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[Templates] Moved templates packges asset folders from Assets/Shared …

…to Assets and removed intermediate solution folders
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xen2 committed Sep 12, 2018
1 parent c593813 commit f11fb59e891963c3b154b5a6d1baecc6eb404c47
Showing with 93 additions and 104 deletions.
  1. +10 −10 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/Bullets.xksheet
  2. +1 −1 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/Crosshair256.xktex
  3. 0 ...s/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/EffectCompileLog.xkeffectlog
  4. 0 ...es/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/GameSettings.xkgamesettings
  5. 0 ...s/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/GraphicsCompositor.xkgfxcomp
  6. 0 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/MainScene.xkscene
  7. 0 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/Models/GlossMT.xkmat
  8. 0 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/Models/GlowMT.xkmat
  9. +2 −2 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/Models/Gun.xkm3d
  10. 0 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/Models/LambertMT.xkmat
  11. 0 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/Models/MatteMT.xkmat
  12. 0 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/Models/SemiglossMT.xkmat
  13. +1 −1 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/Skybox Texture.xktex
  14. 0 samples/Templates/FirstPersonShooter/FirstPersonShooter/Assets/{Shared → }/Skybox.xksky
  15. +3 −3 samples/Templates/FirstPersonShooter/FirstPersonShooter/FirstPersonShooter.xkpkg
  16. 0 samples/Templates/Packs/MaterialPackage/.vs/MaterialPackage/v15/Server/sqlite3/db.lock
  17. BIN samples/Templates/Packs/MaterialPackage/.vs/MaterialPackage/v15/Server/sqlite3/storage.ide
  18. +10 −0 samples/Templates/Packs/MaterialPackage/MaterialPackage.csproj
  19. +9 −0 samples/Templates/Packs/MaterialPackage/MaterialPackage.msbuildproj
  20. +2 −0 samples/Templates/Packs/MaterialPackage/MaterialPackage.xkproj
  21. 0 ...s/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Box1x1x1.xkprefab
  22. 0 ...s/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Box2x1x1.xkprefab
  23. 0 ...s/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Box3x1x1.xkprefab
  24. 0 ...s/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Box3x3x3.xkprefab
  25. 0 ...s/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Box4x2x1.xkprefab
  26. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Floor1x0x1.xkprefab
  27. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Floor2x0x1.xkprefab
  28. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Floor3x0x1.xkprefab
  29. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Floor5x0x2.xkprefab
  30. 0 .../Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Gate1x2x1.xkprefab
  31. 0 .../Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Gate2x3x1.xkprefab
  32. 0 ...plates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/GridBase10x10.xkprefab
  33. 0 ...es/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Pendilum0x2x0Ball.xkprefab
  34. 0 ...emplates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Pillar0x5x0.xkprefab
  35. 0 ...emplates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Ramp1x1_2x1.xkprefab
  36. 0 ...emplates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Ramp1x1_2x2.xkprefab
  37. 0 .../Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Ramp1x1x1.xkprefab
  38. 0 ...emplates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Ramp2x2_1x1.xkprefab
  39. 0 ...emplates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Stairs1x1x1.xkprefab
  40. 0 ...lates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Stairs1x1x1_25.xkprefab
  41. 0 ...lates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Stairs1x1x1_50.xkprefab
  42. 0 ...emplates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Stairs1x1x2.xkprefab
  43. 0 ...emplates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Stairs2x2x4.xkprefab
  44. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Table1x1x1.xkprefab
  45. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Table2x2x2.xkprefab
  46. 0 .../Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Wall0x1x2.xkprefab
  47. 0 .../Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Wall0x2x2.xkprefab
  48. 0 ...ates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Wall0x2x2Window.xkprefab
  49. 0 .../Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Wall0x2x5.xkprefab
  50. 0 ...ates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Wall0x2x5Window.xkprefab
  51. 0 ...tes/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksPrefabs/Wall0x4x10Window.xkprefab
  52. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/BlocksScene.xkscene
