diff --git a/dist/xeokit-bim-viewer.es.js b/dist/xeokit-bim-viewer.es.js index 114c911e..bb625b6a 100644 --- a/dist/xeokit-bim-viewer.es.js +++ b/dist/xeokit-bim-viewer.es.js @@ -8791,7 +8791,7 @@ class Dot { this._dotClickable = document.createElement('div'); this._dotClickable.className += this._dotClickable.className ? ' viewer-ruler-dot-clickable' : 'viewer-ruler-dot-clickable'; - this._visible = !!cfg.visible; + this._visible = cfg.visible !== false; this._culled = false; var dot = this._dot; @@ -8803,7 +8803,7 @@ class Dot { dotStyle["z-index"] = cfg.zIndex === undefined ? "40000005" : cfg.zIndex ; dotStyle.width = 8 + "px"; dotStyle.height = 8 + "px"; - dotStyle.visibility = cfg.visible !== false ? "visible" : "hidden"; + dotStyle.visibility = this._visible ? "visible" : "hidden"; dotStyle.top = 0 + "px"; dotStyle.left = 0 + "px"; dotStyle["box-shadow"] = "0 2px 5px 0 #182A3D;"; @@ -16200,6 +16200,9 @@ const Renderer$1 = function (scene, options) { let drawableTypeInfo = {}; let drawables = {}; + let postSortDrawableList = []; + let postCullDrawableList = []; + let drawableListDirty = true; let stateSortDirty = true; let imageDirty = true; @@ -16420,33 +16423,33 @@ const Renderer$1 = function (scene, options) { } function sortDrawableList() { + let lenDrawableList = 0; for (let type in drawableTypeInfo) { if (drawableTypeInfo.hasOwnProperty(type)) { const drawableInfo = drawableTypeInfo[type]; - if (drawableInfo.isStateSortable) { - drawableInfo.drawableListPreCull.sort(drawableInfo.stateSortCompare); + const drawableListPreCull = drawableInfo.drawableListPreCull; + for (let i = 0, len = drawableListPreCull.length; i < len; i++) { + const drawable = drawableListPreCull[i]; + postSortDrawableList[lenDrawableList++] = drawable; } } } + postSortDrawableList.length = lenDrawableList; + postSortDrawableList.sort((a, b) => { + return a.renderOrder - b.renderOrder; + }); } function cullDrawableList() { - for (let type in drawableTypeInfo) { - if (drawableTypeInfo.hasOwnProperty(type)) { - const drawableInfo = drawableTypeInfo[type]; - const drawableListPreCull = drawableInfo.drawableListPreCull; - const drawableList = drawableInfo.drawableList; - let lenDrawableList = 0; - for (let i = 0, len = drawableListPreCull.length; i < len; i++) { - const drawable = drawableListPreCull[i]; - drawable.rebuildRenderFlags(); - if (!drawable.renderFlags.culled) { - drawableList[lenDrawableList++] = drawable; - } - } - drawableList.length = lenDrawableList; + let lenDrawableList = 0; + for (let i = 0, len = postSortDrawableList.length; i < len; i++) { + const drawable = postSortDrawableList[i]; + drawable.rebuildRenderFlags(); + if (!drawable.renderFlags.culled) { + postCullDrawableList[lenDrawableList++] = drawable; } } + postCullDrawableList.length = lenDrawableList; } function draw(params) { @@ -16522,25 +16525,16 @@ const Renderer$1 = function (scene, options) { if (params.clear !== false) { gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); } + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { - for (let type in drawableTypeInfo) { - if (drawableTypeInfo.hasOwnProperty(type)) { + const drawable = postCullDrawableList[i]; - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - - for (let i = 0, len = drawableList.length; i < len; i++) { - - const drawable = drawableList[i]; - - if (drawable.culled === true || drawable.visible === false || !drawable.drawDepth || !drawable.saoEnabled) { - continue; - } + if (drawable.culled === true || drawable.visible === false || !drawable.drawDepth || !drawable.saoEnabled) { + continue; + } - if (drawable.renderFlags.colorOpaque) { - drawable.drawDepth(frameCtx); - } - } + if (drawable.renderFlags.colorOpaque) { + drawable.drawDepth(frameCtx); } } @@ -16679,7 +16673,6 @@ const Renderer$1 = function (scene, options) { } let i; - let len; let drawable; const startTime = Date.now(); @@ -16712,93 +16705,85 @@ const Renderer$1 = function (scene, options) { // Render normal opaque solids, defer others to bins to render after //------------------------------------------------------------------------------------------------------ - for (let type in drawableTypeInfo) { - if (drawableTypeInfo.hasOwnProperty(type)) { + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - - for (i = 0, len = drawableList.length; i < len; i++) { - - drawable = drawableList[i]; + drawable = postCullDrawableList[i]; - if (drawable.culled === true || drawable.visible === false) { - continue; - } + if (drawable.culled === true || drawable.visible === false) { + continue; + } - const renderFlags = drawable.renderFlags; + const renderFlags = drawable.renderFlags; - if (renderFlags.colorOpaque) { - if (saoEnabled && saoPossible && drawable.saoEnabled) { - normalDrawSAOBin[normalDrawSAOBinLen++] = drawable; - } else { - drawable.drawColorOpaque(frameCtx); - } - } + if (renderFlags.colorOpaque) { + if (saoEnabled && saoPossible && drawable.saoEnabled) { + normalDrawSAOBin[normalDrawSAOBinLen++] = drawable; + } else { + drawable.drawColorOpaque(frameCtx); + } + } - if (transparentEnabled) { - if (renderFlags.colorTransparent) { - normalFillTransparentBin[normalFillTransparentBinLen++] = drawable; - } - } + if (transparentEnabled) { + if (renderFlags.colorTransparent) { + normalFillTransparentBin[normalFillTransparentBinLen++] = drawable; + } + } - if (renderFlags.xrayedSilhouetteTransparent) { - xrayedFillTransparentBin[xrayedFillTransparentBinLen++] = drawable; - } + if (renderFlags.xrayedSilhouetteTransparent) { + xrayedFillTransparentBin[xrayedFillTransparentBinLen++] = drawable; + } - if (renderFlags.xrayedSilhouetteOpaque) { - xrayedFillOpaqueBin[xrayedFillOpaqueBinLen++] = drawable; - } + if (renderFlags.xrayedSilhouetteOpaque) { + xrayedFillOpaqueBin[xrayedFillOpaqueBinLen++] = drawable; + } - if (renderFlags.highlightedSilhouetteTransparent) { - highlightedFillTransparentBin[highlightedFillTransparentBinLen++] = drawable; - } + if (renderFlags.highlightedSilhouetteTransparent) { + highlightedFillTransparentBin[highlightedFillTransparentBinLen++] = drawable; + } - if (renderFlags.highlightedSilhouetteOpaque) { - highlightedFillOpaqueBin[highlightedFillOpaqueBinLen++] = drawable; - } + if (renderFlags.highlightedSilhouetteOpaque) { + highlightedFillOpaqueBin[highlightedFillOpaqueBinLen++] = drawable; + } - if (renderFlags.selectedSilhouetteTransparent) { - selectedFillTransparentBin[selectedFillTransparentBinLen++] = drawable; - } + if (renderFlags.selectedSilhouetteTransparent) { + selectedFillTransparentBin[selectedFillTransparentBinLen++] = drawable; + } - if (renderFlags.selectedSilhouetteOpaque) { - selectedFillOpaqueBin[selectedFillOpaqueBinLen++] = drawable; - } + if (renderFlags.selectedSilhouetteOpaque) { + selectedFillOpaqueBin[selectedFillOpaqueBinLen++] = drawable; + } - if (drawable.edges && edgesEnabled) { - if (renderFlags.edgesOpaque) { - normalEdgesOpaqueBin[normalEdgesOpaqueBinLen++] = drawable; - } + if (drawable.edges && edgesEnabled) { + if (renderFlags.edgesOpaque) { + normalEdgesOpaqueBin[normalEdgesOpaqueBinLen++] = drawable; + } - if (renderFlags.edgesTransparent) { - normalEdgesTransparentBin[normalEdgesTransparentBinLen++] = drawable; - } + if (renderFlags.edgesTransparent) { + normalEdgesTransparentBin[normalEdgesTransparentBinLen++] = drawable; + } - if (renderFlags.selectedEdgesTransparent) { - selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable; - } + if (renderFlags.selectedEdgesTransparent) { + selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable; + } - if (renderFlags.selectedEdgesOpaque) { - selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable; - } + if (renderFlags.selectedEdgesOpaque) { + selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable; + } - if (renderFlags.xrayedEdgesTransparent) { - xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable; - } + if (renderFlags.xrayedEdgesTransparent) { + xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable; + } - if (renderFlags.xrayedEdgesOpaque) { - xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable; - } + if (renderFlags.xrayedEdgesOpaque) { + xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable; + } - if (renderFlags.highlightedEdgesTransparent) { - highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable; - } + if (renderFlags.highlightedEdgesTransparent) { + highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable; + } - if (renderFlags.highlightedEdgesOpaque) { - highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable; - } - } + if (renderFlags.highlightedEdgesOpaque) { + highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable; } } } @@ -17204,7 +17189,7 @@ const Renderer$1 = function (scene, options) { frameCtx.pickInvisible = !!params.pickInvisible; frameCtx.pickClipPos = [ getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth), - getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight), + getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight) ]; gl.viewport(0, 0, 1, 1); @@ -17217,30 +17202,23 @@ const Renderer$1 = function (scene, options) { const includeEntityIds = params.includeEntityIds; const excludeEntityIds = params.excludeEntityIds; - for (let type in drawableTypeInfo) { - if (drawableTypeInfo.hasOwnProperty(type)) { - - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - - for (let i = 0, len = drawableList.length; i < len; i++) { - - const drawable = drawableList[i]; - - if (!drawable.drawPickMesh || (params.pickInvisible !== true && drawable.visible === false) || drawable.pickable === false) { - continue; - } - if (includeEntityIds && !includeEntityIds[drawable.id]) { // TODO: push this logic into drawable - continue; - } - if (excludeEntityIds && excludeEntityIds[drawable.id]) { - continue; - } - - drawable.drawPickMesh(frameCtx); - } + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { + const drawable = postCullDrawableList[i]; + if (drawable.culled === true || drawable.visible === false) { + continue; + } + if (!drawable.drawPickMesh || (params.pickInvisible !== true && drawable.visible === false) || drawable.pickable === false) { + continue; + } + if (includeEntityIds && !includeEntityIds[drawable.id]) { // TODO: push this logic into drawable + continue; + } + if (excludeEntityIds && excludeEntityIds[drawable.id]) { + continue; } + drawable.drawPickMesh(frameCtx); } + const pix = pickBuffer.read(0, 0); const pickID = pix[0] + (pix[1] << 8) + (pix[2] << 16) + (pix[3] << 24); @@ -17270,7 +17248,7 @@ const Renderer$1 = function (scene, options) { // frameCtx.pickInvisible = !!params.pickInvisible; frameCtx.pickClipPos = [ getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth), - getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight), + getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight) ]; gl.viewport(0, 0, 1, 1); @@ -17319,7 +17297,7 @@ const Renderer$1 = function (scene, options) { frameCtx.pickElementsOffset = pickable.pickElementsOffset; frameCtx.pickClipPos = [ getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth), - getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight), + getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight) ]; gl.viewport(0, 0, 1, 1); @@ -17384,15 +17362,14 @@ const Renderer$1 = function (scene, options) { function drawSnapInit(frameCtx) { frameCtx.snapPickLayerParams = []; frameCtx.snapPickLayerNumber = 0; - for (let type in drawableTypeInfo) { - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - for (let i = 0, len = drawableList.length; i < len; i++) { - const drawable = drawableList[i]; - if (drawable.drawSnapInit) { - if (!drawable.culled && drawable.visible && drawable.pickable) { - drawable.drawSnapInit(frameCtx); - } + + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { + + const drawable = postCullDrawableList[i]; + + if (drawable.drawSnapInit) { + if (!drawable.culled && drawable.visible && drawable.pickable) { + drawable.drawSnapInit(frameCtx); } } } @@ -17402,11 +17379,11 @@ const Renderer$1 = function (scene, options) { function drawSnap(frameCtx) { frameCtx.snapPickLayerParams = frameCtx.snapPickLayerParams || []; frameCtx.snapPickLayerNumber = frameCtx.snapPickLayerParams.length; - for (let type in drawableTypeInfo) { - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - for (let i = 0, len = drawableList.length; i < len; i++) { - const drawable = drawableList[i]; + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { + + const drawable = postCullDrawableList[i]; + + if (drawable.drawSnapInit) { if (drawable.drawSnap) { if (!drawable.culled && drawable.visible && drawable.pickable) { drawable.drawSnap(frameCtx); @@ -17796,19 +17773,16 @@ const Renderer$1 = function (scene, options) { gl.disable(gl.BLEND); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); - for (let type in drawableTypeInfo) { - if (drawableTypeInfo.hasOwnProperty(type)) { - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - for (let i = 0, len = drawableList.length; i < len; i++) { - const drawable = drawableList[i]; - if (!drawable.drawOcclusion || drawable.culled === true || drawable.visible === false || drawable.pickable === false) { // TODO: Option to exclude transparent? - continue; - } - drawable.drawOcclusion(frameCtx); - } + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { + + const drawable = postCullDrawableList[i]; + + if (!drawable.drawOcclusion || drawable.culled === true || drawable.visible === false || drawable.pickable === false) { // TODO: Option to exclude transparent? + continue; } + + drawable.drawOcclusion(frameCtx); } this._occlusionTester.drawMarkers(frameCtx); @@ -108940,6 +108914,9 @@ class XKTLoaderPlugin extends Plugin { * represent the returned model. Set false to always use vertex buffer objects (VBOs). Note that DTX is only applicable * to non-textured triangle meshes, and that VBOs are always used for meshes that have textures, line segments, or point * primitives. Only works while {@link DTX#enabled} is also ````true````. + * @param {Number} [params.renderOrder=0] Specifies the rendering order for the model. This is used to control the order in which + * SceneModels are drawn when they have transparent objects, to give control over the order in which those objects are blended within the transparent + * render pass. * @returns {Entity} Entity representing the model, which will have {@link Entity#isModel} set ````true```` and will be registered by {@link Entity#id} in {@link Scene#models}. */ load(params = {}) { @@ -108989,7 +108966,8 @@ class XKTLoaderPlugin extends Plugin { origin: params.origin, disableVertexWelding: params.disableVertexWelding || false, disableIndexRebucketing: params.disableIndexRebucketing || false, - dtxEnabled: params.dtxEnabled + dtxEnabled: params.dtxEnabled, + renderOrder: params.renderOrder })); const modelId = sceneModel.id; // In case ID was auto-generated diff --git a/dist/xeokit-bim-viewer.min.es.js b/dist/xeokit-bim-viewer.min.es.js index 3b2d897c..69e42cbe 100644 --- a/dist/xeokit-bim-viewer.min.es.js +++ b/dist/xeokit-bim-viewer.min.es.js @@ -1,4 +1,4 @@ -class e{constructor(e,t){this.items=e||[],this._lastUniqueId=(t||0)+1}addItem(){let e;if(2===arguments.length){const t=arguments[0];if(e=arguments[1],this.items[t])throw"ID clash: '"+t+"'";return this.items[t]=e,t}for(e=arguments[0]||{};;){const t=this._lastUniqueId++;if(!this.items[t])return this.items[t]=e,t}}removeItem(e){const t=this.items[e];return delete this.items[e],t}}const t=new e;class i{constructor(e){this.id=e,this.parentItem=null,this.groups=[],this.menuElement=null,this.shown=!1,this.mouseOver=0}}class s{constructor(){this.items=[]}}class r{constructor(e,t,i,s,r){this.id=e,this.getTitle=t,this.doAction=i,this.getEnabled=s,this.getShown=r,this.itemElement=null,this.subMenu=null,this.enabled=!0}}class o{constructor(e={}){this._id=t.addItem(),this._context=null,this._enabled=!1,this._itemsCfg=[],this._rootMenu=null,this._menuList=[],this._menuMap={},this._itemList=[],this._itemMap={},this._shown=!1,this._nextId=0,this._eventSubs={},!1!==e.hideOnMouseDown&&(document.addEventListener("mousedown",(e=>{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),document.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),e.items&&(this.items=e.items),this._hideOnAction=!1!==e.hideOnAction,this.context=e.context,this.enabled=!1!==e.enabled,this.hide()}on(e,t){let i=this._eventSubs[e];i||(i=[],this._eventSubs[e]=i),i.push(t)}fire(e,t){const i=this._eventSubs[e];if(i)for(let e=0,s=i.length;e{const o=this._getNextId(),n=new i(o);for(let i=0,o=e.length;i0,A=this._getNextId(),h=i.getTitle||(()=>i.title||""),c=i.doAction||i.callback||(()=>{}),u=i.getEnabled||(()=>!0),d=i.getShown||(()=>!0),p=new r(A,h,c,u,d);if(p.parentMenu=n,a.items.push(p),l){const e=t(s);p.subMenu=e,e.parentItem=p}this._itemList.push(p),this._itemMap[p.id]=p}}return this._menuList.push(n),this._menuMap[n.id]=n,n};this._rootMenu=t(e)}_getNextId(){return"ContextMenu_"+this._id+"_"+this._nextId++}_createUI(){const e=t=>{this._createMenuUI(t);const i=t.groups;for(let t=0,s=i.length;t'),i.push("
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i=1;i(i||(i=e),i[0]=e[0]-t,i[1]=e[1]-t,i[2]=e[2]-t,i[3]=e[3]-t,i),subScalarVec4:(e,t,i)=>(i||(i=e),i[0]=t-e[0],i[1]=t-e[1],i[2]=t-e[2],i[3]=t-e[3],i),mulVec4:(e,t,i)=>(i||(i=e),i[0]=e[0]*t[0],i[1]=e[1]*t[1],i[2]=e[2]*t[2],i[3]=e[3]*t[3],i),mulVec4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i),mulVec3Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i),mulVec2Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i),divVec3:(e,t,i)=>(i||(i=e),i[0]=e[0]/t[0],i[1]=e[1]/t[1],i[2]=e[2]/t[2],i),divVec4:(e,t,i)=>(i||(i=e),i[0]=e[0]/t[0],i[1]=e[1]/t[1],i[2]=e[2]/t[2],i[3]=e[3]/t[3],i),divScalarVec3:(e,t,i)=>(i||(i=t),i[0]=e/t[0],i[1]=e/t[1],i[2]=e/t[2],i),divVec3Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]/t,i[1]=e[1]/t,i[2]=e[2]/t,i),divVec4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]/t,i[1]=e[1]/t,i[2]=e[2]/t,i[3]=e[3]/t,i),divScalarVec4:(e,t,i)=>(i||(i=t),i[0]=e/t[0],i[1]=e/t[1],i[2]=e/t[2],i[3]=e/t[3],i),dotVec4:(e,t)=>e[0]*t[0]+e[1]*t[1]+e[2]*t[2]+e[3]*t[3],cross3Vec4(e,t){const i=e[0],s=e[1],r=e[2],o=t[0],n=t[1],a=t[2];return[s*a-r*n,r*o-i*a,i*n-s*o,0]},cross3Vec3(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=t[0],a=t[1],l=t[2];return i[0]=r*l-o*a,i[1]=o*n-s*l,i[2]=s*a-r*n,i},sqLenVec4:e=>u.dotVec4(e,e),lenVec4:e=>Math.sqrt(u.sqLenVec4(e)),dotVec3:(e,t)=>e[0]*t[0]+e[1]*t[1]+e[2]*t[2],dotVec2:(e,t)=>e[0]*t[0]+e[1]*t[1],sqLenVec3:e=>u.dotVec3(e,e),sqLenVec2:e=>u.dotVec2(e,e),lenVec3:e=>Math.sqrt(u.sqLenVec3(e)),distVec3:(()=>{const e=new a(3);return(t,i)=>u.lenVec3(u.subVec3(t,i,e))})(),lenVec2:e=>Math.sqrt(u.sqLenVec2(e)),distVec2:(()=>{const e=new a(2);return(t,i)=>u.lenVec2(u.subVec2(t,i,e))})(),rcpVec3:(e,t)=>u.divScalarVec3(1,e,t),normalizeVec4(e,t){const i=1/u.lenVec4(e);return u.mulVec4Scalar(e,i,t)},normalizeVec3(e,t){const i=1/u.lenVec3(e);return u.mulVec3Scalar(e,i,t)},normalizeVec2(e,t){const i=1/u.lenVec2(e);return u.mulVec2Scalar(e,i,t)},angleVec3(e,t){let i=u.dotVec3(e,t)/Math.sqrt(u.sqLenVec3(e)*u.sqLenVec3(t));return i=i<-1?-1:i>1?1:i,Math.acos(i)},vec3FromMat4Scale:(()=>{const e=new a(3);return(t,i)=>(e[0]=t[0],e[1]=t[1],e[2]=t[2],i[0]=u.lenVec3(e),e[0]=t[4],e[1]=t[5],e[2]=t[6],i[1]=u.lenVec3(e),e[0]=t[8],e[1]=t[9],e[2]=t[10],i[2]=u.lenVec3(e),i)})(),vecToArray:(()=>{function e(e){return Math.round(1e5*e)/1e5}return t=>{for(let i=0,s=(t=Array.prototype.slice.call(t)).length;i({x:e[0],y:e[1],z:e[2]}),xyzObjectToArray:(e,t)=>((t=t||u.vec3())[0]=e.x,t[1]=e.y,t[2]=e.z,t),dupMat4:e=>e.slice(0,16),mat4To3:e=>[e[0],e[1],e[2],e[4],e[5],e[6],e[8],e[9],e[10]],m4s:e=>[e,e,e,e,e,e,e,e,e,e,e,e,e,e,e,e],setMat4ToZeroes:()=>u.m4s(0),setMat4ToOnes:()=>u.m4s(1),diagonalMat4v:e=>new a([e[0],0,0,0,0,e[1],0,0,0,0,e[2],0,0,0,0,e[3]]),diagonalMat4c:(e,t,i,s)=>u.diagonalMat4v([e,t,i,s]),diagonalMat4s:e=>u.diagonalMat4c(e,e,e,e),identityMat4:(e=new a(16))=>(e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=1,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=1,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e),identityMat3:(e=new a(9))=>(e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,e),isIdentityMat4:e=>1===e[0]&&0===e[1]&&0===e[2]&&0===e[3]&&0===e[4]&&1===e[5]&&0===e[6]&&0===e[7]&&0===e[8]&&0===e[9]&&1===e[10]&&0===e[11]&&0===e[12]&&0===e[13]&&0===e[14]&&1===e[15],negateMat4:(e,t)=>(t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t),addMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i[3]=e[3]+t[3],i[4]=e[4]+t[4],i[5]=e[5]+t[5],i[6]=e[6]+t[6],i[7]=e[7]+t[7],i[8]=e[8]+t[8],i[9]=e[9]+t[9],i[10]=e[10]+t[10],i[11]=e[11]+t[11],i[12]=e[12]+t[12],i[13]=e[13]+t[13],i[14]=e[14]+t[14],i[15]=e[15]+t[15],i),addMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i[3]=e[3]+t,i[4]=e[4]+t,i[5]=e[5]+t,i[6]=e[6]+t,i[7]=e[7]+t,i[8]=e[8]+t,i[9]=e[9]+t,i[10]=e[10]+t,i[11]=e[11]+t,i[12]=e[12]+t,i[13]=e[13]+t,i[14]=e[14]+t,i[15]=e[15]+t,i),addScalarMat4:(e,t,i)=>u.addMat4Scalar(t,e,i),subMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i[3]=e[3]-t[3],i[4]=e[4]-t[4],i[5]=e[5]-t[5],i[6]=e[6]-t[6],i[7]=e[7]-t[7],i[8]=e[8]-t[8],i[9]=e[9]-t[9],i[10]=e[10]-t[10],i[11]=e[11]-t[11],i[12]=e[12]-t[12],i[13]=e[13]-t[13],i[14]=e[14]-t[14],i[15]=e[15]-t[15],i),subMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]-t,i[1]=e[1]-t,i[2]=e[2]-t,i[3]=e[3]-t,i[4]=e[4]-t,i[5]=e[5]-t,i[6]=e[6]-t,i[7]=e[7]-t,i[8]=e[8]-t,i[9]=e[9]-t,i[10]=e[10]-t,i[11]=e[11]-t,i[12]=e[12]-t,i[13]=e[13]-t,i[14]=e[14]-t,i[15]=e[15]-t,i),subScalarMat4:(e,t,i)=>(i||(i=t),i[0]=e-t[0],i[1]=e-t[1],i[2]=e-t[2],i[3]=e-t[3],i[4]=e-t[4],i[5]=e-t[5],i[6]=e-t[6],i[7]=e-t[7],i[8]=e-t[8],i[9]=e-t[9],i[10]=e-t[10],i[11]=e-t[11],i[12]=e-t[12],i[13]=e-t[13],i[14]=e-t[14],i[15]=e-t[15],i),mulMat4(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=e[3],a=e[4],l=e[5],A=e[6],h=e[7],c=e[8],u=e[9],d=e[10],p=e[11],g=e[12],m=e[13],f=e[14],_=e[15],v=t[0],b=t[1],x=t[2],w=t[3],y=t[4],P=t[5],B=t[6],C=t[7],M=t[8],E=t[9],F=t[10],I=t[11],D=t[12],S=t[13],T=t[14],L=t[15];return i[0]=v*s+b*a+x*c+w*g,i[1]=v*r+b*l+x*u+w*m,i[2]=v*o+b*A+x*d+w*f,i[3]=v*n+b*h+x*p+w*_,i[4]=y*s+P*a+B*c+C*g,i[5]=y*r+P*l+B*u+C*m,i[6]=y*o+P*A+B*d+C*f,i[7]=y*n+P*h+B*p+C*_,i[8]=M*s+E*a+F*c+I*g,i[9]=M*r+E*l+F*u+I*m,i[10]=M*o+E*A+F*d+I*f,i[11]=M*n+E*h+F*p+I*_,i[12]=D*s+S*a+T*c+L*g,i[13]=D*r+S*l+T*u+L*m,i[14]=D*o+S*A+T*d+L*f,i[15]=D*n+S*h+T*p+L*_,i},mulMat3(e,t,i){i||(i=new a(9));const s=e[0],r=e[3],o=e[6],n=e[1],l=e[4],A=e[7],h=e[2],c=e[5],u=e[8],d=t[0],p=t[3],g=t[6],m=t[1],f=t[4],_=t[7],v=t[2],b=t[5],x=t[8];return i[0]=s*d+r*m+o*v,i[3]=s*p+r*f+o*b,i[6]=s*g+r*_+o*x,i[1]=n*d+l*m+A*v,i[4]=n*p+l*f+A*b,i[7]=n*g+l*_+A*x,i[2]=h*d+c*m+u*v,i[5]=h*p+c*f+u*b,i[8]=h*g+c*_+u*x,i},mulMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i[4]=e[4]*t,i[5]=e[5]*t,i[6]=e[6]*t,i[7]=e[7]*t,i[8]=e[8]*t,i[9]=e[9]*t,i[10]=e[10]*t,i[11]=e[11]*t,i[12]=e[12]*t,i[13]=e[13]*t,i[14]=e[14]*t,i[15]=e[15]*t,i),mulMat4v4(e,t,i=u.vec4()){const s=t[0],r=t[1],o=t[2],n=t[3];return i[0]=e[0]*s+e[4]*r+e[8]*o+e[12]*n,i[1]=e[1]*s+e[5]*r+e[9]*o+e[13]*n,i[2]=e[2]*s+e[6]*r+e[10]*o+e[14]*n,i[3]=e[3]*s+e[7]*r+e[11]*o+e[15]*n,i},transposeMat4(e,t){const i=e[4],s=e[14],r=e[8],o=e[13],n=e[12],a=e[9];if(!t||e===t){const t=e[1],l=e[2],A=e[3],h=e[6],c=e[7],u=e[11];return e[1]=i,e[2]=r,e[3]=n,e[4]=t,e[6]=a,e[7]=o,e[8]=l,e[9]=h,e[11]=s,e[12]=A,e[13]=c,e[14]=u,e}return t[0]=e[0],t[1]=i,t[2]=r,t[3]=n,t[4]=e[1],t[5]=e[5],t[6]=a,t[7]=o,t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=s,t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t},transposeMat3(e,t){if(t===e){const i=e[1],s=e[2],r=e[5];t[1]=e[3],t[2]=e[6],t[3]=i,t[5]=e[7],t[6]=s,t[7]=r}else t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8];return t},determinantMat4(e){const t=e[0],i=e[1],s=e[2],r=e[3],o=e[4],n=e[5],a=e[6],l=e[7],A=e[8],h=e[9],c=e[10],u=e[11],d=e[12],p=e[13],g=e[14],m=e[15];return d*h*a*r-A*p*a*r-d*n*c*r+o*p*c*r+A*n*g*r-o*h*g*r-d*h*s*l+A*p*s*l+d*i*c*l-t*p*c*l-A*i*g*l+t*h*g*l+d*n*s*u-o*p*s*u-d*i*a*u+t*p*a*u+o*i*g*u-t*n*g*u-A*n*s*m+o*h*s*m+A*i*a*m-t*h*a*m-o*i*c*m+t*n*c*m},inverseMat4(e,t){t||(t=e);const i=e[0],s=e[1],r=e[2],o=e[3],n=e[4],a=e[5],l=e[6],A=e[7],h=e[8],c=e[9],u=e[10],d=e[11],p=e[12],g=e[13],m=e[14],f=e[15],_=i*a-s*n,v=i*l-r*n,b=i*A-o*n,x=s*l-r*a,w=s*A-o*a,y=r*A-o*l,P=h*g-c*p,B=h*m-u*p,C=h*f-d*p,M=c*m-u*g,E=c*f-d*g,F=u*f-d*m,I=1/(_*F-v*E+b*M+x*C-w*B+y*P);return t[0]=(a*F-l*E+A*M)*I,t[1]=(-s*F+r*E-o*M)*I,t[2]=(g*y-m*w+f*x)*I,t[3]=(-c*y+u*w-d*x)*I,t[4]=(-n*F+l*C-A*B)*I,t[5]=(i*F-r*C+o*B)*I,t[6]=(-p*y+m*b-f*v)*I,t[7]=(h*y-u*b+d*v)*I,t[8]=(n*E-a*C+A*P)*I,t[9]=(-i*E+s*C-o*P)*I,t[10]=(p*w-g*b+f*_)*I,t[11]=(-h*w+c*b-d*_)*I,t[12]=(-n*M+a*B-l*P)*I,t[13]=(i*M-s*B+r*P)*I,t[14]=(-p*x+g*v-m*_)*I,t[15]=(h*x-c*v+u*_)*I,t},traceMat4:e=>e[0]+e[5]+e[10]+e[15],translationMat4v(e,t){const i=t||u.identityMat4();return i[12]=e[0],i[13]=e[1],i[14]=e[2],i},translationMat3v(e,t){const i=t||u.identityMat3();return i[6]=e[0],i[7]=e[1],i},translationMat4c:(()=>{const e=new a(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,u.translationMat4v(e,r))})(),translationMat4s:(e,t)=>u.translationMat4c(e,e,e,t),translateMat4v:(e,t)=>u.translateMat4c(e[0],e[1],e[2],t),translateMat4c(e,t,i,s){const r=s[3];s[0]+=r*e,s[1]+=r*t,s[2]+=r*i;const o=s[7];s[4]+=o*e,s[5]+=o*t,s[6]+=o*i;const n=s[11];s[8]+=n*e,s[9]+=n*t,s[10]+=n*i;const a=s[15];return s[12]+=a*e,s[13]+=a*t,s[14]+=a*i,s},setMat4Translation:(e,t,i)=>(i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[3],i[4]=e[4],i[5]=e[5],i[6]=e[6],i[7]=e[7],i[8]=e[8],i[9]=e[9],i[10]=e[10],i[11]=e[11],i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=e[15],i),rotationMat4v(e,t,i){const s=u.normalizeVec4([t[0],t[1],t[2],0],[]),r=Math.sin(e),o=Math.cos(e),n=1-o,a=s[0],l=s[1],A=s[2];let h,c,d,p,g,m;return h=a*l,c=l*A,d=A*a,p=a*r,g=l*r,m=A*r,(i=i||u.mat4())[0]=n*a*a+o,i[1]=n*h+m,i[2]=n*d-g,i[3]=0,i[4]=n*h-m,i[5]=n*l*l+o,i[6]=n*c+p,i[7]=0,i[8]=n*d+g,i[9]=n*c-p,i[10]=n*A*A+o,i[11]=0,i[12]=0,i[13]=0,i[14]=0,i[15]=1,i},rotationMat4c:(e,t,i,s,r)=>u.rotationMat4v(e,[t,i,s],r),scalingMat4v:(e,t=u.identityMat4())=>(t[0]=e[0],t[5]=e[1],t[10]=e[2],t),scalingMat3v:(e,t=u.identityMat3())=>(t[0]=e[0],t[4]=e[1],t),scalingMat4c:(()=>{const e=new a(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,u.scalingMat4v(e,r))})(),scaleMat4c:(e,t,i,s)=>(s[0]*=e,s[4]*=t,s[8]*=i,s[1]*=e,s[5]*=t,s[9]*=i,s[2]*=e,s[6]*=t,s[10]*=i,s[3]*=e,s[7]*=t,s[11]*=i,s),scaleMat4v(e,t){const i=e[0],s=e[1],r=e[2];return t[0]*=i,t[4]*=s,t[8]*=r,t[1]*=i,t[5]*=s,t[9]*=r,t[2]*=i,t[6]*=s,t[10]*=r,t[3]*=i,t[7]*=s,t[11]*=r,t},scalingMat4s:e=>u.scalingMat4c(e,e,e),rotationTranslationMat4(e,t,i=u.mat4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=s+s,l=r+r,A=o+o,h=s*a,c=s*l,d=s*A,p=r*l,g=r*A,m=o*A,f=n*a,_=n*l,v=n*A;return i[0]=1-(p+m),i[1]=c+v,i[2]=d-_,i[3]=0,i[4]=c-v,i[5]=1-(h+m),i[6]=g+f,i[7]=0,i[8]=d+_,i[9]=g-f,i[10]=1-(h+p),i[11]=0,i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=1,i},mat4ToEuler(e,t,i=u.vec4()){const 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d>0?(c=.5/Math.sqrt(d+1),t[3]=.25/c,t[0]=(A-a)*c,t[1]=(r-l)*c,t[2]=(o-s)*c):i>n&&i>h?(c=2*Math.sqrt(1+i-n-h),t[3]=(A-a)/c,t[0]=.25*c,t[1]=(s+o)/c,t[2]=(r+l)/c):n>h?(c=2*Math.sqrt(1+n-i-h),t[3]=(r-l)/c,t[0]=(s+o)/c,t[1]=.25*c,t[2]=(a+A)/c):(c=2*Math.sqrt(1+h-i-n),t[3]=(o-s)/c,t[0]=(r+l)/c,t[1]=(a+A)/c,t[2]=.25*c),t},vec3PairToQuaternion(e,t,i=u.vec4()){const s=Math.sqrt(u.dotVec3(e,e)*u.dotVec3(t,t));let r=s+u.dotVec3(e,t);return r<1e-8*s?(r=0,Math.abs(e[0])>Math.abs(e[2])?(i[0]=-e[1],i[1]=e[0],i[2]=0):(i[0]=0,i[1]=-e[2],i[2]=e[1])):u.cross3Vec3(e,t,i),i[3]=r,u.normalizeQuaternion(i)},angleAxisToQuaternion(e,t=u.vec4()){const i=e[3]/2,s=Math.sin(i);return t[0]=s*e[0],t[1]=s*e[1],t[2]=s*e[2],t[3]=Math.cos(i),t},quaternionToEuler:(()=>{const e=new a(16);return(t,i,s)=>(s=s||u.vec3(),u.quaternionToRotationMat4(t,e),u.mat4ToEuler(e,i,s),s)})(),mulQuaternions(e,t,i=u.vec4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=t[0],l=t[1],A=t[2],h=t[3];return 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Component";this.scene=e.scene}this._owner=e}this._dontClear=!!t.dontClear,this._renderer=this.scene._renderer,this.meta=t.meta||{},this.id=t.id,this.destroyed=!1,this._attached={},this._attachments=null,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,this._ownedComponents=null,this!==this.scene&&this.scene._addComponent(this),this._updateScheduled=!1,e&&e._own(this)}glRedraw(){this._renderer&&(this._renderer.imageDirty(),this.castsShadow&&this._renderer.shadowsDirty())}glResort(){this._renderer&&this._renderer.needStateSort()}get owner(){return this._owner}isType(e){return this.type===e}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(t,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new e),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[t];r?this._eventSubsNum[t]++:(r={},this._eventSubs[t]=r,this._eventSubsNum[t]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=t;const n=this._events[t];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){e="[LOG]"+this._message(e),window.console.log(e),this.scene.fire("log",e)}_message(e){return" ["+this.type+" "+f.inQuotes(this.id)+"]: "+e}warn(e){e="[WARN]"+this._message(e),window.console.warn(e),this.scene.fire("warn",e)}error(e){e="[ERROR]"+this._message(e),window.console.error(e),this.scene.fire("error",e)}_attach(e){const t=e.name;if(!t)return void this.error("Component 'name' expected");let i=e.component;const s=e.sceneDefault,r=e.sceneSingleton,o=e.type,n=e.on,a=!1!==e.recompiles;if(i&&(f.isNumeric(i)||f.isString(i))){const e=i;if(i=this.scene.components[e],!i)return void this.error("Component not found: "+f.inQuotes(e))}if(!i)if(!0===r){const e=this.scene.types[o];for(const t in e)if(e.hasOwnProperty){i=e[t];break}if(!i)return this.error("Scene has no default component for '"+t+"'"),null}else if(!0===s&&(i=this.scene[t],!i))return this.error("Scene has no default component for '"+t+"'"),null;if(i){if(i.scene.id!==this.scene.id)return void this.error("Not in same scene: "+i.type+" "+f.inQuotes(i.id));if(o&&!i.isType(o))return void this.error("Expected a "+o+" type or subtype: "+i.type+" "+f.inQuotes(i.id))}this._attachments||(this._attachments={});const l=this._attached[t];let A,h,c;if(l){if(i&&l.id===i.id)return;const e=this._attachments[l.id];for(A=e.subs,h=0,c=A.length;h{delete this._ownedComponents[e.id]}),this)}_needUpdate(e){this._updateScheduled||(this._updateScheduled=!0,0===e?this._doUpdate():C.scheduleTask(this._doUpdate,this))}_doUpdate(){this._updateScheduled&&(this._updateScheduled=!1,this._update&&this._update())}scheduleTask(e){C.scheduleTask(e,null)}_update(){}clear(){if(this._ownedComponents)for(var e in this._ownedComponents)if(this._ownedComponents.hasOwnProperty(e)){this._ownedComponents[e].destroy(),delete this._ownedComponents[e]}}destroy(){if(this.destroyed)return;let e,t,i,s,r,o;if(this.fire("destroyed",this.destroyed=!0),this._attachments)for(e in this._attachments)if(this._attachments.hasOwnProperty(e)){for(t=this._attachments[e],i=t.component,s=t.subs,r=0,o=s.length;r=0?1:0,this.testVertex[1]=this.normal[1]>=0?1:0,this.testVertex[2]=this.normal[2]>=0?1:0}}class R{constructor(){this.planes=[new L,new L,new L,new L,new L,new L]}}function U(e,t,i){const s=u.mulMat4(i,t,T),r=s[0],o=s[1],n=s[2],a=s[3],l=s[4],A=s[5],h=s[6],c=s[7],d=s[8],p=s[9],g=s[10],m=s[11],f=s[12],_=s[13],v=s[14],b=s[15];e.planes[0].set(a-r,c-l,m-d,b-f),e.planes[1].set(a+r,c+l,m+d,b+f),e.planes[2].set(a-o,c-A,m-p,b-_),e.planes[3].set(a+o,c+A,m+p,b+_),e.planes[4].set(a-n,c-h,m-g,b-v),e.planes[5].set(a+n,c+h,m+g,b+v)}function k(e,t){let i=R.INSIDE;const s=D,r=S;s[0]=t[0],s[1]=t[1],s[2]=t[2],r[0]=t[3],r[1]=t[4],r[2]=t[5];const o=[s,r];for(let t=0;t<6;++t){const s=e.planes[t];if(s.normal[0]*o[s.testVertex[0]][0]+s.normal[1]*o[s.testVertex[1]][1]+s.normal[2]*o[s.testVertex[2]][2]+s.offset<0)return R.OUTSIDE;s.normal[0]*o[1-s.testVertex[0]][0]+s.normal[1]*o[1-s.testVertex[1]][1]+s.normal[2]*o[1-s.testVertex[2]][2]+s.offset<0&&(i=R.INTERSECT)}return i}R.INSIDE=0,R.INTERSECT=1,R.OUTSIDE=2;class O extends I{constructor(e={}){if(!e.viewer)throw"[MarqueePicker] Missing config: viewer";if(!e.objectsKdTree3)throw"[MarqueePicker] Missing config: objectsKdTree3";super(e.viewer.scene,e),this.viewer=e.viewer,this._objectsKdTree3=e.objectsKdTree3,this._canvasMarqueeCorner1=u.vec2(),this._canvasMarqueeCorner2=u.vec2(),this._canvasMarquee=u.AABB2(),this._marqueeFrustum=new R,this._marqueeFrustumProjMat=u.mat4(),this._pickMode=!1,this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement),this._marqueeElement.style.position="absolute",this._marqueeElement.style["z-index"]="40000005",this._marqueeElement.style.width="8px",this._marqueeElement.style.height="8px",this._marqueeElement.style.visibility="hidden",this._marqueeElement.style.top="0px",this._marqueeElement.style.left="0px",this._marqueeElement.style["box-shadow"]="0 2px 5px 0 #182A3D;",this._marqueeElement.style.opacity=1,this._marqueeElement.style["pointer-events"]="none"}setMarqueeCorner1(e){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarqueeCorner2(e){this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarquee(e,t){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(t),this._updateMarquee()}setMarqueeVisible(e){this._marqueVisible=e,this._marqueeElement.style.visibility=e?"visible":"hidden"}getMarqueeVisible(){return this._marqueVisible}setPickMode(e){if(e!==O.PICK_MODE_INSIDE&&e!==O.PICK_MODE_INTERSECTS)throw"Illegal MarqueePicker pickMode: must be MarqueePicker.PICK_MODE_INSIDE or MarqueePicker.PICK_MODE_INTERSECTS";e!==this._pickMode&&(this._marqueeElement.style["background-image"]=e===O.PICK_MODE_INSIDE?"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4'/%3e%3c/svg%3e\")":"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4' stroke-dasharray='6%2c 14' stroke-dashoffset='0' stroke-linecap='square'/%3e%3c/svg%3e\")",this._pickMode=e)}getPickMode(){return this._pickMode}clear(){this.fire("clear",{})}pick(){this._updateMarquee(),this._buildMarqueeFrustum();const e=[],t=(i,s=R.INTERSECT)=>{if(s===R.INTERSECT&&(s=k(this._marqueeFrustum,i.aabb)),s!==R.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;i3||this._canvasMarquee[3]-this._canvasMarquee[1]>3)&&t(this._objectsKdTree3.root),this.fire("picked",e),e}_updateMarquee(){this._canvasMarquee[0]=Math.min(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[1]=Math.min(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._canvasMarquee[2]=Math.max(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[3]=Math.max(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._marqueeElement.style.width=this._canvasMarquee[2]-this._canvasMarquee[0]+"px",this._marqueeElement.style.height=this._canvasMarquee[3]-this._canvasMarquee[1]+"px",this._marqueeElement.style.left=`${this._canvasMarquee[0]}px`,this._marqueeElement.style.top=`${this._canvasMarquee[1]}px`}_buildMarqueeFrustum(){const e=this.viewer.scene.canvas.canvas,t=e.clientWidth,i=e.clientHeight,s=e.clientLeft,r=e.clientTop,o=2/t,n=2/i,a=e.clientHeight/e.clientWidth,l=(this._canvasMarquee[0]-s)*o-1,A=(this._canvasMarquee[2]-s)*o-1,h=-(this._canvasMarquee[3]-r)*n+1,c=-(this._canvasMarquee[1]-r)*n+1,d=this.viewer.scene.camera.frustum.near*(17*a);u.frustumMat4(l,A,h*a,c*a,d,1e4,this._marqueeFrustumProjMat),U(this._marqueeFrustum,this.viewer.scene.camera.viewMatrix,this._marqueeFrustumProjMat)}destroy(){super.destroy(),this._marqueeElement.parentElement&&(this._marqueeElement.parentElement.removeChild(this._marqueeElement),this._marqueeElement=null,this._objectsKdTree3=null)}}O.PICK_MODE_INTERSECTS=0,O.PICK_MODE_INSIDE=1;class N{constructor(e,t,i){this.id=i&&i.id?i.id:e,this.viewer=t,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,t.addPlugin(this)}scheduleTask(e){C.scheduleTask(e,null)}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(t,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new e),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[t];r?this._eventSubsNum[t]++:(r={},this._eventSubs[t]=r,this._eventSubsNum[t]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=t;const n=this._events[t];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){console.log(`[xeokit plugin ${this.id}]: ${e}`)}warn(e){console.warn(`[xeokit plugin ${this.id}]: ${e}`)}error(e){console.error(`[xeokit plugin ${this.id}]: ${e}`)}send(e,t){}destroy(){this.viewer.removePlugin(this)}}const Q={isIphoneSafari(){const e=window.navigator.userAgent,t=/iPhone/i.test(e),i=/Safari/i.test(e)&&!/Chrome/i.test(e);return t&&i}};class V{constructor(e,t={}){this._highlightClass="viewer-ruler-dot-highlighted",this._x=0,this._y=0,this._dot=document.createElement("div"),this._dot.className+=this._dot.className?" viewer-ruler-dot":"viewer-ruler-dot",this._dotClickable=document.createElement("div"),this._dotClickable.className+=this._dotClickable.className?" viewer-ruler-dot-clickable":"viewer-ruler-dot-clickable",this._visible=!!t.visible,this._culled=!1;var i=this._dot,s=i.style;s["border-radius"]="25px",s.border="solid 2px white",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"40000005":t.zIndex,s.width="8px",s.height="8px",s.visibility=!1!==t.visible?"visible":"hidden",s.top="0px",s.left="0px",s["box-shadow"]="0 2px 5px 0 #182A3D;",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._dotClickable,o=r.style;o["border-radius"]="35px",o.border="solid 10px white",o.position="absolute",o["z-index"]=void 0===t.zIndex?"40000007":t.zIndex+1,o.width="8px",o.height="8px",o.visibility="visible",o.top="0px",o.left="0px",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),r.addEventListener("click",(t=>{e.dispatchEvent(new MouseEvent("mouseover",t))})),t.onMouseOver&&r.addEventListener("mouseover",(i=>{t.onMouseOver(i,this),e.dispatchEvent(new MouseEvent("mouseover",i))})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onTouchstart&&r.addEventListener("touchstart",(e=>{t.onTouchstart(e,this)})),t.onTouchmove&&r.addEventListener("touchmove",(e=>{t.onTouchmove(e,this)})),t.onTouchend&&r.addEventListener("touchend",(e=>{t.onTouchend(e,this)})),t.onContextMenu&&(Q.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.borderColor)}setPos(e,t){this._x=e,this._y=t;var i=this._dot.style;i.left=Math.round(e)-4+"px",i.top=Math.round(t)-4+"px";var s=this._dotClickable.style;s.left=Math.round(e)-9+"px",s.top=Math.round(t)-9+"px"}setFillColor(e){this._dot.style.background=e||"lightgreen"}setBorderColor(e){this._dot.style.border="solid 2px"+(e||"black")}setOpacity(e){this._dot.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._dotClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._dot.classList.add(this._highlightClass):this._dot.classList.remove(this._highlightClass))}destroy(){this.setVisible(!1),this._dot.parentElement&&this._dot.parentElement.removeChild(this._dot),this._dotClickable.parentElement&&this._dotClickable.parentElement.removeChild(this._dotClickable)}}const j=u.vec3(),H=function(){const e=new Float64Array(16),t=new Float64Array(4),i=new Float64Array(4);return function(s,r,o){return o=o||e,t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=1,u.transformVec4(s,t,i),u.setMat4Translation(s,i,o),o.slice()}}();function z(e,t,i){const s=Float32Array.from([e[0]])[0],r=e[0]-s,o=Float32Array.from([e[1]])[0],n=e[1]-o,a=Float32Array.from([e[2]])[0],l=e[2]-a;t[0]=s,t[1]=o,t[2]=a,i[0]=r,i[1]=n,i[2]=l}function G(e,t,i,s=1e3){const r=u.getPositionsCenter(e,j),o=Math.round(r[0]/s)*s,n=Math.round(r[1]/s)*s,a=Math.round(r[2]/s)*s;i[0]=o,i[1]=n,i[2]=a;const l=0!==i[0]||0!==i[1]||0!==i[2];if(l)for(let i=0,s=e.length;i0?this.meshes[0]._colorize[3]/255:1}set opacity(e){if(0===this.meshes.length)return;const t=null!=e,i=this.meshes[0]._colorize[3];let s=255;if(t){if(e<0?e=0:e>1&&(e=1),s=Math.floor(255*e),i===s)return}else if(s=255,i===s)return;for(let e=0,t=this.meshes.length;e=0&&(e+=i)}return e>0?e:-1}_getFlag(e){return!!(this._flags&e)}_finalize(){const e=this.model.scene;this._isObject&&(this.visible&&e._objectVisibilityUpdated(this),this.highlighted&&e._objectHighlightedUpdated(this),this.xrayed&&e._objectXRayedUpdated(this),this.selected&&e._objectSelectedUpdated(this));for(let e=0,t=this.meshes.length;e{this._viewPosDirty=!0,this._needUpdate()})),this._onCameraProjMatrix=this.scene.camera.on("projMatrix",(()=>{this._canvasPosDirty=!0,this._needUpdate()})),this._onEntityDestroyed=null,this._onEntityModelDestroyed=null,this._renderer.addMarker(this),this.entity=t.entity,this.worldPos=t.worldPos,this.occludable=t.occludable}_update(){if(this._viewPosDirty&&(u.transformPoint3(this.scene.camera.viewMatrix,this._worldPos,this._viewPos),this._viewPosDirty=!1,this._canvasPosDirty=!0,this.fire("viewPos",this._viewPos)),this._canvasPosDirty){oe.set(this._viewPos),oe[3]=1,u.transformPoint4(this.scene.camera.projMatrix,oe,ne);const e=this.scene.canvas.boundary;this._canvasPos[0]=Math.floor((1+ne[0]/ne[3])*e[2]/2),this._canvasPos[1]=Math.floor((1-ne[1]/ne[3])*e[3]/2),this._canvasPosDirty=!1,this.fire("canvasPos",this._canvasPos)}}_setVisible(e){this._visible,this._visible=e,this.fire("visible",this._visible)}set entity(e){if(this._entity){if(this._entity===e)return;null!==this._onEntityDestroyed&&(this._entity.model?this._entity.model.off(this._onEntityDestroyed):this._entity.off(this._onEntityDestroyed),this._onEntityDestroyed=null),null!==this._onEntityModelDestroyed&&(this._entity.model&&this._entity.model.off(this._onEntityModelDestroyed),this._onEntityModelDestroyed=null)}this._entity=e,this._entity&&(this._entity instanceof re?this._onEntityModelDestroyed=this._entity.model.on("destroyed",(()=>{this._entity=null,this._onEntityModelDestroyed=null})):this._onEntityDestroyed=this._entity.on("destroyed",(()=>{this._entity=null,this._onEntityDestroyed=null}))),this.fire("entity",this._entity,!0)}get entity(){return this._entity}set occludable(e){(e=!!e)!==this._occludable&&(this._occludable=e,this._occludable&&this._renderer.markerWorldPosUpdated(this))}get occludable(){return this._occludable}set worldPos(e){this._worldPos.set(e||[0,0,0]),z(this._worldPos,this._origin,this._rtcPos),this._occludable&&this._renderer.markerWorldPosUpdated(this),this._viewPosDirty=!0,this.fire("worldPos",this._worldPos),this._needUpdate()}get worldPos(){return this._worldPos}get origin(){return this._origin}get rtcPos(){return this._rtcPos}get viewPos(){return this._update(),this._viewPos}get canvasPos(){return this._update(),this._canvasPos}get visible(){return!!this._visible}destroy(){this.fire("destroyed",!0),this.scene.camera.off(this._onCameraViewMatrix),this.scene.camera.off(this._onCameraProjMatrix),this._entity&&(null!==this._onEntityDestroyed&&this._entity.model.off(this._onEntityDestroyed),null!==this._onEntityModelDestroyed&&this._entity.model.off(this._onEntityModelDestroyed)),this._renderer.removeMarker(this),super.destroy()}}class le extends ae{constructor(e,t,i,s={}){super(e,t);const r=(e,t)=>i=>{e&&e(i),this.fire(t,i,!0)};this._dot=new V(i,{fillColor:s.fillColor,zIndex:s.zIndex,onMouseOver:r(s.onMouseOver,"mouseover"),onMouseLeave:r(s.onMouseLeave,"mouseleave"),onMouseWheel:r(s.onMouseWheel,"wheel"),onMouseDown:r(s.onMouseDown,"mousedown"),onMouseUp:r(s.onMouseUp,"mouseup"),onMouseMove:r(s.onMouseMove,"mousemove"),onTouchstart:r(s.onTouchstart,"touchstart"),onTouchmove:r(s.onTouchmove,"touchmove"),onTouchend:r(s.onTouchend,"touchend"),onContextMenu:r(s.onContextMenu,"contextmenu")});const o=()=>{const t=this.canvasPos.slice();!function(e,t,i){const s=e.getBoundingClientRect(),r=t.getBoundingClientRect();i[0]+=s.left-r.left,i[1]+=s.top-r.top}(e.canvas.canvas,i,t),this._dot.setPos(t[0],t[1])};this.on("worldPos",o);const n=e.camera.on("viewMatrix",o),a=e.camera.on("projMatrix",o);this._cleanup=()=>{e.camera.off(n),e.camera.off(a),this._dot.destroy()}}setClickable(e){this._dot.setClickable(e)}setCulled(e){this._dot.setCulled(e)}setFillColor(e){this._dot.setFillColor(e)}setHighlighted(e){this._dot.setHighlighted(e)}setOpacity(e){this._dot.setOpacity(e)}setVisible(e){this._dot.setVisible(e)}destroy(){this._cleanup(),super.destroy()}}class Ae{constructor(e,t={}){this._color=t.color||"black",this._highlightClass="viewer-ruler-wire-highlighted",this._wire=document.createElement("div"),this._wire.className+=this._wire.className?" viewer-ruler-wire":"viewer-ruler-wire",this._wireClickable=document.createElement("div"),this._wireClickable.className+=this._wireClickable.className?" viewer-ruler-wire-clickable":"viewer-ruler-wire-clickable",this._thickness=t.thickness||1,this._thicknessClickable=t.thicknessClickable||6,this._visible=!0,this._culled=!1;var i=this._wire,s=i.style;s.border="solid "+this._thickness+"px "+this._color,s.position="absolute",s["z-index"]=void 0===t.zIndex?"2000001":t.zIndex,s.width="0px",s.height="0px",s.visibility="visible",s.top="0px",s.left="0px",s["-webkit-transform-origin"]="0 0",s["-moz-transform-origin"]="0 0",s["-ms-transform-origin"]="0 0",s["-o-transform-origin"]="0 0",s["transform-origin"]="0 0",s["-webkit-transform"]="rotate(0deg)",s["-moz-transform"]="rotate(0deg)",s["-ms-transform"]="rotate(0deg)",s["-o-transform"]="rotate(0deg)",s.transform="rotate(0deg)",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._wireClickable,o=r.style;o.border="solid "+this._thicknessClickable+"px "+this._color,o.position="absolute",o["z-index"]=void 0===t.zIndex?"2000002":t.zIndex+1,o.width="0px",o.height="0px",o.visibility="visible",o.top="0px",o.left="0px",o["-webkit-transform-origin"]="0 0",o["-moz-transform-origin"]="0 0",o["-ms-transform-origin"]="0 0",o["-o-transform-origin"]="0 0",o["transform-origin"]="0 0",o["-webkit-transform"]="rotate(0deg)",o["-moz-transform"]="rotate(0deg)",o["-ms-transform"]="rotate(0deg)",o["-o-transform"]="rotate(0deg)",o.transform="rotate(0deg)",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),t.onMouseOver&&r.addEventListener("mouseover",(e=>{t.onMouseOver(e,this)})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(Q.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this._x1=0,this._y1=0,this._x2=0,this._y2=0,this._update()}get visible(){return"visible"===this._wire.style.visibility}_update(){var e=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2))),t=180*Math.atan2(this._y2-this._y1,this._x2-this._x1)/Math.PI,i=this._wire.style;i.width=Math.round(e)+"px",i.left=Math.round(this._x1)+"px",i.top=Math.round(this._y1)+"px",i["-webkit-transform"]="rotate("+t+"deg)",i["-moz-transform"]="rotate("+t+"deg)",i["-ms-transform"]="rotate("+t+"deg)",i["-o-transform"]="rotate("+t+"deg)",i.transform="rotate("+t+"deg)";var s=this._wireClickable.style;s.width=Math.round(e)+"px",s.left=Math.round(this._x1)+"px",s.top=Math.round(this._y1)+"px",s["-webkit-transform"]="rotate("+t+"deg)",s["-moz-transform"]="rotate("+t+"deg)",s["-ms-transform"]="rotate("+t+"deg)",s["-o-transform"]="rotate("+t+"deg)",s.transform="rotate("+t+"deg)"}setStartAndEnd(e,t,i,s){this._x1=e,this._y1=t,this._x2=i,this._y2=s,this._update()}setColor(e){this._color=e||"black",this._wire.style.border="solid "+this._thickness+"px "+this._color}setOpacity(e){this._wire.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._wireClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._wire.classList.add(this._highlightClass):this._wire.classList.remove(this._highlightClass))}destroy(e){this._wire.parentElement&&this._wire.parentElement.removeChild(this._wire),this._wireClickable.parentElement&&this._wireClickable.parentElement.removeChild(this._wireClickable)}}class he{constructor(e,t={}){this._highlightClass="viewer-ruler-label-highlighted",this._prefix=t.prefix||"",this._x=0,this._y=0,this._visible=!0,this._culled=!1,this._label=document.createElement("div"),this._label.className+=this._label.className?" viewer-ruler-label":"viewer-ruler-label",this._timeout=null;var i=this._label,s=i.style;s["border-radius"]="5px",s.color="white",s.padding="4px",s.border="solid 1px",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"5000005":t.zIndex,s.width="auto",s.height="auto",s.visibility="visible",s.top="0px",s.left="0px",s["pointer-events"]="all",s.opacity=1,t.onContextMenu,i.innerText="",e.appendChild(i),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.fillColor),this.setText(t.text),t.onMouseOver&&i.addEventListener("mouseover",(e=>{t.onMouseOver(e,this),e.preventDefault()})),t.onMouseLeave&&i.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this),e.preventDefault()})),t.onMouseWheel&&i.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&i.addEventListener("mousedown",(e=>{t.onMouseDown(e,this),e.stopPropagation()})),t.onMouseUp&&i.addEventListener("mouseup",(e=>{t.onMouseUp(e,this),e.stopPropagation()})),t.onMouseMove&&i.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(Q.isIphoneSafari()?(i.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),i.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):i.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")})))}setPos(e,t){this._x=e,this._y=t;var i=this._label.style;i.left=Math.round(e)-20+"px",i.top=Math.round(t)-12+"px"}setPosOnWire(e,t,i,s){var r=e+.5*(i-e),o=t+.5*(s-t),n=this._label.style;n.left=Math.round(r)-20+"px",n.top=Math.round(o)-12+"px"}setPosBetweenWires(e,t,i,s,r,o){var n=(e+i+r)/3,a=(t+s+o)/3,l=this._label.style;l.left=Math.round(n)-20+"px",l.top=Math.round(a)-12+"px"}setText(e){this._label.innerHTML=this._prefix+(e||"")}setFillColor(e){this._fillColor=e||"lightgreen",this._label.style.background=this._fillColor}setBorderColor(e){this._borderColor=e||"black",this._label.style.border="solid 1px "+this._borderColor}setOpacity(e){this._label.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._label.classList.add(this._highlightClass):this._label.classList.remove(this._highlightClass))}setClickable(e){this._label.style["pointer-events"]=e?"all":"none"}setPrefix(e){this._prefix!==e&&(this._prefix=e)}destroy(){this._label.parentElement&&this._label.parentElement.removeChild(this._label)}}var ce=u.vec3(),ue=u.vec3();class de extends I{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._color=t.color||e.defaultColor;var i=this.plugin.viewer.scene;this._originWorld=u.vec3(),this._cornerWorld=u.vec3(),this._targetWorld=u.vec3(),this._wp=new Float64Array(12),this._vp=new Float64Array(12),this._pp=new Float64Array(12),this._cp=new Int16Array(6);const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},l=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))};this._originDot=new le(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._cornerDot=new le(i,t.corner,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetDot=new le(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._originWire=new Ae(this._container,{color:this._color||"blue",thickness:1,zIndex:e.zIndex,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetWire=new Ae(this._container,{color:this._color||"red",thickness:1,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._angleLabel=new he(this._container,{fillColor:this._color||"#00BBFF",prefix:"",text:"",zIndex:e.zIndex+2,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._visible=!1,this._originVisible=!1,this._cornerVisible=!1,this._targetVisible=!1,this._originWireVisible=!1,this._targetWireVisible=!1,this._angleVisible=!1,this._labelsVisible=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._cornerDot.on("worldPos",(e=>{this._cornerWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.cornerVisible=t.cornerVisible,this.targetVisible=t.targetVisible,this.originWireVisible=t.originWireVisible,this.targetWireVisible=t.targetWireVisible,this.angleVisible=t.angleVisible,this.labelsVisible=t.labelsVisible}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty&&(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._cornerWorld[0],this._wp[5]=this._cornerWorld[1],this._wp[6]=this._cornerWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._targetWorld[2],this._wp[11]=1,this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(u.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._wp))return this._angleLabel.setCulled(!0),this._originWire.setCulled(!0),this._targetWire.setCulled(!0),this._originDot.setCulled(!0),this._cornerDot.setCulled(!0),void this._targetDot.setCulled(!0);this._angleLabel.setCulled(!1),this._originWire.setCulled(!1),this._targetWire.setCulled(!1),this._originDot.setCulled(!1),this._cornerDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}if(this._cpDirty){const d=-.3,p=this._originDot.viewPos[2],g=this._cornerDot.viewPos[2],m=this._targetDot.viewPos[2];if(p>d||g>d||m>d)return this._originDot.setVisible(!1),this._cornerDot.setVisible(!1),this._targetDot.setVisible(!1),this._originWire.setVisible(!1),this._targetWire.setVisible(!1),void this._angleLabel.setCulled(!0);u.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var t=this._pp,i=this._cp,s=e.canvas.canvas.getBoundingClientRect();const f=this._container.getBoundingClientRect();for(var r=s.top-f.top,o=s.left-f.left,n=e.canvas.boundary,a=n[2],l=n[3],A=0,h=0,c=t.length;he.offsetTop+(e.offsetParent&&e.offsetParent!==t.parentNode&&h(e.offsetParent)),c=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==t.parentNode&&c(e.offsetParent)),d=u.vec2(),p=e=>{e.snappedToVertex||e.snappedToEdge?(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!0),this.markerDiv.style.background="greenyellow",this.markerDiv.style.border="2px solid green"):(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.canvasPos,s.snapped=!1),this.markerDiv.style.background="pink",this.markerDiv.style.border="2px solid red");const i=e.snappedCanvasPos||e.canvasPos;switch(r=!0,o=e.entity,l.set(e.worldPos),A.set(i),this._mouseState){case 0:this._canvasToPagePos?(this._canvasToPagePos(t,i,d),this.markerDiv.style.left=d[0]-5+"px",this.markerDiv.style.top=d[1]-5+"px"):(this.markerDiv.style.left=c(t)+i[0]-5+"px",this.markerDiv.style.top=h(t)+i[1]-5+"px");break;case 1:this._currentAngleMeasurement&&(this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.angleVisible=!1,this._currentAngleMeasurement.corner.worldPos=e.worldPos,this._currentAngleMeasurement.corner.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer";break;case 2:this._currentAngleMeasurement&&(this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.angleVisible=!0,this._currentAngleMeasurement.target.worldPos=e.worldPos,this._currentAngleMeasurement.target.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer"}};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),t.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(n=e.clientX,a=e.clientY)}),t.addEventListener("mouseup",this._onMouseUp=e=>{if(1===e.which&&!(e.clientX>n+20||e.clientXa+20||e.clientY{if(r=!1,s&&(s.visible=!0,s.pointerPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!1),this.markerDiv.style.left="-100px",this.markerDiv.style.top="-100px",this._currentAngleMeasurement){switch(this._mouseState){case 0:this._currentAngleMeasurement.originVisible=!1;break;case 1:this._currentAngleMeasurement.cornerVisible=!1,this._currentAngleMeasurement.originWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1;break;case 2:this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1}t.style.cursor="default"}};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&g(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||g(e)})),this._active=!0}deactivate(){if(!this._active)return;this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.angleMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentAngleMeasurement}destroy(){this.deactivate(),super.destroy()}}class me extends N{constructor(e,t={}){super("AngleMeasurements",e),this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,angleMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get control(){return this._defaultControl||(this._defaultControl=new ge(this,{})),this._defaultControl}get measurements(){return this._measurements}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.corner,s=e.target,r=new de(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},corner:{entity:i.entity,worldPos:i.worldPos},target:{entity:s.entity,worldPos:s.worldPos},visible:e.visible,originVisible:!0,originWireVisible:!0,cornerVisible:!0,targetWireVisible:!0,targetVisible:!0,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[r.id]=r,r.on("destroyed",(()=>{delete this._measurements[r.id]})),r.clickable=!0,this.fire("measurementCreated",r),r}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("AngleMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t
',this._canvas.parentElement.appendChild(e),this._element=e,this._isCustom=!1,this._adjustPosition()}_injectDefaultCSS(){const e="xeokit-spinner-css";if(document.getElementById(e))return;const t=document.createElement("style");t.innerHTML=".sk-fading-circle { background: transparent; margin: 20px auto; width: 50px; height:50px; position: relative; } .sk-fading-circle .sk-circle { width: 120%; height: 120%; position: absolute; left: 0; top: 0; } .sk-fading-circle .sk-circle:before { content: ''; display: block; margin: 0 auto; width: 15%; height: 15%; background-color: #ff8800; border-radius: 100%; -webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; } .sk-fading-circle .sk-circle2 { -webkit-transform: rotate(30deg); -ms-transform: rotate(30deg); transform: rotate(30deg); } .sk-fading-circle .sk-circle3 { -webkit-transform: rotate(60deg); -ms-transform: rotate(60deg); transform: rotate(60deg); } .sk-fading-circle .sk-circle4 { -webkit-transform: rotate(90deg); -ms-transform: rotate(90deg); transform: rotate(90deg); } .sk-fading-circle .sk-circle5 { -webkit-transform: rotate(120deg); -ms-transform: rotate(120deg); transform: rotate(120deg); } .sk-fading-circle .sk-circle6 { -webkit-transform: rotate(150deg); -ms-transform: rotate(150deg); transform: rotate(150deg); } .sk-fading-circle .sk-circle7 { -webkit-transform: rotate(180deg); -ms-transform: rotate(180deg); transform: rotate(180deg); } .sk-fading-circle .sk-circle8 { -webkit-transform: rotate(210deg); -ms-transform: rotate(210deg); transform: rotate(210deg); } .sk-fading-circle .sk-circle9 { -webkit-transform: rotate(240deg); -ms-transform: rotate(240deg); transform: rotate(240deg); } .sk-fading-circle .sk-circle10 { -webkit-transform: rotate(270deg); -ms-transform: rotate(270deg); transform: rotate(270deg); } .sk-fading-circle .sk-circle11 { -webkit-transform: rotate(300deg); -ms-transform: rotate(300deg); transform: rotate(300deg); } .sk-fading-circle .sk-circle12 { -webkit-transform: rotate(330deg); -ms-transform: rotate(330deg); transform: rotate(330deg); } .sk-fading-circle .sk-circle2:before { -webkit-animation-delay: -1.1s; animation-delay: -1.1s; } .sk-fading-circle .sk-circle3:before { -webkit-animation-delay: -1s; animation-delay: -1s; } .sk-fading-circle .sk-circle4:before { -webkit-animation-delay: -0.9s; animation-delay: -0.9s; } .sk-fading-circle .sk-circle5:before { -webkit-animation-delay: -0.8s; animation-delay: -0.8s; } .sk-fading-circle .sk-circle6:before { -webkit-animation-delay: -0.7s; animation-delay: -0.7s; } .sk-fading-circle .sk-circle7:before { -webkit-animation-delay: -0.6s; animation-delay: -0.6s; } .sk-fading-circle .sk-circle8:before { -webkit-animation-delay: -0.5s; animation-delay: -0.5s; } .sk-fading-circle .sk-circle9:before { -webkit-animation-delay: -0.4s; animation-delay: -0.4s; } .sk-fading-circle .sk-circle10:before { -webkit-animation-delay: -0.3s; animation-delay: -0.3s; } .sk-fading-circle .sk-circle11:before { -webkit-animation-delay: -0.2s; animation-delay: -0.2s; } .sk-fading-circle .sk-circle12:before { -webkit-animation-delay: -0.1s; animation-delay: -0.1s; } @-webkit-keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } } @keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } }",t.id=e,document.body.appendChild(t)}_adjustPosition(){if(this._isCustom)return;const e=this._canvas,t=this._element,i=t.style;i.left=e.offsetLeft+.5*e.clientWidth-.5*t.clientWidth+"px",i.top=e.offsetTop+.5*e.clientHeight-.5*t.clientHeight+"px"}set processes(e){if(e=e||0,this._processes===e)return;if(e<0)return;const t=this._processes;this._processes=e;const i=this._element;i&&(i.style.visibility=this._processes>0?"visible":"hidden"),this.fire("processes",this._processes),0===this._processes&&this._processes!==t&&this.fire("zeroProcesses",this._processes)}get processes(){return this._processes}_destroy(){this._element&&!this._isCustom&&(this._element.parentNode.removeChild(this._element),this._element=null);const e=document.getElementById("xeokit-spinner-css");e&&e.parentNode.removeChild(e)}}const _e=["webgl2","experimental-webgl","webkit-3d","moz-webgl","moz-glweb20"];class ve extends I{constructor(e,t={}){super(e,t),this._backgroundColor=u.vec3([t.backgroundColor?t.backgroundColor[0]:1,t.backgroundColor?t.backgroundColor[1]:1,t.backgroundColor?t.backgroundColor[2]:1]),this._backgroundColorFromAmbientLight=!!t.backgroundColorFromAmbientLight,this.canvas=t.canvas,this.gl=null,this.webgl2=!1,this.transparent=!!t.transparent,this.contextAttr=t.contextAttr||{},this.contextAttr.alpha=this.transparent,this.contextAttr.preserveDrawingBuffer=!!this.contextAttr.preserveDrawingBuffer,this.contextAttr.stencil=!1,this.contextAttr.premultipliedAlpha=!!this.contextAttr.premultipliedAlpha,this.contextAttr.antialias=!1!==this.contextAttr.antialias,this.resolutionScale=t.resolutionScale,this.canvas.width=Math.round(this.canvas.clientWidth*this._resolutionScale),this.canvas.height=Math.round(this.canvas.clientHeight*this._resolutionScale),this.boundary=[this.canvas.offsetLeft,this.canvas.offsetTop,this.canvas.clientWidth,this.canvas.clientHeight],this._initWebGL(t);const i=this;this.canvas.addEventListener("webglcontextlost",this._webglcontextlostListener=function(e){console.time("webglcontextrestored"),i.scene._webglContextLost(),i.fire("webglcontextlost"),e.preventDefault()},!1),this.canvas.addEventListener("webglcontextrestored",this._webglcontextrestoredListener=function(e){i._initWebGL(),i.gl&&(i.scene._webglContextRestored(i.gl),i.fire("webglcontextrestored",i.gl),e.preventDefault()),console.timeEnd("webglcontextrestored")},!1);let s=!0;new ResizeObserver((e=>{for(const t of e)t.contentBoxSize&&(s=!0)})).observe(this.canvas),this._tick=this.scene.on("tick",(()=>{s&&(s=!1,i.canvas.width=Math.round(i.canvas.clientWidth*i._resolutionScale),i.canvas.height=Math.round(i.canvas.clientHeight*i._resolutionScale),i.boundary[0]=i.canvas.offsetLeft,i.boundary[1]=i.canvas.offsetTop,i.boundary[2]=i.canvas.clientWidth,i.boundary[3]=i.canvas.clientHeight,i.fire("boundary",i.boundary))})),this._spinner=new fe(this.scene,{canvas:this.canvas,elementId:t.spinnerElementId})}get type(){return"Canvas"}get backgroundColorFromAmbientLight(){return this._backgroundColorFromAmbientLight}set backgroundColorFromAmbientLight(e){this._backgroundColorFromAmbientLight=!1!==e,this.glRedraw()}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){e?(this._backgroundColor[0]=e[0],this._backgroundColor[1]=e[1],this._backgroundColor[2]=e[2]):(this._backgroundColor[0]=1,this._backgroundColor[1]=1,this._backgroundColor[2]=1),this.glRedraw()}get resolutionScale(){return this._resolutionScale}set resolutionScale(e){if((e=e||1)===this._resolutionScale)return;this._resolutionScale=e;const t=this.canvas;t.width=Math.round(t.clientWidth*this._resolutionScale),t.height=Math.round(t.clientHeight*this._resolutionScale),this.glRedraw()}get spinner(){return this._spinner}_createCanvas(){const e="xeokit-canvas-"+u.createUUID(),t=document.getElementsByTagName("body")[0],i=document.createElement("div"),s=i.style;s.height="100%",s.width="100%",s.padding="0",s.margin="0",s.background="rgba(0,0,0,0);",s.float="left",s.left="0",s.top="0",s.position="absolute",s.opacity="1.0",s["z-index"]="-10000",i.innerHTML+='',t.appendChild(i),this.canvas=document.getElementById(e)}_getElementXY(e){let t=0,i=0;for(;e;)t+=e.offsetLeft-e.scrollLeft,i+=e.offsetTop-e.scrollTop,e=e.offsetParent;return{x:t,y:i}}_initWebGL(){if(!this.gl)for(let e=0;!this.gl&&e<_e.length;e++)try{this.gl=this.canvas.getContext(_e[e],this.contextAttr)}catch(e){}this.gl||(this.error("Failed to get a WebGL context"),this.fire("webglContextFailed",!0,!0));{const e=this.gl;let t="__",i=e.activeTexture;e.activeTexture=function(e){t!==e&&(t=e,i.call(this,e))};let s={},r=e.bindTexture;e.bindTexture=function(e,i){s[t]!==i&&(s[t]=i,r.call(this,e,i))}}this.gl&&this.webgl2&&(this.gl.hint(this.gl.FRAGMENT_SHADER_DERIVATIVE_HINT,this.gl.FASTEST),this.gl,WebGL2RenderingContext)}getSnapshot(e){throw"Canvas#getSnapshot() has been replaced by Viewer#getSnapshot() - use that method instead."}readPixels(e,t,i,s){return this.scene._renderer.readPixels(e,t,i,s)}loseWebGLContext(){this.canvas.loseContext&&this.canvas.loseContext()}destroy(){this.scene.off(this._tick),this._spinner._destroy(),this.canvas.removeEventListener("webglcontextlost",this._webglcontextlostListener),this.canvas.removeEventListener("webglcontextrestored",this._webglcontextrestoredListener),this.gl=null,super.destroy()}}class be{constructor(e){this._scene=e,this._matPool=[],this._matPoolNextFreeIndex=0,this._rtcViewMats={},this._rtcPickViewMats={},this.reset()}reset(){this._matPoolNextFreeIndex=0,this._rtcViewMats={},this._rtcPickViewMats={},this.gl=this._scene.canvas.gl,this.lastProgramId=null,this.pbrEnabled=!1,this.colorTextureEnabled=!1,this.withSAO=!1,this.backfaces=!1,this.frontface=!0,this.textureUnit=0,this.drawElements=0,this.drawArrays=0,this.useProgram=0,this.bindTexture=0,this.bindArray=0,this.pass=0,this.shadowViewMatrix=null,this.shadowProjMatrix=null,this.pickViewMatrix=null,this.pickProjMatrix=null,this.pickZNear=.01,this.pickZFar=5e3,this.pickInvisible=!1,this.pickElementsCount=null,this.pickElementsOffset=null,this.lineWidth=1,this.snapPickLayerParams={},this.snapPickLayerNumber=0,this.snapPickCoordinateScale=u.vec3(),this.snapPickOrigin=u.vec3()}getRTCViewMatrix(e,t){let i=this._rtcViewMats[e];return i||(i=this._getNewMat(),H(this._scene.camera.viewMatrix,t,i),this._rtcViewMats[e]=i),i}getRTCPickViewMatrix(e,t){let i=this._rtcPickViewMats[e];if(!i){i=this._getNewMat();const s=this.pickViewMatrix||this._scene.camera.viewMatrix;H(s,t,i),this._rtcPickViewMats[e]=i}return i}_getNewMat(){let e=this._matPool[this._matPoolNextFreeIndex];return e||(e=u.mat4(),this._matPool[this._matPoolNextFreeIndex]=e),this._matPoolNextFreeIndex++,e}}const xe={WEBGL:!1,SUPPORTED_EXTENSIONS:{}},we=document.createElement("canvas");if(we){const e=we.getContext("webgl",{antialias:!0})||we.getContext("experimental-webgl",{antialias:!0});xe.WEBGL=!!e,xe.WEBGL&&(xe.ANTIALIAS=e.getContextAttributes().antialias,e.getShaderPrecisionFormat?e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.HIGH_FLOAT).precision>0?xe.FS_MAX_FLOAT_PRECISION="highp":e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?xe.FS_MAX_FLOAT_PRECISION="mediump":xe.FS_MAX_FLOAT_PRECISION="lowp":xe.FS_MAX_FLOAT_PRECISION="mediump",xe.DEPTH_BUFFER_BITS=e.getParameter(e.DEPTH_BITS),xe.MAX_TEXTURE_SIZE=e.getParameter(e.MAX_TEXTURE_SIZE),xe.MAX_CUBE_MAP_SIZE=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),xe.MAX_RENDERBUFFER_SIZE=e.getParameter(e.MAX_RENDERBUFFER_SIZE),xe.MAX_TEXTURE_UNITS=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),xe.MAX_TEXTURE_IMAGE_UNITS=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),xe.MAX_VERTEX_ATTRIBS=e.getParameter(e.MAX_VERTEX_ATTRIBS),xe.MAX_VERTEX_UNIFORM_VECTORS=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),xe.MAX_FRAGMENT_UNIFORM_VECTORS=e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),xe.MAX_VARYING_VECTORS=e.getParameter(e.MAX_VARYING_VECTORS),e.getSupportedExtensions().forEach((function(e){xe.SUPPORTED_EXTENSIONS[e]=!0})))}class ye{constructor(){this.entity=null,this.primitive=null,this.primIndex=-1,this.pickSurfacePrecision=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1,this._origin=new Float64Array([0,0,0]),this._direction=new Float64Array([0,0,0]),this._indices=new Int32Array(3),this._localPos=new Float64Array([0,0,0]),this._worldPos=new Float64Array([0,0,0]),this._viewPos=new Float64Array([0,0,0]),this._canvasPos=new Int16Array([0,0]),this._snappedCanvasPos=new Int16Array([0,0]),this._bary=new Float64Array([0,0,0]),this._worldNormal=new Float64Array([0,0,0]),this._uv=new Float64Array([0,0]),this.reset()}get canvasPos(){return this._gotCanvasPos?this._canvasPos:null}set canvasPos(e){e?(this._canvasPos[0]=e[0],this._canvasPos[1]=e[1],this._gotCanvasPos=!0):this._gotCanvasPos=!1}get origin(){return this._gotOrigin?this._origin:null}set origin(e){e?(this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this._gotOrigin=!0):this._gotOrigin=!1}get direction(){return this._gotDirection?this._direction:null}set direction(e){e?(this._direction[0]=e[0],this._direction[1]=e[1],this._direction[2]=e[2],this._gotDirection=!0):this._gotDirection=!1}get indices(){return this.entity&&this._gotIndices?this._indices:null}set indices(e){e?(this._indices[0]=e[0],this._indices[1]=e[1],this._indices[2]=e[2],this._gotIndices=!0):this._gotIndices=!1}get localPos(){return this.entity&&this._gotLocalPos?this._localPos:null}set localPos(e){e?(this._localPos[0]=e[0],this._localPos[1]=e[1],this._localPos[2]=e[2],this._gotLocalPos=!0):this._gotLocalPos=!1}get snappedCanvasPos(){return this._gotSnappedCanvasPos?this._snappedCanvasPos:null}set snappedCanvasPos(e){e?(this._snappedCanvasPos[0]=e[0],this._snappedCanvasPos[1]=e[1],this._gotSnappedCanvasPos=!0):this._gotSnappedCanvasPos=!1}get worldPos(){return this._gotWorldPos?this._worldPos:null}set worldPos(e){e?(this._worldPos[0]=e[0],this._worldPos[1]=e[1],this._worldPos[2]=e[2],this._gotWorldPos=!0):this._gotWorldPos=!1}get viewPos(){return this.entity&&this._gotViewPos?this._viewPos:null}set viewPos(e){e?(this._viewPos[0]=e[0],this._viewPos[1]=e[1],this._viewPos[2]=e[2],this._gotViewPos=!0):this._gotViewPos=!1}get bary(){return this.entity&&this._gotBary?this._bary:null}set bary(e){e?(this._bary[0]=e[0],this._bary[1]=e[1],this._bary[2]=e[2],this._gotBary=!0):this._gotBary=!1}get worldNormal(){return this.entity&&this._gotWorldNormal?this._worldNormal:null}set worldNormal(e){e?(this._worldNormal[0]=e[0],this._worldNormal[1]=e[1],this._worldNormal[2]=e[2],this._gotWorldNormal=!0):this._gotWorldNormal=!1}get uv(){return this.entity&&this._gotUV?this._uv:null}set uv(e){e?(this._uv[0]=e[0],this._uv[1]=e[1],this._gotUV=!0):this._gotUV=!1}get snapped(){return this.snappedToEdge||this.snappedToVertex}reset(){this.entity=null,this.primIndex=-1,this.primitive=null,this.pickSurfacePrecision=!1,this._gotCanvasPos=!1,this._gotSnappedCanvasPos=!1,this._gotOrigin=!1,this._gotDirection=!1,this._gotIndices=!1,this._gotLocalPos=!1,this._gotWorldPos=!1,this._gotViewPos=!1,this._gotBary=!1,this._gotWorldNormal=!1,this._gotUV=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1}}class Pe{constructor(e,t,i){if(this.allocated=!1,this.compiled=!1,this.handle=e.createShader(t),this.handle){if(this.allocated=!0,e.shaderSource(this.handle,i),e.compileShader(this.handle),this.compiled=e.getShaderParameter(this.handle,e.COMPILE_STATUS),!this.compiled&&!e.isContextLost()){const t=i.split("\n"),s=[];for(let e=0;e0&&"/"===i.charAt(s+1)&&(i=i.substring(0,s)),t.push(i);return t.join("\n")}function Fe(e){console.error(e.join("\n"))}class Ie{constructor(e,t){this.id=Me.addItem({}),this.source=t,this.init(e)}init(e){if(this.gl=e,this.allocated=!1,this.compiled=!1,this.linked=!1,this.validated=!1,this.errors=null,this.uniforms={},this.samplers={},this.attributes={},this._vertexShader=new Pe(e,e.VERTEX_SHADER,Ee(this.source.vertex)),this._fragmentShader=new Pe(e,e.FRAGMENT_SHADER,Ee(this.source.fragment)),!this._vertexShader.allocated)return this.errors=["Vertex shader failed to allocate"].concat(this._vertexShader.errors),void Fe(this.errors);if(!this._fragmentShader.allocated)return this.errors=["Fragment shader failed to allocate"].concat(this._fragmentShader.errors),void Fe(this.errors);if(this.allocated=!0,!this._vertexShader.compiled)return this.errors=["Vertex shader failed to compile"].concat(this._vertexShader.errors),void Fe(this.errors);if(!this._fragmentShader.compiled)return this.errors=["Fragment shader failed to compile"].concat(this._fragmentShader.errors),void Fe(this.errors);let t,i,s,r,o;if(this.compiled=!0,this.handle=e.createProgram(),!this.handle)return void(this.errors=["Failed to allocate program"]);if(e.attachShader(this.handle,this._vertexShader.handle),e.attachShader(this.handle,this._fragmentShader.handle),e.linkProgram(this.handle),this.linked=e.getProgramParameter(this.handle,e.LINK_STATUS),this.validated=!0,!this.linked||!this.validated)return this.errors=[],this.errors.push(""),this.errors.push(e.getProgramInfoLog(this.handle)),this.errors.push("\nVertex shader:\n"),this.errors=this.errors.concat(this.source.vertex),this.errors.push("\nFragment shader:\n"),this.errors=this.errors.concat(this.source.fragment),void Fe(this.errors);const n=e.getProgramParameter(this.handle,e.ACTIVE_UNIFORMS);for(i=0;ithis.dataLength?e.slice(0,this.dataLength):e,this.usage),this._gl.bindBuffer(this.type,null),this.length=e.length,this.numItems=this.length/this.itemSize,this.allocated=!0)}setData(e,t){this.allocated&&(e.length+(t||0)>this.length?(this.destroy(),this._allocate(e)):(this._gl.bindBuffer(this.type,this._handle),t||0===t?this._gl.bufferSubData(this.type,t*this.itemByteSize,e):this._gl.bufferData(this.type,e,this.usage),this._gl.bindBuffer(this.type,null)))}bind(){this.allocated&&this._gl.bindBuffer(this.type,this._handle)}unbind(){this.allocated&&this._gl.bindBuffer(this.type,null)}destroy(){this.allocated&&(this._gl.deleteBuffer(this._handle),this._handle=null,this.allocated=!1)}}class Se{constructor(e,t){this.scene=e,this.aabb=u.AABB3(),this.origin=u.vec3(t),this.originHash=this.origin.join(),this.numMarkers=0,this.markers={},this.markerList=[],this.markerIndices={},this.positions=[],this.indices=[],this.positionsBuf=null,this.lenPositionsBuf=0,this.indicesBuf=null,this.sectionPlanesActive=[],this.culledBySectionPlanes=!1,this.occlusionTestList=[],this.lenOcclusionTestList=0,this.pixels=[],this.aabbDirty=!1,this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!1}addMarker(e){this.markers[e.id]=e,this.markerListDirty=!0,this.numMarkers++}markerWorldPosUpdated(e){if(!this.markers[e.id])return;const t=this.markerIndices[e.id];this.positions[3*t+0]=e.worldPos[0],this.positions[3*t+1]=e.worldPos[1],this.positions[3*t+2]=e.worldPos[2],this.positionsDirty=!0}removeMarker(e){delete this.markers[e.id],this.markerListDirty=!0,this.numMarkers--}update(){this.markerListDirty&&(this._buildMarkerList(),this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!0),this.positionsDirty&&(this._buildPositions(),this.positionsDirty=!1,this.aabbDirty=!0,this.vbosDirty=!0),this.aabbDirty&&(this._buildAABB(),this.aabbDirty=!1),this.vbosDirty&&(this._buildVBOs(),this.vbosDirty=!1),this.occlusionTestListDirty&&this._buildOcclusionTestList(),this._updateActiveSectionPlanes()}_buildMarkerList(){for(var e in this.numMarkers=0,this.markers)this.markers.hasOwnProperty(e)&&(this.markerList[this.numMarkers]=this.markers[e],this.markerIndices[e]=this.numMarkers,this.numMarkers++);this.markerList.length=this.numMarkers}_buildPositions(){let e=0;for(let t=0;t-t){i._setVisible(!1);continue}const n=i.canvasPos,a=n[0],l=n[1];a+10<0||l+10<0||a-10>s||l-10>r?i._setVisible(!1):!i.entity||i.entity.visible?i.occludable?(this.occlusionTestList[this.lenOcclusionTestList++]=i,this.pixels[o++]=a,this.pixels[o++]=l):i._setVisible(!0):i._setVisible(!1)}}_updateActiveSectionPlanes(){const e=this.scene._sectionPlanesState.sectionPlanes,t=e.length;if(t>0)for(let i=0;i{this._occlusionTestListDirty=!0})),this._onCameraProjMatrix=e.camera.on("projMatrix",(()=>{this._occlusionTestListDirty=!0})),this._onCanvasBoundary=e.canvas.on("boundary",(()=>{this._occlusionTestListDirty=!0}))}addMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i||(i=new Se(this._scene,e.origin),this._occlusionLayers[i.originHash]=i,this._occlusionLayersListDirty=!0),i.addMarker(e),this._markersToOcclusionLayersMap[e.id]=i,this._occlusionTestListDirty=!0}markerWorldPosUpdated(e){const t=this._markersToOcclusionLayersMap[e.id];if(!t)return;const i=e.origin.join();if(i!==t.originHash){1===t.numMarkers?(t.destroy(),delete this._occlusionLayers[t.originHash],this._occlusionLayersListDirty=!0):t.removeMarker(e);let s=this._occlusionLayers[i];s||(s=new Se(this._scene,e.origin),this._occlusionLayers[i]=s,this._occlusionLayersListDirty=!0),s.addMarker(e),this._markersToOcclusionLayersMap[e.id]=s}else t.markerWorldPosUpdated(e)}removeMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i&&(1===i.numMarkers?(i.destroy(),delete this._occlusionLayers[i.originHash],this._occlusionLayersListDirty=!0):i.removeMarker(e),delete this._markersToOcclusionLayersMap[e.id])}get needOcclusionTest(){return this._occlusionTestListDirty}bindRenderBuf(){const e=[this._scene.canvas.canvas.id,this._scene._sectionPlanesState.getHash()].join(";");if(e!==this._shaderSourceHash&&(this._shaderSourceHash=e,this._shaderSourceDirty=!0),this._shaderSourceDirty&&(this._buildShaderSource(),this._shaderSourceDirty=!1,this._programDirty=!0),this._programDirty&&(this._buildProgram(),this._programDirty=!1,this._occlusionTestListDirty=!0),this._occlusionLayersListDirty&&(this._buildOcclusionLayersList(),this._occlusionLayersListDirty=!1),this._occlusionTestListDirty){for(let e=0,t=this._occlusionLayersList.length;e0,i=[];return i.push("#version 300 es"),i.push("// OcclusionTester vertex shader"),i.push("in vec3 position;"),i.push("uniform mat4 modelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("vec4 worldPosition = vec4(position, 1.0); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition;"),t&&i.push(" vWorldPosition = worldPosition;"),i.push(" vec4 clipPos = projMatrix * viewPosition;"),i.push(" gl_PointSize = 20.0;"),e.logarithmicDepthBufferEnabled?i.push("vFragDepth = 1.0 + clipPos.w;"):e.markerZOffset<0&&i.push("clipPos.z += "+e.markerZOffset+";"),i.push(" gl_Position = clipPos;"),i.push("}"),i}_buildFragmentShaderSource(){const e=this._scene,t=e._sectionPlanesState,i=t.sectionPlanes.length>0,s=[];if(s.push("#version 300 es"),s.push("// OcclusionTester fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); "),s.push("}"),s}_buildProgram(){this._program&&this._program.destroy();const e=this._scene,t=e.canvas.gl,i=e._sectionPlanesState;if(this._program=new Ie(t,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,t=i.sectionPlanes.length;e0){const e=s.sectionPlanes;for(let s=0;s{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=u.mat4();return()=>(e&&u.inverseMat4(s.camera.projMatrix,t),t)})());const t=this._scene.canvas.gl,i=this._program,s=this._scene,r=s.sao,o=t.drawingBufferWidth,n=t.drawingBufferHeight,a=s.camera.project._state,l=a.near,A=a.far,h=a.matrix,c=this._getInverseProjectMat(),d=Math.random(),p="perspective"===s.camera.projection;Ue[0]=o,Ue[1]=n,t.viewport(0,0,o,n),t.clearColor(0,0,0,1),t.disable(t.DEPTH_TEST),t.disable(t.BLEND),t.frontFace(t.CCW),t.clear(t.COLOR_BUFFER_BIT),i.bind(),t.uniform1f(this._uCameraNear,l),t.uniform1f(this._uCameraFar,A),t.uniformMatrix4fv(this._uCameraProjectionMatrix,!1,h),t.uniformMatrix4fv(this._uCameraInverseProjectionMatrix,!1,c),t.uniform1i(this._uPerspective,p),t.uniform1f(this._uScale,r.scale*(A/5)),t.uniform1f(this._uIntensity,r.intensity),t.uniform1f(this._uBias,r.bias),t.uniform1f(this._uKernelRadius,r.kernelRadius),t.uniform1f(this._uMinResolution,r.minResolution),t.uniform2fv(this._uViewport,Ue),t.uniform1f(this._uRandomSeed,d);const g=e.getDepthTexture();i.bindTexture(this._uDepthTexture,g,0),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),t.drawElements(t.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}_build(){let e=!1;const t=this._scene.sao;if(t.numSamples!==this._numSamples&&(this._numSamples=Math.floor(t.numSamples),e=!0),!e)return;const i=this._scene.canvas.gl;if(this._program&&(this._program.destroy(),this._program=null),this._program=new Ie(i,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV; \n \n out vec2 vUV;\n \n void main () {\n gl_Position = vec4(aPosition, 1.0);\n vUV = aUV;\n }"],fragment:[`#version 300 es \n precision highp float;\n precision highp int; \n \n #define NORMAL_TEXTURE 0\n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n #define NUM_SAMPLES ${this._numSamples}\n #define NUM_RINGS 4 \n \n in vec2 vUV;\n \n uniform sampler2D uDepthTexture;\n \n uniform float uCameraNear;\n uniform float uCameraFar;\n uniform mat4 uProjectMatrix;\n uniform mat4 uInverseProjectMatrix;\n \n uniform bool uPerspective;\n\n uniform float uScale;\n uniform float uIntensity;\n uniform float uBias;\n uniform float uKernelRadius;\n uniform float uMinResolution;\n uniform vec2 uViewport;\n uniform float uRandomSeed;\n\n float pow2( const in float x ) { return x*x; }\n \n highp float rand( const in vec2 uv ) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n return fract(sin(sn) * c);\n }\n\n vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n }\n\n vec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 2.0 * rgb.xyz - 1.0;\n }\n\n const float packUpscale = 256. / 255.;\n const float unpackDownScale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. ); \n\n const float shiftRights = 1. / 256.;\n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float unpackRGBAToFloat( const in vec4 v ) { \n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unPackFactors );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n }\n\n float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n }\n \n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n if (uPerspective) {\n return perspectiveDepthToViewZ( depth, uCameraNear, uCameraFar );\n } else {\n return orthographicDepthToViewZ( depth, uCameraNear, uCameraFar );\n }\n }\n\n vec3 getViewPos( const in vec2 screenPos, const in float depth, const in float viewZ ) {\n \tfloat clipW = uProjectMatrix[2][3] * viewZ + uProjectMatrix[3][3];\n \tvec4 clipPosition = vec4( ( vec3( screenPos, depth ) - 0.5 ) * 2.0, 1.0 );\n \tclipPosition *= clipW; \n \treturn ( uInverseProjectMatrix * clipPosition ).xyz;\n }\n\n vec3 getViewNormal( const in vec3 viewPosition, const in vec2 screenPos ) { \n return normalize( cross( dFdx( viewPosition ), dFdy( viewPosition ) ) );\n }\n\n float scaleDividedByCameraFar;\n float minResolutionMultipliedByCameraFar;\n\n float getOcclusion( const in vec3 centerViewPosition, const in vec3 centerViewNormal, const in vec3 sampleViewPosition ) {\n \tvec3 viewDelta = sampleViewPosition - centerViewPosition;\n \tfloat viewDistance = length( viewDelta );\n \tfloat scaledScreenDistance = scaleDividedByCameraFar * viewDistance;\n \treturn max(0.0, (dot(centerViewNormal, viewDelta) - minResolutionMultipliedByCameraFar) / scaledScreenDistance - uBias) / (1.0 + pow2( scaledScreenDistance ) );\n }\n\n const float ANGLE_STEP = PI2 * float( NUM_RINGS ) / float( NUM_SAMPLES );\n const float INV_NUM_SAMPLES = 1.0 / float( NUM_SAMPLES );\n\n float getAmbientOcclusion( const in vec3 centerViewPosition ) {\n \n \tscaleDividedByCameraFar = uScale / uCameraFar;\n \tminResolutionMultipliedByCameraFar = uMinResolution * uCameraFar;\n \tvec3 centerViewNormal = getViewNormal( centerViewPosition, vUV );\n\n \tfloat angle = rand( vUV + uRandomSeed ) * PI2;\n \tvec2 radius = vec2( uKernelRadius * INV_NUM_SAMPLES ) / uViewport;\n \tvec2 radiusStep = radius;\n\n \tfloat occlusionSum = 0.0;\n \tfloat weightSum = 0.0;\n\n \tfor( int i = 0; i < NUM_SAMPLES; i ++ ) {\n \t\tvec2 sampleUv = vUV + vec2( cos( angle ), sin( angle ) ) * radius;\n \t\tradius += radiusStep;\n \t\tangle += ANGLE_STEP;\n\n \t\tfloat sampleDepth = getDepth( sampleUv );\n \t\tif( sampleDepth >= ( 1.0 - EPSILON ) ) {\n \t\t\tcontinue;\n \t\t}\n\n \t\tfloat sampleViewZ = getViewZ( sampleDepth );\n \t\tvec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );\n \t\tocclusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );\n \t\tweightSum += 1.0;\n \t}\n\n \tif( weightSum == 0.0 ) discard;\n\n \treturn occlusionSum * ( uIntensity / weightSum );\n }\n\n out vec4 outColor;\n \n void main() {\n \n \tfloat centerDepth = getDepth( vUV );\n \t\n \tif( centerDepth >= ( 1.0 - EPSILON ) ) {\n \t\tdiscard;\n \t}\n\n \tfloat centerViewZ = getViewZ( centerDepth );\n \tvec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );\n\n \tfloat ambientOcclusion = getAmbientOcclusion( viewPosition );\n \n \toutColor = packFloatToRGBA( 1.0- ambientOcclusion );\n }`]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const s=new Float32Array([1,1,0,1,0,0,1,0]),r=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),o=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new De(i,i.ARRAY_BUFFER,r,r.length,3,i.STATIC_DRAW),this._uvBuf=new De(i,i.ARRAY_BUFFER,s,s.length,2,i.STATIC_DRAW),this._indicesBuf=new De(i,i.ELEMENT_ARRAY_BUFFER,o,o.length,1,i.STATIC_DRAW),this._program.bind(),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uCameraProjectionMatrix=this._program.getLocation("uProjectMatrix"),this._uCameraInverseProjectionMatrix=this._program.getLocation("uInverseProjectMatrix"),this._uPerspective=this._program.getLocation("uPerspective"),this._uScale=this._program.getLocation("uScale"),this._uIntensity=this._program.getLocation("uIntensity"),this._uBias=this._program.getLocation("uBias"),this._uKernelRadius=this._program.getLocation("uKernelRadius"),this._uMinResolution=this._program.getLocation("uMinResolution"),this._uViewport=this._program.getLocation("uViewport"),this._uRandomSeed=this._program.getLocation("uRandomSeed"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV"),this._dirty=!1}destroy(){this._program&&(this._program.destroy(),this._program=null)}}const Oe=new Float32Array(ze(17,[0,1])),Ne=new Float32Array(ze(17,[1,0])),Qe=new Float32Array(function(e,t){const i=[];for(let s=0;s<=e;s++)i.push(He(s,t));return i}(17,4)),Ve=new Float32Array(2);class je{constructor(e){this._scene=e,this._program=null,this._programError=!1,this._aPosition=null,this._aUV=null,this._uDepthTexture="uDepthTexture",this._uOcclusionTexture="uOcclusionTexture",this._uViewport=null,this._uCameraNear=null,this._uCameraFar=null,this._uCameraProjectionMatrix=null,this._uCameraInverseProjectionMatrix=null,this._uvBuf=null,this._positionsBuf=null,this._indicesBuf=null,this.init()}init(){const e=this._scene.canvas.gl;if(this._program=new Ie(e,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV;\n uniform vec2 uViewport;\n out vec2 vUV;\n out vec2 vInvSize;\n void main () {\n vUV = aUV;\n vInvSize = 1.0 / uViewport;\n gl_Position = vec4(aPosition, 1.0);\n }"],fragment:["#version 300 es\n precision highp float;\n precision highp int;\n \n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n\n #define KERNEL_RADIUS 16\n\n in vec2 vUV;\n in vec2 vInvSize;\n \n uniform sampler2D uDepthTexture;\n uniform sampler2D uOcclusionTexture; \n \n uniform float uCameraNear;\n uniform float uCameraFar; \n uniform float uDepthCutoff;\n\n uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];\n uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];\n\n const float unpackDownscale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. ); \n\n const float packUpscale = 256. / 255.;\n \n const float shiftRights = 1. / 256.;\n \n float unpackRGBAToFloat( const in vec4 v ) {\n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );\n } \n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float viewZToOrthographicDepth( const in float viewZ) {\n return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );\n }\n \n float orthographicDepthToViewZ( const in float linearClipZ) {\n return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;\n }\n\n float viewZToPerspectiveDepth( const in float viewZ) {\n return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ) {\n return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );\n }\n\n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n return perspectiveDepthToViewZ( depth );\n }\n\n out vec4 outColor;\n \n void main() {\n \n float depth = getDepth( vUV );\n if( depth >= ( 1.0 - EPSILON ) ) {\n discard;\n }\n\n float centerViewZ = -getViewZ( depth );\n bool rBreak = false;\n bool lBreak = false;\n\n float weightSum = uSampleWeights[0];\n float occlusionSum = unpackRGBAToFloat(texture( uOcclusionTexture, vUV )) * weightSum;\n\n for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {\n\n float sampleWeight = uSampleWeights[i];\n vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;\n\n vec2 sampleUV = vUV + sampleUVOffset;\n float viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n rBreak = true;\n }\n\n if( ! rBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n\n sampleUV = vUV - sampleUVOffset;\n viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n lBreak = true;\n }\n\n if( ! lBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n }\n\n outColor = packFloatToRGBA(occlusionSum / weightSum);\n }"]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const t=new Float32Array([1,1,0,1,0,0,1,0]),i=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),s=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new De(e,e.ARRAY_BUFFER,i,i.length,3,e.STATIC_DRAW),this._uvBuf=new De(e,e.ARRAY_BUFFER,t,t.length,2,e.STATIC_DRAW),this._indicesBuf=new De(e,e.ELEMENT_ARRAY_BUFFER,s,s.length,1,e.STATIC_DRAW),this._program.bind(),this._uViewport=this._program.getLocation("uViewport"),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uDepthCutoff=this._program.getLocation("uDepthCutoff"),this._uSampleOffsets=e.getUniformLocation(this._program.handle,"uSampleOffsets"),this._uSampleWeights=e.getUniformLocation(this._program.handle,"uSampleWeights"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV")}render(e,t,i){if(this._programError)return;this._getInverseProjectMat||(this._getInverseProjectMat=(()=>{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=u.mat4();return()=>(e&&u.inverseMat4(o.camera.projMatrix,t),t)})());const s=this._scene.canvas.gl,r=this._program,o=this._scene,n=s.drawingBufferWidth,a=s.drawingBufferHeight,l=o.camera.project._state,A=l.near,h=l.far;s.viewport(0,0,n,a),s.clearColor(0,0,0,1),s.enable(s.DEPTH_TEST),s.disable(s.BLEND),s.frontFace(s.CCW),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT),r.bind(),Ve[0]=n,Ve[1]=a,s.uniform2fv(this._uViewport,Ve),s.uniform1f(this._uCameraNear,A),s.uniform1f(this._uCameraFar,h),s.uniform1f(this._uDepthCutoff,.01),0===i?s.uniform2fv(this._uSampleOffsets,Ne):s.uniform2fv(this._uSampleOffsets,Oe),s.uniform1fv(this._uSampleWeights,Qe);const c=e.getDepthTexture(),d=t.getTexture();r.bindTexture(this._uDepthTexture,c,0),r.bindTexture(this._uOcclusionTexture,d,1),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),s.drawElements(s.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}destroy(){this._program.destroy()}}function He(e,t){return Math.exp(-e*e/(t*t*2))/(Math.sqrt(2*Math.PI)*t)}function ze(e,t){const i=[];for(let s=0;s<=e;s++)i.push(t[0]*s),i.push(t[1]*s);return i}class Ge{constructor(e,t,i){i=i||{},this.gl=t,this.allocated=!1,this.canvas=e,this.buffer=null,this.bound=!1,this.size=i.size,this._hasDepthTexture=!!i.depthTexture}setSize(e){this.size=e}webglContextRestored(e){this.gl=e,this.buffer=null,this.allocated=!1,this.bound=!1}bind(...e){if(this._touch(...e),this.bound)return;const t=this.gl;t.bindFramebuffer(t.FRAMEBUFFER,this.buffer.framebuf),this.bound=!0}createTexture(e,t,i=null){const s=this.gl,r=s.createTexture();return s.bindTexture(s.TEXTURE_2D,r),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),i?s.texStorage2D(s.TEXTURE_2D,1,i,e,t):s.texImage2D(s.TEXTURE_2D,0,s.RGBA,e,t,0,s.RGBA,s.UNSIGNED_BYTE,null),r}_touch(...e){let t,i;const s=this.gl;if(this.size?(t=this.size[0],i=this.size[1]):(t=s.drawingBufferWidth,i=s.drawingBufferHeight),this.buffer){if(this.buffer.width===t&&this.buffer.height===i)return;this.buffer.textures.forEach((e=>s.deleteTexture(e))),s.deleteFramebuffer(this.buffer.framebuf),s.deleteRenderbuffer(this.buffer.renderbuf)}const r=[];let o;e.length>0?r.push(...e.map((e=>this.createTexture(t,i,e)))):r.push(this.createTexture(t,i)),this._hasDepthTexture&&(o=s.createTexture(),s.bindTexture(s.TEXTURE_2D,o),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),s.texImage2D(s.TEXTURE_2D,0,s.DEPTH_COMPONENT32F,t,i,0,s.DEPTH_COMPONENT,s.FLOAT,null));const n=s.createRenderbuffer();s.bindRenderbuffer(s.RENDERBUFFER,n),s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_COMPONENT32F,t,i);const a=s.createFramebuffer();s.bindFramebuffer(s.FRAMEBUFFER,a);for(let e=0;e0&&s.drawBuffers(r.map(((e,t)=>s.COLOR_ATTACHMENT0+t))),this._hasDepthTexture?s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,o,0):s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,n),s.bindTexture(s.TEXTURE_2D,null),s.bindRenderbuffer(s.RENDERBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,a),!s.isFramebuffer(a))throw"Invalid framebuffer";s.bindFramebuffer(s.FRAMEBUFFER,null);const l=s.checkFramebufferStatus(s.FRAMEBUFFER);switch(l){case s.FRAMEBUFFER_COMPLETE:break;case s.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_DIMENSIONS";case s.FRAMEBUFFER_UNSUPPORTED:throw"Incomplete framebuffer: FRAMEBUFFER_UNSUPPORTED";default:throw"Incomplete framebuffer: "+l}this.buffer={framebuf:a,renderbuf:n,texture:r[0],textures:r,depthTexture:o,width:t,height:i},this.bound=!1}clear(){if(!this.bound)throw"Render buffer not bound";const e=this.gl;e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT)}read(e,t,i=null,s=null,r=Uint8Array,o=4,n=0){const a=e,l=this.buffer.height?this.buffer.height-t-1:this.gl.drawingBufferHeight-t,A=new r(o),h=this.gl;return h.readBuffer(h.COLOR_ATTACHMENT0+n),h.readPixels(a,l,1,1,i||h.RGBA,s||h.UNSIGNED_BYTE,A,0),A}readArray(e=null,t=null,i=Uint8Array,s=4,r=0){const o=new i(this.buffer.width*this.buffer.height*s),n=this.gl;return n.readBuffer(n.COLOR_ATTACHMENT0+r),n.readPixels(0,0,this.buffer.width,this.buffer.height,e||n.RGBA,t||n.UNSIGNED_BYTE,o,0),o}readImageAsCanvas(){const e=this.gl,t=this._getImageDataCache(),i=t.pixelData,s=t.canvas,r=t.imageData,o=t.context;e.readPixels(0,0,this.buffer.width,this.buffer.height,e.RGBA,e.UNSIGNED_BYTE,i);const n=this.buffer.width,a=this.buffer.height,l=a/2|0,A=4*n,h=new Uint8Array(4*n);for(let e=0;ee.deleteTexture(t))),e.deleteTexture(this.buffer.depthTexture),e.deleteFramebuffer(this.buffer.framebuf),e.deleteRenderbuffer(this.buffer.renderbuf),this.allocated=!1,this.buffer=null,this.bound=!1}this._imageDataCache=null,this._texture=null,this._depthTexture=null}}class We{constructor(e){this.scene=e,this._renderBuffersBasic={},this._renderBuffersScaled={}}getRenderBuffer(e,t){const i=1===this.scene.canvas.resolutionScale?this._renderBuffersBasic:this._renderBuffersScaled;let s=i[e];return s||(s=new Ge(this.scene.canvas.canvas,this.scene.canvas.gl,t),i[e]=s),s}destroy(){for(let e in this._renderBuffersBasic)this._renderBuffersBasic[e].destroy();for(let e in this._renderBuffersScaled)this._renderBuffersScaled[e].destroy()}}function Ke(e,t){if(void 0===e._cachedExtensions&&(e._cachedExtensions={}),void 0!==e._cachedExtensions[t])return e._cachedExtensions[t];let i;switch(t){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(t)}return e._cachedExtensions[t]=i,i}const Xe=function(t,i){i=i||{};const s=new be(t),r=t.canvas.canvas,o=t.canvas.gl,n=!!i.transparent,a=i.alphaDepthMask,l=new e({});let A={},h={},c=!0,p=!0,g=!0,m=!0,f=!0,_=!0,v=!0,b=!0;const x=new We(t);let w=!1;const y=new ke(t),P=new je(t);function B(){c&&(!function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e],i=t.drawableMap,s=t.drawableListPreCull;let r=0;for(let e in i)i.hasOwnProperty(e)&&(s[r++]=i[e]);s.length=r}}(),c=!1,p=!0),p&&(!function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e];t.isStateSortable&&t.drawableListPreCull.sort(t.stateSortCompare)}}(),p=!1,g=!0),g&&function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e],i=t.drawableListPreCull,s=t.drawableList;let r=0;for(let e=0,t=i.length;e0)for(s.withSAO=!0,S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||H>0||O>0||N>0){if(o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):(o.blendEquation(o.FUNC_ADD),o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA)),s.backfaces=!1,a||o.depthMask(!1),(O>0||N>0)&&o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),N>0)for(S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||G>0){if(s.lastProgramId=null,t.highlightMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),G>0)for(S=0;S0)for(S=0;S0||K>0||z>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),o.enable(o.CULL_FACE),K>0)for(S=0;S0)for(S=0;S0||Y>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),Y>0)for(S=0;S0)for(S=0;S0||Z>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),Z>0)for(S=0;S0)for(S=0;S0){const t=Math.floor(e/4),i=f.size[0],s=t%i-Math.floor(i/2),r=Math.floor(t/i)-Math.floor(i/2),o=Math.sqrt(Math.pow(s,2)+Math.pow(r,2));R.push({x:s,y:r,dist:o,isVertex:d&&p?w[e+3]>b.length/2:d,result:[w[e+0],w[e+1],w[e+2],w[e+3]],normal:[y[e+0],y[e+1],y[e+2],y[e+3]],id:[P[e+0],P[e+1],P[e+2],P[e+3]]})}let U=null,k=null,O=null,N=null;if(R.length>0){R.sort(((e,t)=>e.isVertex!==t.isVertex?e.isVertex?-1:1:e.dist-t.dist)),N=R[0].isVertex?"vertex":"edge";const e=R[0].result,t=R[0].normal,i=R[0].id,s=b[e[3]],r=s.origin,o=s.coordinateScale;k=u.normalizeVec3([t[0]/u.MAX_INT,t[1]/u.MAX_INT,t[2]/u.MAX_INT]),U=[e[0]*o[0]+r[0],e[1]*o[1]+r[1],e[2]*o[2]+r[2]],O=l.items[i[0]+(i[1]<<8)+(i[2]<<16)+(i[3]<<24)]}if(null===B&&null==U)return null;let Q=null;null!==U&&(Q=t.camera.projectWorldPos(U));const V=O&&O.delegatePickedEntity?O.delegatePickedEntity():O;return!V&&M&&(M=M.delegatePickedEntity?M.delegatePickedEntity():M),r.reset(),r.snappedToEdge="edge"===N,r.snappedToVertex="vertex"===N,r.worldPos=U||B,r.worldNormal=k||C,r.entity=V||M,r.canvasPos=n||t.camera.projectWorldPos(B||U),r.snappedCanvasPos=Q||n,r}}(),this.addMarker=function(e){this._occlusionTester=this._occlusionTester||new Re(t,x),this._occlusionTester.addMarker(e),t.occlusionTestCountdown=0},this.markerWorldPosUpdated=function(e){this._occlusionTester.markerWorldPosUpdated(e)},this.removeMarker=function(e){this._occlusionTester.removeMarker(e)},this.doOcclusionTest=function(){if(this._occlusionTester&&this._occlusionTester.needOcclusionTest){B(),this._occlusionTester.bindRenderBuf(),s.reset(),s.backfaces=!0,s.frontface=!0,o.viewport(0,0,o.drawingBufferWidth,o.drawingBufferHeight),o.clearColor(0,0,0,0),o.enable(o.DEPTH_TEST),o.disable(o.CULL_FACE),o.disable(o.BLEND),o.clear(o.COLOR_BUFFER_BIT|o.DEPTH_BUFFER_BIT);for(let e in A)if(A.hasOwnProperty(e)){const t=A[e].drawableList;for(let e=0,i=t.length;e{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!0:e.keyCode===this.KEY_ALT?this.altDown=!0:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!0),this.keyDown[e.keyCode]=!0,this.fire("keydown",e.keyCode,!0))},!1),this._keyboardEventsElement.addEventListener("keyup",this._keyUpListener=e=>{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!1:e.keyCode===this.KEY_ALT?this.altDown=!1:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!1),this.keyDown[e.keyCode]=!1,this.fire("keyup",e.keyCode,!0))}),this.element.addEventListener("mouseenter",this._mouseEnterListener=e=>{this.enabled&&(this.mouseover=!0,this._getMouseCanvasPos(e),this.fire("mouseenter",this.mouseCanvasPos,!0))}),this.element.addEventListener("mouseleave",this._mouseLeaveListener=e=>{this.enabled&&(this.mouseover=!1,this._getMouseCanvasPos(e),this.fire("mouseleave",this.mouseCanvasPos,!0))}),this.element.addEventListener("mousedown",this._mouseDownListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!0;break;case 2:this.mouseDownMiddle=!0;break;case 3:this.mouseDownRight=!0}this._getMouseCanvasPos(e),this.element.focus(),this.fire("mousedown",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("mouseup",this._mouseUpListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!1;break;case 2:this.mouseDownMiddle=!1;break;case 3:this.mouseDownRight=!1}this.fire("mouseup",this.mouseCanvasPos,!0)}},!0),document.addEventListener("click",this._clickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("click",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("dblclick",this._dblClickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("dblclick",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}});const e=this.scene.tickify((()=>this.fire("mousemove",this.mouseCanvasPos,!0)));this.element.addEventListener("mousemove",this._mouseMoveListener=t=>{this.enabled&&(this._getMouseCanvasPos(t),e(),this.mouseover&&t.preventDefault())}),this.element.addEventListener("contextmenu",this._contextmenuListener=e=>{this.enabled&&(this._getMouseCanvasPos(e),this.fire("contextmenu",this.mouseCanvasPos,!0))});const t=this.scene.tickify((e=>{this.fire("mousewheel",e,!0)}));this.element.addEventListener("wheel",this._mouseWheelListener=(e,i)=>{if(!this.enabled)return;const s=Math.max(-1,Math.min(1,40*-e.deltaY));t(s)},{passive:!0});{let e,t;const i=2;this.on("mousedown",(i=>{e=i[0],t=i[1]})),this.on("mouseup",(s=>{e>=s[0]-i&&e<=s[0]+i&&t>=s[1]-i&&t<=s[1]+i&&this.fire("mouseclicked",s,!0)}))}this.element.addEventListener("touchstart",this._touchstartListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchstart",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this.element.addEventListener("touchend",this._touchendListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchend",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this._eventsBound=!0}_unbindEvents(){this._eventsBound&&(this._keyboardEventsElement.removeEventListener("keydown",this._keyDownListener),this._keyboardEventsElement.removeEventListener("keyup",this._keyUpListener),this.element.removeEventListener("mouseenter",this._mouseEnterListener),this.element.removeEventListener("mouseleave",this._mouseLeaveListener),this.element.removeEventListener("mousedown",this._mouseDownListener),document.removeEventListener("mouseup",this._mouseDownListener),document.removeEventListener("click",this._clickListener),document.removeEventListener("dblclick",this._dblClickListener),this.element.removeEventListener("mousemove",this._mouseMoveListener),this.element.removeEventListener("contextmenu",this._contextmenuListener),this.element.removeEventListener("wheel",this._mouseWheelListener),this.element.removeEventListener("touchstart",this._touchstartListener),this.element.removeEventListener("touchend",this._touchendListener),window.OrientationChangeEvent&&window.removeEventListener("orientationchange",this._orientationchangedListener),window.DeviceMotionEvent&&window.removeEventListener("devicemotion",this._deviceMotionListener),window.DeviceOrientationEvent&&window.removeEventListener("deviceorientation",this._deviceOrientListener),this._eventsBound=!1)}_getTouchCanvasPos(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}_getMouseCanvasPos(e){if(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;this.mouseCanvasPos[0]=e.pageX-i,this.mouseCanvasPos[1]=e.pageY-s}else e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}setEnabled(e){this.enabled!==e&&this.fire("enabled",this.enabled=e)}getEnabled(){return this.enabled}setKeyboardEnabled(e){this.keyboardEnabled=e}getKeyboardEnabled(){return this.keyboardEnabled}destroy(){super.destroy(),this._unbindEvents()}}const qe=new e({});class Ze{constructor(e){this.id=qe.addItem({});for(const t in e)e.hasOwnProperty(t)&&(this[t]=e[t])}destroy(){qe.removeItem(this.id)}}class Je extends I{get type(){return"Viewport"}constructor(e,t={}){super(e,t),this._state=new Ze({boundary:[0,0,100,100]}),this.boundary=t.boundary,this.autoBoundary=t.autoBoundary}set boundary(e){if(!this._autoBoundary){if(!e){const t=this.scene.canvas.boundary;e=[0,0,t[2],t[3]]}this._state.boundary=e,this.glRedraw(),this.fire("boundary",this._state.boundary)}}get boundary(){return this._state.boundary}set autoBoundary(e){(e=!!e)!==this._autoBoundary&&(this._autoBoundary=e,this._autoBoundary?this._onCanvasSize=this.scene.canvas.on("boundary",(function(e){const t=e[2],i=e[3];this._state.boundary=[0,0,t,i],this.glRedraw(),this.fire("boundary",this._state.boundary)}),this):this._onCanvasSize&&(this.scene.canvas.off(this._onCanvasSize),this._onCanvasSize=null),this.fire("autoBoundary",this._autoBoundary))}get autoBoundary(){return this._autoBoundary}_getState(){return this._state}destroy(){super.destroy(),this._state.destroy()}}class $e extends I{get type(){return"Perspective"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Ze({matrix:u.mat4(),inverseMatrix:u.mat4(),transposedMatrix:u.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this._fov=60,this._canvasResized=this.scene.canvas.on("boundary",this._needUpdate,this),this.fov=t.fov,this.fovAxis=t.fovAxis,this.near=t.near,this.far=t.far}_update(){const e=this.scene.canvas.boundary,t=e[2]/e[3],i=this._fovAxis;let s=this._fov;("x"===i||"min"===i&&t<1||"max"===i&&t>1)&&(s/=t),s=Math.min(s,120),u.perspectiveMat4(s*(Math.PI/180),t,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.camera._updateScheduled=!0,this.fire("matrix",this._state.matrix)}set fov(e){(e=null!=e?e:60)!==this._fov&&(this._fov=e,this._needUpdate(0),this.fire("fov",this._fov))}get fov(){return this._fov}set fovAxis(e){e=e||"min",this._fovAxis!==e&&("x"!==e&&"y"!==e&&"min"!==e&&(this.error("Unsupported value for 'fovAxis': "+e+" - defaulting to 'min'"),e="min"),this._fovAxis=e,this._needUpdate(0),this.fire("fovAxis",this._fovAxis))}get fovAxis(){return this._fovAxis}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(u.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(u.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,u.mulMat4v4(this.inverseMatrix,i,s),u.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,u.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._canvasResized)}}class et extends I{get type(){return"Ortho"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Ze({matrix:u.mat4(),inverseMatrix:u.mat4(),transposedMatrix:u.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.scale=t.scale,this.near=t.near,this.far=t.far,this._onCanvasBoundary=this.scene.canvas.on("boundary",this._needUpdate,this)}_update(){const e=this.scene,t=.5*this._scale,i=e.canvas.boundary,s=i[2],r=i[3],o=s/r;let n,a,l,A;s>r?(n=-t,a=t,l=t/o,A=-t/o):(n=-t*o,a=t*o,l=t,A=-t),u.orthoMat4c(n,a,A,l,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set scale(e){null==e&&(e=1),e<=0&&(e=.01),this._scale=e,this._needUpdate(0),this.fire("scale",this._scale)}get scale(){return this._scale}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(u.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(u.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,u.mulMat4v4(this.inverseMatrix,i,s),u.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,u.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._onCanvasBoundary)}}class tt extends I{get type(){return"Frustum"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Ze({matrix:u.mat4(),inverseMatrix:u.mat4(),transposedMatrix:u.mat4(),near:.1,far:1e4}),this._left=-1,this._right=1,this._bottom=-1,this._top=1,this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.left=t.left,this.right=t.right,this.bottom=t.bottom,this.top=t.top,this.near=t.near,this.far=t.far}_update(){u.frustumMat4(this._left,this._right,this._bottom,this._top,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set left(e){this._left=null!=e?e:-1,this._needUpdate(0),this.fire("left",this._left)}get left(){return this._left}set right(e){this._right=null!=e?e:1,this._needUpdate(0),this.fire("right",this._right)}get right(){return this._right}set top(e){this._top=null!=e?e:1,this._needUpdate(0),this.fire("top",this._top)}get top(){return this._top}set bottom(e){this._bottom=null!=e?e:-1,this._needUpdate(0),this.fire("bottom",this._bottom)}get bottom(){return this._bottom}set near(e){this._state.near=null!=e?e:.1,this._needUpdate(0),this.fire("near",this._state.near)}get near(){return this._state.near}set far(e){this._state.far=null!=e?e:1e4,this._needUpdate(0),this.fire("far",this._state.far)}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(u.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(u.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,u.mulMat4v4(this.inverseMatrix,i,s),u.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,u.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),super.destroy()}}class it extends I{get type(){return"CustomProjection"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Ze({matrix:u.mat4(),inverseMatrix:u.mat4(),transposedMatrix:u.mat4()}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!1,this.matrix=t.matrix}set matrix(e){this._state.matrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}get matrix(){return this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(u.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(u.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,u.mulMat4v4(this.inverseMatrix,i,s),u.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,u.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy()}}const st=u.vec3(),rt=u.vec3(),ot=u.vec3(),nt=u.vec3(),at=u.vec3(),lt=u.vec3(),At=u.vec4(),ht=u.vec4(),ct=u.vec4(),ut=u.mat4(),dt=u.mat4(),pt=u.vec3(),gt=u.vec3(),mt=u.vec3(),ft=u.vec3();class _t extends I{get type(){return"Camera"}constructor(e,t={}){super(e,t),this._state=new Ze({deviceMatrix:u.mat4(),hasDeviceMatrix:!1,matrix:u.mat4(),normalMatrix:u.mat4(),inverseMatrix:u.mat4()}),this._perspective=new $e(this),this._ortho=new et(this),this._frustum=new tt(this),this._customProjection=new it(this),this._project=this._perspective,this._eye=u.vec3([0,0,10]),this._look=u.vec3([0,0,0]),this._up=u.vec3([0,1,0]),this._worldUp=u.vec3([0,1,0]),this._worldRight=u.vec3([1,0,0]),this._worldForward=u.vec3([0,0,-1]),this.deviceMatrix=t.deviceMatrix,this.eye=t.eye,this.look=t.look,this.up=t.up,this.worldAxis=t.worldAxis,this.gimbalLock=t.gimbalLock,this.constrainPitch=t.constrainPitch,this.projection=t.projection,this._perspective.on("matrix",(()=>{"perspective"===this._projectionType&&this.fire("projMatrix",this._perspective.matrix)})),this._ortho.on("matrix",(()=>{"ortho"===this._projectionType&&this.fire("projMatrix",this._ortho.matrix)})),this._frustum.on("matrix",(()=>{"frustum"===this._projectionType&&this.fire("projMatrix",this._frustum.matrix)})),this._customProjection.on("matrix",(()=>{"customProjection"===this._projectionType&&this.fire("projMatrix",this._customProjection.matrix)}))}_update(){const e=this._state;let t;"ortho"===this.projection?(u.subVec3(this._eye,this._look,pt),u.normalizeVec3(pt,gt),u.mulVec3Scalar(gt,1e3,mt),u.addVec3(this._look,mt,ft),t=ft):t=this._eye,e.hasDeviceMatrix?(u.lookAtMat4v(t,this._look,this._up,dt),u.mulMat4(e.deviceMatrix,dt,e.matrix)):u.lookAtMat4v(t,this._look,this._up,e.matrix),u.inverseMat4(this._state.matrix,this._state.inverseMatrix),u.transposeMat4(this._state.inverseMatrix,this._state.normalMatrix),this.glRedraw(),this.fire("matrix",this._state.matrix),this.fire("viewMatrix",this._state.matrix)}orbitYaw(e){let t=u.subVec3(this._eye,this._look,st);u.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,ut),t=u.transformPoint3(ut,t,rt),this.eye=u.addVec3(this._look,t,ot),this.up=u.transformPoint3(ut,this._up,nt)}orbitPitch(e){if(this._constrainPitch&&(e=u.dotVec3(this._up,this._worldUp)/u.DEGTORAD)<1)return;let t=u.subVec3(this._eye,this._look,st);const i=u.cross3Vec3(u.normalizeVec3(t,rt),u.normalizeVec3(this._up,ot));u.rotationMat4v(.0174532925*e,i,ut),t=u.transformPoint3(ut,t,nt),this.up=u.transformPoint3(ut,this._up,at),this.eye=u.addVec3(t,this._look,lt)}yaw(e){let t=u.subVec3(this._look,this._eye,st);u.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,ut),t=u.transformPoint3(ut,t,rt),this.look=u.addVec3(t,this._eye,ot),this._gimbalLock&&(this.up=u.transformPoint3(ut,this._up,nt))}pitch(e){if(this._constrainPitch&&(e=u.dotVec3(this._up,this._worldUp)/u.DEGTORAD)<1)return;let t=u.subVec3(this._look,this._eye,st);const i=u.cross3Vec3(u.normalizeVec3(t,rt),u.normalizeVec3(this._up,ot));u.rotationMat4v(.0174532925*e,i,ut),this.up=u.transformPoint3(ut,this._up,lt),t=u.transformPoint3(ut,t,nt),this.look=u.addVec3(t,this._eye,at)}pan(e){const t=u.subVec3(this._eye,this._look,st),i=[0,0,0];let s;if(0!==e[0]){const r=u.cross3Vec3(u.normalizeVec3(t,[]),u.normalizeVec3(this._up,rt));s=u.mulVec3Scalar(r,e[0]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]}0!==e[1]&&(s=u.mulVec3Scalar(u.normalizeVec3(this._up,ot),e[1]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),0!==e[2]&&(s=u.mulVec3Scalar(u.normalizeVec3(t,nt),e[2]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),this.eye=u.addVec3(this._eye,i,at),this.look=u.addVec3(this._look,i,lt)}zoom(e){const t=u.subVec3(this._eye,this._look,st),i=Math.abs(u.lenVec3(t,rt)),s=Math.abs(i+e);if(s<.5)return;const r=u.normalizeVec3(t,ot);this.eye=u.addVec3(this._look,u.mulVec3Scalar(r,s),nt)}set eye(e){this._eye.set(e||[0,0,10]),this._needUpdate(0),this.fire("eye",this._eye)}get eye(){return this._eye}set look(e){this._look.set(e||[0,0,0]),this._needUpdate(0),this.fire("look",this._look)}get look(){return this._look}set up(e){this._up.set(e||[0,1,0]),this._needUpdate(0),this.fire("up",this._up)}get up(){return this._up}set deviceMatrix(e){this._state.deviceMatrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._state.hasDeviceMatrix=!!e,this._needUpdate(0),this.fire("deviceMatrix",this._state.deviceMatrix)}get deviceMatrix(){return this._state.deviceMatrix}set worldAxis(e){e=e||[1,0,0,0,1,0,0,0,1],this._worldAxis?this._worldAxis.set(e):this._worldAxis=u.vec3(e),this._worldRight[0]=this._worldAxis[0],this._worldRight[1]=this._worldAxis[1],this._worldRight[2]=this._worldAxis[2],this._worldUp[0]=this._worldAxis[3],this._worldUp[1]=this._worldAxis[4],this._worldUp[2]=this._worldAxis[5],this._worldForward[0]=this._worldAxis[6],this._worldForward[1]=this._worldAxis[7],this._worldForward[2]=this._worldAxis[8],this.fire("worldAxis",this._worldAxis)}get worldAxis(){return this._worldAxis}get worldUp(){return this._worldUp}get xUp(){return this._worldUp[0]>this._worldUp[1]&&this._worldUp[0]>this._worldUp[2]}get yUp(){return this._worldUp[1]>this._worldUp[0]&&this._worldUp[1]>this._worldUp[2]}get zUp(){return this._worldUp[2]>this._worldUp[0]&&this._worldUp[2]>this._worldUp[1]}get worldRight(){return this._worldRight}get worldForward(){return this._worldForward}set gimbalLock(e){this._gimbalLock=!1!==e,this.fire("gimbalLock",this._gimbalLock)}get gimbalLock(){return this._gimbalLock}set constrainPitch(e){this._constrainPitch=!!e,this.fire("constrainPitch",this._constrainPitch)}get eyeLookDist(){return u.lenVec3(u.subVec3(this._look,this._eye,st))}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get viewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get normalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get viewNormalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get inverseViewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.inverseMatrix}get projMatrix(){return this[this.projection].matrix}get perspective(){return this._perspective}get ortho(){return this._ortho}get frustum(){return this._frustum}get customProjection(){return this._customProjection}set projection(e){e=e||"perspective",this._projectionType!==e&&("perspective"===e?this._project=this._perspective:"ortho"===e?this._project=this._ortho:"frustum"===e?this._project=this._frustum:"customProjection"===e?this._project=this._customProjection:(this.error("Unsupported value for 'projection': "+e+" defaulting to 'perspective'"),this._project=this._perspective,e="perspective"),this._project._update(),this._projectionType=e,this.glRedraw(),this._update(),this.fire("dirty"),this.fire("projection",this._projectionType),this.fire("projMatrix",this._project.matrix))}get projection(){return this._projectionType}get project(){return this._project}projectWorldPos(e){const t=At,i=ht,s=ct;t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,u.mulMat4v4(this.viewMatrix,t,i),u.mulMat4v4(this.projMatrix,i,s),u.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1;const r=this.scene.canvas.canvas,o=r.offsetWidth/2,n=r.offsetHeight/2;return[s[0]*o+o,s[1]*n+n]}destroy(){super.destroy(),this._state.destroy()}}class vt extends I{get type(){return"Light"}get isLight(){return!0}constructor(e,t={}){super(e,t)}}class bt extends vt{get type(){return"DirLight"}constructor(e,t={}){super(e,t),this._shadowRenderBuf=null,this._shadowViewMatrix=null,this._shadowProjMatrix=null,this._shadowViewMatrixDirty=!0,this._shadowProjMatrixDirty=!0;const i=this.scene.camera,s=this.scene.canvas;this._onCameraViewMatrix=i.on("viewMatrix",(()=>{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=i.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=s.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new Ze({type:"dir",dir:u.vec3([1,1,1]),color:u.vec3([.7,.7,.8]),intensity:1,space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(this._shadowViewMatrixDirty){this._shadowViewMatrix||(this._shadowViewMatrix=u.identityMat4());const e=this.scene.camera,t=this._state.dir,i=e.look,s=[i[0]-t[0],i[1]-t[1],i[2]-t[2]],r=[0,1,0];u.lookAtMat4v(s,i,r,this._shadowViewMatrix),this._shadowViewMatrixDirty=!1}return this._shadowViewMatrix},getShadowProjMatrix:()=>(this._shadowProjMatrixDirty&&(this._shadowProjMatrix||(this._shadowProjMatrix=u.identityMat4()),u.orthoMat4c(-40,40,-40,40,-40,80,this._shadowProjMatrix),this._shadowProjMatrixDirty=!1),this._shadowProjMatrix),getShadowRenderBuf:()=>(this._shadowRenderBuf||(this._shadowRenderBuf=new Ge(this.scene.canvas.canvas,this.scene.canvas.gl,{size:[1024,1024]})),this._shadowRenderBuf)}),this.dir=t.dir,this.color=t.color,this.intensity=t.intensity,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set dir(e){this._state.dir.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get dir(){return this._state.dir}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}class xt extends vt{get type(){return"AmbientLight"}constructor(e,t={}){super(e,t),this._state={type:"ambient",color:u.vec3([.7,.7,.7]),intensity:1},this.color=t.color,this.intensity=t.intensity,this.scene._lightCreated(this)}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){this._state.intensity=void 0!==e?e:1,this.glRedraw()}get intensity(){return this._state.intensity}destroy(){super.destroy(),this.scene._lightDestroyed(this)}}class wt extends I{get type(){return"Geometry"}get isGeometry(){return!0}constructor(e,t={}){super(e,t),d.memory.meshes++}destroy(){super.destroy(),d.memory.meshes--}}var yt=function(){const e=[],t=[],i=[],s=[],r=[];let o=0;const n=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),A=u.vec3(),h=u.vec3(),c=u.vec3(),d=u.vec3(),p=u.vec3(),g=u.vec3(),m=u.vec3();return function(f,_,v,b){!function(r,o){const n={};let a,l,A,h;const c=Math.pow(10,4);let u,d,p=0;for(u=0,d=r.length;uw)||(T=i[F.index1],L=i[F.index2],(!R&&T>65535||L>65535)&&(R=!0),x.push(T),x.push(L));return R?new Uint32Array(x):new Uint16Array(x)}}();const Pt=function(){const e=u.mat4(),t=u.mat4();return function(i,s){s=s||u.mat4();const r=i[0],o=i[1],n=i[2],a=i[3]-r,l=i[4]-o,A=i[5]-n,h=65535;return u.identityMat4(e),u.translationMat4v(i,e),u.identityMat4(t),u.scalingMat4v([a/h,l/h,A/h],t),u.mulMat4(e,t,s),s}}();var Bt=function(){const e=u.mat4(),t=u.mat4();return function(i,s,r){const o=new Uint16Array(i.length),n=new Float32Array([r[0]!==s[0]?65535/(r[0]-s[0]):0,r[1]!==s[1]?65535/(r[1]-s[1]):0,r[2]!==s[2]?65535/(r[2]-s[2]):0]);let a;for(a=0;a=0?1:-1),t=(1-Math.abs(r))*(o>=0?1:-1);r=e,o=t}return new Int8Array([Math[i](127.5*r+(r<0?-1:0)),Math[s](127.5*o+(o<0?-1:0))])}function Et(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}function Ft(e,t,i){return e[t]*i[0]+e[t+1]*i[1]+e[t+2]*i[2]}const It={getPositionsBounds:function(e){const t=new Float32Array(3),i=new Float32Array(3);let s,r;for(s=0;s<3;s++)t[s]=Number.MAX_VALUE,i[s]=-Number.MAX_VALUE;for(s=0;sn&&(r=i,n=o),i=Mt(e,a,"floor","ceil"),s=Et(i),o=Ft(e,a,s),o>n&&(r=i,n=o),i=Mt(e,a,"ceil","ceil"),s=Et(i),o=Ft(e,a,s),o>n&&(r=i,n=o),t[a]=r[0],t[a+1]=r[1];return t},decompressNormals:function(e,t){for(let i=0,s=0,r=e.length;i=0?1:-1),o=(1-Math.abs(r))*(o>=0?1:-1));const a=Math.sqrt(r*r+o*o+n*n);t[s+0]=r/a,t[s+1]=o/a,t[s+2]=n/a,s+=3}return t},decompressNormal:function(e,t){let i=e[0],s=e[1];i=(2*i+1)/255,s=(2*s+1)/255;const r=1-Math.abs(i)-Math.abs(s);r<0&&(i=(1-Math.abs(s))*(i>=0?1:-1),s=(1-Math.abs(i))*(s>=0?1:-1));const o=Math.sqrt(i*i+s*s+r*r);return t[0]=i/o,t[1]=s/o,t[2]=r/o,t}},Dt=d.memory,St=u.AABB3();class Tt extends wt{get type(){return"ReadableGeometry"}get isReadableGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new Ze({compressGeometry:!!t.compressGeometry,primitive:null,primitiveName:null,positions:null,normals:null,colors:null,uv:null,indices:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._edgeIndicesBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._aabbDirty=!0,this._boundingSphere=!0,this._aabb=null,this._aabbDirty=!0,this._obb=null,this._obbDirty=!0;const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(this._state.compressGeometry){const e=It.getPositionsBounds(t.positions),s=It.compressPositions(t.positions,e.min,e.max);i.positions=s.quantized,i.positionsDecodeMatrix=s.decodeMatrix}else i.positions=t.positions.constructor===Float32Array?t.positions:new Float32Array(t.positions);if(t.colors&&(i.colors=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors)),t.uv)if(this._state.compressGeometry){const e=It.getUVBounds(t.uv),s=It.compressUVs(t.uv,e.min,e.max);i.uv=s.quantized,i.uvDecodeMatrix=s.decodeMatrix}else i.uv=t.uv.constructor===Float32Array?t.uv:new Float32Array(t.uv);t.normals&&(this._state.compressGeometry?i.normals=It.compressNormals(t.normals):i.normals=t.normals.constructor===Float32Array?t.normals:new Float32Array(t.normals)),t.indices&&(i.indices=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)),this._buildHash(),Dt.meshes++,this._buildVBOs()}_buildVBOs(){const e=this._state,t=this.scene.canvas.gl;if(e.indices&&(e.indicesBuf=new De(t,t.ELEMENT_ARRAY_BUFFER,e.indices,e.indices.length,1,t.STATIC_DRAW),Dt.indices+=e.indicesBuf.numItems),e.positions&&(e.positionsBuf=new De(t,t.ARRAY_BUFFER,e.positions,e.positions.length,3,t.STATIC_DRAW),Dt.positions+=e.positionsBuf.numItems),e.normals){let i=e.compressGeometry;e.normalsBuf=new De(t,t.ARRAY_BUFFER,e.normals,e.normals.length,3,t.STATIC_DRAW,i),Dt.normals+=e.normalsBuf.numItems}e.colors&&(e.colorsBuf=new De(t,t.ARRAY_BUFFER,e.colors,e.colors.length,4,t.STATIC_DRAW),Dt.colors+=e.colorsBuf.numItems),e.uv&&(e.uvBuf=new De(t,t.ARRAY_BUFFER,e.uv,e.uv.length,2,t.STATIC_DRAW),Dt.uvs+=e.uvBuf.numItems)}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positions&&t.push("p"),e.colors&&t.push("c"),(e.normals||e.autoVertexNormals)&&t.push("n"),e.uv&&t.push("u"),e.compressGeometry&&t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf||this._buildEdgeIndices(),this._edgeIndicesBuf}_getPickTrianglePositions(){return this._pickTrianglePositionsBuf||this._buildPickTriangleVBOs(),this._pickTrianglePositionsBuf}_getPickTriangleColors(){return this._pickTriangleColorsBuf||this._buildPickTriangleVBOs(),this._pickTriangleColorsBuf}_buildEdgeIndices(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=yt(e.positions,e.indices,e.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new De(t,t.ELEMENT_ARRAY_BUFFER,i,i.length,1,t.STATIC_DRAW),Dt.indices+=this._edgeIndicesBuf.numItems}_buildPickTriangleVBOs(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=u.buildPickTriangles(e.positions,e.indices,e.compressGeometry),s=i.positions,r=i.colors;this._pickTrianglePositionsBuf=new De(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this._pickTriangleColorsBuf=new De(t,t.ARRAY_BUFFER,r,r.length,4,t.STATIC_DRAW,!0),Dt.positions+=this._pickTrianglePositionsBuf.numItems,Dt.colors+=this._pickTriangleColorsBuf.numItems}_buildPickVertexVBOs(){}_webglContextLost(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextLost()}_webglContextRestored(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextRestored(),this._buildVBOs(),this._edgeIndicesBuf=null,this._pickVertexPositionsBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._pickVertexPositionsBuf=null,this._pickVertexColorsBuf=null}get primitive(){return this._state.primitiveName}get compressGeometry(){return this._state.compressGeometry}get positions(){return this._state.positions?this._state.compressGeometry?(this._decompressedPositions||(this._decompressedPositions=new Float32Array(this._state.positions.length),It.decompressPositions(this._state.positions,this._state.positionsDecodeMatrix,this._decompressedPositions)),this._decompressedPositions):this._state.positions:null}set positions(e){const t=this._state,i=t.positions;if(i)if(i.length===e.length){if(this._state.compressGeometry){const i=It.getPositionsBounds(e),s=It.compressPositions(e,i.min,i.max);e=s.quantized,t.positionsDecodeMatrix=s.decodeMatrix}i.set(e),t.positionsBuf&&t.positionsBuf.setData(i),this._setAABBDirty(),this.glRedraw()}else this.error("can't update geometry positions - new positions are wrong length");else this.error("can't update geometry positions - geometry has no positions")}get normals(){if(this._state.normals){if(!this._state.compressGeometry)return this._state.normals;if(!this._decompressedNormals){const e=this._state.normals.length,t=e+e/2;this._decompressedNormals=new Float32Array(t),It.decompressNormals(this._state.normals,this._decompressedNormals)}return this._decompressedNormals}}set normals(e){if(this._state.compressGeometry)return void this.error("can't update geometry normals - quantized geometry is immutable");const t=this._state,i=t.normals;i?i.length===e.length?(i.set(e),t.normalsBuf&&t.normalsBuf.setData(i),this.glRedraw()):this.error("can't update geometry normals - new normals are wrong length"):this.error("can't update geometry normals - geometry has no normals")}get uv(){return this._state.uv?this._state.compressGeometry?(this._decompressedUV||(this._decompressedUV=new Float32Array(this._state.uv.length),It.decompressUVs(this._state.uv,this._state.uvDecodeMatrix,this._decompressedUV)),this._decompressedUV):this._state.uv:null}set uv(e){if(this._state.compressGeometry)return void this.error("can't update geometry UVs - quantized geometry is immutable");const t=this._state,i=t.uv;i?i.length===e.length?(i.set(e),t.uvBuf&&t.uvBuf.setData(i),this.glRedraw()):this.error("can't update geometry UVs - new UVs are wrong length"):this.error("can't update geometry UVs - geometry has no UVs")}get colors(){return this._state.colors}set colors(e){if(this._state.compressGeometry)return void this.error("can't update geometry colors - quantized geometry is immutable");const t=this._state,i=t.colors;i?i.length===e.length?(i.set(e),t.colorsBuf&&t.colorsBuf.setData(i),this.glRedraw()):this.error("can't update geometry colors - new colors are wrong length"):this.error("can't update geometry colors - geometry has no colors")}get indices(){return this._state.indices}get aabb(){return this._aabbDirty&&(this._aabb||(this._aabb=u.AABB3()),u.positions3ToAABB3(this._state.positions,this._aabb,this._state.positionsDecodeMatrix),this._aabbDirty=!1),this._aabb}get obb(){return this._obbDirty&&(this._obb||(this._obb=u.OBB3()),u.positions3ToAABB3(this._state.positions,St,this._state.positionsDecodeMatrix),u.AABB3ToOBB3(St,this._obb),this._obbDirty=!1),this._obb}get numTriangles(){return this._numTriangles}_setAABBDirty(){this._aabbDirty||(this._aabbDirty=!0,this._aabbDirty=!0,this._obbDirty=!0)}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),this._pickTrianglePositionsBuf&&this._pickTrianglePositionsBuf.destroy(),this._pickTriangleColorsBuf&&this._pickTriangleColorsBuf.destroy(),this._pickVertexPositionsBuf&&this._pickVertexPositionsBuf.destroy(),this._pickVertexColorsBuf&&this._pickVertexColorsBuf.destroy(),e.destroy(),Dt.meshes--}}function Lt(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return f.apply(e,{positions:[c,u,d,l,u,d,l,A,d,c,A,d,c,u,d,c,A,d,c,A,h,c,u,h,c,u,d,c,u,h,l,u,h,l,u,d,l,u,d,l,u,h,l,A,h,l,A,d,l,A,h,c,A,h,c,A,d,l,A,d,c,A,h,l,A,h,l,u,h,c,u,h],normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],uv:[1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]})}class Rt extends I{get type(){return"Material"}constructor(e,t={}){super(e,t),d.memory.materials++}destroy(){super.destroy(),d.memory.materials--}}const Ut={opaque:0,mask:1,blend:2},kt=["opaque","mask","blend"];class Ot extends Rt{get type(){return"PhongMaterial"}constructor(e,t={}){super(e,t),this._state=new Ze({type:"PhongMaterial",ambient:u.vec3([1,1,1]),diffuse:u.vec3([1,1,1]),specular:u.vec3([1,1,1]),emissive:u.vec3([0,0,0]),alpha:null,shininess:null,reflectivity:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),this.ambient=t.ambient,this.diffuse=t.diffuse,this.specular=t.specular,this.emissive=t.emissive,this.alpha=t.alpha,this.shininess=t.shininess,this.reflectivity=t.reflectivity,this.lineWidth=t.lineWidth,this.pointSize=t.pointSize,t.ambientMap&&(this._ambientMap=this._checkComponent("Texture",t.ambientMap)),t.diffuseMap&&(this._diffuseMap=this._checkComponent("Texture",t.diffuseMap)),t.specularMap&&(this._specularMap=this._checkComponent("Texture",t.specularMap)),t.emissiveMap&&(this._emissiveMap=this._checkComponent("Texture",t.emissiveMap)),t.alphaMap&&(this._alphaMap=this._checkComponent("Texture",t.alphaMap)),t.reflectivityMap&&(this._reflectivityMap=this._checkComponent("Texture",t.reflectivityMap)),t.normalMap&&(this._normalMap=this._checkComponent("Texture",t.normalMap)),t.occlusionMap&&(this._occlusionMap=this._checkComponent("Texture",t.occlusionMap)),t.diffuseFresnel&&(this._diffuseFresnel=this._checkComponent("Fresnel",t.diffuseFresnel)),t.specularFresnel&&(this._specularFresnel=this._checkComponent("Fresnel",t.specularFresnel)),t.emissiveFresnel&&(this._emissiveFresnel=this._checkComponent("Fresnel",t.emissiveFresnel)),t.alphaFresnel&&(this._alphaFresnel=this._checkComponent("Fresnel",t.alphaFresnel)),t.reflectivityFresnel&&(this._reflectivityFresnel=this._checkComponent("Fresnel",t.reflectivityFresnel)),this.alphaMode=t.alphaMode,this.alphaCutoff=t.alphaCutoff,this.backfaces=t.backfaces,this.frontface=t.frontface,this._makeHash()}_makeHash(){const e=this._state,t=["/p"];this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._ambientMap&&(t.push("/am"),this._ambientMap.hasMatrix&&t.push("/mat"),t.push("/"+this._ambientMap.encoding)),this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat"),t.push("/"+this._emissiveMap.encoding)),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),this._reflectivityMap&&(t.push("/rm"),this._reflectivityMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._diffuseFresnel&&t.push("/df"),this._specularFresnel&&t.push("/sf"),this._emissiveFresnel&&t.push("/ef"),this._alphaFresnel&&t.push("/of"),this._reflectivityFresnel&&t.push("/rf"),t.push(";"),e.hash=t.join("")}set ambient(e){let t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get ambient(){return this._state.ambient}set diffuse(e){let t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get diffuse(){return this._state.diffuse}set specular(e){let t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get specular(){return this._state.specular}set emissive(e){let t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}get emissive(){return this._state.emissive}set alpha(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}get alpha(){return this._state.alpha}set shininess(e){this._state.shininess=void 0!==e?e:80,this.glRedraw()}get shininess(){return this._state.shininess}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set pointSize(e){this._state.pointSize=e||1,this.glRedraw()}get pointSize(){return this._state.pointSize}set reflectivity(e){this._state.reflectivity=void 0!==e?e:1,this.glRedraw()}get reflectivity(){return this._state.reflectivity}get normalMap(){return this._normalMap}get ambientMap(){return this._ambientMap}get diffuseMap(){return this._diffuseMap}get specularMap(){return this._specularMap}get emissiveMap(){return this._emissiveMap}get alphaMap(){return this._alphaMap}get reflectivityMap(){return this._reflectivityMap}get occlusionMap(){return this._occlusionMap}get diffuseFresnel(){return this._diffuseFresnel}get specularFresnel(){return this._specularFresnel}get emissiveFresnel(){return this._emissiveFresnel}get alphaFresnel(){return this._alphaFresnel}get reflectivityFresnel(){return this._reflectivityFresnel}set alphaMode(e){let t=Ut[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" - defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}get alphaMode(){return kt[this._state.alphaMode]}set alphaCutoff(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}get alphaCutoff(){return this._state.alphaCutoff}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set frontface(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}get frontface(){return this._state.frontface?"ccw":"cw"}destroy(){super.destroy(),this._state.destroy()}}const Nt={default:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultWhiteBG:{fill:!0,fillColor:[1,1,1],fillAlpha:.6,edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultDarkBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.5,.5,.5],edgeAlpha:.5,edgeWidth:1},phosphorous:{fill:!0,fillColor:[0,0,0],fillAlpha:.4,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:2},sunset:{fill:!0,fillColor:[.9,.9,.6],fillAlpha:.2,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:1},vectorscope:{fill:!0,fillColor:[0,0,0],fillAlpha:.7,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:2},battlezone:{fill:!0,fillColor:[0,0,0],fillAlpha:1,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:3},sepia:{fill:!0,fillColor:[.970588207244873,.7965892553329468,.6660899519920349],fillAlpha:.4,edges:!0,edgeColor:[.529411792755127,.4577854573726654,.4100345969200134],edgeAlpha:1,edgeWidth:1},yellowHighlight:{fill:!0,fillColor:[1,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},greenSelected:{fill:!0,fillColor:[0,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},gamegrid:{fill:!0,fillColor:[.2,.2,.7],fillAlpha:.9,edges:!0,edgeColor:[.4,.4,1.6],edgeAlpha:.8,edgeWidth:3}};class Qt extends Rt{get type(){return"EmphasisMaterial"}get presets(){return Nt}constructor(e,t={}){super(e,t),this._state=new Ze({type:"EmphasisMaterial",fill:null,fillColor:null,fillAlpha:null,edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null,backfaces:!0,glowThrough:!0}),this._preset="default",t.preset?(this.preset=t.preset,void 0!==t.fill&&(this.fill=t.fill),t.fillColor&&(this.fillColor=t.fillColor),void 0!==t.fillAlpha&&(this.fillAlpha=t.fillAlpha),void 0!==t.edges&&(this.edges=t.edges),t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth),void 0!==t.backfaces&&(this.backfaces=t.backfaces),void 0!==t.glowThrough&&(this.glowThrough=t.glowThrough)):(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.backfaces=t.backfaces,this.glowThrough=t.glowThrough)}set fill(e){e=!1!==e,this._state.fill!==e&&(this._state.fill=e,this.glRedraw())}get fill(){return this._state.fill}set fillColor(e){let t=this._state.fillColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.fillColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.4,t[1]=.4,t[2]=.4),this.glRedraw()}get fillColor(){return this._state.fillColor}set fillAlpha(e){e=null!=e?e:.2,this._state.fillAlpha!==e&&(this._state.fillAlpha=e,this.glRedraw())}get fillAlpha(){return this._state.fillAlpha}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:.5,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set glowThrough(e){e=!1!==e,this._state.glowThrough!==e&&(this._state.glowThrough=e,this.glRedraw())}get glowThrough(){return this._state.glowThrough}set preset(e){if(e=e||"default",this._preset===e)return;const t=Nt[e];t?(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.glowThrough=t.glowThrough,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Nt).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const Vt={default:{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1},defaultWhiteBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultDarkBG:{edgeColor:[.5,.5,.5],edgeAlpha:1,edgeWidth:1}};class jt extends Rt{get type(){return"EdgeMaterial"}get presets(){return Vt}constructor(e,t={}){super(e,t),this._state=new Ze({type:"EdgeMaterial",edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null}),this._preset="default",t.preset?(this.preset=t.preset,t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth)):(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth),this.edges=!1!==t.edges}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:1,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=Vt[e];t?(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Vt).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const Ht={meters:{abbrev:"m"},metres:{abbrev:"m"},centimeters:{abbrev:"cm"},centimetres:{abbrev:"cm"},millimeters:{abbrev:"mm"},millimetres:{abbrev:"mm"},yards:{abbrev:"yd"},feet:{abbrev:"ft"},inches:{abbrev:"in"}};class zt extends I{constructor(e,t={}){super(e,t),this._units="meters",this._scale=1,this._origin=u.vec3([0,0,0]),this.units=t.units,this.scale=t.scale,this.origin=t.origin}get unitsInfo(){return Ht}set units(e){e||(e="meters");Ht[e]||(this.error("Unsupported value for 'units': "+e+" defaulting to 'meters'"),e="meters"),this._units=e,this.fire("units",this._units)}get units(){return this._units}set scale(e){(e=e||1)<=0?this.error("scale value should be larger than zero"):(this._scale=e,this.fire("scale",this._scale))}get scale(){return this._scale}set origin(e){if(!e)return this._origin[0]=0,this._origin[1]=0,void(this._origin[2]=0);this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this.fire("origin",this._origin)}get origin(){return this._origin}worldToRealPos(e,t=u.vec3(3)){t[0]=this._origin[0]+this._scale*e[0],t[1]=this._origin[1]+this._scale*e[1],t[2]=this._origin[2]+this._scale*e[2]}realToWorldPos(e,t=u.vec3(3)){return t[0]=(e[0]-this._origin[0])/this._scale,t[1]=(e[1]-this._origin[1])/this._scale,t[2]=(e[2]-this._origin[2])/this._scale,t}}class Gt extends I{constructor(e,t={}){super(e,t),this._supported=xe.SUPPORTED_EXTENSIONS.OES_standard_derivatives,this.enabled=t.enabled,this.kernelRadius=t.kernelRadius,this.intensity=t.intensity,this.bias=t.bias,this.scale=t.scale,this.minResolution=t.minResolution,this.numSamples=t.numSamples,this.blur=t.blur,this.blendCutoff=t.blendCutoff,this.blendFactor=t.blendFactor}get supported(){return this._supported}set enabled(e){e=!!e,this._enabled!==e&&(this._enabled=e,this.glRedraw())}get enabled(){return this._enabled}get possible(){if(!this._supported)return!1;if(!this._enabled)return!1;const e=this.scene.camera.projection;return"customProjection"!==e&&"frustum"!==e}get active(){return this._active}set kernelRadius(e){null==e&&(e=100),this._kernelRadius!==e&&(this._kernelRadius=e,this.glRedraw())}get kernelRadius(){return this._kernelRadius}set intensity(e){null==e&&(e=.15),this._intensity!==e&&(this._intensity=e,this.glRedraw())}get intensity(){return this._intensity}set bias(e){null==e&&(e=.5),this._bias!==e&&(this._bias=e,this.glRedraw())}get bias(){return this._bias}set scale(e){null==e&&(e=1),this._scale!==e&&(this._scale=e,this.glRedraw())}get scale(){return this._scale}set minResolution(e){null==e&&(e=0),this._minResolution!==e&&(this._minResolution=e,this.glRedraw())}get minResolution(){return this._minResolution}set numSamples(e){null==e&&(e=10),this._numSamples!==e&&(this._numSamples=e,this.glRedraw())}get numSamples(){return this._numSamples}set blur(e){e=!1!==e,this._blur!==e&&(this._blur=e,this.glRedraw())}get blur(){return this._blur}set blendCutoff(e){null==e&&(e=.3),this._blendCutoff!==e&&(this._blendCutoff=e,this.glRedraw())}get blendCutoff(){return this._blendCutoff}set blendFactor(e){null==e&&(e=1),this._blendFactor!==e&&(this._blendFactor=e,this.glRedraw())}get blendFactor(){return this._blendFactor}destroy(){super.destroy()}}class Wt extends I{constructor(e,t={}){super(e,t),this.sliceColor=t.sliceColor,this.sliceThickness=t.sliceThickness}set sliceThickness(e){null==e&&(e=0),this._sliceThickness!==e&&(this._sliceThickness=e,this.glRedraw())}get sliceThickness(){return this._sliceThickness}set sliceColor(e){null==e&&(e=[0,0,0,1]),this._sliceColor!==e&&(this._sliceColor=e,this.glRedraw())}get sliceColor(){return this._sliceColor}destroy(){super.destroy()}}const Kt={default:{pointSize:4,roundPoints:!0,perspectivePoints:!0},square:{pointSize:4,roundPoints:!1,perspectivePoints:!0},round:{pointSize:4,roundPoints:!0,perspectivePoints:!0}};class Xt extends Rt{get type(){return"PointsMaterial"}get presets(){return Kt}constructor(e,t={}){super(e,t),this._state=new Ze({type:"PointsMaterial",pointSize:null,roundPoints:null,perspectivePoints:null,minPerspectivePointSize:null,maxPerspectivePointSize:null,filterIntensity:null,minIntensity:null,maxIntensity:null}),t.preset?(this.preset=t.preset,void 0!==t.pointSize&&(this.pointSize=t.pointSize),void 0!==t.roundPoints&&(this.roundPoints=t.roundPoints),void 0!==t.perspectivePoints&&(this.perspectivePoints=t.perspectivePoints),void 0!==t.minPerspectivePointSize&&(this.minPerspectivePointSize=t.minPerspectivePointSize),void 0!==t.maxPerspectivePointSize&&(this.maxPerspectivePointSize=t.minPerspectivePointSize)):(this._preset="default",this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize),this.filterIntensity=t.filterIntensity,this.minIntensity=t.minIntensity,this.maxIntensity=t.maxIntensity}set pointSize(e){this._state.pointSize=e||2,this.glRedraw()}get pointSize(){return this._state.pointSize}set roundPoints(e){e=!1!==e,this._state.roundPoints!==e&&(this._state.roundPoints=e,this.scene._needRecompile=!0,this.glRedraw())}get roundPoints(){return this._state.roundPoints}set perspectivePoints(e){e=!1!==e,this._state.perspectivePoints!==e&&(this._state.perspectivePoints=e,this.scene._needRecompile=!0,this.glRedraw())}get perspectivePoints(){return this._state.perspectivePoints}set minPerspectivePointSize(e){this._state.minPerspectivePointSize=e||1,this.scene._needRecompile=!0,this.glRedraw()}get minPerspectivePointSize(){return this._state.minPerspectivePointSize}set maxPerspectivePointSize(e){this._state.maxPerspectivePointSize=e||6,this.scene._needRecompile=!0,this.glRedraw()}get maxPerspectivePointSize(){return this._state.maxPerspectivePointSize}set filterIntensity(e){e=!1!==e,this._state.filterIntensity!==e&&(this._state.filterIntensity=e,this.scene._needRecompile=!0,this.glRedraw())}get filterIntensity(){return this._state.filterIntensity}set minIntensity(e){this._state.minIntensity=null!=e?e:0,this.glRedraw()}get minIntensity(){return this._state.minIntensity}set maxIntensity(e){this._state.maxIntensity=null!=e?e:1,this.glRedraw()}get maxIntensity(){return this._state.maxIntensity}set preset(e){if(e=e||"default",this._preset===e)return;const t=Kt[e];t?(this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Kt).join(", "))}get preset(){return this._preset}get hash(){return[this.pointSize,this.roundPoints,this.perspectivePoints,this.minPerspectivePointSize,this.maxPerspectivePointSize,this.filterIntensity].join(";")}destroy(){super.destroy(),this._state.destroy()}}const Yt={default:{lineWidth:1},thick:{lineWidth:2},thicker:{lineWidth:4}};class qt extends Rt{get type(){return"LinesMaterial"}get presets(){return Yt}constructor(e,t={}){super(e,t),this._state=new Ze({type:"LinesMaterial",lineWidth:null}),t.preset?(this.preset=t.preset,void 0!==t.lineWidth&&(this.lineWidth=t.lineWidth)):(this._preset="default",this.lineWidth=t.lineWidth)}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=Yt[e];t?(this.lineWidth=t.lineWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Yt).join(", "))}get preset(){return this._preset}get hash(){return[""+this.lineWidth].join(";")}destroy(){super.destroy(),this._state.destroy()}}function Zt(e,t){const i={};let s,r;for(let o=0,n=t.length;o{this.glRedraw()})),this.canvas.on("webglContextFailed",(()=>{alert("xeokit failed to find WebGL!")})),this._renderer=new Xe(this,{transparent:s,alphaDepthMask:r}),this._sectionPlanesState=new function(){this.sectionPlanes=[],this.clippingCaps=!1,this._numCachedSectionPlanes=0;let e=null;this.getHash=function(){if(e)return e;const t=this.getNumAllocatedSectionPlanes();if(this.sectionPlanes,0===t)return this.hash=";";const i=[];for(let e=0,s=t;ethis._numCachedSectionPlanes?e:this._numCachedSectionPlanes}},this._sectionPlanesState.setNumCachedSectionPlanes(t.numCachedSectionPlanes||0),this._lightsState=new function(){const e=u.vec4([0,0,0,0]),t=u.vec4();this.lights=[],this.reflectionMaps=[],this.lightMaps=[];let i=null,s=null;this.getHash=function(){if(i)return i;const e=[],t=this.lights;let s;for(let i=0,r=t.length;i0&&e.push("/lm"),this.reflectionMaps.length>0&&e.push("/rm"),e.push(";"),i=e.join(""),i},this.addLight=function(e){this.lights.push(e),s=null,i=null},this.removeLight=function(e){for(let t=0,r=this.lights.length;t{this._renderer.imageDirty()}))}_initDefaults(){}_addComponent(e){if(e.id&&this.components[e.id]&&(this.error("Component "+f.inQuotes(e.id)+" already exists in Scene - ignoring ID, will randomly-generate instead"),e.id=null),!e.id)for(void 0===window.nextID&&(window.nextID=0),e.id="__"+window.nextID++;this.components[e.id];)e.id=u.createUUID();this.components[e.id]=e;const t=e.type;let i=this.types[e.type];i||(i=this.types[t]={}),i[e.id]=e,e.compile&&(this._compilables[e.id]=e),e.isDrawable&&(this._renderer.addDrawable(e.id,e),this._collidables[e.id]=e)}_removeComponent(e){var t=e.id,i=e.type;delete this.components[t];const s=this.types[i];s&&(delete s[t],f.isEmptyObject(s)&&delete this.types[i]),e.compile&&delete this._compilables[e.id],e.isDrawable&&(this._renderer.removeDrawable(e.id),delete this._collidables[e.id])}_sectionPlaneCreated(e){this.sectionPlanes[e.id]=e,this.scene._sectionPlanesState.addSectionPlane(e._state),this.scene.fire("sectionPlaneCreated",e,!0),this._needRecompile=!0}_bitmapCreated(e){this.bitmaps[e.id]=e,this.scene.fire("bitmapCreated",e,!0)}_lineSetCreated(e){this.lineSets[e.id]=e,this.scene.fire("lineSetCreated",e,!0)}_lightCreated(e){this.lights[e.id]=e,this.scene._lightsState.addLight(e._state),this._needRecompile=!0}_lightMapCreated(e){this.lightMaps[e.id]=e,this.scene._lightsState.addLightMap(e._state),this._needRecompile=!0}_reflectionMapCreated(e){this.reflectionMaps[e.id]=e,this.scene._lightsState.addReflectionMap(e._state),this._needRecompile=!0}_sectionPlaneDestroyed(e){delete this.sectionPlanes[e.id],this.scene._sectionPlanesState.removeSectionPlane(e._state),this.scene.fire("sectionPlaneDestroyed",e,!0),this._needRecompile=!0}_bitmapDestroyed(e){delete this.bitmaps[e.id],this.scene.fire("bitmapDestroyed",e,!0)}_lineSetDestroyed(e){delete this.lineSets[e.id],this.scene.fire("lineSetDestroyed",e,!0)}_lightDestroyed(e){delete this.lights[e.id],this.scene._lightsState.removeLight(e._state),this._needRecompile=!0}_lightMapDestroyed(e){delete this.lightMaps[e.id],this.scene._lightsState.removeLightMap(e._state),this._needRecompile=!0}_reflectionMapDestroyed(e){delete this.reflectionMaps[e.id],this.scene._lightsState.removeReflectionMap(e._state),this._needRecompile=!0}_registerModel(e){this.models[e.id]=e,this._modelIds=null}_deregisterModel(e){const t=e.id;delete this.models[t],this._modelIds=null,this.fire("modelUnloaded",t)}_registerObject(e){this.objects[e.id]=e,this._numObjects++,this._objectIds=null}_deregisterObject(e){delete this.objects[e.id],this._numObjects--,this._objectIds=null}_objectVisibilityUpdated(e,t=!0){e.visible?(this.visibleObjects[e.id]=e,this._numVisibleObjects++):(delete this.visibleObjects[e.id],this._numVisibleObjects--),this._visibleObjectIds=null,t&&this.fire("objectVisibility",e,!0)}_deRegisterVisibleObject(e){delete this.visibleObjects[e.id],this._numVisibleObjects--,this._visibleObjectIds=null}_objectXRayedUpdated(e,t=!0){e.xrayed?(this.xrayedObjects[e.id]=e,this._numXRayedObjects++):(delete this.xrayedObjects[e.id],this._numXRayedObjects--),this._xrayedObjectIds=null,t&&this.fire("objectXRayed",e,!0)}_deRegisterXRayedObject(e){delete this.xrayedObjects[e.id],this._numXRayedObjects--,this._xrayedObjectIds=null}_objectHighlightedUpdated(e){e.highlighted?(this.highlightedObjects[e.id]=e,this._numHighlightedObjects++):(delete this.highlightedObjects[e.id],this._numHighlightedObjects--),this._highlightedObjectIds=null}_deRegisterHighlightedObject(e){delete this.highlightedObjects[e.id],this._numHighlightedObjects--,this._highlightedObjectIds=null}_objectSelectedUpdated(e,t=!0){e.selected?(this.selectedObjects[e.id]=e,this._numSelectedObjects++):(delete this.selectedObjects[e.id],this._numSelectedObjects--),this._selectedObjectIds=null,t&&this.fire("objectSelected",e,!0)}_deRegisterSelectedObject(e){delete this.selectedObjects[e.id],this._numSelectedObjects--,this._selectedObjectIds=null}_objectColorizeUpdated(e,t){t?(this.colorizedObjects[e.id]=e,this._numColorizedObjects++):(delete this.colorizedObjects[e.id],this._numColorizedObjects--),this._colorizedObjectIds=null}_deRegisterColorizedObject(e){delete this.colorizedObjects[e.id],this._numColorizedObjects--,this._colorizedObjectIds=null}_objectOpacityUpdated(e,t){t?(this.opacityObjects[e.id]=e,this._numOpacityObjects++):(delete this.opacityObjects[e.id],this._numOpacityObjects--),this._opacityObjectIds=null}_deRegisterOpacityObject(e){delete this.opacityObjects[e.id],this._numOpacityObjects--,this._opacityObjectIds=null}_objectOffsetUpdated(e,t){!t||0===t[0]&&0===t[1]&&0===t[2]?(this.offsetObjects[e.id]=e,this._numOffsetObjects++):(delete this.offsetObjects[e.id],this._numOffsetObjects--),this._offsetObjectIds=null}_deRegisterOffsetObject(e){delete this.offsetObjects[e.id],this._numOffsetObjects--,this._offsetObjectIds=null}_webglContextLost(){this.canvas.spinner.processes++;for(const e in this.components)if(this.components.hasOwnProperty(e)){const t=this.components[e];t._webglContextLost&&t._webglContextLost()}this._renderer.webglContextLost()}_webglContextRestored(){const e=this.canvas.gl;for(const t in this.components)if(this.components.hasOwnProperty(t)){const i=this.components[t];i._webglContextRestored&&i._webglContextRestored(e)}this._renderer.webglContextRestored(e),this.canvas.spinner.processes--}get capabilities(){return this._renderer.capabilities}get entityOffsetsEnabled(){return this._entityOffsetsEnabled}get readableGeometryEnabled(){return this._readableGeometry}get pickSurfacePrecisionEnabled(){return this._readableGeometry}get logarithmicDepthBufferEnabled(){return this._logarithmicDepthBufferEnabled}set numCachedSectionPlanes(e){e=e||0,this._sectionPlanesState.getNumCachedSectionPlanes()!==e&&(this._sectionPlanesState.setNumCachedSectionPlanes(e),this._needRecompile=!0,this.glRedraw())}get numCachedSectionPlanes(){return this._sectionPlanesState.getNumCachedSectionPlanes()}set pbrEnabled(e){this._pbrEnabled=!!e,this.glRedraw()}get pbrEnabled(){return this._pbrEnabled}set dtxEnabled(e){e=!!e,this._dtxEnabled!==e&&(this._dtxEnabled=e)}get dtxEnabled(){return this._dtxEnabled}set colorTextureEnabled(e){this._colorTextureEnabled=!!e,this.glRedraw()}get colorTextureEnabled(){return this._colorTextureEnabled}get markerZOffset(){return null==this._markerZOffset?-.001:this._markerZOffset}doOcclusionTest(){this._needRecompile&&(this._recompile(),this._needRecompile=!1),this._renderer.doOcclusionTest()}render(e){e&&C.runTasks();const t={sceneId:null,pass:0};if(this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),!e&&!this._renderer.needsRender())return;t.sceneId=this.id;const i=this._passes,s=this._clearEachPass;let r,o;for(r=0;rr&&(r=e[3]),e[4]>o&&(o=e[4]),e[5]>n&&(n=e[5]),A=!0}A||(t=-100,i=-100,s=-100,r=100,o=100,n=100),this._aabb[0]=t,this._aabb[1]=i,this._aabb[2]=s,this._aabb[3]=r,this._aabb[4]=o,this._aabb[5]=n,this._aabbDirty=!1,this._center=null}return this._aabb}_setAABBDirty(){this._aabbDirty=!0,this.fire("boundary")}pick(e,t){if(0===this.canvas.boundary[2]||0===this.canvas.boundary[3])return this.error("Picking not allowed while canvas has zero width or height"),null;(e=e||{}).pickSurface=e.pickSurface||e.rayPick,e.canvasPos||e.matrix||e.origin&&e.direction||this.warn("picking without canvasPos, matrix, or ray origin and direction");const i=e.includeEntities||e.include;i&&(e.includeEntityIds=Zt(this,i));const s=e.excludeEntities||e.exclude;return s&&(e.excludeEntityIds=Zt(this,s)),this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),(t=e.snapToEdge||e.snapToVertex?this._renderer.snapPick(e,t):this._renderer.pick(e,t))&&t.entity&&t.entity.fire&&t.entity.fire("picked",t),t}snapPick(e){if(void 0===this._warnSnapPickDeprecated&&(this._warnSnapPickDeprecated=!0,this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead")),e.canvasPos)return this._renderer.snapPick(e);this.error("Scene.snapPick() canvasPos parameter expected")}clear(){var e;for(const t in this.components)this.components.hasOwnProperty(t)&&((e=this.components[t])._dontClear||e.destroy())}clearLights(){const e=Object.keys(this.lights);for(let t=0,i=e.length;t{if(e.collidable){const l=e.aabb;l[0]o&&(o=l[3]),l[4]>n&&(n=l[4]),l[5]>a&&(a=l[5]),t=!0}})),t){const e=u.AABB3();return e[0]=i,e[1]=s,e[2]=r,e[3]=o,e[4]=n,e[5]=a,e}return this.aabb}setObjectsVisible(e,t){return this.withObjects(e,(e=>{const i=e.visible!==t;return e.visible=t,i}))}setObjectsCollidable(e,t){return this.withObjects(e,(e=>{const i=e.collidable!==t;return e.collidable=t,i}))}setObjectsCulled(e,t){return this.withObjects(e,(e=>{const i=e.culled!==t;return e.culled=t,i}))}setObjectsSelected(e,t){return this.withObjects(e,(e=>{const i=e.selected!==t;return e.selected=t,i}))}setObjectsHighlighted(e,t){return this.withObjects(e,(e=>{const i=e.highlighted!==t;return e.highlighted=t,i}))}setObjectsXRayed(e,t){return this.withObjects(e,(e=>{const i=e.xrayed!==t;return e.xrayed=t,i}))}setObjectsEdges(e,t){return this.withObjects(e,(e=>{const i=e.edges!==t;return e.edges=t,i}))}setObjectsColorized(e,t){return this.withObjects(e,(e=>{e.colorize=t}))}setObjectsOpacity(e,t){return this.withObjects(e,(e=>{const i=e.opacity!==t;return e.opacity=t,i}))}setObjectsPickable(e,t){return this.withObjects(e,(e=>{const i=e.pickable!==t;return e.pickable=t,i}))}setObjectsOffset(e,t){this.withObjects(e,(e=>{e.offset=t}))}withObjects(e,t){f.isString(e)&&(e=[e]);let i=!1;for(let s=0,r=e.length;s{r>s&&(s=r,e(...i))}));return this._tickifiedFunctions[t]={tickSubId:n,wrapperFunc:o},o}destroy(){super.destroy();for(const e in this.components)this.components.hasOwnProperty(e)&&this.components[e].destroy();this.canvas.gl=null,this.components=null,this.models=null,this.objects=null,this.visibleObjects=null,this.xrayedObjects=null,this.highlightedObjects=null,this.selectedObjects=null,this.colorizedObjects=null,this.opacityObjects=null,this.sectionPlanes=null,this.lights=null,this.lightMaps=null,this.reflectionMaps=null,this._objectIds=null,this._visibleObjectIds=null,this._xrayedObjectIds=null,this._highlightedObjectIds=null,this._selectedObjectIds=null,this._colorizedObjectIds=null,this.types=null,this.components=null,this.canvas=null,this._renderer=null,this.input=null,this._viewport=null,this._camera=null}}const $t=function(e){"LambertMaterial"===e._material._state.type?(this.vertex=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene._lightsState,r=e._geometry._state,o=e._state.billboard,n=e._state.stationary,a=i.getNumAllocatedSectionPlanes()>0,l=!!r.compressGeometry,A=[];A.push("#version 300 es"),A.push("// Lambertian drawing vertex shader"),A.push("in vec3 position;"),A.push("uniform mat4 modelMatrix;"),A.push("uniform mat4 viewMatrix;"),A.push("uniform mat4 projMatrix;"),A.push("uniform vec4 colorize;"),A.push("uniform vec3 offset;"),l&&A.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(A.push("uniform float logDepthBufFC;"),A.push("out float vFragDepth;"),A.push("bool isPerspectiveMatrix(mat4 m) {"),A.push(" return (m[2][3] == - 1.0);"),A.push("}"),A.push("out float isPerspective;"));a&&A.push("out vec4 vWorldPosition;");if(A.push("uniform vec4 lightAmbient;"),A.push("uniform vec4 materialColor;"),A.push("uniform vec3 materialEmissive;"),r.normalsBuf){A.push("in vec3 normal;"),A.push("uniform mat4 modelNormalMatrix;"),A.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=s.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),A.push(" }"),A.push(" return normalize(v);"),A.push("}"))}A.push("out vec4 vColor;"),"points"===r.primitiveName&&A.push("uniform float pointSize;");"spherical"!==o&&"cylindrical"!==o||(A.push("void billboard(inout mat4 mat) {"),A.push(" mat[0][0] = 1.0;"),A.push(" mat[0][1] = 0.0;"),A.push(" mat[0][2] = 0.0;"),"spherical"===o&&(A.push(" mat[1][0] = 0.0;"),A.push(" mat[1][1] = 1.0;"),A.push(" mat[1][2] = 0.0;")),A.push(" mat[2][0] = 0.0;"),A.push(" mat[2][1] = 0.0;"),A.push(" mat[2][2] =1.0;"),A.push("}"));A.push("void main(void) {"),A.push("vec4 localPosition = vec4(position, 1.0); "),A.push("vec4 worldPosition;"),l&&A.push("localPosition = positionsDecodeMatrix * localPosition;");r.normalsBuf&&(l?A.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):A.push("vec4 localNormal = vec4(normal, 0.0); "),A.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),A.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));A.push("mat4 viewMatrix2 = viewMatrix;"),A.push("mat4 modelMatrix2 = modelMatrix;"),n&&A.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===o||"cylindrical"===o?(A.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),A.push("billboard(modelMatrix2);"),A.push("billboard(viewMatrix2);"),A.push("billboard(modelViewMatrix);"),r.normalsBuf&&(A.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),A.push("billboard(modelNormalMatrix2);"),A.push("billboard(viewNormalMatrix2);"),A.push("billboard(modelViewNormalMatrix);")),A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));r.normalsBuf&&A.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(A.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),A.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),A.push("float lambertian = 1.0;"),r.normalsBuf)for(let e=0,t=s.lights.length;e0,o=t.gammaOutput,n=[];n.push("#version 300 es"),n.push("// Lambertian drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));if(r){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}"points"===s.primitiveName&&(n.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),n.push("float r = dot(cxy, cxy);"),n.push("if (r > 1.0) {"),n.push(" discard;"),n.push("}"));t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");o?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(e)):(this.vertex=function(e){const t=e.scene;e._material;const i=e._state,s=t._sectionPlanesState,r=e._geometry._state,o=t._lightsState;let n;const a=i.billboard,l=i.background,A=i.stationary,h=function(e){if(!e._geometry._state.uvBuf)return!1;const t=e._material;return!!(t._ambientMap||t._occlusionMap||t._baseColorMap||t._diffuseMap||t._alphaMap||t._specularMap||t._glossinessMap||t._specularGlossinessMap||t._emissiveMap||t._metallicMap||t._roughnessMap||t._metallicRoughnessMap||t._reflectivityMap||t._normalMap)}(e),c=ii(e),u=s.getNumAllocatedSectionPlanes()>0,d=ti(e),p=!!r.compressGeometry,g=[];g.push("#version 300 es"),g.push("// Drawing vertex shader"),g.push("in vec3 position;"),p&&g.push("uniform mat4 positionsDecodeMatrix;");g.push("uniform mat4 modelMatrix;"),g.push("uniform mat4 viewMatrix;"),g.push("uniform mat4 projMatrix;"),g.push("out vec3 vViewPosition;"),g.push("uniform vec3 offset;"),u&&g.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(g.push("uniform float logDepthBufFC;"),g.push("out float vFragDepth;"),g.push("bool isPerspectiveMatrix(mat4 m) {"),g.push(" return (m[2][3] == - 1.0);"),g.push("}"),g.push("out float isPerspective;"));o.lightMaps.length>0&&g.push("out vec3 vWorldNormal;");if(c){g.push("in vec3 normal;"),g.push("uniform mat4 modelNormalMatrix;"),g.push("uniform mat4 viewNormalMatrix;"),g.push("out vec3 vViewNormal;");for(let e=0,t=o.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),g.push(" }"),g.push(" return normalize(v);"),g.push("}"))}h&&(g.push("in vec2 uv;"),g.push("out vec2 vUV;"),p&&g.push("uniform mat3 uvDecodeMatrix;"));r.colors&&(g.push("in vec4 color;"),g.push("out vec4 vColor;"));"points"===r.primitiveName&&g.push("uniform float pointSize;");"spherical"!==a&&"cylindrical"!==a||(g.push("void billboard(inout mat4 mat) {"),g.push(" mat[0][0] = 1.0;"),g.push(" mat[0][1] = 0.0;"),g.push(" mat[0][2] = 0.0;"),"spherical"===a&&(g.push(" mat[1][0] = 0.0;"),g.push(" mat[1][1] = 1.0;"),g.push(" mat[1][2] = 0.0;")),g.push(" mat[2][0] = 0.0;"),g.push(" mat[2][1] = 0.0;"),g.push(" mat[2][2] =1.0;"),g.push("}"));if(d){g.push("const mat4 texUnitConverter = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);");for(let e=0,t=o.lights.length;e0&&g.push("vWorldNormal = worldNormal;"),g.push("vViewNormal = normalize((viewNormalMatrix2 * vec4(worldNormal, 1.0)).xyz);"),g.push("vec3 tmpVec3;"),g.push("float lightDist;");for(let e=0,t=o.lights.length;e0,l=ii(e),A=s.uvBuf,h="PhongMaterial"===n.type,c="MetallicMaterial"===n.type,u="SpecularMaterial"===n.type,d=ti(e);t.gammaInput;const p=t.gammaOutput,g=[];g.push("#version 300 es"),g.push("// Drawing fragment shader"),g.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),g.push("precision highp float;"),g.push("precision highp int;"),g.push("#else"),g.push("precision mediump float;"),g.push("precision mediump int;"),g.push("#endif"),t.logarithmicDepthBufferEnabled&&(g.push("in float isPerspective;"),g.push("uniform float logDepthBufFC;"),g.push("in float vFragDepth;"));d&&(g.push("float unpackDepth (vec4 color) {"),g.push(" const vec4 bitShift = vec4(1.0, 1.0/256.0, 1.0/(256.0 * 256.0), 1.0/(256.0*256.0*256.0));"),g.push(" return dot(color, bitShift);"),g.push("}"));g.push("uniform float gammaFactor;"),g.push("vec4 linearToLinear( in vec4 value ) {"),g.push(" return value;"),g.push("}"),g.push("vec4 sRGBToLinear( in vec4 value ) {"),g.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),g.push("}"),g.push("vec4 gammaToLinear( in vec4 value) {"),g.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),g.push("}"),p&&(g.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),g.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),g.push("}"));if(a){g.push("in vec4 vWorldPosition;"),g.push("uniform bool clippable;");for(var m=0;m0&&(g.push("uniform samplerCube lightMap;"),g.push("uniform mat4 viewNormalMatrix;")),o.reflectionMaps.length>0&&g.push("uniform samplerCube reflectionMap;"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("uniform mat4 viewMatrix;"),g.push("#define PI 3.14159265359"),g.push("#define RECIPROCAL_PI 0.31830988618"),g.push("#define RECIPROCAL_PI2 0.15915494"),g.push("#define EPSILON 1e-6"),g.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),g.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),g.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),g.push("}"),g.push("struct IncidentLight {"),g.push(" vec3 color;"),g.push(" vec3 direction;"),g.push("};"),g.push("struct ReflectedLight {"),g.push(" vec3 diffuse;"),g.push(" vec3 specular;"),g.push("};"),g.push("struct Geometry {"),g.push(" vec3 position;"),g.push(" vec3 viewNormal;"),g.push(" vec3 worldNormal;"),g.push(" vec3 viewEyeDir;"),g.push("};"),g.push("struct Material {"),g.push(" vec3 diffuseColor;"),g.push(" float specularRoughness;"),g.push(" vec3 specularColor;"),g.push(" float shine;"),g.push("};"),h&&((o.lightMaps.length>0||o.reflectionMaps.length>0)&&(g.push("void computePhongLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(g.push(" vec3 irradiance = "+ei[o.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),g.push(" irradiance *= PI;"),g.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(g.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),g.push(" vec3 radiance = texture(reflectionMap, reflectVec).rgb * 0.2;"),g.push(" radiance *= PI;"),g.push(" reflectedLight.specular += radiance;")),g.push("}")),g.push("void computePhongLighting(const in IncidentLight directLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),g.push(" float dotNL = saturate(dot(geometry.viewNormal, directLight.direction));"),g.push(" vec3 irradiance = dotNL * directLight.color * PI;"),g.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.specular += directLight.color * material.specularColor * pow(max(dot(reflect(-directLight.direction, -geometry.viewNormal), geometry.viewEyeDir), 0.0), material.shine);"),g.push("}")),(c||u)&&(g.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),g.push(" float r = ggxRoughness + 0.0001;"),g.push(" return (2.0 / (r * r) - 2.0);"),g.push("}"),g.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),g.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),g.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),g.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),g.push("}"),o.reflectionMaps.length>0&&(g.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),g.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),g.push(" vec3 envMapColor = "+ei[o.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),g.push(" return envMapColor;"),g.push("}")),g.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),g.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),g.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),g.push("}"),g.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),g.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),g.push(" return 1.0 / ( gl * gv );"),g.push("}"),g.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),g.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),g.push(" return 0.5 / max( gv + gl, EPSILON );"),g.push("}"),g.push("float D_GGX(const in float alpha, const in float dotNH) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),g.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),g.push("}"),g.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),g.push(" float alpha = ( roughness * roughness );"),g.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),g.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),g.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),g.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),g.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),g.push(" vec3 F = F_Schlick( specularColor, dotLH );"),g.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),g.push(" float D = D_GGX( alpha, dotNH );"),g.push(" return F * (G * D);"),g.push("}"),g.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),g.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),g.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),g.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),g.push(" vec4 r = roughness * c0 + c1;"),g.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),g.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),g.push(" return specularColor * AB.x + AB.y;"),g.push("}"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&(g.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(g.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),g.push(" irradiance *= PI;"),g.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(g.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),g.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),g.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),g.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),g.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),g.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),g.push("}")),g.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),g.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),g.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),g.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),g.push("}")));g.push("in vec3 vViewPosition;"),s.colors&&g.push("in vec4 vColor;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._occlusionMap||i._alphaMap)&&g.push("in vec2 vUV;");l&&(o.lightMaps.length>0&&g.push("in vec3 vWorldNormal;"),g.push("in vec3 vViewNormal;"));n.ambient&&g.push("uniform vec3 materialAmbient;");n.baseColor&&g.push("uniform vec3 materialBaseColor;");void 0!==n.alpha&&null!==n.alpha&&g.push("uniform vec4 materialAlphaModeCutoff;");n.emissive&&g.push("uniform vec3 materialEmissive;");n.diffuse&&g.push("uniform vec3 materialDiffuse;");void 0!==n.glossiness&&null!==n.glossiness&&g.push("uniform float materialGlossiness;");void 0!==n.shininess&&null!==n.shininess&&g.push("uniform float materialShininess;");n.specular&&g.push("uniform vec3 materialSpecular;");void 0!==n.metallic&&null!==n.metallic&&g.push("uniform float materialMetallic;");void 0!==n.roughness&&null!==n.roughness&&g.push("uniform float materialRoughness;");void 0!==n.specularF0&&null!==n.specularF0&&g.push("uniform float materialSpecularF0;");A&&i._ambientMap&&(g.push("uniform sampler2D ambientMap;"),i._ambientMap._state.matrix&&g.push("uniform mat4 ambientMapMatrix;"));A&&i._baseColorMap&&(g.push("uniform sampler2D baseColorMap;"),i._baseColorMap._state.matrix&&g.push("uniform mat4 baseColorMapMatrix;"));A&&i._diffuseMap&&(g.push("uniform sampler2D diffuseMap;"),i._diffuseMap._state.matrix&&g.push("uniform mat4 diffuseMapMatrix;"));A&&i._emissiveMap&&(g.push("uniform sampler2D emissiveMap;"),i._emissiveMap._state.matrix&&g.push("uniform mat4 emissiveMapMatrix;"));l&&A&&i._metallicMap&&(g.push("uniform sampler2D metallicMap;"),i._metallicMap._state.matrix&&g.push("uniform mat4 metallicMapMatrix;"));l&&A&&i._roughnessMap&&(g.push("uniform sampler2D roughnessMap;"),i._roughnessMap._state.matrix&&g.push("uniform mat4 roughnessMapMatrix;"));l&&A&&i._metallicRoughnessMap&&(g.push("uniform sampler2D metallicRoughnessMap;"),i._metallicRoughnessMap._state.matrix&&g.push("uniform mat4 metallicRoughnessMapMatrix;"));l&&i._normalMap&&(g.push("uniform sampler2D normalMap;"),i._normalMap._state.matrix&&g.push("uniform mat4 normalMapMatrix;"),g.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),g.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),g.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),g.push(" vec2 st0 = dFdx( uv.st );"),g.push(" vec2 st1 = dFdy( uv.st );"),g.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),g.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),g.push(" vec3 N = normalize( surf_norm );"),g.push(" vec3 mapN = texture( normalMap, uv ).xyz * 2.0 - 1.0;"),g.push(" mat3 tsn = mat3( S, T, N );"),g.push(" return normalize( tsn * mapN );"),g.push("}"));A&&i._occlusionMap&&(g.push("uniform sampler2D occlusionMap;"),i._occlusionMap._state.matrix&&g.push("uniform mat4 occlusionMapMatrix;"));A&&i._alphaMap&&(g.push("uniform sampler2D alphaMap;"),i._alphaMap._state.matrix&&g.push("uniform mat4 alphaMapMatrix;"));l&&A&&i._specularMap&&(g.push("uniform sampler2D specularMap;"),i._specularMap._state.matrix&&g.push("uniform mat4 specularMapMatrix;"));l&&A&&i._glossinessMap&&(g.push("uniform sampler2D glossinessMap;"),i._glossinessMap._state.matrix&&g.push("uniform mat4 glossinessMapMatrix;"));l&&A&&i._specularGlossinessMap&&(g.push("uniform sampler2D materialSpecularGlossinessMap;"),i._specularGlossinessMap._state.matrix&&g.push("uniform mat4 materialSpecularGlossinessMapMatrix;"));l&&(i._diffuseFresnel||i._specularFresnel||i._alphaFresnel||i._emissiveFresnel||i._reflectivityFresnel)&&(g.push("float fresnel(vec3 eyeDir, vec3 normal, float edgeBias, float centerBias, float power) {"),g.push(" float fr = abs(dot(eyeDir, normal));"),g.push(" float finalFr = clamp((fr - edgeBias) / (centerBias - edgeBias), 0.0, 1.0);"),g.push(" return pow(finalFr, power);"),g.push("}"),i._diffuseFresnel&&(g.push("uniform float diffuseFresnelCenterBias;"),g.push("uniform float diffuseFresnelEdgeBias;"),g.push("uniform float diffuseFresnelPower;"),g.push("uniform vec3 diffuseFresnelCenterColor;"),g.push("uniform vec3 diffuseFresnelEdgeColor;")),i._specularFresnel&&(g.push("uniform float specularFresnelCenterBias;"),g.push("uniform float specularFresnelEdgeBias;"),g.push("uniform float specularFresnelPower;"),g.push("uniform vec3 specularFresnelCenterColor;"),g.push("uniform vec3 specularFresnelEdgeColor;")),i._alphaFresnel&&(g.push("uniform float alphaFresnelCenterBias;"),g.push("uniform float alphaFresnelEdgeBias;"),g.push("uniform float alphaFresnelPower;"),g.push("uniform vec3 alphaFresnelCenterColor;"),g.push("uniform vec3 alphaFresnelEdgeColor;")),i._reflectivityFresnel&&(g.push("uniform float materialSpecularF0FresnelCenterBias;"),g.push("uniform float materialSpecularF0FresnelEdgeBias;"),g.push("uniform float materialSpecularF0FresnelPower;"),g.push("uniform vec3 materialSpecularF0FresnelCenterColor;"),g.push("uniform vec3 materialSpecularF0FresnelEdgeColor;")),i._emissiveFresnel&&(g.push("uniform float emissiveFresnelCenterBias;"),g.push("uniform float emissiveFresnelEdgeBias;"),g.push("uniform float emissiveFresnelPower;"),g.push("uniform vec3 emissiveFresnelCenterColor;"),g.push("uniform vec3 emissiveFresnelEdgeColor;")));if(g.push("uniform vec4 lightAmbient;"),l)for(let e=0,t=o.lights.length;e 0.0) { discard; }"),g.push("}")}"points"===s.primitiveName&&(g.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),g.push("float r = dot(cxy, cxy);"),g.push("if (r > 1.0) {"),g.push(" discard;"),g.push("}"));g.push("float occlusion = 1.0;"),n.ambient?g.push("vec3 ambientColor = materialAmbient;"):g.push("vec3 ambientColor = vec3(1.0, 1.0, 1.0);");n.diffuse?g.push("vec3 diffuseColor = materialDiffuse;"):n.baseColor?g.push("vec3 diffuseColor = materialBaseColor;"):g.push("vec3 diffuseColor = vec3(1.0, 1.0, 1.0);");s.colors&&g.push("diffuseColor *= vColor.rgb;");n.emissive?g.push("vec3 emissiveColor = materialEmissive;"):g.push("vec3 emissiveColor = vec3(0.0, 0.0, 0.0);");n.specular?g.push("vec3 specular = materialSpecular;"):g.push("vec3 specular = vec3(1.0, 1.0, 1.0);");void 0!==n.alpha?g.push("float alpha = materialAlphaModeCutoff[0];"):g.push("float alpha = 1.0;");s.colors&&g.push("alpha *= vColor.a;");void 0!==n.glossiness?g.push("float glossiness = materialGlossiness;"):g.push("float glossiness = 1.0;");void 0!==n.metallic?g.push("float metallic = materialMetallic;"):g.push("float metallic = 1.0;");void 0!==n.roughness?g.push("float roughness = materialRoughness;"):g.push("float roughness = 1.0;");void 0!==n.specularF0?g.push("float specularF0 = materialSpecularF0;"):g.push("float specularF0 = 1.0;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._occlusionMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._alphaMap)&&(g.push("vec4 texturePos = vec4(vUV.s, vUV.t, 1.0, 1.0);"),g.push("vec2 textureCoord;"));A&&i._ambientMap&&(i._ambientMap._state.matrix?g.push("textureCoord = (ambientMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 ambientTexel = texture(ambientMap, textureCoord).rgb;"),g.push("ambientTexel = "+ei[i._ambientMap._state.encoding]+"(ambientTexel);"),g.push("ambientColor *= ambientTexel.rgb;"));A&&i._diffuseMap&&(i._diffuseMap._state.matrix?g.push("textureCoord = (diffuseMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 diffuseTexel = texture(diffuseMap, textureCoord);"),g.push("diffuseTexel = "+ei[i._diffuseMap._state.encoding]+"(diffuseTexel);"),g.push("diffuseColor *= diffuseTexel.rgb;"),g.push("alpha *= diffuseTexel.a;"));A&&i._baseColorMap&&(i._baseColorMap._state.matrix?g.push("textureCoord = (baseColorMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 baseColorTexel = texture(baseColorMap, textureCoord);"),g.push("baseColorTexel = "+ei[i._baseColorMap._state.encoding]+"(baseColorTexel);"),g.push("diffuseColor *= baseColorTexel.rgb;"),g.push("alpha *= baseColorTexel.a;"));A&&i._emissiveMap&&(i._emissiveMap._state.matrix?g.push("textureCoord = (emissiveMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 emissiveTexel = texture(emissiveMap, textureCoord);"),g.push("emissiveTexel = "+ei[i._emissiveMap._state.encoding]+"(emissiveTexel);"),g.push("emissiveColor = emissiveTexel.rgb;"));A&&i._alphaMap&&(i._alphaMap._state.matrix?g.push("textureCoord = (alphaMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("alpha *= texture(alphaMap, textureCoord).r;"));A&&i._occlusionMap&&(i._occlusionMap._state.matrix?g.push("textureCoord = (occlusionMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("occlusion *= texture(occlusionMap, textureCoord).r;"));if(l&&(o.lights.length>0||o.lightMaps.length>0||o.reflectionMaps.length>0)){A&&i._normalMap?(i._normalMap._state.matrix?g.push("textureCoord = (normalMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition, normalize(vViewNormal), textureCoord );")):g.push("vec3 viewNormal = normalize(vViewNormal);"),A&&i._specularMap&&(i._specularMap._state.matrix?g.push("textureCoord = (specularMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("specular *= texture(specularMap, textureCoord).rgb;")),A&&i._glossinessMap&&(i._glossinessMap._state.matrix?g.push("textureCoord = (glossinessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("glossiness *= texture(glossinessMap, textureCoord).r;")),A&&i._specularGlossinessMap&&(i._specularGlossinessMap._state.matrix?g.push("textureCoord = (materialSpecularGlossinessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 specGlossRGB = texture(materialSpecularGlossinessMap, textureCoord).rgba;"),g.push("specular *= specGlossRGB.rgb;"),g.push("glossiness *= specGlossRGB.a;")),A&&i._metallicMap&&(i._metallicMap._state.matrix?g.push("textureCoord = (metallicMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("metallic *= texture(metallicMap, textureCoord).r;")),A&&i._roughnessMap&&(i._roughnessMap._state.matrix?g.push("textureCoord = (roughnessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("roughness *= texture(roughnessMap, textureCoord).r;")),A&&i._metallicRoughnessMap&&(i._metallicRoughnessMap._state.matrix?g.push("textureCoord = (metallicRoughnessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec3 metalRoughRGB = texture(metallicRoughnessMap, textureCoord).rgb;"),g.push("metallic *= metalRoughRGB.b;"),g.push("roughness *= metalRoughRGB.g;")),g.push("vec3 viewEyeDir = normalize(-vViewPosition);"),i._diffuseFresnel&&(g.push("float diffuseFresnel = fresnel(viewEyeDir, viewNormal, diffuseFresnelEdgeBias, diffuseFresnelCenterBias, diffuseFresnelPower);"),g.push("diffuseColor *= mix(diffuseFresnelEdgeColor, diffuseFresnelCenterColor, diffuseFresnel);")),i._specularFresnel&&(g.push("float specularFresnel = fresnel(viewEyeDir, viewNormal, specularFresnelEdgeBias, specularFresnelCenterBias, specularFresnelPower);"),g.push("specular *= mix(specularFresnelEdgeColor, specularFresnelCenterColor, specularFresnel);")),i._alphaFresnel&&(g.push("float alphaFresnel = fresnel(viewEyeDir, viewNormal, alphaFresnelEdgeBias, alphaFresnelCenterBias, alphaFresnelPower);"),g.push("alpha *= mix(alphaFresnelEdgeColor.r, alphaFresnelCenterColor.r, alphaFresnel);")),i._emissiveFresnel&&(g.push("float emissiveFresnel = fresnel(viewEyeDir, viewNormal, emissiveFresnelEdgeBias, emissiveFresnelCenterBias, emissiveFresnelPower);"),g.push("emissiveColor *= mix(emissiveFresnelEdgeColor, emissiveFresnelCenterColor, emissiveFresnel);")),g.push("if (materialAlphaModeCutoff[1] == 1.0 && alpha < materialAlphaModeCutoff[2]) {"),g.push(" discard;"),g.push("}"),g.push("IncidentLight light;"),g.push("Material material;"),g.push("Geometry geometry;"),g.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),g.push("vec3 viewLightDir;"),h&&(g.push("material.diffuseColor = diffuseColor;"),g.push("material.specularColor = specular;"),g.push("material.shine = materialShininess;")),u&&(g.push("float oneMinusSpecularStrength = 1.0 - max(max(specular.r, specular.g ),specular.b);"),g.push("material.diffuseColor = diffuseColor * oneMinusSpecularStrength;"),g.push("material.specularRoughness = clamp( 1.0 - glossiness, 0.04, 1.0 );"),g.push("material.specularColor = specular;")),c&&(g.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),g.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),g.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),g.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);")),g.push("geometry.position = vViewPosition;"),o.lightMaps.length>0&&g.push("geometry.worldNormal = normalize(vWorldNormal);"),g.push("geometry.viewNormal = viewNormal;"),g.push("geometry.viewEyeDir = viewEyeDir;"),h&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("computePhongLightMapping(geometry, material, reflectedLight);"),(u||c)&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("computePBRLightMapping(geometry, material, reflectedLight);"),g.push("float shadow = 1.0;"),g.push("float shadowAcneRemover = 0.007;"),g.push("vec3 fragmentDepth;"),g.push("float texelSize = 1.0 / 1024.0;"),g.push("float amountInLight = 0.0;"),g.push("vec3 shadowCoord;"),g.push("vec4 rgbaDepth;"),g.push("float depth;");for(let e=0,t=o.lights.length;e0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0&&(this._uLightMap="lightMap"),r.reflectionMaps.length>0&&(this._uReflectionMap="reflectionMap"),this._uSectionPlanes=[];for(h=0,c=o.sectionPlanes.length;h0&&r.lightMaps[0].texture&&this._uLightMap&&(a.bindTexture(this._uLightMap,r.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),r.reflectionMaps.length>0&&r.reflectionMaps[0].texture&&this._uReflectionMap&&(a.bindTexture(this._uReflectionMap,r.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),this._uGammaFactor&&s.uniform1f(this._uGammaFactor,i.gammaFactor),this._baseTextureUnit=e.textureUnit};class ai{constructor(e){this.vertex=function(e){const t=e.scene,i=t._lightsState,s=function(e){const t=e._geometry._state.primitiveName;if((e._geometry._state.autoVertexNormals||e._geometry._state.normalsBuf)&&("triangles"===t||"triangle-strip"===t||"triangle-fan"===t))return!0;return!1}(e),r=t._sectionPlanesState.getNumAllocatedSectionPlanes()>0,o=!!e._geometry._state.compressGeometry,n=e._state.billboard,a=e._state.stationary,l=[];l.push("#version 300 es"),l.push("// EmphasisFillShaderSource vertex shader"),l.push("in vec3 position;"),l.push("uniform mat4 modelMatrix;"),l.push("uniform mat4 viewMatrix;"),l.push("uniform mat4 projMatrix;"),l.push("uniform vec4 colorize;"),l.push("uniform vec3 offset;"),o&&l.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(l.push("uniform float logDepthBufFC;"),l.push("out float vFragDepth;"),l.push("bool isPerspectiveMatrix(mat4 m) {"),l.push(" return (m[2][3] == - 1.0);"),l.push("}"),l.push("out float isPerspective;"));r&&l.push("out vec4 vWorldPosition;");if(l.push("uniform vec4 lightAmbient;"),l.push("uniform vec4 fillColor;"),s){l.push("in vec3 normal;"),l.push("uniform mat4 modelNormalMatrix;"),l.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),l.push(" }"),l.push(" return normalize(v);"),l.push("}"))}l.push("out vec4 vColor;"),("spherical"===n||"cylindrical"===n)&&(l.push("void billboard(inout mat4 mat) {"),l.push(" mat[0][0] = 1.0;"),l.push(" mat[0][1] = 0.0;"),l.push(" mat[0][2] = 0.0;"),"spherical"===n&&(l.push(" mat[1][0] = 0.0;"),l.push(" mat[1][1] = 1.0;"),l.push(" mat[1][2] = 0.0;")),l.push(" mat[2][0] = 0.0;"),l.push(" mat[2][1] = 0.0;"),l.push(" mat[2][2] =1.0;"),l.push("}"));l.push("void main(void) {"),l.push("vec4 localPosition = vec4(position, 1.0); "),l.push("vec4 worldPosition;"),o&&l.push("localPosition = positionsDecodeMatrix * localPosition;");s&&(o?l.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):l.push("vec4 localNormal = vec4(normal, 0.0); "),l.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),l.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));l.push("mat4 viewMatrix2 = viewMatrix;"),l.push("mat4 modelMatrix2 = modelMatrix;"),a&&l.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===n||"cylindrical"===n?(l.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),l.push("billboard(modelMatrix2);"),l.push("billboard(viewMatrix2);"),l.push("billboard(modelViewMatrix);"),s&&(l.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),l.push("billboard(modelNormalMatrix2);"),l.push("billboard(viewNormalMatrix2);"),l.push("billboard(modelViewNormalMatrix);")),l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("worldPosition.xyz = worldPosition.xyz + offset;"),l.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));s&&l.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(l.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),l.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),l.push("float lambertian = 1.0;"),s)for(let e=0,t=i.lights.length;e0,o=[];o.push("#version 300 es"),o.push("// Lambertian drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}"points"===e._geometry._state.primitiveName&&(o.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),o.push("float r = dot(cxy, cxy);"),o.push("if (r > 1.0) {"),o.push(" discard;"),o.push("}"));t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const li=new e({}),Ai=u.vec3(),hi=function(e,t){this.id=li.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new ai(t),this._allocate(t)},ci={};hi.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.normalsBuf?"n":"",e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=ci[t];return i||(i=new hi(t,e),ci[t]=i,d.memory.programs++),i._useCount++,i},hi.prototype.put=function(){0==--this._useCount&&(li.removeItem(this.id),this._program&&this._program.destroy(),delete ci[this._hash],d.memory.programs--)},hi.prototype.webglContextRestored=function(){this._program=null},hi.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl,n=0===i?t._xrayMaterial._state:1===i?t._highlightMaterial._state:t._selectedMaterial._state,a=t._state,l=t._geometry._state,A=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,A?e.getRTCViewMatrix(a.originHash,A):r.viewMatrix),o.uniformMatrix4fv(this._uViewNormalMatrix,!1,r.viewNormalMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Edges drawing vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec4 edgeColor;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));i&&n.push("out vec4 vWorldPosition;");n.push("out vec4 vColor;"),("spherical"===r||"cylindrical"===r)&&(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));n.push("vColor = edgeColor;"),i&&n.push("vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene.gammaOutput,r=i.getNumAllocatedSectionPlanes()>0,o=[];o.push("#version 300 es"),o.push("// Edges drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const di=new e({}),pi=u.vec3(),gi=function(e,t){this.id=di.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new ui(t),this._allocate(t)},mi={};gi.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=mi[t];return i||(i=new gi(t,e),mi[t]=i,d.memory.programs++),i._useCount++,i},gi.prototype.put=function(){0==--this._useCount&&(di.removeItem(this.id),this._program&&this._program.destroy(),delete mi[this._hash],d.memory.programs--)},gi.prototype.webglContextRestored=function(){this._program=null},gi.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl;let n;const a=t._state,l=t._geometry,A=l._state,h=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,h?e.getRTCViewMatrix(a.originHash,h):r.viewMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh picking vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("out vec4 vViewPosition;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("uniform vec2 pickClipPos;"),n.push("vec4 remapClipPos(vec4 clipPos) {"),n.push(" clipPos.xy /= clipPos.w;"),n.push(" clipPos.xy -= pickClipPos;"),n.push(" clipPos.xy *= clipPos.w;"),n.push(" return clipPos;"),n.push("}"),n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"!==r&&"cylindrical"!==r||(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"));n.push(" vec4 worldPosition = modelMatrix2 * localPosition;"),n.push(" worldPosition.xyz = worldPosition.xyz + offset;"),n.push(" vec4 viewPosition = viewMatrix2 * worldPosition;"),i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = remapClipPos(clipPos);"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(r.push("uniform vec4 pickColor;"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = pickColor; "),r.push("}"),r}(e)}}const _i=u.vec3(),vi=function(e,t){this._hash=e,this._shaderSource=new fi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},bi={};vi.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let i=bi[t];if(!i){if(i=new vi(t,e),i.errors)return console.log(i.errors.join("\n")),null;bi[t]=i,d.memory.programs++}return i._useCount++,i},vi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete bi[this._hash],d.memory.programs--)},vi.prototype.webglContextRestored=function(){this._program=null},vi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry._state,a=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCPickViewMatrix(r.originHash,a):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t>24&255,h=l>>16&255,c=l>>8&255,u=255&l;s.uniform4f(this._uPickColor,u/255,c/255,h/255,A/255),s.uniform2fv(this._uPickClipPos,e.pickClipPos),n.indicesBuf?(s.drawElements(n.primitive,n.indicesBuf.numItems,n.indicesBuf.itemType,0),e.drawElements++):n.positions&&s.drawArrays(s.TRIANGLES,0,n.positions.numItems)},vi.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new Ie(i,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0,s=!!e._geometry._state.compressGeometry,r=[];r.push("#version 300 es"),r.push("// Surface picking vertex shader"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("uniform mat4 modelMatrix;"),r.push("uniform mat4 viewMatrix;"),r.push("uniform mat4 projMatrix;"),r.push("uniform vec3 offset;"),i&&(r.push("uniform bool clippable;"),r.push("out vec4 vWorldPosition;"));t.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;"),r.push("bool isPerspectiveMatrix(mat4 m) {"),r.push(" return (m[2][3] == - 1.0);"),r.push("}"),r.push("out float isPerspective;"));r.push("uniform vec2 pickClipPos;"),r.push("vec4 remapClipPos(vec4 clipPos) {"),r.push(" clipPos.xy /= clipPos.w;"),r.push(" clipPos.xy -= pickClipPos;"),r.push(" clipPos.xy *= clipPos.w;"),r.push(" return clipPos;"),r.push("}"),r.push("out vec4 vColor;"),s&&r.push("uniform mat4 positionsDecodeMatrix;");r.push("void main(void) {"),r.push("vec4 localPosition = vec4(position, 1.0); "),s&&r.push("localPosition = positionsDecodeMatrix * localPosition;");r.push(" vec4 worldPosition = modelMatrix * localPosition; "),r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition;"),i&&r.push(" vWorldPosition = worldPosition;");r.push(" vColor = color;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return r.push("gl_Position = remapClipPos(clipPos);"),r.push("}"),r}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Surface picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),r.push("in vec4 vColor;"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = vColor;"),r.push("}"),r}(e)}}const wi=u.vec3(),yi=function(e,t){this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new xi(t),this._allocate(t)},Pi={};yi.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Pi[t];if(!i){if(i=new yi(t,e),i.errors)return console.log(i.errors.join("\n")),null;Pi[t]=i,d.memory.programs++}return i._useCount++,i},yi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Pi[this._hash],d.memory.programs--)},yi.prototype.webglContextRestored=function(){this._program=null},yi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry,a=t._geometry._state,l=t.origin,A=o.backfaces,h=o.frontface,c=i.camera.project,u=n._getPickTrianglePositions(),d=n._getPickTriangleColors();if(this._program.bind(),e.useProgram++,i.logarithmicDepthBufferEnabled){const e=2/(Math.log(c.far+1)/Math.LN2);s.uniform1f(this._uLogDepthBufFC,e)}if(s.uniformMatrix4fv(this._uViewMatrix,!1,l?e.getRTCPickViewMatrix(r.originHash,l):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh occlusion vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh occlusion fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push("}"),r}(e)}}const Ci=u.vec3(),Mi=function(e,t){this._hash=e,this._shaderSource=new Bi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Ei={};Mi.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.occlusionHash].join(";");let i=Ei[t];if(!i){if(i=new Mi(t,e),i.errors)return console.log(i.errors.join("\n")),null;Ei[t]=i,d.memory.programs++}return i._useCount++,i},Mi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Ei[this._hash],d.memory.programs--)},Mi.prototype.webglContextRestored=function(){this._program=null},Mi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._material._state,o=t._state,n=t._geometry._state,a=t.origin;if(r.alpha<1)return;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.id!==this._lastMaterialId){const t=r.backfaces;e.backfaces!==t&&(t?s.disable(s.CULL_FACE):s.enable(s.CULL_FACE),e.backfaces=t);const i=r.frontface;e.frontface!==i&&(i?s.frontFace(s.CCW):s.frontFace(s.CW),e.frontface=i),this._lastMaterialId=r.id}const l=i.camera;if(s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCViewMatrix(o.originHash,a):l.viewMatrix),o.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,i=!!e._geometry._state.compressGeometry,s=[];s.push("// Mesh shadow vertex shader"),s.push("in vec3 position;"),s.push("uniform mat4 modelMatrix;"),s.push("uniform mat4 shadowViewMatrix;"),s.push("uniform mat4 shadowProjMatrix;"),s.push("uniform vec3 offset;"),i&&s.push("uniform mat4 positionsDecodeMatrix;");t&&s.push("out vec4 vWorldPosition;");s.push("void main(void) {"),s.push("vec4 localPosition = vec4(position, 1.0); "),s.push("vec4 worldPosition;"),i&&s.push("localPosition = positionsDecodeMatrix * localPosition;");s.push("worldPosition = modelMatrix * localPosition;"),s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&s.push("vWorldPosition = worldPosition;");return s.push(" gl_Position = shadowProjMatrix * viewPosition;"),s.push("}"),s}(e),this.fragment=function(e){const t=e.scene;t.canvas.gl;const i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("// Mesh shadow fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}return r.push("outColor = encodeFloat(gl_FragCoord.z);"),r.push("}"),r}(e)}}const Ii=function(e,t){this._hash=e,this._shaderSource=new Fi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Di={};Ii.get=function(e){const t=e.scene,i=[t.canvas.canvas.id,t._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let s=Di[i];if(!s){if(s=new Ii(i,e),s.errors)return console.log(s.errors.join("\n")),null;Di[i]=s,d.memory.programs++}return s._useCount++,s},Ii.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Di[this._hash],d.memory.programs--)},Ii.prototype.webglContextRestored=function(){this._program=null},Ii.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene.canvas.gl,s=t._material._state,r=t._geometry._state;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.id!==this._lastMaterialId){const t=s.backfaces;e.backfaces!==t&&(t?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),e.backfaces=t);const r=s.frontface;e.frontface!==r&&(r?i.frontFace(i.CCW):i.frontFace(i.CW),e.frontface=r),e.lineWidth!==s.lineWidth&&(i.lineWidth(s.lineWidth),e.lineWidth=s.lineWidth),this._uPointSize&&i.uniform1i(this._uPointSize,s.pointSize),this._lastMaterialId=s.id}if(i.uniformMatrix4fv(this._uModelMatrix,i.FALSE,t.worldMatrix),r.combineGeometry){const s=t.vertexBufs;s.id!==this._lastVertexBufsId&&(s.positionsBuf&&this._aPosition&&(this._aPosition.bindArrayBuffer(s.positionsBuf,s.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),this._lastVertexBufsId=s.id)}this._uClippable&&i.uniform1i(this._uClippable,t._state.clippable),i.uniform3fv(this._uOffset,t._state.offset),r.id!==this._lastGeometryId&&(this._uPositionsDecodeMatrix&&i.uniformMatrix4fv(this._uPositionsDecodeMatrix,!1,r.positionsDecodeMatrix),r.combineGeometry?r.indicesBufCombined&&(r.indicesBufCombined.bind(),e.bindArray++):(this._aPosition&&(this._aPosition.bindArrayBuffer(r.positionsBuf,r.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),r.indicesBuf&&(r.indicesBuf.bind(),e.bindArray++)),this._lastGeometryId=r.id),r.combineGeometry?r.indicesBufCombined&&(i.drawElements(r.primitive,r.indicesBufCombined.numItems,r.indicesBufCombined.itemType,0),e.drawElements++):r.indicesBuf?(i.drawElements(r.primitive,r.indicesBuf.numItems,r.indicesBuf.itemType,0),e.drawElements++):r.positions&&(i.drawArrays(i.TRIANGLES,0,r.positions.numItems),e.drawArrays++)},Ii.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new Ie(i,this._shaderSource),this._scene=t,this._useCount=0,this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uShadowViewMatrix=s.getLocation("shadowViewMatrix"),this._uShadowProjMatrix=s.getLocation("shadowProjMatrix"),this._uSectionPlanes={};for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0){let e,t,r,o,n;for(let a=0,l=this._uSectionPlanes.length;a0)for(let i=0;i0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this.glRedraw()}}const zi=function(){const e=u.vec3(),t=u.vec3(),i=u.vec3(),s=u.vec3(),r=u.vec3(),o=u.vec3(),n=u.vec4(),a=u.vec3(),l=u.vec3(),A=u.vec3(),h=u.vec3(),c=u.vec3(),d=u.vec3(),p=u.vec3(),g=u.vec3(),m=u.vec3(),f=u.vec4(),_=u.vec4(),v=u.vec4(),b=u.vec3(),x=u.vec3(),w=u.vec3(),y=u.vec3(),P=u.vec3(),B=u.vec3(),C=u.vec3(),M=u.vec3(),E=u.vec3(),F=u.vec3(),I=u.vec3();return function(D,S,T,L,R){var U=R.primIndex;if(null!=U&&U>-1){const Q=D.geometry._state,V=D.scene,j=V.camera,z=V.canvas;if("triangles"===Q.primitiveName){R.primitive="triangle";const V=U,G=Q.indices,W=Q.positions;let K,X,Y;if(G){var k=G[V+0],O=G[V+1],N=G[V+2];o[0]=k,o[1]=O,o[2]=N,R.indices=o,K=3*k,X=3*O,Y=3*N}else K=3*V,X=K+3,Y=X+3;if(i[0]=W[K+0],i[1]=W[K+1],i[2]=W[K+2],s[0]=W[X+0],s[1]=W[X+1],s[2]=W[X+2],r[0]=W[Y+0],r[1]=W[Y+1],r[2]=W[Y+2],Q.compressGeometry){const e=Q.positionsDecodeMatrix;e&&(It.decompressPosition(i,e,i),It.decompressPosition(s,e,s),It.decompressPosition(r,e,r))}R.canvasPos?u.canvasPosToLocalRay(z.canvas,D.origin?H(S,D.origin):S,T,L,D.worldMatrix,R.canvasPos,e,t):R.origin&&R.direction&&u.worldRayToLocalRay(D.worldMatrix,R.origin,R.direction,e,t),u.normalizeVec3(t),u.rayPlaneIntersect(e,t,i,s,r,n),R.localPos=n,R.position=n,f[0]=n[0],f[1]=n[1],f[2]=n[2],f[3]=1,u.transformVec4(D.worldMatrix,f,_),a[0]=_[0],a[1]=_[1],a[2]=_[2],R.canvasPos&&D.origin&&(a[0]+=D.origin[0],a[1]+=D.origin[1],a[2]+=D.origin[2]),R.worldPos=a,u.transformVec4(j.matrix,_,v),l[0]=v[0],l[1]=v[1],l[2]=v[2],R.viewPos=l,u.cartesianToBarycentric(n,i,s,r,A),R.bary=A;const q=Q.normals;if(q){if(Q.compressGeometry){const e=3*k,t=3*O,i=3*N;It.decompressNormal(q.subarray(e,e+2),h),It.decompressNormal(q.subarray(t,t+2),c),It.decompressNormal(q.subarray(i,i+2),d)}else h[0]=q[K],h[1]=q[K+1],h[2]=q[K+2],c[0]=q[X],c[1]=q[X+1],c[2]=q[X+2],d[0]=q[Y],d[1]=q[Y+1],d[2]=q[Y+2];const e=u.addVec3(u.addVec3(u.mulVec3Scalar(h,A[0],b),u.mulVec3Scalar(c,A[1],x),w),u.mulVec3Scalar(d,A[2],y),P);R.worldNormal=u.normalizeVec3(u.transformVec3(D.worldNormalMatrix,e,B))}const Z=Q.uv;if(Z){if(p[0]=Z[2*k],p[1]=Z[2*k+1],g[0]=Z[2*O],g[1]=Z[2*O+1],m[0]=Z[2*N],m[1]=Z[2*N+1],Q.compressGeometry){const e=Q.uvDecodeMatrix;e&&(It.decompressUV(p,e,p),It.decompressUV(g,e,g),It.decompressUV(m,e,m))}R.uv=u.addVec3(u.addVec3(u.mulVec2Scalar(p,A[0],C),u.mulVec2Scalar(g,A[1],M),E),u.mulVec2Scalar(m,A[2],F),I)}}}}}();function Gi(e={}){let t=e.radiusTop||1;t<0&&(console.error("negative radiusTop not allowed - will invert"),t*=-1);let i=e.radiusBottom||1;i<0&&(console.error("negative radiusBottom not allowed - will invert"),i*=-1);let s=e.height||1;s<0&&(console.error("negative height not allowed - will invert"),s*=-1);let r=e.radialSegments||32;r<0&&(console.error("negative radialSegments not allowed - will invert"),r*=-1),r<3&&(r=3);let o=e.heightSegments||1;o<0&&(console.error("negative heightSegments not allowed - will invert"),o*=-1),o<1&&(o=1);const n=!!e.openEnded;let a=e.center;const l=a?a[0]:0,A=a?a[1]:0,h=a?a[2]:0,c=s/2,u=s/o,d=2*Math.PI/r,p=1/r,g=(t-i)/o,m=[],_=[],v=[],b=[];let x,w,y,P,B,C,M,E,F,I,D;const S=(90-180*Math.atan(s/(i-t))/Math.PI)/90;for(x=0;x<=o;x++)for(B=t-x*g,C=c-x*u,w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),_.push(B*y),_.push(S),_.push(B*P),v.push(w*p),v.push(1*x/o),m.push(B*y+l),m.push(C+A),m.push(B*P+h);for(x=0;x0){for(F=m.length/3,_.push(0),_.push(1),_.push(0),v.push(.5),v.push(.5),m.push(0+l),m.push(c+A),m.push(0+h),w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),I=.5*Math.sin(w*d)+.5,D=.5*Math.cos(w*d)+.5,_.push(t*y),_.push(1),_.push(t*P),v.push(I),v.push(D),m.push(t*y+l),m.push(c+A),m.push(t*P+h);for(w=0;w0){for(F=m.length/3,_.push(0),_.push(-1),_.push(0),v.push(.5),v.push(.5),m.push(0+l),m.push(0-c+A),m.push(0+h),w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),I=.5*Math.sin(w*d)+.5,D=.5*Math.cos(w*d)+.5,_.push(i*y),_.push(-1),_.push(i*P),v.push(I),v.push(D),m.push(i*y+l),m.push(0-c+A),m.push(i*P+h);for(w=0;w0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this._children.length){const e=this._children.splice();let t;for(let i=0,s=e.length;i1;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,this.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,this.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,i.NONE);const o=rs(i,this.wrapS);o&&i.texParameteri(this.target,i.TEXTURE_WRAP_S,o);const n=rs(i,this.wrapT);if(n&&i.texParameteri(this.target,i.TEXTURE_WRAP_T,n),this.type===i.TEXTURE_3D||this.type===i.TEXTURE_2D_ARRAY){const e=rs(i,this.wrapR);e&&i.texParameteri(this.target,i.TEXTURE_WRAP_R,e),i.texParameteri(this.type,i.TEXTURE_WRAP_R,e)}r?(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,ls(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,ls(i,this.magFilter))):(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,rs(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,rs(i,this.magFilter)));const a=rs(i,this.format,this.encoding),l=rs(i,this.type),A=as(i,this.internalFormat,a,l,this.encoding,!1);i.texStorage2D(i.TEXTURE_2D,s,A,e[0].width,e[0].height);for(let t=0,s=e.length;t>t;return e+1}class us extends I{get type(){return"Texture"}constructor(e,t={}){super(e,t),this._state=new Ze({texture:new ns({gl:this.scene.canvas.gl}),matrix:u.identityMat4(),hasMatrix:t.translate&&(0!==t.translate[0]||0!==t.translate[1])||!!t.rotate||t.scale&&(0!==t.scale[0]||0!==t.scale[1]),minFilter:this._checkMinFilter(t.minFilter),magFilter:this._checkMagFilter(t.magFilter),wrapS:this._checkWrapS(t.wrapS),wrapT:this._checkWrapT(t.wrapT),flipY:this._checkFlipY(t.flipY),encoding:this._checkEncoding(t.encoding)}),this._src=null,this._image=null,this._translate=u.vec2([0,0]),this._scale=u.vec2([1,1]),this._rotate=u.vec2([0,0]),this._matrixDirty=!1,this.translate=t.translate,this.scale=t.scale,this.rotate=t.rotate,t.src?this.src=t.src:t.image&&(this.image=t.image),d.memory.textures++}_checkMinFilter(e){return 1006!==(e=e||1008)&&1007!==e&&1008!==e&&1005!==e&&1004!==e&&(this.error("Unsupported value for 'minFilter' - supported values are LinearFilter, LinearMipMapNearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter and LinearMipMapLinearFilter. Defaulting to LinearMipMapLinearFilter."),e=1008),e}_checkMagFilter(e){return 1006!==(e=e||1006)&&1003!==e&&(this.error("Unsupported value for 'magFilter' - supported values are LinearFilter and NearestFilter. Defaulting to LinearFilter."),e=1006),e}_checkWrapS(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapS' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkWrapT(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapT' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkFlipY(e){return!!e}_checkEncoding(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}_webglContextRestored(){this._state.texture=new ns({gl:this.scene.canvas.gl}),this._image?this.image=this._image:this._src&&(this.src=this._src)}_update(){const e=this._state;if(this._matrixDirty){let t,i;0===this._translate[0]&&0===this._translate[1]||(t=u.translationMat4v([this._translate[0],this._translate[1],0],this._state.matrix)),1===this._scale[0]&&1===this._scale[1]||(i=u.scalingMat4v([this._scale[0],this._scale[1],1]),t=t?u.mulMat4(t,i):i),0!==this._rotate&&(i=u.rotationMat4v(.0174532925*this._rotate,[0,0,1]),t=t?u.mulMat4(t,i):i),t&&(e.matrix=t),this._matrixDirty=!1}this.glRedraw()}set image(e){this._image=As(e),this._image.crossOrigin="Anonymous",this._state.texture.setImage(this._image,this._state),this._src=null,this.glRedraw()}get image(){return this._image}set src(e){this.scene.loading++,this.scene.canvas.spinner.processes++;const t=this;let i=new Image;i.onload=function(){i=As(i),t._state.texture.setImage(i,t._state),t.scene.loading--,t.glRedraw(),t.scene.canvas.spinner.processes--},i.src=e,this._src=e,this._image=null}get src(){return this._src}set translate(e){this._translate.set(e||[0,0]),this._matrixDirty=!0,this._needUpdate()}get translate(){return this._translate}set scale(e){this._scale.set(e||[1,1]),this._matrixDirty=!0,this._needUpdate()}get scale(){return this._scale}set rotate(e){e=e||0,this._rotate!==e&&(this._rotate=e,this._matrixDirty=!0,this._needUpdate())}get rotate(){return this._rotate}get minFilter(){return this._state.minFilter}get magFilter(){return this._state.magFilter}get wrapS(){return this._state.wrapS}get wrapT(){return this._state.wrapT}get flipY(){return this._state.flipY}get encoding(){return this._state.encoding}destroy(){super.destroy(),this._state.texture&&this._state.texture.destroy(),this._state.destroy(),d.memory.textures--}}const ds=d.memory,ps=u.AABB3();class gs extends wt{get type(){return"VBOGeometry"}get isVBOGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new Ze({compressGeometry:!0,primitive:null,primitiveName:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._aabb=null,this._obb=u.OBB3();const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(t.indices){var r;if(t.positionsDecodeMatrix);else{const e=It.getPositionsBounds(t.positions),o=It.compressPositions(t.positions,e.min,e.max);r=o.quantized,i.positionsDecodeMatrix=o.decodeMatrix,i.positionsBuf=new De(s,s.ARRAY_BUFFER,r,r.length,3,s.STATIC_DRAW),ds.positions+=i.positionsBuf.numItems,u.positions3ToAABB3(t.positions,this._aabb),u.positions3ToAABB3(r,ps,i.positionsDecodeMatrix),u.AABB3ToOBB3(ps,this._obb)}if(t.colors){const e=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors);i.colorsBuf=new De(s,s.ARRAY_BUFFER,e,e.length,4,s.STATIC_DRAW),ds.colors+=i.colorsBuf.numItems}if(t.uv){const e=It.getUVBounds(t.uv),r=It.compressUVs(t.uv,e.min,e.max),o=r.quantized;i.uvDecodeMatrix=r.decodeMatrix,i.uvBuf=new De(s,s.ARRAY_BUFFER,o,o.length,2,s.STATIC_DRAW),ds.uvs+=i.uvBuf.numItems}if(t.normals){const e=It.compressNormals(t.normals);let r=i.compressGeometry;i.normalsBuf=new De(s,s.ARRAY_BUFFER,e,e.length,3,s.STATIC_DRAW,r),ds.normals+=i.normalsBuf.numItems}{const e=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices);i.indicesBuf=new De(s,s.ELEMENT_ARRAY_BUFFER,e,e.length,1,s.STATIC_DRAW),ds.indices+=i.indicesBuf.numItems;const o=yt(r,e,i.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new De(s,s.ELEMENT_ARRAY_BUFFER,o,o.length,1,s.STATIC_DRAW),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)}this._buildHash(),ds.meshes++}else this.error("Config expected: indices");else this.error("Config expected: positions")}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positionsBuf&&t.push("p"),e.colorsBuf&&t.push("c"),(e.normalsBuf||e.autoVertexNormals)&&t.push("n"),e.uvBuf&&t.push("u"),t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf}get primitive(){return this._state.primitiveName}get aabb(){return this._aabb}get obb(){return this._obb}get numTriangles(){return this._numTriangles}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),e.destroy(),ds.meshes--}}var ms={};function fs(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.zSize||1;i<0&&(console.error("negative zSize not allowed - will invert"),i*=-1);let s=e.xSegments||1;s<0&&(console.error("negative xSegments not allowed - will invert"),s*=-1),s<1&&(s=1);let r=e.xSegments||1;r<0&&(console.error("negative zSegments not allowed - will invert"),r*=-1),r<1&&(r=1);const o=e.center,n=o?o[0]:0,a=o?o[1]:0,l=o?o[2]:0,A=t/2,h=i/2,c=Math.floor(s)||1,u=Math.floor(r)||1,d=c+1,p=u+1,g=t/c,m=i/u,_=new Float32Array(d*p*3),v=new Float32Array(d*p*3),b=new Float32Array(d*p*2);let x,w,y,P,B,C,M,E=0,F=0;for(x=0;x65535?Uint32Array:Uint16Array)(c*u*6);for(x=0;x360&&(o=360);const n=e.center;let a=n?n[0]:0,l=n?n[1]:0;const A=n?n[2]:0,h=[],c=[],d=[],p=[];let g,m,_,v,b,x,w,y,P,B,C,M;for(y=0;y<=r;y++)for(w=0;w<=s;w++)g=w/s*o,m=.785398+y/r*Math.PI*2,a=t*Math.cos(g),l=t*Math.sin(g),_=(t+i*Math.cos(m))*Math.cos(g),v=(t+i*Math.cos(m))*Math.sin(g),b=i*Math.sin(m),h.push(_+a),h.push(v+l),h.push(b+A),d.push(1-w/s),d.push(y/r),x=u.normalizeVec3(u.subVec3([_,v,b],[a,l,A],[]),[]),c.push(x[0]),c.push(x[1]),c.push(x[2]);for(y=1;y<=r;y++)for(w=1;w<=s;w++)P=(s+1)*y+w-1,B=(s+1)*(y-1)+w-1,C=(s+1)*(y-1)+w,M=(s+1)*y+w,p.push(P),p.push(B),p.push(C),p.push(C),p.push(M),p.push(P);return f.apply(e,{positions:h,normals:c,uv:d,indices:p})}ms.load=function(e,t){var i=new XMLHttpRequest;i.open("GET",e,!0),i.responseType="arraybuffer",i.onload=function(e){t(e.target.response)},i.send()},ms.save=function(e,t){var i="data:application/octet-stream;base64,"+btoa(ms.parse._buffToStr(e));window.location.href=i},ms.clone=function(e){return JSON.parse(JSON.stringify(e))},ms.bin={},ms.bin.f=new Float32Array(1),ms.bin.fb=new Uint8Array(ms.bin.f.buffer),ms.bin.rf=function(e,t){for(var i=ms.bin.f,s=ms.bin.fb,r=0;r<4;r++)s[r]=e[t+r];return i[0]},ms.bin.rsl=function(e,t){return e[t]|e[t+1]<<8},ms.bin.ril=function(e,t){return e[t]|e[t+1]<<8|e[t+2]<<16|e[t+3]<<24},ms.bin.rASCII0=function(e,t){for(var i="";0!=e[t];)i+=String.fromCharCode(e[t++]);return i},ms.bin.wf=function(e,t,i){new Float32Array(e.buffer,t,1)[0]=i},ms.bin.wsl=function(e,t,i){e[t]=i,e[t+1]=i>>8},ms.bin.wil=function(e,t,i){e[t]=i,e[t+1]=i>>8,e[t+2]=i>>16,e[t+3]},ms.parse={},ms.parse._buffToStr=function(e){for(var t=new Uint8Array(e),i="",s=0;sr&&(r=l),Ao&&(o=A),hn&&(n=h)}return{min:{x:t,y:i,z:s},max:{x:r,y:o,z:n}}};class vs extends I{constructor(e,t={}){super(e,t),this._type=t.type||(t.src?t.src.split(".").pop():null)||"jpg",this._pos=u.vec3(t.pos||[0,0,0]),this._up=u.vec3(t.up||[0,1,0]),this._normal=u.vec3(t.normal||[0,0,1]),this._height=t.height||1,this._origin=u.vec3(),this._rtcPos=u.vec3(),this._imageSize=u.vec2(),this._texture=new us(this,{flipY:!0}),this._image=new Image,"jpg"!==this._type&&"png"!==this._type&&(this.error('Unsupported type - defaulting to "jpg"'),this._type="jpg"),this._node=new ss(this,{matrix:u.inverseMat4(u.lookAtMat4v(this._pos,u.subVec3(this._pos,this._normal,u.mat4()),this._up,u.mat4())),children:[this._bitmapMesh=new Hi(this,{scale:[1,1,1],rotation:[-90,0,0],collidable:t.collidable,pickable:t.pickable,opacity:t.opacity,clippable:t.clippable,geometry:new Tt(this,fs({center:[0,0,0],xSize:1,zSize:1,xSegments:2,zSegments:2})),material:new Ot(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0})})]}),t.image?this.image=t.image:t.src?this.src=t.src:t.imageData&&(this.imageData=t.imageData),this.scene._bitmapCreated(this)}set visible(e){this._bitmapMesh.visible=e}get visible(){return this._bitmapMesh.visible}set image(e){this._image=e,this._image&&(this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale())}get image(){return this._image}set src(e){if(e){this._image.onload=()=>{this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale()},this._image.src=e;switch(e.split(".").pop()){case"jpeg":case"jpg":this._type="jpg";break;case"png":this._type="png"}}}get src(){return this._image.src}set imageData(e){this._image.onload=()=>{this._texture.image=image,this._imageSize[0]=image.width,this._imageSize[1]=image.height,this._updateBitmapMeshScale()},this._image.src=e}get imageData(){const e=document.createElement("canvas"),t=e.getContext("2d");return e.width=this._image.width,e.height=this._image.height,t.drawImage(this._image,0,0),e.toDataURL("jpg"===this._type?"image/jpeg":"image/png")}set type(e){"png"===(e=e||"jpg")&&"jpg"===e||(this.error("Unsupported value for `type` - supported types are `jpg` and `png` - defaulting to `jpg`"),e="jpg"),this._type=e}get type(){return this._type}get pos(){return this._pos}get normal(){return this._normal}get up(){return this._up}set height(e){this._height=null==e?1:e,this._image&&this._updateBitmapMeshScale()}get height(){return this._height}set collidable(e){this._bitmapMesh.collidable=!1!==e}get collidable(){return this._bitmapMesh.collidable}set clippable(e){this._bitmapMesh.clippable=!1!==e}get clippable(){return this._bitmapMesh.clippable}set pickable(e){this._bitmapMesh.pickable=!1!==e}get pickable(){return this._bitmapMesh.pickable}set opacity(e){this._bitmapMesh.opacity=e}get opacity(){return this._bitmapMesh.opacity}destroy(){super.destroy(),this.scene._bitmapDestroyed(this)}_updateBitmapMeshScale(){const e=this._imageSize[1]/this._imageSize[0];this._bitmapMesh.scale=[this._height/e,1,this._height]}}const bs=u.vec3(),xs=u.vec3(),ws=u.vec3();const ys=new class{constructor(){this.vertices=[],this.indices=[],this.reset()}reset(){this.lenVertices=0,this.lenIndices=0,this.primitive=null}setPrimitive(e){this.primitive=e}addVertex(e){this.vertices[this.lenVertices++]=e[0],this.vertices[this.lenVertices++]=e[1],this.vertices[this.lenVertices++]=e[2]}addIndex(e){this.indices[this.lenIndices++]=e}get volume(){const e=this.vertices,t=this.indices;if("solid"!==this.primitive&&"surface"!==this.primitive&&"triangles"!==this.primitive)return-1;if("solid"!==this.primitive&&!((e,t)=>{const i=[];let s=[];function r(e,i){let s,r;for(let o=0;o<3;o++)if(s=t[3*e+o],r=t[3*i+o],s!==r)return r-s;return 0}let o=e.slice().sort(r),n=null;for(let e=0,t=o.length;eo&&r>n?o>n?(a=r,l=o,A=n):(a=r,l=n,A=o):o>r&&o>n?r>n?(a=o,l=r,A=n):(a=o,l=n,A=r):n>r&&n>o&&(r>o?(a=n,l=r,A=o):(a=n,l=o,A=r)),s[t+0]=[a,l],s[t+1]=[l,A],a>A){const e=A;A=a,a=e}s[t+2]=[A,a]}function a(e,t){let i,s;for(let r=0;r<2;r++)if(i=e[r],s=t[r],s!==i)return s-i;return 0}s=s.slice(0,e.length),s.sort(a);let l=0;for(let e=0;e0&&2!==l)})(t,e))return-1;let i=0;for(let s=0;s{ys.addVertex(e)})),this.getEachIndex((e=>{ys.addIndex(e)})),this._volume=ys.volume;break;default:this._volume=0}return this._volume}get surfaceArea(){if(null!==this._surfaceArea)return this._surfaceArea;switch(this.layer.primitive){case"solid":case"surface":case"triangles":Is.reset(),this.getEachVertex((e=>{Is.addVertex(e)})),this.getEachIndex((e=>{Is.addIndex(e)})),this._surfaceArea=Is.surfaceArea;break;default:this._surfaceArea=0}return this._surfaceArea}set aabb(e){this._aabbLocal=e}get aabb(){if(this._aabbWorldDirty){if(u.AABB3ToOBB3(this._aabbLocal,Ds),this.transform?(u.transformOBB3(this.transform.worldMatrix,Ds,Ss),u.transformOBB3(this.model.worldMatrix,Ss,Ts),u.OBB3ToAABB3(Ts,this._aabbWorld)):(u.transformOBB3(this.model.worldMatrix,Ds,Ss),u.OBB3ToAABB3(Ss,this._aabbWorld)),this.origin){const e=this.origin;this._aabbWorld[0]+=e[0],this._aabbWorld[1]+=e[1],this._aabbWorld[2]+=e[2],this._aabbWorld[3]+=e[0],this._aabbWorld[4]+=e[1],this._aabbWorld[5]+=e[2]}this._aabbWorldDirty=!1}return this._aabbWorld}_destroy(){this.model.scene._renderer.putPickID(this.pickId)}}const Rs=new class{constructor(){this._uint8Arrays={},this._float32Arrays={}}_clear(){this._uint8Arrays={},this._float32Arrays={}}getUInt8Array(e){let t=this._uint8Arrays[e];return t||(t=new Uint8Array(e),this._uint8Arrays[e]=t),t}getFloat32Array(e){let t=this._float32Arrays[e];return t||(t=new Float32Array(e),this._float32Arrays[e]=t),t}};let Us=0;const ks={NOT_RENDERED:0,COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,PICK:11},Os=new Float32Array([1,1,1,1]),Ns=new Float32Array([0,0,0,1]),Qs=u.vec4(),Vs=u.vec3(),js=u.vec3(),Hs=u.mat4();class zs{constructor(e,t=!1,{instancing:i=!1,edges:s=!1,useAlphaCutoff:r=!1}={}){this._scene=e,this._withSAO=t,this._instancing=i,this._edges=s,this._useAlphaCutoff=r,this._hash=this._getHash(),this._matricesUniformBlockBufferBindingPoint=0,this._matricesUniformBlockBuffer=this._scene.canvas.gl.createBuffer(),this._matricesUniformBlockBufferData=new Float32Array(96),this._vaoCache=new WeakMap,this._allocate()}_getHash(){return this._scene._sectionPlanesState.getHash()}_buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()}}_buildVertexShader(){return[""]}_buildFragmentShader(){return[""]}_addMatricesUniformBlockLines(e,t=!1){return e.push("uniform Matrices {"),e.push(" mat4 worldMatrix;"),e.push(" mat4 viewMatrix;"),e.push(" mat4 projMatrix;"),e.push(" mat4 positionsDecodeMatrix;"),t&&(e.push(" mat4 worldNormalMatrix;"),e.push(" mat4 viewNormalMatrix;")),e.push("};"),e}_addRemapClipPosLines(e,t=1){return e.push("uniform vec2 drawingBufferSize;"),e.push("uniform vec2 pickClipPos;"),e.push("vec4 remapClipPos(vec4 clipPos) {"),e.push(" clipPos.xy /= clipPos.w;"),1===t?e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"):e.push(` clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(${t}));`),e.push(" clipPos.xy *= clipPos.w;"),e.push(" return clipPos;"),e.push("}"),e}getValid(){return this._hash===this._getHash()}setSectionPlanesStateUniforms(e){const t=this._scene,{gl:i}=t.canvas,{model:s,layerIndex:r}=e,o=t._sectionPlanesState.getNumAllocatedSectionPlanes(),n=t._sectionPlanesState.sectionPlanes.length;if(o>0){const a=t._sectionPlanesState.sectionPlanes,l=r*n,A=s.renderFlags;t.crossSections&&(i.uniform4fv(this._uSliceColor,t.crossSections.sliceColor),i.uniform1f(this._uSliceThickness,t.crossSections.sliceThickness));for(let t=0;t0&&(this._uReflectionMap="reflectionMap"),i.lightMaps.length>0&&(this._uLightMap="lightMap"),this._uSectionPlanes=[];for(let t=0,i=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0&&p.reflectionMaps[0].texture&&this._uReflectionMap&&(this._program.bindTexture(this._uReflectionMap,p.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),p.lightMaps.length>0&&p.lightMaps[0].texture&&this._uLightMap&&(this._program.bindTexture(this._uLightMap,p.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),this._withSAO){const t=n.sao;if(t.possible){const i=a.drawingBufferWidth,s=a.drawingBufferHeight;Qs[0]=i,Qs[1]=s,Qs[2]=t.blendCutoff,Qs[3]=t.blendFactor,a.uniform4fv(this._uSAOParams,Qs),this._program.bindTexture(this._uOcclusionTexture,e.occlusionTexture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++}}if(this._useAlphaCutoff&&a.uniform1f(this._alphaCutoffLocation,h.alphaCutoff),s){const e=this._edges?"edgeColor":"fillColor",t=this._edges?"edgeAlpha":"fillAlpha";if(i===ks[(this._edges?"EDGES":"SILHOUETTE")+"_XRAYED"]){const i=n.xrayMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===ks[(this._edges?"EDGES":"SILHOUETTE")+"_HIGHLIGHTED"]){const i=n.highlightMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===ks[(this._edges?"EDGES":"SILHOUETTE")+"_SELECTED"]){const i=n.selectedMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else a.uniform4fv(this._uColor,this._edges?Ns:Os)}this._draw({state:l,frameCtx:e,incrementDrawState:r}),a.bindVertexArray(null)}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null,d.memory.programs--}}class Gs extends zs{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!1,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;if(this._edges)t.drawElements(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0);else{const e=s.pickElementsCount||i.indicesBuf.numItems,o=s.pickElementsOffset?s.pickElementsOffset*i.indicesBuf.itemByteSize:0;t.drawElements(t.TRIANGLES,e,i.indicesBuf.itemType,o),r&&s.drawElements++}}}class Ws extends Gs{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r;const o=[];o.push("#version 300 es"),o.push("// Triangles batching draw vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;")),o.push("out vec4 vColor;"),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching draw fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class Ks extends Gs{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching flat-shading draw vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._lightsState,i=e._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching flat-shading draw fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),s){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}r.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),r.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),r.push("float lambertian = 1.0;"),r.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),r.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),r.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,i=t.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Triangles batching silhouette fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r){for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = newColor;"),o.push("}"),o}}class Ys extends Gs{constructor(e){super(e,!1,{instancing:!1,edges:!0})}}class qs extends Ys{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Zs extends Ys{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry edges drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Js extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class $s extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class er extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec3 worldNormal = octDecode(normal.xy); "),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${u.MAX_INT}), 1.0);`),s.push("}"),s}}class tr extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching occlusion vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles batching occlusion fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class ir extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching depth fragment shader"),s.push("precision highp float;"),s.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),s.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),s.push("}"),s}}class sr extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class rr extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry shadow vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push(" int colorFlag = int(flags) & 0xF;"),i.push(" bool visible = (colorFlag > 0);"),i.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push(" if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry shadow fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = encodeFloat( gl_FragCoord.z); "),i.push("}"),i}}class or extends Gs{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Triangles batching quality draw vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),o.push("vFragDepth = 1.0 + clipPos.w;")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Triangles batching quality draw fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),n.push("uniform sampler2D uAOMap;"),n.push("in vec4 vViewPosition;"),n.push("in vec3 vViewNormal;"),n.push("in vec4 vColor;"),n.push("in vec2 vUV;"),n.push("in vec2 vMetallicRoughness;"),s.lightMaps.length>0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = sRGBToLinear(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb(vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick flat normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick flat normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),s.push("}"),s}}class ar extends Gs{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching color texture vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Triangles batching color texture fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const pr=u.vec3(),gr=u.vec3(),mr=u.vec3(),fr=u.vec3(),_r=u.mat4();class vr extends zs{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=pr;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=gr;if(l){const e=mr;u.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,_r),f=fr,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElements(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0),a.edgeIndicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class br{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new Xs(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Js(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new $s(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new dr(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new vr(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Ws(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Ws(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new Ks(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new Ks(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new ar(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new ar(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new ar(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new ar(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new or(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new or(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Xs(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new ir(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new sr(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new qs(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Zs(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Js(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new er(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new nr(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new $s(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new tr(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new rr(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new vr(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new dr(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const xr={};let wr=65536,yr=5e6;class Pr{constructor(){}set doublePrecisionEnabled(e){u.setDoublePrecisionEnabled(e)}get doublePrecisionEnabled(){return u.getDoublePrecisionEnabled()}set maxDataTextureHeight(e){(e=1024*Math.ceil(e/1024))>4096?e=4096:e<1024&&(e=1024),wr=e}get maxDataTextureHeight(){return wr}set maxGeometryBatchSize(e){e<1e5?e=1e5:e>5e6&&(e=5e6),yr=e}get maxGeometryBatchSize(){return yr}}const Br=new Pr;class Cr{constructor(){this.maxVerts=Br.maxGeometryBatchSize,this.maxIndices=3*Br.maxGeometryBatchSize,this.positions=[],this.colors=[],this.uv=[],this.metallicRoughness=[],this.normals=[],this.pickColors=[],this.offsets=[],this.indices=[],this.edgeIndices=[]}}const Mr=u.mat4(),Er=u.mat4();function Fr(e,t,i){const s=e.length,r=new Uint16Array(s),o=t[0],n=t[1],a=t[2],l=t[3]-o,A=t[4]-n,h=t[5]-a,c=65525,d=c/l,p=c/A,g=c/h,m=e=>e>=0?e:0;for(let t=0;t=0?1:-1),t=(1-Math.abs(s))*(r>=0?1:-1),s=e,r=t}return new Int8Array([Math[t](127.5*s+(s<0?-1:0)),Math[i](127.5*r+(r<0?-1:0))])}function Sr(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}const Tr=u.mat4(),Lr=u.mat4(),Rr=u.vec4([0,0,0,1]),Ur=u.vec3(),kr=u.vec3(),Or=u.vec3(),Nr=u.vec3(),Qr=u.vec3(),Vr=u.vec3(),jr=u.vec3();class Hr{constructor(e){this.model=e.model,this.sortId="TrianglesBatchingLayer"+(e.solid?"-solid":"-surface")+(e.autoNormals?"-autonormals":"-normals")+(e.textureSet&&e.textureSet.colorTexture?"-colorTexture":"")+(e.textureSet&&e.textureSet.metallicRoughnessTexture?"-metallicRoughnessTexture":""),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=xr[t];return i||(i=new br(e),xr[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete xr[t],i._destroy()}))),i}(e.model.scene),this._buffer=new Cr(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Ze({origin:u.vec3(),positionsBuf:null,offsetsBuf:null,normalsBuf:null,colorsBuf:null,uvBuf:null,metallicRoughnessBuf:null,flagsBuf:null,indicesBuf:null,edgeIndicesBuf:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,textureSet:e.textureSet,pbrSupported:!1}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=u.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix&&(this._state.positionsDecodeMatrix=u.mat4(e.positionsDecodeMatrix)),e.uvDecodeMatrix?(this._state.uvDecodeMatrix=u.mat3(e.uvDecodeMatrix),this._preCompressedUVsExpected=!0):this._preCompressedUVsExpected=!1,e.origin&&this._state.origin.set(e.origin),this.solid=!!e.solid,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)for(let e=0,t=o.length;e0){const e=Tr;f?u.inverseMat4(u.transposeMat4(f,Lr),e):u.identityMat4(e,e),function(e,t,i,s,r){function o(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]}let n,a,l,A,h,c,d=new Float32Array([0,0,0,0]),p=new Float32Array([0,0,0,0]);for(c=0;ch&&(l=n,h=A),n=Dr(p,"floor","ceil"),a=Sr(n),A=o(p,a),A>h&&(l=n,h=A),n=Dr(p,"ceil","ceil"),a=Sr(n),A=o(p,a),A>h&&(l=n,h=A),s[r+c+0]=l[0],s[r+c+1]=l[1],s[r+c+2]=0}(e,r,r.length,b.normals,b.normals.length)}if(l)for(let e=0,t=l.length;e0)for(let e=0,t=n.length;e0)for(let e=0,t=a.length;e0){const s=this._state.positionsDecodeMatrix?new Uint16Array(i.positions):Fr(i.positions,this._modelAABB,this._state.positionsDecodeMatrix=u.mat4());if(e.positionsBuf=new De(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this.model.scene.readableGeometryEnabled)for(let e=0,t=this._portions.length;e0){const s=new Int8Array(i.normals);let r=!0;e.normalsBuf=new De(t,t.ARRAY_BUFFER,s,i.normals.length,3,t.STATIC_DRAW,r)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new De(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.uv.length>0)if(e.uvDecodeMatrix){let s=!1;e.uvBuf=new De(t,t.ARRAY_BUFFER,i.uv,i.uv.length,2,t.STATIC_DRAW,s)}else{const s=It.getUVBounds(i.uv),r=It.compressUVs(i.uv,s.min,s.max),o=r.quantized;let n=!1;e.uvDecodeMatrix=u.mat3(r.decodeMatrix),e.uvBuf=new De(t,t.ARRAY_BUFFER,o,o.length,2,t.STATIC_DRAW,n)}if(i.metallicRoughness.length>0){const s=new Uint8Array(i.metallicRoughness);let r=!1;e.metallicRoughnessBuf=new De(t,t.ARRAY_BUFFER,s,i.metallicRoughness.length,2,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s),o=!1;e.flagsBuf=new De(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new De(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new De(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new De(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}if(i.edgeIndices.length>0){const s=new Uint32Array(i.edgeIndices);e.edgeIndicesBuf=new De(t,t.ELEMENT_ARRAY_BUFFER,s,i.edgeIndices.length,1,t.STATIC_DRAW)}this._state.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&e.textureSet&&e.textureSet.colorTexture&&e.textureSet.metallicRoughnessTexture),this._state.colorTextureSupported=!!e.uvBuf&&!!e.textureSet&&!!e.textureSet.colorTexture,this._buffer=null,this._finalized=!0}isEmpty(){return!this._state.indicesBuf}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&te&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=e,s=this._portions[i],r=4*s.vertsBaseIndex,o=4*s.numVerts,n=this._scratchMemory.getUInt8Array(o),a=t[0],l=t[1],A=t[2],h=t[3];for(let e=0;e_)&&(_=e,s.set(v),r&&u.triangleNormal(p,g,m,r),f=!0)}}return f&&r&&(u.transformVec3(this.model.worldNormalMatrix,r,r),u.normalizeVec3(r)),f}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.normalsBuf&&(e.normalsBuf.destroy(),e.normalsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.indicesBuf&&(e.indicesBuf.destroy(),e.indicessBuf=null),e.edgeIndicesBuf&&(e.edgeIndicesBuf.destroy(),e.edgeIndicessBuf=null),e.destroy()}}class zr extends zs{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!0,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;this._edges?t.drawElementsInstanced(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0,i.numInstances):(t.drawElementsInstanced(t.TRIANGLES,i.indicesBuf.numItems,i.indicesBuf.itemType,0,i.numInstances),r&&s.drawElements++)}}class Gr extends zr{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r,o,n;const a=[];for(a.push("#version 300 es"),a.push("// Instancing geometry drawing vertex shader"),a.push("uniform int renderPass;"),a.push("in vec3 position;"),a.push("in vec2 normal;"),a.push("in vec4 color;"),a.push("in float flags;"),e.entityOffsetsEnabled&&a.push("in vec3 offset;"),a.push("in vec4 modelMatrixCol0;"),a.push("in vec4 modelMatrixCol1;"),a.push("in vec4 modelMatrixCol2;"),a.push("in vec4 modelNormalMatrixCol0;"),a.push("in vec4 modelNormalMatrixCol1;"),a.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(a,!0),e.logarithmicDepthBufferEnabled&&(a.push("uniform float logDepthBufFC;"),a.push("out float vFragDepth;"),a.push("bool isPerspectiveMatrix(mat4 m) {"),a.push(" return (m[2][3] == - 1.0);"),a.push("}"),a.push("out float isPerspective;")),a.push("uniform vec4 lightAmbient;"),r=0,o=i.lights.length;r= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),a.push(" }"),a.push(" return normalize(v);"),a.push("}"),s&&(a.push("out vec4 vWorldPosition;"),a.push("out float vFlags;")),a.push("out vec4 vColor;"),a.push("void main(void) {"),a.push("int colorFlag = int(flags) & 0xF;"),a.push("if (colorFlag != renderPass) {"),a.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),a.push("} else {"),a.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),a.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&a.push("worldPosition.xyz = worldPosition.xyz + offset;"),a.push("vec4 viewPosition = viewMatrix * worldPosition; "),a.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),a.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);"),a.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);"),a.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),a.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),a.push("float lambertian = 1.0;"),r=0,o=i.lights.length;r0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class Wr extends zr{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry flat-shading drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState;let s,r;const o=t.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry flat-shading drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),o){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}for(n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );"),s=0,r=i.lights.length;s0,i=[];return i.push("#version 300 es"),i.push("// Instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing fill fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = newColor;"),s.push("}"),s}}class Xr extends zr{constructor(e,t){super(e,t,{instancing:!0,edges:!0})}}class Yr extends Xr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class qr extends Xr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesColorRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Zr extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class Jr extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class $r extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec2 normal;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("in vec4 modelNormalMatrixCol0;"),i.push("in vec4 modelNormalMatrixCol1;"),i.push("in vec4 modelNormalMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));"),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${u.MAX_INT}), 1.0);`),s.push("}"),s}}class eo extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class to extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry depth drawing fragment shader"),o.push("precision highp float;"),o.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),o.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),o.push("}"),o}}class io extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class so extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const ro={3e3:"linearToLinear",3001:"sRGBToLinear"};class oo extends zr{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Instancing geometry quality drawing vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),o.push("in vec4 modelMatrixCol0;"),o.push("in vec4 modelMatrixCol1;"),o.push("in vec4 modelMatrixCol2;"),o.push("in vec4 modelNormalMatrixCol0;"),o.push("in vec4 modelNormalMatrixCol1;"),o.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),o.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&o.push(" worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 1.0);"),o.push("vec3 viewNormal = vec4(viewNormalMatrix * worldNormal).xyz;"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Instancing geometry quality drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),n.push("#define PI 3.14159265359"),n.push("#define RECIPROCAL_PI 0.31830988618"),n.push("#define RECIPROCAL_PI2 0.15915494"),n.push("#define EPSILON 1e-6"),n.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),n.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),n.push(" vec3 texel = texture( uNormalMap, uv ).xyz;"),n.push(" if (texel.r == 0.0 && texel.g == 0.0 && texel.b == 0.0) {"),n.push(" return normalize(surf_norm );"),n.push(" }"),n.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),n.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),n.push(" vec2 st0 = dFdx( uv.st );"),n.push(" vec2 st1 = dFdy( uv.st );"),n.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),n.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),n.push(" vec3 N = normalize( surf_norm );"),n.push(" vec3 mapN = texel.xyz * 2.0 - 1.0;"),n.push(" mat3 tsn = mat3( S, T, N );"),n.push(" return normalize( tsn * mapN );"),n.push("}"),n.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),n.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),n.push("}"),n.push("struct IncidentLight {"),n.push(" vec3 color;"),n.push(" vec3 direction;"),n.push("};"),n.push("struct ReflectedLight {"),n.push(" vec3 diffuse;"),n.push(" vec3 specular;"),n.push("};"),n.push("struct Geometry {"),n.push(" vec3 position;"),n.push(" vec3 viewNormal;"),n.push(" vec3 worldNormal;"),n.push(" vec3 viewEyeDir;"),n.push("};"),n.push("struct Material {"),n.push(" vec3 diffuseColor;"),n.push(" float specularRoughness;"),n.push(" vec3 specularColor;"),n.push(" float shine;"),n.push("};"),n.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),n.push(" float r = ggxRoughness + 0.0001;"),n.push(" return (2.0 / (r * r) - 2.0);"),n.push("}"),n.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),n.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),n.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),n.push("}"),s.reflectionMaps.length>0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = "+ro[s.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = "+ro[s.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&i.push("out float vFlags;"),i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&i.push("vFlags = flags;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),s.push("}"),s}}class ao extends zr{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const go=u.vec3(),mo=u.vec3(),fo=u.vec3(),_o=u.vec3(),vo=u.mat4();class bo extends zs{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=go;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=mo;if(l){const e=u.transformPoint3(h,l,fo);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,vo),f=_o,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0,a.numInstances),a.edgeIndicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class xo{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new Kr(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Zr(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new Jr(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new po(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new bo(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Gr(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Gr(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new Wr(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new Wr(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new ao(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new ao(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new ao(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new ao(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new oo(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new oo(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Kr(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new to(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new io(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new Yr(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new qr(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Zr(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new $r(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new no(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Jr(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new eo(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new so(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new bo(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new po(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const wo={};const yo=new Uint8Array(4),Po=new Float32Array(1),Bo=u.vec4([0,0,0,1]),Co=new Float32Array(3),Mo=u.vec3(),Eo=u.vec3(),Fo=u.vec3(),Io=u.vec3(),Do=u.vec3(),So=u.vec3(),To=u.vec3(),Lo=new Float32Array(4);class Ro{constructor(e){this.model=e.model,this.sortId="TrianglesInstancingLayer"+(e.solid?"-solid":"-surface")+(e.normals?"-normals":"-autoNormals"),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=wo[t];return i||(i=new xo(e),wo[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete wo[t],i._destroy()}))),i}(e.model.scene),this._aabb=u.collapseAABB3(),this._state=new Ze({numInstances:0,obb:u.OBB3(),origin:u.vec3(),geometry:e.geometry,textureSet:e.textureSet,pbrSupported:!1,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,metallicRoughnessBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,modelNormalMatrixCol0Buf:null,modelNormalMatrixCol1Buf:null,modelNormalMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._metallicRoughness=[],this._pickColors=[],this._offsets=[],this._modelMatrix=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,e.origin&&this._state.origin.set(e.origin),this._finalized=!1,this.solid=!!e.solid,this.numIndices=e.geometry.numIndices,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;e.colorsBuf=new De(s,s.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,s.DYNAMIC_DRAW,t),this._colors=[]}if(this._metallicRoughness.length>0){const t=new Uint8Array(this._metallicRoughness);let i=!1;e.metallicRoughnessBuf=new De(s,s.ARRAY_BUFFER,t,this._metallicRoughness.length,2,s.STATIC_DRAW,i)}if(o>0){let t=!1;e.flagsBuf=new De(s,s.ARRAY_BUFFER,new Float32Array(o),o,1,s.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;e.offsetsBuf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,s.DYNAMIC_DRAW,t),this._offsets=[]}if(t.positionsCompressed&&t.positionsCompressed.length>0){const i=!1;e.positionsBuf=new De(s,s.ARRAY_BUFFER,t.positionsCompressed,t.positionsCompressed.length,3,s.STATIC_DRAW,i),e.positionsDecodeMatrix=u.mat4(t.positionsDecodeMatrix)}if(t.colorsCompressed&&t.colorsCompressed.length>0){const i=new Uint8Array(t.colorsCompressed),r=!1;e.colorsBuf=new De(s,s.ARRAY_BUFFER,i,i.length,4,s.STATIC_DRAW,r)}if(t.uvCompressed&&t.uvCompressed.length>0){const i=t.uvCompressed;e.uvDecodeMatrix=t.uvDecodeMatrix,e.uvBuf=new De(s,s.ARRAY_BUFFER,i,i.length,2,s.STATIC_DRAW,!1)}if(t.indices&&t.indices.length>0&&(e.indicesBuf=new De(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.indices),t.indices.length,1,s.STATIC_DRAW),e.numIndices=t.indices.length),"triangles"!==t.primitive&&"solid"!==t.primitive&&"surface"!==t.primitive||(e.edgeIndicesBuf=new De(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.edgeIndices),t.edgeIndices.length,1,s.STATIC_DRAW)),this._modelMatrixCol0.length>0){const t=!1;e.modelMatrixCol0Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelMatrixCol1Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelMatrixCol2Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],e.normalsBuf&&(e.modelNormalMatrixCol0Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol0),this._modelNormalMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol1Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol1),this._modelNormalMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol2Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol2),this._modelNormalMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[])}if(this._pickColors.length>0){const t=!1;e.pickColorsBuf=new De(s,s.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,s.STATIC_DRAW,t),this._pickColors=[]}e.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&i&&i.colorTexture&&i.metallicRoughnessTexture),e.colorTextureSupported=!!e.uvBuf&&!!i&&!!i.colorTexture,this._state.geometry=null,this._finalized=!0}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&te&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";yo[0]=t[0],yo[1]=t[1],yo[2]=t[2],yo[3]=t[3],this._state.colorsBuf&&this._state.colorsBuf.setData(yo,4*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&K),r=!!(t&J),o=!!(t&$),n=!!(t&ee),a=!!(t&te),l=!!(t&Y),A=!!(t&X);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ks.NOT_RENDERED:i?ks.COLOR_TRANSPARENT:ks.COLOR_OPAQUE,c=!s||A?ks.NOT_RENDERED:n?ks.SILHOUETTE_SELECTED:o?ks.SILHOUETTE_HIGHLIGHTED:r?ks.SILHOUETTE_XRAYED:ks.NOT_RENDERED;let u=0;u=!s||A?ks.NOT_RENDERED:n?ks.EDGES_SELECTED:o?ks.EDGES_HIGHLIGHTED:r?ks.EDGES_XRAYED:a?i?ks.EDGES_COLOR_TRANSPARENT:ks.EDGES_COLOR_OPAQUE:ks.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ks.PICK:ks.NOT_RENDERED)<<12,d|=(t&q?1:0)<<16,Po[0]=d,this._state.flagsBuf&&this._state.flagsBuf.setData(Po,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Co[0]=t[0],Co[1]=t[1],Co[2]=t[2],this._state.offsetsBuf&&this._state.offsetsBuf.setData(Co,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return!1;const i=this._state,s=i.geometry,r=this._portions[e];if(!r)return void this.model.error("portion not found: "+e);const o=s.quantizedPositions,n=i.origin,a=n[0],l=n[1],A=n[2],h=Bo,c=r.matrix,d=this.model.matrix,p=i.positionsDecodeMatrix;for(let e=0,i=o.length;ev)&&(v=e,s.set(b),r&&u.triangleNormal(g,m,f,r),_=!0)}}return _&&r&&(u.transformVec3(a.normalMatrix,r,r),u.transformVec3(this.model.worldNormalMatrix,r,r),u.normalizeVec3(r)),_}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.modelNormalMatrixCol0Buf&&(e.modelNormalMatrixCol0Buf.destroy(),e.modelNormalMatrixCol0Buf=null),e.modelNormalMatrixCol1Buf&&(e.modelNormalMatrixCol1Buf.destroy(),e.modelNormalMatrixCol1Buf=null),e.modelNormalMatrixCol2Buf&&(e.modelNormalMatrixCol2Buf.destroy(),e.modelNormalMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy(),this._state=null}}class Uo extends zs{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawElements(t.LINES,i.indicesBuf.numItems,i.indicesBuf.itemType,0),r&&s.drawElements++}}class ko extends Uo{drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Oo extends Uo{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const No=u.vec3(),Qo=u.vec3(),Vo=u.vec3(),jo=u.vec3(),Ho=u.mat4();class zo extends zs{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=No;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Qo;if(l){const e=Vo;u.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,Ho),f=jo,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Go=u.vec3(),Wo=u.vec3(),Ko=u.vec3(),Xo=u.vec3(),Yo=u.mat4();class qo extends zs{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Go;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Wo;if(l){const e=Ko;u.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,Yo),f=Xo,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Zo{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new ko(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Oo(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new zo(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new qo(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Jo={};class $o{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.offsets=[],this.indices=[]}}class en{constructor(e){this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Jo[t];return i||(i=new Zo(e),Jo[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Jo[t],i._destroy()}))),i}(e.model.scene),this.model=e.model,this._buffer=new $o(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Ze({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,indicesBuf:null,positionsDecodeMatrix:u.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=u.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=u.vec3(e.origin)),this.primitive=e.primitive}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new De(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=Fr(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new De(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new De(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.colors.length>0){const s=i.colors.length/4,r=new Float32Array(s);let o=!1;e.flagsBuf=new De(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new De(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new De(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&te&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2],A=t[3];for(let e=0;e0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 lightAmbient;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Lines instancing color fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return this._withSAO?(o.push(" float viewportWidth = uSAOParams[0];"),o.push(" float viewportHeight = uSAOParams[1];"),o.push(" float blendCutoff = uSAOParams[2];"),o.push(" float blendFactor = uSAOParams[3];"),o.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),o.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;"),o.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);")):o.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class rn extends tn{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 color;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const on=u.vec3(),nn=u.vec3(),an=u.vec3();u.vec3();const ln=u.mat4();class An extends zs{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=on;let m;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=nn;if(l){const e=u.transformPoint3(h,l,an);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,ln),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,g),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),a.indicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind(),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const hn=u.vec3(),cn=u.vec3(),un=u.vec3();u.vec3();const dn=u.mat4();class pn extends zs{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=hn;let m;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=cn;if(l){const e=u.transformPoint3(h,l,un);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,dn),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class gn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._snapInitRenderer||(this._snapInitRenderer=new An(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new pn(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new sn(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new rn(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new An(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new pn(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const mn={};const fn=new Uint8Array(4),_n=new Float32Array(1),vn=new Float32Array(3),bn=new Float32Array(4);class xn{constructor(e){this.model=e.model,this.material=e.material,this.sortId="LinesInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=mn[t];return i||(i=new gn(e),mn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete mn[t],i._destroy()}))),i}(e.model.scene),this._aabb=u.collapseAABB3(),this._state=new Ze({obb:u.OBB3(),numInstances:0,origin:null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,positionsBuf:null,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,e.origin&&(this._state.origin=u.vec3(e.origin)),this._finalized=!1,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;this._state.colorsBuf=new De(e,e.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,e.DYNAMIC_DRAW,t),this._colors=[]}if(r>0){let t=!1;this._state.flagsBuf=new De(e,e.ARRAY_BUFFER,new Float32Array(r),r,1,e.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;this._state.offsetsBuf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(i.colorsCompressed&&i.colorsCompressed.length>0){const s=new Uint8Array(i.colorsCompressed),r=!1;t.colorsBuf=new De(e,e.ARRAY_BUFFER,s,s.length,4,e.STATIC_DRAW,r)}if(i.positionsCompressed&&i.positionsCompressed.length>0){const s=!1;t.positionsBuf=new De(e,e.ARRAY_BUFFER,i.positionsCompressed,i.positionsCompressed.length,3,e.STATIC_DRAW,s),t.positionsDecodeMatrix=u.mat4(i.positionsDecodeMatrix)}if(i.indices&&i.indices.length>0&&(t.indicesBuf=new De(e,e.ELEMENT_ARRAY_BUFFER,new Uint32Array(i.indices),i.indices.length,1,e.STATIC_DRAW),t.numIndices=i.indices.length),this._modelMatrixCol0.length>0){const t=!1;this._state.modelMatrixCol0Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol1Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol2Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}this._state.geometry=null,this._finalized=!0}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&te&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";fn[0]=t[0],fn[1]=t[1],fn[2]=t[2],fn[3]=t[3],this._state.colorsBuf.setData(fn,4*e,4)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&K),r=!!(t&J),o=!!(t&$),n=!!(t&ee),a=!!(t&te),l=!!(t&Y),A=!!(t&X);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ks.NOT_RENDERED:i?ks.COLOR_TRANSPARENT:ks.COLOR_OPAQUE,c=!s||A?ks.NOT_RENDERED:n?ks.SILHOUETTE_SELECTED:o?ks.SILHOUETTE_HIGHLIGHTED:r?ks.SILHOUETTE_XRAYED:ks.NOT_RENDERED;let u=0;u=!s||A?ks.NOT_RENDERED:n?ks.EDGES_SELECTED:o?ks.EDGES_HIGHLIGHTED:r?ks.EDGES_XRAYED:a?i?ks.EDGES_COLOR_TRANSPARENT:ks.EDGES_COLOR_OPAQUE:ks.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ks.PICK:ks.NOT_RENDERED)<<12,d|=(t&q?255:0)<<16,_n[0]=d,this._state.flagsBuf.setData(_n,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(vn[0]=t[0],vn[1]=t[1],vn[2]=t[2],this._state.offsetsBuf.setData(vn,3*e,3)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;bn[0]=t[0],bn[1]=t[4],bn[2]=t[8],bn[3]=t[12],this._state.modelMatrixCol0Buf.setData(bn,i),bn[0]=t[1],bn[1]=t[5],bn[2]=t[9],bn[3]=t[13],this._state.modelMatrixCol1Buf.setData(bn,i),bn[0]=t[2],bn[1]=t[6],bn[2]=t[10],bn[3]=t[14],this._state.modelMatrixCol2Buf.setData(bn,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesXRayed(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,ks.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,ks.PICK)}drawOcclusion(e,t){}drawShadow(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawPickNormals(e,t){}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.destroy()}}class wn extends zs{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawArrays(t.POINTS,0,i.positionsBuf.numItems),r&&s.drawArrays++}}class yn extends wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial,s=[];return s.push("#version 300 es"),s.push("// Points batching color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Pn extends wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform vec4 color;"),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points batching silhouette vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = color;"),o.push("}"),o}}class Bn extends wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class Cn extends wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batched pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batched pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Mn extends wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push(" gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching occlusion fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),s.push("}"),s}}const En=u.vec3(),Fn=u.vec3(),In=u.vec3(),Dn=u.vec3(),Sn=u.mat4();class Tn extends zs{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=En;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Fn;if(l){const e=In;u.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,Sn),f=Dn,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ln=u.vec3(),Rn=u.vec3(),Un=u.vec3(),kn=u.vec3(),On=u.mat4();class Nn extends zs{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Ln;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Rn;if(l){const e=Un;u.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,On),f=kn,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Qn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new yn(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Pn(this._scene)),this._silhouetteRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Bn(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Cn(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Mn(this._scene)),this._occlusionRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Tn(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Nn(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Vn={};class jn{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.intensities=[],this.pickColors=[],this.offsets=[]}}class Hn{constructor(e){this.model=e.model,this.sortId="PointsBatchingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Vn[t];return i||(i=new Qn(e),Vn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Vn[t],i._destroy()}))),i}(e.model.scene),this._buffer=new jn(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Ze({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,positionsDecodeMatrix:u.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=u.collapseAABB3(),this._portions=[],this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=u.vec3(e.origin))}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new De(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=Fr(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new De(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new De(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s);let o=!1;e.flagsBuf=new De(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new De(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new De(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized"}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2];for(let e=0;e0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Wn extends zn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 color;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),s.push("uniform vec4 silhouetteColor;"),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Kn extends zn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick mesh fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class Xn extends zn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push(" vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Yn extends zn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 color;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class qn extends zn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points instancing depth vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return o.push(" outColor = packDepthToRGBA( gl_FragCoord.z); "),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class Zn extends zn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),i.push("uniform float pointSize;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("gl_PointSize = pointSize;"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }"),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const Jn=u.vec3(),$n=u.vec3(),ea=u.vec3();u.vec3();const ta=u.mat4();class ia extends zs{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Jn;let m;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=$n;if(l){const e=u.transformPoint3(h,l,ea);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,ta),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,g),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const sa=u.vec3(),ra=u.vec3(),oa=u.vec3();u.vec3();const na=u.mat4();class aa extends zs{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=sa;let m;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=ra;if(l){const e=u.transformPoint3(h,l,oa);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,na),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class la{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Gn(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Wn(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new qn(this._scene)),this._depthRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Kn(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Xn(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Yn(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Zn(this._scene)),this._shadowRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new ia(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new aa(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Aa={};const ha=new Uint8Array(4),ca=new Float32Array(1),ua=new Float32Array(3),da=new Float32Array(4);class pa{constructor(e){this.model=e.model,this.material=e.material,this.sortId="PointsInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Aa[t];return i||(i=new la(e),Aa[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Aa[t],i._destroy()}))),i}(e.model.scene),this._aabb=u.collapseAABB3(),this._state=new Ze({obb:u.OBB3(),numInstances:0,origin:e.origin?u.vec3(e.origin):null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._pickColors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let s=!1;i.flagsBuf=new De(e,e.ARRAY_BUFFER,new Float32Array(t),t,1,e.DYNAMIC_DRAW,s)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;i.offsetsBuf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(s.positionsCompressed&&s.positionsCompressed.length>0){const t=!1;i.positionsBuf=new De(e,e.ARRAY_BUFFER,s.positionsCompressed,s.positionsCompressed.length,3,e.STATIC_DRAW,t),i.positionsDecodeMatrix=u.mat4(s.positionsDecodeMatrix)}if(s.colorsCompressed&&s.colorsCompressed.length>0){const t=new Uint8Array(s.colorsCompressed),r=!1;i.colorsBuf=new De(e,e.ARRAY_BUFFER,t,t.length,4,e.STATIC_DRAW,r)}if(this._modelMatrixCol0.length>0){const t=!1;i.modelMatrixCol0Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),i.modelMatrixCol1Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),i.modelMatrixCol2Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}if(this._pickColors.length>0){const t=!1;i.pickColorsBuf=new De(e,e.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,e.STATIC_DRAW,t),this._pickColors=[]}i.geometry=null,this._finalized=!0}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&te&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";ha[0]=t[0],ha[1]=t[1],ha[2]=t[2],this._state.colorsBuf.setData(ha,3*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&K),r=!!(t&J),o=!!(t&$),n=!!(t&ee),a=!!(t&te),l=!!(t&Y),A=!!(t&X);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ks.NOT_RENDERED:i?ks.COLOR_TRANSPARENT:ks.COLOR_OPAQUE,c=!s||A?ks.NOT_RENDERED:n?ks.SILHOUETTE_SELECTED:o?ks.SILHOUETTE_HIGHLIGHTED:r?ks.SILHOUETTE_XRAYED:ks.NOT_RENDERED;let u=0;u=!s||A?ks.NOT_RENDERED:n?ks.EDGES_SELECTED:o?ks.EDGES_HIGHLIGHTED:r?ks.EDGES_XRAYED:a?i?ks.EDGES_COLOR_TRANSPARENT:ks.EDGES_COLOR_OPAQUE:ks.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ks.PICK:ks.NOT_RENDERED)<<12,d|=(t&q?255:0)<<16,ca[0]=d,this._state.flagsBuf.setData(ca,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(ua[0]=t[0],ua[1]=t[1],ua[2]=t[2],this._state.offsetsBuf.setData(ua,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;da[0]=t[0],da[1]=t[4],da[2]=t[8],da[3]=t[12],this._state.modelMatrixCol0Buf.setData(da,i),da[0]=t[1],da[1]=t[5],da[2]=t[9],da[3]=t[13],this._state.modelMatrixCol1Buf.setData(da,i),da[0]=t[2],da[1]=t[6],da[2]=t[10],da[3]=t[14],this._state.modelMatrixCol2Buf.setData(da,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.occlusionRenderer&&this._renderers.occlusionRenderer.drawLayer(t,this,ks.COLOR_OPAQUE)}drawShadow(e,t){}drawPickMesh(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickMeshRenderer&&this._renderers.pickMeshRenderer.drawLayer(t,this,ks.PICK)}drawPickDepths(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickDepthRenderer&&this._renderers.pickDepthRenderer.drawLayer(t,this,ks.PICK)}drawPickNormals(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,ks.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,ks.PICK)}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy()}}const ga=u.vec3(),ma=u.vec3(),fa=u.mat4();class _a{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=ga;if(m){const t=u.transformPoint3(c,A,ma);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=H(p,e,fa)}else g=p;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8),n.drawArrays(n.LINES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16),n.drawArrays(n.LINES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32),n.drawArrays(n.LINES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// LinesDataTextureColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uPerObjectDecodeMatrix;"),i.push("uniform highp sampler2D uPerObjectMatrix;"),i.push("uniform lowp usampler2D uPerObjectColorAndFlags;"),i.push("uniform mediump usampler2D uPerVertexPosition;"),i.push("uniform highp usampler2D uPerLineIndices;"),i.push("uniform mediump usampler2D uPerLineObject;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push(" int lineIndex = gl_VertexID / 2;"),i.push(" int h_packed_object_id_index = (lineIndex >> 3) & 4095;"),i.push(" int v_packed_object_id_index = (lineIndex >> 3) >> 12;"),i.push(" int objectIndex = int(texelFetch(uPerLineObject, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push(" ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" } else {"),i.push(" ivec4 packedVertexBase = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push(" ivec4 packedLineIndexBaseOffset = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push(" int lineIndexBaseOffset = (packedLineIndexBaseOffset.r << 24) + (packedLineIndexBaseOffset.g << 16) + (packedLineIndexBaseOffset.b << 8) + packedLineIndexBaseOffset.a;"),i.push(" int h_index = (lineIndex - lineIndexBaseOffset) & 4095;"),i.push(" int v_index = (lineIndex - lineIndexBaseOffset) >> 12;"),i.push(" ivec3 vertexIndices = ivec3(texelFetch(uPerLineIndices, ivec2(h_index, v_index), 0));"),i.push(" ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push(" int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push(" int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push(" mat4 objectInstanceMatrix = mat4 (texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" vec3 position = vec3(texelFetch(uPerVertexPosition, ivec2(indexPositionH, indexPositionV), 0));"),i.push(" uvec4 color = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push(" if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" };"),i.push(" vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push(" vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push(" vFragDepth = 1.0 + clipPos.w;"),i.push(" isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push(" gl_Position = clipPos;"),i.push(" vec4 rgb = vec4(color.rgba);"),i.push(" vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// LinesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class va{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null)}eagerCreateRenders(){}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new _a(this._scene,!1)),this._colorRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy()}}const ba={};class xa{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perLineNumberPortionId8Bits=[],this.perLineNumberPortionId16Bits=[],this.perLineNumberPortionId32Bits=[]}}class wa{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerLineIdPortionIds8Bits=null,this.texturePerLineIdPortionIds16Bits=null,this.texturePerLineIdPortionIds32Bits=null,this.texturePerLineIdIndices8Bits=null,this.texturePerLineIdIndices16Bits=null,this.texturePerLineIdIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerLineIdIndices8Bits,16:this.texturePerLineIdIndices16Bits,32:this.texturePerLineIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerLineIdPortionIds8Bits,16:this.texturePerLineIdPortionIds16Bits,32:this.texturePerLineIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindLineIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}}class ya{constructor(e,t,i,s,r=null){this._gl=e,this._texture=t,this._textureWidth=i,this._textureHeight=s,this._textureData=r}bindTexture(e,t,i){return e.bindTexture(t,this,i)}bind(e){return this._gl.activeTexture(this._gl["TEXTURE"+e]),this._gl.bindTexture(this._gl.TEXTURE_2D,this._texture),!0}unbind(e){}}const Pa={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalLines:0,totalLines8Bits:0,totalLines16Bits:0,totalLines32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(Pa,null,4));let e=0;Object.keys(Pa).forEach((t=>{t.startsWith("size")&&(e+=Pa[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/Pa.totalLines).toFixed(2)}`);let t={};Object.keys(Pa).forEach((i=>{i.startsWith("size")&&(t[i]=`${(Pa[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class Ba{disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}generateTextureForColorsAndFlags(e,t,i,s,r){const o=t.length;this.numPortions=o;const n=4096,a=Math.ceil(o/512);if(0===a)throw"texture height===0";const l=new Uint8Array(16384*a);Pa.sizeDataColorsAndFlags+=l.byteLength,Pa.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),l.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20);const A=e.createTexture();return e.bindTexture(e.TEXTURE_2D,A),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,n,a),e.texSubImage2D(e.TEXTURE_2D,0,0,0,n,a,e.RGBA_INTEGER,e.UNSIGNED_BYTE,l,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new ya(e,A,n,a,l)}generateTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);Pa.sizeDataTextureOffsets+=r.byteLength,Pa.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new ya(e,o,i,s,r)}generateTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);Pa.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete ba[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new xa,this._dataTextureState=new wa,this._dataTextureGenerator=new Ba,this._state=new Ze({origin:u.vec3(t.origin),textureState:this._dataTextureState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&Pa.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/2})),(this._state.numVertices+s>4096*Ma||t+r>4096*Ma)&&Pa.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*Ma&&t+r<=4096*Ma}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/2/8)*2;Pa.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}const i=t.positionsCompressed,s=t.indices,r=this._buffer;r.positionsCompressed.push(i);const o=r.lenPositionsCompressed/3,n=i.length/3;let a;r.lenPositionsCompressed+=i.length;let l=0;if(s){let e;l=s.length/2,n<=256?(e=r.indices8Bits,a=r.lenIndices8Bits/2,r.lenIndices8Bits+=s.length):n<=65536?(e=r.indices16Bits,a=r.lenIndices16Bits/2,r.lenIndices16Bits+=s.length):(e=r.indices32Bits,a=r.lenIndices32Bits/2,r.lenIndices32Bits+=s.length),e.push(s)}this._state.numVertices+=n,Pa.numberOfGeometries++;return{vertexBase:o,numVertices:n,numLines:l,indicesBase:a}}_createSubPortion(e,t){const i=e.color,s=e.colors,r=e.opacity,o=e.meshMatrix,n=e.pickColor,a=this._buffer,l=this._state;a.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),a.perObjectInstancePositioningMatrices.push(o||Sa),a.perObjectSolid.push(!!e.solid),s?a.perObjectColors.push([255*s[0],255*s[1],255*s[2],255]):i&&a.perObjectColors.push([i[0],i[1],i[2],r]),a.perObjectPickColors.push(n),a.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?l.numIndices8Bits:t.numVertices<=65536?l.numIndices16Bits:l.numIndices32Bits,a.perObjectIndexBaseOffsets.push(e/2-t.indicesBase)}const A=this._subPortions.length;if(t.numLines>0){let e,i=2*t.numLines;t.numVertices<=256?(e=a.perLineNumberPortionId8Bits,l.numIndices8Bits+=i,Pa.totalLines8Bits+=t.numLines):t.numVertices<=65536?(e=a.perLineNumberPortionId16Bits,l.numIndices16Bits+=i,Pa.totalLines16Bits+=t.numLines):(e=a.perLineNumberPortionId32Bits,l.numIndices32Bits+=i,Pa.totalLines32Bits+=t.numLines),Pa.totalLines+=t.numLines;for(let i=0;i0&&(t.texturePerLineIdIndices8Bits=this._dataTextureGenerator.generateTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerLineIdIndices16Bits=this._dataTextureGenerator.generateTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerLineIdIndices32Bits=this._dataTextureGenerator.generateTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dataTextureState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,Fa))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),c.bindTexture(c.TEXTURE_2D,h.texturePerObjectColorsAndFlags._texture),c.texSubImage2D(c.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,c.RGBA_INTEGER,c.UNSIGNED_BYTE,Fa))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,Fa))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,Ia))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,Ea))}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){}drawSilhouetteHighlighted(e,t){}drawSilhouetteSelected(e,t){}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){}drawShadow(e,t){}setPickMatrices(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawSnapInit(e,t){}drawSnap(e,t){}drawPickNormals(e,t){}destroy(){if(this._destroyed)return;const e=this._state;this.model.scene.off(this._onSceneRendering),e.destroy(),this._destroyed=!0}}const La=u.vec3(),Ra=u.vec3(),Ua=u.vec3();u.vec3();const ka=u.vec4(),Oa=u.mat4();class Na{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=La;if(m){const t=u.transformPoint3(c,A,Ra);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=H(r.viewMatrix,e,Oa),g=Ua,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl,i=e._lightsState;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const s=this._program;this._uRenderPass=s.getLocation("renderPass"),this._uLightAmbient=s.getLocation("lightAmbient"),this._uLightColor=[],this._uLightDir=[],this._uLightPos=[],this._uLightAttenuation=[];const r=i.lights;let o;for(let e=0,t=r.length;e0;let r;const o=[];o.push("#version 300 es"),o.push("// TrianglesDataTextureColorRenderer vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("uniform mat4 sceneModelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),o.push("uniform highp sampler2D uTexturePerObjectMatrix;"),o.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),o.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),o.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),o.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),o.push("uniform vec3 uCameraEyeRtc;"),o.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("out float isPerspective;")),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e> 3) & 4095;"),o.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),o.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),o.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),o.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),o.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),o.push("if (int(flags.x) != renderPass) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("} else {"),o.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),o.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),o.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),o.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),o.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),o.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),o.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),o.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),o.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),o.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),o.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),o.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),o.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),o.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),o.push("if (color.a == 0u) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("};"),o.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),o.push("vec3 position;"),o.push("position = positions[gl_VertexID % 3];"),o.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),o.push("if (solid != 1u) {"),o.push("if (isPerspectiveMatrix(projMatrix)) {"),o.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),o.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("} else {"),o.push("if (viewNormal.z < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("}"),o.push("}"),o.push("vec4 worldPosition = sceneModelMatrix * ((objectDecodeAndInstanceMatrix * vec4(position, 1.0))); "),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// TrianglesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(vColor.rgb * ambient, 1.0);")):s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Qa=new Float32Array([1,1,1]),Va=u.vec3(),ja=u.vec3(),Ha=u.vec3();u.vec3();const za=u.mat4();class Ga{constructor(e,t){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g,m;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=Va;if(A){const t=ja;u.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=H(p,e,za),m=Ha,m[0]=r.eye[0]-e[0],m[1]=r.eye[1]-e[1],m[2]=r.eye[2]-e[2]}else g=p,m=r.eye;if(n.uniform3fv(this._uCameraEyeRtc,m),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),i===ks.SILHOUETTE_XRAYED){const e=s.xrayMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ks.SILHOUETTE_HIGHLIGHTED){const e=s.highlightMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ks.SILHOUETTE_SELECTED){const e=s.selectedMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,Qa);if(s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const f=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(f>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture silhouette vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.y) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = color;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Wa=new Float32Array([0,0,0,1]),Ka=u.vec3(),Xa=u.vec3();u.vec3();const Ya=u.mat4();class qa{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=Ka;if(m){const t=u.transformPoint3(c,A,Xa);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=H(p,e,Ya)}else g=p;if(n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),i===ks.EDGES_XRAYED){const e=r.xrayMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ks.EDGES_HIGHLIGHTED){const e=r.highlightMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ks.EDGES_SELECTED){const e=r.selectedMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,Wa);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uWorldMatrix=i.getLocation("worldMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer fragment shader"),e.logarithmicDepthBufferEnabled&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Za=u.vec3(),Ja=u.vec3(),$a=u.mat4();class el{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=Za;if(m){const t=u.transformPoint3(c,A,Ja);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=H(p,e,$a)}else g=p;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uObjectPerObjectOffsets;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vec4 rgb = vec4(color.rgba);"),i.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const tl=u.vec3(),il=u.vec3(),sl=u.vec3(),rl=u.mat4();class ol{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e));const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s;let p,g;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=tl;if(m){const t=u.transformPoint3(c,A,il);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=H(o.viewMatrix,e,rl),g=sl,g[0]=o.eye[0]-e[0],g[1]=o.eye[1]-e[1],g[2]=o.eye[2]-e[2]}else p=o.viewMatrix,g=o.eye;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(o.project.far+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("smooth out vec4 vWorldPosition;"),i.push("flat out uvec4 vFlags2;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry picking fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uvec4 vFlags2;");for(var s=0;s 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outPickColor = vPickColor; "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const nl=u.vec3(),al=u.vec3(),ll=u.vec3();u.vec3();const Al=u.mat4();class hl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=e.pickViewMatrix||o.viewMatrix;let g,m;if(this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const t=nl;if(A){const e=al;u.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],g=H(p,t,Al),m=ll,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;if(n.uniform3fv(this._uCameraEyeRtc,m),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniform1f(this._uPickZNear,e.pickZNear),n.uniform1f(this._uPickZFar,e.pickZFar),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),r.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const f=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(f>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("uniform float pickZNear;"),i.push("uniform float pickZFar;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var s=0;s 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),i.push(" outPackedDepth = packDepth(zNormalizedDepth); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const cl=u.vec3(),ul=u.vec3(),dl=u.vec3(),pl=u.vec3();u.vec3();const gl=u.mat4();class ml{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=t.aabb,g=e.pickViewMatrix||o.viewMatrix,m=cl;let f,_;m[0]=u.safeInv(p[3]-p[0])*u.MAX_INT,m[1]=u.safeInv(p[4]-p[1])*u.MAX_INT,m[2]=u.safeInv(p[5]-p[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(m[0]),e.snapPickCoordinateScale[1]=u.safeInv(m[1]),e.snapPickCoordinateScale[2]=u.safeInv(m[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=ul;if(v){const e=u.transformPoint3(c,A,dl);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],f=H(g,t,gl),_=pl,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=g,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,m),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const x=r._sectionPlanesState.getNumAllocatedSectionPlanes(),w=r._sectionPlanesState.sectionPlanes.length;if(x>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*w,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(y,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(y,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(y,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uSnapVectorA;"),i.push("uniform vec2 uSnapInvVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;"),i.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vViewPosition = clipPos;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const fl=u.vec3(),_l=u.vec3(),vl=u.vec3(),bl=u.vec3();u.vec3();const xl=u.mat4();class wl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=t.aabb,g=e.pickViewMatrix||o.viewMatrix,m=fl;let f,_;m[0]=u.safeInv(p[3]-p[0])*u.MAX_INT,m[1]=u.safeInv(p[4]-p[1])*u.MAX_INT,m[2]=u.safeInv(p[5]-p[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(m[0]),e.snapPickCoordinateScale[1]=u.safeInv(m[1]),e.snapPickCoordinateScale[2]=u.safeInv(m[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=_l;if(v){const e=vl;u.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],f=H(g,t,xl),_=bl,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=g,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this._uVectorA,e.snapVectorA),n.uniform2fv(this._uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,m),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneWorldModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const x=r._sectionPlanesState.getNumAllocatedSectionPlanes(),w=r._sectionPlanesState.sectionPlanes.length;if(x>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*w,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneWorldModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uVectorAB;"),i.push("uniform vec2 uInverseVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;"),i.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" } else {"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const yl=u.vec3(),Pl=u.vec3(),Bl=u.vec3();u.vec3();const Cl=u.mat4();class Ml{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=e.pickViewMatrix||o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let g,m;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=yl;if(A){const t=Pl;u.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=H(p,e,Cl),m=Bl,m[0]=o.eye[0]-e[0],m[1]=o.eye[1]-e[1],m[2]=o.eye[2]-e[2]}else g=p,m=o.eye;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const f=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(f>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureOcclusionRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" } else {"),i.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureColorRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const El=u.vec3(),Fl=u.vec3(),Il=u.vec3();u.vec3();const Dl=u.mat4();class Sl{constructor(e){this._scene=e,this._allocate(),this._hash=this._getHash()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=El;if(m){const t=u.transformPoint3(c,A,Fl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=H(r.viewMatrix,e,Dl),g=Il,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPositionsDecodeMatrix=i.getLocation("objectDecodeAndInstanceMatrix"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture draw vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out highp vec2 vHighPrecisionZW;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in highp vec2 vHighPrecisionZW;"),i.push("out vec4 outColor;"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),i.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Tl=u.vec3(),Ll=u.vec3(),Rl=u.vec3();u.vec3();const Ul=u.mat4();class kl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(t));const m=0!==l[0]||0!==l[1]||0!==l[2],f=0!==A[0]||0!==A[1]||0!==A[2];if(m||f){const e=Tl;if(m){const t=Ll;u.transformPoint3(h,l,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=A[0],e[1]+=A[1],e[2]+=A[2],p=H(d,e,Ul),g=Rl,g[0]=o.eye[0]-e[0],g[1]=o.eye[1]-e[1],g[2]=o.eye[2]-e[2]}else p=d,g=o.eye;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniformMatrix4fv(this._uViewNormalMatrix,!1,o.viewNormalMatrix),n.uniformMatrix4fv(this._uWorldNormalMatrix,!1,s.worldNormalMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0,i=[];return i.push("// Batched geometry normals vertex shader"),e.logarithmicDepthBufferEnabled&&xe.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("uniform int renderPass;"),i.push("attribute vec3 position;"),e.entityOffsetsEnabled&&i.push("attribute vec3 offset;"),i.push("attribute vec3 normal;"),i.push("attribute vec4 color;"),i.push("attribute vec4 flags;"),i.push("attribute vec4 flags2;"),i.push("uniform mat4 worldMatrix;"),i.push("uniform mat4 worldNormalMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform mat4 viewNormalMatrix;"),i.push("uniform mat4 objectDecodeAndInstanceMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),xe.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("varying float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out vec4 vFlags2;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(xe.SUPPORTED_EXTENSIONS.EXT_frag_depth?i.push("vFragDepth = 1.0 + clipPos.w;"):(i.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;"),i.push("clipPos.z *= clipPos.w;")),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry normals fragment shader"),e.logarithmicDepthBufferEnabled&&xe.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&xe.SUPPORTED_EXTENSIONS.EXT_frag_depth&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("in vec4 vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&xe.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ol=u.vec3(),Nl=u.vec3(),Ql=u.vec3();u.vec3(),u.vec4();const Vl=u.mat4();class jl{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=Ol;if(m){const t=u.transformPoint3(c,A,Nl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=H(r.viewMatrix,e,Vl),g=Ql,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// trianglesDatatextureNormalsRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTexturePickNormalsRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("in vec4 vWorldPosition;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(` outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Hl{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorQualityRendererWithSAO&&!this._colorQualityRendererWithSAO.getValid()&&(this._colorQualityRendererWithSAO.destroy(),this._colorQualityRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new Ga(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new ol(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new hl(this._scene)),this._pickNormalsRenderer||(this._pickNormalsRenderer=new jl(this._scene)),this._snapRenderer||(this._snapRenderer=new ml(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new wl(this._scene)),this._snapRenderer||(this._snapRenderer=new ml(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Na(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Na(this._scene,!0)),this._colorRendererWithSAO}get colorQualityRendererWithSAO(){return this._colorQualityRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Ga(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Sl(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new kl(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new qa(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new el(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new ol(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new jl(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new jl(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new hl(this._scene)),this._pickDepthRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new ml(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new wl(this._scene)),this._snapInitRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Ml(this._scene)),this._occlusionRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorQualityRendererWithSAO&&this._colorQualityRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy()}}const zl={};class Gl{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.metallicRoughness=[],this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.edgeIndices8Bits=[],this.lenEdgeIndices8Bits=0,this.edgeIndices16Bits=[],this.lenEdgeIndices16Bits=0,this.edgeIndices32Bits=[],this.lenEdgeIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perObjectEdgeIndexBaseOffsets=[],this.perTriangleNumberPortionId8Bits=[],this.perTriangleNumberPortionId16Bits=[],this.perTriangleNumberPortionId32Bits=[],this.perEdgeNumberPortionId8Bits=[],this.perEdgeNumberPortionId16Bits=[],this.perEdgeNumberPortionId32Bits=[]}}class Wl{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerPolygonIdPortionIds8Bits=null,this.texturePerPolygonIdPortionIds16Bits=null,this.texturePerPolygonIdPortionIds32Bits=null,this.texturePerEdgeIdPortionIds8Bits=null,this.texturePerEdgeIdPortionIds16Bits=null,this.texturePerEdgeIdPortionIds32Bits=null,this.texturePerPolygonIdIndices8Bits=null,this.texturePerPolygonIdIndices16Bits=null,this.texturePerPolygonIdIndices32Bits=null,this.texturePerPolygonIdEdgeIndices8Bits=null,this.texturePerPolygonIdEdgeIndices16Bits=null,this.texturePerPolygonIdEdgeIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerPolygonIdIndices8Bits,16:this.texturePerPolygonIdIndices16Bits,32:this.texturePerPolygonIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerPolygonIdPortionIds8Bits,16:this.texturePerPolygonIdPortionIds16Bits,32:this.texturePerPolygonIdPortionIds32Bits},this.edgeIndicesPerBitnessTextures={8:this.texturePerPolygonIdEdgeIndices8Bits,16:this.texturePerPolygonIdEdgeIndices16Bits,32:this.texturePerPolygonIdEdgeIndices32Bits},this.edgeIndicesPortionIdsPerBitnessTextures={8:this.texturePerEdgeIdPortionIds8Bits,16:this.texturePerEdgeIdPortionIds16Bits,32:this.texturePerEdgeIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindTriangleIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}bindEdgeIndicesTextures(e,t,i,s){this.edgeIndicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.edgeIndicesPerBitnessTextures[s].bindTexture(e,i,6)}}const Kl={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTextureEdgeIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalPolygons:0,totalPolygons8Bits:0,totalPolygons16Bits:0,totalPolygons32Bits:0,totalEdges:0,totalEdges8Bits:0,totalEdges16Bits:0,totalEdges32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(Kl,null,4));let e=0;Object.keys(Kl).forEach((t=>{t.startsWith("size")&&(e+=Kl[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/Kl.totalPolygons).toFixed(2)}`);let t={};Object.keys(Kl).forEach((i=>{i.startsWith("size")&&(t[i]=`${(Kl[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class Xl{constructor(){}disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}createTextureForColorsAndFlags(e,t,i,s,r,o,n){const a=t.length;this.numPortions=a;const l=4096,A=Math.ceil(a/512);if(0===A)throw"texture height===0";const h=new Uint8Array(16384*A);Kl.sizeDataColorsAndFlags+=h.byteLength,Kl.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),h.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20),h.set([o[e]>>24&255,o[e]>>16&255,o[e]>>8&255,255&o[e]],32*e+24),h.set([n[e]?1:0,0,0,0],32*e+28);const c=e.createTexture();return e.bindTexture(e.TEXTURE_2D,c),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,l,A),e.texSubImage2D(e.TEXTURE_2D,0,0,0,l,A,e.RGBA_INTEGER,e.UNSIGNED_BYTE,h,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new ya(e,c,l,A,h)}createTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);Kl.sizeDataTextureOffsets+=r.byteLength,Kl.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new ya(e,o,i,s,r)}createTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);Kl.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete zl[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new Gl,this._dtxState=new Wl,this._dtxTextureFactory=new Xl,this._state=new Ze({origin:u.vec3(t.origin),metallicRoughnessBuf:null,textureState:this._dtxState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numEdgeIndices8Bits:0,numEdgeIndices16Bits:0,numEdgeIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this.model.scene.readableGeometryEnabled&&(this._subPortionReadableGeometries={}),this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&Kl.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/3})),(this._state.numVertices+s>4096*ql||t+r>4096*ql)&&Kl.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*ql&&t+r<=4096*ql}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/3/8)*3;Kl.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}if(t.edgeIndices){const e=8*Math.ceil(t.edgeIndices.length/2/8)*2;Kl.overheadSizeAlignementEdgeIndices+=2*(e-t.edgeIndices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.edgeIndices),t.edgeIndices=i}const i=t.positionsCompressed,s=t.indices,r=t.edgeIndices,o=this._buffer;o.positionsCompressed.push(i);const n=o.lenPositionsCompressed/3,a=i.length/3;let l;o.lenPositionsCompressed+=i.length;let A,h=0;if(s){let e;h=s.length/3,a<=256?(e=o.indices8Bits,l=o.lenIndices8Bits/3,o.lenIndices8Bits+=s.length):a<=65536?(e=o.indices16Bits,l=o.lenIndices16Bits/3,o.lenIndices16Bits+=s.length):(e=o.indices32Bits,l=o.lenIndices32Bits/3,o.lenIndices32Bits+=s.length),e.push(s)}let c=0;if(r){let e;c=r.length/2,a<=256?(e=o.edgeIndices8Bits,A=o.lenEdgeIndices8Bits/2,o.lenEdgeIndices8Bits+=r.length):a<=65536?(e=o.edgeIndices16Bits,A=o.lenEdgeIndices16Bits/2,o.lenEdgeIndices16Bits+=r.length):(e=o.edgeIndices32Bits,A=o.lenEdgeIndices32Bits/2,o.lenEdgeIndices32Bits+=r.length),e.push(r)}this._state.numVertices+=a,Kl.numberOfGeometries++;return{vertexBase:n,numVertices:a,numTriangles:h,numEdges:c,indicesBase:l,edgeIndicesBase:A}}_createSubPortion(e,t,i,s){const r=e.color;e.metallic,e.roughness;const o=e.colors,n=e.opacity,a=e.meshMatrix,l=e.pickColor,A=this._buffer,h=this._state;A.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),A.perObjectInstancePositioningMatrices.push(a||iA),A.perObjectSolid.push(!!e.solid),o?A.perObjectColors.push([255*o[0],255*o[1],255*o[2],255]):r&&A.perObjectColors.push([r[0],r[1],r[2],n]),A.perObjectPickColors.push(l),A.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?h.numIndices8Bits:t.numVertices<=65536?h.numIndices16Bits:h.numIndices32Bits,A.perObjectIndexBaseOffsets.push(e/3-t.indicesBase)}{let e;e=t.numVertices<=256?h.numEdgeIndices8Bits:t.numVertices<=65536?h.numEdgeIndices16Bits:h.numEdgeIndices32Bits,A.perObjectEdgeIndexBaseOffsets.push(e/2-t.edgeIndicesBase)}const c=this._subPortions.length;if(t.numTriangles>0){let e,i=3*t.numTriangles;t.numVertices<=256?(e=A.perTriangleNumberPortionId8Bits,h.numIndices8Bits+=i,Kl.totalPolygons8Bits+=t.numTriangles):t.numVertices<=65536?(e=A.perTriangleNumberPortionId16Bits,h.numIndices16Bits+=i,Kl.totalPolygons16Bits+=t.numTriangles):(e=A.perTriangleNumberPortionId32Bits,h.numIndices32Bits+=i,Kl.totalPolygons32Bits+=t.numTriangles),Kl.totalPolygons+=t.numTriangles;for(let i=0;i0){let e,i=2*t.numEdges;t.numVertices<=256?(e=A.perEdgeNumberPortionId8Bits,h.numEdgeIndices8Bits+=i,Kl.totalEdges8Bits+=t.numEdges):t.numVertices<=65536?(e=A.perEdgeNumberPortionId16Bits,h.numEdgeIndices16Bits+=i,Kl.totalEdges16Bits+=t.numEdges):(e=A.perEdgeNumberPortionId32Bits,h.numEdgeIndices32Bits+=i,Kl.totalEdges32Bits+=t.numEdges),Kl.totalEdges+=t.numEdges;for(let i=0;i0&&(t.texturePerEdgeIdPortionIds8Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId8Bits)),s.perEdgeNumberPortionId16Bits.length>0&&(t.texturePerEdgeIdPortionIds16Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId16Bits)),s.perEdgeNumberPortionId32Bits.length>0&&(t.texturePerEdgeIdPortionIds32Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId32Bits)),s.lenIndices8Bits>0&&(t.texturePerPolygonIdIndices8Bits=this._dtxTextureFactory.createTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerPolygonIdIndices16Bits=this._dtxTextureFactory.createTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerPolygonIdIndices32Bits=this._dtxTextureFactory.createTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),s.lenEdgeIndices8Bits>0&&(t.texturePerPolygonIdEdgeIndices8Bits=this._dtxTextureFactory.createTextureFor8BitsEdgeIndices(i,s.edgeIndices8Bits,s.lenEdgeIndices8Bits)),s.lenEdgeIndices16Bits>0&&(t.texturePerPolygonIdEdgeIndices16Bits=this._dtxTextureFactory.createTextureFor16BitsEdgeIndices(i,s.edgeIndices16Bits,s.lenEdgeIndices16Bits)),s.lenEdgeIndices32Bits>0&&(t.texturePerPolygonIdEdgeIndices32Bits=this._dtxTextureFactory.createTextureFor32BitsEdgeIndices(i,s.edgeIndices32Bits,s.lenEdgeIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}isEmpty(){return 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e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,$l))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,eA))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,Jl))}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return;const i=this._state,s=this._portionToSubPortionsMap[e];if(s)for(let e=0,r=s.length;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==lA[e])return void lA[e].push({onLoad:t,onProgress:i,onError:s});lA[e]=[],lA[e].push({onLoad:t,onProgress:i,onError:s});const o=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),n=this.mimeType,a=this.responseType;fetch(o).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body.getReader)return t;const i=lA[e],s=t.body.getReader(),r=t.headers.get("Content-Length"),o=r?parseInt(r):0,n=0!==o;let a=0;const l=new ReadableStream({start(e){!function t(){s.read().then((({done:s,value:r})=>{if(s)e.close();else{a+=r.byteLength;const s=new ProgressEvent("progress",{lengthComputable:n,loaded:a,total:o});for(let e=0,t=i.length;e{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,n)));case"json":return e.json();default:if(void 0===n)return 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t=4294967295*Math.random()|0,i=4294967295*Math.random()|0,s=4294967295*Math.random()|0,r=4294967295*Math.random()|0;return`${e[255&t]+e[t>>8&255]+e[t>>16&255]+e[t>>24&255]}-${e[255&i]}${e[i>>8&255]}-${e[i>>16&15|64]}${e[i>>24&255]}-${e[63&s|128]}${e[s>>8&255]}-${e[s>>16&255]}${e[s>>24&255]}${e[255&r]}${e[r>>8&255]}${e[r>>16&255]}${e[r>>24&255]}`}})(),clamp:(e,t,i)=>Math.max(t,Math.min(i,e)),fmod(e,t){if(ee[0]===t[0]&&e[1]===t[1]&&e[2]===t[2],negateVec3:(e,t)=>(t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t),negateVec4:(e,t)=>(t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t),addVec4:(e,t,i)=>(i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i[3]=e[3]+t[3],i),addVec4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i[3]=e[3]+t,i),addVec3:(e,t,i)=>(i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i),addVec3Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i),subVec4:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i[3]=e[3]-t[3],i),subVec3:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i),subVec2:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i),geometricMeanVec2(...e){const t=new a(e[0]);for(let i=1;i(i||(i=e),i[0]=e[0]-t,i[1]=e[1]-t,i[2]=e[2]-t,i[3]=e[3]-t,i),subScalarVec4:(e,t,i)=>(i||(i=e),i[0]=t-e[0],i[1]=t-e[1],i[2]=t-e[2],i[3]=t-e[3],i),mulVec4:(e,t,i)=>(i||(i=e),i[0]=e[0]*t[0],i[1]=e[1]*t[1],i[2]=e[2]*t[2],i[3]=e[3]*t[3],i),mulVec4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i),mulVec3Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i),mulVec2Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i),divVec3:(e,t,i)=>(i||(i=e),i[0]=e[0]/t[0],i[1]=e[1]/t[1],i[2]=e[2]/t[2],i),divVec4:(e,t,i)=>(i||(i=e),i[0]=e[0]/t[0],i[1]=e[1]/t[1],i[2]=e[2]/t[2],i[3]=e[3]/t[3],i),divScalarVec3:(e,t,i)=>(i||(i=t),i[0]=e/t[0],i[1]=e/t[1],i[2]=e/t[2],i),divVec3Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]/t,i[1]=e[1]/t,i[2]=e[2]/t,i),divVec4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]/t,i[1]=e[1]/t,i[2]=e[2]/t,i[3]=e[3]/t,i),divScalarVec4:(e,t,i)=>(i||(i=t),i[0]=e/t[0],i[1]=e/t[1],i[2]=e/t[2],i[3]=e/t[3],i),dotVec4:(e,t)=>e[0]*t[0]+e[1]*t[1]+e[2]*t[2]+e[3]*t[3],cross3Vec4(e,t){const i=e[0],s=e[1],r=e[2],o=t[0],n=t[1],a=t[2];return[s*a-r*n,r*o-i*a,i*n-s*o,0]},cross3Vec3(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=t[0],a=t[1],l=t[2];return i[0]=r*l-o*a,i[1]=o*n-s*l,i[2]=s*a-r*n,i},sqLenVec4:e=>u.dotVec4(e,e),lenVec4:e=>Math.sqrt(u.sqLenVec4(e)),dotVec3:(e,t)=>e[0]*t[0]+e[1]*t[1]+e[2]*t[2],dotVec2:(e,t)=>e[0]*t[0]+e[1]*t[1],sqLenVec3:e=>u.dotVec3(e,e),sqLenVec2:e=>u.dotVec2(e,e),lenVec3:e=>Math.sqrt(u.sqLenVec3(e)),distVec3:(()=>{const e=new a(3);return(t,i)=>u.lenVec3(u.subVec3(t,i,e))})(),lenVec2:e=>Math.sqrt(u.sqLenVec2(e)),distVec2:(()=>{const e=new a(2);return(t,i)=>u.lenVec2(u.subVec2(t,i,e))})(),rcpVec3:(e,t)=>u.divScalarVec3(1,e,t),normalizeVec4(e,t){const i=1/u.lenVec4(e);return u.mulVec4Scalar(e,i,t)},normalizeVec3(e,t){const i=1/u.lenVec3(e);return u.mulVec3Scalar(e,i,t)},normalizeVec2(e,t){const i=1/u.lenVec2(e);return u.mulVec2Scalar(e,i,t)},angleVec3(e,t){let i=u.dotVec3(e,t)/Math.sqrt(u.sqLenVec3(e)*u.sqLenVec3(t));return i=i<-1?-1:i>1?1:i,Math.acos(i)},vec3FromMat4Scale:(()=>{const e=new a(3);return(t,i)=>(e[0]=t[0],e[1]=t[1],e[2]=t[2],i[0]=u.lenVec3(e),e[0]=t[4],e[1]=t[5],e[2]=t[6],i[1]=u.lenVec3(e),e[0]=t[8],e[1]=t[9],e[2]=t[10],i[2]=u.lenVec3(e),i)})(),vecToArray:(()=>{function e(e){return Math.round(1e5*e)/1e5}return t=>{for(let i=0,s=(t=Array.prototype.slice.call(t)).length;i({x:e[0],y:e[1],z:e[2]}),xyzObjectToArray:(e,t)=>((t=t||u.vec3())[0]=e.x,t[1]=e.y,t[2]=e.z,t),dupMat4:e=>e.slice(0,16),mat4To3:e=>[e[0],e[1],e[2],e[4],e[5],e[6],e[8],e[9],e[10]],m4s:e=>[e,e,e,e,e,e,e,e,e,e,e,e,e,e,e,e],setMat4ToZeroes:()=>u.m4s(0),setMat4ToOnes:()=>u.m4s(1),diagonalMat4v:e=>new a([e[0],0,0,0,0,e[1],0,0,0,0,e[2],0,0,0,0,e[3]]),diagonalMat4c:(e,t,i,s)=>u.diagonalMat4v([e,t,i,s]),diagonalMat4s:e=>u.diagonalMat4c(e,e,e,e),identityMat4:(e=new a(16))=>(e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=1,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=1,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e),identityMat3:(e=new a(9))=>(e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,e),isIdentityMat4:e=>1===e[0]&&0===e[1]&&0===e[2]&&0===e[3]&&0===e[4]&&1===e[5]&&0===e[6]&&0===e[7]&&0===e[8]&&0===e[9]&&1===e[10]&&0===e[11]&&0===e[12]&&0===e[13]&&0===e[14]&&1===e[15],negateMat4:(e,t)=>(t||(t=e),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t),addMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]+t[0],i[1]=e[1]+t[1],i[2]=e[2]+t[2],i[3]=e[3]+t[3],i[4]=e[4]+t[4],i[5]=e[5]+t[5],i[6]=e[6]+t[6],i[7]=e[7]+t[7],i[8]=e[8]+t[8],i[9]=e[9]+t[9],i[10]=e[10]+t[10],i[11]=e[11]+t[11],i[12]=e[12]+t[12],i[13]=e[13]+t[13],i[14]=e[14]+t[14],i[15]=e[15]+t[15],i),addMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]+t,i[1]=e[1]+t,i[2]=e[2]+t,i[3]=e[3]+t,i[4]=e[4]+t,i[5]=e[5]+t,i[6]=e[6]+t,i[7]=e[7]+t,i[8]=e[8]+t,i[9]=e[9]+t,i[10]=e[10]+t,i[11]=e[11]+t,i[12]=e[12]+t,i[13]=e[13]+t,i[14]=e[14]+t,i[15]=e[15]+t,i),addScalarMat4:(e,t,i)=>u.addMat4Scalar(t,e,i),subMat4:(e,t,i)=>(i||(i=e),i[0]=e[0]-t[0],i[1]=e[1]-t[1],i[2]=e[2]-t[2],i[3]=e[3]-t[3],i[4]=e[4]-t[4],i[5]=e[5]-t[5],i[6]=e[6]-t[6],i[7]=e[7]-t[7],i[8]=e[8]-t[8],i[9]=e[9]-t[9],i[10]=e[10]-t[10],i[11]=e[11]-t[11],i[12]=e[12]-t[12],i[13]=e[13]-t[13],i[14]=e[14]-t[14],i[15]=e[15]-t[15],i),subMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]-t,i[1]=e[1]-t,i[2]=e[2]-t,i[3]=e[3]-t,i[4]=e[4]-t,i[5]=e[5]-t,i[6]=e[6]-t,i[7]=e[7]-t,i[8]=e[8]-t,i[9]=e[9]-t,i[10]=e[10]-t,i[11]=e[11]-t,i[12]=e[12]-t,i[13]=e[13]-t,i[14]=e[14]-t,i[15]=e[15]-t,i),subScalarMat4:(e,t,i)=>(i||(i=t),i[0]=e-t[0],i[1]=e-t[1],i[2]=e-t[2],i[3]=e-t[3],i[4]=e-t[4],i[5]=e-t[5],i[6]=e-t[6],i[7]=e-t[7],i[8]=e-t[8],i[9]=e-t[9],i[10]=e-t[10],i[11]=e-t[11],i[12]=e-t[12],i[13]=e-t[13],i[14]=e-t[14],i[15]=e-t[15],i),mulMat4(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=e[3],a=e[4],l=e[5],A=e[6],h=e[7],c=e[8],u=e[9],d=e[10],p=e[11],g=e[12],m=e[13],f=e[14],_=e[15],v=t[0],b=t[1],x=t[2],w=t[3],y=t[4],P=t[5],B=t[6],C=t[7],M=t[8],E=t[9],F=t[10],I=t[11],D=t[12],S=t[13],T=t[14],L=t[15];return i[0]=v*s+b*a+x*c+w*g,i[1]=v*r+b*l+x*u+w*m,i[2]=v*o+b*A+x*d+w*f,i[3]=v*n+b*h+x*p+w*_,i[4]=y*s+P*a+B*c+C*g,i[5]=y*r+P*l+B*u+C*m,i[6]=y*o+P*A+B*d+C*f,i[7]=y*n+P*h+B*p+C*_,i[8]=M*s+E*a+F*c+I*g,i[9]=M*r+E*l+F*u+I*m,i[10]=M*o+E*A+F*d+I*f,i[11]=M*n+E*h+F*p+I*_,i[12]=D*s+S*a+T*c+L*g,i[13]=D*r+S*l+T*u+L*m,i[14]=D*o+S*A+T*d+L*f,i[15]=D*n+S*h+T*p+L*_,i},mulMat3(e,t,i){i||(i=new a(9));const s=e[0],r=e[3],o=e[6],n=e[1],l=e[4],A=e[7],h=e[2],c=e[5],u=e[8],d=t[0],p=t[3],g=t[6],m=t[1],f=t[4],_=t[7],v=t[2],b=t[5],x=t[8];return i[0]=s*d+r*m+o*v,i[3]=s*p+r*f+o*b,i[6]=s*g+r*_+o*x,i[1]=n*d+l*m+A*v,i[4]=n*p+l*f+A*b,i[7]=n*g+l*_+A*x,i[2]=h*d+c*m+u*v,i[5]=h*p+c*f+u*b,i[8]=h*g+c*_+u*x,i},mulMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i[4]=e[4]*t,i[5]=e[5]*t,i[6]=e[6]*t,i[7]=e[7]*t,i[8]=e[8]*t,i[9]=e[9]*t,i[10]=e[10]*t,i[11]=e[11]*t,i[12]=e[12]*t,i[13]=e[13]*t,i[14]=e[14]*t,i[15]=e[15]*t,i),mulMat4v4(e,t,i=u.vec4()){const s=t[0],r=t[1],o=t[2],n=t[3];return i[0]=e[0]*s+e[4]*r+e[8]*o+e[12]*n,i[1]=e[1]*s+e[5]*r+e[9]*o+e[13]*n,i[2]=e[2]*s+e[6]*r+e[10]*o+e[14]*n,i[3]=e[3]*s+e[7]*r+e[11]*o+e[15]*n,i},transposeMat4(e,t){const i=e[4],s=e[14],r=e[8],o=e[13],n=e[12],a=e[9];if(!t||e===t){const t=e[1],l=e[2],A=e[3],h=e[6],c=e[7],u=e[11];return e[1]=i,e[2]=r,e[3]=n,e[4]=t,e[6]=a,e[7]=o,e[8]=l,e[9]=h,e[11]=s,e[12]=A,e[13]=c,e[14]=u,e}return t[0]=e[0],t[1]=i,t[2]=r,t[3]=n,t[4]=e[1],t[5]=e[5],t[6]=a,t[7]=o,t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=s,t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t},transposeMat3(e,t){if(t===e){const i=e[1],s=e[2],r=e[5];t[1]=e[3],t[2]=e[6],t[3]=i,t[5]=e[7],t[6]=s,t[7]=r}else t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8];return t},determinantMat4(e){const t=e[0],i=e[1],s=e[2],r=e[3],o=e[4],n=e[5],a=e[6],l=e[7],A=e[8],h=e[9],c=e[10],u=e[11],d=e[12],p=e[13],g=e[14],m=e[15];return d*h*a*r-A*p*a*r-d*n*c*r+o*p*c*r+A*n*g*r-o*h*g*r-d*h*s*l+A*p*s*l+d*i*c*l-t*p*c*l-A*i*g*l+t*h*g*l+d*n*s*u-o*p*s*u-d*i*a*u+t*p*a*u+o*i*g*u-t*n*g*u-A*n*s*m+o*h*s*m+A*i*a*m-t*h*a*m-o*i*c*m+t*n*c*m},inverseMat4(e,t){t||(t=e);const i=e[0],s=e[1],r=e[2],o=e[3],n=e[4],a=e[5],l=e[6],A=e[7],h=e[8],c=e[9],u=e[10],d=e[11],p=e[12],g=e[13],m=e[14],f=e[15],_=i*a-s*n,v=i*l-r*n,b=i*A-o*n,x=s*l-r*a,w=s*A-o*a,y=r*A-o*l,P=h*g-c*p,B=h*m-u*p,C=h*f-d*p,M=c*m-u*g,E=c*f-d*g,F=u*f-d*m,I=1/(_*F-v*E+b*M+x*C-w*B+y*P);return t[0]=(a*F-l*E+A*M)*I,t[1]=(-s*F+r*E-o*M)*I,t[2]=(g*y-m*w+f*x)*I,t[3]=(-c*y+u*w-d*x)*I,t[4]=(-n*F+l*C-A*B)*I,t[5]=(i*F-r*C+o*B)*I,t[6]=(-p*y+m*b-f*v)*I,t[7]=(h*y-u*b+d*v)*I,t[8]=(n*E-a*C+A*P)*I,t[9]=(-i*E+s*C-o*P)*I,t[10]=(p*w-g*b+f*_)*I,t[11]=(-h*w+c*b-d*_)*I,t[12]=(-n*M+a*B-l*P)*I,t[13]=(i*M-s*B+r*P)*I,t[14]=(-p*x+g*v-m*_)*I,t[15]=(h*x-c*v+u*_)*I,t},traceMat4:e=>e[0]+e[5]+e[10]+e[15],translationMat4v(e,t){const i=t||u.identityMat4();return i[12]=e[0],i[13]=e[1],i[14]=e[2],i},translationMat3v(e,t){const i=t||u.identityMat3();return i[6]=e[0],i[7]=e[1],i},translationMat4c:(()=>{const e=new a(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,u.translationMat4v(e,r))})(),translationMat4s:(e,t)=>u.translationMat4c(e,e,e,t),translateMat4v:(e,t)=>u.translateMat4c(e[0],e[1],e[2],t),translateMat4c(e,t,i,s){const r=s[3];s[0]+=r*e,s[1]+=r*t,s[2]+=r*i;const o=s[7];s[4]+=o*e,s[5]+=o*t,s[6]+=o*i;const n=s[11];s[8]+=n*e,s[9]+=n*t,s[10]+=n*i;const a=s[15];return s[12]+=a*e,s[13]+=a*t,s[14]+=a*i,s},setMat4Translation:(e,t,i)=>(i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[3],i[4]=e[4],i[5]=e[5],i[6]=e[6],i[7]=e[7],i[8]=e[8],i[9]=e[9],i[10]=e[10],i[11]=e[11],i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=e[15],i),rotationMat4v(e,t,i){const s=u.normalizeVec4([t[0],t[1],t[2],0],[]),r=Math.sin(e),o=Math.cos(e),n=1-o,a=s[0],l=s[1],A=s[2];let h,c,d,p,g,m;return h=a*l,c=l*A,d=A*a,p=a*r,g=l*r,m=A*r,(i=i||u.mat4())[0]=n*a*a+o,i[1]=n*h+m,i[2]=n*d-g,i[3]=0,i[4]=n*h-m,i[5]=n*l*l+o,i[6]=n*c+p,i[7]=0,i[8]=n*d+g,i[9]=n*c-p,i[10]=n*A*A+o,i[11]=0,i[12]=0,i[13]=0,i[14]=0,i[15]=1,i},rotationMat4c:(e,t,i,s,r)=>u.rotationMat4v(e,[t,i,s],r),scalingMat4v:(e,t=u.identityMat4())=>(t[0]=e[0],t[5]=e[1],t[10]=e[2],t),scalingMat3v:(e,t=u.identityMat3())=>(t[0]=e[0],t[4]=e[1],t),scalingMat4c:(()=>{const e=new a(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,u.scalingMat4v(e,r))})(),scaleMat4c:(e,t,i,s)=>(s[0]*=e,s[4]*=t,s[8]*=i,s[1]*=e,s[5]*=t,s[9]*=i,s[2]*=e,s[6]*=t,s[10]*=i,s[3]*=e,s[7]*=t,s[11]*=i,s),scaleMat4v(e,t){const i=e[0],s=e[1],r=e[2];return t[0]*=i,t[4]*=s,t[8]*=r,t[1]*=i,t[5]*=s,t[9]*=r,t[2]*=i,t[6]*=s,t[10]*=r,t[3]*=i,t[7]*=s,t[11]*=r,t},scalingMat4s:e=>u.scalingMat4c(e,e,e),rotationTranslationMat4(e,t,i=u.mat4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=s+s,l=r+r,A=o+o,h=s*a,c=s*l,d=s*A,p=r*l,g=r*A,m=o*A,f=n*a,_=n*l,v=n*A;return i[0]=1-(p+m),i[1]=c+v,i[2]=d-_,i[3]=0,i[4]=c-v,i[5]=1-(h+m),i[6]=g+f,i[7]=0,i[8]=d+_,i[9]=g-f,i[10]=1-(h+p),i[11]=0,i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=1,i},mat4ToEuler(e,t,i=u.vec4()){const 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d>0?(c=.5/Math.sqrt(d+1),t[3]=.25/c,t[0]=(A-a)*c,t[1]=(r-l)*c,t[2]=(o-s)*c):i>n&&i>h?(c=2*Math.sqrt(1+i-n-h),t[3]=(A-a)/c,t[0]=.25*c,t[1]=(s+o)/c,t[2]=(r+l)/c):n>h?(c=2*Math.sqrt(1+n-i-h),t[3]=(r-l)/c,t[0]=(s+o)/c,t[1]=.25*c,t[2]=(a+A)/c):(c=2*Math.sqrt(1+h-i-n),t[3]=(o-s)/c,t[0]=(r+l)/c,t[1]=(a+A)/c,t[2]=.25*c),t},vec3PairToQuaternion(e,t,i=u.vec4()){const s=Math.sqrt(u.dotVec3(e,e)*u.dotVec3(t,t));let r=s+u.dotVec3(e,t);return r<1e-8*s?(r=0,Math.abs(e[0])>Math.abs(e[2])?(i[0]=-e[1],i[1]=e[0],i[2]=0):(i[0]=0,i[1]=-e[2],i[2]=e[1])):u.cross3Vec3(e,t,i),i[3]=r,u.normalizeQuaternion(i)},angleAxisToQuaternion(e,t=u.vec4()){const i=e[3]/2,s=Math.sin(i);return t[0]=s*e[0],t[1]=s*e[1],t[2]=s*e[2],t[3]=Math.cos(i),t},quaternionToEuler:(()=>{const e=new a(16);return(t,i,s)=>(s=s||u.vec3(),u.quaternionToRotationMat4(t,e),u.mat4ToEuler(e,i,s),s)})(),mulQuaternions(e,t,i=u.vec4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=t[0],l=t[1],A=t[2],h=t[3];return 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Component";this.scene=e.scene}this._owner=e}this._dontClear=!!t.dontClear,this._renderer=this.scene._renderer,this.meta=t.meta||{},this.id=t.id,this.destroyed=!1,this._attached={},this._attachments=null,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,this._ownedComponents=null,this!==this.scene&&this.scene._addComponent(this),this._updateScheduled=!1,e&&e._own(this)}glRedraw(){this._renderer&&(this._renderer.imageDirty(),this.castsShadow&&this._renderer.shadowsDirty())}glResort(){this._renderer&&this._renderer.needStateSort()}get owner(){return this._owner}isType(e){return this.type===e}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(t,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new e),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[t];r?this._eventSubsNum[t]++:(r={},this._eventSubs[t]=r,this._eventSubsNum[t]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=t;const n=this._events[t];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){e="[LOG]"+this._message(e),window.console.log(e),this.scene.fire("log",e)}_message(e){return" ["+this.type+" "+f.inQuotes(this.id)+"]: "+e}warn(e){e="[WARN]"+this._message(e),window.console.warn(e),this.scene.fire("warn",e)}error(e){e="[ERROR]"+this._message(e),window.console.error(e),this.scene.fire("error",e)}_attach(e){const t=e.name;if(!t)return void this.error("Component 'name' expected");let i=e.component;const s=e.sceneDefault,r=e.sceneSingleton,o=e.type,n=e.on,a=!1!==e.recompiles;if(i&&(f.isNumeric(i)||f.isString(i))){const e=i;if(i=this.scene.components[e],!i)return void this.error("Component not found: "+f.inQuotes(e))}if(!i)if(!0===r){const e=this.scene.types[o];for(const t in e)if(e.hasOwnProperty){i=e[t];break}if(!i)return this.error("Scene has no default component for '"+t+"'"),null}else if(!0===s&&(i=this.scene[t],!i))return this.error("Scene has no default component for '"+t+"'"),null;if(i){if(i.scene.id!==this.scene.id)return void this.error("Not in same scene: "+i.type+" "+f.inQuotes(i.id));if(o&&!i.isType(o))return void this.error("Expected a "+o+" type or subtype: "+i.type+" "+f.inQuotes(i.id))}this._attachments||(this._attachments={});const l=this._attached[t];let A,h,c;if(l){if(i&&l.id===i.id)return;const e=this._attachments[l.id];for(A=e.subs,h=0,c=A.length;h{delete this._ownedComponents[e.id]}),this)}_needUpdate(e){this._updateScheduled||(this._updateScheduled=!0,0===e?this._doUpdate():C.scheduleTask(this._doUpdate,this))}_doUpdate(){this._updateScheduled&&(this._updateScheduled=!1,this._update&&this._update())}scheduleTask(e){C.scheduleTask(e,null)}_update(){}clear(){if(this._ownedComponents)for(var e in this._ownedComponents)if(this._ownedComponents.hasOwnProperty(e)){this._ownedComponents[e].destroy(),delete this._ownedComponents[e]}}destroy(){if(this.destroyed)return;let e,t,i,s,r,o;if(this.fire("destroyed",this.destroyed=!0),this._attachments)for(e in this._attachments)if(this._attachments.hasOwnProperty(e)){for(t=this._attachments[e],i=t.component,s=t.subs,r=0,o=s.length;r=0?1:0,this.testVertex[1]=this.normal[1]>=0?1:0,this.testVertex[2]=this.normal[2]>=0?1:0}}class R{constructor(){this.planes=[new L,new L,new L,new L,new L,new L]}}function U(e,t,i){const s=u.mulMat4(i,t,T),r=s[0],o=s[1],n=s[2],a=s[3],l=s[4],A=s[5],h=s[6],c=s[7],d=s[8],p=s[9],g=s[10],m=s[11],f=s[12],_=s[13],v=s[14],b=s[15];e.planes[0].set(a-r,c-l,m-d,b-f),e.planes[1].set(a+r,c+l,m+d,b+f),e.planes[2].set(a-o,c-A,m-p,b-_),e.planes[3].set(a+o,c+A,m+p,b+_),e.planes[4].set(a-n,c-h,m-g,b-v),e.planes[5].set(a+n,c+h,m+g,b+v)}function k(e,t){let i=R.INSIDE;const s=D,r=S;s[0]=t[0],s[1]=t[1],s[2]=t[2],r[0]=t[3],r[1]=t[4],r[2]=t[5];const o=[s,r];for(let t=0;t<6;++t){const s=e.planes[t];if(s.normal[0]*o[s.testVertex[0]][0]+s.normal[1]*o[s.testVertex[1]][1]+s.normal[2]*o[s.testVertex[2]][2]+s.offset<0)return R.OUTSIDE;s.normal[0]*o[1-s.testVertex[0]][0]+s.normal[1]*o[1-s.testVertex[1]][1]+s.normal[2]*o[1-s.testVertex[2]][2]+s.offset<0&&(i=R.INTERSECT)}return i}R.INSIDE=0,R.INTERSECT=1,R.OUTSIDE=2;class O extends I{constructor(e={}){if(!e.viewer)throw"[MarqueePicker] Missing config: viewer";if(!e.objectsKdTree3)throw"[MarqueePicker] Missing config: objectsKdTree3";super(e.viewer.scene,e),this.viewer=e.viewer,this._objectsKdTree3=e.objectsKdTree3,this._canvasMarqueeCorner1=u.vec2(),this._canvasMarqueeCorner2=u.vec2(),this._canvasMarquee=u.AABB2(),this._marqueeFrustum=new R,this._marqueeFrustumProjMat=u.mat4(),this._pickMode=!1,this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement),this._marqueeElement.style.position="absolute",this._marqueeElement.style["z-index"]="40000005",this._marqueeElement.style.width="8px",this._marqueeElement.style.height="8px",this._marqueeElement.style.visibility="hidden",this._marqueeElement.style.top="0px",this._marqueeElement.style.left="0px",this._marqueeElement.style["box-shadow"]="0 2px 5px 0 #182A3D;",this._marqueeElement.style.opacity=1,this._marqueeElement.style["pointer-events"]="none"}setMarqueeCorner1(e){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarqueeCorner2(e){this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarquee(e,t){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(t),this._updateMarquee()}setMarqueeVisible(e){this._marqueVisible=e,this._marqueeElement.style.visibility=e?"visible":"hidden"}getMarqueeVisible(){return this._marqueVisible}setPickMode(e){if(e!==O.PICK_MODE_INSIDE&&e!==O.PICK_MODE_INTERSECTS)throw"Illegal MarqueePicker pickMode: must be MarqueePicker.PICK_MODE_INSIDE or MarqueePicker.PICK_MODE_INTERSECTS";e!==this._pickMode&&(this._marqueeElement.style["background-image"]=e===O.PICK_MODE_INSIDE?"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4'/%3e%3c/svg%3e\")":"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4' stroke-dasharray='6%2c 14' stroke-dashoffset='0' stroke-linecap='square'/%3e%3c/svg%3e\")",this._pickMode=e)}getPickMode(){return this._pickMode}clear(){this.fire("clear",{})}pick(){this._updateMarquee(),this._buildMarqueeFrustum();const e=[],t=(i,s=R.INTERSECT)=>{if(s===R.INTERSECT&&(s=k(this._marqueeFrustum,i.aabb)),s!==R.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;i3||this._canvasMarquee[3]-this._canvasMarquee[1]>3)&&t(this._objectsKdTree3.root),this.fire("picked",e),e}_updateMarquee(){this._canvasMarquee[0]=Math.min(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[1]=Math.min(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._canvasMarquee[2]=Math.max(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[3]=Math.max(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._marqueeElement.style.width=this._canvasMarquee[2]-this._canvasMarquee[0]+"px",this._marqueeElement.style.height=this._canvasMarquee[3]-this._canvasMarquee[1]+"px",this._marqueeElement.style.left=`${this._canvasMarquee[0]}px`,this._marqueeElement.style.top=`${this._canvasMarquee[1]}px`}_buildMarqueeFrustum(){const e=this.viewer.scene.canvas.canvas,t=e.clientWidth,i=e.clientHeight,s=e.clientLeft,r=e.clientTop,o=2/t,n=2/i,a=e.clientHeight/e.clientWidth,l=(this._canvasMarquee[0]-s)*o-1,A=(this._canvasMarquee[2]-s)*o-1,h=-(this._canvasMarquee[3]-r)*n+1,c=-(this._canvasMarquee[1]-r)*n+1,d=this.viewer.scene.camera.frustum.near*(17*a);u.frustumMat4(l,A,h*a,c*a,d,1e4,this._marqueeFrustumProjMat),U(this._marqueeFrustum,this.viewer.scene.camera.viewMatrix,this._marqueeFrustumProjMat)}destroy(){super.destroy(),this._marqueeElement.parentElement&&(this._marqueeElement.parentElement.removeChild(this._marqueeElement),this._marqueeElement=null,this._objectsKdTree3=null)}}O.PICK_MODE_INTERSECTS=0,O.PICK_MODE_INSIDE=1;class N{constructor(e,t,i){this.id=i&&i.id?i.id:e,this.viewer=t,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,t.addPlugin(this)}scheduleTask(e){C.scheduleTask(e,null)}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(t,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new e),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[t];r?this._eventSubsNum[t]++:(r={},this._eventSubs[t]=r,this._eventSubsNum[t]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=t;const n=this._events[t];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){console.log(`[xeokit plugin ${this.id}]: ${e}`)}warn(e){console.warn(`[xeokit plugin ${this.id}]: ${e}`)}error(e){console.error(`[xeokit plugin ${this.id}]: ${e}`)}send(e,t){}destroy(){this.viewer.removePlugin(this)}}const Q={isIphoneSafari(){const e=window.navigator.userAgent,t=/iPhone/i.test(e),i=/Safari/i.test(e)&&!/Chrome/i.test(e);return t&&i}};class V{constructor(e,t={}){this._highlightClass="viewer-ruler-dot-highlighted",this._x=0,this._y=0,this._dot=document.createElement("div"),this._dot.className+=this._dot.className?" viewer-ruler-dot":"viewer-ruler-dot",this._dotClickable=document.createElement("div"),this._dotClickable.className+=this._dotClickable.className?" viewer-ruler-dot-clickable":"viewer-ruler-dot-clickable",this._visible=!1!==t.visible,this._culled=!1;var i=this._dot,s=i.style;s["border-radius"]="25px",s.border="solid 2px white",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"40000005":t.zIndex,s.width="8px",s.height="8px",s.visibility=this._visible?"visible":"hidden",s.top="0px",s.left="0px",s["box-shadow"]="0 2px 5px 0 #182A3D;",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._dotClickable,o=r.style;o["border-radius"]="35px",o.border="solid 10px white",o.position="absolute",o["z-index"]=void 0===t.zIndex?"40000007":t.zIndex+1,o.width="8px",o.height="8px",o.visibility="visible",o.top="0px",o.left="0px",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),r.addEventListener("click",(t=>{e.dispatchEvent(new MouseEvent("mouseover",t))})),t.onMouseOver&&r.addEventListener("mouseover",(i=>{t.onMouseOver(i,this),e.dispatchEvent(new MouseEvent("mouseover",i))})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onTouchstart&&r.addEventListener("touchstart",(e=>{t.onTouchstart(e,this)})),t.onTouchmove&&r.addEventListener("touchmove",(e=>{t.onTouchmove(e,this)})),t.onTouchend&&r.addEventListener("touchend",(e=>{t.onTouchend(e,this)})),t.onContextMenu&&(Q.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.borderColor)}setPos(e,t){this._x=e,this._y=t;var i=this._dot.style;i.left=Math.round(e)-4+"px",i.top=Math.round(t)-4+"px";var s=this._dotClickable.style;s.left=Math.round(e)-9+"px",s.top=Math.round(t)-9+"px"}setFillColor(e){this._dot.style.background=e||"lightgreen"}setBorderColor(e){this._dot.style.border="solid 2px"+(e||"black")}setOpacity(e){this._dot.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._dotClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._dot.classList.add(this._highlightClass):this._dot.classList.remove(this._highlightClass))}destroy(){this.setVisible(!1),this._dot.parentElement&&this._dot.parentElement.removeChild(this._dot),this._dotClickable.parentElement&&this._dotClickable.parentElement.removeChild(this._dotClickable)}}const j=u.vec3(),H=function(){const e=new Float64Array(16),t=new Float64Array(4),i=new Float64Array(4);return function(s,r,o){return o=o||e,t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=1,u.transformVec4(s,t,i),u.setMat4Translation(s,i,o),o.slice()}}();function z(e,t,i){const s=Float32Array.from([e[0]])[0],r=e[0]-s,o=Float32Array.from([e[1]])[0],n=e[1]-o,a=Float32Array.from([e[2]])[0],l=e[2]-a;t[0]=s,t[1]=o,t[2]=a,i[0]=r,i[1]=n,i[2]=l}function G(e,t,i,s=1e3){const r=u.getPositionsCenter(e,j),o=Math.round(r[0]/s)*s,n=Math.round(r[1]/s)*s,a=Math.round(r[2]/s)*s;i[0]=o,i[1]=n,i[2]=a;const l=0!==i[0]||0!==i[1]||0!==i[2];if(l)for(let i=0,s=e.length;i0?this.meshes[0]._colorize[3]/255:1}set opacity(e){if(0===this.meshes.length)return;const t=null!=e,i=this.meshes[0]._colorize[3];let s=255;if(t){if(e<0?e=0:e>1&&(e=1),s=Math.floor(255*e),i===s)return}else if(s=255,i===s)return;for(let e=0,t=this.meshes.length;e=0&&(e+=i)}return e>0?e:-1}_getFlag(e){return!!(this._flags&e)}_finalize(){const e=this.model.scene;this._isObject&&(this.visible&&e._objectVisibilityUpdated(this),this.highlighted&&e._objectHighlightedUpdated(this),this.xrayed&&e._objectXRayedUpdated(this),this.selected&&e._objectSelectedUpdated(this));for(let e=0,t=this.meshes.length;e{this._viewPosDirty=!0,this._needUpdate()})),this._onCameraProjMatrix=this.scene.camera.on("projMatrix",(()=>{this._canvasPosDirty=!0,this._needUpdate()})),this._onEntityDestroyed=null,this._onEntityModelDestroyed=null,this._renderer.addMarker(this),this.entity=t.entity,this.worldPos=t.worldPos,this.occludable=t.occludable}_update(){if(this._viewPosDirty&&(u.transformPoint3(this.scene.camera.viewMatrix,this._worldPos,this._viewPos),this._viewPosDirty=!1,this._canvasPosDirty=!0,this.fire("viewPos",this._viewPos)),this._canvasPosDirty){oe.set(this._viewPos),oe[3]=1,u.transformPoint4(this.scene.camera.projMatrix,oe,ne);const e=this.scene.canvas.boundary;this._canvasPos[0]=Math.floor((1+ne[0]/ne[3])*e[2]/2),this._canvasPos[1]=Math.floor((1-ne[1]/ne[3])*e[3]/2),this._canvasPosDirty=!1,this.fire("canvasPos",this._canvasPos)}}_setVisible(e){this._visible,this._visible=e,this.fire("visible",this._visible)}set entity(e){if(this._entity){if(this._entity===e)return;null!==this._onEntityDestroyed&&(this._entity.model?this._entity.model.off(this._onEntityDestroyed):this._entity.off(this._onEntityDestroyed),this._onEntityDestroyed=null),null!==this._onEntityModelDestroyed&&(this._entity.model&&this._entity.model.off(this._onEntityModelDestroyed),this._onEntityModelDestroyed=null)}this._entity=e,this._entity&&(this._entity instanceof re?this._onEntityModelDestroyed=this._entity.model.on("destroyed",(()=>{this._entity=null,this._onEntityModelDestroyed=null})):this._onEntityDestroyed=this._entity.on("destroyed",(()=>{this._entity=null,this._onEntityDestroyed=null}))),this.fire("entity",this._entity,!0)}get entity(){return this._entity}set occludable(e){(e=!!e)!==this._occludable&&(this._occludable=e,this._occludable&&this._renderer.markerWorldPosUpdated(this))}get occludable(){return this._occludable}set worldPos(e){this._worldPos.set(e||[0,0,0]),z(this._worldPos,this._origin,this._rtcPos),this._occludable&&this._renderer.markerWorldPosUpdated(this),this._viewPosDirty=!0,this.fire("worldPos",this._worldPos),this._needUpdate()}get worldPos(){return this._worldPos}get origin(){return this._origin}get rtcPos(){return this._rtcPos}get viewPos(){return this._update(),this._viewPos}get canvasPos(){return this._update(),this._canvasPos}get visible(){return!!this._visible}destroy(){this.fire("destroyed",!0),this.scene.camera.off(this._onCameraViewMatrix),this.scene.camera.off(this._onCameraProjMatrix),this._entity&&(null!==this._onEntityDestroyed&&this._entity.model.off(this._onEntityDestroyed),null!==this._onEntityModelDestroyed&&this._entity.model.off(this._onEntityModelDestroyed)),this._renderer.removeMarker(this),super.destroy()}}class le extends ae{constructor(e,t,i,s={}){super(e,t);const r=(e,t)=>i=>{e&&e(i),this.fire(t,i,!0)};this._dot=new V(i,{fillColor:s.fillColor,zIndex:s.zIndex,onMouseOver:r(s.onMouseOver,"mouseover"),onMouseLeave:r(s.onMouseLeave,"mouseleave"),onMouseWheel:r(s.onMouseWheel,"wheel"),onMouseDown:r(s.onMouseDown,"mousedown"),onMouseUp:r(s.onMouseUp,"mouseup"),onMouseMove:r(s.onMouseMove,"mousemove"),onTouchstart:r(s.onTouchstart,"touchstart"),onTouchmove:r(s.onTouchmove,"touchmove"),onTouchend:r(s.onTouchend,"touchend"),onContextMenu:r(s.onContextMenu,"contextmenu")});const o=()=>{const t=this.canvasPos.slice();!function(e,t,i){const s=e.getBoundingClientRect(),r=t.getBoundingClientRect();i[0]+=s.left-r.left,i[1]+=s.top-r.top}(e.canvas.canvas,i,t),this._dot.setPos(t[0],t[1])};this.on("worldPos",o);const n=e.camera.on("viewMatrix",o),a=e.camera.on("projMatrix",o);this._cleanup=()=>{e.camera.off(n),e.camera.off(a),this._dot.destroy()}}setClickable(e){this._dot.setClickable(e)}setCulled(e){this._dot.setCulled(e)}setFillColor(e){this._dot.setFillColor(e)}setHighlighted(e){this._dot.setHighlighted(e)}setOpacity(e){this._dot.setOpacity(e)}setVisible(e){this._dot.setVisible(e)}destroy(){this._cleanup(),super.destroy()}}class Ae{constructor(e,t={}){this._color=t.color||"black",this._highlightClass="viewer-ruler-wire-highlighted",this._wire=document.createElement("div"),this._wire.className+=this._wire.className?" viewer-ruler-wire":"viewer-ruler-wire",this._wireClickable=document.createElement("div"),this._wireClickable.className+=this._wireClickable.className?" viewer-ruler-wire-clickable":"viewer-ruler-wire-clickable",this._thickness=t.thickness||1,this._thicknessClickable=t.thicknessClickable||6,this._visible=!0,this._culled=!1;var i=this._wire,s=i.style;s.border="solid "+this._thickness+"px "+this._color,s.position="absolute",s["z-index"]=void 0===t.zIndex?"2000001":t.zIndex,s.width="0px",s.height="0px",s.visibility="visible",s.top="0px",s.left="0px",s["-webkit-transform-origin"]="0 0",s["-moz-transform-origin"]="0 0",s["-ms-transform-origin"]="0 0",s["-o-transform-origin"]="0 0",s["transform-origin"]="0 0",s["-webkit-transform"]="rotate(0deg)",s["-moz-transform"]="rotate(0deg)",s["-ms-transform"]="rotate(0deg)",s["-o-transform"]="rotate(0deg)",s.transform="rotate(0deg)",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._wireClickable,o=r.style;o.border="solid "+this._thicknessClickable+"px "+this._color,o.position="absolute",o["z-index"]=void 0===t.zIndex?"2000002":t.zIndex+1,o.width="0px",o.height="0px",o.visibility="visible",o.top="0px",o.left="0px",o["-webkit-transform-origin"]="0 0",o["-moz-transform-origin"]="0 0",o["-ms-transform-origin"]="0 0",o["-o-transform-origin"]="0 0",o["transform-origin"]="0 0",o["-webkit-transform"]="rotate(0deg)",o["-moz-transform"]="rotate(0deg)",o["-ms-transform"]="rotate(0deg)",o["-o-transform"]="rotate(0deg)",o.transform="rotate(0deg)",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),t.onMouseOver&&r.addEventListener("mouseover",(e=>{t.onMouseOver(e,this)})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(Q.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this._x1=0,this._y1=0,this._x2=0,this._y2=0,this._update()}get visible(){return"visible"===this._wire.style.visibility}_update(){var e=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2))),t=180*Math.atan2(this._y2-this._y1,this._x2-this._x1)/Math.PI,i=this._wire.style;i.width=Math.round(e)+"px",i.left=Math.round(this._x1)+"px",i.top=Math.round(this._y1)+"px",i["-webkit-transform"]="rotate("+t+"deg)",i["-moz-transform"]="rotate("+t+"deg)",i["-ms-transform"]="rotate("+t+"deg)",i["-o-transform"]="rotate("+t+"deg)",i.transform="rotate("+t+"deg)";var s=this._wireClickable.style;s.width=Math.round(e)+"px",s.left=Math.round(this._x1)+"px",s.top=Math.round(this._y1)+"px",s["-webkit-transform"]="rotate("+t+"deg)",s["-moz-transform"]="rotate("+t+"deg)",s["-ms-transform"]="rotate("+t+"deg)",s["-o-transform"]="rotate("+t+"deg)",s.transform="rotate("+t+"deg)"}setStartAndEnd(e,t,i,s){this._x1=e,this._y1=t,this._x2=i,this._y2=s,this._update()}setColor(e){this._color=e||"black",this._wire.style.border="solid "+this._thickness+"px "+this._color}setOpacity(e){this._wire.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._wireClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._wire.classList.add(this._highlightClass):this._wire.classList.remove(this._highlightClass))}destroy(e){this._wire.parentElement&&this._wire.parentElement.removeChild(this._wire),this._wireClickable.parentElement&&this._wireClickable.parentElement.removeChild(this._wireClickable)}}class he{constructor(e,t={}){this._highlightClass="viewer-ruler-label-highlighted",this._prefix=t.prefix||"",this._x=0,this._y=0,this._visible=!0,this._culled=!1,this._label=document.createElement("div"),this._label.className+=this._label.className?" viewer-ruler-label":"viewer-ruler-label",this._timeout=null;var i=this._label,s=i.style;s["border-radius"]="5px",s.color="white",s.padding="4px",s.border="solid 1px",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"5000005":t.zIndex,s.width="auto",s.height="auto",s.visibility="visible",s.top="0px",s.left="0px",s["pointer-events"]="all",s.opacity=1,t.onContextMenu,i.innerText="",e.appendChild(i),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.fillColor),this.setText(t.text),t.onMouseOver&&i.addEventListener("mouseover",(e=>{t.onMouseOver(e,this),e.preventDefault()})),t.onMouseLeave&&i.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this),e.preventDefault()})),t.onMouseWheel&&i.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&i.addEventListener("mousedown",(e=>{t.onMouseDown(e,this),e.stopPropagation()})),t.onMouseUp&&i.addEventListener("mouseup",(e=>{t.onMouseUp(e,this),e.stopPropagation()})),t.onMouseMove&&i.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(Q.isIphoneSafari()?(i.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),i.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):i.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")})))}setPos(e,t){this._x=e,this._y=t;var i=this._label.style;i.left=Math.round(e)-20+"px",i.top=Math.round(t)-12+"px"}setPosOnWire(e,t,i,s){var r=e+.5*(i-e),o=t+.5*(s-t),n=this._label.style;n.left=Math.round(r)-20+"px",n.top=Math.round(o)-12+"px"}setPosBetweenWires(e,t,i,s,r,o){var n=(e+i+r)/3,a=(t+s+o)/3,l=this._label.style;l.left=Math.round(n)-20+"px",l.top=Math.round(a)-12+"px"}setText(e){this._label.innerHTML=this._prefix+(e||"")}setFillColor(e){this._fillColor=e||"lightgreen",this._label.style.background=this._fillColor}setBorderColor(e){this._borderColor=e||"black",this._label.style.border="solid 1px "+this._borderColor}setOpacity(e){this._label.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._label.classList.add(this._highlightClass):this._label.classList.remove(this._highlightClass))}setClickable(e){this._label.style["pointer-events"]=e?"all":"none"}setPrefix(e){this._prefix!==e&&(this._prefix=e)}destroy(){this._label.parentElement&&this._label.parentElement.removeChild(this._label)}}var ce=u.vec3(),ue=u.vec3();class de extends I{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._color=t.color||e.defaultColor;var i=this.plugin.viewer.scene;this._originWorld=u.vec3(),this._cornerWorld=u.vec3(),this._targetWorld=u.vec3(),this._wp=new Float64Array(12),this._vp=new Float64Array(12),this._pp=new Float64Array(12),this._cp=new Int16Array(6);const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},l=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))};this._originDot=new le(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._cornerDot=new le(i,t.corner,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetDot=new le(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._originWire=new Ae(this._container,{color:this._color||"blue",thickness:1,zIndex:e.zIndex,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetWire=new Ae(this._container,{color:this._color||"red",thickness:1,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._angleLabel=new he(this._container,{fillColor:this._color||"#00BBFF",prefix:"",text:"",zIndex:e.zIndex+2,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._visible=!1,this._originVisible=!1,this._cornerVisible=!1,this._targetVisible=!1,this._originWireVisible=!1,this._targetWireVisible=!1,this._angleVisible=!1,this._labelsVisible=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._cornerDot.on("worldPos",(e=>{this._cornerWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.cornerVisible=t.cornerVisible,this.targetVisible=t.targetVisible,this.originWireVisible=t.originWireVisible,this.targetWireVisible=t.targetWireVisible,this.angleVisible=t.angleVisible,this.labelsVisible=t.labelsVisible}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty&&(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._cornerWorld[0],this._wp[5]=this._cornerWorld[1],this._wp[6]=this._cornerWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._targetWorld[2],this._wp[11]=1,this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(u.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._wp))return this._angleLabel.setCulled(!0),this._originWire.setCulled(!0),this._targetWire.setCulled(!0),this._originDot.setCulled(!0),this._cornerDot.setCulled(!0),void this._targetDot.setCulled(!0);this._angleLabel.setCulled(!1),this._originWire.setCulled(!1),this._targetWire.setCulled(!1),this._originDot.setCulled(!1),this._cornerDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}if(this._cpDirty){const d=-.3,p=this._originDot.viewPos[2],g=this._cornerDot.viewPos[2],m=this._targetDot.viewPos[2];if(p>d||g>d||m>d)return this._originDot.setVisible(!1),this._cornerDot.setVisible(!1),this._targetDot.setVisible(!1),this._originWire.setVisible(!1),this._targetWire.setVisible(!1),void this._angleLabel.setCulled(!0);u.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var t=this._pp,i=this._cp,s=e.canvas.canvas.getBoundingClientRect();const f=this._container.getBoundingClientRect();for(var r=s.top-f.top,o=s.left-f.left,n=e.canvas.boundary,a=n[2],l=n[3],A=0,h=0,c=t.length;he.offsetTop+(e.offsetParent&&e.offsetParent!==t.parentNode&&h(e.offsetParent)),c=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==t.parentNode&&c(e.offsetParent)),d=u.vec2(),p=e=>{e.snappedToVertex||e.snappedToEdge?(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!0),this.markerDiv.style.background="greenyellow",this.markerDiv.style.border="2px solid green"):(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.canvasPos,s.snapped=!1),this.markerDiv.style.background="pink",this.markerDiv.style.border="2px solid red");const i=e.snappedCanvasPos||e.canvasPos;switch(r=!0,o=e.entity,l.set(e.worldPos),A.set(i),this._mouseState){case 0:this._canvasToPagePos?(this._canvasToPagePos(t,i,d),this.markerDiv.style.left=d[0]-5+"px",this.markerDiv.style.top=d[1]-5+"px"):(this.markerDiv.style.left=c(t)+i[0]-5+"px",this.markerDiv.style.top=h(t)+i[1]-5+"px");break;case 1:this._currentAngleMeasurement&&(this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.angleVisible=!1,this._currentAngleMeasurement.corner.worldPos=e.worldPos,this._currentAngleMeasurement.corner.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer";break;case 2:this._currentAngleMeasurement&&(this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.angleVisible=!0,this._currentAngleMeasurement.target.worldPos=e.worldPos,this._currentAngleMeasurement.target.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer"}};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),t.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(n=e.clientX,a=e.clientY)}),t.addEventListener("mouseup",this._onMouseUp=e=>{if(1===e.which&&!(e.clientX>n+20||e.clientXa+20||e.clientY{if(r=!1,s&&(s.visible=!0,s.pointerPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!1),this.markerDiv.style.left="-100px",this.markerDiv.style.top="-100px",this._currentAngleMeasurement){switch(this._mouseState){case 0:this._currentAngleMeasurement.originVisible=!1;break;case 1:this._currentAngleMeasurement.cornerVisible=!1,this._currentAngleMeasurement.originWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1;break;case 2:this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1}t.style.cursor="default"}};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&g(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||g(e)})),this._active=!0}deactivate(){if(!this._active)return;this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.angleMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentAngleMeasurement}destroy(){this.deactivate(),super.destroy()}}class me extends N{constructor(e,t={}){super("AngleMeasurements",e),this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,angleMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get control(){return this._defaultControl||(this._defaultControl=new ge(this,{})),this._defaultControl}get measurements(){return this._measurements}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.corner,s=e.target,r=new de(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},corner:{entity:i.entity,worldPos:i.worldPos},target:{entity:s.entity,worldPos:s.worldPos},visible:e.visible,originVisible:!0,originWireVisible:!0,cornerVisible:!0,targetWireVisible:!0,targetVisible:!0,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[r.id]=r,r.on("destroyed",(()=>{delete this._measurements[r.id]})),r.clickable=!0,this.fire("measurementCreated",r),r}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("AngleMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t
