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Adding asset failing #465

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oschakravarthi opened this issue Jun 5, 2019 · 6 comments
Closed

Adding asset failing #465

oschakravarthi opened this issue Jun 5, 2019 · 6 comments

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@oschakravarthi
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@oschakravarthi oschakravarthi commented Jun 5, 2019

In the latest release, when I try to add any asset (except .fbx) it is not importing the asset. It is not even displaying any error.

It was working fine in previous release.

@xen2

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@xen2 xen2 commented Jun 5, 2019

Sorry, might be related to #458.
I'll fix it or revert it and do a new release as soon as I am back home.

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@xen2 xen2 commented Jun 5, 2019

@oschakravarthi out of curiosity, what is your OS? (which version of Windows)

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@xen2 xen2 commented Jun 5, 2019

@oschakravarthi Also, could you please:

  • Download Dependency Walker x64 from http://www.dependencywalker.com/
  • Open file %USERPROFILE%\.nuget\packages\xenko.assets.models\3.1.0.1-beta02-0614\lib\net472\x64\assimp-vc140-mt.dll
  • Post a screenshot. Should look like this:
    image
@tebjan

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@tebjan tebjan commented Jun 7, 2019

just tested this: when building Xenko.sln locally it works fine. but it fails silently when using the beta 614 from the launcher.
so i guess it can only be a minor thing that some dll is not found at runtime in the launcher version.

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@xen2 xen2 commented Jun 11, 2019

@tebjan It worked on my computer.
Testing on a clean Windows 10 VM now.

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@xen2 xen2 commented Jun 13, 2019

Note: beta615 fixed the issue (revert).
I will try it on a clean machine before reactivating the new code.

@xen2 xen2 closed this Jun 13, 2019
@xen2 xen2 reopened this Aug 1, 2019
@xen2 xen2 closed this in 8ee4982 Aug 1, 2019
phr00t added a commit to phr00t/FocusEngine that referenced this issue Aug 1, 2019
DaveTheGameDev added a commit to DaveTheGameDev/xenko that referenced this issue Aug 1, 2019
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