  53. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/CollisionMeshes/Ramp1x1_2x1.xkphy
  54. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/CollisionMeshes/Ramp1x1_2x2.xkphy
  55. 0 ...s/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/CollisionMeshes/Ramp1x1x1.xkphy
  56. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/CollisionMeshes/Ramp2x1_2x1.xkphy
  57. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/CollisionMeshes/Stairs1x1x1.xkphy
  58. 0 ...plates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/CollisionMeshes/Stairs1x1x1_25.xkphy
  59. 0 ...plates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/CollisionMeshes/Stairs1x1x1_50.xkphy
  60. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/CollisionMeshes/Stairs1x1x2.xkphy
  61. 0 ...Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/CollisionMeshes/Stairs2x2x4.xkphy
  62. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Materials/GridMT.xkmat
  63. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Materials/GridMTArc.xkmat
  64. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Materials/GridMTHazard.xkmat
  65. 0 ...es/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Materials/GridMTPlatform.xkmat
  66. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Materials/GridMTStairs.xkmat
  67. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Materials/GridMTWall.xkmat
  68. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Materials/GridMTx10.xkmat
  69. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Box1x1x1.xkm3d
  70. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Box2x1x1.xkm3d
  71. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Box3x1x1.xkm3d
  72. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Box3x3x3.xkm3d
  73. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Box4x2x1.xkm3d
  74. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Floor1x0x1.xkm3d
  75. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Floor2x0x1.xkm3d
  76. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Floor3x0x1.xkm3d
  77. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Floor5x0x2.xkm3d
  78. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Gate1x2x1.xkm3d
  79. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Gate2x3x1.xkm3d
  80. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/GridBase10x10.xkm3d
  81. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Ladder0x2x0.xkm3d
  82. 0 ...es/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Ladder0x2x0handle.xkm3d
  83. 0 ...es/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Pendilum0x2x0Ball.xkm3d
  84. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Pillar0x5x0.xkm3d
  85. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Ramp1x1_2x1.xkm3d
  86. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Ramp1x1_2x2.xkm3d
  87. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Ramp1x1x1.xkm3d
  88. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Ramp2x2_1x1.xkm3d
  89. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Stairs1x1x1.xkm3d
  90. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Stairs1x1x1_25.xkm3d
  91. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Stairs1x1x1_50.xkm3d
  92. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Stairs1x1x2.xkm3d
  93. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Stairs2x2x4.xkm3d
  94. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Table1x1x1.xkm3d
  95. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Table2x2x2.xkm3d
  96. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Wall0x1x2.xkm3d
  97. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Wall0x2x2.xkm3d
  98. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Wall0x2x2Window.xkm3d
  99. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Wall0x2x5.xkm3d
  100. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Wall0x2x5Window.xkm3d
  101. 0 ...les/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Models/Wall0x4x10Window.xkm3d
  102. 0 ...s/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Textures/CheckerGrid10x10.xktex
  103. 0 ...les/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Textures/CheckerGrid1x1.xktex
  104. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Textures/Grid10x10.xktex
  105. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Assets/Textures/Grid1x1.xktex
  106. +10 −0 samples/Templates/Packs/PrototypingBlocks/PrototypingBlocks.csproj
  107. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/PrototypingBlocks.props
  108. +0 −36 samples/Templates/Packs/PrototypingBlocks/PrototypingBlocks.sln
  109. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/PrototypingBlocks.xkpkg
  110. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Box1x1x1.fbx