',this._canvas.parentElement.appendChild(e),this._element=e,this._isCustom=!1,this._adjustPosition()}_injectDefaultCSS(){const e="xeokit-spinner-css";if(document.getElementById(e))return;const t=document.createElement("style");t.innerHTML=".sk-fading-circle { background: transparent; margin: 20px auto; width: 50px; height:50px; position: relative; } .sk-fading-circle .sk-circle { width: 120%; height: 120%; position: absolute; left: 0; top: 0; } .sk-fading-circle .sk-circle:before { content: ''; display: block; margin: 0 auto; width: 15%; height: 15%; background-color: #ff8800; border-radius: 100%; -webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; } .sk-fading-circle .sk-circle2 { -webkit-transform: rotate(30deg); -ms-transform: rotate(30deg); transform: rotate(30deg); } .sk-fading-circle .sk-circle3 { -webkit-transform: rotate(60deg); -ms-transform: rotate(60deg); transform: rotate(60deg); } .sk-fading-circle .sk-circle4 { -webkit-transform: rotate(90deg); -ms-transform: rotate(90deg); transform: rotate(90deg); } .sk-fading-circle .sk-circle5 { -webkit-transform: rotate(120deg); -ms-transform: rotate(120deg); transform: rotate(120deg); } .sk-fading-circle .sk-circle6 { -webkit-transform: rotate(150deg); -ms-transform: rotate(150deg); transform: rotate(150deg); } .sk-fading-circle .sk-circle7 { -webkit-transform: rotate(180deg); -ms-transform: rotate(180deg); transform: rotate(180deg); } .sk-fading-circle .sk-circle8 { -webkit-transform: rotate(210deg); -ms-transform: rotate(210deg); transform: rotate(210deg); } .sk-fading-circle .sk-circle9 { -webkit-transform: rotate(240deg); -ms-transform: rotate(240deg); transform: rotate(240deg); } .sk-fading-circle .sk-circle10 { -webkit-transform: rotate(270deg); -ms-transform: rotate(270deg); transform: rotate(270deg); } .sk-fading-circle .sk-circle11 { -webkit-transform: rotate(300deg); -ms-transform: rotate(300deg); transform: rotate(300deg); } .sk-fading-circle .sk-circle12 { -webkit-transform: rotate(330deg); -ms-transform: rotate(330deg); transform: rotate(330deg); } .sk-fading-circle .sk-circle2:before { -webkit-animation-delay: -1.1s; animation-delay: -1.1s; } .sk-fading-circle .sk-circle3:before { -webkit-animation-delay: -1s; animation-delay: -1s; } .sk-fading-circle .sk-circle4:before { -webkit-animation-delay: -0.9s; animation-delay: -0.9s; } .sk-fading-circle .sk-circle5:before { -webkit-animation-delay: -0.8s; animation-delay: -0.8s; } .sk-fading-circle .sk-circle6:before { -webkit-animation-delay: -0.7s; animation-delay: -0.7s; } .sk-fading-circle .sk-circle7:before { -webkit-animation-delay: -0.6s; animation-delay: -0.6s; } .sk-fading-circle .sk-circle8:before { -webkit-animation-delay: -0.5s; animation-delay: -0.5s; } .sk-fading-circle .sk-circle9:before { -webkit-animation-delay: -0.4s; animation-delay: -0.4s; } .sk-fading-circle .sk-circle10:before { -webkit-animation-delay: -0.3s; animation-delay: -0.3s; } .sk-fading-circle .sk-circle11:before { -webkit-animation-delay: -0.2s; animation-delay: -0.2s; } .sk-fading-circle .sk-circle12:before { -webkit-animation-delay: -0.1s; animation-delay: -0.1s; } @-webkit-keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } } @keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } }",t.id=e,document.body.appendChild(t)}_adjustPosition(){if(this._isCustom)return;const e=this._canvas,t=this._element,i=t.style;i.left=e.offsetLeft+.5*e.clientWidth-.5*t.clientWidth+"px",i.top=e.offsetTop+.5*e.clientHeight-.5*t.clientHeight+"px"}set processes(e){if(e=e||0,this._processes===e)return;if(e<0)return;const t=this._processes;this._processes=e;const i=this._element;i&&(i.style.visibility=this._processes>0?"visible":"hidden"),this.fire("processes",this._processes),0===this._processes&&this._processes!==t&&this.fire("zeroProcesses",this._processes)}get processes(){return this._processes}_destroy(){this._element&&!this._isCustom&&(this._element.parentNode.removeChild(this._element),this._element=null);const e=document.getElementById("xeokit-spinner-css");e&&e.parentNode.removeChild(e)}}const _e=["webgl2","experimental-webgl","webkit-3d","moz-webgl","moz-glweb20"];class ve extends I{constructor(e,t={}){super(e,t),this._backgroundColor=u.vec3([t.backgroundColor?t.backgroundColor[0]:1,t.backgroundColor?t.backgroundColor[1]:1,t.backgroundColor?t.backgroundColor[2]:1]),this._backgroundColorFromAmbientLight=!!t.backgroundColorFromAmbientLight,this.canvas=t.canvas,this.gl=null,this.webgl2=!1,this.transparent=!!t.transparent,this.contextAttr=t.contextAttr||{},this.contextAttr.alpha=this.transparent,this.contextAttr.preserveDrawingBuffer=!!this.contextAttr.preserveDrawingBuffer,this.contextAttr.stencil=!1,this.contextAttr.premultipliedAlpha=!!this.contextAttr.premultipliedAlpha,this.contextAttr.antialias=!1!==this.contextAttr.antialias,this.resolutionScale=t.resolutionScale,this.canvas.width=Math.round(this.canvas.clientWidth*this._resolutionScale),this.canvas.height=Math.round(this.canvas.clientHeight*this._resolutionScale),this.boundary=[this.canvas.offsetLeft,this.canvas.offsetTop,this.canvas.clientWidth,this.canvas.clientHeight],this._initWebGL(t);const i=this;this.canvas.addEventListener("webglcontextlost",this._webglcontextlostListener=function(e){console.time("webglcontextrestored"),i.scene._webglContextLost(),i.fire("webglcontextlost"),e.preventDefault()},!1),this.canvas.addEventListener("webglcontextrestored",this._webglcontextrestoredListener=function(e){i._initWebGL(),i.gl&&(i.scene._webglContextRestored(i.gl),i.fire("webglcontextrestored",i.gl),e.preventDefault()),console.timeEnd("webglcontextrestored")},!1);let s=!0;new ResizeObserver((e=>{for(const t of e)t.contentBoxSize&&(s=!0)})).observe(this.canvas),this._tick=this.scene.on("tick",(()=>{s&&(s=!1,i.canvas.width=Math.round(i.canvas.clientWidth*i._resolutionScale),i.canvas.height=Math.round(i.canvas.clientHeight*i._resolutionScale),i.boundary[0]=i.canvas.offsetLeft,i.boundary[1]=i.canvas.offsetTop,i.boundary[2]=i.canvas.clientWidth,i.boundary[3]=i.canvas.clientHeight,i.fire("boundary",i.boundary))})),this._spinner=new fe(this.scene,{canvas:this.canvas,elementId:t.spinnerElementId})}get type(){return"Canvas"}get backgroundColorFromAmbientLight(){return this._backgroundColorFromAmbientLight}set backgroundColorFromAmbientLight(e){this._backgroundColorFromAmbientLight=!1!==e,this.glRedraw()}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){e?(this._backgroundColor[0]=e[0],this._backgroundColor[1]=e[1],this._backgroundColor[2]=e[2]):(this._backgroundColor[0]=1,this._backgroundColor[1]=1,this._backgroundColor[2]=1),this.glRedraw()}get resolutionScale(){return this._resolutionScale}set resolutionScale(e){if((e=e||1)===this._resolutionScale)return;this._resolutionScale=e;const t=this.canvas;t.width=Math.round(t.clientWidth*this._resolutionScale),t.height=Math.round(t.clientHeight*this._resolutionScale),this.glRedraw()}get spinner(){return this._spinner}_createCanvas(){const e="xeokit-canvas-"+u.createUUID(),t=document.getElementsByTagName("body")[0],i=document.createElement("div"),s=i.style;s.height="100%",s.width="100%",s.padding="0",s.margin="0",s.background="rgba(0,0,0,0);",s.float="left",s.left="0",s.top="0",s.position="absolute",s.opacity="1.0",s["z-index"]="-10000",i.innerHTML+='',t.appendChild(i),this.canvas=document.getElementById(e)}_getElementXY(e){let t=0,i=0;for(;e;)t+=e.offsetLeft-e.scrollLeft,i+=e.offsetTop-e.scrollTop,e=e.offsetParent;return{x:t,y:i}}_initWebGL(){if(!this.gl)for(let e=0;!this.gl&&e<_e.length;e++)try{this.gl=this.canvas.getContext(_e[e],this.contextAttr)}catch(e){}this.gl||(this.error("Failed to get a WebGL context"),this.fire("webglContextFailed",!0,!0));{const e=this.gl;let t="__",i=e.activeTexture;e.activeTexture=function(e){t!==e&&(t=e,i.call(this,e))};let s={},r=e.bindTexture;e.bindTexture=function(e,i){s[t]!==i&&(s[t]=i,r.call(this,e,i))}}this.gl&&this.webgl2&&(this.gl.hint(this.gl.FRAGMENT_SHADER_DERIVATIVE_HINT,this.gl.FASTEST),this.gl,WebGL2RenderingContext)}getSnapshot(e){throw"Canvas#getSnapshot() has been replaced by Viewer#getSnapshot() - use that method instead."}readPixels(e,t,i,s){return this.scene._renderer.readPixels(e,t,i,s)}loseWebGLContext(){this.canvas.loseContext&&this.canvas.loseContext()}destroy(){this.scene.off(this._tick),this._spinner._destroy(),this.canvas.removeEventListener("webglcontextlost",this._webglcontextlostListener),this.canvas.removeEventListener("webglcontextrestored",this._webglcontextrestoredListener),this.gl=null,super.destroy()}}class be{constructor(e){this._scene=e,this._matPool=[],this._matPoolNextFreeIndex=0,this._rtcViewMats={},this._rtcPickViewMats={},this.reset()}reset(){this._matPoolNextFreeIndex=0,this._rtcViewMats={},this._rtcPickViewMats={},this.gl=this._scene.canvas.gl,this.lastProgramId=null,this.pbrEnabled=!1,this.colorTextureEnabled=!1,this.withSAO=!1,this.backfaces=!1,this.frontface=!0,this.textureUnit=0,this.drawElements=0,this.drawArrays=0,this.useProgram=0,this.bindTexture=0,this.bindArray=0,this.pass=0,this.shadowViewMatrix=null,this.shadowProjMatrix=null,this.pickViewMatrix=null,this.pickProjMatrix=null,this.pickZNear=.01,this.pickZFar=5e3,this.pickInvisible=!1,this.pickElementsCount=null,this.pickElementsOffset=null,this.lineWidth=1,this.snapPickLayerParams={},this.snapPickLayerNumber=0,this.snapPickCoordinateScale=u.vec3(),this.snapPickOrigin=u.vec3()}getRTCViewMatrix(e,t){let i=this._rtcViewMats[e];return i||(i=this._getNewMat(),H(this._scene.camera.viewMatrix,t,i),this._rtcViewMats[e]=i),i}getRTCPickViewMatrix(e,t){let i=this._rtcPickViewMats[e];if(!i){i=this._getNewMat();const s=this.pickViewMatrix||this._scene.camera.viewMatrix;H(s,t,i),this._rtcPickViewMats[e]=i}return i}_getNewMat(){let e=this._matPool[this._matPoolNextFreeIndex];return e||(e=u.mat4(),this._matPool[this._matPoolNextFreeIndex]=e),this._matPoolNextFreeIndex++,e}}const xe={WEBGL:!1,SUPPORTED_EXTENSIONS:{}},we=document.createElement("canvas");if(we){const e=we.getContext("webgl",{antialias:!0})||we.getContext("experimental-webgl",{antialias:!0});xe.WEBGL=!!e,xe.WEBGL&&(xe.ANTIALIAS=e.getContextAttributes().antialias,e.getShaderPrecisionFormat?e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.HIGH_FLOAT).precision>0?xe.FS_MAX_FLOAT_PRECISION="highp":e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?xe.FS_MAX_FLOAT_PRECISION="mediump":xe.FS_MAX_FLOAT_PRECISION="lowp":xe.FS_MAX_FLOAT_PRECISION="mediump",xe.DEPTH_BUFFER_BITS=e.getParameter(e.DEPTH_BITS),xe.MAX_TEXTURE_SIZE=e.getParameter(e.MAX_TEXTURE_SIZE),xe.MAX_CUBE_MAP_SIZE=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),xe.MAX_RENDERBUFFER_SIZE=e.getParameter(e.MAX_RENDERBUFFER_SIZE),xe.MAX_TEXTURE_UNITS=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),xe.MAX_TEXTURE_IMAGE_UNITS=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),xe.MAX_VERTEX_ATTRIBS=e.getParameter(e.MAX_VERTEX_ATTRIBS),xe.MAX_VERTEX_UNIFORM_VECTORS=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),xe.MAX_FRAGMENT_UNIFORM_VECTORS=e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),xe.MAX_VARYING_VECTORS=e.getParameter(e.MAX_VARYING_VECTORS),e.getSupportedExtensions().forEach((function(e){xe.SUPPORTED_EXTENSIONS[e]=!0})))}class ye{constructor(){this.entity=null,this.primitive=null,this.primIndex=-1,this.pickSurfacePrecision=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1,this._origin=new Float64Array([0,0,0]),this._direction=new Float64Array([0,0,0]),this._indices=new Int32Array(3),this._localPos=new Float64Array([0,0,0]),this._worldPos=new Float64Array([0,0,0]),this._viewPos=new Float64Array([0,0,0]),this._canvasPos=new Int16Array([0,0]),this._snappedCanvasPos=new Int16Array([0,0]),this._bary=new Float64Array([0,0,0]),this._worldNormal=new Float64Array([0,0,0]),this._uv=new Float64Array([0,0]),this.reset()}get canvasPos(){return this._gotCanvasPos?this._canvasPos:null}set canvasPos(e){e?(this._canvasPos[0]=e[0],this._canvasPos[1]=e[1],this._gotCanvasPos=!0):this._gotCanvasPos=!1}get origin(){return this._gotOrigin?this._origin:null}set origin(e){e?(this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this._gotOrigin=!0):this._gotOrigin=!1}get direction(){return this._gotDirection?this._direction:null}set direction(e){e?(this._direction[0]=e[0],this._direction[1]=e[1],this._direction[2]=e[2],this._gotDirection=!0):this._gotDirection=!1}get indices(){return this.entity&&this._gotIndices?this._indices:null}set indices(e){e?(this._indices[0]=e[0],this._indices[1]=e[1],this._indices[2]=e[2],this._gotIndices=!0):this._gotIndices=!1}get localPos(){return this.entity&&this._gotLocalPos?this._localPos:null}set localPos(e){e?(this._localPos[0]=e[0],this._localPos[1]=e[1],this._localPos[2]=e[2],this._gotLocalPos=!0):this._gotLocalPos=!1}get snappedCanvasPos(){return this._gotSnappedCanvasPos?this._snappedCanvasPos:null}set snappedCanvasPos(e){e?(this._snappedCanvasPos[0]=e[0],this._snappedCanvasPos[1]=e[1],this._gotSnappedCanvasPos=!0):this._gotSnappedCanvasPos=!1}get worldPos(){return this._gotWorldPos?this._worldPos:null}set worldPos(e){e?(this._worldPos[0]=e[0],this._worldPos[1]=e[1],this._worldPos[2]=e[2],this._gotWorldPos=!0):this._gotWorldPos=!1}get viewPos(){return this.entity&&this._gotViewPos?this._viewPos:null}set viewPos(e){e?(this._viewPos[0]=e[0],this._viewPos[1]=e[1],this._viewPos[2]=e[2],this._gotViewPos=!0):this._gotViewPos=!1}get bary(){return this.entity&&this._gotBary?this._bary:null}set bary(e){e?(this._bary[0]=e[0],this._bary[1]=e[1],this._bary[2]=e[2],this._gotBary=!0):this._gotBary=!1}get worldNormal(){return this.entity&&this._gotWorldNormal?this._worldNormal:null}set worldNormal(e){e?(this._worldNormal[0]=e[0],this._worldNormal[1]=e[1],this._worldNormal[2]=e[2],this._gotWorldNormal=!0):this._gotWorldNormal=!1}get uv(){return this.entity&&this._gotUV?this._uv:null}set uv(e){e?(this._uv[0]=e[0],this._uv[1]=e[1],this._gotUV=!0):this._gotUV=!1}get snapped(){return this.snappedToEdge||this.snappedToVertex}reset(){this.entity=null,this.primIndex=-1,this.primitive=null,this.pickSurfacePrecision=!1,this._gotCanvasPos=!1,this._gotSnappedCanvasPos=!1,this._gotOrigin=!1,this._gotDirection=!1,this._gotIndices=!1,this._gotLocalPos=!1,this._gotWorldPos=!1,this._gotViewPos=!1,this._gotBary=!1,this._gotWorldNormal=!1,this._gotUV=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1}}class Pe{constructor(e,t,i){if(this.allocated=!1,this.compiled=!1,this.handle=e.createShader(t),this.handle){if(this.allocated=!0,e.shaderSource(this.handle,i),e.compileShader(this.handle),this.compiled=e.getShaderParameter(this.handle,e.COMPILE_STATUS),!this.compiled&&!e.isContextLost()){const t=i.split("\n"),s=[];for(let e=0;e0&&"/"===i.charAt(s+1)&&(i=i.substring(0,s)),t.push(i);return t.join("\n")}function Fe(e){console.error(e.join("\n"))}class Ie{constructor(e,t){this.id=Me.addItem({}),this.source=t,this.init(e)}init(e){if(this.gl=e,this.allocated=!1,this.compiled=!1,this.linked=!1,this.validated=!1,this.errors=null,this.uniforms={},this.samplers={},this.attributes={},this._vertexShader=new Pe(e,e.VERTEX_SHADER,Ee(this.source.vertex)),this._fragmentShader=new Pe(e,e.FRAGMENT_SHADER,Ee(this.source.fragment)),!this._vertexShader.allocated)return this.errors=["Vertex shader failed to allocate"].concat(this._vertexShader.errors),void Fe(this.errors);if(!this._fragmentShader.allocated)return this.errors=["Fragment shader failed to allocate"].concat(this._fragmentShader.errors),void Fe(this.errors);if(this.allocated=!0,!this._vertexShader.compiled)return this.errors=["Vertex shader failed to compile"].concat(this._vertexShader.errors),void Fe(this.errors);if(!this._fragmentShader.compiled)return this.errors=["Fragment shader failed to compile"].concat(this._fragmentShader.errors),void Fe(this.errors);let t,i,s,r,o;if(this.compiled=!0,this.handle=e.createProgram(),!this.handle)return void(this.errors=["Failed to allocate program"]);if(e.attachShader(this.handle,this._vertexShader.handle),e.attachShader(this.handle,this._fragmentShader.handle),e.linkProgram(this.handle),this.linked=e.getProgramParameter(this.handle,e.LINK_STATUS),this.validated=!0,!this.linked||!this.validated)return this.errors=[],this.errors.push(""),this.errors.push(e.getProgramInfoLog(this.handle)),this.errors.push("\nVertex shader:\n"),this.errors=this.errors.concat(this.source.vertex),this.errors.push("\nFragment shader:\n"),this.errors=this.errors.concat(this.source.fragment),void Fe(this.errors);const n=e.getProgramParameter(this.handle,e.ACTIVE_UNIFORMS);for(i=0;ithis.dataLength?e.slice(0,this.dataLength):e,this.usage),this._gl.bindBuffer(this.type,null),this.length=e.length,this.numItems=this.length/this.itemSize,this.allocated=!0)}setData(e,t){this.allocated&&(e.length+(t||0)>this.length?(this.destroy(),this._allocate(e)):(this._gl.bindBuffer(this.type,this._handle),t||0===t?this._gl.bufferSubData(this.type,t*this.itemByteSize,e):this._gl.bufferData(this.type,e,this.usage),this._gl.bindBuffer(this.type,null)))}bind(){this.allocated&&this._gl.bindBuffer(this.type,this._handle)}unbind(){this.allocated&&this._gl.bindBuffer(this.type,null)}destroy(){this.allocated&&(this._gl.deleteBuffer(this._handle),this._handle=null,this.allocated=!1)}}class Se{constructor(e,t){this.scene=e,this.aabb=u.AABB3(),this.origin=u.vec3(t),this.originHash=this.origin.join(),this.numMarkers=0,this.markers={},this.markerList=[],this.markerIndices={},this.positions=[],this.indices=[],this.positionsBuf=null,this.lenPositionsBuf=0,this.indicesBuf=null,this.sectionPlanesActive=[],this.culledBySectionPlanes=!1,this.occlusionTestList=[],this.lenOcclusionTestList=0,this.pixels=[],this.aabbDirty=!1,this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!1}addMarker(e){this.markers[e.id]=e,this.markerListDirty=!0,this.numMarkers++}markerWorldPosUpdated(e){if(!this.markers[e.id])return;const t=this.markerIndices[e.id];this.positions[3*t+0]=e.worldPos[0],this.positions[3*t+1]=e.worldPos[1],this.positions[3*t+2]=e.worldPos[2],this.positionsDirty=!0}removeMarker(e){delete this.markers[e.id],this.markerListDirty=!0,this.numMarkers--}update(){this.markerListDirty&&(this._buildMarkerList(),this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!0),this.positionsDirty&&(this._buildPositions(),this.positionsDirty=!1,this.aabbDirty=!0,this.vbosDirty=!0),this.aabbDirty&&(this._buildAABB(),this.aabbDirty=!1),this.vbosDirty&&(this._buildVBOs(),this.vbosDirty=!1),this.occlusionTestListDirty&&this._buildOcclusionTestList(),this._updateActiveSectionPlanes()}_buildMarkerList(){for(var e in this.numMarkers=0,this.markers)this.markers.hasOwnProperty(e)&&(this.markerList[this.numMarkers]=this.markers[e],this.markerIndices[e]=this.numMarkers,this.numMarkers++);this.markerList.length=this.numMarkers}_buildPositions(){let e=0;for(let t=0;t-t){i._setVisible(!1);continue}const n=i.canvasPos,a=n[0],l=n[1];a+10<0||l+10<0||a-10>s||l-10>r?i._setVisible(!1):!i.entity||i.entity.visible?i.occludable?(this.occlusionTestList[this.lenOcclusionTestList++]=i,this.pixels[o++]=a,this.pixels[o++]=l):i._setVisible(!0):i._setVisible(!1)}}_updateActiveSectionPlanes(){const e=this.scene._sectionPlanesState.sectionPlanes,t=e.length;if(t>0)for(let i=0;i{this._occlusionTestListDirty=!0})),this._onCameraProjMatrix=e.camera.on("projMatrix",(()=>{this._occlusionTestListDirty=!0})),this._onCanvasBoundary=e.canvas.on("boundary",(()=>{this._occlusionTestListDirty=!0}))}addMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i||(i=new Se(this._scene,e.origin),this._occlusionLayers[i.originHash]=i,this._occlusionLayersListDirty=!0),i.addMarker(e),this._markersToOcclusionLayersMap[e.id]=i,this._occlusionTestListDirty=!0}markerWorldPosUpdated(e){const t=this._markersToOcclusionLayersMap[e.id];if(!t)return;const i=e.origin.join();if(i!==t.originHash){1===t.numMarkers?(t.destroy(),delete this._occlusionLayers[t.originHash],this._occlusionLayersListDirty=!0):t.removeMarker(e);let s=this._occlusionLayers[i];s||(s=new Se(this._scene,e.origin),this._occlusionLayers[i]=s,this._occlusionLayersListDirty=!0),s.addMarker(e),this._markersToOcclusionLayersMap[e.id]=s}else t.markerWorldPosUpdated(e)}removeMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i&&(1===i.numMarkers?(i.destroy(),delete this._occlusionLayers[i.originHash],this._occlusionLayersListDirty=!0):i.removeMarker(e),delete this._markersToOcclusionLayersMap[e.id])}get needOcclusionTest(){return this._occlusionTestListDirty}bindRenderBuf(){const e=[this._scene.canvas.canvas.id,this._scene._sectionPlanesState.getHash()].join(";");if(e!==this._shaderSourceHash&&(this._shaderSourceHash=e,this._shaderSourceDirty=!0),this._shaderSourceDirty&&(this._buildShaderSource(),this._shaderSourceDirty=!1,this._programDirty=!0),this._programDirty&&(this._buildProgram(),this._programDirty=!1,this._occlusionTestListDirty=!0),this._occlusionLayersListDirty&&(this._buildOcclusionLayersList(),this._occlusionLayersListDirty=!1),this._occlusionTestListDirty){for(let e=0,t=this._occlusionLayersList.length;e0,i=[];return i.push("#version 300 es"),i.push("// OcclusionTester vertex shader"),i.push("in vec3 position;"),i.push("uniform mat4 modelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("vec4 worldPosition = vec4(position, 1.0); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition;"),t&&i.push(" vWorldPosition = worldPosition;"),i.push(" vec4 clipPos = projMatrix * viewPosition;"),i.push(" gl_PointSize = 20.0;"),e.logarithmicDepthBufferEnabled?i.push("vFragDepth = 1.0 + clipPos.w;"):e.markerZOffset<0&&i.push("clipPos.z += "+e.markerZOffset+";"),i.push(" gl_Position = clipPos;"),i.push("}"),i}_buildFragmentShaderSource(){const e=this._scene,t=e._sectionPlanesState,i=t.sectionPlanes.length>0,s=[];if(s.push("#version 300 es"),s.push("// OcclusionTester fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); "),s.push("}"),s}_buildProgram(){this._program&&this._program.destroy();const e=this._scene,t=e.canvas.gl,i=e._sectionPlanesState;if(this._program=new Ie(t,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,t=i.sectionPlanes.length;e0){const e=s.sectionPlanes;for(let s=0;s{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=u.mat4();return()=>(e&&u.inverseMat4(s.camera.projMatrix,t),t)})());const t=this._scene.canvas.gl,i=this._program,s=this._scene,r=s.sao,o=t.drawingBufferWidth,n=t.drawingBufferHeight,a=s.camera.project._state,l=a.near,A=a.far,h=a.matrix,c=this._getInverseProjectMat(),d=Math.random(),p="perspective"===s.camera.projection;Ue[0]=o,Ue[1]=n,t.viewport(0,0,o,n),t.clearColor(0,0,0,1),t.disable(t.DEPTH_TEST),t.disable(t.BLEND),t.frontFace(t.CCW),t.clear(t.COLOR_BUFFER_BIT),i.bind(),t.uniform1f(this._uCameraNear,l),t.uniform1f(this._uCameraFar,A),t.uniformMatrix4fv(this._uCameraProjectionMatrix,!1,h),t.uniformMatrix4fv(this._uCameraInverseProjectionMatrix,!1,c),t.uniform1i(this._uPerspective,p),t.uniform1f(this._uScale,r.scale*(A/5)),t.uniform1f(this._uIntensity,r.intensity),t.uniform1f(this._uBias,r.bias),t.uniform1f(this._uKernelRadius,r.kernelRadius),t.uniform1f(this._uMinResolution,r.minResolution),t.uniform2fv(this._uViewport,Ue),t.uniform1f(this._uRandomSeed,d);const g=e.getDepthTexture();i.bindTexture(this._uDepthTexture,g,0),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),t.drawElements(t.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}_build(){let e=!1;const t=this._scene.sao;if(t.numSamples!==this._numSamples&&(this._numSamples=Math.floor(t.numSamples),e=!0),!e)return;const i=this._scene.canvas.gl;if(this._program&&(this._program.destroy(),this._program=null),this._program=new Ie(i,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV; \n \n out vec2 vUV;\n \n void main () {\n gl_Position = vec4(aPosition, 1.0);\n vUV = aUV;\n }"],fragment:[`#version 300 es \n precision highp float;\n precision highp int; \n \n #define NORMAL_TEXTURE 0\n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n #define NUM_SAMPLES ${this._numSamples}\n #define NUM_RINGS 4 \n \n in vec2 vUV;\n \n uniform sampler2D uDepthTexture;\n \n uniform float uCameraNear;\n uniform float uCameraFar;\n uniform mat4 uProjectMatrix;\n uniform mat4 uInverseProjectMatrix;\n \n uniform bool uPerspective;\n\n uniform float uScale;\n uniform float uIntensity;\n uniform float uBias;\n uniform float uKernelRadius;\n uniform float uMinResolution;\n uniform vec2 uViewport;\n uniform float uRandomSeed;\n\n float pow2( const in float x ) { return x*x; }\n \n highp float rand( const in vec2 uv ) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n return fract(sin(sn) * c);\n }\n\n vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n }\n\n vec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 2.0 * rgb.xyz - 1.0;\n }\n\n const float packUpscale = 256. / 255.;\n const float unpackDownScale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. ); \n\n const float shiftRights = 1. / 256.;\n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float unpackRGBAToFloat( const in vec4 v ) { \n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unPackFactors );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n }\n\n float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n }\n \n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n if (uPerspective) {\n return perspectiveDepthToViewZ( depth, uCameraNear, uCameraFar );\n } else {\n return orthographicDepthToViewZ( depth, uCameraNear, uCameraFar );\n }\n }\n\n vec3 getViewPos( const in vec2 screenPos, const in float depth, const in float viewZ ) {\n \tfloat clipW = uProjectMatrix[2][3] * viewZ + uProjectMatrix[3][3];\n \tvec4 clipPosition = vec4( ( vec3( screenPos, depth ) - 0.5 ) * 2.0, 1.0 );\n \tclipPosition *= clipW; \n \treturn ( uInverseProjectMatrix * clipPosition ).xyz;\n }\n\n vec3 getViewNormal( const in vec3 viewPosition, const in vec2 screenPos ) { \n return normalize( cross( dFdx( viewPosition ), dFdy( viewPosition ) ) );\n }\n\n float scaleDividedByCameraFar;\n float minResolutionMultipliedByCameraFar;\n\n float getOcclusion( const in vec3 centerViewPosition, const in vec3 centerViewNormal, const in vec3 sampleViewPosition ) {\n \tvec3 viewDelta = sampleViewPosition - centerViewPosition;\n \tfloat viewDistance = length( viewDelta );\n \tfloat scaledScreenDistance = scaleDividedByCameraFar * viewDistance;\n \treturn max(0.0, (dot(centerViewNormal, viewDelta) - minResolutionMultipliedByCameraFar) / scaledScreenDistance - uBias) / (1.0 + pow2( scaledScreenDistance ) );\n }\n\n const float ANGLE_STEP = PI2 * float( NUM_RINGS ) / float( NUM_SAMPLES );\n const float INV_NUM_SAMPLES = 1.0 / float( NUM_SAMPLES );\n\n float getAmbientOcclusion( const in vec3 centerViewPosition ) {\n \n \tscaleDividedByCameraFar = uScale / uCameraFar;\n \tminResolutionMultipliedByCameraFar = uMinResolution * uCameraFar;\n \tvec3 centerViewNormal = getViewNormal( centerViewPosition, vUV );\n\n \tfloat angle = rand( vUV + uRandomSeed ) * PI2;\n \tvec2 radius = vec2( uKernelRadius * INV_NUM_SAMPLES ) / uViewport;\n \tvec2 radiusStep = radius;\n\n \tfloat occlusionSum = 0.0;\n \tfloat weightSum = 0.0;\n\n \tfor( int i = 0; i < NUM_SAMPLES; i ++ ) {\n \t\tvec2 sampleUv = vUV + vec2( cos( angle ), sin( angle ) ) * radius;\n \t\tradius += radiusStep;\n \t\tangle += ANGLE_STEP;\n\n \t\tfloat sampleDepth = getDepth( sampleUv );\n \t\tif( sampleDepth >= ( 1.0 - EPSILON ) ) {\n \t\t\tcontinue;\n \t\t}\n\n \t\tfloat sampleViewZ = getViewZ( sampleDepth );\n \t\tvec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );\n \t\tocclusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );\n \t\tweightSum += 1.0;\n \t}\n\n \tif( weightSum == 0.0 ) discard;\n\n \treturn occlusionSum * ( uIntensity / weightSum );\n }\n\n out vec4 outColor;\n \n void main() {\n \n \tfloat centerDepth = getDepth( vUV );\n \t\n \tif( centerDepth >= ( 1.0 - EPSILON ) ) {\n \t\tdiscard;\n \t}\n\n \tfloat centerViewZ = getViewZ( centerDepth );\n \tvec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );\n\n \tfloat ambientOcclusion = getAmbientOcclusion( viewPosition );\n \n \toutColor = packFloatToRGBA( 1.0- ambientOcclusion );\n }`]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const s=new Float32Array([1,1,0,1,0,0,1,0]),r=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),o=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new De(i,i.ARRAY_BUFFER,r,r.length,3,i.STATIC_DRAW),this._uvBuf=new De(i,i.ARRAY_BUFFER,s,s.length,2,i.STATIC_DRAW),this._indicesBuf=new De(i,i.ELEMENT_ARRAY_BUFFER,o,o.length,1,i.STATIC_DRAW),this._program.bind(),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uCameraProjectionMatrix=this._program.getLocation("uProjectMatrix"),this._uCameraInverseProjectionMatrix=this._program.getLocation("uInverseProjectMatrix"),this._uPerspective=this._program.getLocation("uPerspective"),this._uScale=this._program.getLocation("uScale"),this._uIntensity=this._program.getLocation("uIntensity"),this._uBias=this._program.getLocation("uBias"),this._uKernelRadius=this._program.getLocation("uKernelRadius"),this._uMinResolution=this._program.getLocation("uMinResolution"),this._uViewport=this._program.getLocation("uViewport"),this._uRandomSeed=this._program.getLocation("uRandomSeed"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV"),this._dirty=!1}destroy(){this._program&&(this._program.destroy(),this._program=null)}}const Oe=new Float32Array(ze(17,[0,1])),Ne=new Float32Array(ze(17,[1,0])),Qe=new Float32Array(function(e,t){const i=[];for(let s=0;s<=e;s++)i.push(He(s,t));return i}(17,4)),Ve=new Float32Array(2);class je{constructor(e){this._scene=e,this._program=null,this._programError=!1,this._aPosition=null,this._aUV=null,this._uDepthTexture="uDepthTexture",this._uOcclusionTexture="uOcclusionTexture",this._uViewport=null,this._uCameraNear=null,this._uCameraFar=null,this._uCameraProjectionMatrix=null,this._uCameraInverseProjectionMatrix=null,this._uvBuf=null,this._positionsBuf=null,this._indicesBuf=null,this.init()}init(){const e=this._scene.canvas.gl;if(this._program=new Ie(e,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV;\n uniform vec2 uViewport;\n out vec2 vUV;\n out vec2 vInvSize;\n void main () {\n vUV = aUV;\n vInvSize = 1.0 / uViewport;\n gl_Position = vec4(aPosition, 1.0);\n }"],fragment:["#version 300 es\n precision highp float;\n precision highp int;\n \n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n\n #define KERNEL_RADIUS 16\n\n in vec2 vUV;\n in vec2 vInvSize;\n \n uniform sampler2D uDepthTexture;\n uniform sampler2D uOcclusionTexture; \n \n uniform float uCameraNear;\n uniform float uCameraFar; \n uniform float uDepthCutoff;\n\n uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];\n uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];\n\n const float unpackDownscale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. ); \n\n const float packUpscale = 256. / 255.;\n \n const float shiftRights = 1. / 256.;\n \n float unpackRGBAToFloat( const in vec4 v ) {\n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );\n } \n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float viewZToOrthographicDepth( const in float viewZ) {\n return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );\n }\n \n float orthographicDepthToViewZ( const in float linearClipZ) {\n return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;\n }\n\n float viewZToPerspectiveDepth( const in float viewZ) {\n return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ) {\n return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );\n }\n\n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n return perspectiveDepthToViewZ( depth );\n }\n\n out vec4 outColor;\n \n void main() {\n \n float depth = getDepth( vUV );\n if( depth >= ( 1.0 - EPSILON ) ) {\n discard;\n }\n\n float centerViewZ = -getViewZ( depth );\n bool rBreak = false;\n bool lBreak = false;\n\n float weightSum = uSampleWeights[0];\n float occlusionSum = unpackRGBAToFloat(texture( uOcclusionTexture, vUV )) * weightSum;\n\n for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {\n\n float sampleWeight = uSampleWeights[i];\n vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;\n\n vec2 sampleUV = vUV + sampleUVOffset;\n float viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n rBreak = true;\n }\n\n if( ! rBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n\n sampleUV = vUV - sampleUVOffset;\n viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n lBreak = true;\n }\n\n if( ! lBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n }\n\n outColor = packFloatToRGBA(occlusionSum / weightSum);\n }"]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const t=new Float32Array([1,1,0,1,0,0,1,0]),i=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),s=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new De(e,e.ARRAY_BUFFER,i,i.length,3,e.STATIC_DRAW),this._uvBuf=new De(e,e.ARRAY_BUFFER,t,t.length,2,e.STATIC_DRAW),this._indicesBuf=new De(e,e.ELEMENT_ARRAY_BUFFER,s,s.length,1,e.STATIC_DRAW),this._program.bind(),this._uViewport=this._program.getLocation("uViewport"),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uDepthCutoff=this._program.getLocation("uDepthCutoff"),this._uSampleOffsets=e.getUniformLocation(this._program.handle,"uSampleOffsets"),this._uSampleWeights=e.getUniformLocation(this._program.handle,"uSampleWeights"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV")}render(e,t,i){if(this._programError)return;this._getInverseProjectMat||(this._getInverseProjectMat=(()=>{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=u.mat4();return()=>(e&&u.inverseMat4(o.camera.projMatrix,t),t)})());const s=this._scene.canvas.gl,r=this._program,o=this._scene,n=s.drawingBufferWidth,a=s.drawingBufferHeight,l=o.camera.project._state,A=l.near,h=l.far;s.viewport(0,0,n,a),s.clearColor(0,0,0,1),s.enable(s.DEPTH_TEST),s.disable(s.BLEND),s.frontFace(s.CCW),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT),r.bind(),Ve[0]=n,Ve[1]=a,s.uniform2fv(this._uViewport,Ve),s.uniform1f(this._uCameraNear,A),s.uniform1f(this._uCameraFar,h),s.uniform1f(this._uDepthCutoff,.01),0===i?s.uniform2fv(this._uSampleOffsets,Ne):s.uniform2fv(this._uSampleOffsets,Oe),s.uniform1fv(this._uSampleWeights,Qe);const c=e.getDepthTexture(),d=t.getTexture();r.bindTexture(this._uDepthTexture,c,0),r.bindTexture(this._uOcclusionTexture,d,1),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),s.drawElements(s.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}destroy(){this._program.destroy()}}function He(e,t){return Math.exp(-e*e/(t*t*2))/(Math.sqrt(2*Math.PI)*t)}function ze(e,t){const i=[];for(let s=0;s<=e;s++)i.push(t[0]*s),i.push(t[1]*s);return i}class Ge{constructor(e,t,i){i=i||{},this.gl=t,this.allocated=!1,this.canvas=e,this.buffer=null,this.bound=!1,this.size=i.size,this._hasDepthTexture=!!i.depthTexture}setSize(e){this.size=e}webglContextRestored(e){this.gl=e,this.buffer=null,this.allocated=!1,this.bound=!1}bind(...e){if(this._touch(...e),this.bound)return;const t=this.gl;t.bindFramebuffer(t.FRAMEBUFFER,this.buffer.framebuf),this.bound=!0}createTexture(e,t,i=null){const s=this.gl,r=s.createTexture();return s.bindTexture(s.TEXTURE_2D,r),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),i?s.texStorage2D(s.TEXTURE_2D,1,i,e,t):s.texImage2D(s.TEXTURE_2D,0,s.RGBA,e,t,0,s.RGBA,s.UNSIGNED_BYTE,null),r}_touch(...e){let t,i;const s=this.gl;if(this.size?(t=this.size[0],i=this.size[1]):(t=s.drawingBufferWidth,i=s.drawingBufferHeight),this.buffer){if(this.buffer.width===t&&this.buffer.height===i)return;this.buffer.textures.forEach((e=>s.deleteTexture(e))),s.deleteFramebuffer(this.buffer.framebuf),s.deleteRenderbuffer(this.buffer.renderbuf)}const r=[];let o;e.length>0?r.push(...e.map((e=>this.createTexture(t,i,e)))):r.push(this.createTexture(t,i)),this._hasDepthTexture&&(o=s.createTexture(),s.bindTexture(s.TEXTURE_2D,o),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),s.texImage2D(s.TEXTURE_2D,0,s.DEPTH_COMPONENT32F,t,i,0,s.DEPTH_COMPONENT,s.FLOAT,null));const n=s.createRenderbuffer();s.bindRenderbuffer(s.RENDERBUFFER,n),s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_COMPONENT32F,t,i);const a=s.createFramebuffer();s.bindFramebuffer(s.FRAMEBUFFER,a);for(let e=0;e0&&s.drawBuffers(r.map(((e,t)=>s.COLOR_ATTACHMENT0+t))),this._hasDepthTexture?s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,o,0):s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,n),s.bindTexture(s.TEXTURE_2D,null),s.bindRenderbuffer(s.RENDERBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,a),!s.isFramebuffer(a))throw"Invalid framebuffer";s.bindFramebuffer(s.FRAMEBUFFER,null);const l=s.checkFramebufferStatus(s.FRAMEBUFFER);switch(l){case s.FRAMEBUFFER_COMPLETE:break;case s.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_DIMENSIONS";case s.FRAMEBUFFER_UNSUPPORTED:throw"Incomplete framebuffer: FRAMEBUFFER_UNSUPPORTED";default:throw"Incomplete framebuffer: "+l}this.buffer={framebuf:a,renderbuf:n,texture:r[0],textures:r,depthTexture:o,width:t,height:i},this.bound=!1}clear(){if(!this.bound)throw"Render buffer not bound";const e=this.gl;e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT)}read(e,t,i=null,s=null,r=Uint8Array,o=4,n=0){const a=e,l=this.buffer.height?this.buffer.height-t-1:this.gl.drawingBufferHeight-t,A=new r(o),h=this.gl;return h.readBuffer(h.COLOR_ATTACHMENT0+n),h.readPixels(a,l,1,1,i||h.RGBA,s||h.UNSIGNED_BYTE,A,0),A}readArray(e=null,t=null,i=Uint8Array,s=4,r=0){const o=new i(this.buffer.width*this.buffer.height*s),n=this.gl;return n.readBuffer(n.COLOR_ATTACHMENT0+r),n.readPixels(0,0,this.buffer.width,this.buffer.height,e||n.RGBA,t||n.UNSIGNED_BYTE,o,0),o}readImageAsCanvas(){const e=this.gl,t=this._getImageDataCache(),i=t.pixelData,s=t.canvas,r=t.imageData,o=t.context;e.readPixels(0,0,this.buffer.width,this.buffer.height,e.RGBA,e.UNSIGNED_BYTE,i);const n=this.buffer.width,a=this.buffer.height,l=a/2|0,A=4*n,h=new Uint8Array(4*n);for(let e=0;ee.deleteTexture(t))),e.deleteTexture(this.buffer.depthTexture),e.deleteFramebuffer(this.buffer.framebuf),e.deleteRenderbuffer(this.buffer.renderbuf),this.allocated=!1,this.buffer=null,this.bound=!1}this._imageDataCache=null,this._texture=null,this._depthTexture=null}}class We{constructor(e){this.scene=e,this._renderBuffersBasic={},this._renderBuffersScaled={}}getRenderBuffer(e,t){const i=1===this.scene.canvas.resolutionScale?this._renderBuffersBasic:this._renderBuffersScaled;let s=i[e];return s||(s=new Ge(this.scene.canvas.canvas,this.scene.canvas.gl,t),i[e]=s),s}destroy(){for(let e in this._renderBuffersBasic)this._renderBuffersBasic[e].destroy();for(let e in this._renderBuffersScaled)this._renderBuffersScaled[e].destroy()}}function Ke(e,t){if(void 0===e._cachedExtensions&&(e._cachedExtensions={}),void 0!==e._cachedExtensions[t])return e._cachedExtensions[t];let i;switch(t){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(t)}return e._cachedExtensions[t]=i,i}const Xe=function(t,i){i=i||{};const s=new be(t),r=t.canvas.canvas,o=t.canvas.gl,n=!!i.transparent,a=i.alphaDepthMask,l=new e({});let A={},h={},c=[],p=[],g=!0,m=!0,f=!0,_=!0,v=!0,b=!0,x=!0,w=!0;const y=new We(t);let P=!1;const B=new ke(t),C=new je(t);function M(){g&&(!function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e],i=t.drawableMap,s=t.drawableListPreCull;let r=0;for(let e in i)i.hasOwnProperty(e)&&(s[r++]=i[e]);s.length=r}}(),g=!1,m=!0),m&&(!function(){let e=0;for(let t in A)if(A.hasOwnProperty(t)){const i=A[t].drawableListPreCull;for(let t=0,s=i.length;te.renderOrder-t.renderOrder))}(),m=!1,f=!0),f&&function(){let e=0;for(let t=0,i=c.length;t0)for(s.withSAO=!0,S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||j>0||k>0||O>0){if(o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):(o.blendEquation(o.FUNC_ADD),o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA)),s.backfaces=!1,a||o.depthMask(!1),(k>0||O>0)&&o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),O>0)for(S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||z>0){if(s.lastProgramId=null,t.highlightMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),z>0)for(S=0;S0)for(S=0;S0||W>0||H>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),o.enable(o.CULL_FACE),W>0)for(S=0;S0)for(S=0;S0||X>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),X>0)for(S=0;S0)for(S=0;S0||q>0){if(s.lastProgramId=null,t.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),q>0)for(S=0;S0)for(S=0;S0){const t=Math.floor(e/4),i=_.size[0],s=t%i-Math.floor(i/2),r=Math.floor(t/i)-Math.floor(i/2),o=Math.sqrt(Math.pow(s,2)+Math.pow(r,2));U.push({x:s,y:r,dist:o,isVertex:d&&g?w[e+3]>x.length/2:d,result:[w[e+0],w[e+1],w[e+2],w[e+3]],normal:[P[e+0],P[e+1],P[e+2],P[e+3]],id:[B[e+0],B[e+1],B[e+2],B[e+3]]})}let k=null,O=null,N=null,Q=null;if(U.length>0){U.sort(((e,t)=>e.isVertex!==t.isVertex?e.isVertex?-1:1:e.dist-t.dist)),Q=U[0].isVertex?"vertex":"edge";const e=U[0].result,t=U[0].normal,i=U[0].id,s=x[e[3]],r=s.origin,o=s.coordinateScale;O=u.normalizeVec3([t[0]/u.MAX_INT,t[1]/u.MAX_INT,t[2]/u.MAX_INT]),k=[e[0]*o[0]+r[0],e[1]*o[1]+r[1],e[2]*o[2]+r[2]],N=l.items[i[0]+(i[1]<<8)+(i[2]<<16)+(i[3]<<24)]}if(null===C&&null==k)return null;let V=null;null!==k&&(V=t.camera.projectWorldPos(k));const j=N&&N.delegatePickedEntity?N.delegatePickedEntity():N;return!j&&E&&(E=E.delegatePickedEntity?E.delegatePickedEntity():E),r.reset(),r.snappedToEdge="edge"===Q,r.snappedToVertex="vertex"===Q,r.worldPos=k||C,r.worldNormal=O||M,r.entity=j||E,r.canvasPos=n||t.camera.projectWorldPos(C||k),r.snappedCanvasPos=V||n,r}}(),this.addMarker=function(e){this._occlusionTester=this._occlusionTester||new Re(t,y),this._occlusionTester.addMarker(e),t.occlusionTestCountdown=0},this.markerWorldPosUpdated=function(e){this._occlusionTester.markerWorldPosUpdated(e)},this.removeMarker=function(e){this._occlusionTester.removeMarker(e)},this.doOcclusionTest=function(){if(this._occlusionTester&&this._occlusionTester.needOcclusionTest){M(),this._occlusionTester.bindRenderBuf(),s.reset(),s.backfaces=!0,s.frontface=!0,o.viewport(0,0,o.drawingBufferWidth,o.drawingBufferHeight),o.clearColor(0,0,0,0),o.enable(o.DEPTH_TEST),o.disable(o.CULL_FACE),o.disable(o.BLEND),o.clear(o.COLOR_BUFFER_BIT|o.DEPTH_BUFFER_BIT);for(let e=0,t=p.length;e{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!0:e.keyCode===this.KEY_ALT?this.altDown=!0:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!0),this.keyDown[e.keyCode]=!0,this.fire("keydown",e.keyCode,!0))},!1),this._keyboardEventsElement.addEventListener("keyup",this._keyUpListener=e=>{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!1:e.keyCode===this.KEY_ALT?this.altDown=!1:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!1),this.keyDown[e.keyCode]=!1,this.fire("keyup",e.keyCode,!0))}),this.element.addEventListener("mouseenter",this._mouseEnterListener=e=>{this.enabled&&(this.mouseover=!0,this._getMouseCanvasPos(e),this.fire("mouseenter",this.mouseCanvasPos,!0))}),this.element.addEventListener("mouseleave",this._mouseLeaveListener=e=>{this.enabled&&(this.mouseover=!1,this._getMouseCanvasPos(e),this.fire("mouseleave",this.mouseCanvasPos,!0))}),this.element.addEventListener("mousedown",this._mouseDownListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!0;break;case 2:this.mouseDownMiddle=!0;break;case 3:this.mouseDownRight=!0}this._getMouseCanvasPos(e),this.element.focus(),this.fire("mousedown",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("mouseup",this._mouseUpListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!1;break;case 2:this.mouseDownMiddle=!1;break;case 3:this.mouseDownRight=!1}this.fire("mouseup",this.mouseCanvasPos,!0)}},!0),document.addEventListener("click",this._clickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("click",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("dblclick",this._dblClickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("dblclick",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}});const e=this.scene.tickify((()=>this.fire("mousemove",this.mouseCanvasPos,!0)));this.element.addEventListener("mousemove",this._mouseMoveListener=t=>{this.enabled&&(this._getMouseCanvasPos(t),e(),this.mouseover&&t.preventDefault())}),this.element.addEventListener("contextmenu",this._contextmenuListener=e=>{this.enabled&&(this._getMouseCanvasPos(e),this.fire("contextmenu",this.mouseCanvasPos,!0))});const t=this.scene.tickify((e=>{this.fire("mousewheel",e,!0)}));this.element.addEventListener("wheel",this._mouseWheelListener=(e,i)=>{if(!this.enabled)return;const s=Math.max(-1,Math.min(1,40*-e.deltaY));t(s)},{passive:!0});{let e,t;const i=2;this.on("mousedown",(i=>{e=i[0],t=i[1]})),this.on("mouseup",(s=>{e>=s[0]-i&&e<=s[0]+i&&t>=s[1]-i&&t<=s[1]+i&&this.fire("mouseclicked",s,!0)}))}this.element.addEventListener("touchstart",this._touchstartListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchstart",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this.element.addEventListener("touchend",this._touchendListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchend",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this._eventsBound=!0}_unbindEvents(){this._eventsBound&&(this._keyboardEventsElement.removeEventListener("keydown",this._keyDownListener),this._keyboardEventsElement.removeEventListener("keyup",this._keyUpListener),this.element.removeEventListener("mouseenter",this._mouseEnterListener),this.element.removeEventListener("mouseleave",this._mouseLeaveListener),this.element.removeEventListener("mousedown",this._mouseDownListener),document.removeEventListener("mouseup",this._mouseDownListener),document.removeEventListener("click",this._clickListener),document.removeEventListener("dblclick",this._dblClickListener),this.element.removeEventListener("mousemove",this._mouseMoveListener),this.element.removeEventListener("contextmenu",this._contextmenuListener),this.element.removeEventListener("wheel",this._mouseWheelListener),this.element.removeEventListener("touchstart",this._touchstartListener),this.element.removeEventListener("touchend",this._touchendListener),window.OrientationChangeEvent&&window.removeEventListener("orientationchange",this._orientationchangedListener),window.DeviceMotionEvent&&window.removeEventListener("devicemotion",this._deviceMotionListener),window.DeviceOrientationEvent&&window.removeEventListener("deviceorientation",this._deviceOrientListener),this._eventsBound=!1)}_getTouchCanvasPos(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}_getMouseCanvasPos(e){if(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;this.mouseCanvasPos[0]=e.pageX-i,this.mouseCanvasPos[1]=e.pageY-s}else e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}setEnabled(e){this.enabled!==e&&this.fire("enabled",this.enabled=e)}getEnabled(){return this.enabled}setKeyboardEnabled(e){this.keyboardEnabled=e}getKeyboardEnabled(){return this.keyboardEnabled}destroy(){super.destroy(),this._unbindEvents()}}const qe=new e({});class Ze{constructor(e){this.id=qe.addItem({});for(const t in e)e.hasOwnProperty(t)&&(this[t]=e[t])}destroy(){qe.removeItem(this.id)}}class Je extends I{get type(){return"Viewport"}constructor(e,t={}){super(e,t),this._state=new Ze({boundary:[0,0,100,100]}),this.boundary=t.boundary,this.autoBoundary=t.autoBoundary}set boundary(e){if(!this._autoBoundary){if(!e){const t=this.scene.canvas.boundary;e=[0,0,t[2],t[3]]}this._state.boundary=e,this.glRedraw(),this.fire("boundary",this._state.boundary)}}get boundary(){return this._state.boundary}set autoBoundary(e){(e=!!e)!==this._autoBoundary&&(this._autoBoundary=e,this._autoBoundary?this._onCanvasSize=this.scene.canvas.on("boundary",(function(e){const t=e[2],i=e[3];this._state.boundary=[0,0,t,i],this.glRedraw(),this.fire("boundary",this._state.boundary)}),this):this._onCanvasSize&&(this.scene.canvas.off(this._onCanvasSize),this._onCanvasSize=null),this.fire("autoBoundary",this._autoBoundary))}get autoBoundary(){return this._autoBoundary}_getState(){return this._state}destroy(){super.destroy(),this._state.destroy()}}class $e extends I{get type(){return"Perspective"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Ze({matrix:u.mat4(),inverseMatrix:u.mat4(),transposedMatrix:u.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this._fov=60,this._canvasResized=this.scene.canvas.on("boundary",this._needUpdate,this),this.fov=t.fov,this.fovAxis=t.fovAxis,this.near=t.near,this.far=t.far}_update(){const e=this.scene.canvas.boundary,t=e[2]/e[3],i=this._fovAxis;let s=this._fov;("x"===i||"min"===i&&t<1||"max"===i&&t>1)&&(s/=t),s=Math.min(s,120),u.perspectiveMat4(s*(Math.PI/180),t,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.camera._updateScheduled=!0,this.fire("matrix",this._state.matrix)}set fov(e){(e=null!=e?e:60)!==this._fov&&(this._fov=e,this._needUpdate(0),this.fire("fov",this._fov))}get fov(){return this._fov}set fovAxis(e){e=e||"min",this._fovAxis!==e&&("x"!==e&&"y"!==e&&"min"!==e&&(this.error("Unsupported value for 'fovAxis': "+e+" - defaulting to 'min'"),e="min"),this._fovAxis=e,this._needUpdate(0),this.fire("fovAxis",this._fovAxis))}get fovAxis(){return this._fovAxis}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(u.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(u.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,u.mulMat4v4(this.inverseMatrix,i,s),u.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,u.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._canvasResized)}}class et extends I{get type(){return"Ortho"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Ze({matrix:u.mat4(),inverseMatrix:u.mat4(),transposedMatrix:u.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.scale=t.scale,this.near=t.near,this.far=t.far,this._onCanvasBoundary=this.scene.canvas.on("boundary",this._needUpdate,this)}_update(){const e=this.scene,t=.5*this._scale,i=e.canvas.boundary,s=i[2],r=i[3],o=s/r;let n,a,l,A;s>r?(n=-t,a=t,l=t/o,A=-t/o):(n=-t*o,a=t*o,l=t,A=-t),u.orthoMat4c(n,a,A,l,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set scale(e){null==e&&(e=1),e<=0&&(e=.01),this._scale=e,this._needUpdate(0),this.fire("scale",this._scale)}get scale(){return this._scale}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(u.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(u.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,u.mulMat4v4(this.inverseMatrix,i,s),u.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,u.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._onCanvasBoundary)}}class tt extends I{get type(){return"Frustum"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Ze({matrix:u.mat4(),inverseMatrix:u.mat4(),transposedMatrix:u.mat4(),near:.1,far:1e4}),this._left=-1,this._right=1,this._bottom=-1,this._top=1,this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.left=t.left,this.right=t.right,this.bottom=t.bottom,this.top=t.top,this.near=t.near,this.far=t.far}_update(){u.frustumMat4(this._left,this._right,this._bottom,this._top,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set left(e){this._left=null!=e?e:-1,this._needUpdate(0),this.fire("left",this._left)}get left(){return this._left}set right(e){this._right=null!=e?e:1,this._needUpdate(0),this.fire("right",this._right)}get right(){return this._right}set top(e){this._top=null!=e?e:1,this._needUpdate(0),this.fire("top",this._top)}get top(){return this._top}set bottom(e){this._bottom=null!=e?e:-1,this._needUpdate(0),this.fire("bottom",this._bottom)}get bottom(){return this._bottom}set near(e){this._state.near=null!=e?e:.1,this._needUpdate(0),this.fire("near",this._state.near)}get near(){return this._state.near}set far(e){this._state.far=null!=e?e:1e4,this._needUpdate(0),this.fire("far",this._state.far)}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(u.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(u.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,u.mulMat4v4(this.inverseMatrix,i,s),u.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,u.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),super.destroy()}}class it extends I{get type(){return"CustomProjection"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Ze({matrix:u.mat4(),inverseMatrix:u.mat4(),transposedMatrix:u.mat4()}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!1,this.matrix=t.matrix}set matrix(e){this._state.matrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}get matrix(){return this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(u.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(u.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,u.mulMat4v4(this.inverseMatrix,i,s),u.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,u.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy()}}const st=u.vec3(),rt=u.vec3(),ot=u.vec3(),nt=u.vec3(),at=u.vec3(),lt=u.vec3(),At=u.vec4(),ht=u.vec4(),ct=u.vec4(),ut=u.mat4(),dt=u.mat4(),pt=u.vec3(),gt=u.vec3(),mt=u.vec3(),ft=u.vec3();class _t extends I{get type(){return"Camera"}constructor(e,t={}){super(e,t),this._state=new Ze({deviceMatrix:u.mat4(),hasDeviceMatrix:!1,matrix:u.mat4(),normalMatrix:u.mat4(),inverseMatrix:u.mat4()}),this._perspective=new $e(this),this._ortho=new et(this),this._frustum=new tt(this),this._customProjection=new it(this),this._project=this._perspective,this._eye=u.vec3([0,0,10]),this._look=u.vec3([0,0,0]),this._up=u.vec3([0,1,0]),this._worldUp=u.vec3([0,1,0]),this._worldRight=u.vec3([1,0,0]),this._worldForward=u.vec3([0,0,-1]),this.deviceMatrix=t.deviceMatrix,this.eye=t.eye,this.look=t.look,this.up=t.up,this.worldAxis=t.worldAxis,this.gimbalLock=t.gimbalLock,this.constrainPitch=t.constrainPitch,this.projection=t.projection,this._perspective.on("matrix",(()=>{"perspective"===this._projectionType&&this.fire("projMatrix",this._perspective.matrix)})),this._ortho.on("matrix",(()=>{"ortho"===this._projectionType&&this.fire("projMatrix",this._ortho.matrix)})),this._frustum.on("matrix",(()=>{"frustum"===this._projectionType&&this.fire("projMatrix",this._frustum.matrix)})),this._customProjection.on("matrix",(()=>{"customProjection"===this._projectionType&&this.fire("projMatrix",this._customProjection.matrix)}))}_update(){const e=this._state;let t;"ortho"===this.projection?(u.subVec3(this._eye,this._look,pt),u.normalizeVec3(pt,gt),u.mulVec3Scalar(gt,1e3,mt),u.addVec3(this._look,mt,ft),t=ft):t=this._eye,e.hasDeviceMatrix?(u.lookAtMat4v(t,this._look,this._up,dt),u.mulMat4(e.deviceMatrix,dt,e.matrix)):u.lookAtMat4v(t,this._look,this._up,e.matrix),u.inverseMat4(this._state.matrix,this._state.inverseMatrix),u.transposeMat4(this._state.inverseMatrix,this._state.normalMatrix),this.glRedraw(),this.fire("matrix",this._state.matrix),this.fire("viewMatrix",this._state.matrix)}orbitYaw(e){let t=u.subVec3(this._eye,this._look,st);u.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,ut),t=u.transformPoint3(ut,t,rt),this.eye=u.addVec3(this._look,t,ot),this.up=u.transformPoint3(ut,this._up,nt)}orbitPitch(e){if(this._constrainPitch&&(e=u.dotVec3(this._up,this._worldUp)/u.DEGTORAD)<1)return;let t=u.subVec3(this._eye,this._look,st);const i=u.cross3Vec3(u.normalizeVec3(t,rt),u.normalizeVec3(this._up,ot));u.rotationMat4v(.0174532925*e,i,ut),t=u.transformPoint3(ut,t,nt),this.up=u.transformPoint3(ut,this._up,at),this.eye=u.addVec3(t,this._look,lt)}yaw(e){let t=u.subVec3(this._look,this._eye,st);u.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,ut),t=u.transformPoint3(ut,t,rt),this.look=u.addVec3(t,this._eye,ot),this._gimbalLock&&(this.up=u.transformPoint3(ut,this._up,nt))}pitch(e){if(this._constrainPitch&&(e=u.dotVec3(this._up,this._worldUp)/u.DEGTORAD)<1)return;let t=u.subVec3(this._look,this._eye,st);const i=u.cross3Vec3(u.normalizeVec3(t,rt),u.normalizeVec3(this._up,ot));u.rotationMat4v(.0174532925*e,i,ut),this.up=u.transformPoint3(ut,this._up,lt),t=u.transformPoint3(ut,t,nt),this.look=u.addVec3(t,this._eye,at)}pan(e){const t=u.subVec3(this._eye,this._look,st),i=[0,0,0];let s;if(0!==e[0]){const r=u.cross3Vec3(u.normalizeVec3(t,[]),u.normalizeVec3(this._up,rt));s=u.mulVec3Scalar(r,e[0]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]}0!==e[1]&&(s=u.mulVec3Scalar(u.normalizeVec3(this._up,ot),e[1]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),0!==e[2]&&(s=u.mulVec3Scalar(u.normalizeVec3(t,nt),e[2]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),this.eye=u.addVec3(this._eye,i,at),this.look=u.addVec3(this._look,i,lt)}zoom(e){const t=u.subVec3(this._eye,this._look,st),i=Math.abs(u.lenVec3(t,rt)),s=Math.abs(i+e);if(s<.5)return;const r=u.normalizeVec3(t,ot);this.eye=u.addVec3(this._look,u.mulVec3Scalar(r,s),nt)}set eye(e){this._eye.set(e||[0,0,10]),this._needUpdate(0),this.fire("eye",this._eye)}get eye(){return this._eye}set look(e){this._look.set(e||[0,0,0]),this._needUpdate(0),this.fire("look",this._look)}get look(){return this._look}set up(e){this._up.set(e||[0,1,0]),this._needUpdate(0),this.fire("up",this._up)}get up(){return this._up}set deviceMatrix(e){this._state.deviceMatrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._state.hasDeviceMatrix=!!e,this._needUpdate(0),this.fire("deviceMatrix",this._state.deviceMatrix)}get deviceMatrix(){return this._state.deviceMatrix}set worldAxis(e){e=e||[1,0,0,0,1,0,0,0,1],this._worldAxis?this._worldAxis.set(e):this._worldAxis=u.vec3(e),this._worldRight[0]=this._worldAxis[0],this._worldRight[1]=this._worldAxis[1],this._worldRight[2]=this._worldAxis[2],this._worldUp[0]=this._worldAxis[3],this._worldUp[1]=this._worldAxis[4],this._worldUp[2]=this._worldAxis[5],this._worldForward[0]=this._worldAxis[6],this._worldForward[1]=this._worldAxis[7],this._worldForward[2]=this._worldAxis[8],this.fire("worldAxis",this._worldAxis)}get worldAxis(){return this._worldAxis}get worldUp(){return this._worldUp}get xUp(){return this._worldUp[0]>this._worldUp[1]&&this._worldUp[0]>this._worldUp[2]}get yUp(){return this._worldUp[1]>this._worldUp[0]&&this._worldUp[1]>this._worldUp[2]}get zUp(){return this._worldUp[2]>this._worldUp[0]&&this._worldUp[2]>this._worldUp[1]}get worldRight(){return this._worldRight}get worldForward(){return this._worldForward}set gimbalLock(e){this._gimbalLock=!1!==e,this.fire("gimbalLock",this._gimbalLock)}get gimbalLock(){return this._gimbalLock}set constrainPitch(e){this._constrainPitch=!!e,this.fire("constrainPitch",this._constrainPitch)}get eyeLookDist(){return u.lenVec3(u.subVec3(this._look,this._eye,st))}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get viewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get normalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get viewNormalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get inverseViewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.inverseMatrix}get projMatrix(){return this[this.projection].matrix}get perspective(){return this._perspective}get ortho(){return this._ortho}get frustum(){return this._frustum}get customProjection(){return this._customProjection}set projection(e){e=e||"perspective",this._projectionType!==e&&("perspective"===e?this._project=this._perspective:"ortho"===e?this._project=this._ortho:"frustum"===e?this._project=this._frustum:"customProjection"===e?this._project=this._customProjection:(this.error("Unsupported value for 'projection': "+e+" defaulting to 'perspective'"),this._project=this._perspective,e="perspective"),this._project._update(),this._projectionType=e,this.glRedraw(),this._update(),this.fire("dirty"),this.fire("projection",this._projectionType),this.fire("projMatrix",this._project.matrix))}get projection(){return this._projectionType}get project(){return this._project}projectWorldPos(e){const t=At,i=ht,s=ct;t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,u.mulMat4v4(this.viewMatrix,t,i),u.mulMat4v4(this.projMatrix,i,s),u.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1;const r=this.scene.canvas.canvas,o=r.offsetWidth/2,n=r.offsetHeight/2;return[s[0]*o+o,s[1]*n+n]}destroy(){super.destroy(),this._state.destroy()}}class vt extends I{get type(){return"Light"}get isLight(){return!0}constructor(e,t={}){super(e,t)}}class bt extends vt{get type(){return"DirLight"}constructor(e,t={}){super(e,t),this._shadowRenderBuf=null,this._shadowViewMatrix=null,this._shadowProjMatrix=null,this._shadowViewMatrixDirty=!0,this._shadowProjMatrixDirty=!0;const i=this.scene.camera,s=this.scene.canvas;this._onCameraViewMatrix=i.on("viewMatrix",(()=>{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=i.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=s.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new Ze({type:"dir",dir:u.vec3([1,1,1]),color:u.vec3([.7,.7,.8]),intensity:1,space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(this._shadowViewMatrixDirty){this._shadowViewMatrix||(this._shadowViewMatrix=u.identityMat4());const e=this.scene.camera,t=this._state.dir,i=e.look,s=[i[0]-t[0],i[1]-t[1],i[2]-t[2]],r=[0,1,0];u.lookAtMat4v(s,i,r,this._shadowViewMatrix),this._shadowViewMatrixDirty=!1}return this._shadowViewMatrix},getShadowProjMatrix:()=>(this._shadowProjMatrixDirty&&(this._shadowProjMatrix||(this._shadowProjMatrix=u.identityMat4()),u.orthoMat4c(-40,40,-40,40,-40,80,this._shadowProjMatrix),this._shadowProjMatrixDirty=!1),this._shadowProjMatrix),getShadowRenderBuf:()=>(this._shadowRenderBuf||(this._shadowRenderBuf=new Ge(this.scene.canvas.canvas,this.scene.canvas.gl,{size:[1024,1024]})),this._shadowRenderBuf)}),this.dir=t.dir,this.color=t.color,this.intensity=t.intensity,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set dir(e){this._state.dir.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get dir(){return this._state.dir}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}class xt extends vt{get type(){return"AmbientLight"}constructor(e,t={}){super(e,t),this._state={type:"ambient",color:u.vec3([.7,.7,.7]),intensity:1},this.color=t.color,this.intensity=t.intensity,this.scene._lightCreated(this)}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){this._state.intensity=void 0!==e?e:1,this.glRedraw()}get intensity(){return this._state.intensity}destroy(){super.destroy(),this.scene._lightDestroyed(this)}}class wt extends I{get type(){return"Geometry"}get isGeometry(){return!0}constructor(e,t={}){super(e,t),d.memory.meshes++}destroy(){super.destroy(),d.memory.meshes--}}var yt=function(){const e=[],t=[],i=[],s=[],r=[];let o=0;const n=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),A=u.vec3(),h=u.vec3(),c=u.vec3(),d=u.vec3(),p=u.vec3(),g=u.vec3(),m=u.vec3();return function(f,_,v,b){!function(r,o){const n={};let a,l,A,h;const c=Math.pow(10,4);let u,d,p=0;for(u=0,d=r.length;uw)||(T=i[F.index1],L=i[F.index2],(!R&&T>65535||L>65535)&&(R=!0),x.push(T),x.push(L));return R?new Uint32Array(x):new Uint16Array(x)}}();const Pt=function(){const e=u.mat4(),t=u.mat4();return function(i,s){s=s||u.mat4();const r=i[0],o=i[1],n=i[2],a=i[3]-r,l=i[4]-o,A=i[5]-n,h=65535;return u.identityMat4(e),u.translationMat4v(i,e),u.identityMat4(t),u.scalingMat4v([a/h,l/h,A/h],t),u.mulMat4(e,t,s),s}}();var Bt=function(){const e=u.mat4(),t=u.mat4();return function(i,s,r){const o=new Uint16Array(i.length),n=new Float32Array([r[0]!==s[0]?65535/(r[0]-s[0]):0,r[1]!==s[1]?65535/(r[1]-s[1]):0,r[2]!==s[2]?65535/(r[2]-s[2]):0]);let a;for(a=0;a=0?1:-1),t=(1-Math.abs(r))*(o>=0?1:-1);r=e,o=t}return new Int8Array([Math[i](127.5*r+(r<0?-1:0)),Math[s](127.5*o+(o<0?-1:0))])}function Et(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}function Ft(e,t,i){return e[t]*i[0]+e[t+1]*i[1]+e[t+2]*i[2]}const It={getPositionsBounds:function(e){const t=new Float32Array(3),i=new Float32Array(3);let s,r;for(s=0;s<3;s++)t[s]=Number.MAX_VALUE,i[s]=-Number.MAX_VALUE;for(s=0;sn&&(r=i,n=o),i=Mt(e,a,"floor","ceil"),s=Et(i),o=Ft(e,a,s),o>n&&(r=i,n=o),i=Mt(e,a,"ceil","ceil"),s=Et(i),o=Ft(e,a,s),o>n&&(r=i,n=o),t[a]=r[0],t[a+1]=r[1];return t},decompressNormals:function(e,t){for(let i=0,s=0,r=e.length;i=0?1:-1),o=(1-Math.abs(r))*(o>=0?1:-1));const a=Math.sqrt(r*r+o*o+n*n);t[s+0]=r/a,t[s+1]=o/a,t[s+2]=n/a,s+=3}return t},decompressNormal:function(e,t){let i=e[0],s=e[1];i=(2*i+1)/255,s=(2*s+1)/255;const r=1-Math.abs(i)-Math.abs(s);r<0&&(i=(1-Math.abs(s))*(i>=0?1:-1),s=(1-Math.abs(i))*(s>=0?1:-1));const o=Math.sqrt(i*i+s*s+r*r);return t[0]=i/o,t[1]=s/o,t[2]=r/o,t}},Dt=d.memory,St=u.AABB3();class Tt extends wt{get type(){return"ReadableGeometry"}get isReadableGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new Ze({compressGeometry:!!t.compressGeometry,primitive:null,primitiveName:null,positions:null,normals:null,colors:null,uv:null,indices:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._edgeIndicesBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._aabbDirty=!0,this._boundingSphere=!0,this._aabb=null,this._aabbDirty=!0,this._obb=null,this._obbDirty=!0;const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(this._state.compressGeometry){const e=It.getPositionsBounds(t.positions),s=It.compressPositions(t.positions,e.min,e.max);i.positions=s.quantized,i.positionsDecodeMatrix=s.decodeMatrix}else i.positions=t.positions.constructor===Float32Array?t.positions:new Float32Array(t.positions);if(t.colors&&(i.colors=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors)),t.uv)if(this._state.compressGeometry){const e=It.getUVBounds(t.uv),s=It.compressUVs(t.uv,e.min,e.max);i.uv=s.quantized,i.uvDecodeMatrix=s.decodeMatrix}else i.uv=t.uv.constructor===Float32Array?t.uv:new Float32Array(t.uv);t.normals&&(this._state.compressGeometry?i.normals=It.compressNormals(t.normals):i.normals=t.normals.constructor===Float32Array?t.normals:new Float32Array(t.normals)),t.indices&&(i.indices=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)),this._buildHash(),Dt.meshes++,this._buildVBOs()}_buildVBOs(){const e=this._state,t=this.scene.canvas.gl;if(e.indices&&(e.indicesBuf=new De(t,t.ELEMENT_ARRAY_BUFFER,e.indices,e.indices.length,1,t.STATIC_DRAW),Dt.indices+=e.indicesBuf.numItems),e.positions&&(e.positionsBuf=new De(t,t.ARRAY_BUFFER,e.positions,e.positions.length,3,t.STATIC_DRAW),Dt.positions+=e.positionsBuf.numItems),e.normals){let i=e.compressGeometry;e.normalsBuf=new De(t,t.ARRAY_BUFFER,e.normals,e.normals.length,3,t.STATIC_DRAW,i),Dt.normals+=e.normalsBuf.numItems}e.colors&&(e.colorsBuf=new De(t,t.ARRAY_BUFFER,e.colors,e.colors.length,4,t.STATIC_DRAW),Dt.colors+=e.colorsBuf.numItems),e.uv&&(e.uvBuf=new De(t,t.ARRAY_BUFFER,e.uv,e.uv.length,2,t.STATIC_DRAW),Dt.uvs+=e.uvBuf.numItems)}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positions&&t.push("p"),e.colors&&t.push("c"),(e.normals||e.autoVertexNormals)&&t.push("n"),e.uv&&t.push("u"),e.compressGeometry&&t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf||this._buildEdgeIndices(),this._edgeIndicesBuf}_getPickTrianglePositions(){return this._pickTrianglePositionsBuf||this._buildPickTriangleVBOs(),this._pickTrianglePositionsBuf}_getPickTriangleColors(){return this._pickTriangleColorsBuf||this._buildPickTriangleVBOs(),this._pickTriangleColorsBuf}_buildEdgeIndices(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=yt(e.positions,e.indices,e.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new De(t,t.ELEMENT_ARRAY_BUFFER,i,i.length,1,t.STATIC_DRAW),Dt.indices+=this._edgeIndicesBuf.numItems}_buildPickTriangleVBOs(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=u.buildPickTriangles(e.positions,e.indices,e.compressGeometry),s=i.positions,r=i.colors;this._pickTrianglePositionsBuf=new De(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this._pickTriangleColorsBuf=new De(t,t.ARRAY_BUFFER,r,r.length,4,t.STATIC_DRAW,!0),Dt.positions+=this._pickTrianglePositionsBuf.numItems,Dt.colors+=this._pickTriangleColorsBuf.numItems}_buildPickVertexVBOs(){}_webglContextLost(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextLost()}_webglContextRestored(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextRestored(),this._buildVBOs(),this._edgeIndicesBuf=null,this._pickVertexPositionsBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._pickVertexPositionsBuf=null,this._pickVertexColorsBuf=null}get primitive(){return this._state.primitiveName}get compressGeometry(){return this._state.compressGeometry}get positions(){return this._state.positions?this._state.compressGeometry?(this._decompressedPositions||(this._decompressedPositions=new Float32Array(this._state.positions.length),It.decompressPositions(this._state.positions,this._state.positionsDecodeMatrix,this._decompressedPositions)),this._decompressedPositions):this._state.positions:null}set positions(e){const t=this._state,i=t.positions;if(i)if(i.length===e.length){if(this._state.compressGeometry){const i=It.getPositionsBounds(e),s=It.compressPositions(e,i.min,i.max);e=s.quantized,t.positionsDecodeMatrix=s.decodeMatrix}i.set(e),t.positionsBuf&&t.positionsBuf.setData(i),this._setAABBDirty(),this.glRedraw()}else this.error("can't update geometry positions - new positions are wrong length");else this.error("can't update geometry positions - geometry has no positions")}get normals(){if(this._state.normals){if(!this._state.compressGeometry)return this._state.normals;if(!this._decompressedNormals){const e=this._state.normals.length,t=e+e/2;this._decompressedNormals=new Float32Array(t),It.decompressNormals(this._state.normals,this._decompressedNormals)}return this._decompressedNormals}}set normals(e){if(this._state.compressGeometry)return void this.error("can't update geometry normals - quantized geometry is immutable");const t=this._state,i=t.normals;i?i.length===e.length?(i.set(e),t.normalsBuf&&t.normalsBuf.setData(i),this.glRedraw()):this.error("can't update geometry normals - new normals are wrong length"):this.error("can't update geometry normals - geometry has no normals")}get uv(){return this._state.uv?this._state.compressGeometry?(this._decompressedUV||(this._decompressedUV=new Float32Array(this._state.uv.length),It.decompressUVs(this._state.uv,this._state.uvDecodeMatrix,this._decompressedUV)),this._decompressedUV):this._state.uv:null}set uv(e){if(this._state.compressGeometry)return void this.error("can't update geometry UVs - quantized geometry is immutable");const t=this._state,i=t.uv;i?i.length===e.length?(i.set(e),t.uvBuf&&t.uvBuf.setData(i),this.glRedraw()):this.error("can't update geometry UVs - new UVs are wrong length"):this.error("can't update geometry UVs - geometry has no UVs")}get colors(){return this._state.colors}set colors(e){if(this._state.compressGeometry)return void this.error("can't update geometry colors - quantized geometry is immutable");const t=this._state,i=t.colors;i?i.length===e.length?(i.set(e),t.colorsBuf&&t.colorsBuf.setData(i),this.glRedraw()):this.error("can't update geometry colors - new colors are wrong length"):this.error("can't update geometry colors - geometry has no colors")}get indices(){return this._state.indices}get aabb(){return this._aabbDirty&&(this._aabb||(this._aabb=u.AABB3()),u.positions3ToAABB3(this._state.positions,this._aabb,this._state.positionsDecodeMatrix),this._aabbDirty=!1),this._aabb}get obb(){return this._obbDirty&&(this._obb||(this._obb=u.OBB3()),u.positions3ToAABB3(this._state.positions,St,this._state.positionsDecodeMatrix),u.AABB3ToOBB3(St,this._obb),this._obbDirty=!1),this._obb}get numTriangles(){return this._numTriangles}_setAABBDirty(){this._aabbDirty||(this._aabbDirty=!0,this._aabbDirty=!0,this._obbDirty=!0)}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),this._pickTrianglePositionsBuf&&this._pickTrianglePositionsBuf.destroy(),this._pickTriangleColorsBuf&&this._pickTriangleColorsBuf.destroy(),this._pickVertexPositionsBuf&&this._pickVertexPositionsBuf.destroy(),this._pickVertexColorsBuf&&this._pickVertexColorsBuf.destroy(),e.destroy(),Dt.meshes--}}function Lt(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return f.apply(e,{positions:[c,u,d,l,u,d,l,A,d,c,A,d,c,u,d,c,A,d,c,A,h,c,u,h,c,u,d,c,u,h,l,u,h,l,u,d,l,u,d,l,u,h,l,A,h,l,A,d,l,A,h,c,A,h,c,A,d,l,A,d,c,A,h,l,A,h,l,u,h,c,u,h],normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],uv:[1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]})}class Rt extends I{get type(){return"Material"}constructor(e,t={}){super(e,t),d.memory.materials++}destroy(){super.destroy(),d.memory.materials--}}const Ut={opaque:0,mask:1,blend:2},kt=["opaque","mask","blend"];class Ot extends Rt{get type(){return"PhongMaterial"}constructor(e,t={}){super(e,t),this._state=new Ze({type:"PhongMaterial",ambient:u.vec3([1,1,1]),diffuse:u.vec3([1,1,1]),specular:u.vec3([1,1,1]),emissive:u.vec3([0,0,0]),alpha:null,shininess:null,reflectivity:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),this.ambient=t.ambient,this.diffuse=t.diffuse,this.specular=t.specular,this.emissive=t.emissive,this.alpha=t.alpha,this.shininess=t.shininess,this.reflectivity=t.reflectivity,this.lineWidth=t.lineWidth,this.pointSize=t.pointSize,t.ambientMap&&(this._ambientMap=this._checkComponent("Texture",t.ambientMap)),t.diffuseMap&&(this._diffuseMap=this._checkComponent("Texture",t.diffuseMap)),t.specularMap&&(this._specularMap=this._checkComponent("Texture",t.specularMap)),t.emissiveMap&&(this._emissiveMap=this._checkComponent("Texture",t.emissiveMap)),t.alphaMap&&(this._alphaMap=this._checkComponent("Texture",t.alphaMap)),t.reflectivityMap&&(this._reflectivityMap=this._checkComponent("Texture",t.reflectivityMap)),t.normalMap&&(this._normalMap=this._checkComponent("Texture",t.normalMap)),t.occlusionMap&&(this._occlusionMap=this._checkComponent("Texture",t.occlusionMap)),t.diffuseFresnel&&(this._diffuseFresnel=this._checkComponent("Fresnel",t.diffuseFresnel)),t.specularFresnel&&(this._specularFresnel=this._checkComponent("Fresnel",t.specularFresnel)),t.emissiveFresnel&&(this._emissiveFresnel=this._checkComponent("Fresnel",t.emissiveFresnel)),t.alphaFresnel&&(this._alphaFresnel=this._checkComponent("Fresnel",t.alphaFresnel)),t.reflectivityFresnel&&(this._reflectivityFresnel=this._checkComponent("Fresnel",t.reflectivityFresnel)),this.alphaMode=t.alphaMode,this.alphaCutoff=t.alphaCutoff,this.backfaces=t.backfaces,this.frontface=t.frontface,this._makeHash()}_makeHash(){const e=this._state,t=["/p"];this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._ambientMap&&(t.push("/am"),this._ambientMap.hasMatrix&&t.push("/mat"),t.push("/"+this._ambientMap.encoding)),this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat"),t.push("/"+this._emissiveMap.encoding)),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),this._reflectivityMap&&(t.push("/rm"),this._reflectivityMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._diffuseFresnel&&t.push("/df"),this._specularFresnel&&t.push("/sf"),this._emissiveFresnel&&t.push("/ef"),this._alphaFresnel&&t.push("/of"),this._reflectivityFresnel&&t.push("/rf"),t.push(";"),e.hash=t.join("")}set ambient(e){let t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get ambient(){return this._state.ambient}set diffuse(e){let t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get diffuse(){return this._state.diffuse}set specular(e){let t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get specular(){return this._state.specular}set emissive(e){let t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}get emissive(){return this._state.emissive}set alpha(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}get alpha(){return this._state.alpha}set shininess(e){this._state.shininess=void 0!==e?e:80,this.glRedraw()}get shininess(){return this._state.shininess}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set pointSize(e){this._state.pointSize=e||1,this.glRedraw()}get pointSize(){return this._state.pointSize}set reflectivity(e){this._state.reflectivity=void 0!==e?e:1,this.glRedraw()}get reflectivity(){return this._state.reflectivity}get normalMap(){return this._normalMap}get ambientMap(){return this._ambientMap}get diffuseMap(){return this._diffuseMap}get specularMap(){return this._specularMap}get emissiveMap(){return this._emissiveMap}get alphaMap(){return this._alphaMap}get reflectivityMap(){return this._reflectivityMap}get occlusionMap(){return this._occlusionMap}get diffuseFresnel(){return this._diffuseFresnel}get specularFresnel(){return this._specularFresnel}get emissiveFresnel(){return this._emissiveFresnel}get alphaFresnel(){return this._alphaFresnel}get reflectivityFresnel(){return this._reflectivityFresnel}set alphaMode(e){let t=Ut[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" - defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}get alphaMode(){return kt[this._state.alphaMode]}set alphaCutoff(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}get alphaCutoff(){return this._state.alphaCutoff}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set frontface(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}get frontface(){return this._state.frontface?"ccw":"cw"}destroy(){super.destroy(),this._state.destroy()}}const Nt={default:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultWhiteBG:{fill:!0,fillColor:[1,1,1],fillAlpha:.6,edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultDarkBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.5,.5,.5],edgeAlpha:.5,edgeWidth:1},phosphorous:{fill:!0,fillColor:[0,0,0],fillAlpha:.4,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:2},sunset:{fill:!0,fillColor:[.9,.9,.6],fillAlpha:.2,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:1},vectorscope:{fill:!0,fillColor:[0,0,0],fillAlpha:.7,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:2},battlezone:{fill:!0,fillColor:[0,0,0],fillAlpha:1,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:3},sepia:{fill:!0,fillColor:[.970588207244873,.7965892553329468,.6660899519920349],fillAlpha:.4,edges:!0,edgeColor:[.529411792755127,.4577854573726654,.4100345969200134],edgeAlpha:1,edgeWidth:1},yellowHighlight:{fill:!0,fillColor:[1,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},greenSelected:{fill:!0,fillColor:[0,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},gamegrid:{fill:!0,fillColor:[.2,.2,.7],fillAlpha:.9,edges:!0,edgeColor:[.4,.4,1.6],edgeAlpha:.8,edgeWidth:3}};class Qt extends Rt{get type(){return"EmphasisMaterial"}get presets(){return Nt}constructor(e,t={}){super(e,t),this._state=new Ze({type:"EmphasisMaterial",fill:null,fillColor:null,fillAlpha:null,edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null,backfaces:!0,glowThrough:!0}),this._preset="default",t.preset?(this.preset=t.preset,void 0!==t.fill&&(this.fill=t.fill),t.fillColor&&(this.fillColor=t.fillColor),void 0!==t.fillAlpha&&(this.fillAlpha=t.fillAlpha),void 0!==t.edges&&(this.edges=t.edges),t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth),void 0!==t.backfaces&&(this.backfaces=t.backfaces),void 0!==t.glowThrough&&(this.glowThrough=t.glowThrough)):(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.backfaces=t.backfaces,this.glowThrough=t.glowThrough)}set fill(e){e=!1!==e,this._state.fill!==e&&(this._state.fill=e,this.glRedraw())}get fill(){return this._state.fill}set fillColor(e){let t=this._state.fillColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.fillColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.4,t[1]=.4,t[2]=.4),this.glRedraw()}get fillColor(){return this._state.fillColor}set fillAlpha(e){e=null!=e?e:.2,this._state.fillAlpha!==e&&(this._state.fillAlpha=e,this.glRedraw())}get fillAlpha(){return this._state.fillAlpha}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:.5,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set glowThrough(e){e=!1!==e,this._state.glowThrough!==e&&(this._state.glowThrough=e,this.glRedraw())}get glowThrough(){return this._state.glowThrough}set preset(e){if(e=e||"default",this._preset===e)return;const t=Nt[e];t?(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.glowThrough=t.glowThrough,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Nt).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const Vt={default:{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1},defaultWhiteBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultDarkBG:{edgeColor:[.5,.5,.5],edgeAlpha:1,edgeWidth:1}};class jt extends Rt{get type(){return"EdgeMaterial"}get presets(){return Vt}constructor(e,t={}){super(e,t),this._state=new Ze({type:"EdgeMaterial",edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null}),this._preset="default",t.preset?(this.preset=t.preset,t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth)):(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth),this.edges=!1!==t.edges}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:1,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=Vt[e];t?(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Vt).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const Ht={meters:{abbrev:"m"},metres:{abbrev:"m"},centimeters:{abbrev:"cm"},centimetres:{abbrev:"cm"},millimeters:{abbrev:"mm"},millimetres:{abbrev:"mm"},yards:{abbrev:"yd"},feet:{abbrev:"ft"},inches:{abbrev:"in"}};class zt extends I{constructor(e,t={}){super(e,t),this._units="meters",this._scale=1,this._origin=u.vec3([0,0,0]),this.units=t.units,this.scale=t.scale,this.origin=t.origin}get unitsInfo(){return Ht}set units(e){e||(e="meters");Ht[e]||(this.error("Unsupported value for 'units': "+e+" defaulting to 'meters'"),e="meters"),this._units=e,this.fire("units",this._units)}get units(){return this._units}set scale(e){(e=e||1)<=0?this.error("scale value should be larger than zero"):(this._scale=e,this.fire("scale",this._scale))}get scale(){return this._scale}set origin(e){if(!e)return this._origin[0]=0,this._origin[1]=0,void(this._origin[2]=0);this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this.fire("origin",this._origin)}get origin(){return this._origin}worldToRealPos(e,t=u.vec3(3)){t[0]=this._origin[0]+this._scale*e[0],t[1]=this._origin[1]+this._scale*e[1],t[2]=this._origin[2]+this._scale*e[2]}realToWorldPos(e,t=u.vec3(3)){return t[0]=(e[0]-this._origin[0])/this._scale,t[1]=(e[1]-this._origin[1])/this._scale,t[2]=(e[2]-this._origin[2])/this._scale,t}}class Gt extends I{constructor(e,t={}){super(e,t),this._supported=xe.SUPPORTED_EXTENSIONS.OES_standard_derivatives,this.enabled=t.enabled,this.kernelRadius=t.kernelRadius,this.intensity=t.intensity,this.bias=t.bias,this.scale=t.scale,this.minResolution=t.minResolution,this.numSamples=t.numSamples,this.blur=t.blur,this.blendCutoff=t.blendCutoff,this.blendFactor=t.blendFactor}get supported(){return this._supported}set enabled(e){e=!!e,this._enabled!==e&&(this._enabled=e,this.glRedraw())}get enabled(){return this._enabled}get possible(){if(!this._supported)return!1;if(!this._enabled)return!1;const e=this.scene.camera.projection;return"customProjection"!==e&&"frustum"!==e}get active(){return this._active}set kernelRadius(e){null==e&&(e=100),this._kernelRadius!==e&&(this._kernelRadius=e,this.glRedraw())}get kernelRadius(){return this._kernelRadius}set intensity(e){null==e&&(e=.15),this._intensity!==e&&(this._intensity=e,this.glRedraw())}get intensity(){return this._intensity}set bias(e){null==e&&(e=.5),this._bias!==e&&(this._bias=e,this.glRedraw())}get bias(){return this._bias}set scale(e){null==e&&(e=1),this._scale!==e&&(this._scale=e,this.glRedraw())}get scale(){return this._scale}set minResolution(e){null==e&&(e=0),this._minResolution!==e&&(this._minResolution=e,this.glRedraw())}get minResolution(){return this._minResolution}set numSamples(e){null==e&&(e=10),this._numSamples!==e&&(this._numSamples=e,this.glRedraw())}get numSamples(){return this._numSamples}set blur(e){e=!1!==e,this._blur!==e&&(this._blur=e,this.glRedraw())}get blur(){return this._blur}set blendCutoff(e){null==e&&(e=.3),this._blendCutoff!==e&&(this._blendCutoff=e,this.glRedraw())}get blendCutoff(){return this._blendCutoff}set blendFactor(e){null==e&&(e=1),this._blendFactor!==e&&(this._blendFactor=e,this.glRedraw())}get blendFactor(){return this._blendFactor}destroy(){super.destroy()}}class Wt extends I{constructor(e,t={}){super(e,t),this.sliceColor=t.sliceColor,this.sliceThickness=t.sliceThickness}set sliceThickness(e){null==e&&(e=0),this._sliceThickness!==e&&(this._sliceThickness=e,this.glRedraw())}get sliceThickness(){return this._sliceThickness}set sliceColor(e){null==e&&(e=[0,0,0,1]),this._sliceColor!==e&&(this._sliceColor=e,this.glRedraw())}get sliceColor(){return this._sliceColor}destroy(){super.destroy()}}const Kt={default:{pointSize:4,roundPoints:!0,perspectivePoints:!0},square:{pointSize:4,roundPoints:!1,perspectivePoints:!0},round:{pointSize:4,roundPoints:!0,perspectivePoints:!0}};class Xt extends Rt{get type(){return"PointsMaterial"}get presets(){return Kt}constructor(e,t={}){super(e,t),this._state=new Ze({type:"PointsMaterial",pointSize:null,roundPoints:null,perspectivePoints:null,minPerspectivePointSize:null,maxPerspectivePointSize:null,filterIntensity:null,minIntensity:null,maxIntensity:null}),t.preset?(this.preset=t.preset,void 0!==t.pointSize&&(this.pointSize=t.pointSize),void 0!==t.roundPoints&&(this.roundPoints=t.roundPoints),void 0!==t.perspectivePoints&&(this.perspectivePoints=t.perspectivePoints),void 0!==t.minPerspectivePointSize&&(this.minPerspectivePointSize=t.minPerspectivePointSize),void 0!==t.maxPerspectivePointSize&&(this.maxPerspectivePointSize=t.minPerspectivePointSize)):(this._preset="default",this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize),this.filterIntensity=t.filterIntensity,this.minIntensity=t.minIntensity,this.maxIntensity=t.maxIntensity}set pointSize(e){this._state.pointSize=e||2,this.glRedraw()}get pointSize(){return this._state.pointSize}set roundPoints(e){e=!1!==e,this._state.roundPoints!==e&&(this._state.roundPoints=e,this.scene._needRecompile=!0,this.glRedraw())}get roundPoints(){return this._state.roundPoints}set perspectivePoints(e){e=!1!==e,this._state.perspectivePoints!==e&&(this._state.perspectivePoints=e,this.scene._needRecompile=!0,this.glRedraw())}get perspectivePoints(){return this._state.perspectivePoints}set minPerspectivePointSize(e){this._state.minPerspectivePointSize=e||1,this.scene._needRecompile=!0,this.glRedraw()}get minPerspectivePointSize(){return this._state.minPerspectivePointSize}set maxPerspectivePointSize(e){this._state.maxPerspectivePointSize=e||6,this.scene._needRecompile=!0,this.glRedraw()}get maxPerspectivePointSize(){return this._state.maxPerspectivePointSize}set filterIntensity(e){e=!1!==e,this._state.filterIntensity!==e&&(this._state.filterIntensity=e,this.scene._needRecompile=!0,this.glRedraw())}get filterIntensity(){return this._state.filterIntensity}set minIntensity(e){this._state.minIntensity=null!=e?e:0,this.glRedraw()}get minIntensity(){return this._state.minIntensity}set maxIntensity(e){this._state.maxIntensity=null!=e?e:1,this.glRedraw()}get maxIntensity(){return this._state.maxIntensity}set preset(e){if(e=e||"default",this._preset===e)return;const t=Kt[e];t?(this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Kt).join(", "))}get preset(){return this._preset}get hash(){return[this.pointSize,this.roundPoints,this.perspectivePoints,this.minPerspectivePointSize,this.maxPerspectivePointSize,this.filterIntensity].join(";")}destroy(){super.destroy(),this._state.destroy()}}const Yt={default:{lineWidth:1},thick:{lineWidth:2},thicker:{lineWidth:4}};class qt extends Rt{get type(){return"LinesMaterial"}get presets(){return Yt}constructor(e,t={}){super(e,t),this._state=new Ze({type:"LinesMaterial",lineWidth:null}),t.preset?(this.preset=t.preset,void 0!==t.lineWidth&&(this.lineWidth=t.lineWidth)):(this._preset="default",this.lineWidth=t.lineWidth)}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=Yt[e];t?(this.lineWidth=t.lineWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Yt).join(", "))}get preset(){return this._preset}get hash(){return[""+this.lineWidth].join(";")}destroy(){super.destroy(),this._state.destroy()}}function Zt(e,t){const i={};let s,r;for(let o=0,n=t.length;o{this.glRedraw()})),this.canvas.on("webglContextFailed",(()=>{alert("xeokit failed to find WebGL!")})),this._renderer=new Xe(this,{transparent:s,alphaDepthMask:r}),this._sectionPlanesState=new function(){this.sectionPlanes=[],this.clippingCaps=!1,this._numCachedSectionPlanes=0;let e=null;this.getHash=function(){if(e)return e;const t=this.getNumAllocatedSectionPlanes();if(this.sectionPlanes,0===t)return this.hash=";";const i=[];for(let e=0,s=t;ethis._numCachedSectionPlanes?e:this._numCachedSectionPlanes}},this._sectionPlanesState.setNumCachedSectionPlanes(t.numCachedSectionPlanes||0),this._lightsState=new function(){const e=u.vec4([0,0,0,0]),t=u.vec4();this.lights=[],this.reflectionMaps=[],this.lightMaps=[];let i=null,s=null;this.getHash=function(){if(i)return i;const e=[],t=this.lights;let s;for(let i=0,r=t.length;i0&&e.push("/lm"),this.reflectionMaps.length>0&&e.push("/rm"),e.push(";"),i=e.join(""),i},this.addLight=function(e){this.lights.push(e),s=null,i=null},this.removeLight=function(e){for(let t=0,r=this.lights.length;t{this._renderer.imageDirty()}))}_initDefaults(){}_addComponent(e){if(e.id&&this.components[e.id]&&(this.error("Component "+f.inQuotes(e.id)+" already exists in Scene - ignoring ID, will randomly-generate instead"),e.id=null),!e.id)for(void 0===window.nextID&&(window.nextID=0),e.id="__"+window.nextID++;this.components[e.id];)e.id=u.createUUID();this.components[e.id]=e;const t=e.type;let i=this.types[e.type];i||(i=this.types[t]={}),i[e.id]=e,e.compile&&(this._compilables[e.id]=e),e.isDrawable&&(this._renderer.addDrawable(e.id,e),this._collidables[e.id]=e)}_removeComponent(e){var t=e.id,i=e.type;delete this.components[t];const s=this.types[i];s&&(delete s[t],f.isEmptyObject(s)&&delete this.types[i]),e.compile&&delete this._compilables[e.id],e.isDrawable&&(this._renderer.removeDrawable(e.id),delete this._collidables[e.id])}_sectionPlaneCreated(e){this.sectionPlanes[e.id]=e,this.scene._sectionPlanesState.addSectionPlane(e._state),this.scene.fire("sectionPlaneCreated",e,!0),this._needRecompile=!0}_bitmapCreated(e){this.bitmaps[e.id]=e,this.scene.fire("bitmapCreated",e,!0)}_lineSetCreated(e){this.lineSets[e.id]=e,this.scene.fire("lineSetCreated",e,!0)}_lightCreated(e){this.lights[e.id]=e,this.scene._lightsState.addLight(e._state),this._needRecompile=!0}_lightMapCreated(e){this.lightMaps[e.id]=e,this.scene._lightsState.addLightMap(e._state),this._needRecompile=!0}_reflectionMapCreated(e){this.reflectionMaps[e.id]=e,this.scene._lightsState.addReflectionMap(e._state),this._needRecompile=!0}_sectionPlaneDestroyed(e){delete this.sectionPlanes[e.id],this.scene._sectionPlanesState.removeSectionPlane(e._state),this.scene.fire("sectionPlaneDestroyed",e,!0),this._needRecompile=!0}_bitmapDestroyed(e){delete this.bitmaps[e.id],this.scene.fire("bitmapDestroyed",e,!0)}_lineSetDestroyed(e){delete this.lineSets[e.id],this.scene.fire("lineSetDestroyed",e,!0)}_lightDestroyed(e){delete this.lights[e.id],this.scene._lightsState.removeLight(e._state),this._needRecompile=!0}_lightMapDestroyed(e){delete this.lightMaps[e.id],this.scene._lightsState.removeLightMap(e._state),this._needRecompile=!0}_reflectionMapDestroyed(e){delete this.reflectionMaps[e.id],this.scene._lightsState.removeReflectionMap(e._state),this._needRecompile=!0}_registerModel(e){this.models[e.id]=e,this._modelIds=null}_deregisterModel(e){const t=e.id;delete this.models[t],this._modelIds=null,this.fire("modelUnloaded",t)}_registerObject(e){this.objects[e.id]=e,this._numObjects++,this._objectIds=null}_deregisterObject(e){delete this.objects[e.id],this._numObjects--,this._objectIds=null}_objectVisibilityUpdated(e,t=!0){e.visible?(this.visibleObjects[e.id]=e,this._numVisibleObjects++):(delete this.visibleObjects[e.id],this._numVisibleObjects--),this._visibleObjectIds=null,t&&this.fire("objectVisibility",e,!0)}_deRegisterVisibleObject(e){delete this.visibleObjects[e.id],this._numVisibleObjects--,this._visibleObjectIds=null}_objectXRayedUpdated(e,t=!0){e.xrayed?(this.xrayedObjects[e.id]=e,this._numXRayedObjects++):(delete this.xrayedObjects[e.id],this._numXRayedObjects--),this._xrayedObjectIds=null,t&&this.fire("objectXRayed",e,!0)}_deRegisterXRayedObject(e){delete this.xrayedObjects[e.id],this._numXRayedObjects--,this._xrayedObjectIds=null}_objectHighlightedUpdated(e){e.highlighted?(this.highlightedObjects[e.id]=e,this._numHighlightedObjects++):(delete this.highlightedObjects[e.id],this._numHighlightedObjects--),this._highlightedObjectIds=null}_deRegisterHighlightedObject(e){delete this.highlightedObjects[e.id],this._numHighlightedObjects--,this._highlightedObjectIds=null}_objectSelectedUpdated(e,t=!0){e.selected?(this.selectedObjects[e.id]=e,this._numSelectedObjects++):(delete this.selectedObjects[e.id],this._numSelectedObjects--),this._selectedObjectIds=null,t&&this.fire("objectSelected",e,!0)}_deRegisterSelectedObject(e){delete this.selectedObjects[e.id],this._numSelectedObjects--,this._selectedObjectIds=null}_objectColorizeUpdated(e,t){t?(this.colorizedObjects[e.id]=e,this._numColorizedObjects++):(delete this.colorizedObjects[e.id],this._numColorizedObjects--),this._colorizedObjectIds=null}_deRegisterColorizedObject(e){delete this.colorizedObjects[e.id],this._numColorizedObjects--,this._colorizedObjectIds=null}_objectOpacityUpdated(e,t){t?(this.opacityObjects[e.id]=e,this._numOpacityObjects++):(delete this.opacityObjects[e.id],this._numOpacityObjects--),this._opacityObjectIds=null}_deRegisterOpacityObject(e){delete this.opacityObjects[e.id],this._numOpacityObjects--,this._opacityObjectIds=null}_objectOffsetUpdated(e,t){!t||0===t[0]&&0===t[1]&&0===t[2]?(this.offsetObjects[e.id]=e,this._numOffsetObjects++):(delete this.offsetObjects[e.id],this._numOffsetObjects--),this._offsetObjectIds=null}_deRegisterOffsetObject(e){delete this.offsetObjects[e.id],this._numOffsetObjects--,this._offsetObjectIds=null}_webglContextLost(){this.canvas.spinner.processes++;for(const e in this.components)if(this.components.hasOwnProperty(e)){const t=this.components[e];t._webglContextLost&&t._webglContextLost()}this._renderer.webglContextLost()}_webglContextRestored(){const e=this.canvas.gl;for(const t in this.components)if(this.components.hasOwnProperty(t)){const i=this.components[t];i._webglContextRestored&&i._webglContextRestored(e)}this._renderer.webglContextRestored(e),this.canvas.spinner.processes--}get capabilities(){return this._renderer.capabilities}get entityOffsetsEnabled(){return this._entityOffsetsEnabled}get readableGeometryEnabled(){return this._readableGeometry}get pickSurfacePrecisionEnabled(){return this._readableGeometry}get logarithmicDepthBufferEnabled(){return this._logarithmicDepthBufferEnabled}set numCachedSectionPlanes(e){e=e||0,this._sectionPlanesState.getNumCachedSectionPlanes()!==e&&(this._sectionPlanesState.setNumCachedSectionPlanes(e),this._needRecompile=!0,this.glRedraw())}get numCachedSectionPlanes(){return this._sectionPlanesState.getNumCachedSectionPlanes()}set pbrEnabled(e){this._pbrEnabled=!!e,this.glRedraw()}get pbrEnabled(){return this._pbrEnabled}set dtxEnabled(e){e=!!e,this._dtxEnabled!==e&&(this._dtxEnabled=e)}get dtxEnabled(){return this._dtxEnabled}set colorTextureEnabled(e){this._colorTextureEnabled=!!e,this.glRedraw()}get colorTextureEnabled(){return this._colorTextureEnabled}get markerZOffset(){return null==this._markerZOffset?-.001:this._markerZOffset}doOcclusionTest(){this._needRecompile&&(this._recompile(),this._needRecompile=!1),this._renderer.doOcclusionTest()}render(e){e&&C.runTasks();const t={sceneId:null,pass:0};if(this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),!e&&!this._renderer.needsRender())return;t.sceneId=this.id;const i=this._passes,s=this._clearEachPass;let r,o;for(r=0;rr&&(r=e[3]),e[4]>o&&(o=e[4]),e[5]>n&&(n=e[5]),A=!0}A||(t=-100,i=-100,s=-100,r=100,o=100,n=100),this._aabb[0]=t,this._aabb[1]=i,this._aabb[2]=s,this._aabb[3]=r,this._aabb[4]=o,this._aabb[5]=n,this._aabbDirty=!1,this._center=null}return this._aabb}_setAABBDirty(){this._aabbDirty=!0,this.fire("boundary")}pick(e,t){if(0===this.canvas.boundary[2]||0===this.canvas.boundary[3])return this.error("Picking not allowed while canvas has zero width or height"),null;(e=e||{}).pickSurface=e.pickSurface||e.rayPick,e.canvasPos||e.matrix||e.origin&&e.direction||this.warn("picking without canvasPos, matrix, or ray origin and direction");const i=e.includeEntities||e.include;i&&(e.includeEntityIds=Zt(this,i));const s=e.excludeEntities||e.exclude;return s&&(e.excludeEntityIds=Zt(this,s)),this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),(t=e.snapToEdge||e.snapToVertex?this._renderer.snapPick(e,t):this._renderer.pick(e,t))&&t.entity&&t.entity.fire&&t.entity.fire("picked",t),t}snapPick(e){if(void 0===this._warnSnapPickDeprecated&&(this._warnSnapPickDeprecated=!0,this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead")),e.canvasPos)return this._renderer.snapPick(e);this.error("Scene.snapPick() canvasPos parameter expected")}clear(){var e;for(const t in this.components)this.components.hasOwnProperty(t)&&((e=this.components[t])._dontClear||e.destroy())}clearLights(){const e=Object.keys(this.lights);for(let t=0,i=e.length;t{if(e.collidable){const l=e.aabb;l[0]o&&(o=l[3]),l[4]>n&&(n=l[4]),l[5]>a&&(a=l[5]),t=!0}})),t){const e=u.AABB3();return e[0]=i,e[1]=s,e[2]=r,e[3]=o,e[4]=n,e[5]=a,e}return this.aabb}setObjectsVisible(e,t){return this.withObjects(e,(e=>{const i=e.visible!==t;return e.visible=t,i}))}setObjectsCollidable(e,t){return this.withObjects(e,(e=>{const i=e.collidable!==t;return e.collidable=t,i}))}setObjectsCulled(e,t){return this.withObjects(e,(e=>{const i=e.culled!==t;return e.culled=t,i}))}setObjectsSelected(e,t){return this.withObjects(e,(e=>{const i=e.selected!==t;return e.selected=t,i}))}setObjectsHighlighted(e,t){return this.withObjects(e,(e=>{const i=e.highlighted!==t;return e.highlighted=t,i}))}setObjectsXRayed(e,t){return this.withObjects(e,(e=>{const i=e.xrayed!==t;return e.xrayed=t,i}))}setObjectsEdges(e,t){return this.withObjects(e,(e=>{const i=e.edges!==t;return e.edges=t,i}))}setObjectsColorized(e,t){return this.withObjects(e,(e=>{e.colorize=t}))}setObjectsOpacity(e,t){return this.withObjects(e,(e=>{const i=e.opacity!==t;return e.opacity=t,i}))}setObjectsPickable(e,t){return this.withObjects(e,(e=>{const i=e.pickable!==t;return e.pickable=t,i}))}setObjectsOffset(e,t){this.withObjects(e,(e=>{e.offset=t}))}withObjects(e,t){f.isString(e)&&(e=[e]);let i=!1;for(let s=0,r=e.length;s{r>s&&(s=r,e(...i))}));return this._tickifiedFunctions[t]={tickSubId:n,wrapperFunc:o},o}destroy(){super.destroy();for(const e in this.components)this.components.hasOwnProperty(e)&&this.components[e].destroy();this.canvas.gl=null,this.components=null,this.models=null,this.objects=null,this.visibleObjects=null,this.xrayedObjects=null,this.highlightedObjects=null,this.selectedObjects=null,this.colorizedObjects=null,this.opacityObjects=null,this.sectionPlanes=null,this.lights=null,this.lightMaps=null,this.reflectionMaps=null,this._objectIds=null,this._visibleObjectIds=null,this._xrayedObjectIds=null,this._highlightedObjectIds=null,this._selectedObjectIds=null,this._colorizedObjectIds=null,this.types=null,this.components=null,this.canvas=null,this._renderer=null,this.input=null,this._viewport=null,this._camera=null}}const $t=function(e){"LambertMaterial"===e._material._state.type?(this.vertex=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene._lightsState,r=e._geometry._state,o=e._state.billboard,n=e._state.stationary,a=i.getNumAllocatedSectionPlanes()>0,l=!!r.compressGeometry,A=[];A.push("#version 300 es"),A.push("// Lambertian drawing vertex shader"),A.push("in vec3 position;"),A.push("uniform mat4 modelMatrix;"),A.push("uniform mat4 viewMatrix;"),A.push("uniform mat4 projMatrix;"),A.push("uniform vec4 colorize;"),A.push("uniform vec3 offset;"),l&&A.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(A.push("uniform float logDepthBufFC;"),A.push("out float vFragDepth;"),A.push("bool isPerspectiveMatrix(mat4 m) {"),A.push(" return (m[2][3] == - 1.0);"),A.push("}"),A.push("out float isPerspective;"));a&&A.push("out vec4 vWorldPosition;");if(A.push("uniform vec4 lightAmbient;"),A.push("uniform vec4 materialColor;"),A.push("uniform vec3 materialEmissive;"),r.normalsBuf){A.push("in vec3 normal;"),A.push("uniform mat4 modelNormalMatrix;"),A.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=s.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),A.push(" }"),A.push(" return normalize(v);"),A.push("}"))}A.push("out vec4 vColor;"),"points"===r.primitiveName&&A.push("uniform float pointSize;");"spherical"!==o&&"cylindrical"!==o||(A.push("void billboard(inout mat4 mat) {"),A.push(" mat[0][0] = 1.0;"),A.push(" mat[0][1] = 0.0;"),A.push(" mat[0][2] = 0.0;"),"spherical"===o&&(A.push(" mat[1][0] = 0.0;"),A.push(" mat[1][1] = 1.0;"),A.push(" mat[1][2] = 0.0;")),A.push(" mat[2][0] = 0.0;"),A.push(" mat[2][1] = 0.0;"),A.push(" mat[2][2] =1.0;"),A.push("}"));A.push("void main(void) {"),A.push("vec4 localPosition = vec4(position, 1.0); "),A.push("vec4 worldPosition;"),l&&A.push("localPosition = positionsDecodeMatrix * localPosition;");r.normalsBuf&&(l?A.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):A.push("vec4 localNormal = vec4(normal, 0.0); "),A.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),A.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));A.push("mat4 viewMatrix2 = viewMatrix;"),A.push("mat4 modelMatrix2 = modelMatrix;"),n&&A.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===o||"cylindrical"===o?(A.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),A.push("billboard(modelMatrix2);"),A.push("billboard(viewMatrix2);"),A.push("billboard(modelViewMatrix);"),r.normalsBuf&&(A.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),A.push("billboard(modelNormalMatrix2);"),A.push("billboard(viewNormalMatrix2);"),A.push("billboard(modelViewNormalMatrix);")),A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));r.normalsBuf&&A.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(A.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),A.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),A.push("float lambertian = 1.0;"),r.normalsBuf)for(let e=0,t=s.lights.length;e0,o=t.gammaOutput,n=[];n.push("#version 300 es"),n.push("// Lambertian drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));if(r){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}"points"===s.primitiveName&&(n.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),n.push("float r = dot(cxy, cxy);"),n.push("if (r > 1.0) {"),n.push(" discard;"),n.push("}"));t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");o?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(e)):(this.vertex=function(e){const t=e.scene;e._material;const i=e._state,s=t._sectionPlanesState,r=e._geometry._state,o=t._lightsState;let n;const a=i.billboard,l=i.background,A=i.stationary,h=function(e){if(!e._geometry._state.uvBuf)return!1;const t=e._material;return!!(t._ambientMap||t._occlusionMap||t._baseColorMap||t._diffuseMap||t._alphaMap||t._specularMap||t._glossinessMap||t._specularGlossinessMap||t._emissiveMap||t._metallicMap||t._roughnessMap||t._metallicRoughnessMap||t._reflectivityMap||t._normalMap)}(e),c=ii(e),u=s.getNumAllocatedSectionPlanes()>0,d=ti(e),p=!!r.compressGeometry,g=[];g.push("#version 300 es"),g.push("// Drawing vertex shader"),g.push("in vec3 position;"),p&&g.push("uniform mat4 positionsDecodeMatrix;");g.push("uniform mat4 modelMatrix;"),g.push("uniform mat4 viewMatrix;"),g.push("uniform mat4 projMatrix;"),g.push("out vec3 vViewPosition;"),g.push("uniform vec3 offset;"),u&&g.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(g.push("uniform float logDepthBufFC;"),g.push("out float vFragDepth;"),g.push("bool isPerspectiveMatrix(mat4 m) {"),g.push(" return (m[2][3] == - 1.0);"),g.push("}"),g.push("out float isPerspective;"));o.lightMaps.length>0&&g.push("out vec3 vWorldNormal;");if(c){g.push("in vec3 normal;"),g.push("uniform mat4 modelNormalMatrix;"),g.push("uniform mat4 viewNormalMatrix;"),g.push("out vec3 vViewNormal;");for(let e=0,t=o.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),g.push(" }"),g.push(" return normalize(v);"),g.push("}"))}h&&(g.push("in vec2 uv;"),g.push("out vec2 vUV;"),p&&g.push("uniform mat3 uvDecodeMatrix;"));r.colors&&(g.push("in vec4 color;"),g.push("out vec4 vColor;"));"points"===r.primitiveName&&g.push("uniform float pointSize;");"spherical"!==a&&"cylindrical"!==a||(g.push("void billboard(inout mat4 mat) {"),g.push(" mat[0][0] = 1.0;"),g.push(" mat[0][1] = 0.0;"),g.push(" mat[0][2] = 0.0;"),"spherical"===a&&(g.push(" mat[1][0] = 0.0;"),g.push(" mat[1][1] = 1.0;"),g.push(" mat[1][2] = 0.0;")),g.push(" mat[2][0] = 0.0;"),g.push(" mat[2][1] = 0.0;"),g.push(" mat[2][2] =1.0;"),g.push("}"));if(d){g.push("const mat4 texUnitConverter = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);");for(let e=0,t=o.lights.length;e0&&g.push("vWorldNormal = worldNormal;"),g.push("vViewNormal = normalize((viewNormalMatrix2 * vec4(worldNormal, 1.0)).xyz);"),g.push("vec3 tmpVec3;"),g.push("float lightDist;");for(let e=0,t=o.lights.length;e0,l=ii(e),A=s.uvBuf,h="PhongMaterial"===n.type,c="MetallicMaterial"===n.type,u="SpecularMaterial"===n.type,d=ti(e);t.gammaInput;const p=t.gammaOutput,g=[];g.push("#version 300 es"),g.push("// Drawing fragment shader"),g.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),g.push("precision highp float;"),g.push("precision highp int;"),g.push("#else"),g.push("precision mediump float;"),g.push("precision mediump int;"),g.push("#endif"),t.logarithmicDepthBufferEnabled&&(g.push("in float isPerspective;"),g.push("uniform float logDepthBufFC;"),g.push("in float vFragDepth;"));d&&(g.push("float unpackDepth (vec4 color) {"),g.push(" const vec4 bitShift = vec4(1.0, 1.0/256.0, 1.0/(256.0 * 256.0), 1.0/(256.0*256.0*256.0));"),g.push(" return dot(color, bitShift);"),g.push("}"));g.push("uniform float gammaFactor;"),g.push("vec4 linearToLinear( in vec4 value ) {"),g.push(" return value;"),g.push("}"),g.push("vec4 sRGBToLinear( in vec4 value ) {"),g.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),g.push("}"),g.push("vec4 gammaToLinear( in vec4 value) {"),g.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),g.push("}"),p&&(g.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),g.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),g.push("}"));if(a){g.push("in vec4 vWorldPosition;"),g.push("uniform bool clippable;");for(var m=0;m0&&(g.push("uniform samplerCube lightMap;"),g.push("uniform mat4 viewNormalMatrix;")),o.reflectionMaps.length>0&&g.push("uniform samplerCube reflectionMap;"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("uniform mat4 viewMatrix;"),g.push("#define PI 3.14159265359"),g.push("#define RECIPROCAL_PI 0.31830988618"),g.push("#define RECIPROCAL_PI2 0.15915494"),g.push("#define EPSILON 1e-6"),g.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),g.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),g.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),g.push("}"),g.push("struct IncidentLight {"),g.push(" vec3 color;"),g.push(" vec3 direction;"),g.push("};"),g.push("struct ReflectedLight {"),g.push(" vec3 diffuse;"),g.push(" vec3 specular;"),g.push("};"),g.push("struct Geometry {"),g.push(" vec3 position;"),g.push(" vec3 viewNormal;"),g.push(" vec3 worldNormal;"),g.push(" vec3 viewEyeDir;"),g.push("};"),g.push("struct Material {"),g.push(" vec3 diffuseColor;"),g.push(" float specularRoughness;"),g.push(" vec3 specularColor;"),g.push(" float shine;"),g.push("};"),h&&((o.lightMaps.length>0||o.reflectionMaps.length>0)&&(g.push("void computePhongLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(g.push(" vec3 irradiance = "+ei[o.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),g.push(" irradiance *= PI;"),g.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(g.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),g.push(" vec3 radiance = texture(reflectionMap, reflectVec).rgb * 0.2;"),g.push(" radiance *= PI;"),g.push(" reflectedLight.specular += radiance;")),g.push("}")),g.push("void computePhongLighting(const in IncidentLight directLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),g.push(" float dotNL = saturate(dot(geometry.viewNormal, directLight.direction));"),g.push(" vec3 irradiance = dotNL * directLight.color * PI;"),g.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.specular += directLight.color * material.specularColor * pow(max(dot(reflect(-directLight.direction, -geometry.viewNormal), geometry.viewEyeDir), 0.0), material.shine);"),g.push("}")),(c||u)&&(g.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),g.push(" float r = ggxRoughness + 0.0001;"),g.push(" return (2.0 / (r * r) - 2.0);"),g.push("}"),g.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),g.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),g.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),g.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),g.push("}"),o.reflectionMaps.length>0&&(g.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),g.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),g.push(" vec3 envMapColor = "+ei[o.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),g.push(" return envMapColor;"),g.push("}")),g.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),g.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),g.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),g.push("}"),g.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),g.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),g.push(" return 1.0 / ( gl * gv );"),g.push("}"),g.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),g.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),g.push(" return 0.5 / max( gv + gl, EPSILON );"),g.push("}"),g.push("float D_GGX(const in float alpha, const in float dotNH) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),g.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),g.push("}"),g.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),g.push(" float alpha = ( roughness * roughness );"),g.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),g.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),g.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),g.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),g.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),g.push(" vec3 F = F_Schlick( specularColor, dotLH );"),g.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),g.push(" float D = D_GGX( alpha, dotNH );"),g.push(" return F * (G * D);"),g.push("}"),g.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),g.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),g.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),g.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),g.push(" vec4 r = roughness * c0 + c1;"),g.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),g.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),g.push(" return specularColor * AB.x + AB.y;"),g.push("}"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&(g.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(g.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),g.push(" irradiance *= PI;"),g.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(g.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),g.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),g.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),g.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),g.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),g.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),g.push("}")),g.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),g.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),g.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),g.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),g.push("}")));g.push("in vec3 vViewPosition;"),s.colors&&g.push("in vec4 vColor;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._occlusionMap||i._alphaMap)&&g.push("in vec2 vUV;");l&&(o.lightMaps.length>0&&g.push("in vec3 vWorldNormal;"),g.push("in vec3 vViewNormal;"));n.ambient&&g.push("uniform vec3 materialAmbient;");n.baseColor&&g.push("uniform vec3 materialBaseColor;");void 0!==n.alpha&&null!==n.alpha&&g.push("uniform vec4 materialAlphaModeCutoff;");n.emissive&&g.push("uniform vec3 materialEmissive;");n.diffuse&&g.push("uniform vec3 materialDiffuse;");void 0!==n.glossiness&&null!==n.glossiness&&g.push("uniform float materialGlossiness;");void 0!==n.shininess&&null!==n.shininess&&g.push("uniform float materialShininess;");n.specular&&g.push("uniform vec3 materialSpecular;");void 0!==n.metallic&&null!==n.metallic&&g.push("uniform float materialMetallic;");void 0!==n.roughness&&null!==n.roughness&&g.push("uniform float materialRoughness;");void 0!==n.specularF0&&null!==n.specularF0&&g.push("uniform float materialSpecularF0;");A&&i._ambientMap&&(g.push("uniform sampler2D ambientMap;"),i._ambientMap._state.matrix&&g.push("uniform mat4 ambientMapMatrix;"));A&&i._baseColorMap&&(g.push("uniform sampler2D baseColorMap;"),i._baseColorMap._state.matrix&&g.push("uniform mat4 baseColorMapMatrix;"));A&&i._diffuseMap&&(g.push("uniform sampler2D diffuseMap;"),i._diffuseMap._state.matrix&&g.push("uniform mat4 diffuseMapMatrix;"));A&&i._emissiveMap&&(g.push("uniform sampler2D emissiveMap;"),i._emissiveMap._state.matrix&&g.push("uniform mat4 emissiveMapMatrix;"));l&&A&&i._metallicMap&&(g.push("uniform sampler2D metallicMap;"),i._metallicMap._state.matrix&&g.push("uniform mat4 metallicMapMatrix;"));l&&A&&i._roughnessMap&&(g.push("uniform sampler2D roughnessMap;"),i._roughnessMap._state.matrix&&g.push("uniform mat4 roughnessMapMatrix;"));l&&A&&i._metallicRoughnessMap&&(g.push("uniform sampler2D metallicRoughnessMap;"),i._metallicRoughnessMap._state.matrix&&g.push("uniform mat4 metallicRoughnessMapMatrix;"));l&&i._normalMap&&(g.push("uniform sampler2D normalMap;"),i._normalMap._state.matrix&&g.push("uniform mat4 normalMapMatrix;"),g.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),g.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),g.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),g.push(" vec2 st0 = dFdx( uv.st );"),g.push(" vec2 st1 = dFdy( uv.st );"),g.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),g.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),g.push(" vec3 N = normalize( surf_norm );"),g.push(" vec3 mapN = texture( normalMap, uv ).xyz * 2.0 - 1.0;"),g.push(" mat3 tsn = mat3( S, T, N );"),g.push(" return normalize( tsn * mapN );"),g.push("}"));A&&i._occlusionMap&&(g.push("uniform sampler2D occlusionMap;"),i._occlusionMap._state.matrix&&g.push("uniform mat4 occlusionMapMatrix;"));A&&i._alphaMap&&(g.push("uniform sampler2D alphaMap;"),i._alphaMap._state.matrix&&g.push("uniform mat4 alphaMapMatrix;"));l&&A&&i._specularMap&&(g.push("uniform sampler2D specularMap;"),i._specularMap._state.matrix&&g.push("uniform mat4 specularMapMatrix;"));l&&A&&i._glossinessMap&&(g.push("uniform sampler2D glossinessMap;"),i._glossinessMap._state.matrix&&g.push("uniform mat4 glossinessMapMatrix;"));l&&A&&i._specularGlossinessMap&&(g.push("uniform sampler2D materialSpecularGlossinessMap;"),i._specularGlossinessMap._state.matrix&&g.push("uniform mat4 materialSpecularGlossinessMapMatrix;"));l&&(i._diffuseFresnel||i._specularFresnel||i._alphaFresnel||i._emissiveFresnel||i._reflectivityFresnel)&&(g.push("float fresnel(vec3 eyeDir, vec3 normal, float edgeBias, float centerBias, float power) {"),g.push(" float fr = abs(dot(eyeDir, normal));"),g.push(" float finalFr = clamp((fr - edgeBias) / (centerBias - edgeBias), 0.0, 1.0);"),g.push(" return pow(finalFr, power);"),g.push("}"),i._diffuseFresnel&&(g.push("uniform float diffuseFresnelCenterBias;"),g.push("uniform float diffuseFresnelEdgeBias;"),g.push("uniform float diffuseFresnelPower;"),g.push("uniform vec3 diffuseFresnelCenterColor;"),g.push("uniform vec3 diffuseFresnelEdgeColor;")),i._specularFresnel&&(g.push("uniform float specularFresnelCenterBias;"),g.push("uniform float specularFresnelEdgeBias;"),g.push("uniform float specularFresnelPower;"),g.push("uniform vec3 specularFresnelCenterColor;"),g.push("uniform vec3 specularFresnelEdgeColor;")),i._alphaFresnel&&(g.push("uniform float alphaFresnelCenterBias;"),g.push("uniform float alphaFresnelEdgeBias;"),g.push("uniform float alphaFresnelPower;"),g.push("uniform vec3 alphaFresnelCenterColor;"),g.push("uniform vec3 alphaFresnelEdgeColor;")),i._reflectivityFresnel&&(g.push("uniform float materialSpecularF0FresnelCenterBias;"),g.push("uniform float materialSpecularF0FresnelEdgeBias;"),g.push("uniform float materialSpecularF0FresnelPower;"),g.push("uniform vec3 materialSpecularF0FresnelCenterColor;"),g.push("uniform vec3 materialSpecularF0FresnelEdgeColor;")),i._emissiveFresnel&&(g.push("uniform float emissiveFresnelCenterBias;"),g.push("uniform float emissiveFresnelEdgeBias;"),g.push("uniform float emissiveFresnelPower;"),g.push("uniform vec3 emissiveFresnelCenterColor;"),g.push("uniform vec3 emissiveFresnelEdgeColor;")));if(g.push("uniform vec4 lightAmbient;"),l)for(let e=0,t=o.lights.length;e 0.0) { discard; }"),g.push("}")}"points"===s.primitiveName&&(g.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),g.push("float r = dot(cxy, cxy);"),g.push("if (r > 1.0) {"),g.push(" discard;"),g.push("}"));g.push("float occlusion = 1.0;"),n.ambient?g.push("vec3 ambientColor = materialAmbient;"):g.push("vec3 ambientColor = vec3(1.0, 1.0, 1.0);");n.diffuse?g.push("vec3 diffuseColor = materialDiffuse;"):n.baseColor?g.push("vec3 diffuseColor = materialBaseColor;"):g.push("vec3 diffuseColor = vec3(1.0, 1.0, 1.0);");s.colors&&g.push("diffuseColor *= vColor.rgb;");n.emissive?g.push("vec3 emissiveColor = materialEmissive;"):g.push("vec3 emissiveColor = vec3(0.0, 0.0, 0.0);");n.specular?g.push("vec3 specular = materialSpecular;"):g.push("vec3 specular = vec3(1.0, 1.0, 1.0);");void 0!==n.alpha?g.push("float alpha = materialAlphaModeCutoff[0];"):g.push("float alpha = 1.0;");s.colors&&g.push("alpha *= vColor.a;");void 0!==n.glossiness?g.push("float glossiness = materialGlossiness;"):g.push("float glossiness = 1.0;");void 0!==n.metallic?g.push("float metallic = materialMetallic;"):g.push("float metallic = 1.0;");void 0!==n.roughness?g.push("float roughness = materialRoughness;"):g.push("float roughness = 1.0;");void 0!==n.specularF0?g.push("float specularF0 = materialSpecularF0;"):g.push("float specularF0 = 1.0;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._occlusionMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._alphaMap)&&(g.push("vec4 texturePos = vec4(vUV.s, vUV.t, 1.0, 1.0);"),g.push("vec2 textureCoord;"));A&&i._ambientMap&&(i._ambientMap._state.matrix?g.push("textureCoord = (ambientMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 ambientTexel = texture(ambientMap, textureCoord).rgb;"),g.push("ambientTexel = "+ei[i._ambientMap._state.encoding]+"(ambientTexel);"),g.push("ambientColor *= ambientTexel.rgb;"));A&&i._diffuseMap&&(i._diffuseMap._state.matrix?g.push("textureCoord = (diffuseMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 diffuseTexel = texture(diffuseMap, textureCoord);"),g.push("diffuseTexel = "+ei[i._diffuseMap._state.encoding]+"(diffuseTexel);"),g.push("diffuseColor *= diffuseTexel.rgb;"),g.push("alpha *= diffuseTexel.a;"));A&&i._baseColorMap&&(i._baseColorMap._state.matrix?g.push("textureCoord = (baseColorMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 baseColorTexel = texture(baseColorMap, textureCoord);"),g.push("baseColorTexel = "+ei[i._baseColorMap._state.encoding]+"(baseColorTexel);"),g.push("diffuseColor *= baseColorTexel.rgb;"),g.push("alpha *= baseColorTexel.a;"));A&&i._emissiveMap&&(i._emissiveMap._state.matrix?g.push("textureCoord = (emissiveMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 emissiveTexel = texture(emissiveMap, textureCoord);"),g.push("emissiveTexel = "+ei[i._emissiveMap._state.encoding]+"(emissiveTexel);"),g.push("emissiveColor = emissiveTexel.rgb;"));A&&i._alphaMap&&(i._alphaMap._state.matrix?g.push("textureCoord = (alphaMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("alpha *= texture(alphaMap, textureCoord).r;"));A&&i._occlusionMap&&(i._occlusionMap._state.matrix?g.push("textureCoord = (occlusionMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("occlusion *= texture(occlusionMap, textureCoord).r;"));if(l&&(o.lights.length>0||o.lightMaps.length>0||o.reflectionMaps.length>0)){A&&i._normalMap?(i._normalMap._state.matrix?g.push("textureCoord = (normalMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition, normalize(vViewNormal), textureCoord );")):g.push("vec3 viewNormal = normalize(vViewNormal);"),A&&i._specularMap&&(i._specularMap._state.matrix?g.push("textureCoord = (specularMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("specular *= texture(specularMap, textureCoord).rgb;")),A&&i._glossinessMap&&(i._glossinessMap._state.matrix?g.push("textureCoord = (glossinessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("glossiness *= texture(glossinessMap, textureCoord).r;")),A&&i._specularGlossinessMap&&(i._specularGlossinessMap._state.matrix?g.push("textureCoord = (materialSpecularGlossinessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 specGlossRGB = texture(materialSpecularGlossinessMap, textureCoord).rgba;"),g.push("specular *= specGlossRGB.rgb;"),g.push("glossiness *= specGlossRGB.a;")),A&&i._metallicMap&&(i._metallicMap._state.matrix?g.push("textureCoord = (metallicMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("metallic *= texture(metallicMap, textureCoord).r;")),A&&i._roughnessMap&&(i._roughnessMap._state.matrix?g.push("textureCoord = (roughnessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("roughness *= texture(roughnessMap, textureCoord).r;")),A&&i._metallicRoughnessMap&&(i._metallicRoughnessMap._state.matrix?g.push("textureCoord = (metallicRoughnessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec3 metalRoughRGB = texture(metallicRoughnessMap, textureCoord).rgb;"),g.push("metallic *= metalRoughRGB.b;"),g.push("roughness *= metalRoughRGB.g;")),g.push("vec3 viewEyeDir = normalize(-vViewPosition);"),i._diffuseFresnel&&(g.push("float diffuseFresnel = fresnel(viewEyeDir, viewNormal, diffuseFresnelEdgeBias, diffuseFresnelCenterBias, diffuseFresnelPower);"),g.push("diffuseColor *= mix(diffuseFresnelEdgeColor, diffuseFresnelCenterColor, diffuseFresnel);")),i._specularFresnel&&(g.push("float specularFresnel = fresnel(viewEyeDir, viewNormal, specularFresnelEdgeBias, specularFresnelCenterBias, specularFresnelPower);"),g.push("specular *= mix(specularFresnelEdgeColor, specularFresnelCenterColor, specularFresnel);")),i._alphaFresnel&&(g.push("float alphaFresnel = fresnel(viewEyeDir, viewNormal, alphaFresnelEdgeBias, alphaFresnelCenterBias, alphaFresnelPower);"),g.push("alpha *= mix(alphaFresnelEdgeColor.r, alphaFresnelCenterColor.r, alphaFresnel);")),i._emissiveFresnel&&(g.push("float emissiveFresnel = fresnel(viewEyeDir, viewNormal, emissiveFresnelEdgeBias, emissiveFresnelCenterBias, emissiveFresnelPower);"),g.push("emissiveColor *= mix(emissiveFresnelEdgeColor, emissiveFresnelCenterColor, emissiveFresnel);")),g.push("if (materialAlphaModeCutoff[1] == 1.0 && alpha < materialAlphaModeCutoff[2]) {"),g.push(" discard;"),g.push("}"),g.push("IncidentLight light;"),g.push("Material material;"),g.push("Geometry geometry;"),g.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),g.push("vec3 viewLightDir;"),h&&(g.push("material.diffuseColor = diffuseColor;"),g.push("material.specularColor = specular;"),g.push("material.shine = materialShininess;")),u&&(g.push("float oneMinusSpecularStrength = 1.0 - max(max(specular.r, specular.g ),specular.b);"),g.push("material.diffuseColor = diffuseColor * oneMinusSpecularStrength;"),g.push("material.specularRoughness = clamp( 1.0 - glossiness, 0.04, 1.0 );"),g.push("material.specularColor = specular;")),c&&(g.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),g.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),g.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),g.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);")),g.push("geometry.position = vViewPosition;"),o.lightMaps.length>0&&g.push("geometry.worldNormal = normalize(vWorldNormal);"),g.push("geometry.viewNormal = viewNormal;"),g.push("geometry.viewEyeDir = viewEyeDir;"),h&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("computePhongLightMapping(geometry, material, reflectedLight);"),(u||c)&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("computePBRLightMapping(geometry, material, reflectedLight);"),g.push("float shadow = 1.0;"),g.push("float shadowAcneRemover = 0.007;"),g.push("vec3 fragmentDepth;"),g.push("float texelSize = 1.0 / 1024.0;"),g.push("float amountInLight = 0.0;"),g.push("vec3 shadowCoord;"),g.push("vec4 rgbaDepth;"),g.push("float depth;");for(let e=0,t=o.lights.length;e0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0&&(this._uLightMap="lightMap"),r.reflectionMaps.length>0&&(this._uReflectionMap="reflectionMap"),this._uSectionPlanes=[];for(h=0,c=o.sectionPlanes.length;h0&&r.lightMaps[0].texture&&this._uLightMap&&(a.bindTexture(this._uLightMap,r.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),r.reflectionMaps.length>0&&r.reflectionMaps[0].texture&&this._uReflectionMap&&(a.bindTexture(this._uReflectionMap,r.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),this._uGammaFactor&&s.uniform1f(this._uGammaFactor,i.gammaFactor),this._baseTextureUnit=e.textureUnit};class ai{constructor(e){this.vertex=function(e){const t=e.scene,i=t._lightsState,s=function(e){const t=e._geometry._state.primitiveName;if((e._geometry._state.autoVertexNormals||e._geometry._state.normalsBuf)&&("triangles"===t||"triangle-strip"===t||"triangle-fan"===t))return!0;return!1}(e),r=t._sectionPlanesState.getNumAllocatedSectionPlanes()>0,o=!!e._geometry._state.compressGeometry,n=e._state.billboard,a=e._state.stationary,l=[];l.push("#version 300 es"),l.push("// EmphasisFillShaderSource vertex shader"),l.push("in vec3 position;"),l.push("uniform mat4 modelMatrix;"),l.push("uniform mat4 viewMatrix;"),l.push("uniform mat4 projMatrix;"),l.push("uniform vec4 colorize;"),l.push("uniform vec3 offset;"),o&&l.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(l.push("uniform float logDepthBufFC;"),l.push("out float vFragDepth;"),l.push("bool isPerspectiveMatrix(mat4 m) {"),l.push(" return (m[2][3] == - 1.0);"),l.push("}"),l.push("out float isPerspective;"));r&&l.push("out vec4 vWorldPosition;");if(l.push("uniform vec4 lightAmbient;"),l.push("uniform vec4 fillColor;"),s){l.push("in vec3 normal;"),l.push("uniform mat4 modelNormalMatrix;"),l.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),l.push(" }"),l.push(" return normalize(v);"),l.push("}"))}l.push("out vec4 vColor;"),("spherical"===n||"cylindrical"===n)&&(l.push("void billboard(inout mat4 mat) {"),l.push(" mat[0][0] = 1.0;"),l.push(" mat[0][1] = 0.0;"),l.push(" mat[0][2] = 0.0;"),"spherical"===n&&(l.push(" mat[1][0] = 0.0;"),l.push(" mat[1][1] = 1.0;"),l.push(" mat[1][2] = 0.0;")),l.push(" mat[2][0] = 0.0;"),l.push(" mat[2][1] = 0.0;"),l.push(" mat[2][2] =1.0;"),l.push("}"));l.push("void main(void) {"),l.push("vec4 localPosition = vec4(position, 1.0); "),l.push("vec4 worldPosition;"),o&&l.push("localPosition = positionsDecodeMatrix * localPosition;");s&&(o?l.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):l.push("vec4 localNormal = vec4(normal, 0.0); "),l.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),l.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));l.push("mat4 viewMatrix2 = viewMatrix;"),l.push("mat4 modelMatrix2 = modelMatrix;"),a&&l.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===n||"cylindrical"===n?(l.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),l.push("billboard(modelMatrix2);"),l.push("billboard(viewMatrix2);"),l.push("billboard(modelViewMatrix);"),s&&(l.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),l.push("billboard(modelNormalMatrix2);"),l.push("billboard(viewNormalMatrix2);"),l.push("billboard(modelViewNormalMatrix);")),l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("worldPosition.xyz = worldPosition.xyz + offset;"),l.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));s&&l.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(l.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),l.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),l.push("float lambertian = 1.0;"),s)for(let e=0,t=i.lights.length;e0,o=[];o.push("#version 300 es"),o.push("// Lambertian drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}"points"===e._geometry._state.primitiveName&&(o.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),o.push("float r = dot(cxy, cxy);"),o.push("if (r > 1.0) {"),o.push(" discard;"),o.push("}"));t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const li=new e({}),Ai=u.vec3(),hi=function(e,t){this.id=li.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new ai(t),this._allocate(t)},ci={};hi.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.normalsBuf?"n":"",e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=ci[t];return i||(i=new hi(t,e),ci[t]=i,d.memory.programs++),i._useCount++,i},hi.prototype.put=function(){0==--this._useCount&&(li.removeItem(this.id),this._program&&this._program.destroy(),delete ci[this._hash],d.memory.programs--)},hi.prototype.webglContextRestored=function(){this._program=null},hi.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl,n=0===i?t._xrayMaterial._state:1===i?t._highlightMaterial._state:t._selectedMaterial._state,a=t._state,l=t._geometry._state,A=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,A?e.getRTCViewMatrix(a.originHash,A):r.viewMatrix),o.uniformMatrix4fv(this._uViewNormalMatrix,!1,r.viewNormalMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Edges drawing vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec4 edgeColor;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));i&&n.push("out vec4 vWorldPosition;");n.push("out vec4 vColor;"),("spherical"===r||"cylindrical"===r)&&(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));n.push("vColor = edgeColor;"),i&&n.push("vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene.gammaOutput,r=i.getNumAllocatedSectionPlanes()>0,o=[];o.push("#version 300 es"),o.push("// Edges drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const di=new e({}),pi=u.vec3(),gi=function(e,t){this.id=di.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new ui(t),this._allocate(t)},mi={};gi.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=mi[t];return i||(i=new gi(t,e),mi[t]=i,d.memory.programs++),i._useCount++,i},gi.prototype.put=function(){0==--this._useCount&&(di.removeItem(this.id),this._program&&this._program.destroy(),delete mi[this._hash],d.memory.programs--)},gi.prototype.webglContextRestored=function(){this._program=null},gi.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl;let n;const a=t._state,l=t._geometry,A=l._state,h=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,h?e.getRTCViewMatrix(a.originHash,h):r.viewMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh picking vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("out vec4 vViewPosition;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("uniform vec2 pickClipPos;"),n.push("vec4 remapClipPos(vec4 clipPos) {"),n.push(" clipPos.xy /= clipPos.w;"),n.push(" clipPos.xy -= pickClipPos;"),n.push(" clipPos.xy *= clipPos.w;"),n.push(" return clipPos;"),n.push("}"),n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"!==r&&"cylindrical"!==r||(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"));n.push(" vec4 worldPosition = modelMatrix2 * localPosition;"),n.push(" worldPosition.xyz = worldPosition.xyz + offset;"),n.push(" vec4 viewPosition = viewMatrix2 * worldPosition;"),i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = remapClipPos(clipPos);"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(r.push("uniform vec4 pickColor;"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = pickColor; "),r.push("}"),r}(e)}}const _i=u.vec3(),vi=function(e,t){this._hash=e,this._shaderSource=new fi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},bi={};vi.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let i=bi[t];if(!i){if(i=new vi(t,e),i.errors)return console.log(i.errors.join("\n")),null;bi[t]=i,d.memory.programs++}return i._useCount++,i},vi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete bi[this._hash],d.memory.programs--)},vi.prototype.webglContextRestored=function(){this._program=null},vi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry._state,a=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCPickViewMatrix(r.originHash,a):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t>24&255,h=l>>16&255,c=l>>8&255,u=255&l;s.uniform4f(this._uPickColor,u/255,c/255,h/255,A/255),s.uniform2fv(this._uPickClipPos,e.pickClipPos),n.indicesBuf?(s.drawElements(n.primitive,n.indicesBuf.numItems,n.indicesBuf.itemType,0),e.drawElements++):n.positions&&s.drawArrays(s.TRIANGLES,0,n.positions.numItems)},vi.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new Ie(i,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0,s=!!e._geometry._state.compressGeometry,r=[];r.push("#version 300 es"),r.push("// Surface picking vertex shader"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("uniform mat4 modelMatrix;"),r.push("uniform mat4 viewMatrix;"),r.push("uniform mat4 projMatrix;"),r.push("uniform vec3 offset;"),i&&(r.push("uniform bool clippable;"),r.push("out vec4 vWorldPosition;"));t.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;"),r.push("bool isPerspectiveMatrix(mat4 m) {"),r.push(" return (m[2][3] == - 1.0);"),r.push("}"),r.push("out float isPerspective;"));r.push("uniform vec2 pickClipPos;"),r.push("vec4 remapClipPos(vec4 clipPos) {"),r.push(" clipPos.xy /= clipPos.w;"),r.push(" clipPos.xy -= pickClipPos;"),r.push(" clipPos.xy *= clipPos.w;"),r.push(" return clipPos;"),r.push("}"),r.push("out vec4 vColor;"),s&&r.push("uniform mat4 positionsDecodeMatrix;");r.push("void main(void) {"),r.push("vec4 localPosition = vec4(position, 1.0); "),s&&r.push("localPosition = positionsDecodeMatrix * localPosition;");r.push(" vec4 worldPosition = modelMatrix * localPosition; "),r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition;"),i&&r.push(" vWorldPosition = worldPosition;");r.push(" vColor = color;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return r.push("gl_Position = remapClipPos(clipPos);"),r.push("}"),r}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Surface picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),r.push("in vec4 vColor;"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = vColor;"),r.push("}"),r}(e)}}const wi=u.vec3(),yi=function(e,t){this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new xi(t),this._allocate(t)},Pi={};yi.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Pi[t];if(!i){if(i=new yi(t,e),i.errors)return console.log(i.errors.join("\n")),null;Pi[t]=i,d.memory.programs++}return i._useCount++,i},yi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Pi[this._hash],d.memory.programs--)},yi.prototype.webglContextRestored=function(){this._program=null},yi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry,a=t._geometry._state,l=t.origin,A=o.backfaces,h=o.frontface,c=i.camera.project,u=n._getPickTrianglePositions(),d=n._getPickTriangleColors();if(this._program.bind(),e.useProgram++,i.logarithmicDepthBufferEnabled){const e=2/(Math.log(c.far+1)/Math.LN2);s.uniform1f(this._uLogDepthBufFC,e)}if(s.uniformMatrix4fv(this._uViewMatrix,!1,l?e.getRTCPickViewMatrix(r.originHash,l):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh occlusion vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh occlusion fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push("}"),r}(e)}}const Ci=u.vec3(),Mi=function(e,t){this._hash=e,this._shaderSource=new Bi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Ei={};Mi.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.occlusionHash].join(";");let i=Ei[t];if(!i){if(i=new Mi(t,e),i.errors)return console.log(i.errors.join("\n")),null;Ei[t]=i,d.memory.programs++}return i._useCount++,i},Mi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Ei[this._hash],d.memory.programs--)},Mi.prototype.webglContextRestored=function(){this._program=null},Mi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._material._state,o=t._state,n=t._geometry._state,a=t.origin;if(r.alpha<1)return;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.id!==this._lastMaterialId){const t=r.backfaces;e.backfaces!==t&&(t?s.disable(s.CULL_FACE):s.enable(s.CULL_FACE),e.backfaces=t);const i=r.frontface;e.frontface!==i&&(i?s.frontFace(s.CCW):s.frontFace(s.CW),e.frontface=i),this._lastMaterialId=r.id}const l=i.camera;if(s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCViewMatrix(o.originHash,a):l.viewMatrix),o.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,i=!!e._geometry._state.compressGeometry,s=[];s.push("// Mesh shadow vertex shader"),s.push("in vec3 position;"),s.push("uniform mat4 modelMatrix;"),s.push("uniform mat4 shadowViewMatrix;"),s.push("uniform mat4 shadowProjMatrix;"),s.push("uniform vec3 offset;"),i&&s.push("uniform mat4 positionsDecodeMatrix;");t&&s.push("out vec4 vWorldPosition;");s.push("void main(void) {"),s.push("vec4 localPosition = vec4(position, 1.0); "),s.push("vec4 worldPosition;"),i&&s.push("localPosition = positionsDecodeMatrix * localPosition;");s.push("worldPosition = modelMatrix * localPosition;"),s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&s.push("vWorldPosition = worldPosition;");return s.push(" gl_Position = shadowProjMatrix * viewPosition;"),s.push("}"),s}(e),this.fragment=function(e){const t=e.scene;t.canvas.gl;const i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("// Mesh shadow fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}return r.push("outColor = encodeFloat(gl_FragCoord.z);"),r.push("}"),r}(e)}}const Ii=function(e,t){this._hash=e,this._shaderSource=new Fi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Di={};Ii.get=function(e){const t=e.scene,i=[t.canvas.canvas.id,t._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let s=Di[i];if(!s){if(s=new Ii(i,e),s.errors)return console.log(s.errors.join("\n")),null;Di[i]=s,d.memory.programs++}return s._useCount++,s},Ii.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Di[this._hash],d.memory.programs--)},Ii.prototype.webglContextRestored=function(){this._program=null},Ii.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene.canvas.gl,s=t._material._state,r=t._geometry._state;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.id!==this._lastMaterialId){const t=s.backfaces;e.backfaces!==t&&(t?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),e.backfaces=t);const r=s.frontface;e.frontface!==r&&(r?i.frontFace(i.CCW):i.frontFace(i.CW),e.frontface=r),e.lineWidth!==s.lineWidth&&(i.lineWidth(s.lineWidth),e.lineWidth=s.lineWidth),this._uPointSize&&i.uniform1i(this._uPointSize,s.pointSize),this._lastMaterialId=s.id}if(i.uniformMatrix4fv(this._uModelMatrix,i.FALSE,t.worldMatrix),r.combineGeometry){const s=t.vertexBufs;s.id!==this._lastVertexBufsId&&(s.positionsBuf&&this._aPosition&&(this._aPosition.bindArrayBuffer(s.positionsBuf,s.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),this._lastVertexBufsId=s.id)}this._uClippable&&i.uniform1i(this._uClippable,t._state.clippable),i.uniform3fv(this._uOffset,t._state.offset),r.id!==this._lastGeometryId&&(this._uPositionsDecodeMatrix&&i.uniformMatrix4fv(this._uPositionsDecodeMatrix,!1,r.positionsDecodeMatrix),r.combineGeometry?r.indicesBufCombined&&(r.indicesBufCombined.bind(),e.bindArray++):(this._aPosition&&(this._aPosition.bindArrayBuffer(r.positionsBuf,r.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),r.indicesBuf&&(r.indicesBuf.bind(),e.bindArray++)),this._lastGeometryId=r.id),r.combineGeometry?r.indicesBufCombined&&(i.drawElements(r.primitive,r.indicesBufCombined.numItems,r.indicesBufCombined.itemType,0),e.drawElements++):r.indicesBuf?(i.drawElements(r.primitive,r.indicesBuf.numItems,r.indicesBuf.itemType,0),e.drawElements++):r.positions&&(i.drawArrays(i.TRIANGLES,0,r.positions.numItems),e.drawArrays++)},Ii.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new Ie(i,this._shaderSource),this._scene=t,this._useCount=0,this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uShadowViewMatrix=s.getLocation("shadowViewMatrix"),this._uShadowProjMatrix=s.getLocation("shadowProjMatrix"),this._uSectionPlanes={};for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0){let e,t,r,o,n;for(let a=0,l=this._uSectionPlanes.length;a0)for(let i=0;i0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this.glRedraw()}}const zi=function(){const e=u.vec3(),t=u.vec3(),i=u.vec3(),s=u.vec3(),r=u.vec3(),o=u.vec3(),n=u.vec4(),a=u.vec3(),l=u.vec3(),A=u.vec3(),h=u.vec3(),c=u.vec3(),d=u.vec3(),p=u.vec3(),g=u.vec3(),m=u.vec3(),f=u.vec4(),_=u.vec4(),v=u.vec4(),b=u.vec3(),x=u.vec3(),w=u.vec3(),y=u.vec3(),P=u.vec3(),B=u.vec3(),C=u.vec3(),M=u.vec3(),E=u.vec3(),F=u.vec3(),I=u.vec3();return function(D,S,T,L,R){var U=R.primIndex;if(null!=U&&U>-1){const Q=D.geometry._state,V=D.scene,j=V.camera,z=V.canvas;if("triangles"===Q.primitiveName){R.primitive="triangle";const V=U,G=Q.indices,W=Q.positions;let K,X,Y;if(G){var k=G[V+0],O=G[V+1],N=G[V+2];o[0]=k,o[1]=O,o[2]=N,R.indices=o,K=3*k,X=3*O,Y=3*N}else K=3*V,X=K+3,Y=X+3;if(i[0]=W[K+0],i[1]=W[K+1],i[2]=W[K+2],s[0]=W[X+0],s[1]=W[X+1],s[2]=W[X+2],r[0]=W[Y+0],r[1]=W[Y+1],r[2]=W[Y+2],Q.compressGeometry){const e=Q.positionsDecodeMatrix;e&&(It.decompressPosition(i,e,i),It.decompressPosition(s,e,s),It.decompressPosition(r,e,r))}R.canvasPos?u.canvasPosToLocalRay(z.canvas,D.origin?H(S,D.origin):S,T,L,D.worldMatrix,R.canvasPos,e,t):R.origin&&R.direction&&u.worldRayToLocalRay(D.worldMatrix,R.origin,R.direction,e,t),u.normalizeVec3(t),u.rayPlaneIntersect(e,t,i,s,r,n),R.localPos=n,R.position=n,f[0]=n[0],f[1]=n[1],f[2]=n[2],f[3]=1,u.transformVec4(D.worldMatrix,f,_),a[0]=_[0],a[1]=_[1],a[2]=_[2],R.canvasPos&&D.origin&&(a[0]+=D.origin[0],a[1]+=D.origin[1],a[2]+=D.origin[2]),R.worldPos=a,u.transformVec4(j.matrix,_,v),l[0]=v[0],l[1]=v[1],l[2]=v[2],R.viewPos=l,u.cartesianToBarycentric(n,i,s,r,A),R.bary=A;const q=Q.normals;if(q){if(Q.compressGeometry){const e=3*k,t=3*O,i=3*N;It.decompressNormal(q.subarray(e,e+2),h),It.decompressNormal(q.subarray(t,t+2),c),It.decompressNormal(q.subarray(i,i+2),d)}else h[0]=q[K],h[1]=q[K+1],h[2]=q[K+2],c[0]=q[X],c[1]=q[X+1],c[2]=q[X+2],d[0]=q[Y],d[1]=q[Y+1],d[2]=q[Y+2];const e=u.addVec3(u.addVec3(u.mulVec3Scalar(h,A[0],b),u.mulVec3Scalar(c,A[1],x),w),u.mulVec3Scalar(d,A[2],y),P);R.worldNormal=u.normalizeVec3(u.transformVec3(D.worldNormalMatrix,e,B))}const Z=Q.uv;if(Z){if(p[0]=Z[2*k],p[1]=Z[2*k+1],g[0]=Z[2*O],g[1]=Z[2*O+1],m[0]=Z[2*N],m[1]=Z[2*N+1],Q.compressGeometry){const e=Q.uvDecodeMatrix;e&&(It.decompressUV(p,e,p),It.decompressUV(g,e,g),It.decompressUV(m,e,m))}R.uv=u.addVec3(u.addVec3(u.mulVec2Scalar(p,A[0],C),u.mulVec2Scalar(g,A[1],M),E),u.mulVec2Scalar(m,A[2],F),I)}}}}}();function Gi(e={}){let t=e.radiusTop||1;t<0&&(console.error("negative radiusTop not allowed - will invert"),t*=-1);let i=e.radiusBottom||1;i<0&&(console.error("negative radiusBottom not allowed - will invert"),i*=-1);let s=e.height||1;s<0&&(console.error("negative height not allowed - will invert"),s*=-1);let r=e.radialSegments||32;r<0&&(console.error("negative radialSegments not allowed - will invert"),r*=-1),r<3&&(r=3);let o=e.heightSegments||1;o<0&&(console.error("negative heightSegments not allowed - will invert"),o*=-1),o<1&&(o=1);const n=!!e.openEnded;let a=e.center;const l=a?a[0]:0,A=a?a[1]:0,h=a?a[2]:0,c=s/2,u=s/o,d=2*Math.PI/r,p=1/r,g=(t-i)/o,m=[],_=[],v=[],b=[];let x,w,y,P,B,C,M,E,F,I,D;const S=(90-180*Math.atan(s/(i-t))/Math.PI)/90;for(x=0;x<=o;x++)for(B=t-x*g,C=c-x*u,w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),_.push(B*y),_.push(S),_.push(B*P),v.push(w*p),v.push(1*x/o),m.push(B*y+l),m.push(C+A),m.push(B*P+h);for(x=0;x0){for(F=m.length/3,_.push(0),_.push(1),_.push(0),v.push(.5),v.push(.5),m.push(0+l),m.push(c+A),m.push(0+h),w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),I=.5*Math.sin(w*d)+.5,D=.5*Math.cos(w*d)+.5,_.push(t*y),_.push(1),_.push(t*P),v.push(I),v.push(D),m.push(t*y+l),m.push(c+A),m.push(t*P+h);for(w=0;w0){for(F=m.length/3,_.push(0),_.push(-1),_.push(0),v.push(.5),v.push(.5),m.push(0+l),m.push(0-c+A),m.push(0+h),w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),I=.5*Math.sin(w*d)+.5,D=.5*Math.cos(w*d)+.5,_.push(i*y),_.push(-1),_.push(i*P),v.push(I),v.push(D),m.push(i*y+l),m.push(0-c+A),m.push(i*P+h);for(w=0;w0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this._children.length){const e=this._children.splice();let t;for(let i=0,s=e.length;i1;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,this.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,this.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,i.NONE);const o=rs(i,this.wrapS);o&&i.texParameteri(this.target,i.TEXTURE_WRAP_S,o);const n=rs(i,this.wrapT);if(n&&i.texParameteri(this.target,i.TEXTURE_WRAP_T,n),this.type===i.TEXTURE_3D||this.type===i.TEXTURE_2D_ARRAY){const e=rs(i,this.wrapR);e&&i.texParameteri(this.target,i.TEXTURE_WRAP_R,e),i.texParameteri(this.type,i.TEXTURE_WRAP_R,e)}r?(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,ls(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,ls(i,this.magFilter))):(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,rs(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,rs(i,this.magFilter)));const a=rs(i,this.format,this.encoding),l=rs(i,this.type),A=as(i,this.internalFormat,a,l,this.encoding,!1);i.texStorage2D(i.TEXTURE_2D,s,A,e[0].width,e[0].height);for(let t=0,s=e.length;t>t;return e+1}class us extends I{get type(){return"Texture"}constructor(e,t={}){super(e,t),this._state=new Ze({texture:new ns({gl:this.scene.canvas.gl}),matrix:u.identityMat4(),hasMatrix:t.translate&&(0!==t.translate[0]||0!==t.translate[1])||!!t.rotate||t.scale&&(0!==t.scale[0]||0!==t.scale[1]),minFilter:this._checkMinFilter(t.minFilter),magFilter:this._checkMagFilter(t.magFilter),wrapS:this._checkWrapS(t.wrapS),wrapT:this._checkWrapT(t.wrapT),flipY:this._checkFlipY(t.flipY),encoding:this._checkEncoding(t.encoding)}),this._src=null,this._image=null,this._translate=u.vec2([0,0]),this._scale=u.vec2([1,1]),this._rotate=u.vec2([0,0]),this._matrixDirty=!1,this.translate=t.translate,this.scale=t.scale,this.rotate=t.rotate,t.src?this.src=t.src:t.image&&(this.image=t.image),d.memory.textures++}_checkMinFilter(e){return 1006!==(e=e||1008)&&1007!==e&&1008!==e&&1005!==e&&1004!==e&&(this.error("Unsupported value for 'minFilter' - supported values are LinearFilter, LinearMipMapNearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter and LinearMipMapLinearFilter. Defaulting to LinearMipMapLinearFilter."),e=1008),e}_checkMagFilter(e){return 1006!==(e=e||1006)&&1003!==e&&(this.error("Unsupported value for 'magFilter' - supported values are LinearFilter and NearestFilter. Defaulting to LinearFilter."),e=1006),e}_checkWrapS(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapS' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkWrapT(e){return 1001!==(e=e||1e3)&&1002!==e&&1e3!==e&&(this.error("Unsupported value for 'wrapT' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=1e3),e}_checkFlipY(e){return!!e}_checkEncoding(e){return 3e3!==(e=e||3e3)&&3001!==e&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=3e3),e}_webglContextRestored(){this._state.texture=new ns({gl:this.scene.canvas.gl}),this._image?this.image=this._image:this._src&&(this.src=this._src)}_update(){const e=this._state;if(this._matrixDirty){let t,i;0===this._translate[0]&&0===this._translate[1]||(t=u.translationMat4v([this._translate[0],this._translate[1],0],this._state.matrix)),1===this._scale[0]&&1===this._scale[1]||(i=u.scalingMat4v([this._scale[0],this._scale[1],1]),t=t?u.mulMat4(t,i):i),0!==this._rotate&&(i=u.rotationMat4v(.0174532925*this._rotate,[0,0,1]),t=t?u.mulMat4(t,i):i),t&&(e.matrix=t),this._matrixDirty=!1}this.glRedraw()}set image(e){this._image=As(e),this._image.crossOrigin="Anonymous",this._state.texture.setImage(this._image,this._state),this._src=null,this.glRedraw()}get image(){return this._image}set src(e){this.scene.loading++,this.scene.canvas.spinner.processes++;const t=this;let i=new Image;i.onload=function(){i=As(i),t._state.texture.setImage(i,t._state),t.scene.loading--,t.glRedraw(),t.scene.canvas.spinner.processes--},i.src=e,this._src=e,this._image=null}get src(){return this._src}set translate(e){this._translate.set(e||[0,0]),this._matrixDirty=!0,this._needUpdate()}get translate(){return this._translate}set scale(e){this._scale.set(e||[1,1]),this._matrixDirty=!0,this._needUpdate()}get scale(){return this._scale}set rotate(e){e=e||0,this._rotate!==e&&(this._rotate=e,this._matrixDirty=!0,this._needUpdate())}get rotate(){return this._rotate}get minFilter(){return this._state.minFilter}get magFilter(){return this._state.magFilter}get wrapS(){return this._state.wrapS}get wrapT(){return this._state.wrapT}get flipY(){return this._state.flipY}get encoding(){return this._state.encoding}destroy(){super.destroy(),this._state.texture&&this._state.texture.destroy(),this._state.destroy(),d.memory.textures--}}const ds=d.memory,ps=u.AABB3();class gs extends wt{get type(){return"VBOGeometry"}get isVBOGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new Ze({compressGeometry:!0,primitive:null,primitiveName:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._aabb=null,this._obb=u.OBB3();const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(t.indices){var r;if(t.positionsDecodeMatrix);else{const e=It.getPositionsBounds(t.positions),o=It.compressPositions(t.positions,e.min,e.max);r=o.quantized,i.positionsDecodeMatrix=o.decodeMatrix,i.positionsBuf=new De(s,s.ARRAY_BUFFER,r,r.length,3,s.STATIC_DRAW),ds.positions+=i.positionsBuf.numItems,u.positions3ToAABB3(t.positions,this._aabb),u.positions3ToAABB3(r,ps,i.positionsDecodeMatrix),u.AABB3ToOBB3(ps,this._obb)}if(t.colors){const e=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors);i.colorsBuf=new De(s,s.ARRAY_BUFFER,e,e.length,4,s.STATIC_DRAW),ds.colors+=i.colorsBuf.numItems}if(t.uv){const e=It.getUVBounds(t.uv),r=It.compressUVs(t.uv,e.min,e.max),o=r.quantized;i.uvDecodeMatrix=r.decodeMatrix,i.uvBuf=new De(s,s.ARRAY_BUFFER,o,o.length,2,s.STATIC_DRAW),ds.uvs+=i.uvBuf.numItems}if(t.normals){const e=It.compressNormals(t.normals);let r=i.compressGeometry;i.normalsBuf=new De(s,s.ARRAY_BUFFER,e,e.length,3,s.STATIC_DRAW,r),ds.normals+=i.normalsBuf.numItems}{const e=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices);i.indicesBuf=new De(s,s.ELEMENT_ARRAY_BUFFER,e,e.length,1,s.STATIC_DRAW),ds.indices+=i.indicesBuf.numItems;const o=yt(r,e,i.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new De(s,s.ELEMENT_ARRAY_BUFFER,o,o.length,1,s.STATIC_DRAW),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)}this._buildHash(),ds.meshes++}else this.error("Config expected: indices");else this.error("Config expected: positions")}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positionsBuf&&t.push("p"),e.colorsBuf&&t.push("c"),(e.normalsBuf||e.autoVertexNormals)&&t.push("n"),e.uvBuf&&t.push("u"),t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf}get primitive(){return this._state.primitiveName}get aabb(){return this._aabb}get obb(){return this._obb}get numTriangles(){return this._numTriangles}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),e.destroy(),ds.meshes--}}var ms={};function fs(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.zSize||1;i<0&&(console.error("negative zSize not allowed - will invert"),i*=-1);let s=e.xSegments||1;s<0&&(console.error("negative xSegments not allowed - will invert"),s*=-1),s<1&&(s=1);let r=e.xSegments||1;r<0&&(console.error("negative zSegments not allowed - will invert"),r*=-1),r<1&&(r=1);const o=e.center,n=o?o[0]:0,a=o?o[1]:0,l=o?o[2]:0,A=t/2,h=i/2,c=Math.floor(s)||1,u=Math.floor(r)||1,d=c+1,p=u+1,g=t/c,m=i/u,_=new Float32Array(d*p*3),v=new Float32Array(d*p*3),b=new Float32Array(d*p*2);let x,w,y,P,B,C,M,E=0,F=0;for(x=0;x65535?Uint32Array:Uint16Array)(c*u*6);for(x=0;x360&&(o=360);const n=e.center;let a=n?n[0]:0,l=n?n[1]:0;const A=n?n[2]:0,h=[],c=[],d=[],p=[];let g,m,_,v,b,x,w,y,P,B,C,M;for(y=0;y<=r;y++)for(w=0;w<=s;w++)g=w/s*o,m=.785398+y/r*Math.PI*2,a=t*Math.cos(g),l=t*Math.sin(g),_=(t+i*Math.cos(m))*Math.cos(g),v=(t+i*Math.cos(m))*Math.sin(g),b=i*Math.sin(m),h.push(_+a),h.push(v+l),h.push(b+A),d.push(1-w/s),d.push(y/r),x=u.normalizeVec3(u.subVec3([_,v,b],[a,l,A],[]),[]),c.push(x[0]),c.push(x[1]),c.push(x[2]);for(y=1;y<=r;y++)for(w=1;w<=s;w++)P=(s+1)*y+w-1,B=(s+1)*(y-1)+w-1,C=(s+1)*(y-1)+w,M=(s+1)*y+w,p.push(P),p.push(B),p.push(C),p.push(C),p.push(M),p.push(P);return f.apply(e,{positions:h,normals:c,uv:d,indices:p})}ms.load=function(e,t){var i=new XMLHttpRequest;i.open("GET",e,!0),i.responseType="arraybuffer",i.onload=function(e){t(e.target.response)},i.send()},ms.save=function(e,t){var i="data:application/octet-stream;base64,"+btoa(ms.parse._buffToStr(e));window.location.href=i},ms.clone=function(e){return JSON.parse(JSON.stringify(e))},ms.bin={},ms.bin.f=new Float32Array(1),ms.bin.fb=new Uint8Array(ms.bin.f.buffer),ms.bin.rf=function(e,t){for(var i=ms.bin.f,s=ms.bin.fb,r=0;r<4;r++)s[r]=e[t+r];return i[0]},ms.bin.rsl=function(e,t){return e[t]|e[t+1]<<8},ms.bin.ril=function(e,t){return e[t]|e[t+1]<<8|e[t+2]<<16|e[t+3]<<24},ms.bin.rASCII0=function(e,t){for(var i="";0!=e[t];)i+=String.fromCharCode(e[t++]);return i},ms.bin.wf=function(e,t,i){new Float32Array(e.buffer,t,1)[0]=i},ms.bin.wsl=function(e,t,i){e[t]=i,e[t+1]=i>>8},ms.bin.wil=function(e,t,i){e[t]=i,e[t+1]=i>>8,e[t+2]=i>>16,e[t+3]},ms.parse={},ms.parse._buffToStr=function(e){for(var t=new Uint8Array(e),i="",s=0;sr&&(r=l),Ao&&(o=A),hn&&(n=h)}return{min:{x:t,y:i,z:s},max:{x:r,y:o,z:n}}};class vs extends I{constructor(e,t={}){super(e,t),this._type=t.type||(t.src?t.src.split(".").pop():null)||"jpg",this._pos=u.vec3(t.pos||[0,0,0]),this._up=u.vec3(t.up||[0,1,0]),this._normal=u.vec3(t.normal||[0,0,1]),this._height=t.height||1,this._origin=u.vec3(),this._rtcPos=u.vec3(),this._imageSize=u.vec2(),this._texture=new us(this,{flipY:!0}),this._image=new Image,"jpg"!==this._type&&"png"!==this._type&&(this.error('Unsupported type - defaulting to "jpg"'),this._type="jpg"),this._node=new ss(this,{matrix:u.inverseMat4(u.lookAtMat4v(this._pos,u.subVec3(this._pos,this._normal,u.mat4()),this._up,u.mat4())),children:[this._bitmapMesh=new Hi(this,{scale:[1,1,1],rotation:[-90,0,0],collidable:t.collidable,pickable:t.pickable,opacity:t.opacity,clippable:t.clippable,geometry:new Tt(this,fs({center:[0,0,0],xSize:1,zSize:1,xSegments:2,zSegments:2})),material:new Ot(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0})})]}),t.image?this.image=t.image:t.src?this.src=t.src:t.imageData&&(this.imageData=t.imageData),this.scene._bitmapCreated(this)}set visible(e){this._bitmapMesh.visible=e}get visible(){return this._bitmapMesh.visible}set image(e){this._image=e,this._image&&(this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale())}get image(){return this._image}set src(e){if(e){this._image.onload=()=>{this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale()},this._image.src=e;switch(e.split(".").pop()){case"jpeg":case"jpg":this._type="jpg";break;case"png":this._type="png"}}}get src(){return this._image.src}set imageData(e){this._image.onload=()=>{this._texture.image=image,this._imageSize[0]=image.width,this._imageSize[1]=image.height,this._updateBitmapMeshScale()},this._image.src=e}get imageData(){const e=document.createElement("canvas"),t=e.getContext("2d");return e.width=this._image.width,e.height=this._image.height,t.drawImage(this._image,0,0),e.toDataURL("jpg"===this._type?"image/jpeg":"image/png")}set type(e){"png"===(e=e||"jpg")&&"jpg"===e||(this.error("Unsupported value for `type` - supported types are `jpg` and `png` - defaulting to `jpg`"),e="jpg"),this._type=e}get type(){return this._type}get pos(){return this._pos}get normal(){return this._normal}get up(){return this._up}set height(e){this._height=null==e?1:e,this._image&&this._updateBitmapMeshScale()}get height(){return this._height}set collidable(e){this._bitmapMesh.collidable=!1!==e}get collidable(){return this._bitmapMesh.collidable}set clippable(e){this._bitmapMesh.clippable=!1!==e}get clippable(){return this._bitmapMesh.clippable}set pickable(e){this._bitmapMesh.pickable=!1!==e}get pickable(){return this._bitmapMesh.pickable}set opacity(e){this._bitmapMesh.opacity=e}get opacity(){return this._bitmapMesh.opacity}destroy(){super.destroy(),this.scene._bitmapDestroyed(this)}_updateBitmapMeshScale(){const e=this._imageSize[1]/this._imageSize[0];this._bitmapMesh.scale=[this._height/e,1,this._height]}}const bs=u.vec3(),xs=u.vec3(),ws=u.vec3();const ys=new class{constructor(){this.vertices=[],this.indices=[],this.reset()}reset(){this.lenVertices=0,this.lenIndices=0,this.primitive=null}setPrimitive(e){this.primitive=e}addVertex(e){this.vertices[this.lenVertices++]=e[0],this.vertices[this.lenVertices++]=e[1],this.vertices[this.lenVertices++]=e[2]}addIndex(e){this.indices[this.lenIndices++]=e}get volume(){const e=this.vertices,t=this.indices;if("solid"!==this.primitive&&"surface"!==this.primitive&&"triangles"!==this.primitive)return-1;if("solid"!==this.primitive&&!((e,t)=>{const i=[];let s=[];function r(e,i){let s,r;for(let o=0;o<3;o++)if(s=t[3*e+o],r=t[3*i+o],s!==r)return r-s;return 0}let o=e.slice().sort(r),n=null;for(let e=0,t=o.length;eo&&r>n?o>n?(a=r,l=o,A=n):(a=r,l=n,A=o):o>r&&o>n?r>n?(a=o,l=r,A=n):(a=o,l=n,A=r):n>r&&n>o&&(r>o?(a=n,l=r,A=o):(a=n,l=o,A=r)),s[t+0]=[a,l],s[t+1]=[l,A],a>A){const e=A;A=a,a=e}s[t+2]=[A,a]}function a(e,t){let i,s;for(let r=0;r<2;r++)if(i=e[r],s=t[r],s!==i)return s-i;return 0}s=s.slice(0,e.length),s.sort(a);let l=0;for(let e=0;e0&&2!==l)})(t,e))return-1;let i=0;for(let s=0;s{ys.addVertex(e)})),this.getEachIndex((e=>{ys.addIndex(e)})),this._volume=ys.volume;break;default:this._volume=0}return this._volume}get surfaceArea(){if(null!==this._surfaceArea)return this._surfaceArea;switch(this.layer.primitive){case"solid":case"surface":case"triangles":Is.reset(),this.getEachVertex((e=>{Is.addVertex(e)})),this.getEachIndex((e=>{Is.addIndex(e)})),this._surfaceArea=Is.surfaceArea;break;default:this._surfaceArea=0}return this._surfaceArea}set aabb(e){this._aabbLocal=e}get aabb(){if(this._aabbWorldDirty){if(u.AABB3ToOBB3(this._aabbLocal,Ds),this.transform?(u.transformOBB3(this.transform.worldMatrix,Ds,Ss),u.transformOBB3(this.model.worldMatrix,Ss,Ts),u.OBB3ToAABB3(Ts,this._aabbWorld)):(u.transformOBB3(this.model.worldMatrix,Ds,Ss),u.OBB3ToAABB3(Ss,this._aabbWorld)),this.origin){const e=this.origin;this._aabbWorld[0]+=e[0],this._aabbWorld[1]+=e[1],this._aabbWorld[2]+=e[2],this._aabbWorld[3]+=e[0],this._aabbWorld[4]+=e[1],this._aabbWorld[5]+=e[2]}this._aabbWorldDirty=!1}return this._aabbWorld}_destroy(){this.model.scene._renderer.putPickID(this.pickId)}}const Rs=new class{constructor(){this._uint8Arrays={},this._float32Arrays={}}_clear(){this._uint8Arrays={},this._float32Arrays={}}getUInt8Array(e){let t=this._uint8Arrays[e];return t||(t=new Uint8Array(e),this._uint8Arrays[e]=t),t}getFloat32Array(e){let t=this._float32Arrays[e];return t||(t=new Float32Array(e),this._float32Arrays[e]=t),t}};let Us=0;const ks={NOT_RENDERED:0,COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,PICK:11},Os=new Float32Array([1,1,1,1]),Ns=new Float32Array([0,0,0,1]),Qs=u.vec4(),Vs=u.vec3(),js=u.vec3(),Hs=u.mat4();class zs{constructor(e,t=!1,{instancing:i=!1,edges:s=!1,useAlphaCutoff:r=!1}={}){this._scene=e,this._withSAO=t,this._instancing=i,this._edges=s,this._useAlphaCutoff=r,this._hash=this._getHash(),this._matricesUniformBlockBufferBindingPoint=0,this._matricesUniformBlockBuffer=this._scene.canvas.gl.createBuffer(),this._matricesUniformBlockBufferData=new Float32Array(96),this._vaoCache=new WeakMap,this._allocate()}_getHash(){return this._scene._sectionPlanesState.getHash()}_buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()}}_buildVertexShader(){return[""]}_buildFragmentShader(){return[""]}_addMatricesUniformBlockLines(e,t=!1){return e.push("uniform Matrices {"),e.push(" mat4 worldMatrix;"),e.push(" mat4 viewMatrix;"),e.push(" mat4 projMatrix;"),e.push(" mat4 positionsDecodeMatrix;"),t&&(e.push(" mat4 worldNormalMatrix;"),e.push(" mat4 viewNormalMatrix;")),e.push("};"),e}_addRemapClipPosLines(e,t=1){return e.push("uniform vec2 drawingBufferSize;"),e.push("uniform vec2 pickClipPos;"),e.push("vec4 remapClipPos(vec4 clipPos) {"),e.push(" clipPos.xy /= clipPos.w;"),1===t?e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"):e.push(` clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(${t}));`),e.push(" clipPos.xy *= clipPos.w;"),e.push(" return clipPos;"),e.push("}"),e}getValid(){return this._hash===this._getHash()}setSectionPlanesStateUniforms(e){const t=this._scene,{gl:i}=t.canvas,{model:s,layerIndex:r}=e,o=t._sectionPlanesState.getNumAllocatedSectionPlanes(),n=t._sectionPlanesState.sectionPlanes.length;if(o>0){const a=t._sectionPlanesState.sectionPlanes,l=r*n,A=s.renderFlags;t.crossSections&&(i.uniform4fv(this._uSliceColor,t.crossSections.sliceColor),i.uniform1f(this._uSliceThickness,t.crossSections.sliceThickness));for(let t=0;t0&&(this._uReflectionMap="reflectionMap"),i.lightMaps.length>0&&(this._uLightMap="lightMap"),this._uSectionPlanes=[];for(let t=0,i=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0&&p.reflectionMaps[0].texture&&this._uReflectionMap&&(this._program.bindTexture(this._uReflectionMap,p.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),p.lightMaps.length>0&&p.lightMaps[0].texture&&this._uLightMap&&(this._program.bindTexture(this._uLightMap,p.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),this._withSAO){const t=n.sao;if(t.possible){const i=a.drawingBufferWidth,s=a.drawingBufferHeight;Qs[0]=i,Qs[1]=s,Qs[2]=t.blendCutoff,Qs[3]=t.blendFactor,a.uniform4fv(this._uSAOParams,Qs),this._program.bindTexture(this._uOcclusionTexture,e.occlusionTexture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++}}if(this._useAlphaCutoff&&a.uniform1f(this._alphaCutoffLocation,h.alphaCutoff),s){const e=this._edges?"edgeColor":"fillColor",t=this._edges?"edgeAlpha":"fillAlpha";if(i===ks[(this._edges?"EDGES":"SILHOUETTE")+"_XRAYED"]){const i=n.xrayMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===ks[(this._edges?"EDGES":"SILHOUETTE")+"_HIGHLIGHTED"]){const i=n.highlightMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===ks[(this._edges?"EDGES":"SILHOUETTE")+"_SELECTED"]){const i=n.selectedMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else a.uniform4fv(this._uColor,this._edges?Ns:Os)}this._draw({state:l,frameCtx:e,incrementDrawState:r}),a.bindVertexArray(null)}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null,d.memory.programs--}}class Gs extends zs{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!1,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;if(this._edges)t.drawElements(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0);else{const e=s.pickElementsCount||i.indicesBuf.numItems,o=s.pickElementsOffset?s.pickElementsOffset*i.indicesBuf.itemByteSize:0;t.drawElements(t.TRIANGLES,e,i.indicesBuf.itemType,o),r&&s.drawElements++}}}class Ws extends Gs{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r;const o=[];o.push("#version 300 es"),o.push("// Triangles batching draw vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;")),o.push("out vec4 vColor;"),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching draw fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class Ks extends Gs{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching flat-shading draw vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._lightsState,i=e._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching flat-shading draw fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),s){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}r.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),r.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),r.push("float lambertian = 1.0;"),r.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),r.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),r.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,i=t.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Triangles batching silhouette fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r){for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = newColor;"),o.push("}"),o}}class Ys extends Gs{constructor(e){super(e,!1,{instancing:!1,edges:!0})}}class qs extends Ys{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Zs extends Ys{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry edges drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Js extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class $s extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class er extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec3 worldNormal = octDecode(normal.xy); "),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${u.MAX_INT}), 1.0);`),s.push("}"),s}}class tr extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching occlusion vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles batching occlusion fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class ir extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching depth fragment shader"),s.push("precision highp float;"),s.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),s.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),s.push("}"),s}}class sr extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class rr extends Gs{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry shadow vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push(" int colorFlag = int(flags) & 0xF;"),i.push(" bool visible = (colorFlag > 0);"),i.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push(" if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry shadow fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = encodeFloat( gl_FragCoord.z); "),i.push("}"),i}}class or extends Gs{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Triangles batching quality draw vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),o.push("vFragDepth = 1.0 + clipPos.w;")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Triangles batching quality draw fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),n.push("uniform sampler2D uAOMap;"),n.push("in vec4 vViewPosition;"),n.push("in vec3 vViewNormal;"),n.push("in vec4 vColor;"),n.push("in vec2 vUV;"),n.push("in vec2 vMetallicRoughness;"),s.lightMaps.length>0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = sRGBToLinear(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb(vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick flat normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick flat normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),s.push("}"),s}}class ar extends Gs{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching color texture vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Triangles batching color texture fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const pr=u.vec3(),gr=u.vec3(),mr=u.vec3(),fr=u.vec3(),_r=u.mat4();class vr extends zs{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=pr;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=gr;if(l){const e=mr;u.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,_r),f=fr,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElements(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0),a.edgeIndicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class br{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new Xs(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Js(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new $s(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new dr(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new vr(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Ws(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Ws(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new Ks(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new Ks(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new ar(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new ar(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new ar(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new ar(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new or(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new or(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Xs(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new ir(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new sr(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new qs(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Zs(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Js(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new er(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new nr(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new $s(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new tr(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new rr(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new vr(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new dr(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const xr={};let wr=65536,yr=5e6;class Pr{constructor(){}set doublePrecisionEnabled(e){u.setDoublePrecisionEnabled(e)}get doublePrecisionEnabled(){return u.getDoublePrecisionEnabled()}set maxDataTextureHeight(e){(e=1024*Math.ceil(e/1024))>4096?e=4096:e<1024&&(e=1024),wr=e}get maxDataTextureHeight(){return wr}set maxGeometryBatchSize(e){e<1e5?e=1e5:e>5e6&&(e=5e6),yr=e}get maxGeometryBatchSize(){return yr}}const Br=new Pr;class Cr{constructor(){this.maxVerts=Br.maxGeometryBatchSize,this.maxIndices=3*Br.maxGeometryBatchSize,this.positions=[],this.colors=[],this.uv=[],this.metallicRoughness=[],this.normals=[],this.pickColors=[],this.offsets=[],this.indices=[],this.edgeIndices=[]}}const Mr=u.mat4(),Er=u.mat4();function Fr(e,t,i){const s=e.length,r=new Uint16Array(s),o=t[0],n=t[1],a=t[2],l=t[3]-o,A=t[4]-n,h=t[5]-a,c=65525,d=c/l,p=c/A,g=c/h,m=e=>e>=0?e:0;for(let t=0;t=0?1:-1),t=(1-Math.abs(s))*(r>=0?1:-1),s=e,r=t}return new Int8Array([Math[t](127.5*s+(s<0?-1:0)),Math[i](127.5*r+(r<0?-1:0))])}function Sr(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}const Tr=u.mat4(),Lr=u.mat4(),Rr=u.vec4([0,0,0,1]),Ur=u.vec3(),kr=u.vec3(),Or=u.vec3(),Nr=u.vec3(),Qr=u.vec3(),Vr=u.vec3(),jr=u.vec3();class Hr{constructor(e){this.model=e.model,this.sortId="TrianglesBatchingLayer"+(e.solid?"-solid":"-surface")+(e.autoNormals?"-autonormals":"-normals")+(e.textureSet&&e.textureSet.colorTexture?"-colorTexture":"")+(e.textureSet&&e.textureSet.metallicRoughnessTexture?"-metallicRoughnessTexture":""),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=xr[t];return i||(i=new br(e),xr[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete xr[t],i._destroy()}))),i}(e.model.scene),this._buffer=new Cr(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Ze({origin:u.vec3(),positionsBuf:null,offsetsBuf:null,normalsBuf:null,colorsBuf:null,uvBuf:null,metallicRoughnessBuf:null,flagsBuf:null,indicesBuf:null,edgeIndicesBuf:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,textureSet:e.textureSet,pbrSupported:!1}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=u.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix&&(this._state.positionsDecodeMatrix=u.mat4(e.positionsDecodeMatrix)),e.uvDecodeMatrix?(this._state.uvDecodeMatrix=u.mat3(e.uvDecodeMatrix),this._preCompressedUVsExpected=!0):this._preCompressedUVsExpected=!1,e.origin&&this._state.origin.set(e.origin),this.solid=!!e.solid,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)for(let e=0,t=o.length;e0){const e=Tr;f?u.inverseMat4(u.transposeMat4(f,Lr),e):u.identityMat4(e,e),function(e,t,i,s,r){function o(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]}let n,a,l,A,h,c,d=new Float32Array([0,0,0,0]),p=new Float32Array([0,0,0,0]);for(c=0;ch&&(l=n,h=A),n=Dr(p,"floor","ceil"),a=Sr(n),A=o(p,a),A>h&&(l=n,h=A),n=Dr(p,"ceil","ceil"),a=Sr(n),A=o(p,a),A>h&&(l=n,h=A),s[r+c+0]=l[0],s[r+c+1]=l[1],s[r+c+2]=0}(e,r,r.length,b.normals,b.normals.length)}if(l)for(let e=0,t=l.length;e0)for(let e=0,t=n.length;e0)for(let e=0,t=a.length;e0){const s=this._state.positionsDecodeMatrix?new Uint16Array(i.positions):Fr(i.positions,this._modelAABB,this._state.positionsDecodeMatrix=u.mat4());if(e.positionsBuf=new De(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this.model.scene.readableGeometryEnabled)for(let e=0,t=this._portions.length;e0){const s=new Int8Array(i.normals);let r=!0;e.normalsBuf=new De(t,t.ARRAY_BUFFER,s,i.normals.length,3,t.STATIC_DRAW,r)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new De(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.uv.length>0)if(e.uvDecodeMatrix){let s=!1;e.uvBuf=new De(t,t.ARRAY_BUFFER,i.uv,i.uv.length,2,t.STATIC_DRAW,s)}else{const s=It.getUVBounds(i.uv),r=It.compressUVs(i.uv,s.min,s.max),o=r.quantized;let n=!1;e.uvDecodeMatrix=u.mat3(r.decodeMatrix),e.uvBuf=new De(t,t.ARRAY_BUFFER,o,o.length,2,t.STATIC_DRAW,n)}if(i.metallicRoughness.length>0){const s=new Uint8Array(i.metallicRoughness);let r=!1;e.metallicRoughnessBuf=new De(t,t.ARRAY_BUFFER,s,i.metallicRoughness.length,2,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s),o=!1;e.flagsBuf=new De(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new De(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new De(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new De(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}if(i.edgeIndices.length>0){const s=new Uint32Array(i.edgeIndices);e.edgeIndicesBuf=new De(t,t.ELEMENT_ARRAY_BUFFER,s,i.edgeIndices.length,1,t.STATIC_DRAW)}this._state.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&e.textureSet&&e.textureSet.colorTexture&&e.textureSet.metallicRoughnessTexture),this._state.colorTextureSupported=!!e.uvBuf&&!!e.textureSet&&!!e.textureSet.colorTexture,this._buffer=null,this._finalized=!0}isEmpty(){return!this._state.indicesBuf}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&te&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=e,s=this._portions[i],r=4*s.vertsBaseIndex,o=4*s.numVerts,n=this._scratchMemory.getUInt8Array(o),a=t[0],l=t[1],A=t[2],h=t[3];for(let e=0;e_)&&(_=e,s.set(v),r&&u.triangleNormal(p,g,m,r),f=!0)}}return f&&r&&(u.transformVec3(this.model.worldNormalMatrix,r,r),u.normalizeVec3(r)),f}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.normalsBuf&&(e.normalsBuf.destroy(),e.normalsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.indicesBuf&&(e.indicesBuf.destroy(),e.indicessBuf=null),e.edgeIndicesBuf&&(e.edgeIndicesBuf.destroy(),e.edgeIndicessBuf=null),e.destroy()}}class zr extends zs{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!0,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;this._edges?t.drawElementsInstanced(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0,i.numInstances):(t.drawElementsInstanced(t.TRIANGLES,i.indicesBuf.numItems,i.indicesBuf.itemType,0,i.numInstances),r&&s.drawElements++)}}class Gr extends zr{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r,o,n;const a=[];for(a.push("#version 300 es"),a.push("// Instancing geometry drawing vertex shader"),a.push("uniform int renderPass;"),a.push("in vec3 position;"),a.push("in vec2 normal;"),a.push("in vec4 color;"),a.push("in float flags;"),e.entityOffsetsEnabled&&a.push("in vec3 offset;"),a.push("in vec4 modelMatrixCol0;"),a.push("in vec4 modelMatrixCol1;"),a.push("in vec4 modelMatrixCol2;"),a.push("in vec4 modelNormalMatrixCol0;"),a.push("in vec4 modelNormalMatrixCol1;"),a.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(a,!0),e.logarithmicDepthBufferEnabled&&(a.push("uniform float logDepthBufFC;"),a.push("out float vFragDepth;"),a.push("bool isPerspectiveMatrix(mat4 m) {"),a.push(" return (m[2][3] == - 1.0);"),a.push("}"),a.push("out float isPerspective;")),a.push("uniform vec4 lightAmbient;"),r=0,o=i.lights.length;r= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),a.push(" }"),a.push(" return normalize(v);"),a.push("}"),s&&(a.push("out vec4 vWorldPosition;"),a.push("out float vFlags;")),a.push("out vec4 vColor;"),a.push("void main(void) {"),a.push("int colorFlag = int(flags) & 0xF;"),a.push("if (colorFlag != renderPass) {"),a.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),a.push("} else {"),a.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),a.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&a.push("worldPosition.xyz = worldPosition.xyz + offset;"),a.push("vec4 viewPosition = viewMatrix * worldPosition; "),a.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),a.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);"),a.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);"),a.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),a.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),a.push("float lambertian = 1.0;"),r=0,o=i.lights.length;r0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class Wr extends zr{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry flat-shading drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState;let s,r;const o=t.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry flat-shading drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),o){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}for(n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );"),s=0,r=i.lights.length;s0,i=[];return i.push("#version 300 es"),i.push("// Instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing fill fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = newColor;"),s.push("}"),s}}class Xr extends zr{constructor(e,t){super(e,t,{instancing:!0,edges:!0})}}class Yr extends Xr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class qr extends Xr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesColorRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Zr extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class Jr extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class $r extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec2 normal;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("in vec4 modelNormalMatrixCol0;"),i.push("in vec4 modelNormalMatrixCol1;"),i.push("in vec4 modelNormalMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));"),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${u.MAX_INT}), 1.0);`),s.push("}"),s}}class eo extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class to extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry depth drawing fragment shader"),o.push("precision highp float;"),o.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),o.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),o.push("}"),o}}class io extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class so extends zr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const ro={3e3:"linearToLinear",3001:"sRGBToLinear"};class oo extends zr{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Instancing geometry quality drawing vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),o.push("in vec4 modelMatrixCol0;"),o.push("in vec4 modelMatrixCol1;"),o.push("in vec4 modelMatrixCol2;"),o.push("in vec4 modelNormalMatrixCol0;"),o.push("in vec4 modelNormalMatrixCol1;"),o.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),o.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&o.push(" worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 1.0);"),o.push("vec3 viewNormal = vec4(viewNormalMatrix * worldNormal).xyz;"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Instancing geometry quality drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),n.push("#define PI 3.14159265359"),n.push("#define RECIPROCAL_PI 0.31830988618"),n.push("#define RECIPROCAL_PI2 0.15915494"),n.push("#define EPSILON 1e-6"),n.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),n.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),n.push(" vec3 texel = texture( uNormalMap, uv ).xyz;"),n.push(" if (texel.r == 0.0 && texel.g == 0.0 && texel.b == 0.0) {"),n.push(" return normalize(surf_norm );"),n.push(" }"),n.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),n.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),n.push(" vec2 st0 = dFdx( uv.st );"),n.push(" vec2 st1 = dFdy( uv.st );"),n.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),n.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),n.push(" vec3 N = normalize( surf_norm );"),n.push(" vec3 mapN = texel.xyz * 2.0 - 1.0;"),n.push(" mat3 tsn = mat3( S, T, N );"),n.push(" return normalize( tsn * mapN );"),n.push("}"),n.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),n.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),n.push("}"),n.push("struct IncidentLight {"),n.push(" vec3 color;"),n.push(" vec3 direction;"),n.push("};"),n.push("struct ReflectedLight {"),n.push(" vec3 diffuse;"),n.push(" vec3 specular;"),n.push("};"),n.push("struct Geometry {"),n.push(" vec3 position;"),n.push(" vec3 viewNormal;"),n.push(" vec3 worldNormal;"),n.push(" vec3 viewEyeDir;"),n.push("};"),n.push("struct Material {"),n.push(" vec3 diffuseColor;"),n.push(" float specularRoughness;"),n.push(" vec3 specularColor;"),n.push(" float shine;"),n.push("};"),n.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),n.push(" float r = ggxRoughness + 0.0001;"),n.push(" return (2.0 / (r * r) - 2.0);"),n.push("}"),n.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),n.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),n.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),n.push("}"),s.reflectionMaps.length>0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = "+ro[s.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = "+ro[s.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&i.push("out float vFlags;"),i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&i.push("vFlags = flags;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),s.push("}"),s}}class ao extends zr{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const go=u.vec3(),mo=u.vec3(),fo=u.vec3(),_o=u.vec3(),vo=u.mat4();class bo extends zs{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=go;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=mo;if(l){const e=u.transformPoint3(h,l,fo);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,vo),f=_o,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0,a.numInstances),a.edgeIndicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class xo{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new Kr(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Zr(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new Jr(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new po(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new bo(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Gr(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Gr(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new Wr(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new Wr(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new ao(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new ao(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new ao(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new ao(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new oo(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new oo(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Kr(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new to(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new io(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new Yr(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new qr(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Zr(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new $r(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new no(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Jr(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new eo(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new so(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new bo(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new po(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const wo={};const yo=new Uint8Array(4),Po=new Float32Array(1),Bo=u.vec4([0,0,0,1]),Co=new Float32Array(3),Mo=u.vec3(),Eo=u.vec3(),Fo=u.vec3(),Io=u.vec3(),Do=u.vec3(),So=u.vec3(),To=u.vec3(),Lo=new Float32Array(4);class Ro{constructor(e){this.model=e.model,this.sortId="TrianglesInstancingLayer"+(e.solid?"-solid":"-surface")+(e.normals?"-normals":"-autoNormals"),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=wo[t];return i||(i=new xo(e),wo[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete wo[t],i._destroy()}))),i}(e.model.scene),this._aabb=u.collapseAABB3(),this._state=new Ze({numInstances:0,obb:u.OBB3(),origin:u.vec3(),geometry:e.geometry,textureSet:e.textureSet,pbrSupported:!1,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,metallicRoughnessBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,modelNormalMatrixCol0Buf:null,modelNormalMatrixCol1Buf:null,modelNormalMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._metallicRoughness=[],this._pickColors=[],this._offsets=[],this._modelMatrix=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,e.origin&&this._state.origin.set(e.origin),this._finalized=!1,this.solid=!!e.solid,this.numIndices=e.geometry.numIndices,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;e.colorsBuf=new De(s,s.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,s.DYNAMIC_DRAW,t),this._colors=[]}if(this._metallicRoughness.length>0){const t=new Uint8Array(this._metallicRoughness);let i=!1;e.metallicRoughnessBuf=new De(s,s.ARRAY_BUFFER,t,this._metallicRoughness.length,2,s.STATIC_DRAW,i)}if(o>0){let t=!1;e.flagsBuf=new De(s,s.ARRAY_BUFFER,new Float32Array(o),o,1,s.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;e.offsetsBuf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,s.DYNAMIC_DRAW,t),this._offsets=[]}if(t.positionsCompressed&&t.positionsCompressed.length>0){const i=!1;e.positionsBuf=new De(s,s.ARRAY_BUFFER,t.positionsCompressed,t.positionsCompressed.length,3,s.STATIC_DRAW,i),e.positionsDecodeMatrix=u.mat4(t.positionsDecodeMatrix)}if(t.colorsCompressed&&t.colorsCompressed.length>0){const i=new Uint8Array(t.colorsCompressed),r=!1;e.colorsBuf=new De(s,s.ARRAY_BUFFER,i,i.length,4,s.STATIC_DRAW,r)}if(t.uvCompressed&&t.uvCompressed.length>0){const i=t.uvCompressed;e.uvDecodeMatrix=t.uvDecodeMatrix,e.uvBuf=new De(s,s.ARRAY_BUFFER,i,i.length,2,s.STATIC_DRAW,!1)}if(t.indices&&t.indices.length>0&&(e.indicesBuf=new De(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.indices),t.indices.length,1,s.STATIC_DRAW),e.numIndices=t.indices.length),"triangles"!==t.primitive&&"solid"!==t.primitive&&"surface"!==t.primitive||(e.edgeIndicesBuf=new De(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.edgeIndices),t.edgeIndices.length,1,s.STATIC_DRAW)),this._modelMatrixCol0.length>0){const t=!1;e.modelMatrixCol0Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelMatrixCol1Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelMatrixCol2Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],e.normalsBuf&&(e.modelNormalMatrixCol0Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol0),this._modelNormalMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol1Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol1),this._modelNormalMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol2Buf=new De(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol2),this._modelNormalMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[])}if(this._pickColors.length>0){const t=!1;e.pickColorsBuf=new De(s,s.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,s.STATIC_DRAW,t),this._pickColors=[]}e.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&i&&i.colorTexture&&i.metallicRoughnessTexture),e.colorTextureSupported=!!e.uvBuf&&!!i&&!!i.colorTexture,this._state.geometry=null,this._finalized=!0}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&te&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";yo[0]=t[0],yo[1]=t[1],yo[2]=t[2],yo[3]=t[3],this._state.colorsBuf&&this._state.colorsBuf.setData(yo,4*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&K),r=!!(t&J),o=!!(t&$),n=!!(t&ee),a=!!(t&te),l=!!(t&Y),A=!!(t&X);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ks.NOT_RENDERED:i?ks.COLOR_TRANSPARENT:ks.COLOR_OPAQUE,c=!s||A?ks.NOT_RENDERED:n?ks.SILHOUETTE_SELECTED:o?ks.SILHOUETTE_HIGHLIGHTED:r?ks.SILHOUETTE_XRAYED:ks.NOT_RENDERED;let u=0;u=!s||A?ks.NOT_RENDERED:n?ks.EDGES_SELECTED:o?ks.EDGES_HIGHLIGHTED:r?ks.EDGES_XRAYED:a?i?ks.EDGES_COLOR_TRANSPARENT:ks.EDGES_COLOR_OPAQUE:ks.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ks.PICK:ks.NOT_RENDERED)<<12,d|=(t&q?1:0)<<16,Po[0]=d,this._state.flagsBuf&&this._state.flagsBuf.setData(Po,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Co[0]=t[0],Co[1]=t[1],Co[2]=t[2],this._state.offsetsBuf&&this._state.offsetsBuf.setData(Co,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return!1;const i=this._state,s=i.geometry,r=this._portions[e];if(!r)return void this.model.error("portion not found: "+e);const o=s.quantizedPositions,n=i.origin,a=n[0],l=n[1],A=n[2],h=Bo,c=r.matrix,d=this.model.matrix,p=i.positionsDecodeMatrix;for(let e=0,i=o.length;ev)&&(v=e,s.set(b),r&&u.triangleNormal(g,m,f,r),_=!0)}}return _&&r&&(u.transformVec3(a.normalMatrix,r,r),u.transformVec3(this.model.worldNormalMatrix,r,r),u.normalizeVec3(r)),_}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.modelNormalMatrixCol0Buf&&(e.modelNormalMatrixCol0Buf.destroy(),e.modelNormalMatrixCol0Buf=null),e.modelNormalMatrixCol1Buf&&(e.modelNormalMatrixCol1Buf.destroy(),e.modelNormalMatrixCol1Buf=null),e.modelNormalMatrixCol2Buf&&(e.modelNormalMatrixCol2Buf.destroy(),e.modelNormalMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy(),this._state=null}}class Uo extends zs{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawElements(t.LINES,i.indicesBuf.numItems,i.indicesBuf.itemType,0),r&&s.drawElements++}}class ko extends Uo{drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Oo extends Uo{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const No=u.vec3(),Qo=u.vec3(),Vo=u.vec3(),jo=u.vec3(),Ho=u.mat4();class zo extends zs{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=No;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Qo;if(l){const e=Vo;u.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,Ho),f=jo,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Go=u.vec3(),Wo=u.vec3(),Ko=u.vec3(),Xo=u.vec3(),Yo=u.mat4();class qo extends zs{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Go;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Wo;if(l){const e=Ko;u.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,Yo),f=Xo,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Zo{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new ko(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Oo(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new zo(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new qo(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Jo={};class $o{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.offsets=[],this.indices=[]}}class en{constructor(e){this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Jo[t];return i||(i=new Zo(e),Jo[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Jo[t],i._destroy()}))),i}(e.model.scene),this.model=e.model,this._buffer=new $o(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Ze({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,indicesBuf:null,positionsDecodeMatrix:u.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=u.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=u.vec3(e.origin)),this.primitive=e.primitive}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new De(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=Fr(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new De(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new De(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.colors.length>0){const s=i.colors.length/4,r=new Float32Array(s);let o=!1;e.flagsBuf=new De(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new De(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new De(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&te&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2],A=t[3];for(let e=0;e0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 lightAmbient;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Lines instancing color fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return this._withSAO?(o.push(" float viewportWidth = uSAOParams[0];"),o.push(" float viewportHeight = uSAOParams[1];"),o.push(" float blendCutoff = uSAOParams[2];"),o.push(" float blendFactor = uSAOParams[3];"),o.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),o.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;"),o.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);")):o.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class rn extends tn{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 color;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const on=u.vec3(),nn=u.vec3(),an=u.vec3();u.vec3();const ln=u.mat4();class An extends zs{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=on;let m;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=nn;if(l){const e=u.transformPoint3(h,l,an);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,ln),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,g),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),a.indicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind(),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const hn=u.vec3(),cn=u.vec3(),un=u.vec3();u.vec3();const dn=u.mat4();class pn extends zs{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=hn;let m;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=cn;if(l){const e=u.transformPoint3(h,l,un);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,dn),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class gn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._snapInitRenderer||(this._snapInitRenderer=new An(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new pn(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new sn(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new rn(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new An(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new pn(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const mn={};const fn=new Uint8Array(4),_n=new Float32Array(1),vn=new Float32Array(3),bn=new Float32Array(4);class xn{constructor(e){this.model=e.model,this.material=e.material,this.sortId="LinesInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=mn[t];return i||(i=new gn(e),mn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete mn[t],i._destroy()}))),i}(e.model.scene),this._aabb=u.collapseAABB3(),this._state=new Ze({obb:u.OBB3(),numInstances:0,origin:null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,positionsBuf:null,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,e.origin&&(this._state.origin=u.vec3(e.origin)),this._finalized=!1,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;this._state.colorsBuf=new De(e,e.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,e.DYNAMIC_DRAW,t),this._colors=[]}if(r>0){let t=!1;this._state.flagsBuf=new De(e,e.ARRAY_BUFFER,new Float32Array(r),r,1,e.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;this._state.offsetsBuf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(i.colorsCompressed&&i.colorsCompressed.length>0){const s=new Uint8Array(i.colorsCompressed),r=!1;t.colorsBuf=new De(e,e.ARRAY_BUFFER,s,s.length,4,e.STATIC_DRAW,r)}if(i.positionsCompressed&&i.positionsCompressed.length>0){const s=!1;t.positionsBuf=new De(e,e.ARRAY_BUFFER,i.positionsCompressed,i.positionsCompressed.length,3,e.STATIC_DRAW,s),t.positionsDecodeMatrix=u.mat4(i.positionsDecodeMatrix)}if(i.indices&&i.indices.length>0&&(t.indicesBuf=new De(e,e.ELEMENT_ARRAY_BUFFER,new Uint32Array(i.indices),i.indices.length,1,e.STATIC_DRAW),t.numIndices=i.indices.length),this._modelMatrixCol0.length>0){const t=!1;this._state.modelMatrixCol0Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol1Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol2Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}this._state.geometry=null,this._finalized=!0}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&te&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";fn[0]=t[0],fn[1]=t[1],fn[2]=t[2],fn[3]=t[3],this._state.colorsBuf.setData(fn,4*e,4)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&K),r=!!(t&J),o=!!(t&$),n=!!(t&ee),a=!!(t&te),l=!!(t&Y),A=!!(t&X);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ks.NOT_RENDERED:i?ks.COLOR_TRANSPARENT:ks.COLOR_OPAQUE,c=!s||A?ks.NOT_RENDERED:n?ks.SILHOUETTE_SELECTED:o?ks.SILHOUETTE_HIGHLIGHTED:r?ks.SILHOUETTE_XRAYED:ks.NOT_RENDERED;let u=0;u=!s||A?ks.NOT_RENDERED:n?ks.EDGES_SELECTED:o?ks.EDGES_HIGHLIGHTED:r?ks.EDGES_XRAYED:a?i?ks.EDGES_COLOR_TRANSPARENT:ks.EDGES_COLOR_OPAQUE:ks.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ks.PICK:ks.NOT_RENDERED)<<12,d|=(t&q?255:0)<<16,_n[0]=d,this._state.flagsBuf.setData(_n,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(vn[0]=t[0],vn[1]=t[1],vn[2]=t[2],this._state.offsetsBuf.setData(vn,3*e,3)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;bn[0]=t[0],bn[1]=t[4],bn[2]=t[8],bn[3]=t[12],this._state.modelMatrixCol0Buf.setData(bn,i),bn[0]=t[1],bn[1]=t[5],bn[2]=t[9],bn[3]=t[13],this._state.modelMatrixCol1Buf.setData(bn,i),bn[0]=t[2],bn[1]=t[6],bn[2]=t[10],bn[3]=t[14],this._state.modelMatrixCol2Buf.setData(bn,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesXRayed(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,ks.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,ks.PICK)}drawOcclusion(e,t){}drawShadow(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawPickNormals(e,t){}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.destroy()}}class wn extends zs{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawArrays(t.POINTS,0,i.positionsBuf.numItems),r&&s.drawArrays++}}class yn extends wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial,s=[];return s.push("#version 300 es"),s.push("// Points batching color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Pn extends wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform vec4 color;"),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points batching silhouette vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = color;"),o.push("}"),o}}class Bn extends wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class Cn extends wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batched pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batched pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Mn extends wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push(" gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching occlusion fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),s.push("}"),s}}const En=u.vec3(),Fn=u.vec3(),In=u.vec3(),Dn=u.vec3(),Sn=u.mat4();class Tn extends zs{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=En;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Fn;if(l){const e=In;u.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,Sn),f=Dn,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ln=u.vec3(),Rn=u.vec3(),Un=u.vec3(),kn=u.vec3(),On=u.mat4();class Nn extends zs{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Ln;let m,f;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Rn;if(l){const e=Un;u.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,On),f=kn,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Qn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new yn(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Pn(this._scene)),this._silhouetteRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Bn(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Cn(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Mn(this._scene)),this._occlusionRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Tn(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Nn(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Vn={};class jn{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.intensities=[],this.pickColors=[],this.offsets=[]}}class Hn{constructor(e){this.model=e.model,this.sortId="PointsBatchingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Vn[t];return i||(i=new Qn(e),Vn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Vn[t],i._destroy()}))),i}(e.model.scene),this._buffer=new jn(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Ze({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,positionsDecodeMatrix:u.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=u.collapseAABB3(),this._portions=[],this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=u.vec3(e.origin))}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new De(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=Fr(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new De(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new De(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s);let o=!1;e.flagsBuf=new De(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new De(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new De(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized"}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2];for(let e=0;e0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Wn extends zn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 color;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),s.push("uniform vec4 silhouetteColor;"),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class Kn extends zn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick mesh fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class Xn extends zn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push(" vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Yn extends zn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 color;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class qn extends zn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points instancing depth vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return o.push(" outColor = packDepthToRGBA( gl_FragCoord.z); "),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class Zn extends zn{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),i.push("uniform float pointSize;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("gl_PointSize = pointSize;"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }"),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const Jn=u.vec3(),$n=u.vec3(),ea=u.vec3();u.vec3();const ta=u.mat4();class ia extends zs{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Jn;let m;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=$n;if(l){const e=u.transformPoint3(h,l,ea);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,ta),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,g),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const sa=u.vec3(),ra=u.vec3(),oa=u.vec3();u.vec3();const na=u.mat4();class aa extends zs{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=sa;let m;if(g[0]=u.safeInv(d[3]-d[0])*u.MAX_INT,g[1]=u.safeInv(d[4]-d[1])*u.MAX_INT,g[2]=u.safeInv(d[5]-d[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(g[0]),e.snapPickCoordinateScale[1]=u.safeInv(g[1]),e.snapPickCoordinateScale[2]=u.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=ra;if(l){const e=u.transformPoint3(h,l,oa);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=H(p,t,na),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class la{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Gn(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Wn(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new qn(this._scene)),this._depthRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Kn(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Xn(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Yn(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Zn(this._scene)),this._shadowRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new ia(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new aa(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Aa={};const ha=new Uint8Array(4),ca=new Float32Array(1),ua=new Float32Array(3),da=new Float32Array(4);class pa{constructor(e){this.model=e.model,this.material=e.material,this.sortId="PointsInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Aa[t];return i||(i=new la(e),Aa[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Aa[t],i._destroy()}))),i}(e.model.scene),this._aabb=u.collapseAABB3(),this._state=new Ze({obb:u.OBB3(),numInstances:0,origin:e.origin?u.vec3(e.origin):null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._pickColors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let s=!1;i.flagsBuf=new De(e,e.ARRAY_BUFFER,new Float32Array(t),t,1,e.DYNAMIC_DRAW,s)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;i.offsetsBuf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(s.positionsCompressed&&s.positionsCompressed.length>0){const t=!1;i.positionsBuf=new De(e,e.ARRAY_BUFFER,s.positionsCompressed,s.positionsCompressed.length,3,e.STATIC_DRAW,t),i.positionsDecodeMatrix=u.mat4(s.positionsDecodeMatrix)}if(s.colorsCompressed&&s.colorsCompressed.length>0){const t=new Uint8Array(s.colorsCompressed),r=!1;i.colorsBuf=new De(e,e.ARRAY_BUFFER,t,t.length,4,e.STATIC_DRAW,r)}if(this._modelMatrixCol0.length>0){const t=!1;i.modelMatrixCol0Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),i.modelMatrixCol1Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),i.modelMatrixCol2Buf=new De(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}if(this._pickColors.length>0){const t=!1;i.pickColorsBuf=new De(e,e.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,e.STATIC_DRAW,t),this._pickColors=[]}i.geometry=null,this._finalized=!0}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&te&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";ha[0]=t[0],ha[1]=t[1],ha[2]=t[2],this._state.colorsBuf.setData(ha,3*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&K),r=!!(t&J),o=!!(t&$),n=!!(t&ee),a=!!(t&te),l=!!(t&Y),A=!!(t&X);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ks.NOT_RENDERED:i?ks.COLOR_TRANSPARENT:ks.COLOR_OPAQUE,c=!s||A?ks.NOT_RENDERED:n?ks.SILHOUETTE_SELECTED:o?ks.SILHOUETTE_HIGHLIGHTED:r?ks.SILHOUETTE_XRAYED:ks.NOT_RENDERED;let u=0;u=!s||A?ks.NOT_RENDERED:n?ks.EDGES_SELECTED:o?ks.EDGES_HIGHLIGHTED:r?ks.EDGES_XRAYED:a?i?ks.EDGES_COLOR_TRANSPARENT:ks.EDGES_COLOR_OPAQUE:ks.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ks.PICK:ks.NOT_RENDERED)<<12,d|=(t&q?255:0)<<16,ca[0]=d,this._state.flagsBuf.setData(ca,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(ua[0]=t[0],ua[1]=t[1],ua[2]=t[2],this._state.offsetsBuf.setData(ua,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;da[0]=t[0],da[1]=t[4],da[2]=t[8],da[3]=t[12],this._state.modelMatrixCol0Buf.setData(da,i),da[0]=t[1],da[1]=t[5],da[2]=t[9],da[3]=t[13],this._state.modelMatrixCol1Buf.setData(da,i),da[0]=t[2],da[1]=t[6],da[2]=t[10],da[3]=t[14],this._state.modelMatrixCol2Buf.setData(da,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ks.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.occlusionRenderer&&this._renderers.occlusionRenderer.drawLayer(t,this,ks.COLOR_OPAQUE)}drawShadow(e,t){}drawPickMesh(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickMeshRenderer&&this._renderers.pickMeshRenderer.drawLayer(t,this,ks.PICK)}drawPickDepths(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickDepthRenderer&&this._renderers.pickDepthRenderer.drawLayer(t,this,ks.PICK)}drawPickNormals(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,ks.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,ks.PICK)}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy()}}const ga=u.vec3(),ma=u.vec3(),fa=u.mat4();class _a{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=ga;if(m){const t=u.transformPoint3(c,A,ma);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=H(p,e,fa)}else g=p;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8),n.drawArrays(n.LINES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16),n.drawArrays(n.LINES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32),n.drawArrays(n.LINES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// LinesDataTextureColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uPerObjectDecodeMatrix;"),i.push("uniform highp sampler2D uPerObjectMatrix;"),i.push("uniform lowp usampler2D uPerObjectColorAndFlags;"),i.push("uniform mediump usampler2D uPerVertexPosition;"),i.push("uniform highp usampler2D uPerLineIndices;"),i.push("uniform mediump usampler2D uPerLineObject;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push(" int lineIndex = gl_VertexID / 2;"),i.push(" int h_packed_object_id_index = (lineIndex >> 3) & 4095;"),i.push(" int v_packed_object_id_index = (lineIndex >> 3) >> 12;"),i.push(" int objectIndex = int(texelFetch(uPerLineObject, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push(" ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" } else {"),i.push(" ivec4 packedVertexBase = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push(" ivec4 packedLineIndexBaseOffset = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push(" int lineIndexBaseOffset = (packedLineIndexBaseOffset.r << 24) + (packedLineIndexBaseOffset.g << 16) + (packedLineIndexBaseOffset.b << 8) + packedLineIndexBaseOffset.a;"),i.push(" int h_index = (lineIndex - lineIndexBaseOffset) & 4095;"),i.push(" int v_index = (lineIndex - lineIndexBaseOffset) >> 12;"),i.push(" ivec3 vertexIndices = ivec3(texelFetch(uPerLineIndices, ivec2(h_index, v_index), 0));"),i.push(" ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push(" int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push(" int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push(" mat4 objectInstanceMatrix = mat4 (texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" vec3 position = vec3(texelFetch(uPerVertexPosition, ivec2(indexPositionH, indexPositionV), 0));"),i.push(" uvec4 color = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push(" if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" };"),i.push(" vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push(" vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push(" vFragDepth = 1.0 + clipPos.w;"),i.push(" isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push(" gl_Position = clipPos;"),i.push(" vec4 rgb = vec4(color.rgba);"),i.push(" vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// LinesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class va{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null)}eagerCreateRenders(){}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new _a(this._scene,!1)),this._colorRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy()}}const ba={};class xa{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perLineNumberPortionId8Bits=[],this.perLineNumberPortionId16Bits=[],this.perLineNumberPortionId32Bits=[]}}class wa{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerLineIdPortionIds8Bits=null,this.texturePerLineIdPortionIds16Bits=null,this.texturePerLineIdPortionIds32Bits=null,this.texturePerLineIdIndices8Bits=null,this.texturePerLineIdIndices16Bits=null,this.texturePerLineIdIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerLineIdIndices8Bits,16:this.texturePerLineIdIndices16Bits,32:this.texturePerLineIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerLineIdPortionIds8Bits,16:this.texturePerLineIdPortionIds16Bits,32:this.texturePerLineIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindLineIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}}class ya{constructor(e,t,i,s,r=null){this._gl=e,this._texture=t,this._textureWidth=i,this._textureHeight=s,this._textureData=r}bindTexture(e,t,i){return e.bindTexture(t,this,i)}bind(e){return this._gl.activeTexture(this._gl["TEXTURE"+e]),this._gl.bindTexture(this._gl.TEXTURE_2D,this._texture),!0}unbind(e){}}const Pa={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalLines:0,totalLines8Bits:0,totalLines16Bits:0,totalLines32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(Pa,null,4));let e=0;Object.keys(Pa).forEach((t=>{t.startsWith("size")&&(e+=Pa[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/Pa.totalLines).toFixed(2)}`);let t={};Object.keys(Pa).forEach((i=>{i.startsWith("size")&&(t[i]=`${(Pa[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class Ba{disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}generateTextureForColorsAndFlags(e,t,i,s,r){const o=t.length;this.numPortions=o;const n=4096,a=Math.ceil(o/512);if(0===a)throw"texture height===0";const l=new Uint8Array(16384*a);Pa.sizeDataColorsAndFlags+=l.byteLength,Pa.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),l.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20);const A=e.createTexture();return e.bindTexture(e.TEXTURE_2D,A),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,n,a),e.texSubImage2D(e.TEXTURE_2D,0,0,0,n,a,e.RGBA_INTEGER,e.UNSIGNED_BYTE,l,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new ya(e,A,n,a,l)}generateTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);Pa.sizeDataTextureOffsets+=r.byteLength,Pa.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new ya(e,o,i,s,r)}generateTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);Pa.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete ba[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new xa,this._dataTextureState=new wa,this._dataTextureGenerator=new Ba,this._state=new Ze({origin:u.vec3(t.origin),textureState:this._dataTextureState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&Pa.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/2})),(this._state.numVertices+s>4096*Ma||t+r>4096*Ma)&&Pa.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*Ma&&t+r<=4096*Ma}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/2/8)*2;Pa.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}const i=t.positionsCompressed,s=t.indices,r=this._buffer;r.positionsCompressed.push(i);const o=r.lenPositionsCompressed/3,n=i.length/3;let a;r.lenPositionsCompressed+=i.length;let l=0;if(s){let e;l=s.length/2,n<=256?(e=r.indices8Bits,a=r.lenIndices8Bits/2,r.lenIndices8Bits+=s.length):n<=65536?(e=r.indices16Bits,a=r.lenIndices16Bits/2,r.lenIndices16Bits+=s.length):(e=r.indices32Bits,a=r.lenIndices32Bits/2,r.lenIndices32Bits+=s.length),e.push(s)}this._state.numVertices+=n,Pa.numberOfGeometries++;return{vertexBase:o,numVertices:n,numLines:l,indicesBase:a}}_createSubPortion(e,t){const i=e.color,s=e.colors,r=e.opacity,o=e.meshMatrix,n=e.pickColor,a=this._buffer,l=this._state;a.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),a.perObjectInstancePositioningMatrices.push(o||Sa),a.perObjectSolid.push(!!e.solid),s?a.perObjectColors.push([255*s[0],255*s[1],255*s[2],255]):i&&a.perObjectColors.push([i[0],i[1],i[2],r]),a.perObjectPickColors.push(n),a.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?l.numIndices8Bits:t.numVertices<=65536?l.numIndices16Bits:l.numIndices32Bits,a.perObjectIndexBaseOffsets.push(e/2-t.indicesBase)}const A=this._subPortions.length;if(t.numLines>0){let e,i=2*t.numLines;t.numVertices<=256?(e=a.perLineNumberPortionId8Bits,l.numIndices8Bits+=i,Pa.totalLines8Bits+=t.numLines):t.numVertices<=65536?(e=a.perLineNumberPortionId16Bits,l.numIndices16Bits+=i,Pa.totalLines16Bits+=t.numLines):(e=a.perLineNumberPortionId32Bits,l.numIndices32Bits+=i,Pa.totalLines32Bits+=t.numLines),Pa.totalLines+=t.numLines;for(let i=0;i0&&(t.texturePerLineIdIndices8Bits=this._dataTextureGenerator.generateTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerLineIdIndices16Bits=this._dataTextureGenerator.generateTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerLineIdIndices32Bits=this._dataTextureGenerator.generateTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}initFlags(e,t,i){t&K&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&$&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&J&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&ee&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&q&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&Y&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&X&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&K?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&J?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&q?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dataTextureState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,Fa))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),c.bindTexture(c.TEXTURE_2D,h.texturePerObjectColorsAndFlags._texture),c.texSubImage2D(c.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,c.RGBA_INTEGER,c.UNSIGNED_BYTE,Fa))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,Fa))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,Ia))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,Ea))}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ks.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){}drawSilhouetteHighlighted(e,t){}drawSilhouetteSelected(e,t){}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){}drawShadow(e,t){}setPickMatrices(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawSnapInit(e,t){}drawSnap(e,t){}drawPickNormals(e,t){}destroy(){if(this._destroyed)return;const e=this._state;this.model.scene.off(this._onSceneRendering),e.destroy(),this._destroyed=!0}}const La=u.vec3(),Ra=u.vec3(),Ua=u.vec3();u.vec3();const ka=u.vec4(),Oa=u.mat4();class Na{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=La;if(m){const t=u.transformPoint3(c,A,Ra);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=H(r.viewMatrix,e,Oa),g=Ua,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl,i=e._lightsState;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const s=this._program;this._uRenderPass=s.getLocation("renderPass"),this._uLightAmbient=s.getLocation("lightAmbient"),this._uLightColor=[],this._uLightDir=[],this._uLightPos=[],this._uLightAttenuation=[];const r=i.lights;let o;for(let e=0,t=r.length;e0;let r;const o=[];o.push("#version 300 es"),o.push("// TrianglesDataTextureColorRenderer vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("uniform mat4 sceneModelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),o.push("uniform highp sampler2D uTexturePerObjectMatrix;"),o.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),o.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),o.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),o.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),o.push("uniform vec3 uCameraEyeRtc;"),o.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("out float isPerspective;")),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e> 3) & 4095;"),o.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),o.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),o.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),o.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),o.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),o.push("if (int(flags.x) != renderPass) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("} else {"),o.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),o.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),o.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),o.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),o.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),o.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),o.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),o.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),o.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),o.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),o.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),o.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),o.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),o.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),o.push("if (color.a == 0u) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("};"),o.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),o.push("vec3 position;"),o.push("position = positions[gl_VertexID % 3];"),o.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),o.push("if (solid != 1u) {"),o.push("if (isPerspectiveMatrix(projMatrix)) {"),o.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),o.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("} else {"),o.push("if (viewNormal.z < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("}"),o.push("}"),o.push("vec4 worldPosition = sceneModelMatrix * ((objectDecodeAndInstanceMatrix * vec4(position, 1.0))); "),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// TrianglesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(vColor.rgb * ambient, 1.0);")):s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Qa=new Float32Array([1,1,1]),Va=u.vec3(),ja=u.vec3(),Ha=u.vec3();u.vec3();const za=u.mat4();class Ga{constructor(e,t){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g,m;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=Va;if(A){const t=ja;u.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=H(p,e,za),m=Ha,m[0]=r.eye[0]-e[0],m[1]=r.eye[1]-e[1],m[2]=r.eye[2]-e[2]}else g=p,m=r.eye;if(n.uniform3fv(this._uCameraEyeRtc,m),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),i===ks.SILHOUETTE_XRAYED){const e=s.xrayMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ks.SILHOUETTE_HIGHLIGHTED){const e=s.highlightMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ks.SILHOUETTE_SELECTED){const e=s.selectedMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,Qa);if(s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const f=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(f>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture silhouette vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.y) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = color;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Wa=new Float32Array([0,0,0,1]),Ka=u.vec3(),Xa=u.vec3();u.vec3();const Ya=u.mat4();class qa{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=Ka;if(m){const t=u.transformPoint3(c,A,Xa);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=H(p,e,Ya)}else g=p;if(n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),i===ks.EDGES_XRAYED){const e=r.xrayMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ks.EDGES_HIGHLIGHTED){const e=r.highlightMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ks.EDGES_SELECTED){const e=r.selectedMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,Wa);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uWorldMatrix=i.getLocation("worldMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer fragment shader"),e.logarithmicDepthBufferEnabled&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Za=u.vec3(),Ja=u.vec3(),$a=u.mat4();class el{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=Za;if(m){const t=u.transformPoint3(c,A,Ja);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=H(p,e,$a)}else g=p;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uObjectPerObjectOffsets;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vec4 rgb = vec4(color.rgba);"),i.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const tl=u.vec3(),il=u.vec3(),sl=u.vec3(),rl=u.mat4();class ol{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e));const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s;let p,g;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=tl;if(m){const t=u.transformPoint3(c,A,il);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=H(o.viewMatrix,e,rl),g=sl,g[0]=o.eye[0]-e[0],g[1]=o.eye[1]-e[1],g[2]=o.eye[2]-e[2]}else p=o.viewMatrix,g=o.eye;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(o.project.far+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("smooth out vec4 vWorldPosition;"),i.push("flat out uvec4 vFlags2;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry picking fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uvec4 vFlags2;");for(var s=0;s 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outPickColor = vPickColor; "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const nl=u.vec3(),al=u.vec3(),ll=u.vec3();u.vec3();const Al=u.mat4();class hl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=e.pickViewMatrix||o.viewMatrix;let g,m;if(this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const t=nl;if(A){const e=al;u.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],g=H(p,t,Al),m=ll,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;if(n.uniform3fv(this._uCameraEyeRtc,m),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniform1f(this._uPickZNear,e.pickZNear),n.uniform1f(this._uPickZFar,e.pickZFar),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),r.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const f=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(f>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("uniform float pickZNear;"),i.push("uniform float pickZFar;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var s=0;s 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),i.push(" outPackedDepth = packDepth(zNormalizedDepth); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const cl=u.vec3(),ul=u.vec3(),dl=u.vec3(),pl=u.vec3();u.vec3();const gl=u.mat4();class ml{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=t.aabb,g=e.pickViewMatrix||o.viewMatrix,m=cl;let f,_;m[0]=u.safeInv(p[3]-p[0])*u.MAX_INT,m[1]=u.safeInv(p[4]-p[1])*u.MAX_INT,m[2]=u.safeInv(p[5]-p[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(m[0]),e.snapPickCoordinateScale[1]=u.safeInv(m[1]),e.snapPickCoordinateScale[2]=u.safeInv(m[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=ul;if(v){const e=u.transformPoint3(c,A,dl);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],f=H(g,t,gl),_=pl,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=g,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,m),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const x=r._sectionPlanesState.getNumAllocatedSectionPlanes(),w=r._sectionPlanesState.sectionPlanes.length;if(x>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*w,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(y,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(y,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(y,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uSnapVectorA;"),i.push("uniform vec2 uSnapInvVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;"),i.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vViewPosition = clipPos;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const fl=u.vec3(),_l=u.vec3(),vl=u.vec3(),bl=u.vec3();u.vec3();const xl=u.mat4();class wl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=t.aabb,g=e.pickViewMatrix||o.viewMatrix,m=fl;let f,_;m[0]=u.safeInv(p[3]-p[0])*u.MAX_INT,m[1]=u.safeInv(p[4]-p[1])*u.MAX_INT,m[2]=u.safeInv(p[5]-p[2])*u.MAX_INT,e.snapPickCoordinateScale[0]=u.safeInv(m[0]),e.snapPickCoordinateScale[1]=u.safeInv(m[1]),e.snapPickCoordinateScale[2]=u.safeInv(m[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=_l;if(v){const e=vl;u.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],f=H(g,t,xl),_=bl,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=g,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this._uVectorA,e.snapVectorA),n.uniform2fv(this._uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,m),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneWorldModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const x=r._sectionPlanesState.getNumAllocatedSectionPlanes(),w=r._sectionPlanesState.sectionPlanes.length;if(x>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*w,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneWorldModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uVectorAB;"),i.push("uniform vec2 uInverseVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;"),i.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" } else {"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const yl=u.vec3(),Pl=u.vec3(),Bl=u.vec3();u.vec3();const Cl=u.mat4();class Ml{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=s,p=e.pickViewMatrix||o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let g,m;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=yl;if(A){const t=Pl;u.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=H(p,e,Cl),m=Bl,m[0]=o.eye[0]-e[0],m[1]=o.eye[1]-e[1],m[2]=o.eye[2]-e[2]}else g=p,m=o.eye;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const f=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(f>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureOcclusionRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" } else {"),i.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureColorRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const El=u.vec3(),Fl=u.vec3(),Il=u.vec3();u.vec3();const Dl=u.mat4();class Sl{constructor(e){this._scene=e,this._allocate(),this._hash=this._getHash()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=El;if(m){const t=u.transformPoint3(c,A,Fl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=H(r.viewMatrix,e,Dl),g=Il,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPositionsDecodeMatrix=i.getLocation("objectDecodeAndInstanceMatrix"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture draw vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out highp vec2 vHighPrecisionZW;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in highp vec2 vHighPrecisionZW;"),i.push("out vec4 outColor;"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),i.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Tl=u.vec3(),Ll=u.vec3(),Rl=u.vec3();u.vec3();const Ul=u.mat4();class kl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,d=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(t));const m=0!==l[0]||0!==l[1]||0!==l[2],f=0!==A[0]||0!==A[1]||0!==A[2];if(m||f){const e=Tl;if(m){const t=Ll;u.transformPoint3(h,l,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=A[0],e[1]+=A[1],e[2]+=A[2],p=H(d,e,Ul),g=Rl,g[0]=o.eye[0]-e[0],g[1]=o.eye[1]-e[1],g[2]=o.eye[2]-e[2]}else p=d,g=o.eye;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniformMatrix4fv(this._uViewNormalMatrix,!1,o.viewNormalMatrix),n.uniformMatrix4fv(this._uWorldNormalMatrix,!1,s.worldNormalMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0,i=[];return i.push("// Batched geometry normals vertex shader"),e.logarithmicDepthBufferEnabled&&xe.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("uniform int renderPass;"),i.push("attribute vec3 position;"),e.entityOffsetsEnabled&&i.push("attribute vec3 offset;"),i.push("attribute vec3 normal;"),i.push("attribute vec4 color;"),i.push("attribute vec4 flags;"),i.push("attribute vec4 flags2;"),i.push("uniform mat4 worldMatrix;"),i.push("uniform mat4 worldNormalMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform mat4 viewNormalMatrix;"),i.push("uniform mat4 objectDecodeAndInstanceMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),xe.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("varying float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out vec4 vFlags2;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(xe.SUPPORTED_EXTENSIONS.EXT_frag_depth?i.push("vFragDepth = 1.0 + clipPos.w;"):(i.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;"),i.push("clipPos.z *= clipPos.w;")),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry normals fragment shader"),e.logarithmicDepthBufferEnabled&&xe.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&xe.SUPPORTED_EXTENSIONS.EXT_frag_depth&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("in vec4 vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&xe.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ol=u.vec3(),Nl=u.vec3(),Ql=u.vec3();u.vec3(),u.vec4();const Vl=u.mat4();class jl{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:d}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=Ol;if(m){const t=u.transformPoint3(c,A,Nl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=H(r.viewMatrix,e,Vl),g=Ql,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,d),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new Ie(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// trianglesDatatextureNormalsRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTexturePickNormalsRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("in vec4 vWorldPosition;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(` outNormal = ivec4(worldNormal * float(${u.MAX_INT}), 1.0);`),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Hl{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorQualityRendererWithSAO&&!this._colorQualityRendererWithSAO.getValid()&&(this._colorQualityRendererWithSAO.destroy(),this._colorQualityRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new Ga(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new ol(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new hl(this._scene)),this._pickNormalsRenderer||(this._pickNormalsRenderer=new jl(this._scene)),this._snapRenderer||(this._snapRenderer=new ml(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new wl(this._scene)),this._snapRenderer||(this._snapRenderer=new ml(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Na(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Na(this._scene,!0)),this._colorRendererWithSAO}get colorQualityRendererWithSAO(){return this._colorQualityRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Ga(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Sl(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new kl(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new qa(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new el(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new ol(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new jl(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new jl(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new hl(this._scene)),this._pickDepthRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new ml(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new wl(this._scene)),this._snapInitRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Ml(this._scene)),this._occlusionRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorQualityRendererWithSAO&&this._colorQualityRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy()}}const zl={};class Gl{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.metallicRoughness=[],this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.edgeIndices8Bits=[],this.lenEdgeIndices8Bits=0,this.edgeIndices16Bits=[],this.lenEdgeIndices16Bits=0,this.edgeIndices32Bits=[],this.lenEdgeIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perObjectEdgeIndexBaseOffsets=[],this.perTriangleNumberPortionId8Bits=[],this.perTriangleNumberPortionId16Bits=[],this.perTriangleNumberPortionId32Bits=[],this.perEdgeNumberPortionId8Bits=[],this.perEdgeNumberPortionId16Bits=[],this.perEdgeNumberPortionId32Bits=[]}}class Wl{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerPolygonIdPortionIds8Bits=null,this.texturePerPolygonIdPortionIds16Bits=null,this.texturePerPolygonIdPortionIds32Bits=null,this.texturePerEdgeIdPortionIds8Bits=null,this.texturePerEdgeIdPortionIds16Bits=null,this.texturePerEdgeIdPortionIds32Bits=null,this.texturePerPolygonIdIndices8Bits=null,this.texturePerPolygonIdIndices16Bits=null,this.texturePerPolygonIdIndices32Bits=null,this.texturePerPolygonIdEdgeIndices8Bits=null,this.texturePerPolygonIdEdgeIndices16Bits=null,this.texturePerPolygonIdEdgeIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerPolygonIdIndices8Bits,16:this.texturePerPolygonIdIndices16Bits,32:this.texturePerPolygonIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerPolygonIdPortionIds8Bits,16:this.texturePerPolygonIdPortionIds16Bits,32:this.texturePerPolygonIdPortionIds32Bits},this.edgeIndicesPerBitnessTextures={8:this.texturePerPolygonIdEdgeIndices8Bits,16:this.texturePerPolygonIdEdgeIndices16Bits,32:this.texturePerPolygonIdEdgeIndices32Bits},this.edgeIndicesPortionIdsPerBitnessTextures={8:this.texturePerEdgeIdPortionIds8Bits,16:this.texturePerEdgeIdPortionIds16Bits,32:this.texturePerEdgeIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindTriangleIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}bindEdgeIndicesTextures(e,t,i,s){this.edgeIndicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.edgeIndicesPerBitnessTextures[s].bindTexture(e,i,6)}}const Kl={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTextureEdgeIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalPolygons:0,totalPolygons8Bits:0,totalPolygons16Bits:0,totalPolygons32Bits:0,totalEdges:0,totalEdges8Bits:0,totalEdges16Bits:0,totalEdges32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(Kl,null,4));let e=0;Object.keys(Kl).forEach((t=>{t.startsWith("size")&&(e+=Kl[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/Kl.totalPolygons).toFixed(2)}`);let t={};Object.keys(Kl).forEach((i=>{i.startsWith("size")&&(t[i]=`${(Kl[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class Xl{constructor(){}disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}createTextureForColorsAndFlags(e,t,i,s,r,o,n){const a=t.length;this.numPortions=a;const l=4096,A=Math.ceil(a/512);if(0===A)throw"texture height===0";const h=new Uint8Array(16384*A);Kl.sizeDataColorsAndFlags+=h.byteLength,Kl.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),h.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20),h.set([o[e]>>24&255,o[e]>>16&255,o[e]>>8&255,255&o[e]],32*e+24),h.set([n[e]?1:0,0,0,0],32*e+28);const c=e.createTexture();return e.bindTexture(e.TEXTURE_2D,c),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,l,A),e.texSubImage2D(e.TEXTURE_2D,0,0,0,l,A,e.RGBA_INTEGER,e.UNSIGNED_BYTE,h,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new ya(e,c,l,A,h)}createTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);Kl.sizeDataTextureOffsets+=r.byteLength,Kl.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new ya(e,o,i,s,r)}createTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);Kl.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete zl[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new Gl,this._dtxState=new Wl,this._dtxTextureFactory=new Xl,this._state=new Ze({origin:u.vec3(t.origin),metallicRoughnessBuf:null,textureState:this._dtxState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numEdgeIndices8Bits:0,numEdgeIndices16Bits:0,numEdgeIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this.model.scene.readableGeometryEnabled&&(this._subPortionReadableGeometries={}),this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=u.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){u.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&Kl.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/3})),(this._state.numVertices+s>4096*ql||t+r>4096*ql)&&Kl.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*ql&&t+r<=4096*ql}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/3/8)*3;Kl.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}if(t.edgeIndices){const e=8*Math.ceil(t.edgeIndices.length/2/8)*2;Kl.overheadSizeAlignementEdgeIndices+=2*(e-t.edgeIndices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.edgeIndices),t.edgeIndices=i}const i=t.positionsCompressed,s=t.indices,r=t.edgeIndices,o=this._buffer;o.positionsCompressed.push(i);const n=o.lenPositionsCompressed/3,a=i.length/3;let l;o.lenPositionsCompressed+=i.length;let A,h=0;if(s){let e;h=s.length/3,a<=256?(e=o.indices8Bits,l=o.lenIndices8Bits/3,o.lenIndices8Bits+=s.length):a<=65536?(e=o.indices16Bits,l=o.lenIndices16Bits/3,o.lenIndices16Bits+=s.length):(e=o.indices32Bits,l=o.lenIndices32Bits/3,o.lenIndices32Bits+=s.length),e.push(s)}let c=0;if(r){let e;c=r.length/2,a<=256?(e=o.edgeIndices8Bits,A=o.lenEdgeIndices8Bits/2,o.lenEdgeIndices8Bits+=r.length):a<=65536?(e=o.edgeIndices16Bits,A=o.lenEdgeIndices16Bits/2,o.lenEdgeIndices16Bits+=r.length):(e=o.edgeIndices32Bits,A=o.lenEdgeIndices32Bits/2,o.lenEdgeIndices32Bits+=r.length),e.push(r)}this._state.numVertices+=a,Kl.numberOfGeometries++;return{vertexBase:n,numVertices:a,numTriangles:h,numEdges:c,indicesBase:l,edgeIndicesBase:A}}_createSubPortion(e,t,i,s){const r=e.color;e.metallic,e.roughness;const o=e.colors,n=e.opacity,a=e.meshMatrix,l=e.pickColor,A=this._buffer,h=this._state;A.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),A.perObjectInstancePositioningMatrices.push(a||iA),A.perObjectSolid.push(!!e.solid),o?A.perObjectColors.push([255*o[0],255*o[1],255*o[2],255]):r&&A.perObjectColors.push([r[0],r[1],r[2],n]),A.perObjectPickColors.push(l),A.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?h.numIndices8Bits:t.numVertices<=65536?h.numIndices16Bits:h.numIndices32Bits,A.perObjectIndexBaseOffsets.push(e/3-t.indicesBase)}{let e;e=t.numVertices<=256?h.numEdgeIndices8Bits:t.numVertices<=65536?h.numEdgeIndices16Bits:h.numEdgeIndices32Bits,A.perObjectEdgeIndexBaseOffsets.push(e/2-t.edgeIndicesBase)}const c=this._subPortions.length;if(t.numTriangles>0){let e,i=3*t.numTriangles;t.numVertices<=256?(e=A.perTriangleNumberPortionId8Bits,h.numIndices8Bits+=i,Kl.totalPolygons8Bits+=t.numTriangles):t.numVertices<=65536?(e=A.perTriangleNumberPortionId16Bits,h.numIndices16Bits+=i,Kl.totalPolygons16Bits+=t.numTriangles):(e=A.perTriangleNumberPortionId32Bits,h.numIndices32Bits+=i,Kl.totalPolygons32Bits+=t.numTriangles),Kl.totalPolygons+=t.numTriangles;for(let i=0;i0){let e,i=2*t.numEdges;t.numVertices<=256?(e=A.perEdgeNumberPortionId8Bits,h.numEdgeIndices8Bits+=i,Kl.totalEdges8Bits+=t.numEdges):t.numVertices<=65536?(e=A.perEdgeNumberPortionId16Bits,h.numEdgeIndices16Bits+=i,Kl.totalEdges16Bits+=t.numEdges):(e=A.perEdgeNumberPortionId32Bits,h.numEdgeIndices32Bits+=i,Kl.totalEdges32Bits+=t.numEdges),Kl.totalEdges+=t.numEdges;for(let i=0;i0&&(t.texturePerEdgeIdPortionIds8Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId8Bits)),s.perEdgeNumberPortionId16Bits.length>0&&(t.texturePerEdgeIdPortionIds16Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId16Bits)),s.perEdgeNumberPortionId32Bits.length>0&&(t.texturePerEdgeIdPortionIds32Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId32Bits)),s.lenIndices8Bits>0&&(t.texturePerPolygonIdIndices8Bits=this._dtxTextureFactory.createTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerPolygonIdIndices16Bits=this._dtxTextureFactory.createTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerPolygonIdIndices32Bits=this._dtxTextureFactory.createTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),s.lenEdgeIndices8Bits>0&&(t.texturePerPolygonIdEdgeIndices8Bits=this._dtxTextureFactory.createTextureFor8BitsEdgeIndices(i,s.edgeIndices8Bits,s.lenEdgeIndices8Bits)),s.lenEdgeIndices16Bits>0&&(t.texturePerPolygonIdEdgeIndices16Bits=this._dtxTextureFactory.createTextureFor16BitsEdgeIndices(i,s.edgeIndices16Bits,s.lenEdgeIndices16Bits)),s.lenEdgeIndices32Bits>0&&(t.texturePerPolygonIdEdgeIndices32Bits=this._dtxTextureFactory.createTextureFor32BitsEdgeIndices(i,s.edgeIndices32Bits,s.lenEdgeIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}isEmpty(){return 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n=Zc.get(e);if(n>50?(r.push(!0),n-=50):r.push(!1),-1!==["normal","auto","loose"].indexOf(t)&&-1!==[8208,8211,12316,12448].indexOf(e))return s.push(o),i.push(16);if(4===n||11===n){if(0===o)return s.push(o),i.push(Qc);var a=i[o-1];return-1===iu.indexOf(a)?(s.push(s[o-1]),i.push(a)):(s.push(o),i.push(Qc))}return s.push(o),31===n?i.push("strict"===t?Tc:Gc):n===Yc||29===n?i.push(Qc):43===n?e>=131072&&e<=196605||e>=196608&&e<=262141?i.push(Gc):i.push(Qc):void i.push(n)})),[s,i,r]}(e,t.lineBreak),s=i[0],r=i[1],o=i[2];"break-all"!==t.wordBreak&&"break-word"!==t.wordBreak||(r=r.map((function(e){return-1!==[Uc,Qc,Yc].indexOf(e)?Gc:e})));var n="keep-all"===t.wordBreak?o.map((function(t,i){return t&&e[i]>=19968&&e[i]<=40959})):void 0;return[s,r,n]},Au=function(){function e(e,t,i,s){this.codePoints=e,this.required="!"===t,this.start=i,this.end=s}return e.prototype.slice=function(){return pc.apply(void 0,this.codePoints.slice(this.start,this.end))},e}(),hu=function(e){return e>=48&&e<=57},cu=function(e){return hu(e)||e>=65&&e<=70||e>=97&&e<=102},uu=function(e){return 10===e||9===e||32===e},du=function(e){return function(e){return function(e){return e>=97&&e<=122}(e)||function(e){return e>=65&&e<=90}(e)}(e)||function(e){return e>=128}(e)||95===e},pu=function(e){return du(e)||hu(e)||45===e},gu=function(e){return e>=0&&e<=8||11===e||e>=14&&e<=31||127===e},mu=function(e,t){return 92===e&&10!==t},fu=function(e,t,i){return 45===e?du(t)||mu(t,i):!!du(e)||!(92!==e||!mu(e,t))},_u=function(e,t,i){return 43===e||45===e?!!hu(t)||46===t&&hu(i):hu(46===e?t:e)},vu=function(e){var t=0,i=1;43!==e[t]&&45!==e[t]||(45===e[t]&&(i=-1),t++);for(var s=[];hu(e[t]);)s.push(e[t++]);var r=s.length?parseInt(pc.apply(void 0,s),10):0;46===e[t]&&t++;for(var o=[];hu(e[t]);)o.push(e[t++]);var n=o.length,a=n?parseInt(pc.apply(void 0,o),10):0;69!==e[t]&&101!==e[t]||t++;var l=1;43!==e[t]&&45!==e[t]||(45===e[t]&&(l=-1),t++);for(var A=[];hu(e[t]);)A.push(e[t++]);var h=A.length?parseInt(pc.apply(void 0,A),10):0;return i*(r+a*Math.pow(10,-n))*Math.pow(10,l*h)},bu={type:2},xu={type:3},wu={type:4},yu={type:13},Pu={type:8},Bu={type:21},Cu={type:9},Mu={type:10},Eu={type:11},Fu={type:12},Iu={type:14},Du={type:23},Su={type:1},Tu={type:25},Lu={type:24},Ru={type:26},Uu={type:27},ku={type:28},Ou={type:29},Nu={type:31},Qu={type:32},Vu=function(){function e(){this._value=[]}return e.prototype.write=function(e){this._value=this._value.concat(dc(e))},e.prototype.read=function(){for(var e=[],t=this.consumeToken();t!==Qu;)e.push(t),t=this.consumeToken();return e},e.prototype.consumeToken=function(){var e=this.consumeCodePoint();switch(e){case 34:return this.consumeStringToken(34);case 35:var t=this.peekCodePoint(0),i=this.peekCodePoint(1),s=this.peekCodePoint(2);if(pu(t)||mu(i,s)){var r=fu(t,i,s)?2:1;return{type:5,value:this.consumeName(),flags:r}}break;case 36:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),yu;break;case 39:return this.consumeStringToken(39);case 40:return bu;case 41:return xu;case 42:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),Iu;break;case 43:if(_u(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 44:return wu;case 45:var o=e,n=this.peekCodePoint(0),a=this.peekCodePoint(1);if(_u(o,n,a))return this.reconsumeCodePoint(e),this.consumeNumericToken();if(fu(o,n,a))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();if(45===n&&62===a)return this.consumeCodePoint(),this.consumeCodePoint(),Lu;break;case 46:if(_u(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 47:if(42===this.peekCodePoint(0))for(this.consumeCodePoint();;){var l=this.consumeCodePoint();if(42===l&&47===(l=this.consumeCodePoint()))return this.consumeToken();if(-1===l)return this.consumeToken()}break;case 58:return Ru;case 59:return Uu;case 60:if(33===this.peekCodePoint(0)&&45===this.peekCodePoint(1)&&45===this.peekCodePoint(2))return this.consumeCodePoint(),this.consumeCodePoint(),Tu;break;case 64:var A=this.peekCodePoint(0),h=this.peekCodePoint(1),c=this.peekCodePoint(2);if(fu(A,h,c))return{type:7,value:this.consumeName()};break;case 91:return ku;case 92:if(mu(e,this.peekCodePoint(0)))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();break;case 93:return Ou;case 61:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),Pu;break;case 123:return Eu;case 125:return Fu;case 117:case 85:var u=this.peekCodePoint(0),d=this.peekCodePoint(1);return 43!==u||!cu(d)&&63!==d||(this.consumeCodePoint(),this.consumeUnicodeRangeToken()),this.reconsumeCodePoint(e),this.consumeIdentLikeToken();case 124:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),Cu;if(124===this.peekCodePoint(0))return this.consumeCodePoint(),Bu;break;case 126:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),Mu;break;case-1:return Qu}return uu(e)?(this.consumeWhiteSpace(),Nu):hu(e)?(this.reconsumeCodePoint(e),this.consumeNumericToken()):du(e)?(this.reconsumeCodePoint(e),this.consumeIdentLikeToken()):{type:6,value:pc(e)}},e.prototype.consumeCodePoint=function(){var e=this._value.shift();return void 0===e?-1:e},e.prototype.reconsumeCodePoint=function(e){this._value.unshift(e)},e.prototype.peekCodePoint=function(e){return e>=this._value.length?-1:this._value[e]},e.prototype.consumeUnicodeRangeToken=function(){for(var e=[],t=this.consumeCodePoint();cu(t)&&e.length<6;)e.push(t),t=this.consumeCodePoint();for(var i=!1;63===t&&e.length<6;)e.push(t),t=this.consumeCodePoint(),i=!0;if(i)return{type:30,start:parseInt(pc.apply(void 0,e.map((function(e){return 63===e?48:e}))),16),end:parseInt(pc.apply(void 0,e.map((function(e){return 63===e?70:e}))),16)};var s=parseInt(pc.apply(void 0,e),16);if(45===this.peekCodePoint(0)&&cu(this.peekCodePoint(1))){this.consumeCodePoint(),t=this.consumeCodePoint();for(var r=[];cu(t)&&r.length<6;)r.push(t),t=this.consumeCodePoint();return{type:30,start:s,end:parseInt(pc.apply(void 0,r),16)}}return{type:30,start:s,end:s}},e.prototype.consumeIdentLikeToken=function(){var e=this.consumeName();return"url"===e.toLowerCase()&&40===this.peekCodePoint(0)?(this.consumeCodePoint(),this.consumeUrlToken()):40===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:19,value:e}):{type:20,value:e}},e.prototype.consumeUrlToken=function(){var e=[];if(this.consumeWhiteSpace(),-1===this.peekCodePoint(0))return{type:22,value:""};var t=this.peekCodePoint(0);if(39===t||34===t){var i=this.consumeStringToken(this.consumeCodePoint());return 0===i.type&&(this.consumeWhiteSpace(),-1===this.peekCodePoint(0)||41===this.peekCodePoint(0))?(this.consumeCodePoint(),{type:22,value:i.value}):(this.consumeBadUrlRemnants(),Du)}for(;;){var s=this.consumeCodePoint();if(-1===s||41===s)return{type:22,value:pc.apply(void 0,e)};if(uu(s))return this.consumeWhiteSpace(),-1===this.peekCodePoint(0)||41===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:22,value:pc.apply(void 0,e)}):(this.consumeBadUrlRemnants(),Du);if(34===s||39===s||40===s||gu(s))return this.consumeBadUrlRemnants(),Du;if(92===s){if(!mu(s,this.peekCodePoint(0)))return this.consumeBadUrlRemnants(),Du;e.push(this.consumeEscapedCodePoint())}else e.push(s)}},e.prototype.consumeWhiteSpace=function(){for(;uu(this.peekCodePoint(0));)this.consumeCodePoint()},e.prototype.consumeBadUrlRemnants=function(){for(;;){var e=this.consumeCodePoint();if(41===e||-1===e)return;mu(e,this.peekCodePoint(0))&&this.consumeEscapedCodePoint()}},e.prototype.consumeStringSlice=function(e){for(var t="";e>0;){var i=Math.min(5e4,e);t+=pc.apply(void 0,this._value.splice(0,i)),e-=i}return this._value.shift(),t},e.prototype.consumeStringToken=function(e){for(var t="",i=0;;){var s=this._value[i];if(-1===s||void 0===s||s===e)return{type:0,value:t+=this.consumeStringSlice(i)};if(10===s)return this._value.splice(0,i),Su;if(92===s){var r=this._value[i+1];-1!==r&&void 0!==r&&(10===r?(t+=this.consumeStringSlice(i),i=-1,this._value.shift()):mu(s,r)&&(t+=this.consumeStringSlice(i),t+=pc(this.consumeEscapedCodePoint()),i=-1))}i++}},e.prototype.consumeNumber=function(){var e=[],t=4,i=this.peekCodePoint(0);for(43!==i&&45!==i||e.push(this.consumeCodePoint());hu(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0);var s=this.peekCodePoint(1);if(46===i&&hu(s))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;hu(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0),s=this.peekCodePoint(1);var r=this.peekCodePoint(2);if((69===i||101===i)&&((43===s||45===s)&&hu(r)||hu(s)))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;hu(this.peekCodePoint(0));)e.push(this.consumeCodePoint());return[vu(e),t]},e.prototype.consumeNumericToken=function(){var e=this.consumeNumber(),t=e[0],i=e[1],s=this.peekCodePoint(0),r=this.peekCodePoint(1),o=this.peekCodePoint(2);return fu(s,r,o)?{type:15,number:t,flags:i,unit:this.consumeName()}:37===s?(this.consumeCodePoint(),{type:16,number:t,flags:i}):{type:17,number:t,flags:i}},e.prototype.consumeEscapedCodePoint=function(){var e=this.consumeCodePoint();if(cu(e)){for(var t=pc(e);cu(this.peekCodePoint(0))&&t.length<6;)t+=pc(this.consumeCodePoint());uu(this.peekCodePoint(0))&&this.consumeCodePoint();var i=parseInt(t,16);return 0===i||function(e){return e>=55296&&e<=57343}(i)||i>1114111?65533:i}return-1===e?65533:e},e.prototype.consumeName=function(){for(var e="";;){var t=this.consumeCodePoint();if(pu(t))e+=pc(t);else{if(!mu(t,this.peekCodePoint(0)))return this.reconsumeCodePoint(t),e;e+=pc(this.consumeEscapedCodePoint())}}},e}(),ju=function(){function e(e){this._tokens=e}return e.create=function(t){var i=new Vu;return i.write(t),new e(i.read())},e.parseValue=function(t){return e.create(t).parseComponentValue()},e.parseValues=function(t){return e.create(t).parseComponentValues()},e.prototype.parseComponentValue=function(){for(var e=this.consumeToken();31===e.type;)e=this.consumeToken();if(32===e.type)throw new SyntaxError("Error parsing CSS component value, unexpected EOF");this.reconsumeToken(e);var t=this.consumeComponentValue();do{e=this.consumeToken()}while(31===e.type);if(32===e.type)return t;throw new SyntaxError("Error parsing CSS component value, multiple values found when expecting only one")},e.prototype.parseComponentValues=function(){for(var e=[];;){var t=this.consumeComponentValue();if(32===t.type)return e;e.push(t),e.push()}},e.prototype.consumeComponentValue=function(){var e=this.consumeToken();switch(e.type){case 11:case 28:case 2:return this.consumeSimpleBlock(e.type);case 19:return this.consumeFunction(e)}return e},e.prototype.consumeSimpleBlock=function(e){for(var t={type:e,values:[]},i=this.consumeToken();;){if(32===i.type||Zu(i,e))return t;this.reconsumeToken(i),t.values.push(this.consumeComponentValue()),i=this.consumeToken()}},e.prototype.consumeFunction=function(e){for(var t={name:e.value,values:[],type:18};;){var i=this.consumeToken();if(32===i.type||3===i.type)return t;this.reconsumeToken(i),t.values.push(this.consumeComponentValue())}},e.prototype.consumeToken=function(){var e=this._tokens.shift();return void 0===e?Qu:e},e.prototype.reconsumeToken=function(e){this._tokens.unshift(e)},e}(),Hu=function(e){return 15===e.type},zu=function(e){return 17===e.type},Gu=function(e){return 20===e.type},Wu=function(e){return 0===e.type},Ku=function(e,t){return Gu(e)&&e.value===t},Xu=function(e){return 31!==e.type},Yu=function(e){return 31!==e.type&&4!==e.type},qu=function(e){var t=[],i=[];return e.forEach((function(e){if(4===e.type){if(0===i.length)throw new Error("Error parsing function args, zero tokens for arg");return t.push(i),void(i=[])}31!==e.type&&i.push(e)})),i.length&&t.push(i),t},Zu=function(e,t){return 11===t&&12===e.type||(28===t&&29===e.type||2===t&&3===e.type)},Ju=function(e){return 17===e.type||15===e.type},$u=function(e){return 16===e.type||Ju(e)},ed=function(e){return e.length>1?[e[0],e[1]]:[e[0]]},td={type:17,number:0,flags:4},id={type:16,number:50,flags:4},sd={type:16,number:100,flags:4},rd=function(e,t,i){var s=e[0],r=e[1];return[od(s,t),od(void 0!==r?r:s,i)]},od=function(e,t){if(16===e.type)return e.number/100*t;if(Hu(e))switch(e.unit){case"rem":case"em":return 16*e.number;default:return e.number}return e.number},nd=function(e,t){if(15===t.type)switch(t.unit){case"deg":return Math.PI*t.number/180;case"grad":return Math.PI/200*t.number;case"rad":return t.number;case"turn":return 2*Math.PI*t.number}throw new Error("Unsupported angle type")},ad=function(e){return 15===e.type&&("deg"===e.unit||"grad"===e.unit||"rad"===e.unit||"turn"===e.unit)},ld=function(e){switch(e.filter(Gu).map((function(e){return e.value})).join(" ")){case"to bottom right":case"to right bottom":case"left top":case"top left":return[td,td];case"to top":case"bottom":return Ad(0);case"to bottom left":case"to left bottom":case"right top":case"top right":return[td,sd];case"to right":case"left":return Ad(90);case"to top left":case"to left top":case"right bottom":case"bottom right":return[sd,sd];case"to bottom":case"top":return Ad(180);case"to top right":case"to right top":case"left bottom":case"bottom left":return[sd,td];case"to left":case"right":return Ad(270)}return 0},Ad=function(e){return Math.PI*e/180},hd=function(e,t){if(18===t.type){var i=_d[t.name];if(void 0===i)throw new Error('Attempting to parse an unsupported color 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Pm(t)&&(Pm(e)&&e.currentSrc&&e.currentSrc!==e.src&&(t.src=e.currentSrc,t.srcset=""),"lazy"===t.loading&&(t.loading="eager")),Im(t)?this.createCustomElementClone(t):t},e.prototype.createCustomElementClone=function(e){var t=document.createElement("html2canvascustomelement");return Ym(e.style,t),t},e.prototype.createStyleClone=function(e){try{var t=e.sheet;if(t&&t.cssRules){var i=[].slice.call(t.cssRules,0).reduce((function(e,t){return t&&"string"==typeof t.cssText?e+t.cssText:e}),""),s=e.cloneNode(!1);return s.textContent=i,s}}catch(e){if(this.context.logger.error("Unable to access cssRules property",e),"SecurityError"!==e.name)throw e}return e.cloneNode(!1)},e.prototype.createCanvasClone=function(e){var t;if(this.options.inlineImages&&e.ownerDocument){var i=e.ownerDocument.createElement("img");try{return i.src=e.toDataURL(),i}catch(t){this.context.logger.info("Unable to inline canvas contents, canvas is tainted",e)}}var s=e.cloneNode(!1);try{s.width=e.width,s.height=e.height;var r=e.getContext("2d"),o=s.getContext("2d");if(o)if(!this.options.allowTaint&&r)o.putImageData(r.getImageData(0,0,e.width,e.height),0,0);else{var n=null!==(t=e.getContext("webgl2"))&&void 0!==t?t:e.getContext("webgl");if(n){var a=n.getContextAttributes();!1===(null==a?void 0:a.preserveDrawingBuffer)&&this.context.logger.warn("Unable to clone WebGL context as it has preserveDrawingBuffer=false",e)}o.drawImage(e,0,0)}return s}catch(t){this.context.logger.info("Unable to clone canvas as it is tainted",e)}return s},e.prototype.createVideoClone=function(e){var t=e.ownerDocument.createElement("canvas");t.width=e.offsetWidth,t.height=e.offsetHeight;var i=t.getContext("2d");try{return i&&(i.drawImage(e,0,0,t.width,t.height),this.options.allowTaint||i.getImageData(0,0,t.width,t.height)),t}catch(t){this.context.logger.info("Unable to clone video as it is tainted",e)}var s=e.ownerDocument.createElement("canvas");return s.width=e.offsetWidth,s.height=e.offsetHeight,s},e.prototype.appendChildNode=function(e,t,i){pm(t)&&("SCRIPT"===t.tagName||t.hasAttribute("data-html2canvas-ignore")||"function"==typeof this.options.ignoreElements&&this.options.ignoreElements(t))||this.options.copyStyles&&pm(t)&&Cm(t)||e.appendChild(this.cloneNode(t,i))},e.prototype.cloneChildNodes=function(e,t,i){for(var s=this,r=e.shadowRoot?e.shadowRoot.firstChild:e.firstChild;r;r=r.nextSibling)if(pm(r)&&Fm(r)&&"function"==typeof r.assignedNodes){var o=r.assignedNodes();o.length&&o.forEach((function(e){return s.appendChildNode(t,e,i)}))}else this.appendChildNode(t,r,i)},e.prototype.cloneNode=function(e,t){if(dm(e))return document.createTextNode(e.data);if(!e.ownerDocument)return e.cloneNode(!1);var i=e.ownerDocument.defaultView;if(i&&pm(e)&&(gm(e)||mm(e))){var s=this.createElementClone(e);s.style.transitionProperty="none";var r=i.getComputedStyle(e),o=i.getComputedStyle(e,":before"),n=i.getComputedStyle(e,":after");this.referenceElement===e&&gm(s)&&(this.clonedReferenceElement=s),xm(s)&&tf(s);var a=this.counters.parse(new ug(this.context,r)),l=this.resolvePseudoContent(e,s,o,Pg.BEFORE);Im(e)&&(t=!0),ym(e)||this.cloneChildNodes(e,s,t),l&&s.insertBefore(l,s.firstChild);var A=this.resolvePseudoContent(e,s,n,Pg.AFTER);return A&&s.appendChild(A),this.counters.pop(a),(r&&(this.options.copyStyles||mm(e))&&!Bm(e)||t)&&Ym(r,s),0===e.scrollTop&&0===e.scrollLeft||this.scrolledElements.push([s,e.scrollLeft,e.scrollTop]),(Mm(e)||Em(e))&&(Mm(s)||Em(s))&&(s.value=e.value),s}return e.cloneNode(!1)},e.prototype.resolvePseudoContent=function(e,t,i,s){var r=this;if(i){var o=i.content,n=t.ownerDocument;if(n&&o&&"none"!==o&&"-moz-alt-content"!==o&&"none"!==i.display){this.counters.parse(new ug(this.context,i));var a=new cg(this.context,i),l=n.createElement("html2canvaspseudoelement");Ym(i,l),a.content.forEach((function(t){if(0===t.type)l.appendChild(n.createTextNode(t.value));else if(22===t.type){var i=n.createElement("img");i.src=t.value,i.style.opacity="1",l.appendChild(i)}else if(18===t.type){if("attr"===t.name){var s=t.values.filter(Gu);s.length&&l.appendChild(n.createTextNode(e.getAttribute(s[0].value)||""))}else if("counter"===t.name){var o=t.values.filter(Yu),A=o[0],h=o[1];if(A&&Gu(A)){var c=r.counters.getCounterValue(A.value),u=h&&Gu(h)?vp.parse(r.context,h.value):3;l.appendChild(n.createTextNode(Vm(c,u,!1)))}}else if("counters"===t.name){var d=t.values.filter(Yu),p=(A=d[0],d[1]);h=d[2];if(A&&Gu(A)){var g=r.counters.getCounterValues(A.value),m=h&&Gu(h)?vp.parse(r.context,h.value):3,f=p&&0===p.type?p.value:"",_=g.map((function(e){return Vm(e,m,!1)})).join(f);l.appendChild(n.createTextNode(_))}}}else 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pf(i.left+i.width-(w+C),i.top+i.height-(y+M)),this.bottomLeftContentBox=d>0||p>0?vf(i.left+P+E,i.top+b,Math.max(0,d-(P+E)),p-(y+M),Hm.BOTTOM_LEFT):new pf(i.left+P+E,i.top+i.height-(y+M))};!function(e){e[e.TOP_LEFT=0]="TOP_LEFT",e[e.TOP_RIGHT=1]="TOP_RIGHT",e[e.BOTTOM_RIGHT=2]="BOTTOM_RIGHT",e[e.BOTTOM_LEFT=3]="BOTTOM_LEFT"}(Hm||(Hm={}));var vf=function(e,t,i,s,r){var o=(Math.sqrt(2)-1)/3*4,n=i*o,a=s*o,l=e+i,A=t+s;switch(r){case Hm.TOP_LEFT:return new mf(new pf(e,A),new pf(e,A-a),new pf(l-n,t),new pf(l,t));case Hm.TOP_RIGHT:return new mf(new pf(e,t),new pf(e+n,t),new pf(l,A-a),new pf(l,A));case Hm.BOTTOM_RIGHT:return new mf(new pf(l,t),new pf(l,t+a),new pf(e+n,A),new pf(e,A));case Hm.BOTTOM_LEFT:default:return new mf(new pf(l,A),new pf(l-n,A),new pf(e,t+a),new pf(e,t))}},bf=function(e){return[e.topLeftBorderBox,e.topRightBorderBox,e.bottomRightBorderBox,e.bottomLeftBorderBox]},xf=function(e){return[e.topLeftPaddingBox,e.topRightPaddingBox,e.bottomRightPaddingBox,e.bottomLeftPaddingBox]},wf=function(e,t,i){this.offsetX=e,this.offsetY=t,this.matrix=i,this.type=0,this.target=6},yf=function(e,t){this.path=e,this.target=t,this.type=1},Pf=function(e){this.opacity=e,this.type=2,this.target=6},Bf=function(e){return 1===e.type},Cf=function(e,t){return e.length===t.length&&e.some((function(e,i){return e===t[i]}))},Mf=function(e){this.element=e,this.inlineLevel=[],this.nonInlineLevel=[],this.negativeZIndex=[],this.zeroOrAutoZIndexOrTransformedOrOpacity=[],this.positiveZIndex=[],this.nonPositionedFloats=[],this.nonPositionedInlineLevel=[]},Ef=function(){function e(e,t){if(this.container=e,this.parent=t,this.effects=[],this.curves=new _f(this.container),this.container.styles.opacity<1&&this.effects.push(new 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2:if(0===e.shape)o=n=Math.min(Cd(t,i),Cd(t,i-r),Cd(t-s,i),Cd(t-s,i-r));else if(1===e.shape){var a=Math.min(Math.abs(i),Math.abs(i-r))/Math.min(Math.abs(t),Math.abs(t-s)),l=Md(s,r,t,i,!0),A=l[0],h=l[1];n=a*(o=Cd(A-t,(h-i)/a))}break;case 1:0===e.shape?o=n=Math.max(Math.abs(t),Math.abs(t-s),Math.abs(i),Math.abs(i-r)):1===e.shape&&(o=Math.max(Math.abs(t),Math.abs(t-s)),n=Math.max(Math.abs(i),Math.abs(i-r)));break;case 3:if(0===e.shape)o=n=Math.max(Cd(t,i),Cd(t,i-r),Cd(t-s,i),Cd(t-s,i-r));else if(1===e.shape){a=Math.max(Math.abs(i),Math.abs(i-r))/Math.max(Math.abs(t),Math.abs(t-s));var c=Md(s,r,t,i,!1);A=c[0],h=c[1],n=a*(o=Cd(A-t,(h-i)/a))}}return Array.isArray(e.size)&&(o=od(e.size[0],s),n=2===e.size.length?od(e.size[1],r):o),[o,n]}(i,B,C,w,y),E=M[0],F=M[1],E>0&&F>0&&(I=s.ctx.createRadialGradient(b+B,x+C,0,b+B,x+C,E),Pd(i.stops,2*E).forEach((function(e){return I.addColorStop(e.stop,ud(e.color))})),s.path(v),s.ctx.fillStyle=I,E!==F?(D=e.bounds.left+.5*e.bounds.width,S=e.bounds.top+.5*e.bounds.height,L=1/(T=F/E),s.ctx.save(),s.ctx.translate(D,S),s.ctx.transform(1,0,0,T,0,0),s.ctx.translate(-D,-S),s.ctx.fillRect(b,L*(x-S)+S,w,y*L),s.ctx.restore()):s.ctx.fill())),R.label=6;case 6:return t--,[2]}}))},s=this,r=0,o=e.styles.backgroundImage.slice(0).reverse(),a.label=1;case 1:return r0?2!==l.style?[3,5]:[4,this.renderDashedDottedBorder(l.color,l.width,o,e.curves,2)]:[3,11]:[3,13];case 4:return h.sent(),[3,11];case 5:return 3!==l.style?[3,7]:[4,this.renderDashedDottedBorder(l.color,l.width,o,e.curves,3)];case 6:return h.sent(),[3,11];case 7:return 4!==l.style?[3,9]:[4,this.renderDoubleBorder(l.color,l.width,o,e.curves)];case 8:return h.sent(),[3,11];case 9:return[4,this.renderSolidBorder(l.color,o,e.curves)];case 10:h.sent(),h.label=11;case 11:o++,h.label=12;case 12:return n++,[3,3];case 13:return[2]}}))}))},t.prototype.renderDashedDottedBorder=function(e,t,i,s,r){return lc(this,void 0,void 0,(function(){var o,n,a,l,A,h,c,u,d,p,g,m,f,_,v,b;return Ac(this,(function(x){return this.ctx.save(),o=function(e,t){switch(t){case 0:return Sf(e.topLeftBorderStroke,e.topRightBorderStroke);case 1:return Sf(e.topRightBorderStroke,e.bottomRightBorderStroke);case 2:return Sf(e.bottomRightBorderStroke,e.bottomLeftBorderStroke);default:return 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s="lightgrey",r=i.hoverColor||"rgba(0,0,0,0.4)",o=i.textColor||"black",n=500,a=n+n/3,l=a/24,A=[{boundary:[6,6,6,6],color:i.frontColor||i.color||"#55FF55"},{boundary:[18,6,6,6],color:i.backColor||i.color||"#55FF55"},{boundary:[12,6,6,6],color:i.rightColor||i.color||"#FF5555"},{boundary:[0,6,6,6],color:i.leftColor||i.color||"#FF5555"},{boundary:[6,0,6,6],color:i.topColor||i.color||"#7777FF"},{boundary:[6,12,6,6],color:i.bottomColor||i.color||"#7777FF"}],h=[{label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,1,0],up:[0,0,1]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,-1,0],up:[0,0,1]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,0,1]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,0,1]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,0,1],up:[0,-1,0]},{boundaries:[[7,5,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,0,-1],up:[1,0,1]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-1,-1],up:[0,-1,1]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,0,-1],up:[-1,0,1]},{boundaries:[[7,11,4,2]],dir:[0,1,1],up:[0,-1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,0,1],up:[-1,0,1]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,-1,1],up:[0,1,1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,0,1],up:[1,0,1]},{boundaries:[[5,7,2,4]],dir:[1,1,0],up:[0,0,1]},{boundaries:[[11,7,2,4]],dir:[-1,1,0],up:[0,0,1]},{boundaries:[[17,7,2,4]],dir:[-1,-1,0],up:[0,0,1]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,-1,0],up:[0,0,1]},{boundaries:[[5,11,2,2]],dir:[1,1,1],up:[-1,-1,1]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[1,-1,1],up:[-1,1,1]},{boundaries:[[5,5,2,2]],dir:[1,1,-1],up:[1,1,1]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-1,-1,1],up:[1,1,1]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-1,-1,-1],up:[-1,-1,1]},{boundaries:[[11,11,2,2]],dir:[-1,1,1],up:[1,-1,1]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[1,-1,-1],up:[1,-1,1]},{boundaries:[[11,5,2,2]],dir:[-1,1,-1],up:[-1,1,1]}];i.frontColor||i.color,i.backColor||i.color,i.rightColor||i.color,i.leftColor||i.color,i.topColor||i.color,i.bottomColor||i.color;const c=[{yUp:"",label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,0,1],up:[0,1,0]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,1,0]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,1,0]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,-1,0],up:[0,0,-1]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,1,0],up:[0,0,1]},{boundaries:[[7,5,4,2]],dir:[0,-.7071,-.7071],up:[0,.7071,-.7071]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,-1,0],up:[1,1,0]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-.7071,.7071],up:[0,.7071,.7071]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,-1,0],up:[-1,1,0]},{boundaries:[[7,11,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,1,0],up:[-1,1,0]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,1,1],up:[0,1,-1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,1,0],up:[1,1,0]},{boundaries:[[5,7,2,4]],dir:[1,0,-1],up:[0,1,0]},{boundaries:[[11,7,2,4]],dir:[-1,0,-1],up:[0,1,0]},{boundaries:[[17,7,2,4]],dir:[-1,0,1],up:[0,1,0]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,0,1],up:[0,1,0]},{boundaries:[[5,11,2,2]],dir:[.5,.7071,-.5],up:[-.5,.7071,.5]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[.5,.7071,.5],up:[-.5,.7071,-.5]},{boundaries:[[5,5,2,2]],dir:[.5,-.7071,-.5],up:[.5,.7071,-.5]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-.5,.7071,.5],up:[.5,.7071,-.5]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-.5,-.7071,.5],up:[-.5,.7071,.5]},{boundaries:[[11,11,2,2]],dir:[-.5,.7071,-.5],up:[.5,.7071,.5]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[.5,-.7071,.5],up:[.5,.7071,.5]},{boundaries:[[11,5,2,2]],dir:[-.5,-.7071,-.5],up:[-.5,.7071,-.5]}];for(let e=0,t=h.length;e=r[0]*l&&t<=(r[0]+r[2])*l&&i>=r[1]*l&&i<=(r[1]+r[3])*l)return s}}return-1},this.setAreaHighlighted=function(e,t){var i=d[e];if(!i)throw"Area not found: "+e;i.highlighted=!!t,m()},this.getAreaDir=function(e){var t=d[e];if(!t)throw"Unknown area: "+e;return t.dir},this.getAreaUp=function(e){var t=d[e];if(!t)throw"Unknown area: "+e;return t.up},this.getImage=function(){return this._textureCanvas},this.destroy=function(){this._textureCanvas&&(this._textureCanvas.parentNode.removeChild(this._textureCanvas),this._textureCanvas=null)}}const bv=u.vec3(),xv=u.vec3();u.mat4();class wv extends N{constructor(e,t={}){super("NavCube",e,t),e.navCube=this;try{this._navCubeScene=new Jt(e,{canvasId:t.canvasId,canvasElement:t.canvasElement,transparent:!0}),this._navCubeCanvas=this._navCubeScene.canvas.canvas,this._navCubeScene.input.keyboardEnabled=!1}catch(e){return void this.error(e)}const i=this._navCubeScene;i.clearLights(),new bt(i,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new bt(i,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new bt(i,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._navCubeCamera=i.camera,this._navCubeCamera.ortho.scale=7,this._navCubeCamera.ortho.near=.1,this._navCubeCamera.ortho.far=2e3,i.edgeMaterial.edgeColor=[.2,.2,.2],i.edgeMaterial.edgeAlpha=.6,this._zUp=Boolean(e.camera.zUp);var s=this;this.setIsProjectNorth(t.isProjectNorth),this.setProjectNorthOffsetAngle(t.projectNorthOffsetAngle);const r=function(){const e=u.mat4();return function(t,i,r){return u.identityMat4(e),u.rotationMat4v(t*s._projectNorthOffsetAngle*u.DEGTORAD,[0,1,0],e),u.transformVec3(e,i,r)}}();this._synchCamera=function(){var t=u.rotationMat4c(-90*u.DEGTORAD,1,0,0),i=u.vec3(),o=u.vec3(),n=u.vec3();return function(){var a=e.camera.eye,l=e.camera.look,A=e.camera.up;i=u.mulVec3Scalar(u.normalizeVec3(u.subVec3(a,l,i)),5),s._isProjectNorth&&s._projectNorthOffsetAngle&&(i=r(-1,i,bv),A=r(-1,A,xv)),s._zUp?(u.transformVec3(t,i,o),u.transformVec3(t,A,n),s._navCubeCamera.look=[0,0,0],s._navCubeCamera.eye=u.transformVec3(t,i,o),s._navCubeCamera.up=u.transformPoint3(t,A,n)):(s._navCubeCamera.look=[0,0,0],s._navCubeCamera.eye=i,s._navCubeCamera.up=A)}}(),this._cubeTextureCanvas=new vv(e,i,t),this._cubeSampler=new us(i,{image:this._cubeTextureCanvas.getImage(),flipY:!0,wrapS:1001,wrapT:1001}),this._cubeMesh=new Hi(i,{geometry:new Tt(i,{primitive:"triangles",normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),material:new Ot(i,{diffuse:[.4,.4,.4],specular:[.4,.4,.4],emissive:[.6,.6,.6],diffuseMap:this._cubeSampler,emissiveMap:this._cubeSampler}),visible:!0,edges:!0}),this._shadow=!1===t.shadowVisible?null:new Hi(i,{geometry:new Tt(i,Gi({center:[0,0,0],radiusTop:.001,radiusBottom:1.4,height:.01,radialSegments:20,heightSegments:1,openEnded:!0})),material:new Ot(i,{diffuse:[0,0,0],specular:[0,0,0],emissive:[0,0,0],alpha:.5}),position:[0,-1.5,0],visible:!0,pickable:!1,backfaces:!1}),this._onCameraMatrix=e.camera.on("matrix",this._synchCamera),this._onCameraWorldAxis=e.camera.on("worldAxis",(()=>{e.camera.zUp?(this._zUp=!0,this._cubeTextureCanvas.setZUp(),this._repaint(),this._synchCamera()):e.camera.yUp&&(this._zUp=!1,this._cubeTextureCanvas.setYUp(),this._repaint(),this._synchCamera())})),this._onCameraFOV=e.camera.perspective.on("fov",(e=>{this._synchProjection&&(this._navCubeCamera.perspective.fov=e)})),this._onCameraProjection=e.camera.on("projection",(e=>{this._synchProjection&&(this._navCubeCamera.projection="ortho"===e||"perspective"===e?e:"perspective")}));var o=-1;function n(e){var t=[0,0];if(e){for(var i=e.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}var a,l,A=null,h=null,c=!1,d=!1,p=.5;s._navCubeCanvas.addEventListener("mouseenter",s._onMouseEnter=function(e){d=!0}),s._navCubeCanvas.addEventListener("mouseleave",s._onMouseLeave=function(e){d=!1}),s._navCubeCanvas.addEventListener("mousedown",s._onMouseDown=function(e){if(1===e.which){A=e.x,h=e.y,a=e.clientX,l=e.clientY;var t=n(e),s=i.pick({canvasPos:t});c=!!s}}),document.addEventListener("mouseup",s._onMouseUp=function(e){if(1===e.which&&(c=!1,null!==A)){var t=n(e),a=i.pick({canvasPos:t,pickSurface:!0});if(a&&a.uv){var l=s._cubeTextureCanvas.getArea(a.uv);if(l>=0&&(document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0)){if(s._cubeTextureCanvas.setAreaHighlighted(l,!0),o=l,s._repaint(),e.xA+3||e.yh+3)return;var u=s._cubeTextureCanvas.getAreaDir(l);if(u){var d=s._cubeTextureCanvas.getAreaUp(l);s._isProjectNorth&&s._projectNorthOffsetAngle&&(u=r(1,u,bv),d=r(1,d,xv)),g(u,d,(function(){o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0&&(s._cubeTextureCanvas.setAreaHighlighted(l,!1),o=-1,s._repaint())}))}}}}}),document.addEventListener("mousemove",s._onMouseMove=function(t){if(o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),1!==t.buttons||c){if(c){var r=t.clientX,A=t.clientY;return document.body.style.cursor="move",void function(t,i){var s=(t-a)*-p,r=(i-l)*-p;e.camera.orbitYaw(s),e.camera.orbitPitch(-r),a=t,l=i}(r,A)}if(d){var h=n(t),u=i.pick({canvasPos:h,pickSurface:!0});if(u){if(u.uv){document.body.style.cursor="pointer";var g=s._cubeTextureCanvas.getArea(u.uv);if(g===o)return;o>=0&&s._cubeTextureCanvas.setAreaHighlighted(o,!1),g>=0&&(s._cubeTextureCanvas.setAreaHighlighted(g,!0),s._repaint(),o=g)}}else document.body.style.cursor="default",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1)}}});var g=function(){var t=u.vec3();return function(i,r,o){var n=s._fitVisible?e.scene.getAABB(e.scene.visibleObjectIds):e.scene.aabb,a=u.getAABB3Diag(n);u.getAABB3Center(n,t);var l=Math.abs(a/Math.tan(s._cameraFitFOV*u.DEGTORAD));e.cameraControl.pivotPos=t,s._cameraFly?e.cameraFlight.flyTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV,duration:s._cameraFlyDuration},o):e.cameraFlight.jumpTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV},o)}}();this._onUpdated=e.localeService.on("updated",(()=>{this._cubeTextureCanvas.clear(),this._repaint()})),this.setVisible(t.visible),this.setCameraFitFOV(t.cameraFitFOV),this.setCameraFly(t.cameraFly),this.setCameraFlyDuration(t.cameraFlyDuration),this.setFitVisible(t.fitVisible),this.setSynchProjection(t.synchProjection)}send(e,t){if("language"===e)this._cubeTextureCanvas.clear(),this._repaint()}_repaint(){const e=this._cubeTextureCanvas.getImage();this._cubeMesh.material.diffuseMap.image=e,this._cubeMesh.material.emissiveMap.image=e}setVisible(e=!0){this._navCubeCanvas&&(this._cubeMesh.visible=e,this._shadow&&(this._shadow.visible=e),this._navCubeCanvas.style.visibility=e?"visible":"hidden")}getVisible(){return!!this._navCubeCanvas&&this._cubeMesh.visible}setFitVisible(e=!1){this._fitVisible=e}getFitVisible(){return this._fitVisible}setCameraFly(e=!0){this._cameraFly=e}getCameraFly(){return this._cameraFly}setCameraFitFOV(e=45){this._cameraFitFOV=e}getCameraFitFOV(){return this._cameraFitFOV}setCameraFlyDuration(e=.5){this._cameraFlyDuration=e}getCameraFlyDuration(){return this._cameraFlyDuration}setSynchProjection(e=!1){this._synchProjection=e}getSynchProjection(){return this._synchProjection}setIsProjectNorth(e=!1){this._isProjectNorth=e}getIsProjectNorth(){return this._isProjectNorth}setProjectNorthOffsetAngle(e){this._projectNorthOffsetAngle=e}getProjectNorthOffsetAngle(){return this._projectNorthOffsetAngle}destroy(){this._navCubeCanvas&&(this.viewer.localeService.off(this._onUpdated),this.viewer.camera.off(this._onCameraMatrix),this.viewer.camera.off(this._onCameraWorldAxis),this.viewer.camera.perspective.off(this._onCameraFOV),this.viewer.camera.off(this._onCameraProjection),this._navCubeCanvas.removeEventListener("mouseenter",this._onMouseEnter),this._navCubeCanvas.removeEventListener("mouseleave",this._onMouseLeave),this._navCubeCanvas.removeEventListener("mousedown",this._onMouseDown),document.removeEventListener("mousemove",this._onMouseMove),document.removeEventListener("mouseup",this._onMouseUp),this._navCubeCanvas=null,this._cubeTextureCanvas.destroy(),this._cubeTextureCanvas=null,this._onMouseEnter=null,this._onMouseLeave=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null),this._navCubeScene.destroy(),this._navCubeScene=null,this._cubeMesh=null,this._shadow=null,super.destroy()}}u.vec3();const yv=new Float64Array([0,0,1]),Pv=new Float64Array(4);class Bv{constructor(e){this.id=null,this._viewer=e.viewer,this._visible=!1,this._pos=u.vec3(),this._origin=u.vec3(),this._rtcPos=u.vec3(),this._baseDir=u.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}_setSectionPlane(e){this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(()=>{this._setPos(this._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(()=>{this._ignoreNextSectionPlaneDirUpdate?this._ignoreNextSectionPlaneDirUpdate=!1:this._setDir(this._sectionPlane.dir)})))}get sectionPlane(){return this._sectionPlane}_setPos(e){this._pos.set(e),z(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}_setDir(e){this._baseDir.set(e),this._rootNode.quaternion=u.vec3PairToQuaternion(yv,e,Pv)}_setSectionPlaneDir(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}setVisible(e=!0){if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}getVisible(){return this._visible}setCulled(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}_createNodes(){const e=!1,t=this._viewer.scene,i=.01;this._rootNode=new ss(t,{position:[0,0,0],scale:[5,5,5],isObject:!1});const s=this._rootNode,r={arrowHead:new Tt(s,Gi({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new Tt(s,Gi({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),arrowHeadHandle:new Tt(s,Gi({radiusTop:.09,radiusBottom:.09,radialSegments:8,heightSegments:1,height:.37,openEnded:!1})),curve:new Tt(s,_s({radius:.8,tube:i,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),curveHandle:new Tt(s,_s({radius:.8,tube:.06,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),hoop:new Tt(s,_s({radius:.8,tube:i,radialSegments:64,tubeSegments:8,arc:2*Math.PI})),axis:new Tt(s,Gi({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1})),axisHandle:new Tt(s,Gi({radiusTop:.08,radiusBottom:.08,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},o={pickable:new Ot(s,{diffuse:[1,1,0],alpha:0,alphaMode:"blend"}),red:new Ot(s,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new Qt(s,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6}),green:new Ot(s,{diffuse:[0,1,0],emissive:[0,1,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightGreen:new Qt(s,{edges:!1,fill:!0,fillColor:[0,1,0],fillAlpha:.6}),blue:new Ot(s,{diffuse:[0,0,1],emissive:[0,0,1],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightBlue:new Qt(s,{edges:!1,fill:!0,fillColor:[0,0,1],fillAlpha:.2}),center:new Ot(s,{diffuse:[0,0,0],emissive:[0,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80}),highlightBall:new Qt(s,{edges:!1,fill:!0,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1}),highlightPlane:new Qt(s,{edges:!0,edgeWidth:3,fill:!1,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1})};this._displayMeshes={plane:s.addChild(new Hi(s,{geometry:new Tt(s,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new Ot(s,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,ghostMaterial:new Qt(s,{edges:!1,filled:!0,fillColor:[1,1,0],edgeColor:[0,0,0],fillAlpha:.1,backfaces:!0}),pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1],isObject:!1}),e),planeFrame:s.addChild(new Hi(s,{geometry:new Tt(s,_s({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new Ot(s,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),highlightMaterial:new Qt(s,{edges:!1,edgeColor:[0,0,0],filled:!0,fillColor:[.8,.8,.8],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45],isObject:!1}),e),xCurve:s.addChild(new Hi(s,{geometry:r.curve,material:o.red,matrix:function(){const e=u.rotationMat4v(90*u.DEGTORAD,[0,1,0],u.identityMat4()),t=u.rotationMat4v(270*u.DEGTORAD,[1,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveHandle:s.addChild(new Hi(s,{geometry:r.curveHandle,material:o.pickable,matrix:function(){const e=u.rotationMat4v(90*u.DEGTORAD,[0,1,0],u.identityMat4()),t=u.rotationMat4v(270*u.DEGTORAD,[1,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveArrow1:s.addChild(new Hi(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=u.translateMat4c(0,-.07,-.8,u.identityMat4()),t=u.scaleMat4v([.6,.6,.6],u.identityMat4()),i=u.rotationMat4v(0*u.DEGTORAD,[0,0,1],u.identityMat4());return u.mulMat4(u.mulMat4(e,t,u.identityMat4()),i,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xCurveArrow2:s.addChild(new Hi(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=u.translateMat4c(0,-.8,-.07,u.identityMat4()),t=u.scaleMat4v([.6,.6,.6],u.identityMat4()),i=u.rotationMat4v(90*u.DEGTORAD,[1,0,0],u.identityMat4());return u.mulMat4(u.mulMat4(e,t,u.identityMat4()),i,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurve:s.addChild(new Hi(s,{geometry:r.curve,material:o.green,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveHandle:s.addChild(new Hi(s,{geometry:r.curveHandle,material:o.pickable,rotation:[-90,0,0],pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveArrow1:s.addChild(new Hi(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=u.translateMat4c(.07,0,-.8,u.identityMat4()),t=u.scaleMat4v([.6,.6,.6],u.identityMat4()),i=u.rotationMat4v(90*u.DEGTORAD,[0,0,1],u.identityMat4());return u.mulMat4(u.mulMat4(e,t,u.identityMat4()),i,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurveArrow2:s.addChild(new Hi(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=u.translateMat4c(.8,0,-.07,u.identityMat4()),t=u.scaleMat4v([.6,.6,.6],u.identityMat4()),i=u.rotationMat4v(90*u.DEGTORAD,[1,0,0],u.identityMat4());return u.mulMat4(u.mulMat4(e,t,u.identityMat4()),i,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurve:s.addChild(new Hi(s,{geometry:r.curve,material:o.blue,matrix:u.rotationMat4v(180*u.DEGTORAD,[1,0,0],u.identityMat4()),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveHandle:s.addChild(new Hi(s,{geometry:r.curveHandle,material:o.pickable,matrix:u.rotationMat4v(180*u.DEGTORAD,[1,0,0],u.identityMat4()),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveCurveArrow1:s.addChild(new Hi(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=u.translateMat4c(.8,-.07,0,u.identityMat4()),t=u.scaleMat4v([.6,.6,.6],u.identityMat4());return u.mulMat4(e,t,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveArrow2:s.addChild(new Hi(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=u.translateMat4c(.05,-.8,0,u.identityMat4()),t=u.scaleMat4v([.6,.6,.6],u.identityMat4()),i=u.rotationMat4v(90*u.DEGTORAD,[0,0,1],u.identityMat4());return u.mulMat4(u.mulMat4(e,t,u.identityMat4()),i,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),center:s.addChild(new Hi(s,{geometry:new Tt(s,Wi({radius:.05})),material:o.center,pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new Hi(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=u.translateMat4c(0,1.1,0,u.identityMat4()),t=u.rotationMat4v(-90*u.DEGTORAD,[0,0,1],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrowHandle:s.addChild(new Hi(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=u.translateMat4c(0,1.1,0,u.identityMat4()),t=u.rotationMat4v(-90*u.DEGTORAD,[0,0,1],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxis:s.addChild(new Hi(s,{geometry:r.axis,material:o.red,matrix:function(){const e=u.translateMat4c(0,.5,0,u.identityMat4()),t=u.rotationMat4v(-90*u.DEGTORAD,[0,0,1],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisHandle:s.addChild(new Hi(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=u.translateMat4c(0,.5,0,u.identityMat4()),t=u.rotationMat4v(-90*u.DEGTORAD,[0,0,1],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new Hi(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=u.translateMat4c(0,1.1,0,u.identityMat4()),t=u.rotationMat4v(180*u.DEGTORAD,[1,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrowHandle:s.addChild(new Hi(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=u.translateMat4c(0,1.1,0,u.identityMat4()),t=u.rotationMat4v(180*u.DEGTORAD,[1,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,opacity:.2,isObject:!1}),e),yShaft:s.addChild(new Hi(s,{geometry:r.axis,material:o.green,position:[0,-.5,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yShaftHandle:s.addChild(new Hi(s,{geometry:r.axisHandle,material:o.pickable,position:[0,-.5,0],pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new Hi(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=u.translateMat4c(0,1.1,0,u.identityMat4()),t=u.rotationMat4v(-90*u.DEGTORAD,[.8,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrowHandle:s.addChild(new Hi(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=u.translateMat4c(0,1.1,0,u.identityMat4()),t=u.rotationMat4v(-90*u.DEGTORAD,[.8,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zShaft:s.addChild(new Hi(s,{geometry:r.axis,material:o.blue,matrix:function(){const e=u.translateMat4c(0,.5,0,u.identityMat4()),t=u.rotationMat4v(-90*u.DEGTORAD,[1,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1,isObject:!1}),e),zAxisHandle:s.addChild(new Hi(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=u.translateMat4c(0,.5,0,u.identityMat4()),t=u.rotationMat4v(-90*u.DEGTORAD,[1,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),clippable:!1,pickable:!0,collidable:!0,visible:!1,isObject:!1}),e)},this._affordanceMeshes={planeFrame:s.addChild(new Hi(s,{geometry:new Tt(s,_s({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new Ot(s,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new Qt(s,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45],isObject:!1}),e),xHoop:s.addChild(new Hi(s,{geometry:r.hoop,material:o.red,highlighted:!0,highlightMaterial:o.highlightRed,matrix:function(){const e=u.rotationMat4v(90*u.DEGTORAD,[0,1,0],u.identityMat4()),t=u.rotationMat4v(270*u.DEGTORAD,[1,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yHoop:s.addChild(new Hi(s,{geometry:r.hoop,material:o.green,highlighted:!0,highlightMaterial:o.highlightGreen,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zHoop:s.addChild(new Hi(s,{geometry:r.hoop,material:o.blue,highlighted:!0,highlightMaterial:o.highlightBlue,matrix:u.rotationMat4v(180*u.DEGTORAD,[1,0,0],u.identityMat4()),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new Hi(s,{geometry:r.arrowHeadBig,material:o.red,matrix:function(){const e=u.translateMat4c(0,1.1,0,u.identityMat4()),t=u.rotationMat4v(-90*u.DEGTORAD,[0,0,1],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new Hi(s,{geometry:r.arrowHeadBig,material:o.green,matrix:function(){const e=u.translateMat4c(0,1.1,0,u.identityMat4()),t=u.rotationMat4v(180*u.DEGTORAD,[1,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new Hi(s,{geometry:r.arrowHeadBig,material:o.blue,matrix:function(){const e=u.translateMat4c(0,1.1,0,u.identityMat4()),t=u.rotationMat4v(-90*u.DEGTORAD,[.8,0,0],u.identityMat4());return u.mulMat4(t,e,u.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e)}}_bindEvents(){const e=this;var t=!1;const i=-1,s=0,r=1,o=2,n=3,a=4,l=5,A=this._rootNode;var h=null,c=null;const d=u.vec2(),p=u.vec3([1,0,0]),g=u.vec3([0,1,0]),m=u.vec3([0,0,1]),f=this._viewer.scene.canvas.canvas,_=this._viewer.camera,v=this._viewer.scene;{const e=u.vec3([0,0,0]);let t=-1;this._onCameraViewMatrix=v.camera.on("viewMatrix",(()=>{})),this._onCameraProjMatrix=v.camera.on("projMatrix",(()=>{})),this._onSceneTick=v.on("tick",(()=>{const i=Math.abs(u.lenVec3(u.subVec3(v.camera.eye,this._pos,e)));if(i!==t&&"perspective"===_.projection){const e=.07*(Math.tan(_.perspective.fov*u.DEGTORAD)*i);A.scale=[e,e,e],t=i}if("ortho"===_.projection){const e=_.ortho.scale/10;A.scale=[e,e,e],t=i}}))}const b=function(){const e=new Float64Array(2);return function(t){if(t){for(var i=t.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-s,e[1]=t.pageY-r}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),x=function(){const t=u.mat4();return function(i,s){return u.quaternionToMat4(e._rootNode.quaternion,t),u.transformVec3(t,i,s),u.normalizeVec3(s),s}}();var w=function(){const e=u.vec3();return function(t){const i=Math.abs(t[0]);return i>Math.abs(t[1])&&i>Math.abs(t[2])?u.cross3Vec3(t,[0,1,0],e):u.cross3Vec3(t,[1,0,0],e),u.cross3Vec3(e,t,e),u.normalizeVec3(e),e}}();const y=function(){const t=u.vec3(),i=u.vec3(),s=u.vec4();return function(r,o,n){x(r,s);const a=w(s,o,n);B(o,a,t),B(n,a,i),u.subVec3(i,t);const l=u.dotVec3(i,s);e._pos[0]+=s[0]*l,e._pos[1]+=s[1]*l,e._pos[2]+=s[2]*l,e._rootNode.position=e._pos,e._sectionPlane&&(e._sectionPlane.pos=e._pos)}}();var P=function(){const t=u.vec4(),i=u.vec4(),s=u.vec4(),r=u.vec4();return function(o,n,a){x(o,r);if(!(B(n,r,t)&&B(a,r,i))){const e=w(r,n,a);B(n,e,t,1),B(a,e,i,1);var l=u.dotVec3(t,r);t[0]-=l*r[0],t[1]-=l*r[1],t[2]-=l*r[2],l=u.dotVec3(i,r),i[0]-=l*r[0],i[1]-=l*r[1],i[2]-=l*r[2]}u.normalizeVec3(t),u.normalizeVec3(i),l=u.dotVec3(t,i),l=u.clamp(l,-1,1);var A=Math.acos(l)*u.RADTODEG;u.cross3Vec3(t,i,s),u.dotVec3(s,r)<0&&(A=-A),e._rootNode.rotate(o,A),C()}}(),B=function(){const t=u.vec4([0,0,0,1]),i=u.mat4();return function(s,r,o,n){n=n||0,t[0]=s[0]/f.width*2-1,t[1]=-(s[1]/f.height*2-1),t[2]=0,t[3]=1,u.mulMat4(_.projMatrix,_.viewMatrix,i),u.inverseMat4(i),u.transformVec4(i,t,t),u.mulVec4Scalar(t,1/t[3]);var a=_.eye;u.subVec4(t,a,t);const l=e._sectionPlane.pos;var A=-u.dotVec3(l,r)-n,h=u.dotVec3(r,t);if(Math.abs(h)>.005){var c=-(u.dotVec3(r,a)+A)/h;return u.mulVec3Scalar(t,c,o),u.addVec3(o,a),u.subVec3(o,l,o),!0}return!1}}();const C=function(){const t=u.vec3(),i=u.mat4();return function(){e.sectionPlane&&(u.quaternionToMat4(A.quaternion,i),u.transformVec3(i,[0,0,1],t),e._setSectionPlaneDir(t))}}();var M,E=!1;this._onCameraControlHover=this._viewer.cameraControl.on("hoverEnter",(e=>{if(!this._visible)return;if(E)return;var A;t=!1,M&&(M.visible=!1);switch(e.entity.id){case this._displayMeshes.xAxisArrowHandle.id:case this._displayMeshes.xAxisHandle.id:A=this._affordanceMeshes.xAxisArrow,h=s;break;case this._displayMeshes.yAxisArrowHandle.id:case this._displayMeshes.yShaftHandle.id:A=this._affordanceMeshes.yAxisArrow,h=r;break;case this._displayMeshes.zAxisArrowHandle.id:case this._displayMeshes.zAxisHandle.id:A=this._affordanceMeshes.zAxisArrow,h=o;break;case this._displayMeshes.xCurveHandle.id:A=this._affordanceMeshes.xHoop,h=n;break;case this._displayMeshes.yCurveHandle.id:A=this._affordanceMeshes.yHoop,h=a;break;case this._displayMeshes.zCurveHandle.id:A=this._affordanceMeshes.zHoop,h=l;break;default:return void(h=i)}A&&(A.visible=!0),M=A,t=!0})),this._onCameraControlHoverLeave=this._viewer.cameraControl.on("hoverOutEntity",(e=>{this._visible&&(M&&(M.visible=!1),M=null,h=i)})),f.addEventListener("mousedown",this._canvasMouseDownListener=e=>{if(e.preventDefault(),this._visible&&t&&(this._viewer.cameraControl.pointerEnabled=!1,1===e.which)){E=!0;var i=b(e);c=h,d[0]=i[0],d[1]=i[1]}}),f.addEventListener("mousemove",this._canvasMouseMoveListener=e=>{if(!this._visible)return;if(!E)return;var t=b(e);const i=t[0],A=t[1];switch(c){case s:y(p,d,t);break;case r:y(g,d,t);break;case o:y(m,d,t);break;case n:P(p,d,t);break;case a:P(g,d,t);break;case l:P(m,d,t)}d[0]=i,d[1]=A}),f.addEventListener("mouseup",this._canvasMouseUpListener=e=>{this._visible&&(this._viewer.cameraControl.pointerEnabled=!0,E&&(e.which,E=!1,t=!1))}),f.addEventListener("wheel",this._canvasWheelListener=e=>{if(this._visible)Math.max(-1,Math.min(1,40*-e.deltaY))})}_destroy(){this._unbindEvents(),this._destroyNodes()}_unbindEvents(){const e=this._viewer,t=e.scene,i=t.canvas.canvas,s=e.camera,r=e.cameraControl;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),s.off(this._onCameraViewMatrix),s.off(this._onCameraProjMatrix),r.off(this._onCameraControlHover),r.off(this._onCameraControlHoverLeave)}_destroyNodes(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}class Cv{constructor(e,t,i){this.id=i.id,this._sectionPlane=i,this._mesh=new Hi(t,{id:i.id,geometry:new Tt(t,Lt({xSize:.5,ySize:.5,zSize:.001})),material:new Ot(t,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new jt(t,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new Qt(t,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new Qt(t,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});{const e=u.vec3([0,0,0]),t=u.vec3(),i=u.vec3([0,0,1]),s=u.vec4(4),r=u.vec3(),o=()=>{const o=this._sectionPlane.scene.center,n=[-this._sectionPlane.dir[0],-this._sectionPlane.dir[1],-this._sectionPlane.dir[2]];u.subVec3(o,this._sectionPlane.pos,e);const a=-u.dotVec3(n,e);u.normalizeVec3(n),u.mulVec3Scalar(n,a,t);const l=u.vec3PairToQuaternion(i,this._sectionPlane.dir,s);r[0]=.1*t[0],r[1]=.1*t[1],r[2]=.1*t[2],this._mesh.quaternion=l,this._mesh.position=r};this._onSectionPlanePos=this._sectionPlane.on("pos",o),this._onSectionPlaneDir=this._sectionPlane.on("dir",o)}this._highlighted=!1,this._selected=!1}setHighlighted(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}getHighlighted(){return this._highlighted}setSelected(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}getSelected(){return this._selected}destroy(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}class Mv{constructor(e,t){if(!(t.onHoverEnterPlane&&t.onHoverLeavePlane&&t.onClickedNothing&&t.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=e,this._viewer=e.viewer,this._onHoverEnterPlane=t.onHoverEnterPlane,this._onHoverLeavePlane=t.onHoverLeavePlane,this._onClickedNothing=t.onClickedNothing,this._onClickedPlane=t.onClickedPlane,this._visible=!0,this._planes={},this._canvas=t.overviewCanvas,this._scene=new Jt(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new bt(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new bt(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new bt(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;{const e=this._scene.camera,t=u.rotationMat4c(-90*u.DEGTORAD,1,0,0),i=u.vec3(),s=u.vec3(),r=u.vec3();this._synchCamera=()=>{const o=this._viewer.camera.eye,n=this._viewer.camera.look,a=this._viewer.camera.up;u.mulVec3Scalar(u.normalizeVec3(u.subVec3(o,n,i)),7),this._zUp?(u.transformVec3(t,i,s),u.transformVec3(t,a,r),e.look=[0,0,0],e.eye=u.transformVec3(t,i,s),e.up=u.transformPoint3(t,a,r)):(e.look=[0,0,0],e.eye=i,e.up=a)}}this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(e=>{this._scene.camera.perspective.fov=e}));var i=null;this._onInputMouseMove=this._scene.input.on("mousemove",(e=>{const t=this._scene.pick({canvasPos:e});if(t){if(!i||t.entity.id!==i.id){if(i){this._planes[i.id]&&this._onHoverLeavePlane(i.id)}i=t.entity;this._planes[i.id]&&this._onHoverEnterPlane(i.id)}}else i&&(this._onHoverLeavePlane(i.id),i=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=()=>{if(i){this._planes[i.id]&&this._onClickedPlane(i.id)}else this._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=()=>{i&&(this._onHoverLeavePlane(i.id),i=null)}),this.setVisible(t.overviewVisible)}addSectionPlane(e){this._planes[e.id]=new Cv(this,this._scene,e)}setPlaneHighlighted(e,t){const i=this._planes[e];i&&i.setHighlighted(t)}setPlaneSelected(e,t){const i=this._planes[e];i&&i.setSelected(t)}removeSectionPlane(e){const t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}setVisible(e=!0){this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}getVisible(){return this._visible}destroy(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}const Ev=u.AABB3(),Fv=u.vec3();class Iv extends N{constructor(e,t={}){if(super("SectionPlanes",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new Mv(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;Ev.set(this.viewer.scene.aabb),u.getAABB3Center(Ev,Fv),Ev[0]+=t[0]-Fv[0],Ev[1]+=t[1]-Fv[1],Ev[2]+=t[2]-Fv[2],Ev[3]+=t[0]-Fv[0],Ev[4]+=t[1]-Fv[1],Ev[5]+=t[2]-Fv[2],this.viewer.cameraFlight.flyTo({aabb:Ev,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new Ki(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new Bv(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(var t=0,i=e.length;t0){const i=document.createElement("a");i.href="#",i.id=`switch-${e.nodeId}`,i.textContent="+",i.classList.add("plus"),t&&i.addEventListener("click",t),o.appendChild(i)}const n=document.createElement("input");n.id=`checkbox-${e.nodeId}`,n.type="checkbox",n.checked=e.checked,n.style["pointer-events"]="all",i&&n.addEventListener("change",i),o.appendChild(n);const a=document.createElement("span");return a.textContent=e.title,o.appendChild(a),s&&(a.oncontextmenu=s),r&&(a.onclick=r),o}createDisabledNodeElement(e){const t=document.createElement("li"),i=document.createElement("a");i.href="#",i.textContent="!",i.classList.add("warn"),i.classList.add("warning"),t.appendChild(i);const s=document.createElement("span");return s.textContent=e,t.appendChild(s),t}addChildren(e,t){const i=document.createElement("ul");t.forEach((e=>{i.appendChild(e)})),e.parentElement.appendChild(i)}expand(e,t,i){e.classList.remove("plus"),e.classList.add("minus"),e.textContent="-",e.removeEventListener("click",t),e.addEventListener("click",i)}collapse(e,t,i){if(!e)return;const s=e.parentElement;if(!s)return;const r=s.querySelector("ul");r&&(s.removeChild(r),e.classList.remove("minus"),e.classList.add("plus"),e.textContent="+",e.removeEventListener("click",i),e.addEventListener("click",t))}isExpanded(e){return void 0!==e.parentElement.getElementsByTagName("li")[0]}getId(e){return e.parentElement.id}getIdFromCheckbox(e){return e.id.replace("checkbox-","")}getSwitchElement(e){return document.getElementById(`switch-${e}`)}isChecked(e){return e.checked}setCheckbox(e,t){const i=document.getElementById(`checkbox-${e}`);i&&t!==i.checked&&(i.checked=t)}setXRayed(e,t){const i=document.getElementById(e);i&&(t?i.classList.add("xrayed-node"):i.classList.remove("xrayed-node"))}setHighlighted(e,t){const i=document.getElementById(e);i&&(t?(i.scrollIntoView({block:"center"}),i.classList.add("highlighted-node")):i.classList.remove("highlighted-node"))}}const Sv=[];class Tv extends N{constructor(e,t={}){super("TreeViewPlugin",e),this.errors=[],this.valid=!0;const i=t.containerElement||document.getElementById(t.containerElementId);if(i instanceof HTMLElement){for(let e=0;;e++)if(!Sv[e]){Sv[e]=this,this._index=e,this._id=`tree-${e}`;break}if(this._containerElement=i,this._metaModels={},this._autoAddModels=!1!==t.autoAddModels,this._autoExpandDepth=t.autoExpandDepth||0,this._sortNodes=!1!==t.sortNodes,this._viewer=e,this._rootElement=null,this._muteSceneEvents=!1,this._muteTreeEvents=!1,this._rootNodes=[],this._objectNodes={},this._nodeNodes={},this._rootNames={},this._sortNodes=t.sortNodes,this._pruneEmptyNodes=t.pruneEmptyNodes,this._showListItemElementId=null,this._renderService=t.renderService||new Dv,!this._renderService)throw new Error("TreeViewPlugin: no render service set");if(this._containerElement.oncontextmenu=e=>{e.preventDefault()},this._onObjectVisibility=this._viewer.scene.on("objectVisibility",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;const s=e.visible;if(!(s!==i.checked))return;this._muteTreeEvents=!0,i.checked=s,s?i.numVisibleEntities++:i.numVisibleEntities--,this._renderService.setCheckbox(i.nodeId,s);let r=i.parent;for(;r;)r.checked=s,s?r.numVisibleEntities++:r.numVisibleEntities--,this._renderService.setCheckbox(r.nodeId,r.numVisibleEntities>0),r=r.parent;this._muteTreeEvents=!1})),this._onObjectXrayed=this._viewer.scene.on("objectXRayed",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;this._muteTreeEvents=!0;const s=e.xrayed;s!==i.xrayed&&(i.xrayed=s,this._renderService.setXRayed(i.nodeId,s),this._muteTreeEvents=!1)})),this._switchExpandHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._expandSwitchElement(t)},this._switchCollapseHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._collapseSwitchElement(t)},this._checkboxChangeHandler=e=>{if(this._muteTreeEvents)return;this._muteSceneEvents=!0;const t=e.target,i=this._renderService.isChecked(t),s=this._renderService.getIdFromCheckbox(t),r=this._nodeNodes[s],o=this._viewer.scene.objects;let n=0;this._withNodeTree(r,(e=>{const t=e.objectId,s=o[t],r=0===e.children.length;e.numVisibleEntities=i?e.numEntities:0,r&&i!==e.checked&&n++,e.checked=i,this._renderService.setCheckbox(e.nodeId,i),s&&(s.visible=i)}));let a=r.parent;for(;a;)a.checked=i,i?a.numVisibleEntities+=n:a.numVisibleEntities-=n,this._renderService.setCheckbox(a.nodeId,a.numVisibleEntities>0),a=a.parent;this._muteSceneEvents=!1},this._hierarchy=t.hierarchy||"containment",this._autoExpandDepth=t.autoExpandDepth||0,this._autoAddModels){const e=Object.keys(this.viewer.metaScene.metaModels);for(let t=0,i=e.length;t{this.viewer.metaScene.metaModels[e]&&this.addModel(e)}))}this.hierarchy=t.hierarchy}else this.error("Mandatory config expected: valid containerElementId or containerElement")}set hierarchy(e){"containment"!==(e=e||"containment")&&"storeys"!==e&&"types"!==e&&(this.error("Unsupported value for `hierarchy' - defaulting to 'containment'"),e="containment"),this._hierarchy!==e&&(this._hierarchy=e,this._createNodes())}get hierarchy(){return this._hierarchy}addModel(e,t={}){if(!this._containerElement)return;const i=this.viewer.scene.models[e];if(!i)throw"Model not found: "+e;const s=this.viewer.metaScene.metaModels[e];s?this._metaModels[e]?this.warn("Model already added: "+e):(this._metaModels[e]=s,t&&t.rootName&&(this._rootNames[e]=t.rootName),i.on("destroyed",(()=>{this.removeModel(i.id)})),this._createNodes()):this.error("MetaModel not found: "+e)}removeModel(e){if(!this._containerElement)return;this._metaModels[e]&&(this._rootNames[e]&&delete this._rootNames[e],delete this._metaModels[e],this._createNodes())}showNode(e){this.unShowNode();const t=this._objectNodes[e];if(!t)return;const i=t.nodeId,s=this._renderService.getSwitchElement(i);if(s)return this._expandSwitchElement(s),s.scrollIntoView(),!0;const r=[];r.unshift(t);let o=t.parent;for(;o;)r.unshift(o),o=o.parent;for(let e=0,t=r.length;e{if(s===e)return;const r=this._renderService.getSwitchElement(i.nodeId);if(r){this._expandSwitchElement(r);const e=i.children;for(var o=0,n=e.length;o0;return this.valid}_validateMetaModelForStoreysHierarchy(e=0,t,i){return!0}_createEnabledNodes(){switch(this._pruneEmptyNodes&&this._findEmptyNodes(),this._hierarchy){case"storeys":this._createStoreysNodes(),0===this._rootNodes.length&&this.error("Failed to build storeys hierarchy");break;case"types":this._createTypesNodes();break;default:this._createContainmentNodes()}this._sortNodes&&this._doSortNodes(),this._synchNodesToEntities(),this._createTrees(),this.expandToDepth(this._autoExpandDepth)}_createDisabledNodes(){const e=this._renderService.createRootNode();this._rootElement=e,this._containerElement.appendChild(e);const t=this._viewer.metaScene.rootMetaObjects;for(let i in t){const s=t[i],r=s.type,o=s.name,n=o&&""!==o&&"Undefined"!==o&&"Default"!==o?o:r,a=this._renderService.createDisabledNodeElement(n);e.appendChild(a)}}_findEmptyNodes(){const e=this._viewer.metaScene.rootMetaObjects;for(let t in e)this._findEmptyNodes2(e[t])}_findEmptyNodes2(e,t=0){const i=this.viewer.scene,s=e.children,r=e.id,o=i.objects[r];if(e._countEntities=0,o&&e._countEntities++,s)for(let t=0,i=s.length;t{e.aabb&&r.aabb||(e.aabb||(e.aabb=t.getAABB(s.getObjectIDsInSubtree(e.objectId))),r.aabb||(r.aabb=t.getAABB(s.getObjectIDsInSubtree(r.objectId))));let o=0;return o=i.xUp?0:i.yUp?1:2,e.aabb[o]>r.aabb[o]?-1:e.aabb[o]s?1:0}_synchNodesToEntities(){const e=Object.keys(this.viewer.metaScene.metaObjects),t=this._viewer.metaScene.metaObjects,i=this._viewer.scene.objects;for(let s=0,r=e.length;sthis._createNodeElement(e))),t=this._renderService.createRootNode();e.forEach((e=>{t.appendChild(e)})),this._containerElement.appendChild(t),this._rootElement=t}_createNodeElement(e){return this._renderService.createNodeElement(e,this._switchExpandHandler,this._checkboxChangeHandler,(t=>{this.fire("contextmenu",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}),(t=>{this.fire("nodeTitleClicked",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}))}_expandSwitchElement(e){if(this._renderService.isExpanded(e))return;const t=this._renderService.getId(e),i=this._nodeNodes[t].children.map((e=>this._createNodeElement(e)));this._renderService.addChildren(e,i),this._renderService.expand(e,this._switchExpandHandler,this._switchCollapseHandler)}_collapseNode(e){const t=this._renderService.getSwitchElement(e);this._collapseSwitchElement(t)}_collapseSwitchElement(e){this._renderService.collapse(e,this._switchExpandHandler,this._switchCollapseHandler)}}class Lv{constructor(e={}){this.cacheBuster=!1!==e.cacheBuster}_cacheBusterURL(e){if(!this.cacheBuster)return e;const t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}getManifest(e,t,i){f.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getMetaModel(e,t,i){f.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getXKT(e,t,i){var s=()=>{};t=t||s,i=i||s;const r=e.match(/^data:(.*?)(;base64)?,(.*)$/);if(r){const e=!!r[2];var o=r[3];o=window.decodeURIComponent(o),e&&(o=window.atob(o));try{const e=new ArrayBuffer(o.length),i=new Uint8Array(e);for(var n=0;n=0;)e[t]=0}const i=new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]),s=new Uint8Array([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]),r=new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]),o=new Uint8Array([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]),n=new Array(576);t(n);const a=new Array(60);t(a);const l=new Array(512);t(l);const A=new Array(256);t(A);const h=new Array(29);t(h);const c=new Array(30);function 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r;for(v(e,t-257,5),v(e,i-1,5),v(e,s-4,4),r=0;r(e.pending_buf[e.sym_buf+e.sym_next++]=t,e.pending_buf[e.sym_buf+e.sym_next++]=t>>8,e.pending_buf[e.sym_buf+e.sym_next++]=i,0===t?e.dyn_ltree[2*i]++:(e.matches++,t--,e.dyn_ltree[2*(A[i]+256+1)]++,e.dyn_dtree[2*f(t)]++),e.sym_next===e.sym_end),_tr_align:e=>{v(e,2,3),b(e,256,n),(e=>{16===e.bi_valid?(_(e,e.bi_buf),e.bi_buf=0,e.bi_valid=0):e.bi_valid>=8&&(e.pending_buf[e.pending++]=255&e.bi_buf,e.bi_buf>>=8,e.bi_valid-=8)})(e)}},L=(e,t,i,s)=>{let r=65535&e|0,o=e>>>16&65535|0,n=0;for(;0!==i;){n=i>2e3?2e3:i,i-=n;do{r=r+t[s++]|0,o=o+r|0}while(--n);r%=65521,o%=65521}return r|o<<16|0};const R=new Uint32Array((()=>{let e,t=[];for(var i=0;i<256;i++){e=i;for(var s=0;s<8;s++)e=1&e?3988292384^e>>>1:e>>>1;t[i]=e}return t})());var U=(e,t,i,s)=>{const r=R,o=s+i;e^=-1;for(let i=s;i>>8^r[255&(e^t[i])];return-1^e},k={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer 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t,i,s,r=e.w_size;t=e.hash_size,s=t;do{i=e.head[--s],e.head[s]=i>=r?i-r:0}while(--t);t=r,s=t;do{i=e.prev[--s],e.prev[s]=i>=r?i-r:0}while(--t)};let fe=(e,t,i)=>(t<{const t=e.state;let i=t.pending;i>e.avail_out&&(i=e.avail_out),0!==i&&(e.output.set(t.pending_buf.subarray(t.pending_out,t.pending_out+i),e.next_out),e.next_out+=i,t.pending_out+=i,e.total_out+=i,e.avail_out-=i,t.pending-=i,0===t.pending&&(t.pending_out=0))},ve=(e,t)=>{V(e,e.block_start>=0?e.block_start:-1,e.strstart-e.block_start,t),e.block_start=e.strstart,_e(e.strm)},be=(e,t)=>{e.pending_buf[e.pending++]=t},xe=(e,t)=>{e.pending_buf[e.pending++]=t>>>8&255,e.pending_buf[e.pending++]=255&t},we=(e,t,i,s)=>{let r=e.avail_in;return r>s&&(r=s),0===r?0:(e.avail_in-=r,t.set(e.input.subarray(e.next_in,e.next_in+r),i),1===e.state.wrap?e.adler=L(e.adler,t,r,i):2===e.state.wrap&&(e.adler=U(e.adler,t,r,i)),e.next_in+=r,e.total_in+=r,r)},ye=(e,t)=>{let i,s,r=e.max_chain_length,o=e.strstart,n=e.prev_length,a=e.nice_match;const 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a-=e.strm.avail_in,a&&(a>=e.w_size?(e.matches=2,e.window.set(e.strm.input.subarray(e.strm.next_in-e.w_size,e.strm.next_in),0),e.strstart=e.w_size,e.insert=e.strstart):(e.window_size-e.strstart<=a&&(e.strstart-=e.w_size,e.window.set(e.window.subarray(e.w_size,e.w_size+e.strstart),0),e.matches<2&&e.matches++,e.insert>e.strstart&&(e.insert=e.strstart)),e.window.set(e.strm.input.subarray(e.strm.next_in-a,e.strm.next_in),e.strstart),e.strstart+=a,e.insert+=a>e.w_size-e.insert?e.w_size-e.insert:a),e.block_start=e.strstart),e.high_waterr&&e.block_start>=e.w_size&&(e.block_start-=e.w_size,e.strstart-=e.w_size,e.window.set(e.window.subarray(e.w_size,e.w_size+e.strstart),0),e.matches<2&&e.matches++,r+=e.w_size,e.insert>e.strstart&&(e.insert=e.strstart)),r>e.strm.avail_in&&(r=e.strm.avail_in),r&&(we(e.strm,e.window,e.strstart,r),e.strstart+=r,e.insert+=r>e.w_size-e.insert?e.w_size-e.insert:r),e.high_water>3,r=e.pending_buf_size-r>65535?65535:e.pending_buf_size-r,o=r>e.w_size?e.w_size:r,s=e.strstart-e.block_start,(s>=o||(s||t===K)&&t!==z&&0===e.strm.avail_in&&s<=r)&&(i=s>r?r:s,n=t===K&&0===e.strm.avail_in&&i===s?1:0,Q(e,e.block_start,i,n),e.block_start+=i,_e(e.strm)),n?3:1)},Ce=(e,t)=>{let i,s;for(;;){if(e.lookahead=3&&(e.ins_h=fe(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart),0!==i&&e.strstart-i<=e.w_size-Ae&&(e.match_length=ye(e,i)),e.match_length>=3)if(s=j(e,e.strstart-e.match_start,e.match_length-3),e.lookahead-=e.match_length,e.match_length<=e.max_lazy_match&&e.lookahead>=3){e.match_length--;do{e.strstart++,e.ins_h=fe(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart}while(0!=--e.match_length);e.strstart++}else e.strstart+=e.match_length,e.match_length=0,e.ins_h=e.window[e.strstart],e.ins_h=fe(e,e.ins_h,e.window[e.strstart+1]);else s=j(e,0,e.window[e.strstart]),e.lookahead--,e.strstart++;if(s&&(ve(e,!1),0===e.strm.avail_out))return 1}return e.insert=e.strstart<2?e.strstart:2,t===K?(ve(e,!0),0===e.strm.avail_out?3:4):e.sym_next&&(ve(e,!1),0===e.strm.avail_out)?1:2},Me=(e,t)=>{let 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r,A.prototype.constructor=A,e.FileWriter=A,e.HttpReader=o,e.HttpRangeReader=n,e.ArrayBufferReader=a,e.ArrayBufferWriter=l,e.fs&&((t=e.fs.ZipDirectoryEntry).prototype.addHttpContent=function(i,s,r){return function(i,s,r,o){if(i.directory)return o?new t(i.fs,s,r,i):new e.fs.ZipFileEntry(i.fs,s,r,i);throw"Parent entry is not a directory."}(this,i,{data:s,Reader:r?n:o})},t.prototype.importHttpContent=function(e,t,i,s){this.importZip(t?new n(e):new o(e),i,s)},e.fs.FS.prototype.importHttpContent=function(e,i,s,r){this.entries=[],this.root=new t(this),this.root.importHttpContent(e,i,s,r)})}(yb.zip),u.vec2(),u.vec3(),u.vec3(),u.vec3();class Pb{constructor(e={}){this._dataDir=e.dataDir||""}getProjects(e,t){const i=this._dataDir+"/projects/index.json";f.loadJSON(i,e,t)}getProject(e,t,i){const s=this._dataDir+"/projects/"+e+"/index.json";f.loadJSON(s,t,i)}getMetadata(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/metadata.json";f.loadJSON(r,i,s)}getGeometry(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/geometry.xkt";f.loadArraybuffer(r,i,s)}getObjectInfo(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/props/"+i+".json";f.loadJSON(o,s,r)}getIssues(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/issues.json";f.loadJSON(r,i,s)}getSplitModelManifest(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;f.loadJSON(o,s,r)}getSplitModelMetadata(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;f.loadJSON(o,s,r)}getSplitModelGeometry(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;f.loadArraybuffer(o,s,r)}}class Bb{constructor(e,t){this.items=e||[],this._lastUniqueId=(t||0)+1}addItem(){let e;if(2===arguments.length){const t=arguments[0];if(e=arguments[1],this.items[t])throw"ID clash: '"+t+"'";return this.items[t]=e,t}for(e=arguments[0]||{};;){const t=this._lastUniqueId++;if(!this.items[t])return this.items[t]=e,t}}removeItem(e){const t=this.items[e];return delete this.items[e],t}}class Cb{constructor(e,t,i,s){this.bimViewer=e?e.bimViewer||e:this,this.server=e?e.server:i,this.viewer=e?e.viewer:s,this._children=[],e&&e._children.push(this),this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._events=null,this._eventCallDepth=0,this._enabled=null,this._active=null}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(e,t,i){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new Bb),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={});let s=this._eventSubs[e];s||(s={},this._eventSubs[e]=s);const r=this._subIdMap.addItem();s[r]={callback:t,scope:i||this},this._subIdEvents[r]=e;const o=this._events[e];return void 0!==o&&t.call(i||this,o),r}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&delete i[e],this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}log(e){e="[LOG] "+e,window.console.log(e)}warn(e){e="[WARN] "+e,window.console.warn(e)}error(e){e="[ERROR] "+e,window.console.error(e)}_mutexActivation(e){const t=e.length;for(let i=0;i
Default text
',i.appendChild(this._modal),this._modalVisible=!1,this._modal.style.display="hidden"}show(e){this._modalVisible=!0,this._modal.querySelector(".xeokit-busy-modal-message").innerText=e,this._modal.style.display="block"}hide(){this._modalVisible=!1,this._modal.style.display="none"}destroy(){super.destroy(),this._modal&&(this._modal.parentNode.removeChild(this._modal),this._modal=null)}}const Eb=u.vec3();class Fb extends Cb{constructor(e,t={}){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement,s=this.viewer.camera;this._modelMementos={},s.eye=[.577,.577,.577],s.look=[0,0,0],s.up=[-1,1,-1],this.bimViewer._modelsExplorer.on("modelLoaded",(e=>{this._saveModelMemento(e)})),this.bimViewer._modelsExplorer.on("modelUnloaded",(e=>{this._destroyModelMemento(e)})),this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),i.addEventListener("click",(e=>{this.getEnabled()&&this.reset(),e.preventDefault()}))}_saveModelMemento(e){const t=this.viewer.metaScene.metaModels[e];if(!t)return;const i=new gh;i.saveObjects(this.viewer.scene,t,{visible:!0,edges:!0,xrayed:!0,highlighted:!0,selected:!0,clippable:!0,pickable:!0,colorize:!1,opacity:!1}),this._modelMementos[e]=i}_restoreModelMemento(e){const t=this.viewer.metaScene.metaModels[e];if(!t)return;this._modelMementos[e].restoreObjects(this.viewer.scene,t)}_destroyModelMemento(e){delete this._modelMementos[e]}reset(){const e=this.viewer.scene.modelIds;for(var t=0,i=e.length;t{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),i.addEventListener("click",(e=>{this.getEnabled()&&this.fit(),e.preventDefault()}))}fit(){const e=this.viewer.scene,t=e.getAABB(e.visibleObjectIds);this.viewer.cameraFlight.flyTo({aabb:t}),this.viewer.cameraControl.pivotPos=u.getAABB3Center(t,Ib)}set fov(e){this.viewer.scene.cameraFlight.fitFOV=e}get fov(){return this.viewer.scene.cameraFlight.fitFOV}set duration(e){this.viewer.scene.cameraFlight.duration=e}get duration(){return this.viewer.scene.cameraFlight.duration}}class Sb extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement,s=this.viewer.cameraControl,r=t.cameraControlNavModeMediator;s.navMode="orbit",s.followPointer=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),this.on("active",(e=>{r.setFirstPersonModeActive(e),e?(s.followPointer=!0,s.pivoting=!1):s.pivoting=!0})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class Tb extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this.viewer.cameraControl.doublePickFlyTo=!1,this._onPick=this.viewer.cameraControl.on("picked",(e=>{e.entity&&(e.entity.visible=!1)}))):(i.classList.remove("active"),this.viewer.cameraControl.doublePickFlyTo=!1,void 0!==this._onPick&&(this.viewer.cameraControl.off(this._onPick),this._onPick=void 0))})),i.addEventListener("click",(e=>{if(this.getEnabled()){this.bimViewer._sectionTool.hideControl();const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class Lb extends Cb{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._onPick=this.viewer.cameraControl.on("picked",(e=>{e.entity&&(e.entity.selected=!e.entity.selected)}))):(i.classList.remove("active"),void 0!==this._onPick&&(this.viewer.cameraControl.off(this._onPick),this._onPick=void 0))})),i.addEventListener("click",(e=>{if(this.getEnabled()){this.bimViewer._sectionTool.hideControl();const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class Rb extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._buttonElement=t.buttonElement,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&this.setActive(!this.getActive(),(()=>{})),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)})),this.viewer.scene.on("modelLoaded",(e=>{if(!this._active){const e=this.viewer.metaScene.getObjectIDsByType("IfcSpace");this.viewer.scene.setObjectsCulled(e,!0)}})),this._active=!1,this._buttonElement.classList.remove("active")}setActive(e){this._active!==e&&(this._active=e,e?(this._buttonElement.classList.add("active"),this._enterShowSpacesMode(),this.fire("active",this._active)):(this._buttonElement.classList.remove("active"),this._exitShowSpacesMode(),this.fire("active",this._active)))}_enterShowSpacesMode(){const e=this.viewer,t=e.scene,i=e.metaScene.getObjectIDsByType("IfcSpace");t.setObjectsCulled(i,!1)}_exitShowSpacesMode(){const e=this.viewer,t=e.scene,i=e.metaScene.getObjectIDsByType("IfcSpace");t.setObjectsCulled(i,!0)}}class Ub extends Cb{constructor(e,t){super(e)}}const kb=u.AABB3(),Ob=u.vec3();class Nb extends o{constructor(e={}){if(!e.sectionPlanesPlugin)throw"Missing config: sectionPlanesPlugin";super(f.apply({},e)),this._sectionPlanesPlugin=e.sectionPlanesPlugin,this._viewer=this._sectionPlanesPlugin.viewer,this._onSceneSectionPlaneCreated=this._viewer.scene.on("sectionPlaneCreated",(()=>{this._buildMenu()})),this._onSceneSectionPlaneDestroyed=this._viewer.scene.on("sectionPlaneDestroyed",(()=>{this._buildMenu()})),this._buildMenu()}_buildMenu(){const e=this._sectionPlanesPlugin,t=Object.values(e.sectionPlanes),i=[];for(let s=0,r=t.length;s`${e.viewer.localeService.translate("sectionToolContextMenu.slice")||"Slice"} #`+(s+1),doHoverEnter(t){e.hideControl(),e.showControl(r.id)},doHoverLeave(t){e.hideControl()},items:[[{getTitle:e=>r.active?e.viewer.localeService.translate("sectionToolContextMenu.deactivate")||"Disable":e.viewer.localeService.translate("sectionToolContextMenu.activate")||"Enable",doAction:e=>{r.active=!r.active}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.edit")||"Edit",getEnabled:()=>r.active,doAction:t=>{e.hideControl(),e.showControl(r.id);const i=r.pos;kb.set(this._viewer.scene.aabb),u.getAABB3Center(kb,Ob),kb[0]+=i[0]-Ob[0],kb[1]+=i[1]-Ob[1],kb[2]+=i[2]-Ob[2],kb[3]+=i[0]-Ob[0],kb[4]+=i[1]-Ob[1],kb[5]+=i[2]-Ob[2],this._viewer.cameraFlight.flyTo({aabb:kb,fitFOV:65})}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.flip")||"Flip",getEnabled:()=>r.active,doAction:e=>{r.flipDir()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.delete")||"Delete",doAction:e=>{r.destroy()}}]]})}this.items=[[{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.flipSlices")||"Flip Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.flipSections()}}],[{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.disableAllSlices")||"Disable all Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.disableSections()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.enableAllSlices")||"Enable all Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.enableSections()}}],i]}destroy(){super.destroy();const e=this._viewer.scene;e.off(this._onSceneSectionPlaneCreated),e.off(this._onSceneSectionPlaneDestroyed)}}class Qb extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";if(!t.menuButtonElement)throw"Missing config: menuButtonElement";this._buttonElement=t.buttonElement,this._counterElement=t.counterElement,this._menuButtonElement=t.menuButtonElement,this._menuButtonArrowElement=t.menuButtonArrowElement,this._sectionPlanesPlugin=new Iv(this.viewer,{}),this._sectionToolContextMenu=new Nb({sectionPlanesPlugin:this._sectionPlanesPlugin,hideOnMouseDown:!1,hideOnAction:!1}),this._sectionPlanesPlugin.setOverviewVisible(!1),this.on("enabled",(e=>{e?(this._buttonElement.classList.remove("disabled"),this._counterElement&&this._counterElement.classList.remove("disabled"),this._menuButtonElement.classList.remove("disabled"),this._menuButtonArrowElement.classList.remove("disabled")):(this._buttonElement.classList.add("disabled"),this._counterElement&&this._counterElement.classList.add("disabled"),this._menuButtonElement.classList.add("disabled"),this._menuButtonArrowElement.classList.add("disabled"))})),this.on("active",(e=>{e?(this._buttonElement.classList.add("active"),this._counterElement&&this._counterElement.classList.add("active"),this._menuButtonElement.classList.add("active"),this._menuButtonArrowElement.classList.add("active")):(this._buttonElement.classList.remove("active"),this._counterElement&&this._counterElement.classList.remove("active"),this._menuButtonElement.classList.remove("active"),this._menuButtonArrowElement.classList.remove("active"))})),this.on("active",(e=>{e||this._sectionPlanesPlugin.hideControl()})),this._buttonElement.addEventListener("click",(e=>{if(!this.getEnabled())return;if(e.target===this._menuButtonElement||e.target.parentNode===this._menuButtonElement){if(this._sectionToolContextMenu.shown)this._sectionToolContextMenu.hide();else{this._sectionToolContextMenu.context={bimViewer:this.bimViewer,viewer:this.viewer,sectionTool:this};const e=this._menuButtonElement.getBoundingClientRect();this._sectionToolContextMenu.show(e.left,e.bottom+5)}return}const t=this.getActive();this.setActive(!t),e.preventDefault()})),this._sectionToolContextMenu.on("shown",(()=>{this._menuButtonArrowElement.classList.remove("xeokit-arrow-down"),this._menuButtonArrowElement.classList.add("xeokit-arrow-up")})),this._sectionToolContextMenu.on("hidden",(()=>{this._menuButtonArrowElement.classList.remove("xeokit-arrow-up"),this._menuButtonArrowElement.classList.add("xeokit-arrow-down")})),this.bimViewer.on("reset",(()=>{this.clear(),this.setActive(!1)})),this.viewer.scene.on("sectionPlaneCreated",(()=>{this._updateSectionPlanesCount()})),this.viewer.scene.on("sectionPlaneDestroyed",(()=>{this._updateSectionPlanesCount()})),this._initSectionMode()}_initSectionMode(){document.addEventListener("mouseup",(e=>{if(1===e.which){const t=function(e){if(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}(e);if(!this.getActive()||!this.getEnabled())return;const i=this.viewer.scene.pick({canvasPos:t,pickSurface:!0});if(i&&i.entity&&i.entity.isObject){const e=this._sectionPlanesPlugin.createSectionPlane({pos:i.worldPos,dir:u.mulVec3Scalar(i.worldNormal,-1)});this._sectionPlanesPlugin.showControl(e.id)}}})),this._updateSectionPlanesCount()}_updateSectionPlanesCount(){this._counterElement&&(this._counterElement.innerText=""+this.getNumSections())}getNumSections(){return Object.keys(this.viewer.scene.sectionPlanes).length}clear(){this._sectionPlanesPlugin.clear(),this._updateSectionPlanesCount()}flipSections(){this._sectionPlanesPlugin.flipSectionPlanes()}enableSections(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].active=!0}}disableSections(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].active=!1}}hideControl(){this._sectionPlanesPlugin.hideControl()}destroy(){this._sectionPlanesPlugin.destroy(),this._sectionToolContextMenu.destroy(),super.destroy()}}class Vb extends Cb{constructor(e,t){if(super(e,t),!t.navCubeCanvasElement)throw"Missing config: navCubeCanvasElement";const i=t.navCubeCanvasElement;this._navCube=new wv(this.viewer,{canvasElement:i,fitVisible:!0,color:"#CFCFCF"}),this._navCube.setVisible(this._active),this.on("active",(e=>{this._navCube.setVisible(e)}))}destroy(){this._navCube.destroy(),super.destroy()}}class jb extends o{constructor(e={}){const t=!!e.enableEditModels,i=!!e.enableMeasurements,s=[[{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.loadModel")||"Load",getEnabled:e=>!e.bimViewer.isModelLoaded(e.modelId),doAction:e=>{e.bimViewer.loadModel(e.modelId)}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.unloadModel")||"Unload",getEnabled:e=>e.bimViewer.isModelLoaded(e.modelId),doAction:e=>{e.bimViewer.unloadModel(e.modelId)}}]];t&&s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.editModel")||"Edit",getEnabled:e=>!0,doAction:e=>{e.bimViewer.editModel(e.modelId)}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.deleteModel")||"Delete",getEnabled:e=>!0,doAction:e=>{e.bimViewer.deleteModel(e.modelId)}}]),s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.loadAllModels")||"Load All",getEnabled:e=>{const t=e.bimViewer,i=t.getModelIds();return t.getLoadedModelIds().length{e.bimViewer.loadAllModels()}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.unloadAllModels")||"Unload All",getEnabled:e=>e.bimViewer.getLoadedModelIds().length>0,doAction:e=>{e.bimViewer.unloadAllModels()}}]),s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}]),i&&s.push([{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}]),super({hideOnAction:e.hideOnAction,context:e.context,items:s})}}const Hb=u.vec3();class zb{constructor(e){this._server=e}setProjectId(e){this._projectId=e}setModelId(e){this._modelId=e}getManifest(e,t,i){this._server.getSplitModelManifest(this._projectId,this._modelId,e,t,i)}getMetaModel(e,t,i){this._server.getSplitModelMetadata(this._projectId,this._modelId,e,t,i)}getXKT(e,t,i){this._server.getSplitModelGeometry(this._projectId,this._modelId,e,t,i)}}class Gb extends Cb{constructor(e,t){if(super(e,t),!t.modelsTabElement)throw"Missing config: modelsTabElement";if(!t.unloadModelsButtonElement)throw"Missing config: unloadModelsButtonElement";if(!t.modelsElement)throw"Missing config: modelsElement";if(this._enableAddModels=!!t.enableEditModels,this._modelsTabElement=t.modelsTabElement,this._loadModelsButtonElement=t.loadModelsButtonElement,this._unloadModelsButtonElement=t.unloadModelsButtonElement,this._addModelButtonElement=t.addModelButtonElement,this._modelsElement=t.modelsElement,this._modelsTabButtonElement=this._modelsTabElement.querySelector(".xeokit-tab-btn"),!this._modelsTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";this._dataSource=new zb(this.server),this._xktLoader=new wb(this.viewer,{dataSource:this._dataSource}),this._modelsContextMenu=new jb({enableEditModels:t.enableEditModels,enableMeasurements:t.enableMeasurements,hideOnAction:!0}),this._modelsInfo={},this._numModels=0,this._numModelsLoaded=0,this._projectId=null}setObjectColors(e){this._xktLoader.objectDefaults=e}loadProject(e,t,i){this.server.getProject(e,(i=>{this.unloadProject(),this._projectId=e,this._modelsInfo={},this._numModels=0,this._parseProject(i,t),this._numModelsLoaded0&&this._unloadModelsButtonElement.classList.remove("disabled"),this._enableAddModels&&this._addModelButtonElement.classList.remove("disabled")}),(e=>{this.error(e),i&&i(e)}))}_parseProject(e,t){this._buildModelsMenu(e),this._parseViewerConfigs(e),this._parseViewerContent(e,(()=>{this._parseViewerState(e,(()=>{t()}))}))}_buildModelsMenu(e){var t="";const i=e.models||[];this._modelsInfo={},this._numModels=i.length;for(let e=0,s=i.length;e",t+=""+s.name+"",t+=""}this._modelsElement.innerHTML=t;for(let e=0,t=i.length;e{r.checked?this.loadModel(s):this.unloadModel(t.id)})),o.addEventListener("click",(()=>{!!this.viewer.scene.models[s]?this.unloadModel(t.id):this.loadModel(s)})),o.oncontextmenu=e=>{this._modelsContextMenu.context={bimViewer:this.bimViewer,viewer:this.viewer,modelId:s},this._modelsContextMenu.show(e.pageX,e.pageY),e.preventDefault()}}}_parseViewerConfigs(e){const t=e.viewerConfigs;t&&this.bimViewer.setConfigs(t)}_parseViewerContent(e,t){const i=e.viewerContent;i?this._parseModelsLoaded(i,(()=>{t()})):t()}_parseModelsLoaded(e,t){const i=e.modelsLoaded;i&&0!==i.length?this._loadNextModel(i.slice(0),t):t()}_loadNextModel(e,t){if(0===e.length)return void t();const i=e.pop();this.loadModel(i,(()=>{this._loadNextModel(e,t)}),(()=>{this._loadNextModel(e,t)}))}_parseViewerState(e,t){const i=e.viewerState;i?this.bimViewer.setViewerState(i,t):t()}unloadProject(){if(!this._projectId)return;const e=this.viewer.scene.models;for(var t in e)if(e.hasOwnProperty(t)){e[t].destroy()}this._modelsElement.innerHTML="",this._numModelsLoaded=0,this._loadModelsButtonElement.classList.add("disabled"),this._unloadModelsButtonElement.classList.add("disabled"),this._enableAddModels&&this._addModelButtonElement.classList.add("disabled");const i=this._projectId;this._projectId=null,this.fire("projectUnloaded",{projectId:i})}getLoadedProjectId(){return this._projectId}getModelIds(){return Object.keys(this._modelsInfo)}loadModel(e,t,i){if(!this._projectId){const e="No project currently loaded";return this.error(e),void(i&&i(e))}const s=this._modelsInfo[e];if(!s){const e="Model not in currently loaded project";return this.error(e),void(i&&i(e))}this.bimViewer._busyModal.show(`${this.viewer.localeService.translate("busyModal.loading")||"Loading"} ${s.name}`);this.bimViewer.getConfig("externalMetadata")&&!s.manifest?this.server.getMetadata(this._projectId,e,(r=>{this._loadGeometry(e,s,r,t,i)}),(e=>{this.bimViewer._busyModal.hide(),this.error(e),i&&i(e)})):this._loadGeometry(e,s,null,t,i)}_loadGeometry(e,t,i,s,r){const o=()=>{document.getElementById(""+e).checked=!0,this._numModelsLoaded++,this._unloadModelsButtonElement.classList.remove("disabled"),this._numModelsLoaded{this.bimViewer._busyModal.hide(),this.error(e),r&&r(e)};if(t.manifest){this._dataSource.setProjectId(this._projectId),this._dataSource.setModelId(e);const i=this._xktLoader.load({id:e,manifestSrc:t.manifest,excludeUnclassifiedObjects:!0,origin:t.origin||t.position,scale:t.scale,rotation:t.rotation,matrix:t.matrix,edges:!1!==t.edges,saoEnabled:t.saoEnabled,pbrEnabled:t.pbrEnabled,backfaces:t.backfaces,globalizeObjectIds:t.globalizeObjectIds,reuseGeometries:!1!==t.reuseGeometries});i.on("loaded",o),i.on("error",n)}else this.server.getGeometry(this._projectId,e,(s=>{const r=this._xktLoader.load({id:e,metaModelData:i,xkt:s,excludeUnclassifiedObjects:!0,origin:t.origin||t.position,scale:t.scale,rotation:t.rotation,matrix:t.matrix,edges:!1!==t.edges,saoEnabled:t.saoEnabled,pbrEnabled:t.pbrEnabled,backfaces:t.backfaces,globalizeObjectIds:t.globalizeObjectIds,reuseGeometries:!1!==t.reuseGeometries});r.on("loaded",o),r.on("error",n)}),n)}_jumpToInitialCamera(){const e=this.viewer,t=e.scene,i=t.getAABB(t.visibleObjectIds),s=u.getAABB3Diag(i),r=u.getAABB3Center(i,Hb),o=t.camera;o.perspective.fov;const n=Math.abs(s/Math.tan(45*u.DEGTORAD)),a=u.normalizeVec3(o.yUp?[-.5,-.7071,-.5]:[-1,1,-1]),l=u.normalizeVec3(o.yUp?[-.5,.7071,-.5]:[-1,1,1]);e.cameraControl.pivotPos=r,e.cameraControl.planView=!1,e.cameraFlight.jumpTo({look:r,eye:[r[0]-n*a[0],r[1]-n*a[1],r[2]-n*a[2]],up:l,orthoScale:1.1*s})}unloadModel(e){const t=this.viewer.scene.models[e];if(!t)return void this.error("Model not loaded: "+e);t.destroy();document.getElementById(""+e).checked=!1,document.getElementById("span-"+e),this._numModelsLoaded--,this._numModelsLoaded>0?this._unloadModelsButtonElement.classList.remove("disabled"):this._unloadModelsButtonElement.classList.add("disabled"),this._numModelsLoadede.viewer.localeService.translate("treeViewContextMenu.inspectProperties")||"Inspect Properties",getShown:e=>!!e.viewer.metaScene.metaObjects[e.treeViewNode.objectId],doAction:e=>{const t=e.treeViewNode.objectId;e.bimViewer.showObjectProperties(t)}}),i.push({getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.viewFit")||"View Fit",doAction:function(e){const t=e.viewer,i=t.scene,s=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&s.push(e.objectId)})),i.setObjectsVisible(s,!0),i.setObjectsHighlighted(s,!0);const r=i.getAABB(s);t.cameraFlight.flyTo({aabb:r,duration:.5},(()=>{setTimeout((function(){i.setObjectsHighlighted(i.highlightedObjectIds,!1)}),500)})),t.cameraControl.pivotPos=u.getAABB3Center(r)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.viewFitAll")||"View Fit All",doAction:function(e){const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}}),r&&s.push({getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}),this.items=[t,i,[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.isolate")||"Isolate",doAction:function(e){const t=e.viewer,i=t.scene,s=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&s.push(e.objectId)}));const r=i.getAABB(s);t.cameraControl.pivotPos=u.getAABB3Center(r,Wb),i.setObjectsXRayed(i.xrayedObjectIds,!1),i.setObjectsVisible(i.visibleObjectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsVisible(s,!0),t.cameraFlight.flyTo({aabb:r},(()=>{}))}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hide")||"Hide",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.visible=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hideOthers")||"Hide Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.visibleObjectIds,!1),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.visible=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hideAll")||"Hide All",getEnabled:function(e){return e.viewer.scene.visibleObjectIds.length>0},doAction:function(e){e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.show")||"Show",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.visible=!0,i.xrayed&&(i.pickable=!0),i.xrayed=!1,i.selected=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.showOthers")||"Shows Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.visible=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.showAll")||"Show All",getEnabled:function(e){const t=e.viewer.scene;return t.numVisibleObjects0},doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xray")||"X-Ray",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!1,i.xrayed=!0,i.visible=!0,i.pickable=e.bimViewer.getConfig("xrayPickable"))}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.undoXray")||"Undo X-Ray",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.xrayed=!1,i.pickable=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayOthers")||"X-Ray Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1),t.setObjectsXRayed(t.objectIds,!0),t.setObjectsSelected(t.selectedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.xrayed=!1,i.pickable=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayAll")||"X-Ray All",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.objectIds,!0),t.setObjectsSelected(t.selectedObjectIds,!1),t.setObjectsPickable(t.objectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayNone")||"X-Ray None",getEnabled:function(e){return e.viewer.scene.numXRayedObjects>0},doAction:function(e){const t=e.viewer.scene,i=t.xrayedObjectIds;t.setObjectsPickable(i,!0),t.setObjectsXRayed(i,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.select")||"Select",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!0,i.visible=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.undoSelect")||"Undo Select",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.selectNone")||"Select None",getEnabled:function(e){return e.viewer.scene.numSelectedObjects>0},doAction:function(e){e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.clearSlices")||"Clear Slices",getEnabled:function(e){return e.bimViewer.getNumSections()>0},doAction:function(e){e.bimViewer.clearSections()}}],s]}}class Xb extends Cb{constructor(e,t={}){if(super(e),!t.objectsTabElement)throw"Missing config: objectsTabElement";if(!t.showAllObjectsButtonElement)throw"Missing config: showAllObjectsButtonElement";if(!t.hideAllObjectsButtonElement)throw"Missing config: hideAllObjectsButtonElement";if(!t.objectsElement)throw"Missing config: objectsElement";if(this._objectsTabElement=t.objectsTabElement,this._showAllObjectsButtonElement=t.showAllObjectsButtonElement,this._hideAllObjectsButtonElement=t.hideAllObjectsButtonElement,this._objectsTabButtonElement=this._objectsTabElement.querySelector(".xeokit-tab-btn"),!this._objectsTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";const i=t.objectsElement;this._treeView=new Tv(this.viewer,{containerElement:i,hierarchy:"containment",autoAddModels:!1,pruneEmptyNodes:!0}),this._treeViewContextMenu=new Kb(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{if(this.viewer.metaScene.metaModels[e]){const t=this.bimViewer._modelsExplorer.getModelInfo(e);if(!t)return;this._treeView.addModel(e,{rootName:t.name})}})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse()}))}setEnabled(e){e?(this._objectsTabButtonElement.classList.remove("disabled"),this._showAllObjectsButtonElement.classList.remove("disabled"),this._hideAllObjectsButtonElement.classList.remove("disabled")):(this._objectsTabButtonElement.classList.add("disabled"),this._showAllObjectsButtonElement.classList.add("disabled"),this._hideAllObjectsButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}class Yb extends Cb{constructor(e,t={}){if(super(e),!t.classesTabElement)throw"Missing config: classesTabElement";if(!t.showAllClassesButtonElement)throw"Missing config: showAllClassesButtonElement";if(!t.hideAllClassesButtonElement)throw"Missing config: hideAllClassesButtonElement";if(!t.classesElement)throw"Missing config: classesElement";if(this._classesTabElement=t.classesTabElement,this._showAllClassesButtonElement=t.showAllClassesButtonElement,this._hideAllClassesButtonElement=t.hideAllClassesButtonElement,this._classesTabButtonElement=this._classesTabElement.querySelector(".xeokit-tab-btn"),!this._classesTabButtonElement)throw"Missing DOM element: xeokit-tab-btn";const i=t.classesElement;this._treeView=new Tv(this.viewer,{containerElement:i,hierarchy:"types",autoAddModels:!1,pruneEmptyNodes:!0}),this._treeViewContextMenu=new Kb(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{if(this.viewer.metaScene.metaModels[e]){const t=this.bimViewer._modelsExplorer.getModelInfo(e);if(!t)return;this._treeView.addModel(e,{rootName:t.name})}})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse()}))}setEnabled(e){e?(this._classesTabButtonElement.classList.remove("disabled"),this._showAllClassesButtonElement.classList.remove("disabled"),this._hideAllClassesButtonElement.classList.remove("disabled")):(this._classesTabButtonElement.classList.add("disabled"),this._showAllClassesButtonElement.classList.add("disabled"),this._hideAllClassesButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}const qb=u.vec3();class Zb extends Cb{constructor(e,t={}){if(super(e),!t.storeysTabElement)throw"Missing config: storeysTabElement";if(!t.showAllStoreysButtonElement)throw"Missing config: showAllStoreysButtonElement";if(!t.hideAllStoreysButtonElement)throw"Missing config: hideAllStoreysButtonElement";if(!t.storeysElement)throw"Missing config: storeysElement";if(this._storeysTabElement=t.storeysTabElement,this._showAllStoreysButtonElement=t.showAllStoreysButtonElement,this._hideAllStoreysButtonElement=t.hideAllStoreysButtonElement,this._storeysTabButtonElement=this._storeysTabElement.querySelector(".xeokit-tab-btn"),!this._storeysTabButtonElement)throw"Missing DOM element: .xeokit-tab-btn";const i=t.storeysElement;this._treeView=new Tv(this.viewer,{containerElement:i,autoAddModels:!1,hierarchy:"storeys",autoExpandDepth:1}),this._treeViewContextMenu=new Kb(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode,pruneEmptyNodes:!0},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{const t=this.bimViewer._modelsExplorer.getModelInfo(e);t&&this._treeView.addModel(e,{rootName:t.name})})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse(),this._treeView.expandToDepth(1)}))}setEnabled(e){e?(this._storeysTabButtonElement.classList.remove("disabled"),this._showAllStoreysButtonElement.classList.remove("disabled"),this._hideAllStoreysButtonElement.classList.remove("disabled")):(this._storeysTabButtonElement.classList.add("disabled"),this._showAllStoreysButtonElement.classList.add("disabled"),this._hideAllStoreysButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}selectStorey(e,t){const i=this.viewer.metaScene.metaObjects[e];if(!i)return void this.error("selectStorey() - object is not found: '"+e+"'");if("IfcBuildingStorey"!==i.type)return void this.error("selectStorey() - object is not found: '"+e+"'");const s=i.getObjectIDsInSubtree();this._selectObjects(s,t)}_selectObjects(e,t){const i=this.viewer.scene,s=i.getAABB(e);this.viewer.cameraControl.pivotPos=u.getAABB3Center(s,qb),t?(i.setObjectsXRayed(i.objectIds,!0),i.setObjectsVisible(i.objectIds,!0),i.setObjectsPickable(i.objectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsXRayed(e,!1),i.setObjectsVisible(e,!0),i.setObjectsPickable(e,!0),this.viewer.cameraFlight.flyTo({aabb:s},(()=>{setTimeout((function(){i.setObjectsVisible(i.xrayedObjectIds,!1),i.setObjectsXRayed(i.xrayedObjectIds,!1)}),500),t()}))):(i.setObjectsVisible(i.objectIds,!1),i.setObjectsPickable(i.xrayedObjectIds,!0),i.setObjectsXRayed(i.xrayedObjectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsVisible(e,!0),this.viewer.cameraFlight.jumpTo({aabb:s}))}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}const Jb=u.vec3();class $b extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._saveOrthoActive=null,this._buttonElement=t.buttonElement,this._cameraControlNavModeMediator=t.cameraControlNavModeMediator,this._active=!1,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&(this.bimViewer._sectionTool.hideControl(),this.setActive(!this.getActive(),(()=>{}))),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!0,(()=>{}))}))}setEnabled(e){super.setEnabled(e),this._saveOrthoActive=this.bimViewer._orthoMode.getActive()}setActive(e,t){this._active!==e?(this._active=e,e?(this._buttonElement.classList.add("active"),t?this._enterThreeDMode((()=>{this.fire("active",this._active),t()})):(this._enterThreeDMode(),this.fire("active",this._active))):(this._buttonElement.classList.remove("active"),t?this._exitThreeDMode((()=>{this.fire("active",this._active),t()})):(this._exitThreeDMode(),this.fire("active",this._active)))):t&&t()}_enterThreeDMode(e){const t=this.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds),r=u.getAABB3Diag(s),o=u.getAABB3Center(s,Jb),n=Math.abs(r/Math.tan(32.5)),a=i.camera,l=a.yUp?[-1,-1,-1]:[1,1,1],A=a.yUp?[-1,1,-1]:[-1,1,1];t.cameraControl.pivotPos=o,this.bimViewer._navCubeMode.setActive(!0),this.bimViewer._firstPersonMode.setEnabled(!0),this._cameraControlNavModeMediator.setThreeDModeActive(!0),this.bimViewer._sectionTool.setEnabled(!0),this.bimViewer._orthoMode.setEnabled(!0),e?t.cameraFlight.flyTo({look:o,eye:[o[0]-n*l[0],o[1]-n*l[1],o[2]-n*l[2]],up:A,orthoScale:1.3*r,duration:1,projection:this._saveOrthoActive?"ortho":"perspective"},(()=>{e()})):t.cameraFlight.jumpTo({look:o,eye:[o[0]-n*l[0],o[1]-n*l[1],o[2]-n*l[2]],up:A,orthoScale:1.3*r,projection:this._saveOrthoActive?"ortho":"perspective"})}_exitThreeDMode(e){const t=this.viewer,i=t.scene,s=i.camera,r=i.getAABB(i.visibleObjectIds),o=u.getAABB3Center(r),n=u.getAABB3Diag(r),a=Math.abs(n/Math.tan(45*u.DEGTORAD)),l=1.3*n,A=Jb;A[0]=o[0]+s.worldUp[0]*a,A[1]=o[1]+s.worldUp[1]*a,A[2]=o[2]+s.worldUp[2]*a;const h=u.mulVec3Scalar(s.worldForward,-1,[]);this.bimViewer._sectionTool.setActive(!1),this.bimViewer._firstPersonMode.setEnabled(!1),this._saveOrthoActive=this.bimViewer._orthoMode.getActive(),this.bimViewer._orthoMode.setEnabled(!1),this._cameraControlNavModeMediator.setThreeDModeActive(!1),e?t.cameraFlight.flyTo({eye:A,look:o,up:h,orthoScale:l,projection:"ortho"},(()=>{this.bimViewer._navCubeMode.setActive(!1)})):(t.cameraFlight.jumpTo({eye:A,look:o,up:h,orthoScale:l,projection:"ortho"}),this.bimViewer._navCubeMode.setActive(!1))}}class ex extends o{constructor(e,t={}){super(t),this._bimViewer=e,this._buildMenu(t)}_buildMenu(e){const t=[],i=[],s=[],r=!!e.enableMeasurements;this._bimViewer._enablePropertiesInspector&&t.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.inspectProperties")||"Inspect Properties",doAction:e=>{const t=e.entity.id;e.bimViewer.showObjectProperties(t)}}),t.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.showInTree")||"Show in Explorer",doAction:e=>{const t=e.entity.id;e.showObjectInExplorers(t)}}),i.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.viewFit")||"View Fit",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity;t.cameraFlight.flyTo({aabb:s.aabb,duration:.5},(()=>{setTimeout((function(){i.setObjectsHighlighted(i.highlightedObjectIds,!1)}),500)})),t.cameraControl.pivotPos=u.getAABB3Center(s.aabb)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.viewFitAll")||"View Fit All",doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}}),r&&s.push({getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}),this.items=[t,i,[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hide")||"Hide",getEnabled:e=>e.entity.visible,doAction:e=>{e.entity.visible=!1}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hideOthers")||"Hide Others",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity,r=t.metaScene.metaObjects[s.id];r&&(i.setObjectsVisible(i.visibleObjectIds,!1),r.withMetaObjectsInSubtree((e=>{const t=i.objects[e.id];t&&(t.visible=!0)})))}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hideAll")||"Hide All",getEnabled:e=>e.viewer.scene.numVisibleObjects>0,doAction:e=>{e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.showAll")||"Show All",getEnabled:e=>{const t=e.viewer.scene;return t.numVisibleObjects0},doAction:e=>{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xray")||"X-Ray",getEnabled:e=>!e.entity.xrayed,doAction:e=>{const t=e.entity;t.xrayed=!0,t.pickable=e.bimViewer.getConfig("xrayPickable")}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayOthers")||"X-Ray Others",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity,r=t.metaScene.metaObjects[s.id];r&&(i.setObjectsVisible(i.objectIds,!0),i.setObjectsXRayed(i.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||i.setObjectsPickable(i.objectIds,!1),r.withMetaObjectsInSubtree((e=>{const t=i.objects[e.id];t&&(t.xrayed=!1,t.pickable=!0)})))}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayAll")||"X-Ray All",getEnabled:e=>{const t=e.viewer.scene;return t.numXRayedObjects{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1),t.setObjectsXRayed(t.objectIds,!0)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayNone")||"X-Ray None",getEnabled:e=>e.viewer.scene.numXRayedObjects>0,doAction:e=>{const t=e.viewer.scene,i=t.xrayedObjectIds;t.setObjectsPickable(i,!0),t.setObjectsXRayed(i,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.select")||"Select",getEnabled:e=>!e.entity.selected,doAction:e=>{e.entity.selected=!0}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.undoSelect")||"Undo Select",getEnabled:e=>e.entity.selected,doAction:e=>{e.entity.selected=!1}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.selectNone")||"Select None",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}],s]}}class tx extends o{constructor(e,t={}){super({hideOnAction:t.hideOnAction,context:t.context,items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitAll")||"View Fit All",doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.hideAll")||"Hide All",getEnabled:e=>e.viewer.scene.numVisibleObjects>0,doAction:e=>{e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.showAll")||"Show All",getEnabled:e=>{const t=e.viewer.scene;return t.numVisibleObjects0},doAction:e=>{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.xRayAll")||"X-Ray All",getEnabled:e=>{const t=e.viewer.scene;return t.numXRayedObjects{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.xRayNone")||"X-Ray None",getEnabled:e=>e.viewer.scene.numXRayedObjects>0,doAction:e=>{const t=e.viewer.scene.xrayedObjectIds;e.viewer.scene.setObjectsPickable(t,!0),e.viewer.scene.setObjectsXRayed(t,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.selectNone")||"Select None",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.resetView")||"Reset View",doAction:e=>{e.bimViewer.resetView()}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}],t.enableMeasurements?[{getTitle:e=>"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}]:[]]})}}class ix extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._buttonElement=t.buttonElement,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&this.setActive(!this.getActive(),(()=>{})),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)})),this.viewer.camera.on("projection",(()=>{const e="ortho"===this.viewer.camera.projection;this._active=e,this._active?this._buttonElement.classList.add("active"):this._buttonElement.classList.remove("active")})),this._active=!1,this._buttonElement.classList.remove("active")}setActive(e,t){this._active!==e?(this._active=e,e?(this._buttonElement.classList.add("active"),t?this._enterOrthoMode((()=>{this.fire("active",this._active),t()})):(this._enterOrthoMode(),this.fire("active",this._active))):(this._buttonElement.classList.remove("active"),t?this._exitOrthoMode((()=>{this.fire("active",this._active),t()})):(this._exitOrthoMode(),this.fire("active",this._active)))):t&&t()}_enterOrthoMode(e){e?this.viewer.cameraFlight.flyTo({projection:"ortho",duration:.5},e):this.viewer.cameraFlight.jumpTo({projection:"ortho"})}_exitOrthoMode(e){e?this.viewer.cameraFlight.flyTo({projection:"perspective",duration:.5},e):this.viewer.cameraFlight.jumpTo({projection:"perspective"})}}class sx extends Cb{constructor(e,t={}){if(super(e),!t.propertiesTabElement)throw"Missing config: propertiesTabElement";if(!t.propertiesElement)throw"Missing config: propertiesElement";if(this._metaObject=null,this._propertiesTabElement=t.propertiesTabElement,this._propertiesElement=t.propertiesElement,this._propertiesTabButtonElement=this._propertiesTabElement.querySelector(".xeokit-tab-btn"),!this._propertiesTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{if(this._metaObject){const t=this._metaObject.metaModels;for(let i=0,s=t.length;i{this.clear()})),document.addEventListener("click",this._clickListener=e=>{e.target.matches(".xeokit-accordion .xeokit-accordion-button")&&(e.target.parentElement.classList.contains("active")?e.target.parentElement.classList.remove("active"):e.target.parentElement.classList.add("active"))}),this.clear()}showObjectPropertySets(e){const t=this.viewer.metaScene.metaObjects[e];if(!t)return;const i=t.propertySets;i&&i.length>0?this._setPropertySets(t,i):this._setPropertySets(t),this._metaObject=t}clear(){const e=[],t=this.viewer.localeService.translate("propertiesInspector.noObjectSelectedWarning")||"No object inspected. Right-click or long-tab an object and select 'Inspect Properties' to view its properties here.";e.push('
'),e.push(`

