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Sign upMigrating a project from 3.0 to 3.1 breaks the ability to mark assets as root assets. #442
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Having the same issue here on a project upgraded from 3.0.0.6 to 3.1 |
phr00t
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Aug 20, 2019
fixes xenko3d#442)
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Release Type: Official Release
Version: 3.1.0.1-beta02-0550
Platform(s): All
Describe the bug
Create a project in 3.0, migrate it to 3.1, try to include any asset as a root asset when under the new 3.1 project structure and find it doesn't get included (like a Scene/GraphicsCompositor).
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expect the upgrade from 3.0 to 3.1 to not break marking things as a root asset.
Additional context
If necessary, I can provide a small repro project..
Also note that this asset has been reported before, but the user closed the issue as they worked around it, but it is still a problem (and I've also personally encountered it now at least twice): #312