  111. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Box2x1x1.fbx
  112. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Box3x1x1.fbx
  113. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Box3x3x3.fbx
  114. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Box4x2x1.fbx
  115. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Floor1x0x1.fbx
  116. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Floor2x0x1.fbx
  117. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Floor3x0x1.fbx
  118. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Floor5x0x2.fbx
  119. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Gate1x2x1.fbx
  120. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Gate2x3x1.fbx
  121. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/GridBase10x10.fbx
  122. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Ladder0x2x0.fbx
  123. 0 ...s/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Ladder0x2x0handle.fbx
  124. 0 ...s/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Pendilum0x2x0Ball.fbx
  125. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Pillar0x5x0.fbx
  126. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Ramp1x1_2x1.fbx
  127. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Ramp1x1_2x2.fbx
  128. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Ramp1x1x1.fbx
  129. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Ramp2x2_1x1.fbx
  130. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Stairs1x1x1.fbx
  131. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Stairs1x1x1_25.fbx
  132. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Stairs1x1x1_50.fbx
  133. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Stairs1x1x2.fbx
  134. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Stairs2x2x4.fbx
  135. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Table1x1x1.fbx
  136. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Table2x2x2.fbx
  137. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Wall0x1x2.fbx
  138. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Wall0x2x2.fbx
  139. 0 ...les/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Wall0x2x2Window.fbx
  140. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Wall0x2x5.fbx
  141. 0 ...les/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Wall0x2x5Window.fbx
  142. 0 ...es/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Models/Wall0x4x10Window.fbx
  143. 0 .../Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Textures/CheckerGrid10x10.png
  144. 0 ...es/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Textures/CheckerGrid1x1.png
  145. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Textures/Grid10x10.png
  146. 0 samples/Templates/Packs/PrototypingBlocks/{PrototypingBlocks → }/Resources/Textures/Grid1x1.png
  147. +10 −0 samples/Templates/Packs/SamplesAssetPackage/SamplesAssetPackage.csproj
  148. +10 −0 samples/Templates/Packs/VFXPackage/VFXPackage.csproj
  149. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Grab_L.xkanim
  150. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Grab_R.xkanim
  151. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Guard.xkanim
  152. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Gun_Idle.xkanim
  153. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Gun_Reload.xkanim
  154. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Gun_Run.xkanim
  155. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Gun_Shoot.xkanim
  156. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Idle.xkanim
  157. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Jump_End.xkanim
  158. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Jump_Loop.xkanim
  159. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Jump_Start.xkanim
  160. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Ladder_End.xkanim
  161. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Ladder_Loop.xkanim
  162. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Ladder_Start.xkanim
  163. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Punch.xkanim
  164. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Punch_L.xkanim
  165. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Run.xkanim
  166. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Sword_Idle.xkanim
  167. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Sword_L.xkanim
  168. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Sword_R.xkanim
  169. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/Walk.xkanim
  170. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/release_L.xkanim
  171. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Animations/release_R.xkanim
  172. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/Blade.xkmat
  173. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/BodyBlack.xkmat