${t}

`),e.push("
");const i=e.join("");this._propertiesElement.innerHTML=i}_setPropertySets(e,t){const i=[];if(i.push('
'),e){i.push(''),i.push(``),e.type&&i.push(``),i.push(``),i.push(``);const s=e.attributes;if(s)for(let e in s)i.push(``);if(i.push("
Name:${e.name}
Class:${e.type}
UUID:${e.originalSystemId}
Viewer ID:${e.id}
${rx(e)}:${s[e]}
"),t&&0!==t.length){i.push("
"),i.push('
');for(let e=0,s=t.length;e0){i.push(`
\n

${s.name}

\n
\n `);for(let e=0,t=r.length;e`)}i.push("
${t.name||t.label}:${t.value}
\n
\n
")}}i.push("
")}else{const e=this.viewer.localeService.translate("propertiesInspector.noPropSetWarning")||"No properties sets found for this object";i.push(`

${e}

`),i.push("")}}else i.push('

No object selected

');this._propertiesElement.innerHTML=i.join("")}setEnabled(e){e?this._propertiesTabButtonElement.classList.remove("disabled"):this._propertiesTabButtonElement.classList.add("disabled")}destroy(){super.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded),document.removeEventListener("click",this._clickListener)}}function rx(e){return e?e.charAt(0).toUpperCase()+e.slice(1):e}const ox=new Float32Array(3);class nx{constructor(e){if(!e)throw"Parameter expected: cfg";if(!e.viewer)throw"Parameter expected: cfg.viewer";this.viewer=e.viewer,this._maxTreeDepth=e.maxTreeDepth||15,this._root=null,this._needsRebuild=!0,this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{this._needsRebuild=!0})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this._needsRebuild=!0}))}get root(){return this._needsRebuild&&this._rebuild(),this._root}_rebuild(){const e=this.viewer.scene;this._root={aabb:e.getAABB()};for(let t in e.objects){const i=e.objects[t];this._insertEntity(this._root,i,1)}this._needsRebuild=!1}_insertEntity(e,t,i){const s=t.aabb;if(i>=this._maxTreeDepth)return e.entities=e.entities||[],void e.entities.push(t);if(e.left&&u.containsAABB3(e.left.aabb,s))return void this._insertEntity(e.left,t,i+1);if(e.right&&u.containsAABB3(e.right.aabb,s))return void this._insertEntity(e.right,t,i+1);const r=e.aabb;ox[0]=r[3]-r[0],ox[1]=r[4]-r[1],ox[2]=r[5]-r[2];let o=0;if(ox[1]>ox[o]&&(o=1),ox[2]>ox[o]&&(o=2),!e.left){const n=r.slice();if(n[o+3]=(r[o]+r[o+3])/2,e.left={aabb:n},u.containsAABB3(n,s))return void this._insertEntity(e.left,t,i+1)}if(!e.right){const n=r.slice();if(n[o]=(r[o]+r[o+3])/2,e.right={aabb:n},u.containsAABB3(n,s))return void this._insertEntity(e.right,t,i+1)}e.entities=e.entities||[],e.entities.push(t)}destroy(){const e=this.viewer.scene;e.off(this._onModelLoaded),e.off(this._onModelUnloaded),this._root=null,this._needsRebuild=!0}}class ax extends Cb{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";this._objectsKdTree3=t.objectsKdTree3,this._marquee=u.AABB2(),this._marqueeFrustum=new R,this._marqueeFrustumProjMat=u.mat4(),this._marqueeDir=!1;const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._objectsKdTree3.root):i.classList.remove("active")})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}));const s=this.viewer.scene,r=s.canvas.canvas;this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement);const o=this._marqueeElement.style;let n,a,l,A,h,c,d,p;o.position="absolute",o["z-index"]="40000005",o.width="8px",o.height="8px",o.visibility="hidden",o.top="0px",o.left="0px",o["box-shadow"]="0 2px 5px 0 #182A3D;",o.opacity=1,o["pointer-events"]="none";let g=!1,m=!1;r.addEventListener("mousedown",(e=>{if(!this.getActive()||!this.getEnabled())return;if(0!==e.button)return;const t=this.bimViewer.viewer.scene.input;t.keyDown[t.KEY_CTRL]||s.setObjectsSelected(s.selectedObjectIds,!1),n=e.pageX,a=e.pageY,o.visibility="visible",o.left=`${n}px`,o.top=`${a}px`,o.width="0px",o.height="0px",o.display="block",h=e.offsetX,c=e.offsetY,g=!0,this.viewer.cameraControl.pointerEnabled=!1})),r.addEventListener("mouseup",(e=>{if(!this.getActive()||!this.getEnabled())return;if(!g&&!m)return;if(0!==e.button)return;l=e.pageX,A=e.pageY;const t=Math.abs(l-n),i=Math.abs(A-a);o.width=`${t}px`,o.height=`${i}px`,o.visibility="hidden",g=!1,this.viewer.cameraControl.pointerEnabled=!0,m&&(m=!1),(t>3||i>3)&&this._marqueePick()})),document.addEventListener("mouseup",(e=>{this.getActive()&&this.getEnabled()&&0===e.button&&g&&(o.visibility="hidden",g=!1,m=!0,this.viewer.cameraControl.pointerEnabled=!0)}),!0),r.addEventListener("mousemove",(e=>{if(!this.getActive()||!this.getEnabled())return;if(0!==e.button)return;if(!g)return;const t=e.pageX,i=e.pageY,s=t-n,r=i-a;o.width=`${Math.abs(s)}px`,o.height=`${Math.abs(r)}px`,o.left=`${Math.min(n,t)}px`,o.top=`${Math.min(a,i)}px`,d=e.offsetX,p=e.offsetY;const l=h{if(s===R.INTERSECT&&(s=k(this._marqueeFrustum,i.aabb)),s!==R.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;ie.measurement.axisVisible?"Hide Measurement Axis":"Show Measurement Axis",doAction:function(e){e.measurement.axisVisible=!e.measurement.axisVisible}},{getTitle:e=>e.measurement.labelsVisible?"Hide Measurement Labels":"Show Measurement Labels",doAction:function(e){e.measurement.labelsVisible=!e.measurement.labelsVisible}}],[{title:"Delete Measurement",doAction:function(e){e.measurement.destroy()}}]]}),this._contextMenu.on("hidden",(()=>{this._contextMenu.context.measurement&&this._contextMenu.context.measurement.setHighlighted(!1)})),this._distanceMeasurementsPlugin=new ih(this.viewer,{defaultAxisVisible:!1,defaultLabelsOnWires:!1}),this._distanceMeasurementsPlugin.on("mouseOver",(e=>{e.measurement.setHighlighted(!0)})),this._distanceMeasurementsPlugin.on("mouseLeave",(e=>{this._contextMenu.shown&&this._contextMenu.context.measurement.id===e.measurement.id||e.measurement.setHighlighted(!1)})),this._distanceMeasurementsPlugin.on("contextMenu",(e=>{this._contextMenu.context={distanceMeasurementsPlugin:this._distanceMeasurementsPlugin,measurement:e.measurement},this._contextMenu.show(e.event.clientX,e.event.clientY),e.event.preventDefault()})),this._distanceMeasurementsMouseControl=new th(this._distanceMeasurementsPlugin,{}),this._distanceMeasurementsMouseControl.snapping=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._distanceMeasurementsMouseControl.activate()):(i.classList.remove("active"),this._distanceMeasurementsMouseControl.deactivate())})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1),this.clear()}))}getNumMeasurements(){return Object.keys(this._distanceMeasurementsPlugin.measurements).length}setMeasurementsAxisVisible(e){this._distanceMeasurementsPlugin.setAxisVisible(e)}getMeasurementsAxisVisible(){return this._distanceMeasurementsPlugin.getAxisVisible()}setSnappingEnabled(e){return this._distanceMeasurementsMouseControl.snapping=e}getSnappingEnabled(){return this._distanceMeasurementsMouseControl.snapping}clear(){this._distanceMeasurementsPlugin.clear()}destroy(){this._distanceMeasurementsPlugin.destroy(),this._distanceMeasurementsMouseControl.destroy(),this._contextMenu.destroy(),super.destroy()}}class Ax extends Cb{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this._contextMenu=new o({items:[[{getTitle:e=>e.measurement.labelsVisible?"Hide Measurement Label":"Show Measurement Label",doAction:function(e){e.measurement.labelsVisible=!e.measurement.labelsVisible}}],[{title:"Delete Measurement",doAction:function(e){e.measurement.destroy()}}]]}),this._contextMenu.on("hidden",(()=>{this._contextMenu.context.measurement&&this._contextMenu.context.measurement.setHighlighted(!1)})),this._angleMeasurementsPlugin=new me(this.viewer,{}),this._angleMeasurementsPlugin.on("mouseOver",(e=>{e.measurement.setHighlighted(!0)})),this._angleMeasurementsPlugin.on("mouseLeave",(e=>{this._contextMenu.shown&&this._contextMenu.context.measurement.id===e.measurement.id||e.measurement.setHighlighted(!1)})),this._angleMeasurementsPlugin.on("contextMenu",(e=>{this._contextMenu.context={angleMeasurementsPlugin:this._angleMeasurementsPlugin,measurement:e.measurement},this._contextMenu.show(e.event.clientX,e.event.clientY),e.event.preventDefault()})),this._angleMeasurementsMouseControl=new ge(this._angleMeasurementsPlugin,{}),this._angleMeasurementsMouseControl.snapping=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._angleMeasurementsMouseControl.activate()):(i.classList.remove("active"),this._angleMeasurementsMouseControl.deactivate())})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1),this.clear()}))}getNumMeasurements(){return Object.keys(this._angleMeasurementsPlugin.measurements).length}setSnappingEnabled(e){return this._angleMeasurementsMouseControl.snapping=e}getSnappingEnabled(){return this._angleMeasurementsMouseControl.snapping}clear(){this._angleMeasurementsPlugin.clear()}destroy(){this._angleMeasurementsPlugin.destroy(),this._angleMeasurementsMouseControl.destroy(),this._contextMenu.destroy(),super.destroy()}}function hx(e){const t="xeokit-tab",i="active";function s(e){let s=e.parentNode.querySelectorAll("."+t);for(let t=0;t{e.preventDefault()},o.oncontextmenu=e=>{e.preventDefault()},n.oncontextmenu=e=>{e.preventDefault()};const l=new s_({localeService:t.localeService,canvasElement:i,keyboardEventsElement:t.keyboardEventsElement,transparent:!1,backgroundColor:[1,1,1],backgroundColorFromAmbientLight:!1,saoEnabled:!0,pbrEnabled:!1,colorTextureEnabled:!0,numCachedSectionPlanes:4});super(null,t,e,l),this._configs={},this._enableAddModels=!!t.enableEditModels,this._enableMeasurements=!1!==t.enableMeasurements,this._enablePropertiesInspector=!!t.inspectorElement,this.viewer=l,this._objectsKdTree3=new nx({viewer:l}),this._customizeViewer(),this._initCanvasContextMenus(),s.innerHTML=function(e){return'
\n
\n Models\n
\n
\n \n '+(e.enableEditModels?'':"")+'
\n
\n
\n
\n
\n Objects\n
\n
\n \n \n
\n
\n
\n
\n
\n Classes\n
\n
\n \n \n
\n
\n
\n
\n
\n Storeys\n
\n
\n \n \n
\n
\n
\n
\n
'}(t),o.innerHTML=function(e={}){return'
\n \x3c!-- Reset button --\x3e\n
\n \n
\n
\n \x3c!-- 3D Mode button --\x3e\n \n \x3c!-- Perspective/Ortho Mode button --\x3e\n \n \x3c!-- Fit button --\x3e\n \n \x3c!-- First Person mode button --\x3e\n \n \x3c!-- Show/hide IFCSpaces --\x3e\n \n
\n \x3c!-- Tools button group --\x3e\n
\n \x3c!-- Hide tool button --\x3e\n \n \x3c!-- Select tool button --\x3e\n \n \x3c!-- Marquee select tool button --\x3e\n '+(e.enableMeasurements?'\x3c!-- Measure distance tool button --\x3e\n \n \x3c!-- Measure angle tool button --\x3e\n ':" ")+'\x3c!-- section tool button --\x3e\n \n
\n
'}({enableMeasurements:this._enableMeasurements}),this._enablePropertiesInspector&&(r.innerHTML='
\n
\n Properties\n
\n
\n
\n
\n
'),this._explorerElement=s,this._inspectorElement=r,hx(s),this._enablePropertiesInspector&&hx(r),this._modelsExplorer=new Gb(this,{enableMeasurements:this._enableMeasurements,modelsTabElement:s.querySelector(".xeokit-modelsTab"),loadModelsButtonElement:s.querySelector(".xeokit-loadAllModels"),unloadModelsButtonElement:s.querySelector(".xeokit-unloadAllModels"),addModelButtonElement:s.querySelector(".xeokit-addModel"),modelsElement:s.querySelector(".xeokit-models"),enableEditModels:this._enableAddModels}),this._objectsExplorer=new Xb(this,{enableMeasurements:this._enableMeasurements,objectsTabElement:s.querySelector(".xeokit-objectsTab"),showAllObjectsButtonElement:s.querySelector(".xeokit-showAllObjects"),hideAllObjectsButtonElement:s.querySelector(".xeokit-hideAllObjects"),objectsElement:s.querySelector(".xeokit-objects")}),this._classesExplorer=new Yb(this,{enableMeasurements:this._enableMeasurements,classesTabElement:s.querySelector(".xeokit-classesTab"),showAllClassesButtonElement:s.querySelector(".xeokit-showAllClasses"),hideAllClassesButtonElement:s.querySelector(".xeokit-hideAllClasses"),classesElement:s.querySelector(".xeokit-classes")}),this._storeysExplorer=new Zb(this,{enableMeasurements:this._enableMeasurements,storeysTabElement:s.querySelector(".xeokit-storeysTab"),showAllStoreysButtonElement:s.querySelector(".xeokit-showAllStoreys"),hideAllStoreysButtonElement:s.querySelector(".xeokit-hideAllStoreys"),storeysElement:s.querySelector(".xeokit-storeys")}),this._enablePropertiesInspector&&(this._propertiesInspector=new sx(this,{propertiesTabElement:r.querySelector(".xeokit-propertiesTab"),propertiesElement:r.querySelector(".xeokit-properties")})),this._resetAction=new Fb(this,{buttonElement:o.querySelector(".xeokit-reset"),active:!1}),this._fitAction=new Db(this,{buttonElement:o.querySelector(".xeokit-fit"),active:!1});const A=new function(e){let t=!1;this.setThreeDModeActive=i=>{i?(e._firstPersonMode.setActive(!1),e._marqueeSelectionTool.setEnabled(!0),e.viewer.cameraControl.navMode="orbit"):(e._marqueeSelectionTool.setEnabled(!1),e._marqueeSelectionTool.setActive(!1),e._firstPersonMode.setActive(!1),e.viewer.cameraControl.navMode="planView"),t=i},this.setFirstPersonModeActive=i=>{e.viewer.cameraControl.navMode=i?"firstPerson":t?"orbit":"planView"}}(this);this._threeDMode=new $b(this,{buttonElement:o.querySelector(".xeokit-threeD"),cameraControlNavModeMediator:A,active:!1}),this._orthoMode=new ix(this,{buttonElement:o.querySelector(".xeokit-ortho"),active:!1}),this._firstPersonMode=new Sb(this,{buttonElement:o.querySelector(".xeokit-firstPerson"),cameraControlNavModeMediator:A,active:!1}),this._hideTool=new Tb(this,{buttonElement:o.querySelector(".xeokit-hide"),active:!1}),this._selectionTool=new Lb(this,{buttonElement:o.querySelector(".xeokit-select"),active:!1}),this._marqueeSelectionTool=new ax(this,{buttonElement:o.querySelector(".xeokit-marquee"),active:!1,objectsKdTree3:this._objectsKdTree3}),this._showSpacesMode=new Rb(this,{buttonElement:o.querySelector(".xeokit-showSpaces"),active:!1}),this._queryTool=new Ub(this,{active:!1}),this._sectionTool=new Qb(this,{buttonElement:o.querySelector(".xeokit-section"),counterElement:o.querySelector(".xeokit-section-counter"),menuButtonElement:o.querySelector(".xeokit-section-menu-button"),menuButtonArrowElement:o.querySelector(".xeokit-section-menu-button-arrow"),active:!1}),this._enableMeasurements&&(this._measureDistanceTool=new lx(this,{buttonElement:o.querySelector(".xeokit-measure-distance"),active:!1}),this._measureAngleTool=new Ax(this,{buttonElement:o.querySelector(".xeokit-measure-angle"),active:!1})),this._navCubeMode=new Vb(this,{navCubeCanvasElement:n,active:!0}),this._busyModal=new Mb(this,{busyModalBackdropElement:a}),this._threeDMode.setActive(!0),this._firstPersonMode.setActive(!1),this._navCubeMode.setActive(!0),this._modelsExplorer.on("modelLoaded",(e=>{this._modelsExplorer.getNumModelsLoaded()>0&&this.setControlsEnabled(!0),this.fire("modelLoaded",e)})),this._modelsExplorer.on("modelUnloaded",(e=>{0===this._modelsExplorer.getNumModelsLoaded()&&(this.setControlsEnabled(!1),this.openTab("models")),this.fire("modelUnloaded",e)})),this._resetAction.on("reset",(()=>{this.fire("reset",!0)})),this._mutexActivation([this._hideTool,this._selectionTool,this._marqueeSelectionTool,this._sectionTool,this._enableMeasurements?this._measureDistanceTool:null,this._enableMeasurements?this._measureAngleTool:null]),s.querySelector(".xeokit-showAllObjects").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllObjects").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-showAllClasses").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllClasses").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-showAllStoreys").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllStoreys").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-loadAllModels").addEventListener("click",(e=>{this.setControlsEnabled(!1),this.loadAllModels(),e.preventDefault()})),s.querySelector(".xeokit-unloadAllModels").addEventListener("click",(e=>{this.setControlsEnabled(!1),this._modelsExplorer.unloadAllModels(),e.preventDefault()})),this._enableAddModels&&s.querySelector(".xeokit-addModel").addEventListener("click",(e=>{this.fire("addModel",{}),e.preventDefault()})),this._bcfViewpointsPlugin=new WA(this.viewer,{xrayAsZeroAlpha:!0}),this._fastNavPlugin=new sh(l,{hideEdges:!0,hideSAO:!0,hidePBR:!1,hideColorTexture:!1,hideTransparentObjects:!1,scaleCanvasResolution:!1,scaleCanvasResolutionFactor:.6}),this._initConfigs(),this.setControlsEnabled(!1)}get localeService(){return this.viewer.localeService}_customizeViewer(){const e=this.viewer.scene;e.xrayMaterial.fill=!1,e.xrayMaterial.fillAlpha=.3,e.xrayMaterial.fillColor=[0,0,0],e.xrayMaterial.edges=!0,e.xrayMaterial.edgeAlpha=.1,e.xrayMaterial.edgeColor=[0,0,0],e.highlightMaterial.edges=!0,e.highlightMaterial.edgeColor=[1,1,1],e.highlightMaterial.edgeAlpha=1,e.highlightMaterial.fill=!0,e.highlightMaterial.fillAlpha=.1,e.highlightMaterial.fillColor=[1,0,0],e.selectedMaterial.edges=!0,e.selectedMaterial.edgeColor=[1,1,1],e.selectedMaterial.edgeAlpha=1,e.selectedMaterial.fill=!0,e.selectedMaterial.fillAlpha=.1,e.selectedMaterial.fillColor=[0,1,0],e.pointsMaterial.pointSize=1,e.pointsMaterial.roundPoints=!0,e.pointsMaterial.perspectivePoints=!0,e.pointsMaterial.minPerspectivePointSize=2,e.pointsMaterial.maxPerspectivePointSize=4,this.viewer.cameraControl.panRightClick=!1,this.viewer.cameraControl.followPointer=!0,this.viewer.cameraControl.doublePickFlyTo=!1,this.viewer.cameraControl.smartPivot=!0,this.viewer.cameraControl.keyboardDollyRate=100,this.viewer.cameraControl.mouseWheelDollyRate=100,this.viewer.cameraControl.dollyInertia=0,this.viewer.cameraControl.dollyMinSpeed=.04,this.viewer.cameraControl.dollyProximityThreshold=30;const t=document.createRange().createContextualFragment("
").firstChild;document.body.appendChild(t),this.viewer.cameraControl.pivotElement=t,e.camera.perspective.near=.01,e.camera.perspective.far=3e3,e.camera.ortho.near=.01,e.camera.ortho.far=2e3;const i=e.sao;i.enabled=!0,i.numSamples=50,i.kernelRadius=200}_initCanvasContextMenus(){this._canvasContextMenu=new tx(this,{hideOnAction:!0,enableMeasurements:this._enableMeasurements}),this._objectContextMenu=new ex(this,{hideOnAction:!0,enableMeasurements:this._enableMeasurements});this.viewer.scene.canvas.canvas.addEventListener("contextmenu",(e=>{const t=function(e){const t=[];if(e){let i=e.target,s=0,r=0,o=0,n=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,o+=i.scrollLeft,n+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+o-s,t[1]=e.pageY+n-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}(e),i=this.viewer.scene.pick({canvasPos:t});i&&i.entity.isObject?(this._canvasContextMenu.hide(),this._objectContextMenu.context={viewer:this.viewer,bimViewer:this,showObjectInExplorers:e=>{const t=this.getOpenTab();"objects"!==t&&"classes"!==t&&"storeys"!==t&&this.openTab("objects"),this.showObjectInExplorers(e)},entity:i.entity},this._objectContextMenu.show(e.pageX,e.pageY)):(this._objectContextMenu.hide(),this._canvasContextMenu.context={viewer:this.viewer,bimViewer:this},this._canvasContextMenu.show(e.pageX,e.pageY))}))}_initConfigs(){this.setConfigs({cameraNear:"0.05",cameraFar:"3000.0",smartPivot:!0,saoEnabled:!0,pbrEnabled:!1,scaleCanvasResolution:!1,saoBias:.5,saoIntensity:.15,saoNumSamples:40,saoKernelRadius:100,edgesEnabled:!0,xrayContext:!0,xrayPickable:!1,selectedGlowThrough:!0,highlightGlowThrough:!0,backgroundColor:[1,1,1],externalMetadata:!1,dtxEnabled:!1})}setConfigs(e){for(let t in e)if(e.hasOwnProperty(t)){const i=e[t];this.setConfig(t,i)}}setConfig(e,t){function i(e){return!0===e||"true"===e}try{switch(e){case"backgroundColor":const s=t;this.setBackgroundColor(s),this._configs[e]=s;break;case"cameraNear":const r=parseFloat(t);this.viewer.scene.camera.perspective.near=r,this.viewer.scene.camera.ortho.near=r,this._configs[e]=r;break;case"cameraFar":const o=parseFloat(t);this.viewer.scene.camera.perspective.far=o,this._configs[e]=o;break;case"smartPivot":this.viewer.cameraControl.smartPivot=this._configs[e]=i(t);break;case"saoEnabled":this._fastNavPlugin.saoEnabled=this._configs[e]=i(t);break;case"saoBias":this.viewer.scene.sao.bias=parseFloat(t);break;case"saoIntensity":this.viewer.scene.sao.intensity=parseFloat(t);break;case"saoKernelRadius":this.viewer.scene.sao.kernelRadius=this._configs[e]=parseFloat(t);break;case"saoNumSamples":this.viewer.scene.sao.numSamples=this._configs[e]=parseFloat(t);break;case"saoBlur":this.viewer.scene.sao.blur=this._configs[e]=i(t);break;case"edgesEnabled":this._fastNavPlugin.edgesEnabled=this._configs[e]=i(t);break;case"pbrEnabled":this._fastNavPlugin.pbrEnabled=this._configs[e]=i(t);break;case"scaleCanvasResolution":this._fastNavPlugin.scaleCanvasResolution=this._configs[e]=i(t);break;case"viewFitFOV":this.viewer.cameraFlight.fitFOV=this._configs[e]=parseFloat(t);break;case"viewFitDuration":this.viewer.cameraFlight.duration=this._configs[e]=parseFloat(t);break;case"perspectiveFOV":this.viewer.camera.perspective.fov=this._configs[e]=parseFloat(t);break;case"excludeUnclassifiedObjects":case"xrayPickable":case"externalMetadata":this._configs[e]=i(t);break;case"xrayContext":this._configs[e]=t;break;case"selectedGlowThrough":const n=this._configs[e]=i(t),a=this.viewer.scene.selectedMaterial;a.glowThrough=n,a.fillAlpha=n?.5:1,a.edgeAlpha=n?.5:1;break;case"highlightGlowThrough":const l=this._configs[e]=i(t),A=this.viewer.scene.highlightMaterial;A.glowThrough=l,A.fillAlpha=l?.5:1,A.edgeAlpha=l?.5:1;break;case"showSpaces":this._configs[e]=i(t),this._showSpacesMode.setActive(t);break;case"dtxEnabled":this._configs[e]=i(t),this.viewer.scene.dtxEnabled=t;break;case"objectColors":this._configs[e]=t,this._modelsExplorer.setObjectColors(t);break;default:this.warn("setConfig() - unsupported configuration: '"+e+"'")}}catch(t){this.error("setConfig() - failed to configure '"+e+"': "+t)}}getConfig(e){return this._configs[e]}getProjectsInfo(e,t){e?this.server.getProjects(e,(e=>{this.error("getProjectsInfo() - "+e),t&&t(e)})):this.error("getProjectsInfo() - Argument expected: 'done'")}getProjectInfo(e,t,i){e?t?this.server.getProject(e,t,(e=>{this.error("getProjectInfo() - "+e),i&&i(e)})):this.error("getProjectInfo() - Argument expected: 'done'"):this.error("getProjectInfo() - Argument expected: projectId")}getObjectInfo(e,t,i,s,r){e?t?i?s?this.server.getObjectInfo(e,t,i,s,(e=>{r&&r(e)})):this.error("getProjectInfo() - Argument expected: 'done'"):this.error("getObjectInfo() - Argument expected: objectId"):this.error("getObjectInfo() - Argument expected: modelId"):this.error("getObjectInfo() - Argument expected: projectId")}loadProject(e,t,i){e?this._modelsExplorer.loadProject(e,(()=>{t&&t()}),(e=>{this.error("loadProject() - "+e),i&&i(e)})):this.error("loadProject() - Argument expected: objectId")}unloadProject(){this._modelsExplorer.unloadProject(),this.openTab("models"),this.setControlsEnabled(!1)}getLoadedProjectId(){return this._modelsExplorer.getLoadedProjectId()}getModelIds(){return this._modelsExplorer.getModelIds()}loadModel(e,t,i){e?this._modelsExplorer.loadModel(e,(()=>{t&&t()}),(e=>{this.error("loadModel() - "+e),i&&i(e)})):this.error("loadModel() - Argument expected: modelId")}loadAllModels(e=function(){}){const t=this._modelsExplorer.getModelIds(),i=(e,s)=>{if(e>=t.length)s();else{const r=t[e];this._modelsExplorer.isModelLoaded(r)?i(e+1,s):this._modelsExplorer.loadModel(r,(()=>{i(e+1,s)}),(t=>{this.error("loadAllModels() - "+t),i(e+1,s)}))}};i(0,e)}getLoadedModelIds(){return this._modelsExplorer._getLoadedModelIds()}isModelLoaded(e){if(e)return this._modelsExplorer.isModelLoaded(e);this.error("unloadModel() - Argument expected: modelId")}unloadModel(e){e?this._modelsExplorer.unloadModel(e):this.error("unloadModel() - Argument expected: modelId")}unloadAllModels(){this._modelsExplorer.unloadAllModels()}editModel(e){this.fire("editModel",{modelId:e})}deleteModel(e){this.fire("deleteModel",{modelId:e})}addModel(){this.fire("addModel",{})}setBackgroundColor(e){this.viewer.scene.canvas.backgroundColor=e}setObjectColorSource(e){console.log("BIMViewer.setObjectColorSource() is now deprecated and no longer functional. By default, BIMViewer.getObjectColorSource() will now always return the (formerly) default value of `model`.")}getObjectColorSource(){return"model"}setViewerState(e,t=(()=>{})){e.tabOpen&&this.openTab(e.tabOpen),e.expandObjectsTree&&this._objectsExplorer.expandTreeViewToDepth(e.expandObjectsTree),e.expandClassesTree&&this._classesExplorer.expandTreeViewToDepth(e.expandClassesTree),e.expandStoreysTree&&this._storeysExplorer.expandTreeViewToDepth(e.expandStoreysTree),e.setCamera&&this.setCamera(e.setCamera),this._parseSelectedStorey(e,(()=>{this._parseThreeDMode(e,(()=>{t()}))}))}_parseSelectedStorey(e,t){e.selectedStorey?(this.selectStorey(e.selectedStorey),t()):t()}_parseThreeDMode(e,t){const i=!1!==e.threeDActive;this.set3DEnabled(i,t)}showObjectInExplorers(e){e?(this._objectsExplorer.showNodeInTreeView(e),this._classesExplorer.showNodeInTreeView(e),this._storeysExplorer.showNodeInTreeView(e),this.fire("openExplorer",{})):this.error("showObjectInExplorers() - Argument expected: objectId")}unShowObjectInExplorers(){this._objectsExplorer.unShowNodeInTreeView(),this._classesExplorer.unShowNodeInTreeView(),this._storeysExplorer.unShowNodeInTreeView()}showObjectProperties(e){e?(this._enablePropertiesInspector&&this._propertiesInspector.showObjectPropertySets(e),this.fire("openInspector",{})):this.error("showObjectInExplorers() - Argument expected: objectId")}setObjectsVisible(e,t){this._withObjectsInSubtree(e,(e=>{e.visible=t}))}setAllObjectsVisible(e){e?this.viewer.scene.setObjectsVisible(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsVisible(this.viewer.scene.visibleObjectIds,!1)}setObjectsXRayed(e,t){this._withObjectsInSubtree(e,(e=>{e.xrayed=t}))}setAllObjectsXRayed(e){e?this.viewer.scene.setObjectsXRayed(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsXRayed(this.viewer.scene.xrayedObjectIds,!1)}setObjectsSelected(e,t){this._withObjectsInSubtree(e,(e=>{e.selected=t}))}setAllObjectsSelected(e){e?this.viewer.scene.setObjectsSelected(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsSelected(this.viewer.scene.selectedObjectIds,!1)}_withObjectsInSubtree(e,t){if(e)for(let i=0,s=e.length;i{const i=this.viewer.scene.objects[e.id];i&&t(i)}))}else this.error("Argument expected: objectIds")}flyToObject(e,t){if(!e)return void this.error("flyToObject() - Argument expected: objectId");const i=this.viewer,s=i.scene,r=[];if(this.viewer.metaScene.withMetaObjectsInSubtree(e,(e=>{s.objects[e.id]&&r.push(e.id)})),0===r.length)return this.error("Object not found in viewer: '"+e+"'"),void(t&&t());s.setObjectsVisible(r,!0),s.setObjectsHighlighted(r,!0);const o=s.getAABB(r);i.cameraFlight.flyTo({aabb:o},(()=>{t&&t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})),i.cameraControl.pivotPos=u.getAABB3Center(o)}viewFitObjects(e,t){if(!e)return void this.error("flyToObject() - Argument expected: objectIds");const i=this.viewer,s=i.scene,r=[];for(var o=0,n=e.length;o{s.objects[e.id]&&r.push(e.id)}))}if(0===r.length)return void(t&&t());s.setObjectsVisible(r,!0),s.setObjectsHighlighted(r,!0);const a=s.getAABB(r);i.cameraFlight.flyTo({aabb:a},(()=>{t&&t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})),i.cameraControl.pivotPos=u.getAABB3Center(a)}viewFitAll(e){const t=this.viewer,i=t.scene.getAABB();t.cameraFlight.flyTo({aabb:i},(()=>{e&&e()})),t.cameraControl.pivotPos=u.getAABB3Center(i)}jumpToObject(e){if(!e)return void this.error("jumpToObject() - Argument expected: objectId");const t=this.viewer,i=t.scene,s=[];if(this.viewer.metaScene.withMetaObjectsInSubtree(e,(e=>{i.objects[e.id]&&s.push(e.id)})),0===s.length)return void this.error("Object not found in viewer: '"+e+"'");i.setObjectsVisible(s,!0);const r=i.getAABB(s);t.cameraFlight.jumpTo({aabb:r}),t.cameraControl.pivotPos=u.getAABB3Center(r)}setCamera(e){const t=this.viewer.scene.camera;e.eye&&(t.eye=e.eye),e.look&&(t.look=e.look),e.up&&(t.up=e.up)}viewFitModels(e,t){if(!e)return void this.error("viewFitModels() - Argument expected: modelIds");const i=this.viewer,s=i.scene,r=u.AABB3();u.collapseAABB3(r);for(var o=0,n=e.length;o{t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})):(i.cameraFlight.jumpTo({aabb:r}),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)),i.cameraControl.pivotPos=u.getAABB3Center(r)}openTab(e){if(!e)return void this.error("openTab() - Argument expected: tabId");let t;switch(e){case"models":t="xeokit-modelsTab";break;case"objects":t="xeokit-objectsTab";break;case"classes":t="xeokit-classesTab";break;case"storeys":t="xeokit-storeysTab";break;case"properties":t="xeokit-propertiesTab";break;default:return void this.error("openTab() - tab not recognized: '"+e+"'")}this._openTab(this._explorerElement,t)}_openTab(e,t){const i="active";let s=e.querySelectorAll(".xeokit-tab"),r=e.querySelector("."+t);for(let e=0;e-1}const t="active";return e(this._explorerElement.querySelector(".xeokit-modelsTab"),t)?"models":e(this._explorerElement.querySelector(".xeokit-objectsTab"),t)?"objects":e(this._explorerElement.querySelector(".xeokit-classesTab"),t)?"classes":e(this._explorerElement.querySelector(".xeokit-storeysTab"),t)?"storeys":e(this._inspectorElement.querySelector(".xeokit-propertiesTab"),t)?"properties":"none"}set3DEnabled(e,t){this._threeDMode.setActive(e,t)}get3DEnabled(){return this._threeDMode.getActive()}setSpacesShown(e){this._showSpacesMode.setActive(e)}getSpacesShown(){return this._showSpacesMode.getActive()}setOrthoEnabled(e,t){this._orthoMode.setActive(e,t)}getOrthoEnabled(){return this._orthoMode.getActive()}selectStorey(e,t){const i=this.viewer.metaScene.metaObjects[e];i?"IfcBuildingStorey"===i.type?this._storeysExplorer.selectStorey(e,t):this.error("selectStorey() - Object is not an IfcBuildingStorey: '"+e+"'"):this.error("selectStorey() - Object is not found: '"+e+"'")}saveBCFViewpoint(e){return this._bcfViewpointsPlugin.getViewpoint(e)}loadBCFViewpoint(e,t){e?(this._orthoMode.setActive("ortho"===this.viewer.camera.projection),this._bcfViewpointsPlugin.setViewpoint(e,t)):this.error("loadBCFViewpoint() - Argument expected: bcfViewpoint")}resetView(){this._resetAction.reset()}setControlsEnabled(e){this._objectsExplorer.setEnabled(e),this._classesExplorer.setEnabled(e),this._storeysExplorer.setEnabled(e),this._resetAction.setEnabled(e),this._fitAction.setEnabled(e),this._threeDMode.setEnabled(e),this._orthoMode.setEnabled(e),this._firstPersonMode.setEnabled(e),this._queryTool.setEnabled(e),this._hideTool.setEnabled(e),this._selectionTool.setEnabled(e),this._marqueeSelectionTool.setEnabled(e),this._showSpacesMode.setEnabled(e),this._enableMeasurements&&(this._measureDistanceTool.setEnabled(e),this._measureAngleTool.setEnabled(e)),this._sectionTool.setEnabled(e),this._enablePropertiesInspector&&this._propertiesInspector.setEnabled(e)}setKeyboardEnabled(e){this.viewer.scene.input.keyboardEnabled=e}getKeyboardEnabled(){return this.viewer.scene.input.keyboardEnabled}clearSections(){this._sectionTool.clear()}disableSections(){this._sectionTool.disableSections()}enableSections(){this._sectionTool.enableSections()}flipSections(){this._sectionTool.flipSections()}hideSectionEditControl(){this._sectionTool.hideControl()}getNumSections(){return this._sectionTool.getNumSections()}getEnableMeasurements(){return this._enableMeasurements}clearMeasurements(){this._enableMeasurements&&(this._measureDistanceTool.clear(),this._measureAngleTool.clear())}getNumMeasurements(){return this._measureDistanceTool.getNumMeasurements()+this._measureAngleTool.getNumMeasurements()}setMeasurementsAxisVisible(e){this._enableMeasurements&&this._measureDistanceTool.setMeasurementsAxisVisible(e)}getMeasurementsAxisVisible(){return!!this._enableMeasurements&&this._measureDistanceTool.getMeasurementsAxisVisible()}setMeasurementsSnappingEnabled(e){this._enableMeasurements&&this._measureDistanceTool.setSnappingEnabled(e)}getMeasurementsSnappingEnabled(){return!!this._enableMeasurements&&this._measureDistanceTool.getSnappingEnabled()}destroy(){this.viewer.destroy(),this._bcfViewpointsPlugin.destroy(),this._canvasContextMenu.destroy(),this._objectContextMenu.destroy()}}export{cx as BIMViewer,rh as LocaleService,Pb as Server}; +/*! pako 2.1.0 https://github.com/nodeca/pako @license (MIT AND Zlib) */!function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports):"function"==typeof define&&define.amd?define(["exports"],t):t((e="undefined"!=typeof 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Float32Array(t(e.reusedGeometriesDecodeMatrix)),eachGeometryPrimitiveType:new Uint8Array(t(e.eachGeometryPrimitiveType)),eachGeometryPositionsPortion:new Uint32Array(t(e.eachGeometryPositionsPortion)),eachGeometryNormalsPortion:new Uint32Array(t(e.eachGeometryNormalsPortion)),eachGeometryColorsPortion:new Uint32Array(t(e.eachGeometryColorsPortion)),eachGeometryIndicesPortion:new Uint32Array(t(e.eachGeometryIndicesPortion)),eachGeometryEdgeIndicesPortion:new Uint32Array(t(e.eachGeometryEdgeIndicesPortion)),eachMeshGeometriesPortion:new Uint32Array(t(e.eachMeshGeometriesPortion)),eachMeshMatricesPortion:new Uint32Array(t(e.eachMeshMatricesPortion)),eachMeshMaterial:new Uint8Array(t(e.eachMeshMaterial)),eachEntityId:JSON.parse(hb.inflate(e.eachEntityId,{to:"string"})),eachEntityMeshesPortion:new Uint32Array(t(e.eachEntityMeshesPortion)),eachTileAABB:new Float64Array(t(e.eachTileAABB)),eachTileEntitiesPortion:new Uint32Array(t(e.eachTileEntitiesPortion))}}(n);!function(e,t,i,s,r,o){const n=o.getNextId(),a=i.metadata,l=i.positions,A=i.normals,h=i.colors,c=i.indices,d=i.edgeIndices,p=i.matrices,g=i.reusedGeometriesDecodeMatrix,m=i.eachGeometryPrimitiveType,_=i.eachGeometryPositionsPortion,v=i.eachGeometryNormalsPortion,b=i.eachGeometryColorsPortion,x=i.eachGeometryIndicesPortion,w=i.eachGeometryEdgeIndicesPortion,y=i.eachMeshGeometriesPortion,P=i.eachMeshMatricesPortion,B=i.eachMeshMaterial,C=i.eachEntityId,M=i.eachEntityMeshesPortion,E=i.eachTileAABB,F=i.eachTileEntitiesPortion,I=_.length,D=y.length,S=M.length,T=F.length;r&&r.loadData(a,{includeTypes:t.includeTypes,excludeTypes:t.excludeTypes,globalizeObjectIds:t.globalizeObjectIds});const L=new Uint32Array(I);for(let e=0;e1,C=r===I-1,M=db(B.subarray(6*e,6*e+3)),E=B[6*e+3]/255,F=B[6*e+4]/255,D=B[6*e+5]/255,S=o.getNextId();if(a){const o=P[e],a=p.slice(o,o+16),y=`${n}-geometry.${i}.${r}`;let B=k[y];if(!B){B={batchThisMesh:!t.reuseGeometries};let e=!1;switch(m[r]){case 0:B.primitiveName="solid",B.geometryPositions=l.subarray(_[r],C?l.length:_[r+1]),B.geometryNormals=A.subarray(v[r],C?A.length:v[r+1]),B.geometryIndices=c.subarray(x[r],C?c.length:x[r+1]),B.geometryEdgeIndices=d.subarray(w[r],C?d.length:w[r+1]),e=B.geometryPositions.length>0&&B.geometryIndices.length>0;break;case 1:B.primitiveName="surface",B.geometryPositions=l.subarray(_[r],C?l.length:_[r+1]),B.geometryNormals=A.subarray(v[r],C?A.length:v[r+1]),B.geometryIndices=c.subarray(x[r],C?c.length:x[r+1]),B.geometryEdgeIndices=d.subarray(w[r],C?d.length:w[r+1]),e=B.geometryPositions.length>0&&B.geometryIndices.length>0;break;case 2:B.primitiveName="points",B.geometryPositions=l.subarray(_[r],C?l.length:_[r+1]),B.geometryColors=h.subarray(b[r],C?h.length:b[r+1]),e=B.geometryPositions.length>0;break;case 3:B.primitiveName="lines",B.geometryPositions=l.subarray(_[r],C?l.length:_[r+1]),B.geometryIndices=c.subarray(x[r],C?c.length:x[r+1]),e=B.geometryPositions.length>0&&B.geometryIndices.length>0;break;default:continue}if(e||(B=null),B&&(B.geometryPositions.length,B.batchThisMesh)){B.decompressedPositions=new Float32Array(B.geometryPositions.length),B.transformedAndRecompressedPositions=new Uint16Array(B.geometryPositions.length);const e=B.geometryPositions,t=B.decompressedPositions;for(let i=0,s=e.length;i0&&n.length>0;break;case 1:e="surface",t=l.subarray(_[r],C?l.length:_[r+1]),i=A.subarray(v[r],C?A.length:v[r+1]),n=c.subarray(x[r],C?c.length:x[r+1]),a=d.subarray(w[r],C?d.length:w[r+1]),u=t.length>0&&n.length>0;break;case 2:e="points",t=l.subarray(_[r],C?l.length:_[r+1]),o=h.subarray(b[r],C?h.length:b[r+1]),u=t.length>0;break;case 3:e="lines",t=l.subarray(_[r],C?l.length:_[r+1]),n=c.subarray(x[r],C?c.length:x[r+1]),u=t.length>0&&n.length>0;break;default:continue}u&&(s.createMesh(f.apply(H,{id:S,origin:R,primitive:e,positionsCompressed:t,normalsCompressed:i,colorsCompressed:o,indices:n,edgeIndices:a,positionsDecodeMatrix:Q,color:M,metallic:F,roughness:D,opacity:E})),O.push(S))}}O.length>0&&s.createEntity(f.apply(j,{id:E,isObject:!0,meshIds:O}))}}}(e,t,a,s,r,o)}};let gb=window.pako||Rv;gb.inflate||(gb=gb.default);const mb=u.vec4(),fb=u.vec4();const _b=function(){const e=new Float32Array(3);return function(t){return e[0]=t[0]/255,e[1]=t[1]/255,e[2]=t[2]/255,e}}();function vb(e,t){const i=[];if(t.length>1)for(let e=0,s=t.length-1;e1)for(let t=0,s=e.length/3-1;t0,a=9*e,c=1===h[a+0],u=h[a+1];h[a+2],h[a+3];const d=h[a+4],p=h[a+5],g=h[a+6],m=h[a+7],f=h[a+8];if(o){const t=new Uint8Array(l.subarray(i,r)).buffer,o=`${n}-texture-${e}`;if(c)s.createTexture({id:o,buffers:[t],minFilter:d,magFilter:p,wrapS:g,wrapT:m,wrapR:f});else{const e=new Blob([t],{type:10001===u?"image/jpeg":10002===u?"image/png":"image/gif"}),i=(window.URL||window.webkitURL).createObjectURL(e),r=document.createElement("img");r.src=i,s.createTexture({id:o,image:r,minFilter:d,magFilter:p,wrapS:g,wrapT:m,wrapR:f})}}}for(let e=0;e=0?`${n}-texture-${r}`:null,normalsTextureId:a>=0?`${n}-texture-${a}`:null,metallicRoughnessTextureId:o>=0?`${n}-texture-${o}`:null,emissiveTextureId:l>=0?`${n}-texture-${l}`:null,occlusionTextureId:A>=0?`${n}-texture-${A}`:null})}const H=new Uint32Array(N);for(let e=0;e1,l=r===N-1,A=D[e],h=A>=0?`${n}-textureSet-${A}`:null,T=_b(S.subarray(6*e,6*e+3)),L=S[6*e+3]/255,R=S[6*e+4]/255,O=S[6*e+5]/255,Q=o.getNextId();if(a){const o=I[e],a=b.slice(o,o+16),A=`${n}-geometry.${i}.${r}`;let F=W[A];if(!F){F={batchThisMesh:!t.reuseGeometries};let e=!1;switch(w[r]){case 0:F.primitiveName="solid",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryNormals=d.subarray(P[r],l?d.length:P[r+1]),F.geometryUVs=g.subarray(C[r],l?g.length:C[r+1]),F.geometryIndices=m.subarray(M[r],l?m.length:M[r+1]),F.geometryEdgeIndices=_.subarray(E[r],l?_.length:E[r+1]),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;case 1:F.primitiveName="surface",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryNormals=d.subarray(P[r],l?d.length:P[r+1]),F.geometryUVs=g.subarray(C[r],l?g.length:C[r+1]),F.geometryIndices=m.subarray(M[r],l?m.length:M[r+1]),F.geometryEdgeIndices=_.subarray(E[r],l?_.length:E[r+1]),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;case 2:F.primitiveName="points",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryColors=p.subarray(B[r],l?p.length:B[r+1]),e=F.geometryPositions.length>0;break;case 3:F.primitiveName="lines",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryIndices=m.subarray(M[r],l?m.length:M[r+1]),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;case 4:F.primitiveName="lines",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryIndices=vb(F.geometryPositions,m.subarray(M[r],l?m.length:M[r+1])),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;default:continue}if(e||(F=null),F&&(F.geometryPositions.length,F.batchThisMesh)){F.decompressedPositions=new Float32Array(F.geometryPositions.length),F.transformedAndRecompressedPositions=new Uint16Array(F.geometryPositions.length);const e=F.geometryPositions,t=F.decompressedPositions;for(let i=0,s=e.length;i0&&a.length>0;break;case 1:e="surface",t=c.subarray(y[r],l?c.length:y[r+1]),i=d.subarray(P[r],l?d.length:P[r+1]),o=g.subarray(C[r],l?g.length:C[r+1]),a=m.subarray(M[r],l?m.length:M[r+1]),A=_.subarray(E[r],l?_.length:E[r+1]),u=t.length>0&&a.length>0;break;case 2:e="points",t=c.subarray(y[r],l?c.length:y[r+1]),n=p.subarray(B[r],l?p.length:B[r+1]),u=t.length>0;break;case 3:e="lines",t=c.subarray(y[r],l?c.length:y[r+1]),a=m.subarray(M[r],l?m.length:M[r+1]),u=t.length>0&&a.length>0;break;case 4:e="lines",t=c.subarray(y[r],l?c.length:y[r+1]),a=vb(t,m.subarray(M[r],l?m.length:M[r+1])),u=t.length>0&&a.length>0;break;default:continue}u&&(s.createMesh(f.apply(j,{id:Q,textureSetId:h,origin:z,primitive:e,positionsCompressed:t,normalsCompressed:i,uv:o&&o.length>0?o:null,colorsCompressed:n,indices:a,edgeIndices:A,positionsDecodeMatrix:v,color:T,metallic:R,roughness:O,opacity:L})),U.push(Q))}}U.length>0&&s.createEntity(f.apply(Q,{id:l,isObject:!0,meshIds:U}))}}}(e,t,a,s,r,o)}},xb={};xb[Ov.version]=Ov,xb[Vv.version]=Vv,xb[zv.version]=zv,xb[Kv.version]=Kv,xb[qv.version]=qv,xb[$v.version]=$v,xb[sb.version]=sb,xb[Ab.version]=Ab,xb[pb.version]=pb,xb[bb.version]=bb;class wb extends N{constructor(e,t={}){super("XKTLoader",e,t),this._maxGeometryBatchSize=t.maxGeometryBatchSize,this.textureTranscoder=t.textureTranscoder,this.dataSource=t.dataSource,this.objectDefaults=t.objectDefaults,this.includeTypes=t.includeTypes,this.excludeTypes=t.excludeTypes,this.excludeUnclassifiedObjects=t.excludeUnclassifiedObjects,this.reuseGeometries=t.reuseGeometries}get supportedVersions(){return Object.keys(xb)}get textureTranscoder(){return this._textureTranscoder}set textureTranscoder(e){this._textureTranscoder=e}get dataSource(){return this._dataSource}set dataSource(e){this._dataSource=e||new Lv}get objectDefaults(){return this._objectDefaults}set objectDefaults(e){this._objectDefaults=e||_v}get includeTypes(){return this._includeTypes}set includeTypes(e){this._includeTypes=e}get excludeTypes(){return this._excludeTypes}set excludeTypes(e){this._excludeTypes=e}get excludeUnclassifiedObjects(){return this._excludeUnclassifiedObjects}set excludeUnclassifiedObjects(e){this._excludeUnclassifiedObjects=!!e}get globalizeObjectIds(){return this._globalizeObjectIds}set globalizeObjectIds(e){this._globalizeObjectIds=!!e}get reuseGeometries(){return this._reuseGeometries}set reuseGeometries(e){this._reuseGeometries=!1!==e}load(e={}){if(e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id),!(e.src||e.xkt||e.manifestSrc||e.manifest))return this.error("load() param expected: src, xkt, manifestSrc or manifestData"),o;const t={},i=e.includeTypes||this._includeTypes,s=e.excludeTypes||this._excludeTypes,r=e.objectDefaults||this._objectDefaults;if(t.reuseGeometries=null!==e.reuseGeometries&&void 0!==e.reuseGeometries?e.reuseGeometries:!1!==this._reuseGeometries,i){t.includeTypesMap={};for(let e=0,s=i.length;e{o.destroyed||(o.finalize(),a.finalize(),this.viewer.scene.canvas.spinner.processes--,o.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(a.id)})),this.scheduleTask((()=>{o.destroyed||(o.scene.fire("modelLoaded",o.id),o.fire("loaded",!0,!1))})))},A=e=>{this.viewer.scene.canvas.spinner.processes--,this.error(e),o.fire("error",e)};let h=0;const c={getNextId:()=>`${n}.${h++}`};if(e.metaModelSrc||e.metaModelData)if(e.metaModelSrc){const r=e.metaModelSrc;this._dataSource.getMetaModel(r,(r=>{o.destroyed||(a.loadData(r,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,e,t,o,null,c,l,A):(this._parseModel(e.xkt,e,t,o,null,c),l()))}),(e=>{A(`load(): Failed to load model metadata for model '${n} from '${r}' - ${e}`)}))}else e.metaModelData&&(a.loadData(e.metaModelData,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,e,t,o,null,c,l,A):(this._parseModel(e.xkt,e,t,o,null,c),l()));else if(e.src)this._loadModel(e.src,e,t,o,a,c,l,A);else if(e.xkt)this._parseModel(e.xkt,e,t,o,a,c),l();else if(e.manifestSrc||e.manifest){const r=e.manifestSrc?function(e){const t=e.split("/");return t.pop(),t.join("/")+"/"}(e.manifestSrc):"",n=(e,n,l)=>{let A=0;const h=()=>{o.destroyed||A>=e.length?n():this._dataSource.getMetaModel(`${r}${e[A]}`,(e=>{a.loadData(e,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),A++,this.scheduleTask(h,200)}),l)};h()},h=(i,s,n)=>{let a=0;const l=()=>{o.destroyed||a>=i.length?s():this._dataSource.getXKT(`${r}${i[a]}`,(i=>{this._parseModel(i,e,t,o,null,c),o.preFinalize(),a++,this.scheduleTask(l,200)}),n)};l()},u=(i,s,n)=>{let l=0;const A=()=>{o.destroyed||l>=i.length?s():this._dataSource.getXKT(`${r}${i[l]}`,(i=>{this._parseModel(i,e,t,o,a,c),o.preFinalize(),l++,this.scheduleTask(A,200)}),n)};A()};if(e.manifest){const t=e.manifest,i=t.xktFiles;if(!i||0===i.length)return void A("load(): Failed to load model manifest - manifest not valid");const s=t.metaModelFiles;s?n(s,(()=>{h(i,l,A)}),A):u(i,l,A)}else this._dataSource.getManifest(e.manifestSrc,(e=>{if(o.destroyed)return;const t=e.xktFiles;if(!t||0===t.length)return void A("load(): Failed to load model manifest - manifest not valid");const i=e.metaModelFiles;i?n(i,(()=>{h(t,l,A)}),A):u(t,l,A)}),A)}return o}_loadModel(e,t,i,s,r,o,n,a){this._dataSource.getXKT(t.src,(e=>{this._parseModel(e,t,i,s,r,o),s.preFinalize(),n()}),a)}async _parseModel(e,t,i,s,r,o){if(s.destroyed)return;const n=new DataView(e),a=new Uint8Array(e),l=n.getUint32(0,!0),A=xb[l];if(!A)return void this.error("Unsupported .XKT file version: "+l+" - this XKTLoaderPlugin supports versions 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t=this;t.size=0,t.init=function(i,s){t.size=e.byteLength,i()},t.readUint8Array=function(t,i,s,r){s(new Uint8Array(e.slice(t,t+i)))}}function l(){var e,t=this;t.init=function(t,i){e=new Uint8Array,t()},t.writeUint8Array=function(t,i,s){var r=new Uint8Array(e.length+t.length);r.set(e),r.set(t,e.length),e=r,i()},t.getData=function(t){t(e.buffer)}}function A(e,t){var s,r=this;r.init=function(t,i){e.createWriter((function(e){s=e,t()}),i)},r.writeUint8Array=function(e,r,o){var n=new Blob([i?e:e.buffer],{type:t});s.onwrite=function(){s.onwrite=null,r()},s.onerror=o,s.write(n)},r.getData=function(t){e.file(t)}}o.prototype=new s,o.prototype.constructor=o,n.prototype=new s,n.prototype.constructor=n,a.prototype=new s,a.prototype.constructor=a,l.prototype=new r,l.prototype.constructor=l,A.prototype=new r,A.prototype.constructor=A,e.FileWriter=A,e.HttpReader=o,e.HttpRangeReader=n,e.ArrayBufferReader=a,e.ArrayBufferWriter=l,e.fs&&((t=e.fs.ZipDirectoryEntry).prototype.addHttpContent=function(i,s,r){return function(i,s,r,o){if(i.directory)return o?new t(i.fs,s,r,i):new e.fs.ZipFileEntry(i.fs,s,r,i);throw"Parent entry is not a directory."}(this,i,{data:s,Reader:r?n:o})},t.prototype.importHttpContent=function(e,t,i,s){this.importZip(t?new n(e):new o(e),i,s)},e.fs.FS.prototype.importHttpContent=function(e,i,s,r){this.entries=[],this.root=new t(this),this.root.importHttpContent(e,i,s,r)})}(yb.zip),u.vec2(),u.vec3(),u.vec3(),u.vec3();class Pb{constructor(e={}){this._dataDir=e.dataDir||""}getProjects(e,t){const i=this._dataDir+"/projects/index.json";f.loadJSON(i,e,t)}getProject(e,t,i){const s=this._dataDir+"/projects/"+e+"/index.json";f.loadJSON(s,t,i)}getMetadata(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/metadata.json";f.loadJSON(r,i,s)}getGeometry(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/geometry.xkt";f.loadArraybuffer(r,i,s)}getObjectInfo(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/props/"+i+".json";f.loadJSON(o,s,r)}getIssues(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/issues.json";f.loadJSON(r,i,s)}getSplitModelManifest(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;f.loadJSON(o,s,r)}getSplitModelMetadata(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;f.loadJSON(o,s,r)}getSplitModelGeometry(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;f.loadArraybuffer(o,s,r)}}class Bb{constructor(e,t){this.items=e||[],this._lastUniqueId=(t||0)+1}addItem(){let e;if(2===arguments.length){const t=arguments[0];if(e=arguments[1],this.items[t])throw"ID clash: '"+t+"'";return this.items[t]=e,t}for(e=arguments[0]||{};;){const t=this._lastUniqueId++;if(!this.items[t])return this.items[t]=e,t}}removeItem(e){const t=this.items[e];return delete this.items[e],t}}class Cb{constructor(e,t,i,s){this.bimViewer=e?e.bimViewer||e:this,this.server=e?e.server:i,this.viewer=e?e.viewer:s,this._children=[],e&&e._children.push(this),this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._events=null,this._eventCallDepth=0,this._enabled=null,this._active=null}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(e,t,i){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new Bb),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={});let s=this._eventSubs[e];s||(s={},this._eventSubs[e]=s);const r=this._subIdMap.addItem();s[r]={callback:t,scope:i||this},this._subIdEvents[r]=e;const o=this._events[e];return void 0!==o&&t.call(i||this,o),r}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&delete i[e],this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}log(e){e="[LOG] "+e,window.console.log(e)}warn(e){e="[WARN] "+e,window.console.warn(e)}error(e){e="[ERROR] "+e,window.console.error(e)}_mutexActivation(e){const t=e.length;for(let i=0;i
Default text
',i.appendChild(this._modal),this._modalVisible=!1,this._modal.style.display="hidden"}show(e){this._modalVisible=!0,this._modal.querySelector(".xeokit-busy-modal-message").innerText=e,this._modal.style.display="block"}hide(){this._modalVisible=!1,this._modal.style.display="none"}destroy(){super.destroy(),this._modal&&(this._modal.parentNode.removeChild(this._modal),this._modal=null)}}const Eb=u.vec3();class Fb extends Cb{constructor(e,t={}){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement,s=this.viewer.camera;this._modelMementos={},s.eye=[.577,.577,.577],s.look=[0,0,0],s.up=[-1,1,-1],this.bimViewer._modelsExplorer.on("modelLoaded",(e=>{this._saveModelMemento(e)})),this.bimViewer._modelsExplorer.on("modelUnloaded",(e=>{this._destroyModelMemento(e)})),this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),i.addEventListener("click",(e=>{this.getEnabled()&&this.reset(),e.preventDefault()}))}_saveModelMemento(e){const t=this.viewer.metaScene.metaModels[e];if(!t)return;const i=new gh;i.saveObjects(this.viewer.scene,t,{visible:!0,edges:!0,xrayed:!0,highlighted:!0,selected:!0,clippable:!0,pickable:!0,colorize:!1,opacity:!1}),this._modelMementos[e]=i}_restoreModelMemento(e){const t=this.viewer.metaScene.metaModels[e];if(!t)return;this._modelMementos[e].restoreObjects(this.viewer.scene,t)}_destroyModelMemento(e){delete this._modelMementos[e]}reset(){const e=this.viewer.scene.modelIds;for(var t=0,i=e.length;t{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),i.addEventListener("click",(e=>{this.getEnabled()&&this.fit(),e.preventDefault()}))}fit(){const e=this.viewer.scene,t=e.getAABB(e.visibleObjectIds);this.viewer.cameraFlight.flyTo({aabb:t}),this.viewer.cameraControl.pivotPos=u.getAABB3Center(t,Ib)}set fov(e){this.viewer.scene.cameraFlight.fitFOV=e}get fov(){return this.viewer.scene.cameraFlight.fitFOV}set duration(e){this.viewer.scene.cameraFlight.duration=e}get duration(){return this.viewer.scene.cameraFlight.duration}}class Sb extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement,s=this.viewer.cameraControl,r=t.cameraControlNavModeMediator;s.navMode="orbit",s.followPointer=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),this.on("active",(e=>{r.setFirstPersonModeActive(e),e?(s.followPointer=!0,s.pivoting=!1):s.pivoting=!0})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class Tb extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this.viewer.cameraControl.doublePickFlyTo=!1,this._onPick=this.viewer.cameraControl.on("picked",(e=>{e.entity&&(e.entity.visible=!1)}))):(i.classList.remove("active"),this.viewer.cameraControl.doublePickFlyTo=!1,void 0!==this._onPick&&(this.viewer.cameraControl.off(this._onPick),this._onPick=void 0))})),i.addEventListener("click",(e=>{if(this.getEnabled()){this.bimViewer._sectionTool.hideControl();const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class Lb extends Cb{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._onPick=this.viewer.cameraControl.on("picked",(e=>{e.entity&&(e.entity.selected=!e.entity.selected)}))):(i.classList.remove("active"),void 0!==this._onPick&&(this.viewer.cameraControl.off(this._onPick),this._onPick=void 0))})),i.addEventListener("click",(e=>{if(this.getEnabled()){this.bimViewer._sectionTool.hideControl();const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class Rb extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._buttonElement=t.buttonElement,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&this.setActive(!this.getActive(),(()=>{})),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)})),this.viewer.scene.on("modelLoaded",(e=>{if(!this._active){const e=this.viewer.metaScene.getObjectIDsByType("IfcSpace");this.viewer.scene.setObjectsCulled(e,!0)}})),this._active=!1,this._buttonElement.classList.remove("active")}setActive(e){this._active!==e&&(this._active=e,e?(this._buttonElement.classList.add("active"),this._enterShowSpacesMode(),this.fire("active",this._active)):(this._buttonElement.classList.remove("active"),this._exitShowSpacesMode(),this.fire("active",this._active)))}_enterShowSpacesMode(){const e=this.viewer,t=e.scene,i=e.metaScene.getObjectIDsByType("IfcSpace");t.setObjectsCulled(i,!1)}_exitShowSpacesMode(){const e=this.viewer,t=e.scene,i=e.metaScene.getObjectIDsByType("IfcSpace");t.setObjectsCulled(i,!0)}}class Ub extends Cb{constructor(e,t){super(e)}}const kb=u.AABB3(),Ob=u.vec3();class Nb extends o{constructor(e={}){if(!e.sectionPlanesPlugin)throw"Missing config: sectionPlanesPlugin";super(f.apply({},e)),this._sectionPlanesPlugin=e.sectionPlanesPlugin,this._viewer=this._sectionPlanesPlugin.viewer,this._onSceneSectionPlaneCreated=this._viewer.scene.on("sectionPlaneCreated",(()=>{this._buildMenu()})),this._onSceneSectionPlaneDestroyed=this._viewer.scene.on("sectionPlaneDestroyed",(()=>{this._buildMenu()})),this._buildMenu()}_buildMenu(){const e=this._sectionPlanesPlugin,t=Object.values(e.sectionPlanes),i=[];for(let s=0,r=t.length;s`${e.viewer.localeService.translate("sectionToolContextMenu.slice")||"Slice"} #`+(s+1),doHoverEnter(t){e.hideControl(),e.showControl(r.id)},doHoverLeave(t){e.hideControl()},items:[[{getTitle:e=>r.active?e.viewer.localeService.translate("sectionToolContextMenu.deactivate")||"Disable":e.viewer.localeService.translate("sectionToolContextMenu.activate")||"Enable",doAction:e=>{r.active=!r.active}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.edit")||"Edit",getEnabled:()=>r.active,doAction:t=>{e.hideControl(),e.showControl(r.id);const i=r.pos;kb.set(this._viewer.scene.aabb),u.getAABB3Center(kb,Ob),kb[0]+=i[0]-Ob[0],kb[1]+=i[1]-Ob[1],kb[2]+=i[2]-Ob[2],kb[3]+=i[0]-Ob[0],kb[4]+=i[1]-Ob[1],kb[5]+=i[2]-Ob[2],this._viewer.cameraFlight.flyTo({aabb:kb,fitFOV:65})}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.flip")||"Flip",getEnabled:()=>r.active,doAction:e=>{r.flipDir()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.delete")||"Delete",doAction:e=>{r.destroy()}}]]})}this.items=[[{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.flipSlices")||"Flip Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.flipSections()}}],[{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.disableAllSlices")||"Disable all Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.disableSections()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.enableAllSlices")||"Enable all Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.enableSections()}}],i]}destroy(){super.destroy();const e=this._viewer.scene;e.off(this._onSceneSectionPlaneCreated),e.off(this._onSceneSectionPlaneDestroyed)}}class Qb extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";if(!t.menuButtonElement)throw"Missing config: menuButtonElement";this._buttonElement=t.buttonElement,this._counterElement=t.counterElement,this._menuButtonElement=t.menuButtonElement,this._menuButtonArrowElement=t.menuButtonArrowElement,this._sectionPlanesPlugin=new Iv(this.viewer,{}),this._sectionToolContextMenu=new Nb({sectionPlanesPlugin:this._sectionPlanesPlugin,hideOnMouseDown:!1,hideOnAction:!1}),this._sectionPlanesPlugin.setOverviewVisible(!1),this.on("enabled",(e=>{e?(this._buttonElement.classList.remove("disabled"),this._counterElement&&this._counterElement.classList.remove("disabled"),this._menuButtonElement.classList.remove("disabled"),this._menuButtonArrowElement.classList.remove("disabled")):(this._buttonElement.classList.add("disabled"),this._counterElement&&this._counterElement.classList.add("disabled"),this._menuButtonElement.classList.add("disabled"),this._menuButtonArrowElement.classList.add("disabled"))})),this.on("active",(e=>{e?(this._buttonElement.classList.add("active"),this._counterElement&&this._counterElement.classList.add("active"),this._menuButtonElement.classList.add("active"),this._menuButtonArrowElement.classList.add("active")):(this._buttonElement.classList.remove("active"),this._counterElement&&this._counterElement.classList.remove("active"),this._menuButtonElement.classList.remove("active"),this._menuButtonArrowElement.classList.remove("active"))})),this.on("active",(e=>{e||this._sectionPlanesPlugin.hideControl()})),this._buttonElement.addEventListener("click",(e=>{if(!this.getEnabled())return;if(e.target===this._menuButtonElement||e.target.parentNode===this._menuButtonElement){if(this._sectionToolContextMenu.shown)this._sectionToolContextMenu.hide();else{this._sectionToolContextMenu.context={bimViewer:this.bimViewer,viewer:this.viewer,sectionTool:this};const e=this._menuButtonElement.getBoundingClientRect();this._sectionToolContextMenu.show(e.left,e.bottom+5)}return}const t=this.getActive();this.setActive(!t),e.preventDefault()})),this._sectionToolContextMenu.on("shown",(()=>{this._menuButtonArrowElement.classList.remove("xeokit-arrow-down"),this._menuButtonArrowElement.classList.add("xeokit-arrow-up")})),this._sectionToolContextMenu.on("hidden",(()=>{this._menuButtonArrowElement.classList.remove("xeokit-arrow-up"),this._menuButtonArrowElement.classList.add("xeokit-arrow-down")})),this.bimViewer.on("reset",(()=>{this.clear(),this.setActive(!1)})),this.viewer.scene.on("sectionPlaneCreated",(()=>{this._updateSectionPlanesCount()})),this.viewer.scene.on("sectionPlaneDestroyed",(()=>{this._updateSectionPlanesCount()})),this._initSectionMode()}_initSectionMode(){document.addEventListener("mouseup",(e=>{if(1===e.which){const t=function(e){if(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}(e);if(!this.getActive()||!this.getEnabled())return;const i=this.viewer.scene.pick({canvasPos:t,pickSurface:!0});if(i&&i.entity&&i.entity.isObject){const e=this._sectionPlanesPlugin.createSectionPlane({pos:i.worldPos,dir:u.mulVec3Scalar(i.worldNormal,-1)});this._sectionPlanesPlugin.showControl(e.id)}}})),this._updateSectionPlanesCount()}_updateSectionPlanesCount(){this._counterElement&&(this._counterElement.innerText=""+this.getNumSections())}getNumSections(){return Object.keys(this.viewer.scene.sectionPlanes).length}clear(){this._sectionPlanesPlugin.clear(),this._updateSectionPlanesCount()}flipSections(){this._sectionPlanesPlugin.flipSectionPlanes()}enableSections(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].active=!0}}disableSections(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].active=!1}}hideControl(){this._sectionPlanesPlugin.hideControl()}destroy(){this._sectionPlanesPlugin.destroy(),this._sectionToolContextMenu.destroy(),super.destroy()}}class Vb extends Cb{constructor(e,t){if(super(e,t),!t.navCubeCanvasElement)throw"Missing config: navCubeCanvasElement";const i=t.navCubeCanvasElement;this._navCube=new wv(this.viewer,{canvasElement:i,fitVisible:!0,color:"#CFCFCF"}),this._navCube.setVisible(this._active),this.on("active",(e=>{this._navCube.setVisible(e)}))}destroy(){this._navCube.destroy(),super.destroy()}}class jb extends o{constructor(e={}){const t=!!e.enableEditModels,i=!!e.enableMeasurements,s=[[{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.loadModel")||"Load",getEnabled:e=>!e.bimViewer.isModelLoaded(e.modelId),doAction:e=>{e.bimViewer.loadModel(e.modelId)}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.unloadModel")||"Unload",getEnabled:e=>e.bimViewer.isModelLoaded(e.modelId),doAction:e=>{e.bimViewer.unloadModel(e.modelId)}}]];t&&s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.editModel")||"Edit",getEnabled:e=>!0,doAction:e=>{e.bimViewer.editModel(e.modelId)}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.deleteModel")||"Delete",getEnabled:e=>!0,doAction:e=>{e.bimViewer.deleteModel(e.modelId)}}]),s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.loadAllModels")||"Load All",getEnabled:e=>{const t=e.bimViewer,i=t.getModelIds();return t.getLoadedModelIds().length{e.bimViewer.loadAllModels()}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.unloadAllModels")||"Unload All",getEnabled:e=>e.bimViewer.getLoadedModelIds().length>0,doAction:e=>{e.bimViewer.unloadAllModels()}}]),s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}]),i&&s.push([{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}]),super({hideOnAction:e.hideOnAction,context:e.context,items:s})}}const Hb=u.vec3();class zb{constructor(e){this._server=e}setProjectId(e){this._projectId=e}setModelId(e){this._modelId=e}getManifest(e,t,i){this._server.getSplitModelManifest(this._projectId,this._modelId,e,t,i)}getMetaModel(e,t,i){this._server.getSplitModelMetadata(this._projectId,this._modelId,e,t,i)}getXKT(e,t,i){this._server.getSplitModelGeometry(this._projectId,this._modelId,e,t,i)}}class Gb extends Cb{constructor(e,t){if(super(e,t),!t.modelsTabElement)throw"Missing config: modelsTabElement";if(!t.unloadModelsButtonElement)throw"Missing config: unloadModelsButtonElement";if(!t.modelsElement)throw"Missing config: modelsElement";if(this._enableAddModels=!!t.enableEditModels,this._modelsTabElement=t.modelsTabElement,this._loadModelsButtonElement=t.loadModelsButtonElement,this._unloadModelsButtonElement=t.unloadModelsButtonElement,this._addModelButtonElement=t.addModelButtonElement,this._modelsElement=t.modelsElement,this._modelsTabButtonElement=this._modelsTabElement.querySelector(".xeokit-tab-btn"),!this._modelsTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";this._dataSource=new zb(this.server),this._xktLoader=new wb(this.viewer,{dataSource:this._dataSource}),this._modelsContextMenu=new jb({enableEditModels:t.enableEditModels,enableMeasurements:t.enableMeasurements,hideOnAction:!0}),this._modelsInfo={},this._numModels=0,this._numModelsLoaded=0,this._projectId=null}setObjectColors(e){this._xktLoader.objectDefaults=e}loadProject(e,t,i){this.server.getProject(e,(i=>{this.unloadProject(),this._projectId=e,this._modelsInfo={},this._numModels=0,this._parseProject(i,t),this._numModelsLoaded0&&this._unloadModelsButtonElement.classList.remove("disabled"),this._enableAddModels&&this._addModelButtonElement.classList.remove("disabled")}),(e=>{this.error(e),i&&i(e)}))}_parseProject(e,t){this._buildModelsMenu(e),this._parseViewerConfigs(e),this._parseViewerContent(e,(()=>{this._parseViewerState(e,(()=>{t()}))}))}_buildModelsMenu(e){var t="";const i=e.models||[];this._modelsInfo={},this._numModels=i.length;for(let e=0,s=i.length;e",t+=""+s.name+"",t+=""}this._modelsElement.innerHTML=t;for(let e=0,t=i.length;e{r.checked?this.loadModel(s):this.unloadModel(t.id)})),o.addEventListener("click",(()=>{!!this.viewer.scene.models[s]?this.unloadModel(t.id):this.loadModel(s)})),o.oncontextmenu=e=>{this._modelsContextMenu.context={bimViewer:this.bimViewer,viewer:this.viewer,modelId:s},this._modelsContextMenu.show(e.pageX,e.pageY),e.preventDefault()}}}_parseViewerConfigs(e){const t=e.viewerConfigs;t&&this.bimViewer.setConfigs(t)}_parseViewerContent(e,t){const i=e.viewerContent;i?this._parseModelsLoaded(i,(()=>{t()})):t()}_parseModelsLoaded(e,t){const i=e.modelsLoaded;i&&0!==i.length?this._loadNextModel(i.slice(0),t):t()}_loadNextModel(e,t){if(0===e.length)return void t();const i=e.pop();this.loadModel(i,(()=>{this._loadNextModel(e,t)}),(()=>{this._loadNextModel(e,t)}))}_parseViewerState(e,t){const i=e.viewerState;i?this.bimViewer.setViewerState(i,t):t()}unloadProject(){if(!this._projectId)return;const e=this.viewer.scene.models;for(var t in e)if(e.hasOwnProperty(t)){e[t].destroy()}this._modelsElement.innerHTML="",this._numModelsLoaded=0,this._loadModelsButtonElement.classList.add("disabled"),this._unloadModelsButtonElement.classList.add("disabled"),this._enableAddModels&&this._addModelButtonElement.classList.add("disabled");const i=this._projectId;this._projectId=null,this.fire("projectUnloaded",{projectId:i})}getLoadedProjectId(){return this._projectId}getModelIds(){return Object.keys(this._modelsInfo)}loadModel(e,t,i){if(!this._projectId){const e="No project currently loaded";return this.error(e),void(i&&i(e))}const s=this._modelsInfo[e];if(!s){const e="Model not in currently loaded project";return this.error(e),void(i&&i(e))}this.bimViewer._busyModal.show(`${this.viewer.localeService.translate("busyModal.loading")||"Loading"} ${s.name}`);this.bimViewer.getConfig("externalMetadata")&&!s.manifest?this.server.getMetadata(this._projectId,e,(r=>{this._loadGeometry(e,s,r,t,i)}),(e=>{this.bimViewer._busyModal.hide(),this.error(e),i&&i(e)})):this._loadGeometry(e,s,null,t,i)}_loadGeometry(e,t,i,s,r){const o=()=>{document.getElementById(""+e).checked=!0,this._numModelsLoaded++,this._unloadModelsButtonElement.classList.remove("disabled"),this._numModelsLoaded{this.bimViewer._busyModal.hide(),this.error(e),r&&r(e)};if(t.manifest){this._dataSource.setProjectId(this._projectId),this._dataSource.setModelId(e);const i=this._xktLoader.load({id:e,manifestSrc:t.manifest,excludeUnclassifiedObjects:!0,origin:t.origin||t.position,scale:t.scale,rotation:t.rotation,matrix:t.matrix,edges:!1!==t.edges,saoEnabled:t.saoEnabled,pbrEnabled:t.pbrEnabled,backfaces:t.backfaces,globalizeObjectIds:t.globalizeObjectIds,reuseGeometries:!1!==t.reuseGeometries});i.on("loaded",o),i.on("error",n)}else this.server.getGeometry(this._projectId,e,(s=>{const r=this._xktLoader.load({id:e,metaModelData:i,xkt:s,excludeUnclassifiedObjects:!0,origin:t.origin||t.position,scale:t.scale,rotation:t.rotation,matrix:t.matrix,edges:!1!==t.edges,saoEnabled:t.saoEnabled,pbrEnabled:t.pbrEnabled,backfaces:t.backfaces,globalizeObjectIds:t.globalizeObjectIds,reuseGeometries:!1!==t.reuseGeometries});r.on("loaded",o),r.on("error",n)}),n)}_jumpToInitialCamera(){const e=this.viewer,t=e.scene,i=t.getAABB(t.visibleObjectIds),s=u.getAABB3Diag(i),r=u.getAABB3Center(i,Hb),o=t.camera;o.perspective.fov;const n=Math.abs(s/Math.tan(45*u.DEGTORAD)),a=u.normalizeVec3(o.yUp?[-.5,-.7071,-.5]:[-1,1,-1]),l=u.normalizeVec3(o.yUp?[-.5,.7071,-.5]:[-1,1,1]);e.cameraControl.pivotPos=r,e.cameraControl.planView=!1,e.cameraFlight.jumpTo({look:r,eye:[r[0]-n*a[0],r[1]-n*a[1],r[2]-n*a[2]],up:l,orthoScale:1.1*s})}unloadModel(e){const t=this.viewer.scene.models[e];if(!t)return void this.error("Model not loaded: "+e);t.destroy();document.getElementById(""+e).checked=!1,document.getElementById("span-"+e),this._numModelsLoaded--,this._numModelsLoaded>0?this._unloadModelsButtonElement.classList.remove("disabled"):this._unloadModelsButtonElement.classList.add("disabled"),this._numModelsLoadede.viewer.localeService.translate("treeViewContextMenu.inspectProperties")||"Inspect Properties",getShown:e=>!!e.viewer.metaScene.metaObjects[e.treeViewNode.objectId],doAction:e=>{const t=e.treeViewNode.objectId;e.bimViewer.showObjectProperties(t)}}),i.push({getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.viewFit")||"View Fit",doAction:function(e){const t=e.viewer,i=t.scene,s=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&s.push(e.objectId)})),i.setObjectsVisible(s,!0),i.setObjectsHighlighted(s,!0);const r=i.getAABB(s);t.cameraFlight.flyTo({aabb:r,duration:.5},(()=>{setTimeout((function(){i.setObjectsHighlighted(i.highlightedObjectIds,!1)}),500)})),t.cameraControl.pivotPos=u.getAABB3Center(r)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.viewFitAll")||"View Fit All",doAction:function(e){const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}}),r&&s.push({getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}),this.items=[t,i,[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.isolate")||"Isolate",doAction:function(e){const t=e.viewer,i=t.scene,s=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&s.push(e.objectId)}));const r=i.getAABB(s);t.cameraControl.pivotPos=u.getAABB3Center(r,Wb),i.setObjectsXRayed(i.xrayedObjectIds,!1),i.setObjectsVisible(i.visibleObjectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsVisible(s,!0),t.cameraFlight.flyTo({aabb:r},(()=>{}))}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hide")||"Hide",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.visible=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hideOthers")||"Hide Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.visibleObjectIds,!1),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.visible=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hideAll")||"Hide All",getEnabled:function(e){return e.viewer.scene.visibleObjectIds.length>0},doAction:function(e){e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.show")||"Show",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.visible=!0,i.xrayed&&(i.pickable=!0),i.xrayed=!1,i.selected=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.showOthers")||"Shows Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.visible=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.showAll")||"Show All",getEnabled:function(e){const t=e.viewer.scene;return t.numVisibleObjects0},doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xray")||"X-Ray",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!1,i.xrayed=!0,i.visible=!0,i.pickable=e.bimViewer.getConfig("xrayPickable"))}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.undoXray")||"Undo X-Ray",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.xrayed=!1,i.pickable=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayOthers")||"X-Ray Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1),t.setObjectsXRayed(t.objectIds,!0),t.setObjectsSelected(t.selectedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.xrayed=!1,i.pickable=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayAll")||"X-Ray All",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.objectIds,!0),t.setObjectsSelected(t.selectedObjectIds,!1),t.setObjectsPickable(t.objectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayNone")||"X-Ray None",getEnabled:function(e){return e.viewer.scene.numXRayedObjects>0},doAction:function(e){const t=e.viewer.scene,i=t.xrayedObjectIds;t.setObjectsPickable(i,!0),t.setObjectsXRayed(i,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.select")||"Select",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!0,i.visible=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.undoSelect")||"Undo Select",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.selectNone")||"Select None",getEnabled:function(e){return e.viewer.scene.numSelectedObjects>0},doAction:function(e){e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.clearSlices")||"Clear Slices",getEnabled:function(e){return e.bimViewer.getNumSections()>0},doAction:function(e){e.bimViewer.clearSections()}}],s]}}class Xb extends Cb{constructor(e,t={}){if(super(e),!t.objectsTabElement)throw"Missing config: objectsTabElement";if(!t.showAllObjectsButtonElement)throw"Missing config: showAllObjectsButtonElement";if(!t.hideAllObjectsButtonElement)throw"Missing config: hideAllObjectsButtonElement";if(!t.objectsElement)throw"Missing config: objectsElement";if(this._objectsTabElement=t.objectsTabElement,this._showAllObjectsButtonElement=t.showAllObjectsButtonElement,this._hideAllObjectsButtonElement=t.hideAllObjectsButtonElement,this._objectsTabButtonElement=this._objectsTabElement.querySelector(".xeokit-tab-btn"),!this._objectsTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";const i=t.objectsElement;this._treeView=new Tv(this.viewer,{containerElement:i,hierarchy:"containment",autoAddModels:!1,pruneEmptyNodes:!0}),this._treeViewContextMenu=new Kb(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{if(this.viewer.metaScene.metaModels[e]){const t=this.bimViewer._modelsExplorer.getModelInfo(e);if(!t)return;this._treeView.addModel(e,{rootName:t.name})}})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse()}))}setEnabled(e){e?(this._objectsTabButtonElement.classList.remove("disabled"),this._showAllObjectsButtonElement.classList.remove("disabled"),this._hideAllObjectsButtonElement.classList.remove("disabled")):(this._objectsTabButtonElement.classList.add("disabled"),this._showAllObjectsButtonElement.classList.add("disabled"),this._hideAllObjectsButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}class Yb extends Cb{constructor(e,t={}){if(super(e),!t.classesTabElement)throw"Missing config: classesTabElement";if(!t.showAllClassesButtonElement)throw"Missing config: showAllClassesButtonElement";if(!t.hideAllClassesButtonElement)throw"Missing config: hideAllClassesButtonElement";if(!t.classesElement)throw"Missing config: classesElement";if(this._classesTabElement=t.classesTabElement,this._showAllClassesButtonElement=t.showAllClassesButtonElement,this._hideAllClassesButtonElement=t.hideAllClassesButtonElement,this._classesTabButtonElement=this._classesTabElement.querySelector(".xeokit-tab-btn"),!this._classesTabButtonElement)throw"Missing DOM element: xeokit-tab-btn";const i=t.classesElement;this._treeView=new Tv(this.viewer,{containerElement:i,hierarchy:"types",autoAddModels:!1,pruneEmptyNodes:!0}),this._treeViewContextMenu=new Kb(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{if(this.viewer.metaScene.metaModels[e]){const t=this.bimViewer._modelsExplorer.getModelInfo(e);if(!t)return;this._treeView.addModel(e,{rootName:t.name})}})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse()}))}setEnabled(e){e?(this._classesTabButtonElement.classList.remove("disabled"),this._showAllClassesButtonElement.classList.remove("disabled"),this._hideAllClassesButtonElement.classList.remove("disabled")):(this._classesTabButtonElement.classList.add("disabled"),this._showAllClassesButtonElement.classList.add("disabled"),this._hideAllClassesButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}const qb=u.vec3();class Zb extends Cb{constructor(e,t={}){if(super(e),!t.storeysTabElement)throw"Missing config: storeysTabElement";if(!t.showAllStoreysButtonElement)throw"Missing config: showAllStoreysButtonElement";if(!t.hideAllStoreysButtonElement)throw"Missing config: hideAllStoreysButtonElement";if(!t.storeysElement)throw"Missing config: storeysElement";if(this._storeysTabElement=t.storeysTabElement,this._showAllStoreysButtonElement=t.showAllStoreysButtonElement,this._hideAllStoreysButtonElement=t.hideAllStoreysButtonElement,this._storeysTabButtonElement=this._storeysTabElement.querySelector(".xeokit-tab-btn"),!this._storeysTabButtonElement)throw"Missing DOM element: .xeokit-tab-btn";const i=t.storeysElement;this._treeView=new Tv(this.viewer,{containerElement:i,autoAddModels:!1,hierarchy:"storeys",autoExpandDepth:1}),this._treeViewContextMenu=new Kb(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode,pruneEmptyNodes:!0},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{const t=this.bimViewer._modelsExplorer.getModelInfo(e);t&&this._treeView.addModel(e,{rootName:t.name})})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse(),this._treeView.expandToDepth(1)}))}setEnabled(e){e?(this._storeysTabButtonElement.classList.remove("disabled"),this._showAllStoreysButtonElement.classList.remove("disabled"),this._hideAllStoreysButtonElement.classList.remove("disabled")):(this._storeysTabButtonElement.classList.add("disabled"),this._showAllStoreysButtonElement.classList.add("disabled"),this._hideAllStoreysButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}selectStorey(e,t){const i=this.viewer.metaScene.metaObjects[e];if(!i)return void this.error("selectStorey() - object is not found: '"+e+"'");if("IfcBuildingStorey"!==i.type)return void this.error("selectStorey() - object is not found: '"+e+"'");const s=i.getObjectIDsInSubtree();this._selectObjects(s,t)}_selectObjects(e,t){const i=this.viewer.scene,s=i.getAABB(e);this.viewer.cameraControl.pivotPos=u.getAABB3Center(s,qb),t?(i.setObjectsXRayed(i.objectIds,!0),i.setObjectsVisible(i.objectIds,!0),i.setObjectsPickable(i.objectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsXRayed(e,!1),i.setObjectsVisible(e,!0),i.setObjectsPickable(e,!0),this.viewer.cameraFlight.flyTo({aabb:s},(()=>{setTimeout((function(){i.setObjectsVisible(i.xrayedObjectIds,!1),i.setObjectsXRayed(i.xrayedObjectIds,!1)}),500),t()}))):(i.setObjectsVisible(i.objectIds,!1),i.setObjectsPickable(i.xrayedObjectIds,!0),i.setObjectsXRayed(i.xrayedObjectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsVisible(e,!0),this.viewer.cameraFlight.jumpTo({aabb:s}))}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}const Jb=u.vec3();class $b extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._saveOrthoActive=null,this._buttonElement=t.buttonElement,this._cameraControlNavModeMediator=t.cameraControlNavModeMediator,this._active=!1,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&(this.bimViewer._sectionTool.hideControl(),this.setActive(!this.getActive(),(()=>{}))),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!0,(()=>{}))}))}setEnabled(e){super.setEnabled(e),this._saveOrthoActive=this.bimViewer._orthoMode.getActive()}setActive(e,t){this._active!==e?(this._active=e,e?(this._buttonElement.classList.add("active"),t?this._enterThreeDMode((()=>{this.fire("active",this._active),t()})):(this._enterThreeDMode(),this.fire("active",this._active))):(this._buttonElement.classList.remove("active"),t?this._exitThreeDMode((()=>{this.fire("active",this._active),t()})):(this._exitThreeDMode(),this.fire("active",this._active)))):t&&t()}_enterThreeDMode(e){const t=this.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds),r=u.getAABB3Diag(s),o=u.getAABB3Center(s,Jb),n=Math.abs(r/Math.tan(32.5)),a=i.camera,l=a.yUp?[-1,-1,-1]:[1,1,1],A=a.yUp?[-1,1,-1]:[-1,1,1];t.cameraControl.pivotPos=o,this.bimViewer._navCubeMode.setActive(!0),this.bimViewer._firstPersonMode.setEnabled(!0),this._cameraControlNavModeMediator.setThreeDModeActive(!0),this.bimViewer._sectionTool.setEnabled(!0),this.bimViewer._orthoMode.setEnabled(!0),e?t.cameraFlight.flyTo({look:o,eye:[o[0]-n*l[0],o[1]-n*l[1],o[2]-n*l[2]],up:A,orthoScale:1.3*r,duration:1,projection:this._saveOrthoActive?"ortho":"perspective"},(()=>{e()})):t.cameraFlight.jumpTo({look:o,eye:[o[0]-n*l[0],o[1]-n*l[1],o[2]-n*l[2]],up:A,orthoScale:1.3*r,projection:this._saveOrthoActive?"ortho":"perspective"})}_exitThreeDMode(e){const t=this.viewer,i=t.scene,s=i.camera,r=i.getAABB(i.visibleObjectIds),o=u.getAABB3Center(r),n=u.getAABB3Diag(r),a=Math.abs(n/Math.tan(45*u.DEGTORAD)),l=1.3*n,A=Jb;A[0]=o[0]+s.worldUp[0]*a,A[1]=o[1]+s.worldUp[1]*a,A[2]=o[2]+s.worldUp[2]*a;const h=u.mulVec3Scalar(s.worldForward,-1,[]);this.bimViewer._sectionTool.setActive(!1),this.bimViewer._firstPersonMode.setEnabled(!1),this._saveOrthoActive=this.bimViewer._orthoMode.getActive(),this.bimViewer._orthoMode.setEnabled(!1),this._cameraControlNavModeMediator.setThreeDModeActive(!1),e?t.cameraFlight.flyTo({eye:A,look:o,up:h,orthoScale:l,projection:"ortho"},(()=>{this.bimViewer._navCubeMode.setActive(!1)})):(t.cameraFlight.jumpTo({eye:A,look:o,up:h,orthoScale:l,projection:"ortho"}),this.bimViewer._navCubeMode.setActive(!1))}}class ex extends o{constructor(e,t={}){super(t),this._bimViewer=e,this._buildMenu(t)}_buildMenu(e){const t=[],i=[],s=[],r=!!e.enableMeasurements;this._bimViewer._enablePropertiesInspector&&t.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.inspectProperties")||"Inspect Properties",doAction:e=>{const t=e.entity.id;e.bimViewer.showObjectProperties(t)}}),t.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.showInTree")||"Show in Explorer",doAction:e=>{const t=e.entity.id;e.showObjectInExplorers(t)}}),i.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.viewFit")||"View Fit",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity;t.cameraFlight.flyTo({aabb:s.aabb,duration:.5},(()=>{setTimeout((function(){i.setObjectsHighlighted(i.highlightedObjectIds,!1)}),500)})),t.cameraControl.pivotPos=u.getAABB3Center(s.aabb)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.viewFitAll")||"View Fit All",doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}}),r&&s.push({getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}),this.items=[t,i,[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hide")||"Hide",getEnabled:e=>e.entity.visible,doAction:e=>{e.entity.visible=!1}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hideOthers")||"Hide Others",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity,r=t.metaScene.metaObjects[s.id];r&&(i.setObjectsVisible(i.visibleObjectIds,!1),r.withMetaObjectsInSubtree((e=>{const t=i.objects[e.id];t&&(t.visible=!0)})))}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hideAll")||"Hide All",getEnabled:e=>e.viewer.scene.numVisibleObjects>0,doAction:e=>{e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.showAll")||"Show All",getEnabled:e=>{const t=e.viewer.scene;return t.numVisibleObjects0},doAction:e=>{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xray")||"X-Ray",getEnabled:e=>!e.entity.xrayed,doAction:e=>{const t=e.entity;t.xrayed=!0,t.pickable=e.bimViewer.getConfig("xrayPickable")}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayOthers")||"X-Ray Others",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity,r=t.metaScene.metaObjects[s.id];r&&(i.setObjectsVisible(i.objectIds,!0),i.setObjectsXRayed(i.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||i.setObjectsPickable(i.objectIds,!1),r.withMetaObjectsInSubtree((e=>{const t=i.objects[e.id];t&&(t.xrayed=!1,t.pickable=!0)})))}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayAll")||"X-Ray All",getEnabled:e=>{const t=e.viewer.scene;return t.numXRayedObjects{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1),t.setObjectsXRayed(t.objectIds,!0)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayNone")||"X-Ray None",getEnabled:e=>e.viewer.scene.numXRayedObjects>0,doAction:e=>{const t=e.viewer.scene,i=t.xrayedObjectIds;t.setObjectsPickable(i,!0),t.setObjectsXRayed(i,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.select")||"Select",getEnabled:e=>!e.entity.selected,doAction:e=>{e.entity.selected=!0}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.undoSelect")||"Undo Select",getEnabled:e=>e.entity.selected,doAction:e=>{e.entity.selected=!1}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.selectNone")||"Select None",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}],s]}}class tx extends o{constructor(e,t={}){super({hideOnAction:t.hideOnAction,context:t.context,items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitAll")||"View Fit All",doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=u.getAABB3Center(s)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.hideAll")||"Hide All",getEnabled:e=>e.viewer.scene.numVisibleObjects>0,doAction:e=>{e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.showAll")||"Show All",getEnabled:e=>{const t=e.viewer.scene;return t.numVisibleObjects0},doAction:e=>{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.xRayAll")||"X-Ray All",getEnabled:e=>{const t=e.viewer.scene;return t.numXRayedObjects{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.xRayNone")||"X-Ray None",getEnabled:e=>e.viewer.scene.numXRayedObjects>0,doAction:e=>{const t=e.viewer.scene.xrayedObjectIds;e.viewer.scene.setObjectsPickable(t,!0),e.viewer.scene.setObjectsXRayed(t,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.selectNone")||"Select None",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.resetView")||"Reset View",doAction:e=>{e.bimViewer.resetView()}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}],t.enableMeasurements?[{getTitle:e=>"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}]:[]]})}}class ix extends Cb{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._buttonElement=t.buttonElement,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&this.setActive(!this.getActive(),(()=>{})),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)})),this.viewer.camera.on("projection",(()=>{const e="ortho"===this.viewer.camera.projection;this._active=e,this._active?this._buttonElement.classList.add("active"):this._buttonElement.classList.remove("active")})),this._active=!1,this._buttonElement.classList.remove("active")}setActive(e,t){this._active!==e?(this._active=e,e?(this._buttonElement.classList.add("active"),t?this._enterOrthoMode((()=>{this.fire("active",this._active),t()})):(this._enterOrthoMode(),this.fire("active",this._active))):(this._buttonElement.classList.remove("active"),t?this._exitOrthoMode((()=>{this.fire("active",this._active),t()})):(this._exitOrthoMode(),this.fire("active",this._active)))):t&&t()}_enterOrthoMode(e){e?this.viewer.cameraFlight.flyTo({projection:"ortho",duration:.5},e):this.viewer.cameraFlight.jumpTo({projection:"ortho"})}_exitOrthoMode(e){e?this.viewer.cameraFlight.flyTo({projection:"perspective",duration:.5},e):this.viewer.cameraFlight.jumpTo({projection:"perspective"})}}class sx extends Cb{constructor(e,t={}){if(super(e),!t.propertiesTabElement)throw"Missing config: propertiesTabElement";if(!t.propertiesElement)throw"Missing config: propertiesElement";if(this._metaObject=null,this._propertiesTabElement=t.propertiesTabElement,this._propertiesElement=t.propertiesElement,this._propertiesTabButtonElement=this._propertiesTabElement.querySelector(".xeokit-tab-btn"),!this._propertiesTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{if(this._metaObject){const t=this._metaObject.metaModels;for(let i=0,s=t.length;i{this.clear()})),document.addEventListener("click",this._clickListener=e=>{e.target.matches(".xeokit-accordion .xeokit-accordion-button")&&(e.target.parentElement.classList.contains("active")?e.target.parentElement.classList.remove("active"):e.target.parentElement.classList.add("active"))}),this.clear()}showObjectPropertySets(e){const t=this.viewer.metaScene.metaObjects[e];if(!t)return;const i=t.propertySets;i&&i.length>0?this._setPropertySets(t,i):this._setPropertySets(t),this._metaObject=t}clear(){const e=[],t=this.viewer.localeService.translate("propertiesInspector.noObjectSelectedWarning")||"No object inspected. Right-click or long-tab an object and select 'Inspect Properties' to view its properties here.";e.push('
'),e.push(`

${t}

`),e.push("
");const i=e.join("");this._propertiesElement.innerHTML=i}_setPropertySets(e,t){const i=[];if(i.push('
'),e){i.push(''),i.push(``),e.type&&i.push(``),i.push(``),i.push(``);const s=e.attributes;if(s)for(let e in s)i.push(``);if(i.push("
Name:${e.name}
Class:${e.type}
UUID:${e.originalSystemId}
Viewer ID:${e.id}
${rx(e)}:${s[e]}
"),t&&0!==t.length){i.push("
"),i.push('
');for(let e=0,s=t.length;e0){i.push(`
\n

${s.name}

\n
\n `);for(let e=0,t=r.length;e`)}i.push("
${t.name||t.label}:${t.value}
\n
\n
")}}i.push("
")}else{const e=this.viewer.localeService.translate("propertiesInspector.noPropSetWarning")||"No properties sets found for this object";i.push(`

${e}

`),i.push("")}}else i.push('

