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[Shaders] Fixed precompiled shader code generation

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xen2 committed Sep 6, 2019
1 parent e3c6984 commit 76ca6716699a1f95034558d345ed493fbbdf9594
@@ -1,8 +1,8 @@
@echo off
setlocal
set XenkoSdkDir=%~dp0..\..\..\..\
set XenkoSdkBinDir=%XenkoSdkDir%Bin\Windows\
%XenkoSdkBinDir%Xenko.Core.Assets.CompilerApp.exe --profile=Windows --platform=Windows --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoSdkBinDir%Xenko.Core.Assets.CompilerApp.exe --profile=Windows-OpenGL --platform=Windows --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoSdkBinDir%Xenko.Core.Assets.CompilerApp.exe --profile=Windows-OpenGLES --platform=Windows --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoSdkBinDir%Xenko.Core.Assets.CompilerApp.exe --profile=Windows-Vulkan --platform=Windows --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
set XenkoAssetCompiler=%XenkoSdkDir%sources\assets\Xenko.Core.Assets.CompilerApp\bin\Debug\net472\Xenko.Core.Assets.CompilerApp.exe
%XenkoAssetCompiler% --platform=Windows --property:RuntimeIdentifier=win-d3d11 --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoAssetCompiler% --platform=Windows --property:RuntimeIdentifier=win-opengl --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoAssetCompiler% --platform=Windows --property:RuntimeIdentifier=win-opengles --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoAssetCompiler% --platform=Windows --property:RuntimeIdentifier=win-vulkan --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
@@ -1,6 +1,6 @@
!GameSettingsAsset
Id: 6B842923-F59C-4216-BD5C-A44F2A656E3C
SerializedVersion: {Xenko: 1.6.0-beta}
SerializedVersion: {Xenko: 3.1.0.1}
Tags: []
Defaults:
- !Xenko.Assets.EditorSettings,Xenko.Assets
@@ -1,18 +1,9 @@
!Package
Id: 889FEA71-A58F-4415-98C6-92DE24737BE4
SerializedVersion: {Assets: 3.1.0.0}
Meta:
Name: Xenko.Graphics
Version: 1.0.0
Profiles:
- Name: Shared
AssetFolders:
- Path: ../Shaders
- Path: .
- Name: Windows
Platform: Windows
- Name: Windows-OpenGL
Platform: Windows
- Name: Windows-OpenGLES
Platform: Windows
- Name: Windows-Vulkan
Platform: Windows
AssetFolders:
- Path: ../Shaders
- Path: .
@@ -1,8 +1,8 @@
@echo off
setlocal
set XenkoSdkDir=%~dp0..\..\..\..\
set XenkoSdkBinDir=%XenkoSdkDir%Bin\Windows\
%XenkoSdkBinDir%Xenko.Core.Assets.CompilerApp.exe --profile=Windows --platform=Windows --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoSdkBinDir%Xenko.Core.Assets.CompilerApp.exe --profile=Windows-OpenGL --platform=Windows --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoSdkBinDir%Xenko.Core.Assets.CompilerApp.exe --profile=Windows-OpenGLES --platform=Windows --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoSdkBinDir%Xenko.Core.Assets.CompilerApp.exe --profile=Windows-Vulkan --platform=Windows --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
set XenkoAssetCompiler=%XenkoSdkDir%sources\assets\Xenko.Core.Assets.CompilerApp\bin\Debug\net472\Xenko.Core.Assets.CompilerApp.exe
%XenkoAssetCompiler% --platform=Windows --property:RuntimeIdentifier=win-d3d11 --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoAssetCompiler% --platform=Windows --property:RuntimeIdentifier=win-opengl --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoAssetCompiler% --platform=Windows --property:RuntimeIdentifier=win-opengles --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
%XenkoAssetCompiler% --platform=Windows --property:RuntimeIdentifier=win-vulkan --output-path=%~dp0obj\app_data --build-path=%~dp0obj\build_app_data --package-file=Graphics.xkpkg
@@ -1,6 +1,6 @@
!GameSettingsAsset
Id: 1A2E7C71-8DC5-4610-9F02-821605E48AB6
SerializedVersion: {Xenko: 1.6.0-beta}
SerializedVersion: {Xenko: 3.1.0.1}
Tags: []
Defaults:
- !Xenko.Assets.EditorSettings,Xenko.Assets
@@ -1,18 +1,9 @@
!Package
Id: E3D56692-1439-494F-B6B3-C37C15F0451E
SerializedVersion: {Assets: 3.1.0.0}
Meta:
Name: Xenko.Graphics
Version: 1.0.0
Profiles:
- Name: Shared
AssetFolders:
- Path: ../Shaders
- Path: .
- Name: Windows
Platform: Windows
- Name: Windows-OpenGL
Platform: Windows
- Name: Windows-OpenGLES
Platform: Windows
- Name: Windows-Vulkan
Platform: Windows
AssetFolders:
- Path: ../Shaders
- Path: .

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