  174. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/BodyGray.xkmat
  175. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/BodyGrayGun.xkmat
  176. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/BodyWhite.xkmat
  177. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/Bullet.xkmat
  178. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/Emissive.xkmat
  179. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/LambertMT.xkmat
  180. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/MattBlack.xkmat
  181. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/MattBlackLower.xkmat
  182. 0 ...les/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/MattBlackMachinegun.xkmat
  183. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Materials/MattBlackUpper.xkmat
  184. 0 ...es/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/HandModelLeft Skeleton.xkskel
  185. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/HandModelLeft.xkm3d
  186. 0 ...s/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/HandModelRight Skeleton.xkskel
  187. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/HandModelRight.xkm3d
  188. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/MachinegunModel.xkm3d
  189. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/MagazineModel.xkm3d
  190. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/SwordModel.xkm3d
  191. 0 ...mplates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/mannequinHandModel Skeleton.xkskel
  192. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/mannequinHandModel.xkm3d
  193. 0 ...s/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/mannequinModel Skeleton.xkskel
  194. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Models/mannequinModel.xkm3d
  195. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Textures/normalmapLower.xktex
  196. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Assets/Textures/normalmapUpper.xktex
  197. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Grab_L.fbx
  198. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Grab_R.fbx
  199. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Guard.fbx
  200. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Guard_Idle.fbx
  201. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Guard_Punch.fbx
  202. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Gun_Idle.fbx
  203. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Gun_Run.fbx
  204. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Gun_hand.fbx
  205. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Gun_in.fbx
  206. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Gun_out.fbx
  207. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Gun_wait.fbx
  208. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Idle.fbx
  209. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Jump_End.fbx
  210. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Jump_Loop.fbx
  211. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Jump_Start.fbx
  212. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Ladder_End.fbx
  213. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Ladder_Loop.fbx
  214. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Ladder_Start.fbx
  215. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Punch.fbx
  216. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Punch_L.fbx
  217. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Reload.fbx
  218. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Run.fbx
  219. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Shoot.fbx
  220. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Sword_Idle.fbx
  221. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Sword_L.fbx
  222. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Sword_R.fbx
  223. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/Walk.fbx
  224. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/release_L.fbx
  225. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Animation/release_R.fbx
  226. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Models/HandModelLeft.fbx
  227. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Models/HandModelRight.fbx
  228. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Models/MachinegunModel.fbx
  229. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Models/MagazineModel.fbx
  230. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Models/SwordModel.fbx
  231. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Models/mannequinHandModel.fbx
  232. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Models/mannequinModel.fbx
  233. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Textures/normalmapLower.png
  234. 0 ...les/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Textures/normalmapMachinegun.png