No object selected

');this._propertiesElement.innerHTML=i.join("")}setEnabled(e){e?this._propertiesTabButtonElement.classList.remove("disabled"):this._propertiesTabButtonElement.classList.add("disabled")}destroy(){super.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded),document.removeEventListener("click",this._clickListener)}}function rx(e){return e?e.charAt(0).toUpperCase()+e.slice(1):e}const ox=new Float32Array(3);class nx{constructor(e){if(!e)throw"Parameter expected: cfg";if(!e.viewer)throw"Parameter expected: cfg.viewer";this.viewer=e.viewer,this._maxTreeDepth=e.maxTreeDepth||15,this._root=null,this._needsRebuild=!0,this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{this._needsRebuild=!0})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this._needsRebuild=!0}))}get root(){return this._needsRebuild&&this._rebuild(),this._root}_rebuild(){const e=this.viewer.scene;this._root={aabb:e.getAABB()};for(let t in e.objects){const i=e.objects[t];this._insertEntity(this._root,i,1)}this._needsRebuild=!1}_insertEntity(e,t,i){const s=t.aabb;if(i>=this._maxTreeDepth)return e.entities=e.entities||[],void e.entities.push(t);if(e.left&&u.containsAABB3(e.left.aabb,s))return void this._insertEntity(e.left,t,i+1);if(e.right&&u.containsAABB3(e.right.aabb,s))return void this._insertEntity(e.right,t,i+1);const r=e.aabb;ox[0]=r[3]-r[0],ox[1]=r[4]-r[1],ox[2]=r[5]-r[2];let o=0;if(ox[1]>ox[o]&&(o=1),ox[2]>ox[o]&&(o=2),!e.left){const n=r.slice();if(n[o+3]=(r[o]+r[o+3])/2,e.left={aabb:n},u.containsAABB3(n,s))return void this._insertEntity(e.left,t,i+1)}if(!e.right){const n=r.slice();if(n[o]=(r[o]+r[o+3])/2,e.right={aabb:n},u.containsAABB3(n,s))return void this._insertEntity(e.right,t,i+1)}e.entities=e.entities||[],e.entities.push(t)}destroy(){const e=this.viewer.scene;e.off(this._onModelLoaded),e.off(this._onModelUnloaded),this._root=null,this._needsRebuild=!0}}class ax extends Cb{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";this._objectsKdTree3=t.objectsKdTree3,this._marquee=u.AABB2(),this._marqueeFrustum=new R,this._marqueeFrustumProjMat=u.mat4(),this._marqueeDir=!1;const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._objectsKdTree3.root):i.classList.remove("active")})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}));const s=this.viewer.scene,r=s.canvas.canvas;this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement);const o=this._marqueeElement.style;let n,a,l,A,h,c,d,p;o.position="absolute",o["z-index"]="40000005",o.width="8px",o.height="8px",o.visibility="hidden",o.top="0px",o.left="0px",o["box-shadow"]="0 2px 5px 0 #182A3D;",o.opacity=1,o["pointer-events"]="none";let g=!1,m=!1;r.addEventListener("mousedown",(e=>{if(!this.getActive()||!this.getEnabled())return;if(0!==e.button)return;const t=this.bimViewer.viewer.scene.input;t.keyDown[t.KEY_CTRL]||s.setObjectsSelected(s.selectedObjectIds,!1),n=e.pageX,a=e.pageY,o.visibility="visible",o.left=`${n}px`,o.top=`${a}px`,o.width="0px",o.height="0px",o.display="block",h=e.offsetX,c=e.offsetY,g=!0,this.viewer.cameraControl.pointerEnabled=!1})),r.addEventListener("mouseup",(e=>{if(!this.getActive()||!this.getEnabled())return;if(!g&&!m)return;if(0!==e.button)return;l=e.pageX,A=e.pageY;const t=Math.abs(l-n),i=Math.abs(A-a);o.width=`${t}px`,o.height=`${i}px`,o.visibility="hidden",g=!1,this.viewer.cameraControl.pointerEnabled=!0,m&&(m=!1),(t>3||i>3)&&this._marqueePick()})),document.addEventListener("mouseup",(e=>{this.getActive()&&this.getEnabled()&&0===e.button&&g&&(o.visibility="hidden",g=!1,m=!0,this.viewer.cameraControl.pointerEnabled=!0)}),!0),r.addEventListener("mousemove",(e=>{if(!this.getActive()||!this.getEnabled())return;if(0!==e.button)return;if(!g)return;const t=e.pageX,i=e.pageY,s=t-n,r=i-a;o.width=`${Math.abs(s)}px`,o.height=`${Math.abs(r)}px`,o.left=`${Math.min(n,t)}px`,o.top=`${Math.min(a,i)}px`,d=e.offsetX,p=e.offsetY;const l=h{if(s===R.INTERSECT&&(s=k(this._marqueeFrustum,i.aabb)),s!==R.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;ie.measurement.axisVisible?"Hide Measurement Axis":"Show Measurement Axis",doAction:function(e){e.measurement.axisVisible=!e.measurement.axisVisible}},{getTitle:e=>e.measurement.labelsVisible?"Hide Measurement Labels":"Show Measurement Labels",doAction:function(e){e.measurement.labelsVisible=!e.measurement.labelsVisible}}],[{title:"Delete Measurement",doAction:function(e){e.measurement.destroy()}}]]}),this._contextMenu.on("hidden",(()=>{this._contextMenu.context.measurement&&this._contextMenu.context.measurement.setHighlighted(!1)})),this._distanceMeasurementsPlugin=new ih(this.viewer,{defaultAxisVisible:!1,defaultLabelsOnWires:!1}),this._distanceMeasurementsPlugin.on("mouseOver",(e=>{e.measurement.setHighlighted(!0)})),this._distanceMeasurementsPlugin.on("mouseLeave",(e=>{this._contextMenu.shown&&this._contextMenu.context.measurement.id===e.measurement.id||e.measurement.setHighlighted(!1)})),this._distanceMeasurementsPlugin.on("contextMenu",(e=>{this._contextMenu.context={distanceMeasurementsPlugin:this._distanceMeasurementsPlugin,measurement:e.measurement},this._contextMenu.show(e.event.clientX,e.event.clientY),e.event.preventDefault()})),this._distanceMeasurementsMouseControl=new th(this._distanceMeasurementsPlugin,{}),this._distanceMeasurementsMouseControl.snapping=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._distanceMeasurementsMouseControl.activate()):(i.classList.remove("active"),this._distanceMeasurementsMouseControl.deactivate())})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1),this.clear()}))}getNumMeasurements(){return Object.keys(this._distanceMeasurementsPlugin.measurements).length}setMeasurementsAxisVisible(e){this._distanceMeasurementsPlugin.setAxisVisible(e)}getMeasurementsAxisVisible(){return this._distanceMeasurementsPlugin.getAxisVisible()}setSnappingEnabled(e){return this._distanceMeasurementsMouseControl.snapping=e}getSnappingEnabled(){return this._distanceMeasurementsMouseControl.snapping}clear(){this._distanceMeasurementsPlugin.clear()}destroy(){this._distanceMeasurementsPlugin.destroy(),this._distanceMeasurementsMouseControl.destroy(),this._contextMenu.destroy(),super.destroy()}}class Ax extends Cb{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this._contextMenu=new o({items:[[{getTitle:e=>e.measurement.labelsVisible?"Hide Measurement Label":"Show Measurement Label",doAction:function(e){e.measurement.labelsVisible=!e.measurement.labelsVisible}}],[{title:"Delete Measurement",doAction:function(e){e.measurement.destroy()}}]]}),this._contextMenu.on("hidden",(()=>{this._contextMenu.context.measurement&&this._contextMenu.context.measurement.setHighlighted(!1)})),this._angleMeasurementsPlugin=new me(this.viewer,{}),this._angleMeasurementsPlugin.on("mouseOver",(e=>{e.measurement.setHighlighted(!0)})),this._angleMeasurementsPlugin.on("mouseLeave",(e=>{this._contextMenu.shown&&this._contextMenu.context.measurement.id===e.measurement.id||e.measurement.setHighlighted(!1)})),this._angleMeasurementsPlugin.on("contextMenu",(e=>{this._contextMenu.context={angleMeasurementsPlugin:this._angleMeasurementsPlugin,measurement:e.measurement},this._contextMenu.show(e.event.clientX,e.event.clientY),e.event.preventDefault()})),this._angleMeasurementsMouseControl=new ge(this._angleMeasurementsPlugin,{}),this._angleMeasurementsMouseControl.snapping=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._angleMeasurementsMouseControl.activate()):(i.classList.remove("active"),this._angleMeasurementsMouseControl.deactivate())})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1),this.clear()}))}getNumMeasurements(){return Object.keys(this._angleMeasurementsPlugin.measurements).length}setSnappingEnabled(e){return this._angleMeasurementsMouseControl.snapping=e}getSnappingEnabled(){return this._angleMeasurementsMouseControl.snapping}clear(){this._angleMeasurementsPlugin.clear()}destroy(){this._angleMeasurementsPlugin.destroy(),this._angleMeasurementsMouseControl.destroy(),this._contextMenu.destroy(),super.destroy()}}function hx(e){const t="xeokit-tab",i="active";function s(e){let s=e.parentNode.querySelectorAll("."+t);for(let t=0;t{e.preventDefault()},o.oncontextmenu=e=>{e.preventDefault()},n.oncontextmenu=e=>{e.preventDefault()};const l=new s_({localeService:t.localeService,canvasElement:i,keyboardEventsElement:t.keyboardEventsElement,transparent:!1,backgroundColor:[1,1,1],backgroundColorFromAmbientLight:!1,saoEnabled:!0,pbrEnabled:!1,colorTextureEnabled:!0,numCachedSectionPlanes:4});super(null,t,e,l),this._configs={},this._enableAddModels=!!t.enableEditModels,this._enableMeasurements=!1!==t.enableMeasurements,this._enablePropertiesInspector=!!t.inspectorElement,this.viewer=l,this._objectsKdTree3=new nx({viewer:l}),this._customizeViewer(),this._initCanvasContextMenus(),s.innerHTML=function(e){return'
\n
\n Models\n
\n
\n \n '+(e.enableEditModels?'':"")+'
\n
\n
\n
\n
\n Objects\n
\n
\n \n \n
\n
\n
\n
\n
\n Classes\n
\n
\n \n \n
\n
\n
\n
\n
\n Storeys\n
\n
\n \n \n
\n
\n
\n
\n
'}(t),o.innerHTML=function(e={}){return'
\n \x3c!-- Reset button --\x3e\n
\n \n
\n
\n \x3c!-- 3D Mode button --\x3e\n \n \x3c!-- Perspective/Ortho Mode button --\x3e\n \n \x3c!-- Fit button --\x3e\n \n \x3c!-- First Person mode button --\x3e\n \n \x3c!-- Show/hide IFCSpaces --\x3e\n \n
\n \x3c!-- Tools button group --\x3e\n
\n \x3c!-- Hide tool button --\x3e\n \n \x3c!-- Select tool button --\x3e\n \n \x3c!-- Marquee select tool button --\x3e\n '+(e.enableMeasurements?'\x3c!-- Measure distance tool button --\x3e\n \n \x3c!-- Measure angle tool button --\x3e\n ':" ")+'\x3c!-- section tool button --\x3e\n \n
\n
'}({enableMeasurements:this._enableMeasurements}),this._enablePropertiesInspector&&(r.innerHTML='
\n
\n Properties\n
\n
\n
\n
\n
'),this._explorerElement=s,this._inspectorElement=r,hx(s),this._enablePropertiesInspector&&hx(r),this._modelsExplorer=new Gb(this,{enableMeasurements:this._enableMeasurements,modelsTabElement:s.querySelector(".xeokit-modelsTab"),loadModelsButtonElement:s.querySelector(".xeokit-loadAllModels"),unloadModelsButtonElement:s.querySelector(".xeokit-unloadAllModels"),addModelButtonElement:s.querySelector(".xeokit-addModel"),modelsElement:s.querySelector(".xeokit-models"),enableEditModels:this._enableAddModels}),this._objectsExplorer=new Xb(this,{enableMeasurements:this._enableMeasurements,objectsTabElement:s.querySelector(".xeokit-objectsTab"),showAllObjectsButtonElement:s.querySelector(".xeokit-showAllObjects"),hideAllObjectsButtonElement:s.querySelector(".xeokit-hideAllObjects"),objectsElement:s.querySelector(".xeokit-objects")}),this._classesExplorer=new Yb(this,{enableMeasurements:this._enableMeasurements,classesTabElement:s.querySelector(".xeokit-classesTab"),showAllClassesButtonElement:s.querySelector(".xeokit-showAllClasses"),hideAllClassesButtonElement:s.querySelector(".xeokit-hideAllClasses"),classesElement:s.querySelector(".xeokit-classes")}),this._storeysExplorer=new Zb(this,{enableMeasurements:this._enableMeasurements,storeysTabElement:s.querySelector(".xeokit-storeysTab"),showAllStoreysButtonElement:s.querySelector(".xeokit-showAllStoreys"),hideAllStoreysButtonElement:s.querySelector(".xeokit-hideAllStoreys"),storeysElement:s.querySelector(".xeokit-storeys")}),this._enablePropertiesInspector&&(this._propertiesInspector=new sx(this,{propertiesTabElement:r.querySelector(".xeokit-propertiesTab"),propertiesElement:r.querySelector(".xeokit-properties")})),this._resetAction=new Fb(this,{buttonElement:o.querySelector(".xeokit-reset"),active:!1}),this._fitAction=new Db(this,{buttonElement:o.querySelector(".xeokit-fit"),active:!1});const A=new function(e){let t=!1;this.setThreeDModeActive=i=>{i?(e._firstPersonMode.setActive(!1),e._marqueeSelectionTool.setEnabled(!0),e.viewer.cameraControl.navMode="orbit"):(e._marqueeSelectionTool.setEnabled(!1),e._marqueeSelectionTool.setActive(!1),e._firstPersonMode.setActive(!1),e.viewer.cameraControl.navMode="planView"),t=i},this.setFirstPersonModeActive=i=>{e.viewer.cameraControl.navMode=i?"firstPerson":t?"orbit":"planView"}}(this);this._threeDMode=new $b(this,{buttonElement:o.querySelector(".xeokit-threeD"),cameraControlNavModeMediator:A,active:!1}),this._orthoMode=new ix(this,{buttonElement:o.querySelector(".xeokit-ortho"),active:!1}),this._firstPersonMode=new Sb(this,{buttonElement:o.querySelector(".xeokit-firstPerson"),cameraControlNavModeMediator:A,active:!1}),this._hideTool=new Tb(this,{buttonElement:o.querySelector(".xeokit-hide"),active:!1}),this._selectionTool=new Lb(this,{buttonElement:o.querySelector(".xeokit-select"),active:!1}),this._marqueeSelectionTool=new ax(this,{buttonElement:o.querySelector(".xeokit-marquee"),active:!1,objectsKdTree3:this._objectsKdTree3}),this._showSpacesMode=new Rb(this,{buttonElement:o.querySelector(".xeokit-showSpaces"),active:!1}),this._queryTool=new Ub(this,{active:!1}),this._sectionTool=new Qb(this,{buttonElement:o.querySelector(".xeokit-section"),counterElement:o.querySelector(".xeokit-section-counter"),menuButtonElement:o.querySelector(".xeokit-section-menu-button"),menuButtonArrowElement:o.querySelector(".xeokit-section-menu-button-arrow"),active:!1}),this._enableMeasurements&&(this._measureDistanceTool=new lx(this,{buttonElement:o.querySelector(".xeokit-measure-distance"),active:!1}),this._measureAngleTool=new Ax(this,{buttonElement:o.querySelector(".xeokit-measure-angle"),active:!1})),this._navCubeMode=new Vb(this,{navCubeCanvasElement:n,active:!0}),this._busyModal=new Mb(this,{busyModalBackdropElement:a}),this._threeDMode.setActive(!0),this._firstPersonMode.setActive(!1),this._navCubeMode.setActive(!0),this._modelsExplorer.on("modelLoaded",(e=>{this._modelsExplorer.getNumModelsLoaded()>0&&this.setControlsEnabled(!0),this.fire("modelLoaded",e)})),this._modelsExplorer.on("modelUnloaded",(e=>{0===this._modelsExplorer.getNumModelsLoaded()&&(this.setControlsEnabled(!1),this.openTab("models")),this.fire("modelUnloaded",e)})),this._resetAction.on("reset",(()=>{this.fire("reset",!0)})),this._mutexActivation([this._hideTool,this._selectionTool,this._marqueeSelectionTool,this._sectionTool,this._enableMeasurements?this._measureDistanceTool:null,this._enableMeasurements?this._measureAngleTool:null]),s.querySelector(".xeokit-showAllObjects").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllObjects").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-showAllClasses").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllClasses").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-showAllStoreys").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllStoreys").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-loadAllModels").addEventListener("click",(e=>{this.setControlsEnabled(!1),this.loadAllModels(),e.preventDefault()})),s.querySelector(".xeokit-unloadAllModels").addEventListener("click",(e=>{this.setControlsEnabled(!1),this._modelsExplorer.unloadAllModels(),e.preventDefault()})),this._enableAddModels&&s.querySelector(".xeokit-addModel").addEventListener("click",(e=>{this.fire("addModel",{}),e.preventDefault()})),this._bcfViewpointsPlugin=new WA(this.viewer,{xrayAsZeroAlpha:!0}),this._fastNavPlugin=new sh(l,{hideEdges:!0,hideSAO:!0,hidePBR:!1,hideColorTexture:!1,hideTransparentObjects:!1,scaleCanvasResolution:!1,scaleCanvasResolutionFactor:.6}),this._initConfigs(),this.setControlsEnabled(!1)}get localeService(){return this.viewer.localeService}_customizeViewer(){const e=this.viewer.scene;e.xrayMaterial.fill=!1,e.xrayMaterial.fillAlpha=.3,e.xrayMaterial.fillColor=[0,0,0],e.xrayMaterial.edges=!0,e.xrayMaterial.edgeAlpha=.1,e.xrayMaterial.edgeColor=[0,0,0],e.highlightMaterial.edges=!0,e.highlightMaterial.edgeColor=[1,1,1],e.highlightMaterial.edgeAlpha=1,e.highlightMaterial.fill=!0,e.highlightMaterial.fillAlpha=.1,e.highlightMaterial.fillColor=[1,0,0],e.selectedMaterial.edges=!0,e.selectedMaterial.edgeColor=[1,1,1],e.selectedMaterial.edgeAlpha=1,e.selectedMaterial.fill=!0,e.selectedMaterial.fillAlpha=.1,e.selectedMaterial.fillColor=[0,1,0],e.pointsMaterial.pointSize=1,e.pointsMaterial.roundPoints=!0,e.pointsMaterial.perspectivePoints=!0,e.pointsMaterial.minPerspectivePointSize=2,e.pointsMaterial.maxPerspectivePointSize=4,this.viewer.cameraControl.panRightClick=!1,this.viewer.cameraControl.followPointer=!0,this.viewer.cameraControl.doublePickFlyTo=!1,this.viewer.cameraControl.smartPivot=!0,this.viewer.cameraControl.keyboardDollyRate=100,this.viewer.cameraControl.mouseWheelDollyRate=100,this.viewer.cameraControl.dollyInertia=0,this.viewer.cameraControl.dollyMinSpeed=.04,this.viewer.cameraControl.dollyProximityThreshold=30;const t=document.createRange().createContextualFragment("
").firstChild;document.body.appendChild(t),this.viewer.cameraControl.pivotElement=t,e.camera.perspective.near=.01,e.camera.perspective.far=3e3,e.camera.ortho.near=.01,e.camera.ortho.far=2e3;const i=e.sao;i.enabled=!0,i.numSamples=50,i.kernelRadius=200}_initCanvasContextMenus(){this._canvasContextMenu=new tx(this,{hideOnAction:!0,enableMeasurements:this._enableMeasurements}),this._objectContextMenu=new ex(this,{hideOnAction:!0,enableMeasurements:this._enableMeasurements});this.viewer.scene.canvas.canvas.addEventListener("contextmenu",(e=>{const t=function(e){const t=[];if(e){let i=e.target,s=0,r=0,o=0,n=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,o+=i.scrollLeft,n+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+o-s,t[1]=e.pageY+n-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}(e),i=this.viewer.scene.pick({canvasPos:t});i&&i.entity.isObject?(this._canvasContextMenu.hide(),this._objectContextMenu.context={viewer:this.viewer,bimViewer:this,showObjectInExplorers:e=>{const t=this.getOpenTab();"objects"!==t&&"classes"!==t&&"storeys"!==t&&this.openTab("objects"),this.showObjectInExplorers(e)},entity:i.entity},this._objectContextMenu.show(e.pageX,e.pageY)):(this._objectContextMenu.hide(),this._canvasContextMenu.context={viewer:this.viewer,bimViewer:this},this._canvasContextMenu.show(e.pageX,e.pageY))}))}_initConfigs(){this.setConfigs({cameraNear:"0.05",cameraFar:"3000.0",smartPivot:!0,saoEnabled:!0,pbrEnabled:!1,scaleCanvasResolution:!1,saoBias:.5,saoIntensity:.15,saoNumSamples:40,saoKernelRadius:100,edgesEnabled:!0,xrayContext:!0,xrayPickable:!1,selectedGlowThrough:!0,highlightGlowThrough:!0,backgroundColor:[1,1,1],externalMetadata:!1,dtxEnabled:!1})}setConfigs(e){for(let t in e)if(e.hasOwnProperty(t)){const i=e[t];this.setConfig(t,i)}}setConfig(e,t){function i(e){return!0===e||"true"===e}try{switch(e){case"backgroundColor":const s=t;this.setBackgroundColor(s),this._configs[e]=s;break;case"cameraNear":const r=parseFloat(t);this.viewer.scene.camera.perspective.near=r,this.viewer.scene.camera.ortho.near=r,this._configs[e]=r;break;case"cameraFar":const o=parseFloat(t);this.viewer.scene.camera.perspective.far=o,this._configs[e]=o;break;case"smartPivot":this.viewer.cameraControl.smartPivot=this._configs[e]=i(t);break;case"saoEnabled":this._fastNavPlugin.saoEnabled=this._configs[e]=i(t);break;case"saoBias":this.viewer.scene.sao.bias=parseFloat(t);break;case"saoIntensity":this.viewer.scene.sao.intensity=parseFloat(t);break;case"saoKernelRadius":this.viewer.scene.sao.kernelRadius=this._configs[e]=parseFloat(t);break;case"saoNumSamples":this.viewer.scene.sao.numSamples=this._configs[e]=parseFloat(t);break;case"saoBlur":this.viewer.scene.sao.blur=this._configs[e]=i(t);break;case"edgesEnabled":this._fastNavPlugin.edgesEnabled=this._configs[e]=i(t);break;case"pbrEnabled":this._fastNavPlugin.pbrEnabled=this._configs[e]=i(t);break;case"scaleCanvasResolution":this._fastNavPlugin.scaleCanvasResolution=this._configs[e]=i(t);break;case"viewFitFOV":this.viewer.cameraFlight.fitFOV=this._configs[e]=parseFloat(t);break;case"viewFitDuration":this.viewer.cameraFlight.duration=this._configs[e]=parseFloat(t);break;case"perspectiveFOV":this.viewer.camera.perspective.fov=this._configs[e]=parseFloat(t);break;case"excludeUnclassifiedObjects":case"xrayPickable":case"externalMetadata":this._configs[e]=i(t);break;case"xrayContext":this._configs[e]=t;break;case"selectedGlowThrough":const n=this._configs[e]=i(t),a=this.viewer.scene.selectedMaterial;a.glowThrough=n,a.fillAlpha=n?.5:1,a.edgeAlpha=n?.5:1;break;case"highlightGlowThrough":const l=this._configs[e]=i(t),A=this.viewer.scene.highlightMaterial;A.glowThrough=l,A.fillAlpha=l?.5:1,A.edgeAlpha=l?.5:1;break;case"showSpaces":this._configs[e]=i(t),this._showSpacesMode.setActive(t);break;case"dtxEnabled":this._configs[e]=i(t),this.viewer.scene.dtxEnabled=t;break;case"objectColors":this._configs[e]=t,this._modelsExplorer.setObjectColors(t);break;default:this.warn("setConfig() - unsupported configuration: '"+e+"'")}}catch(t){this.error("setConfig() - failed to configure '"+e+"': "+t)}}getConfig(e){return this._configs[e]}getProjectsInfo(e,t){e?this.server.getProjects(e,(e=>{this.error("getProjectsInfo() - "+e),t&&t(e)})):this.error("getProjectsInfo() - Argument expected: 'done'")}getProjectInfo(e,t,i){e?t?this.server.getProject(e,t,(e=>{this.error("getProjectInfo() - "+e),i&&i(e)})):this.error("getProjectInfo() - Argument expected: 'done'"):this.error("getProjectInfo() - Argument expected: projectId")}getObjectInfo(e,t,i,s,r){e?t?i?s?this.server.getObjectInfo(e,t,i,s,(e=>{r&&r(e)})):this.error("getProjectInfo() - Argument expected: 'done'"):this.error("getObjectInfo() - Argument expected: objectId"):this.error("getObjectInfo() - Argument expected: modelId"):this.error("getObjectInfo() - Argument expected: projectId")}loadProject(e,t,i){e?this._modelsExplorer.loadProject(e,(()=>{t&&t()}),(e=>{this.error("loadProject() - "+e),i&&i(e)})):this.error("loadProject() - Argument expected: objectId")}unloadProject(){this._modelsExplorer.unloadProject(),this.openTab("models"),this.setControlsEnabled(!1)}getLoadedProjectId(){return this._modelsExplorer.getLoadedProjectId()}getModelIds(){return this._modelsExplorer.getModelIds()}loadModel(e,t,i){e?this._modelsExplorer.loadModel(e,(()=>{t&&t()}),(e=>{this.error("loadModel() - "+e),i&&i(e)})):this.error("loadModel() - Argument expected: modelId")}loadAllModels(e=function(){}){const t=this._modelsExplorer.getModelIds(),i=(e,s)=>{if(e>=t.length)s();else{const r=t[e];this._modelsExplorer.isModelLoaded(r)?i(e+1,s):this._modelsExplorer.loadModel(r,(()=>{i(e+1,s)}),(t=>{this.error("loadAllModels() - "+t),i(e+1,s)}))}};i(0,e)}getLoadedModelIds(){return this._modelsExplorer._getLoadedModelIds()}isModelLoaded(e){if(e)return this._modelsExplorer.isModelLoaded(e);this.error("unloadModel() - Argument expected: modelId")}unloadModel(e){e?this._modelsExplorer.unloadModel(e):this.error("unloadModel() - Argument expected: modelId")}unloadAllModels(){this._modelsExplorer.unloadAllModels()}editModel(e){this.fire("editModel",{modelId:e})}deleteModel(e){this.fire("deleteModel",{modelId:e})}addModel(){this.fire("addModel",{})}setBackgroundColor(e){this.viewer.scene.canvas.backgroundColor=e}setObjectColorSource(e){console.log("BIMViewer.setObjectColorSource() is now deprecated and no longer functional. By default, BIMViewer.getObjectColorSource() will now always return the (formerly) default value of `model`.")}getObjectColorSource(){return"model"}setViewerState(e,t=(()=>{})){e.tabOpen&&this.openTab(e.tabOpen),e.expandObjectsTree&&this._objectsExplorer.expandTreeViewToDepth(e.expandObjectsTree),e.expandClassesTree&&this._classesExplorer.expandTreeViewToDepth(e.expandClassesTree),e.expandStoreysTree&&this._storeysExplorer.expandTreeViewToDepth(e.expandStoreysTree),e.setCamera&&this.setCamera(e.setCamera),this._parseSelectedStorey(e,(()=>{this._parseThreeDMode(e,(()=>{t()}))}))}_parseSelectedStorey(e,t){e.selectedStorey?(this.selectStorey(e.selectedStorey),t()):t()}_parseThreeDMode(e,t){const i=!1!==e.threeDActive;this.set3DEnabled(i,t)}showObjectInExplorers(e){e?(this._objectsExplorer.showNodeInTreeView(e),this._classesExplorer.showNodeInTreeView(e),this._storeysExplorer.showNodeInTreeView(e),this.fire("openExplorer",{})):this.error("showObjectInExplorers() - Argument expected: objectId")}unShowObjectInExplorers(){this._objectsExplorer.unShowNodeInTreeView(),this._classesExplorer.unShowNodeInTreeView(),this._storeysExplorer.unShowNodeInTreeView()}showObjectProperties(e){e?(this._enablePropertiesInspector&&this._propertiesInspector.showObjectPropertySets(e),this.fire("openInspector",{})):this.error("showObjectInExplorers() - Argument expected: objectId")}setObjectsVisible(e,t){this._withObjectsInSubtree(e,(e=>{e.visible=t}))}setAllObjectsVisible(e){e?this.viewer.scene.setObjectsVisible(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsVisible(this.viewer.scene.visibleObjectIds,!1)}setObjectsXRayed(e,t){this._withObjectsInSubtree(e,(e=>{e.xrayed=t}))}setAllObjectsXRayed(e){e?this.viewer.scene.setObjectsXRayed(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsXRayed(this.viewer.scene.xrayedObjectIds,!1)}setObjectsSelected(e,t){this._withObjectsInSubtree(e,(e=>{e.selected=t}))}setAllObjectsSelected(e){e?this.viewer.scene.setObjectsSelected(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsSelected(this.viewer.scene.selectedObjectIds,!1)}_withObjectsInSubtree(e,t){if(e)for(let i=0,s=e.length;i{const i=this.viewer.scene.objects[e.id];i&&t(i)}))}else this.error("Argument expected: objectIds")}flyToObject(e,t){if(!e)return void this.error("flyToObject() - Argument expected: objectId");const i=this.viewer,s=i.scene,r=[];if(this.viewer.metaScene.withMetaObjectsInSubtree(e,(e=>{s.objects[e.id]&&r.push(e.id)})),0===r.length)return this.error("Object not found in viewer: '"+e+"'"),void(t&&t());s.setObjectsVisible(r,!0),s.setObjectsHighlighted(r,!0);const o=s.getAABB(r);i.cameraFlight.flyTo({aabb:o},(()=>{t&&t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})),i.cameraControl.pivotPos=u.getAABB3Center(o)}viewFitObjects(e,t){if(!e)return void this.error("flyToObject() - Argument expected: objectIds");const i=this.viewer,s=i.scene,r=[];for(var o=0,n=e.length;o{s.objects[e.id]&&r.push(e.id)}))}if(0===r.length)return void(t&&t());s.setObjectsVisible(r,!0),s.setObjectsHighlighted(r,!0);const a=s.getAABB(r);i.cameraFlight.flyTo({aabb:a},(()=>{t&&t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})),i.cameraControl.pivotPos=u.getAABB3Center(a)}viewFitAll(e){const t=this.viewer,i=t.scene.getAABB();t.cameraFlight.flyTo({aabb:i},(()=>{e&&e()})),t.cameraControl.pivotPos=u.getAABB3Center(i)}jumpToObject(e){if(!e)return void this.error("jumpToObject() - Argument expected: objectId");const t=this.viewer,i=t.scene,s=[];if(this.viewer.metaScene.withMetaObjectsInSubtree(e,(e=>{i.objects[e.id]&&s.push(e.id)})),0===s.length)return void this.error("Object not found in viewer: '"+e+"'");i.setObjectsVisible(s,!0);const r=i.getAABB(s);t.cameraFlight.jumpTo({aabb:r}),t.cameraControl.pivotPos=u.getAABB3Center(r)}setCamera(e){const t=this.viewer.scene.camera;e.eye&&(t.eye=e.eye),e.look&&(t.look=e.look),e.up&&(t.up=e.up)}viewFitModels(e,t){if(!e)return void this.error("viewFitModels() - Argument expected: modelIds");const i=this.viewer,s=i.scene,r=u.AABB3();u.collapseAABB3(r);for(var o=0,n=e.length;o{t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})):(i.cameraFlight.jumpTo({aabb:r}),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)),i.cameraControl.pivotPos=u.getAABB3Center(r)}openTab(e){if(!e)return void this.error("openTab() - Argument expected: tabId");let t;switch(e){case"models":t="xeokit-modelsTab";break;case"objects":t="xeokit-objectsTab";break;case"classes":t="xeokit-classesTab";break;case"storeys":t="xeokit-storeysTab";break;case"properties":t="xeokit-propertiesTab";break;default:return void this.error("openTab() - tab not recognized: '"+e+"'")}this._openTab(this._explorerElement,t)}_openTab(e,t){const i="active";let s=e.querySelectorAll(".xeokit-tab"),r=e.querySelector("."+t);for(let e=0;e-1}const t="active";return e(this._explorerElement.querySelector(".xeokit-modelsTab"),t)?"models":e(this._explorerElement.querySelector(".xeokit-objectsTab"),t)?"objects":e(this._explorerElement.querySelector(".xeokit-classesTab"),t)?"classes":e(this._explorerElement.querySelector(".xeokit-storeysTab"),t)?"storeys":e(this._inspectorElement.querySelector(".xeokit-propertiesTab"),t)?"properties":"none"}set3DEnabled(e,t){this._threeDMode.setActive(e,t)}get3DEnabled(){return this._threeDMode.getActive()}setSpacesShown(e){this._showSpacesMode.setActive(e)}getSpacesShown(){return this._showSpacesMode.getActive()}setOrthoEnabled(e,t){this._orthoMode.setActive(e,t)}getOrthoEnabled(){return this._orthoMode.getActive()}selectStorey(e,t){const i=this.viewer.metaScene.metaObjects[e];i?"IfcBuildingStorey"===i.type?this._storeysExplorer.selectStorey(e,t):this.error("selectStorey() - Object is not an IfcBuildingStorey: '"+e+"'"):this.error("selectStorey() - Object is not found: '"+e+"'")}saveBCFViewpoint(e){return this._bcfViewpointsPlugin.getViewpoint(e)}loadBCFViewpoint(e,t){e?(this._orthoMode.setActive("ortho"===this.viewer.camera.projection),this._bcfViewpointsPlugin.setViewpoint(e,t)):this.error("loadBCFViewpoint() - Argument expected: bcfViewpoint")}resetView(){this._resetAction.reset()}setControlsEnabled(e){this._objectsExplorer.setEnabled(e),this._classesExplorer.setEnabled(e),this._storeysExplorer.setEnabled(e),this._resetAction.setEnabled(e),this._fitAction.setEnabled(e),this._threeDMode.setEnabled(e),this._orthoMode.setEnabled(e),this._firstPersonMode.setEnabled(e),this._queryTool.setEnabled(e),this._hideTool.setEnabled(e),this._selectionTool.setEnabled(e),this._marqueeSelectionTool.setEnabled(e),this._showSpacesMode.setEnabled(e),this._enableMeasurements&&(this._measureDistanceTool.setEnabled(e),this._measureAngleTool.setEnabled(e)),this._sectionTool.setEnabled(e),this._enablePropertiesInspector&&this._propertiesInspector.setEnabled(e)}setKeyboardEnabled(e){this.viewer.scene.input.keyboardEnabled=e}getKeyboardEnabled(){return this.viewer.scene.input.keyboardEnabled}clearSections(){this._sectionTool.clear()}disableSections(){this._sectionTool.disableSections()}enableSections(){this._sectionTool.enableSections()}flipSections(){this._sectionTool.flipSections()}hideSectionEditControl(){this._sectionTool.hideControl()}getNumSections(){return this._sectionTool.getNumSections()}getEnableMeasurements(){return this._enableMeasurements}clearMeasurements(){this._enableMeasurements&&(this._measureDistanceTool.clear(),this._measureAngleTool.clear())}getNumMeasurements(){return this._measureDistanceTool.getNumMeasurements()+this._measureAngleTool.getNumMeasurements()}setMeasurementsAxisVisible(e){this._enableMeasurements&&this._measureDistanceTool.setMeasurementsAxisVisible(e)}getMeasurementsAxisVisible(){return!!this._enableMeasurements&&this._measureDistanceTool.getMeasurementsAxisVisible()}setMeasurementsSnappingEnabled(e){this._enableMeasurements&&this._measureDistanceTool.setSnappingEnabled(e)}getMeasurementsSnappingEnabled(){return!!this._enableMeasurements&&this._measureDistanceTool.getSnappingEnabled()}destroy(){this.viewer.destroy(),this._bcfViewpointsPlugin.destroy(),this._canvasContextMenu.destroy(),this._objectContextMenu.destroy()}}export{cx as BIMViewer,rh as LocaleService,Pb as Server}; diff --git a/dist/xeokit-bim-viewer.min.umd.js b/dist/xeokit-bim-viewer.min.umd.js index a2bd882a..a1a5c89b 100644 --- a/dist/xeokit-bim-viewer.min.umd.js +++ b/dist/xeokit-bim-viewer.min.umd.js @@ -1,4 +1,4 @@ -!function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports):"function"==typeof define&&define.amd?define(["exports"],t):t((e="undefined"!=typeof globalThis?globalThis:e||self).bundle={})}(this,(function(e){"use strict";class t{constructor(e,t){this.items=e||[],this._lastUniqueId=(t||0)+1}addItem(){let e;if(2===arguments.length){const t=arguments[0];if(e=arguments[1],this.items[t])throw"ID clash: '"+t+"'";return this.items[t]=e,t}for(e=arguments[0]||{};;){const t=this._lastUniqueId++;if(!this.items[t])return this.items[t]=e,t}}removeItem(e){const t=this.items[e];return delete this.items[e],t}}const i=new t;class s{constructor(e){this.id=e,this.parentItem=null,this.groups=[],this.menuElement=null,this.shown=!1,this.mouseOver=0}}class r{constructor(){this.items=[]}}class o{constructor(e,t,i,s,r){this.id=e,this.getTitle=t,this.doAction=i,this.getEnabled=s,this.getShown=r,this.itemElement=null,this.subMenu=null,this.enabled=!0}}class n{constructor(e={}){this._id=i.addItem(),this._context=null,this._enabled=!1,this._itemsCfg=[],this._rootMenu=null,this._menuList=[],this._menuMap={},this._itemList=[],this._itemMap={},this._shown=!1,this._nextId=0,this._eventSubs={},!1!==e.hideOnMouseDown&&(document.addEventListener("mousedown",(e=>{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),document.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{e.target.classList.contains("xeokit-context-menu-item")||this.hide()})),e.items&&(this.items=e.items),this._hideOnAction=!1!==e.hideOnAction,this.context=e.context,this.enabled=!1!==e.enabled,this.hide()}on(e,t){let i=this._eventSubs[e];i||(i=[],this._eventSubs[e]=i),i.push(t)}fire(e,t){const i=this._eventSubs[e];if(i)for(let e=0,s=i.length;e{const i=this._getNextId(),n=new s(i);for(let i=0,s=e.length;i0,A=this._getNextId(),h=i.getTitle||(()=>i.title||""),c=i.doAction||i.callback||(()=>{}),u=i.getEnabled||(()=>!0),d=i.getShown||(()=>!0),p=new o(A,h,c,u,d);if(p.parentMenu=n,a.items.push(p),l){const e=t(r);p.subMenu=e,e.parentItem=p}this._itemList.push(p),this._itemMap[p.id]=p}}return this._menuList.push(n),this._menuMap[n.id]=n,n};this._rootMenu=t(e)}_getNextId(){return"ContextMenu_"+this._id+"_"+this._nextId++}_createUI(){const e=t=>{this._createMenuUI(t);const i=t.groups;for(let t=0,s=i.length;t'),i.push("
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s=t.itemElement,r=i.menuElement,a=s.getBoundingClientRect();r.getBoundingClientRect();a.right+200>window.innerWidth?o._showMenu(i.id,a.left-200,a.top-1):o._showMenu(i.id,a.right-5,a.top-1),n=i})),s||(t.itemElement.addEventListener("click",(e=>{e.preventDefault(),o._context&&!1!==t.enabled&&(t.doAction&&t.doAction(o._context),this._hideOnAction?o.hide():(o._updateItemsTitles(),o._updateItemsEnabledStatus()))})),t.itemElement.addEventListener("mouseup",(e=>{3===e.which&&(e.preventDefault(),o._context&&!1!==t.enabled&&(t.doAction&&t.doAction(o._context),this._hideOnAction?o.hide():(o._updateItemsTitles(),o._updateItemsEnabledStatus())))})),t.itemElement.addEventListener("mouseenter",(e=>{e.preventDefault(),!1!==t.enabled&&t.doHover&&t.doHover(o._context)})))):console.error("ContextMenu item element not found: "+t.id)}}}_updateItemsTitles(){if(this._context)for(let 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l(e||16),mat4ToMat3(e,t){},doublesToFloats(e,t,i){const s=new l(2);for(let r=0,o=e.length;r{const e=[];for(let t=0;t<256;t++)e[t]=(t<16?"0":"")+t.toString(16);return()=>{const 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i=e[0],s=e[1],r=e[2],o=t[0],n=t[1],a=t[2];return[s*a-r*n,r*o-i*a,i*n-s*o,0]},cross3Vec3(e,t,i){i||(i=e);const s=e[0],r=e[1],o=e[2],n=t[0],a=t[1],l=t[2];return i[0]=r*l-o*a,i[1]=o*n-s*l,i[2]=s*a-r*n,i},sqLenVec4:e=>d.dotVec4(e,e),lenVec4:e=>Math.sqrt(d.sqLenVec4(e)),dotVec3:(e,t)=>e[0]*t[0]+e[1]*t[1]+e[2]*t[2],dotVec2:(e,t)=>e[0]*t[0]+e[1]*t[1],sqLenVec3:e=>d.dotVec3(e,e),sqLenVec2:e=>d.dotVec2(e,e),lenVec3:e=>Math.sqrt(d.sqLenVec3(e)),distVec3:(()=>{const e=new l(3);return(t,i)=>d.lenVec3(d.subVec3(t,i,e))})(),lenVec2:e=>Math.sqrt(d.sqLenVec2(e)),distVec2:(()=>{const e=new l(2);return(t,i)=>d.lenVec2(d.subVec2(t,i,e))})(),rcpVec3:(e,t)=>d.divScalarVec3(1,e,t),normalizeVec4(e,t){const i=1/d.lenVec4(e);return d.mulVec4Scalar(e,i,t)},normalizeVec3(e,t){const i=1/d.lenVec3(e);return d.mulVec3Scalar(e,i,t)},normalizeVec2(e,t){const i=1/d.lenVec2(e);return d.mulVec2Scalar(e,i,t)},angleVec3(e,t){let i=d.dotVec3(e,t)/Math.sqrt(d.sqLenVec3(e)*d.sqLenVec3(t));return 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s=e[0],r=e[1],o=e[2],n=e[3],a=e[4],l=e[5],A=e[6],h=e[7],c=e[8],u=e[9],d=e[10],p=e[11],g=e[12],f=e[13],m=e[14],_=e[15],v=t[0],b=t[1],x=t[2],w=t[3],y=t[4],P=t[5],B=t[6],C=t[7],M=t[8],E=t[9],F=t[10],I=t[11],D=t[12],S=t[13],T=t[14],L=t[15];return i[0]=v*s+b*a+x*c+w*g,i[1]=v*r+b*l+x*u+w*f,i[2]=v*o+b*A+x*d+w*m,i[3]=v*n+b*h+x*p+w*_,i[4]=y*s+P*a+B*c+C*g,i[5]=y*r+P*l+B*u+C*f,i[6]=y*o+P*A+B*d+C*m,i[7]=y*n+P*h+B*p+C*_,i[8]=M*s+E*a+F*c+I*g,i[9]=M*r+E*l+F*u+I*f,i[10]=M*o+E*A+F*d+I*m,i[11]=M*n+E*h+F*p+I*_,i[12]=D*s+S*a+T*c+L*g,i[13]=D*r+S*l+T*u+L*f,i[14]=D*o+S*A+T*d+L*m,i[15]=D*n+S*h+T*p+L*_,i},mulMat3(e,t,i){i||(i=new l(9));const s=e[0],r=e[3],o=e[6],n=e[1],a=e[4],A=e[7],h=e[2],c=e[5],u=e[8],d=t[0],p=t[3],g=t[6],f=t[1],m=t[4],_=t[7],v=t[2],b=t[5],x=t[8];return i[0]=s*d+r*f+o*v,i[3]=s*p+r*m+o*b,i[6]=s*g+r*_+o*x,i[1]=n*d+a*f+A*v,i[4]=n*p+a*m+A*b,i[7]=n*g+a*_+A*x,i[2]=h*d+c*f+u*v,i[5]=h*p+c*m+u*b,i[8]=h*g+c*_+u*x,i},mulMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i[4]=e[4]*t,i[5]=e[5]*t,i[6]=e[6]*t,i[7]=e[7]*t,i[8]=e[8]*t,i[9]=e[9]*t,i[10]=e[10]*t,i[11]=e[11]*t,i[12]=e[12]*t,i[13]=e[13]*t,i[14]=e[14]*t,i[15]=e[15]*t,i),mulMat4v4(e,t,i=d.vec4()){const s=t[0],r=t[1],o=t[2],n=t[3];return i[0]=e[0]*s+e[4]*r+e[8]*o+e[12]*n,i[1]=e[1]*s+e[5]*r+e[9]*o+e[13]*n,i[2]=e[2]*s+e[6]*r+e[10]*o+e[14]*n,i[3]=e[3]*s+e[7]*r+e[11]*o+e[15]*n,i},transposeMat4(e,t){const i=e[4],s=e[14],r=e[8],o=e[13],n=e[12],a=e[9];if(!t||e===t){const t=e[1],l=e[2],A=e[3],h=e[6],c=e[7],u=e[11];return e[1]=i,e[2]=r,e[3]=n,e[4]=t,e[6]=a,e[7]=o,e[8]=l,e[9]=h,e[11]=s,e[12]=A,e[13]=c,e[14]=u,e}return t[0]=e[0],t[1]=i,t[2]=r,t[3]=n,t[4]=e[1],t[5]=e[5],t[6]=a,t[7]=o,t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=s,t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t},transposeMat3(e,t){if(t===e){const i=e[1],s=e[2],r=e[5];t[1]=e[3],t[2]=e[6],t[3]=i,t[5]=e[7],t[6]=s,t[7]=r}else t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8];return t},determinantMat4(e){const t=e[0],i=e[1],s=e[2],r=e[3],o=e[4],n=e[5],a=e[6],l=e[7],A=e[8],h=e[9],c=e[10],u=e[11],d=e[12],p=e[13],g=e[14],f=e[15];return d*h*a*r-A*p*a*r-d*n*c*r+o*p*c*r+A*n*g*r-o*h*g*r-d*h*s*l+A*p*s*l+d*i*c*l-t*p*c*l-A*i*g*l+t*h*g*l+d*n*s*u-o*p*s*u-d*i*a*u+t*p*a*u+o*i*g*u-t*n*g*u-A*n*s*f+o*h*s*f+A*i*a*f-t*h*a*f-o*i*c*f+t*n*c*f},inverseMat4(e,t){t||(t=e);const i=e[0],s=e[1],r=e[2],o=e[3],n=e[4],a=e[5],l=e[6],A=e[7],h=e[8],c=e[9],u=e[10],d=e[11],p=e[12],g=e[13],f=e[14],m=e[15],_=i*a-s*n,v=i*l-r*n,b=i*A-o*n,x=s*l-r*a,w=s*A-o*a,y=r*A-o*l,P=h*g-c*p,B=h*f-u*p,C=h*m-d*p,M=c*f-u*g,E=c*m-d*g,F=u*m-d*f,I=1/(_*F-v*E+b*M+x*C-w*B+y*P);return t[0]=(a*F-l*E+A*M)*I,t[1]=(-s*F+r*E-o*M)*I,t[2]=(g*y-f*w+m*x)*I,t[3]=(-c*y+u*w-d*x)*I,t[4]=(-n*F+l*C-A*B)*I,t[5]=(i*F-r*C+o*B)*I,t[6]=(-p*y+f*b-m*v)*I,t[7]=(h*y-u*b+d*v)*I,t[8]=(n*E-a*C+A*P)*I,t[9]=(-i*E+s*C-o*P)*I,t[10]=(p*w-g*b+m*_)*I,t[11]=(-h*w+c*b-d*_)*I,t[12]=(-n*M+a*B-l*P)*I,t[13]=(i*M-s*B+r*P)*I,t[14]=(-p*x+g*v-f*_)*I,t[15]=(h*x-c*v+u*_)*I,t},traceMat4:e=>e[0]+e[5]+e[10]+e[15],translationMat4v(e,t){const i=t||d.identityMat4();return i[12]=e[0],i[13]=e[1],i[14]=e[2],i},translationMat3v(e,t){const i=t||d.identityMat3();return i[6]=e[0],i[7]=e[1],i},translationMat4c:(()=>{const e=new l(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,d.translationMat4v(e,r))})(),translationMat4s:(e,t)=>d.translationMat4c(e,e,e,t),translateMat4v:(e,t)=>d.translateMat4c(e[0],e[1],e[2],t),translateMat4c(e,t,i,s){const r=s[3];s[0]+=r*e,s[1]+=r*t,s[2]+=r*i;const o=s[7];s[4]+=o*e,s[5]+=o*t,s[6]+=o*i;const n=s[11];s[8]+=n*e,s[9]+=n*t,s[10]+=n*i;const a=s[15];return s[12]+=a*e,s[13]+=a*t,s[14]+=a*i,s},setMat4Translation:(e,t,i)=>(i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[3],i[4]=e[4],i[5]=e[5],i[6]=e[6],i[7]=e[7],i[8]=e[8],i[9]=e[9],i[10]=e[10],i[11]=e[11],i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=e[15],i),rotationMat4v(e,t,i){const s=d.normalizeVec4([t[0],t[1],t[2],0],[]),r=Math.sin(e),o=Math.cos(e),n=1-o,a=s[0],l=s[1],A=s[2];let h,c,u,p,g,f;return h=a*l,c=l*A,u=A*a,p=a*r,g=l*r,f=A*r,(i=i||d.mat4())[0]=n*a*a+o,i[1]=n*h+f,i[2]=n*u-g,i[3]=0,i[4]=n*h-f,i[5]=n*l*l+o,i[6]=n*c+p,i[7]=0,i[8]=n*u+g,i[9]=n*c-p,i[10]=n*A*A+o,i[11]=0,i[12]=0,i[13]=0,i[14]=0,i[15]=1,i},rotationMat4c:(e,t,i,s,r)=>d.rotationMat4v(e,[t,i,s],r),scalingMat4v:(e,t=d.identityMat4())=>(t[0]=e[0],t[5]=e[1],t[10]=e[2],t),scalingMat3v:(e,t=d.identityMat3())=>(t[0]=e[0],t[4]=e[1],t),scalingMat4c:(()=>{const e=new l(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,d.scalingMat4v(e,r))})(),scaleMat4c:(e,t,i,s)=>(s[0]*=e,s[4]*=t,s[8]*=i,s[1]*=e,s[5]*=t,s[9]*=i,s[2]*=e,s[6]*=t,s[10]*=i,s[3]*=e,s[7]*=t,s[11]*=i,s),scaleMat4v(e,t){const i=e[0],s=e[1],r=e[2];return t[0]*=i,t[4]*=s,t[8]*=r,t[1]*=i,t[5]*=s,t[9]*=r,t[2]*=i,t[6]*=s,t[10]*=r,t[3]*=i,t[7]*=s,t[11]*=r,t},scalingMat4s:e=>d.scalingMat4c(e,e,e),rotationTranslationMat4(e,t,i=d.mat4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=s+s,l=r+r,A=o+o,h=s*a,c=s*l,u=s*A,p=r*l,g=r*A,f=o*A,m=n*a,_=n*l,v=n*A;return i[0]=1-(p+f),i[1]=c+v,i[2]=u-_,i[3]=0,i[4]=c-v,i[5]=1-(h+f),i[6]=g+m,i[7]=0,i[8]=u+_,i[9]=g-m,i[10]=1-(h+p),i[11]=0,i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=1,i},mat4ToEuler(e,t,i=d.vec4()){const s=d.clamp,r=e[0],o=e[4],n=e[8],a=e[1],l=e[5],A=e[9],h=e[2],c=e[6],u=e[10];return"XYZ"===t?(i[1]=Math.asin(s(n,-1,1)),Math.abs(n)<.99999?(i[0]=Math.atan2(-A,u),i[2]=Math.atan2(-o,r)):(i[0]=Math.atan2(c,l),i[2]=0)):"YXZ"===t?(i[0]=Math.asin(-s(A,-1,1)),Math.abs(A)<.99999?(i[1]=Math.atan2(n,u),i[2]=Math.atan2(a,l)):(i[1]=Math.atan2(-h,r),i[2]=0)):"ZXY"===t?(i[0]=Math.asin(s(c,-1,1)),Math.abs(c)<.99999?(i[1]=Math.atan2(-h,u),i[2]=Math.atan2(-o,l)):(i[1]=0,i[2]=Math.atan2(a,r))):"ZYX"===t?(i[1]=Math.asin(-s(h,-1,1)),Math.abs(h)<.99999?(i[0]=Math.atan2(c,u),i[2]=Math.atan2(a,r)):(i[0]=0,i[2]=Math.atan2(-o,l))):"YZX"===t?(i[2]=Math.asin(s(a,-1,1)),Math.abs(a)<.99999?(i[0]=Math.atan2(-A,l),i[1]=Math.atan2(-h,r)):(i[0]=0,i[1]=Math.atan2(n,u))):"XZY"===t&&(i[2]=Math.asin(-s(o,-1,1)),Math.abs(o)<.99999?(i[0]=Math.atan2(c,l),i[1]=Math.atan2(n,r)):(i[0]=Math.atan2(-A,u),i[1]=0)),i},composeMat4:(e,t,i,s=d.mat4())=>(d.quaternionToRotationMat4(t,s),d.scaleMat4v(i,s),d.translateMat4v(e,s),s),decomposeMat4:(()=>{const e=new l(3),t=new l(16);return function(i,s,r,o){e[0]=i[0],e[1]=i[1],e[2]=i[2];let n=d.lenVec3(e);e[0]=i[4],e[1]=i[5],e[2]=i[6];const a=d.lenVec3(e);e[8]=i[8],e[9]=i[9],e[10]=i[10];const l=d.lenVec3(e);d.determinantMat4(i)<0&&(n=-n),s[0]=i[12],s[1]=i[13],s[2]=i[14],t.set(i);const A=1/n,h=1/a,c=1/l;return t[0]*=A,t[1]*=A,t[2]*=A,t[4]*=h,t[5]*=h,t[6]*=h,t[8]*=c,t[9]*=c,t[10]*=c,d.mat4ToQuaternion(t,r),o[0]=n,o[1]=a,o[2]=l,this}})(),getColMat4(e,t){const i=4*t;return[e[i],e[i+1],e[i+2],e[i+3]]},setRowMat4(e,t,i){e[t]=i[0],e[t+4]=i[1],e[t+8]=i[2],e[t+12]=i[3]},lookAtMat4v(e,t,i,s){s||(s=d.mat4());const r=e[0],o=e[1],n=e[2],a=i[0],l=i[1],A=i[2],h=t[0],c=t[1],u=t[2];if(r===h&&o===c&&n===u)return d.identityMat4();let p,g,f,m,_,v,b,x,w,y;return p=r-h,g=o-c,f=n-u,y=1/Math.sqrt(p*p+g*g+f*f),p*=y,g*=y,f*=y,m=l*f-A*g,_=A*p-a*f,v=a*g-l*p,y=Math.sqrt(m*m+_*_+v*v),y?(y=1/y,m*=y,_*=y,v*=y):(m=0,_=0,v=0),b=g*v-f*_,x=f*m-p*v,w=p*_-g*m,y=Math.sqrt(b*b+x*x+w*w),y?(y=1/y,b*=y,x*=y,w*=y):(b=0,x=0,w=0),s[0]=m,s[1]=b,s[2]=p,s[3]=0,s[4]=_,s[5]=x,s[6]=g,s[7]=0,s[8]=v,s[9]=w,s[10]=f,s[11]=0,s[12]=-(m*r+_*o+v*n),s[13]=-(b*r+x*o+w*n),s[14]=-(p*r+g*o+f*n),s[15]=1,s},lookAtMat4c:(e,t,i,s,r,o,n,a,l)=>d.lookAtMat4v([e,t,i],[s,r,o],[n,a,l],[]),orthoMat4c(e,t,i,s,r,o,n){n||(n=d.mat4());const a=t-e,l=s-i,A=o-r;return n[0]=2/a,n[1]=0,n[2]=0,n[3]=0,n[4]=0,n[5]=2/l,n[6]=0,n[7]=0,n[8]=0,n[9]=0,n[10]=-2/A,n[11]=0,n[12]=-(e+t)/a,n[13]=-(s+i)/l,n[14]=-(o+r)/A,n[15]=1,n},frustumMat4v(e,t,i){i||(i=d.mat4());const s=[e[0],e[1],e[2],0],r=[t[0],t[1],t[2],0];d.addVec4(r,s,h),d.subVec4(r,s,c);const o=2*s[2],n=c[0],a=c[1],l=c[2];return i[0]=o/n,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=o/a,i[6]=0,i[7]=0,i[8]=h[0]/n,i[9]=h[1]/a,i[10]=-h[2]/l,i[11]=-1,i[12]=0,i[13]=0,i[14]=-o*r[2]/l,i[15]=0,i},frustumMat4(e,t,i,s,r,o,n){n||(n=d.mat4());const a=t-e,l=s-i,A=o-r;return n[0]=2*r/a,n[1]=0,n[2]=0,n[3]=0,n[4]=0,n[5]=2*r/l,n[6]=0,n[7]=0,n[8]=(t+e)/a,n[9]=(s+i)/l,n[10]=-(o+r)/A,n[11]=-1,n[12]=0,n[13]=0,n[14]=-o*r*2/A,n[15]=0,n},perspectiveMat4(e,t,i,s,r){const o=[],n=[];return o[2]=i,n[2]=s,n[1]=o[2]*Math.tan(e/2),o[1]=-n[1],n[0]=n[1]*t,o[0]=-n[0],d.frustumMat4v(o,n,r)},compareMat4:(e,t)=>e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[11]===t[11]&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[15]===t[15],transformPoint3(e,t,i=d.vec3()){const s=t[0],r=t[1],o=t[2];return i[0]=e[0]*s+e[4]*r+e[8]*o+e[12],i[1]=e[1]*s+e[5]*r+e[9]*o+e[13],i[2]=e[2]*s+e[6]*r+e[10]*o+e[14],i},transformPoint4:(e,t,i=d.vec4())=>(i[0]=e[0]*t[0]+e[4]*t[1]+e[8]*t[2]+e[12]*t[3],i[1]=e[1]*t[0]+e[5]*t[1]+e[9]*t[2]+e[13]*t[3],i[2]=e[2]*t[0]+e[6]*t[1]+e[10]*t[2]+e[14]*t[3],i[3]=e[3]*t[0]+e[7]*t[1]+e[11]*t[2]+e[15]*t[3],i),transformPoints3(e,t,i){const s=i||[],r=t.length;let o,n,a,l;const A=e[0],h=e[1],c=e[2],u=e[3],d=e[4],p=e[5],g=e[6],f=e[7],m=e[8],_=e[9],v=e[10],b=e[11],x=e[12],w=e[13],y=e[14],P=e[15];let B;for(let e=0;e{const e=new l(16),t=new l(16),i=new l(16);return function(s,r,o,n){return this.transformVec3(this.mulMat4(this.inverseMat4(r,e),this.inverseMat4(o,t),i),s,n)}})(),lerpVec3(e,t,i,s,r,o){const n=o||d.vec3(),a=(e-t)/(i-t);return n[0]=s[0]+a*(r[0]-s[0]),n[1]=s[1]+a*(r[1]-s[1]),n[2]=s[2]+a*(r[2]-s[2]),n},lerpMat4(e,t,i,s,r,o){const n=o||d.mat4(),a=(e-t)/(i-t);return n[0]=s[0]+a*(r[0]-s[0]),n[1]=s[1]+a*(r[1]-s[1]),n[2]=s[2]+a*(r[2]-s[2]),n[3]=s[3]+a*(r[3]-s[3]),n[4]=s[4]+a*(r[4]-s[4]),n[5]=s[5]+a*(r[5]-s[5]),n[6]=s[6]+a*(r[6]-s[6]),n[7]=s[7]+a*(r[7]-s[7]),n[8]=s[8]+a*(r[8]-s[8]),n[9]=s[9]+a*(r[9]-s[9]),n[10]=s[10]+a*(r[10]-s[10]),n[11]=s[11]+a*(r[11]-s[11]),n[12]=s[12]+a*(r[12]-s[12]),n[13]=s[13]+a*(r[13]-s[13]),n[14]=s[14]+a*(r[14]-s[14]),n[15]=s[15]+a*(r[15]-s[15]),n},flatten(e){const t=[];let i,s,r,o,n;for(i=0,s=e.length;i(e[0]=0,e[1]=0,e[2]=0,e[3]=1,e),eulerToQuaternion(e,t,i=d.vec4()){const s=e[0]*d.DEGTORAD/2,r=e[1]*d.DEGTORAD/2,o=e[2]*d.DEGTORAD/2,n=Math.cos(s),a=Math.cos(r),l=Math.cos(o),A=Math.sin(s),h=Math.sin(r),c=Math.sin(o);return"XYZ"===t?(i[0]=A*a*l+n*h*c,i[1]=n*h*l-A*a*c,i[2]=n*a*c+A*h*l,i[3]=n*a*l-A*h*c):"YXZ"===t?(i[0]=A*a*l+n*h*c,i[1]=n*h*l-A*a*c,i[2]=n*a*c-A*h*l,i[3]=n*a*l+A*h*c):"ZXY"===t?(i[0]=A*a*l-n*h*c,i[1]=n*h*l+A*a*c,i[2]=n*a*c+A*h*l,i[3]=n*a*l-A*h*c):"ZYX"===t?(i[0]=A*a*l-n*h*c,i[1]=n*h*l+A*a*c,i[2]=n*a*c-A*h*l,i[3]=n*a*l+A*h*c):"YZX"===t?(i[0]=A*a*l+n*h*c,i[1]=n*h*l+A*a*c,i[2]=n*a*c-A*h*l,i[3]=n*a*l-A*h*c):"XZY"===t&&(i[0]=A*a*l-n*h*c,i[1]=n*h*l-A*a*c,i[2]=n*a*c+A*h*l,i[3]=n*a*l+A*h*c),i},mat4ToQuaternion(e,t=d.vec4()){const i=e[0],s=e[4],r=e[8],o=e[1],n=e[5],a=e[9],l=e[2],A=e[6],h=e[10];let c;const u=i+n+h;return u>0?(c=.5/Math.sqrt(u+1),t[3]=.25/c,t[0]=(A-a)*c,t[1]=(r-l)*c,t[2]=(o-s)*c):i>n&&i>h?(c=2*Math.sqrt(1+i-n-h),t[3]=(A-a)/c,t[0]=.25*c,t[1]=(s+o)/c,t[2]=(r+l)/c):n>h?(c=2*Math.sqrt(1+n-i-h),t[3]=(r-l)/c,t[0]=(s+o)/c,t[1]=.25*c,t[2]=(a+A)/c):(c=2*Math.sqrt(1+h-i-n),t[3]=(o-s)/c,t[0]=(r+l)/c,t[1]=(a+A)/c,t[2]=.25*c),t},vec3PairToQuaternion(e,t,i=d.vec4()){const s=Math.sqrt(d.dotVec3(e,e)*d.dotVec3(t,t));let r=s+d.dotVec3(e,t);return r<1e-8*s?(r=0,Math.abs(e[0])>Math.abs(e[2])?(i[0]=-e[1],i[1]=e[0],i[2]=0):(i[0]=0,i[1]=-e[2],i[2]=e[1])):d.cross3Vec3(e,t,i),i[3]=r,d.normalizeQuaternion(i)},angleAxisToQuaternion(e,t=d.vec4()){const i=e[3]/2,s=Math.sin(i);return t[0]=s*e[0],t[1]=s*e[1],t[2]=s*e[2],t[3]=Math.cos(i),t},quaternionToEuler:(()=>{const e=new l(16);return(t,i,s)=>(s=s||d.vec3(),d.quaternionToRotationMat4(t,e),d.mat4ToEuler(e,i,s),s)})(),mulQuaternions(e,t,i=d.vec4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=t[0],l=t[1],A=t[2],h=t[3];return 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0!==e[i]&&null!==e[i]&&(t[i]=e[i]);return t},applyIf:function(e,t){for(const i in e)e.hasOwnProperty(i)&&(void 0!==t[i]&&null!==t[i]||(t[i]=e[i]));return t},isEmptyObject:function(e){for(const t in e)if(e.hasOwnProperty(t))return!1;return!0},inQuotes:function(e){return _.isNumeric(e)?`${e}`:`'${e}'`},concat:function(e,t){const i=new e.constructor(e.length+t.length);return i.set(e),i.set(t,e.length),i},flattenParentChildHierarchy:function(e){var t=[];return function e(i){i.id=i.uuid,delete i.oid,t.push(i);var s=i.children;if(s)for(var r=0,o=s.length;r=this._headLength){const e=this._head;if(e.length=0,this._head=this._tail,this._tail=e,this._index=0,this._headLength=this._head.length,!this._headLength)return}const e=this._head[this._index];return this._index<0?delete this._head[this._index++]:this._head[this._index++]=void 0,this._length--,e}push(e){return this._length++,this._tail.push(e),this}unshift(e){return this._head[--this._index]=e,this._length++,this}},w={sceneId:null,time:null,startTime:null,prevTime:null,deltaTime:null},y=[];let P,B=0,C=0;const M=new function(){this.version="1.0.0",this.scenes={},this._superTypes={},this._addScene=function(e){if(e.id){if(M.scenes[e.id])return void console.error(`[ERROR] Scene ${_.inQuotes(e.id)} already exists`)}else e.id=b.addItem({});M.scenes[e.id]=e;const t=e.ticksPerOcclusionTest,i=e.ticksPerRender;v[e.id]={ticksPerOcclusionTest:t,ticksPerRender:i,renderCountdown:i},p.components.scenes++,e.once("destroyed",(()=>{b.removeItem(e.id),delete M.scenes[e.id],delete v[e.id],p.components.scenes--}))},this.clear=function(){let e;for(const t in M.scenes)M.scenes.hasOwnProperty(t)&&(e=M.scenes[t],"default.scene"===t?e.clear():(e.destroy(),delete M.scenes[e.id]))},this.scheduleTask=function(e,t=null){x.push(e),x.push(t)},this.runTasks=function(e=-1){let t,i,s=(new Date).getTime(),r=0;for(;x.length>0&&(e<0||s0&&P>0){var t=1e3/P;C+=t,y.push(t),y.length>=30&&(C-=y.shift()),p.frame.fps=Math.round(C/y.length)}for(let e in M.scenes)M.scenes[e].compile();I(e),B=e};!function(e,t){let i=Date.now()+t;(function s(){const r=Date.now()-i;e(),i+=t,setTimeout(s,Math.max(0,t-r))})()}((()=>{E()}),100);const F=function(){let e=Date.now();if(P=e-B,B>0&&P>0){var t=1e3/P;C+=t,y.push(t),y.length>=30&&(C-=y.shift()),p.frame.fps=Math.round(C/y.length)}I(e),function(e){for(var t in w.time=e,M.scenes)if(M.scenes.hasOwnProperty(t)){var i=M.scenes[t];w.sceneId=t,w.startTime=i.startTime,w.deltaTime=null!=w.prevTime?w.time-w.prevTime:0,i.fire("tick",w,!0)}w.prevTime=e}(e),function(){const e=M.scenes,t=!1;let i,s,r,o,n;for(n in e)e.hasOwnProperty(n)&&(i=e[n],s=v[n],s||(s=v[n]={}),r=i.ticksPerOcclusionTest,s.ticksPerOcclusionTest!==r&&(s.ticksPerOcclusionTest=r,s.renderCountdown=r),--i.occlusionTestCountdown<=0&&(i.doOcclusionTest(),i.occlusionTestCountdown=r),o=i.ticksPerRender,s.ticksPerRender!==o&&(s.ticksPerRender=o,s.renderCountdown=o),0==--s.renderCountdown&&(i.render(t),s.renderCountdown=o))}(),void 0!==window.requestPostAnimationFrame?window.requestPostAnimationFrame(E):requestAnimationFrame(F)};function I(e){const t=M.runTasks(e+10),i=M.getNumTasks();p.frame.tasksRun=t,p.frame.tasksScheduled=i,p.frame.tasksBudget=10}F();class D{get type(){return"Component"}get isComponent(){return!0}constructor(e=null,t={}){if(this.scene=null,"Scene"===this.type)this.scene=this,this.viewer=t.viewer;else{if("Scene"===e.type)this.scene=e;else{if(!(e instanceof D))throw"Invalid param: owner must be a Component";this.scene=e.scene}this._owner=e}this._dontClear=!!t.dontClear,this._renderer=this.scene._renderer,this.meta=t.meta||{},this.id=t.id,this.destroyed=!1,this._attached={},this._attachments=null,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,this._ownedComponents=null,this!==this.scene&&this.scene._addComponent(this),this._updateScheduled=!1,e&&e._own(this)}glRedraw(){this._renderer&&(this._renderer.imageDirty(),this.castsShadow&&this._renderer.shadowsDirty())}glResort(){this._renderer&&this._renderer.needStateSort()}get owner(){return this._owner}isType(e){return this.type===e}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(e,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new t),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[e];r?this._eventSubsNum[e]++:(r={},this._eventSubs[e]=r,this._eventSubsNum[e]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=e;const n=this._events[e];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){e="[LOG]"+this._message(e),window.console.log(e),this.scene.fire("log",e)}_message(e){return" ["+this.type+" "+_.inQuotes(this.id)+"]: "+e}warn(e){e="[WARN]"+this._message(e),window.console.warn(e),this.scene.fire("warn",e)}error(e){e="[ERROR]"+this._message(e),window.console.error(e),this.scene.fire("error",e)}_attach(e){const t=e.name;if(!t)return void this.error("Component 'name' expected");let i=e.component;const s=e.sceneDefault,r=e.sceneSingleton,o=e.type,n=e.on,a=!1!==e.recompiles;if(i&&(_.isNumeric(i)||_.isString(i))){const e=i;if(i=this.scene.components[e],!i)return void this.error("Component not found: "+_.inQuotes(e))}if(!i)if(!0===r){const e=this.scene.types[o];for(const t in e)if(e.hasOwnProperty){i=e[t];break}if(!i)return this.error("Scene has no default component for '"+t+"'"),null}else if(!0===s&&(i=this.scene[t],!i))return this.error("Scene has no default component for '"+t+"'"),null;if(i){if(i.scene.id!==this.scene.id)return void this.error("Not in same scene: "+i.type+" "+_.inQuotes(i.id));if(o&&!i.isType(o))return void this.error("Expected a "+o+" type or subtype: "+i.type+" "+_.inQuotes(i.id))}this._attachments||(this._attachments={});const l=this._attached[t];let A,h,c;if(l){if(i&&l.id===i.id)return;const e=this._attachments[l.id];for(A=e.subs,h=0,c=A.length;h{delete this._ownedComponents[e.id]}),this)}_needUpdate(e){this._updateScheduled||(this._updateScheduled=!0,0===e?this._doUpdate():M.scheduleTask(this._doUpdate,this))}_doUpdate(){this._updateScheduled&&(this._updateScheduled=!1,this._update&&this._update())}scheduleTask(e){M.scheduleTask(e,null)}_update(){}clear(){if(this._ownedComponents)for(var e in this._ownedComponents)if(this._ownedComponents.hasOwnProperty(e)){this._ownedComponents[e].destroy(),delete this._ownedComponents[e]}}destroy(){if(this.destroyed)return;let e,t,i,s,r,o;if(this.fire("destroyed",this.destroyed=!0),this._attachments)for(e in this._attachments)if(this._attachments.hasOwnProperty(e)){for(t=this._attachments[e],i=t.component,s=t.subs,r=0,o=s.length;r=0?1:0,this.testVertex[1]=this.normal[1]>=0?1:0,this.testVertex[2]=this.normal[2]>=0?1:0}}class U{constructor(){this.planes=[new R,new R,new R,new R,new R,new R]}}function k(e,t,i){const s=d.mulMat4(i,t,L),r=s[0],o=s[1],n=s[2],a=s[3],l=s[4],A=s[5],h=s[6],c=s[7],u=s[8],p=s[9],g=s[10],f=s[11],m=s[12],_=s[13],v=s[14],b=s[15];e.planes[0].set(a-r,c-l,f-u,b-m),e.planes[1].set(a+r,c+l,f+u,b+m),e.planes[2].set(a-o,c-A,f-p,b-_),e.planes[3].set(a+o,c+A,f+p,b+_),e.planes[4].set(a-n,c-h,f-g,b-v),e.planes[5].set(a+n,c+h,f+g,b+v)}function O(e,t){let i=U.INSIDE;const s=S,r=T;s[0]=t[0],s[1]=t[1],s[2]=t[2],r[0]=t[3],r[1]=t[4],r[2]=t[5];const o=[s,r];for(let t=0;t<6;++t){const s=e.planes[t];if(s.normal[0]*o[s.testVertex[0]][0]+s.normal[1]*o[s.testVertex[1]][1]+s.normal[2]*o[s.testVertex[2]][2]+s.offset<0)return U.OUTSIDE;s.normal[0]*o[1-s.testVertex[0]][0]+s.normal[1]*o[1-s.testVertex[1]][1]+s.normal[2]*o[1-s.testVertex[2]][2]+s.offset<0&&(i=U.INTERSECT)}return i}U.INSIDE=0,U.INTERSECT=1,U.OUTSIDE=2;class N extends D{constructor(e={}){if(!e.viewer)throw"[MarqueePicker] Missing config: viewer";if(!e.objectsKdTree3)throw"[MarqueePicker] Missing config: objectsKdTree3";super(e.viewer.scene,e),this.viewer=e.viewer,this._objectsKdTree3=e.objectsKdTree3,this._canvasMarqueeCorner1=d.vec2(),this._canvasMarqueeCorner2=d.vec2(),this._canvasMarquee=d.AABB2(),this._marqueeFrustum=new U,this._marqueeFrustumProjMat=d.mat4(),this._pickMode=!1,this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement),this._marqueeElement.style.position="absolute",this._marqueeElement.style["z-index"]="40000005",this._marqueeElement.style.width="8px",this._marqueeElement.style.height="8px",this._marqueeElement.style.visibility="hidden",this._marqueeElement.style.top="0px",this._marqueeElement.style.left="0px",this._marqueeElement.style["box-shadow"]="0 2px 5px 0 #182A3D;",this._marqueeElement.style.opacity=1,this._marqueeElement.style["pointer-events"]="none"}setMarqueeCorner1(e){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarqueeCorner2(e){this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarquee(e,t){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(t),this._updateMarquee()}setMarqueeVisible(e){this._marqueVisible=e,this._marqueeElement.style.visibility=e?"visible":"hidden"}getMarqueeVisible(){return this._marqueVisible}setPickMode(e){if(e!==N.PICK_MODE_INSIDE&&e!==N.PICK_MODE_INTERSECTS)throw"Illegal MarqueePicker pickMode: must be MarqueePicker.PICK_MODE_INSIDE or MarqueePicker.PICK_MODE_INTERSECTS";e!==this._pickMode&&(this._marqueeElement.style["background-image"]=e===N.PICK_MODE_INSIDE?"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4'/%3e%3c/svg%3e\")":"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4' stroke-dasharray='6%2c 14' stroke-dashoffset='0' stroke-linecap='square'/%3e%3c/svg%3e\")",this._pickMode=e)}getPickMode(){return this._pickMode}clear(){this.fire("clear",{})}pick(){this._updateMarquee(),this._buildMarqueeFrustum();const e=[],t=(i,s=U.INTERSECT)=>{if(s===U.INTERSECT&&(s=O(this._marqueeFrustum,i.aabb)),s!==U.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;i3||this._canvasMarquee[3]-this._canvasMarquee[1]>3)&&t(this._objectsKdTree3.root),this.fire("picked",e),e}_updateMarquee(){this._canvasMarquee[0]=Math.min(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[1]=Math.min(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._canvasMarquee[2]=Math.max(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[3]=Math.max(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._marqueeElement.style.width=this._canvasMarquee[2]-this._canvasMarquee[0]+"px",this._marqueeElement.style.height=this._canvasMarquee[3]-this._canvasMarquee[1]+"px",this._marqueeElement.style.left=`${this._canvasMarquee[0]}px`,this._marqueeElement.style.top=`${this._canvasMarquee[1]}px`}_buildMarqueeFrustum(){const e=this.viewer.scene.canvas.canvas,t=e.clientWidth,i=e.clientHeight,s=e.clientLeft,r=e.clientTop,o=2/t,n=2/i,a=e.clientHeight/e.clientWidth,l=(this._canvasMarquee[0]-s)*o-1,A=(this._canvasMarquee[2]-s)*o-1,h=-(this._canvasMarquee[3]-r)*n+1,c=-(this._canvasMarquee[1]-r)*n+1,u=this.viewer.scene.camera.frustum.near*(17*a);d.frustumMat4(l,A,h*a,c*a,u,1e4,this._marqueeFrustumProjMat),k(this._marqueeFrustum,this.viewer.scene.camera.viewMatrix,this._marqueeFrustumProjMat)}destroy(){super.destroy(),this._marqueeElement.parentElement&&(this._marqueeElement.parentElement.removeChild(this._marqueeElement),this._marqueeElement=null,this._objectsKdTree3=null)}}N.PICK_MODE_INTERSECTS=0,N.PICK_MODE_INSIDE=1;class Q{constructor(e,t,i){this.id=i&&i.id?i.id:e,this.viewer=t,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,t.addPlugin(this)}scheduleTask(e){M.scheduleTask(e,null)}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(e,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new t),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[e];r?this._eventSubsNum[e]++:(r={},this._eventSubs[e]=r,this._eventSubsNum[e]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=e;const n=this._events[e];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){console.log(`[xeokit plugin ${this.id}]: ${e}`)}warn(e){console.warn(`[xeokit plugin ${this.id}]: ${e}`)}error(e){console.error(`[xeokit plugin ${this.id}]: ${e}`)}send(e,t){}destroy(){this.viewer.removePlugin(this)}}const V={isIphoneSafari(){const e=window.navigator.userAgent,t=/iPhone/i.test(e),i=/Safari/i.test(e)&&!/Chrome/i.test(e);return t&&i}};class j{constructor(e,t={}){this._highlightClass="viewer-ruler-dot-highlighted",this._x=0,this._y=0,this._dot=document.createElement("div"),this._dot.className+=this._dot.className?" viewer-ruler-dot":"viewer-ruler-dot",this._dotClickable=document.createElement("div"),this._dotClickable.className+=this._dotClickable.className?" viewer-ruler-dot-clickable":"viewer-ruler-dot-clickable",this._visible=!!t.visible,this._culled=!1;var i=this._dot,s=i.style;s["border-radius"]="25px",s.border="solid 2px white",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"40000005":t.zIndex,s.width="8px",s.height="8px",s.visibility=!1!==t.visible?"visible":"hidden",s.top="0px",s.left="0px",s["box-shadow"]="0 2px 5px 0 #182A3D;",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._dotClickable,o=r.style;o["border-radius"]="35px",o.border="solid 10px white",o.position="absolute",o["z-index"]=void 0===t.zIndex?"40000007":t.zIndex+1,o.width="8px",o.height="8px",o.visibility="visible",o.top="0px",o.left="0px",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),r.addEventListener("click",(t=>{e.dispatchEvent(new MouseEvent("mouseover",t))})),t.onMouseOver&&r.addEventListener("mouseover",(i=>{t.onMouseOver(i,this),e.dispatchEvent(new MouseEvent("mouseover",i))})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onTouchstart&&r.addEventListener("touchstart",(e=>{t.onTouchstart(e,this)})),t.onTouchmove&&r.addEventListener("touchmove",(e=>{t.onTouchmove(e,this)})),t.onTouchend&&r.addEventListener("touchend",(e=>{t.onTouchend(e,this)})),t.onContextMenu&&(V.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.borderColor)}setPos(e,t){this._x=e,this._y=t;var i=this._dot.style;i.left=Math.round(e)-4+"px",i.top=Math.round(t)-4+"px";var s=this._dotClickable.style;s.left=Math.round(e)-9+"px",s.top=Math.round(t)-9+"px"}setFillColor(e){this._dot.style.background=e||"lightgreen"}setBorderColor(e){this._dot.style.border="solid 2px"+(e||"black")}setOpacity(e){this._dot.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._dotClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._dot.classList.add(this._highlightClass):this._dot.classList.remove(this._highlightClass))}destroy(){this.setVisible(!1),this._dot.parentElement&&this._dot.parentElement.removeChild(this._dot),this._dotClickable.parentElement&&this._dotClickable.parentElement.removeChild(this._dotClickable)}}const H=d.vec3(),z=function(){const e=new Float64Array(16),t=new Float64Array(4),i=new Float64Array(4);return function(s,r,o){return o=o||e,t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=1,d.transformVec4(s,t,i),d.setMat4Translation(s,i,o),o.slice()}}();function G(e,t,i){const s=Float32Array.from([e[0]])[0],r=e[0]-s,o=Float32Array.from([e[1]])[0],n=e[1]-o,a=Float32Array.from([e[2]])[0],l=e[2]-a;t[0]=s,t[1]=o,t[2]=a,i[0]=r,i[1]=n,i[2]=l}function W(e,t,i,s=1e3){const r=d.getPositionsCenter(e,H),o=Math.round(r[0]/s)*s,n=Math.round(r[1]/s)*s,a=Math.round(r[2]/s)*s;i[0]=o,i[1]=n,i[2]=a;const l=0!==i[0]||0!==i[1]||0!==i[2];if(l)for(let i=0,s=e.length;i0?this.meshes[0]._colorize[3]/255:1}set opacity(e){if(0===this.meshes.length)return;const t=null!=e,i=this.meshes[0]._colorize[3];let s=255;if(t){if(e<0?e=0:e>1&&(e=1),s=Math.floor(255*e),i===s)return}else if(s=255,i===s)return;for(let e=0,t=this.meshes.length;e=0&&(e+=i)}return e>0?e:-1}_getFlag(e){return!!(this._flags&e)}_finalize(){const e=this.model.scene;this._isObject&&(this.visible&&e._objectVisibilityUpdated(this),this.highlighted&&e._objectHighlightedUpdated(this),this.xrayed&&e._objectXRayedUpdated(this),this.selected&&e._objectSelectedUpdated(this));for(let e=0,t=this.meshes.length;e{this._viewPosDirty=!0,this._needUpdate()})),this._onCameraProjMatrix=this.scene.camera.on("projMatrix",(()=>{this._canvasPosDirty=!0,this._needUpdate()})),this._onEntityDestroyed=null,this._onEntityModelDestroyed=null,this._renderer.addMarker(this),this.entity=t.entity,this.worldPos=t.worldPos,this.occludable=t.occludable}_update(){if(this._viewPosDirty&&(d.transformPoint3(this.scene.camera.viewMatrix,this._worldPos,this._viewPos),this._viewPosDirty=!1,this._canvasPosDirty=!0,this.fire("viewPos",this._viewPos)),this._canvasPosDirty){ne.set(this._viewPos),ne[3]=1,d.transformPoint4(this.scene.camera.projMatrix,ne,ae);const e=this.scene.canvas.boundary;this._canvasPos[0]=Math.floor((1+ae[0]/ae[3])*e[2]/2),this._canvasPos[1]=Math.floor((1-ae[1]/ae[3])*e[3]/2),this._canvasPosDirty=!1,this.fire("canvasPos",this._canvasPos)}}_setVisible(e){this._visible,this._visible=e,this.fire("visible",this._visible)}set entity(e){if(this._entity){if(this._entity===e)return;null!==this._onEntityDestroyed&&(this._entity.model?this._entity.model.off(this._onEntityDestroyed):this._entity.off(this._onEntityDestroyed),this._onEntityDestroyed=null),null!==this._onEntityModelDestroyed&&(this._entity.model&&this._entity.model.off(this._onEntityModelDestroyed),this._onEntityModelDestroyed=null)}this._entity=e,this._entity&&(this._entity instanceof oe?this._onEntityModelDestroyed=this._entity.model.on("destroyed",(()=>{this._entity=null,this._onEntityModelDestroyed=null})):this._onEntityDestroyed=this._entity.on("destroyed",(()=>{this._entity=null,this._onEntityDestroyed=null}))),this.fire("entity",this._entity,!0)}get entity(){return this._entity}set occludable(e){(e=!!e)!==this._occludable&&(this._occludable=e,this._occludable&&this._renderer.markerWorldPosUpdated(this))}get occludable(){return this._occludable}set worldPos(e){this._worldPos.set(e||[0,0,0]),G(this._worldPos,this._origin,this._rtcPos),this._occludable&&this._renderer.markerWorldPosUpdated(this),this._viewPosDirty=!0,this.fire("worldPos",this._worldPos),this._needUpdate()}get worldPos(){return this._worldPos}get origin(){return this._origin}get rtcPos(){return this._rtcPos}get viewPos(){return this._update(),this._viewPos}get canvasPos(){return this._update(),this._canvasPos}get visible(){return!!this._visible}destroy(){this.fire("destroyed",!0),this.scene.camera.off(this._onCameraViewMatrix),this.scene.camera.off(this._onCameraProjMatrix),this._entity&&(null!==this._onEntityDestroyed&&this._entity.model.off(this._onEntityDestroyed),null!==this._onEntityModelDestroyed&&this._entity.model.off(this._onEntityModelDestroyed)),this._renderer.removeMarker(this),super.destroy()}}class Ae extends le{constructor(e,t,i,s={}){super(e,t);const r=(e,t)=>i=>{e&&e(i),this.fire(t,i,!0)};this._dot=new j(i,{fillColor:s.fillColor,zIndex:s.zIndex,onMouseOver:r(s.onMouseOver,"mouseover"),onMouseLeave:r(s.onMouseLeave,"mouseleave"),onMouseWheel:r(s.onMouseWheel,"wheel"),onMouseDown:r(s.onMouseDown,"mousedown"),onMouseUp:r(s.onMouseUp,"mouseup"),onMouseMove:r(s.onMouseMove,"mousemove"),onTouchstart:r(s.onTouchstart,"touchstart"),onTouchmove:r(s.onTouchmove,"touchmove"),onTouchend:r(s.onTouchend,"touchend"),onContextMenu:r(s.onContextMenu,"contextmenu")});const o=()=>{const t=this.canvasPos.slice();!function(e,t,i){const s=e.getBoundingClientRect(),r=t.getBoundingClientRect();i[0]+=s.left-r.left,i[1]+=s.top-r.top}(e.canvas.canvas,i,t),this._dot.setPos(t[0],t[1])};this.on("worldPos",o);const n=e.camera.on("viewMatrix",o),a=e.camera.on("projMatrix",o);this._cleanup=()=>{e.camera.off(n),e.camera.off(a),this._dot.destroy()}}setClickable(e){this._dot.setClickable(e)}setCulled(e){this._dot.setCulled(e)}setFillColor(e){this._dot.setFillColor(e)}setHighlighted(e){this._dot.setHighlighted(e)}setOpacity(e){this._dot.setOpacity(e)}setVisible(e){this._dot.setVisible(e)}destroy(){this._cleanup(),super.destroy()}}class he{constructor(e,t={}){this._color=t.color||"black",this._highlightClass="viewer-ruler-wire-highlighted",this._wire=document.createElement("div"),this._wire.className+=this._wire.className?" viewer-ruler-wire":"viewer-ruler-wire",this._wireClickable=document.createElement("div"),this._wireClickable.className+=this._wireClickable.className?" viewer-ruler-wire-clickable":"viewer-ruler-wire-clickable",this._thickness=t.thickness||1,this._thicknessClickable=t.thicknessClickable||6,this._visible=!0,this._culled=!1;var i=this._wire,s=i.style;s.border="solid "+this._thickness+"px "+this._color,s.position="absolute",s["z-index"]=void 0===t.zIndex?"2000001":t.zIndex,s.width="0px",s.height="0px",s.visibility="visible",s.top="0px",s.left="0px",s["-webkit-transform-origin"]="0 0",s["-moz-transform-origin"]="0 0",s["-ms-transform-origin"]="0 0",s["-o-transform-origin"]="0 0",s["transform-origin"]="0 0",s["-webkit-transform"]="rotate(0deg)",s["-moz-transform"]="rotate(0deg)",s["-ms-transform"]="rotate(0deg)",s["-o-transform"]="rotate(0deg)",s.transform="rotate(0deg)",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._wireClickable,o=r.style;o.border="solid "+this._thicknessClickable+"px "+this._color,o.position="absolute",o["z-index"]=void 0===t.zIndex?"2000002":t.zIndex+1,o.width="0px",o.height="0px",o.visibility="visible",o.top="0px",o.left="0px",o["-webkit-transform-origin"]="0 0",o["-moz-transform-origin"]="0 0",o["-ms-transform-origin"]="0 0",o["-o-transform-origin"]="0 0",o["transform-origin"]="0 0",o["-webkit-transform"]="rotate(0deg)",o["-moz-transform"]="rotate(0deg)",o["-ms-transform"]="rotate(0deg)",o["-o-transform"]="rotate(0deg)",o.transform="rotate(0deg)",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),t.onMouseOver&&r.addEventListener("mouseover",(e=>{t.onMouseOver(e,this)})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(V.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this._x1=0,this._y1=0,this._x2=0,this._y2=0,this._update()}get visible(){return"visible"===this._wire.style.visibility}_update(){var e=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2))),t=180*Math.atan2(this._y2-this._y1,this._x2-this._x1)/Math.PI,i=this._wire.style;i.width=Math.round(e)+"px",i.left=Math.round(this._x1)+"px",i.top=Math.round(this._y1)+"px",i["-webkit-transform"]="rotate("+t+"deg)",i["-moz-transform"]="rotate("+t+"deg)",i["-ms-transform"]="rotate("+t+"deg)",i["-o-transform"]="rotate("+t+"deg)",i.transform="rotate("+t+"deg)";var s=this._wireClickable.style;s.width=Math.round(e)+"px",s.left=Math.round(this._x1)+"px",s.top=Math.round(this._y1)+"px",s["-webkit-transform"]="rotate("+t+"deg)",s["-moz-transform"]="rotate("+t+"deg)",s["-ms-transform"]="rotate("+t+"deg)",s["-o-transform"]="rotate("+t+"deg)",s.transform="rotate("+t+"deg)"}setStartAndEnd(e,t,i,s){this._x1=e,this._y1=t,this._x2=i,this._y2=s,this._update()}setColor(e){this._color=e||"black",this._wire.style.border="solid "+this._thickness+"px "+this._color}setOpacity(e){this._wire.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._wireClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._wire.classList.add(this._highlightClass):this._wire.classList.remove(this._highlightClass))}destroy(e){this._wire.parentElement&&this._wire.parentElement.removeChild(this._wire),this._wireClickable.parentElement&&this._wireClickable.parentElement.removeChild(this._wireClickable)}}class ce{constructor(e,t={}){this._highlightClass="viewer-ruler-label-highlighted",this._prefix=t.prefix||"",this._x=0,this._y=0,this._visible=!0,this._culled=!1,this._label=document.createElement("div"),this._label.className+=this._label.className?" viewer-ruler-label":"viewer-ruler-label",this._timeout=null;var i=this._label,s=i.style;s["border-radius"]="5px",s.color="white",s.padding="4px",s.border="solid 1px",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"5000005":t.zIndex,s.width="auto",s.height="auto",s.visibility="visible",s.top="0px",s.left="0px",s["pointer-events"]="all",s.opacity=1,t.onContextMenu,i.innerText="",e.appendChild(i),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.fillColor),this.setText(t.text),t.onMouseOver&&i.addEventListener("mouseover",(e=>{t.onMouseOver(e,this),e.preventDefault()})),t.onMouseLeave&&i.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this),e.preventDefault()})),t.onMouseWheel&&i.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&i.addEventListener("mousedown",(e=>{t.onMouseDown(e,this),e.stopPropagation()})),t.onMouseUp&&i.addEventListener("mouseup",(e=>{t.onMouseUp(e,this),e.stopPropagation()})),t.onMouseMove&&i.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(V.isIphoneSafari()?(i.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),i.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):i.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")})))}setPos(e,t){this._x=e,this._y=t;var i=this._label.style;i.left=Math.round(e)-20+"px",i.top=Math.round(t)-12+"px"}setPosOnWire(e,t,i,s){var r=e+.5*(i-e),o=t+.5*(s-t),n=this._label.style;n.left=Math.round(r)-20+"px",n.top=Math.round(o)-12+"px"}setPosBetweenWires(e,t,i,s,r,o){var n=(e+i+r)/3,a=(t+s+o)/3,l=this._label.style;l.left=Math.round(n)-20+"px",l.top=Math.round(a)-12+"px"}setText(e){this._label.innerHTML=this._prefix+(e||"")}setFillColor(e){this._fillColor=e||"lightgreen",this._label.style.background=this._fillColor}setBorderColor(e){this._borderColor=e||"black",this._label.style.border="solid 1px "+this._borderColor}setOpacity(e){this._label.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._label.classList.add(this._highlightClass):this._label.classList.remove(this._highlightClass))}setClickable(e){this._label.style["pointer-events"]=e?"all":"none"}setPrefix(e){this._prefix!==e&&(this._prefix=e)}destroy(){this._label.parentElement&&this._label.parentElement.removeChild(this._label)}}var ue=d.vec3(),de=d.vec3();class pe extends D{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._color=t.color||e.defaultColor;var i=this.plugin.viewer.scene;this._originWorld=d.vec3(),this._cornerWorld=d.vec3(),this._targetWorld=d.vec3(),this._wp=new Float64Array(12),this._vp=new Float64Array(12),this._pp=new Float64Array(12),this._cp=new Int16Array(6);const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},l=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))};this._originDot=new Ae(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._cornerDot=new Ae(i,t.corner,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetDot=new Ae(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._originWire=new he(this._container,{color:this._color||"blue",thickness:1,zIndex:e.zIndex,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetWire=new he(this._container,{color:this._color||"red",thickness:1,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._angleLabel=new ce(this._container,{fillColor:this._color||"#00BBFF",prefix:"",text:"",zIndex:e.zIndex+2,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._visible=!1,this._originVisible=!1,this._cornerVisible=!1,this._targetVisible=!1,this._originWireVisible=!1,this._targetWireVisible=!1,this._angleVisible=!1,this._labelsVisible=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._cornerDot.on("worldPos",(e=>{this._cornerWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.cornerVisible=t.cornerVisible,this.targetVisible=t.targetVisible,this.originWireVisible=t.originWireVisible,this.targetWireVisible=t.targetWireVisible,this.angleVisible=t.angleVisible,this.labelsVisible=t.labelsVisible}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty&&(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._cornerWorld[0],this._wp[5]=this._cornerWorld[1],this._wp[6]=this._cornerWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._targetWorld[2],this._wp[11]=1,this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(d.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._wp))return this._angleLabel.setCulled(!0),this._originWire.setCulled(!0),this._targetWire.setCulled(!0),this._originDot.setCulled(!0),this._cornerDot.setCulled(!0),void this._targetDot.setCulled(!0);this._angleLabel.setCulled(!1),this._originWire.setCulled(!1),this._targetWire.setCulled(!1),this._originDot.setCulled(!1),this._cornerDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}if(this._cpDirty){const u=-.3,p=this._originDot.viewPos[2],g=this._cornerDot.viewPos[2],f=this._targetDot.viewPos[2];if(p>u||g>u||f>u)return this._originDot.setVisible(!1),this._cornerDot.setVisible(!1),this._targetDot.setVisible(!1),this._originWire.setVisible(!1),this._targetWire.setVisible(!1),void this._angleLabel.setCulled(!0);d.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var t=this._pp,i=this._cp,s=e.canvas.canvas.getBoundingClientRect();const m=this._container.getBoundingClientRect();for(var r=s.top-m.top,o=s.left-m.left,n=e.canvas.boundary,a=n[2],l=n[3],A=0,h=0,c=t.length;he.offsetTop+(e.offsetParent&&e.offsetParent!==t.parentNode&&h(e.offsetParent)),c=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==t.parentNode&&c(e.offsetParent)),u=d.vec2(),p=e=>{e.snappedToVertex||e.snappedToEdge?(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!0),this.markerDiv.style.background="greenyellow",this.markerDiv.style.border="2px solid green"):(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.canvasPos,s.snapped=!1),this.markerDiv.style.background="pink",this.markerDiv.style.border="2px solid red");const i=e.snappedCanvasPos||e.canvasPos;switch(r=!0,o=e.entity,l.set(e.worldPos),A.set(i),this._mouseState){case 0:this._canvasToPagePos?(this._canvasToPagePos(t,i,u),this.markerDiv.style.left=u[0]-5+"px",this.markerDiv.style.top=u[1]-5+"px"):(this.markerDiv.style.left=c(t)+i[0]-5+"px",this.markerDiv.style.top=h(t)+i[1]-5+"px");break;case 1:this._currentAngleMeasurement&&(this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.angleVisible=!1,this._currentAngleMeasurement.corner.worldPos=e.worldPos,this._currentAngleMeasurement.corner.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer";break;case 2:this._currentAngleMeasurement&&(this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.angleVisible=!0,this._currentAngleMeasurement.target.worldPos=e.worldPos,this._currentAngleMeasurement.target.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer"}};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),t.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(n=e.clientX,a=e.clientY)}),t.addEventListener("mouseup",this._onMouseUp=e=>{if(1===e.which&&!(e.clientX>n+20||e.clientXa+20||e.clientY{if(r=!1,s&&(s.visible=!0,s.pointerPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!1),this.markerDiv.style.left="-100px",this.markerDiv.style.top="-100px",this._currentAngleMeasurement){switch(this._mouseState){case 0:this._currentAngleMeasurement.originVisible=!1;break;case 1:this._currentAngleMeasurement.cornerVisible=!1,this._currentAngleMeasurement.originWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1;break;case 2:this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1}t.style.cursor="default"}};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&g(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||g(e)})),this._active=!0}deactivate(){if(!this._active)return;this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.angleMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentAngleMeasurement}destroy(){this.deactivate(),super.destroy()}}class me extends Q{constructor(e,t={}){super("AngleMeasurements",e),this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,angleMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get control(){return this._defaultControl||(this._defaultControl=new fe(this,{})),this._defaultControl}get measurements(){return this._measurements}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.corner,s=e.target,r=new pe(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},corner:{entity:i.entity,worldPos:i.worldPos},target:{entity:s.entity,worldPos:s.worldPos},visible:e.visible,originVisible:!0,originWireVisible:!0,cornerVisible:!0,targetWireVisible:!0,targetVisible:!0,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[r.id]=r,r.on("destroyed",(()=>{delete this._measurements[r.id]})),r.clickable=!0,this.fire("measurementCreated",r),r}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("AngleMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t
',this._canvas.parentElement.appendChild(e),this._element=e,this._isCustom=!1,this._adjustPosition()}_injectDefaultCSS(){const e="xeokit-spinner-css";if(document.getElementById(e))return;const t=document.createElement("style");t.innerHTML=".sk-fading-circle { background: transparent; margin: 20px auto; width: 50px; height:50px; position: relative; } .sk-fading-circle .sk-circle { width: 120%; height: 120%; position: absolute; left: 0; top: 0; } .sk-fading-circle .sk-circle:before { content: ''; display: block; margin: 0 auto; width: 15%; height: 15%; background-color: #ff8800; border-radius: 100%; -webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; } .sk-fading-circle .sk-circle2 { -webkit-transform: rotate(30deg); -ms-transform: rotate(30deg); transform: rotate(30deg); } .sk-fading-circle .sk-circle3 { -webkit-transform: rotate(60deg); -ms-transform: rotate(60deg); transform: rotate(60deg); } .sk-fading-circle .sk-circle4 { -webkit-transform: rotate(90deg); -ms-transform: rotate(90deg); transform: rotate(90deg); } .sk-fading-circle .sk-circle5 { -webkit-transform: rotate(120deg); -ms-transform: rotate(120deg); transform: rotate(120deg); } .sk-fading-circle .sk-circle6 { -webkit-transform: rotate(150deg); -ms-transform: rotate(150deg); transform: rotate(150deg); } .sk-fading-circle .sk-circle7 { -webkit-transform: rotate(180deg); -ms-transform: rotate(180deg); transform: rotate(180deg); } .sk-fading-circle .sk-circle8 { -webkit-transform: rotate(210deg); -ms-transform: rotate(210deg); transform: rotate(210deg); } .sk-fading-circle .sk-circle9 { -webkit-transform: rotate(240deg); -ms-transform: rotate(240deg); transform: rotate(240deg); } .sk-fading-circle .sk-circle10 { -webkit-transform: rotate(270deg); -ms-transform: rotate(270deg); transform: rotate(270deg); } .sk-fading-circle .sk-circle11 { -webkit-transform: rotate(300deg); -ms-transform: rotate(300deg); transform: rotate(300deg); } .sk-fading-circle .sk-circle12 { -webkit-transform: rotate(330deg); -ms-transform: rotate(330deg); transform: rotate(330deg); } .sk-fading-circle .sk-circle2:before { -webkit-animation-delay: -1.1s; animation-delay: -1.1s; } .sk-fading-circle .sk-circle3:before { -webkit-animation-delay: -1s; animation-delay: -1s; } .sk-fading-circle .sk-circle4:before { -webkit-animation-delay: -0.9s; animation-delay: -0.9s; } .sk-fading-circle .sk-circle5:before { -webkit-animation-delay: -0.8s; animation-delay: -0.8s; } .sk-fading-circle .sk-circle6:before { -webkit-animation-delay: -0.7s; animation-delay: -0.7s; } .sk-fading-circle .sk-circle7:before { -webkit-animation-delay: -0.6s; animation-delay: -0.6s; } .sk-fading-circle .sk-circle8:before { -webkit-animation-delay: -0.5s; animation-delay: -0.5s; } .sk-fading-circle .sk-circle9:before { -webkit-animation-delay: -0.4s; animation-delay: -0.4s; } .sk-fading-circle .sk-circle10:before { -webkit-animation-delay: -0.3s; animation-delay: -0.3s; } .sk-fading-circle .sk-circle11:before { -webkit-animation-delay: -0.2s; animation-delay: -0.2s; } .sk-fading-circle .sk-circle12:before { -webkit-animation-delay: -0.1s; animation-delay: -0.1s; } @-webkit-keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } } @keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } }",t.id=e,document.body.appendChild(t)}_adjustPosition(){if(this._isCustom)return;const e=this._canvas,t=this._element,i=t.style;i.left=e.offsetLeft+.5*e.clientWidth-.5*t.clientWidth+"px",i.top=e.offsetTop+.5*e.clientHeight-.5*t.clientHeight+"px"}set processes(e){if(e=e||0,this._processes===e)return;if(e<0)return;const t=this._processes;this._processes=e;const i=this._element;i&&(i.style.visibility=this._processes>0?"visible":"hidden"),this.fire("processes",this._processes),0===this._processes&&this._processes!==t&&this.fire("zeroProcesses",this._processes)}get processes(){return this._processes}_destroy(){this._element&&!this._isCustom&&(this._element.parentNode.removeChild(this._element),this._element=null);const e=document.getElementById("xeokit-spinner-css");e&&e.parentNode.removeChild(e)}}const ve=["webgl2","experimental-webgl","webkit-3d","moz-webgl","moz-glweb20"];class be extends D{constructor(e,t={}){super(e,t),this._backgroundColor=d.vec3([t.backgroundColor?t.backgroundColor[0]:1,t.backgroundColor?t.backgroundColor[1]:1,t.backgroundColor?t.backgroundColor[2]:1]),this._backgroundColorFromAmbientLight=!!t.backgroundColorFromAmbientLight,this.canvas=t.canvas,this.gl=null,this.webgl2=!1,this.transparent=!!t.transparent,this.contextAttr=t.contextAttr||{},this.contextAttr.alpha=this.transparent,this.contextAttr.preserveDrawingBuffer=!!this.contextAttr.preserveDrawingBuffer,this.contextAttr.stencil=!1,this.contextAttr.premultipliedAlpha=!!this.contextAttr.premultipliedAlpha,this.contextAttr.antialias=!1!==this.contextAttr.antialias,this.resolutionScale=t.resolutionScale,this.canvas.width=Math.round(this.canvas.clientWidth*this._resolutionScale),this.canvas.height=Math.round(this.canvas.clientHeight*this._resolutionScale),this.boundary=[this.canvas.offsetLeft,this.canvas.offsetTop,this.canvas.clientWidth,this.canvas.clientHeight],this._initWebGL(t);const i=this;this.canvas.addEventListener("webglcontextlost",this._webglcontextlostListener=function(e){console.time("webglcontextrestored"),i.scene._webglContextLost(),i.fire("webglcontextlost"),e.preventDefault()},!1),this.canvas.addEventListener("webglcontextrestored",this._webglcontextrestoredListener=function(e){i._initWebGL(),i.gl&&(i.scene._webglContextRestored(i.gl),i.fire("webglcontextrestored",i.gl),e.preventDefault()),console.timeEnd("webglcontextrestored")},!1);let s=!0;new ResizeObserver((e=>{for(const t of e)t.contentBoxSize&&(s=!0)})).observe(this.canvas),this._tick=this.scene.on("tick",(()=>{s&&(s=!1,i.canvas.width=Math.round(i.canvas.clientWidth*i._resolutionScale),i.canvas.height=Math.round(i.canvas.clientHeight*i._resolutionScale),i.boundary[0]=i.canvas.offsetLeft,i.boundary[1]=i.canvas.offsetTop,i.boundary[2]=i.canvas.clientWidth,i.boundary[3]=i.canvas.clientHeight,i.fire("boundary",i.boundary))})),this._spinner=new _e(this.scene,{canvas:this.canvas,elementId:t.spinnerElementId})}get type(){return"Canvas"}get backgroundColorFromAmbientLight(){return this._backgroundColorFromAmbientLight}set backgroundColorFromAmbientLight(e){this._backgroundColorFromAmbientLight=!1!==e,this.glRedraw()}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){e?(this._backgroundColor[0]=e[0],this._backgroundColor[1]=e[1],this._backgroundColor[2]=e[2]):(this._backgroundColor[0]=1,this._backgroundColor[1]=1,this._backgroundColor[2]=1),this.glRedraw()}get resolutionScale(){return this._resolutionScale}set resolutionScale(e){if((e=e||1)===this._resolutionScale)return;this._resolutionScale=e;const t=this.canvas;t.width=Math.round(t.clientWidth*this._resolutionScale),t.height=Math.round(t.clientHeight*this._resolutionScale),this.glRedraw()}get spinner(){return this._spinner}_createCanvas(){const e="xeokit-canvas-"+d.createUUID(),t=document.getElementsByTagName("body")[0],i=document.createElement("div"),s=i.style;s.height="100%",s.width="100%",s.padding="0",s.margin="0",s.background="rgba(0,0,0,0);",s.float="left",s.left="0",s.top="0",s.position="absolute",s.opacity="1.0",s["z-index"]="-10000",i.innerHTML+='',t.appendChild(i),this.canvas=document.getElementById(e)}_getElementXY(e){let t=0,i=0;for(;e;)t+=e.offsetLeft-e.scrollLeft,i+=e.offsetTop-e.scrollTop,e=e.offsetParent;return{x:t,y:i}}_initWebGL(){if(!this.gl)for(let e=0;!this.gl&&e0?we.FS_MAX_FLOAT_PRECISION="highp":e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?we.FS_MAX_FLOAT_PRECISION="mediump":we.FS_MAX_FLOAT_PRECISION="lowp":we.FS_MAX_FLOAT_PRECISION="mediump",we.DEPTH_BUFFER_BITS=e.getParameter(e.DEPTH_BITS),we.MAX_TEXTURE_SIZE=e.getParameter(e.MAX_TEXTURE_SIZE),we.MAX_CUBE_MAP_SIZE=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),we.MAX_RENDERBUFFER_SIZE=e.getParameter(e.MAX_RENDERBUFFER_SIZE),we.MAX_TEXTURE_UNITS=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),we.MAX_TEXTURE_IMAGE_UNITS=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),we.MAX_VERTEX_ATTRIBS=e.getParameter(e.MAX_VERTEX_ATTRIBS),we.MAX_VERTEX_UNIFORM_VECTORS=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),we.MAX_FRAGMENT_UNIFORM_VECTORS=e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),we.MAX_VARYING_VECTORS=e.getParameter(e.MAX_VARYING_VECTORS),e.getSupportedExtensions().forEach((function(e){we.SUPPORTED_EXTENSIONS[e]=!0})))}class Pe{constructor(){this.entity=null,this.primitive=null,this.primIndex=-1,this.pickSurfacePrecision=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1,this._origin=new Float64Array([0,0,0]),this._direction=new Float64Array([0,0,0]),this._indices=new Int32Array(3),this._localPos=new Float64Array([0,0,0]),this._worldPos=new Float64Array([0,0,0]),this._viewPos=new Float64Array([0,0,0]),this._canvasPos=new Int16Array([0,0]),this._snappedCanvasPos=new Int16Array([0,0]),this._bary=new Float64Array([0,0,0]),this._worldNormal=new Float64Array([0,0,0]),this._uv=new Float64Array([0,0]),this.reset()}get canvasPos(){return this._gotCanvasPos?this._canvasPos:null}set canvasPos(e){e?(this._canvasPos[0]=e[0],this._canvasPos[1]=e[1],this._gotCanvasPos=!0):this._gotCanvasPos=!1}get origin(){return this._gotOrigin?this._origin:null}set origin(e){e?(this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this._gotOrigin=!0):this._gotOrigin=!1}get direction(){return this._gotDirection?this._direction:null}set direction(e){e?(this._direction[0]=e[0],this._direction[1]=e[1],this._direction[2]=e[2],this._gotDirection=!0):this._gotDirection=!1}get indices(){return this.entity&&this._gotIndices?this._indices:null}set indices(e){e?(this._indices[0]=e[0],this._indices[1]=e[1],this._indices[2]=e[2],this._gotIndices=!0):this._gotIndices=!1}get localPos(){return this.entity&&this._gotLocalPos?this._localPos:null}set localPos(e){e?(this._localPos[0]=e[0],this._localPos[1]=e[1],this._localPos[2]=e[2],this._gotLocalPos=!0):this._gotLocalPos=!1}get snappedCanvasPos(){return this._gotSnappedCanvasPos?this._snappedCanvasPos:null}set snappedCanvasPos(e){e?(this._snappedCanvasPos[0]=e[0],this._snappedCanvasPos[1]=e[1],this._gotSnappedCanvasPos=!0):this._gotSnappedCanvasPos=!1}get worldPos(){return this._gotWorldPos?this._worldPos:null}set worldPos(e){e?(this._worldPos[0]=e[0],this._worldPos[1]=e[1],this._worldPos[2]=e[2],this._gotWorldPos=!0):this._gotWorldPos=!1}get viewPos(){return this.entity&&this._gotViewPos?this._viewPos:null}set viewPos(e){e?(this._viewPos[0]=e[0],this._viewPos[1]=e[1],this._viewPos[2]=e[2],this._gotViewPos=!0):this._gotViewPos=!1}get bary(){return this.entity&&this._gotBary?this._bary:null}set bary(e){e?(this._bary[0]=e[0],this._bary[1]=e[1],this._bary[2]=e[2],this._gotBary=!0):this._gotBary=!1}get worldNormal(){return this.entity&&this._gotWorldNormal?this._worldNormal:null}set worldNormal(e){e?(this._worldNormal[0]=e[0],this._worldNormal[1]=e[1],this._worldNormal[2]=e[2],this._gotWorldNormal=!0):this._gotWorldNormal=!1}get uv(){return this.entity&&this._gotUV?this._uv:null}set uv(e){e?(this._uv[0]=e[0],this._uv[1]=e[1],this._gotUV=!0):this._gotUV=!1}get snapped(){return this.snappedToEdge||this.snappedToVertex}reset(){this.entity=null,this.primIndex=-1,this.primitive=null,this.pickSurfacePrecision=!1,this._gotCanvasPos=!1,this._gotSnappedCanvasPos=!1,this._gotOrigin=!1,this._gotDirection=!1,this._gotIndices=!1,this._gotLocalPos=!1,this._gotWorldPos=!1,this._gotViewPos=!1,this._gotBary=!1,this._gotWorldNormal=!1,this._gotUV=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1}}class Be{constructor(e,t,i){if(this.allocated=!1,this.compiled=!1,this.handle=e.createShader(t),this.handle){if(this.allocated=!0,e.shaderSource(this.handle,i),e.compileShader(this.handle),this.compiled=e.getShaderParameter(this.handle,e.COMPILE_STATUS),!this.compiled&&!e.isContextLost()){const t=i.split("\n"),s=[];for(let e=0;e0&&"/"===i.charAt(s+1)&&(i=i.substring(0,s)),t.push(i);return t.join("\n")}function Ie(e){console.error(e.join("\n"))}class De{constructor(e,t){this.id=Ee.addItem({}),this.source=t,this.init(e)}init(e){if(this.gl=e,this.allocated=!1,this.compiled=!1,this.linked=!1,this.validated=!1,this.errors=null,this.uniforms={},this.samplers={},this.attributes={},this._vertexShader=new Be(e,e.VERTEX_SHADER,Fe(this.source.vertex)),this._fragmentShader=new Be(e,e.FRAGMENT_SHADER,Fe(this.source.fragment)),!this._vertexShader.allocated)return this.errors=["Vertex shader failed to allocate"].concat(this._vertexShader.errors),void Ie(this.errors);if(!this._fragmentShader.allocated)return this.errors=["Fragment shader failed to allocate"].concat(this._fragmentShader.errors),void Ie(this.errors);if(this.allocated=!0,!this._vertexShader.compiled)return this.errors=["Vertex shader failed to compile"].concat(this._vertexShader.errors),void Ie(this.errors);if(!this._fragmentShader.compiled)return this.errors=["Fragment shader failed to compile"].concat(this._fragmentShader.errors),void Ie(this.errors);let t,i,s,r,o;if(this.compiled=!0,this.handle=e.createProgram(),!this.handle)return void(this.errors=["Failed to allocate program"]);if(e.attachShader(this.handle,this._vertexShader.handle),e.attachShader(this.handle,this._fragmentShader.handle),e.linkProgram(this.handle),this.linked=e.getProgramParameter(this.handle,e.LINK_STATUS),this.validated=!0,!this.linked||!this.validated)return this.errors=[],this.errors.push(""),this.errors.push(e.getProgramInfoLog(this.handle)),this.errors.push("\nVertex shader:\n"),this.errors=this.errors.concat(this.source.vertex),this.errors.push("\nFragment shader:\n"),this.errors=this.errors.concat(this.source.fragment),void Ie(this.errors);const n=e.getProgramParameter(this.handle,e.ACTIVE_UNIFORMS);for(i=0;ithis.dataLength?e.slice(0,this.dataLength):e,this.usage),this._gl.bindBuffer(this.type,null),this.length=e.length,this.numItems=this.length/this.itemSize,this.allocated=!0)}setData(e,t){this.allocated&&(e.length+(t||0)>this.length?(this.destroy(),this._allocate(e)):(this._gl.bindBuffer(this.type,this._handle),t||0===t?this._gl.bufferSubData(this.type,t*this.itemByteSize,e):this._gl.bufferData(this.type,e,this.usage),this._gl.bindBuffer(this.type,null)))}bind(){this.allocated&&this._gl.bindBuffer(this.type,this._handle)}unbind(){this.allocated&&this._gl.bindBuffer(this.type,null)}destroy(){this.allocated&&(this._gl.deleteBuffer(this._handle),this._handle=null,this.allocated=!1)}}class Te{constructor(e,t){this.scene=e,this.aabb=d.AABB3(),this.origin=d.vec3(t),this.originHash=this.origin.join(),this.numMarkers=0,this.markers={},this.markerList=[],this.markerIndices={},this.positions=[],this.indices=[],this.positionsBuf=null,this.lenPositionsBuf=0,this.indicesBuf=null,this.sectionPlanesActive=[],this.culledBySectionPlanes=!1,this.occlusionTestList=[],this.lenOcclusionTestList=0,this.pixels=[],this.aabbDirty=!1,this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!1}addMarker(e){this.markers[e.id]=e,this.markerListDirty=!0,this.numMarkers++}markerWorldPosUpdated(e){if(!this.markers[e.id])return;const t=this.markerIndices[e.id];this.positions[3*t+0]=e.worldPos[0],this.positions[3*t+1]=e.worldPos[1],this.positions[3*t+2]=e.worldPos[2],this.positionsDirty=!0}removeMarker(e){delete this.markers[e.id],this.markerListDirty=!0,this.numMarkers--}update(){this.markerListDirty&&(this._buildMarkerList(),this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!0),this.positionsDirty&&(this._buildPositions(),this.positionsDirty=!1,this.aabbDirty=!0,this.vbosDirty=!0),this.aabbDirty&&(this._buildAABB(),this.aabbDirty=!1),this.vbosDirty&&(this._buildVBOs(),this.vbosDirty=!1),this.occlusionTestListDirty&&this._buildOcclusionTestList(),this._updateActiveSectionPlanes()}_buildMarkerList(){for(var e in this.numMarkers=0,this.markers)this.markers.hasOwnProperty(e)&&(this.markerList[this.numMarkers]=this.markers[e],this.markerIndices[e]=this.numMarkers,this.numMarkers++);this.markerList.length=this.numMarkers}_buildPositions(){let e=0;for(let t=0;t-t){i._setVisible(!1);continue}const n=i.canvasPos,a=n[0],l=n[1];a+10<0||l+10<0||a-10>s||l-10>r?i._setVisible(!1):!i.entity||i.entity.visible?i.occludable?(this.occlusionTestList[this.lenOcclusionTestList++]=i,this.pixels[o++]=a,this.pixels[o++]=l):i._setVisible(!0):i._setVisible(!1)}}_updateActiveSectionPlanes(){const e=this.scene._sectionPlanesState.sectionPlanes,t=e.length;if(t>0)for(let i=0;i{this._occlusionTestListDirty=!0})),this._onCameraProjMatrix=e.camera.on("projMatrix",(()=>{this._occlusionTestListDirty=!0})),this._onCanvasBoundary=e.canvas.on("boundary",(()=>{this._occlusionTestListDirty=!0}))}addMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i||(i=new Te(this._scene,e.origin),this._occlusionLayers[i.originHash]=i,this._occlusionLayersListDirty=!0),i.addMarker(e),this._markersToOcclusionLayersMap[e.id]=i,this._occlusionTestListDirty=!0}markerWorldPosUpdated(e){const t=this._markersToOcclusionLayersMap[e.id];if(!t)return;const i=e.origin.join();if(i!==t.originHash){1===t.numMarkers?(t.destroy(),delete this._occlusionLayers[t.originHash],this._occlusionLayersListDirty=!0):t.removeMarker(e);let s=this._occlusionLayers[i];s||(s=new Te(this._scene,e.origin),this._occlusionLayers[i]=s,this._occlusionLayersListDirty=!0),s.addMarker(e),this._markersToOcclusionLayersMap[e.id]=s}else t.markerWorldPosUpdated(e)}removeMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i&&(1===i.numMarkers?(i.destroy(),delete this._occlusionLayers[i.originHash],this._occlusionLayersListDirty=!0):i.removeMarker(e),delete this._markersToOcclusionLayersMap[e.id])}get needOcclusionTest(){return this._occlusionTestListDirty}bindRenderBuf(){const e=[this._scene.canvas.canvas.id,this._scene._sectionPlanesState.getHash()].join(";");if(e!==this._shaderSourceHash&&(this._shaderSourceHash=e,this._shaderSourceDirty=!0),this._shaderSourceDirty&&(this._buildShaderSource(),this._shaderSourceDirty=!1,this._programDirty=!0),this._programDirty&&(this._buildProgram(),this._programDirty=!1,this._occlusionTestListDirty=!0),this._occlusionLayersListDirty&&(this._buildOcclusionLayersList(),this._occlusionLayersListDirty=!1),this._occlusionTestListDirty){for(let e=0,t=this._occlusionLayersList.length;e0,i=[];return i.push("#version 300 es"),i.push("// OcclusionTester vertex shader"),i.push("in vec3 position;"),i.push("uniform mat4 modelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("vec4 worldPosition = vec4(position, 1.0); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition;"),t&&i.push(" vWorldPosition = worldPosition;"),i.push(" vec4 clipPos = projMatrix * viewPosition;"),i.push(" gl_PointSize = 20.0;"),e.logarithmicDepthBufferEnabled?i.push("vFragDepth = 1.0 + clipPos.w;"):e.markerZOffset<0&&i.push("clipPos.z += "+e.markerZOffset+";"),i.push(" gl_Position = clipPos;"),i.push("}"),i}_buildFragmentShaderSource(){const e=this._scene,t=e._sectionPlanesState,i=t.sectionPlanes.length>0,s=[];if(s.push("#version 300 es"),s.push("// OcclusionTester fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); "),s.push("}"),s}_buildProgram(){this._program&&this._program.destroy();const e=this._scene,t=e.canvas.gl,i=e._sectionPlanesState;if(this._program=new De(t,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,t=i.sectionPlanes.length;e0){const e=s.sectionPlanes;for(let s=0;s{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=d.mat4();return()=>(e&&d.inverseMat4(s.camera.projMatrix,t),t)})());const t=this._scene.canvas.gl,i=this._program,s=this._scene,r=s.sao,o=t.drawingBufferWidth,n=t.drawingBufferHeight,a=s.camera.project._state,l=a.near,A=a.far,h=a.matrix,c=this._getInverseProjectMat(),u=Math.random(),p="perspective"===s.camera.projection;ke[0]=o,ke[1]=n,t.viewport(0,0,o,n),t.clearColor(0,0,0,1),t.disable(t.DEPTH_TEST),t.disable(t.BLEND),t.frontFace(t.CCW),t.clear(t.COLOR_BUFFER_BIT),i.bind(),t.uniform1f(this._uCameraNear,l),t.uniform1f(this._uCameraFar,A),t.uniformMatrix4fv(this._uCameraProjectionMatrix,!1,h),t.uniformMatrix4fv(this._uCameraInverseProjectionMatrix,!1,c),t.uniform1i(this._uPerspective,p),t.uniform1f(this._uScale,r.scale*(A/5)),t.uniform1f(this._uIntensity,r.intensity),t.uniform1f(this._uBias,r.bias),t.uniform1f(this._uKernelRadius,r.kernelRadius),t.uniform1f(this._uMinResolution,r.minResolution),t.uniform2fv(this._uViewport,ke),t.uniform1f(this._uRandomSeed,u);const g=e.getDepthTexture();i.bindTexture(this._uDepthTexture,g,0),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),t.drawElements(t.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}_build(){let e=!1;const t=this._scene.sao;if(t.numSamples!==this._numSamples&&(this._numSamples=Math.floor(t.numSamples),e=!0),!e)return;const i=this._scene.canvas.gl;if(this._program&&(this._program.destroy(),this._program=null),this._program=new De(i,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV; \n \n out vec2 vUV;\n \n void main () {\n gl_Position = vec4(aPosition, 1.0);\n vUV = aUV;\n }"],fragment:[`#version 300 es \n precision highp float;\n precision highp int; \n \n #define NORMAL_TEXTURE 0\n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n #define NUM_SAMPLES ${this._numSamples}\n #define NUM_RINGS 4 \n \n in vec2 vUV;\n \n uniform sampler2D uDepthTexture;\n \n uniform float uCameraNear;\n uniform float uCameraFar;\n uniform mat4 uProjectMatrix;\n uniform mat4 uInverseProjectMatrix;\n \n uniform bool uPerspective;\n\n uniform float uScale;\n uniform float uIntensity;\n uniform float uBias;\n uniform float uKernelRadius;\n uniform float uMinResolution;\n uniform vec2 uViewport;\n uniform float uRandomSeed;\n\n float pow2( const in float x ) { return x*x; }\n \n highp float rand( const in vec2 uv ) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n return fract(sin(sn) * c);\n }\n\n vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n }\n\n vec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 2.0 * rgb.xyz - 1.0;\n }\n\n const float packUpscale = 256. / 255.;\n const float unpackDownScale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. ); \n\n const float shiftRights = 1. / 256.;\n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float unpackRGBAToFloat( const in vec4 v ) { \n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unPackFactors );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n }\n\n float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n }\n \n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n if (uPerspective) {\n return perspectiveDepthToViewZ( depth, uCameraNear, uCameraFar );\n } else {\n return orthographicDepthToViewZ( depth, uCameraNear, uCameraFar );\n }\n }\n\n vec3 getViewPos( const in vec2 screenPos, const in float depth, const in float viewZ ) {\n \tfloat clipW = uProjectMatrix[2][3] * viewZ + uProjectMatrix[3][3];\n \tvec4 clipPosition = vec4( ( vec3( screenPos, depth ) - 0.5 ) * 2.0, 1.0 );\n \tclipPosition *= clipW; \n \treturn ( uInverseProjectMatrix * clipPosition ).xyz;\n }\n\n vec3 getViewNormal( const in vec3 viewPosition, const in vec2 screenPos ) { \n return normalize( cross( dFdx( viewPosition ), dFdy( viewPosition ) ) );\n }\n\n float scaleDividedByCameraFar;\n float minResolutionMultipliedByCameraFar;\n\n float getOcclusion( const in vec3 centerViewPosition, const in vec3 centerViewNormal, const in vec3 sampleViewPosition ) {\n \tvec3 viewDelta = sampleViewPosition - centerViewPosition;\n \tfloat viewDistance = length( viewDelta );\n \tfloat scaledScreenDistance = scaleDividedByCameraFar * viewDistance;\n \treturn max(0.0, (dot(centerViewNormal, viewDelta) - minResolutionMultipliedByCameraFar) / scaledScreenDistance - uBias) / (1.0 + pow2( scaledScreenDistance ) );\n }\n\n const float ANGLE_STEP = PI2 * float( NUM_RINGS ) / float( NUM_SAMPLES );\n const float INV_NUM_SAMPLES = 1.0 / float( NUM_SAMPLES );\n\n float getAmbientOcclusion( const in vec3 centerViewPosition ) {\n \n \tscaleDividedByCameraFar = uScale / uCameraFar;\n \tminResolutionMultipliedByCameraFar = uMinResolution * uCameraFar;\n \tvec3 centerViewNormal = getViewNormal( centerViewPosition, vUV );\n\n \tfloat angle = rand( vUV + uRandomSeed ) * PI2;\n \tvec2 radius = vec2( uKernelRadius * INV_NUM_SAMPLES ) / uViewport;\n \tvec2 radiusStep = radius;\n\n \tfloat occlusionSum = 0.0;\n \tfloat weightSum = 0.0;\n\n \tfor( int i = 0; i < NUM_SAMPLES; i ++ ) {\n \t\tvec2 sampleUv = vUV + vec2( cos( angle ), sin( angle ) ) * radius;\n \t\tradius += radiusStep;\n \t\tangle += ANGLE_STEP;\n\n \t\tfloat sampleDepth = getDepth( sampleUv );\n \t\tif( sampleDepth >= ( 1.0 - EPSILON ) ) {\n \t\t\tcontinue;\n \t\t}\n\n \t\tfloat sampleViewZ = getViewZ( sampleDepth );\n \t\tvec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );\n \t\tocclusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );\n \t\tweightSum += 1.0;\n \t}\n\n \tif( weightSum == 0.0 ) discard;\n\n \treturn occlusionSum * ( uIntensity / weightSum );\n }\n\n out vec4 outColor;\n \n void main() {\n \n \tfloat centerDepth = getDepth( vUV );\n \t\n \tif( centerDepth >= ( 1.0 - EPSILON ) ) {\n \t\tdiscard;\n \t}\n\n \tfloat centerViewZ = getViewZ( centerDepth );\n \tvec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );\n\n \tfloat ambientOcclusion = getAmbientOcclusion( viewPosition );\n \n \toutColor = packFloatToRGBA( 1.0- ambientOcclusion );\n }`]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const s=new Float32Array([1,1,0,1,0,0,1,0]),r=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),o=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new Se(i,i.ARRAY_BUFFER,r,r.length,3,i.STATIC_DRAW),this._uvBuf=new Se(i,i.ARRAY_BUFFER,s,s.length,2,i.STATIC_DRAW),this._indicesBuf=new Se(i,i.ELEMENT_ARRAY_BUFFER,o,o.length,1,i.STATIC_DRAW),this._program.bind(),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uCameraProjectionMatrix=this._program.getLocation("uProjectMatrix"),this._uCameraInverseProjectionMatrix=this._program.getLocation("uInverseProjectMatrix"),this._uPerspective=this._program.getLocation("uPerspective"),this._uScale=this._program.getLocation("uScale"),this._uIntensity=this._program.getLocation("uIntensity"),this._uBias=this._program.getLocation("uBias"),this._uKernelRadius=this._program.getLocation("uKernelRadius"),this._uMinResolution=this._program.getLocation("uMinResolution"),this._uViewport=this._program.getLocation("uViewport"),this._uRandomSeed=this._program.getLocation("uRandomSeed"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV"),this._dirty=!1}destroy(){this._program&&(this._program.destroy(),this._program=null)}}const Ne=new Float32Array(Ge(17,[0,1])),Qe=new Float32Array(Ge(17,[1,0])),Ve=new Float32Array(function(e,t){const i=[];for(let s=0;s<=e;s++)i.push(ze(s,t));return i}(17,4)),je=new Float32Array(2);class He{constructor(e){this._scene=e,this._program=null,this._programError=!1,this._aPosition=null,this._aUV=null,this._uDepthTexture="uDepthTexture",this._uOcclusionTexture="uOcclusionTexture",this._uViewport=null,this._uCameraNear=null,this._uCameraFar=null,this._uCameraProjectionMatrix=null,this._uCameraInverseProjectionMatrix=null,this._uvBuf=null,this._positionsBuf=null,this._indicesBuf=null,this.init()}init(){const e=this._scene.canvas.gl;if(this._program=new De(e,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV;\n uniform vec2 uViewport;\n out vec2 vUV;\n out vec2 vInvSize;\n void main () {\n vUV = aUV;\n vInvSize = 1.0 / uViewport;\n gl_Position = vec4(aPosition, 1.0);\n }"],fragment:["#version 300 es\n precision highp float;\n precision highp int;\n \n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n\n #define KERNEL_RADIUS 16\n\n in vec2 vUV;\n in vec2 vInvSize;\n \n uniform sampler2D uDepthTexture;\n uniform sampler2D uOcclusionTexture; \n \n uniform float uCameraNear;\n uniform float uCameraFar; \n uniform float uDepthCutoff;\n\n uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];\n uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];\n\n const float unpackDownscale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. ); \n\n const float packUpscale = 256. / 255.;\n \n const float shiftRights = 1. / 256.;\n \n float unpackRGBAToFloat( const in vec4 v ) {\n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );\n } \n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float viewZToOrthographicDepth( const in float viewZ) {\n return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );\n }\n \n float orthographicDepthToViewZ( const in float linearClipZ) {\n return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;\n }\n\n float viewZToPerspectiveDepth( const in float viewZ) {\n return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ) {\n return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );\n }\n\n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n return perspectiveDepthToViewZ( depth );\n }\n\n out vec4 outColor;\n \n void main() {\n \n float depth = getDepth( vUV );\n if( depth >= ( 1.0 - EPSILON ) ) {\n discard;\n }\n\n float centerViewZ = -getViewZ( depth );\n bool rBreak = false;\n bool lBreak = false;\n\n float weightSum = uSampleWeights[0];\n float occlusionSum = unpackRGBAToFloat(texture( uOcclusionTexture, vUV )) * weightSum;\n\n for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {\n\n float sampleWeight = uSampleWeights[i];\n vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;\n\n vec2 sampleUV = vUV + sampleUVOffset;\n float viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n rBreak = true;\n }\n\n if( ! rBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n\n sampleUV = vUV - sampleUVOffset;\n viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n lBreak = true;\n }\n\n if( ! lBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n }\n\n outColor = packFloatToRGBA(occlusionSum / weightSum);\n }"]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const t=new Float32Array([1,1,0,1,0,0,1,0]),i=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),s=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new Se(e,e.ARRAY_BUFFER,i,i.length,3,e.STATIC_DRAW),this._uvBuf=new Se(e,e.ARRAY_BUFFER,t,t.length,2,e.STATIC_DRAW),this._indicesBuf=new Se(e,e.ELEMENT_ARRAY_BUFFER,s,s.length,1,e.STATIC_DRAW),this._program.bind(),this._uViewport=this._program.getLocation("uViewport"),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uDepthCutoff=this._program.getLocation("uDepthCutoff"),this._uSampleOffsets=e.getUniformLocation(this._program.handle,"uSampleOffsets"),this._uSampleWeights=e.getUniformLocation(this._program.handle,"uSampleWeights"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV")}render(e,t,i){if(this._programError)return;this._getInverseProjectMat||(this._getInverseProjectMat=(()=>{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=d.mat4();return()=>(e&&d.inverseMat4(o.camera.projMatrix,t),t)})());const s=this._scene.canvas.gl,r=this._program,o=this._scene,n=s.drawingBufferWidth,a=s.drawingBufferHeight,l=o.camera.project._state,A=l.near,h=l.far;s.viewport(0,0,n,a),s.clearColor(0,0,0,1),s.enable(s.DEPTH_TEST),s.disable(s.BLEND),s.frontFace(s.CCW),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT),r.bind(),je[0]=n,je[1]=a,s.uniform2fv(this._uViewport,je),s.uniform1f(this._uCameraNear,A),s.uniform1f(this._uCameraFar,h),s.uniform1f(this._uDepthCutoff,.01),0===i?s.uniform2fv(this._uSampleOffsets,Qe):s.uniform2fv(this._uSampleOffsets,Ne),s.uniform1fv(this._uSampleWeights,Ve);const c=e.getDepthTexture(),u=t.getTexture();r.bindTexture(this._uDepthTexture,c,0),r.bindTexture(this._uOcclusionTexture,u,1),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),s.drawElements(s.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}destroy(){this._program.destroy()}}function ze(e,t){return Math.exp(-e*e/(t*t*2))/(Math.sqrt(2*Math.PI)*t)}function Ge(e,t){const i=[];for(let s=0;s<=e;s++)i.push(t[0]*s),i.push(t[1]*s);return i}class We{constructor(e,t,i){i=i||{},this.gl=t,this.allocated=!1,this.canvas=e,this.buffer=null,this.bound=!1,this.size=i.size,this._hasDepthTexture=!!i.depthTexture}setSize(e){this.size=e}webglContextRestored(e){this.gl=e,this.buffer=null,this.allocated=!1,this.bound=!1}bind(...e){if(this._touch(...e),this.bound)return;const t=this.gl;t.bindFramebuffer(t.FRAMEBUFFER,this.buffer.framebuf),this.bound=!0}createTexture(e,t,i=null){const s=this.gl,r=s.createTexture();return s.bindTexture(s.TEXTURE_2D,r),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),i?s.texStorage2D(s.TEXTURE_2D,1,i,e,t):s.texImage2D(s.TEXTURE_2D,0,s.RGBA,e,t,0,s.RGBA,s.UNSIGNED_BYTE,null),r}_touch(...e){let t,i;const s=this.gl;if(this.size?(t=this.size[0],i=this.size[1]):(t=s.drawingBufferWidth,i=s.drawingBufferHeight),this.buffer){if(this.buffer.width===t&&this.buffer.height===i)return;this.buffer.textures.forEach((e=>s.deleteTexture(e))),s.deleteFramebuffer(this.buffer.framebuf),s.deleteRenderbuffer(this.buffer.renderbuf)}const r=[];let o;e.length>0?r.push(...e.map((e=>this.createTexture(t,i,e)))):r.push(this.createTexture(t,i)),this._hasDepthTexture&&(o=s.createTexture(),s.bindTexture(s.TEXTURE_2D,o),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),s.texImage2D(s.TEXTURE_2D,0,s.DEPTH_COMPONENT32F,t,i,0,s.DEPTH_COMPONENT,s.FLOAT,null));const n=s.createRenderbuffer();s.bindRenderbuffer(s.RENDERBUFFER,n),s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_COMPONENT32F,t,i);const a=s.createFramebuffer();s.bindFramebuffer(s.FRAMEBUFFER,a);for(let e=0;e0&&s.drawBuffers(r.map(((e,t)=>s.COLOR_ATTACHMENT0+t))),this._hasDepthTexture?s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,o,0):s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,n),s.bindTexture(s.TEXTURE_2D,null),s.bindRenderbuffer(s.RENDERBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,a),!s.isFramebuffer(a))throw"Invalid framebuffer";s.bindFramebuffer(s.FRAMEBUFFER,null);const l=s.checkFramebufferStatus(s.FRAMEBUFFER);switch(l){case s.FRAMEBUFFER_COMPLETE:break;case s.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_DIMENSIONS";case s.FRAMEBUFFER_UNSUPPORTED:throw"Incomplete framebuffer: FRAMEBUFFER_UNSUPPORTED";default:throw"Incomplete framebuffer: "+l}this.buffer={framebuf:a,renderbuf:n,texture:r[0],textures:r,depthTexture:o,width:t,height:i},this.bound=!1}clear(){if(!this.bound)throw"Render buffer not bound";const e=this.gl;e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT)}read(e,t,i=null,s=null,r=Uint8Array,o=4,n=0){const a=e,l=this.buffer.height?this.buffer.height-t-1:this.gl.drawingBufferHeight-t,A=new r(o),h=this.gl;return h.readBuffer(h.COLOR_ATTACHMENT0+n),h.readPixels(a,l,1,1,i||h.RGBA,s||h.UNSIGNED_BYTE,A,0),A}readArray(e=null,t=null,i=Uint8Array,s=4,r=0){const o=new i(this.buffer.width*this.buffer.height*s),n=this.gl;return n.readBuffer(n.COLOR_ATTACHMENT0+r),n.readPixels(0,0,this.buffer.width,this.buffer.height,e||n.RGBA,t||n.UNSIGNED_BYTE,o,0),o}readImageAsCanvas(){const e=this.gl,t=this._getImageDataCache(),i=t.pixelData,s=t.canvas,r=t.imageData,o=t.context;e.readPixels(0,0,this.buffer.width,this.buffer.height,e.RGBA,e.UNSIGNED_BYTE,i);const n=this.buffer.width,a=this.buffer.height,l=a/2|0,A=4*n,h=new Uint8Array(4*n);for(let e=0;ee.deleteTexture(t))),e.deleteTexture(this.buffer.depthTexture),e.deleteFramebuffer(this.buffer.framebuf),e.deleteRenderbuffer(this.buffer.renderbuf),this.allocated=!1,this.buffer=null,this.bound=!1}this._imageDataCache=null,this._texture=null,this._depthTexture=null}}class Ke{constructor(e){this.scene=e,this._renderBuffersBasic={},this._renderBuffersScaled={}}getRenderBuffer(e,t){const i=1===this.scene.canvas.resolutionScale?this._renderBuffersBasic:this._renderBuffersScaled;let s=i[e];return s||(s=new We(this.scene.canvas.canvas,this.scene.canvas.gl,t),i[e]=s),s}destroy(){for(let e in this._renderBuffersBasic)this._renderBuffersBasic[e].destroy();for(let e in this._renderBuffersScaled)this._renderBuffersScaled[e].destroy()}}function Xe(e,t){if(void 0===e._cachedExtensions&&(e._cachedExtensions={}),void 0!==e._cachedExtensions[t])return e._cachedExtensions[t];let i;switch(t){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(t)}return e._cachedExtensions[t]=i,i}const Ye=function(e,i){i=i||{};const s=new xe(e),r=e.canvas.canvas,o=e.canvas.gl,n=!!i.transparent,a=i.alphaDepthMask,l=new t({});let A={},h={},c=!0,u=!0,g=!0,f=!0,m=!0,_=!0,v=!0,b=!0;const x=new Ke(e);let w=!1;const y=new Oe(e),P=new He(e);function B(){c&&(!function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e],i=t.drawableMap,s=t.drawableListPreCull;let r=0;for(let e in i)i.hasOwnProperty(e)&&(s[r++]=i[e]);s.length=r}}(),c=!1,u=!0),u&&(!function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e];t.isStateSortable&&t.drawableListPreCull.sort(t.stateSortCompare)}}(),u=!1,g=!0),g&&function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e],i=t.drawableListPreCull,s=t.drawableList;let r=0;for(let e=0,t=i.length;e0)for(s.withSAO=!0,S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||H>0||O>0||N>0){if(o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):(o.blendEquation(o.FUNC_ADD),o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA)),s.backfaces=!1,a||o.depthMask(!1),(O>0||N>0)&&o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),N>0)for(S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||G>0){if(s.lastProgramId=null,e.highlightMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),G>0)for(S=0;S0)for(S=0;S0||K>0||z>0){if(s.lastProgramId=null,e.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),o.enable(o.CULL_FACE),K>0)for(S=0;S0)for(S=0;S0||Y>0){if(s.lastProgramId=null,e.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),Y>0)for(S=0;S0)for(S=0;S0||Z>0){if(s.lastProgramId=null,e.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),Z>0)for(S=0;S0)for(S=0;S0){const t=Math.floor(e/4),i=m.size[0],s=t%i-Math.floor(i/2),r=Math.floor(t/i)-Math.floor(i/2),o=Math.sqrt(Math.pow(s,2)+Math.pow(r,2));R.push({x:s,y:r,dist:o,isVertex:u&&p?w[e+3]>b.length/2:u,result:[w[e+0],w[e+1],w[e+2],w[e+3]],normal:[y[e+0],y[e+1],y[e+2],y[e+3]],id:[P[e+0],P[e+1],P[e+2],P[e+3]]})}let U=null,k=null,O=null,N=null;if(R.length>0){R.sort(((e,t)=>e.isVertex!==t.isVertex?e.isVertex?-1:1:e.dist-t.dist)),N=R[0].isVertex?"vertex":"edge";const e=R[0].result,t=R[0].normal,i=R[0].id,s=b[e[3]],r=s.origin,o=s.coordinateScale;k=d.normalizeVec3([t[0]/d.MAX_INT,t[1]/d.MAX_INT,t[2]/d.MAX_INT]),U=[e[0]*o[0]+r[0],e[1]*o[1]+r[1],e[2]*o[2]+r[2]],O=l.items[i[0]+(i[1]<<8)+(i[2]<<16)+(i[3]<<24)]}if(null===B&&null==U)return null;let Q=null;null!==U&&(Q=e.camera.projectWorldPos(U));const V=O&&O.delegatePickedEntity?O.delegatePickedEntity():O;return!V&&M&&(M=M.delegatePickedEntity?M.delegatePickedEntity():M),r.reset(),r.snappedToEdge="edge"===N,r.snappedToVertex="vertex"===N,r.worldPos=U||B,r.worldNormal=k||C,r.entity=V||M,r.canvasPos=n||e.camera.projectWorldPos(B||U),r.snappedCanvasPos=Q||n,r}}(),this.addMarker=function(t){this._occlusionTester=this._occlusionTester||new Ue(e,x),this._occlusionTester.addMarker(t),e.occlusionTestCountdown=0},this.markerWorldPosUpdated=function(e){this._occlusionTester.markerWorldPosUpdated(e)},this.removeMarker=function(e){this._occlusionTester.removeMarker(e)},this.doOcclusionTest=function(){if(this._occlusionTester&&this._occlusionTester.needOcclusionTest){B(),this._occlusionTester.bindRenderBuf(),s.reset(),s.backfaces=!0,s.frontface=!0,o.viewport(0,0,o.drawingBufferWidth,o.drawingBufferHeight),o.clearColor(0,0,0,0),o.enable(o.DEPTH_TEST),o.disable(o.CULL_FACE),o.disable(o.BLEND),o.clear(o.COLOR_BUFFER_BIT|o.DEPTH_BUFFER_BIT);for(let e in A)if(A.hasOwnProperty(e)){const t=A[e].drawableList;for(let e=0,i=t.length;e{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!0:e.keyCode===this.KEY_ALT?this.altDown=!0:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!0),this.keyDown[e.keyCode]=!0,this.fire("keydown",e.keyCode,!0))},!1),this._keyboardEventsElement.addEventListener("keyup",this._keyUpListener=e=>{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!1:e.keyCode===this.KEY_ALT?this.altDown=!1:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!1),this.keyDown[e.keyCode]=!1,this.fire("keyup",e.keyCode,!0))}),this.element.addEventListener("mouseenter",this._mouseEnterListener=e=>{this.enabled&&(this.mouseover=!0,this._getMouseCanvasPos(e),this.fire("mouseenter",this.mouseCanvasPos,!0))}),this.element.addEventListener("mouseleave",this._mouseLeaveListener=e=>{this.enabled&&(this.mouseover=!1,this._getMouseCanvasPos(e),this.fire("mouseleave",this.mouseCanvasPos,!0))}),this.element.addEventListener("mousedown",this._mouseDownListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!0;break;case 2:this.mouseDownMiddle=!0;break;case 3:this.mouseDownRight=!0}this._getMouseCanvasPos(e),this.element.focus(),this.fire("mousedown",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("mouseup",this._mouseUpListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!1;break;case 2:this.mouseDownMiddle=!1;break;case 3:this.mouseDownRight=!1}this.fire("mouseup",this.mouseCanvasPos,!0)}},!0),document.addEventListener("click",this._clickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("click",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("dblclick",this._dblClickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("dblclick",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}});const e=this.scene.tickify((()=>this.fire("mousemove",this.mouseCanvasPos,!0)));this.element.addEventListener("mousemove",this._mouseMoveListener=t=>{this.enabled&&(this._getMouseCanvasPos(t),e(),this.mouseover&&t.preventDefault())}),this.element.addEventListener("contextmenu",this._contextmenuListener=e=>{this.enabled&&(this._getMouseCanvasPos(e),this.fire("contextmenu",this.mouseCanvasPos,!0))});const t=this.scene.tickify((e=>{this.fire("mousewheel",e,!0)}));this.element.addEventListener("wheel",this._mouseWheelListener=(e,i)=>{if(!this.enabled)return;const s=Math.max(-1,Math.min(1,40*-e.deltaY));t(s)},{passive:!0});{let e,t;const i=2;this.on("mousedown",(i=>{e=i[0],t=i[1]})),this.on("mouseup",(s=>{e>=s[0]-i&&e<=s[0]+i&&t>=s[1]-i&&t<=s[1]+i&&this.fire("mouseclicked",s,!0)}))}this.element.addEventListener("touchstart",this._touchstartListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchstart",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this.element.addEventListener("touchend",this._touchendListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchend",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this._eventsBound=!0}_unbindEvents(){this._eventsBound&&(this._keyboardEventsElement.removeEventListener("keydown",this._keyDownListener),this._keyboardEventsElement.removeEventListener("keyup",this._keyUpListener),this.element.removeEventListener("mouseenter",this._mouseEnterListener),this.element.removeEventListener("mouseleave",this._mouseLeaveListener),this.element.removeEventListener("mousedown",this._mouseDownListener),document.removeEventListener("mouseup",this._mouseDownListener),document.removeEventListener("click",this._clickListener),document.removeEventListener("dblclick",this._dblClickListener),this.element.removeEventListener("mousemove",this._mouseMoveListener),this.element.removeEventListener("contextmenu",this._contextmenuListener),this.element.removeEventListener("wheel",this._mouseWheelListener),this.element.removeEventListener("touchstart",this._touchstartListener),this.element.removeEventListener("touchend",this._touchendListener),window.OrientationChangeEvent&&window.removeEventListener("orientationchange",this._orientationchangedListener),window.DeviceMotionEvent&&window.removeEventListener("devicemotion",this._deviceMotionListener),window.DeviceOrientationEvent&&window.removeEventListener("deviceorientation",this._deviceOrientListener),this._eventsBound=!1)}_getTouchCanvasPos(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}_getMouseCanvasPos(e){if(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;this.mouseCanvasPos[0]=e.pageX-i,this.mouseCanvasPos[1]=e.pageY-s}else e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}setEnabled(e){this.enabled!==e&&this.fire("enabled",this.enabled=e)}getEnabled(){return this.enabled}setKeyboardEnabled(e){this.keyboardEnabled=e}getKeyboardEnabled(){return this.keyboardEnabled}destroy(){super.destroy(),this._unbindEvents()}}const Ze=new t({});class Je{constructor(e){this.id=Ze.addItem({});for(const t in e)e.hasOwnProperty(t)&&(this[t]=e[t])}destroy(){Ze.removeItem(this.id)}}class $e extends D{get type(){return"Viewport"}constructor(e,t={}){super(e,t),this._state=new Je({boundary:[0,0,100,100]}),this.boundary=t.boundary,this.autoBoundary=t.autoBoundary}set boundary(e){if(!this._autoBoundary){if(!e){const t=this.scene.canvas.boundary;e=[0,0,t[2],t[3]]}this._state.boundary=e,this.glRedraw(),this.fire("boundary",this._state.boundary)}}get boundary(){return this._state.boundary}set autoBoundary(e){(e=!!e)!==this._autoBoundary&&(this._autoBoundary=e,this._autoBoundary?this._onCanvasSize=this.scene.canvas.on("boundary",(function(e){const t=e[2],i=e[3];this._state.boundary=[0,0,t,i],this.glRedraw(),this.fire("boundary",this._state.boundary)}),this):this._onCanvasSize&&(this.scene.canvas.off(this._onCanvasSize),this._onCanvasSize=null),this.fire("autoBoundary",this._autoBoundary))}get autoBoundary(){return this._autoBoundary}_getState(){return this._state}destroy(){super.destroy(),this._state.destroy()}}class et extends D{get type(){return"Perspective"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Je({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this._fov=60,this._canvasResized=this.scene.canvas.on("boundary",this._needUpdate,this),this.fov=t.fov,this.fovAxis=t.fovAxis,this.near=t.near,this.far=t.far}_update(){const e=this.scene.canvas.boundary,t=e[2]/e[3],i=this._fovAxis;let s=this._fov;("x"===i||"min"===i&&t<1||"max"===i&&t>1)&&(s/=t),s=Math.min(s,120),d.perspectiveMat4(s*(Math.PI/180),t,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.camera._updateScheduled=!0,this.fire("matrix",this._state.matrix)}set fov(e){(e=null!=e?e:60)!==this._fov&&(this._fov=e,this._needUpdate(0),this.fire("fov",this._fov))}get fov(){return this._fov}set fovAxis(e){e=e||"min",this._fovAxis!==e&&("x"!==e&&"y"!==e&&"min"!==e&&(this.error("Unsupported value for 'fovAxis': "+e+" - defaulting to 'min'"),e="min"),this._fovAxis=e,this._needUpdate(0),this.fire("fovAxis",this._fovAxis))}get fovAxis(){return this._fovAxis}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._canvasResized)}}class tt extends D{get type(){return"Ortho"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Je({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.scale=t.scale,this.near=t.near,this.far=t.far,this._onCanvasBoundary=this.scene.canvas.on("boundary",this._needUpdate,this)}_update(){const e=this.scene,t=.5*this._scale,i=e.canvas.boundary,s=i[2],r=i[3],o=s/r;let n,a,l,A;s>r?(n=-t,a=t,l=t/o,A=-t/o):(n=-t*o,a=t*o,l=t,A=-t),d.orthoMat4c(n,a,A,l,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set scale(e){null==e&&(e=1),e<=0&&(e=.01),this._scale=e,this._needUpdate(0),this.fire("scale",this._scale)}get scale(){return this._scale}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._onCanvasBoundary)}}class it extends D{get type(){return"Frustum"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Je({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._left=-1,this._right=1,this._bottom=-1,this._top=1,this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.left=t.left,this.right=t.right,this.bottom=t.bottom,this.top=t.top,this.near=t.near,this.far=t.far}_update(){d.frustumMat4(this._left,this._right,this._bottom,this._top,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set left(e){this._left=null!=e?e:-1,this._needUpdate(0),this.fire("left",this._left)}get left(){return this._left}set right(e){this._right=null!=e?e:1,this._needUpdate(0),this.fire("right",this._right)}get right(){return this._right}set top(e){this._top=null!=e?e:1,this._needUpdate(0),this.fire("top",this._top)}get top(){return this._top}set bottom(e){this._bottom=null!=e?e:-1,this._needUpdate(0),this.fire("bottom",this._bottom)}get bottom(){return this._bottom}set near(e){this._state.near=null!=e?e:.1,this._needUpdate(0),this.fire("near",this._state.near)}get near(){return this._state.near}set far(e){this._state.far=null!=e?e:1e4,this._needUpdate(0),this.fire("far",this._state.far)}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),super.destroy()}}class st extends D{get type(){return"CustomProjection"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Je({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4()}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!1,this.matrix=t.matrix}set matrix(e){this._state.matrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}get matrix(){return this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy()}}const rt=d.vec3(),ot=d.vec3(),nt=d.vec3(),at=d.vec3(),lt=d.vec3(),At=d.vec3(),ht=d.vec4(),ct=d.vec4(),ut=d.vec4(),dt=d.mat4(),pt=d.mat4(),gt=d.vec3(),ft=d.vec3(),mt=d.vec3(),_t=d.vec3();class vt extends D{get type(){return"Camera"}constructor(e,t={}){super(e,t),this._state=new Je({deviceMatrix:d.mat4(),hasDeviceMatrix:!1,matrix:d.mat4(),normalMatrix:d.mat4(),inverseMatrix:d.mat4()}),this._perspective=new et(this),this._ortho=new tt(this),this._frustum=new it(this),this._customProjection=new st(this),this._project=this._perspective,this._eye=d.vec3([0,0,10]),this._look=d.vec3([0,0,0]),this._up=d.vec3([0,1,0]),this._worldUp=d.vec3([0,1,0]),this._worldRight=d.vec3([1,0,0]),this._worldForward=d.vec3([0,0,-1]),this.deviceMatrix=t.deviceMatrix,this.eye=t.eye,this.look=t.look,this.up=t.up,this.worldAxis=t.worldAxis,this.gimbalLock=t.gimbalLock,this.constrainPitch=t.constrainPitch,this.projection=t.projection,this._perspective.on("matrix",(()=>{"perspective"===this._projectionType&&this.fire("projMatrix",this._perspective.matrix)})),this._ortho.on("matrix",(()=>{"ortho"===this._projectionType&&this.fire("projMatrix",this._ortho.matrix)})),this._frustum.on("matrix",(()=>{"frustum"===this._projectionType&&this.fire("projMatrix",this._frustum.matrix)})),this._customProjection.on("matrix",(()=>{"customProjection"===this._projectionType&&this.fire("projMatrix",this._customProjection.matrix)}))}_update(){const e=this._state;let t;"ortho"===this.projection?(d.subVec3(this._eye,this._look,gt),d.normalizeVec3(gt,ft),d.mulVec3Scalar(ft,1e3,mt),d.addVec3(this._look,mt,_t),t=_t):t=this._eye,e.hasDeviceMatrix?(d.lookAtMat4v(t,this._look,this._up,pt),d.mulMat4(e.deviceMatrix,pt,e.matrix)):d.lookAtMat4v(t,this._look,this._up,e.matrix),d.inverseMat4(this._state.matrix,this._state.inverseMatrix),d.transposeMat4(this._state.inverseMatrix,this._state.normalMatrix),this.glRedraw(),this.fire("matrix",this._state.matrix),this.fire("viewMatrix",this._state.matrix)}orbitYaw(e){let t=d.subVec3(this._eye,this._look,rt);d.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,dt),t=d.transformPoint3(dt,t,ot),this.eye=d.addVec3(this._look,t,nt),this.up=d.transformPoint3(dt,this._up,at)}orbitPitch(e){if(this._constrainPitch&&(e=d.dotVec3(this._up,this._worldUp)/d.DEGTORAD)<1)return;let t=d.subVec3(this._eye,this._look,rt);const i=d.cross3Vec3(d.normalizeVec3(t,ot),d.normalizeVec3(this._up,nt));d.rotationMat4v(.0174532925*e,i,dt),t=d.transformPoint3(dt,t,at),this.up=d.transformPoint3(dt,this._up,lt),this.eye=d.addVec3(t,this._look,At)}yaw(e){let t=d.subVec3(this._look,this._eye,rt);d.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,dt),t=d.transformPoint3(dt,t,ot),this.look=d.addVec3(t,this._eye,nt),this._gimbalLock&&(this.up=d.transformPoint3(dt,this._up,at))}pitch(e){if(this._constrainPitch&&(e=d.dotVec3(this._up,this._worldUp)/d.DEGTORAD)<1)return;let t=d.subVec3(this._look,this._eye,rt);const i=d.cross3Vec3(d.normalizeVec3(t,ot),d.normalizeVec3(this._up,nt));d.rotationMat4v(.0174532925*e,i,dt),this.up=d.transformPoint3(dt,this._up,At),t=d.transformPoint3(dt,t,at),this.look=d.addVec3(t,this._eye,lt)}pan(e){const t=d.subVec3(this._eye,this._look,rt),i=[0,0,0];let s;if(0!==e[0]){const r=d.cross3Vec3(d.normalizeVec3(t,[]),d.normalizeVec3(this._up,ot));s=d.mulVec3Scalar(r,e[0]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]}0!==e[1]&&(s=d.mulVec3Scalar(d.normalizeVec3(this._up,nt),e[1]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),0!==e[2]&&(s=d.mulVec3Scalar(d.normalizeVec3(t,at),e[2]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),this.eye=d.addVec3(this._eye,i,lt),this.look=d.addVec3(this._look,i,At)}zoom(e){const t=d.subVec3(this._eye,this._look,rt),i=Math.abs(d.lenVec3(t,ot)),s=Math.abs(i+e);if(s<.5)return;const r=d.normalizeVec3(t,nt);this.eye=d.addVec3(this._look,d.mulVec3Scalar(r,s),at)}set eye(e){this._eye.set(e||[0,0,10]),this._needUpdate(0),this.fire("eye",this._eye)}get eye(){return this._eye}set look(e){this._look.set(e||[0,0,0]),this._needUpdate(0),this.fire("look",this._look)}get look(){return this._look}set up(e){this._up.set(e||[0,1,0]),this._needUpdate(0),this.fire("up",this._up)}get up(){return this._up}set deviceMatrix(e){this._state.deviceMatrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._state.hasDeviceMatrix=!!e,this._needUpdate(0),this.fire("deviceMatrix",this._state.deviceMatrix)}get deviceMatrix(){return this._state.deviceMatrix}set worldAxis(e){e=e||[1,0,0,0,1,0,0,0,1],this._worldAxis?this._worldAxis.set(e):this._worldAxis=d.vec3(e),this._worldRight[0]=this._worldAxis[0],this._worldRight[1]=this._worldAxis[1],this._worldRight[2]=this._worldAxis[2],this._worldUp[0]=this._worldAxis[3],this._worldUp[1]=this._worldAxis[4],this._worldUp[2]=this._worldAxis[5],this._worldForward[0]=this._worldAxis[6],this._worldForward[1]=this._worldAxis[7],this._worldForward[2]=this._worldAxis[8],this.fire("worldAxis",this._worldAxis)}get worldAxis(){return this._worldAxis}get worldUp(){return this._worldUp}get xUp(){return this._worldUp[0]>this._worldUp[1]&&this._worldUp[0]>this._worldUp[2]}get yUp(){return this._worldUp[1]>this._worldUp[0]&&this._worldUp[1]>this._worldUp[2]}get zUp(){return this._worldUp[2]>this._worldUp[0]&&this._worldUp[2]>this._worldUp[1]}get worldRight(){return this._worldRight}get worldForward(){return this._worldForward}set gimbalLock(e){this._gimbalLock=!1!==e,this.fire("gimbalLock",this._gimbalLock)}get gimbalLock(){return this._gimbalLock}set constrainPitch(e){this._constrainPitch=!!e,this.fire("constrainPitch",this._constrainPitch)}get eyeLookDist(){return d.lenVec3(d.subVec3(this._look,this._eye,rt))}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get viewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get normalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get viewNormalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get inverseViewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.inverseMatrix}get projMatrix(){return this[this.projection].matrix}get perspective(){return this._perspective}get ortho(){return this._ortho}get frustum(){return this._frustum}get customProjection(){return this._customProjection}set projection(e){e=e||"perspective",this._projectionType!==e&&("perspective"===e?this._project=this._perspective:"ortho"===e?this._project=this._ortho:"frustum"===e?this._project=this._frustum:"customProjection"===e?this._project=this._customProjection:(this.error("Unsupported value for 'projection': "+e+" defaulting to 'perspective'"),this._project=this._perspective,e="perspective"),this._project._update(),this._projectionType=e,this.glRedraw(),this._update(),this.fire("dirty"),this.fire("projection",this._projectionType),this.fire("projMatrix",this._project.matrix))}get projection(){return this._projectionType}get project(){return this._project}projectWorldPos(e){const t=ht,i=ct,s=ut;t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,d.mulMat4v4(this.viewMatrix,t,i),d.mulMat4v4(this.projMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1;const r=this.scene.canvas.canvas,o=r.offsetWidth/2,n=r.offsetHeight/2;return[s[0]*o+o,s[1]*n+n]}destroy(){super.destroy(),this._state.destroy()}}class bt extends D{get type(){return"Light"}get isLight(){return!0}constructor(e,t={}){super(e,t)}}class xt extends bt{get type(){return"DirLight"}constructor(e,t={}){super(e,t),this._shadowRenderBuf=null,this._shadowViewMatrix=null,this._shadowProjMatrix=null,this._shadowViewMatrixDirty=!0,this._shadowProjMatrixDirty=!0;const i=this.scene.camera,s=this.scene.canvas;this._onCameraViewMatrix=i.on("viewMatrix",(()=>{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=i.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=s.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new Je({type:"dir",dir:d.vec3([1,1,1]),color:d.vec3([.7,.7,.8]),intensity:1,space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(this._shadowViewMatrixDirty){this._shadowViewMatrix||(this._shadowViewMatrix=d.identityMat4());const e=this.scene.camera,t=this._state.dir,i=e.look,s=[i[0]-t[0],i[1]-t[1],i[2]-t[2]],r=[0,1,0];d.lookAtMat4v(s,i,r,this._shadowViewMatrix),this._shadowViewMatrixDirty=!1}return this._shadowViewMatrix},getShadowProjMatrix:()=>(this._shadowProjMatrixDirty&&(this._shadowProjMatrix||(this._shadowProjMatrix=d.identityMat4()),d.orthoMat4c(-40,40,-40,40,-40,80,this._shadowProjMatrix),this._shadowProjMatrixDirty=!1),this._shadowProjMatrix),getShadowRenderBuf:()=>(this._shadowRenderBuf||(this._shadowRenderBuf=new We(this.scene.canvas.canvas,this.scene.canvas.gl,{size:[1024,1024]})),this._shadowRenderBuf)}),this.dir=t.dir,this.color=t.color,this.intensity=t.intensity,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set dir(e){this._state.dir.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get dir(){return this._state.dir}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}class wt extends bt{get type(){return"AmbientLight"}constructor(e,t={}){super(e,t),this._state={type:"ambient",color:d.vec3([.7,.7,.7]),intensity:1},this.color=t.color,this.intensity=t.intensity,this.scene._lightCreated(this)}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){this._state.intensity=void 0!==e?e:1,this.glRedraw()}get intensity(){return this._state.intensity}destroy(){super.destroy(),this.scene._lightDestroyed(this)}}class yt extends D{get type(){return"Geometry"}get isGeometry(){return!0}constructor(e,t={}){super(e,t),p.memory.meshes++}destroy(){super.destroy(),p.memory.meshes--}}var Pt=function(){const e=[],t=[],i=[],s=[],r=[];let o=0;const n=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),A=d.vec3(),h=d.vec3(),c=d.vec3(),u=d.vec3(),p=d.vec3(),g=d.vec3(),f=d.vec3();return function(m,_,v,b){!function(r,o){const n={};let a,l,A,h;const c=Math.pow(10,4);let u,d,p=0;for(u=0,d=r.length;uw)||(T=i[F.index1],L=i[F.index2],(!R&&T>65535||L>65535)&&(R=!0),x.push(T),x.push(L));return R?new Uint32Array(x):new Uint16Array(x)}}();const Bt=function(){const e=d.mat4(),t=d.mat4();return function(i,s){s=s||d.mat4();const r=i[0],o=i[1],n=i[2],a=i[3]-r,l=i[4]-o,A=i[5]-n,h=65535;return d.identityMat4(e),d.translationMat4v(i,e),d.identityMat4(t),d.scalingMat4v([a/h,l/h,A/h],t),d.mulMat4(e,t,s),s}}();var Ct=function(){const e=d.mat4(),t=d.mat4();return function(i,s,r){const o=new Uint16Array(i.length),n=new Float32Array([r[0]!==s[0]?65535/(r[0]-s[0]):0,r[1]!==s[1]?65535/(r[1]-s[1]):0,r[2]!==s[2]?65535/(r[2]-s[2]):0]);let a;for(a=0;a=0?1:-1),t=(1-Math.abs(r))*(o>=0?1:-1);r=e,o=t}return new Int8Array([Math[i](127.5*r+(r<0?-1:0)),Math[s](127.5*o+(o<0?-1:0))])}function Ft(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}function It(e,t,i){return e[t]*i[0]+e[t+1]*i[1]+e[t+2]*i[2]}const Dt={getPositionsBounds:function(e){const t=new Float32Array(3),i=new Float32Array(3);let s,r;for(s=0;s<3;s++)t[s]=Number.MAX_VALUE,i[s]=-Number.MAX_VALUE;for(s=0;sn&&(r=i,n=o),i=Et(e,a,"floor","ceil"),s=Ft(i),o=It(e,a,s),o>n&&(r=i,n=o),i=Et(e,a,"ceil","ceil"),s=Ft(i),o=It(e,a,s),o>n&&(r=i,n=o),t[a]=r[0],t[a+1]=r[1];return t},decompressNormals:function(e,t){for(let i=0,s=0,r=e.length;i=0?1:-1),o=(1-Math.abs(r))*(o>=0?1:-1));const a=Math.sqrt(r*r+o*o+n*n);t[s+0]=r/a,t[s+1]=o/a,t[s+2]=n/a,s+=3}return t},decompressNormal:function(e,t){let i=e[0],s=e[1];i=(2*i+1)/255,s=(2*s+1)/255;const r=1-Math.abs(i)-Math.abs(s);r<0&&(i=(1-Math.abs(s))*(i>=0?1:-1),s=(1-Math.abs(i))*(s>=0?1:-1));const o=Math.sqrt(i*i+s*s+r*r);return t[0]=i/o,t[1]=s/o,t[2]=r/o,t}},St=p.memory,Tt=d.AABB3();class Lt extends yt{get type(){return"ReadableGeometry"}get isReadableGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new Je({compressGeometry:!!t.compressGeometry,primitive:null,primitiveName:null,positions:null,normals:null,colors:null,uv:null,indices:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._edgeIndicesBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._aabbDirty=!0,this._boundingSphere=!0,this._aabb=null,this._aabbDirty=!0,this._obb=null,this._obbDirty=!0;const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(this._state.compressGeometry){const e=Dt.getPositionsBounds(t.positions),s=Dt.compressPositions(t.positions,e.min,e.max);i.positions=s.quantized,i.positionsDecodeMatrix=s.decodeMatrix}else i.positions=t.positions.constructor===Float32Array?t.positions:new Float32Array(t.positions);if(t.colors&&(i.colors=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors)),t.uv)if(this._state.compressGeometry){const e=Dt.getUVBounds(t.uv),s=Dt.compressUVs(t.uv,e.min,e.max);i.uv=s.quantized,i.uvDecodeMatrix=s.decodeMatrix}else i.uv=t.uv.constructor===Float32Array?t.uv:new Float32Array(t.uv);t.normals&&(this._state.compressGeometry?i.normals=Dt.compressNormals(t.normals):i.normals=t.normals.constructor===Float32Array?t.normals:new Float32Array(t.normals)),t.indices&&(i.indices=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)),this._buildHash(),St.meshes++,this._buildVBOs()}_buildVBOs(){const e=this._state,t=this.scene.canvas.gl;if(e.indices&&(e.indicesBuf=new Se(t,t.ELEMENT_ARRAY_BUFFER,e.indices,e.indices.length,1,t.STATIC_DRAW),St.indices+=e.indicesBuf.numItems),e.positions&&(e.positionsBuf=new Se(t,t.ARRAY_BUFFER,e.positions,e.positions.length,3,t.STATIC_DRAW),St.positions+=e.positionsBuf.numItems),e.normals){let i=e.compressGeometry;e.normalsBuf=new Se(t,t.ARRAY_BUFFER,e.normals,e.normals.length,3,t.STATIC_DRAW,i),St.normals+=e.normalsBuf.numItems}e.colors&&(e.colorsBuf=new Se(t,t.ARRAY_BUFFER,e.colors,e.colors.length,4,t.STATIC_DRAW),St.colors+=e.colorsBuf.numItems),e.uv&&(e.uvBuf=new Se(t,t.ARRAY_BUFFER,e.uv,e.uv.length,2,t.STATIC_DRAW),St.uvs+=e.uvBuf.numItems)}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positions&&t.push("p"),e.colors&&t.push("c"),(e.normals||e.autoVertexNormals)&&t.push("n"),e.uv&&t.push("u"),e.compressGeometry&&t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf||this._buildEdgeIndices(),this._edgeIndicesBuf}_getPickTrianglePositions(){return this._pickTrianglePositionsBuf||this._buildPickTriangleVBOs(),this._pickTrianglePositionsBuf}_getPickTriangleColors(){return this._pickTriangleColorsBuf||this._buildPickTriangleVBOs(),this._pickTriangleColorsBuf}_buildEdgeIndices(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=Pt(e.positions,e.indices,e.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new Se(t,t.ELEMENT_ARRAY_BUFFER,i,i.length,1,t.STATIC_DRAW),St.indices+=this._edgeIndicesBuf.numItems}_buildPickTriangleVBOs(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=d.buildPickTriangles(e.positions,e.indices,e.compressGeometry),s=i.positions,r=i.colors;this._pickTrianglePositionsBuf=new Se(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this._pickTriangleColorsBuf=new Se(t,t.ARRAY_BUFFER,r,r.length,4,t.STATIC_DRAW,!0),St.positions+=this._pickTrianglePositionsBuf.numItems,St.colors+=this._pickTriangleColorsBuf.numItems}_buildPickVertexVBOs(){}_webglContextLost(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextLost()}_webglContextRestored(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextRestored(),this._buildVBOs(),this._edgeIndicesBuf=null,this._pickVertexPositionsBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._pickVertexPositionsBuf=null,this._pickVertexColorsBuf=null}get primitive(){return this._state.primitiveName}get compressGeometry(){return this._state.compressGeometry}get positions(){return this._state.positions?this._state.compressGeometry?(this._decompressedPositions||(this._decompressedPositions=new Float32Array(this._state.positions.length),Dt.decompressPositions(this._state.positions,this._state.positionsDecodeMatrix,this._decompressedPositions)),this._decompressedPositions):this._state.positions:null}set positions(e){const t=this._state,i=t.positions;if(i)if(i.length===e.length){if(this._state.compressGeometry){const i=Dt.getPositionsBounds(e),s=Dt.compressPositions(e,i.min,i.max);e=s.quantized,t.positionsDecodeMatrix=s.decodeMatrix}i.set(e),t.positionsBuf&&t.positionsBuf.setData(i),this._setAABBDirty(),this.glRedraw()}else this.error("can't update geometry positions - new positions are wrong length");else this.error("can't update geometry positions - geometry has no positions")}get normals(){if(this._state.normals){if(!this._state.compressGeometry)return this._state.normals;if(!this._decompressedNormals){const e=this._state.normals.length,t=e+e/2;this._decompressedNormals=new Float32Array(t),Dt.decompressNormals(this._state.normals,this._decompressedNormals)}return this._decompressedNormals}}set normals(e){if(this._state.compressGeometry)return void this.error("can't update geometry normals - quantized geometry is immutable");const t=this._state,i=t.normals;i?i.length===e.length?(i.set(e),t.normalsBuf&&t.normalsBuf.setData(i),this.glRedraw()):this.error("can't update geometry normals - new normals are wrong length"):this.error("can't update geometry normals - geometry has no normals")}get uv(){return this._state.uv?this._state.compressGeometry?(this._decompressedUV||(this._decompressedUV=new Float32Array(this._state.uv.length),Dt.decompressUVs(this._state.uv,this._state.uvDecodeMatrix,this._decompressedUV)),this._decompressedUV):this._state.uv:null}set uv(e){if(this._state.compressGeometry)return void this.error("can't update geometry UVs - quantized geometry is immutable");const t=this._state,i=t.uv;i?i.length===e.length?(i.set(e),t.uvBuf&&t.uvBuf.setData(i),this.glRedraw()):this.error("can't update geometry UVs - new UVs are wrong length"):this.error("can't update geometry UVs - geometry has no UVs")}get colors(){return this._state.colors}set colors(e){if(this._state.compressGeometry)return void this.error("can't update geometry colors - quantized geometry is immutable");const t=this._state,i=t.colors;i?i.length===e.length?(i.set(e),t.colorsBuf&&t.colorsBuf.setData(i),this.glRedraw()):this.error("can't update geometry colors - new colors are wrong length"):this.error("can't update geometry colors - geometry has no colors")}get indices(){return this._state.indices}get aabb(){return this._aabbDirty&&(this._aabb||(this._aabb=d.AABB3()),d.positions3ToAABB3(this._state.positions,this._aabb,this._state.positionsDecodeMatrix),this._aabbDirty=!1),this._aabb}get obb(){return this._obbDirty&&(this._obb||(this._obb=d.OBB3()),d.positions3ToAABB3(this._state.positions,Tt,this._state.positionsDecodeMatrix),d.AABB3ToOBB3(Tt,this._obb),this._obbDirty=!1),this._obb}get numTriangles(){return this._numTriangles}_setAABBDirty(){this._aabbDirty||(this._aabbDirty=!0,this._aabbDirty=!0,this._obbDirty=!0)}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),this._pickTrianglePositionsBuf&&this._pickTrianglePositionsBuf.destroy(),this._pickTriangleColorsBuf&&this._pickTriangleColorsBuf.destroy(),this._pickVertexPositionsBuf&&this._pickVertexPositionsBuf.destroy(),this._pickVertexColorsBuf&&this._pickVertexColorsBuf.destroy(),e.destroy(),St.meshes--}}function Rt(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return _.apply(e,{positions:[c,u,d,l,u,d,l,A,d,c,A,d,c,u,d,c,A,d,c,A,h,c,u,h,c,u,d,c,u,h,l,u,h,l,u,d,l,u,d,l,u,h,l,A,h,l,A,d,l,A,h,c,A,h,c,A,d,l,A,d,c,A,h,l,A,h,l,u,h,c,u,h],normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],uv:[1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]})}class Ut extends D{get type(){return"Material"}constructor(e,t={}){super(e,t),p.memory.materials++}destroy(){super.destroy(),p.memory.materials--}}const kt={opaque:0,mask:1,blend:2},Ot=["opaque","mask","blend"];class Nt extends Ut{get type(){return"PhongMaterial"}constructor(e,t={}){super(e,t),this._state=new Je({type:"PhongMaterial",ambient:d.vec3([1,1,1]),diffuse:d.vec3([1,1,1]),specular:d.vec3([1,1,1]),emissive:d.vec3([0,0,0]),alpha:null,shininess:null,reflectivity:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),this.ambient=t.ambient,this.diffuse=t.diffuse,this.specular=t.specular,this.emissive=t.emissive,this.alpha=t.alpha,this.shininess=t.shininess,this.reflectivity=t.reflectivity,this.lineWidth=t.lineWidth,this.pointSize=t.pointSize,t.ambientMap&&(this._ambientMap=this._checkComponent("Texture",t.ambientMap)),t.diffuseMap&&(this._diffuseMap=this._checkComponent("Texture",t.diffuseMap)),t.specularMap&&(this._specularMap=this._checkComponent("Texture",t.specularMap)),t.emissiveMap&&(this._emissiveMap=this._checkComponent("Texture",t.emissiveMap)),t.alphaMap&&(this._alphaMap=this._checkComponent("Texture",t.alphaMap)),t.reflectivityMap&&(this._reflectivityMap=this._checkComponent("Texture",t.reflectivityMap)),t.normalMap&&(this._normalMap=this._checkComponent("Texture",t.normalMap)),t.occlusionMap&&(this._occlusionMap=this._checkComponent("Texture",t.occlusionMap)),t.diffuseFresnel&&(this._diffuseFresnel=this._checkComponent("Fresnel",t.diffuseFresnel)),t.specularFresnel&&(this._specularFresnel=this._checkComponent("Fresnel",t.specularFresnel)),t.emissiveFresnel&&(this._emissiveFresnel=this._checkComponent("Fresnel",t.emissiveFresnel)),t.alphaFresnel&&(this._alphaFresnel=this._checkComponent("Fresnel",t.alphaFresnel)),t.reflectivityFresnel&&(this._reflectivityFresnel=this._checkComponent("Fresnel",t.reflectivityFresnel)),this.alphaMode=t.alphaMode,this.alphaCutoff=t.alphaCutoff,this.backfaces=t.backfaces,this.frontface=t.frontface,this._makeHash()}_makeHash(){const e=this._state,t=["/p"];this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._ambientMap&&(t.push("/am"),this._ambientMap.hasMatrix&&t.push("/mat"),t.push("/"+this._ambientMap.encoding)),this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat"),t.push("/"+this._emissiveMap.encoding)),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),this._reflectivityMap&&(t.push("/rm"),this._reflectivityMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._diffuseFresnel&&t.push("/df"),this._specularFresnel&&t.push("/sf"),this._emissiveFresnel&&t.push("/ef"),this._alphaFresnel&&t.push("/of"),this._reflectivityFresnel&&t.push("/rf"),t.push(";"),e.hash=t.join("")}set ambient(e){let t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get ambient(){return this._state.ambient}set diffuse(e){let t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get diffuse(){return this._state.diffuse}set specular(e){let t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get specular(){return this._state.specular}set emissive(e){let t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}get emissive(){return this._state.emissive}set alpha(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}get alpha(){return this._state.alpha}set shininess(e){this._state.shininess=void 0!==e?e:80,this.glRedraw()}get shininess(){return this._state.shininess}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set pointSize(e){this._state.pointSize=e||1,this.glRedraw()}get pointSize(){return this._state.pointSize}set reflectivity(e){this._state.reflectivity=void 0!==e?e:1,this.glRedraw()}get reflectivity(){return this._state.reflectivity}get normalMap(){return this._normalMap}get ambientMap(){return this._ambientMap}get diffuseMap(){return this._diffuseMap}get specularMap(){return this._specularMap}get emissiveMap(){return this._emissiveMap}get alphaMap(){return this._alphaMap}get reflectivityMap(){return this._reflectivityMap}get occlusionMap(){return this._occlusionMap}get diffuseFresnel(){return this._diffuseFresnel}get specularFresnel(){return this._specularFresnel}get emissiveFresnel(){return this._emissiveFresnel}get alphaFresnel(){return this._alphaFresnel}get reflectivityFresnel(){return this._reflectivityFresnel}set alphaMode(e){let t=kt[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" - defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}get alphaMode(){return Ot[this._state.alphaMode]}set alphaCutoff(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}get alphaCutoff(){return this._state.alphaCutoff}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set frontface(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}get frontface(){return this._state.frontface?"ccw":"cw"}destroy(){super.destroy(),this._state.destroy()}}const Qt={default:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultWhiteBG:{fill:!0,fillColor:[1,1,1],fillAlpha:.6,edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultDarkBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.5,.5,.5],edgeAlpha:.5,edgeWidth:1},phosphorous:{fill:!0,fillColor:[0,0,0],fillAlpha:.4,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:2},sunset:{fill:!0,fillColor:[.9,.9,.6],fillAlpha:.2,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:1},vectorscope:{fill:!0,fillColor:[0,0,0],fillAlpha:.7,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:2},battlezone:{fill:!0,fillColor:[0,0,0],fillAlpha:1,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:3},sepia:{fill:!0,fillColor:[.970588207244873,.7965892553329468,.6660899519920349],fillAlpha:.4,edges:!0,edgeColor:[.529411792755127,.4577854573726654,.4100345969200134],edgeAlpha:1,edgeWidth:1},yellowHighlight:{fill:!0,fillColor:[1,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},greenSelected:{fill:!0,fillColor:[0,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},gamegrid:{fill:!0,fillColor:[.2,.2,.7],fillAlpha:.9,edges:!0,edgeColor:[.4,.4,1.6],edgeAlpha:.8,edgeWidth:3}};class Vt extends Ut{get type(){return"EmphasisMaterial"}get presets(){return Qt}constructor(e,t={}){super(e,t),this._state=new Je({type:"EmphasisMaterial",fill:null,fillColor:null,fillAlpha:null,edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null,backfaces:!0,glowThrough:!0}),this._preset="default",t.preset?(this.preset=t.preset,void 0!==t.fill&&(this.fill=t.fill),t.fillColor&&(this.fillColor=t.fillColor),void 0!==t.fillAlpha&&(this.fillAlpha=t.fillAlpha),void 0!==t.edges&&(this.edges=t.edges),t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth),void 0!==t.backfaces&&(this.backfaces=t.backfaces),void 0!==t.glowThrough&&(this.glowThrough=t.glowThrough)):(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.backfaces=t.backfaces,this.glowThrough=t.glowThrough)}set fill(e){e=!1!==e,this._state.fill!==e&&(this._state.fill=e,this.glRedraw())}get fill(){return this._state.fill}set fillColor(e){let t=this._state.fillColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.fillColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.4,t[1]=.4,t[2]=.4),this.glRedraw()}get fillColor(){return this._state.fillColor}set fillAlpha(e){e=null!=e?e:.2,this._state.fillAlpha!==e&&(this._state.fillAlpha=e,this.glRedraw())}get fillAlpha(){return this._state.fillAlpha}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:.5,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set glowThrough(e){e=!1!==e,this._state.glowThrough!==e&&(this._state.glowThrough=e,this.glRedraw())}get glowThrough(){return this._state.glowThrough}set preset(e){if(e=e||"default",this._preset===e)return;const t=Qt[e];t?(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.glowThrough=t.glowThrough,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Qt).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const jt={default:{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1},defaultWhiteBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultDarkBG:{edgeColor:[.5,.5,.5],edgeAlpha:1,edgeWidth:1}};class Ht extends Ut{get type(){return"EdgeMaterial"}get presets(){return jt}constructor(e,t={}){super(e,t),this._state=new Je({type:"EdgeMaterial",edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null}),this._preset="default",t.preset?(this.preset=t.preset,t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth)):(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth),this.edges=!1!==t.edges}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:1,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=jt[e];t?(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(jt).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const zt={meters:{abbrev:"m"},metres:{abbrev:"m"},centimeters:{abbrev:"cm"},centimetres:{abbrev:"cm"},millimeters:{abbrev:"mm"},millimetres:{abbrev:"mm"},yards:{abbrev:"yd"},feet:{abbrev:"ft"},inches:{abbrev:"in"}};class Gt extends D{constructor(e,t={}){super(e,t),this._units="meters",this._scale=1,this._origin=d.vec3([0,0,0]),this.units=t.units,this.scale=t.scale,this.origin=t.origin}get unitsInfo(){return zt}set units(e){e||(e="meters");zt[e]||(this.error("Unsupported value for 'units': "+e+" defaulting to 'meters'"),e="meters"),this._units=e,this.fire("units",this._units)}get units(){return this._units}set scale(e){(e=e||1)<=0?this.error("scale value should be larger than zero"):(this._scale=e,this.fire("scale",this._scale))}get scale(){return this._scale}set origin(e){if(!e)return this._origin[0]=0,this._origin[1]=0,void(this._origin[2]=0);this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this.fire("origin",this._origin)}get origin(){return this._origin}worldToRealPos(e,t=d.vec3(3)){t[0]=this._origin[0]+this._scale*e[0],t[1]=this._origin[1]+this._scale*e[1],t[2]=this._origin[2]+this._scale*e[2]}realToWorldPos(e,t=d.vec3(3)){return t[0]=(e[0]-this._origin[0])/this._scale,t[1]=(e[1]-this._origin[1])/this._scale,t[2]=(e[2]-this._origin[2])/this._scale,t}}class Wt extends D{constructor(e,t={}){super(e,t),this._supported=we.SUPPORTED_EXTENSIONS.OES_standard_derivatives,this.enabled=t.enabled,this.kernelRadius=t.kernelRadius,this.intensity=t.intensity,this.bias=t.bias,this.scale=t.scale,this.minResolution=t.minResolution,this.numSamples=t.numSamples,this.blur=t.blur,this.blendCutoff=t.blendCutoff,this.blendFactor=t.blendFactor}get supported(){return this._supported}set enabled(e){e=!!e,this._enabled!==e&&(this._enabled=e,this.glRedraw())}get enabled(){return this._enabled}get possible(){if(!this._supported)return!1;if(!this._enabled)return!1;const e=this.scene.camera.projection;return"customProjection"!==e&&"frustum"!==e}get active(){return this._active}set kernelRadius(e){null==e&&(e=100),this._kernelRadius!==e&&(this._kernelRadius=e,this.glRedraw())}get kernelRadius(){return this._kernelRadius}set intensity(e){null==e&&(e=.15),this._intensity!==e&&(this._intensity=e,this.glRedraw())}get intensity(){return this._intensity}set bias(e){null==e&&(e=.5),this._bias!==e&&(this._bias=e,this.glRedraw())}get bias(){return this._bias}set scale(e){null==e&&(e=1),this._scale!==e&&(this._scale=e,this.glRedraw())}get scale(){return this._scale}set minResolution(e){null==e&&(e=0),this._minResolution!==e&&(this._minResolution=e,this.glRedraw())}get minResolution(){return this._minResolution}set numSamples(e){null==e&&(e=10),this._numSamples!==e&&(this._numSamples=e,this.glRedraw())}get numSamples(){return this._numSamples}set blur(e){e=!1!==e,this._blur!==e&&(this._blur=e,this.glRedraw())}get blur(){return this._blur}set blendCutoff(e){null==e&&(e=.3),this._blendCutoff!==e&&(this._blendCutoff=e,this.glRedraw())}get blendCutoff(){return this._blendCutoff}set blendFactor(e){null==e&&(e=1),this._blendFactor!==e&&(this._blendFactor=e,this.glRedraw())}get blendFactor(){return this._blendFactor}destroy(){super.destroy()}}class Kt extends D{constructor(e,t={}){super(e,t),this.sliceColor=t.sliceColor,this.sliceThickness=t.sliceThickness}set sliceThickness(e){null==e&&(e=0),this._sliceThickness!==e&&(this._sliceThickness=e,this.glRedraw())}get sliceThickness(){return this._sliceThickness}set sliceColor(e){null==e&&(e=[0,0,0,1]),this._sliceColor!==e&&(this._sliceColor=e,this.glRedraw())}get sliceColor(){return this._sliceColor}destroy(){super.destroy()}}const Xt={default:{pointSize:4,roundPoints:!0,perspectivePoints:!0},square:{pointSize:4,roundPoints:!1,perspectivePoints:!0},round:{pointSize:4,roundPoints:!0,perspectivePoints:!0}};class Yt extends Ut{get type(){return"PointsMaterial"}get presets(){return Xt}constructor(e,t={}){super(e,t),this._state=new Je({type:"PointsMaterial",pointSize:null,roundPoints:null,perspectivePoints:null,minPerspectivePointSize:null,maxPerspectivePointSize:null,filterIntensity:null,minIntensity:null,maxIntensity:null}),t.preset?(this.preset=t.preset,void 0!==t.pointSize&&(this.pointSize=t.pointSize),void 0!==t.roundPoints&&(this.roundPoints=t.roundPoints),void 0!==t.perspectivePoints&&(this.perspectivePoints=t.perspectivePoints),void 0!==t.minPerspectivePointSize&&(this.minPerspectivePointSize=t.minPerspectivePointSize),void 0!==t.maxPerspectivePointSize&&(this.maxPerspectivePointSize=t.minPerspectivePointSize)):(this._preset="default",this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize),this.filterIntensity=t.filterIntensity,this.minIntensity=t.minIntensity,this.maxIntensity=t.maxIntensity}set pointSize(e){this._state.pointSize=e||2,this.glRedraw()}get pointSize(){return this._state.pointSize}set roundPoints(e){e=!1!==e,this._state.roundPoints!==e&&(this._state.roundPoints=e,this.scene._needRecompile=!0,this.glRedraw())}get roundPoints(){return this._state.roundPoints}set perspectivePoints(e){e=!1!==e,this._state.perspectivePoints!==e&&(this._state.perspectivePoints=e,this.scene._needRecompile=!0,this.glRedraw())}get perspectivePoints(){return this._state.perspectivePoints}set minPerspectivePointSize(e){this._state.minPerspectivePointSize=e||1,this.scene._needRecompile=!0,this.glRedraw()}get minPerspectivePointSize(){return this._state.minPerspectivePointSize}set maxPerspectivePointSize(e){this._state.maxPerspectivePointSize=e||6,this.scene._needRecompile=!0,this.glRedraw()}get maxPerspectivePointSize(){return this._state.maxPerspectivePointSize}set filterIntensity(e){e=!1!==e,this._state.filterIntensity!==e&&(this._state.filterIntensity=e,this.scene._needRecompile=!0,this.glRedraw())}get filterIntensity(){return this._state.filterIntensity}set minIntensity(e){this._state.minIntensity=null!=e?e:0,this.glRedraw()}get minIntensity(){return this._state.minIntensity}set maxIntensity(e){this._state.maxIntensity=null!=e?e:1,this.glRedraw()}get maxIntensity(){return this._state.maxIntensity}set preset(e){if(e=e||"default",this._preset===e)return;const t=Xt[e];t?(this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Xt).join(", "))}get preset(){return this._preset}get hash(){return[this.pointSize,this.roundPoints,this.perspectivePoints,this.minPerspectivePointSize,this.maxPerspectivePointSize,this.filterIntensity].join(";")}destroy(){super.destroy(),this._state.destroy()}}const qt={default:{lineWidth:1},thick:{lineWidth:2},thicker:{lineWidth:4}};class Zt extends Ut{get type(){return"LinesMaterial"}get presets(){return qt}constructor(e,t={}){super(e,t),this._state=new Je({type:"LinesMaterial",lineWidth:null}),t.preset?(this.preset=t.preset,void 0!==t.lineWidth&&(this.lineWidth=t.lineWidth)):(this._preset="default",this.lineWidth=t.lineWidth)}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=qt[e];t?(this.lineWidth=t.lineWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(qt).join(", "))}get preset(){return this._preset}get hash(){return[""+this.lineWidth].join(";")}destroy(){super.destroy(),this._state.destroy()}}function Jt(e,t){const i={};let s,r;for(let o=0,n=t.length;o{this.glRedraw()})),this.canvas.on("webglContextFailed",(()=>{alert("xeokit failed to find WebGL!")})),this._renderer=new Ye(this,{transparent:s,alphaDepthMask:r}),this._sectionPlanesState=new function(){this.sectionPlanes=[],this.clippingCaps=!1,this._numCachedSectionPlanes=0;let e=null;this.getHash=function(){if(e)return e;const t=this.getNumAllocatedSectionPlanes();if(this.sectionPlanes,0===t)return this.hash=";";const i=[];for(let e=0,s=t;ethis._numCachedSectionPlanes?e:this._numCachedSectionPlanes}},this._sectionPlanesState.setNumCachedSectionPlanes(t.numCachedSectionPlanes||0),this._lightsState=new function(){const e=d.vec4([0,0,0,0]),t=d.vec4();this.lights=[],this.reflectionMaps=[],this.lightMaps=[];let i=null,s=null;this.getHash=function(){if(i)return i;const e=[],t=this.lights;let s;for(let i=0,r=t.length;i0&&e.push("/lm"),this.reflectionMaps.length>0&&e.push("/rm"),e.push(";"),i=e.join(""),i},this.addLight=function(e){this.lights.push(e),s=null,i=null},this.removeLight=function(e){for(let t=0,r=this.lights.length;t{this._renderer.imageDirty()}))}_initDefaults(){}_addComponent(e){if(e.id&&this.components[e.id]&&(this.error("Component "+_.inQuotes(e.id)+" already exists in Scene - ignoring ID, will randomly-generate instead"),e.id=null),!e.id)for(void 0===window.nextID&&(window.nextID=0),e.id="__"+window.nextID++;this.components[e.id];)e.id=d.createUUID();this.components[e.id]=e;const t=e.type;let i=this.types[e.type];i||(i=this.types[t]={}),i[e.id]=e,e.compile&&(this._compilables[e.id]=e),e.isDrawable&&(this._renderer.addDrawable(e.id,e),this._collidables[e.id]=e)}_removeComponent(e){var t=e.id,i=e.type;delete this.components[t];const s=this.types[i];s&&(delete s[t],_.isEmptyObject(s)&&delete this.types[i]),e.compile&&delete this._compilables[e.id],e.isDrawable&&(this._renderer.removeDrawable(e.id),delete this._collidables[e.id])}_sectionPlaneCreated(e){this.sectionPlanes[e.id]=e,this.scene._sectionPlanesState.addSectionPlane(e._state),this.scene.fire("sectionPlaneCreated",e,!0),this._needRecompile=!0}_bitmapCreated(e){this.bitmaps[e.id]=e,this.scene.fire("bitmapCreated",e,!0)}_lineSetCreated(e){this.lineSets[e.id]=e,this.scene.fire("lineSetCreated",e,!0)}_lightCreated(e){this.lights[e.id]=e,this.scene._lightsState.addLight(e._state),this._needRecompile=!0}_lightMapCreated(e){this.lightMaps[e.id]=e,this.scene._lightsState.addLightMap(e._state),this._needRecompile=!0}_reflectionMapCreated(e){this.reflectionMaps[e.id]=e,this.scene._lightsState.addReflectionMap(e._state),this._needRecompile=!0}_sectionPlaneDestroyed(e){delete this.sectionPlanes[e.id],this.scene._sectionPlanesState.removeSectionPlane(e._state),this.scene.fire("sectionPlaneDestroyed",e,!0),this._needRecompile=!0}_bitmapDestroyed(e){delete this.bitmaps[e.id],this.scene.fire("bitmapDestroyed",e,!0)}_lineSetDestroyed(e){delete this.lineSets[e.id],this.scene.fire("lineSetDestroyed",e,!0)}_lightDestroyed(e){delete this.lights[e.id],this.scene._lightsState.removeLight(e._state),this._needRecompile=!0}_lightMapDestroyed(e){delete this.lightMaps[e.id],this.scene._lightsState.removeLightMap(e._state),this._needRecompile=!0}_reflectionMapDestroyed(e){delete this.reflectionMaps[e.id],this.scene._lightsState.removeReflectionMap(e._state),this._needRecompile=!0}_registerModel(e){this.models[e.id]=e,this._modelIds=null}_deregisterModel(e){const t=e.id;delete this.models[t],this._modelIds=null,this.fire("modelUnloaded",t)}_registerObject(e){this.objects[e.id]=e,this._numObjects++,this._objectIds=null}_deregisterObject(e){delete this.objects[e.id],this._numObjects--,this._objectIds=null}_objectVisibilityUpdated(e,t=!0){e.visible?(this.visibleObjects[e.id]=e,this._numVisibleObjects++):(delete this.visibleObjects[e.id],this._numVisibleObjects--),this._visibleObjectIds=null,t&&this.fire("objectVisibility",e,!0)}_deRegisterVisibleObject(e){delete this.visibleObjects[e.id],this._numVisibleObjects--,this._visibleObjectIds=null}_objectXRayedUpdated(e,t=!0){e.xrayed?(this.xrayedObjects[e.id]=e,this._numXRayedObjects++):(delete this.xrayedObjects[e.id],this._numXRayedObjects--),this._xrayedObjectIds=null,t&&this.fire("objectXRayed",e,!0)}_deRegisterXRayedObject(e){delete this.xrayedObjects[e.id],this._numXRayedObjects--,this._xrayedObjectIds=null}_objectHighlightedUpdated(e){e.highlighted?(this.highlightedObjects[e.id]=e,this._numHighlightedObjects++):(delete this.highlightedObjects[e.id],this._numHighlightedObjects--),this._highlightedObjectIds=null}_deRegisterHighlightedObject(e){delete this.highlightedObjects[e.id],this._numHighlightedObjects--,this._highlightedObjectIds=null}_objectSelectedUpdated(e,t=!0){e.selected?(this.selectedObjects[e.id]=e,this._numSelectedObjects++):(delete this.selectedObjects[e.id],this._numSelectedObjects--),this._selectedObjectIds=null,t&&this.fire("objectSelected",e,!0)}_deRegisterSelectedObject(e){delete this.selectedObjects[e.id],this._numSelectedObjects--,this._selectedObjectIds=null}_objectColorizeUpdated(e,t){t?(this.colorizedObjects[e.id]=e,this._numColorizedObjects++):(delete this.colorizedObjects[e.id],this._numColorizedObjects--),this._colorizedObjectIds=null}_deRegisterColorizedObject(e){delete this.colorizedObjects[e.id],this._numColorizedObjects--,this._colorizedObjectIds=null}_objectOpacityUpdated(e,t){t?(this.opacityObjects[e.id]=e,this._numOpacityObjects++):(delete this.opacityObjects[e.id],this._numOpacityObjects--),this._opacityObjectIds=null}_deRegisterOpacityObject(e){delete this.opacityObjects[e.id],this._numOpacityObjects--,this._opacityObjectIds=null}_objectOffsetUpdated(e,t){!t||0===t[0]&&0===t[1]&&0===t[2]?(this.offsetObjects[e.id]=e,this._numOffsetObjects++):(delete this.offsetObjects[e.id],this._numOffsetObjects--),this._offsetObjectIds=null}_deRegisterOffsetObject(e){delete this.offsetObjects[e.id],this._numOffsetObjects--,this._offsetObjectIds=null}_webglContextLost(){this.canvas.spinner.processes++;for(const e in this.components)if(this.components.hasOwnProperty(e)){const t=this.components[e];t._webglContextLost&&t._webglContextLost()}this._renderer.webglContextLost()}_webglContextRestored(){const e=this.canvas.gl;for(const t in this.components)if(this.components.hasOwnProperty(t)){const i=this.components[t];i._webglContextRestored&&i._webglContextRestored(e)}this._renderer.webglContextRestored(e),this.canvas.spinner.processes--}get capabilities(){return this._renderer.capabilities}get entityOffsetsEnabled(){return this._entityOffsetsEnabled}get readableGeometryEnabled(){return this._readableGeometry}get pickSurfacePrecisionEnabled(){return this._readableGeometry}get logarithmicDepthBufferEnabled(){return this._logarithmicDepthBufferEnabled}set numCachedSectionPlanes(e){e=e||0,this._sectionPlanesState.getNumCachedSectionPlanes()!==e&&(this._sectionPlanesState.setNumCachedSectionPlanes(e),this._needRecompile=!0,this.glRedraw())}get numCachedSectionPlanes(){return this._sectionPlanesState.getNumCachedSectionPlanes()}set pbrEnabled(e){this._pbrEnabled=!!e,this.glRedraw()}get pbrEnabled(){return this._pbrEnabled}set dtxEnabled(e){e=!!e,this._dtxEnabled!==e&&(this._dtxEnabled=e)}get dtxEnabled(){return this._dtxEnabled}set colorTextureEnabled(e){this._colorTextureEnabled=!!e,this.glRedraw()}get colorTextureEnabled(){return this._colorTextureEnabled}get markerZOffset(){return null==this._markerZOffset?-.001:this._markerZOffset}doOcclusionTest(){this._needRecompile&&(this._recompile(),this._needRecompile=!1),this._renderer.doOcclusionTest()}render(e){e&&M.runTasks();const t={sceneId:null,pass:0};if(this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),!e&&!this._renderer.needsRender())return;t.sceneId=this.id;const i=this._passes,s=this._clearEachPass;let r,o;for(r=0;rr&&(r=e[3]),e[4]>o&&(o=e[4]),e[5]>n&&(n=e[5]),A=!0}A||(t=-100,i=-100,s=-100,r=100,o=100,n=100),this._aabb[0]=t,this._aabb[1]=i,this._aabb[2]=s,this._aabb[3]=r,this._aabb[4]=o,this._aabb[5]=n,this._aabbDirty=!1,this._center=null}return this._aabb}_setAABBDirty(){this._aabbDirty=!0,this.fire("boundary")}pick(e,t){if(0===this.canvas.boundary[2]||0===this.canvas.boundary[3])return this.error("Picking not allowed while canvas has zero width or height"),null;(e=e||{}).pickSurface=e.pickSurface||e.rayPick,e.canvasPos||e.matrix||e.origin&&e.direction||this.warn("picking without canvasPos, matrix, or ray origin and direction");const i=e.includeEntities||e.include;i&&(e.includeEntityIds=Jt(this,i));const s=e.excludeEntities||e.exclude;return s&&(e.excludeEntityIds=Jt(this,s)),this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),(t=e.snapToEdge||e.snapToVertex?this._renderer.snapPick(e,t):this._renderer.pick(e,t))&&t.entity&&t.entity.fire&&t.entity.fire("picked",t),t}snapPick(e){if(void 0===this._warnSnapPickDeprecated&&(this._warnSnapPickDeprecated=!0,this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead")),e.canvasPos)return this._renderer.snapPick(e);this.error("Scene.snapPick() canvasPos parameter expected")}clear(){var e;for(const t in this.components)this.components.hasOwnProperty(t)&&((e=this.components[t])._dontClear||e.destroy())}clearLights(){const e=Object.keys(this.lights);for(let t=0,i=e.length;t{if(e.collidable){const l=e.aabb;l[0]o&&(o=l[3]),l[4]>n&&(n=l[4]),l[5]>a&&(a=l[5]),t=!0}})),t){const e=d.AABB3();return e[0]=i,e[1]=s,e[2]=r,e[3]=o,e[4]=n,e[5]=a,e}return this.aabb}setObjectsVisible(e,t){return this.withObjects(e,(e=>{const i=e.visible!==t;return e.visible=t,i}))}setObjectsCollidable(e,t){return this.withObjects(e,(e=>{const i=e.collidable!==t;return e.collidable=t,i}))}setObjectsCulled(e,t){return this.withObjects(e,(e=>{const i=e.culled!==t;return e.culled=t,i}))}setObjectsSelected(e,t){return this.withObjects(e,(e=>{const i=e.selected!==t;return e.selected=t,i}))}setObjectsHighlighted(e,t){return this.withObjects(e,(e=>{const i=e.highlighted!==t;return e.highlighted=t,i}))}setObjectsXRayed(e,t){return this.withObjects(e,(e=>{const i=e.xrayed!==t;return e.xrayed=t,i}))}setObjectsEdges(e,t){return this.withObjects(e,(e=>{const i=e.edges!==t;return e.edges=t,i}))}setObjectsColorized(e,t){return this.withObjects(e,(e=>{e.colorize=t}))}setObjectsOpacity(e,t){return this.withObjects(e,(e=>{const i=e.opacity!==t;return e.opacity=t,i}))}setObjectsPickable(e,t){return this.withObjects(e,(e=>{const i=e.pickable!==t;return e.pickable=t,i}))}setObjectsOffset(e,t){this.withObjects(e,(e=>{e.offset=t}))}withObjects(e,t){_.isString(e)&&(e=[e]);let i=!1;for(let s=0,r=e.length;s{r>s&&(s=r,e(...i))}));return this._tickifiedFunctions[t]={tickSubId:n,wrapperFunc:o},o}destroy(){super.destroy();for(const e in this.components)this.components.hasOwnProperty(e)&&this.components[e].destroy();this.canvas.gl=null,this.components=null,this.models=null,this.objects=null,this.visibleObjects=null,this.xrayedObjects=null,this.highlightedObjects=null,this.selectedObjects=null,this.colorizedObjects=null,this.opacityObjects=null,this.sectionPlanes=null,this.lights=null,this.lightMaps=null,this.reflectionMaps=null,this._objectIds=null,this._visibleObjectIds=null,this._xrayedObjectIds=null,this._highlightedObjectIds=null,this._selectedObjectIds=null,this._colorizedObjectIds=null,this.types=null,this.components=null,this.canvas=null,this._renderer=null,this.input=null,this._viewport=null,this._camera=null}}const ei=1e3,ti=1001,ii=1002,si=1003,ri=1004,oi=1005,ni=1006,ai=1007,li=1008,Ai=1008,hi=1023,ci=33776,ui=33777,di=33778,pi=33779,gi=35840,fi=35842,mi=37492,_i=37496,vi=37808,bi=36492,xi=3e3,wi=3001,yi=function(e){"LambertMaterial"===e._material._state.type?(this.vertex=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene._lightsState,r=e._geometry._state,o=e._state.billboard,n=e._state.stationary,a=i.getNumAllocatedSectionPlanes()>0,l=!!r.compressGeometry,A=[];A.push("#version 300 es"),A.push("// Lambertian drawing vertex shader"),A.push("in vec3 position;"),A.push("uniform mat4 modelMatrix;"),A.push("uniform mat4 viewMatrix;"),A.push("uniform mat4 projMatrix;"),A.push("uniform vec4 colorize;"),A.push("uniform vec3 offset;"),l&&A.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(A.push("uniform float logDepthBufFC;"),A.push("out float vFragDepth;"),A.push("bool isPerspectiveMatrix(mat4 m) {"),A.push(" return (m[2][3] == - 1.0);"),A.push("}"),A.push("out float isPerspective;"));a&&A.push("out vec4 vWorldPosition;");if(A.push("uniform vec4 lightAmbient;"),A.push("uniform vec4 materialColor;"),A.push("uniform vec3 materialEmissive;"),r.normalsBuf){A.push("in vec3 normal;"),A.push("uniform mat4 modelNormalMatrix;"),A.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=s.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),A.push(" }"),A.push(" return normalize(v);"),A.push("}"))}A.push("out vec4 vColor;"),"points"===r.primitiveName&&A.push("uniform float pointSize;");"spherical"!==o&&"cylindrical"!==o||(A.push("void billboard(inout mat4 mat) {"),A.push(" mat[0][0] = 1.0;"),A.push(" mat[0][1] = 0.0;"),A.push(" mat[0][2] = 0.0;"),"spherical"===o&&(A.push(" mat[1][0] = 0.0;"),A.push(" mat[1][1] = 1.0;"),A.push(" mat[1][2] = 0.0;")),A.push(" mat[2][0] = 0.0;"),A.push(" mat[2][1] = 0.0;"),A.push(" mat[2][2] =1.0;"),A.push("}"));A.push("void main(void) {"),A.push("vec4 localPosition = vec4(position, 1.0); "),A.push("vec4 worldPosition;"),l&&A.push("localPosition = positionsDecodeMatrix * localPosition;");r.normalsBuf&&(l?A.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):A.push("vec4 localNormal = vec4(normal, 0.0); "),A.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),A.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));A.push("mat4 viewMatrix2 = viewMatrix;"),A.push("mat4 modelMatrix2 = modelMatrix;"),n&&A.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===o||"cylindrical"===o?(A.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),A.push("billboard(modelMatrix2);"),A.push("billboard(viewMatrix2);"),A.push("billboard(modelViewMatrix);"),r.normalsBuf&&(A.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),A.push("billboard(modelNormalMatrix2);"),A.push("billboard(viewNormalMatrix2);"),A.push("billboard(modelViewNormalMatrix);")),A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));r.normalsBuf&&A.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(A.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),A.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),A.push("float lambertian = 1.0;"),r.normalsBuf)for(let e=0,t=s.lights.length;e0,o=t.gammaOutput,n=[];n.push("#version 300 es"),n.push("// Lambertian drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));if(r){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}"points"===s.primitiveName&&(n.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),n.push("float r = dot(cxy, cxy);"),n.push("if (r > 1.0) {"),n.push(" discard;"),n.push("}"));t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");o?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(e)):(this.vertex=function(e){const t=e.scene;e._material;const i=e._state,s=t._sectionPlanesState,r=e._geometry._state,o=t._lightsState;let n;const a=i.billboard,l=i.background,A=i.stationary,h=function(e){if(!e._geometry._state.uvBuf)return!1;const t=e._material;return!!(t._ambientMap||t._occlusionMap||t._baseColorMap||t._diffuseMap||t._alphaMap||t._specularMap||t._glossinessMap||t._specularGlossinessMap||t._emissiveMap||t._metallicMap||t._roughnessMap||t._metallicRoughnessMap||t._reflectivityMap||t._normalMap)}(e),c=Ci(e),u=s.getNumAllocatedSectionPlanes()>0,d=Bi(e),p=!!r.compressGeometry,g=[];g.push("#version 300 es"),g.push("// Drawing vertex shader"),g.push("in vec3 position;"),p&&g.push("uniform mat4 positionsDecodeMatrix;");g.push("uniform mat4 modelMatrix;"),g.push("uniform mat4 viewMatrix;"),g.push("uniform mat4 projMatrix;"),g.push("out vec3 vViewPosition;"),g.push("uniform vec3 offset;"),u&&g.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(g.push("uniform float logDepthBufFC;"),g.push("out float vFragDepth;"),g.push("bool isPerspectiveMatrix(mat4 m) {"),g.push(" return (m[2][3] == - 1.0);"),g.push("}"),g.push("out float isPerspective;"));o.lightMaps.length>0&&g.push("out vec3 vWorldNormal;");if(c){g.push("in vec3 normal;"),g.push("uniform mat4 modelNormalMatrix;"),g.push("uniform mat4 viewNormalMatrix;"),g.push("out vec3 vViewNormal;");for(let e=0,t=o.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),g.push(" }"),g.push(" return normalize(v);"),g.push("}"))}h&&(g.push("in vec2 uv;"),g.push("out vec2 vUV;"),p&&g.push("uniform mat3 uvDecodeMatrix;"));r.colors&&(g.push("in vec4 color;"),g.push("out vec4 vColor;"));"points"===r.primitiveName&&g.push("uniform float pointSize;");"spherical"!==a&&"cylindrical"!==a||(g.push("void billboard(inout mat4 mat) {"),g.push(" mat[0][0] = 1.0;"),g.push(" mat[0][1] = 0.0;"),g.push(" mat[0][2] = 0.0;"),"spherical"===a&&(g.push(" mat[1][0] = 0.0;"),g.push(" mat[1][1] = 1.0;"),g.push(" mat[1][2] = 0.0;")),g.push(" mat[2][0] = 0.0;"),g.push(" mat[2][1] = 0.0;"),g.push(" mat[2][2] =1.0;"),g.push("}"));if(d){g.push("const mat4 texUnitConverter = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);");for(let e=0,t=o.lights.length;e0&&g.push("vWorldNormal = worldNormal;"),g.push("vViewNormal = normalize((viewNormalMatrix2 * vec4(worldNormal, 1.0)).xyz);"),g.push("vec3 tmpVec3;"),g.push("float lightDist;");for(let e=0,t=o.lights.length;e0,l=Ci(e),A=s.uvBuf,h="PhongMaterial"===n.type,c="MetallicMaterial"===n.type,u="SpecularMaterial"===n.type,d=Bi(e);t.gammaInput;const p=t.gammaOutput,g=[];g.push("#version 300 es"),g.push("// Drawing fragment shader"),g.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),g.push("precision highp float;"),g.push("precision highp int;"),g.push("#else"),g.push("precision mediump float;"),g.push("precision mediump int;"),g.push("#endif"),t.logarithmicDepthBufferEnabled&&(g.push("in float isPerspective;"),g.push("uniform float logDepthBufFC;"),g.push("in float vFragDepth;"));d&&(g.push("float unpackDepth (vec4 color) {"),g.push(" const vec4 bitShift = vec4(1.0, 1.0/256.0, 1.0/(256.0 * 256.0), 1.0/(256.0*256.0*256.0));"),g.push(" return dot(color, bitShift);"),g.push("}"));g.push("uniform float gammaFactor;"),g.push("vec4 linearToLinear( in vec4 value ) {"),g.push(" return value;"),g.push("}"),g.push("vec4 sRGBToLinear( in vec4 value ) {"),g.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),g.push("}"),g.push("vec4 gammaToLinear( in vec4 value) {"),g.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),g.push("}"),p&&(g.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),g.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),g.push("}"));if(a){g.push("in vec4 vWorldPosition;"),g.push("uniform bool clippable;");for(var f=0;f0&&(g.push("uniform samplerCube lightMap;"),g.push("uniform mat4 viewNormalMatrix;")),o.reflectionMaps.length>0&&g.push("uniform samplerCube reflectionMap;"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("uniform mat4 viewMatrix;"),g.push("#define PI 3.14159265359"),g.push("#define RECIPROCAL_PI 0.31830988618"),g.push("#define RECIPROCAL_PI2 0.15915494"),g.push("#define EPSILON 1e-6"),g.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),g.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),g.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),g.push("}"),g.push("struct IncidentLight {"),g.push(" vec3 color;"),g.push(" vec3 direction;"),g.push("};"),g.push("struct ReflectedLight {"),g.push(" vec3 diffuse;"),g.push(" vec3 specular;"),g.push("};"),g.push("struct Geometry {"),g.push(" vec3 position;"),g.push(" vec3 viewNormal;"),g.push(" vec3 worldNormal;"),g.push(" vec3 viewEyeDir;"),g.push("};"),g.push("struct Material {"),g.push(" vec3 diffuseColor;"),g.push(" float specularRoughness;"),g.push(" vec3 specularColor;"),g.push(" float shine;"),g.push("};"),h&&((o.lightMaps.length>0||o.reflectionMaps.length>0)&&(g.push("void computePhongLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(g.push(" vec3 irradiance = "+Pi[o.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),g.push(" irradiance *= PI;"),g.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(g.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),g.push(" vec3 radiance = texture(reflectionMap, reflectVec).rgb * 0.2;"),g.push(" radiance *= PI;"),g.push(" reflectedLight.specular += radiance;")),g.push("}")),g.push("void computePhongLighting(const in IncidentLight directLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),g.push(" float dotNL = saturate(dot(geometry.viewNormal, directLight.direction));"),g.push(" vec3 irradiance = dotNL * directLight.color * PI;"),g.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.specular += directLight.color * material.specularColor * pow(max(dot(reflect(-directLight.direction, -geometry.viewNormal), geometry.viewEyeDir), 0.0), material.shine);"),g.push("}")),(c||u)&&(g.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),g.push(" float r = ggxRoughness + 0.0001;"),g.push(" return (2.0 / (r * r) - 2.0);"),g.push("}"),g.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),g.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),g.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),g.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),g.push("}"),o.reflectionMaps.length>0&&(g.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),g.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),g.push(" vec3 envMapColor = "+Pi[o.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),g.push(" return envMapColor;"),g.push("}")),g.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),g.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),g.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),g.push("}"),g.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),g.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),g.push(" return 1.0 / ( gl * gv );"),g.push("}"),g.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),g.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),g.push(" return 0.5 / max( gv + gl, EPSILON );"),g.push("}"),g.push("float D_GGX(const in float alpha, const in float dotNH) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),g.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),g.push("}"),g.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),g.push(" float alpha = ( roughness * roughness );"),g.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),g.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),g.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),g.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),g.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),g.push(" vec3 F = F_Schlick( specularColor, dotLH );"),g.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),g.push(" float D = D_GGX( alpha, dotNH );"),g.push(" return F * (G * D);"),g.push("}"),g.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),g.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),g.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),g.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),g.push(" vec4 r = roughness * c0 + c1;"),g.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),g.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),g.push(" return specularColor * AB.x + AB.y;"),g.push("}"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&(g.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(g.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),g.push(" irradiance *= PI;"),g.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(g.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),g.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),g.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),g.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),g.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),g.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),g.push("}")),g.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),g.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),g.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),g.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),g.push("}")));g.push("in vec3 vViewPosition;"),s.colors&&g.push("in vec4 vColor;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._occlusionMap||i._alphaMap)&&g.push("in vec2 vUV;");l&&(o.lightMaps.length>0&&g.push("in vec3 vWorldNormal;"),g.push("in vec3 vViewNormal;"));n.ambient&&g.push("uniform vec3 materialAmbient;");n.baseColor&&g.push("uniform vec3 materialBaseColor;");void 0!==n.alpha&&null!==n.alpha&&g.push("uniform vec4 materialAlphaModeCutoff;");n.emissive&&g.push("uniform vec3 materialEmissive;");n.diffuse&&g.push("uniform vec3 materialDiffuse;");void 0!==n.glossiness&&null!==n.glossiness&&g.push("uniform float materialGlossiness;");void 0!==n.shininess&&null!==n.shininess&&g.push("uniform float materialShininess;");n.specular&&g.push("uniform vec3 materialSpecular;");void 0!==n.metallic&&null!==n.metallic&&g.push("uniform float materialMetallic;");void 0!==n.roughness&&null!==n.roughness&&g.push("uniform float materialRoughness;");void 0!==n.specularF0&&null!==n.specularF0&&g.push("uniform float materialSpecularF0;");A&&i._ambientMap&&(g.push("uniform sampler2D ambientMap;"),i._ambientMap._state.matrix&&g.push("uniform mat4 ambientMapMatrix;"));A&&i._baseColorMap&&(g.push("uniform sampler2D baseColorMap;"),i._baseColorMap._state.matrix&&g.push("uniform mat4 baseColorMapMatrix;"));A&&i._diffuseMap&&(g.push("uniform sampler2D diffuseMap;"),i._diffuseMap._state.matrix&&g.push("uniform mat4 diffuseMapMatrix;"));A&&i._emissiveMap&&(g.push("uniform sampler2D emissiveMap;"),i._emissiveMap._state.matrix&&g.push("uniform mat4 emissiveMapMatrix;"));l&&A&&i._metallicMap&&(g.push("uniform sampler2D metallicMap;"),i._metallicMap._state.matrix&&g.push("uniform mat4 metallicMapMatrix;"));l&&A&&i._roughnessMap&&(g.push("uniform sampler2D roughnessMap;"),i._roughnessMap._state.matrix&&g.push("uniform mat4 roughnessMapMatrix;"));l&&A&&i._metallicRoughnessMap&&(g.push("uniform sampler2D metallicRoughnessMap;"),i._metallicRoughnessMap._state.matrix&&g.push("uniform mat4 metallicRoughnessMapMatrix;"));l&&i._normalMap&&(g.push("uniform sampler2D normalMap;"),i._normalMap._state.matrix&&g.push("uniform mat4 normalMapMatrix;"),g.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),g.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),g.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),g.push(" vec2 st0 = dFdx( uv.st );"),g.push(" vec2 st1 = dFdy( uv.st );"),g.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),g.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),g.push(" vec3 N = normalize( surf_norm );"),g.push(" vec3 mapN = texture( normalMap, uv ).xyz * 2.0 - 1.0;"),g.push(" mat3 tsn = mat3( S, T, N );"),g.push(" return normalize( tsn * mapN );"),g.push("}"));A&&i._occlusionMap&&(g.push("uniform sampler2D occlusionMap;"),i._occlusionMap._state.matrix&&g.push("uniform mat4 occlusionMapMatrix;"));A&&i._alphaMap&&(g.push("uniform sampler2D alphaMap;"),i._alphaMap._state.matrix&&g.push("uniform mat4 alphaMapMatrix;"));l&&A&&i._specularMap&&(g.push("uniform sampler2D specularMap;"),i._specularMap._state.matrix&&g.push("uniform mat4 specularMapMatrix;"));l&&A&&i._glossinessMap&&(g.push("uniform sampler2D glossinessMap;"),i._glossinessMap._state.matrix&&g.push("uniform mat4 glossinessMapMatrix;"));l&&A&&i._specularGlossinessMap&&(g.push("uniform sampler2D materialSpecularGlossinessMap;"),i._specularGlossinessMap._state.matrix&&g.push("uniform mat4 materialSpecularGlossinessMapMatrix;"));l&&(i._diffuseFresnel||i._specularFresnel||i._alphaFresnel||i._emissiveFresnel||i._reflectivityFresnel)&&(g.push("float fresnel(vec3 eyeDir, vec3 normal, float edgeBias, float centerBias, float power) {"),g.push(" float fr = abs(dot(eyeDir, normal));"),g.push(" float finalFr = clamp((fr - edgeBias) / (centerBias - edgeBias), 0.0, 1.0);"),g.push(" return pow(finalFr, power);"),g.push("}"),i._diffuseFresnel&&(g.push("uniform float diffuseFresnelCenterBias;"),g.push("uniform float diffuseFresnelEdgeBias;"),g.push("uniform float diffuseFresnelPower;"),g.push("uniform vec3 diffuseFresnelCenterColor;"),g.push("uniform vec3 diffuseFresnelEdgeColor;")),i._specularFresnel&&(g.push("uniform float specularFresnelCenterBias;"),g.push("uniform float specularFresnelEdgeBias;"),g.push("uniform float specularFresnelPower;"),g.push("uniform vec3 specularFresnelCenterColor;"),g.push("uniform vec3 specularFresnelEdgeColor;")),i._alphaFresnel&&(g.push("uniform float alphaFresnelCenterBias;"),g.push("uniform float alphaFresnelEdgeBias;"),g.push("uniform float alphaFresnelPower;"),g.push("uniform vec3 alphaFresnelCenterColor;"),g.push("uniform vec3 alphaFresnelEdgeColor;")),i._reflectivityFresnel&&(g.push("uniform float materialSpecularF0FresnelCenterBias;"),g.push("uniform float materialSpecularF0FresnelEdgeBias;"),g.push("uniform float materialSpecularF0FresnelPower;"),g.push("uniform vec3 materialSpecularF0FresnelCenterColor;"),g.push("uniform vec3 materialSpecularF0FresnelEdgeColor;")),i._emissiveFresnel&&(g.push("uniform float emissiveFresnelCenterBias;"),g.push("uniform float emissiveFresnelEdgeBias;"),g.push("uniform float emissiveFresnelPower;"),g.push("uniform vec3 emissiveFresnelCenterColor;"),g.push("uniform vec3 emissiveFresnelEdgeColor;")));if(g.push("uniform vec4 lightAmbient;"),l)for(let e=0,t=o.lights.length;e 0.0) { discard; }"),g.push("}")}"points"===s.primitiveName&&(g.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),g.push("float r = dot(cxy, cxy);"),g.push("if (r > 1.0) {"),g.push(" discard;"),g.push("}"));g.push("float occlusion = 1.0;"),n.ambient?g.push("vec3 ambientColor = materialAmbient;"):g.push("vec3 ambientColor = vec3(1.0, 1.0, 1.0);");n.diffuse?g.push("vec3 diffuseColor = materialDiffuse;"):n.baseColor?g.push("vec3 diffuseColor = materialBaseColor;"):g.push("vec3 diffuseColor = vec3(1.0, 1.0, 1.0);");s.colors&&g.push("diffuseColor *= vColor.rgb;");n.emissive?g.push("vec3 emissiveColor = materialEmissive;"):g.push("vec3 emissiveColor = vec3(0.0, 0.0, 0.0);");n.specular?g.push("vec3 specular = materialSpecular;"):g.push("vec3 specular = vec3(1.0, 1.0, 1.0);");void 0!==n.alpha?g.push("float alpha = materialAlphaModeCutoff[0];"):g.push("float alpha = 1.0;");s.colors&&g.push("alpha *= vColor.a;");void 0!==n.glossiness?g.push("float glossiness = materialGlossiness;"):g.push("float glossiness = 1.0;");void 0!==n.metallic?g.push("float metallic = materialMetallic;"):g.push("float metallic = 1.0;");void 0!==n.roughness?g.push("float roughness = materialRoughness;"):g.push("float roughness = 1.0;");void 0!==n.specularF0?g.push("float specularF0 = materialSpecularF0;"):g.push("float specularF0 = 1.0;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._occlusionMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._alphaMap)&&(g.push("vec4 texturePos = vec4(vUV.s, vUV.t, 1.0, 1.0);"),g.push("vec2 textureCoord;"));A&&i._ambientMap&&(i._ambientMap._state.matrix?g.push("textureCoord = (ambientMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 ambientTexel = texture(ambientMap, textureCoord).rgb;"),g.push("ambientTexel = "+Pi[i._ambientMap._state.encoding]+"(ambientTexel);"),g.push("ambientColor *= ambientTexel.rgb;"));A&&i._diffuseMap&&(i._diffuseMap._state.matrix?g.push("textureCoord = (diffuseMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 diffuseTexel = texture(diffuseMap, textureCoord);"),g.push("diffuseTexel = "+Pi[i._diffuseMap._state.encoding]+"(diffuseTexel);"),g.push("diffuseColor *= diffuseTexel.rgb;"),g.push("alpha *= diffuseTexel.a;"));A&&i._baseColorMap&&(i._baseColorMap._state.matrix?g.push("textureCoord = (baseColorMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 baseColorTexel = texture(baseColorMap, textureCoord);"),g.push("baseColorTexel = "+Pi[i._baseColorMap._state.encoding]+"(baseColorTexel);"),g.push("diffuseColor *= baseColorTexel.rgb;"),g.push("alpha *= baseColorTexel.a;"));A&&i._emissiveMap&&(i._emissiveMap._state.matrix?g.push("textureCoord = (emissiveMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 emissiveTexel = texture(emissiveMap, textureCoord);"),g.push("emissiveTexel = "+Pi[i._emissiveMap._state.encoding]+"(emissiveTexel);"),g.push("emissiveColor = emissiveTexel.rgb;"));A&&i._alphaMap&&(i._alphaMap._state.matrix?g.push("textureCoord = (alphaMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("alpha *= texture(alphaMap, textureCoord).r;"));A&&i._occlusionMap&&(i._occlusionMap._state.matrix?g.push("textureCoord = (occlusionMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("occlusion *= texture(occlusionMap, textureCoord).r;"));if(l&&(o.lights.length>0||o.lightMaps.length>0||o.reflectionMaps.length>0)){A&&i._normalMap?(i._normalMap._state.matrix?g.push("textureCoord = (normalMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition, normalize(vViewNormal), textureCoord );")):g.push("vec3 viewNormal = normalize(vViewNormal);"),A&&i._specularMap&&(i._specularMap._state.matrix?g.push("textureCoord = (specularMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("specular *= texture(specularMap, textureCoord).rgb;")),A&&i._glossinessMap&&(i._glossinessMap._state.matrix?g.push("textureCoord = (glossinessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("glossiness *= texture(glossinessMap, textureCoord).r;")),A&&i._specularGlossinessMap&&(i._specularGlossinessMap._state.matrix?g.push("textureCoord = (materialSpecularGlossinessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 specGlossRGB = texture(materialSpecularGlossinessMap, textureCoord).rgba;"),g.push("specular *= specGlossRGB.rgb;"),g.push("glossiness *= specGlossRGB.a;")),A&&i._metallicMap&&(i._metallicMap._state.matrix?g.push("textureCoord = (metallicMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("metallic *= texture(metallicMap, textureCoord).r;")),A&&i._roughnessMap&&(i._roughnessMap._state.matrix?g.push("textureCoord = (roughnessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("roughness *= texture(roughnessMap, textureCoord).r;")),A&&i._metallicRoughnessMap&&(i._metallicRoughnessMap._state.matrix?g.push("textureCoord = (metallicRoughnessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec3 metalRoughRGB = texture(metallicRoughnessMap, textureCoord).rgb;"),g.push("metallic *= metalRoughRGB.b;"),g.push("roughness *= metalRoughRGB.g;")),g.push("vec3 viewEyeDir = normalize(-vViewPosition);"),i._diffuseFresnel&&(g.push("float diffuseFresnel = fresnel(viewEyeDir, viewNormal, diffuseFresnelEdgeBias, diffuseFresnelCenterBias, diffuseFresnelPower);"),g.push("diffuseColor *= mix(diffuseFresnelEdgeColor, diffuseFresnelCenterColor, diffuseFresnel);")),i._specularFresnel&&(g.push("float specularFresnel = fresnel(viewEyeDir, viewNormal, specularFresnelEdgeBias, specularFresnelCenterBias, specularFresnelPower);"),g.push("specular *= mix(specularFresnelEdgeColor, specularFresnelCenterColor, specularFresnel);")),i._alphaFresnel&&(g.push("float alphaFresnel = fresnel(viewEyeDir, viewNormal, alphaFresnelEdgeBias, alphaFresnelCenterBias, alphaFresnelPower);"),g.push("alpha *= mix(alphaFresnelEdgeColor.r, alphaFresnelCenterColor.r, alphaFresnel);")),i._emissiveFresnel&&(g.push("float emissiveFresnel = fresnel(viewEyeDir, viewNormal, emissiveFresnelEdgeBias, emissiveFresnelCenterBias, emissiveFresnelPower);"),g.push("emissiveColor *= mix(emissiveFresnelEdgeColor, emissiveFresnelCenterColor, emissiveFresnel);")),g.push("if (materialAlphaModeCutoff[1] == 1.0 && alpha < materialAlphaModeCutoff[2]) {"),g.push(" discard;"),g.push("}"),g.push("IncidentLight light;"),g.push("Material material;"),g.push("Geometry geometry;"),g.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),g.push("vec3 viewLightDir;"),h&&(g.push("material.diffuseColor = diffuseColor;"),g.push("material.specularColor = specular;"),g.push("material.shine = materialShininess;")),u&&(g.push("float oneMinusSpecularStrength = 1.0 - max(max(specular.r, specular.g ),specular.b);"),g.push("material.diffuseColor = diffuseColor * oneMinusSpecularStrength;"),g.push("material.specularRoughness = clamp( 1.0 - glossiness, 0.04, 1.0 );"),g.push("material.specularColor = specular;")),c&&(g.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),g.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),g.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),g.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);")),g.push("geometry.position = vViewPosition;"),o.lightMaps.length>0&&g.push("geometry.worldNormal = normalize(vWorldNormal);"),g.push("geometry.viewNormal = viewNormal;"),g.push("geometry.viewEyeDir = viewEyeDir;"),h&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("computePhongLightMapping(geometry, material, reflectedLight);"),(u||c)&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("computePBRLightMapping(geometry, material, reflectedLight);"),g.push("float shadow = 1.0;"),g.push("float shadowAcneRemover = 0.007;"),g.push("vec3 fragmentDepth;"),g.push("float texelSize = 1.0 / 1024.0;"),g.push("float amountInLight = 0.0;"),g.push("vec3 shadowCoord;"),g.push("vec4 rgbaDepth;"),g.push("float depth;");for(let e=0,t=o.lights.length;e0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0&&(this._uLightMap="lightMap"),r.reflectionMaps.length>0&&(this._uReflectionMap="reflectionMap"),this._uSectionPlanes=[];for(h=0,c=o.sectionPlanes.length;h0&&r.lightMaps[0].texture&&this._uLightMap&&(a.bindTexture(this._uLightMap,r.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),r.reflectionMaps.length>0&&r.reflectionMaps[0].texture&&this._uReflectionMap&&(a.bindTexture(this._uReflectionMap,r.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),this._uGammaFactor&&s.uniform1f(this._uGammaFactor,i.gammaFactor),this._baseTextureUnit=e.textureUnit};class Di{constructor(e){this.vertex=function(e){const t=e.scene,i=t._lightsState,s=function(e){const t=e._geometry._state.primitiveName;if((e._geometry._state.autoVertexNormals||e._geometry._state.normalsBuf)&&("triangles"===t||"triangle-strip"===t||"triangle-fan"===t))return!0;return!1}(e),r=t._sectionPlanesState.getNumAllocatedSectionPlanes()>0,o=!!e._geometry._state.compressGeometry,n=e._state.billboard,a=e._state.stationary,l=[];l.push("#version 300 es"),l.push("// EmphasisFillShaderSource vertex shader"),l.push("in vec3 position;"),l.push("uniform mat4 modelMatrix;"),l.push("uniform mat4 viewMatrix;"),l.push("uniform mat4 projMatrix;"),l.push("uniform vec4 colorize;"),l.push("uniform vec3 offset;"),o&&l.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(l.push("uniform float logDepthBufFC;"),l.push("out float vFragDepth;"),l.push("bool isPerspectiveMatrix(mat4 m) {"),l.push(" return (m[2][3] == - 1.0);"),l.push("}"),l.push("out float isPerspective;"));r&&l.push("out vec4 vWorldPosition;");if(l.push("uniform vec4 lightAmbient;"),l.push("uniform vec4 fillColor;"),s){l.push("in vec3 normal;"),l.push("uniform mat4 modelNormalMatrix;"),l.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),l.push(" }"),l.push(" return normalize(v);"),l.push("}"))}l.push("out vec4 vColor;"),("spherical"===n||"cylindrical"===n)&&(l.push("void billboard(inout mat4 mat) {"),l.push(" mat[0][0] = 1.0;"),l.push(" mat[0][1] = 0.0;"),l.push(" mat[0][2] = 0.0;"),"spherical"===n&&(l.push(" mat[1][0] = 0.0;"),l.push(" mat[1][1] = 1.0;"),l.push(" mat[1][2] = 0.0;")),l.push(" mat[2][0] = 0.0;"),l.push(" mat[2][1] = 0.0;"),l.push(" mat[2][2] =1.0;"),l.push("}"));l.push("void main(void) {"),l.push("vec4 localPosition = vec4(position, 1.0); "),l.push("vec4 worldPosition;"),o&&l.push("localPosition = positionsDecodeMatrix * localPosition;");s&&(o?l.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):l.push("vec4 localNormal = vec4(normal, 0.0); "),l.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),l.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));l.push("mat4 viewMatrix2 = viewMatrix;"),l.push("mat4 modelMatrix2 = modelMatrix;"),a&&l.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===n||"cylindrical"===n?(l.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),l.push("billboard(modelMatrix2);"),l.push("billboard(viewMatrix2);"),l.push("billboard(modelViewMatrix);"),s&&(l.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),l.push("billboard(modelNormalMatrix2);"),l.push("billboard(viewNormalMatrix2);"),l.push("billboard(modelViewNormalMatrix);")),l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("worldPosition.xyz = worldPosition.xyz + offset;"),l.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));s&&l.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(l.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),l.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),l.push("float lambertian = 1.0;"),s)for(let e=0,t=i.lights.length;e0,o=[];o.push("#version 300 es"),o.push("// Lambertian drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}"points"===e._geometry._state.primitiveName&&(o.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),o.push("float r = dot(cxy, cxy);"),o.push("if (r > 1.0) {"),o.push(" discard;"),o.push("}"));t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const Si=new t({}),Ti=d.vec3(),Li=function(e,t){this.id=Si.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Di(t),this._allocate(t)},Ri={};Li.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.normalsBuf?"n":"",e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Ri[t];return i||(i=new Li(t,e),Ri[t]=i,p.memory.programs++),i._useCount++,i},Li.prototype.put=function(){0==--this._useCount&&(Si.removeItem(this.id),this._program&&this._program.destroy(),delete Ri[this._hash],p.memory.programs--)},Li.prototype.webglContextRestored=function(){this._program=null},Li.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl,n=0===i?t._xrayMaterial._state:1===i?t._highlightMaterial._state:t._selectedMaterial._state,a=t._state,l=t._geometry._state,A=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,A?e.getRTCViewMatrix(a.originHash,A):r.viewMatrix),o.uniformMatrix4fv(this._uViewNormalMatrix,!1,r.viewNormalMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Edges drawing vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec4 edgeColor;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));i&&n.push("out vec4 vWorldPosition;");n.push("out vec4 vColor;"),("spherical"===r||"cylindrical"===r)&&(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));n.push("vColor = edgeColor;"),i&&n.push("vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene.gammaOutput,r=i.getNumAllocatedSectionPlanes()>0,o=[];o.push("#version 300 es"),o.push("// Edges drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const ki=new t({}),Oi=d.vec3(),Ni=function(e,t){this.id=ki.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Ui(t),this._allocate(t)},Qi={};Ni.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Qi[t];return i||(i=new Ni(t,e),Qi[t]=i,p.memory.programs++),i._useCount++,i},Ni.prototype.put=function(){0==--this._useCount&&(ki.removeItem(this.id),this._program&&this._program.destroy(),delete Qi[this._hash],p.memory.programs--)},Ni.prototype.webglContextRestored=function(){this._program=null},Ni.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl;let n;const a=t._state,l=t._geometry,A=l._state,h=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,h?e.getRTCViewMatrix(a.originHash,h):r.viewMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh picking vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("out vec4 vViewPosition;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("uniform vec2 pickClipPos;"),n.push("vec4 remapClipPos(vec4 clipPos) {"),n.push(" clipPos.xy /= clipPos.w;"),n.push(" clipPos.xy -= pickClipPos;"),n.push(" clipPos.xy *= clipPos.w;"),n.push(" return clipPos;"),n.push("}"),n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"!==r&&"cylindrical"!==r||(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"));n.push(" vec4 worldPosition = modelMatrix2 * localPosition;"),n.push(" worldPosition.xyz = worldPosition.xyz + offset;"),n.push(" vec4 viewPosition = viewMatrix2 * worldPosition;"),i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = remapClipPos(clipPos);"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(r.push("uniform vec4 pickColor;"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = pickColor; "),r.push("}"),r}(e)}}const ji=d.vec3(),Hi=function(e,t){this._hash=e,this._shaderSource=new Vi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},zi={};Hi.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let i=zi[t];if(!i){if(i=new Hi(t,e),i.errors)return console.log(i.errors.join("\n")),null;zi[t]=i,p.memory.programs++}return i._useCount++,i},Hi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete zi[this._hash],p.memory.programs--)},Hi.prototype.webglContextRestored=function(){this._program=null},Hi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry._state,a=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCPickViewMatrix(r.originHash,a):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t>24&255,h=l>>16&255,c=l>>8&255,u=255&l;s.uniform4f(this._uPickColor,u/255,c/255,h/255,A/255),s.uniform2fv(this._uPickClipPos,e.pickClipPos),n.indicesBuf?(s.drawElements(n.primitive,n.indicesBuf.numItems,n.indicesBuf.itemType,0),e.drawElements++):n.positions&&s.drawArrays(s.TRIANGLES,0,n.positions.numItems)},Hi.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new De(i,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0,s=!!e._geometry._state.compressGeometry,r=[];r.push("#version 300 es"),r.push("// Surface picking vertex shader"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("uniform mat4 modelMatrix;"),r.push("uniform mat4 viewMatrix;"),r.push("uniform mat4 projMatrix;"),r.push("uniform vec3 offset;"),i&&(r.push("uniform bool clippable;"),r.push("out vec4 vWorldPosition;"));t.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;"),r.push("bool isPerspectiveMatrix(mat4 m) {"),r.push(" return (m[2][3] == - 1.0);"),r.push("}"),r.push("out float isPerspective;"));r.push("uniform vec2 pickClipPos;"),r.push("vec4 remapClipPos(vec4 clipPos) {"),r.push(" clipPos.xy /= clipPos.w;"),r.push(" clipPos.xy -= pickClipPos;"),r.push(" clipPos.xy *= clipPos.w;"),r.push(" return clipPos;"),r.push("}"),r.push("out vec4 vColor;"),s&&r.push("uniform mat4 positionsDecodeMatrix;");r.push("void main(void) {"),r.push("vec4 localPosition = vec4(position, 1.0); "),s&&r.push("localPosition = positionsDecodeMatrix * localPosition;");r.push(" vec4 worldPosition = modelMatrix * localPosition; "),r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition;"),i&&r.push(" vWorldPosition = worldPosition;");r.push(" vColor = color;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return r.push("gl_Position = remapClipPos(clipPos);"),r.push("}"),r}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Surface picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),r.push("in vec4 vColor;"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = vColor;"),r.push("}"),r}(e)}}const Wi=d.vec3(),Ki=function(e,t){this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Gi(t),this._allocate(t)},Xi={};Ki.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Xi[t];if(!i){if(i=new Ki(t,e),i.errors)return console.log(i.errors.join("\n")),null;Xi[t]=i,p.memory.programs++}return i._useCount++,i},Ki.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Xi[this._hash],p.memory.programs--)},Ki.prototype.webglContextRestored=function(){this._program=null},Ki.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry,a=t._geometry._state,l=t.origin,A=o.backfaces,h=o.frontface,c=i.camera.project,u=n._getPickTrianglePositions(),d=n._getPickTriangleColors();if(this._program.bind(),e.useProgram++,i.logarithmicDepthBufferEnabled){const e=2/(Math.log(c.far+1)/Math.LN2);s.uniform1f(this._uLogDepthBufFC,e)}if(s.uniformMatrix4fv(this._uViewMatrix,!1,l?e.getRTCPickViewMatrix(r.originHash,l):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh occlusion vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh occlusion fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push("}"),r}(e)}}const qi=d.vec3(),Zi=function(e,t){this._hash=e,this._shaderSource=new Yi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Ji={};Zi.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.occlusionHash].join(";");let i=Ji[t];if(!i){if(i=new Zi(t,e),i.errors)return console.log(i.errors.join("\n")),null;Ji[t]=i,p.memory.programs++}return i._useCount++,i},Zi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Ji[this._hash],p.memory.programs--)},Zi.prototype.webglContextRestored=function(){this._program=null},Zi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._material._state,o=t._state,n=t._geometry._state,a=t.origin;if(r.alpha<1)return;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.id!==this._lastMaterialId){const t=r.backfaces;e.backfaces!==t&&(t?s.disable(s.CULL_FACE):s.enable(s.CULL_FACE),e.backfaces=t);const i=r.frontface;e.frontface!==i&&(i?s.frontFace(s.CCW):s.frontFace(s.CW),e.frontface=i),this._lastMaterialId=r.id}const l=i.camera;if(s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCViewMatrix(o.originHash,a):l.viewMatrix),o.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,i=!!e._geometry._state.compressGeometry,s=[];s.push("// Mesh shadow vertex shader"),s.push("in vec3 position;"),s.push("uniform mat4 modelMatrix;"),s.push("uniform mat4 shadowViewMatrix;"),s.push("uniform mat4 shadowProjMatrix;"),s.push("uniform vec3 offset;"),i&&s.push("uniform mat4 positionsDecodeMatrix;");t&&s.push("out vec4 vWorldPosition;");s.push("void main(void) {"),s.push("vec4 localPosition = vec4(position, 1.0); "),s.push("vec4 worldPosition;"),i&&s.push("localPosition = positionsDecodeMatrix * localPosition;");s.push("worldPosition = modelMatrix * localPosition;"),s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&s.push("vWorldPosition = worldPosition;");return s.push(" gl_Position = shadowProjMatrix * viewPosition;"),s.push("}"),s}(e),this.fragment=function(e){const t=e.scene;t.canvas.gl;const i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("// Mesh shadow fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}return r.push("outColor = encodeFloat(gl_FragCoord.z);"),r.push("}"),r}(e)}}const es=function(e,t){this._hash=e,this._shaderSource=new $i(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},ts={};es.get=function(e){const t=e.scene,i=[t.canvas.canvas.id,t._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let s=ts[i];if(!s){if(s=new es(i,e),s.errors)return console.log(s.errors.join("\n")),null;ts[i]=s,p.memory.programs++}return s._useCount++,s},es.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete ts[this._hash],p.memory.programs--)},es.prototype.webglContextRestored=function(){this._program=null},es.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene.canvas.gl,s=t._material._state,r=t._geometry._state;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.id!==this._lastMaterialId){const t=s.backfaces;e.backfaces!==t&&(t?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),e.backfaces=t);const r=s.frontface;e.frontface!==r&&(r?i.frontFace(i.CCW):i.frontFace(i.CW),e.frontface=r),e.lineWidth!==s.lineWidth&&(i.lineWidth(s.lineWidth),e.lineWidth=s.lineWidth),this._uPointSize&&i.uniform1i(this._uPointSize,s.pointSize),this._lastMaterialId=s.id}if(i.uniformMatrix4fv(this._uModelMatrix,i.FALSE,t.worldMatrix),r.combineGeometry){const s=t.vertexBufs;s.id!==this._lastVertexBufsId&&(s.positionsBuf&&this._aPosition&&(this._aPosition.bindArrayBuffer(s.positionsBuf,s.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),this._lastVertexBufsId=s.id)}this._uClippable&&i.uniform1i(this._uClippable,t._state.clippable),i.uniform3fv(this._uOffset,t._state.offset),r.id!==this._lastGeometryId&&(this._uPositionsDecodeMatrix&&i.uniformMatrix4fv(this._uPositionsDecodeMatrix,!1,r.positionsDecodeMatrix),r.combineGeometry?r.indicesBufCombined&&(r.indicesBufCombined.bind(),e.bindArray++):(this._aPosition&&(this._aPosition.bindArrayBuffer(r.positionsBuf,r.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),r.indicesBuf&&(r.indicesBuf.bind(),e.bindArray++)),this._lastGeometryId=r.id),r.combineGeometry?r.indicesBufCombined&&(i.drawElements(r.primitive,r.indicesBufCombined.numItems,r.indicesBufCombined.itemType,0),e.drawElements++):r.indicesBuf?(i.drawElements(r.primitive,r.indicesBuf.numItems,r.indicesBuf.itemType,0),e.drawElements++):r.positions&&(i.drawArrays(i.TRIANGLES,0,r.positions.numItems),e.drawArrays++)},es.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new De(i,this._shaderSource),this._scene=t,this._useCount=0,this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uShadowViewMatrix=s.getLocation("shadowViewMatrix"),this._uShadowProjMatrix=s.getLocation("shadowProjMatrix"),this._uSectionPlanes={};for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0){let e,t,r,o,n;for(let a=0,l=this._uSectionPlanes.length;a0)for(let i=0;i0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this.glRedraw()}}const ps=function(){const e=d.vec3(),t=d.vec3(),i=d.vec3(),s=d.vec3(),r=d.vec3(),o=d.vec3(),n=d.vec4(),a=d.vec3(),l=d.vec3(),A=d.vec3(),h=d.vec3(),c=d.vec3(),u=d.vec3(),p=d.vec3(),g=d.vec3(),f=d.vec3(),m=d.vec4(),_=d.vec4(),v=d.vec4(),b=d.vec3(),x=d.vec3(),w=d.vec3(),y=d.vec3(),P=d.vec3(),B=d.vec3(),C=d.vec3(),M=d.vec3(),E=d.vec3(),F=d.vec3(),I=d.vec3();return function(D,S,T,L,R){var U=R.primIndex;if(null!=U&&U>-1){const Q=D.geometry._state,V=D.scene,j=V.camera,H=V.canvas;if("triangles"===Q.primitiveName){R.primitive="triangle";const V=U,G=Q.indices,W=Q.positions;let K,X,Y;if(G){var k=G[V+0],O=G[V+1],N=G[V+2];o[0]=k,o[1]=O,o[2]=N,R.indices=o,K=3*k,X=3*O,Y=3*N}else K=3*V,X=K+3,Y=X+3;if(i[0]=W[K+0],i[1]=W[K+1],i[2]=W[K+2],s[0]=W[X+0],s[1]=W[X+1],s[2]=W[X+2],r[0]=W[Y+0],r[1]=W[Y+1],r[2]=W[Y+2],Q.compressGeometry){const e=Q.positionsDecodeMatrix;e&&(Dt.decompressPosition(i,e,i),Dt.decompressPosition(s,e,s),Dt.decompressPosition(r,e,r))}R.canvasPos?d.canvasPosToLocalRay(H.canvas,D.origin?z(S,D.origin):S,T,L,D.worldMatrix,R.canvasPos,e,t):R.origin&&R.direction&&d.worldRayToLocalRay(D.worldMatrix,R.origin,R.direction,e,t),d.normalizeVec3(t),d.rayPlaneIntersect(e,t,i,s,r,n),R.localPos=n,R.position=n,m[0]=n[0],m[1]=n[1],m[2]=n[2],m[3]=1,d.transformVec4(D.worldMatrix,m,_),a[0]=_[0],a[1]=_[1],a[2]=_[2],R.canvasPos&&D.origin&&(a[0]+=D.origin[0],a[1]+=D.origin[1],a[2]+=D.origin[2]),R.worldPos=a,d.transformVec4(j.matrix,_,v),l[0]=v[0],l[1]=v[1],l[2]=v[2],R.viewPos=l,d.cartesianToBarycentric(n,i,s,r,A),R.bary=A;const q=Q.normals;if(q){if(Q.compressGeometry){const e=3*k,t=3*O,i=3*N;Dt.decompressNormal(q.subarray(e,e+2),h),Dt.decompressNormal(q.subarray(t,t+2),c),Dt.decompressNormal(q.subarray(i,i+2),u)}else h[0]=q[K],h[1]=q[K+1],h[2]=q[K+2],c[0]=q[X],c[1]=q[X+1],c[2]=q[X+2],u[0]=q[Y],u[1]=q[Y+1],u[2]=q[Y+2];const e=d.addVec3(d.addVec3(d.mulVec3Scalar(h,A[0],b),d.mulVec3Scalar(c,A[1],x),w),d.mulVec3Scalar(u,A[2],y),P);R.worldNormal=d.normalizeVec3(d.transformVec3(D.worldNormalMatrix,e,B))}const Z=Q.uv;if(Z){if(p[0]=Z[2*k],p[1]=Z[2*k+1],g[0]=Z[2*O],g[1]=Z[2*O+1],f[0]=Z[2*N],f[1]=Z[2*N+1],Q.compressGeometry){const e=Q.uvDecodeMatrix;e&&(Dt.decompressUV(p,e,p),Dt.decompressUV(g,e,g),Dt.decompressUV(f,e,f))}R.uv=d.addVec3(d.addVec3(d.mulVec2Scalar(p,A[0],C),d.mulVec2Scalar(g,A[1],M),E),d.mulVec2Scalar(f,A[2],F),I)}}}}}();function gs(e={}){let t=e.radiusTop||1;t<0&&(console.error("negative radiusTop not allowed - will invert"),t*=-1);let i=e.radiusBottom||1;i<0&&(console.error("negative radiusBottom not allowed - will invert"),i*=-1);let s=e.height||1;s<0&&(console.error("negative height not allowed - will invert"),s*=-1);let r=e.radialSegments||32;r<0&&(console.error("negative radialSegments not allowed - will invert"),r*=-1),r<3&&(r=3);let o=e.heightSegments||1;o<0&&(console.error("negative heightSegments not allowed - will invert"),o*=-1),o<1&&(o=1);const n=!!e.openEnded;let a=e.center;const l=a?a[0]:0,A=a?a[1]:0,h=a?a[2]:0,c=s/2,u=s/o,d=2*Math.PI/r,p=1/r,g=(t-i)/o,f=[],m=[],v=[],b=[];let x,w,y,P,B,C,M,E,F,I,D;const S=(90-180*Math.atan(s/(i-t))/Math.PI)/90;for(x=0;x<=o;x++)for(B=t-x*g,C=c-x*u,w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),m.push(B*y),m.push(S),m.push(B*P),v.push(w*p),v.push(1*x/o),f.push(B*y+l),f.push(C+A),f.push(B*P+h);for(x=0;x0){for(F=f.length/3,m.push(0),m.push(1),m.push(0),v.push(.5),v.push(.5),f.push(0+l),f.push(c+A),f.push(0+h),w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),I=.5*Math.sin(w*d)+.5,D=.5*Math.cos(w*d)+.5,m.push(t*y),m.push(1),m.push(t*P),v.push(I),v.push(D),f.push(t*y+l),f.push(c+A),f.push(t*P+h);for(w=0;w0){for(F=f.length/3,m.push(0),m.push(-1),m.push(0),v.push(.5),v.push(.5),f.push(0+l),f.push(0-c+A),f.push(0+h),w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),I=.5*Math.sin(w*d)+.5,D=.5*Math.cos(w*d)+.5,m.push(i*y),m.push(-1),m.push(i*P),v.push(I),v.push(D),f.push(i*y+l),f.push(0-c+A),f.push(i*P+h);for(w=0;w0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this._children.length){const e=this._children.splice();let t;for(let i=0,s=e.length;i1;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,this.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,this.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,i.NONE);const o=Es(i,this.wrapS);o&&i.texParameteri(this.target,i.TEXTURE_WRAP_S,o);const n=Es(i,this.wrapT);if(n&&i.texParameteri(this.target,i.TEXTURE_WRAP_T,n),this.type===i.TEXTURE_3D||this.type===i.TEXTURE_2D_ARRAY){const e=Es(i,this.wrapR);e&&i.texParameteri(this.target,i.TEXTURE_WRAP_R,e),i.texParameteri(this.type,i.TEXTURE_WRAP_R,e)}r?(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,Ss(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,Ss(i,this.magFilter))):(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,Es(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,Es(i,this.magFilter)));const a=Es(i,this.format,this.encoding),l=Es(i,this.type),A=Ds(i,this.internalFormat,a,l,this.encoding,!1);i.texStorage2D(i.TEXTURE_2D,s,A,e[0].width,e[0].height);for(let t=0,s=e.length;t>t;return e+1}class Us extends D{get type(){return"Texture"}constructor(e,t={}){super(e,t),this._state=new Je({texture:new Is({gl:this.scene.canvas.gl}),matrix:d.identityMat4(),hasMatrix:t.translate&&(0!==t.translate[0]||0!==t.translate[1])||!!t.rotate||t.scale&&(0!==t.scale[0]||0!==t.scale[1]),minFilter:this._checkMinFilter(t.minFilter),magFilter:this._checkMagFilter(t.magFilter),wrapS:this._checkWrapS(t.wrapS),wrapT:this._checkWrapT(t.wrapT),flipY:this._checkFlipY(t.flipY),encoding:this._checkEncoding(t.encoding)}),this._src=null,this._image=null,this._translate=d.vec2([0,0]),this._scale=d.vec2([1,1]),this._rotate=d.vec2([0,0]),this._matrixDirty=!1,this.translate=t.translate,this.scale=t.scale,this.rotate=t.rotate,t.src?this.src=t.src:t.image&&(this.image=t.image),p.memory.textures++}_checkMinFilter(e){return(e=e||Ai)!==ni&&e!==ai&&e!==Ai&&e!==oi&&e!==ri&&(this.error("Unsupported value for 'minFilter' - supported values are LinearFilter, LinearMipMapNearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter and LinearMipMapLinearFilter. Defaulting to LinearMipMapLinearFilter."),e=Ai),e}_checkMagFilter(e){return(e=e||ni)!==ni&&e!==si&&(this.error("Unsupported value for 'magFilter' - supported values are LinearFilter and NearestFilter. Defaulting to LinearFilter."),e=ni),e}_checkWrapS(e){return(e=e||ei)!==ti&&e!==ii&&e!==ei&&(this.error("Unsupported value for 'wrapS' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=ei),e}_checkWrapT(e){return(e=e||ei)!==ti&&e!==ii&&e!==ei&&(this.error("Unsupported value for 'wrapT' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=ei),e}_checkFlipY(e){return!!e}_checkEncoding(e){return(e=e||xi)!==xi&&e!==wi&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=xi),e}_webglContextRestored(){this._state.texture=new Is({gl:this.scene.canvas.gl}),this._image?this.image=this._image:this._src&&(this.src=this._src)}_update(){const e=this._state;if(this._matrixDirty){let t,i;0===this._translate[0]&&0===this._translate[1]||(t=d.translationMat4v([this._translate[0],this._translate[1],0],this._state.matrix)),1===this._scale[0]&&1===this._scale[1]||(i=d.scalingMat4v([this._scale[0],this._scale[1],1]),t=t?d.mulMat4(t,i):i),0!==this._rotate&&(i=d.rotationMat4v(.0174532925*this._rotate,[0,0,1]),t=t?d.mulMat4(t,i):i),t&&(e.matrix=t),this._matrixDirty=!1}this.glRedraw()}set image(e){this._image=Ts(e),this._image.crossOrigin="Anonymous",this._state.texture.setImage(this._image,this._state),this._src=null,this.glRedraw()}get image(){return this._image}set src(e){this.scene.loading++,this.scene.canvas.spinner.processes++;const t=this;let i=new Image;i.onload=function(){i=Ts(i),t._state.texture.setImage(i,t._state),t.scene.loading--,t.glRedraw(),t.scene.canvas.spinner.processes--},i.src=e,this._src=e,this._image=null}get src(){return this._src}set translate(e){this._translate.set(e||[0,0]),this._matrixDirty=!0,this._needUpdate()}get translate(){return this._translate}set scale(e){this._scale.set(e||[1,1]),this._matrixDirty=!0,this._needUpdate()}get scale(){return this._scale}set rotate(e){e=e||0,this._rotate!==e&&(this._rotate=e,this._matrixDirty=!0,this._needUpdate())}get rotate(){return this._rotate}get minFilter(){return this._state.minFilter}get magFilter(){return this._state.magFilter}get wrapS(){return this._state.wrapS}get wrapT(){return this._state.wrapT}get flipY(){return this._state.flipY}get encoding(){return this._state.encoding}destroy(){super.destroy(),this._state.texture&&this._state.texture.destroy(),this._state.destroy(),p.memory.textures--}}const ks=p.memory,Os=d.AABB3();class Ns extends yt{get type(){return"VBOGeometry"}get isVBOGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new Je({compressGeometry:!0,primitive:null,primitiveName:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._aabb=null,this._obb=d.OBB3();const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(t.indices){var r;if(t.positionsDecodeMatrix);else{const e=Dt.getPositionsBounds(t.positions),o=Dt.compressPositions(t.positions,e.min,e.max);r=o.quantized,i.positionsDecodeMatrix=o.decodeMatrix,i.positionsBuf=new Se(s,s.ARRAY_BUFFER,r,r.length,3,s.STATIC_DRAW),ks.positions+=i.positionsBuf.numItems,d.positions3ToAABB3(t.positions,this._aabb),d.positions3ToAABB3(r,Os,i.positionsDecodeMatrix),d.AABB3ToOBB3(Os,this._obb)}if(t.colors){const e=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors);i.colorsBuf=new Se(s,s.ARRAY_BUFFER,e,e.length,4,s.STATIC_DRAW),ks.colors+=i.colorsBuf.numItems}if(t.uv){const e=Dt.getUVBounds(t.uv),r=Dt.compressUVs(t.uv,e.min,e.max),o=r.quantized;i.uvDecodeMatrix=r.decodeMatrix,i.uvBuf=new Se(s,s.ARRAY_BUFFER,o,o.length,2,s.STATIC_DRAW),ks.uvs+=i.uvBuf.numItems}if(t.normals){const e=Dt.compressNormals(t.normals);let r=i.compressGeometry;i.normalsBuf=new Se(s,s.ARRAY_BUFFER,e,e.length,3,s.STATIC_DRAW,r),ks.normals+=i.normalsBuf.numItems}{const e=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices);i.indicesBuf=new Se(s,s.ELEMENT_ARRAY_BUFFER,e,e.length,1,s.STATIC_DRAW),ks.indices+=i.indicesBuf.numItems;const o=Pt(r,e,i.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new Se(s,s.ELEMENT_ARRAY_BUFFER,o,o.length,1,s.STATIC_DRAW),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)}this._buildHash(),ks.meshes++}else this.error("Config expected: indices");else this.error("Config expected: positions")}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positionsBuf&&t.push("p"),e.colorsBuf&&t.push("c"),(e.normalsBuf||e.autoVertexNormals)&&t.push("n"),e.uvBuf&&t.push("u"),t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf}get primitive(){return this._state.primitiveName}get aabb(){return this._aabb}get obb(){return this._obb}get numTriangles(){return this._numTriangles}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),e.destroy(),ks.meshes--}}var Qs={};function Vs(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.zSize||1;i<0&&(console.error("negative zSize not allowed - will invert"),i*=-1);let s=e.xSegments||1;s<0&&(console.error("negative xSegments not allowed - will invert"),s*=-1),s<1&&(s=1);let r=e.xSegments||1;r<0&&(console.error("negative zSegments not allowed - will invert"),r*=-1),r<1&&(r=1);const o=e.center,n=o?o[0]:0,a=o?o[1]:0,l=o?o[2]:0,A=t/2,h=i/2,c=Math.floor(s)||1,u=Math.floor(r)||1,d=c+1,p=u+1,g=t/c,f=i/u,m=new Float32Array(d*p*3),v=new Float32Array(d*p*3),b=new Float32Array(d*p*2);let x,w,y,P,B,C,M,E=0,F=0;for(x=0;x65535?Uint32Array:Uint16Array)(c*u*6);for(x=0;x360&&(o=360);const n=e.center;let a=n?n[0]:0,l=n?n[1]:0;const A=n?n[2]:0,h=[],c=[],u=[],p=[];let g,f,m,v,b,x,w,y,P,B,C,M;for(y=0;y<=r;y++)for(w=0;w<=s;w++)g=w/s*o,f=.785398+y/r*Math.PI*2,a=t*Math.cos(g),l=t*Math.sin(g),m=(t+i*Math.cos(f))*Math.cos(g),v=(t+i*Math.cos(f))*Math.sin(g),b=i*Math.sin(f),h.push(m+a),h.push(v+l),h.push(b+A),u.push(1-w/s),u.push(y/r),x=d.normalizeVec3(d.subVec3([m,v,b],[a,l,A],[]),[]),c.push(x[0]),c.push(x[1]),c.push(x[2]);for(y=1;y<=r;y++)for(w=1;w<=s;w++)P=(s+1)*y+w-1,B=(s+1)*(y-1)+w-1,C=(s+1)*(y-1)+w,M=(s+1)*y+w,p.push(P),p.push(B),p.push(C),p.push(C),p.push(M),p.push(P);return _.apply(e,{positions:h,normals:c,uv:u,indices:p})}Qs.load=function(e,t){var i=new XMLHttpRequest;i.open("GET",e,!0),i.responseType="arraybuffer",i.onload=function(e){t(e.target.response)},i.send()},Qs.save=function(e,t){var i="data:application/octet-stream;base64,"+btoa(Qs.parse._buffToStr(e));window.location.href=i},Qs.clone=function(e){return JSON.parse(JSON.stringify(e))},Qs.bin={},Qs.bin.f=new Float32Array(1),Qs.bin.fb=new Uint8Array(Qs.bin.f.buffer),Qs.bin.rf=function(e,t){for(var i=Qs.bin.f,s=Qs.bin.fb,r=0;r<4;r++)s[r]=e[t+r];return i[0]},Qs.bin.rsl=function(e,t){return e[t]|e[t+1]<<8},Qs.bin.ril=function(e,t){return e[t]|e[t+1]<<8|e[t+2]<<16|e[t+3]<<24},Qs.bin.rASCII0=function(e,t){for(var i="";0!=e[t];)i+=String.fromCharCode(e[t++]);return i},Qs.bin.wf=function(e,t,i){new Float32Array(e.buffer,t,1)[0]=i},Qs.bin.wsl=function(e,t,i){e[t]=i,e[t+1]=i>>8},Qs.bin.wil=function(e,t,i){e[t]=i,e[t+1]=i>>8,e[t+2]=i>>16,e[t+3]},Qs.parse={},Qs.parse._buffToStr=function(e){for(var t=new Uint8Array(e),i="",s=0;sr&&(r=l),Ao&&(o=A),hn&&(n=h)}return{min:{x:t,y:i,z:s},max:{x:r,y:o,z:n}}};class Hs extends D{constructor(e,t={}){super(e,t),this._type=t.type||(t.src?t.src.split(".").pop():null)||"jpg",this._pos=d.vec3(t.pos||[0,0,0]),this._up=d.vec3(t.up||[0,1,0]),this._normal=d.vec3(t.normal||[0,0,1]),this._height=t.height||1,this._origin=d.vec3(),this._rtcPos=d.vec3(),this._imageSize=d.vec2(),this._texture=new Us(this,{flipY:!0}),this._image=new Image,"jpg"!==this._type&&"png"!==this._type&&(this.error('Unsupported type - defaulting to "jpg"'),this._type="jpg"),this._node=new Ms(this,{matrix:d.inverseMat4(d.lookAtMat4v(this._pos,d.subVec3(this._pos,this._normal,d.mat4()),this._up,d.mat4())),children:[this._bitmapMesh=new ds(this,{scale:[1,1,1],rotation:[-90,0,0],collidable:t.collidable,pickable:t.pickable,opacity:t.opacity,clippable:t.clippable,geometry:new Lt(this,Vs({center:[0,0,0],xSize:1,zSize:1,xSegments:2,zSegments:2})),material:new Nt(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0})})]}),t.image?this.image=t.image:t.src?this.src=t.src:t.imageData&&(this.imageData=t.imageData),this.scene._bitmapCreated(this)}set visible(e){this._bitmapMesh.visible=e}get visible(){return this._bitmapMesh.visible}set image(e){this._image=e,this._image&&(this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale())}get image(){return this._image}set src(e){if(e){this._image.onload=()=>{this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale()},this._image.src=e;switch(e.split(".").pop()){case"jpeg":case"jpg":this._type="jpg";break;case"png":this._type="png"}}}get src(){return this._image.src}set imageData(e){this._image.onload=()=>{this._texture.image=image,this._imageSize[0]=image.width,this._imageSize[1]=image.height,this._updateBitmapMeshScale()},this._image.src=e}get imageData(){const e=document.createElement("canvas"),t=e.getContext("2d");return e.width=this._image.width,e.height=this._image.height,t.drawImage(this._image,0,0),e.toDataURL("jpg"===this._type?"image/jpeg":"image/png")}set type(e){"png"===(e=e||"jpg")&&"jpg"===e||(this.error("Unsupported value for `type` - supported types are `jpg` and `png` - defaulting to `jpg`"),e="jpg"),this._type=e}get type(){return this._type}get pos(){return this._pos}get normal(){return this._normal}get up(){return this._up}set height(e){this._height=null==e?1:e,this._image&&this._updateBitmapMeshScale()}get height(){return this._height}set collidable(e){this._bitmapMesh.collidable=!1!==e}get collidable(){return this._bitmapMesh.collidable}set clippable(e){this._bitmapMesh.clippable=!1!==e}get clippable(){return this._bitmapMesh.clippable}set pickable(e){this._bitmapMesh.pickable=!1!==e}get pickable(){return this._bitmapMesh.pickable}set opacity(e){this._bitmapMesh.opacity=e}get opacity(){return this._bitmapMesh.opacity}destroy(){super.destroy(),this.scene._bitmapDestroyed(this)}_updateBitmapMeshScale(){const e=this._imageSize[1]/this._imageSize[0];this._bitmapMesh.scale=[this._height/e,1,this._height]}}const zs=d.vec3(),Gs=d.vec3(),Ws=d.vec3();const Ks=new class{constructor(){this.vertices=[],this.indices=[],this.reset()}reset(){this.lenVertices=0,this.lenIndices=0,this.primitive=null}setPrimitive(e){this.primitive=e}addVertex(e){this.vertices[this.lenVertices++]=e[0],this.vertices[this.lenVertices++]=e[1],this.vertices[this.lenVertices++]=e[2]}addIndex(e){this.indices[this.lenIndices++]=e}get volume(){const e=this.vertices,t=this.indices;if("solid"!==this.primitive&&"surface"!==this.primitive&&"triangles"!==this.primitive)return-1;if("solid"!==this.primitive&&!((e,t)=>{const i=[];let s=[];function r(e,i){let s,r;for(let o=0;o<3;o++)if(s=t[3*e+o],r=t[3*i+o],s!==r)return r-s;return 0}let o=e.slice().sort(r),n=null;for(let e=0,t=o.length;eo&&r>n?o>n?(a=r,l=o,A=n):(a=r,l=n,A=o):o>r&&o>n?r>n?(a=o,l=r,A=n):(a=o,l=n,A=r):n>r&&n>o&&(r>o?(a=n,l=r,A=o):(a=n,l=o,A=r)),s[t+0]=[a,l],s[t+1]=[l,A],a>A){const e=A;A=a,a=e}s[t+2]=[A,a]}function a(e,t){let i,s;for(let r=0;r<2;r++)if(i=e[r],s=t[r],s!==i)return s-i;return 0}s=s.slice(0,e.length),s.sort(a);let l=0;for(let e=0;e0&&2!==l)})(t,e))return-1;let i=0;for(let s=0;s{Ks.addVertex(e)})),this.getEachIndex((e=>{Ks.addIndex(e)})),this._volume=Ks.volume;break;default:this._volume=0}return this._volume}get surfaceArea(){if(null!==this._surfaceArea)return this._surfaceArea;switch(this.layer.primitive){case"solid":case"surface":case"triangles":er.reset(),this.getEachVertex((e=>{er.addVertex(e)})),this.getEachIndex((e=>{er.addIndex(e)})),this._surfaceArea=er.surfaceArea;break;default:this._surfaceArea=0}return this._surfaceArea}set aabb(e){this._aabbLocal=e}get aabb(){if(this._aabbWorldDirty){if(d.AABB3ToOBB3(this._aabbLocal,tr),this.transform?(d.transformOBB3(this.transform.worldMatrix,tr,ir),d.transformOBB3(this.model.worldMatrix,ir,sr),d.OBB3ToAABB3(sr,this._aabbWorld)):(d.transformOBB3(this.model.worldMatrix,tr,ir),d.OBB3ToAABB3(ir,this._aabbWorld)),this.origin){const e=this.origin;this._aabbWorld[0]+=e[0],this._aabbWorld[1]+=e[1],this._aabbWorld[2]+=e[2],this._aabbWorld[3]+=e[0],this._aabbWorld[4]+=e[1],this._aabbWorld[5]+=e[2]}this._aabbWorldDirty=!1}return this._aabbWorld}_destroy(){this.model.scene._renderer.putPickID(this.pickId)}}const or=new class{constructor(){this._uint8Arrays={},this._float32Arrays={}}_clear(){this._uint8Arrays={},this._float32Arrays={}}getUInt8Array(e){let t=this._uint8Arrays[e];return t||(t=new Uint8Array(e),this._uint8Arrays[e]=t),t}getFloat32Array(e){let t=this._float32Arrays[e];return t||(t=new Float32Array(e),this._float32Arrays[e]=t),t}};let nr=0;const ar={NOT_RENDERED:0,COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,PICK:11},lr=new Float32Array([1,1,1,1]),Ar=new Float32Array([0,0,0,1]),hr=d.vec4(),cr=d.vec3(),ur=d.vec3(),dr=d.mat4();class pr{constructor(e,t=!1,{instancing:i=!1,edges:s=!1,useAlphaCutoff:r=!1}={}){this._scene=e,this._withSAO=t,this._instancing=i,this._edges=s,this._useAlphaCutoff=r,this._hash=this._getHash(),this._matricesUniformBlockBufferBindingPoint=0,this._matricesUniformBlockBuffer=this._scene.canvas.gl.createBuffer(),this._matricesUniformBlockBufferData=new Float32Array(96),this._vaoCache=new WeakMap,this._allocate()}_getHash(){return this._scene._sectionPlanesState.getHash()}_buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()}}_buildVertexShader(){return[""]}_buildFragmentShader(){return[""]}_addMatricesUniformBlockLines(e,t=!1){return e.push("uniform Matrices {"),e.push(" mat4 worldMatrix;"),e.push(" mat4 viewMatrix;"),e.push(" mat4 projMatrix;"),e.push(" mat4 positionsDecodeMatrix;"),t&&(e.push(" mat4 worldNormalMatrix;"),e.push(" mat4 viewNormalMatrix;")),e.push("};"),e}_addRemapClipPosLines(e,t=1){return e.push("uniform vec2 drawingBufferSize;"),e.push("uniform vec2 pickClipPos;"),e.push("vec4 remapClipPos(vec4 clipPos) {"),e.push(" clipPos.xy /= clipPos.w;"),1===t?e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"):e.push(` clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(${t}));`),e.push(" clipPos.xy *= clipPos.w;"),e.push(" return clipPos;"),e.push("}"),e}getValid(){return this._hash===this._getHash()}setSectionPlanesStateUniforms(e){const t=this._scene,{gl:i}=t.canvas,{model:s,layerIndex:r}=e,o=t._sectionPlanesState.getNumAllocatedSectionPlanes(),n=t._sectionPlanesState.sectionPlanes.length;if(o>0){const a=t._sectionPlanesState.sectionPlanes,l=r*n,A=s.renderFlags;t.crossSections&&(i.uniform4fv(this._uSliceColor,t.crossSections.sliceColor),i.uniform1f(this._uSliceThickness,t.crossSections.sliceThickness));for(let t=0;t0&&(this._uReflectionMap="reflectionMap"),i.lightMaps.length>0&&(this._uLightMap="lightMap"),this._uSectionPlanes=[];for(let t=0,i=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0&&p.reflectionMaps[0].texture&&this._uReflectionMap&&(this._program.bindTexture(this._uReflectionMap,p.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),p.lightMaps.length>0&&p.lightMaps[0].texture&&this._uLightMap&&(this._program.bindTexture(this._uLightMap,p.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),this._withSAO){const t=n.sao;if(t.possible){const i=a.drawingBufferWidth,s=a.drawingBufferHeight;hr[0]=i,hr[1]=s,hr[2]=t.blendCutoff,hr[3]=t.blendFactor,a.uniform4fv(this._uSAOParams,hr),this._program.bindTexture(this._uOcclusionTexture,e.occlusionTexture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++}}if(this._useAlphaCutoff&&a.uniform1f(this._alphaCutoffLocation,h.alphaCutoff),s){const e=this._edges?"edgeColor":"fillColor",t=this._edges?"edgeAlpha":"fillAlpha";if(i===ar[(this._edges?"EDGES":"SILHOUETTE")+"_XRAYED"]){const i=n.xrayMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===ar[(this._edges?"EDGES":"SILHOUETTE")+"_HIGHLIGHTED"]){const i=n.highlightMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===ar[(this._edges?"EDGES":"SILHOUETTE")+"_SELECTED"]){const i=n.selectedMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else a.uniform4fv(this._uColor,this._edges?Ar:lr)}this._draw({state:l,frameCtx:e,incrementDrawState:r}),a.bindVertexArray(null)}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null,p.memory.programs--}}class gr extends pr{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!1,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;if(this._edges)t.drawElements(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0);else{const e=s.pickElementsCount||i.indicesBuf.numItems,o=s.pickElementsOffset?s.pickElementsOffset*i.indicesBuf.itemByteSize:0;t.drawElements(t.TRIANGLES,e,i.indicesBuf.itemType,o),r&&s.drawElements++}}}class fr extends gr{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r;const o=[];o.push("#version 300 es"),o.push("// Triangles batching draw vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;")),o.push("out vec4 vColor;"),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching draw fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class mr extends gr{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching flat-shading draw vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._lightsState,i=e._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching flat-shading draw fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),s){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}r.