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Physics error "Pair not present" - TopDownRPG and Physics Sample #88
TopDownRPG crashes at runtime after upgrading in GameStudio v22.214.171.124 Dev build
Physics Sample displays the same "Pair not present" error
VS 2017 Debugger
[Game]: Error: Unexpected exception. System.Exception: Pair not present.
Unhandled Exception: System.Exception: Pair not present.
I stumbled on this issue too before 3.0 release and was quite surprised.
Please note that it's due to a check that happens only in debug mode (not sure if we didn't notice it in 2.x because mostly running physics samples against Xenko release, or if something changed since).
Since it seems to work OK in release build (ignored), I focused on other higher priority fixes as this one seems not trivial to fix. I guess it is now time to fix it.