  235. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/Resources/Textures/normalmapUpper.png
  236. +10 −0 samples/Templates/Packs/mannequinModel/mannequinModel.csproj
  237. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/mannequinModel.props
  238. +0 −36 samples/Templates/Packs/mannequinModel/mannequinModel.sln
  239. 0 samples/Templates/Packs/mannequinModel/{mannequinModel → }/mannequinModel.xkpkg
  240. 0 ...lates/ThirdPersonPlatformer/ThirdPersonPlatformer/Assets/{Shared → }/EffectCompileLog.xkeffectlog
  241. 0 ...plates/ThirdPersonPlatformer/ThirdPersonPlatformer/Assets/{Shared → }/GameSettings.xkgamesettings
  242. 0 ...lates/ThirdPersonPlatformer/ThirdPersonPlatformer/Assets/{Shared → }/GraphicsCompositor.xkgfxcomp
  243. 0 samples/Templates/ThirdPersonPlatformer/ThirdPersonPlatformer/Assets/{Shared → }/MainScene.xkscene
  244. +1 −1 ...les/Templates/ThirdPersonPlatformer/ThirdPersonPlatformer/Assets/{Shared → }/Skybox Texture.xktex
  245. 0 samples/Templates/ThirdPersonPlatformer/ThirdPersonPlatformer/Assets/{Shared → }/Skybox.xksky
  246. +3 −3 samples/Templates/ThirdPersonPlatformer/ThirdPersonPlatformer/ThirdPersonPlatformer.xkpkg
  247. +1 −1 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/Audio/FishLampByUlrick-EvensSalies.xksnd
  248. +1 −1 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/Audio/coin_get.xksnd
  249. +1 −1 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/Audio/crate_breaking.xksnd
  250. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/CentralChunk.xkscene
  251. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/CoinGold.xkprefab
  252. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/Cube.xkpromodel
  253. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/DynamicScene.xkscene
  254. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/EasternChunk.xkscene
  255. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/EffectCompileLog.xkeffectlog
  256. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/GameSettings.xkgamesettings
  257. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/GraphicsCompositor.xkgfxcomp
  258. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/HighlightMaterial.xkmat
  259. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/LootBox.xkprefab
  260. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/LootGoldCoin.xkprefab
  261. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/MainScene.xkscene
  262. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/NavigationMesh.xknavmesh
  263. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/NorthernChunk.xkscene
  264. +1 −1 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/Skybox Texture.xktex
  265. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/Skybox.xksky
  266. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/SouthernChunk.xkscene
  267. 0 samples/Templates/TopDownRPG/TopDownRPG/Assets/{Shared → }/WesternChunk.xkscene
  268. +3 −3 samples/Templates/TopDownRPG/TopDownRPG/TopDownRPG.xkpkg
  269. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/ColliderHull.xkphy
  270. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/EffectCompileLog.xkeffectlog
  271. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/GameSettings.xkgamesettings
  272. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/GraphicsCompositor.xkgfxcomp
  273. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/Ground.xkpromodel
  274. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/Lamp material.xkmat
  275. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/Lamp model.xkpromodel
  276. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/MainScene.xkscene
  277. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/Page.xkuipage
  278. +1 −1 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/Skybox Texture.xktex
  279. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/Skybox.xksky
  280. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/SpriteFont.xkfnt
  281. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/TableDecorationA.xkprefab
  282. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/TableDecorationB.xkprefab
  283. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/TableDecorationC.xkprefab
  284. +1 −1 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/Teleport.xktex
  285. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/Torus.xkpromodel
  286. 0 samples/Templates/VRSandbox/VRSandbox/Assets/{Shared → }/UIRenderTexture.xkrendertex
  287. +2 −2 samples/Templates/VRSandbox/VRSandbox/VRSandbox.xkpkg
@@ -7,70 +7,70 @@ ColorKeyColor: {R: 255, G: 0, B: 255, A: 255}
Packing: {}
Sprites:
43451b18e9fc904ebfe0b8d073112975:
Source: ../../Resources/Bullets.png
Source: ../Resources/Bullets.png
Name: 0
TextureRegion: {X: 0, Y: 0, Width: 51, Height: 128}
Center: {X: 0.0, Y: 0.0}
Borders: {X: 0.0, Y: 0.0, Z: 0.0, W: 0.0}