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),r.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),r.push("float lambertian = 1.0;"),r.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),r.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),r.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,i=t.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Triangles batching silhouette fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r){for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = newColor;"),o.push("}"),o}}class vr extends gr{constructor(e){super(e,!1,{instancing:!1,edges:!0})}}class br extends vr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class xr extends vr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry edges drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class wr extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class yr extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Pr extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec3 worldNormal = octDecode(normal.xy); "),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class Br extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching occlusion vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles batching occlusion fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class Cr extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching depth fragment shader"),s.push("precision highp float;"),s.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),s.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),s.push("}"),s}}class Mr extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class Er extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry shadow vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push(" int colorFlag = int(flags) & 0xF;"),i.push(" bool visible = (colorFlag > 0);"),i.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push(" if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry shadow fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = encodeFloat( gl_FragCoord.z); "),i.push("}"),i}}class Fr extends gr{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Triangles batching quality draw vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),o.push("vFragDepth = 1.0 + clipPos.w;")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Triangles batching quality draw fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),n.push("uniform sampler2D uAOMap;"),n.push("in vec4 vViewPosition;"),n.push("in vec3 vViewNormal;"),n.push("in vec4 vColor;"),n.push("in vec2 vUV;"),n.push("in vec2 vMetallicRoughness;"),s.lightMaps.length>0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = sRGBToLinear(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb(vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick flat normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick flat normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class Dr extends gr{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching color texture vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Triangles batching color texture fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Or=d.vec3(),Nr=d.vec3(),Qr=d.vec3(),Vr=d.vec3(),jr=d.mat4();class Hr extends pr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Or;let f,m;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Nr;if(l){const e=Qr;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=z(p,t,jr),m=Vr,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(f,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElements(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0),a.edgeIndicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class zr{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new _r(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new wr(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new yr(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new kr(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Hr(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new fr(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new fr(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new mr(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new mr(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new Dr(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new Dr(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new Dr(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new Dr(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new Fr(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new Fr(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new _r(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Cr(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new Mr(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new br(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new xr(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new wr(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new Pr(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new Ir(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new yr(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Br(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Er(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Hr(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new kr(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Gr={};let Wr=65536,Kr=5e6;class Xr{constructor(){}set doublePrecisionEnabled(e){d.setDoublePrecisionEnabled(e)}get doublePrecisionEnabled(){return d.getDoublePrecisionEnabled()}set maxDataTextureHeight(e){(e=1024*Math.ceil(e/1024))>4096?e=4096:e<1024&&(e=1024),Wr=e}get maxDataTextureHeight(){return Wr}set maxGeometryBatchSize(e){e<1e5?e=1e5:e>5e6&&(e=5e6),Kr=e}get maxGeometryBatchSize(){return Kr}}const Yr=new Xr;class qr{constructor(){this.maxVerts=Yr.maxGeometryBatchSize,this.maxIndices=3*Yr.maxGeometryBatchSize,this.positions=[],this.colors=[],this.uv=[],this.metallicRoughness=[],this.normals=[],this.pickColors=[],this.offsets=[],this.indices=[],this.edgeIndices=[]}}const Zr=d.mat4(),Jr=d.mat4();function $r(e,t,i){const s=e.length,r=new Uint16Array(s),o=t[0],n=t[1],a=t[2],l=t[3]-o,A=t[4]-n,h=t[5]-a,c=65525,u=c/l,p=c/A,g=c/h,f=e=>e>=0?e:0;for(let t=0;t=0?1:-1),t=(1-Math.abs(s))*(r>=0?1:-1),s=e,r=t}return new Int8Array([Math[t](127.5*s+(s<0?-1:0)),Math[i](127.5*r+(r<0?-1:0))])}function io(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}const so=d.mat4(),ro=d.mat4(),oo=d.vec4([0,0,0,1]),no=d.vec3(),ao=d.vec3(),lo=d.vec3(),Ao=d.vec3(),ho=d.vec3(),co=d.vec3(),uo=d.vec3();class po{constructor(e){this.model=e.model,this.sortId="TrianglesBatchingLayer"+(e.solid?"-solid":"-surface")+(e.autoNormals?"-autonormals":"-normals")+(e.textureSet&&e.textureSet.colorTexture?"-colorTexture":"")+(e.textureSet&&e.textureSet.metallicRoughnessTexture?"-metallicRoughnessTexture":""),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Gr[t];return i||(i=new zr(e),Gr[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Gr[t],i._destroy()}))),i}(e.model.scene),this._buffer=new qr(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Je({origin:d.vec3(),positionsBuf:null,offsetsBuf:null,normalsBuf:null,colorsBuf:null,uvBuf:null,metallicRoughnessBuf:null,flagsBuf:null,indicesBuf:null,edgeIndicesBuf:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,textureSet:e.textureSet,pbrSupported:!1}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=d.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix&&(this._state.positionsDecodeMatrix=d.mat4(e.positionsDecodeMatrix)),e.uvDecodeMatrix?(this._state.uvDecodeMatrix=d.mat3(e.uvDecodeMatrix),this._preCompressedUVsExpected=!0):this._preCompressedUVsExpected=!1,e.origin&&this._state.origin.set(e.origin),this.solid=!!e.solid,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)for(let e=0,t=o.length;e0){const e=so;m?d.inverseMat4(d.transposeMat4(m,ro),e):d.identityMat4(e,e),function(e,t,i,s,r){function o(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]}let n,a,l,A,h,c,u=new Float32Array([0,0,0,0]),p=new Float32Array([0,0,0,0]);for(c=0;ch&&(l=n,h=A),n=to(p,"floor","ceil"),a=io(n),A=o(p,a),A>h&&(l=n,h=A),n=to(p,"ceil","ceil"),a=io(n),A=o(p,a),A>h&&(l=n,h=A),s[r+c+0]=l[0],s[r+c+1]=l[1],s[r+c+2]=0}(e,r,r.length,b.normals,b.normals.length)}if(l)for(let e=0,t=l.length;e0)for(let e=0,t=n.length;e0)for(let e=0,t=a.length;e0){const s=this._state.positionsDecodeMatrix?new Uint16Array(i.positions):$r(i.positions,this._modelAABB,this._state.positionsDecodeMatrix=d.mat4());if(e.positionsBuf=new Se(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this.model.scene.readableGeometryEnabled)for(let e=0,t=this._portions.length;e0){const s=new Int8Array(i.normals);let r=!0;e.normalsBuf=new Se(t,t.ARRAY_BUFFER,s,i.normals.length,3,t.STATIC_DRAW,r)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new Se(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.uv.length>0)if(e.uvDecodeMatrix){let s=!1;e.uvBuf=new Se(t,t.ARRAY_BUFFER,i.uv,i.uv.length,2,t.STATIC_DRAW,s)}else{const s=Dt.getUVBounds(i.uv),r=Dt.compressUVs(i.uv,s.min,s.max),o=r.quantized;let n=!1;e.uvDecodeMatrix=d.mat3(r.decodeMatrix),e.uvBuf=new Se(t,t.ARRAY_BUFFER,o,o.length,2,t.STATIC_DRAW,n)}if(i.metallicRoughness.length>0){const s=new Uint8Array(i.metallicRoughness);let r=!1;e.metallicRoughnessBuf=new Se(t,t.ARRAY_BUFFER,s,i.metallicRoughness.length,2,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s),o=!1;e.flagsBuf=new Se(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new Se(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new Se(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new Se(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}if(i.edgeIndices.length>0){const s=new Uint32Array(i.edgeIndices);e.edgeIndicesBuf=new Se(t,t.ELEMENT_ARRAY_BUFFER,s,i.edgeIndices.length,1,t.STATIC_DRAW)}this._state.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&e.textureSet&&e.textureSet.colorTexture&&e.textureSet.metallicRoughnessTexture),this._state.colorTextureSupported=!!e.uvBuf&&!!e.textureSet&&!!e.textureSet.colorTexture,this._buffer=null,this._finalized=!0}isEmpty(){return!this._state.indicesBuf}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=e,s=this._portions[i],r=4*s.vertsBaseIndex,o=4*s.numVerts,n=this._scratchMemory.getUInt8Array(o),a=t[0],l=t[1],A=t[2],h=t[3];for(let e=0;e_)&&(_=e,s.set(v),r&&d.triangleNormal(p,g,f,r),m=!0)}}return m&&r&&(d.transformVec3(this.model.worldNormalMatrix,r,r),d.normalizeVec3(r)),m}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.normalsBuf&&(e.normalsBuf.destroy(),e.normalsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.indicesBuf&&(e.indicesBuf.destroy(),e.indicessBuf=null),e.edgeIndicesBuf&&(e.edgeIndicesBuf.destroy(),e.edgeIndicessBuf=null),e.destroy()}}class go extends pr{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!0,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;this._edges?t.drawElementsInstanced(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0,i.numInstances):(t.drawElementsInstanced(t.TRIANGLES,i.indicesBuf.numItems,i.indicesBuf.itemType,0,i.numInstances),r&&s.drawElements++)}}class fo extends go{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r,o,n;const a=[];for(a.push("#version 300 es"),a.push("// Instancing geometry drawing vertex shader"),a.push("uniform int renderPass;"),a.push("in vec3 position;"),a.push("in vec2 normal;"),a.push("in vec4 color;"),a.push("in float flags;"),e.entityOffsetsEnabled&&a.push("in vec3 offset;"),a.push("in vec4 modelMatrixCol0;"),a.push("in vec4 modelMatrixCol1;"),a.push("in vec4 modelMatrixCol2;"),a.push("in vec4 modelNormalMatrixCol0;"),a.push("in vec4 modelNormalMatrixCol1;"),a.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(a,!0),e.logarithmicDepthBufferEnabled&&(a.push("uniform float logDepthBufFC;"),a.push("out float vFragDepth;"),a.push("bool isPerspectiveMatrix(mat4 m) {"),a.push(" return (m[2][3] == - 1.0);"),a.push("}"),a.push("out float isPerspective;")),a.push("uniform vec4 lightAmbient;"),r=0,o=i.lights.length;r= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),a.push(" }"),a.push(" return normalize(v);"),a.push("}"),s&&(a.push("out vec4 vWorldPosition;"),a.push("out float vFlags;")),a.push("out vec4 vColor;"),a.push("void main(void) {"),a.push("int colorFlag = int(flags) & 0xF;"),a.push("if (colorFlag != renderPass) {"),a.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),a.push("} else {"),a.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),a.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&a.push("worldPosition.xyz = worldPosition.xyz + offset;"),a.push("vec4 viewPosition = viewMatrix * worldPosition; "),a.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),a.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);"),a.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);"),a.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),a.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),a.push("float lambertian = 1.0;"),r=0,o=i.lights.length;r0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class mo extends go{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry flat-shading drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState;let s,r;const o=t.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry flat-shading drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),o){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}for(n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );"),s=0,r=i.lights.length;s0,i=[];return i.push("#version 300 es"),i.push("// Instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing fill fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = newColor;"),s.push("}"),s}}class vo extends go{constructor(e,t){super(e,t,{instancing:!0,edges:!0})}}class bo extends vo{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class xo extends vo{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesColorRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class wo extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class yo extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Po extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec2 normal;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("in vec4 modelNormalMatrixCol0;"),i.push("in vec4 modelNormalMatrixCol1;"),i.push("in vec4 modelNormalMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));"),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class Bo extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class Co extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry depth drawing fragment shader"),o.push("precision highp float;"),o.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),o.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),o.push("}"),o}}class Mo extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class Eo extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const Fo={3e3:"linearToLinear",3001:"sRGBToLinear"};class Io extends go{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Instancing geometry quality drawing vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),o.push("in vec4 modelMatrixCol0;"),o.push("in vec4 modelMatrixCol1;"),o.push("in vec4 modelMatrixCol2;"),o.push("in vec4 modelNormalMatrixCol0;"),o.push("in vec4 modelNormalMatrixCol1;"),o.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),o.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&o.push(" worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 1.0);"),o.push("vec3 viewNormal = vec4(viewNormalMatrix * worldNormal).xyz;"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Instancing geometry quality drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),n.push("#define PI 3.14159265359"),n.push("#define RECIPROCAL_PI 0.31830988618"),n.push("#define RECIPROCAL_PI2 0.15915494"),n.push("#define EPSILON 1e-6"),n.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),n.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),n.push(" vec3 texel = texture( uNormalMap, uv ).xyz;"),n.push(" if (texel.r == 0.0 && texel.g == 0.0 && texel.b == 0.0) {"),n.push(" return normalize(surf_norm );"),n.push(" }"),n.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),n.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),n.push(" vec2 st0 = dFdx( uv.st );"),n.push(" vec2 st1 = dFdy( uv.st );"),n.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),n.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),n.push(" vec3 N = normalize( surf_norm );"),n.push(" vec3 mapN = texel.xyz * 2.0 - 1.0;"),n.push(" mat3 tsn = mat3( S, T, N );"),n.push(" return normalize( tsn * mapN );"),n.push("}"),n.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),n.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),n.push("}"),n.push("struct IncidentLight {"),n.push(" vec3 color;"),n.push(" vec3 direction;"),n.push("};"),n.push("struct ReflectedLight {"),n.push(" vec3 diffuse;"),n.push(" vec3 specular;"),n.push("};"),n.push("struct Geometry {"),n.push(" vec3 position;"),n.push(" vec3 viewNormal;"),n.push(" vec3 worldNormal;"),n.push(" vec3 viewEyeDir;"),n.push("};"),n.push("struct Material {"),n.push(" vec3 diffuseColor;"),n.push(" float specularRoughness;"),n.push(" vec3 specularColor;"),n.push(" float shine;"),n.push("};"),n.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),n.push(" float r = ggxRoughness + 0.0001;"),n.push(" return (2.0 / (r * r) - 2.0);"),n.push("}"),n.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),n.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),n.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),n.push("}"),s.reflectionMaps.length>0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = "+Fo[s.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = "+Fo[s.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&i.push("out float vFlags;"),i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&i.push("vFlags = flags;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class So extends go{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const No=d.vec3(),Qo=d.vec3(),Vo=d.vec3(),jo=d.vec3(),Ho=d.mat4();class zo extends pr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=No;let f,m;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Qo;if(l){const e=d.transformPoint3(h,l,Vo);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=z(p,t,Ho),m=jo,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(f,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0,a.numInstances),a.edgeIndicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Go{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new _o(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new wo(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new yo(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Oo(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new zo(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new fo(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new fo(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new mo(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new mo(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new So(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new So(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new So(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new So(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new Io(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new Io(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new _o(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Co(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new Mo(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new bo(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new xo(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new wo(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new Po(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new Do(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new yo(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Bo(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Eo(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new zo(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Oo(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Wo={};const Ko=new Uint8Array(4),Xo=new Float32Array(1),Yo=d.vec4([0,0,0,1]),qo=new Float32Array(3),Zo=d.vec3(),Jo=d.vec3(),$o=d.vec3(),en=d.vec3(),tn=d.vec3(),sn=d.vec3(),rn=d.vec3(),on=new Float32Array(4);class nn{constructor(e){this.model=e.model,this.sortId="TrianglesInstancingLayer"+(e.solid?"-solid":"-surface")+(e.normals?"-normals":"-autoNormals"),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Wo[t];return i||(i=new Go(e),Wo[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Wo[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new Je({numInstances:0,obb:d.OBB3(),origin:d.vec3(),geometry:e.geometry,textureSet:e.textureSet,pbrSupported:!1,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,metallicRoughnessBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,modelNormalMatrixCol0Buf:null,modelNormalMatrixCol1Buf:null,modelNormalMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._metallicRoughness=[],this._pickColors=[],this._offsets=[],this._modelMatrix=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,e.origin&&this._state.origin.set(e.origin),this._finalized=!1,this.solid=!!e.solid,this.numIndices=e.geometry.numIndices,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;e.colorsBuf=new Se(s,s.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,s.DYNAMIC_DRAW,t),this._colors=[]}if(this._metallicRoughness.length>0){const t=new Uint8Array(this._metallicRoughness);let i=!1;e.metallicRoughnessBuf=new Se(s,s.ARRAY_BUFFER,t,this._metallicRoughness.length,2,s.STATIC_DRAW,i)}if(o>0){let t=!1;e.flagsBuf=new Se(s,s.ARRAY_BUFFER,new Float32Array(o),o,1,s.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;e.offsetsBuf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,s.DYNAMIC_DRAW,t),this._offsets=[]}if(t.positionsCompressed&&t.positionsCompressed.length>0){const i=!1;e.positionsBuf=new Se(s,s.ARRAY_BUFFER,t.positionsCompressed,t.positionsCompressed.length,3,s.STATIC_DRAW,i),e.positionsDecodeMatrix=d.mat4(t.positionsDecodeMatrix)}if(t.colorsCompressed&&t.colorsCompressed.length>0){const i=new Uint8Array(t.colorsCompressed),r=!1;e.colorsBuf=new Se(s,s.ARRAY_BUFFER,i,i.length,4,s.STATIC_DRAW,r)}if(t.uvCompressed&&t.uvCompressed.length>0){const i=t.uvCompressed;e.uvDecodeMatrix=t.uvDecodeMatrix,e.uvBuf=new Se(s,s.ARRAY_BUFFER,i,i.length,2,s.STATIC_DRAW,!1)}if(t.indices&&t.indices.length>0&&(e.indicesBuf=new Se(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.indices),t.indices.length,1,s.STATIC_DRAW),e.numIndices=t.indices.length),"triangles"!==t.primitive&&"solid"!==t.primitive&&"surface"!==t.primitive||(e.edgeIndicesBuf=new Se(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.edgeIndices),t.edgeIndices.length,1,s.STATIC_DRAW)),this._modelMatrixCol0.length>0){const t=!1;e.modelMatrixCol0Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelMatrixCol1Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelMatrixCol2Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],e.normalsBuf&&(e.modelNormalMatrixCol0Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol0),this._modelNormalMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol1Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol1),this._modelNormalMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol2Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol2),this._modelNormalMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[])}if(this._pickColors.length>0){const t=!1;e.pickColorsBuf=new Se(s,s.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,s.STATIC_DRAW,t),this._pickColors=[]}e.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&i&&i.colorTexture&&i.metallicRoughnessTexture),e.colorTextureSupported=!!e.uvBuf&&!!i&&!!i.colorTexture,this._state.geometry=null,this._finalized=!0}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Ko[0]=t[0],Ko[1]=t[1],Ko[2]=t[2],Ko[3]=t[3],this._state.colorsBuf&&this._state.colorsBuf.setData(Ko,4*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&X),r=!!(t&$),o=!!(t&ee),n=!!(t&te),a=!!(t&ie),l=!!(t&q),A=!!(t&Y);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ar.NOT_RENDERED:i?ar.COLOR_TRANSPARENT:ar.COLOR_OPAQUE,c=!s||A?ar.NOT_RENDERED:n?ar.SILHOUETTE_SELECTED:o?ar.SILHOUETTE_HIGHLIGHTED:r?ar.SILHOUETTE_XRAYED:ar.NOT_RENDERED;let u=0;u=!s||A?ar.NOT_RENDERED:n?ar.EDGES_SELECTED:o?ar.EDGES_HIGHLIGHTED:r?ar.EDGES_XRAYED:a?i?ar.EDGES_COLOR_TRANSPARENT:ar.EDGES_COLOR_OPAQUE:ar.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ar.PICK:ar.NOT_RENDERED)<<12,d|=(t&Z?1:0)<<16,Xo[0]=d,this._state.flagsBuf&&this._state.flagsBuf.setData(Xo,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(qo[0]=t[0],qo[1]=t[1],qo[2]=t[2],this._state.offsetsBuf&&this._state.offsetsBuf.setData(qo,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return!1;const i=this._state,s=i.geometry,r=this._portions[e];if(!r)return void this.model.error("portion not found: "+e);const o=s.quantizedPositions,n=i.origin,a=n[0],l=n[1],A=n[2],h=Yo,c=r.matrix,u=this.model.matrix,p=i.positionsDecodeMatrix;for(let e=0,i=o.length;ev)&&(v=e,s.set(b),r&&d.triangleNormal(g,f,m,r),_=!0)}}return _&&r&&(d.transformVec3(a.normalMatrix,r,r),d.transformVec3(this.model.worldNormalMatrix,r,r),d.normalizeVec3(r)),_}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.modelNormalMatrixCol0Buf&&(e.modelNormalMatrixCol0Buf.destroy(),e.modelNormalMatrixCol0Buf=null),e.modelNormalMatrixCol1Buf&&(e.modelNormalMatrixCol1Buf.destroy(),e.modelNormalMatrixCol1Buf=null),e.modelNormalMatrixCol2Buf&&(e.modelNormalMatrixCol2Buf.destroy(),e.modelNormalMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy(),this._state=null}}class an extends pr{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawElements(t.LINES,i.indicesBuf.numItems,i.indicesBuf.itemType,0),r&&s.drawElements++}}class ln extends an{drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class An extends an{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const hn=d.vec3(),cn=d.vec3(),un=d.vec3(),dn=d.vec3(),pn=d.mat4();class gn extends pr{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=hn;let f,m;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=cn;if(l){const e=un;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=z(p,t,pn),m=dn,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(f,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const fn=d.vec3(),mn=d.vec3(),_n=d.vec3(),vn=d.vec3(),bn=d.mat4();class xn extends pr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=fn;let f,m;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=mn;if(l){const e=_n;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=z(p,t,bn),m=vn,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(f,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class wn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new ln(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new An(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new gn(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new xn(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const yn={};class Pn{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.offsets=[],this.indices=[]}}class Bn{constructor(e){this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=yn[t];return i||(i=new wn(e),yn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete yn[t],i._destroy()}))),i}(e.model.scene),this.model=e.model,this._buffer=new Pn(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Je({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,indicesBuf:null,positionsDecodeMatrix:d.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=d.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=d.vec3(e.origin)),this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new Se(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=$r(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new Se(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new Se(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.colors.length>0){const s=i.colors.length/4,r=new Float32Array(s);let o=!1;e.flagsBuf=new Se(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new Se(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new Se(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2],A=t[3];for(let e=0;e0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 lightAmbient;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Lines instancing color fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return this._withSAO?(o.push(" float viewportWidth = uSAOParams[0];"),o.push(" float viewportHeight = uSAOParams[1];"),o.push(" float blendCutoff = uSAOParams[2];"),o.push(" float blendFactor = uSAOParams[3];"),o.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),o.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;"),o.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);")):o.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class En extends Cn{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 color;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const Fn=d.vec3(),In=d.vec3(),Dn=d.vec3();d.vec3();const Sn=d.mat4();class Tn extends pr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Fn;let f;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=In;if(l){const e=d.transformPoint3(h,l,Dn);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=z(p,t,Sn),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,g),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),a.indicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind(),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ln=d.vec3(),Rn=d.vec3(),Un=d.vec3();d.vec3();const kn=d.mat4();class On extends pr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Ln;let f;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Rn;if(l){const e=d.transformPoint3(h,l,Un);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=z(p,t,kn),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Nn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._snapInitRenderer||(this._snapInitRenderer=new Tn(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new On(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Mn(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new En(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Tn(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new On(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Qn={};const Vn=new Uint8Array(4),jn=new Float32Array(1),Hn=new Float32Array(3),zn=new Float32Array(4);class Gn{constructor(e){this.model=e.model,this.material=e.material,this.sortId="LinesInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Qn[t];return i||(i=new Nn(e),Qn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Qn[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new Je({obb:d.OBB3(),numInstances:0,origin:null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,positionsBuf:null,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,e.origin&&(this._state.origin=d.vec3(e.origin)),this._finalized=!1,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;this._state.colorsBuf=new Se(e,e.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,e.DYNAMIC_DRAW,t),this._colors=[]}if(r>0){let t=!1;this._state.flagsBuf=new Se(e,e.ARRAY_BUFFER,new Float32Array(r),r,1,e.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;this._state.offsetsBuf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(i.colorsCompressed&&i.colorsCompressed.length>0){const s=new Uint8Array(i.colorsCompressed),r=!1;t.colorsBuf=new Se(e,e.ARRAY_BUFFER,s,s.length,4,e.STATIC_DRAW,r)}if(i.positionsCompressed&&i.positionsCompressed.length>0){const s=!1;t.positionsBuf=new Se(e,e.ARRAY_BUFFER,i.positionsCompressed,i.positionsCompressed.length,3,e.STATIC_DRAW,s),t.positionsDecodeMatrix=d.mat4(i.positionsDecodeMatrix)}if(i.indices&&i.indices.length>0&&(t.indicesBuf=new Se(e,e.ELEMENT_ARRAY_BUFFER,new Uint32Array(i.indices),i.indices.length,1,e.STATIC_DRAW),t.numIndices=i.indices.length),this._modelMatrixCol0.length>0){const t=!1;this._state.modelMatrixCol0Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol1Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol2Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}this._state.geometry=null,this._finalized=!0}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Vn[0]=t[0],Vn[1]=t[1],Vn[2]=t[2],Vn[3]=t[3],this._state.colorsBuf.setData(Vn,4*e,4)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&X),r=!!(t&$),o=!!(t&ee),n=!!(t&te),a=!!(t&ie),l=!!(t&q),A=!!(t&Y);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ar.NOT_RENDERED:i?ar.COLOR_TRANSPARENT:ar.COLOR_OPAQUE,c=!s||A?ar.NOT_RENDERED:n?ar.SILHOUETTE_SELECTED:o?ar.SILHOUETTE_HIGHLIGHTED:r?ar.SILHOUETTE_XRAYED:ar.NOT_RENDERED;let u=0;u=!s||A?ar.NOT_RENDERED:n?ar.EDGES_SELECTED:o?ar.EDGES_HIGHLIGHTED:r?ar.EDGES_XRAYED:a?i?ar.EDGES_COLOR_TRANSPARENT:ar.EDGES_COLOR_OPAQUE:ar.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ar.PICK:ar.NOT_RENDERED)<<12,d|=(t&Z?255:0)<<16,jn[0]=d,this._state.flagsBuf.setData(jn,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Hn[0]=t[0],Hn[1]=t[1],Hn[2]=t[2],this._state.offsetsBuf.setData(Hn,3*e,3)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;zn[0]=t[0],zn[1]=t[4],zn[2]=t[8],zn[3]=t[12],this._state.modelMatrixCol0Buf.setData(zn,i),zn[0]=t[1],zn[1]=t[5],zn[2]=t[9],zn[3]=t[13],this._state.modelMatrixCol1Buf.setData(zn,i),zn[0]=t[2],zn[1]=t[6],zn[2]=t[10],zn[3]=t[14],this._state.modelMatrixCol2Buf.setData(zn,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesXRayed(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,ar.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,ar.PICK)}drawOcclusion(e,t){}drawShadow(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawPickNormals(e,t){}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.destroy()}}class Wn extends pr{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawArrays(t.POINTS,0,i.positionsBuf.numItems),r&&s.drawArrays++}}class Kn extends Wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial,s=[];return s.push("#version 300 es"),s.push("// Points batching color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Xn extends Wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform vec4 color;"),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points batching silhouette vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = color;"),o.push("}"),o}}class Yn extends Wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class qn extends Wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batched pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batched pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Zn extends Wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push(" gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching occlusion fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),s.push("}"),s}}const Jn=d.vec3(),$n=d.vec3(),ea=d.vec3(),ta=d.vec3(),ia=d.mat4();class sa extends pr{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Jn;let f,m;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=$n;if(l){const e=ea;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=z(p,t,ia),m=ta,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(f,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const ra=d.vec3(),oa=d.vec3(),na=d.vec3(),aa=d.vec3(),la=d.mat4();class Aa extends pr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=ra;let f,m;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=oa;if(l){const e=na;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=z(p,t,la),m=aa,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(f,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class ha{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Kn(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Xn(this._scene)),this._silhouetteRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Yn(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new qn(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Zn(this._scene)),this._occlusionRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new sa(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Aa(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const ca={};class ua{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.intensities=[],this.pickColors=[],this.offsets=[]}}class da{constructor(e){this.model=e.model,this.sortId="PointsBatchingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=ca[t];return i||(i=new ha(e),ca[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete ca[t],i._destroy()}))),i}(e.model.scene),this._buffer=new ua(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Je({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,positionsDecodeMatrix:d.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=d.collapseAABB3(),this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=d.vec3(e.origin))}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new Se(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=$r(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new Se(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new Se(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s);let o=!1;e.flagsBuf=new Se(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new Se(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new Se(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized"}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2];for(let e=0;e0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class fa extends pa{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 color;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),s.push("uniform vec4 silhouetteColor;"),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class ma extends pa{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick mesh fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class _a extends pa{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push(" vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class va extends pa{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 color;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class ba extends pa{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points instancing depth vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return o.push(" outColor = packDepthToRGBA( gl_FragCoord.z); "),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class xa extends pa{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),i.push("uniform float pointSize;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("gl_PointSize = pointSize;"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }"),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const wa=d.vec3(),ya=d.vec3(),Pa=d.vec3();d.vec3();const Ba=d.mat4();class Ca extends pr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=wa;let f;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=ya;if(l){const e=d.transformPoint3(h,l,Pa);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=z(p,t,Ba),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,g),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ma=d.vec3(),Ea=d.vec3(),Fa=d.vec3();d.vec3();const Ia=d.mat4();class Da extends pr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Ma;let f;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Ea;if(l){const e=d.transformPoint3(h,l,Fa);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],f=z(p,t,Ia),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let m=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(f,m+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,m+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,m+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Sa{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new ga(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new fa(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new ba(this._scene)),this._depthRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new ma(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new _a(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new va(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new xa(this._scene)),this._shadowRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Ca(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Da(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Ta={};const La=new Uint8Array(4),Ra=new Float32Array(1),Ua=new Float32Array(3),ka=new Float32Array(4);class Oa{constructor(e){this.model=e.model,this.material=e.material,this.sortId="PointsInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Ta[t];return i||(i=new Sa(e),Ta[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Ta[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new Je({obb:d.OBB3(),numInstances:0,origin:e.origin?d.vec3(e.origin):null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._pickColors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let s=!1;i.flagsBuf=new Se(e,e.ARRAY_BUFFER,new Float32Array(t),t,1,e.DYNAMIC_DRAW,s)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;i.offsetsBuf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(s.positionsCompressed&&s.positionsCompressed.length>0){const t=!1;i.positionsBuf=new Se(e,e.ARRAY_BUFFER,s.positionsCompressed,s.positionsCompressed.length,3,e.STATIC_DRAW,t),i.positionsDecodeMatrix=d.mat4(s.positionsDecodeMatrix)}if(s.colorsCompressed&&s.colorsCompressed.length>0){const t=new Uint8Array(s.colorsCompressed),r=!1;i.colorsBuf=new Se(e,e.ARRAY_BUFFER,t,t.length,4,e.STATIC_DRAW,r)}if(this._modelMatrixCol0.length>0){const t=!1;i.modelMatrixCol0Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),i.modelMatrixCol1Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),i.modelMatrixCol2Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}if(this._pickColors.length>0){const t=!1;i.pickColorsBuf=new Se(e,e.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,e.STATIC_DRAW,t),this._pickColors=[]}i.geometry=null,this._finalized=!0}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";La[0]=t[0],La[1]=t[1],La[2]=t[2],this._state.colorsBuf.setData(La,3*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&X),r=!!(t&$),o=!!(t&ee),n=!!(t&te),a=!!(t&ie),l=!!(t&q),A=!!(t&Y);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ar.NOT_RENDERED:i?ar.COLOR_TRANSPARENT:ar.COLOR_OPAQUE,c=!s||A?ar.NOT_RENDERED:n?ar.SILHOUETTE_SELECTED:o?ar.SILHOUETTE_HIGHLIGHTED:r?ar.SILHOUETTE_XRAYED:ar.NOT_RENDERED;let u=0;u=!s||A?ar.NOT_RENDERED:n?ar.EDGES_SELECTED:o?ar.EDGES_HIGHLIGHTED:r?ar.EDGES_XRAYED:a?i?ar.EDGES_COLOR_TRANSPARENT:ar.EDGES_COLOR_OPAQUE:ar.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ar.PICK:ar.NOT_RENDERED)<<12,d|=(t&Z?255:0)<<16,Ra[0]=d,this._state.flagsBuf.setData(Ra,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Ua[0]=t[0],Ua[1]=t[1],Ua[2]=t[2],this._state.offsetsBuf.setData(Ua,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;ka[0]=t[0],ka[1]=t[4],ka[2]=t[8],ka[3]=t[12],this._state.modelMatrixCol0Buf.setData(ka,i),ka[0]=t[1],ka[1]=t[5],ka[2]=t[9],ka[3]=t[13],this._state.modelMatrixCol1Buf.setData(ka,i),ka[0]=t[2],ka[1]=t[6],ka[2]=t[10],ka[3]=t[14],this._state.modelMatrixCol2Buf.setData(ka,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.occlusionRenderer&&this._renderers.occlusionRenderer.drawLayer(t,this,ar.COLOR_OPAQUE)}drawShadow(e,t){}drawPickMesh(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickMeshRenderer&&this._renderers.pickMeshRenderer.drawLayer(t,this,ar.PICK)}drawPickDepths(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickDepthRenderer&&this._renderers.pickDepthRenderer.drawLayer(t,this,ar.PICK)}drawPickNormals(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,ar.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,ar.PICK)}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy()}}const Na=d.vec3(),Qa=d.vec3(),Va=d.mat4();class ja{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(f||m){const e=Na;if(f){const t=d.transformPoint3(c,A,Qa);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=z(p,e,Va)}else g=p;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8),n.drawArrays(n.LINES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16),n.drawArrays(n.LINES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32),n.drawArrays(n.LINES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// LinesDataTextureColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uPerObjectDecodeMatrix;"),i.push("uniform highp sampler2D uPerObjectMatrix;"),i.push("uniform lowp usampler2D uPerObjectColorAndFlags;"),i.push("uniform mediump usampler2D uPerVertexPosition;"),i.push("uniform highp usampler2D uPerLineIndices;"),i.push("uniform mediump usampler2D uPerLineObject;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push(" int lineIndex = gl_VertexID / 2;"),i.push(" int h_packed_object_id_index = (lineIndex >> 3) & 4095;"),i.push(" int v_packed_object_id_index = (lineIndex >> 3) >> 12;"),i.push(" int objectIndex = int(texelFetch(uPerLineObject, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push(" ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" } else {"),i.push(" ivec4 packedVertexBase = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push(" ivec4 packedLineIndexBaseOffset = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push(" int lineIndexBaseOffset = (packedLineIndexBaseOffset.r << 24) + (packedLineIndexBaseOffset.g << 16) + (packedLineIndexBaseOffset.b << 8) + packedLineIndexBaseOffset.a;"),i.push(" int h_index = (lineIndex - lineIndexBaseOffset) & 4095;"),i.push(" int v_index = (lineIndex - lineIndexBaseOffset) >> 12;"),i.push(" ivec3 vertexIndices = ivec3(texelFetch(uPerLineIndices, ivec2(h_index, v_index), 0));"),i.push(" ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push(" int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push(" int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push(" mat4 objectInstanceMatrix = mat4 (texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" vec3 position = vec3(texelFetch(uPerVertexPosition, ivec2(indexPositionH, indexPositionV), 0));"),i.push(" uvec4 color = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push(" if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" };"),i.push(" vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push(" vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push(" vFragDepth = 1.0 + clipPos.w;"),i.push(" isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push(" gl_Position = clipPos;"),i.push(" vec4 rgb = vec4(color.rgba);"),i.push(" vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// LinesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Ha{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null)}eagerCreateRenders(){}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new ja(this._scene,!1)),this._colorRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy()}}const za={};class Ga{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perLineNumberPortionId8Bits=[],this.perLineNumberPortionId16Bits=[],this.perLineNumberPortionId32Bits=[]}}class Wa{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerLineIdPortionIds8Bits=null,this.texturePerLineIdPortionIds16Bits=null,this.texturePerLineIdPortionIds32Bits=null,this.texturePerLineIdIndices8Bits=null,this.texturePerLineIdIndices16Bits=null,this.texturePerLineIdIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerLineIdIndices8Bits,16:this.texturePerLineIdIndices16Bits,32:this.texturePerLineIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerLineIdPortionIds8Bits,16:this.texturePerLineIdPortionIds16Bits,32:this.texturePerLineIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindLineIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}}class Ka{constructor(e,t,i,s,r=null){this._gl=e,this._texture=t,this._textureWidth=i,this._textureHeight=s,this._textureData=r}bindTexture(e,t,i){return e.bindTexture(t,this,i)}bind(e){return this._gl.activeTexture(this._gl["TEXTURE"+e]),this._gl.bindTexture(this._gl.TEXTURE_2D,this._texture),!0}unbind(e){}}const Xa={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalLines:0,totalLines8Bits:0,totalLines16Bits:0,totalLines32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(Xa,null,4));let e=0;Object.keys(Xa).forEach((t=>{t.startsWith("size")&&(e+=Xa[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/Xa.totalLines).toFixed(2)}`);let t={};Object.keys(Xa).forEach((i=>{i.startsWith("size")&&(t[i]=`${(Xa[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class Ya{disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}generateTextureForColorsAndFlags(e,t,i,s,r){const o=t.length;this.numPortions=o;const n=4096,a=Math.ceil(o/512);if(0===a)throw"texture height===0";const l=new Uint8Array(16384*a);Xa.sizeDataColorsAndFlags+=l.byteLength,Xa.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),l.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20);const A=e.createTexture();return e.bindTexture(e.TEXTURE_2D,A),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,n,a),e.texSubImage2D(e.TEXTURE_2D,0,0,0,n,a,e.RGBA_INTEGER,e.UNSIGNED_BYTE,l,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ka(e,A,n,a,l)}generateTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);Xa.sizeDataTextureOffsets+=r.byteLength,Xa.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ka(e,o,i,s,r)}generateTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);Xa.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete za[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new Ga,this._dataTextureState=new Wa,this._dataTextureGenerator=new Ya,this._state=new Je({origin:d.vec3(t.origin),textureState:this._dataTextureState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&Xa.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/2})),(this._state.numVertices+s>4096*Za||t+r>4096*Za)&&Xa.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*Za&&t+r<=4096*Za}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/2/8)*2;Xa.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}const i=t.positionsCompressed,s=t.indices,r=this._buffer;r.positionsCompressed.push(i);const o=r.lenPositionsCompressed/3,n=i.length/3;let a;r.lenPositionsCompressed+=i.length;let l=0;if(s){let e;l=s.length/2,n<=256?(e=r.indices8Bits,a=r.lenIndices8Bits/2,r.lenIndices8Bits+=s.length):n<=65536?(e=r.indices16Bits,a=r.lenIndices16Bits/2,r.lenIndices16Bits+=s.length):(e=r.indices32Bits,a=r.lenIndices32Bits/2,r.lenIndices32Bits+=s.length),e.push(s)}this._state.numVertices+=n,Xa.numberOfGeometries++;return{vertexBase:o,numVertices:n,numLines:l,indicesBase:a}}_createSubPortion(e,t){const i=e.color,s=e.colors,r=e.opacity,o=e.meshMatrix,n=e.pickColor,a=this._buffer,l=this._state;a.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),a.perObjectInstancePositioningMatrices.push(o||il),a.perObjectSolid.push(!!e.solid),s?a.perObjectColors.push([255*s[0],255*s[1],255*s[2],255]):i&&a.perObjectColors.push([i[0],i[1],i[2],r]),a.perObjectPickColors.push(n),a.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?l.numIndices8Bits:t.numVertices<=65536?l.numIndices16Bits:l.numIndices32Bits,a.perObjectIndexBaseOffsets.push(e/2-t.indicesBase)}const A=this._subPortions.length;if(t.numLines>0){let e,i=2*t.numLines;t.numVertices<=256?(e=a.perLineNumberPortionId8Bits,l.numIndices8Bits+=i,Xa.totalLines8Bits+=t.numLines):t.numVertices<=65536?(e=a.perLineNumberPortionId16Bits,l.numIndices16Bits+=i,Xa.totalLines16Bits+=t.numLines):(e=a.perLineNumberPortionId32Bits,l.numIndices32Bits+=i,Xa.totalLines32Bits+=t.numLines),Xa.totalLines+=t.numLines;for(let i=0;i0&&(t.texturePerLineIdIndices8Bits=this._dataTextureGenerator.generateTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerLineIdIndices16Bits=this._dataTextureGenerator.generateTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerLineIdIndices32Bits=this._dataTextureGenerator.generateTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dataTextureState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,$a))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),c.bindTexture(c.TEXTURE_2D,h.texturePerObjectColorsAndFlags._texture),c.texSubImage2D(c.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,c.RGBA_INTEGER,c.UNSIGNED_BYTE,$a))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,$a))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,el))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,Ja))}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){}drawSilhouetteHighlighted(e,t){}drawSilhouetteSelected(e,t){}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){}drawShadow(e,t){}setPickMatrices(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawSnapInit(e,t){}drawSnap(e,t){}drawPickNormals(e,t){}destroy(){if(this._destroyed)return;const e=this._state;this.model.scene.off(this._onSceneRendering),e.destroy(),this._destroyed=!0}}const rl=d.vec3(),ol=d.vec3(),nl=d.vec3();d.vec3();const al=d.vec4(),ll=d.mat4();class Al{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(f||m){const e=rl;if(f){const t=d.transformPoint3(c,A,ol);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=z(r.viewMatrix,e,ll),g=nl,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl,i=e._lightsState;if(this._program=new De(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const s=this._program;this._uRenderPass=s.getLocation("renderPass"),this._uLightAmbient=s.getLocation("lightAmbient"),this._uLightColor=[],this._uLightDir=[],this._uLightPos=[],this._uLightAttenuation=[];const r=i.lights;let o;for(let e=0,t=r.length;e0;let r;const o=[];o.push("#version 300 es"),o.push("// TrianglesDataTextureColorRenderer vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("uniform mat4 sceneModelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),o.push("uniform highp sampler2D uTexturePerObjectMatrix;"),o.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),o.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),o.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),o.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),o.push("uniform vec3 uCameraEyeRtc;"),o.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("out float isPerspective;")),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e> 3) & 4095;"),o.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),o.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),o.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),o.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),o.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),o.push("if (int(flags.x) != renderPass) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("} else {"),o.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),o.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),o.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),o.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),o.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),o.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),o.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),o.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),o.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),o.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),o.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),o.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),o.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),o.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),o.push("if (color.a == 0u) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("};"),o.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),o.push("vec3 position;"),o.push("position = positions[gl_VertexID % 3];"),o.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),o.push("if (solid != 1u) {"),o.push("if (isPerspectiveMatrix(projMatrix)) {"),o.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),o.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("} else {"),o.push("if (viewNormal.z < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("}"),o.push("}"),o.push("vec4 worldPosition = sceneModelMatrix * ((objectDecodeAndInstanceMatrix * vec4(position, 1.0))); "),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// TrianglesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(vColor.rgb * ambient, 1.0);")):s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const hl=new Float32Array([1,1,1]),cl=d.vec3(),ul=d.vec3(),dl=d.vec3();d.vec3();const pl=d.mat4();class gl{constructor(e,t){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g,f;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=cl;if(A){const t=ul;d.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=z(p,e,pl),f=dl,f[0]=r.eye[0]-e[0],f[1]=r.eye[1]-e[1],f[2]=r.eye[2]-e[2]}else g=p,f=r.eye;if(n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),i===ar.SILHOUETTE_XRAYED){const e=s.xrayMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ar.SILHOUETTE_HIGHLIGHTED){const e=s.highlightMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ar.SILHOUETTE_SELECTED){const e=s.selectedMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,hl);if(s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const m=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(m>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture silhouette vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.y) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = color;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const fl=new Float32Array([0,0,0,1]),ml=d.vec3(),_l=d.vec3();d.vec3();const vl=d.mat4();class bl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(f||m){const e=ml;if(f){const t=d.transformPoint3(c,A,_l);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=z(p,e,vl)}else g=p;if(n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),i===ar.EDGES_XRAYED){const e=r.xrayMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ar.EDGES_HIGHLIGHTED){const e=r.highlightMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ar.EDGES_SELECTED){const e=r.selectedMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,fl);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uWorldMatrix=i.getLocation("worldMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer fragment shader"),e.logarithmicDepthBufferEnabled&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const xl=d.vec3(),wl=d.vec3(),yl=d.mat4();class Pl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(f||m){const e=xl;if(f){const t=d.transformPoint3(c,A,wl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=z(p,e,yl)}else g=p;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uObjectPerObjectOffsets;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vec4 rgb = vec4(color.rgba);"),i.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Bl=d.vec3(),Cl=d.vec3(),Ml=d.vec3(),El=d.mat4();class Fl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e));const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s;let p,g;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(f||m){const e=Bl;if(f){const t=d.transformPoint3(c,A,Cl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=z(o.viewMatrix,e,El),g=Ml,g[0]=o.eye[0]-e[0],g[1]=o.eye[1]-e[1],g[2]=o.eye[2]-e[2]}else p=o.viewMatrix,g=o.eye;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(o.project.far+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("smooth out vec4 vWorldPosition;"),i.push("flat out uvec4 vFlags2;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry picking fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uvec4 vFlags2;");for(var s=0;s 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outPickColor = vPickColor; "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Il=d.vec3(),Dl=d.vec3(),Sl=d.vec3();d.vec3();const Tl=d.mat4();class Ll{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=e.pickViewMatrix||o.viewMatrix;let g,f;if(this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const t=Il;if(A){const e=Dl;d.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],g=z(p,t,Tl),f=Sl,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;if(n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniform1f(this._uPickZNear,e.pickZNear),n.uniform1f(this._uPickZFar,e.pickZFar),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),r.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const m=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(m>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("uniform float pickZNear;"),i.push("uniform float pickZFar;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var s=0;s 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),i.push(" outPackedDepth = packDepth(zNormalizedDepth); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Rl=d.vec3(),Ul=d.vec3(),kl=d.vec3(),Ol=d.vec3();d.vec3();const Nl=d.mat4();class Ql{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=t.aabb,g=e.pickViewMatrix||o.viewMatrix,f=Rl;let m,_;f[0]=d.safeInv(p[3]-p[0])*d.MAX_INT,f[1]=d.safeInv(p[4]-p[1])*d.MAX_INT,f[2]=d.safeInv(p[5]-p[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=Ul;if(v){const e=d.transformPoint3(c,A,kl);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],m=z(g,t,Nl),_=Ol,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=g,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const x=r._sectionPlanesState.getNumAllocatedSectionPlanes(),w=r._sectionPlanesState.sectionPlanes.length;if(x>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*w,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(y,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(y,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(y,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uSnapVectorA;"),i.push("uniform vec2 uSnapInvVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;"),i.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vViewPosition = clipPos;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Vl=d.vec3(),jl=d.vec3(),Hl=d.vec3(),zl=d.vec3();d.vec3();const Gl=d.mat4();class Wl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=t.aabb,g=e.pickViewMatrix||o.viewMatrix,f=Vl;let m,_;f[0]=d.safeInv(p[3]-p[0])*d.MAX_INT,f[1]=d.safeInv(p[4]-p[1])*d.MAX_INT,f[2]=d.safeInv(p[5]-p[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(f[0]),e.snapPickCoordinateScale[1]=d.safeInv(f[1]),e.snapPickCoordinateScale[2]=d.safeInv(f[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=jl;if(v){const e=Hl;d.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],m=z(g,t,Gl),_=zl,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=g,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this._uVectorA,e.snapVectorA),n.uniform2fv(this._uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,f),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneWorldModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,m),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const x=r._sectionPlanesState.getNumAllocatedSectionPlanes(),w=r._sectionPlanesState.sectionPlanes.length;if(x>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*w,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneWorldModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uVectorAB;"),i.push("uniform vec2 uInverseVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;"),i.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" } else {"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Kl=d.vec3(),Xl=d.vec3(),Yl=d.vec3();d.vec3();const ql=d.mat4();class Zl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=e.pickViewMatrix||o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let g,f;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=Kl;if(A){const t=Xl;d.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=z(p,e,ql),f=Yl,f[0]=o.eye[0]-e[0],f[1]=o.eye[1]-e[1],f[2]=o.eye[2]-e[2]}else g=p,f=o.eye;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const m=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(m>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureOcclusionRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" } else {"),i.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureColorRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Jl=d.vec3(),$l=d.vec3(),eA=d.vec3();d.vec3();const tA=d.mat4();class iA{constructor(e){this._scene=e,this._allocate(),this._hash=this._getHash()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(f||m){const e=Jl;if(f){const t=d.transformPoint3(c,A,$l);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=z(r.viewMatrix,e,tA),g=eA,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPositionsDecodeMatrix=i.getLocation("objectDecodeAndInstanceMatrix"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture draw vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out highp vec2 vHighPrecisionZW;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in highp vec2 vHighPrecisionZW;"),i.push("out vec4 outColor;"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),i.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const sA=d.vec3(),rA=d.vec3(),oA=d.vec3();d.vec3();const nA=d.mat4();class aA{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(t));const f=0!==l[0]||0!==l[1]||0!==l[2],m=0!==A[0]||0!==A[1]||0!==A[2];if(f||m){const e=sA;if(f){const t=rA;d.transformPoint3(h,l,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=A[0],e[1]+=A[1],e[2]+=A[2],p=z(u,e,nA),g=oA,g[0]=o.eye[0]-e[0],g[1]=o.eye[1]-e[1],g[2]=o.eye[2]-e[2]}else p=u,g=o.eye;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniformMatrix4fv(this._uViewNormalMatrix,!1,o.viewNormalMatrix),n.uniformMatrix4fv(this._uWorldNormalMatrix,!1,s.worldNormalMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0,i=[];return i.push("// Batched geometry normals vertex shader"),e.logarithmicDepthBufferEnabled&&we.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("uniform int renderPass;"),i.push("attribute vec3 position;"),e.entityOffsetsEnabled&&i.push("attribute vec3 offset;"),i.push("attribute vec3 normal;"),i.push("attribute vec4 color;"),i.push("attribute vec4 flags;"),i.push("attribute vec4 flags2;"),i.push("uniform mat4 worldMatrix;"),i.push("uniform mat4 worldNormalMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform mat4 viewNormalMatrix;"),i.push("uniform mat4 objectDecodeAndInstanceMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),we.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("varying float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out vec4 vFlags2;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(we.SUPPORTED_EXTENSIONS.EXT_frag_depth?i.push("vFragDepth = 1.0 + clipPos.w;"):(i.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;"),i.push("clipPos.z *= clipPos.w;")),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry normals fragment shader"),e.logarithmicDepthBufferEnabled&&we.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&we.SUPPORTED_EXTENSIONS.EXT_frag_depth&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("in vec4 vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&we.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const lA=d.vec3(),AA=d.vec3(),hA=d.vec3();d.vec3(),d.vec4();const cA=d.mat4();class uA{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const f=0!==A[0]||0!==A[1]||0!==A[2],m=0!==h[0]||0!==h[1]||0!==h[2];if(f||m){const e=lA;if(f){const t=d.transformPoint3(c,A,AA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=z(r.viewMatrix,e,cA),g=hA,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// trianglesDatatextureNormalsRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTexturePickNormalsRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("in vec4 vWorldPosition;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class dA{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorQualityRendererWithSAO&&!this._colorQualityRendererWithSAO.getValid()&&(this._colorQualityRendererWithSAO.destroy(),this._colorQualityRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new gl(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Fl(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new Ll(this._scene)),this._pickNormalsRenderer||(this._pickNormalsRenderer=new uA(this._scene)),this._snapRenderer||(this._snapRenderer=new Ql(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Wl(this._scene)),this._snapRenderer||(this._snapRenderer=new Ql(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Al(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Al(this._scene,!0)),this._colorRendererWithSAO}get colorQualityRendererWithSAO(){return this._colorQualityRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new gl(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new iA(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new aA(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new bl(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Pl(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Fl(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new uA(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new uA(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Ll(this._scene)),this._pickDepthRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Ql(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Wl(this._scene)),this._snapInitRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Zl(this._scene)),this._occlusionRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorQualityRendererWithSAO&&this._colorQualityRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy()}}const pA={};class gA{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.metallicRoughness=[],this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.edgeIndices8Bits=[],this.lenEdgeIndices8Bits=0,this.edgeIndices16Bits=[],this.lenEdgeIndices16Bits=0,this.edgeIndices32Bits=[],this.lenEdgeIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perObjectEdgeIndexBaseOffsets=[],this.perTriangleNumberPortionId8Bits=[],this.perTriangleNumberPortionId16Bits=[],this.perTriangleNumberPortionId32Bits=[],this.perEdgeNumberPortionId8Bits=[],this.perEdgeNumberPortionId16Bits=[],this.perEdgeNumberPortionId32Bits=[]}}class fA{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerPolygonIdPortionIds8Bits=null,this.texturePerPolygonIdPortionIds16Bits=null,this.texturePerPolygonIdPortionIds32Bits=null,this.texturePerEdgeIdPortionIds8Bits=null,this.texturePerEdgeIdPortionIds16Bits=null,this.texturePerEdgeIdPortionIds32Bits=null,this.texturePerPolygonIdIndices8Bits=null,this.texturePerPolygonIdIndices16Bits=null,this.texturePerPolygonIdIndices32Bits=null,this.texturePerPolygonIdEdgeIndices8Bits=null,this.texturePerPolygonIdEdgeIndices16Bits=null,this.texturePerPolygonIdEdgeIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerPolygonIdIndices8Bits,16:this.texturePerPolygonIdIndices16Bits,32:this.texturePerPolygonIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerPolygonIdPortionIds8Bits,16:this.texturePerPolygonIdPortionIds16Bits,32:this.texturePerPolygonIdPortionIds32Bits},this.edgeIndicesPerBitnessTextures={8:this.texturePerPolygonIdEdgeIndices8Bits,16:this.texturePerPolygonIdEdgeIndices16Bits,32:this.texturePerPolygonIdEdgeIndices32Bits},this.edgeIndicesPortionIdsPerBitnessTextures={8:this.texturePerEdgeIdPortionIds8Bits,16:this.texturePerEdgeIdPortionIds16Bits,32:this.texturePerEdgeIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindTriangleIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}bindEdgeIndicesTextures(e,t,i,s){this.edgeIndicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.edgeIndicesPerBitnessTextures[s].bindTexture(e,i,6)}}const mA={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTextureEdgeIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalPolygons:0,totalPolygons8Bits:0,totalPolygons16Bits:0,totalPolygons32Bits:0,totalEdges:0,totalEdges8Bits:0,totalEdges16Bits:0,totalEdges32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(mA,null,4));let e=0;Object.keys(mA).forEach((t=>{t.startsWith("size")&&(e+=mA[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/mA.totalPolygons).toFixed(2)}`);let t={};Object.keys(mA).forEach((i=>{i.startsWith("size")&&(t[i]=`${(mA[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class _A{constructor(){}disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}createTextureForColorsAndFlags(e,t,i,s,r,o,n){const a=t.length;this.numPortions=a;const l=4096,A=Math.ceil(a/512);if(0===A)throw"texture height===0";const h=new Uint8Array(16384*A);mA.sizeDataColorsAndFlags+=h.byteLength,mA.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),h.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20),h.set([o[e]>>24&255,o[e]>>16&255,o[e]>>8&255,255&o[e]],32*e+24),h.set([n[e]?1:0,0,0,0],32*e+28);const c=e.createTexture();return e.bindTexture(e.TEXTURE_2D,c),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,l,A),e.texSubImage2D(e.TEXTURE_2D,0,0,0,l,A,e.RGBA_INTEGER,e.UNSIGNED_BYTE,h,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ka(e,c,l,A,h)}createTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);mA.sizeDataTextureOffsets+=r.byteLength,mA.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ka(e,o,i,s,r)}createTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);mA.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete pA[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new gA,this._dtxState=new fA,this._dtxTextureFactory=new _A,this._state=new Je({origin:d.vec3(t.origin),metallicRoughnessBuf:null,textureState:this._dtxState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numEdgeIndices8Bits:0,numEdgeIndices16Bits:0,numEdgeIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this.model.scene.readableGeometryEnabled&&(this._subPortionReadableGeometries={}),this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&mA.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/3})),(this._state.numVertices+s>4096*bA||t+r>4096*bA)&&mA.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*bA&&t+r<=4096*bA}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/3/8)*3;mA.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}if(t.edgeIndices){const e=8*Math.ceil(t.edgeIndices.length/2/8)*2;mA.overheadSizeAlignementEdgeIndices+=2*(e-t.edgeIndices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.edgeIndices),t.edgeIndices=i}const i=t.positionsCompressed,s=t.indices,r=t.edgeIndices,o=this._buffer;o.positionsCompressed.push(i);const n=o.lenPositionsCompressed/3,a=i.length/3;let l;o.lenPositionsCompressed+=i.length;let A,h=0;if(s){let e;h=s.length/3,a<=256?(e=o.indices8Bits,l=o.lenIndices8Bits/3,o.lenIndices8Bits+=s.length):a<=65536?(e=o.indices16Bits,l=o.lenIndices16Bits/3,o.lenIndices16Bits+=s.length):(e=o.indices32Bits,l=o.lenIndices32Bits/3,o.lenIndices32Bits+=s.length),e.push(s)}let c=0;if(r){let e;c=r.length/2,a<=256?(e=o.edgeIndices8Bits,A=o.lenEdgeIndices8Bits/2,o.lenEdgeIndices8Bits+=r.length):a<=65536?(e=o.edgeIndices16Bits,A=o.lenEdgeIndices16Bits/2,o.lenEdgeIndices16Bits+=r.length):(e=o.edgeIndices32Bits,A=o.lenEdgeIndices32Bits/2,o.lenEdgeIndices32Bits+=r.length),e.push(r)}this._state.numVertices+=a,mA.numberOfGeometries++;return{vertexBase:n,numVertices:a,numTriangles:h,numEdges:c,indicesBase:l,edgeIndicesBase:A}}_createSubPortion(e,t,i,s){const r=e.color;e.metallic,e.roughness;const o=e.colors,n=e.opacity,a=e.meshMatrix,l=e.pickColor,A=this._buffer,h=this._state;A.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),A.perObjectInstancePositioningMatrices.push(a||CA),A.perObjectSolid.push(!!e.solid),o?A.perObjectColors.push([255*o[0],255*o[1],255*o[2],255]):r&&A.perObjectColors.push([r[0],r[1],r[2],n]),A.perObjectPickColors.push(l),A.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?h.numIndices8Bits:t.numVertices<=65536?h.numIndices16Bits:h.numIndices32Bits,A.perObjectIndexBaseOffsets.push(e/3-t.indicesBase)}{let e;e=t.numVertices<=256?h.numEdgeIndices8Bits:t.numVertices<=65536?h.numEdgeIndices16Bits:h.numEdgeIndices32Bits,A.perObjectEdgeIndexBaseOffsets.push(e/2-t.edgeIndicesBase)}const c=this._subPortions.length;if(t.numTriangles>0){let e,i=3*t.numTriangles;t.numVertices<=256?(e=A.perTriangleNumberPortionId8Bits,h.numIndices8Bits+=i,mA.totalPolygons8Bits+=t.numTriangles):t.numVertices<=65536?(e=A.perTriangleNumberPortionId16Bits,h.numIndices16Bits+=i,mA.totalPolygons16Bits+=t.numTriangles):(e=A.perTriangleNumberPortionId32Bits,h.numIndices32Bits+=i,mA.totalPolygons32Bits+=t.numTriangles),mA.totalPolygons+=t.numTriangles;for(let i=0;i0){let e,i=2*t.numEdges;t.numVertices<=256?(e=A.perEdgeNumberPortionId8Bits,h.numEdgeIndices8Bits+=i,mA.totalEdges8Bits+=t.numEdges):t.numVertices<=65536?(e=A.perEdgeNumberPortionId16Bits,h.numEdgeIndices16Bits+=i,mA.totalEdges16Bits+=t.numEdges):(e=A.perEdgeNumberPortionId32Bits,h.numEdgeIndices32Bits+=i,mA.totalEdges32Bits+=t.numEdges),mA.totalEdges+=t.numEdges;for(let i=0;i0&&(t.texturePerEdgeIdPortionIds8Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId8Bits)),s.perEdgeNumberPortionId16Bits.length>0&&(t.texturePerEdgeIdPortionIds16Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId16Bits)),s.perEdgeNumberPortionId32Bits.length>0&&(t.texturePerEdgeIdPortionIds32Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId32Bits)),s.lenIndices8Bits>0&&(t.texturePerPolygonIdIndices8Bits=this._dtxTextureFactory.createTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerPolygonIdIndices16Bits=this._dtxTextureFactory.createTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerPolygonIdIndices32Bits=this._dtxTextureFactory.createTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),s.lenEdgeIndices8Bits>0&&(t.texturePerPolygonIdEdgeIndices8Bits=this._dtxTextureFactory.createTextureFor8BitsEdgeIndices(i,s.edgeIndices8Bits,s.lenEdgeIndices8Bits)),s.lenEdgeIndices16Bits>0&&(t.texturePerPolygonIdEdgeIndices16Bits=this._dtxTextureFactory.createTextureFor16BitsEdgeIndices(i,s.edgeIndices16Bits,s.lenEdgeIndices16Bits)),s.lenEdgeIndices32Bits>0&&(t.texturePerPolygonIdEdgeIndices32Bits=this._dtxTextureFactory.createTextureFor32BitsEdgeIndices(i,s.edgeIndices32Bits,s.lenEdgeIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}isEmpty(){return 0===this._numPortions}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dtxState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),console.info("_subPortionSetColor write through"),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,yA)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),f.bindTexture(f.TEXTURE_2D,g.texturePerObjectColorsAndFlags._texture),f.texSubImage2D(f.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,f.RGBA_INTEGER,f.UNSIGNED_BYTE,yA))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,yA))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,PA))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,wA))}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return;const i=this._state,s=this._portionToSubPortionsMap[e];if(s)for(let e=0,r=s.length;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==SA[e])return void SA[e].push({onLoad:t,onProgress:i,onError:s});SA[e]=[],SA[e].push({onLoad:t,onProgress:i,onError:s});const o=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),n=this.mimeType,a=this.responseType;fetch(o).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body.getReader)return t;const i=SA[e],s=t.body.getReader(),r=t.headers.get("Content-Length"),o=r?parseInt(r):0,n=0!==o;let a=0;const l=new ReadableStream({start(e){!function t(){s.read().then((({done:s,value:r})=>{if(s)e.close();else{a+=r.byteLength;const s=new ProgressEvent("progress",{lengthComputable:n,loaded:a,total:o});for(let e=0,t=i.length;e{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,n)));case"json":return e.json();default:if(void 0===n)return 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UA{constructor({viewer:e,transcoderPath:t,workerLimit:i}){this._transcoderPath=t||"https://cdn.jsdelivr.net/npm/@xeokit/xeokit-sdk/dist/basis/",this._transcoderBinary=null,this._transcoderPending=null,this._workerPool=new LA,this._workerSourceURL="",i&&this._workerPool.setWorkerLimit(i);const s=e.capabilities;this._workerConfig={astcSupported:s.astcSupported,etc1Supported:s.etc1Supported,etc2Supported:s.etc2Supported,dxtSupported:s.dxtSupported,bptcSupported:s.bptcSupported,pvrtcSupported:s.pvrtcSupported},this._supportedFileTypes=["xkt2"]}_init(){if(!this._transcoderPending){const e=new TA;e.setPath(this._transcoderPath),e.setWithCredentials(this.withCredentials);const t=e.loadAsync("basis_transcoder.js"),i=new TA;i.setPath(this._transcoderPath),i.setResponseType("arraybuffer"),i.setWithCredentials(this.withCredentials);const s=i.loadAsync("basis_transcoder.wasm");this._transcoderPending=Promise.all([t,s]).then((([e,t])=>{const i=UA.BasisWorker.toString(),s=["/* constants */","let 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s=e[0],r=e[1],o=e[2],n=e[3],a=e[4],l=e[5],A=e[6],h=e[7],c=e[8],u=e[9],d=e[10],p=e[11],g=e[12],m=e[13],f=e[14],_=e[15],v=t[0],b=t[1],x=t[2],w=t[3],y=t[4],P=t[5],B=t[6],C=t[7],M=t[8],E=t[9],F=t[10],I=t[11],D=t[12],S=t[13],T=t[14],L=t[15];return i[0]=v*s+b*a+x*c+w*g,i[1]=v*r+b*l+x*u+w*m,i[2]=v*o+b*A+x*d+w*f,i[3]=v*n+b*h+x*p+w*_,i[4]=y*s+P*a+B*c+C*g,i[5]=y*r+P*l+B*u+C*m,i[6]=y*o+P*A+B*d+C*f,i[7]=y*n+P*h+B*p+C*_,i[8]=M*s+E*a+F*c+I*g,i[9]=M*r+E*l+F*u+I*m,i[10]=M*o+E*A+F*d+I*f,i[11]=M*n+E*h+F*p+I*_,i[12]=D*s+S*a+T*c+L*g,i[13]=D*r+S*l+T*u+L*m,i[14]=D*o+S*A+T*d+L*f,i[15]=D*n+S*h+T*p+L*_,i},mulMat3(e,t,i){i||(i=new l(9));const s=e[0],r=e[3],o=e[6],n=e[1],a=e[4],A=e[7],h=e[2],c=e[5],u=e[8],d=t[0],p=t[3],g=t[6],m=t[1],f=t[4],_=t[7],v=t[2],b=t[5],x=t[8];return i[0]=s*d+r*m+o*v,i[3]=s*p+r*f+o*b,i[6]=s*g+r*_+o*x,i[1]=n*d+a*m+A*v,i[4]=n*p+a*f+A*b,i[7]=n*g+a*_+A*x,i[2]=h*d+c*m+u*v,i[5]=h*p+c*f+u*b,i[8]=h*g+c*_+u*x,i},mulMat4Scalar:(e,t,i)=>(i||(i=e),i[0]=e[0]*t,i[1]=e[1]*t,i[2]=e[2]*t,i[3]=e[3]*t,i[4]=e[4]*t,i[5]=e[5]*t,i[6]=e[6]*t,i[7]=e[7]*t,i[8]=e[8]*t,i[9]=e[9]*t,i[10]=e[10]*t,i[11]=e[11]*t,i[12]=e[12]*t,i[13]=e[13]*t,i[14]=e[14]*t,i[15]=e[15]*t,i),mulMat4v4(e,t,i=d.vec4()){const s=t[0],r=t[1],o=t[2],n=t[3];return i[0]=e[0]*s+e[4]*r+e[8]*o+e[12]*n,i[1]=e[1]*s+e[5]*r+e[9]*o+e[13]*n,i[2]=e[2]*s+e[6]*r+e[10]*o+e[14]*n,i[3]=e[3]*s+e[7]*r+e[11]*o+e[15]*n,i},transposeMat4(e,t){const i=e[4],s=e[14],r=e[8],o=e[13],n=e[12],a=e[9];if(!t||e===t){const t=e[1],l=e[2],A=e[3],h=e[6],c=e[7],u=e[11];return e[1]=i,e[2]=r,e[3]=n,e[4]=t,e[6]=a,e[7]=o,e[8]=l,e[9]=h,e[11]=s,e[12]=A,e[13]=c,e[14]=u,e}return t[0]=e[0],t[1]=i,t[2]=r,t[3]=n,t[4]=e[1],t[5]=e[5],t[6]=a,t[7]=o,t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=s,t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t},transposeMat3(e,t){if(t===e){const i=e[1],s=e[2],r=e[5];t[1]=e[3],t[2]=e[6],t[3]=i,t[5]=e[7],t[6]=s,t[7]=r}else t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8];return t},determinantMat4(e){const t=e[0],i=e[1],s=e[2],r=e[3],o=e[4],n=e[5],a=e[6],l=e[7],A=e[8],h=e[9],c=e[10],u=e[11],d=e[12],p=e[13],g=e[14],m=e[15];return d*h*a*r-A*p*a*r-d*n*c*r+o*p*c*r+A*n*g*r-o*h*g*r-d*h*s*l+A*p*s*l+d*i*c*l-t*p*c*l-A*i*g*l+t*h*g*l+d*n*s*u-o*p*s*u-d*i*a*u+t*p*a*u+o*i*g*u-t*n*g*u-A*n*s*m+o*h*s*m+A*i*a*m-t*h*a*m-o*i*c*m+t*n*c*m},inverseMat4(e,t){t||(t=e);const i=e[0],s=e[1],r=e[2],o=e[3],n=e[4],a=e[5],l=e[6],A=e[7],h=e[8],c=e[9],u=e[10],d=e[11],p=e[12],g=e[13],m=e[14],f=e[15],_=i*a-s*n,v=i*l-r*n,b=i*A-o*n,x=s*l-r*a,w=s*A-o*a,y=r*A-o*l,P=h*g-c*p,B=h*m-u*p,C=h*f-d*p,M=c*m-u*g,E=c*f-d*g,F=u*f-d*m,I=1/(_*F-v*E+b*M+x*C-w*B+y*P);return t[0]=(a*F-l*E+A*M)*I,t[1]=(-s*F+r*E-o*M)*I,t[2]=(g*y-m*w+f*x)*I,t[3]=(-c*y+u*w-d*x)*I,t[4]=(-n*F+l*C-A*B)*I,t[5]=(i*F-r*C+o*B)*I,t[6]=(-p*y+m*b-f*v)*I,t[7]=(h*y-u*b+d*v)*I,t[8]=(n*E-a*C+A*P)*I,t[9]=(-i*E+s*C-o*P)*I,t[10]=(p*w-g*b+f*_)*I,t[11]=(-h*w+c*b-d*_)*I,t[12]=(-n*M+a*B-l*P)*I,t[13]=(i*M-s*B+r*P)*I,t[14]=(-p*x+g*v-m*_)*I,t[15]=(h*x-c*v+u*_)*I,t},traceMat4:e=>e[0]+e[5]+e[10]+e[15],translationMat4v(e,t){const i=t||d.identityMat4();return i[12]=e[0],i[13]=e[1],i[14]=e[2],i},translationMat3v(e,t){const i=t||d.identityMat3();return i[6]=e[0],i[7]=e[1],i},translationMat4c:(()=>{const e=new l(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,d.translationMat4v(e,r))})(),translationMat4s:(e,t)=>d.translationMat4c(e,e,e,t),translateMat4v:(e,t)=>d.translateMat4c(e[0],e[1],e[2],t),translateMat4c(e,t,i,s){const r=s[3];s[0]+=r*e,s[1]+=r*t,s[2]+=r*i;const o=s[7];s[4]+=o*e,s[5]+=o*t,s[6]+=o*i;const n=s[11];s[8]+=n*e,s[9]+=n*t,s[10]+=n*i;const a=s[15];return s[12]+=a*e,s[13]+=a*t,s[14]+=a*i,s},setMat4Translation:(e,t,i)=>(i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[3],i[4]=e[4],i[5]=e[5],i[6]=e[6],i[7]=e[7],i[8]=e[8],i[9]=e[9],i[10]=e[10],i[11]=e[11],i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=e[15],i),rotationMat4v(e,t,i){const s=d.normalizeVec4([t[0],t[1],t[2],0],[]),r=Math.sin(e),o=Math.cos(e),n=1-o,a=s[0],l=s[1],A=s[2];let h,c,u,p,g,m;return h=a*l,c=l*A,u=A*a,p=a*r,g=l*r,m=A*r,(i=i||d.mat4())[0]=n*a*a+o,i[1]=n*h+m,i[2]=n*u-g,i[3]=0,i[4]=n*h-m,i[5]=n*l*l+o,i[6]=n*c+p,i[7]=0,i[8]=n*u+g,i[9]=n*c-p,i[10]=n*A*A+o,i[11]=0,i[12]=0,i[13]=0,i[14]=0,i[15]=1,i},rotationMat4c:(e,t,i,s,r)=>d.rotationMat4v(e,[t,i,s],r),scalingMat4v:(e,t=d.identityMat4())=>(t[0]=e[0],t[5]=e[1],t[10]=e[2],t),scalingMat3v:(e,t=d.identityMat3())=>(t[0]=e[0],t[4]=e[1],t),scalingMat4c:(()=>{const e=new l(3);return(t,i,s,r)=>(e[0]=t,e[1]=i,e[2]=s,d.scalingMat4v(e,r))})(),scaleMat4c:(e,t,i,s)=>(s[0]*=e,s[4]*=t,s[8]*=i,s[1]*=e,s[5]*=t,s[9]*=i,s[2]*=e,s[6]*=t,s[10]*=i,s[3]*=e,s[7]*=t,s[11]*=i,s),scaleMat4v(e,t){const i=e[0],s=e[1],r=e[2];return t[0]*=i,t[4]*=s,t[8]*=r,t[1]*=i,t[5]*=s,t[9]*=r,t[2]*=i,t[6]*=s,t[10]*=r,t[3]*=i,t[7]*=s,t[11]*=r,t},scalingMat4s:e=>d.scalingMat4c(e,e,e),rotationTranslationMat4(e,t,i=d.mat4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=s+s,l=r+r,A=o+o,h=s*a,c=s*l,u=s*A,p=r*l,g=r*A,m=o*A,f=n*a,_=n*l,v=n*A;return i[0]=1-(p+m),i[1]=c+v,i[2]=u-_,i[3]=0,i[4]=c-v,i[5]=1-(h+m),i[6]=g+f,i[7]=0,i[8]=u+_,i[9]=g-f,i[10]=1-(h+p),i[11]=0,i[12]=t[0],i[13]=t[1],i[14]=t[2],i[15]=1,i},mat4ToEuler(e,t,i=d.vec4()){const s=d.clamp,r=e[0],o=e[4],n=e[8],a=e[1],l=e[5],A=e[9],h=e[2],c=e[6],u=e[10];return"XYZ"===t?(i[1]=Math.asin(s(n,-1,1)),Math.abs(n)<.99999?(i[0]=Math.atan2(-A,u),i[2]=Math.atan2(-o,r)):(i[0]=Math.atan2(c,l),i[2]=0)):"YXZ"===t?(i[0]=Math.asin(-s(A,-1,1)),Math.abs(A)<.99999?(i[1]=Math.atan2(n,u),i[2]=Math.atan2(a,l)):(i[1]=Math.atan2(-h,r),i[2]=0)):"ZXY"===t?(i[0]=Math.asin(s(c,-1,1)),Math.abs(c)<.99999?(i[1]=Math.atan2(-h,u),i[2]=Math.atan2(-o,l)):(i[1]=0,i[2]=Math.atan2(a,r))):"ZYX"===t?(i[1]=Math.asin(-s(h,-1,1)),Math.abs(h)<.99999?(i[0]=Math.atan2(c,u),i[2]=Math.atan2(a,r)):(i[0]=0,i[2]=Math.atan2(-o,l))):"YZX"===t?(i[2]=Math.asin(s(a,-1,1)),Math.abs(a)<.99999?(i[0]=Math.atan2(-A,l),i[1]=Math.atan2(-h,r)):(i[0]=0,i[1]=Math.atan2(n,u))):"XZY"===t&&(i[2]=Math.asin(-s(o,-1,1)),Math.abs(o)<.99999?(i[0]=Math.atan2(c,l),i[1]=Math.atan2(n,r)):(i[0]=Math.atan2(-A,u),i[1]=0)),i},composeMat4:(e,t,i,s=d.mat4())=>(d.quaternionToRotationMat4(t,s),d.scaleMat4v(i,s),d.translateMat4v(e,s),s),decomposeMat4:(()=>{const e=new l(3),t=new l(16);return function(i,s,r,o){e[0]=i[0],e[1]=i[1],e[2]=i[2];let n=d.lenVec3(e);e[0]=i[4],e[1]=i[5],e[2]=i[6];const a=d.lenVec3(e);e[8]=i[8],e[9]=i[9],e[10]=i[10];const l=d.lenVec3(e);d.determinantMat4(i)<0&&(n=-n),s[0]=i[12],s[1]=i[13],s[2]=i[14],t.set(i);const A=1/n,h=1/a,c=1/l;return t[0]*=A,t[1]*=A,t[2]*=A,t[4]*=h,t[5]*=h,t[6]*=h,t[8]*=c,t[9]*=c,t[10]*=c,d.mat4ToQuaternion(t,r),o[0]=n,o[1]=a,o[2]=l,this}})(),getColMat4(e,t){const i=4*t;return[e[i],e[i+1],e[i+2],e[i+3]]},setRowMat4(e,t,i){e[t]=i[0],e[t+4]=i[1],e[t+8]=i[2],e[t+12]=i[3]},lookAtMat4v(e,t,i,s){s||(s=d.mat4());const r=e[0],o=e[1],n=e[2],a=i[0],l=i[1],A=i[2],h=t[0],c=t[1],u=t[2];if(r===h&&o===c&&n===u)return d.identityMat4();let p,g,m,f,_,v,b,x,w,y;return p=r-h,g=o-c,m=n-u,y=1/Math.sqrt(p*p+g*g+m*m),p*=y,g*=y,m*=y,f=l*m-A*g,_=A*p-a*m,v=a*g-l*p,y=Math.sqrt(f*f+_*_+v*v),y?(y=1/y,f*=y,_*=y,v*=y):(f=0,_=0,v=0),b=g*v-m*_,x=m*f-p*v,w=p*_-g*f,y=Math.sqrt(b*b+x*x+w*w),y?(y=1/y,b*=y,x*=y,w*=y):(b=0,x=0,w=0),s[0]=f,s[1]=b,s[2]=p,s[3]=0,s[4]=_,s[5]=x,s[6]=g,s[7]=0,s[8]=v,s[9]=w,s[10]=m,s[11]=0,s[12]=-(f*r+_*o+v*n),s[13]=-(b*r+x*o+w*n),s[14]=-(p*r+g*o+m*n),s[15]=1,s},lookAtMat4c:(e,t,i,s,r,o,n,a,l)=>d.lookAtMat4v([e,t,i],[s,r,o],[n,a,l],[]),orthoMat4c(e,t,i,s,r,o,n){n||(n=d.mat4());const a=t-e,l=s-i,A=o-r;return n[0]=2/a,n[1]=0,n[2]=0,n[3]=0,n[4]=0,n[5]=2/l,n[6]=0,n[7]=0,n[8]=0,n[9]=0,n[10]=-2/A,n[11]=0,n[12]=-(e+t)/a,n[13]=-(s+i)/l,n[14]=-(o+r)/A,n[15]=1,n},frustumMat4v(e,t,i){i||(i=d.mat4());const s=[e[0],e[1],e[2],0],r=[t[0],t[1],t[2],0];d.addVec4(r,s,h),d.subVec4(r,s,c);const o=2*s[2],n=c[0],a=c[1],l=c[2];return i[0]=o/n,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=o/a,i[6]=0,i[7]=0,i[8]=h[0]/n,i[9]=h[1]/a,i[10]=-h[2]/l,i[11]=-1,i[12]=0,i[13]=0,i[14]=-o*r[2]/l,i[15]=0,i},frustumMat4(e,t,i,s,r,o,n){n||(n=d.mat4());const a=t-e,l=s-i,A=o-r;return n[0]=2*r/a,n[1]=0,n[2]=0,n[3]=0,n[4]=0,n[5]=2*r/l,n[6]=0,n[7]=0,n[8]=(t+e)/a,n[9]=(s+i)/l,n[10]=-(o+r)/A,n[11]=-1,n[12]=0,n[13]=0,n[14]=-o*r*2/A,n[15]=0,n},perspectiveMat4(e,t,i,s,r){const o=[],n=[];return o[2]=i,n[2]=s,n[1]=o[2]*Math.tan(e/2),o[1]=-n[1],n[0]=n[1]*t,o[0]=-n[0],d.frustumMat4v(o,n,r)},compareMat4:(e,t)=>e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[11]===t[11]&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[15]===t[15],transformPoint3(e,t,i=d.vec3()){const s=t[0],r=t[1],o=t[2];return i[0]=e[0]*s+e[4]*r+e[8]*o+e[12],i[1]=e[1]*s+e[5]*r+e[9]*o+e[13],i[2]=e[2]*s+e[6]*r+e[10]*o+e[14],i},transformPoint4:(e,t,i=d.vec4())=>(i[0]=e[0]*t[0]+e[4]*t[1]+e[8]*t[2]+e[12]*t[3],i[1]=e[1]*t[0]+e[5]*t[1]+e[9]*t[2]+e[13]*t[3],i[2]=e[2]*t[0]+e[6]*t[1]+e[10]*t[2]+e[14]*t[3],i[3]=e[3]*t[0]+e[7]*t[1]+e[11]*t[2]+e[15]*t[3],i),transformPoints3(e,t,i){const s=i||[],r=t.length;let o,n,a,l;const A=e[0],h=e[1],c=e[2],u=e[3],d=e[4],p=e[5],g=e[6],m=e[7],f=e[8],_=e[9],v=e[10],b=e[11],x=e[12],w=e[13],y=e[14],P=e[15];let B;for(let e=0;e{const e=new l(16),t=new l(16),i=new l(16);return function(s,r,o,n){return this.transformVec3(this.mulMat4(this.inverseMat4(r,e),this.inverseMat4(o,t),i),s,n)}})(),lerpVec3(e,t,i,s,r,o){const n=o||d.vec3(),a=(e-t)/(i-t);return n[0]=s[0]+a*(r[0]-s[0]),n[1]=s[1]+a*(r[1]-s[1]),n[2]=s[2]+a*(r[2]-s[2]),n},lerpMat4(e,t,i,s,r,o){const n=o||d.mat4(),a=(e-t)/(i-t);return n[0]=s[0]+a*(r[0]-s[0]),n[1]=s[1]+a*(r[1]-s[1]),n[2]=s[2]+a*(r[2]-s[2]),n[3]=s[3]+a*(r[3]-s[3]),n[4]=s[4]+a*(r[4]-s[4]),n[5]=s[5]+a*(r[5]-s[5]),n[6]=s[6]+a*(r[6]-s[6]),n[7]=s[7]+a*(r[7]-s[7]),n[8]=s[8]+a*(r[8]-s[8]),n[9]=s[9]+a*(r[9]-s[9]),n[10]=s[10]+a*(r[10]-s[10]),n[11]=s[11]+a*(r[11]-s[11]),n[12]=s[12]+a*(r[12]-s[12]),n[13]=s[13]+a*(r[13]-s[13]),n[14]=s[14]+a*(r[14]-s[14]),n[15]=s[15]+a*(r[15]-s[15]),n},flatten(e){const t=[];let i,s,r,o,n;for(i=0,s=e.length;i(e[0]=0,e[1]=0,e[2]=0,e[3]=1,e),eulerToQuaternion(e,t,i=d.vec4()){const s=e[0]*d.DEGTORAD/2,r=e[1]*d.DEGTORAD/2,o=e[2]*d.DEGTORAD/2,n=Math.cos(s),a=Math.cos(r),l=Math.cos(o),A=Math.sin(s),h=Math.sin(r),c=Math.sin(o);return"XYZ"===t?(i[0]=A*a*l+n*h*c,i[1]=n*h*l-A*a*c,i[2]=n*a*c+A*h*l,i[3]=n*a*l-A*h*c):"YXZ"===t?(i[0]=A*a*l+n*h*c,i[1]=n*h*l-A*a*c,i[2]=n*a*c-A*h*l,i[3]=n*a*l+A*h*c):"ZXY"===t?(i[0]=A*a*l-n*h*c,i[1]=n*h*l+A*a*c,i[2]=n*a*c+A*h*l,i[3]=n*a*l-A*h*c):"ZYX"===t?(i[0]=A*a*l-n*h*c,i[1]=n*h*l+A*a*c,i[2]=n*a*c-A*h*l,i[3]=n*a*l+A*h*c):"YZX"===t?(i[0]=A*a*l+n*h*c,i[1]=n*h*l+A*a*c,i[2]=n*a*c-A*h*l,i[3]=n*a*l-A*h*c):"XZY"===t&&(i[0]=A*a*l-n*h*c,i[1]=n*h*l-A*a*c,i[2]=n*a*c+A*h*l,i[3]=n*a*l+A*h*c),i},mat4ToQuaternion(e,t=d.vec4()){const i=e[0],s=e[4],r=e[8],o=e[1],n=e[5],a=e[9],l=e[2],A=e[6],h=e[10];let c;const u=i+n+h;return u>0?(c=.5/Math.sqrt(u+1),t[3]=.25/c,t[0]=(A-a)*c,t[1]=(r-l)*c,t[2]=(o-s)*c):i>n&&i>h?(c=2*Math.sqrt(1+i-n-h),t[3]=(A-a)/c,t[0]=.25*c,t[1]=(s+o)/c,t[2]=(r+l)/c):n>h?(c=2*Math.sqrt(1+n-i-h),t[3]=(r-l)/c,t[0]=(s+o)/c,t[1]=.25*c,t[2]=(a+A)/c):(c=2*Math.sqrt(1+h-i-n),t[3]=(o-s)/c,t[0]=(r+l)/c,t[1]=(a+A)/c,t[2]=.25*c),t},vec3PairToQuaternion(e,t,i=d.vec4()){const s=Math.sqrt(d.dotVec3(e,e)*d.dotVec3(t,t));let r=s+d.dotVec3(e,t);return r<1e-8*s?(r=0,Math.abs(e[0])>Math.abs(e[2])?(i[0]=-e[1],i[1]=e[0],i[2]=0):(i[0]=0,i[1]=-e[2],i[2]=e[1])):d.cross3Vec3(e,t,i),i[3]=r,d.normalizeQuaternion(i)},angleAxisToQuaternion(e,t=d.vec4()){const i=e[3]/2,s=Math.sin(i);return t[0]=s*e[0],t[1]=s*e[1],t[2]=s*e[2],t[3]=Math.cos(i),t},quaternionToEuler:(()=>{const e=new l(16);return(t,i,s)=>(s=s||d.vec3(),d.quaternionToRotationMat4(t,e),d.mat4ToEuler(e,i,s),s)})(),mulQuaternions(e,t,i=d.vec4()){const s=e[0],r=e[1],o=e[2],n=e[3],a=t[0],l=t[1],A=t[2],h=t[3];return 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0!==e[i]&&null!==e[i]&&(t[i]=e[i]);return t},applyIf:function(e,t){for(const i in e)e.hasOwnProperty(i)&&(void 0!==t[i]&&null!==t[i]||(t[i]=e[i]));return t},isEmptyObject:function(e){for(const t in e)if(e.hasOwnProperty(t))return!1;return!0},inQuotes:function(e){return _.isNumeric(e)?`${e}`:`'${e}'`},concat:function(e,t){const i=new e.constructor(e.length+t.length);return i.set(e),i.set(t,e.length),i},flattenParentChildHierarchy:function(e){var t=[];return function e(i){i.id=i.uuid,delete i.oid,t.push(i);var s=i.children;if(s)for(var r=0,o=s.length;r=this._headLength){const e=this._head;if(e.length=0,this._head=this._tail,this._tail=e,this._index=0,this._headLength=this._head.length,!this._headLength)return}const e=this._head[this._index];return this._index<0?delete this._head[this._index++]:this._head[this._index++]=void 0,this._length--,e}push(e){return this._length++,this._tail.push(e),this}unshift(e){return this._head[--this._index]=e,this._length++,this}},w={sceneId:null,time:null,startTime:null,prevTime:null,deltaTime:null},y=[];let P,B=0,C=0;const M=new function(){this.version="1.0.0",this.scenes={},this._superTypes={},this._addScene=function(e){if(e.id){if(M.scenes[e.id])return void console.error(`[ERROR] Scene ${_.inQuotes(e.id)} already exists`)}else e.id=b.addItem({});M.scenes[e.id]=e;const t=e.ticksPerOcclusionTest,i=e.ticksPerRender;v[e.id]={ticksPerOcclusionTest:t,ticksPerRender:i,renderCountdown:i},p.components.scenes++,e.once("destroyed",(()=>{b.removeItem(e.id),delete M.scenes[e.id],delete v[e.id],p.components.scenes--}))},this.clear=function(){let e;for(const t in M.scenes)M.scenes.hasOwnProperty(t)&&(e=M.scenes[t],"default.scene"===t?e.clear():(e.destroy(),delete M.scenes[e.id]))},this.scheduleTask=function(e,t=null){x.push(e),x.push(t)},this.runTasks=function(e=-1){let t,i,s=(new Date).getTime(),r=0;for(;x.length>0&&(e<0||s0&&P>0){var t=1e3/P;C+=t,y.push(t),y.length>=30&&(C-=y.shift()),p.frame.fps=Math.round(C/y.length)}for(let e in M.scenes)M.scenes[e].compile();I(e),B=e};!function(e,t){let i=Date.now()+t;(function s(){const r=Date.now()-i;e(),i+=t,setTimeout(s,Math.max(0,t-r))})()}((()=>{E()}),100);const F=function(){let e=Date.now();if(P=e-B,B>0&&P>0){var t=1e3/P;C+=t,y.push(t),y.length>=30&&(C-=y.shift()),p.frame.fps=Math.round(C/y.length)}I(e),function(e){for(var t in w.time=e,M.scenes)if(M.scenes.hasOwnProperty(t)){var i=M.scenes[t];w.sceneId=t,w.startTime=i.startTime,w.deltaTime=null!=w.prevTime?w.time-w.prevTime:0,i.fire("tick",w,!0)}w.prevTime=e}(e),function(){const e=M.scenes,t=!1;let i,s,r,o,n;for(n in e)e.hasOwnProperty(n)&&(i=e[n],s=v[n],s||(s=v[n]={}),r=i.ticksPerOcclusionTest,s.ticksPerOcclusionTest!==r&&(s.ticksPerOcclusionTest=r,s.renderCountdown=r),--i.occlusionTestCountdown<=0&&(i.doOcclusionTest(),i.occlusionTestCountdown=r),o=i.ticksPerRender,s.ticksPerRender!==o&&(s.ticksPerRender=o,s.renderCountdown=o),0==--s.renderCountdown&&(i.render(t),s.renderCountdown=o))}(),void 0!==window.requestPostAnimationFrame?window.requestPostAnimationFrame(E):requestAnimationFrame(F)};function I(e){const t=M.runTasks(e+10),i=M.getNumTasks();p.frame.tasksRun=t,p.frame.tasksScheduled=i,p.frame.tasksBudget=10}F();class D{get type(){return"Component"}get isComponent(){return!0}constructor(e=null,t={}){if(this.scene=null,"Scene"===this.type)this.scene=this,this.viewer=t.viewer;else{if("Scene"===e.type)this.scene=e;else{if(!(e instanceof D))throw"Invalid param: owner must be a Component";this.scene=e.scene}this._owner=e}this._dontClear=!!t.dontClear,this._renderer=this.scene._renderer,this.meta=t.meta||{},this.id=t.id,this.destroyed=!1,this._attached={},this._attachments=null,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,this._ownedComponents=null,this!==this.scene&&this.scene._addComponent(this),this._updateScheduled=!1,e&&e._own(this)}glRedraw(){this._renderer&&(this._renderer.imageDirty(),this.castsShadow&&this._renderer.shadowsDirty())}glResort(){this._renderer&&this._renderer.needStateSort()}get owner(){return this._owner}isType(e){return this.type===e}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(e,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new t),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[e];r?this._eventSubsNum[e]++:(r={},this._eventSubs[e]=r,this._eventSubsNum[e]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=e;const n=this._events[e];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){e="[LOG]"+this._message(e),window.console.log(e),this.scene.fire("log",e)}_message(e){return" ["+this.type+" "+_.inQuotes(this.id)+"]: "+e}warn(e){e="[WARN]"+this._message(e),window.console.warn(e),this.scene.fire("warn",e)}error(e){e="[ERROR]"+this._message(e),window.console.error(e),this.scene.fire("error",e)}_attach(e){const t=e.name;if(!t)return void this.error("Component 'name' expected");let i=e.component;const s=e.sceneDefault,r=e.sceneSingleton,o=e.type,n=e.on,a=!1!==e.recompiles;if(i&&(_.isNumeric(i)||_.isString(i))){const e=i;if(i=this.scene.components[e],!i)return void this.error("Component not found: "+_.inQuotes(e))}if(!i)if(!0===r){const e=this.scene.types[o];for(const t in e)if(e.hasOwnProperty){i=e[t];break}if(!i)return this.error("Scene has no default component for '"+t+"'"),null}else if(!0===s&&(i=this.scene[t],!i))return this.error("Scene has no default component for '"+t+"'"),null;if(i){if(i.scene.id!==this.scene.id)return void this.error("Not in same scene: "+i.type+" "+_.inQuotes(i.id));if(o&&!i.isType(o))return void this.error("Expected a "+o+" type or subtype: "+i.type+" "+_.inQuotes(i.id))}this._attachments||(this._attachments={});const l=this._attached[t];let A,h,c;if(l){if(i&&l.id===i.id)return;const e=this._attachments[l.id];for(A=e.subs,h=0,c=A.length;h{delete this._ownedComponents[e.id]}),this)}_needUpdate(e){this._updateScheduled||(this._updateScheduled=!0,0===e?this._doUpdate():M.scheduleTask(this._doUpdate,this))}_doUpdate(){this._updateScheduled&&(this._updateScheduled=!1,this._update&&this._update())}scheduleTask(e){M.scheduleTask(e,null)}_update(){}clear(){if(this._ownedComponents)for(var e in this._ownedComponents)if(this._ownedComponents.hasOwnProperty(e)){this._ownedComponents[e].destroy(),delete this._ownedComponents[e]}}destroy(){if(this.destroyed)return;let e,t,i,s,r,o;if(this.fire("destroyed",this.destroyed=!0),this._attachments)for(e in this._attachments)if(this._attachments.hasOwnProperty(e)){for(t=this._attachments[e],i=t.component,s=t.subs,r=0,o=s.length;r=0?1:0,this.testVertex[1]=this.normal[1]>=0?1:0,this.testVertex[2]=this.normal[2]>=0?1:0}}class U{constructor(){this.planes=[new R,new R,new R,new R,new R,new R]}}function k(e,t,i){const s=d.mulMat4(i,t,L),r=s[0],o=s[1],n=s[2],a=s[3],l=s[4],A=s[5],h=s[6],c=s[7],u=s[8],p=s[9],g=s[10],m=s[11],f=s[12],_=s[13],v=s[14],b=s[15];e.planes[0].set(a-r,c-l,m-u,b-f),e.planes[1].set(a+r,c+l,m+u,b+f),e.planes[2].set(a-o,c-A,m-p,b-_),e.planes[3].set(a+o,c+A,m+p,b+_),e.planes[4].set(a-n,c-h,m-g,b-v),e.planes[5].set(a+n,c+h,m+g,b+v)}function O(e,t){let i=U.INSIDE;const s=S,r=T;s[0]=t[0],s[1]=t[1],s[2]=t[2],r[0]=t[3],r[1]=t[4],r[2]=t[5];const o=[s,r];for(let t=0;t<6;++t){const s=e.planes[t];if(s.normal[0]*o[s.testVertex[0]][0]+s.normal[1]*o[s.testVertex[1]][1]+s.normal[2]*o[s.testVertex[2]][2]+s.offset<0)return U.OUTSIDE;s.normal[0]*o[1-s.testVertex[0]][0]+s.normal[1]*o[1-s.testVertex[1]][1]+s.normal[2]*o[1-s.testVertex[2]][2]+s.offset<0&&(i=U.INTERSECT)}return i}U.INSIDE=0,U.INTERSECT=1,U.OUTSIDE=2;class N extends D{constructor(e={}){if(!e.viewer)throw"[MarqueePicker] Missing config: viewer";if(!e.objectsKdTree3)throw"[MarqueePicker] Missing config: objectsKdTree3";super(e.viewer.scene,e),this.viewer=e.viewer,this._objectsKdTree3=e.objectsKdTree3,this._canvasMarqueeCorner1=d.vec2(),this._canvasMarqueeCorner2=d.vec2(),this._canvasMarquee=d.AABB2(),this._marqueeFrustum=new U,this._marqueeFrustumProjMat=d.mat4(),this._pickMode=!1,this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement),this._marqueeElement.style.position="absolute",this._marqueeElement.style["z-index"]="40000005",this._marqueeElement.style.width="8px",this._marqueeElement.style.height="8px",this._marqueeElement.style.visibility="hidden",this._marqueeElement.style.top="0px",this._marqueeElement.style.left="0px",this._marqueeElement.style["box-shadow"]="0 2px 5px 0 #182A3D;",this._marqueeElement.style.opacity=1,this._marqueeElement.style["pointer-events"]="none"}setMarqueeCorner1(e){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarqueeCorner2(e){this._canvasMarqueeCorner2.set(e),this._updateMarquee()}setMarquee(e,t){this._canvasMarqueeCorner1.set(e),this._canvasMarqueeCorner2.set(t),this._updateMarquee()}setMarqueeVisible(e){this._marqueVisible=e,this._marqueeElement.style.visibility=e?"visible":"hidden"}getMarqueeVisible(){return this._marqueVisible}setPickMode(e){if(e!==N.PICK_MODE_INSIDE&&e!==N.PICK_MODE_INTERSECTS)throw"Illegal MarqueePicker pickMode: must be MarqueePicker.PICK_MODE_INSIDE or MarqueePicker.PICK_MODE_INTERSECTS";e!==this._pickMode&&(this._marqueeElement.style["background-image"]=e===N.PICK_MODE_INSIDE?"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4'/%3e%3c/svg%3e\")":"url(\"data:image/svg+xml,%3csvg width='100%25' height='100%25' xmlns='http://www.w3.org/2000/svg'%3e%3crect width='100%25' height='100%25' fill='none' rx='6' ry='6' stroke='%23333' stroke-width='4' stroke-dasharray='6%2c 14' stroke-dashoffset='0' stroke-linecap='square'/%3e%3c/svg%3e\")",this._pickMode=e)}getPickMode(){return this._pickMode}clear(){this.fire("clear",{})}pick(){this._updateMarquee(),this._buildMarqueeFrustum();const e=[],t=(i,s=U.INTERSECT)=>{if(s===U.INTERSECT&&(s=O(this._marqueeFrustum,i.aabb)),s!==U.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;i3||this._canvasMarquee[3]-this._canvasMarquee[1]>3)&&t(this._objectsKdTree3.root),this.fire("picked",e),e}_updateMarquee(){this._canvasMarquee[0]=Math.min(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[1]=Math.min(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._canvasMarquee[2]=Math.max(this._canvasMarqueeCorner1[0],this._canvasMarqueeCorner2[0]),this._canvasMarquee[3]=Math.max(this._canvasMarqueeCorner1[1],this._canvasMarqueeCorner2[1]),this._marqueeElement.style.width=this._canvasMarquee[2]-this._canvasMarquee[0]+"px",this._marqueeElement.style.height=this._canvasMarquee[3]-this._canvasMarquee[1]+"px",this._marqueeElement.style.left=`${this._canvasMarquee[0]}px`,this._marqueeElement.style.top=`${this._canvasMarquee[1]}px`}_buildMarqueeFrustum(){const e=this.viewer.scene.canvas.canvas,t=e.clientWidth,i=e.clientHeight,s=e.clientLeft,r=e.clientTop,o=2/t,n=2/i,a=e.clientHeight/e.clientWidth,l=(this._canvasMarquee[0]-s)*o-1,A=(this._canvasMarquee[2]-s)*o-1,h=-(this._canvasMarquee[3]-r)*n+1,c=-(this._canvasMarquee[1]-r)*n+1,u=this.viewer.scene.camera.frustum.near*(17*a);d.frustumMat4(l,A,h*a,c*a,u,1e4,this._marqueeFrustumProjMat),k(this._marqueeFrustum,this.viewer.scene.camera.viewMatrix,this._marqueeFrustumProjMat)}destroy(){super.destroy(),this._marqueeElement.parentElement&&(this._marqueeElement.parentElement.removeChild(this._marqueeElement),this._marqueeElement=null,this._objectsKdTree3=null)}}N.PICK_MODE_INTERSECTS=0,N.PICK_MODE_INSIDE=1;class Q{constructor(e,t,i){this.id=i&&i.id?i.id:e,this.viewer=t,this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._eventSubsNum=null,this._events=null,this._eventCallDepth=0,t.addPlugin(this)}scheduleTask(e){M.scheduleTask(e,null)}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={},this._eventSubsNum={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(e,i,s){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new t),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={}),this._eventSubsNum||(this._eventSubsNum={});let r=this._eventSubs[e];r?this._eventSubsNum[e]++:(r={},this._eventSubs[e]=r,this._eventSubsNum[e]=1);const o=this._subIdMap.addItem();r[o]={callback:i,scope:s||this},this._subIdEvents[o]=e;const n=this._events[e];return void 0!==n&&i.call(s||this,n),o}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&(delete i[e],this._eventSubsNum[t]--),this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}hasSubs(e){return this._eventSubsNum&&this._eventSubsNum[e]>0}log(e){console.log(`[xeokit plugin ${this.id}]: ${e}`)}warn(e){console.warn(`[xeokit plugin ${this.id}]: ${e}`)}error(e){console.error(`[xeokit plugin ${this.id}]: ${e}`)}send(e,t){}destroy(){this.viewer.removePlugin(this)}}const V={isIphoneSafari(){const e=window.navigator.userAgent,t=/iPhone/i.test(e),i=/Safari/i.test(e)&&!/Chrome/i.test(e);return t&&i}};class j{constructor(e,t={}){this._highlightClass="viewer-ruler-dot-highlighted",this._x=0,this._y=0,this._dot=document.createElement("div"),this._dot.className+=this._dot.className?" viewer-ruler-dot":"viewer-ruler-dot",this._dotClickable=document.createElement("div"),this._dotClickable.className+=this._dotClickable.className?" viewer-ruler-dot-clickable":"viewer-ruler-dot-clickable",this._visible=!1!==t.visible,this._culled=!1;var i=this._dot,s=i.style;s["border-radius"]="25px",s.border="solid 2px white",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"40000005":t.zIndex,s.width="8px",s.height="8px",s.visibility=this._visible?"visible":"hidden",s.top="0px",s.left="0px",s["box-shadow"]="0 2px 5px 0 #182A3D;",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._dotClickable,o=r.style;o["border-radius"]="35px",o.border="solid 10px white",o.position="absolute",o["z-index"]=void 0===t.zIndex?"40000007":t.zIndex+1,o.width="8px",o.height="8px",o.visibility="visible",o.top="0px",o.left="0px",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),r.addEventListener("click",(t=>{e.dispatchEvent(new MouseEvent("mouseover",t))})),t.onMouseOver&&r.addEventListener("mouseover",(i=>{t.onMouseOver(i,this),e.dispatchEvent(new MouseEvent("mouseover",i))})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onTouchstart&&r.addEventListener("touchstart",(e=>{t.onTouchstart(e,this)})),t.onTouchmove&&r.addEventListener("touchmove",(e=>{t.onTouchmove(e,this)})),t.onTouchend&&r.addEventListener("touchend",(e=>{t.onTouchend(e,this)})),t.onContextMenu&&(V.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.borderColor)}setPos(e,t){this._x=e,this._y=t;var i=this._dot.style;i.left=Math.round(e)-4+"px",i.top=Math.round(t)-4+"px";var s=this._dotClickable.style;s.left=Math.round(e)-9+"px",s.top=Math.round(t)-9+"px"}setFillColor(e){this._dot.style.background=e||"lightgreen"}setBorderColor(e){this._dot.style.border="solid 2px"+(e||"black")}setOpacity(e){this._dot.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._dot.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._dotClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._dot.classList.add(this._highlightClass):this._dot.classList.remove(this._highlightClass))}destroy(){this.setVisible(!1),this._dot.parentElement&&this._dot.parentElement.removeChild(this._dot),this._dotClickable.parentElement&&this._dotClickable.parentElement.removeChild(this._dotClickable)}}const H=d.vec3(),z=function(){const e=new Float64Array(16),t=new Float64Array(4),i=new Float64Array(4);return function(s,r,o){return o=o||e,t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=1,d.transformVec4(s,t,i),d.setMat4Translation(s,i,o),o.slice()}}();function G(e,t,i){const s=Float32Array.from([e[0]])[0],r=e[0]-s,o=Float32Array.from([e[1]])[0],n=e[1]-o,a=Float32Array.from([e[2]])[0],l=e[2]-a;t[0]=s,t[1]=o,t[2]=a,i[0]=r,i[1]=n,i[2]=l}function W(e,t,i,s=1e3){const r=d.getPositionsCenter(e,H),o=Math.round(r[0]/s)*s,n=Math.round(r[1]/s)*s,a=Math.round(r[2]/s)*s;i[0]=o,i[1]=n,i[2]=a;const l=0!==i[0]||0!==i[1]||0!==i[2];if(l)for(let i=0,s=e.length;i0?this.meshes[0]._colorize[3]/255:1}set opacity(e){if(0===this.meshes.length)return;const t=null!=e,i=this.meshes[0]._colorize[3];let s=255;if(t){if(e<0?e=0:e>1&&(e=1),s=Math.floor(255*e),i===s)return}else if(s=255,i===s)return;for(let e=0,t=this.meshes.length;e=0&&(e+=i)}return e>0?e:-1}_getFlag(e){return!!(this._flags&e)}_finalize(){const e=this.model.scene;this._isObject&&(this.visible&&e._objectVisibilityUpdated(this),this.highlighted&&e._objectHighlightedUpdated(this),this.xrayed&&e._objectXRayedUpdated(this),this.selected&&e._objectSelectedUpdated(this));for(let e=0,t=this.meshes.length;e{this._viewPosDirty=!0,this._needUpdate()})),this._onCameraProjMatrix=this.scene.camera.on("projMatrix",(()=>{this._canvasPosDirty=!0,this._needUpdate()})),this._onEntityDestroyed=null,this._onEntityModelDestroyed=null,this._renderer.addMarker(this),this.entity=t.entity,this.worldPos=t.worldPos,this.occludable=t.occludable}_update(){if(this._viewPosDirty&&(d.transformPoint3(this.scene.camera.viewMatrix,this._worldPos,this._viewPos),this._viewPosDirty=!1,this._canvasPosDirty=!0,this.fire("viewPos",this._viewPos)),this._canvasPosDirty){ne.set(this._viewPos),ne[3]=1,d.transformPoint4(this.scene.camera.projMatrix,ne,ae);const e=this.scene.canvas.boundary;this._canvasPos[0]=Math.floor((1+ae[0]/ae[3])*e[2]/2),this._canvasPos[1]=Math.floor((1-ae[1]/ae[3])*e[3]/2),this._canvasPosDirty=!1,this.fire("canvasPos",this._canvasPos)}}_setVisible(e){this._visible,this._visible=e,this.fire("visible",this._visible)}set entity(e){if(this._entity){if(this._entity===e)return;null!==this._onEntityDestroyed&&(this._entity.model?this._entity.model.off(this._onEntityDestroyed):this._entity.off(this._onEntityDestroyed),this._onEntityDestroyed=null),null!==this._onEntityModelDestroyed&&(this._entity.model&&this._entity.model.off(this._onEntityModelDestroyed),this._onEntityModelDestroyed=null)}this._entity=e,this._entity&&(this._entity instanceof oe?this._onEntityModelDestroyed=this._entity.model.on("destroyed",(()=>{this._entity=null,this._onEntityModelDestroyed=null})):this._onEntityDestroyed=this._entity.on("destroyed",(()=>{this._entity=null,this._onEntityDestroyed=null}))),this.fire("entity",this._entity,!0)}get entity(){return this._entity}set occludable(e){(e=!!e)!==this._occludable&&(this._occludable=e,this._occludable&&this._renderer.markerWorldPosUpdated(this))}get occludable(){return this._occludable}set worldPos(e){this._worldPos.set(e||[0,0,0]),G(this._worldPos,this._origin,this._rtcPos),this._occludable&&this._renderer.markerWorldPosUpdated(this),this._viewPosDirty=!0,this.fire("worldPos",this._worldPos),this._needUpdate()}get worldPos(){return this._worldPos}get origin(){return this._origin}get rtcPos(){return this._rtcPos}get viewPos(){return this._update(),this._viewPos}get canvasPos(){return this._update(),this._canvasPos}get visible(){return!!this._visible}destroy(){this.fire("destroyed",!0),this.scene.camera.off(this._onCameraViewMatrix),this.scene.camera.off(this._onCameraProjMatrix),this._entity&&(null!==this._onEntityDestroyed&&this._entity.model.off(this._onEntityDestroyed),null!==this._onEntityModelDestroyed&&this._entity.model.off(this._onEntityModelDestroyed)),this._renderer.removeMarker(this),super.destroy()}}class Ae extends le{constructor(e,t,i,s={}){super(e,t);const r=(e,t)=>i=>{e&&e(i),this.fire(t,i,!0)};this._dot=new j(i,{fillColor:s.fillColor,zIndex:s.zIndex,onMouseOver:r(s.onMouseOver,"mouseover"),onMouseLeave:r(s.onMouseLeave,"mouseleave"),onMouseWheel:r(s.onMouseWheel,"wheel"),onMouseDown:r(s.onMouseDown,"mousedown"),onMouseUp:r(s.onMouseUp,"mouseup"),onMouseMove:r(s.onMouseMove,"mousemove"),onTouchstart:r(s.onTouchstart,"touchstart"),onTouchmove:r(s.onTouchmove,"touchmove"),onTouchend:r(s.onTouchend,"touchend"),onContextMenu:r(s.onContextMenu,"contextmenu")});const o=()=>{const t=this.canvasPos.slice();!function(e,t,i){const s=e.getBoundingClientRect(),r=t.getBoundingClientRect();i[0]+=s.left-r.left,i[1]+=s.top-r.top}(e.canvas.canvas,i,t),this._dot.setPos(t[0],t[1])};this.on("worldPos",o);const n=e.camera.on("viewMatrix",o),a=e.camera.on("projMatrix",o);this._cleanup=()=>{e.camera.off(n),e.camera.off(a),this._dot.destroy()}}setClickable(e){this._dot.setClickable(e)}setCulled(e){this._dot.setCulled(e)}setFillColor(e){this._dot.setFillColor(e)}setHighlighted(e){this._dot.setHighlighted(e)}setOpacity(e){this._dot.setOpacity(e)}setVisible(e){this._dot.setVisible(e)}destroy(){this._cleanup(),super.destroy()}}class he{constructor(e,t={}){this._color=t.color||"black",this._highlightClass="viewer-ruler-wire-highlighted",this._wire=document.createElement("div"),this._wire.className+=this._wire.className?" viewer-ruler-wire":"viewer-ruler-wire",this._wireClickable=document.createElement("div"),this._wireClickable.className+=this._wireClickable.className?" viewer-ruler-wire-clickable":"viewer-ruler-wire-clickable",this._thickness=t.thickness||1,this._thicknessClickable=t.thicknessClickable||6,this._visible=!0,this._culled=!1;var i=this._wire,s=i.style;s.border="solid "+this._thickness+"px "+this._color,s.position="absolute",s["z-index"]=void 0===t.zIndex?"2000001":t.zIndex,s.width="0px",s.height="0px",s.visibility="visible",s.top="0px",s.left="0px",s["-webkit-transform-origin"]="0 0",s["-moz-transform-origin"]="0 0",s["-ms-transform-origin"]="0 0",s["-o-transform-origin"]="0 0",s["transform-origin"]="0 0",s["-webkit-transform"]="rotate(0deg)",s["-moz-transform"]="rotate(0deg)",s["-ms-transform"]="rotate(0deg)",s["-o-transform"]="rotate(0deg)",s.transform="rotate(0deg)",s.opacity=1,s["pointer-events"]="none",t.onContextMenu,e.appendChild(i);var r=this._wireClickable,o=r.style;o.border="solid "+this._thicknessClickable+"px "+this._color,o.position="absolute",o["z-index"]=void 0===t.zIndex?"2000002":t.zIndex+1,o.width="0px",o.height="0px",o.visibility="visible",o.top="0px",o.left="0px",o["-webkit-transform-origin"]="0 0",o["-moz-transform-origin"]="0 0",o["-ms-transform-origin"]="0 0",o["-o-transform-origin"]="0 0",o["transform-origin"]="0 0",o["-webkit-transform"]="rotate(0deg)",o["-moz-transform"]="rotate(0deg)",o["-ms-transform"]="rotate(0deg)",o["-o-transform"]="rotate(0deg)",o.transform="rotate(0deg)",o.opacity=0,o["pointer-events"]="none",t.onContextMenu,e.appendChild(r),t.onMouseOver&&r.addEventListener("mouseover",(e=>{t.onMouseOver(e,this)})),t.onMouseLeave&&r.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this)})),t.onMouseWheel&&r.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&r.addEventListener("mousedown",(e=>{t.onMouseDown(e,this)})),t.onMouseUp&&r.addEventListener("mouseup",(e=>{t.onMouseUp(e,this)})),t.onMouseMove&&r.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(V.isIphoneSafari()?(r.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),r.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):r.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")}))),this._x1=0,this._y1=0,this._x2=0,this._y2=0,this._update()}get visible(){return"visible"===this._wire.style.visibility}_update(){var e=Math.abs(Math.sqrt((this._x1-this._x2)*(this._x1-this._x2)+(this._y1-this._y2)*(this._y1-this._y2))),t=180*Math.atan2(this._y2-this._y1,this._x2-this._x1)/Math.PI,i=this._wire.style;i.width=Math.round(e)+"px",i.left=Math.round(this._x1)+"px",i.top=Math.round(this._y1)+"px",i["-webkit-transform"]="rotate("+t+"deg)",i["-moz-transform"]="rotate("+t+"deg)",i["-ms-transform"]="rotate("+t+"deg)",i["-o-transform"]="rotate("+t+"deg)",i.transform="rotate("+t+"deg)";var s=this._wireClickable.style;s.width=Math.round(e)+"px",s.left=Math.round(this._x1)+"px",s.top=Math.round(this._y1)+"px",s["-webkit-transform"]="rotate("+t+"deg)",s["-moz-transform"]="rotate("+t+"deg)",s["-ms-transform"]="rotate("+t+"deg)",s["-o-transform"]="rotate("+t+"deg)",s.transform="rotate("+t+"deg)"}setStartAndEnd(e,t,i,s){this._x1=e,this._y1=t,this._x2=i,this._y2=s,this._update()}setColor(e){this._color=e||"black",this._wire.style.border="solid "+this._thickness+"px "+this._color}setOpacity(e){this._wire.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._wire.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setClickable(e){this._wireClickable.style["pointer-events"]=e?"all":"none"}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._wire.classList.add(this._highlightClass):this._wire.classList.remove(this._highlightClass))}destroy(e){this._wire.parentElement&&this._wire.parentElement.removeChild(this._wire),this._wireClickable.parentElement&&this._wireClickable.parentElement.removeChild(this._wireClickable)}}class ce{constructor(e,t={}){this._highlightClass="viewer-ruler-label-highlighted",this._prefix=t.prefix||"",this._x=0,this._y=0,this._visible=!0,this._culled=!1,this._label=document.createElement("div"),this._label.className+=this._label.className?" viewer-ruler-label":"viewer-ruler-label",this._timeout=null;var i=this._label,s=i.style;s["border-radius"]="5px",s.color="white",s.padding="4px",s.border="solid 1px",s.background="lightgreen",s.position="absolute",s["z-index"]=void 0===t.zIndex?"5000005":t.zIndex,s.width="auto",s.height="auto",s.visibility="visible",s.top="0px",s.left="0px",s["pointer-events"]="all",s.opacity=1,t.onContextMenu,i.innerText="",e.appendChild(i),this.setPos(t.x||0,t.y||0),this.setFillColor(t.fillColor),this.setBorderColor(t.fillColor),this.setText(t.text),t.onMouseOver&&i.addEventListener("mouseover",(e=>{t.onMouseOver(e,this),e.preventDefault()})),t.onMouseLeave&&i.addEventListener("mouseleave",(e=>{t.onMouseLeave(e,this),e.preventDefault()})),t.onMouseWheel&&i.addEventListener("wheel",(e=>{t.onMouseWheel(e,this)})),t.onMouseDown&&i.addEventListener("mousedown",(e=>{t.onMouseDown(e,this),e.stopPropagation()})),t.onMouseUp&&i.addEventListener("mouseup",(e=>{t.onMouseUp(e,this),e.stopPropagation()})),t.onMouseMove&&i.addEventListener("mousemove",(e=>{t.onMouseMove(e,this)})),t.onContextMenu&&(V.isIphoneSafari()?(i.addEventListener("touchstart",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null),this._timeout=setTimeout((()=>{e.clientX=e.touches[0].clientX,e.clientY=e.touches[0].clientY,t.onContextMenu(e,this),clearTimeout(this._timeout),this._timeout=null}),500)})),i.addEventListener("touchend",(e=>{e.preventDefault(),this._timeout&&(clearTimeout(this._timeout),this._timeout=null)}))):i.addEventListener("contextmenu",(e=>{console.log(e),t.onContextMenu(e,this),e.preventDefault(),e.stopPropagation(),console.log("Label context menu")})))}setPos(e,t){this._x=e,this._y=t;var i=this._label.style;i.left=Math.round(e)-20+"px",i.top=Math.round(t)-12+"px"}setPosOnWire(e,t,i,s){var r=e+.5*(i-e),o=t+.5*(s-t),n=this._label.style;n.left=Math.round(r)-20+"px",n.top=Math.round(o)-12+"px"}setPosBetweenWires(e,t,i,s,r,o){var n=(e+i+r)/3,a=(t+s+o)/3,l=this._label.style;l.left=Math.round(n)-20+"px",l.top=Math.round(a)-12+"px"}setText(e){this._label.innerHTML=this._prefix+(e||"")}setFillColor(e){this._fillColor=e||"lightgreen",this._label.style.background=this._fillColor}setBorderColor(e){this._borderColor=e||"black",this._label.style.border="solid 1px "+this._borderColor}setOpacity(e){this._label.style.opacity=e}setVisible(e){this._visible!==e&&(this._visible=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setCulled(e){this._culled!==e&&(this._culled=!!e,this._label.style.visibility=this._visible&&!this._culled?"visible":"hidden")}setHighlighted(e){this._highlighted!==e&&(this._highlighted=!!e,this._highlighted?this._label.classList.add(this._highlightClass):this._label.classList.remove(this._highlightClass))}setClickable(e){this._label.style["pointer-events"]=e?"all":"none"}setPrefix(e){this._prefix!==e&&(this._prefix=e)}destroy(){this._label.parentElement&&this._label.parentElement.removeChild(this._label)}}var ue=d.vec3(),de=d.vec3();class pe extends D{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._color=t.color||e.defaultColor;var i=this.plugin.viewer.scene;this._originWorld=d.vec3(),this._cornerWorld=d.vec3(),this._targetWorld=d.vec3(),this._wp=new Float64Array(12),this._vp=new Float64Array(12),this._pp=new Float64Array(12),this._cp=new Int16Array(6);const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},l=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))};this._originDot=new Ae(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._cornerDot=new Ae(i,t.corner,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetDot=new Ae(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._originWire=new he(this._container,{color:this._color||"blue",thickness:1,zIndex:e.zIndex,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._targetWire=new he(this._container,{color:this._color||"red",thickness:1,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._angleLabel=new ce(this._container,{fillColor:this._color||"#00BBFF",prefix:"",text:"",zIndex:e.zIndex+2,onMouseOver:s,onMouseLeave:r,onMouseWheel:n,onMouseDown:a,onMouseUp:l,onMouseMove:A,onContextMenu:o}),this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._visible=!1,this._originVisible=!1,this._cornerVisible=!1,this._targetVisible=!1,this._originWireVisible=!1,this._targetWireVisible=!1,this._angleVisible=!1,this._labelsVisible=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._cornerDot.on("worldPos",(e=>{this._cornerWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.cornerVisible=t.cornerVisible,this.targetVisible=t.targetVisible,this.originWireVisible=t.originWireVisible,this.targetWireVisible=t.targetWireVisible,this.angleVisible=t.angleVisible,this.labelsVisible=t.labelsVisible}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty&&(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._cornerWorld[0],this._wp[5]=this._cornerWorld[1],this._wp[6]=this._cornerWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._targetWorld[2],this._wp[11]=1,this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(d.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._wp))return this._angleLabel.setCulled(!0),this._originWire.setCulled(!0),this._targetWire.setCulled(!0),this._originDot.setCulled(!0),this._cornerDot.setCulled(!0),void this._targetDot.setCulled(!0);this._angleLabel.setCulled(!1),this._originWire.setCulled(!1),this._targetWire.setCulled(!1),this._originDot.setCulled(!1),this._cornerDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}if(this._cpDirty){const u=-.3,p=this._originDot.viewPos[2],g=this._cornerDot.viewPos[2],m=this._targetDot.viewPos[2];if(p>u||g>u||m>u)return this._originDot.setVisible(!1),this._cornerDot.setVisible(!1),this._targetDot.setVisible(!1),this._originWire.setVisible(!1),this._targetWire.setVisible(!1),void this._angleLabel.setCulled(!0);d.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var t=this._pp,i=this._cp,s=e.canvas.canvas.getBoundingClientRect();const f=this._container.getBoundingClientRect();for(var r=s.top-f.top,o=s.left-f.left,n=e.canvas.boundary,a=n[2],l=n[3],A=0,h=0,c=t.length;he.offsetTop+(e.offsetParent&&e.offsetParent!==t.parentNode&&h(e.offsetParent)),c=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==t.parentNode&&c(e.offsetParent)),u=d.vec2(),p=e=>{e.snappedToVertex||e.snappedToEdge?(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!0),this.markerDiv.style.background="greenyellow",this.markerDiv.style.border="2px solid green"):(s&&(s.visible=!0,s.canvasPos=e.canvasPos,s.snappedCanvasPos=e.canvasPos,s.snapped=!1),this.markerDiv.style.background="pink",this.markerDiv.style.border="2px solid red");const i=e.snappedCanvasPos||e.canvasPos;switch(r=!0,o=e.entity,l.set(e.worldPos),A.set(i),this._mouseState){case 0:this._canvasToPagePos?(this._canvasToPagePos(t,i,u),this.markerDiv.style.left=u[0]-5+"px",this.markerDiv.style.top=u[1]-5+"px"):(this.markerDiv.style.left=c(t)+i[0]-5+"px",this.markerDiv.style.top=h(t)+i[1]-5+"px");break;case 1:this._currentAngleMeasurement&&(this._currentAngleMeasurement.originWireVisible=!0,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.cornerVisible=!0,this._currentAngleMeasurement.angleVisible=!1,this._currentAngleMeasurement.corner.worldPos=e.worldPos,this._currentAngleMeasurement.corner.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer";break;case 2:this._currentAngleMeasurement&&(this._currentAngleMeasurement.targetWireVisible=!0,this._currentAngleMeasurement.targetVisible=!0,this._currentAngleMeasurement.angleVisible=!0,this._currentAngleMeasurement.target.worldPos=e.worldPos,this._currentAngleMeasurement.target.entity=e.entity),this.markerDiv.style.left="-10000px",this.markerDiv.style.top="-10000px",t.style.cursor="pointer"}};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),t.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(n=e.clientX,a=e.clientY)}),t.addEventListener("mouseup",this._onMouseUp=e=>{if(1===e.which&&!(e.clientX>n+20||e.clientXa+20||e.clientY{if(r=!1,s&&(s.visible=!0,s.pointerPos=e.canvasPos,s.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,s.snapped=!1),this.markerDiv.style.left="-100px",this.markerDiv.style.top="-100px",this._currentAngleMeasurement){switch(this._mouseState){case 0:this._currentAngleMeasurement.originVisible=!1;break;case 1:this._currentAngleMeasurement.cornerVisible=!1,this._currentAngleMeasurement.originWireVisible=!1,this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1;break;case 2:this._currentAngleMeasurement.targetVisible=!1,this._currentAngleMeasurement.targetWireVisible=!1,this._currentAngleMeasurement.angleVisible=!1}t.style.cursor="default"}};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&g(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||g(e)})),this._active=!0}deactivate(){if(!this._active)return;this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.angleMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentAngleMeasurement&&(this._currentAngleMeasurement.destroy(),this._currentAngleMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentAngleMeasurement}destroy(){this.deactivate(),super.destroy()}}class fe extends Q{constructor(e,t={}){super("AngleMeasurements",e),this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.zIndex=t.zIndex||1e4,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,angleMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,angleMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get control(){return this._defaultControl||(this._defaultControl=new me(this,{})),this._defaultControl}get measurements(){return this._measurements}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.corner,s=e.target,r=new pe(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},corner:{entity:i.entity,worldPos:i.worldPos},target:{entity:s.entity,worldPos:s.worldPos},visible:e.visible,originVisible:!0,originWireVisible:!0,cornerVisible:!0,targetWireVisible:!0,targetVisible:!0,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[r.id]=r,r.on("destroyed",(()=>{delete this._measurements[r.id]})),r.clickable=!0,this.fire("measurementCreated",r),r}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("AngleMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t
',this._canvas.parentElement.appendChild(e),this._element=e,this._isCustom=!1,this._adjustPosition()}_injectDefaultCSS(){const e="xeokit-spinner-css";if(document.getElementById(e))return;const t=document.createElement("style");t.innerHTML=".sk-fading-circle { background: transparent; margin: 20px auto; width: 50px; height:50px; position: relative; } .sk-fading-circle .sk-circle { width: 120%; height: 120%; position: absolute; left: 0; top: 0; } .sk-fading-circle .sk-circle:before { content: ''; display: block; margin: 0 auto; width: 15%; height: 15%; background-color: #ff8800; border-radius: 100%; -webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; animation: sk-circleFadeDelay 1.2s infinite ease-in-out both; } .sk-fading-circle .sk-circle2 { -webkit-transform: rotate(30deg); -ms-transform: rotate(30deg); transform: rotate(30deg); } .sk-fading-circle .sk-circle3 { -webkit-transform: rotate(60deg); -ms-transform: rotate(60deg); transform: rotate(60deg); } .sk-fading-circle .sk-circle4 { -webkit-transform: rotate(90deg); -ms-transform: rotate(90deg); transform: rotate(90deg); } .sk-fading-circle .sk-circle5 { -webkit-transform: rotate(120deg); -ms-transform: rotate(120deg); transform: rotate(120deg); } .sk-fading-circle .sk-circle6 { -webkit-transform: rotate(150deg); -ms-transform: rotate(150deg); transform: rotate(150deg); } .sk-fading-circle .sk-circle7 { -webkit-transform: rotate(180deg); -ms-transform: rotate(180deg); transform: rotate(180deg); } .sk-fading-circle .sk-circle8 { -webkit-transform: rotate(210deg); -ms-transform: rotate(210deg); transform: rotate(210deg); } .sk-fading-circle .sk-circle9 { -webkit-transform: rotate(240deg); -ms-transform: rotate(240deg); transform: rotate(240deg); } .sk-fading-circle .sk-circle10 { -webkit-transform: rotate(270deg); -ms-transform: rotate(270deg); transform: rotate(270deg); } .sk-fading-circle .sk-circle11 { -webkit-transform: rotate(300deg); -ms-transform: rotate(300deg); transform: rotate(300deg); } .sk-fading-circle .sk-circle12 { -webkit-transform: rotate(330deg); -ms-transform: rotate(330deg); transform: rotate(330deg); } .sk-fading-circle .sk-circle2:before { -webkit-animation-delay: -1.1s; animation-delay: -1.1s; } .sk-fading-circle .sk-circle3:before { -webkit-animation-delay: -1s; animation-delay: -1s; } .sk-fading-circle .sk-circle4:before { -webkit-animation-delay: -0.9s; animation-delay: -0.9s; } .sk-fading-circle .sk-circle5:before { -webkit-animation-delay: -0.8s; animation-delay: -0.8s; } .sk-fading-circle .sk-circle6:before { -webkit-animation-delay: -0.7s; animation-delay: -0.7s; } .sk-fading-circle .sk-circle7:before { -webkit-animation-delay: -0.6s; animation-delay: -0.6s; } .sk-fading-circle .sk-circle8:before { -webkit-animation-delay: -0.5s; animation-delay: -0.5s; } .sk-fading-circle .sk-circle9:before { -webkit-animation-delay: -0.4s; animation-delay: -0.4s; } .sk-fading-circle .sk-circle10:before { -webkit-animation-delay: -0.3s; animation-delay: -0.3s; } .sk-fading-circle .sk-circle11:before { -webkit-animation-delay: -0.2s; animation-delay: -0.2s; } .sk-fading-circle .sk-circle12:before { -webkit-animation-delay: -0.1s; animation-delay: -0.1s; } @-webkit-keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } } @keyframes sk-circleFadeDelay { 0%, 39%, 100% { opacity: 0; } 40% { opacity: 1; } }",t.id=e,document.body.appendChild(t)}_adjustPosition(){if(this._isCustom)return;const e=this._canvas,t=this._element,i=t.style;i.left=e.offsetLeft+.5*e.clientWidth-.5*t.clientWidth+"px",i.top=e.offsetTop+.5*e.clientHeight-.5*t.clientHeight+"px"}set processes(e){if(e=e||0,this._processes===e)return;if(e<0)return;const t=this._processes;this._processes=e;const i=this._element;i&&(i.style.visibility=this._processes>0?"visible":"hidden"),this.fire("processes",this._processes),0===this._processes&&this._processes!==t&&this.fire("zeroProcesses",this._processes)}get processes(){return this._processes}_destroy(){this._element&&!this._isCustom&&(this._element.parentNode.removeChild(this._element),this._element=null);const e=document.getElementById("xeokit-spinner-css");e&&e.parentNode.removeChild(e)}}const ve=["webgl2","experimental-webgl","webkit-3d","moz-webgl","moz-glweb20"];class be extends D{constructor(e,t={}){super(e,t),this._backgroundColor=d.vec3([t.backgroundColor?t.backgroundColor[0]:1,t.backgroundColor?t.backgroundColor[1]:1,t.backgroundColor?t.backgroundColor[2]:1]),this._backgroundColorFromAmbientLight=!!t.backgroundColorFromAmbientLight,this.canvas=t.canvas,this.gl=null,this.webgl2=!1,this.transparent=!!t.transparent,this.contextAttr=t.contextAttr||{},this.contextAttr.alpha=this.transparent,this.contextAttr.preserveDrawingBuffer=!!this.contextAttr.preserveDrawingBuffer,this.contextAttr.stencil=!1,this.contextAttr.premultipliedAlpha=!!this.contextAttr.premultipliedAlpha,this.contextAttr.antialias=!1!==this.contextAttr.antialias,this.resolutionScale=t.resolutionScale,this.canvas.width=Math.round(this.canvas.clientWidth*this._resolutionScale),this.canvas.height=Math.round(this.canvas.clientHeight*this._resolutionScale),this.boundary=[this.canvas.offsetLeft,this.canvas.offsetTop,this.canvas.clientWidth,this.canvas.clientHeight],this._initWebGL(t);const i=this;this.canvas.addEventListener("webglcontextlost",this._webglcontextlostListener=function(e){console.time("webglcontextrestored"),i.scene._webglContextLost(),i.fire("webglcontextlost"),e.preventDefault()},!1),this.canvas.addEventListener("webglcontextrestored",this._webglcontextrestoredListener=function(e){i._initWebGL(),i.gl&&(i.scene._webglContextRestored(i.gl),i.fire("webglcontextrestored",i.gl),e.preventDefault()),console.timeEnd("webglcontextrestored")},!1);let s=!0;new ResizeObserver((e=>{for(const t of e)t.contentBoxSize&&(s=!0)})).observe(this.canvas),this._tick=this.scene.on("tick",(()=>{s&&(s=!1,i.canvas.width=Math.round(i.canvas.clientWidth*i._resolutionScale),i.canvas.height=Math.round(i.canvas.clientHeight*i._resolutionScale),i.boundary[0]=i.canvas.offsetLeft,i.boundary[1]=i.canvas.offsetTop,i.boundary[2]=i.canvas.clientWidth,i.boundary[3]=i.canvas.clientHeight,i.fire("boundary",i.boundary))})),this._spinner=new _e(this.scene,{canvas:this.canvas,elementId:t.spinnerElementId})}get type(){return"Canvas"}get backgroundColorFromAmbientLight(){return this._backgroundColorFromAmbientLight}set backgroundColorFromAmbientLight(e){this._backgroundColorFromAmbientLight=!1!==e,this.glRedraw()}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){e?(this._backgroundColor[0]=e[0],this._backgroundColor[1]=e[1],this._backgroundColor[2]=e[2]):(this._backgroundColor[0]=1,this._backgroundColor[1]=1,this._backgroundColor[2]=1),this.glRedraw()}get resolutionScale(){return this._resolutionScale}set resolutionScale(e){if((e=e||1)===this._resolutionScale)return;this._resolutionScale=e;const t=this.canvas;t.width=Math.round(t.clientWidth*this._resolutionScale),t.height=Math.round(t.clientHeight*this._resolutionScale),this.glRedraw()}get spinner(){return this._spinner}_createCanvas(){const e="xeokit-canvas-"+d.createUUID(),t=document.getElementsByTagName("body")[0],i=document.createElement("div"),s=i.style;s.height="100%",s.width="100%",s.padding="0",s.margin="0",s.background="rgba(0,0,0,0);",s.float="left",s.left="0",s.top="0",s.position="absolute",s.opacity="1.0",s["z-index"]="-10000",i.innerHTML+='',t.appendChild(i),this.canvas=document.getElementById(e)}_getElementXY(e){let t=0,i=0;for(;e;)t+=e.offsetLeft-e.scrollLeft,i+=e.offsetTop-e.scrollTop,e=e.offsetParent;return{x:t,y:i}}_initWebGL(){if(!this.gl)for(let e=0;!this.gl&&e0?we.FS_MAX_FLOAT_PRECISION="highp":e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?we.FS_MAX_FLOAT_PRECISION="mediump":we.FS_MAX_FLOAT_PRECISION="lowp":we.FS_MAX_FLOAT_PRECISION="mediump",we.DEPTH_BUFFER_BITS=e.getParameter(e.DEPTH_BITS),we.MAX_TEXTURE_SIZE=e.getParameter(e.MAX_TEXTURE_SIZE),we.MAX_CUBE_MAP_SIZE=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),we.MAX_RENDERBUFFER_SIZE=e.getParameter(e.MAX_RENDERBUFFER_SIZE),we.MAX_TEXTURE_UNITS=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),we.MAX_TEXTURE_IMAGE_UNITS=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),we.MAX_VERTEX_ATTRIBS=e.getParameter(e.MAX_VERTEX_ATTRIBS),we.MAX_VERTEX_UNIFORM_VECTORS=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),we.MAX_FRAGMENT_UNIFORM_VECTORS=e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),we.MAX_VARYING_VECTORS=e.getParameter(e.MAX_VARYING_VECTORS),e.getSupportedExtensions().forEach((function(e){we.SUPPORTED_EXTENSIONS[e]=!0})))}class Pe{constructor(){this.entity=null,this.primitive=null,this.primIndex=-1,this.pickSurfacePrecision=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1,this._origin=new Float64Array([0,0,0]),this._direction=new Float64Array([0,0,0]),this._indices=new Int32Array(3),this._localPos=new Float64Array([0,0,0]),this._worldPos=new Float64Array([0,0,0]),this._viewPos=new Float64Array([0,0,0]),this._canvasPos=new Int16Array([0,0]),this._snappedCanvasPos=new Int16Array([0,0]),this._bary=new Float64Array([0,0,0]),this._worldNormal=new Float64Array([0,0,0]),this._uv=new Float64Array([0,0]),this.reset()}get canvasPos(){return this._gotCanvasPos?this._canvasPos:null}set canvasPos(e){e?(this._canvasPos[0]=e[0],this._canvasPos[1]=e[1],this._gotCanvasPos=!0):this._gotCanvasPos=!1}get origin(){return this._gotOrigin?this._origin:null}set origin(e){e?(this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this._gotOrigin=!0):this._gotOrigin=!1}get direction(){return this._gotDirection?this._direction:null}set direction(e){e?(this._direction[0]=e[0],this._direction[1]=e[1],this._direction[2]=e[2],this._gotDirection=!0):this._gotDirection=!1}get indices(){return this.entity&&this._gotIndices?this._indices:null}set indices(e){e?(this._indices[0]=e[0],this._indices[1]=e[1],this._indices[2]=e[2],this._gotIndices=!0):this._gotIndices=!1}get localPos(){return this.entity&&this._gotLocalPos?this._localPos:null}set localPos(e){e?(this._localPos[0]=e[0],this._localPos[1]=e[1],this._localPos[2]=e[2],this._gotLocalPos=!0):this._gotLocalPos=!1}get snappedCanvasPos(){return this._gotSnappedCanvasPos?this._snappedCanvasPos:null}set snappedCanvasPos(e){e?(this._snappedCanvasPos[0]=e[0],this._snappedCanvasPos[1]=e[1],this._gotSnappedCanvasPos=!0):this._gotSnappedCanvasPos=!1}get worldPos(){return this._gotWorldPos?this._worldPos:null}set worldPos(e){e?(this._worldPos[0]=e[0],this._worldPos[1]=e[1],this._worldPos[2]=e[2],this._gotWorldPos=!0):this._gotWorldPos=!1}get viewPos(){return this.entity&&this._gotViewPos?this._viewPos:null}set viewPos(e){e?(this._viewPos[0]=e[0],this._viewPos[1]=e[1],this._viewPos[2]=e[2],this._gotViewPos=!0):this._gotViewPos=!1}get bary(){return this.entity&&this._gotBary?this._bary:null}set bary(e){e?(this._bary[0]=e[0],this._bary[1]=e[1],this._bary[2]=e[2],this._gotBary=!0):this._gotBary=!1}get worldNormal(){return this.entity&&this._gotWorldNormal?this._worldNormal:null}set worldNormal(e){e?(this._worldNormal[0]=e[0],this._worldNormal[1]=e[1],this._worldNormal[2]=e[2],this._gotWorldNormal=!0):this._gotWorldNormal=!1}get uv(){return this.entity&&this._gotUV?this._uv:null}set uv(e){e?(this._uv[0]=e[0],this._uv[1]=e[1],this._gotUV=!0):this._gotUV=!1}get snapped(){return this.snappedToEdge||this.snappedToVertex}reset(){this.entity=null,this.primIndex=-1,this.primitive=null,this.pickSurfacePrecision=!1,this._gotCanvasPos=!1,this._gotSnappedCanvasPos=!1,this._gotOrigin=!1,this._gotDirection=!1,this._gotIndices=!1,this._gotLocalPos=!1,this._gotWorldPos=!1,this._gotViewPos=!1,this._gotBary=!1,this._gotWorldNormal=!1,this._gotUV=!1,this.touchInput=!1,this.snappedToEdge=!1,this.snappedToVertex=!1}}class Be{constructor(e,t,i){if(this.allocated=!1,this.compiled=!1,this.handle=e.createShader(t),this.handle){if(this.allocated=!0,e.shaderSource(this.handle,i),e.compileShader(this.handle),this.compiled=e.getShaderParameter(this.handle,e.COMPILE_STATUS),!this.compiled&&!e.isContextLost()){const t=i.split("\n"),s=[];for(let e=0;e0&&"/"===i.charAt(s+1)&&(i=i.substring(0,s)),t.push(i);return t.join("\n")}function Ie(e){console.error(e.join("\n"))}class De{constructor(e,t){this.id=Ee.addItem({}),this.source=t,this.init(e)}init(e){if(this.gl=e,this.allocated=!1,this.compiled=!1,this.linked=!1,this.validated=!1,this.errors=null,this.uniforms={},this.samplers={},this.attributes={},this._vertexShader=new Be(e,e.VERTEX_SHADER,Fe(this.source.vertex)),this._fragmentShader=new Be(e,e.FRAGMENT_SHADER,Fe(this.source.fragment)),!this._vertexShader.allocated)return this.errors=["Vertex shader failed to allocate"].concat(this._vertexShader.errors),void Ie(this.errors);if(!this._fragmentShader.allocated)return this.errors=["Fragment shader failed to allocate"].concat(this._fragmentShader.errors),void Ie(this.errors);if(this.allocated=!0,!this._vertexShader.compiled)return this.errors=["Vertex shader failed to compile"].concat(this._vertexShader.errors),void Ie(this.errors);if(!this._fragmentShader.compiled)return this.errors=["Fragment shader failed to compile"].concat(this._fragmentShader.errors),void Ie(this.errors);let t,i,s,r,o;if(this.compiled=!0,this.handle=e.createProgram(),!this.handle)return void(this.errors=["Failed to allocate program"]);if(e.attachShader(this.handle,this._vertexShader.handle),e.attachShader(this.handle,this._fragmentShader.handle),e.linkProgram(this.handle),this.linked=e.getProgramParameter(this.handle,e.LINK_STATUS),this.validated=!0,!this.linked||!this.validated)return this.errors=[],this.errors.push(""),this.errors.push(e.getProgramInfoLog(this.handle)),this.errors.push("\nVertex shader:\n"),this.errors=this.errors.concat(this.source.vertex),this.errors.push("\nFragment shader:\n"),this.errors=this.errors.concat(this.source.fragment),void Ie(this.errors);const n=e.getProgramParameter(this.handle,e.ACTIVE_UNIFORMS);for(i=0;ithis.dataLength?e.slice(0,this.dataLength):e,this.usage),this._gl.bindBuffer(this.type,null),this.length=e.length,this.numItems=this.length/this.itemSize,this.allocated=!0)}setData(e,t){this.allocated&&(e.length+(t||0)>this.length?(this.destroy(),this._allocate(e)):(this._gl.bindBuffer(this.type,this._handle),t||0===t?this._gl.bufferSubData(this.type,t*this.itemByteSize,e):this._gl.bufferData(this.type,e,this.usage),this._gl.bindBuffer(this.type,null)))}bind(){this.allocated&&this._gl.bindBuffer(this.type,this._handle)}unbind(){this.allocated&&this._gl.bindBuffer(this.type,null)}destroy(){this.allocated&&(this._gl.deleteBuffer(this._handle),this._handle=null,this.allocated=!1)}}class Te{constructor(e,t){this.scene=e,this.aabb=d.AABB3(),this.origin=d.vec3(t),this.originHash=this.origin.join(),this.numMarkers=0,this.markers={},this.markerList=[],this.markerIndices={},this.positions=[],this.indices=[],this.positionsBuf=null,this.lenPositionsBuf=0,this.indicesBuf=null,this.sectionPlanesActive=[],this.culledBySectionPlanes=!1,this.occlusionTestList=[],this.lenOcclusionTestList=0,this.pixels=[],this.aabbDirty=!1,this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!1}addMarker(e){this.markers[e.id]=e,this.markerListDirty=!0,this.numMarkers++}markerWorldPosUpdated(e){if(!this.markers[e.id])return;const t=this.markerIndices[e.id];this.positions[3*t+0]=e.worldPos[0],this.positions[3*t+1]=e.worldPos[1],this.positions[3*t+2]=e.worldPos[2],this.positionsDirty=!0}removeMarker(e){delete this.markers[e.id],this.markerListDirty=!0,this.numMarkers--}update(){this.markerListDirty&&(this._buildMarkerList(),this.markerListDirty=!1,this.positionsDirty=!0,this.occlusionTestListDirty=!0),this.positionsDirty&&(this._buildPositions(),this.positionsDirty=!1,this.aabbDirty=!0,this.vbosDirty=!0),this.aabbDirty&&(this._buildAABB(),this.aabbDirty=!1),this.vbosDirty&&(this._buildVBOs(),this.vbosDirty=!1),this.occlusionTestListDirty&&this._buildOcclusionTestList(),this._updateActiveSectionPlanes()}_buildMarkerList(){for(var e in this.numMarkers=0,this.markers)this.markers.hasOwnProperty(e)&&(this.markerList[this.numMarkers]=this.markers[e],this.markerIndices[e]=this.numMarkers,this.numMarkers++);this.markerList.length=this.numMarkers}_buildPositions(){let e=0;for(let t=0;t-t){i._setVisible(!1);continue}const n=i.canvasPos,a=n[0],l=n[1];a+10<0||l+10<0||a-10>s||l-10>r?i._setVisible(!1):!i.entity||i.entity.visible?i.occludable?(this.occlusionTestList[this.lenOcclusionTestList++]=i,this.pixels[o++]=a,this.pixels[o++]=l):i._setVisible(!0):i._setVisible(!1)}}_updateActiveSectionPlanes(){const e=this.scene._sectionPlanesState.sectionPlanes,t=e.length;if(t>0)for(let i=0;i{this._occlusionTestListDirty=!0})),this._onCameraProjMatrix=e.camera.on("projMatrix",(()=>{this._occlusionTestListDirty=!0})),this._onCanvasBoundary=e.canvas.on("boundary",(()=>{this._occlusionTestListDirty=!0}))}addMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i||(i=new Te(this._scene,e.origin),this._occlusionLayers[i.originHash]=i,this._occlusionLayersListDirty=!0),i.addMarker(e),this._markersToOcclusionLayersMap[e.id]=i,this._occlusionTestListDirty=!0}markerWorldPosUpdated(e){const t=this._markersToOcclusionLayersMap[e.id];if(!t)return;const i=e.origin.join();if(i!==t.originHash){1===t.numMarkers?(t.destroy(),delete this._occlusionLayers[t.originHash],this._occlusionLayersListDirty=!0):t.removeMarker(e);let s=this._occlusionLayers[i];s||(s=new Te(this._scene,e.origin),this._occlusionLayers[i]=s,this._occlusionLayersListDirty=!0),s.addMarker(e),this._markersToOcclusionLayersMap[e.id]=s}else t.markerWorldPosUpdated(e)}removeMarker(e){const t=e.origin.join();let i=this._occlusionLayers[t];i&&(1===i.numMarkers?(i.destroy(),delete this._occlusionLayers[i.originHash],this._occlusionLayersListDirty=!0):i.removeMarker(e),delete this._markersToOcclusionLayersMap[e.id])}get needOcclusionTest(){return this._occlusionTestListDirty}bindRenderBuf(){const e=[this._scene.canvas.canvas.id,this._scene._sectionPlanesState.getHash()].join(";");if(e!==this._shaderSourceHash&&(this._shaderSourceHash=e,this._shaderSourceDirty=!0),this._shaderSourceDirty&&(this._buildShaderSource(),this._shaderSourceDirty=!1,this._programDirty=!0),this._programDirty&&(this._buildProgram(),this._programDirty=!1,this._occlusionTestListDirty=!0),this._occlusionLayersListDirty&&(this._buildOcclusionLayersList(),this._occlusionLayersListDirty=!1),this._occlusionTestListDirty){for(let e=0,t=this._occlusionLayersList.length;e0,i=[];return i.push("#version 300 es"),i.push("// OcclusionTester vertex shader"),i.push("in vec3 position;"),i.push("uniform mat4 modelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("vec4 worldPosition = vec4(position, 1.0); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition;"),t&&i.push(" vWorldPosition = worldPosition;"),i.push(" vec4 clipPos = projMatrix * viewPosition;"),i.push(" gl_PointSize = 20.0;"),e.logarithmicDepthBufferEnabled?i.push("vFragDepth = 1.0 + clipPos.w;"):e.markerZOffset<0&&i.push("clipPos.z += "+e.markerZOffset+";"),i.push(" gl_Position = clipPos;"),i.push("}"),i}_buildFragmentShaderSource(){const e=this._scene,t=e._sectionPlanesState,i=t.sectionPlanes.length>0,s=[];if(s.push("#version 300 es"),s.push("// OcclusionTester fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(1.0, 0.0, 0.0, 1.0); "),s.push("}"),s}_buildProgram(){this._program&&this._program.destroy();const e=this._scene,t=e.canvas.gl,i=e._sectionPlanesState;if(this._program=new De(t,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,t=i.sectionPlanes.length;e0){const e=s.sectionPlanes;for(let s=0;s{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=d.mat4();return()=>(e&&d.inverseMat4(s.camera.projMatrix,t),t)})());const t=this._scene.canvas.gl,i=this._program,s=this._scene,r=s.sao,o=t.drawingBufferWidth,n=t.drawingBufferHeight,a=s.camera.project._state,l=a.near,A=a.far,h=a.matrix,c=this._getInverseProjectMat(),u=Math.random(),p="perspective"===s.camera.projection;ke[0]=o,ke[1]=n,t.viewport(0,0,o,n),t.clearColor(0,0,0,1),t.disable(t.DEPTH_TEST),t.disable(t.BLEND),t.frontFace(t.CCW),t.clear(t.COLOR_BUFFER_BIT),i.bind(),t.uniform1f(this._uCameraNear,l),t.uniform1f(this._uCameraFar,A),t.uniformMatrix4fv(this._uCameraProjectionMatrix,!1,h),t.uniformMatrix4fv(this._uCameraInverseProjectionMatrix,!1,c),t.uniform1i(this._uPerspective,p),t.uniform1f(this._uScale,r.scale*(A/5)),t.uniform1f(this._uIntensity,r.intensity),t.uniform1f(this._uBias,r.bias),t.uniform1f(this._uKernelRadius,r.kernelRadius),t.uniform1f(this._uMinResolution,r.minResolution),t.uniform2fv(this._uViewport,ke),t.uniform1f(this._uRandomSeed,u);const g=e.getDepthTexture();i.bindTexture(this._uDepthTexture,g,0),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),t.drawElements(t.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}_build(){let e=!1;const t=this._scene.sao;if(t.numSamples!==this._numSamples&&(this._numSamples=Math.floor(t.numSamples),e=!0),!e)return;const i=this._scene.canvas.gl;if(this._program&&(this._program.destroy(),this._program=null),this._program=new De(i,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV; \n \n out vec2 vUV;\n \n void main () {\n gl_Position = vec4(aPosition, 1.0);\n vUV = aUV;\n }"],fragment:[`#version 300 es \n precision highp float;\n precision highp int; \n \n #define NORMAL_TEXTURE 0\n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n #define NUM_SAMPLES ${this._numSamples}\n #define NUM_RINGS 4 \n \n in vec2 vUV;\n \n uniform sampler2D uDepthTexture;\n \n uniform float uCameraNear;\n uniform float uCameraFar;\n uniform mat4 uProjectMatrix;\n uniform mat4 uInverseProjectMatrix;\n \n uniform bool uPerspective;\n\n uniform float uScale;\n uniform float uIntensity;\n uniform float uBias;\n uniform float uKernelRadius;\n uniform float uMinResolution;\n uniform vec2 uViewport;\n uniform float uRandomSeed;\n\n float pow2( const in float x ) { return x*x; }\n \n highp float rand( const in vec2 uv ) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n return fract(sin(sn) * c);\n }\n\n vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n }\n\n vec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 2.0 * rgb.xyz - 1.0;\n }\n\n const float packUpscale = 256. / 255.;\n const float unpackDownScale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. ); \n\n const float shiftRights = 1. / 256.;\n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float unpackRGBAToFloat( const in vec4 v ) { \n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unPackFactors );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n }\n\n float orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n }\n \n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n if (uPerspective) {\n return perspectiveDepthToViewZ( depth, uCameraNear, uCameraFar );\n } else {\n return orthographicDepthToViewZ( depth, uCameraNear, uCameraFar );\n }\n }\n\n vec3 getViewPos( const in vec2 screenPos, const in float depth, const in float viewZ ) {\n \tfloat clipW = uProjectMatrix[2][3] * viewZ + uProjectMatrix[3][3];\n \tvec4 clipPosition = vec4( ( vec3( screenPos, depth ) - 0.5 ) * 2.0, 1.0 );\n \tclipPosition *= clipW; \n \treturn ( uInverseProjectMatrix * clipPosition ).xyz;\n }\n\n vec3 getViewNormal( const in vec3 viewPosition, const in vec2 screenPos ) { \n return normalize( cross( dFdx( viewPosition ), dFdy( viewPosition ) ) );\n }\n\n float scaleDividedByCameraFar;\n float minResolutionMultipliedByCameraFar;\n\n float getOcclusion( const in vec3 centerViewPosition, const in vec3 centerViewNormal, const in vec3 sampleViewPosition ) {\n \tvec3 viewDelta = sampleViewPosition - centerViewPosition;\n \tfloat viewDistance = length( viewDelta );\n \tfloat scaledScreenDistance = scaleDividedByCameraFar * viewDistance;\n \treturn max(0.0, (dot(centerViewNormal, viewDelta) - minResolutionMultipliedByCameraFar) / scaledScreenDistance - uBias) / (1.0 + pow2( scaledScreenDistance ) );\n }\n\n const float ANGLE_STEP = PI2 * float( NUM_RINGS ) / float( NUM_SAMPLES );\n const float INV_NUM_SAMPLES = 1.0 / float( NUM_SAMPLES );\n\n float getAmbientOcclusion( const in vec3 centerViewPosition ) {\n \n \tscaleDividedByCameraFar = uScale / uCameraFar;\n \tminResolutionMultipliedByCameraFar = uMinResolution * uCameraFar;\n \tvec3 centerViewNormal = getViewNormal( centerViewPosition, vUV );\n\n \tfloat angle = rand( vUV + uRandomSeed ) * PI2;\n \tvec2 radius = vec2( uKernelRadius * INV_NUM_SAMPLES ) / uViewport;\n \tvec2 radiusStep = radius;\n\n \tfloat occlusionSum = 0.0;\n \tfloat weightSum = 0.0;\n\n \tfor( int i = 0; i < NUM_SAMPLES; i ++ ) {\n \t\tvec2 sampleUv = vUV + vec2( cos( angle ), sin( angle ) ) * radius;\n \t\tradius += radiusStep;\n \t\tangle += ANGLE_STEP;\n\n \t\tfloat sampleDepth = getDepth( sampleUv );\n \t\tif( sampleDepth >= ( 1.0 - EPSILON ) ) {\n \t\t\tcontinue;\n \t\t}\n\n \t\tfloat sampleViewZ = getViewZ( sampleDepth );\n \t\tvec3 sampleViewPosition = getViewPos( sampleUv, sampleDepth, sampleViewZ );\n \t\tocclusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );\n \t\tweightSum += 1.0;\n \t}\n\n \tif( weightSum == 0.0 ) discard;\n\n \treturn occlusionSum * ( uIntensity / weightSum );\n }\n\n out vec4 outColor;\n \n void main() {\n \n \tfloat centerDepth = getDepth( vUV );\n \t\n \tif( centerDepth >= ( 1.0 - EPSILON ) ) {\n \t\tdiscard;\n \t}\n\n \tfloat centerViewZ = getViewZ( centerDepth );\n \tvec3 viewPosition = getViewPos( vUV, centerDepth, centerViewZ );\n\n \tfloat ambientOcclusion = getAmbientOcclusion( viewPosition );\n \n \toutColor = packFloatToRGBA( 1.0- ambientOcclusion );\n }`]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const s=new Float32Array([1,1,0,1,0,0,1,0]),r=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),o=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new Se(i,i.ARRAY_BUFFER,r,r.length,3,i.STATIC_DRAW),this._uvBuf=new Se(i,i.ARRAY_BUFFER,s,s.length,2,i.STATIC_DRAW),this._indicesBuf=new Se(i,i.ELEMENT_ARRAY_BUFFER,o,o.length,1,i.STATIC_DRAW),this._program.bind(),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uCameraProjectionMatrix=this._program.getLocation("uProjectMatrix"),this._uCameraInverseProjectionMatrix=this._program.getLocation("uInverseProjectMatrix"),this._uPerspective=this._program.getLocation("uPerspective"),this._uScale=this._program.getLocation("uScale"),this._uIntensity=this._program.getLocation("uIntensity"),this._uBias=this._program.getLocation("uBias"),this._uKernelRadius=this._program.getLocation("uKernelRadius"),this._uMinResolution=this._program.getLocation("uMinResolution"),this._uViewport=this._program.getLocation("uViewport"),this._uRandomSeed=this._program.getLocation("uRandomSeed"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV"),this._dirty=!1}destroy(){this._program&&(this._program.destroy(),this._program=null)}}const Ne=new Float32Array(Ge(17,[0,1])),Qe=new Float32Array(Ge(17,[1,0])),Ve=new Float32Array(function(e,t){const i=[];for(let s=0;s<=e;s++)i.push(ze(s,t));return i}(17,4)),je=new Float32Array(2);class He{constructor(e){this._scene=e,this._program=null,this._programError=!1,this._aPosition=null,this._aUV=null,this._uDepthTexture="uDepthTexture",this._uOcclusionTexture="uOcclusionTexture",this._uViewport=null,this._uCameraNear=null,this._uCameraFar=null,this._uCameraProjectionMatrix=null,this._uCameraInverseProjectionMatrix=null,this._uvBuf=null,this._positionsBuf=null,this._indicesBuf=null,this.init()}init(){const e=this._scene.canvas.gl;if(this._program=new De(e,{vertex:["#version 300 es\n precision highp float;\n precision highp int;\n \n in vec3 aPosition;\n in vec2 aUV;\n uniform vec2 uViewport;\n out vec2 vUV;\n out vec2 vInvSize;\n void main () {\n vUV = aUV;\n vInvSize = 1.0 / uViewport;\n gl_Position = vec4(aPosition, 1.0);\n }"],fragment:["#version 300 es\n precision highp float;\n precision highp int;\n \n #define PI 3.14159265359\n #define PI2 6.28318530718\n #define EPSILON 1e-6\n\n #define KERNEL_RADIUS 16\n\n in vec2 vUV;\n in vec2 vInvSize;\n \n uniform sampler2D uDepthTexture;\n uniform sampler2D uOcclusionTexture; \n \n uniform float uCameraNear;\n uniform float uCameraFar; \n uniform float uDepthCutoff;\n\n uniform vec2 uSampleOffsets[ KERNEL_RADIUS + 1 ];\n uniform float uSampleWeights[ KERNEL_RADIUS + 1 ];\n\n const float unpackDownscale = 255. / 256.; \n\n const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\n const vec4 unpackFactors = unpackDownscale / vec4( packFactors, 1. ); \n\n const float packUpscale = 256. / 255.;\n \n const float shiftRights = 1. / 256.;\n \n float unpackRGBAToFloat( const in vec4 v ) {\n return dot( floor( v * 255.0 + 0.5 ) / 255.0, unpackFactors );\n } \n\n vec4 packFloatToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * packFactors ), v );\n r.yzw -= r.xyz * shiftRights; \n return r * packUpscale;\n }\n\n float viewZToOrthographicDepth( const in float viewZ) {\n return ( viewZ + uCameraNear ) / ( uCameraNear - uCameraFar );\n }\n \n float orthographicDepthToViewZ( const in float linearClipZ) {\n return linearClipZ * ( uCameraNear - uCameraFar ) - uCameraNear;\n }\n\n float viewZToPerspectiveDepth( const in float viewZ) {\n return (( uCameraNear + viewZ ) * uCameraFar ) / (( uCameraFar - uCameraNear ) * viewZ );\n }\n \n float perspectiveDepthToViewZ( const in float invClipZ) {\n return ( uCameraNear * uCameraFar ) / ( ( uCameraFar - uCameraNear ) * invClipZ - uCameraFar );\n }\n\n float getDepth( const in vec2 screenPosition ) {\n return vec4(texture(uDepthTexture, screenPosition)).r;\n }\n\n float getViewZ( const in float depth ) {\n return perspectiveDepthToViewZ( depth );\n }\n\n out vec4 outColor;\n \n void main() {\n \n float depth = getDepth( vUV );\n if( depth >= ( 1.0 - EPSILON ) ) {\n discard;\n }\n\n float centerViewZ = -getViewZ( depth );\n bool rBreak = false;\n bool lBreak = false;\n\n float weightSum = uSampleWeights[0];\n float occlusionSum = unpackRGBAToFloat(texture( uOcclusionTexture, vUV )) * weightSum;\n\n for( int i = 1; i <= KERNEL_RADIUS; i ++ ) {\n\n float sampleWeight = uSampleWeights[i];\n vec2 sampleUVOffset = uSampleOffsets[i] * vInvSize;\n\n vec2 sampleUV = vUV + sampleUVOffset;\n float viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n rBreak = true;\n }\n\n if( ! rBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n\n sampleUV = vUV - sampleUVOffset;\n viewZ = -getViewZ( getDepth( sampleUV ) );\n\n if( abs( viewZ - centerViewZ ) > uDepthCutoff ) {\n lBreak = true;\n }\n\n if( ! lBreak ) {\n occlusionSum += unpackRGBAToFloat(texture( uOcclusionTexture, sampleUV )) * sampleWeight;\n weightSum += sampleWeight;\n }\n }\n\n outColor = packFloatToRGBA(occlusionSum / weightSum);\n }"]}),this._program.errors)return console.error(this._program.errors.join("\n")),void(this._programError=!0);const t=new Float32Array([1,1,0,1,0,0,1,0]),i=new Float32Array([1,1,0,-1,1,0,-1,-1,0,1,-1,0]),s=new Uint32Array([0,1,2,0,2,3]);this._positionsBuf=new Se(e,e.ARRAY_BUFFER,i,i.length,3,e.STATIC_DRAW),this._uvBuf=new Se(e,e.ARRAY_BUFFER,t,t.length,2,e.STATIC_DRAW),this._indicesBuf=new Se(e,e.ELEMENT_ARRAY_BUFFER,s,s.length,1,e.STATIC_DRAW),this._program.bind(),this._uViewport=this._program.getLocation("uViewport"),this._uCameraNear=this._program.getLocation("uCameraNear"),this._uCameraFar=this._program.getLocation("uCameraFar"),this._uDepthCutoff=this._program.getLocation("uDepthCutoff"),this._uSampleOffsets=e.getUniformLocation(this._program.handle,"uSampleOffsets"),this._uSampleWeights=e.getUniformLocation(this._program.handle,"uSampleWeights"),this._aPosition=this._program.getAttribute("aPosition"),this._aUV=this._program.getAttribute("aUV")}render(e,t,i){if(this._programError)return;this._getInverseProjectMat||(this._getInverseProjectMat=(()=>{let e=!0;this._scene.camera.on("projMatrix",(function(){e=!0}));const t=d.mat4();return()=>(e&&d.inverseMat4(o.camera.projMatrix,t),t)})());const s=this._scene.canvas.gl,r=this._program,o=this._scene,n=s.drawingBufferWidth,a=s.drawingBufferHeight,l=o.camera.project._state,A=l.near,h=l.far;s.viewport(0,0,n,a),s.clearColor(0,0,0,1),s.enable(s.DEPTH_TEST),s.disable(s.BLEND),s.frontFace(s.CCW),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT),r.bind(),je[0]=n,je[1]=a,s.uniform2fv(this._uViewport,je),s.uniform1f(this._uCameraNear,A),s.uniform1f(this._uCameraFar,h),s.uniform1f(this._uDepthCutoff,.01),0===i?s.uniform2fv(this._uSampleOffsets,Qe):s.uniform2fv(this._uSampleOffsets,Ne),s.uniform1fv(this._uSampleWeights,Ve);const c=e.getDepthTexture(),u=t.getTexture();r.bindTexture(this._uDepthTexture,c,0),r.bindTexture(this._uOcclusionTexture,u,1),this._aUV.bindArrayBuffer(this._uvBuf),this._aPosition.bindArrayBuffer(this._positionsBuf),this._indicesBuf.bind(),s.drawElements(s.TRIANGLES,this._indicesBuf.numItems,this._indicesBuf.itemType,0)}destroy(){this._program.destroy()}}function ze(e,t){return Math.exp(-e*e/(t*t*2))/(Math.sqrt(2*Math.PI)*t)}function Ge(e,t){const i=[];for(let s=0;s<=e;s++)i.push(t[0]*s),i.push(t[1]*s);return i}class We{constructor(e,t,i){i=i||{},this.gl=t,this.allocated=!1,this.canvas=e,this.buffer=null,this.bound=!1,this.size=i.size,this._hasDepthTexture=!!i.depthTexture}setSize(e){this.size=e}webglContextRestored(e){this.gl=e,this.buffer=null,this.allocated=!1,this.bound=!1}bind(...e){if(this._touch(...e),this.bound)return;const t=this.gl;t.bindFramebuffer(t.FRAMEBUFFER,this.buffer.framebuf),this.bound=!0}createTexture(e,t,i=null){const s=this.gl,r=s.createTexture();return s.bindTexture(s.TEXTURE_2D,r),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),i?s.texStorage2D(s.TEXTURE_2D,1,i,e,t):s.texImage2D(s.TEXTURE_2D,0,s.RGBA,e,t,0,s.RGBA,s.UNSIGNED_BYTE,null),r}_touch(...e){let t,i;const s=this.gl;if(this.size?(t=this.size[0],i=this.size[1]):(t=s.drawingBufferWidth,i=s.drawingBufferHeight),this.buffer){if(this.buffer.width===t&&this.buffer.height===i)return;this.buffer.textures.forEach((e=>s.deleteTexture(e))),s.deleteFramebuffer(this.buffer.framebuf),s.deleteRenderbuffer(this.buffer.renderbuf)}const r=[];let o;e.length>0?r.push(...e.map((e=>this.createTexture(t,i,e)))):r.push(this.createTexture(t,i)),this._hasDepthTexture&&(o=s.createTexture(),s.bindTexture(s.TEXTURE_2D,o),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.NEAREST),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),s.texImage2D(s.TEXTURE_2D,0,s.DEPTH_COMPONENT32F,t,i,0,s.DEPTH_COMPONENT,s.FLOAT,null));const n=s.createRenderbuffer();s.bindRenderbuffer(s.RENDERBUFFER,n),s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_COMPONENT32F,t,i);const a=s.createFramebuffer();s.bindFramebuffer(s.FRAMEBUFFER,a);for(let e=0;e0&&s.drawBuffers(r.map(((e,t)=>s.COLOR_ATTACHMENT0+t))),this._hasDepthTexture?s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,o,0):s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,n),s.bindTexture(s.TEXTURE_2D,null),s.bindRenderbuffer(s.RENDERBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,null),s.bindFramebuffer(s.FRAMEBUFFER,a),!s.isFramebuffer(a))throw"Invalid framebuffer";s.bindFramebuffer(s.FRAMEBUFFER,null);const l=s.checkFramebufferStatus(s.FRAMEBUFFER);switch(l){case s.FRAMEBUFFER_COMPLETE:break;case s.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";case s.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:throw"Incomplete framebuffer: FRAMEBUFFER_INCOMPLETE_DIMENSIONS";case s.FRAMEBUFFER_UNSUPPORTED:throw"Incomplete framebuffer: FRAMEBUFFER_UNSUPPORTED";default:throw"Incomplete framebuffer: "+l}this.buffer={framebuf:a,renderbuf:n,texture:r[0],textures:r,depthTexture:o,width:t,height:i},this.bound=!1}clear(){if(!this.bound)throw"Render buffer not bound";const e=this.gl;e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT)}read(e,t,i=null,s=null,r=Uint8Array,o=4,n=0){const a=e,l=this.buffer.height?this.buffer.height-t-1:this.gl.drawingBufferHeight-t,A=new r(o),h=this.gl;return h.readBuffer(h.COLOR_ATTACHMENT0+n),h.readPixels(a,l,1,1,i||h.RGBA,s||h.UNSIGNED_BYTE,A,0),A}readArray(e=null,t=null,i=Uint8Array,s=4,r=0){const o=new i(this.buffer.width*this.buffer.height*s),n=this.gl;return n.readBuffer(n.COLOR_ATTACHMENT0+r),n.readPixels(0,0,this.buffer.width,this.buffer.height,e||n.RGBA,t||n.UNSIGNED_BYTE,o,0),o}readImageAsCanvas(){const e=this.gl,t=this._getImageDataCache(),i=t.pixelData,s=t.canvas,r=t.imageData,o=t.context;e.readPixels(0,0,this.buffer.width,this.buffer.height,e.RGBA,e.UNSIGNED_BYTE,i);const n=this.buffer.width,a=this.buffer.height,l=a/2|0,A=4*n,h=new Uint8Array(4*n);for(let e=0;ee.deleteTexture(t))),e.deleteTexture(this.buffer.depthTexture),e.deleteFramebuffer(this.buffer.framebuf),e.deleteRenderbuffer(this.buffer.renderbuf),this.allocated=!1,this.buffer=null,this.bound=!1}this._imageDataCache=null,this._texture=null,this._depthTexture=null}}class Ke{constructor(e){this.scene=e,this._renderBuffersBasic={},this._renderBuffersScaled={}}getRenderBuffer(e,t){const i=1===this.scene.canvas.resolutionScale?this._renderBuffersBasic:this._renderBuffersScaled;let s=i[e];return s||(s=new We(this.scene.canvas.canvas,this.scene.canvas.gl,t),i[e]=s),s}destroy(){for(let e in this._renderBuffersBasic)this._renderBuffersBasic[e].destroy();for(let e in this._renderBuffersScaled)this._renderBuffersScaled[e].destroy()}}function Xe(e,t){if(void 0===e._cachedExtensions&&(e._cachedExtensions={}),void 0!==e._cachedExtensions[t])return e._cachedExtensions[t];let i;switch(t){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(t)}return e._cachedExtensions[t]=i,i}const Ye=function(e,i){i=i||{};const s=new xe(e),r=e.canvas.canvas,o=e.canvas.gl,n=!!i.transparent,a=i.alphaDepthMask,l=new t({});let A={},h={},c=[],u=[],g=!0,m=!0,f=!0,_=!0,v=!0,b=!0,x=!0,w=!0;const y=new Ke(e);let P=!1;const B=new Oe(e),C=new He(e);function M(){g&&(!function(){for(let e in A)if(A.hasOwnProperty(e)){const t=A[e],i=t.drawableMap,s=t.drawableListPreCull;let r=0;for(let e in i)i.hasOwnProperty(e)&&(s[r++]=i[e]);s.length=r}}(),g=!1,m=!0),m&&(!function(){let e=0;for(let t in A)if(A.hasOwnProperty(t)){const i=A[t].drawableListPreCull;for(let t=0,s=i.length;te.renderOrder-t.renderOrder))}(),m=!1,f=!0),f&&function(){let e=0;for(let t=0,i=c.length;t0)for(s.withSAO=!0,S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||j>0||k>0||O>0){if(o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):(o.blendEquation(o.FUNC_ADD),o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA)),s.backfaces=!1,a||o.depthMask(!1),(k>0||O>0)&&o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),O>0)for(S=0;S0)for(S=0;S0)for(S=0;S0)for(S=0;S0||z>0){if(s.lastProgramId=null,e.highlightMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),z>0)for(S=0;S0)for(S=0;S0||W>0||H>0){if(s.lastProgramId=null,e.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),o.enable(o.CULL_FACE),W>0)for(S=0;S0)for(S=0;S0||X>0){if(s.lastProgramId=null,e.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),X>0)for(S=0;S0)for(S=0;S0||q>0){if(s.lastProgramId=null,e.selectedMaterial.glowThrough&&o.clear(o.DEPTH_BUFFER_BIT),o.enable(o.CULL_FACE),o.enable(o.BLEND),n?(o.blendEquation(o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)):o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA),q>0)for(S=0;S0)for(S=0;S0){const t=Math.floor(e/4),i=_.size[0],s=t%i-Math.floor(i/2),r=Math.floor(t/i)-Math.floor(i/2),o=Math.sqrt(Math.pow(s,2)+Math.pow(r,2));U.push({x:s,y:r,dist:o,isVertex:p&&g?w[e+3]>x.length/2:p,result:[w[e+0],w[e+1],w[e+2],w[e+3]],normal:[P[e+0],P[e+1],P[e+2],P[e+3]],id:[B[e+0],B[e+1],B[e+2],B[e+3]]})}let k=null,O=null,N=null,Q=null;if(U.length>0){U.sort(((e,t)=>e.isVertex!==t.isVertex?e.isVertex?-1:1:e.dist-t.dist)),Q=U[0].isVertex?"vertex":"edge";const e=U[0].result,t=U[0].normal,i=U[0].id,s=x[e[3]],r=s.origin,o=s.coordinateScale;O=d.normalizeVec3([t[0]/d.MAX_INT,t[1]/d.MAX_INT,t[2]/d.MAX_INT]),k=[e[0]*o[0]+r[0],e[1]*o[1]+r[1],e[2]*o[2]+r[2]],N=l.items[i[0]+(i[1]<<8)+(i[2]<<16)+(i[3]<<24)]}if(null===C&&null==k)return null;let V=null;null!==k&&(V=e.camera.projectWorldPos(k));const j=N&&N.delegatePickedEntity?N.delegatePickedEntity():N;return!j&&E&&(E=E.delegatePickedEntity?E.delegatePickedEntity():E),r.reset(),r.snappedToEdge="edge"===Q,r.snappedToVertex="vertex"===Q,r.worldPos=k||C,r.worldNormal=O||M,r.entity=j||E,r.canvasPos=n||e.camera.projectWorldPos(C||k),r.snappedCanvasPos=V||n,r}}(),this.addMarker=function(t){this._occlusionTester=this._occlusionTester||new Ue(e,y),this._occlusionTester.addMarker(t),e.occlusionTestCountdown=0},this.markerWorldPosUpdated=function(e){this._occlusionTester.markerWorldPosUpdated(e)},this.removeMarker=function(e){this._occlusionTester.removeMarker(e)},this.doOcclusionTest=function(){if(this._occlusionTester&&this._occlusionTester.needOcclusionTest){M(),this._occlusionTester.bindRenderBuf(),s.reset(),s.backfaces=!0,s.frontface=!0,o.viewport(0,0,o.drawingBufferWidth,o.drawingBufferHeight),o.clearColor(0,0,0,0),o.enable(o.DEPTH_TEST),o.disable(o.CULL_FACE),o.disable(o.BLEND),o.clear(o.COLOR_BUFFER_BIT|o.DEPTH_BUFFER_BIT);for(let e=0,t=u.length;e{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!0:e.keyCode===this.KEY_ALT?this.altDown=!0:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!0),this.keyDown[e.keyCode]=!0,this.fire("keydown",e.keyCode,!0))},!1),this._keyboardEventsElement.addEventListener("keyup",this._keyUpListener=e=>{this.enabled&&this.keyboardEnabled&&"INPUT"!==e.target.tagName&&"TEXTAREA"!==e.target.tagName&&(e.keyCode===this.KEY_CTRL?this.ctrlDown=!1:e.keyCode===this.KEY_ALT?this.altDown=!1:e.keyCode===this.KEY_SHIFT&&(this.shiftDown=!1),this.keyDown[e.keyCode]=!1,this.fire("keyup",e.keyCode,!0))}),this.element.addEventListener("mouseenter",this._mouseEnterListener=e=>{this.enabled&&(this.mouseover=!0,this._getMouseCanvasPos(e),this.fire("mouseenter",this.mouseCanvasPos,!0))}),this.element.addEventListener("mouseleave",this._mouseLeaveListener=e=>{this.enabled&&(this.mouseover=!1,this._getMouseCanvasPos(e),this.fire("mouseleave",this.mouseCanvasPos,!0))}),this.element.addEventListener("mousedown",this._mouseDownListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!0;break;case 2:this.mouseDownMiddle=!0;break;case 3:this.mouseDownRight=!0}this._getMouseCanvasPos(e),this.element.focus(),this.fire("mousedown",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("mouseup",this._mouseUpListener=e=>{if(this.enabled){switch(e.which){case 1:this.mouseDownLeft=!1;break;case 2:this.mouseDownMiddle=!1;break;case 3:this.mouseDownRight=!1}this.fire("mouseup",this.mouseCanvasPos,!0)}},!0),document.addEventListener("click",this._clickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("click",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}}),document.addEventListener("dblclick",this._dblClickListener=e=>{if(this.enabled){switch(e.which){case 1:case 3:this.mouseDownLeft=!1,this.mouseDownRight=!1;break;case 2:this.mouseDownMiddle=!1}this._getMouseCanvasPos(e),this.fire("dblclick",this.mouseCanvasPos,!0),this.mouseover&&e.preventDefault()}});const e=this.scene.tickify((()=>this.fire("mousemove",this.mouseCanvasPos,!0)));this.element.addEventListener("mousemove",this._mouseMoveListener=t=>{this.enabled&&(this._getMouseCanvasPos(t),e(),this.mouseover&&t.preventDefault())}),this.element.addEventListener("contextmenu",this._contextmenuListener=e=>{this.enabled&&(this._getMouseCanvasPos(e),this.fire("contextmenu",this.mouseCanvasPos,!0))});const t=this.scene.tickify((e=>{this.fire("mousewheel",e,!0)}));this.element.addEventListener("wheel",this._mouseWheelListener=(e,i)=>{if(!this.enabled)return;const s=Math.max(-1,Math.min(1,40*-e.deltaY));t(s)},{passive:!0});{let e,t;const i=2;this.on("mousedown",(i=>{e=i[0],t=i[1]})),this.on("mouseup",(s=>{e>=s[0]-i&&e<=s[0]+i&&t>=s[1]-i&&t<=s[1]+i&&this.fire("mouseclicked",s,!0)}))}this.element.addEventListener("touchstart",this._touchstartListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchstart",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this.element.addEventListener("touchend",this._touchendListener=e=>{this.enabled&&[...e.changedTouches].forEach((e=>{this.fire("touchend",[e.identifier,this._getTouchCanvasPos(e)],!0)}))}),this._eventsBound=!0}_unbindEvents(){this._eventsBound&&(this._keyboardEventsElement.removeEventListener("keydown",this._keyDownListener),this._keyboardEventsElement.removeEventListener("keyup",this._keyUpListener),this.element.removeEventListener("mouseenter",this._mouseEnterListener),this.element.removeEventListener("mouseleave",this._mouseLeaveListener),this.element.removeEventListener("mousedown",this._mouseDownListener),document.removeEventListener("mouseup",this._mouseDownListener),document.removeEventListener("click",this._clickListener),document.removeEventListener("dblclick",this._dblClickListener),this.element.removeEventListener("mousemove",this._mouseMoveListener),this.element.removeEventListener("contextmenu",this._contextmenuListener),this.element.removeEventListener("wheel",this._mouseWheelListener),this.element.removeEventListener("touchstart",this._touchstartListener),this.element.removeEventListener("touchend",this._touchendListener),window.OrientationChangeEvent&&window.removeEventListener("orientationchange",this._orientationchangedListener),window.DeviceMotionEvent&&window.removeEventListener("devicemotion",this._deviceMotionListener),window.DeviceOrientationEvent&&window.removeEventListener("deviceorientation",this._deviceOrientListener),this._eventsBound=!1)}_getTouchCanvasPos(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}_getMouseCanvasPos(e){if(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;this.mouseCanvasPos[0]=e.pageX-i,this.mouseCanvasPos[1]=e.pageY-s}else e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}setEnabled(e){this.enabled!==e&&this.fire("enabled",this.enabled=e)}getEnabled(){return this.enabled}setKeyboardEnabled(e){this.keyboardEnabled=e}getKeyboardEnabled(){return this.keyboardEnabled}destroy(){super.destroy(),this._unbindEvents()}}const Ze=new t({});class Je{constructor(e){this.id=Ze.addItem({});for(const t in e)e.hasOwnProperty(t)&&(this[t]=e[t])}destroy(){Ze.removeItem(this.id)}}class $e extends D{get type(){return"Viewport"}constructor(e,t={}){super(e,t),this._state=new Je({boundary:[0,0,100,100]}),this.boundary=t.boundary,this.autoBoundary=t.autoBoundary}set boundary(e){if(!this._autoBoundary){if(!e){const t=this.scene.canvas.boundary;e=[0,0,t[2],t[3]]}this._state.boundary=e,this.glRedraw(),this.fire("boundary",this._state.boundary)}}get boundary(){return this._state.boundary}set autoBoundary(e){(e=!!e)!==this._autoBoundary&&(this._autoBoundary=e,this._autoBoundary?this._onCanvasSize=this.scene.canvas.on("boundary",(function(e){const t=e[2],i=e[3];this._state.boundary=[0,0,t,i],this.glRedraw(),this.fire("boundary",this._state.boundary)}),this):this._onCanvasSize&&(this.scene.canvas.off(this._onCanvasSize),this._onCanvasSize=null),this.fire("autoBoundary",this._autoBoundary))}get autoBoundary(){return this._autoBoundary}_getState(){return this._state}destroy(){super.destroy(),this._state.destroy()}}class et extends D{get type(){return"Perspective"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Je({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this._fov=60,this._canvasResized=this.scene.canvas.on("boundary",this._needUpdate,this),this.fov=t.fov,this.fovAxis=t.fovAxis,this.near=t.near,this.far=t.far}_update(){const e=this.scene.canvas.boundary,t=e[2]/e[3],i=this._fovAxis;let s=this._fov;("x"===i||"min"===i&&t<1||"max"===i&&t>1)&&(s/=t),s=Math.min(s,120),d.perspectiveMat4(s*(Math.PI/180),t,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.camera._updateScheduled=!0,this.fire("matrix",this._state.matrix)}set fov(e){(e=null!=e?e:60)!==this._fov&&(this._fov=e,this._needUpdate(0),this.fire("fov",this._fov))}get fov(){return this._fov}set fovAxis(e){e=e||"min",this._fovAxis!==e&&("x"!==e&&"y"!==e&&"min"!==e&&(this.error("Unsupported value for 'fovAxis': "+e+" - defaulting to 'min'"),e="min"),this._fovAxis=e,this._needUpdate(0),this.fire("fovAxis",this._fovAxis))}get fovAxis(){return this._fovAxis}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._canvasResized)}}class tt extends D{get type(){return"Ortho"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Je({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.scale=t.scale,this.near=t.near,this.far=t.far,this._onCanvasBoundary=this.scene.canvas.on("boundary",this._needUpdate,this)}_update(){const e=this.scene,t=.5*this._scale,i=e.canvas.boundary,s=i[2],r=i[3],o=s/r;let n,a,l,A;s>r?(n=-t,a=t,l=t/o,A=-t/o):(n=-t*o,a=t*o,l=t,A=-t),d.orthoMat4c(n,a,A,l,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set scale(e){null==e&&(e=1),e<=0&&(e=.01),this._scale=e,this._needUpdate(0),this.fire("scale",this._scale)}get scale(){return this._scale}set near(e){const t=null!=e?e:.1;this._state.near!==t&&(this._state.near=t,this._needUpdate(0),this.fire("near",this._state.near))}get near(){return this._state.near}set far(e){const t=null!=e?e:1e4;this._state.far!==t&&(this._state.far=t,this._needUpdate(0),this.fire("far",this._state.far))}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),this.scene.canvas.off(this._onCanvasBoundary)}}class it extends D{get type(){return"Frustum"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Je({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4(),near:.1,far:1e4}),this._left=-1,this._right=1,this._bottom=-1,this._top=1,this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.left=t.left,this.right=t.right,this.bottom=t.bottom,this.top=t.top,this.near=t.near,this.far=t.far}_update(){d.frustumMat4(this._left,this._right,this._bottom,this._top,this._state.near,this._state.far,this._state.matrix),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}set left(e){this._left=null!=e?e:-1,this._needUpdate(0),this.fire("left",this._left)}get left(){return this._left}set right(e){this._right=null!=e?e:1,this._needUpdate(0),this.fire("right",this._right)}get right(){return this._right}set top(e){this._top=null!=e?e:1,this._needUpdate(0),this.fire("top",this._top)}get top(){return this._top}set bottom(e){this._bottom=null!=e?e:-1,this._needUpdate(0),this.fire("bottom",this._bottom)}get bottom(){return this._bottom}set near(e){this._state.near=null!=e?e:.1,this._needUpdate(0),this.fire("near",this._state.near)}get near(){return this._state.near}set far(e){this._state.far=null!=e?e:1e4,this._needUpdate(0),this.fire("far",this._state.far)}get far(){return this._state.far}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy(),super.destroy()}}class st extends D{get type(){return"CustomProjection"}constructor(e,t={}){super(e,t),this.camera=e,this._state=new Je({matrix:d.mat4(),inverseMatrix:d.mat4(),transposedMatrix:d.mat4()}),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!1,this.matrix=t.matrix}set matrix(e){this._state.matrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._inverseMatrixDirty=!0,this._transposedMatrixDirty=!0,this.glRedraw(),this.fire("matrix",this._state.matrix)}get matrix(){return this._state.matrix}get inverseMatrix(){return this._updateScheduled&&this._doUpdate(),this._inverseMatrixDirty&&(d.inverseMat4(this._state.matrix,this._state.inverseMatrix),this._inverseMatrixDirty=!1),this._state.inverseMatrix}get transposedMatrix(){return this._updateScheduled&&this._doUpdate(),this._transposedMatrixDirty&&(d.transposeMat4(this._state.matrix,this._state.transposedMatrix),this._transposedMatrixDirty=!1),this._state.transposedMatrix}unproject(e,t,i,s,r){const o=this.scene.canvas.canvas,n=o.offsetWidth/2,a=o.offsetHeight/2;return i[0]=(e[0]-n)/n,i[1]=(e[1]-a)/a,i[2]=t,i[3]=1,d.mulMat4v4(this.inverseMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1,d.mulMat4v4(this.camera.inverseViewMatrix,s,r),r}destroy(){super.destroy(),this._state.destroy()}}const rt=d.vec3(),ot=d.vec3(),nt=d.vec3(),at=d.vec3(),lt=d.vec3(),At=d.vec3(),ht=d.vec4(),ct=d.vec4(),ut=d.vec4(),dt=d.mat4(),pt=d.mat4(),gt=d.vec3(),mt=d.vec3(),ft=d.vec3(),_t=d.vec3();class vt extends D{get type(){return"Camera"}constructor(e,t={}){super(e,t),this._state=new Je({deviceMatrix:d.mat4(),hasDeviceMatrix:!1,matrix:d.mat4(),normalMatrix:d.mat4(),inverseMatrix:d.mat4()}),this._perspective=new et(this),this._ortho=new tt(this),this._frustum=new it(this),this._customProjection=new st(this),this._project=this._perspective,this._eye=d.vec3([0,0,10]),this._look=d.vec3([0,0,0]),this._up=d.vec3([0,1,0]),this._worldUp=d.vec3([0,1,0]),this._worldRight=d.vec3([1,0,0]),this._worldForward=d.vec3([0,0,-1]),this.deviceMatrix=t.deviceMatrix,this.eye=t.eye,this.look=t.look,this.up=t.up,this.worldAxis=t.worldAxis,this.gimbalLock=t.gimbalLock,this.constrainPitch=t.constrainPitch,this.projection=t.projection,this._perspective.on("matrix",(()=>{"perspective"===this._projectionType&&this.fire("projMatrix",this._perspective.matrix)})),this._ortho.on("matrix",(()=>{"ortho"===this._projectionType&&this.fire("projMatrix",this._ortho.matrix)})),this._frustum.on("matrix",(()=>{"frustum"===this._projectionType&&this.fire("projMatrix",this._frustum.matrix)})),this._customProjection.on("matrix",(()=>{"customProjection"===this._projectionType&&this.fire("projMatrix",this._customProjection.matrix)}))}_update(){const e=this._state;let t;"ortho"===this.projection?(d.subVec3(this._eye,this._look,gt),d.normalizeVec3(gt,mt),d.mulVec3Scalar(mt,1e3,ft),d.addVec3(this._look,ft,_t),t=_t):t=this._eye,e.hasDeviceMatrix?(d.lookAtMat4v(t,this._look,this._up,pt),d.mulMat4(e.deviceMatrix,pt,e.matrix)):d.lookAtMat4v(t,this._look,this._up,e.matrix),d.inverseMat4(this._state.matrix,this._state.inverseMatrix),d.transposeMat4(this._state.inverseMatrix,this._state.normalMatrix),this.glRedraw(),this.fire("matrix",this._state.matrix),this.fire("viewMatrix",this._state.matrix)}orbitYaw(e){let t=d.subVec3(this._eye,this._look,rt);d.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,dt),t=d.transformPoint3(dt,t,ot),this.eye=d.addVec3(this._look,t,nt),this.up=d.transformPoint3(dt,this._up,at)}orbitPitch(e){if(this._constrainPitch&&(e=d.dotVec3(this._up,this._worldUp)/d.DEGTORAD)<1)return;let t=d.subVec3(this._eye,this._look,rt);const i=d.cross3Vec3(d.normalizeVec3(t,ot),d.normalizeVec3(this._up,nt));d.rotationMat4v(.0174532925*e,i,dt),t=d.transformPoint3(dt,t,at),this.up=d.transformPoint3(dt,this._up,lt),this.eye=d.addVec3(t,this._look,At)}yaw(e){let t=d.subVec3(this._look,this._eye,rt);d.rotationMat4v(.0174532925*e,this._gimbalLock?this._worldUp:this._up,dt),t=d.transformPoint3(dt,t,ot),this.look=d.addVec3(t,this._eye,nt),this._gimbalLock&&(this.up=d.transformPoint3(dt,this._up,at))}pitch(e){if(this._constrainPitch&&(e=d.dotVec3(this._up,this._worldUp)/d.DEGTORAD)<1)return;let t=d.subVec3(this._look,this._eye,rt);const i=d.cross3Vec3(d.normalizeVec3(t,ot),d.normalizeVec3(this._up,nt));d.rotationMat4v(.0174532925*e,i,dt),this.up=d.transformPoint3(dt,this._up,At),t=d.transformPoint3(dt,t,at),this.look=d.addVec3(t,this._eye,lt)}pan(e){const t=d.subVec3(this._eye,this._look,rt),i=[0,0,0];let s;if(0!==e[0]){const r=d.cross3Vec3(d.normalizeVec3(t,[]),d.normalizeVec3(this._up,ot));s=d.mulVec3Scalar(r,e[0]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]}0!==e[1]&&(s=d.mulVec3Scalar(d.normalizeVec3(this._up,nt),e[1]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),0!==e[2]&&(s=d.mulVec3Scalar(d.normalizeVec3(t,at),e[2]),i[0]+=s[0],i[1]+=s[1],i[2]+=s[2]),this.eye=d.addVec3(this._eye,i,lt),this.look=d.addVec3(this._look,i,At)}zoom(e){const t=d.subVec3(this._eye,this._look,rt),i=Math.abs(d.lenVec3(t,ot)),s=Math.abs(i+e);if(s<.5)return;const r=d.normalizeVec3(t,nt);this.eye=d.addVec3(this._look,d.mulVec3Scalar(r,s),at)}set eye(e){this._eye.set(e||[0,0,10]),this._needUpdate(0),this.fire("eye",this._eye)}get eye(){return this._eye}set look(e){this._look.set(e||[0,0,0]),this._needUpdate(0),this.fire("look",this._look)}get look(){return this._look}set up(e){this._up.set(e||[0,1,0]),this._needUpdate(0),this.fire("up",this._up)}get up(){return this._up}set deviceMatrix(e){this._state.deviceMatrix.set(e||[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this._state.hasDeviceMatrix=!!e,this._needUpdate(0),this.fire("deviceMatrix",this._state.deviceMatrix)}get deviceMatrix(){return this._state.deviceMatrix}set worldAxis(e){e=e||[1,0,0,0,1,0,0,0,1],this._worldAxis?this._worldAxis.set(e):this._worldAxis=d.vec3(e),this._worldRight[0]=this._worldAxis[0],this._worldRight[1]=this._worldAxis[1],this._worldRight[2]=this._worldAxis[2],this._worldUp[0]=this._worldAxis[3],this._worldUp[1]=this._worldAxis[4],this._worldUp[2]=this._worldAxis[5],this._worldForward[0]=this._worldAxis[6],this._worldForward[1]=this._worldAxis[7],this._worldForward[2]=this._worldAxis[8],this.fire("worldAxis",this._worldAxis)}get worldAxis(){return this._worldAxis}get worldUp(){return this._worldUp}get xUp(){return this._worldUp[0]>this._worldUp[1]&&this._worldUp[0]>this._worldUp[2]}get yUp(){return this._worldUp[1]>this._worldUp[0]&&this._worldUp[1]>this._worldUp[2]}get zUp(){return this._worldUp[2]>this._worldUp[0]&&this._worldUp[2]>this._worldUp[1]}get worldRight(){return this._worldRight}get worldForward(){return this._worldForward}set gimbalLock(e){this._gimbalLock=!1!==e,this.fire("gimbalLock",this._gimbalLock)}get gimbalLock(){return this._gimbalLock}set constrainPitch(e){this._constrainPitch=!!e,this.fire("constrainPitch",this._constrainPitch)}get eyeLookDist(){return d.lenVec3(d.subVec3(this._look,this._eye,rt))}get matrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get viewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.matrix}get normalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get viewNormalMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.normalMatrix}get inverseViewMatrix(){return this._updateScheduled&&this._doUpdate(),this._state.inverseMatrix}get projMatrix(){return this[this.projection].matrix}get perspective(){return this._perspective}get ortho(){return this._ortho}get frustum(){return this._frustum}get customProjection(){return this._customProjection}set projection(e){e=e||"perspective",this._projectionType!==e&&("perspective"===e?this._project=this._perspective:"ortho"===e?this._project=this._ortho:"frustum"===e?this._project=this._frustum:"customProjection"===e?this._project=this._customProjection:(this.error("Unsupported value for 'projection': "+e+" defaulting to 'perspective'"),this._project=this._perspective,e="perspective"),this._project._update(),this._projectionType=e,this.glRedraw(),this._update(),this.fire("dirty"),this.fire("projection",this._projectionType),this.fire("projMatrix",this._project.matrix))}get projection(){return this._projectionType}get project(){return this._project}projectWorldPos(e){const t=ht,i=ct,s=ut;t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=1,d.mulMat4v4(this.viewMatrix,t,i),d.mulMat4v4(this.projMatrix,i,s),d.mulVec3Scalar(s,1/s[3]),s[3]=1,s[1]*=-1;const r=this.scene.canvas.canvas,o=r.offsetWidth/2,n=r.offsetHeight/2;return[s[0]*o+o,s[1]*n+n]}destroy(){super.destroy(),this._state.destroy()}}class bt extends D{get type(){return"Light"}get isLight(){return!0}constructor(e,t={}){super(e,t)}}class xt extends bt{get type(){return"DirLight"}constructor(e,t={}){super(e,t),this._shadowRenderBuf=null,this._shadowViewMatrix=null,this._shadowProjMatrix=null,this._shadowViewMatrixDirty=!0,this._shadowProjMatrixDirty=!0;const i=this.scene.camera,s=this.scene.canvas;this._onCameraViewMatrix=i.on("viewMatrix",(()=>{this._shadowViewMatrixDirty=!0})),this._onCameraProjMatrix=i.on("projMatrix",(()=>{this._shadowProjMatrixDirty=!0})),this._onCanvasBoundary=s.on("boundary",(()=>{this._shadowProjMatrixDirty=!0})),this._state=new Je({type:"dir",dir:d.vec3([1,1,1]),color:d.vec3([.7,.7,.8]),intensity:1,space:t.space||"view",castsShadow:!1,getShadowViewMatrix:()=>{if(this._shadowViewMatrixDirty){this._shadowViewMatrix||(this._shadowViewMatrix=d.identityMat4());const e=this.scene.camera,t=this._state.dir,i=e.look,s=[i[0]-t[0],i[1]-t[1],i[2]-t[2]],r=[0,1,0];d.lookAtMat4v(s,i,r,this._shadowViewMatrix),this._shadowViewMatrixDirty=!1}return this._shadowViewMatrix},getShadowProjMatrix:()=>(this._shadowProjMatrixDirty&&(this._shadowProjMatrix||(this._shadowProjMatrix=d.identityMat4()),d.orthoMat4c(-40,40,-40,40,-40,80,this._shadowProjMatrix),this._shadowProjMatrixDirty=!1),this._shadowProjMatrix),getShadowRenderBuf:()=>(this._shadowRenderBuf||(this._shadowRenderBuf=new We(this.scene.canvas.canvas,this.scene.canvas.gl,{size:[1024,1024]})),this._shadowRenderBuf)}),this.dir=t.dir,this.color=t.color,this.intensity=t.intensity,this.castsShadow=t.castsShadow,this.scene._lightCreated(this)}set dir(e){this._state.dir.set(e||[1,1,1]),this._shadowViewMatrixDirty=!0,this.glRedraw()}get dir(){return this._state.dir}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){e=void 0!==e?e:1,this._state.intensity=e,this.glRedraw()}get intensity(){return this._state.intensity}set castsShadow(e){e=!!e,this._state.castsShadow!==e&&(this._state.castsShadow=e,this._shadowViewMatrixDirty=!0,this.glRedraw())}get castsShadow(){return this._state.castsShadow}destroy(){const e=this.scene.camera,t=this.scene.canvas;e.off(this._onCameraViewMatrix),e.off(this._onCameraProjMatrix),t.off(this._onCanvasBoundary),super.destroy(),this._state.destroy(),this._shadowRenderBuf&&this._shadowRenderBuf.destroy(),this.scene._lightDestroyed(this),this.glRedraw()}}class wt extends bt{get type(){return"AmbientLight"}constructor(e,t={}){super(e,t),this._state={type:"ambient",color:d.vec3([.7,.7,.7]),intensity:1},this.color=t.color,this.intensity=t.intensity,this.scene._lightCreated(this)}set color(e){this._state.color.set(e||[.7,.7,.8]),this.glRedraw()}get color(){return this._state.color}set intensity(e){this._state.intensity=void 0!==e?e:1,this.glRedraw()}get intensity(){return this._state.intensity}destroy(){super.destroy(),this.scene._lightDestroyed(this)}}class yt extends D{get type(){return"Geometry"}get isGeometry(){return!0}constructor(e,t={}){super(e,t),p.memory.meshes++}destroy(){super.destroy(),p.memory.meshes--}}var Pt=function(){const e=[],t=[],i=[],s=[],r=[];let o=0;const n=new Uint16Array(3),a=new Uint16Array(3),l=new Uint16Array(3),A=d.vec3(),h=d.vec3(),c=d.vec3(),u=d.vec3(),p=d.vec3(),g=d.vec3(),m=d.vec3();return function(f,_,v,b){!function(r,o){const n={};let a,l,A,h;const c=Math.pow(10,4);let u,d,p=0;for(u=0,d=r.length;uw)||(T=i[F.index1],L=i[F.index2],(!R&&T>65535||L>65535)&&(R=!0),x.push(T),x.push(L));return R?new Uint32Array(x):new Uint16Array(x)}}();const Bt=function(){const e=d.mat4(),t=d.mat4();return function(i,s){s=s||d.mat4();const r=i[0],o=i[1],n=i[2],a=i[3]-r,l=i[4]-o,A=i[5]-n,h=65535;return d.identityMat4(e),d.translationMat4v(i,e),d.identityMat4(t),d.scalingMat4v([a/h,l/h,A/h],t),d.mulMat4(e,t,s),s}}();var Ct=function(){const e=d.mat4(),t=d.mat4();return function(i,s,r){const o=new Uint16Array(i.length),n=new Float32Array([r[0]!==s[0]?65535/(r[0]-s[0]):0,r[1]!==s[1]?65535/(r[1]-s[1]):0,r[2]!==s[2]?65535/(r[2]-s[2]):0]);let a;for(a=0;a=0?1:-1),t=(1-Math.abs(r))*(o>=0?1:-1);r=e,o=t}return new Int8Array([Math[i](127.5*r+(r<0?-1:0)),Math[s](127.5*o+(o<0?-1:0))])}function Ft(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}function It(e,t,i){return e[t]*i[0]+e[t+1]*i[1]+e[t+2]*i[2]}const Dt={getPositionsBounds:function(e){const t=new Float32Array(3),i=new Float32Array(3);let s,r;for(s=0;s<3;s++)t[s]=Number.MAX_VALUE,i[s]=-Number.MAX_VALUE;for(s=0;sn&&(r=i,n=o),i=Et(e,a,"floor","ceil"),s=Ft(i),o=It(e,a,s),o>n&&(r=i,n=o),i=Et(e,a,"ceil","ceil"),s=Ft(i),o=It(e,a,s),o>n&&(r=i,n=o),t[a]=r[0],t[a+1]=r[1];return t},decompressNormals:function(e,t){for(let i=0,s=0,r=e.length;i=0?1:-1),o=(1-Math.abs(r))*(o>=0?1:-1));const a=Math.sqrt(r*r+o*o+n*n);t[s+0]=r/a,t[s+1]=o/a,t[s+2]=n/a,s+=3}return t},decompressNormal:function(e,t){let i=e[0],s=e[1];i=(2*i+1)/255,s=(2*s+1)/255;const r=1-Math.abs(i)-Math.abs(s);r<0&&(i=(1-Math.abs(s))*(i>=0?1:-1),s=(1-Math.abs(i))*(s>=0?1:-1));const o=Math.sqrt(i*i+s*s+r*r);return t[0]=i/o,t[1]=s/o,t[2]=r/o,t}},St=p.memory,Tt=d.AABB3();class Lt extends yt{get type(){return"ReadableGeometry"}get isReadableGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new Je({compressGeometry:!!t.compressGeometry,primitive:null,primitiveName:null,positions:null,normals:null,colors:null,uv:null,indices:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._edgeIndicesBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._aabbDirty=!0,this._boundingSphere=!0,this._aabb=null,this._aabbDirty=!0,this._obb=null,this._obbDirty=!0;const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(this._state.compressGeometry){const e=Dt.getPositionsBounds(t.positions),s=Dt.compressPositions(t.positions,e.min,e.max);i.positions=s.quantized,i.positionsDecodeMatrix=s.decodeMatrix}else i.positions=t.positions.constructor===Float32Array?t.positions:new Float32Array(t.positions);if(t.colors&&(i.colors=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors)),t.uv)if(this._state.compressGeometry){const e=Dt.getUVBounds(t.uv),s=Dt.compressUVs(t.uv,e.min,e.max);i.uv=s.quantized,i.uvDecodeMatrix=s.decodeMatrix}else i.uv=t.uv.constructor===Float32Array?t.uv:new Float32Array(t.uv);t.normals&&(this._state.compressGeometry?i.normals=Dt.compressNormals(t.normals):i.normals=t.normals.constructor===Float32Array?t.normals:new Float32Array(t.normals)),t.indices&&(i.indices=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)),this._buildHash(),St.meshes++,this._buildVBOs()}_buildVBOs(){const e=this._state,t=this.scene.canvas.gl;if(e.indices&&(e.indicesBuf=new Se(t,t.ELEMENT_ARRAY_BUFFER,e.indices,e.indices.length,1,t.STATIC_DRAW),St.indices+=e.indicesBuf.numItems),e.positions&&(e.positionsBuf=new Se(t,t.ARRAY_BUFFER,e.positions,e.positions.length,3,t.STATIC_DRAW),St.positions+=e.positionsBuf.numItems),e.normals){let i=e.compressGeometry;e.normalsBuf=new Se(t,t.ARRAY_BUFFER,e.normals,e.normals.length,3,t.STATIC_DRAW,i),St.normals+=e.normalsBuf.numItems}e.colors&&(e.colorsBuf=new Se(t,t.ARRAY_BUFFER,e.colors,e.colors.length,4,t.STATIC_DRAW),St.colors+=e.colorsBuf.numItems),e.uv&&(e.uvBuf=new Se(t,t.ARRAY_BUFFER,e.uv,e.uv.length,2,t.STATIC_DRAW),St.uvs+=e.uvBuf.numItems)}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positions&&t.push("p"),e.colors&&t.push("c"),(e.normals||e.autoVertexNormals)&&t.push("n"),e.uv&&t.push("u"),e.compressGeometry&&t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf||this._buildEdgeIndices(),this._edgeIndicesBuf}_getPickTrianglePositions(){return this._pickTrianglePositionsBuf||this._buildPickTriangleVBOs(),this._pickTrianglePositionsBuf}_getPickTriangleColors(){return this._pickTriangleColorsBuf||this._buildPickTriangleVBOs(),this._pickTriangleColorsBuf}_buildEdgeIndices(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=Pt(e.positions,e.indices,e.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new Se(t,t.ELEMENT_ARRAY_BUFFER,i,i.length,1,t.STATIC_DRAW),St.indices+=this._edgeIndicesBuf.numItems}_buildPickTriangleVBOs(){const e=this._state;if(!e.positions||!e.indices)return;const t=this.scene.canvas.gl,i=d.buildPickTriangles(e.positions,e.indices,e.compressGeometry),s=i.positions,r=i.colors;this._pickTrianglePositionsBuf=new Se(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this._pickTriangleColorsBuf=new Se(t,t.ARRAY_BUFFER,r,r.length,4,t.STATIC_DRAW,!0),St.positions+=this._pickTrianglePositionsBuf.numItems,St.colors+=this._pickTriangleColorsBuf.numItems}_buildPickVertexVBOs(){}_webglContextLost(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextLost()}_webglContextRestored(){this._sceneVertexBufs&&this._sceneVertexBufs.webglContextRestored(),this._buildVBOs(),this._edgeIndicesBuf=null,this._pickVertexPositionsBuf=null,this._pickTrianglePositionsBuf=null,this._pickTriangleColorsBuf=null,this._pickVertexPositionsBuf=null,this._pickVertexColorsBuf=null}get primitive(){return this._state.primitiveName}get compressGeometry(){return this._state.compressGeometry}get positions(){return this._state.positions?this._state.compressGeometry?(this._decompressedPositions||(this._decompressedPositions=new Float32Array(this._state.positions.length),Dt.decompressPositions(this._state.positions,this._state.positionsDecodeMatrix,this._decompressedPositions)),this._decompressedPositions):this._state.positions:null}set positions(e){const t=this._state,i=t.positions;if(i)if(i.length===e.length){if(this._state.compressGeometry){const i=Dt.getPositionsBounds(e),s=Dt.compressPositions(e,i.min,i.max);e=s.quantized,t.positionsDecodeMatrix=s.decodeMatrix}i.set(e),t.positionsBuf&&t.positionsBuf.setData(i),this._setAABBDirty(),this.glRedraw()}else this.error("can't update geometry positions - new positions are wrong length");else this.error("can't update geometry positions - geometry has no positions")}get normals(){if(this._state.normals){if(!this._state.compressGeometry)return this._state.normals;if(!this._decompressedNormals){const e=this._state.normals.length,t=e+e/2;this._decompressedNormals=new Float32Array(t),Dt.decompressNormals(this._state.normals,this._decompressedNormals)}return this._decompressedNormals}}set normals(e){if(this._state.compressGeometry)return void this.error("can't update geometry normals - quantized geometry is immutable");const t=this._state,i=t.normals;i?i.length===e.length?(i.set(e),t.normalsBuf&&t.normalsBuf.setData(i),this.glRedraw()):this.error("can't update geometry normals - new normals are wrong length"):this.error("can't update geometry normals - geometry has no normals")}get uv(){return this._state.uv?this._state.compressGeometry?(this._decompressedUV||(this._decompressedUV=new Float32Array(this._state.uv.length),Dt.decompressUVs(this._state.uv,this._state.uvDecodeMatrix,this._decompressedUV)),this._decompressedUV):this._state.uv:null}set uv(e){if(this._state.compressGeometry)return void this.error("can't update geometry UVs - quantized geometry is immutable");const t=this._state,i=t.uv;i?i.length===e.length?(i.set(e),t.uvBuf&&t.uvBuf.setData(i),this.glRedraw()):this.error("can't update geometry UVs - new UVs are wrong length"):this.error("can't update geometry UVs - geometry has no UVs")}get colors(){return this._state.colors}set colors(e){if(this._state.compressGeometry)return void this.error("can't update geometry colors - quantized geometry is immutable");const t=this._state,i=t.colors;i?i.length===e.length?(i.set(e),t.colorsBuf&&t.colorsBuf.setData(i),this.glRedraw()):this.error("can't update geometry colors - new colors are wrong length"):this.error("can't update geometry colors - geometry has no colors")}get indices(){return this._state.indices}get aabb(){return this._aabbDirty&&(this._aabb||(this._aabb=d.AABB3()),d.positions3ToAABB3(this._state.positions,this._aabb,this._state.positionsDecodeMatrix),this._aabbDirty=!1),this._aabb}get obb(){return this._obbDirty&&(this._obb||(this._obb=d.OBB3()),d.positions3ToAABB3(this._state.positions,Tt,this._state.positionsDecodeMatrix),d.AABB3ToOBB3(Tt,this._obb),this._obbDirty=!1),this._obb}get numTriangles(){return this._numTriangles}_setAABBDirty(){this._aabbDirty||(this._aabbDirty=!0,this._aabbDirty=!0,this._obbDirty=!0)}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),this._pickTrianglePositionsBuf&&this._pickTrianglePositionsBuf.destroy(),this._pickTriangleColorsBuf&&this._pickTriangleColorsBuf.destroy(),this._pickVertexPositionsBuf&&this._pickVertexPositionsBuf.destroy(),this._pickVertexColorsBuf&&this._pickVertexColorsBuf.destroy(),e.destroy(),St.meshes--}}function Rt(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.ySize||1;i<0&&(console.error("negative ySize not allowed - will invert"),i*=-1);let s=e.zSize||1;s<0&&(console.error("negative zSize not allowed - will invert"),s*=-1);const r=e.center,o=r?r[0]:0,n=r?r[1]:0,a=r?r[2]:0,l=-t+o,A=-i+n,h=-s+a,c=t+o,u=i+n,d=s+a;return _.apply(e,{positions:[c,u,d,l,u,d,l,A,d,c,A,d,c,u,d,c,A,d,c,A,h,c,u,h,c,u,d,c,u,h,l,u,h,l,u,d,l,u,d,l,u,h,l,A,h,l,A,d,l,A,h,c,A,h,c,A,d,l,A,d,c,A,h,l,A,h,l,u,h,c,u,h],normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],uv:[1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]})}class Ut extends D{get type(){return"Material"}constructor(e,t={}){super(e,t),p.memory.materials++}destroy(){super.destroy(),p.memory.materials--}}const kt={opaque:0,mask:1,blend:2},Ot=["opaque","mask","blend"];class Nt extends Ut{get type(){return"PhongMaterial"}constructor(e,t={}){super(e,t),this._state=new Je({type:"PhongMaterial",ambient:d.vec3([1,1,1]),diffuse:d.vec3([1,1,1]),specular:d.vec3([1,1,1]),emissive:d.vec3([0,0,0]),alpha:null,shininess:null,reflectivity:null,alphaMode:null,alphaCutoff:null,lineWidth:null,pointSize:null,backfaces:null,frontface:null,hash:null}),this.ambient=t.ambient,this.diffuse=t.diffuse,this.specular=t.specular,this.emissive=t.emissive,this.alpha=t.alpha,this.shininess=t.shininess,this.reflectivity=t.reflectivity,this.lineWidth=t.lineWidth,this.pointSize=t.pointSize,t.ambientMap&&(this._ambientMap=this._checkComponent("Texture",t.ambientMap)),t.diffuseMap&&(this._diffuseMap=this._checkComponent("Texture",t.diffuseMap)),t.specularMap&&(this._specularMap=this._checkComponent("Texture",t.specularMap)),t.emissiveMap&&(this._emissiveMap=this._checkComponent("Texture",t.emissiveMap)),t.alphaMap&&(this._alphaMap=this._checkComponent("Texture",t.alphaMap)),t.reflectivityMap&&(this._reflectivityMap=this._checkComponent("Texture",t.reflectivityMap)),t.normalMap&&(this._normalMap=this._checkComponent("Texture",t.normalMap)),t.occlusionMap&&(this._occlusionMap=this._checkComponent("Texture",t.occlusionMap)),t.diffuseFresnel&&(this._diffuseFresnel=this._checkComponent("Fresnel",t.diffuseFresnel)),t.specularFresnel&&(this._specularFresnel=this._checkComponent("Fresnel",t.specularFresnel)),t.emissiveFresnel&&(this._emissiveFresnel=this._checkComponent("Fresnel",t.emissiveFresnel)),t.alphaFresnel&&(this._alphaFresnel=this._checkComponent("Fresnel",t.alphaFresnel)),t.reflectivityFresnel&&(this._reflectivityFresnel=this._checkComponent("Fresnel",t.reflectivityFresnel)),this.alphaMode=t.alphaMode,this.alphaCutoff=t.alphaCutoff,this.backfaces=t.backfaces,this.frontface=t.frontface,this._makeHash()}_makeHash(){const e=this._state,t=["/p"];this._normalMap&&(t.push("/nm"),this._normalMap.hasMatrix&&t.push("/mat")),this._ambientMap&&(t.push("/am"),this._ambientMap.hasMatrix&&t.push("/mat"),t.push("/"+this._ambientMap.encoding)),this._diffuseMap&&(t.push("/dm"),this._diffuseMap.hasMatrix&&t.push("/mat"),t.push("/"+this._diffuseMap.encoding)),this._specularMap&&(t.push("/sm"),this._specularMap.hasMatrix&&t.push("/mat")),this._emissiveMap&&(t.push("/em"),this._emissiveMap.hasMatrix&&t.push("/mat"),t.push("/"+this._emissiveMap.encoding)),this._alphaMap&&(t.push("/opm"),this._alphaMap.hasMatrix&&t.push("/mat")),this._reflectivityMap&&(t.push("/rm"),this._reflectivityMap.hasMatrix&&t.push("/mat")),this._occlusionMap&&(t.push("/ocm"),this._occlusionMap.hasMatrix&&t.push("/mat")),this._diffuseFresnel&&t.push("/df"),this._specularFresnel&&t.push("/sf"),this._emissiveFresnel&&t.push("/ef"),this._alphaFresnel&&t.push("/of"),this._reflectivityFresnel&&t.push("/rf"),t.push(";"),e.hash=t.join("")}set ambient(e){let t=this._state.ambient;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.ambient=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get ambient(){return this._state.ambient}set diffuse(e){let t=this._state.diffuse;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.diffuse=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get diffuse(){return this._state.diffuse}set specular(e){let t=this._state.specular;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.specular=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=1,t[1]=1,t[2]=1),this.glRedraw()}get specular(){return this._state.specular}set emissive(e){let t=this._state.emissive;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.emissive=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=0,t[1]=0,t[2]=0),this.glRedraw()}get emissive(){return this._state.emissive}set alpha(e){e=null!=e?e:1,this._state.alpha!==e&&(this._state.alpha=e,this.glRedraw())}get alpha(){return this._state.alpha}set shininess(e){this._state.shininess=void 0!==e?e:80,this.glRedraw()}get shininess(){return this._state.shininess}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set pointSize(e){this._state.pointSize=e||1,this.glRedraw()}get pointSize(){return this._state.pointSize}set reflectivity(e){this._state.reflectivity=void 0!==e?e:1,this.glRedraw()}get reflectivity(){return this._state.reflectivity}get normalMap(){return this._normalMap}get ambientMap(){return this._ambientMap}get diffuseMap(){return this._diffuseMap}get specularMap(){return this._specularMap}get emissiveMap(){return this._emissiveMap}get alphaMap(){return this._alphaMap}get reflectivityMap(){return this._reflectivityMap}get occlusionMap(){return this._occlusionMap}get diffuseFresnel(){return this._diffuseFresnel}get specularFresnel(){return this._specularFresnel}get emissiveFresnel(){return this._emissiveFresnel}get alphaFresnel(){return this._alphaFresnel}get reflectivityFresnel(){return this._reflectivityFresnel}set alphaMode(e){let t=kt[e=e||"opaque"];void 0===t&&(this.error("Unsupported value for 'alphaMode': "+e+" - defaulting to 'opaque'"),t="opaque"),this._state.alphaMode!==t&&(this._state.alphaMode=t,this.glRedraw())}get alphaMode(){return Ot[this._state.alphaMode]}set alphaCutoff(e){null==e&&(e=.5),this._state.alphaCutoff!==e&&(this._state.alphaCutoff=e)}get alphaCutoff(){return this._state.alphaCutoff}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set frontface(e){e="cw"!==e,this._state.frontface!==e&&(this._state.frontface=e,this.glRedraw())}get frontface(){return this._state.frontface?"ccw":"cw"}destroy(){super.destroy(),this._state.destroy()}}const Qt={default:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultWhiteBG:{fill:!0,fillColor:[1,1,1],fillAlpha:.6,edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.2,.2,.2],edgeAlpha:.5,edgeWidth:1},defaultDarkBG:{fill:!0,fillColor:[.4,.4,.4],fillAlpha:.2,edges:!0,edgeColor:[.5,.5,.5],edgeAlpha:.5,edgeWidth:1},phosphorous:{fill:!0,fillColor:[0,0,0],fillAlpha:.4,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:2},sunset:{fill:!0,fillColor:[.9,.9,.6],fillAlpha:.2,edges:!0,edgeColor:[.9,.9,.9],edgeAlpha:.5,edgeWidth:1},vectorscope:{fill:!0,fillColor:[0,0,0],fillAlpha:.7,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:2},battlezone:{fill:!0,fillColor:[0,0,0],fillAlpha:1,edges:!0,edgeColor:[.2,1,.2],edgeAlpha:1,edgeWidth:3},sepia:{fill:!0,fillColor:[.970588207244873,.7965892553329468,.6660899519920349],fillAlpha:.4,edges:!0,edgeColor:[.529411792755127,.4577854573726654,.4100345969200134],edgeAlpha:1,edgeWidth:1},yellowHighlight:{fill:!0,fillColor:[1,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},greenSelected:{fill:!0,fillColor:[0,1,0],fillAlpha:.5,edges:!0,edgeColor:[1,1,1],edgeAlpha:1,edgeWidth:1},gamegrid:{fill:!0,fillColor:[.2,.2,.7],fillAlpha:.9,edges:!0,edgeColor:[.4,.4,1.6],edgeAlpha:.8,edgeWidth:3}};class Vt extends Ut{get type(){return"EmphasisMaterial"}get presets(){return Qt}constructor(e,t={}){super(e,t),this._state=new Je({type:"EmphasisMaterial",fill:null,fillColor:null,fillAlpha:null,edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null,backfaces:!0,glowThrough:!0}),this._preset="default",t.preset?(this.preset=t.preset,void 0!==t.fill&&(this.fill=t.fill),t.fillColor&&(this.fillColor=t.fillColor),void 0!==t.fillAlpha&&(this.fillAlpha=t.fillAlpha),void 0!==t.edges&&(this.edges=t.edges),t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth),void 0!==t.backfaces&&(this.backfaces=t.backfaces),void 0!==t.glowThrough&&(this.glowThrough=t.glowThrough)):(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.backfaces=t.backfaces,this.glowThrough=t.glowThrough)}set fill(e){e=!1!==e,this._state.fill!==e&&(this._state.fill=e,this.glRedraw())}get fill(){return this._state.fill}set fillColor(e){let t=this._state.fillColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.fillColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.4,t[1]=.4,t[2]=.4),this.glRedraw()}get fillColor(){return this._state.fillColor}set fillAlpha(e){e=null!=e?e:.2,this._state.fillAlpha!==e&&(this._state.fillAlpha=e,this.glRedraw())}get fillAlpha(){return this._state.fillAlpha}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:.5,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set backfaces(e){e=!!e,this._state.backfaces!==e&&(this._state.backfaces=e,this.glRedraw())}get backfaces(){return this._state.backfaces}set glowThrough(e){e=!1!==e,this._state.glowThrough!==e&&(this._state.glowThrough=e,this.glRedraw())}get glowThrough(){return this._state.glowThrough}set preset(e){if(e=e||"default",this._preset===e)return;const t=Qt[e];t?(this.fill=t.fill,this.fillColor=t.fillColor,this.fillAlpha=t.fillAlpha,this.edges=t.edges,this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this.glowThrough=t.glowThrough,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Qt).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const jt={default:{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1},defaultWhiteBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultLightBG:{edgeColor:[.2,.2,.2],edgeAlpha:1,edgeWidth:1},defaultDarkBG:{edgeColor:[.5,.5,.5],edgeAlpha:1,edgeWidth:1}};class Ht extends Ut{get type(){return"EdgeMaterial"}get presets(){return jt}constructor(e,t={}){super(e,t),this._state=new Je({type:"EdgeMaterial",edges:null,edgeColor:null,edgeAlpha:null,edgeWidth:null}),this._preset="default",t.preset?(this.preset=t.preset,t.edgeColor&&(this.edgeColor=t.edgeColor),void 0!==t.edgeAlpha&&(this.edgeAlpha=t.edgeAlpha),void 0!==t.edgeWidth&&(this.edgeWidth=t.edgeWidth)):(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth),this.edges=!1!==t.edges}set edges(e){e=!1!==e,this._state.edges!==e&&(this._state.edges=e,this.glRedraw())}get edges(){return this._state.edges}set edgeColor(e){let t=this._state.edgeColor;if(t){if(e&&t[0]===e[0]&&t[1]===e[1]&&t[2]===e[2])return}else t=this._state.edgeColor=new Float32Array(3);e?(t[0]=e[0],t[1]=e[1],t[2]=e[2]):(t[0]=.2,t[1]=.2,t[2]=.2),this.glRedraw()}get edgeColor(){return this._state.edgeColor}set edgeAlpha(e){e=null!=e?e:1,this._state.edgeAlpha!==e&&(this._state.edgeAlpha=e,this.glRedraw())}get edgeAlpha(){return this._state.edgeAlpha}set edgeWidth(e){this._state.edgeWidth=e||1,this.glRedraw()}get edgeWidth(){return this._state.edgeWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=jt[e];t?(this.edgeColor=t.edgeColor,this.edgeAlpha=t.edgeAlpha,this.edgeWidth=t.edgeWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(jt).join(", "))}get preset(){return this._preset}destroy(){super.destroy(),this._state.destroy()}}const zt={meters:{abbrev:"m"},metres:{abbrev:"m"},centimeters:{abbrev:"cm"},centimetres:{abbrev:"cm"},millimeters:{abbrev:"mm"},millimetres:{abbrev:"mm"},yards:{abbrev:"yd"},feet:{abbrev:"ft"},inches:{abbrev:"in"}};class Gt extends D{constructor(e,t={}){super(e,t),this._units="meters",this._scale=1,this._origin=d.vec3([0,0,0]),this.units=t.units,this.scale=t.scale,this.origin=t.origin}get unitsInfo(){return zt}set units(e){e||(e="meters");zt[e]||(this.error("Unsupported value for 'units': "+e+" defaulting to 'meters'"),e="meters"),this._units=e,this.fire("units",this._units)}get units(){return this._units}set scale(e){(e=e||1)<=0?this.error("scale value should be larger than zero"):(this._scale=e,this.fire("scale",this._scale))}get scale(){return this._scale}set origin(e){if(!e)return this._origin[0]=0,this._origin[1]=0,void(this._origin[2]=0);this._origin[0]=e[0],this._origin[1]=e[1],this._origin[2]=e[2],this.fire("origin",this._origin)}get origin(){return this._origin}worldToRealPos(e,t=d.vec3(3)){t[0]=this._origin[0]+this._scale*e[0],t[1]=this._origin[1]+this._scale*e[1],t[2]=this._origin[2]+this._scale*e[2]}realToWorldPos(e,t=d.vec3(3)){return t[0]=(e[0]-this._origin[0])/this._scale,t[1]=(e[1]-this._origin[1])/this._scale,t[2]=(e[2]-this._origin[2])/this._scale,t}}class Wt extends D{constructor(e,t={}){super(e,t),this._supported=we.SUPPORTED_EXTENSIONS.OES_standard_derivatives,this.enabled=t.enabled,this.kernelRadius=t.kernelRadius,this.intensity=t.intensity,this.bias=t.bias,this.scale=t.scale,this.minResolution=t.minResolution,this.numSamples=t.numSamples,this.blur=t.blur,this.blendCutoff=t.blendCutoff,this.blendFactor=t.blendFactor}get supported(){return this._supported}set enabled(e){e=!!e,this._enabled!==e&&(this._enabled=e,this.glRedraw())}get enabled(){return this._enabled}get possible(){if(!this._supported)return!1;if(!this._enabled)return!1;const e=this.scene.camera.projection;return"customProjection"!==e&&"frustum"!==e}get active(){return this._active}set kernelRadius(e){null==e&&(e=100),this._kernelRadius!==e&&(this._kernelRadius=e,this.glRedraw())}get kernelRadius(){return this._kernelRadius}set intensity(e){null==e&&(e=.15),this._intensity!==e&&(this._intensity=e,this.glRedraw())}get intensity(){return this._intensity}set bias(e){null==e&&(e=.5),this._bias!==e&&(this._bias=e,this.glRedraw())}get bias(){return this._bias}set scale(e){null==e&&(e=1),this._scale!==e&&(this._scale=e,this.glRedraw())}get scale(){return this._scale}set minResolution(e){null==e&&(e=0),this._minResolution!==e&&(this._minResolution=e,this.glRedraw())}get minResolution(){return this._minResolution}set numSamples(e){null==e&&(e=10),this._numSamples!==e&&(this._numSamples=e,this.glRedraw())}get numSamples(){return this._numSamples}set blur(e){e=!1!==e,this._blur!==e&&(this._blur=e,this.glRedraw())}get blur(){return this._blur}set blendCutoff(e){null==e&&(e=.3),this._blendCutoff!==e&&(this._blendCutoff=e,this.glRedraw())}get blendCutoff(){return this._blendCutoff}set blendFactor(e){null==e&&(e=1),this._blendFactor!==e&&(this._blendFactor=e,this.glRedraw())}get blendFactor(){return this._blendFactor}destroy(){super.destroy()}}class Kt extends D{constructor(e,t={}){super(e,t),this.sliceColor=t.sliceColor,this.sliceThickness=t.sliceThickness}set sliceThickness(e){null==e&&(e=0),this._sliceThickness!==e&&(this._sliceThickness=e,this.glRedraw())}get sliceThickness(){return this._sliceThickness}set sliceColor(e){null==e&&(e=[0,0,0,1]),this._sliceColor!==e&&(this._sliceColor=e,this.glRedraw())}get sliceColor(){return this._sliceColor}destroy(){super.destroy()}}const Xt={default:{pointSize:4,roundPoints:!0,perspectivePoints:!0},square:{pointSize:4,roundPoints:!1,perspectivePoints:!0},round:{pointSize:4,roundPoints:!0,perspectivePoints:!0}};class Yt extends Ut{get type(){return"PointsMaterial"}get presets(){return Xt}constructor(e,t={}){super(e,t),this._state=new Je({type:"PointsMaterial",pointSize:null,roundPoints:null,perspectivePoints:null,minPerspectivePointSize:null,maxPerspectivePointSize:null,filterIntensity:null,minIntensity:null,maxIntensity:null}),t.preset?(this.preset=t.preset,void 0!==t.pointSize&&(this.pointSize=t.pointSize),void 0!==t.roundPoints&&(this.roundPoints=t.roundPoints),void 0!==t.perspectivePoints&&(this.perspectivePoints=t.perspectivePoints),void 0!==t.minPerspectivePointSize&&(this.minPerspectivePointSize=t.minPerspectivePointSize),void 0!==t.maxPerspectivePointSize&&(this.maxPerspectivePointSize=t.minPerspectivePointSize)):(this._preset="default",this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize),this.filterIntensity=t.filterIntensity,this.minIntensity=t.minIntensity,this.maxIntensity=t.maxIntensity}set pointSize(e){this._state.pointSize=e||2,this.glRedraw()}get pointSize(){return this._state.pointSize}set roundPoints(e){e=!1!==e,this._state.roundPoints!==e&&(this._state.roundPoints=e,this.scene._needRecompile=!0,this.glRedraw())}get roundPoints(){return this._state.roundPoints}set perspectivePoints(e){e=!1!==e,this._state.perspectivePoints!==e&&(this._state.perspectivePoints=e,this.scene._needRecompile=!0,this.glRedraw())}get perspectivePoints(){return this._state.perspectivePoints}set minPerspectivePointSize(e){this._state.minPerspectivePointSize=e||1,this.scene._needRecompile=!0,this.glRedraw()}get minPerspectivePointSize(){return this._state.minPerspectivePointSize}set maxPerspectivePointSize(e){this._state.maxPerspectivePointSize=e||6,this.scene._needRecompile=!0,this.glRedraw()}get maxPerspectivePointSize(){return this._state.maxPerspectivePointSize}set filterIntensity(e){e=!1!==e,this._state.filterIntensity!==e&&(this._state.filterIntensity=e,this.scene._needRecompile=!0,this.glRedraw())}get filterIntensity(){return this._state.filterIntensity}set minIntensity(e){this._state.minIntensity=null!=e?e:0,this.glRedraw()}get minIntensity(){return this._state.minIntensity}set maxIntensity(e){this._state.maxIntensity=null!=e?e:1,this.glRedraw()}get maxIntensity(){return this._state.maxIntensity}set preset(e){if(e=e||"default",this._preset===e)return;const t=Xt[e];t?(this.pointSize=t.pointSize,this.roundPoints=t.roundPoints,this.perspectivePoints=t.perspectivePoints,this.minPerspectivePointSize=t.minPerspectivePointSize,this.maxPerspectivePointSize=t.maxPerspectivePointSize,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(Xt).join(", "))}get preset(){return this._preset}get hash(){return[this.pointSize,this.roundPoints,this.perspectivePoints,this.minPerspectivePointSize,this.maxPerspectivePointSize,this.filterIntensity].join(";")}destroy(){super.destroy(),this._state.destroy()}}const qt={default:{lineWidth:1},thick:{lineWidth:2},thicker:{lineWidth:4}};class Zt extends Ut{get type(){return"LinesMaterial"}get presets(){return qt}constructor(e,t={}){super(e,t),this._state=new Je({type:"LinesMaterial",lineWidth:null}),t.preset?(this.preset=t.preset,void 0!==t.lineWidth&&(this.lineWidth=t.lineWidth)):(this._preset="default",this.lineWidth=t.lineWidth)}set lineWidth(e){this._state.lineWidth=e||1,this.glRedraw()}get lineWidth(){return this._state.lineWidth}set preset(e){if(e=e||"default",this._preset===e)return;const t=qt[e];t?(this.lineWidth=t.lineWidth,this._preset=e):this.error("unsupported preset: '"+e+"' - supported values are "+Object.keys(qt).join(", "))}get preset(){return this._preset}get hash(){return[""+this.lineWidth].join(";")}destroy(){super.destroy(),this._state.destroy()}}function Jt(e,t){const i={};let s,r;for(let o=0,n=t.length;o{this.glRedraw()})),this.canvas.on("webglContextFailed",(()=>{alert("xeokit failed to find WebGL!")})),this._renderer=new Ye(this,{transparent:s,alphaDepthMask:r}),this._sectionPlanesState=new function(){this.sectionPlanes=[],this.clippingCaps=!1,this._numCachedSectionPlanes=0;let e=null;this.getHash=function(){if(e)return e;const t=this.getNumAllocatedSectionPlanes();if(this.sectionPlanes,0===t)return this.hash=";";const i=[];for(let e=0,s=t;ethis._numCachedSectionPlanes?e:this._numCachedSectionPlanes}},this._sectionPlanesState.setNumCachedSectionPlanes(t.numCachedSectionPlanes||0),this._lightsState=new function(){const e=d.vec4([0,0,0,0]),t=d.vec4();this.lights=[],this.reflectionMaps=[],this.lightMaps=[];let i=null,s=null;this.getHash=function(){if(i)return i;const e=[],t=this.lights;let s;for(let i=0,r=t.length;i0&&e.push("/lm"),this.reflectionMaps.length>0&&e.push("/rm"),e.push(";"),i=e.join(""),i},this.addLight=function(e){this.lights.push(e),s=null,i=null},this.removeLight=function(e){for(let t=0,r=this.lights.length;t{this._renderer.imageDirty()}))}_initDefaults(){}_addComponent(e){if(e.id&&this.components[e.id]&&(this.error("Component "+_.inQuotes(e.id)+" already exists in Scene - ignoring ID, will randomly-generate instead"),e.id=null),!e.id)for(void 0===window.nextID&&(window.nextID=0),e.id="__"+window.nextID++;this.components[e.id];)e.id=d.createUUID();this.components[e.id]=e;const t=e.type;let i=this.types[e.type];i||(i=this.types[t]={}),i[e.id]=e,e.compile&&(this._compilables[e.id]=e),e.isDrawable&&(this._renderer.addDrawable(e.id,e),this._collidables[e.id]=e)}_removeComponent(e){var t=e.id,i=e.type;delete this.components[t];const s=this.types[i];s&&(delete s[t],_.isEmptyObject(s)&&delete this.types[i]),e.compile&&delete this._compilables[e.id],e.isDrawable&&(this._renderer.removeDrawable(e.id),delete this._collidables[e.id])}_sectionPlaneCreated(e){this.sectionPlanes[e.id]=e,this.scene._sectionPlanesState.addSectionPlane(e._state),this.scene.fire("sectionPlaneCreated",e,!0),this._needRecompile=!0}_bitmapCreated(e){this.bitmaps[e.id]=e,this.scene.fire("bitmapCreated",e,!0)}_lineSetCreated(e){this.lineSets[e.id]=e,this.scene.fire("lineSetCreated",e,!0)}_lightCreated(e){this.lights[e.id]=e,this.scene._lightsState.addLight(e._state),this._needRecompile=!0}_lightMapCreated(e){this.lightMaps[e.id]=e,this.scene._lightsState.addLightMap(e._state),this._needRecompile=!0}_reflectionMapCreated(e){this.reflectionMaps[e.id]=e,this.scene._lightsState.addReflectionMap(e._state),this._needRecompile=!0}_sectionPlaneDestroyed(e){delete this.sectionPlanes[e.id],this.scene._sectionPlanesState.removeSectionPlane(e._state),this.scene.fire("sectionPlaneDestroyed",e,!0),this._needRecompile=!0}_bitmapDestroyed(e){delete this.bitmaps[e.id],this.scene.fire("bitmapDestroyed",e,!0)}_lineSetDestroyed(e){delete this.lineSets[e.id],this.scene.fire("lineSetDestroyed",e,!0)}_lightDestroyed(e){delete this.lights[e.id],this.scene._lightsState.removeLight(e._state),this._needRecompile=!0}_lightMapDestroyed(e){delete this.lightMaps[e.id],this.scene._lightsState.removeLightMap(e._state),this._needRecompile=!0}_reflectionMapDestroyed(e){delete this.reflectionMaps[e.id],this.scene._lightsState.removeReflectionMap(e._state),this._needRecompile=!0}_registerModel(e){this.models[e.id]=e,this._modelIds=null}_deregisterModel(e){const t=e.id;delete this.models[t],this._modelIds=null,this.fire("modelUnloaded",t)}_registerObject(e){this.objects[e.id]=e,this._numObjects++,this._objectIds=null}_deregisterObject(e){delete this.objects[e.id],this._numObjects--,this._objectIds=null}_objectVisibilityUpdated(e,t=!0){e.visible?(this.visibleObjects[e.id]=e,this._numVisibleObjects++):(delete this.visibleObjects[e.id],this._numVisibleObjects--),this._visibleObjectIds=null,t&&this.fire("objectVisibility",e,!0)}_deRegisterVisibleObject(e){delete this.visibleObjects[e.id],this._numVisibleObjects--,this._visibleObjectIds=null}_objectXRayedUpdated(e,t=!0){e.xrayed?(this.xrayedObjects[e.id]=e,this._numXRayedObjects++):(delete this.xrayedObjects[e.id],this._numXRayedObjects--),this._xrayedObjectIds=null,t&&this.fire("objectXRayed",e,!0)}_deRegisterXRayedObject(e){delete this.xrayedObjects[e.id],this._numXRayedObjects--,this._xrayedObjectIds=null}_objectHighlightedUpdated(e){e.highlighted?(this.highlightedObjects[e.id]=e,this._numHighlightedObjects++):(delete this.highlightedObjects[e.id],this._numHighlightedObjects--),this._highlightedObjectIds=null}_deRegisterHighlightedObject(e){delete this.highlightedObjects[e.id],this._numHighlightedObjects--,this._highlightedObjectIds=null}_objectSelectedUpdated(e,t=!0){e.selected?(this.selectedObjects[e.id]=e,this._numSelectedObjects++):(delete this.selectedObjects[e.id],this._numSelectedObjects--),this._selectedObjectIds=null,t&&this.fire("objectSelected",e,!0)}_deRegisterSelectedObject(e){delete this.selectedObjects[e.id],this._numSelectedObjects--,this._selectedObjectIds=null}_objectColorizeUpdated(e,t){t?(this.colorizedObjects[e.id]=e,this._numColorizedObjects++):(delete this.colorizedObjects[e.id],this._numColorizedObjects--),this._colorizedObjectIds=null}_deRegisterColorizedObject(e){delete this.colorizedObjects[e.id],this._numColorizedObjects--,this._colorizedObjectIds=null}_objectOpacityUpdated(e,t){t?(this.opacityObjects[e.id]=e,this._numOpacityObjects++):(delete this.opacityObjects[e.id],this._numOpacityObjects--),this._opacityObjectIds=null}_deRegisterOpacityObject(e){delete this.opacityObjects[e.id],this._numOpacityObjects--,this._opacityObjectIds=null}_objectOffsetUpdated(e,t){!t||0===t[0]&&0===t[1]&&0===t[2]?(this.offsetObjects[e.id]=e,this._numOffsetObjects++):(delete this.offsetObjects[e.id],this._numOffsetObjects--),this._offsetObjectIds=null}_deRegisterOffsetObject(e){delete this.offsetObjects[e.id],this._numOffsetObjects--,this._offsetObjectIds=null}_webglContextLost(){this.canvas.spinner.processes++;for(const e in this.components)if(this.components.hasOwnProperty(e)){const t=this.components[e];t._webglContextLost&&t._webglContextLost()}this._renderer.webglContextLost()}_webglContextRestored(){const e=this.canvas.gl;for(const t in this.components)if(this.components.hasOwnProperty(t)){const i=this.components[t];i._webglContextRestored&&i._webglContextRestored(e)}this._renderer.webglContextRestored(e),this.canvas.spinner.processes--}get capabilities(){return this._renderer.capabilities}get entityOffsetsEnabled(){return this._entityOffsetsEnabled}get readableGeometryEnabled(){return this._readableGeometry}get pickSurfacePrecisionEnabled(){return this._readableGeometry}get logarithmicDepthBufferEnabled(){return this._logarithmicDepthBufferEnabled}set numCachedSectionPlanes(e){e=e||0,this._sectionPlanesState.getNumCachedSectionPlanes()!==e&&(this._sectionPlanesState.setNumCachedSectionPlanes(e),this._needRecompile=!0,this.glRedraw())}get numCachedSectionPlanes(){return this._sectionPlanesState.getNumCachedSectionPlanes()}set pbrEnabled(e){this._pbrEnabled=!!e,this.glRedraw()}get pbrEnabled(){return this._pbrEnabled}set dtxEnabled(e){e=!!e,this._dtxEnabled!==e&&(this._dtxEnabled=e)}get dtxEnabled(){return this._dtxEnabled}set colorTextureEnabled(e){this._colorTextureEnabled=!!e,this.glRedraw()}get colorTextureEnabled(){return this._colorTextureEnabled}get markerZOffset(){return null==this._markerZOffset?-.001:this._markerZOffset}doOcclusionTest(){this._needRecompile&&(this._recompile(),this._needRecompile=!1),this._renderer.doOcclusionTest()}render(e){e&&M.runTasks();const t={sceneId:null,pass:0};if(this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),!e&&!this._renderer.needsRender())return;t.sceneId=this.id;const i=this._passes,s=this._clearEachPass;let r,o;for(r=0;rr&&(r=e[3]),e[4]>o&&(o=e[4]),e[5]>n&&(n=e[5]),A=!0}A||(t=-100,i=-100,s=-100,r=100,o=100,n=100),this._aabb[0]=t,this._aabb[1]=i,this._aabb[2]=s,this._aabb[3]=r,this._aabb[4]=o,this._aabb[5]=n,this._aabbDirty=!1,this._center=null}return this._aabb}_setAABBDirty(){this._aabbDirty=!0,this.fire("boundary")}pick(e,t){if(0===this.canvas.boundary[2]||0===this.canvas.boundary[3])return this.error("Picking not allowed while canvas has zero width or height"),null;(e=e||{}).pickSurface=e.pickSurface||e.rayPick,e.canvasPos||e.matrix||e.origin&&e.direction||this.warn("picking without canvasPos, matrix, or ray origin and direction");const i=e.includeEntities||e.include;i&&(e.includeEntityIds=Jt(this,i));const s=e.excludeEntities||e.exclude;return s&&(e.excludeEntityIds=Jt(this,s)),this._needRecompile&&(this._recompile(),this._renderer.imageDirty(),this._needRecompile=!1),(t=e.snapToEdge||e.snapToVertex?this._renderer.snapPick(e,t):this._renderer.pick(e,t))&&t.entity&&t.entity.fire&&t.entity.fire("picked",t),t}snapPick(e){if(void 0===this._warnSnapPickDeprecated&&(this._warnSnapPickDeprecated=!0,this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead")),e.canvasPos)return this._renderer.snapPick(e);this.error("Scene.snapPick() canvasPos parameter expected")}clear(){var e;for(const t in this.components)this.components.hasOwnProperty(t)&&((e=this.components[t])._dontClear||e.destroy())}clearLights(){const e=Object.keys(this.lights);for(let t=0,i=e.length;t{if(e.collidable){const l=e.aabb;l[0]o&&(o=l[3]),l[4]>n&&(n=l[4]),l[5]>a&&(a=l[5]),t=!0}})),t){const e=d.AABB3();return e[0]=i,e[1]=s,e[2]=r,e[3]=o,e[4]=n,e[5]=a,e}return this.aabb}setObjectsVisible(e,t){return this.withObjects(e,(e=>{const i=e.visible!==t;return e.visible=t,i}))}setObjectsCollidable(e,t){return this.withObjects(e,(e=>{const i=e.collidable!==t;return e.collidable=t,i}))}setObjectsCulled(e,t){return this.withObjects(e,(e=>{const i=e.culled!==t;return e.culled=t,i}))}setObjectsSelected(e,t){return this.withObjects(e,(e=>{const i=e.selected!==t;return e.selected=t,i}))}setObjectsHighlighted(e,t){return this.withObjects(e,(e=>{const i=e.highlighted!==t;return e.highlighted=t,i}))}setObjectsXRayed(e,t){return this.withObjects(e,(e=>{const i=e.xrayed!==t;return e.xrayed=t,i}))}setObjectsEdges(e,t){return this.withObjects(e,(e=>{const i=e.edges!==t;return e.edges=t,i}))}setObjectsColorized(e,t){return this.withObjects(e,(e=>{e.colorize=t}))}setObjectsOpacity(e,t){return this.withObjects(e,(e=>{const i=e.opacity!==t;return e.opacity=t,i}))}setObjectsPickable(e,t){return this.withObjects(e,(e=>{const i=e.pickable!==t;return e.pickable=t,i}))}setObjectsOffset(e,t){this.withObjects(e,(e=>{e.offset=t}))}withObjects(e,t){_.isString(e)&&(e=[e]);let i=!1;for(let s=0,r=e.length;s{r>s&&(s=r,e(...i))}));return this._tickifiedFunctions[t]={tickSubId:n,wrapperFunc:o},o}destroy(){super.destroy();for(const e in this.components)this.components.hasOwnProperty(e)&&this.components[e].destroy();this.canvas.gl=null,this.components=null,this.models=null,this.objects=null,this.visibleObjects=null,this.xrayedObjects=null,this.highlightedObjects=null,this.selectedObjects=null,this.colorizedObjects=null,this.opacityObjects=null,this.sectionPlanes=null,this.lights=null,this.lightMaps=null,this.reflectionMaps=null,this._objectIds=null,this._visibleObjectIds=null,this._xrayedObjectIds=null,this._highlightedObjectIds=null,this._selectedObjectIds=null,this._colorizedObjectIds=null,this.types=null,this.components=null,this.canvas=null,this._renderer=null,this.input=null,this._viewport=null,this._camera=null}}const ei=1e3,ti=1001,ii=1002,si=1003,ri=1004,oi=1005,ni=1006,ai=1007,li=1008,Ai=1008,hi=1023,ci=33776,ui=33777,di=33778,pi=33779,gi=35840,mi=35842,fi=37492,_i=37496,vi=37808,bi=36492,xi=3e3,wi=3001,yi=function(e){"LambertMaterial"===e._material._state.type?(this.vertex=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene._lightsState,r=e._geometry._state,o=e._state.billboard,n=e._state.stationary,a=i.getNumAllocatedSectionPlanes()>0,l=!!r.compressGeometry,A=[];A.push("#version 300 es"),A.push("// Lambertian drawing vertex shader"),A.push("in vec3 position;"),A.push("uniform mat4 modelMatrix;"),A.push("uniform mat4 viewMatrix;"),A.push("uniform mat4 projMatrix;"),A.push("uniform vec4 colorize;"),A.push("uniform vec3 offset;"),l&&A.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(A.push("uniform float logDepthBufFC;"),A.push("out float vFragDepth;"),A.push("bool isPerspectiveMatrix(mat4 m) {"),A.push(" return (m[2][3] == - 1.0);"),A.push("}"),A.push("out float isPerspective;"));a&&A.push("out vec4 vWorldPosition;");if(A.push("uniform vec4 lightAmbient;"),A.push("uniform vec4 materialColor;"),A.push("uniform vec3 materialEmissive;"),r.normalsBuf){A.push("in vec3 normal;"),A.push("uniform mat4 modelNormalMatrix;"),A.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=s.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),A.push(" }"),A.push(" return normalize(v);"),A.push("}"))}A.push("out vec4 vColor;"),"points"===r.primitiveName&&A.push("uniform float pointSize;");"spherical"!==o&&"cylindrical"!==o||(A.push("void billboard(inout mat4 mat) {"),A.push(" mat[0][0] = 1.0;"),A.push(" mat[0][1] = 0.0;"),A.push(" mat[0][2] = 0.0;"),"spherical"===o&&(A.push(" mat[1][0] = 0.0;"),A.push(" mat[1][1] = 1.0;"),A.push(" mat[1][2] = 0.0;")),A.push(" mat[2][0] = 0.0;"),A.push(" mat[2][1] = 0.0;"),A.push(" mat[2][2] =1.0;"),A.push("}"));A.push("void main(void) {"),A.push("vec4 localPosition = vec4(position, 1.0); "),A.push("vec4 worldPosition;"),l&&A.push("localPosition = positionsDecodeMatrix * localPosition;");r.normalsBuf&&(l?A.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):A.push("vec4 localNormal = vec4(normal, 0.0); "),A.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),A.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));A.push("mat4 viewMatrix2 = viewMatrix;"),A.push("mat4 modelMatrix2 = modelMatrix;"),n&&A.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===o||"cylindrical"===o?(A.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),A.push("billboard(modelMatrix2);"),A.push("billboard(viewMatrix2);"),A.push("billboard(modelViewMatrix);"),r.normalsBuf&&(A.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),A.push("billboard(modelNormalMatrix2);"),A.push("billboard(viewNormalMatrix2);"),A.push("billboard(modelViewNormalMatrix);")),A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(A.push("worldPosition = modelMatrix2 * localPosition;"),A.push("worldPosition.xyz = worldPosition.xyz + offset;"),A.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));r.normalsBuf&&A.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(A.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),A.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),A.push("float lambertian = 1.0;"),r.normalsBuf)for(let e=0,t=s.lights.length;e0,o=t.gammaOutput,n=[];n.push("#version 300 es"),n.push("// Lambertian drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),t.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;"));if(r){n.push("in vec4 vWorldPosition;"),n.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),n.push("}")}"points"===s.primitiveName&&(n.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),n.push("float r = dot(cxy, cxy);"),n.push("if (r > 1.0) {"),n.push(" discard;"),n.push("}"));t.logarithmicDepthBufferEnabled&&n.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");o?n.push("outColor = linearToGamma(vColor, gammaFactor);"):n.push("outColor = vColor;");return n.push("}"),n}(e)):(this.vertex=function(e){const t=e.scene;e._material;const i=e._state,s=t._sectionPlanesState,r=e._geometry._state,o=t._lightsState;let n;const a=i.billboard,l=i.background,A=i.stationary,h=function(e){if(!e._geometry._state.uvBuf)return!1;const t=e._material;return!!(t._ambientMap||t._occlusionMap||t._baseColorMap||t._diffuseMap||t._alphaMap||t._specularMap||t._glossinessMap||t._specularGlossinessMap||t._emissiveMap||t._metallicMap||t._roughnessMap||t._metallicRoughnessMap||t._reflectivityMap||t._normalMap)}(e),c=Ci(e),u=s.getNumAllocatedSectionPlanes()>0,d=Bi(e),p=!!r.compressGeometry,g=[];g.push("#version 300 es"),g.push("// Drawing vertex shader"),g.push("in vec3 position;"),p&&g.push("uniform mat4 positionsDecodeMatrix;");g.push("uniform mat4 modelMatrix;"),g.push("uniform mat4 viewMatrix;"),g.push("uniform mat4 projMatrix;"),g.push("out vec3 vViewPosition;"),g.push("uniform vec3 offset;"),u&&g.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(g.push("uniform float logDepthBufFC;"),g.push("out float vFragDepth;"),g.push("bool isPerspectiveMatrix(mat4 m) {"),g.push(" return (m[2][3] == - 1.0);"),g.push("}"),g.push("out float isPerspective;"));o.lightMaps.length>0&&g.push("out vec3 vWorldNormal;");if(c){g.push("in vec3 normal;"),g.push("uniform mat4 modelNormalMatrix;"),g.push("uniform mat4 viewNormalMatrix;"),g.push("out vec3 vViewNormal;");for(let e=0,t=o.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),g.push(" }"),g.push(" return normalize(v);"),g.push("}"))}h&&(g.push("in vec2 uv;"),g.push("out vec2 vUV;"),p&&g.push("uniform mat3 uvDecodeMatrix;"));r.colors&&(g.push("in vec4 color;"),g.push("out vec4 vColor;"));"points"===r.primitiveName&&g.push("uniform float pointSize;");"spherical"!==a&&"cylindrical"!==a||(g.push("void billboard(inout mat4 mat) {"),g.push(" mat[0][0] = 1.0;"),g.push(" mat[0][1] = 0.0;"),g.push(" mat[0][2] = 0.0;"),"spherical"===a&&(g.push(" mat[1][0] = 0.0;"),g.push(" mat[1][1] = 1.0;"),g.push(" mat[1][2] = 0.0;")),g.push(" mat[2][0] = 0.0;"),g.push(" mat[2][1] = 0.0;"),g.push(" mat[2][2] =1.0;"),g.push("}"));if(d){g.push("const mat4 texUnitConverter = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);");for(let e=0,t=o.lights.length;e0&&g.push("vWorldNormal = worldNormal;"),g.push("vViewNormal = normalize((viewNormalMatrix2 * vec4(worldNormal, 1.0)).xyz);"),g.push("vec3 tmpVec3;"),g.push("float lightDist;");for(let e=0,t=o.lights.length;e0,l=Ci(e),A=s.uvBuf,h="PhongMaterial"===n.type,c="MetallicMaterial"===n.type,u="SpecularMaterial"===n.type,d=Bi(e);t.gammaInput;const p=t.gammaOutput,g=[];g.push("#version 300 es"),g.push("// Drawing fragment shader"),g.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),g.push("precision highp float;"),g.push("precision highp int;"),g.push("#else"),g.push("precision mediump float;"),g.push("precision mediump int;"),g.push("#endif"),t.logarithmicDepthBufferEnabled&&(g.push("in float isPerspective;"),g.push("uniform float logDepthBufFC;"),g.push("in float vFragDepth;"));d&&(g.push("float unpackDepth (vec4 color) {"),g.push(" const vec4 bitShift = vec4(1.0, 1.0/256.0, 1.0/(256.0 * 256.0), 1.0/(256.0*256.0*256.0));"),g.push(" return dot(color, bitShift);"),g.push("}"));g.push("uniform float gammaFactor;"),g.push("vec4 linearToLinear( in vec4 value ) {"),g.push(" return value;"),g.push("}"),g.push("vec4 sRGBToLinear( in vec4 value ) {"),g.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),g.push("}"),g.push("vec4 gammaToLinear( in vec4 value) {"),g.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),g.push("}"),p&&(g.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),g.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),g.push("}"));if(a){g.push("in vec4 vWorldPosition;"),g.push("uniform bool clippable;");for(var m=0;m0&&(g.push("uniform samplerCube lightMap;"),g.push("uniform mat4 viewNormalMatrix;")),o.reflectionMaps.length>0&&g.push("uniform samplerCube reflectionMap;"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("uniform mat4 viewMatrix;"),g.push("#define PI 3.14159265359"),g.push("#define RECIPROCAL_PI 0.31830988618"),g.push("#define RECIPROCAL_PI2 0.15915494"),g.push("#define EPSILON 1e-6"),g.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),g.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),g.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),g.push("}"),g.push("struct IncidentLight {"),g.push(" vec3 color;"),g.push(" vec3 direction;"),g.push("};"),g.push("struct ReflectedLight {"),g.push(" vec3 diffuse;"),g.push(" vec3 specular;"),g.push("};"),g.push("struct Geometry {"),g.push(" vec3 position;"),g.push(" vec3 viewNormal;"),g.push(" vec3 worldNormal;"),g.push(" vec3 viewEyeDir;"),g.push("};"),g.push("struct Material {"),g.push(" vec3 diffuseColor;"),g.push(" float specularRoughness;"),g.push(" vec3 specularColor;"),g.push(" float shine;"),g.push("};"),h&&((o.lightMaps.length>0||o.reflectionMaps.length>0)&&(g.push("void computePhongLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(g.push(" vec3 irradiance = "+Pi[o.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),g.push(" irradiance *= PI;"),g.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(g.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),g.push(" vec3 radiance = texture(reflectionMap, reflectVec).rgb * 0.2;"),g.push(" radiance *= PI;"),g.push(" reflectedLight.specular += radiance;")),g.push("}")),g.push("void computePhongLighting(const in IncidentLight directLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),g.push(" float dotNL = saturate(dot(geometry.viewNormal, directLight.direction));"),g.push(" vec3 irradiance = dotNL * directLight.color * PI;"),g.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.specular += directLight.color * material.specularColor * pow(max(dot(reflect(-directLight.direction, -geometry.viewNormal), geometry.viewEyeDir), 0.0), material.shine);"),g.push("}")),(c||u)&&(g.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),g.push(" float r = ggxRoughness + 0.0001;"),g.push(" return (2.0 / (r * r) - 2.0);"),g.push("}"),g.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),g.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),g.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),g.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),g.push("}"),o.reflectionMaps.length>0&&(g.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),g.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),g.push(" vec3 envMapColor = "+Pi[o.