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[Build] Define output path (otherwise using a Platform might override…

… them)
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xen2 committed Jan 9, 2019
1 parent 1f69960 commit b55b9ec84704c736ba09499aa5bb93afefc9b8ce
Showing with 6 additions and 0 deletions.
  1. +6 −0 sources/targets/Xenko.Core.GlobalSettings.targets
@@ -24,6 +24,12 @@
<Authors>Xenko contributors;Silicon Studio Corp.</Authors>
<PackageTags>Xenko;3D;gamedev;Game Engine;engine;games;D3D;OpenGL;Vulkan</PackageTags>
<PackageOutputPath>$(MSBuildThisFileDirectory)..\..\bin\packages</PackageOutputPath>

<!-- If we don't set it, default targets will add PlatformName in some cases -->
<BaseOutputPath>bin\</BaseOutputPath>
<OutputPath>$(BaseOutputPath)$(Configuration)\</OutputPath>
<BaseIntermediateOutputPath>obj\</BaseIntermediateOutputPath>
<IntermediateOutputPath>$(BaseIntermediateOutputPath)$(Configuration)\</IntermediateOutputPath>
</PropertyGroup>

<!--Import Local Pre Settings for the solution being loaded -->

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