BorderColor: {R: 0, G: 0, B: 0, A: 0}
9c0a515a55662ea9c686c7ef49ab460a:
Source: ../../Resources/Bullets.png
Source: ../Resources/Bullets.png
Name: 1
TextureRegion: {X: 51, Y: 0, Width: 51, Height: 128}
Center: {X: 0.0, Y: 0.0}
Borders: {X: 0.0, Y: 0.0, Z: 0.0, W: 0.0}
BorderColor: {R: 0, G: 0, B: 0, A: 0}
04b9453b155731b4bfadf6d34b419fe3:
Source: ../../Resources/Bullets.png
Source: ../Resources/Bullets.png
Name: 2
TextureRegion: {X: 102, Y: 0, Width: 51, Height: 128}
Center: {X: 0.0, Y: 0.0}
Borders: {X: 0.0, Y: 0.0, Z: 0.0, W: 0.0}
BorderColor: {R: 0, G: 0, B: 0, A: 0}
814ee5b946f9057f86ee3034beb49482:
Source: ../../Resources/Bullets.png
Source: ../Resources/Bullets.png
Name: 3
TextureRegion: {X: 153, Y: 0, Width: 51, Height: 128}
Center: {X: 0.0, Y: 0.0}
Borders: {X: 0.0, Y: 0.0, Z: 0.0, W: 0.0}
BorderColor: {R: 0, G: 0, B: 0, A: 0}
08db8dcb72dad0fe66f55868985ea74c:
Source: ../../Resources/Bullets.png
Source: ../Resources/Bullets.png
Name: 4
TextureRegion: {X: 204, Y: 0, Width: 51, Height: 128}
Center: {X: 0.0, Y: 0.0}
Borders: {X: 0.0, Y: 0.0, Z: 0.0, W: 0.0}
BorderColor: {R: 0, G: 0, B: 0, A: 0}
ade7f1356332359fe87ee2338fdd2930:
Source: ../../Resources/Bullets.png
Source: ../Resources/Bullets.png
Name: 5
TextureRegion: {X: 0, Y: 128, Width: 51, Height: 128}
Center: {X: 0.0, Y: 0.0}
Borders: {X: 0.0, Y: 0.0, Z: 0.0, W: 0.0}
BorderColor: {R: 0, G: 0, B: 0, A: 0}
022035e3ca0b15b68df1ebc9f246267b:
Source: ../../Resources/Bullets.png
Source: ../Resources/Bullets.png
Name: 6
TextureRegion: {X: 51, Y: 128, Width: 51, Height: 128}
Center: {X: 0.0, Y: 0.0}
Borders: {X: 0.0, Y: 0.0, Z: 0.0, W: 0.0}
BorderColor: {R: 0, G: 0, B: 0, A: 0}
c10bce05ebfeb3706646cf379375c642:
Source: ../../Resources/Bullets.png
Source: ../Resources/Bullets.png
Name: 7
TextureRegion: {X: 102, Y: 128, Width: 51, Height: 128}
Center: {X: 0.0, Y: 0.0}
Borders: {X: 0.0, Y: 0.0, Z: 0.0, W: 0.0}
BorderColor: {R: 0, G: 0, B: 0, A: 0}
3a146de76850e82507adaa0c8a3798bb:
Source: ../../Resources/Bullets.png
Source: ../Resources/Bullets.png
Name: 8
TextureRegion: {X: 153, Y: 128, Width: 51, Height: 128}
Center: {X: 0.0, Y: 0.0}
Borders: {X: 0.0, Y: 0.0, Z: 0.0, W: 0.0}
BorderColor: {R: 0, G: 0, B: 0, A: 0}
5a82c0c050572405231f384a773d8fab:
Source: ../../Resources/Bullets.png
Source: ../Resources/Bullets.png
Name: 9
TextureRegion: {X: 204, Y: 128, Width: 51, Height: 128}
Center: {X: 0.0, Y: 0.0}
@@ -2,7 +2,7 @@
Id: 1c43b885-fb7f-4a23-a8a9-9ce3b3370103
SerializedVersion: {Xenko: 2.0.0.0}
Tags: []
Source: ../../Resources/Crosshair256.png
Source: ../Resources/Crosshair256.png
Type: !ColorTextureType
ColorKeyColor: {R: 255, G: 0, B: 255, A: 255}
IsStreamable: false
@@ -2,7 +2,7 @@
Id: 079463bb-d4f9-433d-a5f3-39ba388feaec
SerializedVersion: {Xenko: 2.0.0.0}
Tags: []
Source: ../../../Resources/Models/Gun.fbx
Source: ../../Resources/Models/Gun.fbx
PivotPosition: {X: 0.0, Y: 0.0, Z: 0.0}
Materials:
7344a234a5cc1fdb1e39e7371e39e737:
@@ -27,4 +27,4 @@ Materials:
Material: 0dc0f6d0-607c-42b7-ba89-7704dfedb6d1:Models/LambertMT
Skeleton: null
~SourceHashes:
db0477852e7747342370c2de27455d34~../../../Resources/Models/Gun.fbx: 12d1681ba554a9b1c1ad16bc405de6c7
db0477852e7747342370c2de27455d34~../../Resources/Models/Gun.fbx: 12d1681ba554a9b1c1ad16bc405de6c7
@@ -2,6 +2,6 @@
Id: d11a2414-7f1a-4035-922d-09e307a3c665
SerializedVersion: {Xenko: 2.0.0.0}
Tags: []
Source: ../../Resources/skybox_texture_hdr.dds
Source: ../Resources/skybox_texture_hdr.dds
Type: !ColorTextureType
ColorKeyColor: {R: 255, G: 0, B: 255, A: 255}
@@ -13,15 +13,15 @@ Meta:
RootAssets: []
LocalDependencies:
- 575b8dc7-3fad-497d-acf7-fbdfabcece80:../../Packs/VFXPackage/VFXPackage.xkpkg
- c9b4f26a-e7ba-4201-a6e0-0c0eedfe9de2:../../Packs/PrototypingBlocks/PrototypingBlocks/PrototypingBlocks.xkpkg
- ec64fd24-824f-4da4-b077-3661cf988027:../../Packs/mannequinModel/mannequinModel/mannequinModel.xkpkg
- c9b4f26a-e7ba-4201-a6e0-0c0eedfe9de2:../../Packs/PrototypingBlocks/PrototypingBlocks.xkpkg
- ec64fd24-824f-4da4-b077-3661cf988027:../../Packs/mannequinModel/mannequinModel.xkpkg
- bdd7a38f-3ff5-4279-b7b7-27a4c677f4d7:../../Packs/SamplesAssetPackage/SamplesAssetPackage.xkpkg
Profiles:
- Name: Shared
Platform: Shared
InheritProfiles: []
AssetFolders:
- Path: Assets/Shared
- Path: Assets
- Path: FirstPersonShooter.Game/Effects
ResourceFolders: []
OutputGroupDirectories: {}
Binary file not shown.
@@ -0,0 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net461</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Xenko" Version="3.0.0.5-dev">
<PrivateAssets>contentfiles;analyzers</PrivateAssets>
</PackageReference>
</ItemGroup>
</Project>
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>net461</TargetFramework>
</PropertyGroup>

<Target Name="CreateManifestResourceNames" />
<Target Name="CoreCompile" />
</Project>
@@ -0,0 +1,2 @@
<Project>
</Project>