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),g.push(" return envMapColor;"),g.push("}")),g.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),g.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),g.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),g.push("}"),g.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),g.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),g.push(" return 1.0 / ( gl * gv );"),g.push("}"),g.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),g.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),g.push(" return 0.5 / max( gv + gl, EPSILON );"),g.push("}"),g.push("float D_GGX(const in float alpha, const in float dotNH) {"),g.push(" float a2 = ( alpha * alpha );"),g.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),g.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),g.push("}"),g.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),g.push(" float alpha = ( roughness * roughness );"),g.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),g.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),g.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),g.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),g.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),g.push(" vec3 F = F_Schlick( specularColor, dotLH );"),g.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),g.push(" float D = D_GGX( alpha, dotNH );"),g.push(" return F * (G * D);"),g.push("}"),g.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),g.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),g.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),g.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),g.push(" vec4 r = roughness * c0 + c1;"),g.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),g.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),g.push(" return specularColor * AB.x + AB.y;"),g.push("}"),(o.lightMaps.length>0||o.reflectionMaps.length>0)&&(g.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),o.lightMaps.length>0&&(g.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),g.push(" irradiance *= PI;"),g.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),o.reflectionMaps.length>0&&(g.push(" vec3 reflectVec = reflect(-geometry.viewEyeDir, geometry.viewNormal);"),g.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),g.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),g.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),g.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),g.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),g.push("}")),g.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),g.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),g.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),g.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),g.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),g.push("}")));g.push("in vec3 vViewPosition;"),s.colors&&g.push("in vec4 vColor;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._occlusionMap||i._alphaMap)&&g.push("in vec2 vUV;");l&&(o.lightMaps.length>0&&g.push("in vec3 vWorldNormal;"),g.push("in vec3 vViewNormal;"));n.ambient&&g.push("uniform vec3 materialAmbient;");n.baseColor&&g.push("uniform vec3 materialBaseColor;");void 0!==n.alpha&&null!==n.alpha&&g.push("uniform vec4 materialAlphaModeCutoff;");n.emissive&&g.push("uniform vec3 materialEmissive;");n.diffuse&&g.push("uniform vec3 materialDiffuse;");void 0!==n.glossiness&&null!==n.glossiness&&g.push("uniform float materialGlossiness;");void 0!==n.shininess&&null!==n.shininess&&g.push("uniform float materialShininess;");n.specular&&g.push("uniform vec3 materialSpecular;");void 0!==n.metallic&&null!==n.metallic&&g.push("uniform float materialMetallic;");void 0!==n.roughness&&null!==n.roughness&&g.push("uniform float materialRoughness;");void 0!==n.specularF0&&null!==n.specularF0&&g.push("uniform float materialSpecularF0;");A&&i._ambientMap&&(g.push("uniform sampler2D ambientMap;"),i._ambientMap._state.matrix&&g.push("uniform mat4 ambientMapMatrix;"));A&&i._baseColorMap&&(g.push("uniform sampler2D baseColorMap;"),i._baseColorMap._state.matrix&&g.push("uniform mat4 baseColorMapMatrix;"));A&&i._diffuseMap&&(g.push("uniform sampler2D diffuseMap;"),i._diffuseMap._state.matrix&&g.push("uniform mat4 diffuseMapMatrix;"));A&&i._emissiveMap&&(g.push("uniform sampler2D emissiveMap;"),i._emissiveMap._state.matrix&&g.push("uniform mat4 emissiveMapMatrix;"));l&&A&&i._metallicMap&&(g.push("uniform sampler2D metallicMap;"),i._metallicMap._state.matrix&&g.push("uniform mat4 metallicMapMatrix;"));l&&A&&i._roughnessMap&&(g.push("uniform sampler2D roughnessMap;"),i._roughnessMap._state.matrix&&g.push("uniform mat4 roughnessMapMatrix;"));l&&A&&i._metallicRoughnessMap&&(g.push("uniform sampler2D metallicRoughnessMap;"),i._metallicRoughnessMap._state.matrix&&g.push("uniform mat4 metallicRoughnessMapMatrix;"));l&&i._normalMap&&(g.push("uniform sampler2D normalMap;"),i._normalMap._state.matrix&&g.push("uniform mat4 normalMapMatrix;"),g.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),g.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),g.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),g.push(" vec2 st0 = dFdx( uv.st );"),g.push(" vec2 st1 = dFdy( uv.st );"),g.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),g.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),g.push(" vec3 N = normalize( surf_norm );"),g.push(" vec3 mapN = texture( normalMap, uv ).xyz * 2.0 - 1.0;"),g.push(" mat3 tsn = mat3( S, T, N );"),g.push(" return normalize( tsn * mapN );"),g.push("}"));A&&i._occlusionMap&&(g.push("uniform sampler2D occlusionMap;"),i._occlusionMap._state.matrix&&g.push("uniform mat4 occlusionMapMatrix;"));A&&i._alphaMap&&(g.push("uniform sampler2D alphaMap;"),i._alphaMap._state.matrix&&g.push("uniform mat4 alphaMapMatrix;"));l&&A&&i._specularMap&&(g.push("uniform sampler2D specularMap;"),i._specularMap._state.matrix&&g.push("uniform mat4 specularMapMatrix;"));l&&A&&i._glossinessMap&&(g.push("uniform sampler2D glossinessMap;"),i._glossinessMap._state.matrix&&g.push("uniform mat4 glossinessMapMatrix;"));l&&A&&i._specularGlossinessMap&&(g.push("uniform sampler2D materialSpecularGlossinessMap;"),i._specularGlossinessMap._state.matrix&&g.push("uniform mat4 materialSpecularGlossinessMapMatrix;"));l&&(i._diffuseFresnel||i._specularFresnel||i._alphaFresnel||i._emissiveFresnel||i._reflectivityFresnel)&&(g.push("float fresnel(vec3 eyeDir, vec3 normal, float edgeBias, float centerBias, float power) {"),g.push(" float fr = abs(dot(eyeDir, normal));"),g.push(" float finalFr = clamp((fr - edgeBias) / (centerBias - edgeBias), 0.0, 1.0);"),g.push(" return pow(finalFr, power);"),g.push("}"),i._diffuseFresnel&&(g.push("uniform float diffuseFresnelCenterBias;"),g.push("uniform float diffuseFresnelEdgeBias;"),g.push("uniform float diffuseFresnelPower;"),g.push("uniform vec3 diffuseFresnelCenterColor;"),g.push("uniform vec3 diffuseFresnelEdgeColor;")),i._specularFresnel&&(g.push("uniform float specularFresnelCenterBias;"),g.push("uniform float specularFresnelEdgeBias;"),g.push("uniform float specularFresnelPower;"),g.push("uniform vec3 specularFresnelCenterColor;"),g.push("uniform vec3 specularFresnelEdgeColor;")),i._alphaFresnel&&(g.push("uniform float alphaFresnelCenterBias;"),g.push("uniform float alphaFresnelEdgeBias;"),g.push("uniform float alphaFresnelPower;"),g.push("uniform vec3 alphaFresnelCenterColor;"),g.push("uniform vec3 alphaFresnelEdgeColor;")),i._reflectivityFresnel&&(g.push("uniform float materialSpecularF0FresnelCenterBias;"),g.push("uniform float materialSpecularF0FresnelEdgeBias;"),g.push("uniform float materialSpecularF0FresnelPower;"),g.push("uniform vec3 materialSpecularF0FresnelCenterColor;"),g.push("uniform vec3 materialSpecularF0FresnelEdgeColor;")),i._emissiveFresnel&&(g.push("uniform float emissiveFresnelCenterBias;"),g.push("uniform float emissiveFresnelEdgeBias;"),g.push("uniform float emissiveFresnelPower;"),g.push("uniform vec3 emissiveFresnelCenterColor;"),g.push("uniform vec3 emissiveFresnelEdgeColor;")));if(g.push("uniform vec4 lightAmbient;"),l)for(let e=0,t=o.lights.length;e 0.0) { discard; }"),g.push("}")}"points"===s.primitiveName&&(g.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),g.push("float r = dot(cxy, cxy);"),g.push("if (r > 1.0) {"),g.push(" discard;"),g.push("}"));g.push("float occlusion = 1.0;"),n.ambient?g.push("vec3 ambientColor = materialAmbient;"):g.push("vec3 ambientColor = vec3(1.0, 1.0, 1.0);");n.diffuse?g.push("vec3 diffuseColor = materialDiffuse;"):n.baseColor?g.push("vec3 diffuseColor = materialBaseColor;"):g.push("vec3 diffuseColor = vec3(1.0, 1.0, 1.0);");s.colors&&g.push("diffuseColor *= vColor.rgb;");n.emissive?g.push("vec3 emissiveColor = materialEmissive;"):g.push("vec3 emissiveColor = vec3(0.0, 0.0, 0.0);");n.specular?g.push("vec3 specular = materialSpecular;"):g.push("vec3 specular = vec3(1.0, 1.0, 1.0);");void 0!==n.alpha?g.push("float alpha = materialAlphaModeCutoff[0];"):g.push("float alpha = 1.0;");s.colors&&g.push("alpha *= vColor.a;");void 0!==n.glossiness?g.push("float glossiness = materialGlossiness;"):g.push("float glossiness = 1.0;");void 0!==n.metallic?g.push("float metallic = materialMetallic;"):g.push("float metallic = 1.0;");void 0!==n.roughness?g.push("float roughness = materialRoughness;"):g.push("float roughness = 1.0;");void 0!==n.specularF0?g.push("float specularF0 = materialSpecularF0;"):g.push("float specularF0 = 1.0;");A&&(l&&i._normalMap||i._ambientMap||i._baseColorMap||i._diffuseMap||i._occlusionMap||i._emissiveMap||i._metallicMap||i._roughnessMap||i._metallicRoughnessMap||i._specularMap||i._glossinessMap||i._specularGlossinessMap||i._alphaMap)&&(g.push("vec4 texturePos = vec4(vUV.s, vUV.t, 1.0, 1.0);"),g.push("vec2 textureCoord;"));A&&i._ambientMap&&(i._ambientMap._state.matrix?g.push("textureCoord = (ambientMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 ambientTexel = texture(ambientMap, textureCoord).rgb;"),g.push("ambientTexel = "+Pi[i._ambientMap._state.encoding]+"(ambientTexel);"),g.push("ambientColor *= ambientTexel.rgb;"));A&&i._diffuseMap&&(i._diffuseMap._state.matrix?g.push("textureCoord = (diffuseMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 diffuseTexel = texture(diffuseMap, textureCoord);"),g.push("diffuseTexel = "+Pi[i._diffuseMap._state.encoding]+"(diffuseTexel);"),g.push("diffuseColor *= diffuseTexel.rgb;"),g.push("alpha *= diffuseTexel.a;"));A&&i._baseColorMap&&(i._baseColorMap._state.matrix?g.push("textureCoord = (baseColorMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 baseColorTexel = texture(baseColorMap, textureCoord);"),g.push("baseColorTexel = "+Pi[i._baseColorMap._state.encoding]+"(baseColorTexel);"),g.push("diffuseColor *= baseColorTexel.rgb;"),g.push("alpha *= baseColorTexel.a;"));A&&i._emissiveMap&&(i._emissiveMap._state.matrix?g.push("textureCoord = (emissiveMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 emissiveTexel = texture(emissiveMap, textureCoord);"),g.push("emissiveTexel = "+Pi[i._emissiveMap._state.encoding]+"(emissiveTexel);"),g.push("emissiveColor = emissiveTexel.rgb;"));A&&i._alphaMap&&(i._alphaMap._state.matrix?g.push("textureCoord = (alphaMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("alpha *= texture(alphaMap, textureCoord).r;"));A&&i._occlusionMap&&(i._occlusionMap._state.matrix?g.push("textureCoord = (occlusionMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("occlusion *= texture(occlusionMap, textureCoord).r;"));if(l&&(o.lights.length>0||o.lightMaps.length>0||o.reflectionMaps.length>0)){A&&i._normalMap?(i._normalMap._state.matrix?g.push("textureCoord = (normalMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition, normalize(vViewNormal), textureCoord );")):g.push("vec3 viewNormal = normalize(vViewNormal);"),A&&i._specularMap&&(i._specularMap._state.matrix?g.push("textureCoord = (specularMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("specular *= texture(specularMap, textureCoord).rgb;")),A&&i._glossinessMap&&(i._glossinessMap._state.matrix?g.push("textureCoord = (glossinessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("glossiness *= texture(glossinessMap, textureCoord).r;")),A&&i._specularGlossinessMap&&(i._specularGlossinessMap._state.matrix?g.push("textureCoord = (materialSpecularGlossinessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec4 specGlossRGB = texture(materialSpecularGlossinessMap, textureCoord).rgba;"),g.push("specular *= specGlossRGB.rgb;"),g.push("glossiness *= specGlossRGB.a;")),A&&i._metallicMap&&(i._metallicMap._state.matrix?g.push("textureCoord = (metallicMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("metallic *= texture(metallicMap, textureCoord).r;")),A&&i._roughnessMap&&(i._roughnessMap._state.matrix?g.push("textureCoord = (roughnessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("roughness *= texture(roughnessMap, textureCoord).r;")),A&&i._metallicRoughnessMap&&(i._metallicRoughnessMap._state.matrix?g.push("textureCoord = (metallicRoughnessMapMatrix * texturePos).xy;"):g.push("textureCoord = texturePos.xy;"),g.push("vec3 metalRoughRGB = texture(metallicRoughnessMap, textureCoord).rgb;"),g.push("metallic *= metalRoughRGB.b;"),g.push("roughness *= metalRoughRGB.g;")),g.push("vec3 viewEyeDir = normalize(-vViewPosition);"),i._diffuseFresnel&&(g.push("float diffuseFresnel = fresnel(viewEyeDir, viewNormal, diffuseFresnelEdgeBias, diffuseFresnelCenterBias, diffuseFresnelPower);"),g.push("diffuseColor *= mix(diffuseFresnelEdgeColor, diffuseFresnelCenterColor, diffuseFresnel);")),i._specularFresnel&&(g.push("float specularFresnel = fresnel(viewEyeDir, viewNormal, specularFresnelEdgeBias, specularFresnelCenterBias, specularFresnelPower);"),g.push("specular *= mix(specularFresnelEdgeColor, specularFresnelCenterColor, specularFresnel);")),i._alphaFresnel&&(g.push("float alphaFresnel = fresnel(viewEyeDir, viewNormal, alphaFresnelEdgeBias, alphaFresnelCenterBias, alphaFresnelPower);"),g.push("alpha *= mix(alphaFresnelEdgeColor.r, alphaFresnelCenterColor.r, alphaFresnel);")),i._emissiveFresnel&&(g.push("float emissiveFresnel = fresnel(viewEyeDir, viewNormal, emissiveFresnelEdgeBias, emissiveFresnelCenterBias, emissiveFresnelPower);"),g.push("emissiveColor *= mix(emissiveFresnelEdgeColor, emissiveFresnelCenterColor, emissiveFresnel);")),g.push("if (materialAlphaModeCutoff[1] == 1.0 && alpha < materialAlphaModeCutoff[2]) {"),g.push(" discard;"),g.push("}"),g.push("IncidentLight light;"),g.push("Material material;"),g.push("Geometry geometry;"),g.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),g.push("vec3 viewLightDir;"),h&&(g.push("material.diffuseColor = diffuseColor;"),g.push("material.specularColor = specular;"),g.push("material.shine = materialShininess;")),u&&(g.push("float oneMinusSpecularStrength = 1.0 - max(max(specular.r, specular.g ),specular.b);"),g.push("material.diffuseColor = diffuseColor * oneMinusSpecularStrength;"),g.push("material.specularRoughness = clamp( 1.0 - glossiness, 0.04, 1.0 );"),g.push("material.specularColor = specular;")),c&&(g.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),g.push("material.diffuseColor = diffuseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),g.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),g.push("material.specularColor = mix(vec3(dielectricSpecular), diffuseColor, metallic);")),g.push("geometry.position = vViewPosition;"),o.lightMaps.length>0&&g.push("geometry.worldNormal = normalize(vWorldNormal);"),g.push("geometry.viewNormal = viewNormal;"),g.push("geometry.viewEyeDir = viewEyeDir;"),h&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("computePhongLightMapping(geometry, material, reflectedLight);"),(u||c)&&(o.lightMaps.length>0||o.reflectionMaps.length>0)&&g.push("computePBRLightMapping(geometry, material, reflectedLight);"),g.push("float shadow = 1.0;"),g.push("float shadowAcneRemover = 0.007;"),g.push("vec3 fragmentDepth;"),g.push("float texelSize = 1.0 / 1024.0;"),g.push("float amountInLight = 0.0;"),g.push("vec3 shadowCoord;"),g.push("vec4 rgbaDepth;"),g.push("float depth;");for(let e=0,t=o.lights.length;e0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0&&(this._uLightMap="lightMap"),r.reflectionMaps.length>0&&(this._uReflectionMap="reflectionMap"),this._uSectionPlanes=[];for(h=0,c=o.sectionPlanes.length;h0&&r.lightMaps[0].texture&&this._uLightMap&&(a.bindTexture(this._uLightMap,r.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),r.reflectionMaps.length>0&&r.reflectionMaps[0].texture&&this._uReflectionMap&&(a.bindTexture(this._uReflectionMap,r.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%t,e.bindTexture++),this._uGammaFactor&&s.uniform1f(this._uGammaFactor,i.gammaFactor),this._baseTextureUnit=e.textureUnit};class Di{constructor(e){this.vertex=function(e){const t=e.scene,i=t._lightsState,s=function(e){const t=e._geometry._state.primitiveName;if((e._geometry._state.autoVertexNormals||e._geometry._state.normalsBuf)&&("triangles"===t||"triangle-strip"===t||"triangle-fan"===t))return!0;return!1}(e),r=t._sectionPlanesState.getNumAllocatedSectionPlanes()>0,o=!!e._geometry._state.compressGeometry,n=e._state.billboard,a=e._state.stationary,l=[];l.push("#version 300 es"),l.push("// EmphasisFillShaderSource vertex shader"),l.push("in vec3 position;"),l.push("uniform mat4 modelMatrix;"),l.push("uniform mat4 viewMatrix;"),l.push("uniform mat4 projMatrix;"),l.push("uniform vec4 colorize;"),l.push("uniform vec3 offset;"),o&&l.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(l.push("uniform float logDepthBufFC;"),l.push("out float vFragDepth;"),l.push("bool isPerspectiveMatrix(mat4 m) {"),l.push(" return (m[2][3] == - 1.0);"),l.push("}"),l.push("out float isPerspective;"));r&&l.push("out vec4 vWorldPosition;");if(l.push("uniform vec4 lightAmbient;"),l.push("uniform vec4 fillColor;"),s){l.push("in vec3 normal;"),l.push("uniform mat4 modelNormalMatrix;"),l.push("uniform mat4 viewNormalMatrix;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),l.push(" }"),l.push(" return normalize(v);"),l.push("}"))}l.push("out vec4 vColor;"),("spherical"===n||"cylindrical"===n)&&(l.push("void billboard(inout mat4 mat) {"),l.push(" mat[0][0] = 1.0;"),l.push(" mat[0][1] = 0.0;"),l.push(" mat[0][2] = 0.0;"),"spherical"===n&&(l.push(" mat[1][0] = 0.0;"),l.push(" mat[1][1] = 1.0;"),l.push(" mat[1][2] = 0.0;")),l.push(" mat[2][0] = 0.0;"),l.push(" mat[2][1] = 0.0;"),l.push(" mat[2][2] =1.0;"),l.push("}"));l.push("void main(void) {"),l.push("vec4 localPosition = vec4(position, 1.0); "),l.push("vec4 worldPosition;"),o&&l.push("localPosition = positionsDecodeMatrix * localPosition;");s&&(o?l.push("vec4 localNormal = vec4(octDecode(normal.xy), 0.0); "):l.push("vec4 localNormal = vec4(normal, 0.0); "),l.push("mat4 modelNormalMatrix2 = modelNormalMatrix;"),l.push("mat4 viewNormalMatrix2 = viewNormalMatrix;"));l.push("mat4 viewMatrix2 = viewMatrix;"),l.push("mat4 modelMatrix2 = modelMatrix;"),a&&l.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===n||"cylindrical"===n?(l.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),l.push("billboard(modelMatrix2);"),l.push("billboard(viewMatrix2);"),l.push("billboard(modelViewMatrix);"),s&&(l.push("mat4 modelViewNormalMatrix = viewNormalMatrix2 * modelNormalMatrix2;"),l.push("billboard(modelNormalMatrix2);"),l.push("billboard(viewNormalMatrix2);"),l.push("billboard(modelViewNormalMatrix);")),l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(l.push("worldPosition = modelMatrix2 * localPosition;"),l.push("worldPosition.xyz = worldPosition.xyz + offset;"),l.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));s&&l.push("vec3 viewNormal = normalize((viewNormalMatrix2 * modelNormalMatrix2 * localNormal).xyz);");if(l.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),l.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),l.push("float lambertian = 1.0;"),s)for(let e=0,t=i.lights.length;e0,o=[];o.push("#version 300 es"),o.push("// Lambertian drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}"points"===e._geometry._state.primitiveName&&(o.push("vec2 cxy = 2.0 * gl_PointCoord - 1.0;"),o.push("float r = dot(cxy, cxy);"),o.push("if (r > 1.0) {"),o.push(" discard;"),o.push("}"));t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const Si=new t({}),Ti=d.vec3(),Li=function(e,t){this.id=Si.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Di(t),this._allocate(t)},Ri={};Li.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.normalsBuf?"n":"",e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Ri[t];return i||(i=new Li(t,e),Ri[t]=i,p.memory.programs++),i._useCount++,i},Li.prototype.put=function(){0==--this._useCount&&(Si.removeItem(this.id),this._program&&this._program.destroy(),delete Ri[this._hash],p.memory.programs--)},Li.prototype.webglContextRestored=function(){this._program=null},Li.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl,n=0===i?t._xrayMaterial._state:1===i?t._highlightMaterial._state:t._selectedMaterial._state,a=t._state,l=t._geometry._state,A=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,A?e.getRTCViewMatrix(a.originHash,A):r.viewMatrix),o.uniformMatrix4fv(this._uViewNormalMatrix,!1,r.viewNormalMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Edges drawing vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec4 edgeColor;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));i&&n.push("out vec4 vWorldPosition;");n.push("out vec4 vColor;"),("spherical"===r||"cylindrical"===r)&&(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));n.push("vColor = edgeColor;"),i&&n.push("vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=e.scene._sectionPlanesState,s=e.scene.gammaOutput,r=i.getNumAllocatedSectionPlanes()>0,o=[];o.push("#version 300 es"),o.push("// Edges drawing fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),t.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;"));s&&(o.push("uniform float gammaFactor;"),o.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),o.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),o.push("}"));if(r){o.push("in vec4 vWorldPosition;"),o.push("uniform bool clippable;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),o.push("}")}t.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");s?o.push("outColor = linearToGamma(vColor, gammaFactor);"):o.push("outColor = vColor;");return o.push("}"),o}(e)}}const ki=new t({}),Oi=d.vec3(),Ni=function(e,t){this.id=ki.addItem({}),this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Ui(t),this._allocate(t)},Qi={};Ni.get=function(e){const t=[e.scene.id,e.scene.gammaOutput?"go":"",e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Qi[t];return i||(i=new Ni(t,e),Qi[t]=i,p.memory.programs++),i._useCount++,i},Ni.prototype.put=function(){0==--this._useCount&&(ki.removeItem(this.id),this._program&&this._program.destroy(),delete Qi[this._hash],p.memory.programs--)},Ni.prototype.webglContextRestored=function(){this._program=null},Ni.prototype.drawMesh=function(e,t,i){this._program||this._allocate(t);const s=this._scene,r=s.camera,o=s.canvas.gl;let n;const a=t._state,l=t._geometry,A=l._state,h=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),o.uniformMatrix4fv(this._uViewMatrix,!1,h?e.getRTCViewMatrix(a.originHash,h):r.viewMatrix),a.clippable){const e=s._sectionPlanesState.getNumAllocatedSectionPlanes(),i=s._sectionPlanesState.sectionPlanes.length;if(e>0){const r=s._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh picking vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("out vec4 vViewPosition;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("uniform vec2 pickClipPos;"),n.push("vec4 remapClipPos(vec4 clipPos) {"),n.push(" clipPos.xy /= clipPos.w;"),n.push(" clipPos.xy -= pickClipPos;"),n.push(" clipPos.xy *= clipPos.w;"),n.push(" return clipPos;"),n.push("}"),n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"!==r&&"cylindrical"!==r||(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"));n.push(" vec4 worldPosition = modelMatrix2 * localPosition;"),n.push(" worldPosition.xyz = worldPosition.xyz + offset;"),n.push(" vec4 viewPosition = viewMatrix2 * worldPosition;"),i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = remapClipPos(clipPos);"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(r.push("uniform vec4 pickColor;"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = pickColor; "),r.push("}"),r}(e)}}const ji=d.vec3(),Hi=function(e,t){this._hash=e,this._shaderSource=new Vi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},zi={};Hi.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let i=zi[t];if(!i){if(i=new Hi(t,e),i.errors)return console.log(i.errors.join("\n")),null;zi[t]=i,p.memory.programs++}return i._useCount++,i},Hi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete zi[this._hash],p.memory.programs--)},Hi.prototype.webglContextRestored=function(){this._program=null},Hi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry._state,a=t.origin;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCPickViewMatrix(r.originHash,a):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t>24&255,h=l>>16&255,c=l>>8&255,u=255&l;s.uniform4f(this._uPickColor,u/255,c/255,h/255,A/255),s.uniform2fv(this._uPickClipPos,e.pickClipPos),n.indicesBuf?(s.drawElements(n.primitive,n.indicesBuf.numItems,n.indicesBuf.itemType,0),e.drawElements++):n.positions&&s.drawArrays(s.TRIANGLES,0,n.positions.numItems)},Hi.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new De(i,this._shaderSource),this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uViewMatrix=s.getLocation("viewMatrix"),this._uProjMatrix=s.getLocation("projMatrix"),this._uSectionPlanes=[];for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0,s=!!e._geometry._state.compressGeometry,r=[];r.push("#version 300 es"),r.push("// Surface picking vertex shader"),r.push("in vec3 position;"),r.push("in vec4 color;"),r.push("uniform mat4 modelMatrix;"),r.push("uniform mat4 viewMatrix;"),r.push("uniform mat4 projMatrix;"),r.push("uniform vec3 offset;"),i&&(r.push("uniform bool clippable;"),r.push("out vec4 vWorldPosition;"));t.logarithmicDepthBufferEnabled&&(r.push("uniform float logDepthBufFC;"),r.push("out float vFragDepth;"),r.push("bool isPerspectiveMatrix(mat4 m) {"),r.push(" return (m[2][3] == - 1.0);"),r.push("}"),r.push("out float isPerspective;"));r.push("uniform vec2 pickClipPos;"),r.push("vec4 remapClipPos(vec4 clipPos) {"),r.push(" clipPos.xy /= clipPos.w;"),r.push(" clipPos.xy -= pickClipPos;"),r.push(" clipPos.xy *= clipPos.w;"),r.push(" return clipPos;"),r.push("}"),r.push("out vec4 vColor;"),s&&r.push("uniform mat4 positionsDecodeMatrix;");r.push("void main(void) {"),r.push("vec4 localPosition = vec4(position, 1.0); "),s&&r.push("localPosition = positionsDecodeMatrix * localPosition;");r.push(" vec4 worldPosition = modelMatrix * localPosition; "),r.push(" worldPosition.xyz = worldPosition.xyz + offset;"),r.push(" vec4 viewPosition = viewMatrix * worldPosition;"),i&&r.push(" vWorldPosition = worldPosition;");r.push(" vColor = color;"),r.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(r.push("vFragDepth = 1.0 + clipPos.w;"),r.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return r.push("gl_Position = remapClipPos(clipPos);"),r.push("}"),r}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Surface picking fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),r.push("in vec4 vColor;"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(let e=0;e 0.0) { discard; }"),r.push("}")}t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push(" outColor = vColor;"),r.push("}"),r}(e)}}const Wi=d.vec3(),Ki=function(e,t){this._hash=e,this._scene=t.scene,this._useCount=0,this._shaderSource=new Gi(t),this._allocate(t)},Xi={};Ki.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.compressGeometry?"cp":"",e._state.hash].join(";");let i=Xi[t];if(!i){if(i=new Ki(t,e),i.errors)return console.log(i.errors.join("\n")),null;Xi[t]=i,p.memory.programs++}return i._useCount++,i},Ki.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Xi[this._hash],p.memory.programs--)},Ki.prototype.webglContextRestored=function(){this._program=null},Ki.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._state,o=t._material._state,n=t._geometry,a=t._geometry._state,l=t.origin,A=o.backfaces,h=o.frontface,c=i.camera.project,u=n._getPickTrianglePositions(),d=n._getPickTriangleColors();if(this._program.bind(),e.useProgram++,i.logarithmicDepthBufferEnabled){const e=2/(Math.log(c.far+1)/Math.LN2);s.uniform1f(this._uLogDepthBufFC,e)}if(s.uniformMatrix4fv(this._uViewMatrix,!1,l?e.getRTCPickViewMatrix(r.originHash,l):e.pickViewMatrix),r.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,s=!!e._geometry._state.compressGeometry,r=e._state.billboard,o=e._state.stationary,n=[];n.push("#version 300 es"),n.push("// Mesh occlusion vertex shader"),n.push("in vec3 position;"),n.push("uniform mat4 modelMatrix;"),n.push("uniform mat4 viewMatrix;"),n.push("uniform mat4 projMatrix;"),n.push("uniform vec3 offset;"),s&&n.push("uniform mat4 positionsDecodeMatrix;");i&&n.push("out vec4 vWorldPosition;");t.logarithmicDepthBufferEnabled&&(n.push("uniform float logDepthBufFC;"),n.push("out float vFragDepth;"),n.push("bool isPerspectiveMatrix(mat4 m) {"),n.push(" return (m[2][3] == - 1.0);"),n.push("}"),n.push("out float isPerspective;"));"spherical"!==r&&"cylindrical"!==r||(n.push("void billboard(inout mat4 mat) {"),n.push(" mat[0][0] = 1.0;"),n.push(" mat[0][1] = 0.0;"),n.push(" mat[0][2] = 0.0;"),"spherical"===r&&(n.push(" mat[1][0] = 0.0;"),n.push(" mat[1][1] = 1.0;"),n.push(" mat[1][2] = 0.0;")),n.push(" mat[2][0] = 0.0;"),n.push(" mat[2][1] = 0.0;"),n.push(" mat[2][2] =1.0;"),n.push("}"));n.push("void main(void) {"),n.push("vec4 localPosition = vec4(position, 1.0); "),n.push("vec4 worldPosition;"),s&&n.push("localPosition = positionsDecodeMatrix * localPosition;");n.push("mat4 viewMatrix2 = viewMatrix;"),n.push("mat4 modelMatrix2 = modelMatrix;"),o&&n.push("viewMatrix2[3][0] = viewMatrix2[3][1] = viewMatrix2[3][2] = 0.0;");"spherical"===r||"cylindrical"===r?(n.push("mat4 modelViewMatrix = viewMatrix2 * modelMatrix2;"),n.push("billboard(modelMatrix2);"),n.push("billboard(viewMatrix2);"),n.push("billboard(modelViewMatrix);"),n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = modelViewMatrix * localPosition;")):(n.push("worldPosition = modelMatrix2 * localPosition;"),n.push("worldPosition.xyz = worldPosition.xyz + offset;"),n.push("vec4 viewPosition = viewMatrix2 * worldPosition; "));i&&n.push(" vWorldPosition = worldPosition;");n.push("vec4 clipPos = projMatrix * viewPosition;"),t.logarithmicDepthBufferEnabled&&(n.push("vFragDepth = 1.0 + clipPos.w;"),n.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"));return n.push("gl_Position = clipPos;"),n.push("}"),n}(e),this.fragment=function(e){const t=e.scene,i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];r.push("#version 300 es"),r.push("// Mesh occlusion fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),t.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;"));if(s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}r.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),t.logarithmicDepthBufferEnabled&&r.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");return r.push("}"),r}(e)}}const qi=d.vec3(),Zi=function(e,t){this._hash=e,this._shaderSource=new Yi(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},Ji={};Zi.get=function(e){const t=[e.scene.canvas.canvas.id,e.scene._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.occlusionHash].join(";");let i=Ji[t];if(!i){if(i=new Zi(t,e),i.errors)return console.log(i.errors.join("\n")),null;Ji[t]=i,p.memory.programs++}return i._useCount++,i},Zi.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete Ji[this._hash],p.memory.programs--)},Zi.prototype.webglContextRestored=function(){this._program=null},Zi.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene,s=i.canvas.gl,r=t._material._state,o=t._state,n=t._geometry._state,a=t.origin;if(r.alpha<1)return;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),r.id!==this._lastMaterialId){const t=r.backfaces;e.backfaces!==t&&(t?s.disable(s.CULL_FACE):s.enable(s.CULL_FACE),e.backfaces=t);const i=r.frontface;e.frontface!==i&&(i?s.frontFace(s.CCW):s.frontFace(s.CW),e.frontface=i),this._lastMaterialId=r.id}const l=i.camera;if(s.uniformMatrix4fv(this._uViewMatrix,!1,a?e.getRTCViewMatrix(o.originHash,a):l.viewMatrix),o.clippable){const e=i._sectionPlanesState.getNumAllocatedSectionPlanes(),r=i._sectionPlanesState.sectionPlanes.length;if(e>0){const o=i._sectionPlanesState.sectionPlanes,n=t.renderFlags;for(let t=0;t0,i=!!e._geometry._state.compressGeometry,s=[];s.push("// Mesh shadow vertex shader"),s.push("in vec3 position;"),s.push("uniform mat4 modelMatrix;"),s.push("uniform mat4 shadowViewMatrix;"),s.push("uniform mat4 shadowProjMatrix;"),s.push("uniform vec3 offset;"),i&&s.push("uniform mat4 positionsDecodeMatrix;");t&&s.push("out vec4 vWorldPosition;");s.push("void main(void) {"),s.push("vec4 localPosition = vec4(position, 1.0); "),s.push("vec4 worldPosition;"),i&&s.push("localPosition = positionsDecodeMatrix * localPosition;");s.push("worldPosition = modelMatrix * localPosition;"),s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&s.push("vWorldPosition = worldPosition;");return s.push(" gl_Position = shadowProjMatrix * viewPosition;"),s.push("}"),s}(e),this.fragment=function(e){const t=e.scene;t.canvas.gl;const i=t._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("// Mesh shadow fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),s){r.push("uniform bool clippable;"),r.push("in vec4 vWorldPosition;");for(var o=0;o 0.0) { discard; }"),r.push("}")}return r.push("outColor = encodeFloat(gl_FragCoord.z);"),r.push("}"),r}(e)}}const es=function(e,t){this._hash=e,this._shaderSource=new $i(t),this._scene=t.scene,this._useCount=0,this._allocate(t)},ts={};es.get=function(e){const t=e.scene,i=[t.canvas.canvas.id,t._sectionPlanesState.getHash(),e._geometry._state.hash,e._state.hash].join(";");let s=ts[i];if(!s){if(s=new es(i,e),s.errors)return console.log(s.errors.join("\n")),null;ts[i]=s,p.memory.programs++}return s._useCount++,s},es.prototype.put=function(){0==--this._useCount&&(this._program&&this._program.destroy(),delete ts[this._hash],p.memory.programs--)},es.prototype.webglContextRestored=function(){this._program=null},es.prototype.drawMesh=function(e,t){this._program||this._allocate(t);const i=this._scene.canvas.gl,s=t._material._state,r=t._geometry._state;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e)),s.id!==this._lastMaterialId){const t=s.backfaces;e.backfaces!==t&&(t?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),e.backfaces=t);const r=s.frontface;e.frontface!==r&&(r?i.frontFace(i.CCW):i.frontFace(i.CW),e.frontface=r),e.lineWidth!==s.lineWidth&&(i.lineWidth(s.lineWidth),e.lineWidth=s.lineWidth),this._uPointSize&&i.uniform1i(this._uPointSize,s.pointSize),this._lastMaterialId=s.id}if(i.uniformMatrix4fv(this._uModelMatrix,i.FALSE,t.worldMatrix),r.combineGeometry){const s=t.vertexBufs;s.id!==this._lastVertexBufsId&&(s.positionsBuf&&this._aPosition&&(this._aPosition.bindArrayBuffer(s.positionsBuf,s.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),this._lastVertexBufsId=s.id)}this._uClippable&&i.uniform1i(this._uClippable,t._state.clippable),i.uniform3fv(this._uOffset,t._state.offset),r.id!==this._lastGeometryId&&(this._uPositionsDecodeMatrix&&i.uniformMatrix4fv(this._uPositionsDecodeMatrix,!1,r.positionsDecodeMatrix),r.combineGeometry?r.indicesBufCombined&&(r.indicesBufCombined.bind(),e.bindArray++):(this._aPosition&&(this._aPosition.bindArrayBuffer(r.positionsBuf,r.compressGeometry?i.UNSIGNED_SHORT:i.FLOAT),e.bindArray++),r.indicesBuf&&(r.indicesBuf.bind(),e.bindArray++)),this._lastGeometryId=r.id),r.combineGeometry?r.indicesBufCombined&&(i.drawElements(r.primitive,r.indicesBufCombined.numItems,r.indicesBufCombined.itemType,0),e.drawElements++):r.indicesBuf?(i.drawElements(r.primitive,r.indicesBuf.numItems,r.indicesBuf.itemType,0),e.drawElements++):r.positions&&(i.drawArrays(i.TRIANGLES,0,r.positions.numItems),e.drawArrays++)},es.prototype._allocate=function(e){const t=e.scene,i=t.canvas.gl;if(this._program=new De(i,this._shaderSource),this._scene=t,this._useCount=0,this._program.errors)return void(this.errors=this._program.errors);const s=this._program;this._uPositionsDecodeMatrix=s.getLocation("positionsDecodeMatrix"),this._uModelMatrix=s.getLocation("modelMatrix"),this._uShadowViewMatrix=s.getLocation("shadowViewMatrix"),this._uShadowProjMatrix=s.getLocation("shadowProjMatrix"),this._uSectionPlanes={};for(let e=0,i=t._sectionPlanesState.sectionPlanes.length;e0){let e,t,r,o,n;for(let a=0,l=this._uSectionPlanes.length;a0)for(let i=0;i0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this.glRedraw()}}const ps=function(){const e=d.vec3(),t=d.vec3(),i=d.vec3(),s=d.vec3(),r=d.vec3(),o=d.vec3(),n=d.vec4(),a=d.vec3(),l=d.vec3(),A=d.vec3(),h=d.vec3(),c=d.vec3(),u=d.vec3(),p=d.vec3(),g=d.vec3(),m=d.vec3(),f=d.vec4(),_=d.vec4(),v=d.vec4(),b=d.vec3(),x=d.vec3(),w=d.vec3(),y=d.vec3(),P=d.vec3(),B=d.vec3(),C=d.vec3(),M=d.vec3(),E=d.vec3(),F=d.vec3(),I=d.vec3();return function(D,S,T,L,R){var U=R.primIndex;if(null!=U&&U>-1){const Q=D.geometry._state,V=D.scene,j=V.camera,H=V.canvas;if("triangles"===Q.primitiveName){R.primitive="triangle";const V=U,G=Q.indices,W=Q.positions;let K,X,Y;if(G){var k=G[V+0],O=G[V+1],N=G[V+2];o[0]=k,o[1]=O,o[2]=N,R.indices=o,K=3*k,X=3*O,Y=3*N}else K=3*V,X=K+3,Y=X+3;if(i[0]=W[K+0],i[1]=W[K+1],i[2]=W[K+2],s[0]=W[X+0],s[1]=W[X+1],s[2]=W[X+2],r[0]=W[Y+0],r[1]=W[Y+1],r[2]=W[Y+2],Q.compressGeometry){const e=Q.positionsDecodeMatrix;e&&(Dt.decompressPosition(i,e,i),Dt.decompressPosition(s,e,s),Dt.decompressPosition(r,e,r))}R.canvasPos?d.canvasPosToLocalRay(H.canvas,D.origin?z(S,D.origin):S,T,L,D.worldMatrix,R.canvasPos,e,t):R.origin&&R.direction&&d.worldRayToLocalRay(D.worldMatrix,R.origin,R.direction,e,t),d.normalizeVec3(t),d.rayPlaneIntersect(e,t,i,s,r,n),R.localPos=n,R.position=n,f[0]=n[0],f[1]=n[1],f[2]=n[2],f[3]=1,d.transformVec4(D.worldMatrix,f,_),a[0]=_[0],a[1]=_[1],a[2]=_[2],R.canvasPos&&D.origin&&(a[0]+=D.origin[0],a[1]+=D.origin[1],a[2]+=D.origin[2]),R.worldPos=a,d.transformVec4(j.matrix,_,v),l[0]=v[0],l[1]=v[1],l[2]=v[2],R.viewPos=l,d.cartesianToBarycentric(n,i,s,r,A),R.bary=A;const q=Q.normals;if(q){if(Q.compressGeometry){const e=3*k,t=3*O,i=3*N;Dt.decompressNormal(q.subarray(e,e+2),h),Dt.decompressNormal(q.subarray(t,t+2),c),Dt.decompressNormal(q.subarray(i,i+2),u)}else h[0]=q[K],h[1]=q[K+1],h[2]=q[K+2],c[0]=q[X],c[1]=q[X+1],c[2]=q[X+2],u[0]=q[Y],u[1]=q[Y+1],u[2]=q[Y+2];const e=d.addVec3(d.addVec3(d.mulVec3Scalar(h,A[0],b),d.mulVec3Scalar(c,A[1],x),w),d.mulVec3Scalar(u,A[2],y),P);R.worldNormal=d.normalizeVec3(d.transformVec3(D.worldNormalMatrix,e,B))}const Z=Q.uv;if(Z){if(p[0]=Z[2*k],p[1]=Z[2*k+1],g[0]=Z[2*O],g[1]=Z[2*O+1],m[0]=Z[2*N],m[1]=Z[2*N+1],Q.compressGeometry){const e=Q.uvDecodeMatrix;e&&(Dt.decompressUV(p,e,p),Dt.decompressUV(g,e,g),Dt.decompressUV(m,e,m))}R.uv=d.addVec3(d.addVec3(d.mulVec2Scalar(p,A[0],C),d.mulVec2Scalar(g,A[1],M),E),d.mulVec2Scalar(m,A[2],F),I)}}}}}();function gs(e={}){let t=e.radiusTop||1;t<0&&(console.error("negative radiusTop not allowed - will invert"),t*=-1);let i=e.radiusBottom||1;i<0&&(console.error("negative radiusBottom not allowed - will invert"),i*=-1);let s=e.height||1;s<0&&(console.error("negative height not allowed - will invert"),s*=-1);let r=e.radialSegments||32;r<0&&(console.error("negative radialSegments not allowed - will invert"),r*=-1),r<3&&(r=3);let o=e.heightSegments||1;o<0&&(console.error("negative heightSegments not allowed - will invert"),o*=-1),o<1&&(o=1);const n=!!e.openEnded;let a=e.center;const l=a?a[0]:0,A=a?a[1]:0,h=a?a[2]:0,c=s/2,u=s/o,d=2*Math.PI/r,p=1/r,g=(t-i)/o,m=[],f=[],v=[],b=[];let x,w,y,P,B,C,M,E,F,I,D;const S=(90-180*Math.atan(s/(i-t))/Math.PI)/90;for(x=0;x<=o;x++)for(B=t-x*g,C=c-x*u,w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),f.push(B*y),f.push(S),f.push(B*P),v.push(w*p),v.push(1*x/o),m.push(B*y+l),m.push(C+A),m.push(B*P+h);for(x=0;x0){for(F=m.length/3,f.push(0),f.push(1),f.push(0),v.push(.5),v.push(.5),m.push(0+l),m.push(c+A),m.push(0+h),w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),I=.5*Math.sin(w*d)+.5,D=.5*Math.cos(w*d)+.5,f.push(t*y),f.push(1),f.push(t*P),v.push(I),v.push(D),m.push(t*y+l),m.push(c+A),m.push(t*P+h);for(w=0;w0){for(F=m.length/3,f.push(0),f.push(-1),f.push(0),v.push(.5),v.push(.5),m.push(0+l),m.push(0-c+A),m.push(0+h),w=0;w<=r;w++)y=Math.sin(w*d),P=Math.cos(w*d),I=.5*Math.sin(w*d)+.5,D=.5*Math.cos(w*d)+.5,f.push(i*y),f.push(-1),f.push(i*P),v.push(I),v.push(D),m.push(i*y+l),m.push(0-c+A),m.push(i*P+h);for(w=0;w0!==e))&&this.scene._objectOffsetUpdated(this,!1)),this._isModel&&this.scene._deregisterModel(this),this._children.length){const e=this._children.splice();let t;for(let i=0,s=e.length;i1;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,this.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,this.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,i.NONE);const o=Es(i,this.wrapS);o&&i.texParameteri(this.target,i.TEXTURE_WRAP_S,o);const n=Es(i,this.wrapT);if(n&&i.texParameteri(this.target,i.TEXTURE_WRAP_T,n),this.type===i.TEXTURE_3D||this.type===i.TEXTURE_2D_ARRAY){const e=Es(i,this.wrapR);e&&i.texParameteri(this.target,i.TEXTURE_WRAP_R,e),i.texParameteri(this.type,i.TEXTURE_WRAP_R,e)}r?(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,Ss(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,Ss(i,this.magFilter))):(i.texParameteri(this.target,i.TEXTURE_MIN_FILTER,Es(i,this.minFilter)),i.texParameteri(this.target,i.TEXTURE_MAG_FILTER,Es(i,this.magFilter)));const a=Es(i,this.format,this.encoding),l=Es(i,this.type),A=Ds(i,this.internalFormat,a,l,this.encoding,!1);i.texStorage2D(i.TEXTURE_2D,s,A,e[0].width,e[0].height);for(let t=0,s=e.length;t>t;return e+1}class Us extends D{get type(){return"Texture"}constructor(e,t={}){super(e,t),this._state=new Je({texture:new Is({gl:this.scene.canvas.gl}),matrix:d.identityMat4(),hasMatrix:t.translate&&(0!==t.translate[0]||0!==t.translate[1])||!!t.rotate||t.scale&&(0!==t.scale[0]||0!==t.scale[1]),minFilter:this._checkMinFilter(t.minFilter),magFilter:this._checkMagFilter(t.magFilter),wrapS:this._checkWrapS(t.wrapS),wrapT:this._checkWrapT(t.wrapT),flipY:this._checkFlipY(t.flipY),encoding:this._checkEncoding(t.encoding)}),this._src=null,this._image=null,this._translate=d.vec2([0,0]),this._scale=d.vec2([1,1]),this._rotate=d.vec2([0,0]),this._matrixDirty=!1,this.translate=t.translate,this.scale=t.scale,this.rotate=t.rotate,t.src?this.src=t.src:t.image&&(this.image=t.image),p.memory.textures++}_checkMinFilter(e){return(e=e||Ai)!==ni&&e!==ai&&e!==Ai&&e!==oi&&e!==ri&&(this.error("Unsupported value for 'minFilter' - supported values are LinearFilter, LinearMipMapNearestFilter, NearestMipMapNearestFilter, NearestMipMapLinearFilter and LinearMipMapLinearFilter. Defaulting to LinearMipMapLinearFilter."),e=Ai),e}_checkMagFilter(e){return(e=e||ni)!==ni&&e!==si&&(this.error("Unsupported value for 'magFilter' - supported values are LinearFilter and NearestFilter. Defaulting to LinearFilter."),e=ni),e}_checkWrapS(e){return(e=e||ei)!==ti&&e!==ii&&e!==ei&&(this.error("Unsupported value for 'wrapS' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=ei),e}_checkWrapT(e){return(e=e||ei)!==ti&&e!==ii&&e!==ei&&(this.error("Unsupported value for 'wrapT' - supported values are ClampToEdgeWrapping, MirroredRepeatWrapping and RepeatWrapping. Defaulting to RepeatWrapping."),e=ei),e}_checkFlipY(e){return!!e}_checkEncoding(e){return(e=e||xi)!==xi&&e!==wi&&(this.error("Unsupported value for 'encoding' - supported values are LinearEncoding and sRGBEncoding. Defaulting to LinearEncoding."),e=xi),e}_webglContextRestored(){this._state.texture=new Is({gl:this.scene.canvas.gl}),this._image?this.image=this._image:this._src&&(this.src=this._src)}_update(){const e=this._state;if(this._matrixDirty){let t,i;0===this._translate[0]&&0===this._translate[1]||(t=d.translationMat4v([this._translate[0],this._translate[1],0],this._state.matrix)),1===this._scale[0]&&1===this._scale[1]||(i=d.scalingMat4v([this._scale[0],this._scale[1],1]),t=t?d.mulMat4(t,i):i),0!==this._rotate&&(i=d.rotationMat4v(.0174532925*this._rotate,[0,0,1]),t=t?d.mulMat4(t,i):i),t&&(e.matrix=t),this._matrixDirty=!1}this.glRedraw()}set image(e){this._image=Ts(e),this._image.crossOrigin="Anonymous",this._state.texture.setImage(this._image,this._state),this._src=null,this.glRedraw()}get image(){return this._image}set src(e){this.scene.loading++,this.scene.canvas.spinner.processes++;const t=this;let i=new Image;i.onload=function(){i=Ts(i),t._state.texture.setImage(i,t._state),t.scene.loading--,t.glRedraw(),t.scene.canvas.spinner.processes--},i.src=e,this._src=e,this._image=null}get src(){return this._src}set translate(e){this._translate.set(e||[0,0]),this._matrixDirty=!0,this._needUpdate()}get translate(){return this._translate}set scale(e){this._scale.set(e||[1,1]),this._matrixDirty=!0,this._needUpdate()}get scale(){return this._scale}set rotate(e){e=e||0,this._rotate!==e&&(this._rotate=e,this._matrixDirty=!0,this._needUpdate())}get rotate(){return this._rotate}get minFilter(){return this._state.minFilter}get magFilter(){return this._state.magFilter}get wrapS(){return this._state.wrapS}get wrapT(){return this._state.wrapT}get flipY(){return this._state.flipY}get encoding(){return this._state.encoding}destroy(){super.destroy(),this._state.texture&&this._state.texture.destroy(),this._state.destroy(),p.memory.textures--}}const ks=p.memory,Os=d.AABB3();class Ns extends yt{get type(){return"VBOGeometry"}get isVBOGeometry(){return!0}constructor(e,t={}){super(e,t),this._state=new Je({compressGeometry:!0,primitive:null,primitiveName:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,positionsBuf:null,normalsBuf:null,colorsbuf:null,uvBuf:null,indicesBuf:null,hash:""}),this._numTriangles=0,this._edgeThreshold=t.edgeThreshold||10,this._aabb=null,this._obb=d.OBB3();const i=this._state,s=this.scene.canvas.gl;switch(t.primitive=t.primitive||"triangles",t.primitive){case"points":i.primitive=s.POINTS,i.primitiveName=t.primitive;break;case"lines":i.primitive=s.LINES,i.primitiveName=t.primitive;break;case"line-loop":i.primitive=s.LINE_LOOP,i.primitiveName=t.primitive;break;case"line-strip":i.primitive=s.LINE_STRIP,i.primitiveName=t.primitive;break;case"triangles":i.primitive=s.TRIANGLES,i.primitiveName=t.primitive;break;case"triangle-strip":i.primitive=s.TRIANGLE_STRIP,i.primitiveName=t.primitive;break;case"triangle-fan":i.primitive=s.TRIANGLE_FAN,i.primitiveName=t.primitive;break;default:this.error("Unsupported value for 'primitive': '"+t.primitive+"' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'."),i.primitive=s.TRIANGLES,i.primitiveName=t.primitive}if(t.positions)if(t.indices){var r;if(t.positionsDecodeMatrix);else{const e=Dt.getPositionsBounds(t.positions),o=Dt.compressPositions(t.positions,e.min,e.max);r=o.quantized,i.positionsDecodeMatrix=o.decodeMatrix,i.positionsBuf=new Se(s,s.ARRAY_BUFFER,r,r.length,3,s.STATIC_DRAW),ks.positions+=i.positionsBuf.numItems,d.positions3ToAABB3(t.positions,this._aabb),d.positions3ToAABB3(r,Os,i.positionsDecodeMatrix),d.AABB3ToOBB3(Os,this._obb)}if(t.colors){const e=t.colors.constructor===Float32Array?t.colors:new Float32Array(t.colors);i.colorsBuf=new Se(s,s.ARRAY_BUFFER,e,e.length,4,s.STATIC_DRAW),ks.colors+=i.colorsBuf.numItems}if(t.uv){const e=Dt.getUVBounds(t.uv),r=Dt.compressUVs(t.uv,e.min,e.max),o=r.quantized;i.uvDecodeMatrix=r.decodeMatrix,i.uvBuf=new Se(s,s.ARRAY_BUFFER,o,o.length,2,s.STATIC_DRAW),ks.uvs+=i.uvBuf.numItems}if(t.normals){const e=Dt.compressNormals(t.normals);let r=i.compressGeometry;i.normalsBuf=new Se(s,s.ARRAY_BUFFER,e,e.length,3,s.STATIC_DRAW,r),ks.normals+=i.normalsBuf.numItems}{const e=t.indices.constructor===Uint32Array||t.indices.constructor===Uint16Array?t.indices:new Uint32Array(t.indices);i.indicesBuf=new Se(s,s.ELEMENT_ARRAY_BUFFER,e,e.length,1,s.STATIC_DRAW),ks.indices+=i.indicesBuf.numItems;const o=Pt(r,e,i.positionsDecodeMatrix,this._edgeThreshold);this._edgeIndicesBuf=new Se(s,s.ELEMENT_ARRAY_BUFFER,o,o.length,1,s.STATIC_DRAW),"triangles"===this._state.primitiveName&&(this._numTriangles=t.indices.length/3)}this._buildHash(),ks.meshes++}else this.error("Config expected: indices");else this.error("Config expected: positions")}_buildHash(){const e=this._state,t=["/g"];t.push("/"+e.primitive+";"),e.positionsBuf&&t.push("p"),e.colorsBuf&&t.push("c"),(e.normalsBuf||e.autoVertexNormals)&&t.push("n"),e.uvBuf&&t.push("u"),t.push("cp"),t.push(";"),e.hash=t.join("")}_getEdgeIndices(){return this._edgeIndicesBuf}get primitive(){return this._state.primitiveName}get aabb(){return this._aabb}get obb(){return this._obb}get numTriangles(){return this._numTriangles}_getState(){return this._state}destroy(){super.destroy();const e=this._state;e.indicesBuf&&e.indicesBuf.destroy(),e.positionsBuf&&e.positionsBuf.destroy(),e.normalsBuf&&e.normalsBuf.destroy(),e.uvBuf&&e.uvBuf.destroy(),e.colorsBuf&&e.colorsBuf.destroy(),this._edgeIndicesBuf&&this._edgeIndicesBuf.destroy(),e.destroy(),ks.meshes--}}var Qs={};function Vs(e={}){let t=e.xSize||1;t<0&&(console.error("negative xSize not allowed - will invert"),t*=-1);let i=e.zSize||1;i<0&&(console.error("negative zSize not allowed - will invert"),i*=-1);let s=e.xSegments||1;s<0&&(console.error("negative xSegments not allowed - will invert"),s*=-1),s<1&&(s=1);let r=e.xSegments||1;r<0&&(console.error("negative zSegments not allowed - will invert"),r*=-1),r<1&&(r=1);const o=e.center,n=o?o[0]:0,a=o?o[1]:0,l=o?o[2]:0,A=t/2,h=i/2,c=Math.floor(s)||1,u=Math.floor(r)||1,d=c+1,p=u+1,g=t/c,m=i/u,f=new Float32Array(d*p*3),v=new Float32Array(d*p*3),b=new Float32Array(d*p*2);let x,w,y,P,B,C,M,E=0,F=0;for(x=0;x65535?Uint32Array:Uint16Array)(c*u*6);for(x=0;x360&&(o=360);const n=e.center;let a=n?n[0]:0,l=n?n[1]:0;const A=n?n[2]:0,h=[],c=[],u=[],p=[];let g,m,f,v,b,x,w,y,P,B,C,M;for(y=0;y<=r;y++)for(w=0;w<=s;w++)g=w/s*o,m=.785398+y/r*Math.PI*2,a=t*Math.cos(g),l=t*Math.sin(g),f=(t+i*Math.cos(m))*Math.cos(g),v=(t+i*Math.cos(m))*Math.sin(g),b=i*Math.sin(m),h.push(f+a),h.push(v+l),h.push(b+A),u.push(1-w/s),u.push(y/r),x=d.normalizeVec3(d.subVec3([f,v,b],[a,l,A],[]),[]),c.push(x[0]),c.push(x[1]),c.push(x[2]);for(y=1;y<=r;y++)for(w=1;w<=s;w++)P=(s+1)*y+w-1,B=(s+1)*(y-1)+w-1,C=(s+1)*(y-1)+w,M=(s+1)*y+w,p.push(P),p.push(B),p.push(C),p.push(C),p.push(M),p.push(P);return _.apply(e,{positions:h,normals:c,uv:u,indices:p})}Qs.load=function(e,t){var i=new XMLHttpRequest;i.open("GET",e,!0),i.responseType="arraybuffer",i.onload=function(e){t(e.target.response)},i.send()},Qs.save=function(e,t){var i="data:application/octet-stream;base64,"+btoa(Qs.parse._buffToStr(e));window.location.href=i},Qs.clone=function(e){return JSON.parse(JSON.stringify(e))},Qs.bin={},Qs.bin.f=new Float32Array(1),Qs.bin.fb=new Uint8Array(Qs.bin.f.buffer),Qs.bin.rf=function(e,t){for(var i=Qs.bin.f,s=Qs.bin.fb,r=0;r<4;r++)s[r]=e[t+r];return i[0]},Qs.bin.rsl=function(e,t){return e[t]|e[t+1]<<8},Qs.bin.ril=function(e,t){return e[t]|e[t+1]<<8|e[t+2]<<16|e[t+3]<<24},Qs.bin.rASCII0=function(e,t){for(var i="";0!=e[t];)i+=String.fromCharCode(e[t++]);return i},Qs.bin.wf=function(e,t,i){new Float32Array(e.buffer,t,1)[0]=i},Qs.bin.wsl=function(e,t,i){e[t]=i,e[t+1]=i>>8},Qs.bin.wil=function(e,t,i){e[t]=i,e[t+1]=i>>8,e[t+2]=i>>16,e[t+3]},Qs.parse={},Qs.parse._buffToStr=function(e){for(var t=new Uint8Array(e),i="",s=0;sr&&(r=l),Ao&&(o=A),hn&&(n=h)}return{min:{x:t,y:i,z:s},max:{x:r,y:o,z:n}}};class Hs extends D{constructor(e,t={}){super(e,t),this._type=t.type||(t.src?t.src.split(".").pop():null)||"jpg",this._pos=d.vec3(t.pos||[0,0,0]),this._up=d.vec3(t.up||[0,1,0]),this._normal=d.vec3(t.normal||[0,0,1]),this._height=t.height||1,this._origin=d.vec3(),this._rtcPos=d.vec3(),this._imageSize=d.vec2(),this._texture=new Us(this,{flipY:!0}),this._image=new Image,"jpg"!==this._type&&"png"!==this._type&&(this.error('Unsupported type - defaulting to "jpg"'),this._type="jpg"),this._node=new Ms(this,{matrix:d.inverseMat4(d.lookAtMat4v(this._pos,d.subVec3(this._pos,this._normal,d.mat4()),this._up,d.mat4())),children:[this._bitmapMesh=new ds(this,{scale:[1,1,1],rotation:[-90,0,0],collidable:t.collidable,pickable:t.pickable,opacity:t.opacity,clippable:t.clippable,geometry:new Lt(this,Vs({center:[0,0,0],xSize:1,zSize:1,xSegments:2,zSegments:2})),material:new Nt(this,{diffuse:[0,0,0],ambient:[0,0,0],specular:[0,0,0],diffuseMap:this._texture,emissiveMap:this._texture,backfaces:!0})})]}),t.image?this.image=t.image:t.src?this.src=t.src:t.imageData&&(this.imageData=t.imageData),this.scene._bitmapCreated(this)}set visible(e){this._bitmapMesh.visible=e}get visible(){return this._bitmapMesh.visible}set image(e){this._image=e,this._image&&(this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale())}get image(){return this._image}set src(e){if(e){this._image.onload=()=>{this._texture.image=this._image,this._imageSize[0]=this._image.width,this._imageSize[1]=this._image.height,this._updateBitmapMeshScale()},this._image.src=e;switch(e.split(".").pop()){case"jpeg":case"jpg":this._type="jpg";break;case"png":this._type="png"}}}get src(){return this._image.src}set imageData(e){this._image.onload=()=>{this._texture.image=image,this._imageSize[0]=image.width,this._imageSize[1]=image.height,this._updateBitmapMeshScale()},this._image.src=e}get imageData(){const e=document.createElement("canvas"),t=e.getContext("2d");return e.width=this._image.width,e.height=this._image.height,t.drawImage(this._image,0,0),e.toDataURL("jpg"===this._type?"image/jpeg":"image/png")}set type(e){"png"===(e=e||"jpg")&&"jpg"===e||(this.error("Unsupported value for `type` - supported types are `jpg` and `png` - defaulting to `jpg`"),e="jpg"),this._type=e}get type(){return this._type}get pos(){return this._pos}get normal(){return this._normal}get up(){return this._up}set height(e){this._height=null==e?1:e,this._image&&this._updateBitmapMeshScale()}get height(){return this._height}set collidable(e){this._bitmapMesh.collidable=!1!==e}get collidable(){return this._bitmapMesh.collidable}set clippable(e){this._bitmapMesh.clippable=!1!==e}get clippable(){return this._bitmapMesh.clippable}set pickable(e){this._bitmapMesh.pickable=!1!==e}get pickable(){return this._bitmapMesh.pickable}set opacity(e){this._bitmapMesh.opacity=e}get opacity(){return this._bitmapMesh.opacity}destroy(){super.destroy(),this.scene._bitmapDestroyed(this)}_updateBitmapMeshScale(){const e=this._imageSize[1]/this._imageSize[0];this._bitmapMesh.scale=[this._height/e,1,this._height]}}const zs=d.vec3(),Gs=d.vec3(),Ws=d.vec3();const Ks=new class{constructor(){this.vertices=[],this.indices=[],this.reset()}reset(){this.lenVertices=0,this.lenIndices=0,this.primitive=null}setPrimitive(e){this.primitive=e}addVertex(e){this.vertices[this.lenVertices++]=e[0],this.vertices[this.lenVertices++]=e[1],this.vertices[this.lenVertices++]=e[2]}addIndex(e){this.indices[this.lenIndices++]=e}get volume(){const e=this.vertices,t=this.indices;if("solid"!==this.primitive&&"surface"!==this.primitive&&"triangles"!==this.primitive)return-1;if("solid"!==this.primitive&&!((e,t)=>{const i=[];let s=[];function r(e,i){let s,r;for(let o=0;o<3;o++)if(s=t[3*e+o],r=t[3*i+o],s!==r)return r-s;return 0}let o=e.slice().sort(r),n=null;for(let e=0,t=o.length;eo&&r>n?o>n?(a=r,l=o,A=n):(a=r,l=n,A=o):o>r&&o>n?r>n?(a=o,l=r,A=n):(a=o,l=n,A=r):n>r&&n>o&&(r>o?(a=n,l=r,A=o):(a=n,l=o,A=r)),s[t+0]=[a,l],s[t+1]=[l,A],a>A){const e=A;A=a,a=e}s[t+2]=[A,a]}function a(e,t){let i,s;for(let r=0;r<2;r++)if(i=e[r],s=t[r],s!==i)return s-i;return 0}s=s.slice(0,e.length),s.sort(a);let l=0;for(let e=0;e0&&2!==l)})(t,e))return-1;let i=0;for(let s=0;s{Ks.addVertex(e)})),this.getEachIndex((e=>{Ks.addIndex(e)})),this._volume=Ks.volume;break;default:this._volume=0}return this._volume}get surfaceArea(){if(null!==this._surfaceArea)return this._surfaceArea;switch(this.layer.primitive){case"solid":case"surface":case"triangles":er.reset(),this.getEachVertex((e=>{er.addVertex(e)})),this.getEachIndex((e=>{er.addIndex(e)})),this._surfaceArea=er.surfaceArea;break;default:this._surfaceArea=0}return this._surfaceArea}set aabb(e){this._aabbLocal=e}get aabb(){if(this._aabbWorldDirty){if(d.AABB3ToOBB3(this._aabbLocal,tr),this.transform?(d.transformOBB3(this.transform.worldMatrix,tr,ir),d.transformOBB3(this.model.worldMatrix,ir,sr),d.OBB3ToAABB3(sr,this._aabbWorld)):(d.transformOBB3(this.model.worldMatrix,tr,ir),d.OBB3ToAABB3(ir,this._aabbWorld)),this.origin){const e=this.origin;this._aabbWorld[0]+=e[0],this._aabbWorld[1]+=e[1],this._aabbWorld[2]+=e[2],this._aabbWorld[3]+=e[0],this._aabbWorld[4]+=e[1],this._aabbWorld[5]+=e[2]}this._aabbWorldDirty=!1}return this._aabbWorld}_destroy(){this.model.scene._renderer.putPickID(this.pickId)}}const or=new class{constructor(){this._uint8Arrays={},this._float32Arrays={}}_clear(){this._uint8Arrays={},this._float32Arrays={}}getUInt8Array(e){let t=this._uint8Arrays[e];return t||(t=new Uint8Array(e),this._uint8Arrays[e]=t),t}getFloat32Array(e){let t=this._float32Arrays[e];return t||(t=new Float32Array(e),this._float32Arrays[e]=t),t}};let nr=0;const ar={NOT_RENDERED:0,COLOR_OPAQUE:1,COLOR_TRANSPARENT:2,SILHOUETTE_HIGHLIGHTED:3,SILHOUETTE_SELECTED:4,SILHOUETTE_XRAYED:5,EDGES_COLOR_OPAQUE:6,EDGES_COLOR_TRANSPARENT:7,EDGES_HIGHLIGHTED:8,EDGES_SELECTED:9,EDGES_XRAYED:10,PICK:11},lr=new Float32Array([1,1,1,1]),Ar=new Float32Array([0,0,0,1]),hr=d.vec4(),cr=d.vec3(),ur=d.vec3(),dr=d.mat4();class pr{constructor(e,t=!1,{instancing:i=!1,edges:s=!1,useAlphaCutoff:r=!1}={}){this._scene=e,this._withSAO=t,this._instancing=i,this._edges=s,this._useAlphaCutoff=r,this._hash=this._getHash(),this._matricesUniformBlockBufferBindingPoint=0,this._matricesUniformBlockBuffer=this._scene.canvas.gl.createBuffer(),this._matricesUniformBlockBufferData=new Float32Array(96),this._vaoCache=new WeakMap,this._allocate()}_getHash(){return this._scene._sectionPlanesState.getHash()}_buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()}}_buildVertexShader(){return[""]}_buildFragmentShader(){return[""]}_addMatricesUniformBlockLines(e,t=!1){return e.push("uniform Matrices {"),e.push(" mat4 worldMatrix;"),e.push(" mat4 viewMatrix;"),e.push(" mat4 projMatrix;"),e.push(" mat4 positionsDecodeMatrix;"),t&&(e.push(" mat4 worldNormalMatrix;"),e.push(" mat4 viewNormalMatrix;")),e.push("};"),e}_addRemapClipPosLines(e,t=1){return e.push("uniform vec2 drawingBufferSize;"),e.push("uniform vec2 pickClipPos;"),e.push("vec4 remapClipPos(vec4 clipPos) {"),e.push(" clipPos.xy /= clipPos.w;"),1===t?e.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"):e.push(` clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(${t}));`),e.push(" clipPos.xy *= clipPos.w;"),e.push(" return clipPos;"),e.push("}"),e}getValid(){return this._hash===this._getHash()}setSectionPlanesStateUniforms(e){const t=this._scene,{gl:i}=t.canvas,{model:s,layerIndex:r}=e,o=t._sectionPlanesState.getNumAllocatedSectionPlanes(),n=t._sectionPlanesState.sectionPlanes.length;if(o>0){const a=t._sectionPlanesState.sectionPlanes,l=r*n,A=s.renderFlags;t.crossSections&&(i.uniform4fv(this._uSliceColor,t.crossSections.sliceColor),i.uniform1f(this._uSliceThickness,t.crossSections.sliceThickness));for(let t=0;t0&&(this._uReflectionMap="reflectionMap"),i.lightMaps.length>0&&(this._uLightMap="lightMap"),this._uSectionPlanes=[];for(let t=0,i=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0&&p.reflectionMaps[0].texture&&this._uReflectionMap&&(this._program.bindTexture(this._uReflectionMap,p.reflectionMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),p.lightMaps.length>0&&p.lightMaps[0].texture&&this._uLightMap&&(this._program.bindTexture(this._uLightMap,p.lightMaps[0].texture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++),this._withSAO){const t=n.sao;if(t.possible){const i=a.drawingBufferWidth,s=a.drawingBufferHeight;hr[0]=i,hr[1]=s,hr[2]=t.blendCutoff,hr[3]=t.blendFactor,a.uniform4fv(this._uSAOParams,hr),this._program.bindTexture(this._uOcclusionTexture,e.occlusionTexture,e.textureUnit),e.textureUnit=(e.textureUnit+1)%o,e.bindTexture++}}if(this._useAlphaCutoff&&a.uniform1f(this._alphaCutoffLocation,h.alphaCutoff),s){const e=this._edges?"edgeColor":"fillColor",t=this._edges?"edgeAlpha":"fillAlpha";if(i===ar[(this._edges?"EDGES":"SILHOUETTE")+"_XRAYED"]){const i=n.xrayMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===ar[(this._edges?"EDGES":"SILHOUETTE")+"_HIGHLIGHTED"]){const i=n.highlightMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else if(i===ar[(this._edges?"EDGES":"SILHOUETTE")+"_SELECTED"]){const i=n.selectedMaterial._state,s=i[e],r=i[t];a.uniform4f(this._uColor,s[0],s[1],s[2],r)}else a.uniform4fv(this._uColor,this._edges?Ar:lr)}this._draw({state:l,frameCtx:e,incrementDrawState:r}),a.bindVertexArray(null)}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null,p.memory.programs--}}class gr extends pr{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!1,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;if(this._edges)t.drawElements(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0);else{const e=s.pickElementsCount||i.indicesBuf.numItems,o=s.pickElementsOffset?s.pickElementsOffset*i.indicesBuf.itemByteSize:0;t.drawElements(t.TRIANGLES,e,i.indicesBuf.itemType,o),r&&s.drawElements++}}}class mr extends gr{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r;const o=[];o.push("#version 300 es"),o.push("// Triangles batching draw vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;")),o.push("out vec4 vColor;"),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching draw fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class fr extends gr{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching flat-shading draw vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._lightsState,i=e._sectionPlanesState,s=i.getNumAllocatedSectionPlanes()>0,r=[];if(r.push("#version 300 es"),r.push("// Triangles batching flat-shading draw fragment shader"),r.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),r.push("precision highp float;"),r.push("precision highp int;"),r.push("#else"),r.push("precision mediump float;"),r.push("precision mediump int;"),r.push("#endif"),e.logarithmicDepthBufferEnabled&&(r.push("in float isPerspective;"),r.push("uniform float logDepthBufFC;"),r.push("in float vFragDepth;")),this._withSAO&&(r.push("uniform sampler2D uOcclusionTexture;"),r.push("uniform vec4 uSAOParams;"),r.push("const float packUpscale = 256. / 255.;"),r.push("const float unpackDownScale = 255. / 256.;"),r.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),r.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),r.push("float unpackRGBToFloat( const in vec4 v ) {"),r.push(" return dot( v, unPackFactors );"),r.push("}")),s){r.push("in vec4 vWorldPosition;"),r.push("in float vFlags;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),r.push(" if (clippable) {"),r.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e sliceThickness) { "),r.push(" discard;"),r.push(" }"),r.push(" if (dist > 0.0) { "),r.push(" newColor = sliceColor;"),r.push(" }"),r.push("}")}r.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),r.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),r.push("float lambertian = 1.0;"),r.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),r.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),r.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,i=t.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, color.a ));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Triangles batching silhouette fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r){for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),o.push(" discard;"),o.push(" }"),o.push(" if (dist > 0.0) { "),o.push(" newColor = sliceColor;"),o.push(" }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = newColor;"),o.push("}"),o}}class vr extends gr{constructor(e){super(e,!1,{instancing:!1,edges:!0})}}class br extends vr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class xr extends vr{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry edges drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class wr extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class yr extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),this._addRemapClipPosLines(i),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Pr extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec3 worldNormal = octDecode(normal.xy); "),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class Br extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching occlusion vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles batching occlusion fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class Cr extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching depth fragment shader"),s.push("precision highp float;"),s.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),s.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),s.push("}"),s}}class Mr extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class Er extends gr{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry shadow vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 outColor;"),i.push("void main(void) {"),i.push(" int colorFlag = int(flags) & 0xF;"),i.push(" bool visible = (colorFlag > 0);"),i.push(" bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push(" if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry shadow fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = encodeFloat( gl_FragCoord.z); "),i.push("}"),i}}class Fr extends gr{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Triangles batching quality draw vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&o.push("worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),o.push("vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),o.push("vFragDepth = 1.0 + clipPos.w;")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Triangles batching quality draw fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),n.push("uniform sampler2D uAOMap;"),n.push("in vec4 vViewPosition;"),n.push("in vec3 vViewNormal;"),n.push("in vec4 vColor;"),n.push("in vec2 vUV;"),n.push("in vec2 vMetallicRoughness;"),s.lightMaps.length>0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = sRGBToLinear(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = sRGBToLinear(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb(vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching pick flat normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Triangles batching pick flat normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(var r=0;r> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class Dr extends gr{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Triangles batching color texture vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Triangles batching color texture fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Or=d.vec3(),Nr=d.vec3(),Qr=d.vec3(),Vr=d.vec3(),jr=d.mat4();class Hr extends pr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Or;let m,f;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Nr;if(l){const e=Qr;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=z(p,t,jr),f=Vr,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElements(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0),a.edgeIndicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class zr{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new _r(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new wr(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new yr(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new kr(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new Hr(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new mr(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new mr(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new fr(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new fr(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new Dr(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new Dr(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new Dr(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new Dr(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new Fr(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new Fr(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new _r(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Cr(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new Mr(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new br(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new xr(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new wr(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new Pr(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new Ir(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new yr(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Br(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Er(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Hr(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new kr(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Gr={};let Wr=65536,Kr=5e6;class Xr{constructor(){}set doublePrecisionEnabled(e){d.setDoublePrecisionEnabled(e)}get doublePrecisionEnabled(){return d.getDoublePrecisionEnabled()}set maxDataTextureHeight(e){(e=1024*Math.ceil(e/1024))>4096?e=4096:e<1024&&(e=1024),Wr=e}get maxDataTextureHeight(){return Wr}set maxGeometryBatchSize(e){e<1e5?e=1e5:e>5e6&&(e=5e6),Kr=e}get maxGeometryBatchSize(){return Kr}}const Yr=new Xr;class qr{constructor(){this.maxVerts=Yr.maxGeometryBatchSize,this.maxIndices=3*Yr.maxGeometryBatchSize,this.positions=[],this.colors=[],this.uv=[],this.metallicRoughness=[],this.normals=[],this.pickColors=[],this.offsets=[],this.indices=[],this.edgeIndices=[]}}const Zr=d.mat4(),Jr=d.mat4();function $r(e,t,i){const s=e.length,r=new Uint16Array(s),o=t[0],n=t[1],a=t[2],l=t[3]-o,A=t[4]-n,h=t[5]-a,c=65525,u=c/l,p=c/A,g=c/h,m=e=>e>=0?e:0;for(let t=0;t=0?1:-1),t=(1-Math.abs(s))*(r>=0?1:-1),s=e,r=t}return new Int8Array([Math[t](127.5*s+(s<0?-1:0)),Math[i](127.5*r+(r<0?-1:0))])}function io(e){let t=e[0],i=e[1];t/=t<0?127:128,i/=i<0?127:128;const s=1-Math.abs(t)-Math.abs(i);s<0&&(t=(1-Math.abs(i))*(t>=0?1:-1),i=(1-Math.abs(t))*(i>=0?1:-1));const r=Math.sqrt(t*t+i*i+s*s);return[t/r,i/r,s/r]}const so=d.mat4(),ro=d.mat4(),oo=d.vec4([0,0,0,1]),no=d.vec3(),ao=d.vec3(),lo=d.vec3(),Ao=d.vec3(),ho=d.vec3(),co=d.vec3(),uo=d.vec3();class po{constructor(e){this.model=e.model,this.sortId="TrianglesBatchingLayer"+(e.solid?"-solid":"-surface")+(e.autoNormals?"-autonormals":"-normals")+(e.textureSet&&e.textureSet.colorTexture?"-colorTexture":"")+(e.textureSet&&e.textureSet.metallicRoughnessTexture?"-metallicRoughnessTexture":""),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Gr[t];return i||(i=new zr(e),Gr[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Gr[t],i._destroy()}))),i}(e.model.scene),this._buffer=new qr(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Je({origin:d.vec3(),positionsBuf:null,offsetsBuf:null,normalsBuf:null,colorsBuf:null,uvBuf:null,metallicRoughnessBuf:null,flagsBuf:null,indicesBuf:null,edgeIndicesBuf:null,positionsDecodeMatrix:null,uvDecodeMatrix:null,textureSet:e.textureSet,pbrSupported:!1}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=d.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix&&(this._state.positionsDecodeMatrix=d.mat4(e.positionsDecodeMatrix)),e.uvDecodeMatrix?(this._state.uvDecodeMatrix=d.mat3(e.uvDecodeMatrix),this._preCompressedUVsExpected=!0):this._preCompressedUVsExpected=!1,e.origin&&this._state.origin.set(e.origin),this.solid=!!e.solid,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)for(let e=0,t=o.length;e0){const e=so;f?d.inverseMat4(d.transposeMat4(f,ro),e):d.identityMat4(e,e),function(e,t,i,s,r){function o(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]}let n,a,l,A,h,c,u=new Float32Array([0,0,0,0]),p=new Float32Array([0,0,0,0]);for(c=0;ch&&(l=n,h=A),n=to(p,"floor","ceil"),a=io(n),A=o(p,a),A>h&&(l=n,h=A),n=to(p,"ceil","ceil"),a=io(n),A=o(p,a),A>h&&(l=n,h=A),s[r+c+0]=l[0],s[r+c+1]=l[1],s[r+c+2]=0}(e,r,r.length,b.normals,b.normals.length)}if(l)for(let e=0,t=l.length;e0)for(let e=0,t=n.length;e0)for(let e=0,t=a.length;e0){const s=this._state.positionsDecodeMatrix?new Uint16Array(i.positions):$r(i.positions,this._modelAABB,this._state.positionsDecodeMatrix=d.mat4());if(e.positionsBuf=new Se(t,t.ARRAY_BUFFER,s,s.length,3,t.STATIC_DRAW),this.model.scene.readableGeometryEnabled)for(let e=0,t=this._portions.length;e0){const s=new Int8Array(i.normals);let r=!0;e.normalsBuf=new Se(t,t.ARRAY_BUFFER,s,i.normals.length,3,t.STATIC_DRAW,r)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new Se(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.uv.length>0)if(e.uvDecodeMatrix){let s=!1;e.uvBuf=new Se(t,t.ARRAY_BUFFER,i.uv,i.uv.length,2,t.STATIC_DRAW,s)}else{const s=Dt.getUVBounds(i.uv),r=Dt.compressUVs(i.uv,s.min,s.max),o=r.quantized;let n=!1;e.uvDecodeMatrix=d.mat3(r.decodeMatrix),e.uvBuf=new Se(t,t.ARRAY_BUFFER,o,o.length,2,t.STATIC_DRAW,n)}if(i.metallicRoughness.length>0){const s=new Uint8Array(i.metallicRoughness);let r=!1;e.metallicRoughnessBuf=new Se(t,t.ARRAY_BUFFER,s,i.metallicRoughness.length,2,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s),o=!1;e.flagsBuf=new Se(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new Se(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new Se(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new Se(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}if(i.edgeIndices.length>0){const s=new Uint32Array(i.edgeIndices);e.edgeIndicesBuf=new Se(t,t.ELEMENT_ARRAY_BUFFER,s,i.edgeIndices.length,1,t.STATIC_DRAW)}this._state.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&e.textureSet&&e.textureSet.colorTexture&&e.textureSet.metallicRoughnessTexture),this._state.colorTextureSupported=!!e.uvBuf&&!!e.textureSet&&!!e.textureSet.colorTexture,this._buffer=null,this._finalized=!0}isEmpty(){return!this._state.indicesBuf}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=e,s=this._portions[i],r=4*s.vertsBaseIndex,o=4*s.numVerts,n=this._scratchMemory.getUInt8Array(o),a=t[0],l=t[1],A=t[2],h=t[3];for(let e=0;e_)&&(_=e,s.set(v),r&&d.triangleNormal(p,g,m,r),f=!0)}}return f&&r&&(d.transformVec3(this.model.worldNormalMatrix,r,r),d.normalizeVec3(r)),f}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.normalsBuf&&(e.normalsBuf.destroy(),e.normalsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.indicesBuf&&(e.indicesBuf.destroy(),e.indicessBuf=null),e.edgeIndicesBuf&&(e.edgeIndicesBuf.destroy(),e.edgeIndicessBuf=null),e.destroy()}}class go extends pr{constructor(e,t,{edges:i=!1,useAlphaCutoff:s=!1}={}){super(e,t,{instancing:!0,edges:i,useAlphaCutoff:s})}_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;this._edges?t.drawElementsInstanced(t.LINES,i.edgeIndicesBuf.numItems,i.edgeIndicesBuf.itemType,0,i.numInstances):(t.drawElementsInstanced(t.TRIANGLES,i.indicesBuf.numItems,i.indicesBuf.itemType,0,i.numInstances),r&&s.drawElements++)}}class mo extends go{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0;let r,o,n;const a=[];for(a.push("#version 300 es"),a.push("// Instancing geometry drawing vertex shader"),a.push("uniform int renderPass;"),a.push("in vec3 position;"),a.push("in vec2 normal;"),a.push("in vec4 color;"),a.push("in float flags;"),e.entityOffsetsEnabled&&a.push("in vec3 offset;"),a.push("in vec4 modelMatrixCol0;"),a.push("in vec4 modelMatrixCol1;"),a.push("in vec4 modelMatrixCol2;"),a.push("in vec4 modelNormalMatrixCol0;"),a.push("in vec4 modelNormalMatrixCol1;"),a.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(a,!0),e.logarithmicDepthBufferEnabled&&(a.push("uniform float logDepthBufFC;"),a.push("out float vFragDepth;"),a.push("bool isPerspectiveMatrix(mat4 m) {"),a.push(" return (m[2][3] == - 1.0);"),a.push("}"),a.push("out float isPerspective;")),a.push("uniform vec4 lightAmbient;"),r=0,o=i.lights.length;r= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),a.push(" }"),a.push(" return normalize(v);"),a.push("}"),s&&(a.push("out vec4 vWorldPosition;"),a.push("out float vFlags;")),a.push("out vec4 vColor;"),a.push("void main(void) {"),a.push("int colorFlag = int(flags) & 0xF;"),a.push("if (colorFlag != renderPass) {"),a.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),a.push("} else {"),a.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),a.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&a.push("worldPosition.xyz = worldPosition.xyz + offset;"),a.push("vec4 viewPosition = viewMatrix * worldPosition; "),a.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),a.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);"),a.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);"),a.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),a.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),a.push("float lambertian = 1.0;"),r=0,o=i.lights.length;r0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(newColor.rgb * ambient, 1.0);")):s.push(" outColor = newColor;"),s.push("}"),s}}class fo extends go{_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry flat-shading drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState;let s,r;const o=t.getNumAllocatedSectionPlanes()>0,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry flat-shading drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),o){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}for(n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );"),s=0,r=i.lights.length;s0,i=[];return i.push("#version 300 es"),i.push("// Instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 color;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 silhouetteColor;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vColor = vec4(silhouetteColor.r, silhouetteColor.g, silhouetteColor.b, min(silhouetteColor.a, float(color.a) / 255.0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing fill fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e sliceThickness) { "),s.push(" discard;"),s.push(" }"),s.push(" if (dist > 0.0) { "),s.push(" newColor = sliceColor;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = newColor;"),s.push("}"),s}}class vo extends go{constructor(e,t){super(e,t,{instancing:!0,edges:!0})}}class bo extends vo{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesEmphasisRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("uniform vec4 color;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesEmphasisRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class xo extends vo{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!1})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// EdgesColorRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeFlag = int(flags) >> 8 & 0xF;"),i.push("if (edgeFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(float(color.r*0.5) / 255.0, float(color.g*0.5) / 255.0, float(color.b*0.5) / 255.0, float(color.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// EdgesColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class wo extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry picking vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 pickColor;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry picking fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class yo extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push(" vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Po extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec2 normal;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("in vec4 modelNormalMatrixCol0;"),i.push("in vec4 modelNormalMatrixCol1;"),i.push("in vec4 modelNormalMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vWorldNormal;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 worldNormal = vec3(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2));"),i.push(" vWorldNormal = worldNormal;"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(` outNormal = ivec4(vWorldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class Bo extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesInstancingOcclusionRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}}class Co extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry depth drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec2 vHighPrecisionZW;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Instancing geometry depth drawing fragment shader"),o.push("precision highp float;"),o.push("precision highp int;"),e.logarithmicDepthBufferEnabled&&(o.push("in float isPerspective;"),o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),o.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),o.push("}"),o}}class Mo extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec3 normal;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i,!0),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}class Eo extends go{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const Fo={3e3:"linearToLinear",3001:"sRGBToLinear"};class Io extends go{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState,i=e._lightsState,s=t.getNumAllocatedSectionPlanes()>0,r=t.clippingCaps,o=[];return o.push("#version 300 es"),o.push("// Instancing geometry quality drawing vertex shader"),o.push("uniform int renderPass;"),o.push("in vec3 position;"),o.push("in vec3 normal;"),o.push("in vec4 color;"),o.push("in vec2 uv;"),o.push("in vec2 metallicRoughness;"),o.push("in float flags;"),e.entityOffsetsEnabled&&o.push("in vec3 offset;"),o.push("in vec4 modelMatrixCol0;"),o.push("in vec4 modelMatrixCol1;"),o.push("in vec4 modelMatrixCol2;"),o.push("in vec4 modelNormalMatrixCol0;"),o.push("in vec4 modelNormalMatrixCol1;"),o.push("in vec4 modelNormalMatrixCol2;"),this._addMatricesUniformBlockLines(o,!0),o.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("out float isPerspective;")),o.push("vec3 octDecode(vec2 oct) {"),o.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),o.push(" if (v.z < 0.0) {"),o.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),o.push(" }"),o.push(" return normalize(v);"),o.push("}"),o.push("out vec4 vViewPosition;"),o.push("out vec3 vViewNormal;"),o.push("out vec4 vColor;"),o.push("out vec2 vUV;"),o.push("out vec2 vMetallicRoughness;"),i.lightMaps.length>0&&o.push("out vec3 vWorldNormal;"),s&&(o.push("out vec4 vWorldPosition;"),o.push("out float vFlags;"),r&&o.push("out vec4 vClipPosition;")),o.push("void main(void) {"),o.push("int colorFlag = int(flags) & 0xF;"),o.push("if (colorFlag != renderPass) {"),o.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),o.push("} else {"),o.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),o.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&o.push(" worldPosition.xyz = worldPosition.xyz + offset;"),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); "),o.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 1.0);"),o.push("vec3 viewNormal = vec4(viewNormalMatrix * worldNormal).xyz;"),o.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(o.push("vFragDepth = 1.0 + clipPos.w;"),o.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),s&&(o.push("vWorldPosition = worldPosition;"),o.push("vFlags = flags;"),r&&o.push("vClipPosition = clipPos;")),o.push("vViewPosition = viewPosition;"),o.push("vViewNormal = viewNormal;"),o.push("vColor = color;"),o.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),o.push("vMetallicRoughness = metallicRoughness;"),i.lightMaps.length>0&&o.push("vWorldNormal = worldNormal.xyz;"),o.push("gl_Position = clipPos;"),o.push("}"),o.push("}"),o}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._sectionPlanesState,s=e._lightsState,r=i.getNumAllocatedSectionPlanes()>0,o=i.clippingCaps,n=[];n.push("#version 300 es"),n.push("// Instancing geometry quality drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),n.push("uniform sampler2D uMetallicRoughMap;"),n.push("uniform sampler2D uEmissiveMap;"),n.push("uniform sampler2D uNormalMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),s.reflectionMaps.length>0&&n.push("uniform samplerCube reflectionMap;"),s.lightMaps.length>0&&n.push("uniform samplerCube lightMap;"),n.push("uniform vec4 lightAmbient;");for(let e=0,t=s.lights.length;e0&&n.push("in vec3 vWorldNormal;"),this._addMatricesUniformBlockLines(n,!0),n.push("#define PI 3.14159265359"),n.push("#define RECIPROCAL_PI 0.31830988618"),n.push("#define RECIPROCAL_PI2 0.15915494"),n.push("#define EPSILON 1e-6"),n.push("#define saturate(a) clamp( a, 0.0, 1.0 )"),n.push("vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {"),n.push(" vec3 texel = texture( uNormalMap, uv ).xyz;"),n.push(" if (texel.r == 0.0 && texel.g == 0.0 && texel.b == 0.0) {"),n.push(" return normalize(surf_norm );"),n.push(" }"),n.push(" vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );"),n.push(" vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );"),n.push(" vec2 st0 = dFdx( uv.st );"),n.push(" vec2 st1 = dFdy( uv.st );"),n.push(" vec3 S = normalize( q0 * st1.t - q1 * st0.t );"),n.push(" vec3 T = normalize( -q0 * st1.s + q1 * st0.s );"),n.push(" vec3 N = normalize( surf_norm );"),n.push(" vec3 mapN = texel.xyz * 2.0 - 1.0;"),n.push(" mat3 tsn = mat3( S, T, N );"),n.push(" return normalize( tsn * mapN );"),n.push("}"),n.push("vec3 inverseTransformDirection(in vec3 dir, in mat4 matrix) {"),n.push(" return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );"),n.push("}"),n.push("struct IncidentLight {"),n.push(" vec3 color;"),n.push(" vec3 direction;"),n.push("};"),n.push("struct ReflectedLight {"),n.push(" vec3 diffuse;"),n.push(" vec3 specular;"),n.push("};"),n.push("struct Geometry {"),n.push(" vec3 position;"),n.push(" vec3 viewNormal;"),n.push(" vec3 worldNormal;"),n.push(" vec3 viewEyeDir;"),n.push("};"),n.push("struct Material {"),n.push(" vec3 diffuseColor;"),n.push(" float specularRoughness;"),n.push(" vec3 specularColor;"),n.push(" float shine;"),n.push("};"),n.push("float GGXRoughnessToBlinnExponent(const in float ggxRoughness) {"),n.push(" float r = ggxRoughness + 0.0001;"),n.push(" return (2.0 / (r * r) - 2.0);"),n.push("}"),n.push("float getSpecularMIPLevel(const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float maxMIPLevelScalar = float( maxMIPLevel );"),n.push(" float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( ( blinnShininessExponent * blinnShininessExponent ) + 1.0 );"),n.push(" return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );"),n.push("}"),s.reflectionMaps.length>0&&(n.push("vec3 getLightProbeIndirectRadiance(const in vec3 reflectVec, const in float blinnShininessExponent, const in int maxMIPLevel) {"),n.push(" float mipLevel = 0.5 * getSpecularMIPLevel(blinnShininessExponent, maxMIPLevel);"),n.push(" vec3 envMapColor = "+Fo[s.reflectionMaps[0].encoding]+"(texture(reflectionMap, reflectVec, mipLevel)).rgb;"),n.push(" return envMapColor;"),n.push("}")),n.push("vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {"),n.push(" float fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );"),n.push(" return ( 1.0 - specularColor ) * fresnel + specularColor;"),n.push("}"),n.push("float G_GGX_Smith(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" float gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" return 1.0 / ( gl * gv );"),n.push("}"),n.push("float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * ( dotNV * dotNV ) );"),n.push(" float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * ( dotNL * dotNL ) );"),n.push(" return 0.5 / max( gv + gl, EPSILON );"),n.push("}"),n.push("float D_GGX(const in float alpha, const in float dotNH) {"),n.push(" float a2 = ( alpha * alpha );"),n.push(" float denom = ( dotNH * dotNH) * ( a2 - 1.0 ) + 1.0;"),n.push(" return RECIPROCAL_PI * a2 / ( denom * denom);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float alpha = ( roughness * roughness );"),n.push(" vec3 halfDir = normalize( incidentLight.direction + geometry.viewEyeDir );"),n.push(" float dotNL = saturate( dot( geometry.viewNormal, incidentLight.direction ) );"),n.push(" float dotNV = saturate( dot( geometry.viewNormal, geometry.viewEyeDir ) );"),n.push(" float dotNH = saturate( dot( geometry.viewNormal, halfDir ) );"),n.push(" float dotLH = saturate( dot( incidentLight.direction, halfDir ) );"),n.push(" vec3 F = F_Schlick( specularColor, dotLH );"),n.push(" float G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );"),n.push(" float D = D_GGX( alpha, dotNH );"),n.push(" return F * (G * D);"),n.push("}"),n.push("vec3 BRDF_Specular_GGX_Environment(const in Geometry geometry, const in vec3 specularColor, const in float roughness) {"),n.push(" float dotNV = saturate(dot(geometry.viewNormal, geometry.viewEyeDir));"),n.push(" const vec4 c0 = vec4( -1, -0.0275, -0.572, 0.022);"),n.push(" const vec4 c1 = vec4( 1, 0.0425, 1.04, -0.04);"),n.push(" vec4 r = roughness * c0 + c1;"),n.push(" float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;"),n.push(" vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;"),n.push(" return specularColor * AB.x + AB.y;"),n.push("}"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&(n.push("void computePBRLightMapping(const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),s.lightMaps.length>0&&(n.push(" vec3 irradiance = "+Fo[s.lightMaps[0].encoding]+"(texture(lightMap, geometry.worldNormal)).rgb;"),n.push(" irradiance *= PI;"),n.push(" vec3 diffuseBRDFContrib = (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.diffuse += irradiance * diffuseBRDFContrib;")),s.reflectionMaps.length>0&&(n.push(" vec3 reflectVec = reflect(geometry.viewEyeDir, geometry.viewNormal);"),n.push(" reflectVec = inverseTransformDirection(reflectVec, viewMatrix);"),n.push(" float blinnExpFromRoughness = GGXRoughnessToBlinnExponent(material.specularRoughness);"),n.push(" vec3 radiance = getLightProbeIndirectRadiance(reflectVec, blinnExpFromRoughness, 8);"),n.push(" vec3 specularBRDFContrib = BRDF_Specular_GGX_Environment(geometry, material.specularColor, material.specularRoughness);"),n.push(" reflectedLight.specular += radiance * specularBRDFContrib;")),n.push("}")),n.push("void computePBRLighting(const in IncidentLight incidentLight, const in Geometry geometry, const in Material material, inout ReflectedLight reflectedLight) {"),n.push(" float dotNL = saturate(dot(geometry.viewNormal, incidentLight.direction));"),n.push(" vec3 irradiance = dotNL * incidentLight.color * PI;"),n.push(" reflectedLight.diffuse += irradiance * (RECIPROCAL_PI * material.diffuseColor);"),n.push(" reflectedLight.specular += irradiance * BRDF_Specular_GGX(incidentLight, geometry, material.specularColor, material.specularRoughness);"),n.push("}"),n.push("out vec4 outColor;"),n.push("void main(void) {"),r){n.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=i.getNumAllocatedSectionPlanes();e (0.002 * vClipPosition.w)) {"),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" outColor=vec4(1.0, 0.0, 0.0, 1.0);"),e.logarithmicDepthBufferEnabled&&n.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),n.push(" return;"),n.push("}")):(n.push(" if (dist > 0.0) { "),n.push(" discard;"),n.push(" }")),n.push("}")}n.push("IncidentLight light;"),n.push("Material material;"),n.push("Geometry geometry;"),n.push("ReflectedLight reflectedLight = ReflectedLight(vec3(0.0,0.0,0.0), vec3(0.0,0.0,0.0));"),n.push("vec3 rgb = (vec3(float(vColor.r) / 255.0, float(vColor.g) / 255.0, float(vColor.b) / 255.0));"),n.push("float opacity = float(vColor.a) / 255.0;"),n.push("vec3 baseColor = rgb;"),n.push("float specularF0 = 1.0;"),n.push("float metallic = float(vMetallicRoughness.r) / 255.0;"),n.push("float roughness = float(vMetallicRoughness.g) / 255.0;"),n.push("float dielectricSpecular = 0.16 * specularF0 * specularF0;"),n.push("vec4 colorTexel = sRGBToLinear(texture(uColorMap, vUV));"),n.push("baseColor *= colorTexel.rgb;"),n.push("vec3 metalRoughTexel = texture(uMetallicRoughMap, vUV).rgb;"),n.push("metallic *= metalRoughTexel.b;"),n.push("roughness *= metalRoughTexel.g;"),n.push("vec3 viewNormal = perturbNormal2Arb( vViewPosition.xyz, normalize(vViewNormal), vUV );"),n.push("material.diffuseColor = baseColor * (1.0 - dielectricSpecular) * (1.0 - metallic);"),n.push("material.specularRoughness = clamp(roughness, 0.04, 1.0);"),n.push("material.specularColor = mix(vec3(dielectricSpecular), baseColor, metallic);"),n.push("geometry.position = vViewPosition.xyz;"),n.push("geometry.viewNormal = -normalize(viewNormal);"),n.push("geometry.viewEyeDir = normalize(vViewPosition.xyz);"),s.lightMaps.length>0&&n.push("geometry.worldNormal = normalize(vWorldNormal);"),(s.lightMaps.length>0||s.reflectionMaps.length>0)&&n.push("computePBRLightMapping(geometry, material, reflectedLight);");for(let e=0,t=s.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry normals vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),this._addRemapClipPosLines(i,3),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&i.push("out float vFlags;"),i.push("out vec4 vWorldPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&i.push("vFlags = flags;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Batched geometry normals fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("in vec4 vWorldPosition;"),i){s.push("in float vFlags;");for(let e=0;e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),s.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),s.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),s.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),s.push("}"),s}}class So extends go{_getHash(){const e=this._scene;return[e.gammaOutput,e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry drawing vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in vec2 uv;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),i.push("uniform mat3 uvDecodeMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vViewPosition;"),i.push("out vec4 vColor;"),i.push("out vec2 vUV;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vViewPosition = viewPosition;"),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),i.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e.gammaOutput,i=e._lightsState,s=e._sectionPlanesState,r=s.getNumAllocatedSectionPlanes()>0,o=this._useAlphaCutoff,n=[];if(n.push("#version 300 es"),n.push("// Instancing geometry drawing fragment shader"),n.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),n.push("precision highp float;"),n.push("precision highp int;"),n.push("#else"),n.push("precision mediump float;"),n.push("precision mediump int;"),n.push("#endif"),e.logarithmicDepthBufferEnabled&&(n.push("in float isPerspective;"),n.push("uniform float logDepthBufFC;"),n.push("in float vFragDepth;")),n.push("uniform sampler2D uColorMap;"),this._withSAO&&(n.push("uniform sampler2D uOcclusionTexture;"),n.push("uniform vec4 uSAOParams;"),n.push("const float packUpscale = 256. / 255.;"),n.push("const float unpackDownScale = 255. / 256.;"),n.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),n.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),n.push("float unpackRGBToFloat( const in vec4 v ) {"),n.push(" return dot( v, unPackFactors );"),n.push("}")),n.push("uniform float gammaFactor;"),n.push("vec4 linearToLinear( in vec4 value ) {"),n.push(" return value;"),n.push("}"),n.push("vec4 sRGBToLinear( in vec4 value ) {"),n.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );"),n.push("}"),n.push("vec4 gammaToLinear( in vec4 value) {"),n.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );"),n.push("}"),t&&(n.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {"),n.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );"),n.push("}")),r){n.push("in vec4 vWorldPosition;"),n.push("in float vFlags;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),n.push(" if (clippable) {"),n.push(" float dist = 0.0;");for(let e=0,t=s.getNumAllocatedSectionPlanes();e sliceThickness) { "),n.push(" discard;"),n.push(" }"),n.push(" if (dist > 0.0) { "),n.push(" newColor = sliceColor;"),n.push(" }"),n.push("}")}n.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),n.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),n.push("float lambertian = 1.0;"),n.push("vec3 xTangent = dFdx( vViewPosition.xyz );"),n.push("vec3 yTangent = dFdy( vViewPosition.xyz );"),n.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");for(let e=0,t=i.lights.length;e0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const No=d.vec3(),Qo=d.vec3(),Vo=d.vec3(),jo=d.vec3(),Ho=d.mat4();class zo extends pr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=No;let m,f;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Qo;if(l){const e=d.transformPoint3(h,l,Vo);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=z(p,t,Ho),f=jo,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.edgeIndicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.edgeIndicesBuf.numItems,a.edgeIndicesBuf.itemType,0,a.numInstances),a.edgeIndicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Go{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorTextureRenderer&&!this._colorTextureRenderer.getValid()&&(this._colorTextureRenderer.destroy(),this._colorTextureRenderer=null),this._colorTextureRendererWithSAO&&!this._colorTextureRendererWithSAO.getValid()&&(this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererWithSAO=null),this._colorTextureRendererAlphaCutoff&&!this._colorTextureRendererAlphaCutoff.getValid()&&(this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererAlphaCutoff=null),this._colorTextureRendererWithSAOAlphaCutoff&&!this._colorTextureRendererWithSAOAlphaCutoff.getValid()&&(this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff=null),this._pbrRenderer&&!this._pbrRenderer.getValid()&&(this._pbrRenderer.destroy(),this._pbrRenderer=null),this._pbrRendererWithSAO&&!this._pbrRendererWithSAO.getValid()&&(this._pbrRendererWithSAO.destroy(),this._pbrRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new _o(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new wo(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new yo(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Oo(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new zo(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new mo(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new mo(this._scene,!0)),this._colorRendererWithSAO}get flatColorRenderer(){return this._flatColorRenderer||(this._flatColorRenderer=new fo(this._scene,!1)),this._flatColorRenderer}get flatColorRendererWithSAO(){return this._flatColorRendererWithSAO||(this._flatColorRendererWithSAO=new fo(this._scene,!0)),this._flatColorRendererWithSAO}get colorTextureRenderer(){return this._colorTextureRenderer||(this._colorTextureRenderer=new So(this._scene,!1)),this._colorTextureRenderer}get colorTextureRendererWithSAO(){return this._colorTextureRendererWithSAO||(this._colorTextureRendererWithSAO=new So(this._scene,!0)),this._colorTextureRendererWithSAO}get colorTextureRendererAlphaCutoff(){return this._colorTextureRendererAlphaCutoff||(this._colorTextureRendererAlphaCutoff=new So(this._scene,!1,{useAlphaCutoff:!0})),this._colorTextureRendererAlphaCutoff}get colorTextureRendererWithSAOAlphaCutoff(){return this._colorTextureRendererWithSAOAlphaCutoff||(this._colorTextureRendererWithSAOAlphaCutoff=new So(this._scene,!0,{useAlphaCutoff:!0})),this._colorTextureRendererWithSAOAlphaCutoff}get pbrRenderer(){return this._pbrRenderer||(this._pbrRenderer=new Io(this._scene,!1)),this._pbrRenderer}get pbrRendererWithSAO(){return this._pbrRendererWithSAO||(this._pbrRendererWithSAO=new Io(this._scene,!0)),this._pbrRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new _o(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new Co(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new Mo(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new bo(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new xo(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new wo(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new Po(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new Do(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new yo(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Bo(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new Eo(this._scene)),this._shadowRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new zo(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Oo(this._scene)),this._snapInitRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorTextureRenderer&&this._colorTextureRenderer.destroy(),this._colorTextureRendererWithSAO&&this._colorTextureRendererWithSAO.destroy(),this._colorTextureRendererAlphaCutoff&&this._colorTextureRendererAlphaCutoff.destroy(),this._colorTextureRendererWithSAOAlphaCutoff&&this._colorTextureRendererWithSAOAlphaCutoff.destroy(),this._pbrRenderer&&this._pbrRenderer.destroy(),this._pbrRendererWithSAO&&this._pbrRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Wo={};const Ko=new Uint8Array(4),Xo=new Float32Array(1),Yo=d.vec4([0,0,0,1]),qo=new Float32Array(3),Zo=d.vec3(),Jo=d.vec3(),$o=d.vec3(),en=d.vec3(),tn=d.vec3(),sn=d.vec3(),rn=d.vec3(),on=new Float32Array(4);class nn{constructor(e){this.model=e.model,this.sortId="TrianglesInstancingLayer"+(e.solid?"-solid":"-surface")+(e.normals?"-normals":"-autoNormals"),this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Wo[t];return i||(i=new Go(e),Wo[t]=i,i._compile(),i.eagerCreateRenders(),e.on("compile",(()=>{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete Wo[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new Je({numInstances:0,obb:d.OBB3(),origin:d.vec3(),geometry:e.geometry,textureSet:e.textureSet,pbrSupported:!1,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,metallicRoughnessBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,modelNormalMatrixCol0Buf:null,modelNormalMatrixCol1Buf:null,modelNormalMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._metallicRoughness=[],this._pickColors=[],this._offsets=[],this._modelMatrix=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,e.origin&&this._state.origin.set(e.origin),this._finalized=!1,this.solid=!!e.solid,this.numIndices=e.geometry.numIndices,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;e.colorsBuf=new Se(s,s.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,s.DYNAMIC_DRAW,t),this._colors=[]}if(this._metallicRoughness.length>0){const t=new Uint8Array(this._metallicRoughness);let i=!1;e.metallicRoughnessBuf=new Se(s,s.ARRAY_BUFFER,t,this._metallicRoughness.length,2,s.STATIC_DRAW,i)}if(o>0){let t=!1;e.flagsBuf=new Se(s,s.ARRAY_BUFFER,new Float32Array(o),o,1,s.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;e.offsetsBuf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,s.DYNAMIC_DRAW,t),this._offsets=[]}if(t.positionsCompressed&&t.positionsCompressed.length>0){const i=!1;e.positionsBuf=new Se(s,s.ARRAY_BUFFER,t.positionsCompressed,t.positionsCompressed.length,3,s.STATIC_DRAW,i),e.positionsDecodeMatrix=d.mat4(t.positionsDecodeMatrix)}if(t.colorsCompressed&&t.colorsCompressed.length>0){const i=new Uint8Array(t.colorsCompressed),r=!1;e.colorsBuf=new Se(s,s.ARRAY_BUFFER,i,i.length,4,s.STATIC_DRAW,r)}if(t.uvCompressed&&t.uvCompressed.length>0){const i=t.uvCompressed;e.uvDecodeMatrix=t.uvDecodeMatrix,e.uvBuf=new Se(s,s.ARRAY_BUFFER,i,i.length,2,s.STATIC_DRAW,!1)}if(t.indices&&t.indices.length>0&&(e.indicesBuf=new Se(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.indices),t.indices.length,1,s.STATIC_DRAW),e.numIndices=t.indices.length),"triangles"!==t.primitive&&"solid"!==t.primitive&&"surface"!==t.primitive||(e.edgeIndicesBuf=new Se(s,s.ELEMENT_ARRAY_BUFFER,new Uint32Array(t.edgeIndices),t.edgeIndices.length,1,s.STATIC_DRAW)),this._modelMatrixCol0.length>0){const t=!1;e.modelMatrixCol0Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelMatrixCol1Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelMatrixCol2Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],e.normalsBuf&&(e.modelNormalMatrixCol0Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol0),this._modelNormalMatrixCol0.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol1Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol1),this._modelNormalMatrixCol1.length,4,s.STATIC_DRAW,t),e.modelNormalMatrixCol2Buf=new Se(s,s.ARRAY_BUFFER,new Float32Array(this._modelNormalMatrixCol2),this._modelNormalMatrixCol2.length,4,s.STATIC_DRAW,t),this._modelNormalMatrixCol0=[],this._modelNormalMatrixCol1=[],this._modelNormalMatrixCol2=[])}if(this._pickColors.length>0){const t=!1;e.pickColorsBuf=new Se(s,s.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,s.STATIC_DRAW,t),this._pickColors=[]}e.pbrSupported=!!(e.metallicRoughnessBuf&&e.uvBuf&&e.normalsBuf&&i&&i.colorTexture&&i.metallicRoughnessTexture),e.colorTextureSupported=!!e.uvBuf&&!!i&&!!i.colorTexture,this._state.geometry=null,this._finalized=!0}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Ko[0]=t[0],Ko[1]=t[1],Ko[2]=t[2],Ko[3]=t[3],this._state.colorsBuf&&this._state.colorsBuf.setData(Ko,4*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&X),r=!!(t&$),o=!!(t&ee),n=!!(t&te),a=!!(t&ie),l=!!(t&q),A=!!(t&Y);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ar.NOT_RENDERED:i?ar.COLOR_TRANSPARENT:ar.COLOR_OPAQUE,c=!s||A?ar.NOT_RENDERED:n?ar.SILHOUETTE_SELECTED:o?ar.SILHOUETTE_HIGHLIGHTED:r?ar.SILHOUETTE_XRAYED:ar.NOT_RENDERED;let u=0;u=!s||A?ar.NOT_RENDERED:n?ar.EDGES_SELECTED:o?ar.EDGES_HIGHLIGHTED:r?ar.EDGES_XRAYED:a?i?ar.EDGES_COLOR_TRANSPARENT:ar.EDGES_COLOR_OPAQUE:ar.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ar.PICK:ar.NOT_RENDERED)<<12,d|=(t&Z?1:0)<<16,Xo[0]=d,this._state.flagsBuf&&this._state.flagsBuf.setData(Xo,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(qo[0]=t[0],qo[1]=t[1],qo[2]=t[2],this._state.offsetsBuf&&this._state.offsetsBuf.setData(qo,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return!1;const i=this._state,s=i.geometry,r=this._portions[e];if(!r)return void this.model.error("portion not found: "+e);const o=s.quantizedPositions,n=i.origin,a=n[0],l=n[1],A=n[2],h=Yo,c=r.matrix,u=this.model.matrix,p=i.positionsDecodeMatrix;for(let e=0,i=o.length;ev)&&(v=e,s.set(b),r&&d.triangleNormal(g,m,f,r),_=!0)}}return _&&r&&(d.transformVec3(a.normalMatrix,r,r),d.transformVec3(this.model.worldNormalMatrix,r,r),d.normalizeVec3(r)),_}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.metallicRoughnessBuf&&(e.metallicRoughnessBuf.destroy(),e.metallicRoughnessBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.modelNormalMatrixCol0Buf&&(e.modelNormalMatrixCol0Buf.destroy(),e.modelNormalMatrixCol0Buf=null),e.modelNormalMatrixCol1Buf&&(e.modelNormalMatrixCol1Buf.destroy(),e.modelNormalMatrixCol1Buf=null),e.modelNormalMatrixCol2Buf&&(e.modelNormalMatrixCol2Buf.destroy(),e.modelNormalMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy(),this._state=null}}class an extends pr{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawElements(t.LINES,i.indicesBuf.numItems,i.indicesBuf.itemType,0),r&&s.drawElements++}}class ln extends an{drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push("worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class An extends an{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines batching silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines batching silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const hn=d.vec3(),cn=d.vec3(),un=d.vec3(),dn=d.vec3(),pn=d.mat4();class gn extends pr{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=hn;let m,f;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=cn;if(l){const e=un;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=z(p,t,pn),f=dn,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const mn=d.vec3(),fn=d.vec3(),_n=d.vec3(),vn=d.vec3(),bn=d.mat4();class xn extends pr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=mn;let m,f;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=fn;if(l){const e=_n;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=z(p,t,bn),f=vn,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElements(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0),a.indicesBuf.unbind()):n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapBatchingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class wn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new ln(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new An(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new gn(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new xn(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const yn={};class Pn{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.offsets=[],this.indices=[]}}class Bn{constructor(e){this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=yn[t];return i||(i=new wn(e),yn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete yn[t],i._destroy()}))),i}(e.model.scene),this.model=e.model,this._buffer=new Pn(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Je({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,indicesBuf:null,positionsDecodeMatrix:d.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=d.collapseAABB3(),this._portions=[],this._meshes=[],this._numVerts=0,this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=d.vec3(e.origin)),this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new Se(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=$r(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new Se(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new Se(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.DYNAMIC_DRAW,r)}if(i.colors.length>0){const s=i.colors.length/4,r=new Float32Array(s);let o=!1;e.flagsBuf=new Se(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new Se(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}if(i.indices.length>0){const s=new Uint32Array(i.indices);e.indicesBuf=new Se(t,t.ELEMENT_ARRAY_BUFFER,s,i.indices.length,1,t.STATIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,!0)}flushInitFlags(){this._setDeferredFlags()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2],A=t[3];for(let e=0;e0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing color vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),i.push("in vec4 color;"),i.push("in float flags;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 lightAmbient;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("if (colorFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Lines instancing color fragment shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return this._withSAO?(o.push(" float viewportWidth = uSAOParams[0];"),o.push(" float viewportHeight = uSAOParams[1];"),o.push(" float blendCutoff = uSAOParams[2];"),o.push(" float blendFactor = uSAOParams[3];"),o.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),o.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBAToDepth(texture(uOcclusionTexture, uv))) * blendFactor;"),o.push(" outColor = vec4(vColor.rgb * ambient, vColor.a);")):o.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class En extends Cn{drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Lines instancing silhouette vertex shader"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(i),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;")),i.push("uniform vec4 color;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),i.push("if (silhouetteFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Lines instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = color;"),s.push("}"),s}}const Fn=d.vec3(),In=d.vec3(),Dn=d.vec3();d.vec3();const Sn=d.mat4();class Tn extends pr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Fn;let m;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=In;if(l){const e=d.transformPoint3(h,l,Dn);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=z(p,t,Sn),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,g),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),a.indicesBuf.bind(),o.drawElementsInstanced(o.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind(),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ln=d.vec3(),Rn=d.vec3(),Un=d.vec3();d.vec3();const kn=d.mat4();class On extends pr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Ln;let m;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Rn;if(l){const e=d.transformPoint3(h,l,Un);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=z(p,t,kn),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),"edge"===e.snapMode?(a.indicesBuf.bind(),n.drawElementsInstanced(n.LINES,a.indicesBuf.numItems,a.indicesBuf.itemType,0,a.numInstances),a.indicesBuf.unbind()):n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(2.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Nn{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}eagerCreateRenders(){this._snapInitRenderer||(this._snapInitRenderer=new Tn(this._scene,!1)),this._snapRenderer||(this._snapRenderer=new On(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Mn(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new En(this._scene)),this._silhouetteRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Tn(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new On(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Qn={};const Vn=new Uint8Array(4),jn=new Float32Array(1),Hn=new Float32Array(3),zn=new Float32Array(4);class Gn{constructor(e){this.model=e.model,this.material=e.material,this.sortId="LinesInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Qn[t];return i||(i=new Nn(e),Qn[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Qn[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new Je({obb:d.OBB3(),numInstances:0,origin:null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,positionsBuf:null,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._colors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,e.origin&&(this._state.origin=d.vec3(e.origin)),this._finalized=!1,this.primitive=e.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let t=!1;this._state.colorsBuf=new Se(e,e.ARRAY_BUFFER,new Uint8Array(this._colors),this._colors.length,4,e.DYNAMIC_DRAW,t),this._colors=[]}if(r>0){let t=!1;this._state.flagsBuf=new Se(e,e.ARRAY_BUFFER,new Float32Array(r),r,1,e.DYNAMIC_DRAW,t)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;this._state.offsetsBuf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(i.colorsCompressed&&i.colorsCompressed.length>0){const s=new Uint8Array(i.colorsCompressed),r=!1;t.colorsBuf=new Se(e,e.ARRAY_BUFFER,s,s.length,4,e.STATIC_DRAW,r)}if(i.positionsCompressed&&i.positionsCompressed.length>0){const s=!1;t.positionsBuf=new Se(e,e.ARRAY_BUFFER,i.positionsCompressed,i.positionsCompressed.length,3,e.STATIC_DRAW,s),t.positionsDecodeMatrix=d.mat4(i.positionsDecodeMatrix)}if(i.indices&&i.indices.length>0&&(t.indicesBuf=new Se(e,e.ELEMENT_ARRAY_BUFFER,new Uint32Array(i.indices),i.indices.length,1,e.STATIC_DRAW),t.numIndices=i.indices.length),this._modelMatrixCol0.length>0){const t=!1;this._state.modelMatrixCol0Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol1Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),this._state.modelMatrixCol2Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}this._state.geometry=null,this._finalized=!0}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";Vn[0]=t[0],Vn[1]=t[1],Vn[2]=t[2],Vn[3]=t[3],this._state.colorsBuf.setData(Vn,4*e,4)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&X),r=!!(t&$),o=!!(t&ee),n=!!(t&te),a=!!(t&ie),l=!!(t&q),A=!!(t&Y);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ar.NOT_RENDERED:i?ar.COLOR_TRANSPARENT:ar.COLOR_OPAQUE,c=!s||A?ar.NOT_RENDERED:n?ar.SILHOUETTE_SELECTED:o?ar.SILHOUETTE_HIGHLIGHTED:r?ar.SILHOUETTE_XRAYED:ar.NOT_RENDERED;let u=0;u=!s||A?ar.NOT_RENDERED:n?ar.EDGES_SELECTED:o?ar.EDGES_HIGHLIGHTED:r?ar.EDGES_XRAYED:a?i?ar.EDGES_COLOR_TRANSPARENT:ar.EDGES_COLOR_OPAQUE:ar.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ar.PICK:ar.NOT_RENDERED)<<12,d|=(t&Z?255:0)<<16,jn[0]=d,this._state.flagsBuf.setData(jn,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Hn[0]=t[0],Hn[1]=t[1],Hn[2]=t[2],this._state.offsetsBuf.setData(Hn,3*e,3)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;zn[0]=t[0],zn[1]=t[4],zn[2]=t[8],zn[3]=t[12],this._state.modelMatrixCol0Buf.setData(zn,i),zn[0]=t[1],zn[1]=t[5],zn[2]=t[9],zn[3]=t[13],this._state.modelMatrixCol1Buf.setData(zn,i),zn[0]=t[2],zn[1]=t[6],zn[2]=t[10],zn[3]=t[14],this._state.modelMatrixCol2Buf.setData(zn,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesXRayed(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,ar.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,ar.PICK)}drawOcclusion(e,t){}drawShadow(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawPickNormals(e,t){}destroy(){const e=this._state;e.positionsBuf&&(e.positionsBuf.destroy(),e.positionsBuf=null),e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.destroy()}}class Wn extends pr{_draw(e){const{gl:t}=this._scene.canvas,{state:i,frameCtx:s,incrementDrawState:r}=e;t.drawArrays(t.POINTS,0,i.positionsBuf.numItems),r&&s.drawArrays++}}class Kn extends Wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{incrementDrawState:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial,s=[];return s.push("#version 300 es"),s.push("// Points batching color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push("worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class Xn extends Wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform vec4 color;"),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points batching silhouette vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("outColor = color;"),o.push("}"),o}}class Yn extends Wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching pick mesh vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(var r=0;r 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vPickColor; "),s.push("}"),s}}class qn extends Wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batched pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("gl_PointSize += 10.0;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batched pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(var r=0;r 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class Zn extends Wn{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points batching occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push(" } else {"),s.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push(" gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push(" }"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points batching occlusion fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push(" }")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),s.push("}"),s}}const Jn=d.vec3(),$n=d.vec3(),ea=d.vec3(),ta=d.vec3(),ia=d.mat4();class sa extends pr{drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Jn;let m,f;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=$n;if(l){const e=ea;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=z(p,t,ia),f=ta,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const ra=d.vec3(),oa=d.vec3(),na=d.vec3(),aa=d.vec3(),la=d.mat4();class Aa extends pr{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=ra;let m,f;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=oa;if(l){const e=na;d.transformPoint3(h,l,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=z(p,t,la),f=aa,f[0]=o.eye[0]-t[0],f[1]=o.eye[1]-t[1],f[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,f=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,f),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let _=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,_+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,_+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,_+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),n.drawArrays(n.POINTS,0,a.positionsBuf.numItems)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this._uCameraEyeRtc=e.getLocation("uCameraEyeRtc"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0;e.pointsMaterial._state;const i=[];return i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// VBOBatchingPointsSnapRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class ha{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Kn(this._scene)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new Xn(this._scene)),this._silhouetteRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Yn(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new qn(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Zn(this._scene)),this._occlusionRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new sa(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Aa(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const ca={};class ua{constructor(e=5e6){e>5e6&&(e=5e6),this.maxVerts=e,this.maxIndices=3*e,this.positions=[],this.colors=[],this.intensities=[],this.pickColors=[],this.offsets=[]}}class da{constructor(e){this.model=e.model,this.sortId="PointsBatchingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=ca[t];return i||(i=new ha(e),ca[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete ca[t],i._destroy()}))),i}(e.model.scene),this._buffer=new ua(e.maxGeometryBatchSize),this._scratchMemory=e.scratchMemory,this._state=new Je({positionsBuf:null,offsetsBuf:null,colorsBuf:null,flagsBuf:null,positionsDecodeMatrix:d.mat4(),origin:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._modelAABB=d.collapseAABB3(),this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,e.positionsDecodeMatrix?(this._state.positionsDecodeMatrix.set(e.positionsDecodeMatrix),this._preCompressedPositionsExpected=!0):this._preCompressedPositionsExpected=!1,e.origin&&(this._state.origin=d.vec3(e.origin))}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0)if(this._preCompressedPositionsExpected){const s=new Uint16Array(i.positions);e.positionsBuf=new Se(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}else{const s=$r(new Float32Array(i.positions),this._modelAABB,e.positionsDecodeMatrix);e.positionsBuf=new Se(t,t.ARRAY_BUFFER,s,i.positions.length,3,t.STATIC_DRAW)}if(i.colors.length>0){const s=new Uint8Array(i.colors);let r=!1;e.colorsBuf=new Se(t,t.ARRAY_BUFFER,s,i.colors.length,4,t.STATIC_DRAW,r)}if(i.positions.length>0){const s=i.positions.length/3,r=new Float32Array(s);let o=!1;e.flagsBuf=new Se(t,t.ARRAY_BUFFER,r,r.length,1,t.DYNAMIC_DRAW,o)}if(i.pickColors.length>0){const s=new Uint8Array(i.pickColors);let r=!1;e.pickColorsBuf=new Se(t,t.ARRAY_BUFFER,s,i.pickColors.length,4,t.STATIC_DRAW,r)}if(this.model.scene.entityOffsetsEnabled&&i.offsets.length>0){const s=new Float32Array(i.offsets);e.offsetsBuf=new Se(t,t.ARRAY_BUFFER,s,i.offsets.length,3,t.DYNAMIC_DRAW)}this._buffer=null,this._finalized=!0}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized"}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";const i=2*e,s=4*this._portions[i],r=4*this._portions[i+1],o=this._scratchMemory.getUInt8Array(r),n=t[0],a=t[1],l=t[2];for(let e=0;e0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing color vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),s.push("in vec4 color;"),s.push("in float flags;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),i.filterIntensity&&s.push("uniform vec2 intensityRange;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),i.filterIntensity&&(s.push("float intensity = float(color.a) / 255.0;"),s.push("if (intensity < intensityRange[0] || intensity > intensityRange[1]) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {")),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),s.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, 1.0);"),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),i.filterIntensity&&s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing color fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vColor;"),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class ma extends pa{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}drawLayer(e,t,i){super.drawLayer(e,t,i,{colorUniform:!0})}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing silhouette vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 color;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),s.push("uniform vec4 silhouetteColor;"),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vColor;"),s.push("void main(void) {"),s.push("int silhouetteFlag = int(flags) >> 4 & 0xF;"),s.push("if (silhouetteFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("vColor = vec4(float(silhouetteColor.r) / 255.0, float(silhouetteColor.g) / 255.0, float(silhouetteColor.b) / 255.0, float(color.a) / 255.0);"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing silhouette fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vColor;"),s.push("}"),s}}class fa extends pa{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick mesh vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 pickColor;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vPickColor;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),s.push(" vPickColor = vec4(float(pickColor.r) / 255.0, float(pickColor.g) / 255.0, float(pickColor.b) / 255.0, float(pickColor.a) / 255.0);"),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick mesh fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("outColor = vPickColor; "),s.push("}"),s}}class _a extends pa{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing pick depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),s.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(s),this._addRemapClipPosLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("out vec4 vViewPosition;"),s.push("void main(void) {"),s.push("int pickFlag = int(flags) >> 12 & 0xF;"),s.push("if (pickFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push(" vFlags = flags;")),s.push(" vViewPosition = viewPosition;"),s.push("vec4 clipPos = projMatrix * viewPosition;"),s.push("gl_Position = remapClipPos(clipPos);"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = remapClipPos(clipPos);"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing pick depth fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),s.push("uniform float pickZNear;"),s.push("uniform float pickZFar;"),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),s.push(" outColor = packDepth(zNormalizedDepth); "),s.push("}"),s}}class va extends pa{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in vec4 color;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push(" vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Points instancing occlusion vertex shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0;e 1.0) {"),s.push(" discard;"),s.push(" }")),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0;e 0.0) { discard; }"),s.push("}")}return s.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push("}"),s}}class ba extends pa{_getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=e.pointsMaterial._state,s=[];return s.push("#version 300 es"),s.push("// Points instancing depth vertex shader"),s.push("uniform int renderPass;"),s.push("in vec3 position;"),e.entityOffsetsEnabled&&s.push("in vec3 offset;"),s.push("in float flags;"),s.push("in vec4 modelMatrixCol0;"),s.push("in vec4 modelMatrixCol1;"),s.push("in vec4 modelMatrixCol2;"),this._addMatricesUniformBlockLines(s),s.push("uniform float pointSize;"),i.perspectivePoints&&s.push("uniform float nearPlaneHeight;"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("out float vFragDepth;")),t&&(s.push("out vec4 vWorldPosition;"),s.push("out float vFlags;")),s.push("void main(void) {"),s.push("int colorFlag = int(flags) & 0xF;"),s.push("if (colorFlag != renderPass) {"),s.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),s.push("} else {"),s.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),s.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&s.push(" worldPosition.xyz = worldPosition.xyz + offset;"),s.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(s.push("vWorldPosition = worldPosition;"),s.push("vFlags = flags;")),s.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&s.push("vFragDepth = 1.0 + clipPos.w;"),s.push("gl_Position = clipPos;"),i.perspectivePoints?(s.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;"),s.push("gl_PointSize = max(gl_PointSize, "+Math.floor(i.minPerspectivePointSize)+".0);"),s.push("gl_PointSize = min(gl_PointSize, "+Math.floor(i.maxPerspectivePointSize)+".0);")):s.push("gl_PointSize = pointSize;"),s.push("}"),s.push("}"),s}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState;let i,s;const r=t.getNumAllocatedSectionPlanes()>0,o=[];if(o.push("#version 300 es"),o.push("// Points instancing depth vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("#endif"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("in float vFragDepth;")),r)for(o.push("in vec4 vWorldPosition;"),o.push("in float vFlags;"),i=0,s=t.getNumAllocatedSectionPlanes();i 1.0) {"),o.push(" discard;"),o.push(" }")),r){for(o.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),o.push(" if (clippable) {"),o.push(" float dist = 0.0;"),i=0,s=t.getNumAllocatedSectionPlanes();i 0.0) { discard; }"),o.push("}")}return o.push(" outColor = packDepthToRGBA( gl_FragCoord.z); "),e.logarithmicDepthBufferEnabled&&o.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),o.push("}"),o}}class xa extends pa{_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// Instancing geometry shadow drawing vertex shader"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in vec4 color;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform mat4 shadowViewMatrix;"),i.push("uniform mat4 shadowProjMatrix;"),this._addMatricesUniformBlockLines(i),i.push("uniform float pointSize;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("void main(void) {"),i.push("int colorFlag = int(flags) & 0xF;"),i.push("bool visible = (colorFlag > 0);"),i.push("bool transparent = ((float(color.a) / 255.0) < 1.0);"),i.push("if (!visible || transparent) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; "),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags = flags;")),i.push(" gl_Position = shadowProjMatrix * viewPosition;"),i.push("}"),i.push("gl_PointSize = pointSize;"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// Instancing geometry depth drawing fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("in float vFlags;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 1.0) {"),s.push(" discard;"),s.push(" }"),i){s.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { discard; }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),s.push("}"),s}}const wa=d.vec3(),ya=d.vec3(),Pa=d.vec3();d.vec3();const Ba=d.mat4();class Ca extends pr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.canvas.gl,n=r.camera,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||n.viewMatrix;this._vaoCache.has(t)?o.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=wa;let m;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=ya;if(l){const e=d.transformPoint3(h,l,Pa);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=z(p,t,Ba),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;o.uniform2fv(this.uVectorA,e.snapVectorA),o.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),o.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),o.uniform3fv(this._uCoordinateScaler,g),o.uniform1i(this._uRenderPass,i),o.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(n.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),o.bindBuffer(o.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),o.bufferData(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,o.DYNAMIC_DRAW),o.bindBufferBase(o.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);o.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),o.vertexAttribDivisor(this._aModelMatrixCol0.location,1),o.vertexAttribDivisor(this._aModelMatrixCol1.location,1),o.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags&&(this._aFlags.bindArrayBuffer(a.flagsBuf),o.vertexAttribDivisor(this._aFlags.location,1)),o.drawArraysInstanced(o.POINTS,0,a.positionsBuf.numItems,a.numInstances),o.vertexAttribDivisor(this._aModelMatrixCol0.location,0),o.vertexAttribDivisor(this._aModelMatrixCol1.location,0),o.vertexAttribDivisor(this._aModelMatrixCol2.location,0),this._aFlags&&o.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&o.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthBufInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec4 pickColor;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("out float vFlags;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vWorldPosition = worldPosition;"),t&&i.push(" vFlags = flags;"),i.push("vPickColor = pickColor;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Points instancing pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);"),i.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);"),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Ma=d.vec3(),Ea=d.vec3(),Fa=d.vec3();d.vec3();const Ia=d.mat4();class Da extends pr{constructor(e){super(e,!1,{instancing:!0})}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=t.aabb,p=e.pickViewMatrix||o.viewMatrix;this._vaoCache.has(t)?n.bindVertexArray(this._vaoCache.get(t)):this._vaoCache.set(t,this._makeVAO(a));const g=Ma;let m;if(g[0]=d.safeInv(u[3]-u[0])*d.MAX_INT,g[1]=d.safeInv(u[4]-u[1])*d.MAX_INT,g[2]=d.safeInv(u[5]-u[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(g[0]),e.snapPickCoordinateScale[1]=d.safeInv(g[1]),e.snapPickCoordinateScale[2]=d.safeInv(g[2]),l||0!==A[0]||0!==A[1]||0!==A[2]){const t=Ea;if(l){const e=d.transformPoint3(h,l,Fa);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=A[0],t[1]+=A[1],t[2]+=A[2],m=z(p,t,Ia),e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else m=p,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,g),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible);let f=0;this._matricesUniformBlockBufferData.set(c,0),this._matricesUniformBlockBufferData.set(m,f+=16),this._matricesUniformBlockBufferData.set(o.projMatrix,f+=16),this._matricesUniformBlockBufferData.set(a.positionsDecodeMatrix,f+=16),n.bindBuffer(n.UNIFORM_BUFFER,this._matricesUniformBlockBuffer),n.bufferData(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,n.DYNAMIC_DRAW),n.bindBufferBase(n.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}this.setSectionPlanesStateUniforms(t),this._aModelMatrixCol0.bindArrayBuffer(a.modelMatrixCol0Buf),this._aModelMatrixCol1.bindArrayBuffer(a.modelMatrixCol1Buf),this._aModelMatrixCol2.bindArrayBuffer(a.modelMatrixCol2Buf),n.vertexAttribDivisor(this._aModelMatrixCol0.location,1),n.vertexAttribDivisor(this._aModelMatrixCol1.location,1),n.vertexAttribDivisor(this._aModelMatrixCol2.location,1),this._aFlags.bindArrayBuffer(a.flagsBuf),n.vertexAttribDivisor(this._aFlags.location,1),n.drawArraysInstanced(n.POINTS,0,a.positionsBuf.numItems,a.numInstances),n.vertexAttribDivisor(this._aModelMatrixCol0.location,0),n.vertexAttribDivisor(this._aModelMatrixCol1.location,0),n.vertexAttribDivisor(this._aModelMatrixCol2.location,0),n.vertexAttribDivisor(this._aFlags.location,0),this._aOffset&&n.vertexAttribDivisor(this._aOffset.location,0)}_allocate(){super._allocate();const e=this._program;this._uLogDepthBufFC=e.getLocation("logDepthBufFC"),this.uVectorA=e.getLocation("snapVectorA"),this.uInverseVectorAB=e.getLocation("snapInvVectorAB"),this._uLayerNumber=e.getLocation("layerNumber"),this._uCoordinateScaler=e.getLocation("coordinateScaler")}_bindProgram(){this._program.bind()}_buildVertexShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];return i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("in vec3 position;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("in float flags;"),i.push("in vec4 modelMatrixCol0;"),i.push("in vec4 modelMatrixCol1;"),i.push("in vec4 modelMatrixCol2;"),i.push("uniform bool pickInvisible;"),this._addMatricesUniformBlockLines(i),i.push("uniform vec2 snapVectorA;"),i.push("uniform vec2 snapInvVectorAB;"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;"),i.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out float vFlags;")),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int pickFlag = int(flags) >> 12 & 0xF;"),i.push("if (pickFlag != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push("} else {"),i.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); "),i.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);"),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags = flags;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// SnapInstancingDepthRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int layerNumber;"),i.push("uniform vec3 coordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("in float vFlags;");for(let t=0;t> 16 & 0xF) == 1;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push("}")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Sa{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null),this._shadowRenderer&&!this._shadowRenderer.getValid()&&(this._shadowRenderer.destroy(),this._shadowRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null)}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new ga(this._scene,!1)),this._colorRenderer}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new ma(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new ba(this._scene)),this._depthRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new fa(this._scene)),this._pickMeshRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new _a(this._scene)),this._pickDepthRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new va(this._scene)),this._occlusionRenderer}get shadowRenderer(){return this._shadowRenderer||(this._shadowRenderer=new xa(this._scene)),this._shadowRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Ca(this._scene,!1)),this._snapInitRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Da(this._scene)),this._snapRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy(),this._shadowRenderer&&this._shadowRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy()}}const Ta={};const La=new Uint8Array(4),Ra=new Float32Array(1),Ua=new Float32Array(3),ka=new Float32Array(4);class Oa{constructor(e){this.model=e.model,this.material=e.material,this.sortId="PointsInstancingLayer",this.layerIndex=e.layerIndex,this._renderers=function(e){const t=e.id;let i=Ta[t];return i||(i=new Sa(e),Ta[t]=i,i._compile(),e.on("compile",(()=>{i._compile()})),e.on("destroyed",(()=>{delete Ta[t],i._destroy()}))),i}(e.model.scene),this._aabb=d.collapseAABB3(),this._state=new Je({obb:d.OBB3(),numInstances:0,origin:e.origin?d.vec3(e.origin):null,geometry:e.geometry,positionsDecodeMatrix:e.geometry.positionsDecodeMatrix,colorsBuf:null,flagsBuf:null,offsetsBuf:null,modelMatrixCol0Buf:null,modelMatrixCol1Buf:null,modelMatrixCol2Buf:null,pickColorsBuf:null}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numSelectedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this.numIndices=e.geometry.numIndices,this._pickColors=[],this._offsets=[],this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[],this._portions=[],this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._finalized=!1,this.primitive=e.geometry.primitive}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e0){let s=!1;i.flagsBuf=new Se(e,e.ARRAY_BUFFER,new Float32Array(t),t,1,e.DYNAMIC_DRAW,s)}if(this.model.scene.entityOffsetsEnabled&&this._offsets.length>0){const t=!1;i.offsetsBuf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._offsets),this._offsets.length,3,e.DYNAMIC_DRAW,t),this._offsets=[]}if(s.positionsCompressed&&s.positionsCompressed.length>0){const t=!1;i.positionsBuf=new Se(e,e.ARRAY_BUFFER,s.positionsCompressed,s.positionsCompressed.length,3,e.STATIC_DRAW,t),i.positionsDecodeMatrix=d.mat4(s.positionsDecodeMatrix)}if(s.colorsCompressed&&s.colorsCompressed.length>0){const t=new Uint8Array(s.colorsCompressed),r=!1;i.colorsBuf=new Se(e,e.ARRAY_BUFFER,t,t.length,4,e.STATIC_DRAW,r)}if(this._modelMatrixCol0.length>0){const t=!1;i.modelMatrixCol0Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol0),this._modelMatrixCol0.length,4,e.STATIC_DRAW,t),i.modelMatrixCol1Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol1),this._modelMatrixCol1.length,4,e.STATIC_DRAW,t),i.modelMatrixCol2Buf=new Se(e,e.ARRAY_BUFFER,new Float32Array(this._modelMatrixCol2),this._modelMatrixCol2.length,4,e.STATIC_DRAW,t),this._modelMatrixCol0=[],this._modelMatrixCol1=[],this._modelMatrixCol2=[]}if(this._pickColors.length>0){const t=!1;i.pickColorsBuf=new Se(e,e.ARRAY_BUFFER,new Uint8Array(this._pickColors),this._pickColors.length,4,e.STATIC_DRAW,t),this._pickColors=[]}i.geometry=null,this._finalized=!0}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++),this._setFlags(e,t,i)}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags(e,t)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions--,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){if(!this._finalized)throw"Not finalized";La[0]=t[0],La[1]=t[1],La[2]=t[2],this._state.colorsBuf.setData(La,3*e)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i){if(!this._finalized)throw"Not finalized";const s=!!(t&X),r=!!(t&$),o=!!(t&ee),n=!!(t&te),a=!!(t&ie),l=!!(t&q),A=!!(t&Y);let h,c;h=!s||A||r||o&&!this.model.scene.highlightMaterial.glowThrough||n&&!this.model.scene.selectedMaterial.glowThrough?ar.NOT_RENDERED:i?ar.COLOR_TRANSPARENT:ar.COLOR_OPAQUE,c=!s||A?ar.NOT_RENDERED:n?ar.SILHOUETTE_SELECTED:o?ar.SILHOUETTE_HIGHLIGHTED:r?ar.SILHOUETTE_XRAYED:ar.NOT_RENDERED;let u=0;u=!s||A?ar.NOT_RENDERED:n?ar.EDGES_SELECTED:o?ar.EDGES_HIGHLIGHTED:r?ar.EDGES_XRAYED:a?i?ar.EDGES_COLOR_TRANSPARENT:ar.EDGES_COLOR_OPAQUE:ar.NOT_RENDERED;let d=0;d|=h,d|=c<<4,d|=u<<8,d|=(s&&!A&&l?ar.PICK:ar.NOT_RENDERED)<<12,d|=(t&Z?255:0)<<16,Ra[0]=d,this._state.flagsBuf.setData(Ra,e)}setOffset(e,t){if(!this._finalized)throw"Not finalized";this.model.scene.entityOffsetsEnabled?(Ua[0]=t[0],Ua[1]=t[1],Ua[2]=t[2],this._state.offsetsBuf.setData(Ua,3*e)):this.model.error("Entity#offset not enabled for this Viewer")}setMatrix(e,t){if(!this._finalized)throw"Not finalized";const i=4*e;ka[0]=t[0],ka[1]=t[4],ka[2]=t[8],ka[3]=t[12],this._state.modelMatrixCol0Buf.setData(ka,i),ka[0]=t[1],ka[1]=t[5],ka[2]=t[9],ka[3]=t[13],this._state.modelMatrixCol1Buf.setData(ka,i),ka[0]=t[2],ka[1]=t[6],ka[2]=t[10],ka[3]=t[14],this._state.modelMatrixCol2Buf.setData(ka,i)}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numXRayedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_XRAYED)}drawSilhouetteHighlighted(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numHighlightedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_HIGHLIGHTED)}drawSilhouetteSelected(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numSelectedLayerPortions&&this._renderers.silhouetteRenderer&&this._renderers.silhouetteRenderer.drawLayer(t,this,ar.SILHOUETTE_SELECTED)}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.occlusionRenderer&&this._renderers.occlusionRenderer.drawLayer(t,this,ar.COLOR_OPAQUE)}drawShadow(e,t){}drawPickMesh(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickMeshRenderer&&this._renderers.pickMeshRenderer.drawLayer(t,this,ar.PICK)}drawPickDepths(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.pickDepthRenderer&&this._renderers.pickDepthRenderer.drawLayer(t,this,ar.PICK)}drawPickNormals(e,t){}drawSnapInit(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapInitRenderer&&this._renderers.snapInitRenderer.drawLayer(t,this,ar.PICK)}drawSnap(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._renderers.snapRenderer&&this._renderers.snapRenderer.drawLayer(t,this,ar.PICK)}destroy(){const e=this._state;e.colorsBuf&&(e.colorsBuf.destroy(),e.colorsBuf=null),e.flagsBuf&&(e.flagsBuf.destroy(),e.flagsBuf=null),e.offsetsBuf&&(e.offsetsBuf.destroy(),e.offsetsBuf=null),e.modelMatrixCol0Buf&&(e.modelMatrixCol0Buf.destroy(),e.modelMatrixCol0Buf=null),e.modelMatrixCol1Buf&&(e.modelMatrixCol1Buf.destroy(),e.modelMatrixCol1Buf=null),e.modelMatrixCol2Buf&&(e.modelMatrixCol2Buf.destroy(),e.modelMatrixCol2Buf=null),e.pickColorsBuf&&(e.pickColorsBuf.destroy(),e.pickColorsBuf=null),e.destroy()}}const Na=d.vec3(),Qa=d.vec3(),Va=d.mat4();class ja{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=Na;if(m){const t=d.transformPoint3(c,A,Qa);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=z(p,e,Va)}else g=p;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8),n.drawArrays(n.LINES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16),n.drawArrays(n.LINES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32),n.drawArrays(n.LINES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// LinesDataTextureColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uPerObjectDecodeMatrix;"),i.push("uniform highp sampler2D uPerObjectMatrix;"),i.push("uniform lowp usampler2D uPerObjectColorAndFlags;"),i.push("uniform mediump usampler2D uPerVertexPosition;"),i.push("uniform highp usampler2D uPerLineIndices;"),i.push("uniform mediump usampler2D uPerLineObject;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push(" int lineIndex = gl_VertexID / 2;"),i.push(" int h_packed_object_id_index = (lineIndex >> 3) & 4095;"),i.push(" int v_packed_object_id_index = (lineIndex >> 3) >> 12;"),i.push(" int objectIndex = int(texelFetch(uPerLineObject, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push(" ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" } else {"),i.push(" ivec4 packedVertexBase = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push(" ivec4 packedLineIndexBaseOffset = ivec4(texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push(" int lineIndexBaseOffset = (packedLineIndexBaseOffset.r << 24) + (packedLineIndexBaseOffset.g << 16) + (packedLineIndexBaseOffset.b << 8) + packedLineIndexBaseOffset.a;"),i.push(" int h_index = (lineIndex - lineIndexBaseOffset) & 4095;"),i.push(" int v_index = (lineIndex - lineIndexBaseOffset) >> 12;"),i.push(" ivec3 vertexIndices = ivec3(texelFetch(uPerLineIndices, ivec2(h_index, v_index), 0));"),i.push(" ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push(" int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push(" int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push(" mat4 objectInstanceMatrix = mat4 (texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uPerObjectDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push(" uvec4 flags = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push(" uvec4 flags2 = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push(" vec3 position = vec3(texelFetch(uPerVertexPosition, ivec2(indexPositionH, indexPositionV), 0));"),i.push(" uvec4 color = texelFetch (uPerObjectColorAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push(" if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push(" };"),i.push(" vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push(" vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push(" vFragDepth = 1.0 + clipPos.w;"),i.push(" isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push(" gl_Position = clipPos;"),i.push(" vec4 rgb = vec4(color.rgba);"),i.push(" vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState,i=t.getNumAllocatedSectionPlanes()>0,s=[];if(s.push("#version 300 es"),s.push("// LinesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class Ha{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null)}eagerCreateRenders(){}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new ja(this._scene,!1)),this._colorRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy()}}const za={};class Ga{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perLineNumberPortionId8Bits=[],this.perLineNumberPortionId16Bits=[],this.perLineNumberPortionId32Bits=[]}}class Wa{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerLineIdPortionIds8Bits=null,this.texturePerLineIdPortionIds16Bits=null,this.texturePerLineIdPortionIds32Bits=null,this.texturePerLineIdIndices8Bits=null,this.texturePerLineIdIndices16Bits=null,this.texturePerLineIdIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerLineIdIndices8Bits,16:this.texturePerLineIdIndices16Bits,32:this.texturePerLineIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerLineIdPortionIds8Bits,16:this.texturePerLineIdPortionIds16Bits,32:this.texturePerLineIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindLineIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}}class Ka{constructor(e,t,i,s,r=null){this._gl=e,this._texture=t,this._textureWidth=i,this._textureHeight=s,this._textureData=r}bindTexture(e,t,i){return e.bindTexture(t,this,i)}bind(e){return this._gl.activeTexture(this._gl["TEXTURE"+e]),this._gl.bindTexture(this._gl.TEXTURE_2D,this._texture),!0}unbind(e){}}const Xa={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalLines:0,totalLines8Bits:0,totalLines16Bits:0,totalLines32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(Xa,null,4));let e=0;Object.keys(Xa).forEach((t=>{t.startsWith("size")&&(e+=Xa[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/Xa.totalLines).toFixed(2)}`);let t={};Object.keys(Xa).forEach((i=>{i.startsWith("size")&&(t[i]=`${(Xa[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class Ya{disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}generateTextureForColorsAndFlags(e,t,i,s,r){const o=t.length;this.numPortions=o;const n=4096,a=Math.ceil(o/512);if(0===a)throw"texture height===0";const l=new Uint8Array(16384*a);Xa.sizeDataColorsAndFlags+=l.byteLength,Xa.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),l.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20);const A=e.createTexture();return e.bindTexture(e.TEXTURE_2D,A),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,n,a),e.texSubImage2D(e.TEXTURE_2D,0,0,0,n,a,e.RGBA_INTEGER,e.UNSIGNED_BYTE,l,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ka(e,A,n,a,l)}generateTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);Xa.sizeDataTextureOffsets+=r.byteLength,Xa.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ka(e,o,i,s,r)}generateTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);Xa.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete za[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new Ga,this._dataTextureState=new Wa,this._dataTextureGenerator=new Ya,this._state=new Je({origin:d.vec3(t.origin),textureState:this._dataTextureState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&Xa.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/2})),(this._state.numVertices+s>4096*Za||t+r>4096*Za)&&Xa.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*Za&&t+r<=4096*Za}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/2/8)*2;Xa.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}const i=t.positionsCompressed,s=t.indices,r=this._buffer;r.positionsCompressed.push(i);const o=r.lenPositionsCompressed/3,n=i.length/3;let a;r.lenPositionsCompressed+=i.length;let l=0;if(s){let e;l=s.length/2,n<=256?(e=r.indices8Bits,a=r.lenIndices8Bits/2,r.lenIndices8Bits+=s.length):n<=65536?(e=r.indices16Bits,a=r.lenIndices16Bits/2,r.lenIndices16Bits+=s.length):(e=r.indices32Bits,a=r.lenIndices32Bits/2,r.lenIndices32Bits+=s.length),e.push(s)}this._state.numVertices+=n,Xa.numberOfGeometries++;return{vertexBase:o,numVertices:n,numLines:l,indicesBase:a}}_createSubPortion(e,t){const i=e.color,s=e.colors,r=e.opacity,o=e.meshMatrix,n=e.pickColor,a=this._buffer,l=this._state;a.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),a.perObjectInstancePositioningMatrices.push(o||il),a.perObjectSolid.push(!!e.solid),s?a.perObjectColors.push([255*s[0],255*s[1],255*s[2],255]):i&&a.perObjectColors.push([i[0],i[1],i[2],r]),a.perObjectPickColors.push(n),a.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?l.numIndices8Bits:t.numVertices<=65536?l.numIndices16Bits:l.numIndices32Bits,a.perObjectIndexBaseOffsets.push(e/2-t.indicesBase)}const A=this._subPortions.length;if(t.numLines>0){let e,i=2*t.numLines;t.numVertices<=256?(e=a.perLineNumberPortionId8Bits,l.numIndices8Bits+=i,Xa.totalLines8Bits+=t.numLines):t.numVertices<=65536?(e=a.perLineNumberPortionId16Bits,l.numIndices16Bits+=i,Xa.totalLines16Bits+=t.numLines):(e=a.perLineNumberPortionId32Bits,l.numIndices32Bits+=i,Xa.totalLines32Bits+=t.numLines),Xa.totalLines+=t.numLines;for(let i=0;i0&&(t.texturePerLineIdIndices8Bits=this._dataTextureGenerator.generateTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerLineIdIndices16Bits=this._dataTextureGenerator.generateTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerLineIdIndices32Bits=this._dataTextureGenerator.generateTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dataTextureState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,$a))}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),c.bindTexture(c.TEXTURE_2D,h.texturePerObjectColorsAndFlags._texture),c.texSubImage2D(c.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,c.RGBA_INTEGER,c.UNSIGNED_BYTE,$a))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,$a))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,el))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,Ja))}drawColorOpaque(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&this._numTransparentLayerPortions!==this._numPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_OPAQUE)}drawColorTransparent(e,t){this._numCulledLayerPortions!==this._numPortions&&0!==this._numVisibleLayerPortions&&0!==this._numTransparentLayerPortions&&this._numXRayedLayerPortions!==this._numPortions&&this._renderers.colorRenderer&&this._renderers.colorRenderer.drawLayer(t,this,ar.COLOR_TRANSPARENT)}drawDepth(e,t){}drawNormals(e,t){}drawSilhouetteXRayed(e,t){}drawSilhouetteHighlighted(e,t){}drawSilhouetteSelected(e,t){}drawEdgesColorOpaque(e,t){}drawEdgesColorTransparent(e,t){}drawEdgesHighlighted(e,t){}drawEdgesSelected(e,t){}drawEdgesXRayed(e,t){}drawOcclusion(e,t){}drawShadow(e,t){}setPickMatrices(e,t){}drawPickMesh(e,t){}drawPickDepths(e,t){}drawSnapInit(e,t){}drawSnap(e,t){}drawPickNormals(e,t){}destroy(){if(this._destroyed)return;const e=this._state;this.model.scene.off(this._onSceneRendering),e.destroy(),this._destroyed=!0}}const rl=d.vec3(),ol=d.vec3(),nl=d.vec3();d.vec3();const al=d.vec4(),ll=d.mat4();class Al{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=rl;if(m){const t=d.transformPoint3(c,A,ol);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=z(r.viewMatrix,e,ll),g=nl,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl,i=e._lightsState;if(this._program=new De(t,this._buildShader()),this._program.errors)return this.errors=this._program.errors,void console.error(this.errors);const s=this._program;this._uRenderPass=s.getLocation("renderPass"),this._uLightAmbient=s.getLocation("lightAmbient"),this._uLightColor=[],this._uLightDir=[],this._uLightPos=[],this._uLightAttenuation=[];const r=i.lights;let o;for(let e=0,t=r.length;e0;let r;const o=[];o.push("#version 300 es"),o.push("// TrianglesDataTextureColorRenderer vertex shader"),o.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),o.push("precision highp float;"),o.push("precision highp int;"),o.push("precision highp usampler2D;"),o.push("precision highp isampler2D;"),o.push("precision highp sampler2D;"),o.push("#else"),o.push("precision mediump float;"),o.push("precision mediump int;"),o.push("precision mediump usampler2D;"),o.push("precision mediump isampler2D;"),o.push("precision mediump sampler2D;"),o.push("#endif"),o.push("uniform int renderPass;"),o.push("uniform mat4 sceneModelMatrix;"),o.push("uniform mat4 viewMatrix;"),o.push("uniform mat4 projMatrix;"),o.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),o.push("uniform highp sampler2D uTexturePerObjectMatrix;"),o.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),o.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),o.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),o.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),o.push("uniform vec3 uCameraEyeRtc;"),o.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(o.push("uniform float logDepthBufFC;"),o.push("out float vFragDepth;"),o.push("out float isPerspective;")),o.push("bool isPerspectiveMatrix(mat4 m) {"),o.push(" return (m[2][3] == - 1.0);"),o.push("}"),o.push("uniform vec4 lightAmbient;");for(let e=0,t=i.lights.length;e> 3) & 4095;"),o.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),o.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),o.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),o.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),o.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),o.push("if (int(flags.x) != renderPass) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("} else {"),o.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),o.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),o.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),o.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),o.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),o.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),o.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),o.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),o.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),o.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),o.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),o.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),o.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),o.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),o.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),o.push("if (color.a == 0u) {"),o.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),o.push(" return;"),o.push("};"),o.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),o.push("vec3 position;"),o.push("position = positions[gl_VertexID % 3];"),o.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),o.push("if (solid != 1u) {"),o.push("if (isPerspectiveMatrix(projMatrix)) {"),o.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),o.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("} else {"),o.push("if (viewNormal.z < 0.0) {"),o.push("position = positions[2 - (gl_VertexID % 3)];"),o.push("viewNormal = -viewNormal;"),o.push("}"),o.push("}"),o.push("}"),o.push("vec4 worldPosition = sceneModelMatrix * ((objectDecodeAndInstanceMatrix * vec4(position, 1.0))); "),o.push("vec4 viewPosition = viewMatrix * worldPosition; "),o.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);"),o.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);"),o.push("float lambertian = 1.0;");for(let e=0,t=i.lights.length;e0,s=[];if(s.push("#version 300 es"),s.push("// TrianglesDataTextureColorRenderer fragment shader"),s.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),s.push("precision highp float;"),s.push("precision highp int;"),s.push("#else"),s.push("precision mediump float;"),s.push("precision mediump int;"),s.push("#endif"),e.logarithmicDepthBufferEnabled&&(s.push("in float isPerspective;"),s.push("uniform float logDepthBufFC;"),s.push("in float vFragDepth;")),this._withSAO&&(s.push("uniform sampler2D uOcclusionTexture;"),s.push("uniform vec4 uSAOParams;"),s.push("const float packUpscale = 256. / 255.;"),s.push("const float unpackDownScale = 255. / 256.;"),s.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );"),s.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );"),s.push("float unpackRGBToFloat( const in vec4 v ) {"),s.push(" return dot( v, unPackFactors );"),s.push("}")),i){s.push("in vec4 vWorldPosition;"),s.push("flat in uint vFlags2;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0u;"),s.push(" if (clippable) {"),s.push(" float dist = 0.0;");for(let e=0,i=t.getNumAllocatedSectionPlanes();e 0.0) { "),s.push(" discard;"),s.push(" }"),s.push("}")}return e.logarithmicDepthBufferEnabled&&s.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),this._withSAO?(s.push(" float viewportWidth = uSAOParams[0];"),s.push(" float viewportHeight = uSAOParams[1];"),s.push(" float blendCutoff = uSAOParams[2];"),s.push(" float blendFactor = uSAOParams[3];"),s.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);"),s.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;"),s.push(" outColor = vec4(vColor.rgb * ambient, 1.0);")):s.push(" outColor = vColor;"),s.push("}"),s}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const hl=new Float32Array([1,1,1]),cl=d.vec3(),ul=d.vec3(),dl=d.vec3();d.vec3();const pl=d.mat4();class gl{constructor(e,t){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o,p=r.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g,m;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=cl;if(A){const t=ul;d.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=z(p,e,pl),m=dl,m[0]=r.eye[0]-e[0],m[1]=r.eye[1]-e[1],m[2]=r.eye[2]-e[2]}else g=p,m=r.eye;if(n.uniform3fv(this._uCameraEyeRtc,m),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),i===ar.SILHOUETTE_XRAYED){const e=s.xrayMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ar.SILHOUETTE_HIGHLIGHTED){const e=s.highlightMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ar.SILHOUETTE_SELECTED){const e=s.selectedMaterial._state,t=e.fillColor,i=e.fillAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,hl);if(s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const f=s._sectionPlanesState.getNumAllocatedSectionPlanes(),_=s._sectionPlanesState.sectionPlanes.length;if(f>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,r=o.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture silhouette vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.y) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = color;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const ml=new Float32Array([0,0,0,1]),fl=d.vec3(),_l=d.vec3();d.vec3();const vl=d.mat4();class bl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=fl;if(m){const t=d.transformPoint3(c,A,_l);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=z(p,e,vl)}else g=p;if(n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),i===ar.EDGES_XRAYED){const e=r.xrayMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ar.EDGES_HIGHLIGHTED){const e=r.highlightMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else if(i===ar.EDGES_SELECTED){const e=r.selectedMaterial._state,t=e.edgeColor,i=e.edgeAlpha;n.uniform4f(this._uColor,t[0],t[1],t[2],i)}else n.uniform4fv(this._uColor,ml);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uColor=i.getLocation("color"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uWorldMatrix=i.getLocation("worldMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec4 color;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vColor = vec4(color.r, color.g, color.b, color.a);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesEdgesRenderer fragment shader"),e.logarithmicDepthBufferEnabled&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const xl=d.vec3(),wl=d.vec3(),yl=d.mat4();class Pl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=o.viewMatrix;if(!this._program&&(this._allocate(),this.errors))return;let g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=xl;if(m){const t=d.transformPoint3(c,A,wl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=z(p,e,yl)}else g=p;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(n.LINES,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(n.LINES,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(n.LINES,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled,i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uObjectPerObjectOffsets;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;")),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vColor;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.z) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push("vec4 rgb = vec4(color.rgba);"),i.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureEdgesColorRenderer"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { discard; }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outColor = vColor;"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Bl=d.vec3(),Cl=d.vec3(),Ml=d.vec3(),El=d.mat4();class Fl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(t),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e));const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s;let p,g;l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=Bl;if(m){const t=d.transformPoint3(c,A,Cl);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=z(o.viewMatrix,e,El),g=Ml,g[0]=o.eye[0]-e[0],g[1]=o.eye[1]-e[1],g[2]=o.eye[2]-e[2]}else p=o.viewMatrix,g=o.eye;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),r.logarithmicDepthBufferEnabled){const e=2/(Math.log(o.project.far+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,e)}const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry picking vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("smooth out vec4 vWorldPosition;"),i.push("flat out uvec4 vFlags2;")),i.push("out vec4 vPickColor;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) / 255.0;"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry picking fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uvec4 vFlags2;");for(var s=0;s 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" outPickColor = vPickColor; "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Il=d.vec3(),Dl=d.vec3(),Sl=d.vec3();d.vec3();const Tl=d.mat4();class Ll{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=e.pickViewMatrix||o.viewMatrix;let g,m;if(this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const t=Il;if(A){const e=Dl;d.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],g=z(p,t,Tl),m=Sl,m[0]=o.eye[0]-t[0],m[1]=o.eye[1]-t[1],m[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else g=p,m=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;if(n.uniform3fv(this._uCameraEyeRtc,m),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniform1f(this._uPickZNear,e.pickZNear),n.uniform1f(this._uPickZFar,e.pickZFar),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),r.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const f=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(f>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform bool pickInvisible;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = remapClipPos(clipPos);"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("uniform float pickZNear;"),i.push("uniform float pickZFar;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(var s=0;s 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));"),i.push(" outPackedDepth = packDepth(zNormalizedDepth); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Rl=d.vec3(),Ul=d.vec3(),kl=d.vec3(),Ol=d.vec3();d.vec3();const Nl=d.mat4();class Ql{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){if(!this._program&&(this._allocate(),this.errors))return;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=t.aabb,g=e.pickViewMatrix||o.viewMatrix,m=Rl;let f,_;m[0]=d.safeInv(p[3]-p[0])*d.MAX_INT,m[1]=d.safeInv(p[4]-p[1])*d.MAX_INT,m[2]=d.safeInv(p[5]-p[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(m[0]),e.snapPickCoordinateScale[1]=d.safeInv(m[1]),e.snapPickCoordinateScale[2]=d.safeInv(m[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=Ul;if(v){const e=d.transformPoint3(c,A,kl);t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],f=z(g,t,Nl),_=Ol,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=g,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this.uVectorA,e.snapVectorA),n.uniform2fv(this.uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,m),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const x=r._sectionPlanesState.getNumAllocatedSectionPlanes(),w=r._sectionPlanesState.sectionPlanes.length;if(x>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*w,o=s.renderFlags;for(let t=0;t0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8),n.drawArrays(y,0,a.numEdgeIndices8Bits)),a.numEdgeIndices16Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16),n.drawArrays(y,0,a.numEdgeIndices16Bits)),a.numEdgeIndices32Bits>0&&(l.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32),n.drawArrays(y,0,a.numEdgeIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Batched geometry edges drawing vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;"),i.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uSnapVectorA;"),i.push("uniform vec2 uSnapInvVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out float isPerspective;"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;"),i.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("out vec4 vViewPosition;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int edgeIndex = gl_VertexID / 2;"),i.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));"),i.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;"),i.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;"),i.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;"),i.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2.r;")),i.push("vViewPosition = viewPosition;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vViewPosition = clipPos;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push("gl_PointSize = 1.0;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture pick depth fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Vl=d.vec3(),jl=d.vec3(),Hl=d.vec3(),zl=d.vec3();d.vec3();const Gl=d.mat4();class Wl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){this._program||this._allocate(),e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram());const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=t.aabb,g=e.pickViewMatrix||o.viewMatrix,m=Vl;let f,_;m[0]=d.safeInv(p[3]-p[0])*d.MAX_INT,m[1]=d.safeInv(p[4]-p[1])*d.MAX_INT,m[2]=d.safeInv(p[5]-p[2])*d.MAX_INT,e.snapPickCoordinateScale[0]=d.safeInv(m[0]),e.snapPickCoordinateScale[1]=d.safeInv(m[1]),e.snapPickCoordinateScale[2]=d.safeInv(m[2]),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const v=0!==A[0]||0!==A[1]||0!==A[2],b=0!==h[0]||0!==h[1]||0!==h[2];if(v||b){const t=jl;if(v){const e=Hl;d.transformPoint3(c,A,e),t[0]=e[0],t[1]=e[1],t[2]=e[2]}else t[0]=0,t[1]=0,t[2]=0;t[0]+=h[0],t[1]+=h[1],t[2]+=h[2],f=z(g,t,Gl),_=zl,_[0]=o.eye[0]-t[0],_[1]=o.eye[1]-t[1],_[2]=o.eye[2]-t[2],e.snapPickOrigin[0]=t[0],e.snapPickOrigin[1]=t[1],e.snapPickOrigin[2]=t[2]}else f=g,_=o.eye,e.snapPickOrigin[0]=0,e.snapPickOrigin[1]=0,e.snapPickOrigin[2]=0;n.uniform3fv(this._uCameraEyeRtc,_),n.uniform2fv(this._uVectorA,e.snapVectorA),n.uniform2fv(this._uInverseVectorAB,e.snapInvVectorAB),n.uniform1i(this._uLayerNumber,e.snapPickLayerNumber),n.uniform3fv(this._uCoordinateScaler,m),n.uniform1i(this._uRenderPass,i),n.uniform1i(this._uPickInvisible,e.pickInvisible),n.uniformMatrix4fv(this._uSceneWorldModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,f),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);{const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const x=r._sectionPlanesState.getNumAllocatedSectionPlanes(),w=r._sectionPlanesState.sectionPlanes.length;if(x>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*w,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uSceneWorldModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("uniform vec2 uVectorAB;"),i.push("uniform vec2 uInverseVectorAB;"),i.push("vec3 positions[3];"),i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("vec2 remapClipPos(vec2 clipPos) {"),i.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;"),i.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;"),i.push(" return vec2(x, y);"),i.push("}"),i.push("flat out vec4 vPickColor;"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("out highp vec3 relativeToOriginPosition;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("}"),i.push("{"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" } else {"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" viewNormal = -viewNormal;"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("relativeToOriginPosition = worldPosition.xyz;"),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0));"),i.push("vec4 clipPos = projMatrix * viewPosition;"),i.push("float tmp = clipPos.w;"),i.push("clipPos.xyzw /= tmp;"),i.push("clipPos.xy = remapClipPos(clipPos.xy);"),i.push("clipPos.xyzw *= tmp;"),i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));"),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// DTXTrianglesSnapInitRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;"),i.push("uniform int uLayerNumber;"),i.push("uniform vec3 uCoordinateScaler;"),i.push("in vec4 vWorldPosition;"),i.push("flat in vec4 vPickColor;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return i.push(" float dx = dFdx(vFragDepth);"),i.push(" float dy = dFdy(vFragDepth);"),i.push(" float diff = sqrt(dx*dx+dy*dy);"),i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;"),i.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);"),i.push("vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push("vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(`outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("outPickColor = uvec4(vPickColor);"),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Kl=d.vec3(),Xl=d.vec3(),Yl=d.vec3();d.vec3();const ql=d.mat4();class Zl{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=s,p=e.pickViewMatrix||o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let g,m;if(e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram()),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix),A||0!==h[0]||0!==h[1]||0!==h[2]){const e=Kl;if(A){const t=Xl;d.transformPoint3(c,A,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],g=z(p,e,ql),m=Yl,m[0]=o.eye[0]-e[0],m[1]=o.eye[1]-e[1],m[2]=o.eye[2]-e[2]}else g=p,m=o.eye;n.uniform3fv(this._uCameraEyeRtc,m),n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,g),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix);const f=r._sectionPlanesState.getNumAllocatedSectionPlanes(),_=r._sectionPlanesState.sectionPlanes.length;if(f>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*_,o=s.renderFlags;for(let t=0;t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uWorldMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// TrianglesDataTextureOcclusionRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("if (solid != 1u) {"),i.push(" if (isPerspectiveMatrix(projMatrix)) {"),i.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" } else {"),i.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push(" if (viewNormal.z < 0.0) {"),i.push(" position = positions[2 - (gl_VertexID % 3)];"),i.push(" }"),i.push(" }"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene._sectionPlanesState,t=e.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTextureColorRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0;t 0.0) { discard; }"),i.push(" }")}return i.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const Jl=d.vec3(),$l=d.vec3(),eA=d.vec3();d.vec3();const tA=d.mat4();class iA{constructor(e){this._scene=e,this._allocate(),this._hash=this._getHash()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=Jl;if(m){const t=d.transformPoint3(c,A,$l);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=z(r.viewMatrix,e,tA),g=eA,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPositionsDecodeMatrix=i.getLocation("objectDecodeAndInstanceMatrix"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// Triangles dataTexture draw vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out highp vec2 vHighPrecisionZW;"),t&&(i.push("out vec4 vWorldPosition;"),i.push("flat out uint vFlags2;")),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),t&&(i.push("vWorldPosition = worldPosition;"),i.push("vFlags2 = flags2.r;")),i.push("gl_Position = clipPos;"),i.push("vHighPrecisionZW = gl_Position.zw;"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Triangles dataTexture draw fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),i.push("in highp vec2 vHighPrecisionZW;"),i.push("out vec4 outColor;"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;"),i.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const sA=d.vec3(),rA=d.vec3(),oA=d.vec3();d.vec3();const nA=d.mat4();class aA{constructor(e){this._scene=e,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){return this._scene._sectionPlanesState.getHash()}drawLayer(e,t,i){const s=t.model,r=s.scene,o=r.camera,n=r.canvas.gl,a=t._state,l=t._state.origin,{position:A,rotationMatrix:h,rotationMatrixConjugate:c}=s,u=o.viewMatrix;if(!this._program&&(this._allocate(t),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(t));const m=0!==l[0]||0!==l[1]||0!==l[2],f=0!==A[0]||0!==A[1]||0!==A[2];if(m||f){const e=sA;if(m){const t=rA;d.transformPoint3(h,l,t),e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=A[0],e[1]+=A[1],e[2]+=A[2],p=z(u,e,nA),g=oA,g[0]=o.eye[0]-e[0],g[1]=o.eye[1]-e[1],g[2]=o.eye[2]-e[2]}else p=u,g=o.eye;n.uniform1i(this._uRenderPass,i),n.uniformMatrix4fv(this._uWorldMatrix,!1,c),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,o.projMatrix),n.uniformMatrix4fv(this._uViewNormalMatrix,!1,o.viewNormalMatrix),n.uniformMatrix4fv(this._uWorldNormalMatrix,!1,s.worldNormalMatrix);const _=r._sectionPlanesState.getNumAllocatedSectionPlanes(),v=r._sectionPlanesState.sectionPlanes.length;if(_>0){const e=r._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,o=s.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0,i=[];return i.push("// Batched geometry normals vertex shader"),e.logarithmicDepthBufferEnabled&&we.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("uniform int renderPass;"),i.push("attribute vec3 position;"),e.entityOffsetsEnabled&&i.push("attribute vec3 offset;"),i.push("attribute vec3 normal;"),i.push("attribute vec4 color;"),i.push("attribute vec4 flags;"),i.push("attribute vec4 flags2;"),i.push("uniform mat4 worldMatrix;"),i.push("uniform mat4 worldNormalMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform mat4 viewNormalMatrix;"),i.push("uniform mat4 objectDecodeAndInstanceMatrix;"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),we.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("out float vFragDepth;"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("varying float isPerspective;")),i.push("vec3 octDecode(vec2 oct) {"),i.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));"),i.push(" if (v.z < 0.0) {"),i.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);"),i.push(" }"),i.push(" return normalize(v);"),i.push("}"),t&&(i.push("out vec4 vWorldPosition;"),i.push("out vec4 vFlags2;")),i.push("out vec3 vViewNormal;"),i.push("void main(void) {"),i.push("if (int(flags.x) != renderPass) {"),i.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"),i.push(" } else {"),i.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),e.entityOffsetsEnabled&&i.push(" worldPosition.xyz = worldPosition.xyz + offset;"),i.push(" vec4 viewPosition = viewMatrix * worldPosition; "),i.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); "),i.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);"),t&&(i.push(" vWorldPosition = worldPosition;"),i.push(" vFlags2 = flags2;")),i.push(" vViewNormal = viewNormal;"),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(we.SUPPORTED_EXTENSIONS.EXT_frag_depth?i.push("vFragDepth = 1.0 + clipPos.w;"):(i.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;"),i.push("clipPos.z *= clipPos.w;")),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("gl_Position = clipPos;"),i.push(" }"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// Batched geometry normals fragment shader"),e.logarithmicDepthBufferEnabled&&we.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push("#extension GL_EXT_frag_depth : enable"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&we.SUPPORTED_EXTENSIONS.EXT_frag_depth&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),t){i.push("in vec4 vWorldPosition;"),i.push("in vec4 vFlags2;");for(let t=0;t 0.0);"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(var s=0;s 0.0) { discard; }"),i.push(" }")}return e.logarithmicDepthBufferEnabled&&we.SUPPORTED_EXTENSIONS.EXT_frag_depth&&i.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); "),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}const lA=d.vec3(),AA=d.vec3(),hA=d.vec3();d.vec3(),d.vec4();const cA=d.mat4();class uA{constructor(e,t){this._scene=e,this._withSAO=t,this._hash=this._getHash(),this._allocate()}getValid(){return this._hash===this._getHash()}_getHash(){const e=this._scene;return[e._lightsState.getHash(),e._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";")}drawLayer(e,t,i){const s=this._scene,r=s.camera,o=t.model,n=s.canvas.gl,a=t._state,l=a.textureState,A=t._state.origin,{position:h,rotationMatrix:c,rotationMatrixConjugate:u}=o;if(!this._program&&(this._allocate(),this.errors))return;let p,g;e.lastProgramId!==this._program.id&&(e.lastProgramId=this._program.id,this._bindProgram(e,a)),l.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);const m=0!==A[0]||0!==A[1]||0!==A[2],f=0!==h[0]||0!==h[1]||0!==h[2];if(m||f){const e=lA;if(m){const t=d.transformPoint3(c,A,AA);e[0]=t[0],e[1]=t[1],e[2]=t[2]}else e[0]=0,e[1]=0,e[2]=0;e[0]+=h[0],e[1]+=h[1],e[2]+=h[2],p=z(r.viewMatrix,e,cA),g=hA,g[0]=r.eye[0]-e[0],g[1]=r.eye[1]-e[1],g[2]=r.eye[2]-e[2]}else p=r.viewMatrix,g=r.eye;if(n.uniform2fv(this._uPickClipPos,e.pickClipPos),n.uniform2f(this._uDrawingBufferSize,n.drawingBufferWidth,n.drawingBufferHeight),n.uniformMatrix4fv(this._uSceneModelMatrix,!1,u),n.uniformMatrix4fv(this._uViewMatrix,!1,p),n.uniformMatrix4fv(this._uProjMatrix,!1,r.projMatrix),n.uniform3fv(this._uCameraEyeRtc,g),n.uniform1i(this._uRenderPass,i),s.logarithmicDepthBufferEnabled){const t=2/(Math.log(e.pickZFar+1)/Math.LN2);n.uniform1f(this._uLogDepthBufFC,t)}const _=s._sectionPlanesState.getNumAllocatedSectionPlanes(),v=s._sectionPlanesState.sectionPlanes.length;if(_>0){const e=s._sectionPlanesState.sectionPlanes,i=t.layerIndex*v,r=o.renderFlags;for(let t=0;t<_;t++){const s=this._uSectionPlanes[t];if(s)if(t0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8),n.drawArrays(n.TRIANGLES,0,a.numIndices8Bits)),a.numIndices16Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16),n.drawArrays(n.TRIANGLES,0,a.numIndices16Bits)),a.numIndices32Bits>0&&(l.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32),n.drawArrays(n.TRIANGLES,0,a.numIndices32Bits)),e.drawElements++}_allocate(){const e=this._scene,t=e.canvas.gl;if(this._program=new De(t,this._buildShader()),this._program.errors)return void(this.errors=this._program.errors);const i=this._program;this._uRenderPass=i.getLocation("renderPass"),this._uPickInvisible=i.getLocation("pickInvisible"),this._uPickClipPos=i.getLocation("pickClipPos"),this._uDrawingBufferSize=i.getLocation("drawingBufferSize"),this._uSceneModelMatrix=i.getLocation("sceneModelMatrix"),this._uViewMatrix=i.getLocation("viewMatrix"),this._uProjMatrix=i.getLocation("projMatrix"),this._uSectionPlanes=[];for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t0,i=[];return i.push("#version 300 es"),i.push("// trianglesDatatextureNormalsRenderer vertex shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("precision highp usampler2D;"),i.push("precision highp isampler2D;"),i.push("precision highp sampler2D;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("precision mediump usampler2D;"),i.push("precision mediump isampler2D;"),i.push("precision mediump sampler2D;"),i.push("#endif"),i.push("uniform int renderPass;"),e.entityOffsetsEnabled&&i.push("in vec3 offset;"),i.push("uniform mat4 sceneModelMatrix;"),i.push("uniform mat4 viewMatrix;"),i.push("uniform mat4 projMatrix;"),i.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;"),i.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;"),i.push("uniform highp sampler2D uTexturePerObjectMatrix;"),i.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;"),i.push("uniform highp usampler2D uTexturePerPolygonIdIndices;"),i.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;"),i.push("uniform vec3 uCameraEyeRtc;"),i.push("vec3 positions[3];"),e.logarithmicDepthBufferEnabled&&(i.push("uniform float logDepthBufFC;"),i.push("out float vFragDepth;"),i.push("out float isPerspective;")),i.push("uniform vec2 pickClipPos;"),i.push("uniform vec2 drawingBufferSize;"),i.push("vec4 remapClipPos(vec4 clipPos) {"),i.push(" clipPos.xy /= clipPos.w;"),i.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;"),i.push(" clipPos.xy *= clipPos.w;"),i.push(" return clipPos;"),i.push("}"),i.push("bool isPerspectiveMatrix(mat4 m) {"),i.push(" return (m[2][3] == - 1.0);"),i.push("}"),i.push("out vec4 vWorldPosition;"),t&&i.push("flat out uint vFlags2;"),i.push("void main(void) {"),i.push("int polygonIndex = gl_VertexID / 3;"),i.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;"),i.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;"),i.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);"),i.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);"),i.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);"),i.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);"),i.push("if (int(flags.w) != renderPass) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("} else {"),i.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));"),i.push("ivec4 packedIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+5, objectIndexCoords.y), 0));"),i.push("int indexBaseOffset = (packedIndexBaseOffset.r << 24) + (packedIndexBaseOffset.g << 16) + (packedIndexBaseOffset.b << 8) + packedIndexBaseOffset.a;"),i.push("int h_index = (polygonIndex - indexBaseOffset) & 4095;"),i.push("int v_index = (polygonIndex - indexBaseOffset) >> 12;"),i.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));"),i.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;"),i.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;"),i.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;"),i.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));"),i.push("uint solid = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+7, objectIndexCoords.y), 0).r;"),i.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));"),i.push("positions[1] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));"),i.push("positions[2] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));"),i.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+0, objectIndexCoords.y), 0);"),i.push("if (color.a == 0u) {"),i.push(" gl_Position = vec4(3.0, 3.0, 3.0, 1.0);"),i.push(" return;"),i.push("};"),i.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));"),i.push("vec3 position;"),i.push("position = positions[gl_VertexID % 3];"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (solid != 1u) {"),i.push("if (isPerspectiveMatrix(projMatrix)) {"),i.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;"),i.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("viewNormal = -viewNormal;"),i.push("}"),i.push("} else {"),i.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);"),i.push("if (viewNormal.z < 0.0) {"),i.push("position = positions[2 - (gl_VertexID % 3)];"),i.push("}"),i.push("}"),i.push("}"),i.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); "),i.push("vec4 viewPosition = viewMatrix * worldPosition; "),i.push("vec4 clipPos = projMatrix * viewPosition;"),e.logarithmicDepthBufferEnabled&&(i.push("vFragDepth = 1.0 + clipPos.w;"),i.push("isPerspective = float (isPerspectiveMatrix(projMatrix));")),i.push("vWorldPosition = worldPosition;"),t&&i.push("vFlags2 = flags2.r;"),i.push("gl_Position = remapClipPos(clipPos);"),i.push("}"),i.push("}"),i}_buildFragmentShader(){const e=this._scene,t=e._sectionPlanesState.getNumAllocatedSectionPlanes()>0,i=[];if(i.push("#version 300 es"),i.push("// TrianglesDataTexturePickNormalsRenderer fragment shader"),i.push("#ifdef GL_FRAGMENT_PRECISION_HIGH"),i.push("precision highp float;"),i.push("precision highp int;"),i.push("#else"),i.push("precision mediump float;"),i.push("precision mediump int;"),i.push("#endif"),e.logarithmicDepthBufferEnabled&&(i.push("in float isPerspective;"),i.push("uniform float logDepthBufFC;"),i.push("in float vFragDepth;")),i.push("in vec4 vWorldPosition;"),t){i.push("flat in uint vFlags2;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0u;"),i.push(" if (clippable) {"),i.push(" float dist = 0.0;");for(let t=0,s=e._sectionPlanesState.getNumAllocatedSectionPlanes();t 0.0) { "),i.push(" discard;"),i.push(" }"),i.push("}")}return e.logarithmicDepthBufferEnabled&&i.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;"),i.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );"),i.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );"),i.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );"),i.push(` outNormal = ivec4(worldNormal * float(${d.MAX_INT}), 1.0);`),i.push("}"),i}webglContextRestored(){this._program=null}destroy(){this._program&&this._program.destroy(),this._program=null}}class dA{constructor(e){this._scene=e}_compile(){this._colorRenderer&&!this._colorRenderer.getValid()&&(this._colorRenderer.destroy(),this._colorRenderer=null),this._colorRendererWithSAO&&!this._colorRendererWithSAO.getValid()&&(this._colorRendererWithSAO.destroy(),this._colorRendererWithSAO=null),this._flatColorRenderer&&!this._flatColorRenderer.getValid()&&(this._flatColorRenderer.destroy(),this._flatColorRenderer=null),this._flatColorRendererWithSAO&&!this._flatColorRendererWithSAO.getValid()&&(this._flatColorRendererWithSAO.destroy(),this._flatColorRendererWithSAO=null),this._colorQualityRendererWithSAO&&!this._colorQualityRendererWithSAO.getValid()&&(this._colorQualityRendererWithSAO.destroy(),this._colorQualityRendererWithSAO=null),this._depthRenderer&&!this._depthRenderer.getValid()&&(this._depthRenderer.destroy(),this._depthRenderer=null),this._normalsRenderer&&!this._normalsRenderer.getValid()&&(this._normalsRenderer.destroy(),this._normalsRenderer=null),this._silhouetteRenderer&&!this._silhouetteRenderer.getValid()&&(this._silhouetteRenderer.destroy(),this._silhouetteRenderer=null),this._edgesRenderer&&!this._edgesRenderer.getValid()&&(this._edgesRenderer.destroy(),this._edgesRenderer=null),this._edgesColorRenderer&&!this._edgesColorRenderer.getValid()&&(this._edgesColorRenderer.destroy(),this._edgesColorRenderer=null),this._pickMeshRenderer&&!this._pickMeshRenderer.getValid()&&(this._pickMeshRenderer.destroy(),this._pickMeshRenderer=null),this._pickDepthRenderer&&!this._pickDepthRenderer.getValid()&&(this._pickDepthRenderer.destroy(),this._pickDepthRenderer=null),this._snapRenderer&&!this._snapRenderer.getValid()&&(this._snapRenderer.destroy(),this._snapRenderer=null),this._snapInitRenderer&&!this._snapInitRenderer.getValid()&&(this._snapInitRenderer.destroy(),this._snapInitRenderer=null),this._pickNormalsRenderer&&!1===this._pickNormalsRenderer.getValid()&&(this._pickNormalsRenderer.destroy(),this._pickNormalsRenderer=null),this._pickNormalsFlatRenderer&&!1===this._pickNormalsFlatRenderer.getValid()&&(this._pickNormalsFlatRenderer.destroy(),this._pickNormalsFlatRenderer=null),this._occlusionRenderer&&!1===this._occlusionRenderer.getValid()&&(this._occlusionRenderer.destroy(),this._occlusionRenderer=null)}eagerCreateRenders(){this._silhouetteRenderer||(this._silhouetteRenderer=new gl(this._scene)),this._pickMeshRenderer||(this._pickMeshRenderer=new Fl(this._scene)),this._pickDepthRenderer||(this._pickDepthRenderer=new Ll(this._scene)),this._pickNormalsRenderer||(this._pickNormalsRenderer=new uA(this._scene)),this._snapRenderer||(this._snapRenderer=new Ql(this._scene)),this._snapInitRenderer||(this._snapInitRenderer=new Wl(this._scene)),this._snapRenderer||(this._snapRenderer=new Ql(this._scene))}get colorRenderer(){return this._colorRenderer||(this._colorRenderer=new Al(this._scene,!1)),this._colorRenderer}get colorRendererWithSAO(){return this._colorRendererWithSAO||(this._colorRendererWithSAO=new Al(this._scene,!0)),this._colorRendererWithSAO}get colorQualityRendererWithSAO(){return this._colorQualityRendererWithSAO}get silhouetteRenderer(){return this._silhouetteRenderer||(this._silhouetteRenderer=new gl(this._scene)),this._silhouetteRenderer}get depthRenderer(){return this._depthRenderer||(this._depthRenderer=new iA(this._scene)),this._depthRenderer}get normalsRenderer(){return this._normalsRenderer||(this._normalsRenderer=new aA(this._scene)),this._normalsRenderer}get edgesRenderer(){return this._edgesRenderer||(this._edgesRenderer=new bl(this._scene)),this._edgesRenderer}get edgesColorRenderer(){return this._edgesColorRenderer||(this._edgesColorRenderer=new Pl(this._scene)),this._edgesColorRenderer}get pickMeshRenderer(){return this._pickMeshRenderer||(this._pickMeshRenderer=new Fl(this._scene)),this._pickMeshRenderer}get pickNormalsRenderer(){return this._pickNormalsRenderer||(this._pickNormalsRenderer=new uA(this._scene)),this._pickNormalsRenderer}get pickNormalsFlatRenderer(){return this._pickNormalsFlatRenderer||(this._pickNormalsFlatRenderer=new uA(this._scene)),this._pickNormalsFlatRenderer}get pickDepthRenderer(){return this._pickDepthRenderer||(this._pickDepthRenderer=new Ll(this._scene)),this._pickDepthRenderer}get snapRenderer(){return this._snapRenderer||(this._snapRenderer=new Ql(this._scene)),this._snapRenderer}get snapInitRenderer(){return this._snapInitRenderer||(this._snapInitRenderer=new Wl(this._scene)),this._snapInitRenderer}get occlusionRenderer(){return this._occlusionRenderer||(this._occlusionRenderer=new Zl(this._scene)),this._occlusionRenderer}_destroy(){this._colorRenderer&&this._colorRenderer.destroy(),this._colorRendererWithSAO&&this._colorRendererWithSAO.destroy(),this._flatColorRenderer&&this._flatColorRenderer.destroy(),this._flatColorRendererWithSAO&&this._flatColorRendererWithSAO.destroy(),this._colorQualityRendererWithSAO&&this._colorQualityRendererWithSAO.destroy(),this._depthRenderer&&this._depthRenderer.destroy(),this._normalsRenderer&&this._normalsRenderer.destroy(),this._silhouetteRenderer&&this._silhouetteRenderer.destroy(),this._edgesRenderer&&this._edgesRenderer.destroy(),this._edgesColorRenderer&&this._edgesColorRenderer.destroy(),this._pickMeshRenderer&&this._pickMeshRenderer.destroy(),this._pickDepthRenderer&&this._pickDepthRenderer.destroy(),this._snapRenderer&&this._snapRenderer.destroy(),this._snapInitRenderer&&this._snapInitRenderer.destroy(),this._pickNormalsRenderer&&this._pickNormalsRenderer.destroy(),this._pickNormalsFlatRenderer&&this._pickNormalsFlatRenderer.destroy(),this._occlusionRenderer&&this._occlusionRenderer.destroy()}}const pA={};class gA{constructor(){this.positionsCompressed=[],this.lenPositionsCompressed=0,this.metallicRoughness=[],this.indices8Bits=[],this.lenIndices8Bits=0,this.indices16Bits=[],this.lenIndices16Bits=0,this.indices32Bits=[],this.lenIndices32Bits=0,this.edgeIndices8Bits=[],this.lenEdgeIndices8Bits=0,this.edgeIndices16Bits=[],this.lenEdgeIndices16Bits=0,this.edgeIndices32Bits=[],this.lenEdgeIndices32Bits=0,this.perObjectColors=[],this.perObjectPickColors=[],this.perObjectSolid=[],this.perObjectOffsets=[],this.perObjectPositionsDecodeMatrices=[],this.perObjectInstancePositioningMatrices=[],this.perObjectVertexBases=[],this.perObjectIndexBaseOffsets=[],this.perObjectEdgeIndexBaseOffsets=[],this.perTriangleNumberPortionId8Bits=[],this.perTriangleNumberPortionId16Bits=[],this.perTriangleNumberPortionId32Bits=[],this.perEdgeNumberPortionId8Bits=[],this.perEdgeNumberPortionId16Bits=[],this.perEdgeNumberPortionId32Bits=[]}}class mA{constructor(){this.texturePerObjectColorsAndFlags=null,this.texturePerObjectOffsets=null,this.texturePerObjectInstanceMatrices=null,this.texturePerObjectPositionsDecodeMatrix=null,this.texturePerVertexIdCoordinates=null,this.texturePerPolygonIdPortionIds8Bits=null,this.texturePerPolygonIdPortionIds16Bits=null,this.texturePerPolygonIdPortionIds32Bits=null,this.texturePerEdgeIdPortionIds8Bits=null,this.texturePerEdgeIdPortionIds16Bits=null,this.texturePerEdgeIdPortionIds32Bits=null,this.texturePerPolygonIdIndices8Bits=null,this.texturePerPolygonIdIndices16Bits=null,this.texturePerPolygonIdIndices32Bits=null,this.texturePerPolygonIdEdgeIndices8Bits=null,this.texturePerPolygonIdEdgeIndices16Bits=null,this.texturePerPolygonIdEdgeIndices32Bits=null,this.textureModelMatrices=null}finalize(){this.indicesPerBitnessTextures={8:this.texturePerPolygonIdIndices8Bits,16:this.texturePerPolygonIdIndices16Bits,32:this.texturePerPolygonIdIndices32Bits},this.indicesPortionIdsPerBitnessTextures={8:this.texturePerPolygonIdPortionIds8Bits,16:this.texturePerPolygonIdPortionIds16Bits,32:this.texturePerPolygonIdPortionIds32Bits},this.edgeIndicesPerBitnessTextures={8:this.texturePerPolygonIdEdgeIndices8Bits,16:this.texturePerPolygonIdEdgeIndices16Bits,32:this.texturePerPolygonIdEdgeIndices32Bits},this.edgeIndicesPortionIdsPerBitnessTextures={8:this.texturePerEdgeIdPortionIds8Bits,16:this.texturePerEdgeIdPortionIds16Bits,32:this.texturePerEdgeIdPortionIds32Bits}}bindCommonTextures(e,t,i,s,r){this.texturePerObjectPositionsDecodeMatrix.bindTexture(e,t,1),this.texturePerVertexIdCoordinates.bindTexture(e,i,2),this.texturePerObjectColorsAndFlags.bindTexture(e,s,3),this.texturePerObjectInstanceMatrices.bindTexture(e,r,4)}bindTriangleIndicesTextures(e,t,i,s){this.indicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.indicesPerBitnessTextures[s].bindTexture(e,i,6)}bindEdgeIndicesTextures(e,t,i,s){this.edgeIndicesPortionIdsPerBitnessTextures[s].bindTexture(e,t,5),this.edgeIndicesPerBitnessTextures[s].bindTexture(e,i,6)}}const fA={sizeDataColorsAndFlags:0,sizeDataPositionDecodeMatrices:0,sizeDataTextureOffsets:0,sizeDataTexturePositions:0,sizeDataTextureIndices:0,sizeDataTextureEdgeIndices:0,sizeDataTexturePortionIds:0,numberOfGeometries:0,numberOfPortions:0,numberOfLayers:0,numberOfTextures:0,totalPolygons:0,totalPolygons8Bits:0,totalPolygons16Bits:0,totalPolygons32Bits:0,totalEdges:0,totalEdges8Bits:0,totalEdges16Bits:0,totalEdges32Bits:0,cannotCreatePortion:{because10BitsObjectId:0,becauseTextureSize:0},overheadSizeAlignementIndices:0,overheadSizeAlignementEdgeIndices:0};window.printDataTextureRamStats=function(){console.log(JSON.stringify(fA,null,4));let e=0;Object.keys(fA).forEach((t=>{t.startsWith("size")&&(e+=fA[t])})),console.log(`Total size ${e} bytes (${(e/1e3/1e3).toFixed(2)} MB)`),console.log(`Avg bytes / triangle: ${(e/fA.totalPolygons).toFixed(2)}`);let t={};Object.keys(fA).forEach((i=>{i.startsWith("size")&&(t[i]=`${(fA[i]/e*100).toFixed(2)} % of total`)})),console.log(JSON.stringify({percentualRamUsage:t},null,4))};class _A{constructor(){}disableBindedTextureFiltering(e){e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)}createTextureForColorsAndFlags(e,t,i,s,r,o,n){const a=t.length;this.numPortions=a;const l=4096,A=Math.ceil(a/512);if(0===A)throw"texture height===0";const h=new Uint8Array(16384*A);fA.sizeDataColorsAndFlags+=h.byteLength,fA.numberOfTextures++;for(let e=0;e>24&255,s[e]>>16&255,s[e]>>8&255,255&s[e]],32*e+16),h.set([r[e]>>24&255,r[e]>>16&255,r[e]>>8&255,255&r[e]],32*e+20),h.set([o[e]>>24&255,o[e]>>16&255,o[e]>>8&255,255&o[e]],32*e+24),h.set([n[e]?1:0,0,0,0],32*e+28);const c=e.createTexture();return e.bindTexture(e.TEXTURE_2D,c),e.texStorage2D(e.TEXTURE_2D,1,e.RGBA8UI,l,A),e.texSubImage2D(e.TEXTURE_2D,0,0,0,l,A,e.RGBA_INTEGER,e.UNSIGNED_BYTE,h,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ka(e,c,l,A,h)}createTextureForObjectOffsets(e,t){const i=512,s=Math.ceil(t/i);if(0===s)throw"texture height===0";const r=new Float32Array(1536*s).fill(0);fA.sizeDataTextureOffsets+=r.byteLength,fA.numberOfTextures++;const o=e.createTexture();return e.bindTexture(e.TEXTURE_2D,o),e.texStorage2D(e.TEXTURE_2D,1,e.RGB32F,i,s),e.texSubImage2D(e.TEXTURE_2D,0,0,0,i,s,e.RGB,e.FLOAT,r,0),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.bindTexture(e.TEXTURE_2D,null),new Ka(e,o,i,s,r)}createTextureForInstancingMatrices(e,t){const i=t.length;if(0===i)throw"num instance matrices===0";const s=2048,r=Math.ceil(i/512),o=new Float32Array(8192*r);fA.numberOfTextures++;for(let e=0;e{i._compile(),i.eagerCreateRenders()})),e.on("destroyed",(()=>{delete pA[t],i._destroy()}))),i}(e.scene),this.model=e,this._buffer=new gA,this._dtxState=new mA,this._dtxTextureFactory=new _A,this._state=new Je({origin:d.vec3(t.origin),metallicRoughnessBuf:null,textureState:this._dtxState,numIndices8Bits:0,numIndices16Bits:0,numIndices32Bits:0,numEdgeIndices8Bits:0,numEdgeIndices16Bits:0,numEdgeIndices32Bits:0,numVertices:0}),this._numPortions=0,this._numVisibleLayerPortions=0,this._numTransparentLayerPortions=0,this._numXRayedLayerPortions=0,this._numSelectedLayerPortions=0,this._numHighlightedLayerPortions=0,this._numClippableLayerPortions=0,this._numEdgesLayerPortions=0,this._numPickableLayerPortions=0,this._numCulledLayerPortions=0,this._subPortions=[],this.model.scene.readableGeometryEnabled&&(this._subPortionReadableGeometries={}),this._portionToSubPortionsMap=[],this._bucketGeometries={},this._meshes=[],this._aabb=d.collapseAABB3(),this.aabbDirty=!0,this._numUpdatesInFrame=0,this.primitive=t.primitive,this._finalized=!1}get aabb(){if(this.aabbDirty){d.collapseAABB3(this._aabb);for(let e=0,t=this._meshes.length;e65536&&fA.cannotCreatePortion.because10BitsObjectId++;let i=this._numPortions+t<=65536;const s=void 0!==e.geometryId&&null!==e.geometryId?`${e.geometryId}#0`:`${e.id}#0`;if(!this._bucketGeometries[s]){const t=Math.max(this._state.numIndices8Bits,this._state.numIndices16Bits,this._state.numIndices32Bits);let s=0,r=0;e.buckets.forEach((e=>{s+=e.positionsCompressed.length/3,r+=e.indices.length/3})),(this._state.numVertices+s>4096*bA||t+r>4096*bA)&&fA.cannotCreatePortion.becauseTextureSize++,i&&=this._state.numVertices+s<=4096*bA&&t+r<=4096*bA}return i}createPortion(e,t){if(this._finalized)throw"Already finalized";const i=[];t.buckets.forEach(((e,s)=>{const r=void 0!==t.geometryId&&null!==t.geometryId?`${t.geometryId}#${s}`:`${t.id}#${s}`;let o=this._bucketGeometries[r];o||(o=this._createBucketGeometry(t,e),this._bucketGeometries[r]=o);const n=this._createSubPortion(t,o,e);i.push(n)}));const s=this._portionToSubPortionsMap.length;return this._portionToSubPortionsMap.push(i),this.model.numPortions++,this._meshes.push(e),s}_createBucketGeometry(e,t){if(t.indices){const e=8*Math.ceil(t.indices.length/3/8)*3;fA.overheadSizeAlignementIndices+=2*(e-t.indices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.indices),t.indices=i}if(t.edgeIndices){const e=8*Math.ceil(t.edgeIndices.length/2/8)*2;fA.overheadSizeAlignementEdgeIndices+=2*(e-t.edgeIndices.length);const i=new Uint32Array(e);i.fill(0),i.set(t.edgeIndices),t.edgeIndices=i}const i=t.positionsCompressed,s=t.indices,r=t.edgeIndices,o=this._buffer;o.positionsCompressed.push(i);const n=o.lenPositionsCompressed/3,a=i.length/3;let l;o.lenPositionsCompressed+=i.length;let A,h=0;if(s){let e;h=s.length/3,a<=256?(e=o.indices8Bits,l=o.lenIndices8Bits/3,o.lenIndices8Bits+=s.length):a<=65536?(e=o.indices16Bits,l=o.lenIndices16Bits/3,o.lenIndices16Bits+=s.length):(e=o.indices32Bits,l=o.lenIndices32Bits/3,o.lenIndices32Bits+=s.length),e.push(s)}let c=0;if(r){let e;c=r.length/2,a<=256?(e=o.edgeIndices8Bits,A=o.lenEdgeIndices8Bits/2,o.lenEdgeIndices8Bits+=r.length):a<=65536?(e=o.edgeIndices16Bits,A=o.lenEdgeIndices16Bits/2,o.lenEdgeIndices16Bits+=r.length):(e=o.edgeIndices32Bits,A=o.lenEdgeIndices32Bits/2,o.lenEdgeIndices32Bits+=r.length),e.push(r)}this._state.numVertices+=a,fA.numberOfGeometries++;return{vertexBase:n,numVertices:a,numTriangles:h,numEdges:c,indicesBase:l,edgeIndicesBase:A}}_createSubPortion(e,t,i,s){const r=e.color;e.metallic,e.roughness;const o=e.colors,n=e.opacity,a=e.meshMatrix,l=e.pickColor,A=this._buffer,h=this._state;A.perObjectPositionsDecodeMatrices.push(e.positionsDecodeMatrix),A.perObjectInstancePositioningMatrices.push(a||CA),A.perObjectSolid.push(!!e.solid),o?A.perObjectColors.push([255*o[0],255*o[1],255*o[2],255]):r&&A.perObjectColors.push([r[0],r[1],r[2],n]),A.perObjectPickColors.push(l),A.perObjectVertexBases.push(t.vertexBase);{let e;e=t.numVertices<=256?h.numIndices8Bits:t.numVertices<=65536?h.numIndices16Bits:h.numIndices32Bits,A.perObjectIndexBaseOffsets.push(e/3-t.indicesBase)}{let e;e=t.numVertices<=256?h.numEdgeIndices8Bits:t.numVertices<=65536?h.numEdgeIndices16Bits:h.numEdgeIndices32Bits,A.perObjectEdgeIndexBaseOffsets.push(e/2-t.edgeIndicesBase)}const c=this._subPortions.length;if(t.numTriangles>0){let e,i=3*t.numTriangles;t.numVertices<=256?(e=A.perTriangleNumberPortionId8Bits,h.numIndices8Bits+=i,fA.totalPolygons8Bits+=t.numTriangles):t.numVertices<=65536?(e=A.perTriangleNumberPortionId16Bits,h.numIndices16Bits+=i,fA.totalPolygons16Bits+=t.numTriangles):(e=A.perTriangleNumberPortionId32Bits,h.numIndices32Bits+=i,fA.totalPolygons32Bits+=t.numTriangles),fA.totalPolygons+=t.numTriangles;for(let i=0;i0){let e,i=2*t.numEdges;t.numVertices<=256?(e=A.perEdgeNumberPortionId8Bits,h.numEdgeIndices8Bits+=i,fA.totalEdges8Bits+=t.numEdges):t.numVertices<=65536?(e=A.perEdgeNumberPortionId16Bits,h.numEdgeIndices16Bits+=i,fA.totalEdges16Bits+=t.numEdges):(e=A.perEdgeNumberPortionId32Bits,h.numEdgeIndices32Bits+=i,fA.totalEdges32Bits+=t.numEdges),fA.totalEdges+=t.numEdges;for(let i=0;i0&&(t.texturePerEdgeIdPortionIds8Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId8Bits)),s.perEdgeNumberPortionId16Bits.length>0&&(t.texturePerEdgeIdPortionIds16Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId16Bits)),s.perEdgeNumberPortionId32Bits.length>0&&(t.texturePerEdgeIdPortionIds32Bits=this._dtxTextureFactory.createTextureForPackedPortionIds(i,s.perEdgeNumberPortionId32Bits)),s.lenIndices8Bits>0&&(t.texturePerPolygonIdIndices8Bits=this._dtxTextureFactory.createTextureFor8BitIndices(i,s.indices8Bits,s.lenIndices8Bits)),s.lenIndices16Bits>0&&(t.texturePerPolygonIdIndices16Bits=this._dtxTextureFactory.createTextureFor16BitIndices(i,s.indices16Bits,s.lenIndices16Bits)),s.lenIndices32Bits>0&&(t.texturePerPolygonIdIndices32Bits=this._dtxTextureFactory.createTextureFor32BitIndices(i,s.indices32Bits,s.lenIndices32Bits)),s.lenEdgeIndices8Bits>0&&(t.texturePerPolygonIdEdgeIndices8Bits=this._dtxTextureFactory.createTextureFor8BitsEdgeIndices(i,s.edgeIndices8Bits,s.lenEdgeIndices8Bits)),s.lenEdgeIndices16Bits>0&&(t.texturePerPolygonIdEdgeIndices16Bits=this._dtxTextureFactory.createTextureFor16BitsEdgeIndices(i,s.edgeIndices16Bits,s.lenEdgeIndices16Bits)),s.lenEdgeIndices32Bits>0&&(t.texturePerPolygonIdEdgeIndices32Bits=this._dtxTextureFactory.createTextureFor32BitsEdgeIndices(i,s.edgeIndices32Bits,s.lenEdgeIndices32Bits)),t.finalize(),this._buffer=null,this._bucketGeometries={},this._finalized=!0,this._deferredSetFlagsDirty=!1,this._onSceneRendering=this.model.scene.on("rendering",(()=>{this._deferredSetFlagsDirty&&this._uploadDeferredFlags(),this._numUpdatesInFrame=0}))}isEmpty(){return 0===this._numPortions}initFlags(e,t,i){t&X&&(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++),t&ee&&(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++),t&$&&(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++),t&te&&(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++),t&Z&&(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++),t&ie&&(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++),t&q&&(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++),t&Y&&(this._numCulledLayerPortions++,this.model.numCulledLayerPortions++),i&&(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++);this._setFlags(e,t,i,true),this._setFlags2(e,t,true)}flushInitFlags(){this._setDeferredFlags(),this._setDeferredFlags2()}setVisible(e,t,i){if(!this._finalized)throw"Not finalized";t&X?(this._numVisibleLayerPortions++,this.model.numVisibleLayerPortions++):(this._numVisibleLayerPortions--,this.model.numVisibleLayerPortions--),this._setFlags(e,t,i)}setHighlighted(e,t,i){if(!this._finalized)throw"Not finalized";t&ee?(this._numHighlightedLayerPortions++,this.model.numHighlightedLayerPortions++):(this._numHighlightedLayerPortions--,this.model.numHighlightedLayerPortions--),this._setFlags(e,t,i)}setXRayed(e,t,i){if(!this._finalized)throw"Not finalized";t&$?(this._numXRayedLayerPortions++,this.model.numXRayedLayerPortions++):(this._numXRayedLayerPortions--,this.model.numXRayedLayerPortions--),this._setFlags(e,t,i)}setSelected(e,t,i){if(!this._finalized)throw"Not finalized";t&te?(this._numSelectedLayerPortions++,this.model.numSelectedLayerPortions++):(this._numSelectedLayerPortions--,this.model.numSelectedLayerPortions--),this._setFlags(e,t,i)}setEdges(e,t,i){if(!this._finalized)throw"Not finalized";t&ie?(this._numEdgesLayerPortions++,this.model.numEdgesLayerPortions++):(this._numEdgesLayerPortions--,this.model.numEdgesLayerPortions--),this._setFlags(e,t,i)}setClippable(e,t){if(!this._finalized)throw"Not finalized";t&Z?(this._numClippableLayerPortions++,this.model.numClippableLayerPortions++):(this._numClippableLayerPortions--,this.model.numClippableLayerPortions--),this._setFlags2(e,t)}_beginDeferredFlags(){this._deferredSetFlagsActive=!0}_uploadDeferredFlags(){if(this._deferredSetFlagsActive=!1,!this._deferredSetFlagsDirty)return;this._deferredSetFlagsDirty=!1;const e=this.model.scene.canvas.gl,t=this._dtxState;e.bindTexture(e.TEXTURE_2D,t.texturePerObjectColorsAndFlags._texture),e.texSubImage2D(e.TEXTURE_2D,0,0,0,t.texturePerObjectColorsAndFlags._textureWidth,t.texturePerObjectColorsAndFlags._textureHeight,e.RGBA_INTEGER,e.UNSIGNED_BYTE,t.texturePerObjectColorsAndFlags._textureData)}setCulled(e,t,i){if(!this._finalized)throw"Not finalized";t&Y?(this._numCulledLayerPortions+=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions++):(this._numCulledLayerPortions-=this._portionToSubPortionsMap[e].length,this.model.numCulledLayerPortions--),this._setFlags(e,t,i)}setCollidable(e,t){if(!this._finalized)throw"Not finalized"}setPickable(e,t,i){if(!this._finalized)throw"Not finalized";t&q?(this._numPickableLayerPortions++,this.model.numPickableLayerPortions++):(this._numPickableLayerPortions--,this.model.numPickableLayerPortions--),this._setFlags(e,t,i)}setColor(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),console.info("_subPortionSetColor write through"),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectColorsAndFlags._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*8,Math.floor(e/512),1,1,s.RGBA_INTEGER,s.UNSIGNED_BYTE,yA)}setTransparent(e,t,i){i?(this._numTransparentLayerPortions++,this.model.numTransparentLayerPortions++):(this._numTransparentLayerPortions--,this.model.numTransparentLayerPortions--),this._setFlags(e,t,i)}_setFlags(e,t,i,s=!1){const r=this._portionToSubPortionsMap[e];for(let e=0,o=r.length;e=10&&this._beginDeferredFlags(),m.bindTexture(m.TEXTURE_2D,g.texturePerObjectColorsAndFlags._texture),m.texSubImage2D(m.TEXTURE_2D,0,e%512*8+2,Math.floor(e/512),1,1,m.RGBA_INTEGER,m.UNSIGNED_BYTE,yA))}_setDeferredFlags(){}_setFlags2(e,t,i=!1){const s=this._portionToSubPortionsMap[e];for(let e=0,r=s.length;e=10&&this._beginDeferredFlags(),o.bindTexture(o.TEXTURE_2D,r.texturePerObjectColorsAndFlags._texture),o.texSubImage2D(o.TEXTURE_2D,0,e%512*8+3,Math.floor(e/512),1,1,o.RGBA_INTEGER,o.UNSIGNED_BYTE,yA))}_setDeferredFlags2(){}setOffset(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectOffsets._texture),s.texSubImage2D(s.TEXTURE_2D,0,0,e,1,1,s.RGB,s.FLOAT,PA))}setMatrix(e,t){const i=this._portionToSubPortionsMap[e];for(let e=0,s=i.length;e=10&&this._beginDeferredFlags(),s.bindTexture(s.TEXTURE_2D,i.texturePerObjectInstanceMatrices._texture),s.texSubImage2D(s.TEXTURE_2D,0,e%512*4,Math.floor(e/512),4,1,s.RGBA,s.FLOAT,wA))}getEachVertex(e,t){if(!this.model.scene.readableGeometryEnabled)return;const i=this._state,s=this._portionToSubPortionsMap[e];if(s)for(let e=0,r=s.length;e{t&&t(r),this.manager.itemEnd(e)}),0),r;if(void 0!==SA[e])return void SA[e].push({onLoad:t,onProgress:i,onError:s});SA[e]=[],SA[e].push({onLoad:t,onProgress:i,onError:s});const o=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),n=this.mimeType,a=this.responseType;fetch(o).then((t=>{if(200===t.status||0===t.status){if(0===t.status&&console.warn("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===t.body.getReader)return t;const i=SA[e],s=t.body.getReader(),r=t.headers.get("Content-Length"),o=r?parseInt(r):0,n=0!==o;let a=0;const l=new ReadableStream({start(e){!function t(){s.read().then((({done:s,value:r})=>{if(s)e.close();else{a+=r.byteLength;const s=new ProgressEvent("progress",{lengthComputable:n,loaded:a,total:o});for(let e=0,t=i.length;e{switch(a){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then((e=>(new DOMParser).parseFromString(e,n)));case"json":return e.json();default:if(void 0===n)return e.text();{const t=/charset="?([^;"\s]*)"?/i.exec(n),i=t&&t[1]?t[1].toLowerCase():void 0,s=new TextDecoder(i);return e.arrayBuffer().then((e=>s.decode(e)))}}})).then((t=>{IA.add(e,t);const i=SA[e];delete SA[e];for(let e=0,s=i.length;e{const i=SA[e];if(void 0===i)throw this.manager.itemError(e),t;delete SA[e];for(let e=0,s=i.length;e{this.manager.itemEnd(e)})),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class LA{constructor(e=4){this.pool=e,this.queue=[],this.workers=[],this.workersResolve=[],this.workerStatus=0}_initWorker(e){if(!this.workers[e]){const t=this.workerCreator();t.addEventListener("message",this._onMessage.bind(this,e)),this.workers[e]=t}}_getIdleWorker(){for(let e=0;e{const s=this._getIdleWorker();-1!==s?(this._initWorker(s),this.workerStatus|=1<e.terminate())),this.workersResolve.length=0,this.workers.length=0,this.queue.length=0,this.workerStatus=0}}let RA=0;class UA{constructor({viewer:e,transcoderPath:t,workerLimit:i}){this._transcoderPath=t||"https://cdn.jsdelivr.net/npm/@xeokit/xeokit-sdk/dist/basis/",this._transcoderBinary=null,this._transcoderPending=null,this._workerPool=new LA,this._workerSourceURL="",i&&this._workerPool.setWorkerLimit(i);const s=e.capabilities;this._workerConfig={astcSupported:s.astcSupported,etc1Supported:s.etc1Supported,etc2Supported:s.etc2Supported,dxtSupported:s.dxtSupported,bptcSupported:s.bptcSupported,pvrtcSupported:s.pvrtcSupported},this._supportedFileTypes=["xkt2"]}_init(){if(!this._transcoderPending){const e=new TA;e.setPath(this._transcoderPath),e.setWithCredentials(this.withCredentials);const t=e.loadAsync("basis_transcoder.js"),i=new TA;i.setPath(this._transcoderPath),i.setResponseType("arraybuffer"),i.setWithCredentials(this.withCredentials);const s=i.loadAsync("basis_transcoder.wasm");this._transcoderPending=Promise.all([t,s]).then((([e,t])=>{const i=UA.BasisWorker.toString(),s=["/* constants */","let _EngineFormat = "+JSON.stringify(UA.EngineFormat),"let _TranscoderFormat = "+JSON.stringify(UA.TranscoderFormat),"let _BasisFormat = "+JSON.stringify(UA.BasisFormat),"/* basis_transcoder.js */",e,"/* worker */",i.substring(i.indexOf("{")+1,i.lastIndexOf("}"))].join("\n");this._workerSourceURL=URL.createObjectURL(new Blob([s])),this._transcoderBinary=t,this._workerPool.setWorkerCreator((()=>{const e=new Worker(this._workerSourceURL),t=this._transcoderBinary.slice(0);return e.postMessage({type:"init",config:this._workerConfig,transcoderBinary:t},[t]),e}))})),RA>0&&console.warn("KTX2TextureTranscoder: Multiple active KTX2TextureTranscoder may cause performance issues. Use a single KTX2TextureTranscoder instance, or call .dispose() on old instances."),RA++}return this._transcoderPending}transcode(e,t,i={}){return new Promise(((s,r)=>{const o=i;this._init().then((()=>this._workerPool.postMessage({type:"transcode",buffers:e,taskConfig:o},e))).then((e=>{const i=e.data,{mipmaps:o,width:n,height:a,format:l,type:A,error:h,dfdTransferFn:c,dfdFlags:u}=i;if("error"===A)return r(h);t.setCompressedData({mipmaps:o,props:{format:l,minFilter:1===o.length?ni:li,magFilter:1===o.length?ni:li,encoding:2===c?wi:xi,premultiplyAlpha:!!(1&u)}}),s()}))}))}destroy(){URL.revokeObjectURL(this._workerSourceURL),this._workerPool.destroy(),RA--}}UA.BasisFormat={ETC1S:0,UASTC_4x4:1},UA.TranscoderFormat={ETC1:0,ETC2:1,BC1:2,BC3:3,BC4:4,BC5:5,BC7_M6_OPAQUE_ONLY:6,BC7_M5:7,PVRTC1_4_RGB:8,PVRTC1_4_RGBA:9,ASTC_4x4:10,ATC_RGB:11,ATC_RGBA_INTERPOLATED_ALPHA:12,RGBA32:13,RGB565:14,BGR565:15,RGBA4444:16},UA.EngineFormat={RGBAFormat:hi,RGBA_ASTC_4x4_Format:vi,RGBA_BPTC_Format:bi,RGBA_ETC2_EAC_Format:_i,RGBA_PVRTC_4BPPV1_Format:mi,RGBA_S3TC_DXT5_Format:pi,RGB_ETC1_Format:36196,RGB_ETC2_Format:fi,RGB_PVRTC_4BPPV1_Format:gi,RGB_S3TC_DXT1_Format:ci},UA.BasisWorker=function(){let e,t,i;const s=_EngineFormat,r=_TranscoderFormat,o=_BasisFormat;self.addEventListener("message",(function(n){const h=n.data;switch(h.type){case"init":e=h.config,c=h.transcoderBinary,t=new Promise((e=>{i={wasmBinary:c,onRuntimeInitialized:e},BASIS(i)})).then((()=>{i.initializeBasis(),void 0===i.KTX2File&&console.warn("KTX2TextureTranscoder: Please update Basis Universal transcoder.")}));break;case"transcode":t.then((()=>{try{const{width:t,height:n,hasAlpha:c,mipmaps:u,format:d,dfdTransferFn:p,dfdFlags:g}=function(t){const n=new i.KTX2File(new Uint8Array(t));function h(){n.close(),n.delete()}if(!n.isValid())throw h(),new Error("KTX2TextureTranscoder: Invalid or unsupported .ktx2 file");const c=n.isUASTC()?o.UASTC_4x4:o.ETC1S,u=n.getWidth(),d=n.getHeight(),p=n.getLevels(),g=n.getHasAlpha(),m=n.getDFDTransferFunc(),f=n.getDFDFlags(),{transcoderFormat:_,engineFormat:v}=function(t,i,n,h){let c,u;const d=t===o.ETC1S?a:l;for(let s=0;s>t;i.sort(HA);const s=new Int32Array(e.length);for(let t=0,r=i.length;te[t+1]){let i=e[t];e[t]=e[t+1],e[t+1]=i}zA=new Int32Array(e),t.sort(GA);const i=new Int32Array(e.length);for(let s=0,r=t.length;st){let i=e;e=t,t=i}function i(i,s){return i!==e?e-i:s!==t?t-s:0}let s=0,r=(o.length>>1)-1;for(;s<=r;){const e=r+s>>1,t=i(o[2*e],o[2*e+1]);if(t>0)s=e+1;else{if(!(t<0))return e;r=e-1}}return-s-1}const a=new Int32Array(o.length/2);a.fill(0);const l=s.length/3;if(l>8*(1<u.maxNumPositions&&(u=c()),u.bucketNumber>8)return[e];let p;-1===A[l]&&(A[l]=u.numPositions++,u.positionsCompressed.push(s[3*l]),u.positionsCompressed.push(s[3*l+1]),u.positionsCompressed.push(s[3*l+2])),-1===A[h]&&(A[h]=u.numPositions++,u.positionsCompressed.push(s[3*h]),u.positionsCompressed.push(s[3*h+1]),u.positionsCompressed.push(s[3*h+2])),-1===A[d]&&(A[d]=u.numPositions++,u.positionsCompressed.push(s[3*d]),u.positionsCompressed.push(s[3*d+1]),u.positionsCompressed.push(s[3*d+2])),u.indices.push(A[l]),u.indices.push(A[h]),u.indices.push(A[d]),(p=n(l,h))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(l,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(h,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]]))}const d=t/8*2,p=t/8,g=2*s.length+(r.length+o.length)*d;let f=0,m=-s.length/3;return h.forEach((e=>{f+=2*e.positionsCompressed.length+(e.indices.length+e.edgeIndices.length)*p,m+=e.positionsCompressed.length/3})),f>g?[e]:(i&&function(e,t){const i={};let s=0;e.forEach((e=>{const t=e.indices,r=e.edgeIndices,o=e.positionsCompressed;for(let e=0,s=t.length;e0){const e=t._meshes;for(let t=0,i=e.length;t0){const e=this._meshes;for(let t=0,i=e.length;t{delete kA[t],i.destroy()}))),i}(this.scene.viewer),this._maxGeometryBatchSize=t.maxGeometryBatchSize,this._aabb=d.collapseAABB3(),this._aabbDirty=!0,this._quantizationRanges={},this._vboInstancingLayers={},this._vboBatchingLayers={},this._dtxLayers={},this._meshList=[],this.layerList=[],this._layersToFinalize=[],this._entityList=[],this._entitiesToFinalize=[],this._geometries={},this._dtxBuckets={},this._textures={},this._textureSets={},this._transforms={},this._meshes={},this._unusedMeshes={},this._entities={},this.renderFlags=new is,this.numGeometries=0,this.numPortions=0,this.numVisibleLayerPortions=0,this.numTransparentLayerPortions=0,this.numXRayedLayerPortions=0,this.numHighlightedLayerPortions=0,this.numSelectedLayerPortions=0,this.numEdgesLayerPortions=0,this.numPickableLayerPortions=0,this.numClippableLayerPortions=0,this.numCulledLayerPortions=0,this.numEntities=0,this._numTriangles=0,this._numLines=0,this._numPoints=0,this._layersFinalized=!1,this._edgeThreshold=t.edgeThreshold||10,this._origin=d.vec3(t.origin||[0,0,0]),this._position=d.vec3(t.position||[0,0,0]),this._rotation=d.vec3(t.rotation||[0,0,0]),this._quaternion=d.vec4(t.quaternion||[0,0,0,1]),this._conjugateQuaternion=d.vec4(t.quaternion||[0,0,0,1]),t.rotation&&d.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._scale=d.vec3(t.scale||[1,1,1]),this._worldRotationMatrix=d.mat4(),this._worldRotationMatrixConjugate=d.mat4(),this._matrix=d.mat4(),this._matrixDirty=!0,this._rebuildMatrices(),this._worldNormalMatrix=d.mat4(),d.inverseMat4(this._matrix,this._worldNormalMatrix),d.transposeMat4(this._worldNormalMatrix),(t.matrix||t.position||t.rotation||t.scale||t.quaternion)&&(this._viewMatrix=d.mat4(),this._viewNormalMatrix=d.mat4(),this._viewMatrixDirty=!0,this._matrixNonIdentity=!0),this._opacity=1,this._colorize=[1,1,1],this._saoEnabled=!1!==t.saoEnabled,this._pbrEnabled=!1!==t.pbrEnabled,this._colorTextureEnabled=!1!==t.colorTextureEnabled,this._isModel=t.isModel,this._isModel&&this.scene._registerModel(this),this._onCameraViewMatrix=this.scene.camera.on("matrix",(()=>{this._viewMatrixDirty=!0})),this._meshesWithDirtyMatrices=[],this._numMeshesWithDirtyMatrices=0,this._onTick=this.scene.on("tick",(()=>{for(;this._numMeshesWithDirtyMatrices>0;)this._meshesWithDirtyMatrices[--this._numMeshesWithDirtyMatrices]._updateMatrix()})),this._createDefaultTextureSet(),this.visible=t.visible,this.culled=t.culled,this.pickable=t.pickable,this.clippable=t.clippable,this.collidable=t.collidable,this.castsShadow=t.castsShadow,this.receivesShadow=t.receivesShadow,this.xrayed=t.xrayed,this.highlighted=t.highlighted,this.selected=t.selected,this.edges=t.edges,this.colorize=t.colorize,this.opacity=t.opacity,this.backfaces=t.backfaces}_meshMatrixDirty(e){this._meshesWithDirtyMatrices[this._numMeshesWithDirtyMatrices++]=e}_createDefaultTextureSet(){const e=new FA({id:lh,texture:new Is({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})}),t=new FA({id:Ah,texture:new Is({gl:this.scene.canvas.gl,preloadColor:[0,1,1,1]})}),i=new FA({id:hh,texture:new Is({gl:this.scene.canvas.gl,preloadColor:[0,0,0,0]})}),s=new FA({id:ch,texture:new Is({gl:this.scene.canvas.gl,preloadColor:[0,0,0,1]})}),r=new FA({id:uh,texture:new Is({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})});this._textures.defaultColorTexture=e,this._textures.defaultMetalRoughTexture=t,this._textures.defaultNormalsTexture=i,this._textures.defaultEmissiveTexture=s,this._textures.defaultOcclusionTexture=r,this._textureSets.defaultTextureSet=new EA({id:dh,model:this,colorTexture:e,metallicRoughnessTexture:t,normalsTexture:i,emissiveTexture:s,occlusionTexture:r})}get isPerformanceModel(){return!0}get transforms(){return this._transforms}get textures(){return this._textures}get textureSets(){return this._textureSets}get meshes(){return this._meshes}get objects(){return this._entities}get origin(){return this._origin}set position(e){this._position.set(e||[0,0,0]),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get position(){return this._position}set rotation(e){this._rotation.set(e||[0,0,0]),d.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get rotation(){return this._rotation}set quaternion(e){this._quaternion.set(e||[0,0,0,1]),d.quaternionToEuler(this._quaternion,"XYZ",this._rotation),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get quaternion(){return this._quaternion}set scale(e){}get scale(){return this._scale}set matrix(e){this._matrix.set(e||ah),d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),d.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),d.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get matrix(){return this._matrixDirty&&this._rebuildMatrices(),this._matrix}get rotationMatrix(){return this._matrixDirty&&this._rebuildMatrices(),this._worldRotationMatrix}_rebuildMatrices(){this._matrixDirty&&(d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),d.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),d.translateMat4v(this._position,this._matrix),this._matrixDirty=!1)}get rotationMatrixConjugate(){return this._matrixDirty&&this._rebuildMatrices(),this._worldRotationMatrixConjugate}_setWorldMatrixDirty(){this._matrixDirty=!0,this._aabbDirty=!0}_transformDirty(){this._matrixDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0}_sceneModelDirty(){this.scene._aabbDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0,this._matrixDirty=!0;for(let e=0,t=this._entityList.length;e0}set visible(e){e=!1!==e,this._visible=e;for(let t=0,i=this._entityList.length;t0}set xrayed(e){e=!!e,this._xrayed=e;for(let t=0,i=this._entityList.length;t0}set highlighted(e){e=!!e,this._highlighted=e;for(let t=0,i=this._entityList.length;t0}set selected(e){e=!!e,this._selected=e;for(let t=0,i=this._entityList.length;t0}set edges(e){e=!!e,this._edges=e;for(let t=0,i=this._entityList.length;t0}set pickable(e){e=!1!==e,this._pickable=e;for(let t=0,i=this._entityList.length;t0)e.colorsCompressed=new Uint8Array(e.colorsCompressed);else if(e.colors&&e.colors.length>0){const t=e.colors,i=new Uint8Array(t.length);for(let e=0,s=t.length;e{l.setImage(A,{minFilter:i,magFilter:s,wrapS:r,wrapT:o,wrapR:n,flipY:e.flipY,encoding:a}),this.glRedraw()},A.src=e.src;break;default:this._textureTranscoder?_.loadArraybuffer(e.src,(e=>{e.byteLength?this._textureTranscoder.transcode([e],l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'src': file data is zero length")}),(function(e){this.error(`[createTexture] Can't create texture from 'src': ${e}`)})):this.error(`[createTexture] Can't create texture from 'src' - SceneModel needs to be configured with a TextureTranscoder for this file type ('${t}')`)}}else e.buffers&&(this._textureTranscoder?this._textureTranscoder.transcode(e.buffers,l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'buffers' - SceneModel needs to be configured with a TextureTranscoder for this option"));this._textures[t]=new FA({id:t,texture:l})}createTextureSet(e){const t=e.id;if(null==t)return void this.error("[createTextureSet] Config missing: id");if(this._textureSets[t])return void this.error(`[createTextureSet] Texture set already created: ${t}`);let i,s,r,o,n;if(void 0!==e.colorTextureId&&null!==e.colorTextureId){if(i=this._textures[e.colorTextureId],!i)return void this.error(`[createTextureSet] Texture not found: ${e.colorTextureId} - ensure that you create it first with createTexture()`)}else i=this._textures.defaultColorTexture;if(void 0!==e.metallicRoughnessTextureId&&null!==e.metallicRoughnessTextureId){if(s=this._textures[e.metallicRoughnessTextureId],!s)return void this.error(`[createTextureSet] Texture not found: ${e.metallicRoughnessTextureId} - ensure that you create it first with createTexture()`)}else s=this._textures.defaultMetalRoughTexture;if(void 0!==e.normalsTextureId&&null!==e.normalsTextureId){if(r=this._textures[e.normalsTextureId],!r)return void this.error(`[createTextureSet] Texture not found: ${e.normalsTextureId} - ensure that you create it first with createTexture()`)}else r=this._textures.defaultNormalsTexture;if(void 0!==e.emissiveTextureId&&null!==e.emissiveTextureId){if(o=this._textures[e.emissiveTextureId],!o)return void this.error(`[createTextureSet] Texture not found: ${e.emissiveTextureId} - ensure that you create it first with createTexture()`)}else o=this._textures.defaultEmissiveTexture;if(void 0!==e.occlusionTextureId&&null!==e.occlusionTextureId){if(n=this._textures[e.occlusionTextureId],!n)return void this.error(`[createTextureSet] Texture not found: ${e.occlusionTextureId} - ensure that you create it first with createTexture()`)}else n=this._textures.defaultOcclusionTexture;const a=new EA({id:t,model:this,colorTexture:i,alphaCutoff:e.alphaCutoff,metallicRoughnessTexture:s,normalsTexture:r,emissiveTexture:o,occlusionTexture:n});return this._textureSets[t]=a,a}createTransform(e){if(void 0===e.id||null===e.id)return void this.error("[createTransform] SceneModel.createTransform() config missing: id");if(this._transforms[e.id])return void this.error(`[createTransform] SceneModel already has a transform with this ID: ${e.id}`);let t;if(e.parentTransformId&&(t=this._transforms[e.parentTransformId],!t))return void this.error("[createTransform] SceneModel.createTransform() config missing: id");const i=new eh({id:e.id,model:this,parent:t,matrix:e.matrix,position:e.position,scale:e.scale,rotation:e.rotation,quaternion:e.quaternion});return this._transforms[i.id]=i,i}createMesh(e){if(void 0===e.id||null===e.id)return this.error("[createMesh] SceneModel.createMesh() config missing: id"),!1;if(this._meshes[e.id])return this.error(`[createMesh] SceneModel already has a mesh with this ID: ${e.id}`),!1;if(!(void 0!==e.geometryId)){if(void 0!==e.primitive&&null!==e.primitive||(e.primitive="triangles"),"points"!==e.primitive&&"lines"!==e.primitive&&"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)return this.error(`Unsupported value for 'primitive': '${primitive}' ('geometryId' is absent) - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'.`),!1;if(!e.positions&&!e.positionsCompressed&&!e.buckets)return this.error("Param expected: 'positions', 'positionsCompressed' or `buckets` ('geometryId' is absent)"),!1;if(e.positions&&(e.positionsDecodeMatrix||e.positionsDecodeBoundary))return this.error("Illegal params: 'positions' not expected with 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.positionsCompressed&&!e.positionsDecodeMatrix&&!e.positionsDecodeBoundary)return this.error("Param expected: 'positionsCompressed' should be accompanied by 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.uvCompressed&&!e.uvDecodeMatrix)return this.error("Param expected: 'uvCompressed' should be accompanied by `uvDecodeMatrix` ('geometryId' is absent)"),!1;if(!(e.buckets||e.indices||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)){const t=(e.positions||e.positionsCompressed).length/3;e.indices=this._createDefaultIndices(t)}if(!e.buckets&&!e.indices&&"points"!==e.primitive)return e.indices=this._createDefaultIndices(numIndices),this.error(`Param expected: indices (required for '${e.primitive}' primitive type)`),!1;if((e.matrix||e.position||e.rotation||e.scale)&&(e.positionsCompressed||e.positionsDecodeBoundary))return this.error("Unexpected params: 'matrix', 'rotation', 'scale', 'position' not allowed with 'positionsCompressed'"),!1;const t=!(!this._dtxEnabled||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive||e.textureSetId);if(e.origin=e.origin?d.addVec3(this._origin,e.origin,d.vec3()):this._origin,e.matrix)e.meshMatrix=e.matrix;else if(e.scale||e.rotation||e.position||e.quaternion){const t=e.scale||rh,i=e.position||oh;e.rotation?(d.eulerToQuaternion(e.rotation,"XYZ",sh),e.meshMatrix=d.composeMat4(i,sh,t,d.mat4())):e.meshMatrix=d.composeMat4(i,e.quaternion||nh,t,d.mat4())}if(e.positionsDecodeBoundary&&(e.positionsDecodeMatrix=eo(e.positionsDecodeBoundary,d.mat4())),t){if(e.type=2,e.color=e.color?new Uint8Array([Math.floor(255*e.color[0]),Math.floor(255*e.color[1]),Math.floor(255*e.color[2])]):ph,e.opacity=void 0!==e.opacity&&null!==e.opacity?Math.floor(255*e.opacity):255,e.positions){const t=d.vec3(),i=[];W(e.positions,i,t)&&(e.positions=i,e.origin=d.addVec3(e.origin,t,t))}if(e.positions){const t=d.collapseAABB3();e.positionsDecodeMatrix=d.mat4(),d.expandAABB3Points3(t,e.positions),e.positionsCompressed=$r(e.positions,t,e.positionsDecodeMatrix),e.aabb=t}else if(e.positionsCompressed){const t=d.collapseAABB3();d.expandAABB3Points3(t,e.positionsCompressed),Dt.decompressAABB(t,e.positionsDecodeMatrix),e.aabb=t}if(e.buckets){const t=d.collapseAABB3();for(let i=0,s=e.buckets.length;i>24&255,r=i>>16&255,o=i>>8&255,n=255&i;switch(e.pickColor=new Uint8Array([n,o,r,s]),e.solid="solid"===e.primitive,t.origin=d.vec3(e.origin),e.type){case 2:t.layer=this._getDTXLayer(e),t.aabb=e.aabb;break;case 1:t.layer=this._getVBOBatchingLayer(e),t.aabb=e.aabb;break;case 0:t.layer=this._getVBOInstancingLayer(e),t.aabb=e.aabb}return e.transform&&(e.meshMatrix=e.transform.worldMatrix),t.portionId=t.layer.createPortion(t,e),this._meshes[e.id]=t,this._unusedMeshes[e.id]=t,this._meshList.push(t),t}_getNumPrimitives(e){let t=0;switch(e.geometry?e.geometry.primitive:e.primitive){case"triangles":case"solid":case"surface":switch(e.type){case 2:for(let i=0,s=e.buckets.length;i>>0).toString(16)}_getVBOInstancingLayer(e){const t=this,i=e.origin,s=e.textureSetId||"-",r=e.geometryId,o=`${Math.round(i[0])}.${Math.round(i[1])}.${Math.round(i[2])}.${s}.${r}`;let n=this._vboInstancingLayers[o];if(n)return n;let a=e.textureSet;const l=e.geometry;for(;!n;)switch(l.primitive){case"triangles":case"surface":n=new nn({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!1});break;case"solid":n=new nn({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!0});break;case"lines":n=new Gn({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0});break;case"points":n=new Oa({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0})}return this._vboInstancingLayers[o]=n,this.layerList.push(n),this._layersToFinalize.push(n),n}createEntity(e){if(void 0===e.id?e.id=d.createUUID():this.scene.components[e.id]&&(this.error(`Scene already has a Component with this ID: ${e.id} - will assign random ID`),e.id=d.createUUID()),void 0===e.meshIds)return void this.error("Config missing: meshIds");let t=0;this._visible&&!1!==e.visible&&(t|=X),this._pickable&&!1!==e.pickable&&(t|=q),this._culled&&!1!==e.culled&&(t|=Y),this._clippable&&!1!==e.clippable&&(t|=Z),this._collidable&&!1!==e.collidable&&(t|=J),this._edges&&!1!==e.edges&&(t|=ie),this._xrayed&&!1!==e.xrayed&&(t|=$),this._highlighted&&!1!==e.highlighted&&(t|=ee),this._selected&&!1!==e.selected&&(t|=te),e.flags=t,this._createEntity(e)}_createEntity(e){let t=[];for(let i=0,s=e.meshIds.length;ie.sortIdt.sortId?1:0));for(let e=0,t=this.layerList.length;e0&&0===this.renderFlags.numVisibleLayers?this.renderFlags.culled=!0:this._updateRenderFlags()}_updateRenderFlagsVisibleLayers(){const e=this.renderFlags;e.numLayers=this.layerList.length,e.numVisibleLayers=0;for(let t=0,i=this.layerList.length;t0){const t=`${this.id}-${d.createUUID()}`;this.warn(`Creating dummy SceneModelEntity "${t}" for unused SceneMeshes: [${e.join(",")}]`),this.createEntity({id:t,meshIds:e,isObject:!0})}this._unusedMeshes={}}_getActiveSectionPlanesForLayer(e){const t=this.renderFlags,i=this.scene._sectionPlanesState.sectionPlanes,s=i.length,r=e.layerIndex*s;if(s>0)for(let e=0;e0&&(e.colorTransparent=!0),this.numXRayedLayerPortions>0){const t=this.scene.xrayMaterial._state;t.fill&&(t.fillAlpha<1?e.xrayedSilhouetteTransparent=!0:e.xrayedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.xrayedEdgesTransparent=!0:e.xrayedEdgesOpaque=!0)}if(this.numEdgesLayerPortions>0){this.scene.edgeMaterial._state.edges&&(e.edgesOpaque=this.numTransparentLayerPortions0&&(e.edgesTransparent=!0))}if(this.numSelectedLayerPortions>0){const t=this.scene.selectedMaterial._state;t.fill&&(t.fillAlpha<1?e.selectedSilhouetteTransparent=!0:e.selectedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.selectedEdgesTransparent=!0:e.selectedEdgesOpaque=!0)}if(this.numHighlightedLayerPortions>0){const t=this.scene.highlightMaterial._state;t.fill&&(t.fillAlpha<1?e.highlightedSilhouetteTransparent=!0:e.highlightedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.highlightedEdgesTransparent=!0:e.highlightedEdgesOpaque=!0)}}drawColorOpaque(e,t){const i=this.renderFlags;for(let t=0,s=i.visibleLayers.length;t65536?16:8)}else n=[{positionsCompressed:s,indices:r,edgeIndices:o}];return n}class mh extends D{constructor(e,t={}){if(super(e,t),this._positions=t.positions||[],t.indices)this._indices=t.indices;else{this._indices=[];for(let e=0,t=this._positions.length/3-1;ep.has(e.id)||f.has(e.id)||g.has(e.id))).reduce(((e,i)=>{let s,r=function(e){let t="";return t+=Math.round(255*e[0]).toString(16).padStart(2,"0"),t+=Math.round(255*e[1]).toString(16).padStart(2,"0"),t+=Math.round(255*e[2]).toString(16).padStart(2,"0"),t}(i.colorize);i.xrayed?(s=0===t.xrayMaterial.fillAlpha&&0!==t.xrayMaterial.edgeAlpha?.1:t.xrayMaterial.fillAlpha,s=Math.round(255*s).toString(16).padStart(2,"0"),r=s+r):p.has(i.id)&&(s=Math.round(255*i.opacity).toString(16).padStart(2,"0"),r=s+r),e[r]||(e[r]=[]);const o=i.id,n=i.originalSystemId,a={ifc_guid:n,originating_system:this.originatingSystem};return n!==o&&(a.authoring_tool_id=o),e[r].push(a),e}),{}),_=Object.entries(m).map((([e,t])=>({color:e,components:t})));o.components.coloring=_;const v=t.objectIds,b=t.visibleObjects,x=t.visibleObjectIds,w=v.filter((e=>!b[e])),y=t.selectedObjectIds;return e.defaultInvisible||x.length0&&e.clipping_planes.forEach((function(e){let t=Ph(e.location,_h),i=Ph(e.direction,_h);A&&d.negateVec3(i),d.subVec3(t,l),r.yUp&&(t=Ch(t),i=Ch(i)),new ms(s,{pos:t,dir:i})})),s.clearLines(),e.lines&&e.lines.length>0){const t=[],i=[];let r=0;e.lines.forEach((e=>{e.start_point&&e.end_point&&(t.push(e.start_point.x),t.push(e.start_point.y),t.push(e.start_point.z),t.push(e.end_point.x),t.push(e.end_point.y),t.push(e.end_point.z),i.push(r++),i.push(r++))})),new mh(s,{positions:t,indices:i,clippable:!1,collidable:!0})}if(s.clearBitmaps(),e.bitmaps&&e.bitmaps.length>0&&e.bitmaps.forEach((function(e){const t=e.bitmap_type||"jpg",i=e.bitmap_data;let o=Ph(e.location,vh),n=Ph(e.normal,bh),a=Ph(e.up,xh),l=e.height||1;t&&i&&o&&n&&a&&(r.yUp&&(o=Ch(o),n=Ch(n),a=Ch(a)),new Hs(s,{src:i,type:t,pos:o,normal:n,up:a,clippable:!1,collidable:!0,height:l}))})),a&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),s.setObjectsHighlighted(s.highlightedObjectIds,!1),s.setObjectsSelected(s.selectedObjectIds,!1)),e.components){if(e.components.visibility){e.components.visibility.default_visibility?(s.setObjectsVisible(s.objectIds,!0),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!1))))):(s.setObjectsVisible(s.objectIds,!1),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!0)))));const r=e.components.visibility.view_setup_hints;r&&(!1===r.spaces_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcSpace"),!1),void 0!==r.spaces_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcSpace"),!0),r.space_boundaries_visible,!1===r.openings_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcOpening"),!0),r.space_boundaries_translucent,void 0!==r.openings_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcOpening"),!0))}e.components.selection&&(s.setObjectsSelected(s.selectedObjectIds,!1),e.components.selection.forEach((e=>this._withBCFComponent(t,e,(e=>e.selected=!0))))),e.components.translucency&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),e.components.translucency.forEach((e=>this._withBCFComponent(t,e,(e=>e.xrayed=!0))))),e.components.coloring&&e.components.coloring.forEach((e=>{let i=e.color,s=0,r=!1;8===i.length&&(s=parseInt(i.substring(0,2),16)/256,s<=1&&s>=.95&&(s=1),i=i.substring(2),r=!0);const o=[parseInt(i.substring(0,2),16)/256,parseInt(i.substring(2,4),16)/256,parseInt(i.substring(4,6),16)/256];e.components.map((e=>this._withBCFComponent(t,e,(e=>{e.colorize=o,r&&(e.opacity=s)}))))}))}if(e.perspective_camera||e.orthogonal_camera){let a,A,h,c;if(e.perspective_camera?(a=Ph(e.perspective_camera.camera_view_point,_h),A=Ph(e.perspective_camera.camera_direction,_h),h=Ph(e.perspective_camera.camera_up_vector,_h),r.perspective.fov=e.perspective_camera.field_of_view,c="perspective"):(a=Ph(e.orthogonal_camera.camera_view_point,_h),A=Ph(e.orthogonal_camera.camera_direction,_h),h=Ph(e.orthogonal_camera.camera_up_vector,_h),r.ortho.scale=e.orthogonal_camera.view_to_world_scale,c="ortho"),d.subVec3(a,l),r.yUp&&(a=Ch(a),A=Ch(A),h=Ch(h)),o){const e=s.pick({pickSurface:!0,origin:a,direction:A});A=e?e.worldPos:d.addVec3(a,A,_h)}else A=d.addVec3(a,A,_h);n?