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[Graphics] Remove unecessary GraphicsDevice.ThreadCount

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xen2 committed Jul 26, 2019
1 parent 76dbcc0 commit f03a77dae6f340bced56cf71b297f14e65ee6054
Showing with 0 additions and 2 deletions.
  1. +0 −2 sources/engine/Xenko.Graphics/GraphicsDevice.cs
@@ -15,8 +15,6 @@ namespace Xenko.Graphics
/// </summary>
public partial class GraphicsDevice : ComponentBase
{
public static readonly int ThreadCount = 1; //AppConfig.GetConfiguration<Config>("RenderSystem").ThreadCount;

internal readonly Dictionary<PipelineStateDescriptionWithHash, PipelineState> CachedPipelineStates = new Dictionary<PipelineStateDescriptionWithHash, PipelineState>();

internal readonly Dictionary<SamplerStateDescription, SamplerState> CachedSamplerStates = new Dictionary<SamplerStateDescription, SamplerState>();

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