(r.eye=a,r.look=A,r.up=h,r.projection=c):i.cameraFlight.flyTo({eye:a,look:A,up:h,duration:t.duration,projection:c})}}_withBCFComponent(e,t,i){const s=this.viewer,r=s.scene;if(t.authoring_tool_id&&t.originating_system===this.originatingSystem){const o=t.authoring_tool_id,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}}if(t.ifc_guid){const o=t.ifc_guid,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}Object.keys(r.models).forEach((t=>{const n=d.globalizeObjectId(t,o),a=r.objects[n];if(a)i(a);else if(e.updateCompositeObjects){s.metaScene.metaObjects[n]&&r.withObjects(s.metaScene.getObjectIDsInSubtree(n),i)}}))}}destroy(){super.destroy()}}function yh(e){return{x:e[0],y:e[1],z:e[2]}}function Ph(e,t){return(t=new Float64Array(3))[0]=e.x,t[1]=e.y,t[2]=e.z,t}function Bh(e){return new Float64Array([e[0],-e[2],e[1]])}function Ch(e){return new Float64Array([e[0],e[2],-e[1]])}const Mh=d.vec3(),Eh=(e,t,i,s)=>{var r=e-i,o=t-s;return Math.sqrt(r*r+o*o)};class Fh extends D{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._eventSubs={};var i=this.plugin.viewer.scene;this._originWorld=d.vec3(),this._targetWorld=d.vec3(),this._wp=new Float64Array(24),this._vp=new Float64Array(24),this._pp=new Float64Array(24),this._cp=new Float64Array(8),this._xAxisLabelCulled=!1,this._yAxisLabelCulled=!1,this._zAxisLabelCulled=!1,this._color=t.color||this.plugin.defaultColor;const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))},l=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))};this._originDot=new Ae(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._targetDot=new Ae(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthWire=new he(this._container,{color:this._color,thickness:2,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisWire=new he(this._container,{color:"#FF0000",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisWire=new he(this._container,{color:"green",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisWire=new he(this._container,{color:"blue",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthLabel=new ce(this._container,{fillColor:this._color,prefix:"",text:"",zIndex:void 0!==e.zIndex?e.zIndex+4:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisLabel=new ce(this._container,{fillColor:"red",prefix:"X",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisLabel=new ce(this._container,{fillColor:"green",prefix:"Y",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisLabel=new ce(this._container,{fillColor:"blue",prefix:"Z",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._measurementOrientation="Horizontal",this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._sectionPlanesDirty=!0,this._visible=!1,this._originVisible=!1,this._targetVisible=!1,this._wireVisible=!1,this._axisVisible=!1,this._xAxisVisible=!1,this._yAxisVisible=!1,this._zAxisVisible=!1,this._axisEnabled=!0,this._xLabelEnabled=!1,this._yLabelEnabled=!1,this._zLabelEnabled=!1,this._lengthLabelEnabled=!1,this._labelsVisible=!1,this._labelsOnWires=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onMetricsUnits=i.metrics.on("units",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsScale=i.metrics.on("scale",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsOrigin=i.metrics.on("origin",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.targetVisible=t.targetVisible,this.wireVisible=t.wireVisible,this.axisVisible=t.axisVisible,this.xAxisVisible=t.xAxisVisible,this.yAxisVisible=t.yAxisVisible,this.zAxisVisible=t.zAxisVisible,this.xLabelEnabled=t.xLabelEnabled,this.yLabelEnabled=t.yLabelEnabled,this.zLabelEnabled=t.zLabelEnabled,this.lengthLabelEnabled=t.lengthLabelEnabled,this.labelsVisible=t.labelsVisible,this.labelsOnWires=t.labelsOnWires,this.useRotationAdjustment=t.useRotationAdjustment}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty&&(this._measurementOrientation=function(e,t,i){return Math.abs(t[1]-e[1])>i?"Vertical":"Horizontal"}(this._originWorld,this._targetWorld,0),"Vertical"===this._measurementOrientation&&this.useRotationAdjustment?(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0],this._wp[5]=this._originWorld[1],this._wp[6]=this._originWorld[2],this._wp[7]=1,this._wp[8]=this._originWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._originWorld[2],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1):(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._targetWorld[0],this._wp[5]=this._originWorld[1],this._wp[6]=this._originWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._originWorld[2],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1),this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(d.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vp[15]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._originWorld)||this._isSliced(this._targetWorld))return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setCulled(!0),this._yAxisWire.setCulled(!0),this._zAxisWire.setCulled(!0),this._lengthWire.setCulled(!0),this._originDot.setCulled(!0),void this._targetDot.setCulled(!0);this._xAxisLabel.setCulled(!1),this._yAxisLabel.setCulled(!1),this._zAxisLabel.setCulled(!1),this._lengthLabel.setCulled(!1),this._xAxisWire.setCulled(!1),this._yAxisWire.setCulled(!1),this._zAxisWire.setCulled(!1),this._lengthWire.setCulled(!1),this._originDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}const t=this._originDot.viewPos[2],i=this._targetDot.viewPos[2];if(t>-.3||i>-.3)return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setVisible(!1),this._yAxisWire.setVisible(!1),this._zAxisWire.setVisible(!1),this._lengthWire.setVisible(!1),this._originDot.setVisible(!1),void this._targetDot.setVisible(!1);if(this._cpDirty){d.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var s=this._pp,r=this._cp,o=e.canvas.canvas.getBoundingClientRect();const t=this._container.getBoundingClientRect();var n=o.top-t.top,a=o.left-t.left,l=e.canvas.boundary,A=l[2],h=l[3],c=0;const i=this.plugin.viewer.scene.metrics,g=i.scale,f=i.units,m=i.unitsInfo[f].abbrev;for(var u=0,p=s.length;ue.offsetTop+(e.offsetParent&&e.offsetParent!==s.parentNode&&h(e.offsetParent)),c=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==s.parentNode&&c(e.offsetParent)),u=d.vec2(),p=e=>{const t=e.snappedCanvasPos||e.canvasPos;r=!0,o.set(e.worldPos),n.set(e.canvasPos),0===this._mouseState?(this._canvasToPagePos?(this._canvasToPagePos(s,t,u),this._markerDiv.style.left=u[0]-5+"px",this._markerDiv.style.top=u[1]-5+"px"):(this._markerDiv.style.left=c(s)+t[0]-5+"px",this._markerDiv.style.top=h(s)+t[1]-5+"px"),this._markerDiv.style.background="pink",e.snappedToVertex||e.snappedToEdge?(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,this.pointerLens.snapped=!0),this._markerDiv.style.background="greenyellow",this._markerDiv.style.border="2px solid green"):(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.canvasPos,this.pointerLens.snapped=!1),this._markerDiv.style.background="pink",this._markerDiv.style.border="2px solid red"),A=e.entity):(this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px"),s.style.cursor="pointer",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=this._currentDistanceMeasurementInitState.wireVisible,this._currentDistanceMeasurement.axisVisible=this._currentDistanceMeasurementInitState.axisVisible&&this.distanceMeasurementsPlugin.defaultAxisVisible,this._currentDistanceMeasurement.xAxisVisible=this._currentDistanceMeasurementInitState.xAxisVisible&&this.distanceMeasurementsPlugin.defaultXAxisVisible,this._currentDistanceMeasurement.yAxisVisible=this._currentDistanceMeasurementInitState.yAxisVisible&&this.distanceMeasurementsPlugin.defaultYAxisVisible,this._currentDistanceMeasurement.zAxisVisible=this._currentDistanceMeasurementInitState.zAxisVisible&&this.distanceMeasurementsPlugin.defaultZAxisVisible,this._currentDistanceMeasurement.targetVisible=this._currentDistanceMeasurementInitState.targetVisible,this._currentDistanceMeasurement.target.worldPos=o.slice(),this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px")};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),s.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(a=e.clientX,l=e.clientY)}),s.addEventListener("mouseup",this._onMouseUp=t=>{1===t.which&&(t.clientX>a+20||t.clientXl+20||t.clientY{this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos),r=!1,this._markerDiv.style.left="-100px",this._markerDiv.style.top="-100px",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.axisVisible=!1),s.style.cursor="default"};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&g(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||g(e)})),this._active=!0}deactivate(){if(!this._active)return;this.fire("activated",!1),this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.distanceMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentDistanceMeasurement&&(this.distanceMeasurementsPlugin.fire("measurementCancel",this._currentDistanceMeasurement),this._currentDistanceMeasurement.destroy(),this._currentDistanceMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentDistanceMeasurement}destroy(){this.deactivate(),super.destroy()}}class Sh extends Q{constructor(e,t={}){super("DistanceMeasurements",e),this._pointerLens=t.pointerLens,this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.labelMinAxisLength=t.labelMinAxisLength,this.defaultVisible=!1!==t.defaultVisible,this.defaultOriginVisible=!1!==t.defaultOriginVisible,this.defaultTargetVisible=!1!==t.defaultTargetVisible,this.defaultWireVisible=!1!==t.defaultWireVisible,this.defaultXLabelEnabled=!1!==t.defaultXLabelEnabled,this.defaultYLabelEnabled=!1!==t.defaultYLabelEnabled,this.defaultZLabelEnabled=!1!==t.defaultZLabelEnabled,this.defaultLengthLabelEnabled=!1!==t.defaultLengthLabelEnabled,this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.defaultAxisVisible=!1!==t.defaultAxisVisible,this.defaultXAxisVisible=!1!==t.defaultXAxisVisible,this.defaultYAxisVisible=!1!==t.defaultYAxisVisible,this.defaultZAxisVisible=!1!==t.defaultZAxisVisible,this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.zIndex=t.zIndex||1e4,this.defaultLabelsOnWires=!1!==t.defaultLabelsOnWires,this.useRotationAdjustment=void 0!==t.useRotationAdjustment&&!1!==t.useRotationAdjustment,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,distanceMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get pointerLens(){return this._pointerLens}get control(){return this._defaultControl||(this._defaultControl=new Dh(this,{})),this._defaultControl}get measurements(){return this._measurements}set labelMinAxisLength(e){e<1&&(this.error("labelMinAxisLength must be >= 1; defaulting to 25"),e=25),this._labelMinAxisLength=e||25}get labelMinAxisLength(){return this._labelMinAxisLength}set useRotationAdjustment(e){e=void 0!==e&&Boolean(e),this._useRotationAdjustment=e}get useRotationAdjustment(){return this._useRotationAdjustment}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.target,s=new Fh(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},target:{entity:i.entity,worldPos:i.worldPos},visible:e.visible,wireVisible:e.wireVisible,axisVisible:!1!==e.axisVisible&&!1!==this.defaultAxisVisible,xAxisVisible:!1!==e.xAxisVisible&&!1!==this.defaultXAxisVisible,yAxisVisible:!1!==e.yAxisVisible&&!1!==this.defaultYAxisVisible,zAxisVisible:!1!==e.zAxisVisible&&!1!==this.defaultZAxisVisible,xLabelEnabled:!1!==e.xLabelEnabled&&!1!==this.defaultXLabelEnabled,yLabelEnabled:!1!==e.yLabelEnabled&&!1!==this.defaultYLabelEnabled,zLabelEnabled:!1!==e.zLabelEnabled&&!1!==this.defaultZLabelEnabled,lengthLabelEnabled:!1!==e.lengthLabelEnabled&&!1!==this.defaultLengthLabelEnabled,labelsVisible:!1!==e.labelsVisible&&!1!==this.defaultLabelsVisible,useRotationAdjustment:this.useRotationAdjustment,originVisible:e.originVisible,targetVisible:e.targetVisible,color:e.color,labelsOnWires:!1!==e.labelsOnWires&&!1!==this.defaultLabelsOnWires,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[s.id]=s,s.clickable=!0,s.on("destroyed",(()=>{delete this._measurements[s.id]})),this.fire("measurementCreated",s),s}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("DistanceMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}setAxisVisible(e){for(const[t,i]of Object.entries(this.measurements))i.axisVisible=e;this.defaultAxisVisible=e}getAxisVisible(){return this.defaultAxisVisible}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t{i=1e3*this._delayBeforeRestoreSeconds,s||(e.scene._renderer.setColorTextureEnabled(!this._hideColorTexture),e.scene._renderer.setPBREnabled(!this._hidePBR),e.scene._renderer.setSAOEnabled(!this._hideSAO),e.scene._renderer.setTransparentEnabled(!this._hideTransparentObjects),e.scene._renderer.setEdgesEnabled(!this._hideEdges),this._scaleCanvasResolution?e.scene.canvas.resolutionScale=this._scaleCanvasResolutionFactor:e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,s=!0)},o=()=>{e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,e.scene._renderer.setEdgesEnabled(!0),e.scene._renderer.setColorTextureEnabled(!0),e.scene._renderer.setPBREnabled(!0),e.scene._renderer.setSAOEnabled(!0),e.scene._renderer.setTransparentEnabled(!0),s=!1};this._onCanvasBoundary=e.scene.canvas.on("boundary",r),this._onCameraMatrix=e.scene.camera.on("matrix",r),this._onSceneTick=e.scene.on("tick",(e=>{s&&(i-=e.deltaTime,(!this._delayBeforeRestore||i<=0)&&o())}));let n=!1;this._onSceneMouseDown=e.scene.input.on("mousedown",(()=>{n=!0})),this._onSceneMouseUp=e.scene.input.on("mouseup",(()=>{n=!1})),this._onSceneMouseMove=e.scene.input.on("mousemove",(()=>{n&&r()}))}get hideColorTexture(){return this._hideColorTexture}set hideColorTexture(e){this._hideColorTexture=e}get hidePBR(){return this._hidePBR}set hidePBR(e){this._hidePBR=e}get hideSAO(){return this._hideSAO}set hideSAO(e){this._hideSAO=e}get hideEdges(){return this._hideEdges}set hideEdges(e){this._hideEdges=e}get hideTransparentObjects(){return this._hideTransparentObjects}set hideTransparentObjects(e){this._hideTransparentObjects=!1!==e}get scaleCanvasResolution(){return this._scaleCanvasResolution}set scaleCanvasResolution(e){this._scaleCanvasResolution=e}get defaultScaleCanvasResolutionFactor(){return this._defaultScaleCanvasResolutionFactor}set defaultScaleCanvasResolutionFactor(e){this._defaultScaleCanvasResolutionFactor=e||1}get scaleCanvasResolutionFactor(){return this._scaleCanvasResolutionFactor}set scaleCanvasResolutionFactor(e){this._scaleCanvasResolutionFactor=e||.6}get delayBeforeRestore(){return this._delayBeforeRestore}set delayBeforeRestore(e){this._delayBeforeRestore=e}get delayBeforeRestoreSeconds(){return this._delayBeforeRestoreSeconds}set delayBeforeRestoreSeconds(e){this._delayBeforeRestoreSeconds=null!=e?e:.5}send(e,t){}destroy(){this.viewer.scene.camera.off(this._onCameraMatrix),this.viewer.scene.canvas.off(this._onCanvasBoundary),this.viewer.scene.input.off(this._onSceneMouseDown),this.viewer.scene.input.off(this._onSceneMouseUp),this.viewer.scene.input.off(this._onSceneMouseMove),this.viewer.scene.off(this._onSceneTick),super.destroy()}}class Lh{constructor(e={}){this._eventSubIDMap=null,this._eventSubEvents=null,this._eventSubs=null,this._events=null,this._locale="en",this._messages={},this._locales=[],this._locale="en",this.messages=e.messages,this.locale=e.locale}set messages(e){this._messages=e||{},this._locales=Object.keys(this._messages),this.fire("updated",this)}loadMessages(e={}){for(let t in e)this._messages[t]=e[t];this.messages=this._messages}clearMessages(){this.messages={}}get locales(){return this._locales}set locale(e){e=e||"de",this._locale!==e&&(this._locale=e,this.fire("updated",e))}get locale(){return this._locale}translate(e,t){const i=this._messages[this._locale];if(!i)return null;const s=Rh(e,i);return s?t?Uh(s,t):s:null}translatePlurals(e,t,i){const s=this._messages[this._locale];if(!s)return null;let r=Rh(e,s);return r=0===(t=parseInt(""+t,10))?r.zero:t>1?r.other:r.one,r?(r=Uh(r,[t]),i&&(r=Uh(r,i)),r):null}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];if(s)for(const e in s)if(s.hasOwnProperty(e)){s[e].callback(t)}}on(e,i){this._events||(this._events={}),this._eventSubIDMap||(this._eventSubIDMap=new t),this._eventSubEvents||(this._eventSubEvents={}),this._eventSubs||(this._eventSubs={});let s=this._eventSubs[e];s||(s={},this._eventSubs[e]=s);const r=this._eventSubIDMap.addItem();s[r]={callback:i},this._eventSubEvents[r]=e;const o=this._events[e];return void 0!==o&&i(o),r}off(e){if(null==e)return;if(!this._eventSubEvents)return;const t=this._eventSubEvents[e];if(t){delete this._eventSubEvents[e];const i=this._eventSubs[t];i&&delete i[e],this._eventSubIDMap.removeItem(e)}}}function Rh(e,t){if(t[e])return t[e];const i=e.split(".");let s=t;for(let e=0,t=i.length;s&&e=1;e>1&&(e=1);const i=this.easing?jh._ease(e,0,1,1):e,s=this.scene.camera;if(this._flyingEye||this._flyingLook?this._flyingEye?(d.subVec3(s.eye,s.look,Vh),s.eye=d.lerpVec3(i,0,1,this._eye1,this._eye2,Nh),s.look=d.subVec3(Nh,Vh,Oh)):this._flyingLook&&(s.look=d.lerpVec3(i,0,1,this._look1,this._look2,Oh),s.up=d.lerpVec3(i,0,1,this._up1,this._up2,Qh)):this._flyingEyeLookUp&&(s.eye=d.lerpVec3(i,0,1,this._eye1,this._eye2,Nh),s.look=d.lerpVec3(i,0,1,this._look1,this._look2,Oh),s.up=d.lerpVec3(i,0,1,this._up1,this._up2,Qh)),this._projection2){const t="ortho"===this._projection2?jh._easeOutExpo(e,0,1,1):jh._easeInCubic(e,0,1,1);s.customProjection.matrix=d.lerpMat4(t,0,1,this._projMatrix1,this._projMatrix2)}else s.ortho.scale=this._orthoScale1+e*(this._orthoScale2-this._orthoScale1);if(t)return s.ortho.scale=this._orthoScale2,void this.stop();M.scheduleTask(this._update,this)}static _ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}static _easeInCubic(e,t,i,s){return i*(e/=s)*e*e+t}static _easeOutExpo(e,t,i,s){return i*(1-Math.pow(2,-10*e/s))+t}stop(){if(!this._flying)return;this._flying=!1,this._time1=null,this._time2=null,this._projection2&&(this.scene.camera.projection=this._projection2);const e=this._callback;e&&(this._callback=null,this._callbackScope?e.call(this._callbackScope):e()),this.fire("stopped",!0,!0)}cancel(){this._flying&&(this._flying=!1,this._time1=null,this._time2=null,this._callback&&(this._callback=null),this.fire("canceled",!0,!0))}set duration(e){this._duration=e?1e3*e:500,this.stop()}get duration(){return this._duration/1e3}set fit(e){this._fit=!1!==e}get fit(){return this._fit}set fitFOV(e){this._fitFOV=e||45}get fitFOV(){return this._fitFOV}set trail(e){this._trail=!!e}get trail(){return this._trail}destroy(){this.stop(),super.destroy()}}class Hh extends D{get type(){return"CameraPathAnimation"}constructor(e,t={}){super(e,t),this._cameraFlightAnimation=new jh(this),this._t=0,this.state=Hh.SCRUBBING,this._playingFromT=0,this._playingToT=0,this._playingRate=t.playingRate||1,this._playingDir=1,this._lastTime=null,this.cameraPath=t.cameraPath,this._tick=this.scene.on("tick",this._updateT,this)}_updateT(){const e=this._cameraPath;if(!e)return;let t,i;const s=performance.now(),r=this._lastTime?.001*(s-this._lastTime):0;if(this._lastTime=s,0!==r)switch(this.state){case Hh.SCRUBBING:return;case Hh.PLAYING:if(this._t+=this._playingRate*r,t=this._cameraPath.frames.length,0===t||this._playingDir<0&&this._t<=0||this._playingDir>0&&this._t>=this._cameraPath.frames[t-1].t)return this.state=Hh.SCRUBBING,this._t=this._cameraPath.frames[t-1].t,void this.fire("stopped");e.loadFrame(this._t);break;case Hh.PLAYING_TO:i=this._t+this._playingRate*r*this._playingDir,(this._playingDir<0&&i<=this._playingToT||this._playingDir>0&&i>=this._playingToT)&&(i=this._playingToT,this.state=Hh.SCRUBBING,this.fire("stopped")),this._t=i,e.loadFrame(this._t)}}_ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}set cameraPath(e){this._cameraPath=e}get cameraPath(){return this._cameraPath}set rate(e){this._playingRate=e}get rate(){return this._playingRate}play(){this._cameraPath&&(this._lastTime=null,this.state=Hh.PLAYING)}playToT(e){this._cameraPath&&(this._playingFromT=this._t,this._playingToT=e,this._playingDir=this._playingToT-this._playingFromT<0?-1:1,this._lastTime=null,this.state=Hh.PLAYING_TO)}playToFrame(e){const t=this._cameraPath;if(!t)return;const i=t.frames[e];i?this.playToT(i.t):this.error("playToFrame - frame index out of range: "+e)}flyToFrame(e,t){const i=this._cameraPath;if(!i)return;const s=i.frames[e];s?(this.state=Hh.SCRUBBING,this._cameraFlightAnimation.flyTo(s,t)):this.error("flyToFrame - frame index out of range: "+e)}scrubToT(e){const t=this._cameraPath;if(!t)return;this.scene.camera&&(this._t=e,t.loadFrame(this._t),this.state=Hh.SCRUBBING)}scrubToFrame(e){const t=this._cameraPath;if(!t)return;if(!this.scene.camera)return;t.frames[e]?(t.loadFrame(this._t),this.state=Hh.SCRUBBING):this.error("playToFrame - frame index out of range: "+e)}stop(){this.state=Hh.SCRUBBING,this.fire("stopped")}destroy(){super.destroy(),this.scene.off(this._tick)}}Hh.STOPPED=0,Hh.SCRUBBING=1,Hh.PLAYING=2,Hh.PLAYING_TO=3,d.vec3(),d.vec3(),d.vec3(),d.vec3([0,-1,0]),d.vec4([0,0,0,1]);const zh=d.vec3();class Gh{constructor(e){if(this.objectsVisible=[],this.objectsEdges=[],this.objectsXrayed=[],this.objectsHighlighted=[],this.objectsSelected=[],this.objectsClippable=[],this.objectsPickable=[],this.objectsColorize=[],this.objectsOpacity=[],this.numObjects=0,e){const t=e.metaScene.scene;this.saveObjects(t,e)}}saveObjects(e,t,i){this.numObjects=0,this._mask=i?_.apply(i,{}):null;const s=!i||i.visible,r=!i||i.edges,o=!i||i.xrayed,n=!i||i.highlighted,a=!i||i.selected,l=!i||i.clippable,A=!i||i.pickable,h=!i||i.colorize,c=!i||i.opacity,u=t.metaObjects,d=e.objects;for(let e=0,t=u.length;e{this._cameraDirty=!0})),this._onProjMatrix=this._scene.camera.on("projMatrix",(()=>{this._cameraDirty=!0})),this._onTick=this._scene.on("tick",(()=>{this.updatePivotElement(),this.updatePivotSphere()}))}createPivotSphere(){const e=this.getPivotPos(),t=d.vec3();d.decomposeMat4(d.inverseMat4(this._scene.viewer.camera.viewMatrix,d.mat4()),t,d.vec4(),d.vec3());const i=d.distVec3(t,e);let s=Math.tan(Math.PI/500)*i*this._pivotSphereSize;"ortho"==this._scene.camera.projection&&(s/=this._scene.camera.ortho.scale/2),G(e,this._rtcCenter,this._rtcPos),this._pivotSphereGeometry=new Ns(this._scene,fs({radius:s})),this._pivotSphere=new ds(this._scene,{geometry:this._pivotSphereGeometry,material:this._pivotSphereMaterial,pickable:!1,position:this._rtcPos,rtcCenter:this._rtcCenter})}destroyPivotSphere(){this._pivotSphere&&(this._pivotSphere.destroy(),this._pivotSphere=null),this._pivotSphereGeometry&&(this._pivotSphereGeometry.destroy(),this._pivotSphereGeometry=null)}updatePivotElement(){const e=this._scene.camera,t=this._scene.canvas;if(this._pivoting&&this._cameraDirty){d.transformPoint3(e.viewMatrix,this.getPivotPos(),this._pivotViewPos),this._pivotViewPos[3]=1,d.transformPoint4(e.projMatrix,this._pivotViewPos,this._pivotProjPos);const i=t.boundary,s=i[2],r=i[3];this._pivotCanvasPos[0]=Math.floor((1+this._pivotProjPos[0]/this._pivotProjPos[3])*s/2),this._pivotCanvasPos[1]=Math.floor((1-this._pivotProjPos[1]/this._pivotProjPos[3])*r/2);let o=t._lastBoundingClientRect;if(!o||t._canvasSizeChanged){const e=t.canvas;o=t._lastBoundingClientRect=e.getBoundingClientRect()}this._pivotElement&&(this._pivotElement.style.left=Math.floor(o.left+this._pivotCanvasPos[0])-this._pivotElement.clientWidth/2+window.scrollX+"px",this._pivotElement.style.top=Math.floor(o.top+this._pivotCanvasPos[1])-this._pivotElement.clientHeight/2+window.scrollY+"px"),this._cameraDirty=!1}}updatePivotSphere(){this._pivoting&&this._pivotSphere&&(G(this.getPivotPos(),this._rtcCenter,this._rtcPos),d.compareVec3(this._rtcPos,this._pivotSphere.position)||(this.destroyPivotSphere(),this.createPivotSphere()))}setPivotElement(e){this._pivotElement=e}enablePivotSphere(e={}){this.destroyPivotSphere(),this._pivotSphereEnabled=!0,e.size&&(this._pivotSphereSize=e.size);const t=e.color||[1,0,0];this._pivotSphereMaterial=new Nt(this._scene,{emissive:t,ambient:t,specular:[0,0,0],diffuse:[0,0,0]})}disablePivotSphere(){this.destroyPivotSphere(),this._pivotSphereEnabled=!1}startPivot(){if(this._cameraLookingDownwards())return this._pivoting=!1,!1;const e=this._scene.camera;let t=d.lookAtMat4v(e.eye,e.look,e.worldUp);d.transformPoint3(t,this.getPivotPos(),this._cameraOffset);const i=this.getPivotPos();this._cameraOffset[2]+=d.distVec3(e.eye,i),t=d.inverseMat4(t);const s=d.transformVec3(t,this._cameraOffset),r=d.vec3();if(d.subVec3(e.eye,i,r),d.addVec3(r,s),e.zUp){const e=r[1];r[1]=r[2],r[2]=e}this._radius=d.lenVec3(r),this._polar=Math.acos(r[1]/this._radius),this._azimuth=Math.atan2(r[0],r[2]),this._pivoting=!0}_cameraLookingDownwards(){const e=this._scene.camera,t=d.normalizeVec3(d.subVec3(e.look,e.eye,tc)),i=d.cross3Vec3(t,e.worldUp,ic);return d.sqLenVec3(i)<=1e-4}getPivoting(){return this._pivoting}setPivotPos(e){this._pivotWorldPos.set(e),this._pivotPosSet=!0}setCanvasPivotPos(e){const t=this._scene.camera,i=Math.abs(d.distVec3(this._scene.center,t.eye)),s=t.project.transposedMatrix,r=s.subarray(8,12),o=s.subarray(12),n=[0,0,-1,1],a=d.dotVec4(n,r)/d.dotVec4(n,o),l=rc;t.project.unproject(e,a,oc,nc,l);const A=d.normalizeVec3(d.subVec3(l,t.eye,tc)),h=d.addVec3(t.eye,d.mulVec3Scalar(A,i,ic),sc);this.setPivotPos(h)}getPivotPos(){return this._pivotPosSet?this._pivotWorldPos:this._scene.camera.look}continuePivot(e,t){if(!this._pivoting)return;if(0===e&&0===t)return;const i=this._scene.camera;var s=-e;const r=-t;1===i.worldUp[2]&&(s=-s),this._azimuth+=.01*-s,this._polar+=.01*r,this._polar=d.clamp(this._polar,.001,Math.PI-.001);const o=[this._radius*Math.sin(this._polar)*Math.sin(this._azimuth),this._radius*Math.cos(this._polar),this._radius*Math.sin(this._polar)*Math.cos(this._azimuth)];if(1===i.worldUp[2]){const e=o[1];o[1]=o[2],o[2]=e}const n=d.lenVec3(d.subVec3(i.look,i.eye,d.vec3())),a=this.getPivotPos();d.addVec3(o,a);let l=d.lookAtMat4v(o,a,i.worldUp);l=d.inverseMat4(l);const A=d.transformVec3(l,this._cameraOffset);l[12]-=A[0],l[13]-=A[1],l[14]-=A[2];const h=[l[8],l[9],l[10]];i.eye=[l[12],l[13],l[14]],d.subVec3(i.eye,d.mulVec3Scalar(h,n),i.look),i.up=[l[4],l[5],l[6]],this.showPivot()}showPivot(){this._shown||(this._pivotElement&&(this.updatePivotElement(),this._pivotElement.style.visibility="visible"),this._pivotSphereEnabled&&(this.destroyPivotSphere(),this.createPivotSphere()),this._shown=!0)}hidePivot(){this._shown&&(this._pivotElement&&(this._pivotElement.style.visibility="hidden"),this._pivotSphereEnabled&&this.destroyPivotSphere(),this._shown=!1)}endPivot(){this._pivoting=!1}destroy(){this.destroyPivotSphere(),this._scene.camera.off(this._onViewMatrix),this._scene.camera.off(this._onProjMatrix),this._scene.off(this._onTick)}}class lc{constructor(e,t){this._scene=e.scene,this._cameraControl=e,this._scene.canvas.canvas.oncontextmenu=function(e){e.preventDefault()},this._configs=t,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick=!1,this.pickCursorPos=d.vec2(),this.picked=!1,this.pickedSurface=!1,this.pickResult=null,this._lastPickedEntityId=null,this._lastHash=null,this._needFireEvents=0}update(){if(!this._configs.pointerEnabled)return;if(!this.schedulePickEntity&&!this.schedulePickSurface)return;const e=`${~~this.pickCursorPos[0]}-${~~this.pickCursorPos[1]}-${this.scheduleSnapOrPick}-${this.schedulePickSurface}-${this.schedulePickEntity}`;if(this._lastHash===e)return;this.picked=!1,this.pickedSurface=!1,this.snappedOrPicked=!1,this.hoveredSnappedOrSurfaceOff=!1;const t=this._cameraControl.hasSubs("hoverSurface");if(this.scheduleSnapOrPick){const e=this._scene.pick({canvasPos:this.pickCursorPos,snapRadius:this._configs.snapRadius,snapToVertex:this._configs.snapToVertex,snapToEdge:this._configs.snapToEdge});e&&(e.snappedToEdge||e.snappedToVertex)?(this.snapPickResult=e,this.snappedOrPicked=!0,this._needFireEvents++):(this.schedulePickSurface=!0,this.snapPickResult=null)}if(this.schedulePickSurface&&this.pickResult&&this.pickResult.worldPos){const e=this.pickResult.canvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!0,this._needFireEvents+=t?1:0,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.hoveredSnappedOrSurfaceOff=!0,void(this.scheduleSnapOrPick=!1)}if(this.schedulePickEntity&&this.pickResult&&(this.pickResult.canvasPos||this.pickResult.snappedCanvasPos)){const e=this.pickResult.canvasPos||this.pickResult.snappedCanvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!1,this.schedulePickEntity=!1,void(this.schedulePickSurface=!1)}this.schedulePickSurface||this.scheduleSnapOrPick&&!this.snapPickResult?(this.pickResult=this._scene.pick({pickSurface:!0,pickSurfaceNormal:!1,canvasPos:this.pickCursorPos}),this.pickResult?(this.picked=!0,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.pickedSurface=!0,this._needFireEvents++):this.scheduleSnapOrPick&&(this.hoveredSnappedOrSurfaceOff=!0,this._needFireEvents++)):(this.pickResult=this._scene.pick({canvasPos:this.pickCursorPos}),this.pickResult&&(this.picked=!0,this.pickedSurface=!1,this._needFireEvents++)),this.scheduleSnapOrPick=!1,this.schedulePickEntity=!1,this.schedulePickSurface=!1}fireEvents(){if(0!==this._needFireEvents){if(this.hoveredSnappedOrSurfaceOff&&this._cameraControl.fire("hoverSnapOrSurfaceOff",{canvasPos:this.pickCursorPos,pointerPos:this.pickCursorPos},!0),this.snappedOrPicked)if(this.snapPickResult){const e=new Pe;e.entity=this.snapPickResult.entity,e.snappedToVertex=this.snapPickResult.snappedToVertex,e.snappedToEdge=this.snapPickResult.snappedToEdge,e.worldPos=this.snapPickResult.worldPos,e.canvasPos=this.pickCursorPos,e.snappedCanvasPos=this.snapPickResult.snappedCanvasPos,this._cameraControl.fire("hoverSnapOrSurface",e,!0),this.snapPickResult=null}else this._cameraControl.fire("hoverSnapOrSurface",this.pickResult,!0);if(this.picked&&this.pickResult&&(this.pickResult.entity||this.pickResult.worldPos)){if(this.pickResult.entity){const e=this.pickResult.entity.id;this._lastPickedEntityId!==e&&(void 0!==this._lastPickedEntityId&&this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._cameraControl.fire("hoverEnter",this.pickResult,!0),this._lastPickedEntityId=e)}this._cameraControl.fire("hover",this.pickResult,!0),this.pickResult.worldPos&&(this.pickedSurface=!0,this._cameraControl.fire("hoverSurface",this.pickResult,!0))}else void 0!==this._lastPickedEntityId&&(this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),this._cameraControl.fire("hoverOff",{canvasPos:this.pickCursorPos},!0);this.pickResult=null,this._needFireEvents=0}}}const Ac=d.vec2();class hc{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController;let n,a,l,A=0,h=0,c=0,u=0,p=!1;const g=d.vec3();let f=!0;const m=this._scene.canvas.canvas,_=[];function v(e=!0){m.style.cursor="move",A=s.pointerCanvasPos[0],h=s.pointerCanvasPos[1],c=s.pointerCanvasPos[0],u=s.pointerCanvasPos[1],e&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(p=!0,g.set(o.pickResult.worldPos)):p=!1)}document.addEventListener("keydown",this._documentKeyDownHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!0}),document.addEventListener("keyup",this._documentKeyUpHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!1}),m.addEventListener("mousedown",this._mouseDownHandler=t=>{if(i.active&&i.pointerEnabled)switch(t.which){case 1:_[e.input.KEY_SHIFT]||i.planView?(n=!0,v()):(n=!0,v(!1));break;case 2:a=!0,v();break;case 3:l=!0,i.panRightClick&&v()}}),document.addEventListener("mousemove",this._documentMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(!n&&!a&&!l)return;const o=e.canvas.boundary,c=o[2],u=o[3],f=s.pointerCanvasPos[0],m=s.pointerCanvasPos[1],v=_[e.input.KEY_SHIFT]||i.planView||!i.panRightClick&&a||i.panRightClick&&l,b=document.pointerLockElement?t.movementX:f-A,x=document.pointerLockElement?t.movementY:m-h;if(v){const t=e.camera;if("perspective"===t.projection){const i=Math.abs(p?d.lenVec3(d.subVec3(g,e.camera.eye,[])):e.camera.eyeLookDist)*Math.tan(t.perspective.fov/2*Math.PI/180);r.panDeltaX+=1.5*b*i/u,r.panDeltaY+=1.5*x*i/u}else r.panDeltaX+=.5*t.ortho.scale*(b/u),r.panDeltaY+=.5*t.ortho.scale*(x/u)}else!n||a||l||i.planView||(i.firstPerson?(r.rotateDeltaY-=b/c*i.dragRotationRate/2,r.rotateDeltaX+=x/u*(i.dragRotationRate/4)):(r.rotateDeltaY-=b/c*(1.5*i.dragRotationRate),r.rotateDeltaX+=x/u*(1.5*i.dragRotationRate)));A=f,h=m}),m.addEventListener("mousemove",this._canvasMouseMoveHandler=e=>{i.active&&i.pointerEnabled&&s.mouseover&&(f=!0)}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{if(i.active&&i.pointerEnabled)switch(e.which){case 1:case 2:case 3:n=!1,a=!1,l=!1}}),m.addEventListener("mouseup",this._mouseUpHandler=e=>{if(i.active&&i.pointerEnabled){if(3===e.which){!function(e,t){if(e){let i=e.target,s=0,r=0,o=0,n=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,o+=i.scrollLeft,n+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+o-s,t[1]=e.pageY+n-r}else e=window.event,t[0]=e.x,t[1]=e.y}(e,Ac);const i=Ac[0],s=Ac[1];Math.abs(i-c)<3&&Math.abs(s-u)<3&&t.cameraControl.fire("rightClick",{pagePos:[Math.round(e.pageX),Math.round(e.pageY)],canvasPos:Ac,event:e},!0)}m.style.removeProperty("cursor")}}),m.addEventListener("mouseenter",this._mouseEnterHandler=()=>{i.active&&i.pointerEnabled});const b=1/60;let x=null;m.addEventListener("wheel",this._mouseWheelHandler=e=>{if(!i.active||!i.pointerEnabled)return;const t=performance.now()/1e3;var o=null!==x?t-x:0;x=t,o>.05&&(o=.05),o{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const n=r._isKeyDownForAction(r.AXIS_VIEW_RIGHT),a=r._isKeyDownForAction(r.AXIS_VIEW_BACK),l=r._isKeyDownForAction(r.AXIS_VIEW_LEFT),A=r._isKeyDownForAction(r.AXIS_VIEW_FRONT),h=r._isKeyDownForAction(r.AXIS_VIEW_TOP),c=r._isKeyDownForAction(r.AXIS_VIEW_BOTTOM);if(!(n||a||l||A||h||c))return;const u=e.aabb,p=d.getAABB3Diag(u);d.getAABB3Center(u,cc);const g=Math.abs(p/Math.tan(t.cameraFlight.fitFOV*d.DEGTORAD)),f=1.1*p;fc.orthoScale=f,n?(fc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldRight,g,uc),gc)),fc.look.set(cc),fc.up.set(o.worldUp)):a?(fc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldForward,g,uc),gc)),fc.look.set(cc),fc.up.set(o.worldUp)):l?(fc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldRight,-g,uc),gc)),fc.look.set(cc),fc.up.set(o.worldUp)):A?(fc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldForward,-g,uc),gc)),fc.look.set(cc),fc.up.set(o.worldUp)):h?(fc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldUp,g,uc),gc)),fc.look.set(cc),fc.up.set(d.normalizeVec3(d.mulVec3Scalar(o.worldForward,1,dc),pc))):c&&(fc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldUp,-g,uc),gc)),fc.look.set(cc),fc.up.set(d.normalizeVec3(d.mulVec3Scalar(o.worldForward,-1,dc)))),!i.firstPerson&&i.followPointer&&t.pivotController.setPivotPos(cc),t.cameraFlight.duration>0?t.cameraFlight.flyTo(fc,(()=>{t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot()})):(t.cameraFlight.jumpTo(fc),t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot())}))}reset(){}destroy(){this._scene.input.off(this._onSceneKeyDown)}}class _c{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=t.cameraControl;this._clicks=0,this._timeout=null,this._lastPickedEntityId=null;let l=!1,A=!1;const h=this._scene.canvas.canvas,c=i=>{let s;i&&i.worldPos&&(s=i.worldPos);const r=i&&i.entity?i.entity.aabb:e.aabb;if(s){const i=e.camera;d.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})},u=e.tickify(this._canvasMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(l||A)return;if(a.hasSubs("rayMove")){const t=d.vec3(),i=d.vec3();d.canvasPosToWorldRay(e.canvas.canvas,e.camera.viewMatrix,e.camera.projMatrix,e.camera.projection,s.pointerCanvasPos,t,i),a.fire("rayMove",{canvasPos:s.pointerCanvasPos,ray:{origin:t,direction:i,canvasPos:s.pointerCanvasPos}},!0)}const r=a.hasSubs("hover"),n=a.hasSubs("hoverEnter"),h=a.hasSubs("hoverOut"),c=a.hasSubs("hoverOff"),u=a.hasSubs("hoverSurface"),p=a.hasSubs("hoverSnapOrSurface");if(r||n||h||c||u||p)if(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=u,o.scheduleSnapOrPick=p,o.update(),o.pickResult){if(o.pickResult.entity){const t=o.pickResult.entity.id;this._lastPickedEntityId!==t&&(void 0!==this._lastPickedEntityId&&a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),a.fire("hoverEnter",o.pickResult,!0),this._lastPickedEntityId=t)}a.fire("hover",o.pickResult,!0),(o.pickResult.worldPos||o.pickResult.snappedWorldPos)&&a.fire("hoverSurface",o.pickResult,!0)}else void 0!==this._lastPickedEntityId&&(a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),a.fire("hoverOff",{canvasPos:o.pickCursorPos},!0)});h.addEventListener("mousemove",u),h.addEventListener("mousedown",this._canvasMouseDownHandler=t=>{1===t.which&&(l=!0),3===t.which&&(A=!0);if(1===t.which&&i.active&&i.pointerEnabled&&(s.mouseDownClientX=t.clientX,s.mouseDownClientY=t.clientY,s.mouseDownCursorX=s.pointerCanvasPos[0],s.mouseDownCursorY=s.pointerCanvasPos[1],!i.firstPerson&&i.followPointer&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),1===t.which))){const t=o.pickResult;t&&t.worldPos?(n.setPivotPos(t.worldPos),n.startPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),n.startPivot())}}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{1===e.which&&(l=!1),3===e.which&&(A=!1),n.getPivoting()&&n.endPivot()}),h.addEventListener("mouseup",this._canvasMouseUpHandler=r=>{if(!i.active||!i.pointerEnabled)return;if(!(1===r.which))return;if(n.hidePivot(),Math.abs(r.clientX-s.mouseDownClientX)>3||Math.abs(r.clientY-s.mouseDownClientY)>3)return;const l=a.hasSubs("picked"),A=a.hasSubs("pickedNothing"),h=a.hasSubs("pickedSurface"),u=a.hasSubs("doublePicked"),p=a.hasSubs("doublePickedSurface"),g=a.hasSubs("doublePickedNothing");if(!(i.doublePickFlyTo||u||p||g))return(l||A||h)&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=h,o.update(),o.pickResult?(a.fire("picked",o.pickResult,!0),o.pickedSurface&&a.fire("pickedSurface",o.pickResult,!0)):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0)),void(this._clicks=0);if(this._clicks++,1===this._clicks){o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo,o.schedulePickSurface=h,o.update();const e=o.pickResult,r=o.pickedSurface;this._timeout=setTimeout((()=>{e&&e.worldPos?(a.fire("picked",e,!0),r&&(a.fire("pickedSurface",e,!0),!i.firstPerson&&i.followPointer&&(t.pivotController.setPivotPos(e.worldPos),t.pivotController.startPivot()&&t.pivotController.showPivot()))):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0),this._clicks=0}),i.doubleClickTimeFrame)}else{if(null!==this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null),o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo||u||p,o.schedulePickSurface=o.schedulePickEntity&&p,o.update(),o.pickResult){if(a.fire("doublePicked",o.pickResult,!0),o.pickedSurface&&a.fire("doublePickedSurface",o.pickResult,!0),i.doublePickFlyTo&&(c(o.pickResult),!i.firstPerson&&i.followPointer)){const e=o.pickResult.entity.aabb,i=d.getAABB3Center(e);t.pivotController.setPivotPos(i),t.pivotController.startPivot()&&t.pivotController.showPivot()}}else if(a.fire("doublePickedNothing",{canvasPos:s.pointerCanvasPos},!0),i.doublePickFlyTo&&(c(),!i.firstPerson&&i.followPointer)){const i=e.aabb,s=d.getAABB3Center(i);t.pivotController.setPivotPos(s),t.pivotController.startPivot()&&t.pivotController.showPivot()}this._clicks=0}},!1)}reset(){this._clicks=0,this._lastPickedEntityId=null,this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}destroy(){const e=this._scene.canvas.canvas;e.removeEventListener("mousemove",this._canvasMouseMoveHandler),e.removeEventListener("mousedown",this._canvasMouseDownHandler),document.removeEventListener("mouseup",this._documentMouseUpHandler),e.removeEventListener("mouseup",this._canvasMouseUpHandler),this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}}class vc{constructor(e,t,i,s,r){this._scene=e;const o=e.input,n=[],a=e.canvas.canvas;let l=!0;this._onSceneMouseMove=o.on("mousemove",(()=>{l=!0})),this._onSceneKeyDown=o.on("keydown",(t=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover||(n[t]=!0,t===o.KEY_SHIFT&&(a.style.cursor="move")))})),this._onSceneKeyUp=o.on("keyup",(s=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(n[s]=!1,s===o.KEY_SHIFT&&(a.style.cursor=null),t.pivotController.getPivoting()&&t.pivotController.endPivot())})),this._onTick=e.on("tick",(a=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const A=t.cameraControl,h=a.deltaTime/1e3;if(!i.planView){const e=A._isKeyDownForAction(A.ROTATE_Y_POS,n),s=A._isKeyDownForAction(A.ROTATE_Y_NEG,n),o=A._isKeyDownForAction(A.ROTATE_X_POS,n),a=A._isKeyDownForAction(A.ROTATE_X_NEG,n),l=h*i.keyboardRotationRate;(e||s||o||a)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),e?r.rotateDeltaY+=l:s&&(r.rotateDeltaY-=l),o?r.rotateDeltaX+=l:a&&(r.rotateDeltaX-=l),!i.firstPerson&&i.followPointer&&t.pivotController.startPivot())}if(!n[o.KEY_CTRL]&&!n[o.KEY_ALT]){const e=A._isKeyDownForAction(A.DOLLY_BACKWARDS,n),o=A._isKeyDownForAction(A.DOLLY_FORWARDS,n);if(e||o){const n=h*i.keyboardDollyRate;!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),o?r.dollyDelta-=n:e&&(r.dollyDelta+=n),l&&(s.followPointerDirty=!0,l=!1)}}const c=A._isKeyDownForAction(A.PAN_FORWARDS,n),u=A._isKeyDownForAction(A.PAN_BACKWARDS,n),d=A._isKeyDownForAction(A.PAN_LEFT,n),p=A._isKeyDownForAction(A.PAN_RIGHT,n),g=A._isKeyDownForAction(A.PAN_UP,n),f=A._isKeyDownForAction(A.PAN_DOWN,n),m=(n[o.KEY_ALT]?.3:1)*h*i.keyboardPanRate;(c||u||d||p||g||f)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),f?r.panDeltaY+=m:g&&(r.panDeltaY+=-m),p?r.panDeltaX+=-m:d&&(r.panDeltaX+=m),u?r.panDeltaZ+=m:c&&(r.panDeltaZ+=-m))}))}reset(){}destroy(){this._scene.off(this._onTick),this._scene.input.off(this._onSceneMouseMove),this._scene.input.off(this._onSceneKeyDown),this._scene.input.off(this._onSceneKeyUp)}}const bc=.001,xc=d.vec3();class wc{constructor(e,t,i,s,r){this._scene=e;const o=e.camera,n=t.pickController,a=t.pivotController,l=t.panController;let A=1,h=1,c=null;this._onTick=e.on("tick",(()=>{if(!i.active||!i.pointerEnabled)return;let t="default";if(Math.abs(r.dollyDelta){s.mouseover=!0}),o.addEventListener("mouseleave",this._mouseLeaveHandler=()=>{s.mouseover=!1,o.style.cursor=null}),document.addEventListener("mousemove",this._mouseMoveHandler=e=>{Pc(e,o,s.pointerCanvasPos)}),o.addEventListener("mousedown",this._mouseDownHandler=e=>{i.active&&i.pointerEnabled&&(Pc(e,o,s.pointerCanvasPos),s.mouseover=!0)}),o.addEventListener("mouseup",this._mouseUpHandler=e=>{i.active&&i.pointerEnabled})}reset(){}destroy(){const e=this._scene.canvas.canvas;document.removeEventListener("mousemove",this._mouseMoveHandler),e.removeEventListener("mouseenter",this._mouseEnterHandler),e.removeEventListener("mouseleave",this._mouseLeaveHandler),e.removeEventListener("mousedown",this._mouseDownHandler),e.removeEventListener("mouseup",this._mouseUpHandler)}}function Pc(e,t,i){if(e){const{left:s,top:r}=t.getBoundingClientRect();i[0]=e.clientX-s,i[1]=e.clientY-r}else e=window.event,i[0]=e.x,i[1]=e.y;return i}const Bc=function(e,t){if(e){let i=e.target,s=0,r=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t};class Cc{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=d.vec2(),l=d.vec2(),A=d.vec2(),h=d.vec2(),c=[],u=this._scene.canvas.canvas;let p=0,g=!1;this._onTick=e.on("tick",(()=>{g=!1})),u.addEventListener("touchstart",this._canvasTouchStartHandler=t=>{if(!i.active||!i.pointerEnabled)return;t.preventDefault();const r=t.touches,l=t.changedTouches;for(s.touchStartTime=Date.now(),1===r.length&&1===l.length&&(Bc(r[0],a),i.followPointer&&(o.pickCursorPos=a,o.schedulePickSurface=!0,o.update(),i.planView||(o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(n.setPivotPos(o.pickResult.worldPos),!i.firstPerson&&n.startPivot()&&n.showPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),!i.firstPerson&&n.startPivot()&&n.showPivot()))));c.length{n.getPivoting()&&n.endPivot()}),u.addEventListener("touchmove",this._canvasTouchMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(t.stopPropagation(),t.preventDefault(),g)return;g=!0;const n=e.canvas.boundary,a=n[2],u=n[3],f=t.touches;if(t.touches.length===p){if(1===p){Bc(f[0],l),d.subVec2(l,c[0],h);const t=h[0],o=h[1];if(null!==s.longTouchTimeout&&(Math.abs(t)>i.longTapRadius||Math.abs(o)>i.longTapRadius)&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),i.planView){const s=e.camera;if("perspective"===s.projection){const n=Math.abs(e.camera.eyeLookDist)*Math.tan(s.perspective.fov/2*Math.PI/180);r.panDeltaX+=t*n/u*i.touchPanRate,r.panDeltaY+=o*n/u*i.touchPanRate}else r.panDeltaX+=.5*s.ortho.scale*(t/u)*i.touchPanRate,r.panDeltaY+=.5*s.ortho.scale*(o/u)*i.touchPanRate}else r.rotateDeltaY-=t/a*(1*i.dragRotationRate),r.rotateDeltaX+=o/u*(1.5*i.dragRotationRate)}else if(2===p){const t=f[0],n=f[1];Bc(t,l),Bc(n,A);const a=d.geometricMeanVec2(c[0],c[1]),h=d.geometricMeanVec2(l,A),p=d.vec2();d.subVec2(a,h,p);const g=p[0],m=p[1],_=e.camera,v=d.distVec2([t.pageX,t.pageY],[n.pageX,n.pageY]),b=(d.distVec2(c[0],c[1])-v)*i.touchDollyRate;if(r.dollyDelta=b,Math.abs(b)<1)if("perspective"===_.projection){const t=o.pickResult?o.pickResult.worldPos:e.center,s=Math.abs(d.lenVec3(d.subVec3(t,e.camera.eye,[])))*Math.tan(_.perspective.fov/2*Math.PI/180);r.panDeltaX-=g*s/u*i.touchPanRate,r.panDeltaY-=m*s/u*i.touchPanRate}else r.panDeltaX-=.5*_.ortho.scale*(g/u)*i.touchPanRate,r.panDeltaY-=.5*_.ortho.scale*(m/u)*i.touchPanRate;s.pointerCanvasPos=h}for(let e=0;e{let s;i&&i.worldPos&&(s=i.worldPos);const r=i?i.entity.aabb:e.aabb;if(s){const i=e.camera;d.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})};u.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{if(!i.active||!i.pointerEnabled)return;null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null);const r=e.touches,o=e.changedTouches;if(a=Date.now(),1===r.length&&1===o.length){h=a,Mc(r[0],A);const o=A[0],n=A[1],l=r[0].pageX,c=r[0].pageY;s.longTouchTimeout=setTimeout((()=>{t.cameraControl.fire("rightClick",{pagePos:[Math.round(l),Math.round(c)],canvasPos:[Math.round(o),Math.round(n)],event:e},!0),s.longTouchTimeout=null}),i.longTapTimeout)}else h=-1;for(;l.length{if(!i.active||!i.pointerEnabled)return;const t=Date.now(),r=e.touches,a=e.changedTouches,u=n.hasSubs("pickedSurface");null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),0===r.length&&1===a.length&&h>-1&&t-h<150&&(c>-1&&h-c<325?(Mc(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=u,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("doublePicked",o.pickResult),o.pickedSurface&&n.fire("doublePickedSurface",o.pickResult),i.doublePickFlyTo&&p(o.pickResult)):(n.fire("doublePickedNothing"),i.doublePickFlyTo&&p()),c=-1):d.distVec2(l[0],A)<4&&(Mc(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=u,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("picked",o.pickResult),o.pickedSurface&&n.fire("pickedSurface",o.pickResult)):n.fire("pickedNothing"),c=t),h=-1),l.length=r.length;for(let e=0,t=r.length;e{e.preventDefault()},this._configs={longTapTimeout:600,longTapRadius:5,active:!0,keyboardLayout:"qwerty",navMode:"orbit",planView:!1,firstPerson:!1,followPointer:!0,doublePickFlyTo:!0,panRightClick:!0,showPivot:!1,pointerEnabled:!0,constrainVertical:!1,smartPivot:!1,doubleClickTimeFrame:250,snapToVertex:true,snapToEdge:true,snapRadius:30,keyboardEnabledOnlyIfMouseover:!0,dragRotationRate:360,keyboardRotationRate:90,rotationInertia:0,keyboardPanRate:1,touchPanRate:1,panInertia:.5,keyboardDollyRate:10,mouseWheelDollyRate:100,touchDollyRate:.2,dollyInertia:0,dollyProximityThreshold:30,dollyMinSpeed:.04},this._states={pointerCanvasPos:d.vec2(),mouseover:!1,followPointerDirty:!0,mouseDownClientX:0,mouseDownClientY:0,mouseDownCursorX:0,mouseDownCursorY:0,touchStartTime:null,activeTouches:[],tapStartPos:d.vec2(),tapStartTime:-1,lastTapTime:-1,longTouchTimeout:null},this._updates={rotateDeltaX:0,rotateDeltaY:0,panDeltaX:0,panDeltaY:0,panDeltaZ:0,dollyDelta:0};const i=this.scene;this._controllers={cameraControl:this,pickController:new lc(this,this._configs),pivotController:new ac(i,this._configs),panController:new ec(i),cameraFlight:new jh(this,{duration:.5})},this._handlers=[new yc(this.scene,this._controllers,this._configs,this._states,this._updates),new Cc(this.scene,this._controllers,this._configs,this._states,this._updates),new hc(this.scene,this._controllers,this._configs,this._states,this._updates),new mc(this.scene,this._controllers,this._configs,this._states,this._updates),new _c(this.scene,this._controllers,this._configs,this._states,this._updates),new Ec(this.scene,this._controllers,this._configs,this._states,this._updates),new vc(this.scene,this._controllers,this._configs,this._states,this._updates)],this._cameraUpdater=new wc(this.scene,this._controllers,this._configs,this._states,this._updates),this.navMode=t.navMode,t.planView&&(this.planView=t.planView),this.constrainVertical=t.constrainVertical,t.keyboardLayout?this.keyboardLayout=t.keyboardLayout:this.keyMap=t.keyMap,this.doublePickFlyTo=t.doublePickFlyTo,this.panRightClick=t.panRightClick,this.active=t.active,this.followPointer=t.followPointer,this.rotationInertia=t.rotationInertia,this.keyboardPanRate=t.keyboardPanRate,this.touchPanRate=t.touchPanRate,this.keyboardRotationRate=t.keyboardRotationRate,this.dragRotationRate=t.dragRotationRate,this.touchDollyRate=t.touchDollyRate,this.dollyInertia=t.dollyInertia,this.dollyProximityThreshold=t.dollyProximityThreshold,this.dollyMinSpeed=t.dollyMinSpeed,this.panInertia=t.panInertia,this.pointerEnabled=!0,this.keyboardDollyRate=t.keyboardDollyRate,this.mouseWheelDollyRate=t.mouseWheelDollyRate}set keyMap(e){if(e=e||"qwerty",_.isString(e)){const t=this.scene.input,i={};switch(e){default:this.error("Unsupported value for 'keyMap': "+e+" defaulting to 'qwerty'");case"qwerty":i[this.PAN_LEFT]=[t.KEY_A],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_Z],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_W,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_Q,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6];break;case"azerty":i[this.PAN_LEFT]=[t.KEY_Q],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_W],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_Z,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_A,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6]}this._keyMap=i}else{const t=e;this._keyMap=t}}get keyMap(){return this._keyMap}_isKeyDownForAction(e,t){const i=this._keyMap[e];if(!i)return!1;t||(t=this.scene.input.keyDown);for(let e=0,s=i.length;e0&&console.error(`[MetaModel._decompressProperties] Properties not found: ${i}`)}finalize(){if(this.finalized)throw"MetaScene already finalized - can't re-finalize";const e=this.metaScene;for(let t in e.metaObjects){const i=e.metaObjects[t];if(i.children&&(i.children=[]),i.propertySets&&(i.propertySets=[]),i.propertySetIds)for(let t=0,s=i.propertySetIds.length;t0?Rc(t):null,n=i&&i.length>0?Rc(i):null,a=e=>{if(!e)return;var t=!0;(n&&n[e.type]||o&&!o[e.type])&&(t=!1),t&&s.push(e.id);const i=e.children;if(i)for(var r=0,l=i.length;r>t;i.sort(HA);const s=new Int32Array(e.length);for(let t=0,r=i.length;te[t+1]){let i=e[t];e[t]=e[t+1],e[t+1]=i}zA=new Int32Array(e),t.sort(GA);const i=new Int32Array(e.length);for(let s=0,r=t.length;st){let i=e;e=t,t=i}function i(i,s){return i!==e?e-i:s!==t?t-s:0}let s=0,r=(o.length>>1)-1;for(;s<=r;){const e=r+s>>1,t=i(o[2*e],o[2*e+1]);if(t>0)s=e+1;else{if(!(t<0))return e;r=e-1}}return-s-1}const a=new Int32Array(o.length/2);a.fill(0);const l=s.length/3;if(l>8*(1<u.maxNumPositions&&(u=c()),u.bucketNumber>8)return[e];let p;-1===A[l]&&(A[l]=u.numPositions++,u.positionsCompressed.push(s[3*l]),u.positionsCompressed.push(s[3*l+1]),u.positionsCompressed.push(s[3*l+2])),-1===A[h]&&(A[h]=u.numPositions++,u.positionsCompressed.push(s[3*h]),u.positionsCompressed.push(s[3*h+1]),u.positionsCompressed.push(s[3*h+2])),-1===A[d]&&(A[d]=u.numPositions++,u.positionsCompressed.push(s[3*d]),u.positionsCompressed.push(s[3*d+1]),u.positionsCompressed.push(s[3*d+2])),u.indices.push(A[l]),u.indices.push(A[h]),u.indices.push(A[d]),(p=n(l,h))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(l,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]])),(p=n(h,d))>=0&&0===a[p]&&(a[p]=1,u.edgeIndices.push(A[o[2*p]]),u.edgeIndices.push(A[o[2*p+1]]))}const d=t/8*2,p=t/8,g=2*s.length+(r.length+o.length)*d;let m=0,f=-s.length/3;return h.forEach((e=>{m+=2*e.positionsCompressed.length+(e.indices.length+e.edgeIndices.length)*p,f+=e.positionsCompressed.length/3})),m>g?[e]:(i&&function(e,t){const i={};let s=0;e.forEach((e=>{const t=e.indices,r=e.edgeIndices,o=e.positionsCompressed;for(let e=0,s=t.length;e0){const e=t._meshes;for(let t=0,i=e.length;t0){const e=this._meshes;for(let t=0,i=e.length;t{delete kA[t],i.destroy()}))),i}(this.scene.viewer),this._maxGeometryBatchSize=t.maxGeometryBatchSize,this._aabb=d.collapseAABB3(),this._aabbDirty=!0,this._quantizationRanges={},this._vboInstancingLayers={},this._vboBatchingLayers={},this._dtxLayers={},this._meshList=[],this.layerList=[],this._layersToFinalize=[],this._entityList=[],this._entitiesToFinalize=[],this._geometries={},this._dtxBuckets={},this._textures={},this._textureSets={},this._transforms={},this._meshes={},this._unusedMeshes={},this._entities={},this.renderFlags=new is,this.numGeometries=0,this.numPortions=0,this.numVisibleLayerPortions=0,this.numTransparentLayerPortions=0,this.numXRayedLayerPortions=0,this.numHighlightedLayerPortions=0,this.numSelectedLayerPortions=0,this.numEdgesLayerPortions=0,this.numPickableLayerPortions=0,this.numClippableLayerPortions=0,this.numCulledLayerPortions=0,this.numEntities=0,this._numTriangles=0,this._numLines=0,this._numPoints=0,this._layersFinalized=!1,this._edgeThreshold=t.edgeThreshold||10,this._origin=d.vec3(t.origin||[0,0,0]),this._position=d.vec3(t.position||[0,0,0]),this._rotation=d.vec3(t.rotation||[0,0,0]),this._quaternion=d.vec4(t.quaternion||[0,0,0,1]),this._conjugateQuaternion=d.vec4(t.quaternion||[0,0,0,1]),t.rotation&&d.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._scale=d.vec3(t.scale||[1,1,1]),this._worldRotationMatrix=d.mat4(),this._worldRotationMatrixConjugate=d.mat4(),this._matrix=d.mat4(),this._matrixDirty=!0,this._rebuildMatrices(),this._worldNormalMatrix=d.mat4(),d.inverseMat4(this._matrix,this._worldNormalMatrix),d.transposeMat4(this._worldNormalMatrix),(t.matrix||t.position||t.rotation||t.scale||t.quaternion)&&(this._viewMatrix=d.mat4(),this._viewNormalMatrix=d.mat4(),this._viewMatrixDirty=!0,this._matrixNonIdentity=!0),this._opacity=1,this._colorize=[1,1,1],this._saoEnabled=!1!==t.saoEnabled,this._pbrEnabled=!1!==t.pbrEnabled,this._colorTextureEnabled=!1!==t.colorTextureEnabled,this._isModel=t.isModel,this._isModel&&this.scene._registerModel(this),this._onCameraViewMatrix=this.scene.camera.on("matrix",(()=>{this._viewMatrixDirty=!0})),this._meshesWithDirtyMatrices=[],this._numMeshesWithDirtyMatrices=0,this._onTick=this.scene.on("tick",(()=>{for(;this._numMeshesWithDirtyMatrices>0;)this._meshesWithDirtyMatrices[--this._numMeshesWithDirtyMatrices]._updateMatrix()})),this._createDefaultTextureSet(),this.visible=t.visible,this.culled=t.culled,this.pickable=t.pickable,this.clippable=t.clippable,this.collidable=t.collidable,this.castsShadow=t.castsShadow,this.receivesShadow=t.receivesShadow,this.xrayed=t.xrayed,this.highlighted=t.highlighted,this.selected=t.selected,this.edges=t.edges,this.colorize=t.colorize,this.opacity=t.opacity,this.backfaces=t.backfaces}_meshMatrixDirty(e){this._meshesWithDirtyMatrices[this._numMeshesWithDirtyMatrices++]=e}_createDefaultTextureSet(){const e=new FA({id:lh,texture:new Is({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})}),t=new FA({id:Ah,texture:new Is({gl:this.scene.canvas.gl,preloadColor:[0,1,1,1]})}),i=new FA({id:hh,texture:new Is({gl:this.scene.canvas.gl,preloadColor:[0,0,0,0]})}),s=new FA({id:ch,texture:new Is({gl:this.scene.canvas.gl,preloadColor:[0,0,0,1]})}),r=new FA({id:uh,texture:new Is({gl:this.scene.canvas.gl,preloadColor:[1,1,1,1]})});this._textures.defaultColorTexture=e,this._textures.defaultMetalRoughTexture=t,this._textures.defaultNormalsTexture=i,this._textures.defaultEmissiveTexture=s,this._textures.defaultOcclusionTexture=r,this._textureSets.defaultTextureSet=new EA({id:dh,model:this,colorTexture:e,metallicRoughnessTexture:t,normalsTexture:i,emissiveTexture:s,occlusionTexture:r})}get isPerformanceModel(){return!0}get transforms(){return this._transforms}get textures(){return this._textures}get textureSets(){return this._textureSets}get meshes(){return this._meshes}get objects(){return this._entities}get origin(){return this._origin}set position(e){this._position.set(e||[0,0,0]),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get position(){return this._position}set rotation(e){this._rotation.set(e||[0,0,0]),d.eulerToQuaternion(this._rotation,"XYZ",this._quaternion),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get rotation(){return this._rotation}set quaternion(e){this._quaternion.set(e||[0,0,0,1]),d.quaternionToEuler(this._quaternion,"XYZ",this._rotation),this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get quaternion(){return this._quaternion}set scale(e){}get scale(){return this._scale}set matrix(e){this._matrix.set(e||ah),d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),d.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),d.translateMat4v(this._position,this._matrix),this._matrixDirty=!1,this._setWorldMatrixDirty(),this._sceneModelDirty(),this.glRedraw()}get matrix(){return this._matrixDirty&&this._rebuildMatrices(),this._matrix}get rotationMatrix(){return this._matrixDirty&&this._rebuildMatrices(),this._worldRotationMatrix}_rebuildMatrices(){this._matrixDirty&&(d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix),d.conjugateQuaternion(this._quaternion,this._conjugateQuaternion),d.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate),this._matrix.set(this._worldRotationMatrix),d.translateMat4v(this._position,this._matrix),this._matrixDirty=!1)}get rotationMatrixConjugate(){return this._matrixDirty&&this._rebuildMatrices(),this._worldRotationMatrixConjugate}_setWorldMatrixDirty(){this._matrixDirty=!0,this._aabbDirty=!0}_transformDirty(){this._matrixDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0}_sceneModelDirty(){this.scene._aabbDirty=!0,this._aabbDirty=!0,this.scene._aabbDirty=!0,this._matrixDirty=!0;for(let e=0,t=this._entityList.length;e0}set visible(e){e=!1!==e,this._visible=e;for(let t=0,i=this._entityList.length;t0}set xrayed(e){e=!!e,this._xrayed=e;for(let t=0,i=this._entityList.length;t0}set highlighted(e){e=!!e,this._highlighted=e;for(let t=0,i=this._entityList.length;t0}set selected(e){e=!!e,this._selected=e;for(let t=0,i=this._entityList.length;t0}set edges(e){e=!!e,this._edges=e;for(let t=0,i=this._entityList.length;t0}set pickable(e){e=!1!==e,this._pickable=e;for(let t=0,i=this._entityList.length;t0)e.colorsCompressed=new Uint8Array(e.colorsCompressed);else if(e.colors&&e.colors.length>0){const t=e.colors,i=new Uint8Array(t.length);for(let e=0,s=t.length;e{l.setImage(A,{minFilter:i,magFilter:s,wrapS:r,wrapT:o,wrapR:n,flipY:e.flipY,encoding:a}),this.glRedraw()},A.src=e.src;break;default:this._textureTranscoder?_.loadArraybuffer(e.src,(e=>{e.byteLength?this._textureTranscoder.transcode([e],l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'src': file data is zero length")}),(function(e){this.error(`[createTexture] Can't create texture from 'src': ${e}`)})):this.error(`[createTexture] Can't create texture from 'src' - SceneModel needs to be configured with a TextureTranscoder for this file type ('${t}')`)}}else e.buffers&&(this._textureTranscoder?this._textureTranscoder.transcode(e.buffers,l).then((()=>{this.glRedraw()})):this.error("[createTexture] Can't create texture from 'buffers' - SceneModel needs to be configured with a TextureTranscoder for this option"));this._textures[t]=new FA({id:t,texture:l})}createTextureSet(e){const t=e.id;if(null==t)return void this.error("[createTextureSet] Config missing: id");if(this._textureSets[t])return void this.error(`[createTextureSet] Texture set already created: ${t}`);let i,s,r,o,n;if(void 0!==e.colorTextureId&&null!==e.colorTextureId){if(i=this._textures[e.colorTextureId],!i)return void this.error(`[createTextureSet] Texture not found: ${e.colorTextureId} - ensure that you create it first with createTexture()`)}else i=this._textures.defaultColorTexture;if(void 0!==e.metallicRoughnessTextureId&&null!==e.metallicRoughnessTextureId){if(s=this._textures[e.metallicRoughnessTextureId],!s)return void this.error(`[createTextureSet] Texture not found: ${e.metallicRoughnessTextureId} - ensure that you create it first with createTexture()`)}else s=this._textures.defaultMetalRoughTexture;if(void 0!==e.normalsTextureId&&null!==e.normalsTextureId){if(r=this._textures[e.normalsTextureId],!r)return void this.error(`[createTextureSet] Texture not found: ${e.normalsTextureId} - ensure that you create it first with createTexture()`)}else r=this._textures.defaultNormalsTexture;if(void 0!==e.emissiveTextureId&&null!==e.emissiveTextureId){if(o=this._textures[e.emissiveTextureId],!o)return void this.error(`[createTextureSet] Texture not found: ${e.emissiveTextureId} - ensure that you create it first with createTexture()`)}else o=this._textures.defaultEmissiveTexture;if(void 0!==e.occlusionTextureId&&null!==e.occlusionTextureId){if(n=this._textures[e.occlusionTextureId],!n)return void this.error(`[createTextureSet] Texture not found: ${e.occlusionTextureId} - ensure that you create it first with createTexture()`)}else n=this._textures.defaultOcclusionTexture;const a=new EA({id:t,model:this,colorTexture:i,alphaCutoff:e.alphaCutoff,metallicRoughnessTexture:s,normalsTexture:r,emissiveTexture:o,occlusionTexture:n});return this._textureSets[t]=a,a}createTransform(e){if(void 0===e.id||null===e.id)return void this.error("[createTransform] SceneModel.createTransform() config missing: id");if(this._transforms[e.id])return void this.error(`[createTransform] SceneModel already has a transform with this ID: ${e.id}`);let t;if(e.parentTransformId&&(t=this._transforms[e.parentTransformId],!t))return void this.error("[createTransform] SceneModel.createTransform() config missing: id");const i=new eh({id:e.id,model:this,parent:t,matrix:e.matrix,position:e.position,scale:e.scale,rotation:e.rotation,quaternion:e.quaternion});return this._transforms[i.id]=i,i}createMesh(e){if(void 0===e.id||null===e.id)return this.error("[createMesh] SceneModel.createMesh() config missing: id"),!1;if(this._meshes[e.id])return this.error(`[createMesh] SceneModel already has a mesh with this ID: ${e.id}`),!1;if(!(void 0!==e.geometryId)){if(void 0!==e.primitive&&null!==e.primitive||(e.primitive="triangles"),"points"!==e.primitive&&"lines"!==e.primitive&&"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)return this.error(`Unsupported value for 'primitive': '${primitive}' ('geometryId' is absent) - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'.`),!1;if(!e.positions&&!e.positionsCompressed&&!e.buckets)return this.error("Param expected: 'positions', 'positionsCompressed' or `buckets` ('geometryId' is absent)"),!1;if(e.positions&&(e.positionsDecodeMatrix||e.positionsDecodeBoundary))return this.error("Illegal params: 'positions' not expected with 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.positionsCompressed&&!e.positionsDecodeMatrix&&!e.positionsDecodeBoundary)return this.error("Param expected: 'positionsCompressed' should be accompanied by 'positionsDecodeMatrix'/'positionsDecodeBoundary' ('geometryId' is absent)"),!1;if(e.uvCompressed&&!e.uvDecodeMatrix)return this.error("Param expected: 'uvCompressed' should be accompanied by `uvDecodeMatrix` ('geometryId' is absent)"),!1;if(!(e.buckets||e.indices||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive)){const t=(e.positions||e.positionsCompressed).length/3;e.indices=this._createDefaultIndices(t)}if(!e.buckets&&!e.indices&&"points"!==e.primitive)return e.indices=this._createDefaultIndices(numIndices),this.error(`Param expected: indices (required for '${e.primitive}' primitive type)`),!1;if((e.matrix||e.position||e.rotation||e.scale)&&(e.positionsCompressed||e.positionsDecodeBoundary))return this.error("Unexpected params: 'matrix', 'rotation', 'scale', 'position' not allowed with 'positionsCompressed'"),!1;const t=!(!this._dtxEnabled||"triangles"!==e.primitive&&"solid"!==e.primitive&&"surface"!==e.primitive||e.textureSetId);if(e.origin=e.origin?d.addVec3(this._origin,e.origin,d.vec3()):this._origin,e.matrix)e.meshMatrix=e.matrix;else if(e.scale||e.rotation||e.position||e.quaternion){const t=e.scale||rh,i=e.position||oh;e.rotation?(d.eulerToQuaternion(e.rotation,"XYZ",sh),e.meshMatrix=d.composeMat4(i,sh,t,d.mat4())):e.meshMatrix=d.composeMat4(i,e.quaternion||nh,t,d.mat4())}if(e.positionsDecodeBoundary&&(e.positionsDecodeMatrix=eo(e.positionsDecodeBoundary,d.mat4())),t){if(e.type=2,e.color=e.color?new Uint8Array([Math.floor(255*e.color[0]),Math.floor(255*e.color[1]),Math.floor(255*e.color[2])]):ph,e.opacity=void 0!==e.opacity&&null!==e.opacity?Math.floor(255*e.opacity):255,e.positions){const t=d.vec3(),i=[];W(e.positions,i,t)&&(e.positions=i,e.origin=d.addVec3(e.origin,t,t))}if(e.positions){const t=d.collapseAABB3();e.positionsDecodeMatrix=d.mat4(),d.expandAABB3Points3(t,e.positions),e.positionsCompressed=$r(e.positions,t,e.positionsDecodeMatrix),e.aabb=t}else if(e.positionsCompressed){const t=d.collapseAABB3();d.expandAABB3Points3(t,e.positionsCompressed),Dt.decompressAABB(t,e.positionsDecodeMatrix),e.aabb=t}if(e.buckets){const t=d.collapseAABB3();for(let i=0,s=e.buckets.length;i>24&255,r=i>>16&255,o=i>>8&255,n=255&i;switch(e.pickColor=new Uint8Array([n,o,r,s]),e.solid="solid"===e.primitive,t.origin=d.vec3(e.origin),e.type){case 2:t.layer=this._getDTXLayer(e),t.aabb=e.aabb;break;case 1:t.layer=this._getVBOBatchingLayer(e),t.aabb=e.aabb;break;case 0:t.layer=this._getVBOInstancingLayer(e),t.aabb=e.aabb}return e.transform&&(e.meshMatrix=e.transform.worldMatrix),t.portionId=t.layer.createPortion(t,e),this._meshes[e.id]=t,this._unusedMeshes[e.id]=t,this._meshList.push(t),t}_getNumPrimitives(e){let t=0;switch(e.geometry?e.geometry.primitive:e.primitive){case"triangles":case"solid":case"surface":switch(e.type){case 2:for(let i=0,s=e.buckets.length;i>>0).toString(16)}_getVBOInstancingLayer(e){const t=this,i=e.origin,s=e.textureSetId||"-",r=e.geometryId,o=`${Math.round(i[0])}.${Math.round(i[1])}.${Math.round(i[2])}.${s}.${r}`;let n=this._vboInstancingLayers[o];if(n)return n;let a=e.textureSet;const l=e.geometry;for(;!n;)switch(l.primitive){case"triangles":case"surface":n=new nn({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!1});break;case"solid":n=new nn({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0,solid:!0});break;case"lines":n=new Gn({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0});break;case"points":n=new Oa({model:t,textureSet:a,geometry:l,origin:i,layerIndex:0})}return this._vboInstancingLayers[o]=n,this.layerList.push(n),this._layersToFinalize.push(n),n}createEntity(e){if(void 0===e.id?e.id=d.createUUID():this.scene.components[e.id]&&(this.error(`Scene already has a Component with this ID: ${e.id} - will assign random ID`),e.id=d.createUUID()),void 0===e.meshIds)return void this.error("Config missing: meshIds");let t=0;this._visible&&!1!==e.visible&&(t|=X),this._pickable&&!1!==e.pickable&&(t|=q),this._culled&&!1!==e.culled&&(t|=Y),this._clippable&&!1!==e.clippable&&(t|=Z),this._collidable&&!1!==e.collidable&&(t|=J),this._edges&&!1!==e.edges&&(t|=ie),this._xrayed&&!1!==e.xrayed&&(t|=$),this._highlighted&&!1!==e.highlighted&&(t|=ee),this._selected&&!1!==e.selected&&(t|=te),e.flags=t,this._createEntity(e)}_createEntity(e){let t=[];for(let i=0,s=e.meshIds.length;ie.sortIdt.sortId?1:0));for(let e=0,t=this.layerList.length;e0&&0===this.renderFlags.numVisibleLayers?this.renderFlags.culled=!0:this._updateRenderFlags()}_updateRenderFlagsVisibleLayers(){const e=this.renderFlags;e.numLayers=this.layerList.length,e.numVisibleLayers=0;for(let t=0,i=this.layerList.length;t0){const t=`${this.id}-${d.createUUID()}`;this.warn(`Creating dummy SceneModelEntity "${t}" for unused SceneMeshes: [${e.join(",")}]`),this.createEntity({id:t,meshIds:e,isObject:!0})}this._unusedMeshes={}}_getActiveSectionPlanesForLayer(e){const t=this.renderFlags,i=this.scene._sectionPlanesState.sectionPlanes,s=i.length,r=e.layerIndex*s;if(s>0)for(let e=0;e0&&(e.colorTransparent=!0),this.numXRayedLayerPortions>0){const t=this.scene.xrayMaterial._state;t.fill&&(t.fillAlpha<1?e.xrayedSilhouetteTransparent=!0:e.xrayedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.xrayedEdgesTransparent=!0:e.xrayedEdgesOpaque=!0)}if(this.numEdgesLayerPortions>0){this.scene.edgeMaterial._state.edges&&(e.edgesOpaque=this.numTransparentLayerPortions0&&(e.edgesTransparent=!0))}if(this.numSelectedLayerPortions>0){const t=this.scene.selectedMaterial._state;t.fill&&(t.fillAlpha<1?e.selectedSilhouetteTransparent=!0:e.selectedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.selectedEdgesTransparent=!0:e.selectedEdgesOpaque=!0)}if(this.numHighlightedLayerPortions>0){const t=this.scene.highlightMaterial._state;t.fill&&(t.fillAlpha<1?e.highlightedSilhouetteTransparent=!0:e.highlightedSilhouetteOpaque=!0),t.edges&&(t.edgeAlpha<1?e.highlightedEdgesTransparent=!0:e.highlightedEdgesOpaque=!0)}}drawColorOpaque(e,t){const i=this.renderFlags;for(let t=0,s=i.visibleLayers.length;t65536?16:8)}else n=[{positionsCompressed:s,indices:r,edgeIndices:o}];return n}class fh extends D{constructor(e,t={}){if(super(e,t),this._positions=t.positions||[],t.indices)this._indices=t.indices;else{this._indices=[];for(let e=0,t=this._positions.length/3-1;ep.has(e.id)||m.has(e.id)||g.has(e.id))).reduce(((e,i)=>{let s,r=function(e){let t="";return t+=Math.round(255*e[0]).toString(16).padStart(2,"0"),t+=Math.round(255*e[1]).toString(16).padStart(2,"0"),t+=Math.round(255*e[2]).toString(16).padStart(2,"0"),t}(i.colorize);i.xrayed?(s=0===t.xrayMaterial.fillAlpha&&0!==t.xrayMaterial.edgeAlpha?.1:t.xrayMaterial.fillAlpha,s=Math.round(255*s).toString(16).padStart(2,"0"),r=s+r):p.has(i.id)&&(s=Math.round(255*i.opacity).toString(16).padStart(2,"0"),r=s+r),e[r]||(e[r]=[]);const o=i.id,n=i.originalSystemId,a={ifc_guid:n,originating_system:this.originatingSystem};return n!==o&&(a.authoring_tool_id=o),e[r].push(a),e}),{}),_=Object.entries(f).map((([e,t])=>({color:e,components:t})));o.components.coloring=_;const v=t.objectIds,b=t.visibleObjects,x=t.visibleObjectIds,w=v.filter((e=>!b[e])),y=t.selectedObjectIds;return e.defaultInvisible||x.length0&&e.clipping_planes.forEach((function(e){let t=Ph(e.location,_h),i=Ph(e.direction,_h);A&&d.negateVec3(i),d.subVec3(t,l),r.yUp&&(t=Ch(t),i=Ch(i)),new fs(s,{pos:t,dir:i})})),s.clearLines(),e.lines&&e.lines.length>0){const t=[],i=[];let r=0;e.lines.forEach((e=>{e.start_point&&e.end_point&&(t.push(e.start_point.x),t.push(e.start_point.y),t.push(e.start_point.z),t.push(e.end_point.x),t.push(e.end_point.y),t.push(e.end_point.z),i.push(r++),i.push(r++))})),new fh(s,{positions:t,indices:i,clippable:!1,collidable:!0})}if(s.clearBitmaps(),e.bitmaps&&e.bitmaps.length>0&&e.bitmaps.forEach((function(e){const t=e.bitmap_type||"jpg",i=e.bitmap_data;let o=Ph(e.location,vh),n=Ph(e.normal,bh),a=Ph(e.up,xh),l=e.height||1;t&&i&&o&&n&&a&&(r.yUp&&(o=Ch(o),n=Ch(n),a=Ch(a)),new Hs(s,{src:i,type:t,pos:o,normal:n,up:a,clippable:!1,collidable:!0,height:l}))})),a&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),s.setObjectsHighlighted(s.highlightedObjectIds,!1),s.setObjectsSelected(s.selectedObjectIds,!1)),e.components){if(e.components.visibility){e.components.visibility.default_visibility?(s.setObjectsVisible(s.objectIds,!0),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!1))))):(s.setObjectsVisible(s.objectIds,!1),e.components.visibility.exceptions&&e.components.visibility.exceptions.forEach((e=>this._withBCFComponent(t,e,(e=>e.visible=!0)))));const r=e.components.visibility.view_setup_hints;r&&(!1===r.spaces_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcSpace"),!1),void 0!==r.spaces_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcSpace"),!0),r.space_boundaries_visible,!1===r.openings_visible&&s.setObjectsVisible(i.metaScene.getObjectIDsByType("IfcOpening"),!0),r.space_boundaries_translucent,void 0!==r.openings_translucent&&s.setObjectsXRayed(i.metaScene.getObjectIDsByType("IfcOpening"),!0))}e.components.selection&&(s.setObjectsSelected(s.selectedObjectIds,!1),e.components.selection.forEach((e=>this._withBCFComponent(t,e,(e=>e.selected=!0))))),e.components.translucency&&(s.setObjectsXRayed(s.xrayedObjectIds,!1),e.components.translucency.forEach((e=>this._withBCFComponent(t,e,(e=>e.xrayed=!0))))),e.components.coloring&&e.components.coloring.forEach((e=>{let i=e.color,s=0,r=!1;8===i.length&&(s=parseInt(i.substring(0,2),16)/256,s<=1&&s>=.95&&(s=1),i=i.substring(2),r=!0);const o=[parseInt(i.substring(0,2),16)/256,parseInt(i.substring(2,4),16)/256,parseInt(i.substring(4,6),16)/256];e.components.map((e=>this._withBCFComponent(t,e,(e=>{e.colorize=o,r&&(e.opacity=s)}))))}))}if(e.perspective_camera||e.orthogonal_camera){let a,A,h,c;if(e.perspective_camera?(a=Ph(e.perspective_camera.camera_view_point,_h),A=Ph(e.perspective_camera.camera_direction,_h),h=Ph(e.perspective_camera.camera_up_vector,_h),r.perspective.fov=e.perspective_camera.field_of_view,c="perspective"):(a=Ph(e.orthogonal_camera.camera_view_point,_h),A=Ph(e.orthogonal_camera.camera_direction,_h),h=Ph(e.orthogonal_camera.camera_up_vector,_h),r.ortho.scale=e.orthogonal_camera.view_to_world_scale,c="ortho"),d.subVec3(a,l),r.yUp&&(a=Ch(a),A=Ch(A),h=Ch(h)),o){const e=s.pick({pickSurface:!0,origin:a,direction:A});A=e?e.worldPos:d.addVec3(a,A,_h)}else A=d.addVec3(a,A,_h);n?(r.eye=a,r.look=A,r.up=h,r.projection=c):i.cameraFlight.flyTo({eye:a,look:A,up:h,duration:t.duration,projection:c})}}_withBCFComponent(e,t,i){const s=this.viewer,r=s.scene;if(t.authoring_tool_id&&t.originating_system===this.originatingSystem){const o=t.authoring_tool_id,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}}if(t.ifc_guid){const o=t.ifc_guid,n=r.objects[o];if(n)return void i(n);if(e.updateCompositeObjects){if(s.metaScene.metaObjects[o])return void r.withObjects(s.metaScene.getObjectIDsInSubtree(o),i)}Object.keys(r.models).forEach((t=>{const n=d.globalizeObjectId(t,o),a=r.objects[n];if(a)i(a);else if(e.updateCompositeObjects){s.metaScene.metaObjects[n]&&r.withObjects(s.metaScene.getObjectIDsInSubtree(n),i)}}))}}destroy(){super.destroy()}}function yh(e){return{x:e[0],y:e[1],z:e[2]}}function Ph(e,t){return(t=new Float64Array(3))[0]=e.x,t[1]=e.y,t[2]=e.z,t}function Bh(e){return new Float64Array([e[0],-e[2],e[1]])}function Ch(e){return new Float64Array([e[0],e[2],-e[1]])}const Mh=d.vec3(),Eh=(e,t,i,s)=>{var r=e-i,o=t-s;return Math.sqrt(r*r+o*o)};class Fh extends D{constructor(e,t={}){if(super(e.viewer.scene,t),this.plugin=e,this._container=t.container,!this._container)throw"config missing: container";this._eventSubs={};var i=this.plugin.viewer.scene;this._originWorld=d.vec3(),this._targetWorld=d.vec3(),this._wp=new Float64Array(24),this._vp=new Float64Array(24),this._pp=new Float64Array(24),this._cp=new Float64Array(8),this._xAxisLabelCulled=!1,this._yAxisLabelCulled=!1,this._zAxisLabelCulled=!1,this._color=t.color||this.plugin.defaultColor;const s=t.onMouseOver?e=>{t.onMouseOver(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseover",e))}:null,r=t.onMouseLeave?e=>{t.onMouseLeave(e,this),this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseleave",e))}:null,o=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousedown",e))},n=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mouseup",e))},a=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent("mousemove",e))},l=t.onContextMenu?e=>{t.onContextMenu(e,this)}:null,A=e=>{this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new WheelEvent("wheel",e))};this._originDot=new Ae(i,t.origin,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._targetDot=new Ae(i,t.target,this._container,{fillColor:this._color,zIndex:void 0!==e.zIndex?e.zIndex+2:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthWire=new he(this._container,{color:this._color,thickness:2,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisWire=new he(this._container,{color:"#FF0000",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisWire=new he(this._container,{color:"green",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisWire=new he(this._container,{color:"blue",thickness:1,thicknessClickable:6,zIndex:void 0!==e.zIndex?e.zIndex+1:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._lengthLabel=new ce(this._container,{fillColor:this._color,prefix:"",text:"",zIndex:void 0!==e.zIndex?e.zIndex+4:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._xAxisLabel=new ce(this._container,{fillColor:"red",prefix:"X",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._yAxisLabel=new ce(this._container,{fillColor:"green",prefix:"Y",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._zAxisLabel=new ce(this._container,{fillColor:"blue",prefix:"Z",text:"",zIndex:void 0!==e.zIndex?e.zIndex+3:void 0,onMouseOver:s,onMouseLeave:r,onMouseWheel:A,onMouseDown:o,onMouseUp:n,onMouseMove:a,onContextMenu:l}),this._measurementOrientation="Horizontal",this._wpDirty=!1,this._vpDirty=!1,this._cpDirty=!1,this._sectionPlanesDirty=!0,this._visible=!1,this._originVisible=!1,this._targetVisible=!1,this._wireVisible=!1,this._axisVisible=!1,this._xAxisVisible=!1,this._yAxisVisible=!1,this._zAxisVisible=!1,this._axisEnabled=!0,this._xLabelEnabled=!1,this._yLabelEnabled=!1,this._zLabelEnabled=!1,this._lengthLabelEnabled=!1,this._labelsVisible=!1,this._labelsOnWires=!1,this._clickable=!1,this._originDot.on("worldPos",(e=>{this._originWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._targetDot.on("worldPos",(e=>{this._targetWorld.set(e||[0,0,0]),this._wpDirty=!0,this._needUpdate(0)})),this._onViewMatrix=i.camera.on("viewMatrix",(()=>{this._vpDirty=!0,this._needUpdate(0)})),this._onProjMatrix=i.camera.on("projMatrix",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onCanvasBoundary=i.canvas.on("boundary",(()=>{this._cpDirty=!0,this._needUpdate(0)})),this._onMetricsUnits=i.metrics.on("units",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsScale=i.metrics.on("scale",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onMetricsOrigin=i.metrics.on("origin",(()=>{this._cpDirty=!0,this._needUpdate()})),this._onSectionPlaneUpdated=i.on("sectionPlaneUpdated",(()=>{this._sectionPlanesDirty=!0,this._needUpdate()})),this.approximate=t.approximate,this.visible=t.visible,this.originVisible=t.originVisible,this.targetVisible=t.targetVisible,this.wireVisible=t.wireVisible,this.axisVisible=t.axisVisible,this.xAxisVisible=t.xAxisVisible,this.yAxisVisible=t.yAxisVisible,this.zAxisVisible=t.zAxisVisible,this.xLabelEnabled=t.xLabelEnabled,this.yLabelEnabled=t.yLabelEnabled,this.zLabelEnabled=t.zLabelEnabled,this.lengthLabelEnabled=t.lengthLabelEnabled,this.labelsVisible=t.labelsVisible,this.labelsOnWires=t.labelsOnWires,this.useRotationAdjustment=t.useRotationAdjustment}_update(){if(!this._visible)return;const e=this.plugin.viewer.scene;if(this._wpDirty&&(this._measurementOrientation=function(e,t,i){return Math.abs(t[1]-e[1])>i?"Vertical":"Horizontal"}(this._originWorld,this._targetWorld,0),"Vertical"===this._measurementOrientation&&this.useRotationAdjustment?(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._originWorld[0],this._wp[5]=this._originWorld[1],this._wp[6]=this._originWorld[2],this._wp[7]=1,this._wp[8]=this._originWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._originWorld[2],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1):(this._wp[0]=this._originWorld[0],this._wp[1]=this._originWorld[1],this._wp[2]=this._originWorld[2],this._wp[3]=1,this._wp[4]=this._targetWorld[0],this._wp[5]=this._originWorld[1],this._wp[6]=this._originWorld[2],this._wp[7]=1,this._wp[8]=this._targetWorld[0],this._wp[9]=this._targetWorld[1],this._wp[10]=this._originWorld[2],this._wp[11]=1,this._wp[12]=this._targetWorld[0],this._wp[13]=this._targetWorld[1],this._wp[14]=this._targetWorld[2],this._wp[15]=1),this._wpDirty=!1,this._vpDirty=!0),this._vpDirty&&(d.transformPositions4(e.camera.viewMatrix,this._wp,this._vp),this._vp[3]=1,this._vp[7]=1,this._vp[11]=1,this._vp[15]=1,this._vpDirty=!1,this._cpDirty=!0),this._sectionPlanesDirty){if(this._isSliced(this._originWorld)||this._isSliced(this._targetWorld))return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setCulled(!0),this._yAxisWire.setCulled(!0),this._zAxisWire.setCulled(!0),this._lengthWire.setCulled(!0),this._originDot.setCulled(!0),void this._targetDot.setCulled(!0);this._xAxisLabel.setCulled(!1),this._yAxisLabel.setCulled(!1),this._zAxisLabel.setCulled(!1),this._lengthLabel.setCulled(!1),this._xAxisWire.setCulled(!1),this._yAxisWire.setCulled(!1),this._zAxisWire.setCulled(!1),this._lengthWire.setCulled(!1),this._originDot.setCulled(!1),this._targetDot.setCulled(!1),this._sectionPlanesDirty=!0}const t=this._originDot.viewPos[2],i=this._targetDot.viewPos[2];if(t>-.3||i>-.3)return this._xAxisLabel.setCulled(!0),this._yAxisLabel.setCulled(!0),this._zAxisLabel.setCulled(!0),this._lengthLabel.setCulled(!0),this._xAxisWire.setVisible(!1),this._yAxisWire.setVisible(!1),this._zAxisWire.setVisible(!1),this._lengthWire.setVisible(!1),this._originDot.setVisible(!1),void this._targetDot.setVisible(!1);if(this._cpDirty){d.transformPositions4(e.camera.project.matrix,this._vp,this._pp);var s=this._pp,r=this._cp,o=e.canvas.canvas.getBoundingClientRect();const t=this._container.getBoundingClientRect();var n=o.top-t.top,a=o.left-t.left,l=e.canvas.boundary,A=l[2],h=l[3],c=0;const i=this.plugin.viewer.scene.metrics,g=i.scale,m=i.units,f=i.unitsInfo[m].abbrev;for(var u=0,p=s.length;ue.offsetTop+(e.offsetParent&&e.offsetParent!==s.parentNode&&h(e.offsetParent)),c=e=>e.offsetLeft+(e.offsetParent&&e.offsetParent!==s.parentNode&&c(e.offsetParent)),u=d.vec2(),p=e=>{const t=e.snappedCanvasPos||e.canvasPos;r=!0,o.set(e.worldPos),n.set(e.canvasPos),0===this._mouseState?(this._canvasToPagePos?(this._canvasToPagePos(s,t,u),this._markerDiv.style.left=u[0]-5+"px",this._markerDiv.style.top=u[1]-5+"px"):(this._markerDiv.style.left=c(s)+t[0]-5+"px",this._markerDiv.style.top=h(s)+t[1]-5+"px"),this._markerDiv.style.background="pink",e.snappedToVertex||e.snappedToEdge?(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos,this.pointerLens.snapped=!0),this._markerDiv.style.background="greenyellow",this._markerDiv.style.border="2px solid green"):(this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.canvasPos,this.pointerLens.snapped=!1),this._markerDiv.style.background="pink",this._markerDiv.style.border="2px solid red"),A=e.entity):(this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px"),s.style.cursor="pointer",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=this._currentDistanceMeasurementInitState.wireVisible,this._currentDistanceMeasurement.axisVisible=this._currentDistanceMeasurementInitState.axisVisible&&this.distanceMeasurementsPlugin.defaultAxisVisible,this._currentDistanceMeasurement.xAxisVisible=this._currentDistanceMeasurementInitState.xAxisVisible&&this.distanceMeasurementsPlugin.defaultXAxisVisible,this._currentDistanceMeasurement.yAxisVisible=this._currentDistanceMeasurementInitState.yAxisVisible&&this.distanceMeasurementsPlugin.defaultYAxisVisible,this._currentDistanceMeasurement.zAxisVisible=this._currentDistanceMeasurementInitState.zAxisVisible&&this.distanceMeasurementsPlugin.defaultZAxisVisible,this._currentDistanceMeasurement.targetVisible=this._currentDistanceMeasurementInitState.targetVisible,this._currentDistanceMeasurement.target.worldPos=o.slice(),this._markerDiv.style.left="-10000px",this._markerDiv.style.top="-10000px")};this._onHoverSnapOrSurface=i.on("hoverSnapOrSurface",(e=>{this._snapping&&p(e)})),this._onHoverSurface=i.on("hoverSurface",(e=>{this._snapping||p(e)})),s.addEventListener("mousedown",this._onMouseDown=e=>{1===e.which&&(a=e.clientX,l=e.clientY)}),s.addEventListener("mouseup",this._onMouseUp=t=>{1===t.which&&(t.clientX>a+20||t.clientXl+20||t.clientY{this.pointerLens&&(this.pointerLens.visible=!0,this.pointerLens.canvasPos=e.canvasPos,this.pointerLens.snappedCanvasPos=e.snappedCanvasPos||e.canvasPos),r=!1,this._markerDiv.style.left="-100px",this._markerDiv.style.top="-100px",this._currentDistanceMeasurement&&(this._currentDistanceMeasurement.wireVisible=!1,this._currentDistanceMeasurement.targetVisible=!1,this._currentDistanceMeasurement.axisVisible=!1),s.style.cursor="default"};this._onHoverSnapOrSurfaceOff=i.on("hoverSnapOrSurfaceOff",(e=>{this._snapping&&g(e)})),this._onHoverOff=i.on("hoverOff",(e=>{this._snapping||g(e)})),this._active=!0}deactivate(){if(!this._active)return;this.fire("activated",!1),this.pointerLens&&(this.pointerLens.visible=!1),this.reset();const e=this.scene.canvas.canvas;e.removeEventListener("mousedown",this._onMouseDown),e.removeEventListener("mouseup",this._onMouseUp);const t=this.distanceMeasurementsPlugin.viewer.cameraControl;t.off(this._onHoverSnapOrSurface),t.off(this._onHoverSurface),t.off(this._onHoverSnapOrSurfaceOff),t.off(this._onHoverOff),this._active=!1}reset(){this._active&&(this._destroyMarkerDiv(),this._initMarkerDiv(),this._currentDistanceMeasurement&&(this.distanceMeasurementsPlugin.fire("measurementCancel",this._currentDistanceMeasurement),this._currentDistanceMeasurement.destroy(),this._currentDistanceMeasurement=null),this._mouseState=0)}get currentMeasurement(){return this._currentDistanceMeasurement}destroy(){this.deactivate(),super.destroy()}}class Sh extends Q{constructor(e,t={}){super("DistanceMeasurements",e),this._pointerLens=t.pointerLens,this._container=t.container||document.body,this._defaultControl=null,this._measurements={},this.labelMinAxisLength=t.labelMinAxisLength,this.defaultVisible=!1!==t.defaultVisible,this.defaultOriginVisible=!1!==t.defaultOriginVisible,this.defaultTargetVisible=!1!==t.defaultTargetVisible,this.defaultWireVisible=!1!==t.defaultWireVisible,this.defaultXLabelEnabled=!1!==t.defaultXLabelEnabled,this.defaultYLabelEnabled=!1!==t.defaultYLabelEnabled,this.defaultZLabelEnabled=!1!==t.defaultZLabelEnabled,this.defaultLengthLabelEnabled=!1!==t.defaultLengthLabelEnabled,this.defaultLabelsVisible=!1!==t.defaultLabelsVisible,this.defaultAxisVisible=!1!==t.defaultAxisVisible,this.defaultXAxisVisible=!1!==t.defaultXAxisVisible,this.defaultYAxisVisible=!1!==t.defaultYAxisVisible,this.defaultZAxisVisible=!1!==t.defaultZAxisVisible,this.defaultColor=void 0!==t.defaultColor?t.defaultColor:"#00BBFF",this.zIndex=t.zIndex||1e4,this.defaultLabelsOnWires=!1!==t.defaultLabelsOnWires,this.useRotationAdjustment=void 0!==t.useRotationAdjustment&&!1!==t.useRotationAdjustment,this._onMouseOver=(e,t)=>{this.fire("mouseOver",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onMouseLeave=(e,t)=>{this.fire("mouseLeave",{plugin:this,distanceMeasurement:t,measurement:t,event:e})},this._onContextMenu=(e,t)=>{this.fire("contextMenu",{plugin:this,distanceMeasurement:t,measurement:t,event:e})}}getContainerElement(){return this._container}send(e,t){}get pointerLens(){return this._pointerLens}get control(){return this._defaultControl||(this._defaultControl=new Dh(this,{})),this._defaultControl}get measurements(){return this._measurements}set labelMinAxisLength(e){e<1&&(this.error("labelMinAxisLength must be >= 1; defaulting to 25"),e=25),this._labelMinAxisLength=e||25}get labelMinAxisLength(){return this._labelMinAxisLength}set useRotationAdjustment(e){e=void 0!==e&&Boolean(e),this._useRotationAdjustment=e}get useRotationAdjustment(){return this._useRotationAdjustment}createMeasurement(e={}){this.viewer.scene.components[e.id]&&(this.error("Viewer scene component with this ID already exists: "+e.id),delete e.id);const t=e.origin,i=e.target,s=new Fh(this,{id:e.id,plugin:this,container:this._container,origin:{entity:t.entity,worldPos:t.worldPos},target:{entity:i.entity,worldPos:i.worldPos},visible:e.visible,wireVisible:e.wireVisible,axisVisible:!1!==e.axisVisible&&!1!==this.defaultAxisVisible,xAxisVisible:!1!==e.xAxisVisible&&!1!==this.defaultXAxisVisible,yAxisVisible:!1!==e.yAxisVisible&&!1!==this.defaultYAxisVisible,zAxisVisible:!1!==e.zAxisVisible&&!1!==this.defaultZAxisVisible,xLabelEnabled:!1!==e.xLabelEnabled&&!1!==this.defaultXLabelEnabled,yLabelEnabled:!1!==e.yLabelEnabled&&!1!==this.defaultYLabelEnabled,zLabelEnabled:!1!==e.zLabelEnabled&&!1!==this.defaultZLabelEnabled,lengthLabelEnabled:!1!==e.lengthLabelEnabled&&!1!==this.defaultLengthLabelEnabled,labelsVisible:!1!==e.labelsVisible&&!1!==this.defaultLabelsVisible,useRotationAdjustment:this.useRotationAdjustment,originVisible:e.originVisible,targetVisible:e.targetVisible,color:e.color,labelsOnWires:!1!==e.labelsOnWires&&!1!==this.defaultLabelsOnWires,onMouseOver:this._onMouseOver,onMouseLeave:this._onMouseLeave,onContextMenu:this._onContextMenu});return this._measurements[s.id]=s,s.clickable=!0,s.on("destroyed",(()=>{delete this._measurements[s.id]})),this.fire("measurementCreated",s),s}destroyMeasurement(e){const t=this._measurements[e];t?(t.destroy(),this.fire("measurementDestroyed",t)):this.log("DistanceMeasurement not found: "+e)}setLabelsShown(e){for(const[t,i]of Object.entries(this.measurements))i.labelShown=e}setAxisVisible(e){for(const[t,i]of Object.entries(this.measurements))i.axisVisible=e;this.defaultAxisVisible=e}getAxisVisible(){return this.defaultAxisVisible}clear(){const e=Object.keys(this._measurements);for(var t=0,i=e.length;t{i=1e3*this._delayBeforeRestoreSeconds,s||(e.scene._renderer.setColorTextureEnabled(!this._hideColorTexture),e.scene._renderer.setPBREnabled(!this._hidePBR),e.scene._renderer.setSAOEnabled(!this._hideSAO),e.scene._renderer.setTransparentEnabled(!this._hideTransparentObjects),e.scene._renderer.setEdgesEnabled(!this._hideEdges),this._scaleCanvasResolution?e.scene.canvas.resolutionScale=this._scaleCanvasResolutionFactor:e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,s=!0)},o=()=>{e.scene.canvas.resolutionScale=this._defaultScaleCanvasResolutionFactor,e.scene._renderer.setEdgesEnabled(!0),e.scene._renderer.setColorTextureEnabled(!0),e.scene._renderer.setPBREnabled(!0),e.scene._renderer.setSAOEnabled(!0),e.scene._renderer.setTransparentEnabled(!0),s=!1};this._onCanvasBoundary=e.scene.canvas.on("boundary",r),this._onCameraMatrix=e.scene.camera.on("matrix",r),this._onSceneTick=e.scene.on("tick",(e=>{s&&(i-=e.deltaTime,(!this._delayBeforeRestore||i<=0)&&o())}));let n=!1;this._onSceneMouseDown=e.scene.input.on("mousedown",(()=>{n=!0})),this._onSceneMouseUp=e.scene.input.on("mouseup",(()=>{n=!1})),this._onSceneMouseMove=e.scene.input.on("mousemove",(()=>{n&&r()}))}get hideColorTexture(){return this._hideColorTexture}set hideColorTexture(e){this._hideColorTexture=e}get hidePBR(){return this._hidePBR}set hidePBR(e){this._hidePBR=e}get hideSAO(){return this._hideSAO}set hideSAO(e){this._hideSAO=e}get hideEdges(){return this._hideEdges}set hideEdges(e){this._hideEdges=e}get hideTransparentObjects(){return this._hideTransparentObjects}set hideTransparentObjects(e){this._hideTransparentObjects=!1!==e}get scaleCanvasResolution(){return this._scaleCanvasResolution}set scaleCanvasResolution(e){this._scaleCanvasResolution=e}get defaultScaleCanvasResolutionFactor(){return this._defaultScaleCanvasResolutionFactor}set defaultScaleCanvasResolutionFactor(e){this._defaultScaleCanvasResolutionFactor=e||1}get scaleCanvasResolutionFactor(){return this._scaleCanvasResolutionFactor}set scaleCanvasResolutionFactor(e){this._scaleCanvasResolutionFactor=e||.6}get delayBeforeRestore(){return this._delayBeforeRestore}set delayBeforeRestore(e){this._delayBeforeRestore=e}get delayBeforeRestoreSeconds(){return this._delayBeforeRestoreSeconds}set delayBeforeRestoreSeconds(e){this._delayBeforeRestoreSeconds=null!=e?e:.5}send(e,t){}destroy(){this.viewer.scene.camera.off(this._onCameraMatrix),this.viewer.scene.canvas.off(this._onCanvasBoundary),this.viewer.scene.input.off(this._onSceneMouseDown),this.viewer.scene.input.off(this._onSceneMouseUp),this.viewer.scene.input.off(this._onSceneMouseMove),this.viewer.scene.off(this._onSceneTick),super.destroy()}}class Lh{constructor(e={}){this._eventSubIDMap=null,this._eventSubEvents=null,this._eventSubs=null,this._events=null,this._locale="en",this._messages={},this._locales=[],this._locale="en",this.messages=e.messages,this.locale=e.locale}set messages(e){this._messages=e||{},this._locales=Object.keys(this._messages),this.fire("updated",this)}loadMessages(e={}){for(let t in e)this._messages[t]=e[t];this.messages=this._messages}clearMessages(){this.messages={}}get locales(){return this._locales}set locale(e){e=e||"de",this._locale!==e&&(this._locale=e,this.fire("updated",e))}get locale(){return this._locale}translate(e,t){const i=this._messages[this._locale];if(!i)return null;const s=Rh(e,i);return s?t?Uh(s,t):s:null}translatePlurals(e,t,i){const s=this._messages[this._locale];if(!s)return null;let r=Rh(e,s);return r=0===(t=parseInt(""+t,10))?r.zero:t>1?r.other:r.one,r?(r=Uh(r,[t]),i&&(r=Uh(r,i)),r):null}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];if(s)for(const e in s)if(s.hasOwnProperty(e)){s[e].callback(t)}}on(e,i){this._events||(this._events={}),this._eventSubIDMap||(this._eventSubIDMap=new t),this._eventSubEvents||(this._eventSubEvents={}),this._eventSubs||(this._eventSubs={});let s=this._eventSubs[e];s||(s={},this._eventSubs[e]=s);const r=this._eventSubIDMap.addItem();s[r]={callback:i},this._eventSubEvents[r]=e;const o=this._events[e];return void 0!==o&&i(o),r}off(e){if(null==e)return;if(!this._eventSubEvents)return;const t=this._eventSubEvents[e];if(t){delete this._eventSubEvents[e];const i=this._eventSubs[t];i&&delete i[e],this._eventSubIDMap.removeItem(e)}}}function Rh(e,t){if(t[e])return t[e];const i=e.split(".");let s=t;for(let e=0,t=i.length;s&&e=1;e>1&&(e=1);const i=this.easing?jh._ease(e,0,1,1):e,s=this.scene.camera;if(this._flyingEye||this._flyingLook?this._flyingEye?(d.subVec3(s.eye,s.look,Vh),s.eye=d.lerpVec3(i,0,1,this._eye1,this._eye2,Nh),s.look=d.subVec3(Nh,Vh,Oh)):this._flyingLook&&(s.look=d.lerpVec3(i,0,1,this._look1,this._look2,Oh),s.up=d.lerpVec3(i,0,1,this._up1,this._up2,Qh)):this._flyingEyeLookUp&&(s.eye=d.lerpVec3(i,0,1,this._eye1,this._eye2,Nh),s.look=d.lerpVec3(i,0,1,this._look1,this._look2,Oh),s.up=d.lerpVec3(i,0,1,this._up1,this._up2,Qh)),this._projection2){const t="ortho"===this._projection2?jh._easeOutExpo(e,0,1,1):jh._easeInCubic(e,0,1,1);s.customProjection.matrix=d.lerpMat4(t,0,1,this._projMatrix1,this._projMatrix2)}else s.ortho.scale=this._orthoScale1+e*(this._orthoScale2-this._orthoScale1);if(t)return s.ortho.scale=this._orthoScale2,void this.stop();M.scheduleTask(this._update,this)}static _ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}static _easeInCubic(e,t,i,s){return i*(e/=s)*e*e+t}static _easeOutExpo(e,t,i,s){return i*(1-Math.pow(2,-10*e/s))+t}stop(){if(!this._flying)return;this._flying=!1,this._time1=null,this._time2=null,this._projection2&&(this.scene.camera.projection=this._projection2);const e=this._callback;e&&(this._callback=null,this._callbackScope?e.call(this._callbackScope):e()),this.fire("stopped",!0,!0)}cancel(){this._flying&&(this._flying=!1,this._time1=null,this._time2=null,this._callback&&(this._callback=null),this.fire("canceled",!0,!0))}set duration(e){this._duration=e?1e3*e:500,this.stop()}get duration(){return this._duration/1e3}set fit(e){this._fit=!1!==e}get fit(){return this._fit}set fitFOV(e){this._fitFOV=e||45}get fitFOV(){return this._fitFOV}set trail(e){this._trail=!!e}get trail(){return this._trail}destroy(){this.stop(),super.destroy()}}class Hh extends D{get type(){return"CameraPathAnimation"}constructor(e,t={}){super(e,t),this._cameraFlightAnimation=new jh(this),this._t=0,this.state=Hh.SCRUBBING,this._playingFromT=0,this._playingToT=0,this._playingRate=t.playingRate||1,this._playingDir=1,this._lastTime=null,this.cameraPath=t.cameraPath,this._tick=this.scene.on("tick",this._updateT,this)}_updateT(){const e=this._cameraPath;if(!e)return;let t,i;const s=performance.now(),r=this._lastTime?.001*(s-this._lastTime):0;if(this._lastTime=s,0!==r)switch(this.state){case Hh.SCRUBBING:return;case Hh.PLAYING:if(this._t+=this._playingRate*r,t=this._cameraPath.frames.length,0===t||this._playingDir<0&&this._t<=0||this._playingDir>0&&this._t>=this._cameraPath.frames[t-1].t)return this.state=Hh.SCRUBBING,this._t=this._cameraPath.frames[t-1].t,void this.fire("stopped");e.loadFrame(this._t);break;case Hh.PLAYING_TO:i=this._t+this._playingRate*r*this._playingDir,(this._playingDir<0&&i<=this._playingToT||this._playingDir>0&&i>=this._playingToT)&&(i=this._playingToT,this.state=Hh.SCRUBBING,this.fire("stopped")),this._t=i,e.loadFrame(this._t)}}_ease(e,t,i,s){return-i*(e/=s)*(e-2)+t}set cameraPath(e){this._cameraPath=e}get cameraPath(){return this._cameraPath}set rate(e){this._playingRate=e}get rate(){return this._playingRate}play(){this._cameraPath&&(this._lastTime=null,this.state=Hh.PLAYING)}playToT(e){this._cameraPath&&(this._playingFromT=this._t,this._playingToT=e,this._playingDir=this._playingToT-this._playingFromT<0?-1:1,this._lastTime=null,this.state=Hh.PLAYING_TO)}playToFrame(e){const t=this._cameraPath;if(!t)return;const i=t.frames[e];i?this.playToT(i.t):this.error("playToFrame - frame index out of range: "+e)}flyToFrame(e,t){const i=this._cameraPath;if(!i)return;const s=i.frames[e];s?(this.state=Hh.SCRUBBING,this._cameraFlightAnimation.flyTo(s,t)):this.error("flyToFrame - frame index out of range: "+e)}scrubToT(e){const t=this._cameraPath;if(!t)return;this.scene.camera&&(this._t=e,t.loadFrame(this._t),this.state=Hh.SCRUBBING)}scrubToFrame(e){const t=this._cameraPath;if(!t)return;if(!this.scene.camera)return;t.frames[e]?(t.loadFrame(this._t),this.state=Hh.SCRUBBING):this.error("playToFrame - frame index out of range: "+e)}stop(){this.state=Hh.SCRUBBING,this.fire("stopped")}destroy(){super.destroy(),this.scene.off(this._tick)}}Hh.STOPPED=0,Hh.SCRUBBING=1,Hh.PLAYING=2,Hh.PLAYING_TO=3,d.vec3(),d.vec3(),d.vec3(),d.vec3([0,-1,0]),d.vec4([0,0,0,1]);const zh=d.vec3();class Gh{constructor(e){if(this.objectsVisible=[],this.objectsEdges=[],this.objectsXrayed=[],this.objectsHighlighted=[],this.objectsSelected=[],this.objectsClippable=[],this.objectsPickable=[],this.objectsColorize=[],this.objectsOpacity=[],this.numObjects=0,e){const t=e.metaScene.scene;this.saveObjects(t,e)}}saveObjects(e,t,i){this.numObjects=0,this._mask=i?_.apply(i,{}):null;const s=!i||i.visible,r=!i||i.edges,o=!i||i.xrayed,n=!i||i.highlighted,a=!i||i.selected,l=!i||i.clippable,A=!i||i.pickable,h=!i||i.colorize,c=!i||i.opacity,u=t.metaObjects,d=e.objects;for(let e=0,t=u.length;e{this._cameraDirty=!0})),this._onProjMatrix=this._scene.camera.on("projMatrix",(()=>{this._cameraDirty=!0})),this._onTick=this._scene.on("tick",(()=>{this.updatePivotElement(),this.updatePivotSphere()}))}createPivotSphere(){const e=this.getPivotPos(),t=d.vec3();d.decomposeMat4(d.inverseMat4(this._scene.viewer.camera.viewMatrix,d.mat4()),t,d.vec4(),d.vec3());const i=d.distVec3(t,e);let s=Math.tan(Math.PI/500)*i*this._pivotSphereSize;"ortho"==this._scene.camera.projection&&(s/=this._scene.camera.ortho.scale/2),G(e,this._rtcCenter,this._rtcPos),this._pivotSphereGeometry=new Ns(this._scene,ms({radius:s})),this._pivotSphere=new ds(this._scene,{geometry:this._pivotSphereGeometry,material:this._pivotSphereMaterial,pickable:!1,position:this._rtcPos,rtcCenter:this._rtcCenter})}destroyPivotSphere(){this._pivotSphere&&(this._pivotSphere.destroy(),this._pivotSphere=null),this._pivotSphereGeometry&&(this._pivotSphereGeometry.destroy(),this._pivotSphereGeometry=null)}updatePivotElement(){const e=this._scene.camera,t=this._scene.canvas;if(this._pivoting&&this._cameraDirty){d.transformPoint3(e.viewMatrix,this.getPivotPos(),this._pivotViewPos),this._pivotViewPos[3]=1,d.transformPoint4(e.projMatrix,this._pivotViewPos,this._pivotProjPos);const i=t.boundary,s=i[2],r=i[3];this._pivotCanvasPos[0]=Math.floor((1+this._pivotProjPos[0]/this._pivotProjPos[3])*s/2),this._pivotCanvasPos[1]=Math.floor((1-this._pivotProjPos[1]/this._pivotProjPos[3])*r/2);let o=t._lastBoundingClientRect;if(!o||t._canvasSizeChanged){const e=t.canvas;o=t._lastBoundingClientRect=e.getBoundingClientRect()}this._pivotElement&&(this._pivotElement.style.left=Math.floor(o.left+this._pivotCanvasPos[0])-this._pivotElement.clientWidth/2+window.scrollX+"px",this._pivotElement.style.top=Math.floor(o.top+this._pivotCanvasPos[1])-this._pivotElement.clientHeight/2+window.scrollY+"px"),this._cameraDirty=!1}}updatePivotSphere(){this._pivoting&&this._pivotSphere&&(G(this.getPivotPos(),this._rtcCenter,this._rtcPos),d.compareVec3(this._rtcPos,this._pivotSphere.position)||(this.destroyPivotSphere(),this.createPivotSphere()))}setPivotElement(e){this._pivotElement=e}enablePivotSphere(e={}){this.destroyPivotSphere(),this._pivotSphereEnabled=!0,e.size&&(this._pivotSphereSize=e.size);const t=e.color||[1,0,0];this._pivotSphereMaterial=new Nt(this._scene,{emissive:t,ambient:t,specular:[0,0,0],diffuse:[0,0,0]})}disablePivotSphere(){this.destroyPivotSphere(),this._pivotSphereEnabled=!1}startPivot(){if(this._cameraLookingDownwards())return this._pivoting=!1,!1;const e=this._scene.camera;let t=d.lookAtMat4v(e.eye,e.look,e.worldUp);d.transformPoint3(t,this.getPivotPos(),this._cameraOffset);const i=this.getPivotPos();this._cameraOffset[2]+=d.distVec3(e.eye,i),t=d.inverseMat4(t);const s=d.transformVec3(t,this._cameraOffset),r=d.vec3();if(d.subVec3(e.eye,i,r),d.addVec3(r,s),e.zUp){const e=r[1];r[1]=r[2],r[2]=e}this._radius=d.lenVec3(r),this._polar=Math.acos(r[1]/this._radius),this._azimuth=Math.atan2(r[0],r[2]),this._pivoting=!0}_cameraLookingDownwards(){const e=this._scene.camera,t=d.normalizeVec3(d.subVec3(e.look,e.eye,tc)),i=d.cross3Vec3(t,e.worldUp,ic);return d.sqLenVec3(i)<=1e-4}getPivoting(){return this._pivoting}setPivotPos(e){this._pivotWorldPos.set(e),this._pivotPosSet=!0}setCanvasPivotPos(e){const t=this._scene.camera,i=Math.abs(d.distVec3(this._scene.center,t.eye)),s=t.project.transposedMatrix,r=s.subarray(8,12),o=s.subarray(12),n=[0,0,-1,1],a=d.dotVec4(n,r)/d.dotVec4(n,o),l=rc;t.project.unproject(e,a,oc,nc,l);const A=d.normalizeVec3(d.subVec3(l,t.eye,tc)),h=d.addVec3(t.eye,d.mulVec3Scalar(A,i,ic),sc);this.setPivotPos(h)}getPivotPos(){return this._pivotPosSet?this._pivotWorldPos:this._scene.camera.look}continuePivot(e,t){if(!this._pivoting)return;if(0===e&&0===t)return;const i=this._scene.camera;var s=-e;const r=-t;1===i.worldUp[2]&&(s=-s),this._azimuth+=.01*-s,this._polar+=.01*r,this._polar=d.clamp(this._polar,.001,Math.PI-.001);const o=[this._radius*Math.sin(this._polar)*Math.sin(this._azimuth),this._radius*Math.cos(this._polar),this._radius*Math.sin(this._polar)*Math.cos(this._azimuth)];if(1===i.worldUp[2]){const e=o[1];o[1]=o[2],o[2]=e}const n=d.lenVec3(d.subVec3(i.look,i.eye,d.vec3())),a=this.getPivotPos();d.addVec3(o,a);let l=d.lookAtMat4v(o,a,i.worldUp);l=d.inverseMat4(l);const A=d.transformVec3(l,this._cameraOffset);l[12]-=A[0],l[13]-=A[1],l[14]-=A[2];const h=[l[8],l[9],l[10]];i.eye=[l[12],l[13],l[14]],d.subVec3(i.eye,d.mulVec3Scalar(h,n),i.look),i.up=[l[4],l[5],l[6]],this.showPivot()}showPivot(){this._shown||(this._pivotElement&&(this.updatePivotElement(),this._pivotElement.style.visibility="visible"),this._pivotSphereEnabled&&(this.destroyPivotSphere(),this.createPivotSphere()),this._shown=!0)}hidePivot(){this._shown&&(this._pivotElement&&(this._pivotElement.style.visibility="hidden"),this._pivotSphereEnabled&&this.destroyPivotSphere(),this._shown=!1)}endPivot(){this._pivoting=!1}destroy(){this.destroyPivotSphere(),this._scene.camera.off(this._onViewMatrix),this._scene.camera.off(this._onProjMatrix),this._scene.off(this._onTick)}}class lc{constructor(e,t){this._scene=e.scene,this._cameraControl=e,this._scene.canvas.canvas.oncontextmenu=function(e){e.preventDefault()},this._configs=t,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick=!1,this.pickCursorPos=d.vec2(),this.picked=!1,this.pickedSurface=!1,this.pickResult=null,this._lastPickedEntityId=null,this._lastHash=null,this._needFireEvents=0}update(){if(!this._configs.pointerEnabled)return;if(!this.schedulePickEntity&&!this.schedulePickSurface)return;const e=`${~~this.pickCursorPos[0]}-${~~this.pickCursorPos[1]}-${this.scheduleSnapOrPick}-${this.schedulePickSurface}-${this.schedulePickEntity}`;if(this._lastHash===e)return;this.picked=!1,this.pickedSurface=!1,this.snappedOrPicked=!1,this.hoveredSnappedOrSurfaceOff=!1;const t=this._cameraControl.hasSubs("hoverSurface");if(this.scheduleSnapOrPick){const e=this._scene.pick({canvasPos:this.pickCursorPos,snapRadius:this._configs.snapRadius,snapToVertex:this._configs.snapToVertex,snapToEdge:this._configs.snapToEdge});e&&(e.snappedToEdge||e.snappedToVertex)?(this.snapPickResult=e,this.snappedOrPicked=!0,this._needFireEvents++):(this.schedulePickSurface=!0,this.snapPickResult=null)}if(this.schedulePickSurface&&this.pickResult&&this.pickResult.worldPos){const e=this.pickResult.canvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!0,this._needFireEvents+=t?1:0,this.schedulePickEntity=!1,this.schedulePickSurface=!1,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.hoveredSnappedOrSurfaceOff=!0,void(this.scheduleSnapOrPick=!1)}if(this.schedulePickEntity&&this.pickResult&&(this.pickResult.canvasPos||this.pickResult.snappedCanvasPos)){const e=this.pickResult.canvasPos||this.pickResult.snappedCanvasPos;if(e[0]===this.pickCursorPos[0]&&e[1]===this.pickCursorPos[1])return this.picked=!0,this.pickedSurface=!1,this.schedulePickEntity=!1,void(this.schedulePickSurface=!1)}this.schedulePickSurface||this.scheduleSnapOrPick&&!this.snapPickResult?(this.pickResult=this._scene.pick({pickSurface:!0,pickSurfaceNormal:!1,canvasPos:this.pickCursorPos}),this.pickResult?(this.picked=!0,this.scheduleSnapOrPick?this.snappedOrPicked=!0:this.pickedSurface=!0,this._needFireEvents++):this.scheduleSnapOrPick&&(this.hoveredSnappedOrSurfaceOff=!0,this._needFireEvents++)):(this.pickResult=this._scene.pick({canvasPos:this.pickCursorPos}),this.pickResult&&(this.picked=!0,this.pickedSurface=!1,this._needFireEvents++)),this.scheduleSnapOrPick=!1,this.schedulePickEntity=!1,this.schedulePickSurface=!1}fireEvents(){if(0!==this._needFireEvents){if(this.hoveredSnappedOrSurfaceOff&&this._cameraControl.fire("hoverSnapOrSurfaceOff",{canvasPos:this.pickCursorPos,pointerPos:this.pickCursorPos},!0),this.snappedOrPicked)if(this.snapPickResult){const e=new Pe;e.entity=this.snapPickResult.entity,e.snappedToVertex=this.snapPickResult.snappedToVertex,e.snappedToEdge=this.snapPickResult.snappedToEdge,e.worldPos=this.snapPickResult.worldPos,e.canvasPos=this.pickCursorPos,e.snappedCanvasPos=this.snapPickResult.snappedCanvasPos,this._cameraControl.fire("hoverSnapOrSurface",e,!0),this.snapPickResult=null}else this._cameraControl.fire("hoverSnapOrSurface",this.pickResult,!0);if(this.picked&&this.pickResult&&(this.pickResult.entity||this.pickResult.worldPos)){if(this.pickResult.entity){const e=this.pickResult.entity.id;this._lastPickedEntityId!==e&&(void 0!==this._lastPickedEntityId&&this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._cameraControl.fire("hoverEnter",this.pickResult,!0),this._lastPickedEntityId=e)}this._cameraControl.fire("hover",this.pickResult,!0),this.pickResult.worldPos&&(this.pickedSurface=!0,this._cameraControl.fire("hoverSurface",this.pickResult,!0))}else void 0!==this._lastPickedEntityId&&(this._cameraControl.fire("hoverOut",{entity:this._scene.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),this._cameraControl.fire("hoverOff",{canvasPos:this.pickCursorPos},!0);this.pickResult=null,this._needFireEvents=0}}}const Ac=d.vec2();class hc{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController;let n,a,l,A=0,h=0,c=0,u=0,p=!1;const g=d.vec3();let m=!0;const f=this._scene.canvas.canvas,_=[];function v(e=!0){f.style.cursor="move",A=s.pointerCanvasPos[0],h=s.pointerCanvasPos[1],c=s.pointerCanvasPos[0],u=s.pointerCanvasPos[1],e&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(p=!0,g.set(o.pickResult.worldPos)):p=!1)}document.addEventListener("keydown",this._documentKeyDownHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!0}),document.addEventListener("keyup",this._documentKeyUpHandler=t=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;const s=t.keyCode;_[s]=!1}),f.addEventListener("mousedown",this._mouseDownHandler=t=>{if(i.active&&i.pointerEnabled)switch(t.which){case 1:_[e.input.KEY_SHIFT]||i.planView?(n=!0,v()):(n=!0,v(!1));break;case 2:a=!0,v();break;case 3:l=!0,i.panRightClick&&v()}}),document.addEventListener("mousemove",this._documentMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(!n&&!a&&!l)return;const o=e.canvas.boundary,c=o[2],u=o[3],m=s.pointerCanvasPos[0],f=s.pointerCanvasPos[1],v=_[e.input.KEY_SHIFT]||i.planView||!i.panRightClick&&a||i.panRightClick&&l,b=document.pointerLockElement?t.movementX:m-A,x=document.pointerLockElement?t.movementY:f-h;if(v){const t=e.camera;if("perspective"===t.projection){const i=Math.abs(p?d.lenVec3(d.subVec3(g,e.camera.eye,[])):e.camera.eyeLookDist)*Math.tan(t.perspective.fov/2*Math.PI/180);r.panDeltaX+=1.5*b*i/u,r.panDeltaY+=1.5*x*i/u}else r.panDeltaX+=.5*t.ortho.scale*(b/u),r.panDeltaY+=.5*t.ortho.scale*(x/u)}else!n||a||l||i.planView||(i.firstPerson?(r.rotateDeltaY-=b/c*i.dragRotationRate/2,r.rotateDeltaX+=x/u*(i.dragRotationRate/4)):(r.rotateDeltaY-=b/c*(1.5*i.dragRotationRate),r.rotateDeltaX+=x/u*(1.5*i.dragRotationRate)));A=m,h=f}),f.addEventListener("mousemove",this._canvasMouseMoveHandler=e=>{i.active&&i.pointerEnabled&&s.mouseover&&(m=!0)}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{if(i.active&&i.pointerEnabled)switch(e.which){case 1:case 2:case 3:n=!1,a=!1,l=!1}}),f.addEventListener("mouseup",this._mouseUpHandler=e=>{if(i.active&&i.pointerEnabled){if(3===e.which){!function(e,t){if(e){let i=e.target,s=0,r=0,o=0,n=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,o+=i.scrollLeft,n+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+o-s,t[1]=e.pageY+n-r}else e=window.event,t[0]=e.x,t[1]=e.y}(e,Ac);const i=Ac[0],s=Ac[1];Math.abs(i-c)<3&&Math.abs(s-u)<3&&t.cameraControl.fire("rightClick",{pagePos:[Math.round(e.pageX),Math.round(e.pageY)],canvasPos:Ac,event:e},!0)}f.style.removeProperty("cursor")}}),f.addEventListener("mouseenter",this._mouseEnterHandler=()=>{i.active&&i.pointerEnabled});const b=1/60;let x=null;f.addEventListener("wheel",this._mouseWheelHandler=e=>{if(!i.active||!i.pointerEnabled)return;const t=performance.now()/1e3;var o=null!==x?t-x:0;x=t,o>.05&&(o=.05),o{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const n=r._isKeyDownForAction(r.AXIS_VIEW_RIGHT),a=r._isKeyDownForAction(r.AXIS_VIEW_BACK),l=r._isKeyDownForAction(r.AXIS_VIEW_LEFT),A=r._isKeyDownForAction(r.AXIS_VIEW_FRONT),h=r._isKeyDownForAction(r.AXIS_VIEW_TOP),c=r._isKeyDownForAction(r.AXIS_VIEW_BOTTOM);if(!(n||a||l||A||h||c))return;const u=e.aabb,p=d.getAABB3Diag(u);d.getAABB3Center(u,cc);const g=Math.abs(p/Math.tan(t.cameraFlight.fitFOV*d.DEGTORAD)),m=1.1*p;mc.orthoScale=m,n?(mc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldRight,g,uc),gc)),mc.look.set(cc),mc.up.set(o.worldUp)):a?(mc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldForward,g,uc),gc)),mc.look.set(cc),mc.up.set(o.worldUp)):l?(mc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldRight,-g,uc),gc)),mc.look.set(cc),mc.up.set(o.worldUp)):A?(mc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldForward,-g,uc),gc)),mc.look.set(cc),mc.up.set(o.worldUp)):h?(mc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldUp,g,uc),gc)),mc.look.set(cc),mc.up.set(d.normalizeVec3(d.mulVec3Scalar(o.worldForward,1,dc),pc))):c&&(mc.eye.set(d.addVec3(cc,d.mulVec3Scalar(o.worldUp,-g,uc),gc)),mc.look.set(cc),mc.up.set(d.normalizeVec3(d.mulVec3Scalar(o.worldForward,-1,dc)))),!i.firstPerson&&i.followPointer&&t.pivotController.setPivotPos(cc),t.cameraFlight.duration>0?t.cameraFlight.flyTo(mc,(()=>{t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot()})):(t.cameraFlight.jumpTo(mc),t.pivotController.getPivoting()&&i.followPointer&&t.pivotController.showPivot())}))}reset(){}destroy(){this._scene.input.off(this._onSceneKeyDown)}}class _c{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=t.cameraControl;this._clicks=0,this._timeout=null,this._lastPickedEntityId=null;let l=!1,A=!1;const h=this._scene.canvas.canvas,c=i=>{let s;i&&i.worldPos&&(s=i.worldPos);const r=i&&i.entity?i.entity.aabb:e.aabb;if(s){const i=e.camera;d.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})},u=e.tickify(this._canvasMouseMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(l||A)return;if(a.hasSubs("rayMove")){const t=d.vec3(),i=d.vec3();d.canvasPosToWorldRay(e.canvas.canvas,e.camera.viewMatrix,e.camera.projMatrix,e.camera.projection,s.pointerCanvasPos,t,i),a.fire("rayMove",{canvasPos:s.pointerCanvasPos,ray:{origin:t,direction:i,canvasPos:s.pointerCanvasPos}},!0)}const r=a.hasSubs("hover"),n=a.hasSubs("hoverEnter"),h=a.hasSubs("hoverOut"),c=a.hasSubs("hoverOff"),u=a.hasSubs("hoverSurface"),p=a.hasSubs("hoverSnapOrSurface");if(r||n||h||c||u||p)if(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=u,o.scheduleSnapOrPick=p,o.update(),o.pickResult){if(o.pickResult.entity){const t=o.pickResult.entity.id;this._lastPickedEntityId!==t&&(void 0!==this._lastPickedEntityId&&a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),a.fire("hoverEnter",o.pickResult,!0),this._lastPickedEntityId=t)}a.fire("hover",o.pickResult,!0),(o.pickResult.worldPos||o.pickResult.snappedWorldPos)&&a.fire("hoverSurface",o.pickResult,!0)}else void 0!==this._lastPickedEntityId&&(a.fire("hoverOut",{entity:e.objects[this._lastPickedEntityId]},!0),this._lastPickedEntityId=void 0),a.fire("hoverOff",{canvasPos:o.pickCursorPos},!0)});h.addEventListener("mousemove",u),h.addEventListener("mousedown",this._canvasMouseDownHandler=t=>{1===t.which&&(l=!0),3===t.which&&(A=!0);if(1===t.which&&i.active&&i.pointerEnabled&&(s.mouseDownClientX=t.clientX,s.mouseDownClientY=t.clientY,s.mouseDownCursorX=s.pointerCanvasPos[0],s.mouseDownCursorY=s.pointerCanvasPos[1],!i.firstPerson&&i.followPointer&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickSurface=!0,o.update(),1===t.which))){const t=o.pickResult;t&&t.worldPos?(n.setPivotPos(t.worldPos),n.startPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),n.startPivot())}}),document.addEventListener("mouseup",this._documentMouseUpHandler=e=>{1===e.which&&(l=!1),3===e.which&&(A=!1),n.getPivoting()&&n.endPivot()}),h.addEventListener("mouseup",this._canvasMouseUpHandler=r=>{if(!i.active||!i.pointerEnabled)return;if(!(1===r.which))return;if(n.hidePivot(),Math.abs(r.clientX-s.mouseDownClientX)>3||Math.abs(r.clientY-s.mouseDownClientY)>3)return;const l=a.hasSubs("picked"),A=a.hasSubs("pickedNothing"),h=a.hasSubs("pickedSurface"),u=a.hasSubs("doublePicked"),p=a.hasSubs("doublePickedSurface"),g=a.hasSubs("doublePickedNothing");if(!(i.doublePickFlyTo||u||p||g))return(l||A||h)&&(o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=!0,o.schedulePickSurface=h,o.update(),o.pickResult?(a.fire("picked",o.pickResult,!0),o.pickedSurface&&a.fire("pickedSurface",o.pickResult,!0)):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0)),void(this._clicks=0);if(this._clicks++,1===this._clicks){o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo,o.schedulePickSurface=h,o.update();const e=o.pickResult,r=o.pickedSurface;this._timeout=setTimeout((()=>{e&&e.worldPos?(a.fire("picked",e,!0),r&&(a.fire("pickedSurface",e,!0),!i.firstPerson&&i.followPointer&&(t.pivotController.setPivotPos(e.worldPos),t.pivotController.startPivot()&&t.pivotController.showPivot()))):a.fire("pickedNothing",{canvasPos:s.pointerCanvasPos},!0),this._clicks=0}),i.doubleClickTimeFrame)}else{if(null!==this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null),o.pickCursorPos=s.pointerCanvasPos,o.schedulePickEntity=i.doublePickFlyTo||u||p,o.schedulePickSurface=o.schedulePickEntity&&p,o.update(),o.pickResult){if(a.fire("doublePicked",o.pickResult,!0),o.pickedSurface&&a.fire("doublePickedSurface",o.pickResult,!0),i.doublePickFlyTo&&(c(o.pickResult),!i.firstPerson&&i.followPointer)){const e=o.pickResult.entity.aabb,i=d.getAABB3Center(e);t.pivotController.setPivotPos(i),t.pivotController.startPivot()&&t.pivotController.showPivot()}}else if(a.fire("doublePickedNothing",{canvasPos:s.pointerCanvasPos},!0),i.doublePickFlyTo&&(c(),!i.firstPerson&&i.followPointer)){const i=e.aabb,s=d.getAABB3Center(i);t.pivotController.setPivotPos(s),t.pivotController.startPivot()&&t.pivotController.showPivot()}this._clicks=0}},!1)}reset(){this._clicks=0,this._lastPickedEntityId=null,this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}destroy(){const e=this._scene.canvas.canvas;e.removeEventListener("mousemove",this._canvasMouseMoveHandler),e.removeEventListener("mousedown",this._canvasMouseDownHandler),document.removeEventListener("mouseup",this._documentMouseUpHandler),e.removeEventListener("mouseup",this._canvasMouseUpHandler),this._timeout&&(window.clearTimeout(this._timeout),this._timeout=null)}}class vc{constructor(e,t,i,s,r){this._scene=e;const o=e.input,n=[],a=e.canvas.canvas;let l=!0;this._onSceneMouseMove=o.on("mousemove",(()=>{l=!0})),this._onSceneKeyDown=o.on("keydown",(t=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover||(n[t]=!0,t===o.KEY_SHIFT&&(a.style.cursor="move")))})),this._onSceneKeyUp=o.on("keyup",(s=>{i.active&&i.pointerEnabled&&e.input.keyboardEnabled&&(n[s]=!1,s===o.KEY_SHIFT&&(a.style.cursor=null),t.pivotController.getPivoting()&&t.pivotController.endPivot())})),this._onTick=e.on("tick",(a=>{if(!i.active||!i.pointerEnabled||!e.input.keyboardEnabled)return;if(i.keyboardEnabledOnlyIfMouseover&&!s.mouseover)return;const A=t.cameraControl,h=a.deltaTime/1e3;if(!i.planView){const e=A._isKeyDownForAction(A.ROTATE_Y_POS,n),s=A._isKeyDownForAction(A.ROTATE_Y_NEG,n),o=A._isKeyDownForAction(A.ROTATE_X_POS,n),a=A._isKeyDownForAction(A.ROTATE_X_NEG,n),l=h*i.keyboardRotationRate;(e||s||o||a)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),e?r.rotateDeltaY+=l:s&&(r.rotateDeltaY-=l),o?r.rotateDeltaX+=l:a&&(r.rotateDeltaX-=l),!i.firstPerson&&i.followPointer&&t.pivotController.startPivot())}if(!n[o.KEY_CTRL]&&!n[o.KEY_ALT]){const e=A._isKeyDownForAction(A.DOLLY_BACKWARDS,n),o=A._isKeyDownForAction(A.DOLLY_FORWARDS,n);if(e||o){const n=h*i.keyboardDollyRate;!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),o?r.dollyDelta-=n:e&&(r.dollyDelta+=n),l&&(s.followPointerDirty=!0,l=!1)}}const c=A._isKeyDownForAction(A.PAN_FORWARDS,n),u=A._isKeyDownForAction(A.PAN_BACKWARDS,n),d=A._isKeyDownForAction(A.PAN_LEFT,n),p=A._isKeyDownForAction(A.PAN_RIGHT,n),g=A._isKeyDownForAction(A.PAN_UP,n),m=A._isKeyDownForAction(A.PAN_DOWN,n),f=(n[o.KEY_ALT]?.3:1)*h*i.keyboardPanRate;(c||u||d||p||g||m)&&(!i.firstPerson&&i.followPointer&&t.pivotController.startPivot(),m?r.panDeltaY+=f:g&&(r.panDeltaY+=-f),p?r.panDeltaX+=-f:d&&(r.panDeltaX+=f),u?r.panDeltaZ+=f:c&&(r.panDeltaZ+=-f))}))}reset(){}destroy(){this._scene.off(this._onTick),this._scene.input.off(this._onSceneMouseMove),this._scene.input.off(this._onSceneKeyDown),this._scene.input.off(this._onSceneKeyUp)}}const bc=.001,xc=d.vec3();class wc{constructor(e,t,i,s,r){this._scene=e;const o=e.camera,n=t.pickController,a=t.pivotController,l=t.panController;let A=1,h=1,c=null;this._onTick=e.on("tick",(()=>{if(!i.active||!i.pointerEnabled)return;let t="default";if(Math.abs(r.dollyDelta){s.mouseover=!0}),o.addEventListener("mouseleave",this._mouseLeaveHandler=()=>{s.mouseover=!1,o.style.cursor=null}),document.addEventListener("mousemove",this._mouseMoveHandler=e=>{Pc(e,o,s.pointerCanvasPos)}),o.addEventListener("mousedown",this._mouseDownHandler=e=>{i.active&&i.pointerEnabled&&(Pc(e,o,s.pointerCanvasPos),s.mouseover=!0)}),o.addEventListener("mouseup",this._mouseUpHandler=e=>{i.active&&i.pointerEnabled})}reset(){}destroy(){const e=this._scene.canvas.canvas;document.removeEventListener("mousemove",this._mouseMoveHandler),e.removeEventListener("mouseenter",this._mouseEnterHandler),e.removeEventListener("mouseleave",this._mouseLeaveHandler),e.removeEventListener("mousedown",this._mouseDownHandler),e.removeEventListener("mouseup",this._mouseUpHandler)}}function Pc(e,t,i){if(e){const{left:s,top:r}=t.getBoundingClientRect();i[0]=e.clientX-s,i[1]=e.clientY-r}else e=window.event,i[0]=e.x,i[1]=e.y;return i}const Bc=function(e,t){if(e){let i=e.target,s=0,r=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t};class Cc{constructor(e,t,i,s,r){this._scene=e;const o=t.pickController,n=t.pivotController,a=d.vec2(),l=d.vec2(),A=d.vec2(),h=d.vec2(),c=[],u=this._scene.canvas.canvas;let p=0,g=!1;this._onTick=e.on("tick",(()=>{g=!1})),u.addEventListener("touchstart",this._canvasTouchStartHandler=t=>{if(!i.active||!i.pointerEnabled)return;t.preventDefault();const r=t.touches,l=t.changedTouches;for(s.touchStartTime=Date.now(),1===r.length&&1===l.length&&(Bc(r[0],a),i.followPointer&&(o.pickCursorPos=a,o.schedulePickSurface=!0,o.update(),i.planView||(o.picked&&o.pickedSurface&&o.pickResult&&o.pickResult.worldPos?(n.setPivotPos(o.pickResult.worldPos),!i.firstPerson&&n.startPivot()&&n.showPivot()):(i.smartPivot?n.setCanvasPivotPos(s.pointerCanvasPos):n.setPivotPos(e.camera.look),!i.firstPerson&&n.startPivot()&&n.showPivot()))));c.length{n.getPivoting()&&n.endPivot()}),u.addEventListener("touchmove",this._canvasTouchMoveHandler=t=>{if(!i.active||!i.pointerEnabled)return;if(t.stopPropagation(),t.preventDefault(),g)return;g=!0;const n=e.canvas.boundary,a=n[2],u=n[3],m=t.touches;if(t.touches.length===p){if(1===p){Bc(m[0],l),d.subVec2(l,c[0],h);const t=h[0],o=h[1];if(null!==s.longTouchTimeout&&(Math.abs(t)>i.longTapRadius||Math.abs(o)>i.longTapRadius)&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),i.planView){const s=e.camera;if("perspective"===s.projection){const n=Math.abs(e.camera.eyeLookDist)*Math.tan(s.perspective.fov/2*Math.PI/180);r.panDeltaX+=t*n/u*i.touchPanRate,r.panDeltaY+=o*n/u*i.touchPanRate}else r.panDeltaX+=.5*s.ortho.scale*(t/u)*i.touchPanRate,r.panDeltaY+=.5*s.ortho.scale*(o/u)*i.touchPanRate}else r.rotateDeltaY-=t/a*(1*i.dragRotationRate),r.rotateDeltaX+=o/u*(1.5*i.dragRotationRate)}else if(2===p){const t=m[0],n=m[1];Bc(t,l),Bc(n,A);const a=d.geometricMeanVec2(c[0],c[1]),h=d.geometricMeanVec2(l,A),p=d.vec2();d.subVec2(a,h,p);const g=p[0],f=p[1],_=e.camera,v=d.distVec2([t.pageX,t.pageY],[n.pageX,n.pageY]),b=(d.distVec2(c[0],c[1])-v)*i.touchDollyRate;if(r.dollyDelta=b,Math.abs(b)<1)if("perspective"===_.projection){const t=o.pickResult?o.pickResult.worldPos:e.center,s=Math.abs(d.lenVec3(d.subVec3(t,e.camera.eye,[])))*Math.tan(_.perspective.fov/2*Math.PI/180);r.panDeltaX-=g*s/u*i.touchPanRate,r.panDeltaY-=f*s/u*i.touchPanRate}else r.panDeltaX-=.5*_.ortho.scale*(g/u)*i.touchPanRate,r.panDeltaY-=.5*_.ortho.scale*(f/u)*i.touchPanRate;s.pointerCanvasPos=h}for(let e=0;e{let s;i&&i.worldPos&&(s=i.worldPos);const r=i?i.entity.aabb:e.aabb;if(s){const i=e.camera;d.subVec3(i.eye,i.look,[]),t.cameraFlight.flyTo({aabb:r})}else t.cameraFlight.flyTo({aabb:r})};u.addEventListener("touchstart",this._canvasTouchStartHandler=e=>{if(!i.active||!i.pointerEnabled)return;null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null);const r=e.touches,o=e.changedTouches;if(a=Date.now(),1===r.length&&1===o.length){h=a,Mc(r[0],A);const o=A[0],n=A[1],l=r[0].pageX,c=r[0].pageY;s.longTouchTimeout=setTimeout((()=>{t.cameraControl.fire("rightClick",{pagePos:[Math.round(l),Math.round(c)],canvasPos:[Math.round(o),Math.round(n)],event:e},!0),s.longTouchTimeout=null}),i.longTapTimeout)}else h=-1;for(;l.length{if(!i.active||!i.pointerEnabled)return;const t=Date.now(),r=e.touches,a=e.changedTouches,u=n.hasSubs("pickedSurface");null!==s.longTouchTimeout&&(clearTimeout(s.longTouchTimeout),s.longTouchTimeout=null),0===r.length&&1===a.length&&h>-1&&t-h<150&&(c>-1&&h-c<325?(Mc(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=u,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("doublePicked",o.pickResult),o.pickedSurface&&n.fire("doublePickedSurface",o.pickResult),i.doublePickFlyTo&&p(o.pickResult)):(n.fire("doublePickedNothing"),i.doublePickFlyTo&&p()),c=-1):d.distVec2(l[0],A)<4&&(Mc(a[0],o.pickCursorPos),o.schedulePickEntity=!0,o.schedulePickSurface=u,o.update(),o.pickResult?(o.pickResult.touchInput=!0,n.fire("picked",o.pickResult),o.pickedSurface&&n.fire("pickedSurface",o.pickResult)):n.fire("pickedNothing"),c=t),h=-1),l.length=r.length;for(let e=0,t=r.length;e{e.preventDefault()},this._configs={longTapTimeout:600,longTapRadius:5,active:!0,keyboardLayout:"qwerty",navMode:"orbit",planView:!1,firstPerson:!1,followPointer:!0,doublePickFlyTo:!0,panRightClick:!0,showPivot:!1,pointerEnabled:!0,constrainVertical:!1,smartPivot:!1,doubleClickTimeFrame:250,snapToVertex:true,snapToEdge:true,snapRadius:30,keyboardEnabledOnlyIfMouseover:!0,dragRotationRate:360,keyboardRotationRate:90,rotationInertia:0,keyboardPanRate:1,touchPanRate:1,panInertia:.5,keyboardDollyRate:10,mouseWheelDollyRate:100,touchDollyRate:.2,dollyInertia:0,dollyProximityThreshold:30,dollyMinSpeed:.04},this._states={pointerCanvasPos:d.vec2(),mouseover:!1,followPointerDirty:!0,mouseDownClientX:0,mouseDownClientY:0,mouseDownCursorX:0,mouseDownCursorY:0,touchStartTime:null,activeTouches:[],tapStartPos:d.vec2(),tapStartTime:-1,lastTapTime:-1,longTouchTimeout:null},this._updates={rotateDeltaX:0,rotateDeltaY:0,panDeltaX:0,panDeltaY:0,panDeltaZ:0,dollyDelta:0};const i=this.scene;this._controllers={cameraControl:this,pickController:new lc(this,this._configs),pivotController:new ac(i,this._configs),panController:new ec(i),cameraFlight:new jh(this,{duration:.5})},this._handlers=[new yc(this.scene,this._controllers,this._configs,this._states,this._updates),new Cc(this.scene,this._controllers,this._configs,this._states,this._updates),new hc(this.scene,this._controllers,this._configs,this._states,this._updates),new fc(this.scene,this._controllers,this._configs,this._states,this._updates),new _c(this.scene,this._controllers,this._configs,this._states,this._updates),new Ec(this.scene,this._controllers,this._configs,this._states,this._updates),new vc(this.scene,this._controllers,this._configs,this._states,this._updates)],this._cameraUpdater=new wc(this.scene,this._controllers,this._configs,this._states,this._updates),this.navMode=t.navMode,t.planView&&(this.planView=t.planView),this.constrainVertical=t.constrainVertical,t.keyboardLayout?this.keyboardLayout=t.keyboardLayout:this.keyMap=t.keyMap,this.doublePickFlyTo=t.doublePickFlyTo,this.panRightClick=t.panRightClick,this.active=t.active,this.followPointer=t.followPointer,this.rotationInertia=t.rotationInertia,this.keyboardPanRate=t.keyboardPanRate,this.touchPanRate=t.touchPanRate,this.keyboardRotationRate=t.keyboardRotationRate,this.dragRotationRate=t.dragRotationRate,this.touchDollyRate=t.touchDollyRate,this.dollyInertia=t.dollyInertia,this.dollyProximityThreshold=t.dollyProximityThreshold,this.dollyMinSpeed=t.dollyMinSpeed,this.panInertia=t.panInertia,this.pointerEnabled=!0,this.keyboardDollyRate=t.keyboardDollyRate,this.mouseWheelDollyRate=t.mouseWheelDollyRate}set keyMap(e){if(e=e||"qwerty",_.isString(e)){const t=this.scene.input,i={};switch(e){default:this.error("Unsupported value for 'keyMap': "+e+" defaulting to 'qwerty'");case"qwerty":i[this.PAN_LEFT]=[t.KEY_A],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_Z],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_W,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_Q,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6];break;case"azerty":i[this.PAN_LEFT]=[t.KEY_Q],i[this.PAN_RIGHT]=[t.KEY_D],i[this.PAN_UP]=[t.KEY_W],i[this.PAN_DOWN]=[t.KEY_X],i[this.PAN_BACKWARDS]=[],i[this.PAN_FORWARDS]=[],i[this.DOLLY_FORWARDS]=[t.KEY_Z,t.KEY_ADD],i[this.DOLLY_BACKWARDS]=[t.KEY_S,t.KEY_SUBTRACT],i[this.ROTATE_X_POS]=[t.KEY_DOWN_ARROW],i[this.ROTATE_X_NEG]=[t.KEY_UP_ARROW],i[this.ROTATE_Y_POS]=[t.KEY_A,t.KEY_LEFT_ARROW],i[this.ROTATE_Y_NEG]=[t.KEY_E,t.KEY_RIGHT_ARROW],i[this.AXIS_VIEW_RIGHT]=[t.KEY_NUM_1],i[this.AXIS_VIEW_BACK]=[t.KEY_NUM_2],i[this.AXIS_VIEW_LEFT]=[t.KEY_NUM_3],i[this.AXIS_VIEW_FRONT]=[t.KEY_NUM_4],i[this.AXIS_VIEW_TOP]=[t.KEY_NUM_5],i[this.AXIS_VIEW_BOTTOM]=[t.KEY_NUM_6]}this._keyMap=i}else{const t=e;this._keyMap=t}}get keyMap(){return this._keyMap}_isKeyDownForAction(e,t){const i=this._keyMap[e];if(!i)return!1;t||(t=this.scene.input.keyDown);for(let e=0,s=i.length;e0&&console.error(`[MetaModel._decompressProperties] Properties not found: ${i}`)}finalize(){if(this.finalized)throw"MetaScene already finalized - can't re-finalize";const e=this.metaScene;for(let t in e.metaObjects){const i=e.metaObjects[t];if(i.children&&(i.children=[]),i.propertySets&&(i.propertySets=[]),i.propertySetIds)for(let t=0,s=i.propertySetIds.length;t0?Rc(t):null,n=i&&i.length>0?Rc(i):null,a=e=>{if(!e)return;var t=!0;(n&&n[e.type]||o&&!o[e.type])&&(t=!1),t&&s.push(e.id);const i=e.children;if(i)for(var r=0,l=i.length;r * Copyright (c) 2022 Niklas von Hertzen @@ -34,5 +34,5 @@ let OA=null;function NA(e,t){let i;for(let s=0;s<3;s++)if(0!=(i=OA[3*e+s]-OA[3*t LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR 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l===_u&&h===vu?Eu:Fu},Vu=function(e,t){t||(t={lineBreak:"normal",wordBreak:"normal"});var i=function(e,t){void 0===t&&(t="strict");var i=[],s=[],r=[];return e.forEach((function(e,o){var n=Iu.get(e);if(n>50?(r.push(!0),n-=50):r.push(!1),-1!==["normal","auto","loose"].indexOf(t)&&-1!==[8208,8211,12316,12448].indexOf(e))return s.push(o),i.push(16);if(4===n||11===n){if(0===o)return s.push(o),i.push(mu);var a=i[o-1];return-1===Ru.indexOf(a)?(s.push(s[o-1]),i.push(a)):(s.push(o),i.push(mu))}return s.push(o),31===n?i.push("strict"===t?hu:wu):n===Cu||29===n?i.push(mu):43===n?e>=131072&&e<=196605||e>=196608&&e<=262141?i.push(wu):i.push(mu):void i.push(n)})),[s,i,r]}(e,t.lineBreak),s=i[0],r=i[1],o=i[2];"break-all"!==t.wordBreak&&"break-word"!==t.wordBreak||(r=r.map((function(e){return-1!==[du,mu,Cu].indexOf(e)?wu:e})));var n="keep-all"===t.wordBreak?o.map((function(t,i){return t&&e[i]>=19968&&e[i]<=40959})):void 0;return[s,r,n]},ju=function(){function e(e,t,i,s){this.codePoints=e,this.required="!"===t,this.start=i,this.end=s}return e.prototype.slice=function(){return Gc.apply(void 0,this.codePoints.slice(this.start,this.end))},e}(),Hu=45,zu=43,Gu=-1,Wu=function(e){return e>=48&&e<=57},Ku=function(e){return Wu(e)||e>=65&&e<=70||e>=97&&e<=102},Xu=function(e){return 10===e||9===e||32===e},Yu=function(e){return function(e){return function(e){return e>=97&&e<=122}(e)||function(e){return e>=65&&e<=90}(e)}(e)||function(e){return e>=128}(e)||95===e},qu=function(e){return Yu(e)||Wu(e)||e===Hu},Zu=function(e){return e>=0&&e<=8||11===e||e>=14&&e<=31||127===e},Ju=function(e,t){return 92===e&&10!==t},$u=function(e,t,i){return e===Hu?Yu(t)||Ju(t,i):!!Yu(e)||!(92!==e||!Ju(e,t))},ed=function(e,t,i){return e===zu||e===Hu?!!Wu(t)||46===t&&Wu(i):Wu(46===e?t:e)},td=function(e){var t=0,i=1;e[t]!==zu&&e[t]!==Hu||(e[t]===Hu&&(i=-1),t++);for(var s=[];Wu(e[t]);)s.push(e[t++]);var r=s.length?parseInt(Gc.apply(void 0,s),10):0;46===e[t]&&t++;for(var o=[];Wu(e[t]);)o.push(e[t++]);var n=o.length,a=n?parseInt(Gc.apply(void 0,o),10):0;69!==e[t]&&101!==e[t]||t++;var l=1;e[t]!==zu&&e[t]!==Hu||(e[t]===Hu&&(l=-1),t++);for(var A=[];Wu(e[t]);)A.push(e[t++]);var h=A.length?parseInt(Gc.apply(void 0,A),10):0;return i*(r+a*Math.pow(10,-n))*Math.pow(10,l*h)},id={type:2},sd={type:3},rd={type:4},od={type:13},nd={type:8},ad={type:21},ld={type:9},Ad={type:10},hd={type:11},cd={type:12},ud={type:14},dd={type:23},pd={type:1},gd={type:25},fd={type:24},md={type:26},_d={type:27},vd={type:28},bd={type:29},xd={type:31},wd={type:32},yd=function(){function e(){this._value=[]}return e.prototype.write=function(e){this._value=this._value.concat(zc(e))},e.prototype.read=function(){for(var e=[],t=this.consumeToken();t!==wd;)e.push(t),t=this.consumeToken();return e},e.prototype.consumeToken=function(){var e=this.consumeCodePoint();switch(e){case 34:return this.consumeStringToken(34);case 35:var t=this.peekCodePoint(0),i=this.peekCodePoint(1),s=this.peekCodePoint(2);if(qu(t)||Ju(i,s)){var r=$u(t,i,s)?2:1;return{type:5,value:this.consumeName(),flags:r}}break;case 36:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),od;break;case 39:return this.consumeStringToken(39);case 40:return id;case 41:return sd;case 42:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),ud;break;case zu:if(ed(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 44:return rd;case Hu:var o=e,n=this.peekCodePoint(0),a=this.peekCodePoint(1);if(ed(o,n,a))return this.reconsumeCodePoint(e),this.consumeNumericToken();if($u(o,n,a))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();if(n===Hu&&62===a)return this.consumeCodePoint(),this.consumeCodePoint(),fd;break;case 46:if(ed(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 47:if(42===this.peekCodePoint(0))for(this.consumeCodePoint();;){var l=this.consumeCodePoint();if(42===l&&47===(l=this.consumeCodePoint()))return this.consumeToken();if(l===Gu)return this.consumeToken()}break;case 58:return md;case 59:return _d;case 60:if(33===this.peekCodePoint(0)&&this.peekCodePoint(1)===Hu&&this.peekCodePoint(2)===Hu)return this.consumeCodePoint(),this.consumeCodePoint(),gd;break;case 64:var A=this.peekCodePoint(0),h=this.peekCodePoint(1),c=this.peekCodePoint(2);if($u(A,h,c))return{type:7,value:this.consumeName()};break;case 91:return vd;case 92:if(Ju(e,this.peekCodePoint(0)))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();break;case 93:return bd;case 61:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),nd;break;case 123:return hd;case 125:return cd;case 117:case 85:var u=this.peekCodePoint(0),d=this.peekCodePoint(1);return u!==zu||!Ku(d)&&63!==d||(this.consumeCodePoint(),this.consumeUnicodeRangeToken()),this.reconsumeCodePoint(e),this.consumeIdentLikeToken();case 124:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),ld;if(124===this.peekCodePoint(0))return this.consumeCodePoint(),ad;break;case 126:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),Ad;break;case Gu:return wd}return Xu(e)?(this.consumeWhiteSpace(),xd):Wu(e)?(this.reconsumeCodePoint(e),this.consumeNumericToken()):Yu(e)?(this.reconsumeCodePoint(e),this.consumeIdentLikeToken()):{type:6,value:Gc(e)}},e.prototype.consumeCodePoint=function(){var e=this._value.shift();return void 0===e?-1:e},e.prototype.reconsumeCodePoint=function(e){this._value.unshift(e)},e.prototype.peekCodePoint=function(e){return e>=this._value.length?-1:this._value[e]},e.prototype.consumeUnicodeRangeToken=function(){for(var e=[],t=this.consumeCodePoint();Ku(t)&&e.length<6;)e.push(t),t=this.consumeCodePoint();for(var i=!1;63===t&&e.length<6;)e.push(t),t=this.consumeCodePoint(),i=!0;if(i)return{type:30,start:parseInt(Gc.apply(void 0,e.map((function(e){return 63===e?48:e}))),16),end:parseInt(Gc.apply(void 0,e.map((function(e){return 63===e?70:e}))),16)};var s=parseInt(Gc.apply(void 0,e),16);if(this.peekCodePoint(0)===Hu&&Ku(this.peekCodePoint(1))){this.consumeCodePoint(),t=this.consumeCodePoint();for(var r=[];Ku(t)&&r.length<6;)r.push(t),t=this.consumeCodePoint();return{type:30,start:s,end:parseInt(Gc.apply(void 0,r),16)}}return{type:30,start:s,end:s}},e.prototype.consumeIdentLikeToken=function(){var e=this.consumeName();return"url"===e.toLowerCase()&&40===this.peekCodePoint(0)?(this.consumeCodePoint(),this.consumeUrlToken()):40===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:19,value:e}):{type:20,value:e}},e.prototype.consumeUrlToken=function(){var e=[];if(this.consumeWhiteSpace(),this.peekCodePoint(0)===Gu)return{type:22,value:""};var t=this.peekCodePoint(0);if(39===t||34===t){var i=this.consumeStringToken(this.consumeCodePoint());return 0===i.type&&(this.consumeWhiteSpace(),this.peekCodePoint(0)===Gu||41===this.peekCodePoint(0))?(this.consumeCodePoint(),{type:22,value:i.value}):(this.consumeBadUrlRemnants(),dd)}for(;;){var s=this.consumeCodePoint();if(s===Gu||41===s)return{type:22,value:Gc.apply(void 0,e)};if(Xu(s))return this.consumeWhiteSpace(),this.peekCodePoint(0)===Gu||41===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:22,value:Gc.apply(void 0,e)}):(this.consumeBadUrlRemnants(),dd);if(34===s||39===s||40===s||Zu(s))return this.consumeBadUrlRemnants(),dd;if(92===s){if(!Ju(s,this.peekCodePoint(0)))return this.consumeBadUrlRemnants(),dd;e.push(this.consumeEscapedCodePoint())}else e.push(s)}},e.prototype.consumeWhiteSpace=function(){for(;Xu(this.peekCodePoint(0));)this.consumeCodePoint()},e.prototype.consumeBadUrlRemnants=function(){for(;;){var e=this.consumeCodePoint();if(41===e||e===Gu)return;Ju(e,this.peekCodePoint(0))&&this.consumeEscapedCodePoint()}},e.prototype.consumeStringSlice=function(e){for(var t="";e>0;){var i=Math.min(5e4,e);t+=Gc.apply(void 0,this._value.splice(0,i)),e-=i}return this._value.shift(),t},e.prototype.consumeStringToken=function(e){for(var t="",i=0;;){var s=this._value[i];if(s===Gu||void 0===s||s===e)return{type:0,value:t+=this.consumeStringSlice(i)};if(10===s)return this._value.splice(0,i),pd;if(92===s){var r=this._value[i+1];r!==Gu&&void 0!==r&&(10===r?(t+=this.consumeStringSlice(i),i=-1,this._value.shift()):Ju(s,r)&&(t+=this.consumeStringSlice(i),t+=Gc(this.consumeEscapedCodePoint()),i=-1))}i++}},e.prototype.consumeNumber=function(){var e=[],t=4,i=this.peekCodePoint(0);for(i!==zu&&i!==Hu||e.push(this.consumeCodePoint());Wu(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0);var s=this.peekCodePoint(1);if(46===i&&Wu(s))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;Wu(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0),s=this.peekCodePoint(1);var r=this.peekCodePoint(2);if((69===i||101===i)&&((s===zu||s===Hu)&&Wu(r)||Wu(s)))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;Wu(this.peekCodePoint(0));)e.push(this.consumeCodePoint());return[td(e),t]},e.prototype.consumeNumericToken=function(){var e=this.consumeNumber(),t=e[0],i=e[1],s=this.peekCodePoint(0),r=this.peekCodePoint(1),o=this.peekCodePoint(2);return $u(s,r,o)?{type:15,number:t,flags:i,unit:this.consumeName()}:37===s?(this.consumeCodePoint(),{type:16,number:t,flags:i}):{type:17,number:t,flags:i}},e.prototype.consumeEscapedCodePoint=function(){var e=this.consumeCodePoint();if(Ku(e)){for(var t=Gc(e);Ku(this.peekCodePoint(0))&&t.length<6;)t+=Gc(this.consumeCodePoint());Xu(this.peekCodePoint(0))&&this.consumeCodePoint();var i=parseInt(t,16);return 0===i||function(e){return e>=55296&&e<=57343}(i)||i>1114111?65533:i}return e===Gu?65533:e},e.prototype.consumeName=function(){for(var e="";;){var t=this.consumeCodePoint();if(qu(t))e+=Gc(t);else{if(!Ju(t,this.peekCodePoint(0)))return this.reconsumeCodePoint(t),e;e+=Gc(this.consumeEscapedCodePoint())}}},e}(),Pd=function(){function e(e){this._tokens=e}return e.create=function(t){var i=new yd;return i.write(t),new e(i.read())},e.parseValue=function(t){return e.create(t).parseComponentValue()},e.parseValues=function(t){return e.create(t).parseComponentValues()},e.prototype.parseComponentValue=function(){for(var e=this.consumeToken();31===e.type;)e=this.consumeToken();if(32===e.type)throw new SyntaxError("Error parsing CSS component value, unexpected EOF");this.reconsumeToken(e);var t=this.consumeComponentValue();do{e=this.consumeToken()}while(31===e.type);if(32===e.type)return t;throw new SyntaxError("Error parsing CSS component value, multiple values found when expecting only one")},e.prototype.parseComponentValues=function(){for(var e=[];;){var t=this.consumeComponentValue();if(32===t.type)return e;e.push(t),e.push()}},e.prototype.consumeComponentValue=function(){var e=this.consumeToken();switch(e.type){case 11:case 28:case 2:return this.consumeSimpleBlock(e.type);case 19:return this.consumeFunction(e)}return e},e.prototype.consumeSimpleBlock=function(e){for(var t={type:e,values:[]},i=this.consumeToken();;){if(32===i.type||Td(i,e))return t;this.reconsumeToken(i),t.values.push(this.consumeComponentValue()),i=this.consumeToken()}},e.prototype.consumeFunction=function(e){for(var t={name:e.value,values:[],type:18};;){var i=this.consumeToken();if(32===i.type||3===i.type)return t;this.reconsumeToken(i),t.values.push(this.consumeComponentValue())}},e.prototype.consumeToken=function(){var e=this._tokens.shift();return void 0===e?wd:e},e.prototype.reconsumeToken=function(e){this._tokens.unshift(e)},e}(),Bd=function(e){return 15===e.type},Cd=function(e){return 17===e.type},Md=function(e){return 20===e.type},Ed=function(e){return 0===e.type},Fd=function(e,t){return Md(e)&&e.value===t},Id=function(e){return 31!==e.type},Dd=function(e){return 31!==e.type&&4!==e.type},Sd=function(e){var t=[],i=[];return e.forEach((function(e){if(4===e.type){if(0===i.length)throw new Error("Error parsing function args, zero tokens for arg");return t.push(i),void(i=[])}31!==e.type&&i.push(e)})),i.length&&t.push(i),t},Td=function(e,t){return 11===t&&12===e.type||(28===t&&29===e.type||2===t&&3===e.type)},Ld=function(e){return 17===e.type||15===e.type},Rd=function(e){return 16===e.type||Ld(e)},Ud=function(e){return e.length>1?[e[0],e[1]]:[e[0]]},kd={type:17,number:0,flags:4},Od={type:16,number:50,flags:4},Nd={type:16,number:100,flags:4},Qd=function(e,t,i){var s=e[0],r=e[1];return[Vd(s,t),Vd(void 0!==r?r:s,i)]},Vd=function(e,t){if(16===e.type)return e.number/100*t;if(Bd(e))switch(e.unit){case"rem":case"em":return 16*e.number;default:return e.number}return e.number},jd="grad",Hd="turn",zd=function(e,t){if(15===t.type)switch(t.unit){case"deg":return Math.PI*t.number/180;case jd:return Math.PI/200*t.number;case"rad":return t.number;case Hd:return 2*Math.PI*t.number}throw new Error("Unsupported angle type")},Gd=function(e){return 15===e.type&&("deg"===e.unit||e.unit===jd||"rad"===e.unit||e.unit===Hd)},Wd=function(e){switch(e.filter(Md).map((function(e){return e.value})).join(" ")){case"to bottom right":case"to right bottom":case"left top":case"top left":return[kd,kd];case"to top":case"bottom":return Kd(0);case"to bottom left":case"to left bottom":case"right top":case"top right":return[kd,Nd];case"to right":case"left":return Kd(90);case"to top left":case"to left top":case"right bottom":case"bottom right":return[Nd,Nd];case"to bottom":case"top":return Kd(180);case"to top right":case"to right top":case"left bottom":case"bottom left":return[Nd,kd];case"to left":case"right":return Kd(270)}return 0},Kd=function(e){return 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xm(t)&&(xm(e)&&e.currentSrc&&e.currentSrc!==e.src&&(t.src=e.currentSrc,t.srcset=""),"lazy"===t.loading&&(t.loading="eager")),Mm(t)?this.createCustomElementClone(t):t},e.prototype.createCustomElementClone=function(e){var t=document.createElement("html2canvascustomelement");return Zm(e.style,t),t},e.prototype.createStyleClone=function(e){try{var t=e.sheet;if(t&&t.cssRules){var i=[].slice.call(t.cssRules,0).reduce((function(e,t){return t&&"string"==typeof t.cssText?e+t.cssText:e}),""),s=e.cloneNode(!1);return s.textContent=i,s}}catch(e){if(this.context.logger.error("Unable to access cssRules property",e),"SecurityError"!==e.name)throw e}return e.cloneNode(!1)},e.prototype.createCanvasClone=function(e){var t;if(this.options.inlineImages&&e.ownerDocument){var i=e.ownerDocument.createElement("img");try{return i.src=e.toDataURL(),i}catch(t){this.context.logger.info("Unable to inline canvas contents, canvas is tainted",e)}}var s=e.cloneNode(!1);try{s.width=e.width,s.height=e.height;var r=e.getContext("2d"),o=s.getContext("2d");if(o)if(!this.options.allowTaint&&r)o.putImageData(r.getImageData(0,0,e.width,e.height),0,0);else{var n=null!==(t=e.getContext("webgl2"))&&void 0!==t?t:e.getContext("webgl");if(n){var a=n.getContextAttributes();!1===(null==a?void 0:a.preserveDrawingBuffer)&&this.context.logger.warn("Unable to clone WebGL context as it has preserveDrawingBuffer=false",e)}o.drawImage(e,0,0)}return s}catch(t){this.context.logger.info("Unable to clone canvas as it is tainted",e)}return s},e.prototype.createVideoClone=function(e){var t=e.ownerDocument.createElement("canvas");t.width=e.offsetWidth,t.height=e.offsetHeight;var i=t.getContext("2d");try{return i&&(i.drawImage(e,0,0,t.width,t.height),this.options.allowTaint||i.getImageData(0,0,t.width,t.height)),t}catch(t){this.context.logger.info("Unable to clone video as it is tainted",e)}var s=e.ownerDocument.createElement("canvas");return s.width=e.offsetWidth,s.height=e.offsetHeight,s},e.prototype.appendChildNode=function(e,t,i){cm(t)&&("SCRIPT"===t.tagName||t.hasAttribute(Hm)||"function"==typeof this.options.ignoreElements&&this.options.ignoreElements(t))||this.options.copyStyles&&cm(t)&&ym(t)||e.appendChild(this.cloneNode(t,i))},e.prototype.cloneChildNodes=function(e,t,i){for(var s=this,r=e.shadowRoot?e.shadowRoot.firstChild:e.firstChild;r;r=r.nextSibling)if(cm(r)&&Cm(r)&&"function"==typeof r.assignedNodes){var o=r.assignedNodes();o.length&&o.forEach((function(e){return s.appendChildNode(t,e,i)}))}else this.appendChildNode(t,r,i)},e.prototype.cloneNode=function(e,t){if(hm(e))return document.createTextNode(e.data);if(!e.ownerDocument)return e.cloneNode(!1);var i=e.ownerDocument.defaultView;if(i&&cm(e)&&(um(e)||dm(e))){var s=this.createElementClone(e);s.style.transitionProperty="none";var r=i.getComputedStyle(e),o=i.getComputedStyle(e,":before"),n=i.getComputedStyle(e,":after");this.referenceElement===e&&um(s)&&(this.clonedReferenceElement=s),_m(s)&&r_(s);var a=this.counters.parse(new of(this.context,r)),l=this.resolvePseudoContent(e,s,o,mf.BEFORE);Mm(e)&&(t=!0),bm(e)||this.cloneChildNodes(e,s,t),l&&s.insertBefore(l,s.firstChild);var A=this.resolvePseudoContent(e,s,n,mf.AFTER);return A&&s.appendChild(A),this.counters.pop(a),(r&&(this.options.copyStyles||dm(e))&&!wm(e)||t)&&Zm(r,s),0===e.scrollTop&&0===e.scrollLeft||this.scrolledElements.push([s,e.scrollLeft,e.scrollTop]),(Pm(e)||Bm(e))&&(Pm(s)||Bm(s))&&(s.value=e.value),s}return e.cloneNode(!1)},e.prototype.resolvePseudoContent=function(e,t,i,s){var r=this;if(i){var o=i.content,n=t.ownerDocument;if(n&&o&&"none"!==o&&"-moz-alt-content"!==o&&"none"!==i.display){this.counters.parse(new of(this.context,i));var a=new rf(this.context,i),l=n.createElement("html2canvaspseudoelement");Zm(i,l),a.content.forEach((function(t){if(0===t.type)l.appendChild(n.createTextNode(t.value));else if(22===t.type){var i=n.createElement("img");i.src=t.value,i.style.opacity="1",l.appendChild(i)}else if(18===t.type){if("attr"===t.name){var s=t.values.filter(Md);s.length&&l.appendChild(n.createTextNode(e.getAttribute(s[0].value)||""))}else if("counter"===t.name){var o=t.values.filter(Dd),A=o[0],h=o[1];if(A&&Md(A)){var c=r.counters.getCounterValue(A.value),u=h&&Md(h)?cg.parse(r.context,h.value):3;l.appendChild(n.createTextNode(jm(c,u,!1)))}}else if("counters"===t.name){var d=t.values.filter(Dd),p=(A=d[0],d[1]);h=d[2];if(A&&Md(A)){var g=r.counters.getCounterValues(A.value),f=h&&Md(h)?cg.parse(r.context,h.value):3,m=p&&0===p.type?p.value:"",_=g.map((function(e){return jm(e,f,!1)})).join(m);l.appendChild(n.createTextNode(_))}}}else 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i=setInterval((function(){r.body.childNodes.length>0&&"complete"===r.readyState&&(clearInterval(i),t(e))}),50)}}))},qm=["all","d","content"],Zm=function(e,t){for(var i=e.length-1;i>=0;i--){var s=e.item(i);-1===qm.indexOf(s)&&t.style.setProperty(s,e.getPropertyValue(s))}return t},Jm=function(e){var t="";return e&&(t+=""),t},$m=function(e,t,i){e&&e.defaultView&&(t!==e.defaultView.pageXOffset||i!==e.defaultView.pageYOffset)&&e.defaultView.scrollTo(t,i)},e_=function(e){var t=e[0],i=e[1],s=e[2];t.scrollLeft=i,t.scrollTop=s},t_="___html2canvas___pseudoelement_before",i_="___html2canvas___pseudoelement_after",s_='{\n content: "" !important;\n display: none !important;\n}',r_=function(e){o_(e,"."+t_+":before"+s_+"\n ."+i_+":after"+s_)},o_=function(e,t){var i=e.ownerDocument;if(i){var s=i.createElement("style");s.textContent=t,e.appendChild(s)}},n_=function(){function e(){}return e.getOrigin=function(t){var i=e._link;return i?(i.href=t,i.href=i.href,i.protocol+i.hostname+i.port):"about:blank"},e.isSameOrigin=function(t){return e.getOrigin(t)===e._origin},e.setContext=function(t){e._link=t.document.createElement("a"),e._origin=e.getOrigin(t.location.href)},e._origin="about:blank",e}(),a_=function(){function e(e,t){this.context=e,this._options=t,this._cache={}}return e.prototype.addImage=function(e){var t=Promise.resolve();return this.has(e)?t:p_(e)||c_(e)?((this._cache[e]=this.loadImage(e)).catch((function(){})),t):t},e.prototype.match=function(e){return this._cache[e]},e.prototype.loadImage=function(e){return Nc(this,void 0,void 0,(function(){var t,i,s,r,o=this;return Qc(this,(function(n){switch(n.label){case 0:return t=n_.isSameOrigin(e),i=!u_(e)&&!0===this._options.useCORS&&Df.SUPPORT_CORS_IMAGES&&!t,s=!u_(e)&&!t&&!p_(e)&&"string"==typeof this._options.proxy&&Df.SUPPORT_CORS_XHR&&!i,t||!1!==this._options.allowTaint||u_(e)||p_(e)||s||i?(r=e,s?[4,this.proxy(r)]:[3,2]):[2];case 1:r=n.sent(),n.label=2;case 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t=e.styles,i=e.bounds,s=Qd(t.borderTopLeftRadius,i.width,i.height),r=s[0],o=s[1],n=Qd(t.borderTopRightRadius,i.width,i.height),a=n[0],l=n[1],A=Qd(t.borderBottomRightRadius,i.width,i.height),h=A[0],c=A[1],u=Qd(t.borderBottomLeftRadius,i.width,i.height),d=u[0],p=u[1],g=[];g.push((r+a)/i.width),g.push((d+h)/i.width),g.push((o+p)/i.height),g.push((l+c)/i.height);var f=Math.max.apply(Math,g);f>1&&(r/=f,o/=f,a/=f,l/=f,h/=f,c/=f,d/=f,p/=f);var m=i.width-a,_=i.height-c,v=i.width-h,b=i.height-p,x=t.borderTopWidth,w=t.borderRightWidth,y=t.borderBottomWidth,P=t.borderLeftWidth,B=Vd(t.paddingTop,e.bounds.width),C=Vd(t.paddingRight,e.bounds.width),M=Vd(t.paddingBottom,e.bounds.width),E=Vd(t.paddingLeft,e.bounds.width);this.topLeftBorderDoubleOuterBox=r>0||o>0?x_(i.left+P/3,i.top+x/3,r-P/3,o-x/3,Gm.TOP_LEFT):new f_(i.left+P/3,i.top+x/3),this.topRightBorderDoubleOuterBox=r>0||o>0?x_(i.left+m,i.top+x/3,a-w/3,l-x/3,Gm.TOP_RIGHT):new 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f_(i.left+P,i.top+x),this.topRightPaddingBox=a>0||l>0?x_(i.left+Math.min(m,i.width-w),i.top+x,m>i.width+w?0:Math.max(0,a-w),Math.max(0,l-x),Gm.TOP_RIGHT):new f_(i.left+i.width-w,i.top+x),this.bottomRightPaddingBox=h>0||c>0?x_(i.left+Math.min(v,i.width-P),i.top+Math.min(_,i.height-y),Math.max(0,h-w),Math.max(0,c-y),Gm.BOTTOM_RIGHT):new f_(i.left+i.width-w,i.top+i.height-y),this.bottomLeftPaddingBox=d>0||p>0?x_(i.left+P,i.top+Math.min(b,i.height-y),Math.max(0,d-P),Math.max(0,p-y),Gm.BOTTOM_LEFT):new f_(i.left+P,i.top+i.height-y),this.topLeftContentBox=r>0||o>0?x_(i.left+P+E,i.top+x+B,Math.max(0,r-(P+E)),Math.max(0,o-(x+B)),Gm.TOP_LEFT):new f_(i.left+P+E,i.top+x+B),this.topRightContentBox=a>0||l>0?x_(i.left+Math.min(m,i.width+P+E),i.top+x+B,m>i.width+P+E?0:a-P+E,l-(x+B),Gm.TOP_RIGHT):new f_(i.left+i.width-(w+C),i.top+x+B),this.bottomRightContentBox=h>0||c>0?x_(i.left+Math.min(v,i.width-(P+E)),i.top+Math.min(_,i.height+x+B),Math.max(0,h-(w+C)),c-(y+M),Gm.BOTTOM_RIGHT):new 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C_(this.container.styles.opacity)),null!==this.container.styles.transform){var i=this.container.bounds.left+this.container.styles.transformOrigin[0].number,s=this.container.bounds.top+this.container.styles.transformOrigin[1].number,r=this.container.styles.transform;this.effects.push(new P_(i,s,r))}if(0!==this.container.styles.overflowX){var o=w_(this.curves),n=y_(this.curves);E_(o,n)?this.effects.push(new B_(o,6)):(this.effects.push(new B_(o,2)),this.effects.push(new B_(n,4)))}}return e.prototype.getEffects=function(e){for(var t=-1===[2,3].indexOf(this.container.styles.position),i=this.parent,s=this.effects.slice(0);i;){var r=i.effects.filter((function(e){return!M_(e)}));if(t||0!==i.container.styles.position||!i.parent){if(s.unshift.apply(s,r),t=-1===[2,3].indexOf(i.container.styles.position),0!==i.container.styles.overflowX){var o=w_(i.curves),n=y_(i.curves);E_(o,n)||s.unshift(new B_(n,6))}}else s.unshift.apply(s,r);i=i.parent}return s.filter((function(t){return 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13:return[2]}}))}))},t.prototype.renderDashedDottedBorder=function(e,t,i,s,r){return Nc(this,void 0,void 0,(function(){var o,n,a,l,A,h,c,u,d,p,g,f,m,_,v,b;return Qc(this,(function(x){return this.ctx.save(),o=function(e,t){switch(t){case 0:return L_(e.topLeftBorderStroke,e.topRightBorderStroke);case 1:return L_(e.topRightBorderStroke,e.bottomRightBorderStroke);case 2:return L_(e.bottomRightBorderStroke,e.bottomLeftBorderStroke);default:return 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t=this.jobQueue.shift();if(t){this.onDebug({message:"Starting job",name:t.name,workerThread:e,backlog:this.jobQueue.length});const i=new dv(t.name,e);e.onMessage=e=>t.onMessage(i,e.type,e.payload),e.onError=e=>t.onError(i,e),t.onStart(i);try{await i.result}finally{this.returnWorkerToQueue(e)}}}returnWorkerToQueue(e){this.isDestroyed||!this.reuseWorkers||this.count>this._getMaxConcurrency()?(e.destroy(),this.count--):this.idleQueue.push(e),this.isDestroyed||this._startQueuedJob()}_getAvailableWorker(){if(this.idleQueue.length>0)return this.idleQueue.shift()||null;if(this.count{}};class Pv{static isSupported(){return xv.isSupported()}static getWorkerFarm(e={}){return Pv._workerFarm=Pv._workerFarm||new Pv({}),Pv._workerFarm.setProps(e),Pv._workerFarm}constructor(e){uv(this,"props",void 0),uv(this,"workerPools",new Map),this.props={...yv},this.setProps(e),this.workerPools=new Map}destroy(){for(const e of this.workerPools.values())e.destroy();this.workerPools=new 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xb={DEFAULT:{}};function wb(e,t,i={}){const s="lightgrey",r=i.hoverColor||"rgba(0,0,0,0.4)",o=i.textColor||"black",n=500,a=n+n/3,l=a/24,A=[{boundary:[6,6,6,6],color:i.frontColor||i.color||"#55FF55"},{boundary:[18,6,6,6],color:i.backColor||i.color||"#55FF55"},{boundary:[12,6,6,6],color:i.rightColor||i.color||"#FF5555"},{boundary:[0,6,6,6],color:i.leftColor||i.color||"#FF5555"},{boundary:[6,0,6,6],color:i.topColor||i.color||"#7777FF"},{boundary:[6,12,6,6],color:i.bottomColor||i.color||"#7777FF"}],h=[{label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,1,0],up:[0,0,1]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,-1,0],up:[0,0,1]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,0,1]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,0,1]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,0,1],up:[0,-1,0]},{boundaries:[[7,5,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,0,-1],up:[1,0,1]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-1,-1],up:[0,-1,1]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,0,-1],up:[-1,0,1]},{boundaries:[[7,11,4,2]],dir:[0,1,1],up:[0,-1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,0,1],up:[-1,0,1]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,-1,1],up:[0,1,1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,0,1],up:[1,0,1]},{boundaries:[[5,7,2,4]],dir:[1,1,0],up:[0,0,1]},{boundaries:[[11,7,2,4]],dir:[-1,1,0],up:[0,0,1]},{boundaries:[[17,7,2,4]],dir:[-1,-1,0],up:[0,0,1]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,-1,0],up:[0,0,1]},{boundaries:[[5,11,2,2]],dir:[1,1,1],up:[-1,-1,1]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[1,-1,1],up:[-1,1,1]},{boundaries:[[5,5,2,2]],dir:[1,1,-1],up:[1,1,1]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-1,-1,1],up:[1,1,1]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-1,-1,-1],up:[-1,-1,1]},{boundaries:[[11,11,2,2]],dir:[-1,1,1],up:[1,-1,1]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[1,-1,-1],up:[1,-1,1]},{boundaries:[[11,5,2,2]],dir:[-1,1,-1],up:[-1,1,1]}];i.frontColor||i.color,i.backColor||i.color,i.rightColor||i.color,i.leftColor||i.color,i.topColor||i.color,i.bottomColor||i.color;const c=[{yUp:"",label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,0,1],up:[0,1,0]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,1,0]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,1,0]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,-1,0],up:[0,0,-1]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,1,0],up:[0,0,1]},{boundaries:[[7,5,4,2]],dir:[0,-.7071,-.7071],up:[0,.7071,-.7071]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,-1,0],up:[1,1,0]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-.7071,.7071],up:[0,.7071,.7071]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,-1,0],up:[-1,1,0]},{boundaries:[[7,11,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,1,0],up:[-1,1,0]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,1,1],up:[0,1,-1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,1,0],up:[1,1,0]},{boundaries:[[5,7,2,4]],dir:[1,0,-1],up:[0,1,0]},{boundaries:[[11,7,2,4]],dir:[-1,0,-1],up:[0,1,0]},{boundaries:[[17,7,2,4]],dir:[-1,0,1],up:[0,1,0]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,0,1],up:[0,1,0]},{boundaries:[[5,11,2,2]],dir:[.5,.7071,-.5],up:[-.5,.7071,.5]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[.5,.7071,.5],up:[-.5,.7071,-.5]},{boundaries:[[5,5,2,2]],dir:[.5,-.7071,-.5],up:[.5,.7071,-.5]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-.5,.7071,.5],up:[.5,.7071,-.5]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-.5,-.7071,.5],up:[-.5,.7071,.5]},{boundaries:[[11,11,2,2]],dir:[-.5,.7071,-.5],up:[.5,.7071,.5]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[.5,-.7071,.5],up:[.5,.7071,.5]},{boundaries:[[11,5,2,2]],dir:[-.5,-.7071,-.5],up:[-.5,.7071,-.5]}];for(let e=0,t=h.length;e=r[0]*l&&t<=(r[0]+r[2])*l&&i>=r[1]*l&&i<=(r[1]+r[3])*l)return s}}return-1},this.setAreaHighlighted=function(e,t){var i=u[e];if(!i)throw"Area not found: "+e;i.highlighted=!!t,f()},this.getAreaDir=function(e){var t=u[e];if(!t)throw"Unknown area: "+e;return t.dir},this.getAreaUp=function(e){var t=u[e];if(!t)throw"Unknown area: "+e;return t.up},this.getImage=function(){return this._textureCanvas},this.destroy=function(){this._textureCanvas&&(this._textureCanvas.parentNode.removeChild(this._textureCanvas),this._textureCanvas=null)}}const yb=d.vec3(),Pb=d.vec3();d.mat4();class Bb extends Q{constructor(e,t={}){super("NavCube",e,t),e.navCube=this;try{this._navCubeScene=new $t(e,{canvasId:t.canvasId,canvasElement:t.canvasElement,transparent:!0}),this._navCubeCanvas=this._navCubeScene.canvas.canvas,this._navCubeScene.input.keyboardEnabled=!1}catch(e){return void this.error(e)}const i=this._navCubeScene;i.clearLights(),new xt(i,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new xt(i,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new xt(i,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._navCubeCamera=i.camera,this._navCubeCamera.ortho.scale=7,this._navCubeCamera.ortho.near=.1,this._navCubeCamera.ortho.far=2e3,i.edgeMaterial.edgeColor=[.2,.2,.2],i.edgeMaterial.edgeAlpha=.6,this._zUp=Boolean(e.camera.zUp);var s=this;this.setIsProjectNorth(t.isProjectNorth),this.setProjectNorthOffsetAngle(t.projectNorthOffsetAngle);const r=function(){const e=d.mat4();return function(t,i,r){return d.identityMat4(e),d.rotationMat4v(t*s._projectNorthOffsetAngle*d.DEGTORAD,[0,1,0],e),d.transformVec3(e,i,r)}}();this._synchCamera=function(){var t=d.rotationMat4c(-90*d.DEGTORAD,1,0,0),i=d.vec3(),o=d.vec3(),n=d.vec3();return function(){var a=e.camera.eye,l=e.camera.look,A=e.camera.up;i=d.mulVec3Scalar(d.normalizeVec3(d.subVec3(a,l,i)),5),s._isProjectNorth&&s._projectNorthOffsetAngle&&(i=r(-1,i,yb),A=r(-1,A,Pb)),s._zUp?(d.transformVec3(t,i,o),d.transformVec3(t,A,n),s._navCubeCamera.look=[0,0,0],s._navCubeCamera.eye=d.transformVec3(t,i,o),s._navCubeCamera.up=d.transformPoint3(t,A,n)):(s._navCubeCamera.look=[0,0,0],s._navCubeCamera.eye=i,s._navCubeCamera.up=A)}}(),this._cubeTextureCanvas=new wb(e,i,t),this._cubeSampler=new Us(i,{image:this._cubeTextureCanvas.getImage(),flipY:!0,wrapS:ti,wrapT:ti}),this._cubeMesh=new ds(i,{geometry:new Lt(i,{primitive:"triangles",normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),material:new Nt(i,{diffuse:[.4,.4,.4],specular:[.4,.4,.4],emissive:[.6,.6,.6],diffuseMap:this._cubeSampler,emissiveMap:this._cubeSampler}),visible:!0,edges:!0}),this._shadow=!1===t.shadowVisible?null:new ds(i,{geometry:new Lt(i,gs({center:[0,0,0],radiusTop:.001,radiusBottom:1.4,height:.01,radialSegments:20,heightSegments:1,openEnded:!0})),material:new Nt(i,{diffuse:[0,0,0],specular:[0,0,0],emissive:[0,0,0],alpha:.5}),position:[0,-1.5,0],visible:!0,pickable:!1,backfaces:!1}),this._onCameraMatrix=e.camera.on("matrix",this._synchCamera),this._onCameraWorldAxis=e.camera.on("worldAxis",(()=>{e.camera.zUp?(this._zUp=!0,this._cubeTextureCanvas.setZUp(),this._repaint(),this._synchCamera()):e.camera.yUp&&(this._zUp=!1,this._cubeTextureCanvas.setYUp(),this._repaint(),this._synchCamera())})),this._onCameraFOV=e.camera.perspective.on("fov",(e=>{this._synchProjection&&(this._navCubeCamera.perspective.fov=e)})),this._onCameraProjection=e.camera.on("projection",(e=>{this._synchProjection&&(this._navCubeCamera.projection="ortho"===e||"perspective"===e?e:"perspective")}));var o=-1;function n(e){var t=[0,0];if(e){for(var i=e.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}var a,l,A=null,h=null,c=!1,u=!1,p=.5;s._navCubeCanvas.addEventListener("mouseenter",s._onMouseEnter=function(e){u=!0}),s._navCubeCanvas.addEventListener("mouseleave",s._onMouseLeave=function(e){u=!1}),s._navCubeCanvas.addEventListener("mousedown",s._onMouseDown=function(e){if(1===e.which){A=e.x,h=e.y,a=e.clientX,l=e.clientY;var t=n(e),s=i.pick({canvasPos:t});c=!!s}}),document.addEventListener("mouseup",s._onMouseUp=function(e){if(1===e.which&&(c=!1,null!==A)){var t=n(e),a=i.pick({canvasPos:t,pickSurface:!0});if(a&&a.uv){var l=s._cubeTextureCanvas.getArea(a.uv);if(l>=0&&(document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0)){if(s._cubeTextureCanvas.setAreaHighlighted(l,!0),o=l,s._repaint(),e.xA+3||e.yh+3)return;var u=s._cubeTextureCanvas.getAreaDir(l);if(u){var d=s._cubeTextureCanvas.getAreaUp(l);s._isProjectNorth&&s._projectNorthOffsetAngle&&(u=r(1,u,yb),d=r(1,d,Pb)),g(u,d,(function(){o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0&&(s._cubeTextureCanvas.setAreaHighlighted(l,!1),o=-1,s._repaint())}))}}}}}),document.addEventListener("mousemove",s._onMouseMove=function(t){if(o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),1!==t.buttons||c){if(c){var r=t.clientX,A=t.clientY;return document.body.style.cursor="move",void function(t,i){var s=(t-a)*-p,r=(i-l)*-p;e.camera.orbitYaw(s),e.camera.orbitPitch(-r),a=t,l=i}(r,A)}if(u){var h=n(t),d=i.pick({canvasPos:h,pickSurface:!0});if(d){if(d.uv){document.body.style.cursor="pointer";var g=s._cubeTextureCanvas.getArea(d.uv);if(g===o)return;o>=0&&s._cubeTextureCanvas.setAreaHighlighted(o,!1),g>=0&&(s._cubeTextureCanvas.setAreaHighlighted(g,!0),s._repaint(),o=g)}}else document.body.style.cursor="default",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1)}}});var g=function(){var t=d.vec3();return function(i,r,o){var n=s._fitVisible?e.scene.getAABB(e.scene.visibleObjectIds):e.scene.aabb,a=d.getAABB3Diag(n);d.getAABB3Center(n,t);var l=Math.abs(a/Math.tan(s._cameraFitFOV*d.DEGTORAD));e.cameraControl.pivotPos=t,s._cameraFly?e.cameraFlight.flyTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV,duration:s._cameraFlyDuration},o):e.cameraFlight.jumpTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV},o)}}();this._onUpdated=e.localeService.on("updated",(()=>{this._cubeTextureCanvas.clear(),this._repaint()})),this.setVisible(t.visible),this.setCameraFitFOV(t.cameraFitFOV),this.setCameraFly(t.cameraFly),this.setCameraFlyDuration(t.cameraFlyDuration),this.setFitVisible(t.fitVisible),this.setSynchProjection(t.synchProjection)}send(e,t){if("language"===e)this._cubeTextureCanvas.clear(),this._repaint()}_repaint(){const e=this._cubeTextureCanvas.getImage();this._cubeMesh.material.diffuseMap.image=e,this._cubeMesh.material.emissiveMap.image=e}setVisible(e=!0){this._navCubeCanvas&&(this._cubeMesh.visible=e,this._shadow&&(this._shadow.visible=e),this._navCubeCanvas.style.visibility=e?"visible":"hidden")}getVisible(){return!!this._navCubeCanvas&&this._cubeMesh.visible}setFitVisible(e=!1){this._fitVisible=e}getFitVisible(){return this._fitVisible}setCameraFly(e=!0){this._cameraFly=e}getCameraFly(){return this._cameraFly}setCameraFitFOV(e=45){this._cameraFitFOV=e}getCameraFitFOV(){return this._cameraFitFOV}setCameraFlyDuration(e=.5){this._cameraFlyDuration=e}getCameraFlyDuration(){return this._cameraFlyDuration}setSynchProjection(e=!1){this._synchProjection=e}getSynchProjection(){return this._synchProjection}setIsProjectNorth(e=!1){this._isProjectNorth=e}getIsProjectNorth(){return this._isProjectNorth}setProjectNorthOffsetAngle(e){this._projectNorthOffsetAngle=e}getProjectNorthOffsetAngle(){return this._projectNorthOffsetAngle}destroy(){this._navCubeCanvas&&(this.viewer.localeService.off(this._onUpdated),this.viewer.camera.off(this._onCameraMatrix),this.viewer.camera.off(this._onCameraWorldAxis),this.viewer.camera.perspective.off(this._onCameraFOV),this.viewer.camera.off(this._onCameraProjection),this._navCubeCanvas.removeEventListener("mouseenter",this._onMouseEnter),this._navCubeCanvas.removeEventListener("mouseleave",this._onMouseLeave),this._navCubeCanvas.removeEventListener("mousedown",this._onMouseDown),document.removeEventListener("mousemove",this._onMouseMove),document.removeEventListener("mouseup",this._onMouseUp),this._navCubeCanvas=null,this._cubeTextureCanvas.destroy(),this._cubeTextureCanvas=null,this._onMouseEnter=null,this._onMouseLeave=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null),this._navCubeScene.destroy(),this._navCubeScene=null,this._cubeMesh=null,this._shadow=null,super.destroy()}}d.vec3();const Cb=new Float64Array([0,0,1]),Mb=new Float64Array(4);class Eb{constructor(e){this.id=null,this._viewer=e.viewer,this._visible=!1,this._pos=d.vec3(),this._origin=d.vec3(),this._rtcPos=d.vec3(),this._baseDir=d.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}_setSectionPlane(e){this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(()=>{this._setPos(this._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(()=>{this._ignoreNextSectionPlaneDirUpdate?this._ignoreNextSectionPlaneDirUpdate=!1:this._setDir(this._sectionPlane.dir)})))}get sectionPlane(){return this._sectionPlane}_setPos(e){this._pos.set(e),G(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}_setDir(e){this._baseDir.set(e),this._rootNode.quaternion=d.vec3PairToQuaternion(Cb,e,Mb)}_setSectionPlaneDir(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}setVisible(e=!0){if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}getVisible(){return this._visible}setCulled(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}_createNodes(){const e=!1,t=this._viewer.scene,i=.01;this._rootNode=new Ms(t,{position:[0,0,0],scale:[5,5,5],isObject:!1});const s=this._rootNode,r={arrowHead:new Lt(s,gs({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new Lt(s,gs({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),arrowHeadHandle:new Lt(s,gs({radiusTop:.09,radiusBottom:.09,radialSegments:8,heightSegments:1,height:.37,openEnded:!1})),curve:new Lt(s,js({radius:.8,tube:i,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),curveHandle:new Lt(s,js({radius:.8,tube:.06,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),hoop:new Lt(s,js({radius:.8,tube:i,radialSegments:64,tubeSegments:8,arc:2*Math.PI})),axis:new Lt(s,gs({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1})),axisHandle:new Lt(s,gs({radiusTop:.08,radiusBottom:.08,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},o={pickable:new Nt(s,{diffuse:[1,1,0],alpha:0,alphaMode:"blend"}),red:new Nt(s,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new Vt(s,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6}),green:new Nt(s,{diffuse:[0,1,0],emissive:[0,1,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightGreen:new Vt(s,{edges:!1,fill:!0,fillColor:[0,1,0],fillAlpha:.6}),blue:new Nt(s,{diffuse:[0,0,1],emissive:[0,0,1],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightBlue:new Vt(s,{edges:!1,fill:!0,fillColor:[0,0,1],fillAlpha:.2}),center:new Nt(s,{diffuse:[0,0,0],emissive:[0,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80}),highlightBall:new Vt(s,{edges:!1,fill:!0,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1}),highlightPlane:new Vt(s,{edges:!0,edgeWidth:3,fill:!1,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1})};this._displayMeshes={plane:s.addChild(new ds(s,{geometry:new Lt(s,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new Nt(s,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,ghostMaterial:new Vt(s,{edges:!1,filled:!0,fillColor:[1,1,0],edgeColor:[0,0,0],fillAlpha:.1,backfaces:!0}),pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1],isObject:!1}),e),planeFrame:s.addChild(new ds(s,{geometry:new Lt(s,js({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new Nt(s,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),highlightMaterial:new Vt(s,{edges:!1,edgeColor:[0,0,0],filled:!0,fillColor:[.8,.8,.8],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45],isObject:!1}),e),xCurve:s.addChild(new ds(s,{geometry:r.curve,material:o.red,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveHandle:s.addChild(new ds(s,{geometry:r.curveHandle,material:o.pickable,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveArrow1:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,-.07,-.8,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(0*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xCurveArrow2:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,-.8,-.07,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurve:s.addChild(new ds(s,{geometry:r.curve,material:o.green,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveHandle:s.addChild(new ds(s,{geometry:r.curveHandle,material:o.pickable,rotation:[-90,0,0],pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveArrow1:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(.07,0,-.8,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurveArrow2:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(.8,0,-.07,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurve:s.addChild(new ds(s,{geometry:r.curve,material:o.blue,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveHandle:s.addChild(new ds(s,{geometry:r.curveHandle,material:o.pickable,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveCurveArrow1:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(.8,-.07,0,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4());return d.mulMat4(e,t,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveArrow2:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(.05,-.8,0,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),center:s.addChild(new ds(s,{geometry:new Lt(s,fs({radius:.05})),material:o.center,pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrowHandle:s.addChild(new ds(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxis:s.addChild(new ds(s,{geometry:r.axis,material:o.red,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisHandle:s.addChild(new ds(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrowHandle:s.addChild(new ds(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,opacity:.2,isObject:!1}),e),yShaft:s.addChild(new ds(s,{geometry:r.axis,material:o.green,position:[0,-.5,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yShaftHandle:s.addChild(new ds(s,{geometry:r.axisHandle,material:o.pickable,position:[0,-.5,0],pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrowHandle:s.addChild(new ds(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zShaft:s.addChild(new ds(s,{geometry:r.axis,material:o.blue,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1,isObject:!1}),e),zAxisHandle:s.addChild(new ds(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),clippable:!1,pickable:!0,collidable:!0,visible:!1,isObject:!1}),e)},this._affordanceMeshes={planeFrame:s.addChild(new ds(s,{geometry:new Lt(s,js({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new Nt(s,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new Vt(s,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45],isObject:!1}),e),xHoop:s.addChild(new ds(s,{geometry:r.hoop,material:o.red,highlighted:!0,highlightMaterial:o.highlightRed,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yHoop:s.addChild(new ds(s,{geometry:r.hoop,material:o.green,highlighted:!0,highlightMaterial:o.highlightGreen,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zHoop:s.addChild(new ds(s,{geometry:r.hoop,material:o.blue,highlighted:!0,highlightMaterial:o.highlightBlue,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHeadBig,material:o.red,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHeadBig,material:o.green,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHeadBig,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e)}}_bindEvents(){const e=this;var t=!1;const i=-1,s=0,r=1,o=2,n=3,a=4,l=5,A=this._rootNode;var h=null,c=null;const u=d.vec2(),p=d.vec3([1,0,0]),g=d.vec3([0,1,0]),f=d.vec3([0,0,1]),m=this._viewer.scene.canvas.canvas,_=this._viewer.camera,v=this._viewer.scene;{const e=d.vec3([0,0,0]);let t=-1;this._onCameraViewMatrix=v.camera.on("viewMatrix",(()=>{})),this._onCameraProjMatrix=v.camera.on("projMatrix",(()=>{})),this._onSceneTick=v.on("tick",(()=>{const i=Math.abs(d.lenVec3(d.subVec3(v.camera.eye,this._pos,e)));if(i!==t&&"perspective"===_.projection){const e=.07*(Math.tan(_.perspective.fov*d.DEGTORAD)*i);A.scale=[e,e,e],t=i}if("ortho"===_.projection){const e=_.ortho.scale/10;A.scale=[e,e,e],t=i}}))}const b=function(){const e=new Float64Array(2);return function(t){if(t){for(var i=t.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-s,e[1]=t.pageY-r}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),x=function(){const t=d.mat4();return function(i,s){return d.quaternionToMat4(e._rootNode.quaternion,t),d.transformVec3(t,i,s),d.normalizeVec3(s),s}}();var w=function(){const e=d.vec3();return function(t){const i=Math.abs(t[0]);return i>Math.abs(t[1])&&i>Math.abs(t[2])?d.cross3Vec3(t,[0,1,0],e):d.cross3Vec3(t,[1,0,0],e),d.cross3Vec3(e,t,e),d.normalizeVec3(e),e}}();const y=function(){const t=d.vec3(),i=d.vec3(),s=d.vec4();return function(r,o,n){x(r,s);const a=w(s,o,n);B(o,a,t),B(n,a,i),d.subVec3(i,t);const l=d.dotVec3(i,s);e._pos[0]+=s[0]*l,e._pos[1]+=s[1]*l,e._pos[2]+=s[2]*l,e._rootNode.position=e._pos,e._sectionPlane&&(e._sectionPlane.pos=e._pos)}}();var P=function(){const t=d.vec4(),i=d.vec4(),s=d.vec4(),r=d.vec4();return function(o,n,a){x(o,r);if(!(B(n,r,t)&&B(a,r,i))){const e=w(r,n,a);B(n,e,t,1),B(a,e,i,1);var l=d.dotVec3(t,r);t[0]-=l*r[0],t[1]-=l*r[1],t[2]-=l*r[2],l=d.dotVec3(i,r),i[0]-=l*r[0],i[1]-=l*r[1],i[2]-=l*r[2]}d.normalizeVec3(t),d.normalizeVec3(i),l=d.dotVec3(t,i),l=d.clamp(l,-1,1);var A=Math.acos(l)*d.RADTODEG;d.cross3Vec3(t,i,s),d.dotVec3(s,r)<0&&(A=-A),e._rootNode.rotate(o,A),C()}}(),B=function(){const t=d.vec4([0,0,0,1]),i=d.mat4();return function(s,r,o,n){n=n||0,t[0]=s[0]/m.width*2-1,t[1]=-(s[1]/m.height*2-1),t[2]=0,t[3]=1,d.mulMat4(_.projMatrix,_.viewMatrix,i),d.inverseMat4(i),d.transformVec4(i,t,t),d.mulVec4Scalar(t,1/t[3]);var a=_.eye;d.subVec4(t,a,t);const l=e._sectionPlane.pos;var A=-d.dotVec3(l,r)-n,h=d.dotVec3(r,t);if(Math.abs(h)>.005){var c=-(d.dotVec3(r,a)+A)/h;return d.mulVec3Scalar(t,c,o),d.addVec3(o,a),d.subVec3(o,l,o),!0}return!1}}();const C=function(){const t=d.vec3(),i=d.mat4();return function(){e.sectionPlane&&(d.quaternionToMat4(A.quaternion,i),d.transformVec3(i,[0,0,1],t),e._setSectionPlaneDir(t))}}();var M,E=!1;this._onCameraControlHover=this._viewer.cameraControl.on("hoverEnter",(e=>{if(!this._visible)return;if(E)return;var A;t=!1,M&&(M.visible=!1);switch(e.entity.id){case this._displayMeshes.xAxisArrowHandle.id:case this._displayMeshes.xAxisHandle.id:A=this._affordanceMeshes.xAxisArrow,h=s;break;case this._displayMeshes.yAxisArrowHandle.id:case this._displayMeshes.yShaftHandle.id:A=this._affordanceMeshes.yAxisArrow,h=r;break;case this._displayMeshes.zAxisArrowHandle.id:case this._displayMeshes.zAxisHandle.id:A=this._affordanceMeshes.zAxisArrow,h=o;break;case this._displayMeshes.xCurveHandle.id:A=this._affordanceMeshes.xHoop,h=n;break;case this._displayMeshes.yCurveHandle.id:A=this._affordanceMeshes.yHoop,h=a;break;case this._displayMeshes.zCurveHandle.id:A=this._affordanceMeshes.zHoop,h=l;break;default:return void(h=i)}A&&(A.visible=!0),M=A,t=!0})),this._onCameraControlHoverLeave=this._viewer.cameraControl.on("hoverOutEntity",(e=>{this._visible&&(M&&(M.visible=!1),M=null,h=i)})),m.addEventListener("mousedown",this._canvasMouseDownListener=e=>{if(e.preventDefault(),this._visible&&t&&(this._viewer.cameraControl.pointerEnabled=!1,1===e.which)){E=!0;var i=b(e);c=h,u[0]=i[0],u[1]=i[1]}}),m.addEventListener("mousemove",this._canvasMouseMoveListener=e=>{if(!this._visible)return;if(!E)return;var t=b(e);const i=t[0],A=t[1];switch(c){case s:y(p,u,t);break;case r:y(g,u,t);break;case o:y(f,u,t);break;case n:P(p,u,t);break;case a:P(g,u,t);break;case l:P(f,u,t)}u[0]=i,u[1]=A}),m.addEventListener("mouseup",this._canvasMouseUpListener=e=>{this._visible&&(this._viewer.cameraControl.pointerEnabled=!0,E&&(e.which,E=!1,t=!1))}),m.addEventListener("wheel",this._canvasWheelListener=e=>{if(this._visible)Math.max(-1,Math.min(1,40*-e.deltaY))})}_destroy(){this._unbindEvents(),this._destroyNodes()}_unbindEvents(){const e=this._viewer,t=e.scene,i=t.canvas.canvas,s=e.camera,r=e.cameraControl;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),s.off(this._onCameraViewMatrix),s.off(this._onCameraProjMatrix),r.off(this._onCameraControlHover),r.off(this._onCameraControlHoverLeave)}_destroyNodes(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}class Fb{constructor(e,t,i){this.id=i.id,this._sectionPlane=i,this._mesh=new ds(t,{id:i.id,geometry:new Lt(t,Rt({xSize:.5,ySize:.5,zSize:.001})),material:new Nt(t,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new Ht(t,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new Vt(t,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new Vt(t,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});{const e=d.vec3([0,0,0]),t=d.vec3(),i=d.vec3([0,0,1]),s=d.vec4(4),r=d.vec3(),o=()=>{const o=this._sectionPlane.scene.center,n=[-this._sectionPlane.dir[0],-this._sectionPlane.dir[1],-this._sectionPlane.dir[2]];d.subVec3(o,this._sectionPlane.pos,e);const a=-d.dotVec3(n,e);d.normalizeVec3(n),d.mulVec3Scalar(n,a,t);const l=d.vec3PairToQuaternion(i,this._sectionPlane.dir,s);r[0]=.1*t[0],r[1]=.1*t[1],r[2]=.1*t[2],this._mesh.quaternion=l,this._mesh.position=r};this._onSectionPlanePos=this._sectionPlane.on("pos",o),this._onSectionPlaneDir=this._sectionPlane.on("dir",o)}this._highlighted=!1,this._selected=!1}setHighlighted(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}getHighlighted(){return this._highlighted}setSelected(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}getSelected(){return this._selected}destroy(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}class Ib{constructor(e,t){if(!(t.onHoverEnterPlane&&t.onHoverLeavePlane&&t.onClickedNothing&&t.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=e,this._viewer=e.viewer,this._onHoverEnterPlane=t.onHoverEnterPlane,this._onHoverLeavePlane=t.onHoverLeavePlane,this._onClickedNothing=t.onClickedNothing,this._onClickedPlane=t.onClickedPlane,this._visible=!0,this._planes={},this._canvas=t.overviewCanvas,this._scene=new $t(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new xt(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new xt(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new xt(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;{const e=this._scene.camera,t=d.rotationMat4c(-90*d.DEGTORAD,1,0,0),i=d.vec3(),s=d.vec3(),r=d.vec3();this._synchCamera=()=>{const o=this._viewer.camera.eye,n=this._viewer.camera.look,a=this._viewer.camera.up;d.mulVec3Scalar(d.normalizeVec3(d.subVec3(o,n,i)),7),this._zUp?(d.transformVec3(t,i,s),d.transformVec3(t,a,r),e.look=[0,0,0],e.eye=d.transformVec3(t,i,s),e.up=d.transformPoint3(t,a,r)):(e.look=[0,0,0],e.eye=i,e.up=a)}}this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(e=>{this._scene.camera.perspective.fov=e}));var i=null;this._onInputMouseMove=this._scene.input.on("mousemove",(e=>{const t=this._scene.pick({canvasPos:e});if(t){if(!i||t.entity.id!==i.id){if(i){this._planes[i.id]&&this._onHoverLeavePlane(i.id)}i=t.entity;this._planes[i.id]&&this._onHoverEnterPlane(i.id)}}else i&&(this._onHoverLeavePlane(i.id),i=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=()=>{if(i){this._planes[i.id]&&this._onClickedPlane(i.id)}else this._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=()=>{i&&(this._onHoverLeavePlane(i.id),i=null)}),this.setVisible(t.overviewVisible)}addSectionPlane(e){this._planes[e.id]=new Fb(this,this._scene,e)}setPlaneHighlighted(e,t){const i=this._planes[e];i&&i.setHighlighted(t)}setPlaneSelected(e,t){const i=this._planes[e];i&&i.setSelected(t)}removeSectionPlane(e){const t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}setVisible(e=!0){this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}getVisible(){return this._visible}destroy(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}const Db=d.AABB3(),Sb=d.vec3();class Tb extends Q{constructor(e,t={}){if(super("SectionPlanes",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new Ib(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;Db.set(this.viewer.scene.aabb),d.getAABB3Center(Db,Sb),Db[0]+=t[0]-Sb[0],Db[1]+=t[1]-Sb[1],Db[2]+=t[2]-Sb[2],Db[3]+=t[0]-Sb[0],Db[4]+=t[1]-Sb[1],Db[5]+=t[2]-Sb[2],this.viewer.cameraFlight.flyTo({aabb:Db,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new ms(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new Eb(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(var t=0,i=e.length;t0){const i=document.createElement("a");i.href="#",i.id=`switch-${e.nodeId}`,i.textContent="+",i.classList.add("plus"),t&&i.addEventListener("click",t),o.appendChild(i)}const n=document.createElement("input");n.id=`checkbox-${e.nodeId}`,n.type="checkbox",n.checked=e.checked,n.style["pointer-events"]="all",i&&n.addEventListener("change",i),o.appendChild(n);const a=document.createElement("span");return a.textContent=e.title,o.appendChild(a),s&&(a.oncontextmenu=s),r&&(a.onclick=r),o}createDisabledNodeElement(e){const t=document.createElement("li"),i=document.createElement("a");i.href="#",i.textContent="!",i.classList.add("warn"),i.classList.add("warning"),t.appendChild(i);const s=document.createElement("span");return s.textContent=e,t.appendChild(s),t}addChildren(e,t){const i=document.createElement("ul");t.forEach((e=>{i.appendChild(e)})),e.parentElement.appendChild(i)}expand(e,t,i){e.classList.remove("plus"),e.classList.add("minus"),e.textContent="-",e.removeEventListener("click",t),e.addEventListener("click",i)}collapse(e,t,i){if(!e)return;const s=e.parentElement;if(!s)return;const r=s.querySelector("ul");r&&(s.removeChild(r),e.classList.remove("minus"),e.classList.add("plus"),e.textContent="+",e.removeEventListener("click",i),e.addEventListener("click",t))}isExpanded(e){return void 0!==e.parentElement.getElementsByTagName("li")[0]}getId(e){return e.parentElement.id}getIdFromCheckbox(e){return e.id.replace("checkbox-","")}getSwitchElement(e){return document.getElementById(`switch-${e}`)}isChecked(e){return e.checked}setCheckbox(e,t){const i=document.getElementById(`checkbox-${e}`);i&&t!==i.checked&&(i.checked=t)}setXRayed(e,t){const i=document.getElementById(e);i&&(t?i.classList.add("xrayed-node"):i.classList.remove("xrayed-node"))}setHighlighted(e,t){const i=document.getElementById(e);i&&(t?(i.scrollIntoView({block:"center"}),i.classList.add("highlighted-node")):i.classList.remove("highlighted-node"))}}const Rb=[];class Ub extends Q{constructor(e,t={}){super("TreeViewPlugin",e),this.errors=[],this.valid=!0;const i=t.containerElement||document.getElementById(t.containerElementId);if(i instanceof HTMLElement){for(let e=0;;e++)if(!Rb[e]){Rb[e]=this,this._index=e,this._id=`tree-${e}`;break}if(this._containerElement=i,this._metaModels={},this._autoAddModels=!1!==t.autoAddModels,this._autoExpandDepth=t.autoExpandDepth||0,this._sortNodes=!1!==t.sortNodes,this._viewer=e,this._rootElement=null,this._muteSceneEvents=!1,this._muteTreeEvents=!1,this._rootNodes=[],this._objectNodes={},this._nodeNodes={},this._rootNames={},this._sortNodes=t.sortNodes,this._pruneEmptyNodes=t.pruneEmptyNodes,this._showListItemElementId=null,this._renderService=t.renderService||new Lb,!this._renderService)throw new Error("TreeViewPlugin: no render service set");if(this._containerElement.oncontextmenu=e=>{e.preventDefault()},this._onObjectVisibility=this._viewer.scene.on("objectVisibility",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;const s=e.visible;if(!(s!==i.checked))return;this._muteTreeEvents=!0,i.checked=s,s?i.numVisibleEntities++:i.numVisibleEntities--,this._renderService.setCheckbox(i.nodeId,s);let r=i.parent;for(;r;)r.checked=s,s?r.numVisibleEntities++:r.numVisibleEntities--,this._renderService.setCheckbox(r.nodeId,r.numVisibleEntities>0),r=r.parent;this._muteTreeEvents=!1})),this._onObjectXrayed=this._viewer.scene.on("objectXRayed",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;this._muteTreeEvents=!0;const s=e.xrayed;s!==i.xrayed&&(i.xrayed=s,this._renderService.setXRayed(i.nodeId,s),this._muteTreeEvents=!1)})),this._switchExpandHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._expandSwitchElement(t)},this._switchCollapseHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._collapseSwitchElement(t)},this._checkboxChangeHandler=e=>{if(this._muteTreeEvents)return;this._muteSceneEvents=!0;const t=e.target,i=this._renderService.isChecked(t),s=this._renderService.getIdFromCheckbox(t),r=this._nodeNodes[s],o=this._viewer.scene.objects;let n=0;this._withNodeTree(r,(e=>{const t=e.objectId,s=o[t],r=0===e.children.length;e.numVisibleEntities=i?e.numEntities:0,r&&i!==e.checked&&n++,e.checked=i,this._renderService.setCheckbox(e.nodeId,i),s&&(s.visible=i)}));let a=r.parent;for(;a;)a.checked=i,i?a.numVisibleEntities+=n:a.numVisibleEntities-=n,this._renderService.setCheckbox(a.nodeId,a.numVisibleEntities>0),a=a.parent;this._muteSceneEvents=!1},this._hierarchy=t.hierarchy||"containment",this._autoExpandDepth=t.autoExpandDepth||0,this._autoAddModels){const e=Object.keys(this.viewer.metaScene.metaModels);for(let t=0,i=e.length;t{this.viewer.metaScene.metaModels[e]&&this.addModel(e)}))}this.hierarchy=t.hierarchy}else this.error("Mandatory config expected: valid containerElementId or containerElement")}set hierarchy(e){"containment"!==(e=e||"containment")&&"storeys"!==e&&"types"!==e&&(this.error("Unsupported value for `hierarchy' - defaulting to 'containment'"),e="containment"),this._hierarchy!==e&&(this._hierarchy=e,this._createNodes())}get hierarchy(){return this._hierarchy}addModel(e,t={}){if(!this._containerElement)return;const i=this.viewer.scene.models[e];if(!i)throw"Model not found: "+e;const s=this.viewer.metaScene.metaModels[e];s?this._metaModels[e]?this.warn("Model already added: "+e):(this._metaModels[e]=s,t&&t.rootName&&(this._rootNames[e]=t.rootName),i.on("destroyed",(()=>{this.removeModel(i.id)})),this._createNodes()):this.error("MetaModel not found: "+e)}removeModel(e){if(!this._containerElement)return;this._metaModels[e]&&(this._rootNames[e]&&delete this._rootNames[e],delete this._metaModels[e],this._createNodes())}showNode(e){this.unShowNode();const t=this._objectNodes[e];if(!t)return;const i=t.nodeId,s=this._renderService.getSwitchElement(i);if(s)return this._expandSwitchElement(s),s.scrollIntoView(),!0;const r=[];r.unshift(t);let o=t.parent;for(;o;)r.unshift(o),o=o.parent;for(let e=0,t=r.length;e{if(s===e)return;const r=this._renderService.getSwitchElement(i.nodeId);if(r){this._expandSwitchElement(r);const e=i.children;for(var o=0,n=e.length;o0;return this.valid}_validateMetaModelForStoreysHierarchy(e=0,t,i){return!0}_createEnabledNodes(){switch(this._pruneEmptyNodes&&this._findEmptyNodes(),this._hierarchy){case"storeys":this._createStoreysNodes(),0===this._rootNodes.length&&this.error("Failed to build storeys hierarchy");break;case"types":this._createTypesNodes();break;default:this._createContainmentNodes()}this._sortNodes&&this._doSortNodes(),this._synchNodesToEntities(),this._createTrees(),this.expandToDepth(this._autoExpandDepth)}_createDisabledNodes(){const e=this._renderService.createRootNode();this._rootElement=e,this._containerElement.appendChild(e);const t=this._viewer.metaScene.rootMetaObjects;for(let i in t){const s=t[i],r=s.type,o=s.name,n=o&&""!==o&&"Undefined"!==o&&"Default"!==o?o:r,a=this._renderService.createDisabledNodeElement(n);e.appendChild(a)}}_findEmptyNodes(){const e=this._viewer.metaScene.rootMetaObjects;for(let t in e)this._findEmptyNodes2(e[t])}_findEmptyNodes2(e,t=0){const i=this.viewer.scene,s=e.children,r=e.id,o=i.objects[r];if(e._countEntities=0,o&&e._countEntities++,s)for(let t=0,i=s.length;t{e.aabb&&r.aabb||(e.aabb||(e.aabb=t.getAABB(s.getObjectIDsInSubtree(e.objectId))),r.aabb||(r.aabb=t.getAABB(s.getObjectIDsInSubtree(r.objectId))));let o=0;return o=i.xUp?0:i.yUp?1:2,e.aabb[o]>r.aabb[o]?-1:e.aabb[o]s?1:0}_synchNodesToEntities(){const e=Object.keys(this.viewer.metaScene.metaObjects),t=this._viewer.metaScene.metaObjects,i=this._viewer.scene.objects;for(let s=0,r=e.length;sthis._createNodeElement(e))),t=this._renderService.createRootNode();e.forEach((e=>{t.appendChild(e)})),this._containerElement.appendChild(t),this._rootElement=t}_createNodeElement(e){return this._renderService.createNodeElement(e,this._switchExpandHandler,this._checkboxChangeHandler,(t=>{this.fire("contextmenu",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}),(t=>{this.fire("nodeTitleClicked",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}))}_expandSwitchElement(e){if(this._renderService.isExpanded(e))return;const t=this._renderService.getId(e),i=this._nodeNodes[t].children.map((e=>this._createNodeElement(e)));this._renderService.addChildren(e,i),this._renderService.expand(e,this._switchExpandHandler,this._switchCollapseHandler)}_collapseNode(e){const t=this._renderService.getSwitchElement(e);this._collapseSwitchElement(t)}_collapseSwitchElement(e){this._renderService.collapse(e,this._switchExpandHandler,this._switchCollapseHandler)}}class kb{constructor(e={}){this.cacheBuster=!1!==e.cacheBuster}_cacheBusterURL(e){if(!this.cacheBuster)return e;const t=(new Date).getTime();return e.indexOf("?")>-1?e+"&_="+t:e+"?_="+t}getManifest(e,t,i){_.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getMetaModel(e,t,i){_.loadJSON(this._cacheBusterURL(e),(e=>{t(e)}),(function(e){i(e)}))}getXKT(e,t,i){var s=()=>{};t=t||s,i=i||s;const r=e.match(/^data:(.*?)(;base64)?,(.*)$/);if(r){const e=!!r[2];var o=r[3];o=window.decodeURIComponent(o),e&&(o=window.atob(o));try{const e=new ArrayBuffer(o.length),i=new Uint8Array(e);for(var n=0;n=0;)e[t]=0}const i=new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]),s=new Uint8Array([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]),r=new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]),o=new Uint8Array([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]),n=new Array(576);t(n);const a=new Array(60);t(a);const l=new Array(512);t(l);const A=new Array(256);t(A);const h=new Array(29);t(h);const c=new Array(30);function u(e,t,i,s,r){this.static_tree=e,this.extra_bits=t,this.extra_base=i,this.elems=s,this.max_length=r,this.has_stree=e&&e.length}let d,p,g;function f(e,t){this.dyn_tree=e,this.max_code=0,this.stat_desc=t}t(c);const m=e=>e<256?l[e]:l[256+(e>>>7)],_=(e,t)=>{e.pending_buf[e.pending++]=255&t,e.pending_buf[e.pending++]=t>>>8&255},v=(e,t,i)=>{e.bi_valid>16-i?(e.bi_buf|=t<>16-e.bi_valid,e.bi_valid+=i-16):(e.bi_buf|=t<{v(e,i[2*t],i[2*t+1])},x=(e,t)=>{let i=0;do{i|=1&e,e>>>=1,i<<=1}while(--t>0);return i>>>1},w=(e,t,i)=>{const s=new Array(16);let r,o,n=0;for(r=1;r<=15;r++)n=n+i[r-1]<<1,s[r]=n;for(o=0;o<=t;o++){let t=e[2*o+1];0!==t&&(e[2*o]=x(s[t]++,t))}},y=e=>{let t;for(t=0;t<286;t++)e.dyn_ltree[2*t]=0;for(t=0;t<30;t++)e.dyn_dtree[2*t]=0;for(t=0;t<19;t++)e.bl_tree[2*t]=0;e.dyn_ltree[512]=1,e.opt_len=e.static_len=0,e.sym_next=e.matches=0},P=e=>{e.bi_valid>8?_(e,e.bi_buf):e.bi_valid>0&&(e.pending_buf[e.pending++]=e.bi_buf),e.bi_buf=0,e.bi_valid=0},B=(e,t,i,s)=>{const r=2*t,o=2*i;return e[r]{const 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r;for(v(e,t-257,5),v(e,i-1,5),v(e,s-4,4),r=0;r(e.pending_buf[e.sym_buf+e.sym_next++]=t,e.pending_buf[e.sym_buf+e.sym_next++]=t>>8,e.pending_buf[e.sym_buf+e.sym_next++]=i,0===t?e.dyn_ltree[2*i]++:(e.matches++,t--,e.dyn_ltree[2*(A[i]+256+1)]++,e.dyn_dtree[2*m(t)]++),e.sym_next===e.sym_end),_tr_align:e=>{v(e,2,3),b(e,256,n),(e=>{16===e.bi_valid?(_(e,e.bi_buf),e.bi_buf=0,e.bi_valid=0):e.bi_valid>=8&&(e.pending_buf[e.pending++]=255&e.bi_buf,e.bi_buf>>=8,e.bi_valid-=8)})(e)}},L=(e,t,i,s)=>{let r=65535&e|0,o=e>>>16&65535|0,n=0;for(;0!==i;){n=i>2e3?2e3:i,i-=n;do{r=r+t[s++]|0,o=o+r|0}while(--n);r%=65521,o%=65521}return r|o<<16|0};const R=new Uint32Array((()=>{let e,t=[];for(var i=0;i<256;i++){e=i;for(var s=0;s<8;s++)e=1&e?3988292384^e>>>1:e>>>1;t[i]=e}return t})());var U=(e,t,i,s)=>{const r=R,o=s+i;e^=-1;for(let i=s;i>>8^r[255&(e^t[i])];return-1^e},k={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer 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t,i,s,r=e.w_size;t=e.hash_size,s=t;do{i=e.head[--s],e.head[s]=i>=r?i-r:0}while(--t);t=r,s=t;do{i=e.prev[--s],e.prev[s]=i>=r?i-r:0}while(--t)};let me=(e,t,i)=>(t<{const t=e.state;let i=t.pending;i>e.avail_out&&(i=e.avail_out),0!==i&&(e.output.set(t.pending_buf.subarray(t.pending_out,t.pending_out+i),e.next_out),e.next_out+=i,t.pending_out+=i,e.total_out+=i,e.avail_out-=i,t.pending-=i,0===t.pending&&(t.pending_out=0))},ve=(e,t)=>{V(e,e.block_start>=0?e.block_start:-1,e.strstart-e.block_start,t),e.block_start=e.strstart,_e(e.strm)},be=(e,t)=>{e.pending_buf[e.pending++]=t},xe=(e,t)=>{e.pending_buf[e.pending++]=t>>>8&255,e.pending_buf[e.pending++]=255&t},we=(e,t,i,s)=>{let r=e.avail_in;return r>s&&(r=s),0===r?0:(e.avail_in-=r,t.set(e.input.subarray(e.next_in,e.next_in+r),i),1===e.state.wrap?e.adler=L(e.adler,t,r,i):2===e.state.wrap&&(e.adler=U(e.adler,t,r,i)),e.next_in+=r,e.total_in+=r,r)},ye=(e,t)=>{let i,s,r=e.max_chain_length,o=e.strstart,n=e.prev_length,a=e.nice_match;const 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i,s,r;for(;;){if(e.lookahead=3&&(e.ins_h=me(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart),e.prev_length=e.match_length,e.prev_match=e.match_start,e.match_length=2,0!==i&&e.prev_length4096)&&(e.match_length=2)),e.prev_length>=3&&e.match_length<=e.prev_length){r=e.strstart+e.lookahead-3,s=j(e,e.strstart-1-e.prev_match,e.prev_length-3),e.lookahead-=e.prev_length-1,e.prev_length-=2;do{++e.strstart<=r&&(e.ins_h=me(e,e.ins_h,e.window[e.strstart+3-1]),i=e.prev[e.strstart&e.w_mask]=e.head[e.ins_h],e.head[e.ins_h]=e.strstart)}while(0!=--e.prev_length);if(e.match_available=0,e.match_length=2,e.strstart++,s&&(ve(e,!1),0===e.strm.avail_out))return 1}else if(e.match_available){if(s=j(e,0,e.window[e.strstart-1]),s&&ve(e,!1),e.strstart++,e.lookahead--,0===e.strm.avail_out)return 1}else e.match_available=1,e.strstart++,e.lookahead--}return 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0:B.primitiveName="solid",B.geometryPositions=l.subarray(m[r],C?l.length:m[r+1]),B.geometryNormals=A.subarray(v[r],C?A.length:v[r+1]),B.geometryIndices=c.subarray(x[r],C?c.length:x[r+1]),B.geometryEdgeIndices=u.subarray(w[r],C?u.length:w[r+1]),e=B.geometryPositions.length>0&&B.geometryIndices.length>0;break;case 1:B.primitiveName="surface",B.geometryPositions=l.subarray(m[r],C?l.length:m[r+1]),B.geometryNormals=A.subarray(v[r],C?A.length:v[r+1]),B.geometryIndices=c.subarray(x[r],C?c.length:x[r+1]),B.geometryEdgeIndices=u.subarray(w[r],C?u.length:w[r+1]),e=B.geometryPositions.length>0&&B.geometryIndices.length>0;break;case 2:B.primitiveName="points",B.geometryPositions=l.subarray(m[r],C?l.length:m[r+1]),B.geometryColors=h.subarray(b[r],C?h.length:b[r+1]),e=B.geometryPositions.length>0;break;case 3:B.primitiveName="lines",B.geometryPositions=l.subarray(m[r],C?l.length:m[r+1]),B.geometryIndices=c.subarray(x[r],C?c.length:x[r+1]),e=B.geometryPositions.length>0&&B.geometryIndices.length>0;break;default:continue}if(e||(B=null),B&&(B.geometryPositions.length,B.batchThisMesh)){B.decompressedPositions=new Float32Array(B.geometryPositions.length),B.transformedAndRecompressedPositions=new Uint16Array(B.geometryPositions.length);const e=B.geometryPositions,t=B.decompressedPositions;for(let i=0,s=e.length;i0&&n.length>0;break;case 1:e="surface",t=l.subarray(m[r],C?l.length:m[r+1]),i=A.subarray(v[r],C?A.length:v[r+1]),n=c.subarray(x[r],C?c.length:x[r+1]),a=u.subarray(w[r],C?u.length:w[r+1]),d=t.length>0&&n.length>0;break;case 2:e="points",t=l.subarray(m[r],C?l.length:m[r+1]),o=h.subarray(b[r],C?h.length:b[r+1]),d=t.length>0;break;case 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3:F.primitiveName="lines",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryIndices=f.subarray(M[r],l?f.length:M[r+1]),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;case 4:F.primitiveName="lines",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryIndices=wx(F.geometryPositions,f.subarray(M[r],l?f.length:M[r+1])),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;default:continue}if(e||(F=null),F&&(F.geometryPositions.length,F.batchThisMesh)){F.decompressedPositions=new Float32Array(F.geometryPositions.length),F.transformedAndRecompressedPositions=new Uint16Array(F.geometryPositions.length);const e=F.geometryPositions,t=F.decompressedPositions;for(let i=0,s=e.length;i0&&a.length>0;break;case 1:e="surface",t=c.subarray(y[r],l?c.length:y[r+1]),i=u.subarray(P[r],l?u.length:P[r+1]),o=g.subarray(C[r],l?g.length:C[r+1]),a=f.subarray(M[r],l?f.length:M[r+1]),A=m.subarray(E[r],l?m.length:E[r+1]),d=t.length>0&&a.length>0;break;case 2:e="points",t=c.subarray(y[r],l?c.length:y[r+1]),n=p.subarray(B[r],l?p.length:B[r+1]),d=t.length>0;break;case 3:e="lines",t=c.subarray(y[r],l?c.length:y[r+1]),a=f.subarray(M[r],l?f.length:M[r+1]),d=t.length>0&&a.length>0;break;case 4:e="lines",t=c.subarray(y[r],l?c.length:y[r+1]),a=wx(t,f.subarray(M[r],l?f.length:M[r+1])),d=t.length>0&&a.length>0;break;default:continue}d&&(s.createMesh(_.apply(j,{id:Q,textureSetId:h,origin:z,primitive:e,positionsCompressed:t,normalsCompressed:i,uv:o&&o.length>0?o:null,colorsCompressed:n,indices:a,edgeIndices:A,positionsDecodeMatrix:v,color:T,metallic:R,roughness:O,opacity:L})),U.push(Q))}}U.length>0&&s.createEntity(_.apply(Q,{id:l,isObject:!0,meshIds:U}))}}}(e,t,a,s,r,o)}},Px={};Px[Vb.version]=Vb,Px[zb.version]=zb,Px[Kb.version]=Kb,Px[qb.version]=qb,Px[$b.version]=$b,Px[ix.version]=ix,Px[nx.version]=nx,Px[ux.version]=ux,Px[mx.version]=mx,Px[yx.version]=yx;class Bx extends 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e=0,s=i.length;e{o.destroyed||(o.finalize(),a.finalize(),this.viewer.scene.canvas.spinner.processes--,o.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(a.id)})),this.scheduleTask((()=>{o.destroyed||(o.scene.fire("modelLoaded",o.id),o.fire("loaded",!0,!1))})))},A=e=>{this.viewer.scene.canvas.spinner.processes--,this.error(e),o.fire("error",e)};let h=0;const c={getNextId:()=>`${n}.${h++}`};if(e.metaModelSrc||e.metaModelData)if(e.metaModelSrc){const r=e.metaModelSrc;this._dataSource.getMetaModel(r,(r=>{o.destroyed||(a.loadData(r,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,e,t,o,null,c,l,A):(this._parseModel(e.xkt,e,t,o,null,c),l()))}),(e=>{A(`load(): Failed to load model metadata for model '${n} from '${r}' - ${e}`)}))}else 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r,A.prototype.constructor=A,e.FileWriter=A,e.HttpReader=o,e.HttpRangeReader=n,e.ArrayBufferReader=a,e.ArrayBufferWriter=l,e.fs&&((t=e.fs.ZipDirectoryEntry).prototype.addHttpContent=function(i,s,r){return function(i,s,r,o){if(i.directory)return o?new t(i.fs,s,r,i):new e.fs.ZipFileEntry(i.fs,s,r,i);throw"Parent entry is not a directory."}(this,i,{data:s,Reader:r?n:o})},t.prototype.importHttpContent=function(e,t,i,s){this.importZip(t?new n(e):new o(e),i,s)},e.fs.FS.prototype.importHttpContent=function(e,i,s,r){this.entries=[],this.root=new t(this),this.root.importHttpContent(e,i,s,r)})}(Cx.zip),d.vec2(),d.vec3(),d.vec3(),d.vec3();class Mx{constructor(e,t){this.items=e||[],this._lastUniqueId=(t||0)+1}addItem(){let e;if(2===arguments.length){const t=arguments[0];if(e=arguments[1],this.items[t])throw"ID clash: '"+t+"'";return this.items[t]=e,t}for(e=arguments[0]||{};;){const t=this._lastUniqueId++;if(!this.items[t])return this.items[t]=e,t}}removeItem(e){const t=this.items[e];return delete this.items[e],t}}class Ex{constructor(e,t,i,s){this.bimViewer=e?e.bimViewer||e:this,this.server=e?e.server:i,this.viewer=e?e.viewer:s,this._children=[],e&&e._children.push(this),this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._events=null,this._eventCallDepth=0,this._enabled=null,this._active=null}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(e,t,i){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new Mx),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={});let s=this._eventSubs[e];s||(s={},this._eventSubs[e]=s);const r=this._subIdMap.addItem();s[r]={callback:t,scope:i||this},this._subIdEvents[r]=e;const o=this._events[e];return void 0!==o&&t.call(i||this,o),r}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&delete i[e],this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}log(e){e="[LOG] "+e,window.console.log(e)}warn(e){e="[WARN] "+e,window.console.warn(e)}error(e){e="[ERROR] "+e,window.console.error(e)}_mutexActivation(e){const t=e.length;for(let i=0;i
Default text
',i.appendChild(this._modal),this._modalVisible=!1,this._modal.style.display="hidden"}show(e){this._modalVisible=!0,this._modal.querySelector(".xeokit-busy-modal-message").innerText=e,this._modal.style.display="block"}hide(){this._modalVisible=!1,this._modal.style.display="none"}destroy(){super.destroy(),this._modal&&(this._modal.parentNode.removeChild(this._modal),this._modal=null)}}const Ix=d.vec3();class Dx extends Ex{constructor(e,t={}){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement,s=this.viewer.camera;this._modelMementos={},s.eye=[.577,.577,.577],s.look=[0,0,0],s.up=[-1,1,-1],this.bimViewer._modelsExplorer.on("modelLoaded",(e=>{this._saveModelMemento(e)})),this.bimViewer._modelsExplorer.on("modelUnloaded",(e=>{this._destroyModelMemento(e)})),this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),i.addEventListener("click",(e=>{this.getEnabled()&&this.reset(),e.preventDefault()}))}_saveModelMemento(e){const t=this.viewer.metaScene.metaModels[e];if(!t)return;const i=new Gh;i.saveObjects(this.viewer.scene,t,{visible:!0,edges:!0,xrayed:!0,highlighted:!0,selected:!0,clippable:!0,pickable:!0,colorize:!1,opacity:!1}),this._modelMementos[e]=i}_restoreModelMemento(e){const t=this.viewer.metaScene.metaModels[e];if(!t)return;this._modelMementos[e].restoreObjects(this.viewer.scene,t)}_destroyModelMemento(e){delete this._modelMementos[e]}reset(){const e=this.viewer.scene.modelIds;for(var t=0,i=e.length;t{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),i.addEventListener("click",(e=>{this.getEnabled()&&this.fit(),e.preventDefault()}))}fit(){const e=this.viewer.scene,t=e.getAABB(e.visibleObjectIds);this.viewer.cameraFlight.flyTo({aabb:t}),this.viewer.cameraControl.pivotPos=d.getAABB3Center(t,Sx)}set fov(e){this.viewer.scene.cameraFlight.fitFOV=e}get fov(){return this.viewer.scene.cameraFlight.fitFOV}set duration(e){this.viewer.scene.cameraFlight.duration=e}get duration(){return this.viewer.scene.cameraFlight.duration}}class Lx extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement,s=this.viewer.cameraControl,r=t.cameraControlNavModeMediator;s.navMode="orbit",s.followPointer=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),this.on("active",(e=>{r.setFirstPersonModeActive(e),e?(s.followPointer=!0,s.pivoting=!1):s.pivoting=!0})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class Rx extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this.viewer.cameraControl.doublePickFlyTo=!1,this._onPick=this.viewer.cameraControl.on("picked",(e=>{e.entity&&(e.entity.visible=!1)}))):(i.classList.remove("active"),this.viewer.cameraControl.doublePickFlyTo=!1,void 0!==this._onPick&&(this.viewer.cameraControl.off(this._onPick),this._onPick=void 0))})),i.addEventListener("click",(e=>{if(this.getEnabled()){this.bimViewer._sectionTool.hideControl();const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class Ux extends Ex{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._onPick=this.viewer.cameraControl.on("picked",(e=>{e.entity&&(e.entity.selected=!e.entity.selected)}))):(i.classList.remove("active"),void 0!==this._onPick&&(this.viewer.cameraControl.off(this._onPick),this._onPick=void 0))})),i.addEventListener("click",(e=>{if(this.getEnabled()){this.bimViewer._sectionTool.hideControl();const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class kx extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._buttonElement=t.buttonElement,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&this.setActive(!this.getActive(),(()=>{})),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)})),this.viewer.scene.on("modelLoaded",(e=>{if(!this._active){const e=this.viewer.metaScene.getObjectIDsByType("IfcSpace");this.viewer.scene.setObjectsCulled(e,!0)}})),this._active=!1,this._buttonElement.classList.remove("active")}setActive(e){this._active!==e&&(this._active=e,e?(this._buttonElement.classList.add("active"),this._enterShowSpacesMode(),this.fire("active",this._active)):(this._buttonElement.classList.remove("active"),this._exitShowSpacesMode(),this.fire("active",this._active)))}_enterShowSpacesMode(){const e=this.viewer,t=e.scene,i=e.metaScene.getObjectIDsByType("IfcSpace");t.setObjectsCulled(i,!1)}_exitShowSpacesMode(){const e=this.viewer,t=e.scene,i=e.metaScene.getObjectIDsByType("IfcSpace");t.setObjectsCulled(i,!0)}}class Ox extends Ex{constructor(e,t){super(e)}}const Nx=d.AABB3(),Qx=d.vec3();class Vx extends n{constructor(e={}){if(!e.sectionPlanesPlugin)throw"Missing config: sectionPlanesPlugin";super(_.apply({},e)),this._sectionPlanesPlugin=e.sectionPlanesPlugin,this._viewer=this._sectionPlanesPlugin.viewer,this._onSceneSectionPlaneCreated=this._viewer.scene.on("sectionPlaneCreated",(()=>{this._buildMenu()})),this._onSceneSectionPlaneDestroyed=this._viewer.scene.on("sectionPlaneDestroyed",(()=>{this._buildMenu()})),this._buildMenu()}_buildMenu(){const e=this._sectionPlanesPlugin,t=Object.values(e.sectionPlanes),i=[];for(let s=0,r=t.length;s`${e.viewer.localeService.translate("sectionToolContextMenu.slice")||"Slice"} #`+(s+1),doHoverEnter(t){e.hideControl(),e.showControl(r.id)},doHoverLeave(t){e.hideControl()},items:[[{getTitle:e=>r.active?e.viewer.localeService.translate("sectionToolContextMenu.deactivate")||"Disable":e.viewer.localeService.translate("sectionToolContextMenu.activate")||"Enable",doAction:e=>{r.active=!r.active}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.edit")||"Edit",getEnabled:()=>r.active,doAction:t=>{e.hideControl(),e.showControl(r.id);const i=r.pos;Nx.set(this._viewer.scene.aabb),d.getAABB3Center(Nx,Qx),Nx[0]+=i[0]-Qx[0],Nx[1]+=i[1]-Qx[1],Nx[2]+=i[2]-Qx[2],Nx[3]+=i[0]-Qx[0],Nx[4]+=i[1]-Qx[1],Nx[5]+=i[2]-Qx[2],this._viewer.cameraFlight.flyTo({aabb:Nx,fitFOV:65})}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.flip")||"Flip",getEnabled:()=>r.active,doAction:e=>{r.flipDir()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.delete")||"Delete",doAction:e=>{r.destroy()}}]]})}this.items=[[{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.flipSlices")||"Flip Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.flipSections()}}],[{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.disableAllSlices")||"Disable all Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.disableSections()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.enableAllSlices")||"Enable all Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.enableSections()}}],i]}destroy(){super.destroy();const e=this._viewer.scene;e.off(this._onSceneSectionPlaneCreated),e.off(this._onSceneSectionPlaneDestroyed)}}class jx extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";if(!t.menuButtonElement)throw"Missing config: menuButtonElement";this._buttonElement=t.buttonElement,this._counterElement=t.counterElement,this._menuButtonElement=t.menuButtonElement,this._menuButtonArrowElement=t.menuButtonArrowElement,this._sectionPlanesPlugin=new Tb(this.viewer,{}),this._sectionToolContextMenu=new Vx({sectionPlanesPlugin:this._sectionPlanesPlugin,hideOnMouseDown:!1,hideOnAction:!1}),this._sectionPlanesPlugin.setOverviewVisible(!1),this.on("enabled",(e=>{e?(this._buttonElement.classList.remove("disabled"),this._counterElement&&this._counterElement.classList.remove("disabled"),this._menuButtonElement.classList.remove("disabled"),this._menuButtonArrowElement.classList.remove("disabled")):(this._buttonElement.classList.add("disabled"),this._counterElement&&this._counterElement.classList.add("disabled"),this._menuButtonElement.classList.add("disabled"),this._menuButtonArrowElement.classList.add("disabled"))})),this.on("active",(e=>{e?(this._buttonElement.classList.add("active"),this._counterElement&&this._counterElement.classList.add("active"),this._menuButtonElement.classList.add("active"),this._menuButtonArrowElement.classList.add("active")):(this._buttonElement.classList.remove("active"),this._counterElement&&this._counterElement.classList.remove("active"),this._menuButtonElement.classList.remove("active"),this._menuButtonArrowElement.classList.remove("active"))})),this.on("active",(e=>{e||this._sectionPlanesPlugin.hideControl()})),this._buttonElement.addEventListener("click",(e=>{if(!this.getEnabled())return;if(e.target===this._menuButtonElement||e.target.parentNode===this._menuButtonElement){if(this._sectionToolContextMenu.shown)this._sectionToolContextMenu.hide();else{this._sectionToolContextMenu.context={bimViewer:this.bimViewer,viewer:this.viewer,sectionTool:this};const e=this._menuButtonElement.getBoundingClientRect();this._sectionToolContextMenu.show(e.left,e.bottom+5)}return}const t=this.getActive();this.setActive(!t),e.preventDefault()})),this._sectionToolContextMenu.on("shown",(()=>{this._menuButtonArrowElement.classList.remove("xeokit-arrow-down"),this._menuButtonArrowElement.classList.add("xeokit-arrow-up")})),this._sectionToolContextMenu.on("hidden",(()=>{this._menuButtonArrowElement.classList.remove("xeokit-arrow-up"),this._menuButtonArrowElement.classList.add("xeokit-arrow-down")})),this.bimViewer.on("reset",(()=>{this.clear(),this.setActive(!1)})),this.viewer.scene.on("sectionPlaneCreated",(()=>{this._updateSectionPlanesCount()})),this.viewer.scene.on("sectionPlaneDestroyed",(()=>{this._updateSectionPlanesCount()})),this._initSectionMode()}_initSectionMode(){document.addEventListener("mouseup",(e=>{if(1===e.which){const t=function(e){if(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}(e);if(!this.getActive()||!this.getEnabled())return;const i=this.viewer.scene.pick({canvasPos:t,pickSurface:!0});if(i&&i.entity&&i.entity.isObject){const e=this._sectionPlanesPlugin.createSectionPlane({pos:i.worldPos,dir:d.mulVec3Scalar(i.worldNormal,-1)});this._sectionPlanesPlugin.showControl(e.id)}}})),this._updateSectionPlanesCount()}_updateSectionPlanesCount(){this._counterElement&&(this._counterElement.innerText=""+this.getNumSections())}getNumSections(){return Object.keys(this.viewer.scene.sectionPlanes).length}clear(){this._sectionPlanesPlugin.clear(),this._updateSectionPlanesCount()}flipSections(){this._sectionPlanesPlugin.flipSectionPlanes()}enableSections(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].active=!0}}disableSections(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].active=!1}}hideControl(){this._sectionPlanesPlugin.hideControl()}destroy(){this._sectionPlanesPlugin.destroy(),this._sectionToolContextMenu.destroy(),super.destroy()}}class Hx extends Ex{constructor(e,t){if(super(e,t),!t.navCubeCanvasElement)throw"Missing config: navCubeCanvasElement";const i=t.navCubeCanvasElement;this._navCube=new Bb(this.viewer,{canvasElement:i,fitVisible:!0,color:"#CFCFCF"}),this._navCube.setVisible(this._active),this.on("active",(e=>{this._navCube.setVisible(e)}))}destroy(){this._navCube.destroy(),super.destroy()}}class zx extends n{constructor(e={}){const t=!!e.enableEditModels,i=!!e.enableMeasurements,s=[[{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.loadModel")||"Load",getEnabled:e=>!e.bimViewer.isModelLoaded(e.modelId),doAction:e=>{e.bimViewer.loadModel(e.modelId)}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.unloadModel")||"Unload",getEnabled:e=>e.bimViewer.isModelLoaded(e.modelId),doAction:e=>{e.bimViewer.unloadModel(e.modelId)}}]];t&&s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.editModel")||"Edit",getEnabled:e=>!0,doAction:e=>{e.bimViewer.editModel(e.modelId)}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.deleteModel")||"Delete",getEnabled:e=>!0,doAction:e=>{e.bimViewer.deleteModel(e.modelId)}}]),s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.loadAllModels")||"Load All",getEnabled:e=>{const t=e.bimViewer,i=t.getModelIds();return t.getLoadedModelIds().length{e.bimViewer.loadAllModels()}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.unloadAllModels")||"Unload All",getEnabled:e=>e.bimViewer.getLoadedModelIds().length>0,doAction:e=>{e.bimViewer.unloadAllModels()}}]),s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}]),i&&s.push([{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}]),super({hideOnAction:e.hideOnAction,context:e.context,items:s})}}const Gx=d.vec3();class Wx{constructor(e){this._server=e}setProjectId(e){this._projectId=e}setModelId(e){this._modelId=e}getManifest(e,t,i){this._server.getSplitModelManifest(this._projectId,this._modelId,e,t,i)}getMetaModel(e,t,i){this._server.getSplitModelMetadata(this._projectId,this._modelId,e,t,i)}getXKT(e,t,i){this._server.getSplitModelGeometry(this._projectId,this._modelId,e,t,i)}}class Kx extends Ex{constructor(e,t){if(super(e,t),!t.modelsTabElement)throw"Missing config: modelsTabElement";if(!t.unloadModelsButtonElement)throw"Missing config: unloadModelsButtonElement";if(!t.modelsElement)throw"Missing config: modelsElement";if(this._enableAddModels=!!t.enableEditModels,this._modelsTabElement=t.modelsTabElement,this._loadModelsButtonElement=t.loadModelsButtonElement,this._unloadModelsButtonElement=t.unloadModelsButtonElement,this._addModelButtonElement=t.addModelButtonElement,this._modelsElement=t.modelsElement,this._modelsTabButtonElement=this._modelsTabElement.querySelector(".xeokit-tab-btn"),!this._modelsTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";this._dataSource=new Wx(this.server),this._xktLoader=new Bx(this.viewer,{dataSource:this._dataSource}),this._modelsContextMenu=new zx({enableEditModels:t.enableEditModels,enableMeasurements:t.enableMeasurements,hideOnAction:!0}),this._modelsInfo={},this._numModels=0,this._numModelsLoaded=0,this._projectId=null}setObjectColors(e){this._xktLoader.objectDefaults=e}loadProject(e,t,i){this.server.getProject(e,(i=>{this.unloadProject(),this._projectId=e,this._modelsInfo={},this._numModels=0,this._parseProject(i,t),this._numModelsLoaded0&&this._unloadModelsButtonElement.classList.remove("disabled"),this._enableAddModels&&this._addModelButtonElement.classList.remove("disabled")}),(e=>{this.error(e),i&&i(e)}))}_parseProject(e,t){this._buildModelsMenu(e),this._parseViewerConfigs(e),this._parseViewerContent(e,(()=>{this._parseViewerState(e,(()=>{t()}))}))}_buildModelsMenu(e){var t="";const i=e.models||[];this._modelsInfo={},this._numModels=i.length;for(let e=0,s=i.length;e",t+=""+s.name+"",t+=""}this._modelsElement.innerHTML=t;for(let e=0,t=i.length;e{r.checked?this.loadModel(s):this.unloadModel(t.id)})),o.addEventListener("click",(()=>{!!this.viewer.scene.models[s]?this.unloadModel(t.id):this.loadModel(s)})),o.oncontextmenu=e=>{this._modelsContextMenu.context={bimViewer:this.bimViewer,viewer:this.viewer,modelId:s},this._modelsContextMenu.show(e.pageX,e.pageY),e.preventDefault()}}}_parseViewerConfigs(e){const t=e.viewerConfigs;t&&this.bimViewer.setConfigs(t)}_parseViewerContent(e,t){const i=e.viewerContent;i?this._parseModelsLoaded(i,(()=>{t()})):t()}_parseModelsLoaded(e,t){const i=e.modelsLoaded;i&&0!==i.length?this._loadNextModel(i.slice(0),t):t()}_loadNextModel(e,t){if(0===e.length)return void t();const i=e.pop();this.loadModel(i,(()=>{this._loadNextModel(e,t)}),(()=>{this._loadNextModel(e,t)}))}_parseViewerState(e,t){const i=e.viewerState;i?this.bimViewer.setViewerState(i,t):t()}unloadProject(){if(!this._projectId)return;const e=this.viewer.scene.models;for(var t in e)if(e.hasOwnProperty(t)){e[t].destroy()}this._modelsElement.innerHTML="",this._numModelsLoaded=0,this._loadModelsButtonElement.classList.add("disabled"),this._unloadModelsButtonElement.classList.add("disabled"),this._enableAddModels&&this._addModelButtonElement.classList.add("disabled");const i=this._projectId;this._projectId=null,this.fire("projectUnloaded",{projectId:i})}getLoadedProjectId(){return this._projectId}getModelIds(){return Object.keys(this._modelsInfo)}loadModel(e,t,i){if(!this._projectId){const e="No project currently loaded";return this.error(e),void(i&&i(e))}const s=this._modelsInfo[e];if(!s){const e="Model not in currently loaded project";return this.error(e),void(i&&i(e))}this.bimViewer._busyModal.show(`${this.viewer.localeService.translate("busyModal.loading")||"Loading"} ${s.name}`);this.bimViewer.getConfig("externalMetadata")&&!s.manifest?this.server.getMetadata(this._projectId,e,(r=>{this._loadGeometry(e,s,r,t,i)}),(e=>{this.bimViewer._busyModal.hide(),this.error(e),i&&i(e)})):this._loadGeometry(e,s,null,t,i)}_loadGeometry(e,t,i,s,r){const o=()=>{document.getElementById(""+e).checked=!0,this._numModelsLoaded++,this._unloadModelsButtonElement.classList.remove("disabled"),this._numModelsLoaded{this.bimViewer._busyModal.hide(),this.error(e),r&&r(e)};if(t.manifest){this._dataSource.setProjectId(this._projectId),this._dataSource.setModelId(e);const i=this._xktLoader.load({id:e,manifestSrc:t.manifest,excludeUnclassifiedObjects:!0,origin:t.origin||t.position,scale:t.scale,rotation:t.rotation,matrix:t.matrix,edges:!1!==t.edges,saoEnabled:t.saoEnabled,pbrEnabled:t.pbrEnabled,backfaces:t.backfaces,globalizeObjectIds:t.globalizeObjectIds,reuseGeometries:!1!==t.reuseGeometries});i.on("loaded",o),i.on("error",n)}else this.server.getGeometry(this._projectId,e,(s=>{const r=this._xktLoader.load({id:e,metaModelData:i,xkt:s,excludeUnclassifiedObjects:!0,origin:t.origin||t.position,scale:t.scale,rotation:t.rotation,matrix:t.matrix,edges:!1!==t.edges,saoEnabled:t.saoEnabled,pbrEnabled:t.pbrEnabled,backfaces:t.backfaces,globalizeObjectIds:t.globalizeObjectIds,reuseGeometries:!1!==t.reuseGeometries});r.on("loaded",o),r.on("error",n)}),n)}_jumpToInitialCamera(){const e=this.viewer,t=e.scene,i=t.getAABB(t.visibleObjectIds),s=d.getAABB3Diag(i),r=d.getAABB3Center(i,Gx),o=t.camera;o.perspective.fov;const n=Math.abs(s/Math.tan(45*d.DEGTORAD)),a=d.normalizeVec3(o.yUp?[-.5,-.7071,-.5]:[-1,1,-1]),l=d.normalizeVec3(o.yUp?[-.5,.7071,-.5]:[-1,1,1]);e.cameraControl.pivotPos=r,e.cameraControl.planView=!1,e.cameraFlight.jumpTo({look:r,eye:[r[0]-n*a[0],r[1]-n*a[1],r[2]-n*a[2]],up:l,orthoScale:1.1*s})}unloadModel(e){const t=this.viewer.scene.models[e];if(!t)return void this.error("Model not loaded: "+e);t.destroy();document.getElementById(""+e).checked=!1,document.getElementById("span-"+e),this._numModelsLoaded--,this._numModelsLoaded>0?this._unloadModelsButtonElement.classList.remove("disabled"):this._unloadModelsButtonElement.classList.add("disabled"),this._numModelsLoadede.viewer.localeService.translate("treeViewContextMenu.inspectProperties")||"Inspect Properties",getShown:e=>!!e.viewer.metaScene.metaObjects[e.treeViewNode.objectId],doAction:e=>{const t=e.treeViewNode.objectId;e.bimViewer.showObjectProperties(t)}}),i.push({getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.viewFit")||"View Fit",doAction:function(e){const t=e.viewer,i=t.scene,s=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&s.push(e.objectId)})),i.setObjectsVisible(s,!0),i.setObjectsHighlighted(s,!0);const r=i.getAABB(s);t.cameraFlight.flyTo({aabb:r,duration:.5},(()=>{setTimeout((function(){i.setObjectsHighlighted(i.highlightedObjectIds,!1)}),500)})),t.cameraControl.pivotPos=d.getAABB3Center(r)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.viewFitAll")||"View Fit All",doAction:function(e){const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}}),r&&s.push({getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}),this.items=[t,i,[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.isolate")||"Isolate",doAction:function(e){const t=e.viewer,i=t.scene,s=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&s.push(e.objectId)}));const r=i.getAABB(s);t.cameraControl.pivotPos=d.getAABB3Center(r,Xx),i.setObjectsXRayed(i.xrayedObjectIds,!1),i.setObjectsVisible(i.visibleObjectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsVisible(s,!0),t.cameraFlight.flyTo({aabb:r},(()=>{}))}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hide")||"Hide",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.visible=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hideOthers")||"Hide Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.visibleObjectIds,!1),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.visible=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hideAll")||"Hide All",getEnabled:function(e){return e.viewer.scene.visibleObjectIds.length>0},doAction:function(e){e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.show")||"Show",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.visible=!0,i.xrayed&&(i.pickable=!0),i.xrayed=!1,i.selected=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.showOthers")||"Shows Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.visible=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.showAll")||"Show All",getEnabled:function(e){const t=e.viewer.scene;return t.numVisibleObjects0},doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xray")||"X-Ray",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!1,i.xrayed=!0,i.visible=!0,i.pickable=e.bimViewer.getConfig("xrayPickable"))}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.undoXray")||"Undo X-Ray",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.xrayed=!1,i.pickable=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayOthers")||"X-Ray Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1),t.setObjectsXRayed(t.objectIds,!0),t.setObjectsSelected(t.selectedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.xrayed=!1,i.pickable=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayAll")||"X-Ray All",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.objectIds,!0),t.setObjectsSelected(t.selectedObjectIds,!1),t.setObjectsPickable(t.objectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayNone")||"X-Ray None",getEnabled:function(e){return e.viewer.scene.numXRayedObjects>0},doAction:function(e){const t=e.viewer.scene,i=t.xrayedObjectIds;t.setObjectsPickable(i,!0),t.setObjectsXRayed(i,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.select")||"Select",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!0,i.visible=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.undoSelect")||"Undo Select",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.selectNone")||"Select None",getEnabled:function(e){return e.viewer.scene.numSelectedObjects>0},doAction:function(e){e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.clearSlices")||"Clear Slices",getEnabled:function(e){return e.bimViewer.getNumSections()>0},doAction:function(e){e.bimViewer.clearSections()}}],s]}}class qx extends Ex{constructor(e,t={}){if(super(e),!t.objectsTabElement)throw"Missing config: objectsTabElement";if(!t.showAllObjectsButtonElement)throw"Missing config: showAllObjectsButtonElement";if(!t.hideAllObjectsButtonElement)throw"Missing config: hideAllObjectsButtonElement";if(!t.objectsElement)throw"Missing config: objectsElement";if(this._objectsTabElement=t.objectsTabElement,this._showAllObjectsButtonElement=t.showAllObjectsButtonElement,this._hideAllObjectsButtonElement=t.hideAllObjectsButtonElement,this._objectsTabButtonElement=this._objectsTabElement.querySelector(".xeokit-tab-btn"),!this._objectsTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";const i=t.objectsElement;this._treeView=new Ub(this.viewer,{containerElement:i,hierarchy:"containment",autoAddModels:!1,pruneEmptyNodes:!0}),this._treeViewContextMenu=new Yx(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{if(this.viewer.metaScene.metaModels[e]){const t=this.bimViewer._modelsExplorer.getModelInfo(e);if(!t)return;this._treeView.addModel(e,{rootName:t.name})}})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse()}))}setEnabled(e){e?(this._objectsTabButtonElement.classList.remove("disabled"),this._showAllObjectsButtonElement.classList.remove("disabled"),this._hideAllObjectsButtonElement.classList.remove("disabled")):(this._objectsTabButtonElement.classList.add("disabled"),this._showAllObjectsButtonElement.classList.add("disabled"),this._hideAllObjectsButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}class Zx extends Ex{constructor(e,t={}){if(super(e),!t.classesTabElement)throw"Missing config: classesTabElement";if(!t.showAllClassesButtonElement)throw"Missing config: showAllClassesButtonElement";if(!t.hideAllClassesButtonElement)throw"Missing config: hideAllClassesButtonElement";if(!t.classesElement)throw"Missing config: classesElement";if(this._classesTabElement=t.classesTabElement,this._showAllClassesButtonElement=t.showAllClassesButtonElement,this._hideAllClassesButtonElement=t.hideAllClassesButtonElement,this._classesTabButtonElement=this._classesTabElement.querySelector(".xeokit-tab-btn"),!this._classesTabButtonElement)throw"Missing DOM element: xeokit-tab-btn";const i=t.classesElement;this._treeView=new Ub(this.viewer,{containerElement:i,hierarchy:"types",autoAddModels:!1,pruneEmptyNodes:!0}),this._treeViewContextMenu=new Yx(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{if(this.viewer.metaScene.metaModels[e]){const t=this.bimViewer._modelsExplorer.getModelInfo(e);if(!t)return;this._treeView.addModel(e,{rootName:t.name})}})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse()}))}setEnabled(e){e?(this._classesTabButtonElement.classList.remove("disabled"),this._showAllClassesButtonElement.classList.remove("disabled"),this._hideAllClassesButtonElement.classList.remove("disabled")):(this._classesTabButtonElement.classList.add("disabled"),this._showAllClassesButtonElement.classList.add("disabled"),this._hideAllClassesButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}const Jx=d.vec3();class $x extends Ex{constructor(e,t={}){if(super(e),!t.storeysTabElement)throw"Missing config: storeysTabElement";if(!t.showAllStoreysButtonElement)throw"Missing config: showAllStoreysButtonElement";if(!t.hideAllStoreysButtonElement)throw"Missing config: hideAllStoreysButtonElement";if(!t.storeysElement)throw"Missing config: storeysElement";if(this._storeysTabElement=t.storeysTabElement,this._showAllStoreysButtonElement=t.showAllStoreysButtonElement,this._hideAllStoreysButtonElement=t.hideAllStoreysButtonElement,this._storeysTabButtonElement=this._storeysTabElement.querySelector(".xeokit-tab-btn"),!this._storeysTabButtonElement)throw"Missing DOM element: .xeokit-tab-btn";const i=t.storeysElement;this._treeView=new Ub(this.viewer,{containerElement:i,autoAddModels:!1,hierarchy:"storeys",autoExpandDepth:1}),this._treeViewContextMenu=new Yx(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode,pruneEmptyNodes:!0},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{const t=this.bimViewer._modelsExplorer.getModelInfo(e);t&&this._treeView.addModel(e,{rootName:t.name})})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse(),this._treeView.expandToDepth(1)}))}setEnabled(e){e?(this._storeysTabButtonElement.classList.remove("disabled"),this._showAllStoreysButtonElement.classList.remove("disabled"),this._hideAllStoreysButtonElement.classList.remove("disabled")):(this._storeysTabButtonElement.classList.add("disabled"),this._showAllStoreysButtonElement.classList.add("disabled"),this._hideAllStoreysButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}selectStorey(e,t){const i=this.viewer.metaScene.metaObjects[e];if(!i)return void this.error("selectStorey() - object is not found: '"+e+"'");if("IfcBuildingStorey"!==i.type)return void this.error("selectStorey() - object is not found: '"+e+"'");const s=i.getObjectIDsInSubtree();this._selectObjects(s,t)}_selectObjects(e,t){const i=this.viewer.scene,s=i.getAABB(e);this.viewer.cameraControl.pivotPos=d.getAABB3Center(s,Jx),t?(i.setObjectsXRayed(i.objectIds,!0),i.setObjectsVisible(i.objectIds,!0),i.setObjectsPickable(i.objectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsXRayed(e,!1),i.setObjectsVisible(e,!0),i.setObjectsPickable(e,!0),this.viewer.cameraFlight.flyTo({aabb:s},(()=>{setTimeout((function(){i.setObjectsVisible(i.xrayedObjectIds,!1),i.setObjectsXRayed(i.xrayedObjectIds,!1)}),500),t()}))):(i.setObjectsVisible(i.objectIds,!1),i.setObjectsPickable(i.xrayedObjectIds,!0),i.setObjectsXRayed(i.xrayedObjectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsVisible(e,!0),this.viewer.cameraFlight.jumpTo({aabb:s}))}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}const ew=d.vec3();class tw extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._saveOrthoActive=null,this._buttonElement=t.buttonElement,this._cameraControlNavModeMediator=t.cameraControlNavModeMediator,this._active=!1,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&(this.bimViewer._sectionTool.hideControl(),this.setActive(!this.getActive(),(()=>{}))),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!0,(()=>{}))}))}setEnabled(e){super.setEnabled(e),this._saveOrthoActive=this.bimViewer._orthoMode.getActive()}setActive(e,t){this._active!==e?(this._active=e,e?(this._buttonElement.classList.add("active"),t?this._enterThreeDMode((()=>{this.fire("active",this._active),t()})):(this._enterThreeDMode(),this.fire("active",this._active))):(this._buttonElement.classList.remove("active"),t?this._exitThreeDMode((()=>{this.fire("active",this._active),t()})):(this._exitThreeDMode(),this.fire("active",this._active)))):t&&t()}_enterThreeDMode(e){const t=this.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds),r=d.getAABB3Diag(s),o=d.getAABB3Center(s,ew),n=Math.abs(r/Math.tan(32.5)),a=i.camera,l=a.yUp?[-1,-1,-1]:[1,1,1],A=a.yUp?[-1,1,-1]:[-1,1,1];t.cameraControl.pivotPos=o,this.bimViewer._navCubeMode.setActive(!0),this.bimViewer._firstPersonMode.setEnabled(!0),this._cameraControlNavModeMediator.setThreeDModeActive(!0),this.bimViewer._sectionTool.setEnabled(!0),this.bimViewer._orthoMode.setEnabled(!0),e?t.cameraFlight.flyTo({look:o,eye:[o[0]-n*l[0],o[1]-n*l[1],o[2]-n*l[2]],up:A,orthoScale:1.3*r,duration:1,projection:this._saveOrthoActive?"ortho":"perspective"},(()=>{e()})):t.cameraFlight.jumpTo({look:o,eye:[o[0]-n*l[0],o[1]-n*l[1],o[2]-n*l[2]],up:A,orthoScale:1.3*r,projection:this._saveOrthoActive?"ortho":"perspective"})}_exitThreeDMode(e){const t=this.viewer,i=t.scene,s=i.camera,r=i.getAABB(i.visibleObjectIds),o=d.getAABB3Center(r),n=d.getAABB3Diag(r),a=Math.abs(n/Math.tan(45*d.DEGTORAD)),l=1.3*n,A=ew;A[0]=o[0]+s.worldUp[0]*a,A[1]=o[1]+s.worldUp[1]*a,A[2]=o[2]+s.worldUp[2]*a;const h=d.mulVec3Scalar(s.worldForward,-1,[]);this.bimViewer._sectionTool.setActive(!1),this.bimViewer._firstPersonMode.setEnabled(!1),this._saveOrthoActive=this.bimViewer._orthoMode.getActive(),this.bimViewer._orthoMode.setEnabled(!1),this._cameraControlNavModeMediator.setThreeDModeActive(!1),e?t.cameraFlight.flyTo({eye:A,look:o,up:h,orthoScale:l,projection:"ortho"},(()=>{this.bimViewer._navCubeMode.setActive(!1)})):(t.cameraFlight.jumpTo({eye:A,look:o,up:h,orthoScale:l,projection:"ortho"}),this.bimViewer._navCubeMode.setActive(!1))}}class iw extends n{constructor(e,t={}){super(t),this._bimViewer=e,this._buildMenu(t)}_buildMenu(e){const t=[],i=[],s=[],r=!!e.enableMeasurements;this._bimViewer._enablePropertiesInspector&&t.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.inspectProperties")||"Inspect Properties",doAction:e=>{const t=e.entity.id;e.bimViewer.showObjectProperties(t)}}),t.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.showInTree")||"Show in Explorer",doAction:e=>{const t=e.entity.id;e.showObjectInExplorers(t)}}),i.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.viewFit")||"View Fit",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity;t.cameraFlight.flyTo({aabb:s.aabb,duration:.5},(()=>{setTimeout((function(){i.setObjectsHighlighted(i.highlightedObjectIds,!1)}),500)})),t.cameraControl.pivotPos=d.getAABB3Center(s.aabb)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.viewFitAll")||"View Fit All",doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}}),r&&s.push({getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}),this.items=[t,i,[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hide")||"Hide",getEnabled:e=>e.entity.visible,doAction:e=>{e.entity.visible=!1}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hideOthers")||"Hide Others",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity,r=t.metaScene.metaObjects[s.id];r&&(i.setObjectsVisible(i.visibleObjectIds,!1),r.withMetaObjectsInSubtree((e=>{const t=i.objects[e.id];t&&(t.visible=!0)})))}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hideAll")||"Hide All",getEnabled:e=>e.viewer.scene.numVisibleObjects>0,doAction:e=>{e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.showAll")||"Show All",getEnabled:e=>{const t=e.viewer.scene;return t.numVisibleObjects0},doAction:e=>{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xray")||"X-Ray",getEnabled:e=>!e.entity.xrayed,doAction:e=>{const t=e.entity;t.xrayed=!0,t.pickable=e.bimViewer.getConfig("xrayPickable")}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayOthers")||"X-Ray Others",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity,r=t.metaScene.metaObjects[s.id];r&&(i.setObjectsVisible(i.objectIds,!0),i.setObjectsXRayed(i.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||i.setObjectsPickable(i.objectIds,!1),r.withMetaObjectsInSubtree((e=>{const t=i.objects[e.id];t&&(t.xrayed=!1,t.pickable=!0)})))}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayAll")||"X-Ray All",getEnabled:e=>{const t=e.viewer.scene;return t.numXRayedObjects{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1),t.setObjectsXRayed(t.objectIds,!0)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayNone")||"X-Ray None",getEnabled:e=>e.viewer.scene.numXRayedObjects>0,doAction:e=>{const t=e.viewer.scene,i=t.xrayedObjectIds;t.setObjectsPickable(i,!0),t.setObjectsXRayed(i,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.select")||"Select",getEnabled:e=>!e.entity.selected,doAction:e=>{e.entity.selected=!0}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.undoSelect")||"Undo Select",getEnabled:e=>e.entity.selected,doAction:e=>{e.entity.selected=!1}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.selectNone")||"Select None",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}],s]}}class sw extends n{constructor(e,t={}){super({hideOnAction:t.hideOnAction,context:t.context,items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitAll")||"View Fit All",doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.hideAll")||"Hide All",getEnabled:e=>e.viewer.scene.numVisibleObjects>0,doAction:e=>{e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.showAll")||"Show All",getEnabled:e=>{const t=e.viewer.scene;return t.numVisibleObjects0},doAction:e=>{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.xRayAll")||"X-Ray All",getEnabled:e=>{const t=e.viewer.scene;return t.numXRayedObjects{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.xRayNone")||"X-Ray None",getEnabled:e=>e.viewer.scene.numXRayedObjects>0,doAction:e=>{const t=e.viewer.scene.xrayedObjectIds;e.viewer.scene.setObjectsPickable(t,!0),e.viewer.scene.setObjectsXRayed(t,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.selectNone")||"Select None",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.resetView")||"Reset View",doAction:e=>{e.bimViewer.resetView()}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}],t.enableMeasurements?[{getTitle:e=>"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}]:[]]})}}class rw extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._buttonElement=t.buttonElement,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&this.setActive(!this.getActive(),(()=>{})),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)})),this.viewer.camera.on("projection",(()=>{const e="ortho"===this.viewer.camera.projection;this._active=e,this._active?this._buttonElement.classList.add("active"):this._buttonElement.classList.remove("active")})),this._active=!1,this._buttonElement.classList.remove("active")}setActive(e,t){this._active!==e?(this._active=e,e?(this._buttonElement.classList.add("active"),t?this._enterOrthoMode((()=>{this.fire("active",this._active),t()})):(this._enterOrthoMode(),this.fire("active",this._active))):(this._buttonElement.classList.remove("active"),t?this._exitOrthoMode((()=>{this.fire("active",this._active),t()})):(this._exitOrthoMode(),this.fire("active",this._active)))):t&&t()}_enterOrthoMode(e){e?this.viewer.cameraFlight.flyTo({projection:"ortho",duration:.5},e):this.viewer.cameraFlight.jumpTo({projection:"ortho"})}_exitOrthoMode(e){e?this.viewer.cameraFlight.flyTo({projection:"perspective",duration:.5},e):this.viewer.cameraFlight.jumpTo({projection:"perspective"})}}class ow extends Ex{constructor(e,t={}){if(super(e),!t.propertiesTabElement)throw"Missing config: propertiesTabElement";if(!t.propertiesElement)throw"Missing config: propertiesElement";if(this._metaObject=null,this._propertiesTabElement=t.propertiesTabElement,this._propertiesElement=t.propertiesElement,this._propertiesTabButtonElement=this._propertiesTabElement.querySelector(".xeokit-tab-btn"),!this._propertiesTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{if(this._metaObject){const t=this._metaObject.metaModels;for(let i=0,s=t.length;i{this.clear()})),document.addEventListener("click",this._clickListener=e=>{e.target.matches(".xeokit-accordion .xeokit-accordion-button")&&(e.target.parentElement.classList.contains("active")?e.target.parentElement.classList.remove("active"):e.target.parentElement.classList.add("active"))}),this.clear()}showObjectPropertySets(e){const t=this.viewer.metaScene.metaObjects[e];if(!t)return;const i=t.propertySets;i&&i.length>0?this._setPropertySets(t,i):this._setPropertySets(t),this._metaObject=t}clear(){const e=[],t=this.viewer.localeService.translate("propertiesInspector.noObjectSelectedWarning")||"No object inspected. Right-click or long-tab an object and select 'Inspect Properties' to view its properties here.";e.push('
'),e.push(`

${t}

`),e.push("
");const i=e.join("");this._propertiesElement.innerHTML=i}_setPropertySets(e,t){const i=[];if(i.push('
'),e){i.push(''),i.push(``),e.type&&i.push(``),i.push(``),i.push(``);const s=e.attributes;if(s)for(let e in s)i.push(``);if(i.push("
Name:${e.name}
Class:${e.type}
UUID:${e.originalSystemId}
Viewer ID:${e.id}
${nw(e)}:${s[e]}
"),t&&0!==t.length){i.push("
"),i.push('
');for(let e=0,s=t.length;e0){i.push(`
\n

${s.name}

\n
\n `);for(let e=0,t=r.length;e`)}i.push("
${t.name||t.label}:${t.value}
\n
\n
")}}i.push("
")}else{const e=this.viewer.localeService.translate("propertiesInspector.noPropSetWarning")||"No properties sets found for this object";i.push(`

${e}

`),i.push("")}}else i.push('

No object selected

');this._propertiesElement.innerHTML=i.join("")}setEnabled(e){e?this._propertiesTabButtonElement.classList.remove("disabled"):this._propertiesTabButtonElement.classList.add("disabled")}destroy(){super.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded),document.removeEventListener("click",this._clickListener)}}function nw(e){return e?e.charAt(0).toUpperCase()+e.slice(1):e}const aw=new Float32Array(3);class lw{constructor(e){if(!e)throw"Parameter expected: cfg";if(!e.viewer)throw"Parameter expected: cfg.viewer";this.viewer=e.viewer,this._maxTreeDepth=e.maxTreeDepth||15,this._root=null,this._needsRebuild=!0,this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{this._needsRebuild=!0})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this._needsRebuild=!0}))}get root(){return this._needsRebuild&&this._rebuild(),this._root}_rebuild(){const e=this.viewer.scene;this._root={aabb:e.getAABB()};for(let t in e.objects){const i=e.objects[t];this._insertEntity(this._root,i,1)}this._needsRebuild=!1}_insertEntity(e,t,i){const s=t.aabb;if(i>=this._maxTreeDepth)return e.entities=e.entities||[],void e.entities.push(t);if(e.left&&d.containsAABB3(e.left.aabb,s))return void this._insertEntity(e.left,t,i+1);if(e.right&&d.containsAABB3(e.right.aabb,s))return void this._insertEntity(e.right,t,i+1);const r=e.aabb;aw[0]=r[3]-r[0],aw[1]=r[4]-r[1],aw[2]=r[5]-r[2];let o=0;if(aw[1]>aw[o]&&(o=1),aw[2]>aw[o]&&(o=2),!e.left){const n=r.slice();if(n[o+3]=(r[o]+r[o+3])/2,e.left={aabb:n},d.containsAABB3(n,s))return void this._insertEntity(e.left,t,i+1)}if(!e.right){const n=r.slice();if(n[o]=(r[o]+r[o+3])/2,e.right={aabb:n},d.containsAABB3(n,s))return void this._insertEntity(e.right,t,i+1)}e.entities=e.entities||[],e.entities.push(t)}destroy(){const e=this.viewer.scene;e.off(this._onModelLoaded),e.off(this._onModelUnloaded),this._root=null,this._needsRebuild=!0}}class Aw extends Ex{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";this._objectsKdTree3=t.objectsKdTree3,this._marquee=d.AABB2(),this._marqueeFrustum=new U,this._marqueeFrustumProjMat=d.mat4(),this._marqueeDir=!1;const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._objectsKdTree3.root):i.classList.remove("active")})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}));const s=this.viewer.scene,r=s.canvas.canvas;this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement);const o=this._marqueeElement.style;let n,a,l,A,h,c,u,p;o.position="absolute",o["z-index"]="40000005",o.width="8px",o.height="8px",o.visibility="hidden",o.top="0px",o.left="0px",o["box-shadow"]="0 2px 5px 0 #182A3D;",o.opacity=1,o["pointer-events"]="none";let g=!1,f=!1;r.addEventListener("mousedown",(e=>{if(!this.getActive()||!this.getEnabled())return;if(0!==e.button)return;const t=this.bimViewer.viewer.scene.input;t.keyDown[t.KEY_CTRL]||s.setObjectsSelected(s.selectedObjectIds,!1),n=e.pageX,a=e.pageY,o.visibility="visible",o.left=`${n}px`,o.top=`${a}px`,o.width="0px",o.height="0px",o.display="block",h=e.offsetX,c=e.offsetY,g=!0,this.viewer.cameraControl.pointerEnabled=!1})),r.addEventListener("mouseup",(e=>{if(!this.getActive()||!this.getEnabled())return;if(!g&&!f)return;if(0!==e.button)return;l=e.pageX,A=e.pageY;const t=Math.abs(l-n),i=Math.abs(A-a);o.width=`${t}px`,o.height=`${i}px`,o.visibility="hidden",g=!1,this.viewer.cameraControl.pointerEnabled=!0,f&&(f=!1),(t>3||i>3)&&this._marqueePick()})),document.addEventListener("mouseup",(e=>{this.getActive()&&this.getEnabled()&&0===e.button&&g&&(o.visibility="hidden",g=!1,f=!0,this.viewer.cameraControl.pointerEnabled=!0)}),!0),r.addEventListener("mousemove",(e=>{if(!this.getActive()||!this.getEnabled())return;if(0!==e.button)return;if(!g)return;const t=e.pageX,i=e.pageY,s=t-n,r=i-a;o.width=`${Math.abs(s)}px`,o.height=`${Math.abs(r)}px`,o.left=`${Math.min(n,t)}px`,o.top=`${Math.min(a,i)}px`,u=e.offsetX,p=e.offsetY;const l=h{if(s===U.INTERSECT&&(s=O(this._marqueeFrustum,i.aabb)),s!==U.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;ie.measurement.axisVisible?"Hide Measurement Axis":"Show Measurement Axis",doAction:function(e){e.measurement.axisVisible=!e.measurement.axisVisible}},{getTitle:e=>e.measurement.labelsVisible?"Hide Measurement Labels":"Show Measurement Labels",doAction:function(e){e.measurement.labelsVisible=!e.measurement.labelsVisible}}],[{title:"Delete Measurement",doAction:function(e){e.measurement.destroy()}}]]}),this._contextMenu.on("hidden",(()=>{this._contextMenu.context.measurement&&this._contextMenu.context.measurement.setHighlighted(!1)})),this._distanceMeasurementsPlugin=new Sh(this.viewer,{defaultAxisVisible:!1,defaultLabelsOnWires:!1}),this._distanceMeasurementsPlugin.on("mouseOver",(e=>{e.measurement.setHighlighted(!0)})),this._distanceMeasurementsPlugin.on("mouseLeave",(e=>{this._contextMenu.shown&&this._contextMenu.context.measurement.id===e.measurement.id||e.measurement.setHighlighted(!1)})),this._distanceMeasurementsPlugin.on("contextMenu",(e=>{this._contextMenu.context={distanceMeasurementsPlugin:this._distanceMeasurementsPlugin,measurement:e.measurement},this._contextMenu.show(e.event.clientX,e.event.clientY),e.event.preventDefault()})),this._distanceMeasurementsMouseControl=new Dh(this._distanceMeasurementsPlugin,{}),this._distanceMeasurementsMouseControl.snapping=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._distanceMeasurementsMouseControl.activate()):(i.classList.remove("active"),this._distanceMeasurementsMouseControl.deactivate())})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1),this.clear()}))}getNumMeasurements(){return Object.keys(this._distanceMeasurementsPlugin.measurements).length}setMeasurementsAxisVisible(e){this._distanceMeasurementsPlugin.setAxisVisible(e)}getMeasurementsAxisVisible(){return this._distanceMeasurementsPlugin.getAxisVisible()}setSnappingEnabled(e){return this._distanceMeasurementsMouseControl.snapping=e}getSnappingEnabled(){return this._distanceMeasurementsMouseControl.snapping}clear(){this._distanceMeasurementsPlugin.clear()}destroy(){this._distanceMeasurementsPlugin.destroy(),this._distanceMeasurementsMouseControl.destroy(),this._contextMenu.destroy(),super.destroy()}}class cw extends Ex{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this._contextMenu=new n({items:[[{getTitle:e=>e.measurement.labelsVisible?"Hide Measurement Label":"Show Measurement Label",doAction:function(e){e.measurement.labelsVisible=!e.measurement.labelsVisible}}],[{title:"Delete Measurement",doAction:function(e){e.measurement.destroy()}}]]}),this._contextMenu.on("hidden",(()=>{this._contextMenu.context.measurement&&this._contextMenu.context.measurement.setHighlighted(!1)})),this._angleMeasurementsPlugin=new me(this.viewer,{}),this._angleMeasurementsPlugin.on("mouseOver",(e=>{e.measurement.setHighlighted(!0)})),this._angleMeasurementsPlugin.on("mouseLeave",(e=>{this._contextMenu.shown&&this._contextMenu.context.measurement.id===e.measurement.id||e.measurement.setHighlighted(!1)})),this._angleMeasurementsPlugin.on("contextMenu",(e=>{this._contextMenu.context={angleMeasurementsPlugin:this._angleMeasurementsPlugin,measurement:e.measurement},this._contextMenu.show(e.event.clientX,e.event.clientY),e.event.preventDefault()})),this._angleMeasurementsMouseControl=new fe(this._angleMeasurementsPlugin,{}),this._angleMeasurementsMouseControl.snapping=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._angleMeasurementsMouseControl.activate()):(i.classList.remove("active"),this._angleMeasurementsMouseControl.deactivate())})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1),this.clear()}))}getNumMeasurements(){return Object.keys(this._angleMeasurementsPlugin.measurements).length}setSnappingEnabled(e){return this._angleMeasurementsMouseControl.snapping=e}getSnappingEnabled(){return this._angleMeasurementsMouseControl.snapping}clear(){this._angleMeasurementsPlugin.clear()}destroy(){this._angleMeasurementsPlugin.destroy(),this._angleMeasurementsMouseControl.destroy(),this._contextMenu.destroy(),super.destroy()}}function uw(e){const t="xeokit-tab",i="active";function s(e){let s=e.parentNode.querySelectorAll("."+t);for(let t=0;t{e.preventDefault()},o.oncontextmenu=e=>{e.preventDefault()},n.oncontextmenu=e=>{e.preventDefault()};const l=new nv({localeService:t.localeService,canvasElement:i,keyboardEventsElement:t.keyboardEventsElement,transparent:!1,backgroundColor:[1,1,1],backgroundColorFromAmbientLight:!1,saoEnabled:!0,pbrEnabled:!1,colorTextureEnabled:!0,numCachedSectionPlanes:4});super(null,t,e,l),this._configs={},this._enableAddModels=!!t.enableEditModels,this._enableMeasurements=!1!==t.enableMeasurements,this._enablePropertiesInspector=!!t.inspectorElement,this.viewer=l,this._objectsKdTree3=new lw({viewer:l}),this._customizeViewer(),this._initCanvasContextMenus(),s.innerHTML=function(e){return'
\n
\n Models\n
\n
\n \n '+(e.enableEditModels?'':"")+'
\n
\n
\n
\n
\n Objects\n
\n
\n \n \n
\n
\n
\n
\n
\n Classes\n
\n
\n \n \n
\n
\n
\n
\n
\n Storeys\n
\n
\n \n \n
\n
\n
\n
\n
'}(t),o.innerHTML=function(e={}){return'
\n \x3c!-- Reset button --\x3e\n
\n \n
\n
\n \x3c!-- 3D Mode button --\x3e\n \n \x3c!-- Perspective/Ortho Mode button --\x3e\n \n \x3c!-- Fit button --\x3e\n \n \x3c!-- First Person mode button --\x3e\n \n \x3c!-- Show/hide IFCSpaces --\x3e\n \n
\n \x3c!-- Tools button group --\x3e\n
\n \x3c!-- Hide tool button --\x3e\n \n \x3c!-- Select tool button --\x3e\n \n \x3c!-- Marquee select tool button --\x3e\n '+(e.enableMeasurements?'\x3c!-- Measure distance tool button --\x3e\n \n \x3c!-- Measure angle tool button --\x3e\n ':" ")+'\x3c!-- section tool button --\x3e\n \n
\n
'}({enableMeasurements:this._enableMeasurements}),this._enablePropertiesInspector&&(r.innerHTML='
\n
\n Properties\n
\n
\n
\n
\n
'),this._explorerElement=s,this._inspectorElement=r,uw(s),this._enablePropertiesInspector&&uw(r),this._modelsExplorer=new Kx(this,{enableMeasurements:this._enableMeasurements,modelsTabElement:s.querySelector(".xeokit-modelsTab"),loadModelsButtonElement:s.querySelector(".xeokit-loadAllModels"),unloadModelsButtonElement:s.querySelector(".xeokit-unloadAllModels"),addModelButtonElement:s.querySelector(".xeokit-addModel"),modelsElement:s.querySelector(".xeokit-models"),enableEditModels:this._enableAddModels}),this._objectsExplorer=new qx(this,{enableMeasurements:this._enableMeasurements,objectsTabElement:s.querySelector(".xeokit-objectsTab"),showAllObjectsButtonElement:s.querySelector(".xeokit-showAllObjects"),hideAllObjectsButtonElement:s.querySelector(".xeokit-hideAllObjects"),objectsElement:s.querySelector(".xeokit-objects")}),this._classesExplorer=new Zx(this,{enableMeasurements:this._enableMeasurements,classesTabElement:s.querySelector(".xeokit-classesTab"),showAllClassesButtonElement:s.querySelector(".xeokit-showAllClasses"),hideAllClassesButtonElement:s.querySelector(".xeokit-hideAllClasses"),classesElement:s.querySelector(".xeokit-classes")}),this._storeysExplorer=new $x(this,{enableMeasurements:this._enableMeasurements,storeysTabElement:s.querySelector(".xeokit-storeysTab"),showAllStoreysButtonElement:s.querySelector(".xeokit-showAllStoreys"),hideAllStoreysButtonElement:s.querySelector(".xeokit-hideAllStoreys"),storeysElement:s.querySelector(".xeokit-storeys")}),this._enablePropertiesInspector&&(this._propertiesInspector=new ow(this,{propertiesTabElement:r.querySelector(".xeokit-propertiesTab"),propertiesElement:r.querySelector(".xeokit-properties")})),this._resetAction=new Dx(this,{buttonElement:o.querySelector(".xeokit-reset"),active:!1}),this._fitAction=new Tx(this,{buttonElement:o.querySelector(".xeokit-fit"),active:!1});const A=new function(e){let t=!1;this.setThreeDModeActive=i=>{i?(e._firstPersonMode.setActive(!1),e._marqueeSelectionTool.setEnabled(!0),e.viewer.cameraControl.navMode="orbit"):(e._marqueeSelectionTool.setEnabled(!1),e._marqueeSelectionTool.setActive(!1),e._firstPersonMode.setActive(!1),e.viewer.cameraControl.navMode="planView"),t=i},this.setFirstPersonModeActive=i=>{e.viewer.cameraControl.navMode=i?"firstPerson":t?"orbit":"planView"}}(this);this._threeDMode=new tw(this,{buttonElement:o.querySelector(".xeokit-threeD"),cameraControlNavModeMediator:A,active:!1}),this._orthoMode=new rw(this,{buttonElement:o.querySelector(".xeokit-ortho"),active:!1}),this._firstPersonMode=new Lx(this,{buttonElement:o.querySelector(".xeokit-firstPerson"),cameraControlNavModeMediator:A,active:!1}),this._hideTool=new Rx(this,{buttonElement:o.querySelector(".xeokit-hide"),active:!1}),this._selectionTool=new Ux(this,{buttonElement:o.querySelector(".xeokit-select"),active:!1}),this._marqueeSelectionTool=new Aw(this,{buttonElement:o.querySelector(".xeokit-marquee"),active:!1,objectsKdTree3:this._objectsKdTree3}),this._showSpacesMode=new kx(this,{buttonElement:o.querySelector(".xeokit-showSpaces"),active:!1}),this._queryTool=new Ox(this,{active:!1}),this._sectionTool=new jx(this,{buttonElement:o.querySelector(".xeokit-section"),counterElement:o.querySelector(".xeokit-section-counter"),menuButtonElement:o.querySelector(".xeokit-section-menu-button"),menuButtonArrowElement:o.querySelector(".xeokit-section-menu-button-arrow"),active:!1}),this._enableMeasurements&&(this._measureDistanceTool=new hw(this,{buttonElement:o.querySelector(".xeokit-measure-distance"),active:!1}),this._measureAngleTool=new cw(this,{buttonElement:o.querySelector(".xeokit-measure-angle"),active:!1})),this._navCubeMode=new Hx(this,{navCubeCanvasElement:n,active:!0}),this._busyModal=new Fx(this,{busyModalBackdropElement:a}),this._threeDMode.setActive(!0),this._firstPersonMode.setActive(!1),this._navCubeMode.setActive(!0),this._modelsExplorer.on("modelLoaded",(e=>{this._modelsExplorer.getNumModelsLoaded()>0&&this.setControlsEnabled(!0),this.fire("modelLoaded",e)})),this._modelsExplorer.on("modelUnloaded",(e=>{0===this._modelsExplorer.getNumModelsLoaded()&&(this.setControlsEnabled(!1),this.openTab("models")),this.fire("modelUnloaded",e)})),this._resetAction.on("reset",(()=>{this.fire("reset",!0)})),this._mutexActivation([this._hideTool,this._selectionTool,this._marqueeSelectionTool,this._sectionTool,this._enableMeasurements?this._measureDistanceTool:null,this._enableMeasurements?this._measureAngleTool:null]),s.querySelector(".xeokit-showAllObjects").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllObjects").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-showAllClasses").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllClasses").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-showAllStoreys").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllStoreys").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-loadAllModels").addEventListener("click",(e=>{this.setControlsEnabled(!1),this.loadAllModels(),e.preventDefault()})),s.querySelector(".xeokit-unloadAllModels").addEventListener("click",(e=>{this.setControlsEnabled(!1),this._modelsExplorer.unloadAllModels(),e.preventDefault()})),this._enableAddModels&&s.querySelector(".xeokit-addModel").addEventListener("click",(e=>{this.fire("addModel",{}),e.preventDefault()})),this._bcfViewpointsPlugin=new wh(this.viewer,{xrayAsZeroAlpha:!0}),this._fastNavPlugin=new Th(l,{hideEdges:!0,hideSAO:!0,hidePBR:!1,hideColorTexture:!1,hideTransparentObjects:!1,scaleCanvasResolution:!1,scaleCanvasResolutionFactor:.6}),this._initConfigs(),this.setControlsEnabled(!1)}get localeService(){return this.viewer.localeService}_customizeViewer(){const e=this.viewer.scene;e.xrayMaterial.fill=!1,e.xrayMaterial.fillAlpha=.3,e.xrayMaterial.fillColor=[0,0,0],e.xrayMaterial.edges=!0,e.xrayMaterial.edgeAlpha=.1,e.xrayMaterial.edgeColor=[0,0,0],e.highlightMaterial.edges=!0,e.highlightMaterial.edgeColor=[1,1,1],e.highlightMaterial.edgeAlpha=1,e.highlightMaterial.fill=!0,e.highlightMaterial.fillAlpha=.1,e.highlightMaterial.fillColor=[1,0,0],e.selectedMaterial.edges=!0,e.selectedMaterial.edgeColor=[1,1,1],e.selectedMaterial.edgeAlpha=1,e.selectedMaterial.fill=!0,e.selectedMaterial.fillAlpha=.1,e.selectedMaterial.fillColor=[0,1,0],e.pointsMaterial.pointSize=1,e.pointsMaterial.roundPoints=!0,e.pointsMaterial.perspectivePoints=!0,e.pointsMaterial.minPerspectivePointSize=2,e.pointsMaterial.maxPerspectivePointSize=4,this.viewer.cameraControl.panRightClick=!1,this.viewer.cameraControl.followPointer=!0,this.viewer.cameraControl.doublePickFlyTo=!1,this.viewer.cameraControl.smartPivot=!0,this.viewer.cameraControl.keyboardDollyRate=100,this.viewer.cameraControl.mouseWheelDollyRate=100,this.viewer.cameraControl.dollyInertia=0,this.viewer.cameraControl.dollyMinSpeed=.04,this.viewer.cameraControl.dollyProximityThreshold=30;const t=document.createRange().createContextualFragment("
").firstChild;document.body.appendChild(t),this.viewer.cameraControl.pivotElement=t,e.camera.perspective.near=.01,e.camera.perspective.far=3e3,e.camera.ortho.near=.01,e.camera.ortho.far=2e3;const i=e.sao;i.enabled=!0,i.numSamples=50,i.kernelRadius=200}_initCanvasContextMenus(){this._canvasContextMenu=new sw(this,{hideOnAction:!0,enableMeasurements:this._enableMeasurements}),this._objectContextMenu=new iw(this,{hideOnAction:!0,enableMeasurements:this._enableMeasurements});this.viewer.scene.canvas.canvas.addEventListener("contextmenu",(e=>{const t=function(e){const t=[];if(e){let i=e.target,s=0,r=0,o=0,n=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,o+=i.scrollLeft,n+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+o-s,t[1]=e.pageY+n-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}(e),i=this.viewer.scene.pick({canvasPos:t});i&&i.entity.isObject?(this._canvasContextMenu.hide(),this._objectContextMenu.context={viewer:this.viewer,bimViewer:this,showObjectInExplorers:e=>{const t=this.getOpenTab();"objects"!==t&&"classes"!==t&&"storeys"!==t&&this.openTab("objects"),this.showObjectInExplorers(e)},entity:i.entity},this._objectContextMenu.show(e.pageX,e.pageY)):(this._objectContextMenu.hide(),this._canvasContextMenu.context={viewer:this.viewer,bimViewer:this},this._canvasContextMenu.show(e.pageX,e.pageY))}))}_initConfigs(){this.setConfigs({cameraNear:"0.05",cameraFar:"3000.0",smartPivot:!0,saoEnabled:!0,pbrEnabled:!1,scaleCanvasResolution:!1,saoBias:.5,saoIntensity:.15,saoNumSamples:40,saoKernelRadius:100,edgesEnabled:!0,xrayContext:!0,xrayPickable:!1,selectedGlowThrough:!0,highlightGlowThrough:!0,backgroundColor:[1,1,1],externalMetadata:!1,dtxEnabled:!1})}setConfigs(e){for(let t in e)if(e.hasOwnProperty(t)){const i=e[t];this.setConfig(t,i)}}setConfig(e,t){function i(e){return!0===e||"true"===e}try{switch(e){case"backgroundColor":const s=t;this.setBackgroundColor(s),this._configs[e]=s;break;case"cameraNear":const r=parseFloat(t);this.viewer.scene.camera.perspective.near=r,this.viewer.scene.camera.ortho.near=r,this._configs[e]=r;break;case"cameraFar":const o=parseFloat(t);this.viewer.scene.camera.perspective.far=o,this._configs[e]=o;break;case"smartPivot":this.viewer.cameraControl.smartPivot=this._configs[e]=i(t);break;case"saoEnabled":this._fastNavPlugin.saoEnabled=this._configs[e]=i(t);break;case"saoBias":this.viewer.scene.sao.bias=parseFloat(t);break;case"saoIntensity":this.viewer.scene.sao.intensity=parseFloat(t);break;case"saoKernelRadius":this.viewer.scene.sao.kernelRadius=this._configs[e]=parseFloat(t);break;case"saoNumSamples":this.viewer.scene.sao.numSamples=this._configs[e]=parseFloat(t);break;case"saoBlur":this.viewer.scene.sao.blur=this._configs[e]=i(t);break;case"edgesEnabled":this._fastNavPlugin.edgesEnabled=this._configs[e]=i(t);break;case"pbrEnabled":this._fastNavPlugin.pbrEnabled=this._configs[e]=i(t);break;case"scaleCanvasResolution":this._fastNavPlugin.scaleCanvasResolution=this._configs[e]=i(t);break;case"viewFitFOV":this.viewer.cameraFlight.fitFOV=this._configs[e]=parseFloat(t);break;case"viewFitDuration":this.viewer.cameraFlight.duration=this._configs[e]=parseFloat(t);break;case"perspectiveFOV":this.viewer.camera.perspective.fov=this._configs[e]=parseFloat(t);break;case"excludeUnclassifiedObjects":case"xrayPickable":case"externalMetadata":this._configs[e]=i(t);break;case"xrayContext":this._configs[e]=t;break;case"selectedGlowThrough":const n=this._configs[e]=i(t),a=this.viewer.scene.selectedMaterial;a.glowThrough=n,a.fillAlpha=n?.5:1,a.edgeAlpha=n?.5:1;break;case"highlightGlowThrough":const l=this._configs[e]=i(t),A=this.viewer.scene.highlightMaterial;A.glowThrough=l,A.fillAlpha=l?.5:1,A.edgeAlpha=l?.5:1;break;case"showSpaces":this._configs[e]=i(t),this._showSpacesMode.setActive(t);break;case"dtxEnabled":this._configs[e]=i(t),this.viewer.scene.dtxEnabled=t;break;case"objectColors":this._configs[e]=t,this._modelsExplorer.setObjectColors(t);break;default:this.warn("setConfig() - unsupported configuration: '"+e+"'")}}catch(t){this.error("setConfig() - failed to configure '"+e+"': "+t)}}getConfig(e){return this._configs[e]}getProjectsInfo(e,t){e?this.server.getProjects(e,(e=>{this.error("getProjectsInfo() - "+e),t&&t(e)})):this.error("getProjectsInfo() - Argument expected: 'done'")}getProjectInfo(e,t,i){e?t?this.server.getProject(e,t,(e=>{this.error("getProjectInfo() - "+e),i&&i(e)})):this.error("getProjectInfo() - Argument expected: 'done'"):this.error("getProjectInfo() - Argument expected: projectId")}getObjectInfo(e,t,i,s,r){e?t?i?s?this.server.getObjectInfo(e,t,i,s,(e=>{r&&r(e)})):this.error("getProjectInfo() - Argument expected: 'done'"):this.error("getObjectInfo() - Argument expected: objectId"):this.error("getObjectInfo() - Argument expected: modelId"):this.error("getObjectInfo() - Argument expected: projectId")}loadProject(e,t,i){e?this._modelsExplorer.loadProject(e,(()=>{t&&t()}),(e=>{this.error("loadProject() - "+e),i&&i(e)})):this.error("loadProject() - Argument expected: objectId")}unloadProject(){this._modelsExplorer.unloadProject(),this.openTab("models"),this.setControlsEnabled(!1)}getLoadedProjectId(){return this._modelsExplorer.getLoadedProjectId()}getModelIds(){return this._modelsExplorer.getModelIds()}loadModel(e,t,i){e?this._modelsExplorer.loadModel(e,(()=>{t&&t()}),(e=>{this.error("loadModel() - "+e),i&&i(e)})):this.error("loadModel() - Argument expected: modelId")}loadAllModels(e=function(){}){const t=this._modelsExplorer.getModelIds(),i=(e,s)=>{if(e>=t.length)s();else{const r=t[e];this._modelsExplorer.isModelLoaded(r)?i(e+1,s):this._modelsExplorer.loadModel(r,(()=>{i(e+1,s)}),(t=>{this.error("loadAllModels() - "+t),i(e+1,s)}))}};i(0,e)}getLoadedModelIds(){return this._modelsExplorer._getLoadedModelIds()}isModelLoaded(e){if(e)return this._modelsExplorer.isModelLoaded(e);this.error("unloadModel() - Argument expected: modelId")}unloadModel(e){e?this._modelsExplorer.unloadModel(e):this.error("unloadModel() - Argument expected: modelId")}unloadAllModels(){this._modelsExplorer.unloadAllModels()}editModel(e){this.fire("editModel",{modelId:e})}deleteModel(e){this.fire("deleteModel",{modelId:e})}addModel(){this.fire("addModel",{})}setBackgroundColor(e){this.viewer.scene.canvas.backgroundColor=e}setObjectColorSource(e){console.log("BIMViewer.setObjectColorSource() is now deprecated and no longer functional. By default, BIMViewer.getObjectColorSource() will now always return the (formerly) default value of `model`.")}getObjectColorSource(){return"model"}setViewerState(e,t=(()=>{})){e.tabOpen&&this.openTab(e.tabOpen),e.expandObjectsTree&&this._objectsExplorer.expandTreeViewToDepth(e.expandObjectsTree),e.expandClassesTree&&this._classesExplorer.expandTreeViewToDepth(e.expandClassesTree),e.expandStoreysTree&&this._storeysExplorer.expandTreeViewToDepth(e.expandStoreysTree),e.setCamera&&this.setCamera(e.setCamera),this._parseSelectedStorey(e,(()=>{this._parseThreeDMode(e,(()=>{t()}))}))}_parseSelectedStorey(e,t){e.selectedStorey?(this.selectStorey(e.selectedStorey),t()):t()}_parseThreeDMode(e,t){const i=!1!==e.threeDActive;this.set3DEnabled(i,t)}showObjectInExplorers(e){e?(this._objectsExplorer.showNodeInTreeView(e),this._classesExplorer.showNodeInTreeView(e),this._storeysExplorer.showNodeInTreeView(e),this.fire("openExplorer",{})):this.error("showObjectInExplorers() - Argument expected: objectId")}unShowObjectInExplorers(){this._objectsExplorer.unShowNodeInTreeView(),this._classesExplorer.unShowNodeInTreeView(),this._storeysExplorer.unShowNodeInTreeView()}showObjectProperties(e){e?(this._enablePropertiesInspector&&this._propertiesInspector.showObjectPropertySets(e),this.fire("openInspector",{})):this.error("showObjectInExplorers() - Argument expected: objectId")}setObjectsVisible(e,t){this._withObjectsInSubtree(e,(e=>{e.visible=t}))}setAllObjectsVisible(e){e?this.viewer.scene.setObjectsVisible(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsVisible(this.viewer.scene.visibleObjectIds,!1)}setObjectsXRayed(e,t){this._withObjectsInSubtree(e,(e=>{e.xrayed=t}))}setAllObjectsXRayed(e){e?this.viewer.scene.setObjectsXRayed(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsXRayed(this.viewer.scene.xrayedObjectIds,!1)}setObjectsSelected(e,t){this._withObjectsInSubtree(e,(e=>{e.selected=t}))}setAllObjectsSelected(e){e?this.viewer.scene.setObjectsSelected(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsSelected(this.viewer.scene.selectedObjectIds,!1)}_withObjectsInSubtree(e,t){if(e)for(let i=0,s=e.length;i{const i=this.viewer.scene.objects[e.id];i&&t(i)}))}else this.error("Argument expected: objectIds")}flyToObject(e,t){if(!e)return void this.error("flyToObject() - Argument expected: objectId");const i=this.viewer,s=i.scene,r=[];if(this.viewer.metaScene.withMetaObjectsInSubtree(e,(e=>{s.objects[e.id]&&r.push(e.id)})),0===r.length)return this.error("Object not found in viewer: '"+e+"'"),void(t&&t());s.setObjectsVisible(r,!0),s.setObjectsHighlighted(r,!0);const o=s.getAABB(r);i.cameraFlight.flyTo({aabb:o},(()=>{t&&t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})),i.cameraControl.pivotPos=d.getAABB3Center(o)}viewFitObjects(e,t){if(!e)return void this.error("flyToObject() - Argument expected: objectIds");const i=this.viewer,s=i.scene,r=[];for(var o=0,n=e.length;o{s.objects[e.id]&&r.push(e.id)}))}if(0===r.length)return void(t&&t());s.setObjectsVisible(r,!0),s.setObjectsHighlighted(r,!0);const a=s.getAABB(r);i.cameraFlight.flyTo({aabb:a},(()=>{t&&t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})),i.cameraControl.pivotPos=d.getAABB3Center(a)}viewFitAll(e){const t=this.viewer,i=t.scene.getAABB();t.cameraFlight.flyTo({aabb:i},(()=>{e&&e()})),t.cameraControl.pivotPos=d.getAABB3Center(i)}jumpToObject(e){if(!e)return void this.error("jumpToObject() - Argument expected: objectId");const t=this.viewer,i=t.scene,s=[];if(this.viewer.metaScene.withMetaObjectsInSubtree(e,(e=>{i.objects[e.id]&&s.push(e.id)})),0===s.length)return void this.error("Object not found in viewer: '"+e+"'");i.setObjectsVisible(s,!0);const r=i.getAABB(s);t.cameraFlight.jumpTo({aabb:r}),t.cameraControl.pivotPos=d.getAABB3Center(r)}setCamera(e){const t=this.viewer.scene.camera;e.eye&&(t.eye=e.eye),e.look&&(t.look=e.look),e.up&&(t.up=e.up)}viewFitModels(e,t){if(!e)return void this.error("viewFitModels() - Argument expected: modelIds");const i=this.viewer,s=i.scene,r=d.AABB3();d.collapseAABB3(r);for(var o=0,n=e.length;o{t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})):(i.cameraFlight.jumpTo({aabb:r}),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)),i.cameraControl.pivotPos=d.getAABB3Center(r)}openTab(e){if(!e)return void this.error("openTab() - Argument expected: tabId");let t;switch(e){case"models":t="xeokit-modelsTab";break;case"objects":t="xeokit-objectsTab";break;case"classes":t="xeokit-classesTab";break;case"storeys":t="xeokit-storeysTab";break;case"properties":t="xeokit-propertiesTab";break;default:return void this.error("openTab() - tab not recognized: '"+e+"'")}this._openTab(this._explorerElement,t)}_openTab(e,t){const i="active";let s=e.querySelectorAll(".xeokit-tab"),r=e.querySelector("."+t);for(let e=0;e-1}const t="active";return e(this._explorerElement.querySelector(".xeokit-modelsTab"),t)?"models":e(this._explorerElement.querySelector(".xeokit-objectsTab"),t)?"objects":e(this._explorerElement.querySelector(".xeokit-classesTab"),t)?"classes":e(this._explorerElement.querySelector(".xeokit-storeysTab"),t)?"storeys":e(this._inspectorElement.querySelector(".xeokit-propertiesTab"),t)?"properties":"none"}set3DEnabled(e,t){this._threeDMode.setActive(e,t)}get3DEnabled(){return this._threeDMode.getActive()}setSpacesShown(e){this._showSpacesMode.setActive(e)}getSpacesShown(){return this._showSpacesMode.getActive()}setOrthoEnabled(e,t){this._orthoMode.setActive(e,t)}getOrthoEnabled(){return this._orthoMode.getActive()}selectStorey(e,t){const i=this.viewer.metaScene.metaObjects[e];i?"IfcBuildingStorey"===i.type?this._storeysExplorer.selectStorey(e,t):this.error("selectStorey() - Object is not an IfcBuildingStorey: '"+e+"'"):this.error("selectStorey() - Object is not found: '"+e+"'")}saveBCFViewpoint(e){return this._bcfViewpointsPlugin.getViewpoint(e)}loadBCFViewpoint(e,t){e?(this._orthoMode.setActive("ortho"===this.viewer.camera.projection),this._bcfViewpointsPlugin.setViewpoint(e,t)):this.error("loadBCFViewpoint() - Argument expected: bcfViewpoint")}resetView(){this._resetAction.reset()}setControlsEnabled(e){this._objectsExplorer.setEnabled(e),this._classesExplorer.setEnabled(e),this._storeysExplorer.setEnabled(e),this._resetAction.setEnabled(e),this._fitAction.setEnabled(e),this._threeDMode.setEnabled(e),this._orthoMode.setEnabled(e),this._firstPersonMode.setEnabled(e),this._queryTool.setEnabled(e),this._hideTool.setEnabled(e),this._selectionTool.setEnabled(e),this._marqueeSelectionTool.setEnabled(e),this._showSpacesMode.setEnabled(e),this._enableMeasurements&&(this._measureDistanceTool.setEnabled(e),this._measureAngleTool.setEnabled(e)),this._sectionTool.setEnabled(e),this._enablePropertiesInspector&&this._propertiesInspector.setEnabled(e)}setKeyboardEnabled(e){this.viewer.scene.input.keyboardEnabled=e}getKeyboardEnabled(){return this.viewer.scene.input.keyboardEnabled}clearSections(){this._sectionTool.clear()}disableSections(){this._sectionTool.disableSections()}enableSections(){this._sectionTool.enableSections()}flipSections(){this._sectionTool.flipSections()}hideSectionEditControl(){this._sectionTool.hideControl()}getNumSections(){return this._sectionTool.getNumSections()}getEnableMeasurements(){return this._enableMeasurements}clearMeasurements(){this._enableMeasurements&&(this._measureDistanceTool.clear(),this._measureAngleTool.clear())}getNumMeasurements(){return this._measureDistanceTool.getNumMeasurements()+this._measureAngleTool.getNumMeasurements()}setMeasurementsAxisVisible(e){this._enableMeasurements&&this._measureDistanceTool.setMeasurementsAxisVisible(e)}getMeasurementsAxisVisible(){return!!this._enableMeasurements&&this._measureDistanceTool.getMeasurementsAxisVisible()}setMeasurementsSnappingEnabled(e){this._enableMeasurements&&this._measureDistanceTool.setSnappingEnabled(e)}getMeasurementsSnappingEnabled(){return!!this._enableMeasurements&&this._measureDistanceTool.getSnappingEnabled()}destroy(){this.viewer.destroy(),this._bcfViewpointsPlugin.destroy(),this._canvasContextMenu.destroy(),this._objectContextMenu.destroy()}},e.LocaleService=Lh,e.Server=class{constructor(e={}){this._dataDir=e.dataDir||""}getProjects(e,t){const i=this._dataDir+"/projects/index.json";_.loadJSON(i,e,t)}getProject(e,t,i){const s=this._dataDir+"/projects/"+e+"/index.json";_.loadJSON(s,t,i)}getMetadata(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/metadata.json";_.loadJSON(r,i,s)}getGeometry(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/geometry.xkt";_.loadArraybuffer(r,i,s)}getObjectInfo(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/props/"+i+".json";_.loadJSON(o,s,r)}getIssues(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/issues.json";_.loadJSON(r,i,s)}getSplitModelManifest(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;_.loadJSON(o,s,r)}getSplitModelMetadata(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;_.loadJSON(o,s,r)}getSplitModelGeometry(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;_.loadArraybuffer(o,s,r)}},Object.defineProperty(e,"__esModule",{value:!0})})); + ***************************************************************************** */var Uc=function(e,t){return Uc=Object.setPrototypeOf||{__proto__:[]}instanceof 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t=((t=this.index[2048+(e-55296>>5)])<<2)+(31&e),this.data[t];if(e>11),t=this.index[t],t+=e>>5&63,t=((t=this.index[t])<<2)+(31&e),this.data[t];if(e<=1114111)return this.data[this.highValueIndex]}return this.errorValue},e}(),eu="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",tu="undefined"==typeof Uint8Array?[]:new Uint8Array(256),iu=0;iu>4,h[l++]=(15&s)<<4|r>>2,h[l++]=(3&r)<<6|63&o;return A}(e),n=Array.isArray(o)?function(e){for(var t=e.length,i=[],s=0;s0;){var n=s[--o];if(Array.isArray(e)?-1!==e.indexOf(n):e===n)for(var a=i;a<=s.length;){var l;if((l=s[++a])===t)return!0;if(l!==su)break}if(n!==su)break}return!1},Nu=function(e,t){for(var i=e;i>=0;){var s=t[i];if(s!==su)return s;i--}return 0},Qu=function(e,t,i,s,r){if(0===i[s])return Eu;var o=s-1;if(Array.isArray(r)&&!0===r[o])return Eu;var n=o-1,a=o+1,l=t[o],A=n>=0?t[n]:0,h=t[a];if(2===l&&3===h)return Eu;if(-1!==Su.indexOf(l))return"!";if(-1!==Su.indexOf(h))return Eu;if(-1!==Tu.indexOf(h))return Eu;if(8===Nu(o,t))return Fu;if(11===Iu.get(e[o]))return Eu;if((l===_u||l===vu)&&11===Iu.get(e[a]))return Eu;if(7===l||7===h)return Eu;if(9===l)return Eu;if(-1===[su,ru,ou].indexOf(l)&&9===h)return Eu;if(-1!==[nu,au,lu,uu,mu].indexOf(h))return Eu;if(Nu(o,t)===cu)return Eu;if(Ou(23,cu,o,t))return Eu;if(Ou([nu,au],hu,o,t))return Eu;if(Ou(12,12,o,t))return Eu;if(l===su)return Fu;if(23===l||23===h)return Eu;if(16===h||16===l)return Fu;if(-1!==[ru,ou,hu].indexOf(h)||14===l)return Eu;if(36===A&&-1!==ku.indexOf(l))return Eu;if(l===mu&&36===h)return Eu;if(h===Au)return Eu;if(-1!==Du.indexOf(h)&&l===du||-1!==Du.indexOf(l)&&h===du)return Eu;if(l===gu&&-1!==[wu,_u,vu].indexOf(h)||-1!==[wu,_u,vu].indexOf(l)&&h===pu)return Eu;if(-1!==Du.indexOf(l)&&-1!==Lu.indexOf(h)||-1!==Lu.indexOf(l)&&-1!==Du.indexOf(h))return Eu;if(-1!==[gu,pu].indexOf(l)&&(h===du||-1!==[cu,ou].indexOf(h)&&t[a+1]===du)||-1!==[cu,ou].indexOf(l)&&h===du||l===du&&-1!==[du,mu,uu].indexOf(h))return Eu;if(-1!==[du,mu,uu,nu,au].indexOf(h))for(var c=o;c>=0;){if((u=t[c])===du)return Eu;if(-1===[mu,uu].indexOf(u))break;c--}if(-1!==[gu,pu].indexOf(h))for(c=-1!==[nu,au].indexOf(l)?n:o;c>=0;){var u;if((u=t[c])===du)return Eu;if(-1===[mu,uu].indexOf(u))break;c--}if(yu===l&&-1!==[yu,Pu,bu,xu].indexOf(h)||-1!==[Pu,bu].indexOf(l)&&-1!==[Pu,Bu].indexOf(h)||-1!==[Bu,xu].indexOf(l)&&h===Bu)return Eu;if(-1!==Uu.indexOf(l)&&-1!==[Au,pu].indexOf(h)||-1!==Uu.indexOf(h)&&l===gu)return Eu;if(-1!==Du.indexOf(l)&&-1!==Du.indexOf(h))return Eu;if(l===uu&&-1!==Du.indexOf(h))return Eu;if(-1!==Du.concat(du).indexOf(l)&&h===cu&&-1===Mu.indexOf(e[a])||-1!==Du.concat(du).indexOf(h)&&l===au)return Eu;if(41===l&&41===h){for(var d=i[o],p=1;d>0&&41===t[--d];)p++;if(p%2!=0)return Eu}return l===_u&&h===vu?Eu:Fu},Vu=function(e,t){t||(t={lineBreak:"normal",wordBreak:"normal"});var i=function(e,t){void 0===t&&(t="strict");var i=[],s=[],r=[];return e.forEach((function(e,o){var n=Iu.get(e);if(n>50?(r.push(!0),n-=50):r.push(!1),-1!==["normal","auto","loose"].indexOf(t)&&-1!==[8208,8211,12316,12448].indexOf(e))return s.push(o),i.push(16);if(4===n||11===n){if(0===o)return s.push(o),i.push(fu);var a=i[o-1];return-1===Ru.indexOf(a)?(s.push(s[o-1]),i.push(a)):(s.push(o),i.push(fu))}return s.push(o),31===n?i.push("strict"===t?hu:wu):n===Cu||29===n?i.push(fu):43===n?e>=131072&&e<=196605||e>=196608&&e<=262141?i.push(wu):i.push(fu):void i.push(n)})),[s,i,r]}(e,t.lineBreak),s=i[0],r=i[1],o=i[2];"break-all"!==t.wordBreak&&"break-word"!==t.wordBreak||(r=r.map((function(e){return-1!==[du,fu,Cu].indexOf(e)?wu:e})));var n="keep-all"===t.wordBreak?o.map((function(t,i){return t&&e[i]>=19968&&e[i]<=40959})):void 0;return[s,r,n]},ju=function(){function e(e,t,i,s){this.codePoints=e,this.required="!"===t,this.start=i,this.end=s}return e.prototype.slice=function(){return Gc.apply(void 0,this.codePoints.slice(this.start,this.end))},e}(),Hu=45,zu=43,Gu=-1,Wu=function(e){return e>=48&&e<=57},Ku=function(e){return Wu(e)||e>=65&&e<=70||e>=97&&e<=102},Xu=function(e){return 10===e||9===e||32===e},Yu=function(e){return function(e){return function(e){return e>=97&&e<=122}(e)||function(e){return e>=65&&e<=90}(e)}(e)||function(e){return e>=128}(e)||95===e},qu=function(e){return Yu(e)||Wu(e)||e===Hu},Zu=function(e){return e>=0&&e<=8||11===e||e>=14&&e<=31||127===e},Ju=function(e,t){return 92===e&&10!==t},$u=function(e,t,i){return e===Hu?Yu(t)||Ju(t,i):!!Yu(e)||!(92!==e||!Ju(e,t))},ed=function(e,t,i){return e===zu||e===Hu?!!Wu(t)||46===t&&Wu(i):Wu(46===e?t:e)},td=function(e){var t=0,i=1;e[t]!==zu&&e[t]!==Hu||(e[t]===Hu&&(i=-1),t++);for(var s=[];Wu(e[t]);)s.push(e[t++]);var r=s.length?parseInt(Gc.apply(void 0,s),10):0;46===e[t]&&t++;for(var o=[];Wu(e[t]);)o.push(e[t++]);var n=o.length,a=n?parseInt(Gc.apply(void 0,o),10):0;69!==e[t]&&101!==e[t]||t++;var l=1;e[t]!==zu&&e[t]!==Hu||(e[t]===Hu&&(l=-1),t++);for(var A=[];Wu(e[t]);)A.push(e[t++]);var h=A.length?parseInt(Gc.apply(void 0,A),10):0;return i*(r+a*Math.pow(10,-n))*Math.pow(10,l*h)},id={type:2},sd={type:3},rd={type:4},od={type:13},nd={type:8},ad={type:21},ld={type:9},Ad={type:10},hd={type:11},cd={type:12},ud={type:14},dd={type:23},pd={type:1},gd={type:25},md={type:24},fd={type:26},_d={type:27},vd={type:28},bd={type:29},xd={type:31},wd={type:32},yd=function(){function e(){this._value=[]}return e.prototype.write=function(e){this._value=this._value.concat(zc(e))},e.prototype.read=function(){for(var e=[],t=this.consumeToken();t!==wd;)e.push(t),t=this.consumeToken();return e},e.prototype.consumeToken=function(){var e=this.consumeCodePoint();switch(e){case 34:return this.consumeStringToken(34);case 35:var t=this.peekCodePoint(0),i=this.peekCodePoint(1),s=this.peekCodePoint(2);if(qu(t)||Ju(i,s)){var r=$u(t,i,s)?2:1;return{type:5,value:this.consumeName(),flags:r}}break;case 36:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),od;break;case 39:return this.consumeStringToken(39);case 40:return id;case 41:return sd;case 42:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),ud;break;case zu:if(ed(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 44:return rd;case Hu:var o=e,n=this.peekCodePoint(0),a=this.peekCodePoint(1);if(ed(o,n,a))return this.reconsumeCodePoint(e),this.consumeNumericToken();if($u(o,n,a))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();if(n===Hu&&62===a)return this.consumeCodePoint(),this.consumeCodePoint(),md;break;case 46:if(ed(e,this.peekCodePoint(0),this.peekCodePoint(1)))return this.reconsumeCodePoint(e),this.consumeNumericToken();break;case 47:if(42===this.peekCodePoint(0))for(this.consumeCodePoint();;){var l=this.consumeCodePoint();if(42===l&&47===(l=this.consumeCodePoint()))return this.consumeToken();if(l===Gu)return this.consumeToken()}break;case 58:return fd;case 59:return _d;case 60:if(33===this.peekCodePoint(0)&&this.peekCodePoint(1)===Hu&&this.peekCodePoint(2)===Hu)return this.consumeCodePoint(),this.consumeCodePoint(),gd;break;case 64:var A=this.peekCodePoint(0),h=this.peekCodePoint(1),c=this.peekCodePoint(2);if($u(A,h,c))return{type:7,value:this.consumeName()};break;case 91:return vd;case 92:if(Ju(e,this.peekCodePoint(0)))return this.reconsumeCodePoint(e),this.consumeIdentLikeToken();break;case 93:return bd;case 61:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),nd;break;case 123:return hd;case 125:return cd;case 117:case 85:var u=this.peekCodePoint(0),d=this.peekCodePoint(1);return u!==zu||!Ku(d)&&63!==d||(this.consumeCodePoint(),this.consumeUnicodeRangeToken()),this.reconsumeCodePoint(e),this.consumeIdentLikeToken();case 124:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),ld;if(124===this.peekCodePoint(0))return this.consumeCodePoint(),ad;break;case 126:if(61===this.peekCodePoint(0))return this.consumeCodePoint(),Ad;break;case Gu:return wd}return Xu(e)?(this.consumeWhiteSpace(),xd):Wu(e)?(this.reconsumeCodePoint(e),this.consumeNumericToken()):Yu(e)?(this.reconsumeCodePoint(e),this.consumeIdentLikeToken()):{type:6,value:Gc(e)}},e.prototype.consumeCodePoint=function(){var e=this._value.shift();return void 0===e?-1:e},e.prototype.reconsumeCodePoint=function(e){this._value.unshift(e)},e.prototype.peekCodePoint=function(e){return e>=this._value.length?-1:this._value[e]},e.prototype.consumeUnicodeRangeToken=function(){for(var e=[],t=this.consumeCodePoint();Ku(t)&&e.length<6;)e.push(t),t=this.consumeCodePoint();for(var i=!1;63===t&&e.length<6;)e.push(t),t=this.consumeCodePoint(),i=!0;if(i)return{type:30,start:parseInt(Gc.apply(void 0,e.map((function(e){return 63===e?48:e}))),16),end:parseInt(Gc.apply(void 0,e.map((function(e){return 63===e?70:e}))),16)};var s=parseInt(Gc.apply(void 0,e),16);if(this.peekCodePoint(0)===Hu&&Ku(this.peekCodePoint(1))){this.consumeCodePoint(),t=this.consumeCodePoint();for(var r=[];Ku(t)&&r.length<6;)r.push(t),t=this.consumeCodePoint();return{type:30,start:s,end:parseInt(Gc.apply(void 0,r),16)}}return{type:30,start:s,end:s}},e.prototype.consumeIdentLikeToken=function(){var e=this.consumeName();return"url"===e.toLowerCase()&&40===this.peekCodePoint(0)?(this.consumeCodePoint(),this.consumeUrlToken()):40===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:19,value:e}):{type:20,value:e}},e.prototype.consumeUrlToken=function(){var e=[];if(this.consumeWhiteSpace(),this.peekCodePoint(0)===Gu)return{type:22,value:""};var t=this.peekCodePoint(0);if(39===t||34===t){var i=this.consumeStringToken(this.consumeCodePoint());return 0===i.type&&(this.consumeWhiteSpace(),this.peekCodePoint(0)===Gu||41===this.peekCodePoint(0))?(this.consumeCodePoint(),{type:22,value:i.value}):(this.consumeBadUrlRemnants(),dd)}for(;;){var s=this.consumeCodePoint();if(s===Gu||41===s)return{type:22,value:Gc.apply(void 0,e)};if(Xu(s))return this.consumeWhiteSpace(),this.peekCodePoint(0)===Gu||41===this.peekCodePoint(0)?(this.consumeCodePoint(),{type:22,value:Gc.apply(void 0,e)}):(this.consumeBadUrlRemnants(),dd);if(34===s||39===s||40===s||Zu(s))return this.consumeBadUrlRemnants(),dd;if(92===s){if(!Ju(s,this.peekCodePoint(0)))return this.consumeBadUrlRemnants(),dd;e.push(this.consumeEscapedCodePoint())}else e.push(s)}},e.prototype.consumeWhiteSpace=function(){for(;Xu(this.peekCodePoint(0));)this.consumeCodePoint()},e.prototype.consumeBadUrlRemnants=function(){for(;;){var e=this.consumeCodePoint();if(41===e||e===Gu)return;Ju(e,this.peekCodePoint(0))&&this.consumeEscapedCodePoint()}},e.prototype.consumeStringSlice=function(e){for(var t="";e>0;){var i=Math.min(5e4,e);t+=Gc.apply(void 0,this._value.splice(0,i)),e-=i}return this._value.shift(),t},e.prototype.consumeStringToken=function(e){for(var t="",i=0;;){var s=this._value[i];if(s===Gu||void 0===s||s===e)return{type:0,value:t+=this.consumeStringSlice(i)};if(10===s)return this._value.splice(0,i),pd;if(92===s){var r=this._value[i+1];r!==Gu&&void 0!==r&&(10===r?(t+=this.consumeStringSlice(i),i=-1,this._value.shift()):Ju(s,r)&&(t+=this.consumeStringSlice(i),t+=Gc(this.consumeEscapedCodePoint()),i=-1))}i++}},e.prototype.consumeNumber=function(){var e=[],t=4,i=this.peekCodePoint(0);for(i!==zu&&i!==Hu||e.push(this.consumeCodePoint());Wu(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0);var s=this.peekCodePoint(1);if(46===i&&Wu(s))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;Wu(this.peekCodePoint(0));)e.push(this.consumeCodePoint());i=this.peekCodePoint(0),s=this.peekCodePoint(1);var r=this.peekCodePoint(2);if((69===i||101===i)&&((s===zu||s===Hu)&&Wu(r)||Wu(s)))for(e.push(this.consumeCodePoint(),this.consumeCodePoint()),t=8;Wu(this.peekCodePoint(0));)e.push(this.consumeCodePoint());return[td(e),t]},e.prototype.consumeNumericToken=function(){var 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t=e.styles,i=e.bounds,s=Qd(t.borderTopLeftRadius,i.width,i.height),r=s[0],o=s[1],n=Qd(t.borderTopRightRadius,i.width,i.height),a=n[0],l=n[1],A=Qd(t.borderBottomRightRadius,i.width,i.height),h=A[0],c=A[1],u=Qd(t.borderBottomLeftRadius,i.width,i.height),d=u[0],p=u[1],g=[];g.push((r+a)/i.width),g.push((d+h)/i.width),g.push((o+p)/i.height),g.push((l+c)/i.height);var m=Math.max.apply(Math,g);m>1&&(r/=m,o/=m,a/=m,l/=m,h/=m,c/=m,d/=m,p/=m);var f=i.width-a,_=i.height-c,v=i.width-h,b=i.height-p,x=t.borderTopWidth,w=t.borderRightWidth,y=t.borderBottomWidth,P=t.borderLeftWidth,B=Vd(t.paddingTop,e.bounds.width),C=Vd(t.paddingRight,e.bounds.width),M=Vd(t.paddingBottom,e.bounds.width),E=Vd(t.paddingLeft,e.bounds.width);this.topLeftBorderDoubleOuterBox=r>0||o>0?x_(i.left+P/3,i.top+x/3,r-P/3,o-x/3,Gf.TOP_LEFT):new m_(i.left+P/3,i.top+x/3),this.topRightBorderDoubleOuterBox=r>0||o>0?x_(i.left+f,i.top+x/3,a-w/3,l-x/3,Gf.TOP_RIGHT):new 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C_(this.container.styles.opacity)),null!==this.container.styles.transform){var i=this.container.bounds.left+this.container.styles.transformOrigin[0].number,s=this.container.bounds.top+this.container.styles.transformOrigin[1].number,r=this.container.styles.transform;this.effects.push(new P_(i,s,r))}if(0!==this.container.styles.overflowX){var o=w_(this.curves),n=y_(this.curves);E_(o,n)?this.effects.push(new B_(o,6)):(this.effects.push(new B_(o,2)),this.effects.push(new B_(n,4)))}}return e.prototype.getEffects=function(e){for(var t=-1===[2,3].indexOf(this.container.styles.position),i=this.parent,s=this.effects.slice(0);i;){var r=i.effects.filter((function(e){return!M_(e)}));if(t||0!==i.container.styles.position||!i.parent){if(s.unshift.apply(s,r),t=-1===[2,3].indexOf(i.container.styles.position),0!==i.container.styles.overflowX){var o=w_(i.curves),n=y_(i.curves);E_(o,n)||s.unshift(new B_(n,6))}}else s.unshift.apply(s,r);i=i.parent}return s.filter((function(t){return 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2:if(0===e.shape)o=n=Math.min(hp(t,i),hp(t,i-r),hp(t-s,i),hp(t-s,i-r));else if(1===e.shape){var a=Math.min(Math.abs(i),Math.abs(i-r))/Math.min(Math.abs(t),Math.abs(t-s)),l=cp(s,r,t,i,!0),A=l[0],h=l[1];n=a*(o=hp(A-t,(h-i)/a))}break;case 1:0===e.shape?o=n=Math.max(Math.abs(t),Math.abs(t-s),Math.abs(i),Math.abs(i-r)):1===e.shape&&(o=Math.max(Math.abs(t),Math.abs(t-s)),n=Math.max(Math.abs(i),Math.abs(i-r)));break;case 3:if(0===e.shape)o=n=Math.max(hp(t,i),hp(t,i-r),hp(t-s,i),hp(t-s,i-r));else if(1===e.shape){a=Math.max(Math.abs(i),Math.abs(i-r))/Math.max(Math.abs(t),Math.abs(t-s));var c=cp(s,r,t,i,!1);A=c[0],h=c[1],n=a*(o=hp(A-t,(h-i)/a))}}return Array.isArray(e.size)&&(o=Vd(e.size[0],s),n=2===e.size.length?Vd(e.size[1],r):o),[o,n]}(i,B,C,w,y),E=M[0],F=M[1],E>0&&F>0&&(I=s.ctx.createRadialGradient(b+B,x+C,0,b+B,x+C,E),lp(i.stops,2*E).forEach((function(e){return I.addColorStop(e.stop,qd(e.color))})),s.path(v),s.ctx.fillStyle=I,E!==F?(D=e.bounds.left+.5*e.bounds.width,S=e.bounds.top+.5*e.bounds.height,L=1/(T=F/E),s.ctx.save(),s.ctx.translate(D,S),s.ctx.transform(1,0,0,T,0,0),s.ctx.translate(-D,-S),s.ctx.fillRect(b,L*(x-S)+S,w,y*L),s.ctx.restore()):s.ctx.fill())),R.label=6;case 6:return t--,[2]}}))},s=this,r=0,o=e.styles.backgroundImage.slice(0).reverse(),a.label=1;case 1:return r0?2!==l.style?[3,5]:[4,this.renderDashedDottedBorder(l.color,l.width,o,e.curves,2)]:[3,11]:[3,13];case 4:return h.sent(),[3,11];case 5:return 3!==l.style?[3,7]:[4,this.renderDashedDottedBorder(l.color,l.width,o,e.curves,3)];case 6:return h.sent(),[3,11];case 7:return 4!==l.style?[3,9]:[4,this.renderDoubleBorder(l.color,l.width,o,e.curves)];case 8:return h.sent(),[3,11];case 9:return[4,this.renderSolidBorder(l.color,o,e.curves)];case 10:h.sent(),h.label=11;case 11:o++,h.label=12;case 12:return n++,[3,3];case 13:return[2]}}))}))},t.prototype.renderDashedDottedBorder=function(e,t,i,s,r){return Nc(this,void 0,void 0,(function(){var o,n,a,l,A,h,c,u,d,p,g,m,f,_,v,b;return Qc(this,(function(x){return this.ctx.save(),o=function(e,t){switch(t){case 0:return L_(e.topLeftBorderStroke,e.topRightBorderStroke);case 1:return L_(e.topRightBorderStroke,e.bottomRightBorderStroke);case 2:return L_(e.bottomRightBorderStroke,e.bottomLeftBorderStroke);default:return 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t||(e.url&&(t=function(e){if(!e.startsWith("http"))return e;return fv((t=e,"try {\n importScripts('".concat(t,"');\n} catch (error) {\n console.error(error);\n throw error;\n}")));var t}(e.url),gv.set(e.url,t)),e.source&&(t=fv(e.source),gv.set(e.source,t))),lv(t),t}function fv(e){const t=new Blob([e],{type:"application/javascript"});return URL.createObjectURL(t)}function _v(e,t=!0,i){const s=i||new Set;if(e){if(vv(e))s.add(e);else if(vv(e.buffer))s.add(e.buffer);else if(ArrayBuffer.isView(e));else if(t&&"object"==typeof e)for(const i in e)_v(e[i],t,s)}else;return void 0===i?Array.from(s):[]}function vv(e){return!!e&&(e instanceof ArrayBuffer||("undefined"!=typeof MessagePort&&e instanceof MessagePort||("undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas)))}const bv=()=>{};class xv{static isSupported(){return"undefined"!=typeof Worker&&Av||void 0!==typeof pv}constructor(e){uv(this,"name",void 0),uv(this,"source",void 0),uv(this,"url",void 0),uv(this,"terminated",!1),uv(this,"worker",void 0),uv(this,"onMessage",void 0),uv(this,"onError",void 0),uv(this,"_loadableURL","");const{name:t,source:i,url:s}=e;lv(i||s),this.name=t,this.source=i,this.url=s,this.onMessage=bv,this.onError=e=>console.log(e),this.worker=Av?this._createBrowserWorker():this._createNodeWorker()}destroy(){this.onMessage=bv,this.onError=bv,this.worker.terminate(),this.terminated=!0}get isRunning(){return Boolean(this.onMessage)}postMessage(e,t){t=t||_v(e),this.worker.postMessage(e,t)}_getErrorFromErrorEvent(e){let t="Failed to load ";return t+="worker ".concat(this.name," from ").concat(this.url,". 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xb={DEFAULT:{}};function wb(e,t,i={}){const s="lightgrey",r=i.hoverColor||"rgba(0,0,0,0.4)",o=i.textColor||"black",n=500,a=n+n/3,l=a/24,A=[{boundary:[6,6,6,6],color:i.frontColor||i.color||"#55FF55"},{boundary:[18,6,6,6],color:i.backColor||i.color||"#55FF55"},{boundary:[12,6,6,6],color:i.rightColor||i.color||"#FF5555"},{boundary:[0,6,6,6],color:i.leftColor||i.color||"#FF5555"},{boundary:[6,0,6,6],color:i.topColor||i.color||"#7777FF"},{boundary:[6,12,6,6],color:i.bottomColor||i.color||"#7777FF"}],h=[{label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,1,0],up:[0,0,1]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,-1,0],up:[0,0,1]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,0,1]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,0,1]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,0,1],up:[0,-1,0]},{boundaries:[[7,5,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,0,-1],up:[1,0,1]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-1,-1],up:[0,-1,1]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,0,-1],up:[-1,0,1]},{boundaries:[[7,11,4,2]],dir:[0,1,1],up:[0,-1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,0,1],up:[-1,0,1]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,-1,1],up:[0,1,1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,0,1],up:[1,0,1]},{boundaries:[[5,7,2,4]],dir:[1,1,0],up:[0,0,1]},{boundaries:[[11,7,2,4]],dir:[-1,1,0],up:[0,0,1]},{boundaries:[[17,7,2,4]],dir:[-1,-1,0],up:[0,0,1]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,-1,0],up:[0,0,1]},{boundaries:[[5,11,2,2]],dir:[1,1,1],up:[-1,-1,1]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[1,-1,1],up:[-1,1,1]},{boundaries:[[5,5,2,2]],dir:[1,1,-1],up:[1,1,1]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-1,-1,1],up:[1,1,1]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-1,-1,-1],up:[-1,-1,1]},{boundaries:[[11,11,2,2]],dir:[-1,1,1],up:[1,-1,1]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[1,-1,-1],up:[1,-1,1]},{boundaries:[[11,5,2,2]],dir:[-1,1,-1],up:[-1,1,1]}];i.frontColor||i.color,i.backColor||i.color,i.rightColor||i.color,i.leftColor||i.color,i.topColor||i.color,i.bottomColor||i.color;const c=[{yUp:"",label:"NavCube.front",boundaries:[[7,7,4,4]],dir:[0,0,-1],up:[0,1,0]},{label:"NavCube.back",boundaries:[[19,7,4,4]],dir:[0,0,1],up:[0,1,0]},{label:"NavCube.right",boundaries:[[13,7,4,4]],dir:[-1,0,0],up:[0,1,0]},{label:"NavCube.left",boundaries:[[1,7,4,4]],dir:[1,0,0],up:[0,1,0]},{label:"NavCube.top",boundaries:[[7,1,4,4]],dir:[0,-1,0],up:[0,0,-1]},{label:"NavCube.bottom",boundaries:[[7,13,4,4]],dir:[0,1,0],up:[0,0,1]},{boundaries:[[7,5,4,2]],dir:[0,-.7071,-.7071],up:[0,.7071,-.7071]},{boundaries:[[1,6,4,1],[6,1,1,4]],dir:[1,-1,0],up:[1,1,0]},{boundaries:[[7,0,4,1],[19,6,4,1]],dir:[0,-.7071,.7071],up:[0,.7071,.7071]},{boundaries:[[13,6,4,1],[11,1,1,4]],dir:[-1,-1,0],up:[-1,1,0]},{boundaries:[[7,11,4,2]],dir:[0,1,-1],up:[0,1,1]},{boundaries:[[1,11,4,1],[6,13,1,4]],dir:[1,1,0],up:[-1,1,0]},{boundaries:[[7,17,4,1],[19,11,4,1]],dir:[0,1,1],up:[0,1,-1]},{boundaries:[[13,11,4,1],[11,13,1,4]],dir:[-1,1,0],up:[1,1,0]},{boundaries:[[5,7,2,4]],dir:[1,0,-1],up:[0,1,0]},{boundaries:[[11,7,2,4]],dir:[-1,0,-1],up:[0,1,0]},{boundaries:[[17,7,2,4]],dir:[-1,0,1],up:[0,1,0]},{boundaries:[[0,7,1,4],[23,7,1,4]],dir:[1,0,1],up:[0,1,0]},{boundaries:[[5,11,2,2]],dir:[.5,.7071,-.5],up:[-.5,.7071,.5]},{boundaries:[[23,11,1,1],[6,17,1,1],[0,11,1,1]],dir:[.5,.7071,.5],up:[-.5,.7071,-.5]},{boundaries:[[5,5,2,2]],dir:[.5,-.7071,-.5],up:[.5,.7071,-.5]},{boundaries:[[11,17,1,1],[17,11,2,1]],dir:[-.5,.7071,.5],up:[.5,.7071,-.5]},{boundaries:[[17,6,2,1],[11,0,1,1]],dir:[-.5,-.7071,.5],up:[-.5,.7071,.5]},{boundaries:[[11,11,2,2]],dir:[-.5,.7071,-.5],up:[.5,.7071,.5]},{boundaries:[[0,6,1,1],[6,0,1,1],[23,6,1,1]],dir:[.5,-.7071,.5],up:[.5,.7071,.5]},{boundaries:[[11,5,2,2]],dir:[-.5,-.7071,-.5],up:[-.5,.7071,-.5]}];for(let e=0,t=h.length;e=r[0]*l&&t<=(r[0]+r[2])*l&&i>=r[1]*l&&i<=(r[1]+r[3])*l)return s}}return-1},this.setAreaHighlighted=function(e,t){var i=u[e];if(!i)throw"Area not found: "+e;i.highlighted=!!t,m()},this.getAreaDir=function(e){var t=u[e];if(!t)throw"Unknown area: "+e;return t.dir},this.getAreaUp=function(e){var t=u[e];if(!t)throw"Unknown area: "+e;return t.up},this.getImage=function(){return this._textureCanvas},this.destroy=function(){this._textureCanvas&&(this._textureCanvas.parentNode.removeChild(this._textureCanvas),this._textureCanvas=null)}}const yb=d.vec3(),Pb=d.vec3();d.mat4();class Bb extends Q{constructor(e,t={}){super("NavCube",e,t),e.navCube=this;try{this._navCubeScene=new $t(e,{canvasId:t.canvasId,canvasElement:t.canvasElement,transparent:!0}),this._navCubeCanvas=this._navCubeScene.canvas.canvas,this._navCubeScene.input.keyboardEnabled=!1}catch(e){return void this.error(e)}const i=this._navCubeScene;i.clearLights(),new xt(i,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new xt(i,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new xt(i,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._navCubeCamera=i.camera,this._navCubeCamera.ortho.scale=7,this._navCubeCamera.ortho.near=.1,this._navCubeCamera.ortho.far=2e3,i.edgeMaterial.edgeColor=[.2,.2,.2],i.edgeMaterial.edgeAlpha=.6,this._zUp=Boolean(e.camera.zUp);var s=this;this.setIsProjectNorth(t.isProjectNorth),this.setProjectNorthOffsetAngle(t.projectNorthOffsetAngle);const r=function(){const e=d.mat4();return function(t,i,r){return d.identityMat4(e),d.rotationMat4v(t*s._projectNorthOffsetAngle*d.DEGTORAD,[0,1,0],e),d.transformVec3(e,i,r)}}();this._synchCamera=function(){var t=d.rotationMat4c(-90*d.DEGTORAD,1,0,0),i=d.vec3(),o=d.vec3(),n=d.vec3();return function(){var a=e.camera.eye,l=e.camera.look,A=e.camera.up;i=d.mulVec3Scalar(d.normalizeVec3(d.subVec3(a,l,i)),5),s._isProjectNorth&&s._projectNorthOffsetAngle&&(i=r(-1,i,yb),A=r(-1,A,Pb)),s._zUp?(d.transformVec3(t,i,o),d.transformVec3(t,A,n),s._navCubeCamera.look=[0,0,0],s._navCubeCamera.eye=d.transformVec3(t,i,o),s._navCubeCamera.up=d.transformPoint3(t,A,n)):(s._navCubeCamera.look=[0,0,0],s._navCubeCamera.eye=i,s._navCubeCamera.up=A)}}(),this._cubeTextureCanvas=new wb(e,i,t),this._cubeSampler=new Us(i,{image:this._cubeTextureCanvas.getImage(),flipY:!0,wrapS:ti,wrapT:ti}),this._cubeMesh=new ds(i,{geometry:new Lt(i,{primitive:"triangles",normals:[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],positions:[1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,1,-1,-1,1,-1,-1,1,1,-1,1,1,-1,1,-1,-1,-1,-1,-1,-1,1,-1,-1,-1,1,-1,-1,1,-1,1,-1,-1,1,1,-1,-1,-1,-1,-1,-1,1,-1,1,1,-1],uv:[.5,.6666,.25,.6666,.25,.3333,.5,.3333,.5,.6666,.5,.3333,.75,.3333,.75,.6666,.5,.6666,.5,1,.25,1,.25,.6666,.25,.6666,0,.6666,0,.3333,.25,.3333,.25,0,.5,0,.5,.3333,.25,.3333,.75,.3333,1,.3333,1,.6666,.75,.6666],indices:[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23]}),material:new Nt(i,{diffuse:[.4,.4,.4],specular:[.4,.4,.4],emissive:[.6,.6,.6],diffuseMap:this._cubeSampler,emissiveMap:this._cubeSampler}),visible:!0,edges:!0}),this._shadow=!1===t.shadowVisible?null:new ds(i,{geometry:new Lt(i,gs({center:[0,0,0],radiusTop:.001,radiusBottom:1.4,height:.01,radialSegments:20,heightSegments:1,openEnded:!0})),material:new Nt(i,{diffuse:[0,0,0],specular:[0,0,0],emissive:[0,0,0],alpha:.5}),position:[0,-1.5,0],visible:!0,pickable:!1,backfaces:!1}),this._onCameraMatrix=e.camera.on("matrix",this._synchCamera),this._onCameraWorldAxis=e.camera.on("worldAxis",(()=>{e.camera.zUp?(this._zUp=!0,this._cubeTextureCanvas.setZUp(),this._repaint(),this._synchCamera()):e.camera.yUp&&(this._zUp=!1,this._cubeTextureCanvas.setYUp(),this._repaint(),this._synchCamera())})),this._onCameraFOV=e.camera.perspective.on("fov",(e=>{this._synchProjection&&(this._navCubeCamera.perspective.fov=e)})),this._onCameraProjection=e.camera.on("projection",(e=>{this._synchProjection&&(this._navCubeCamera.projection="ortho"===e||"perspective"===e?e:"perspective")}));var o=-1;function n(e){var t=[0,0];if(e){for(var i=e.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;t[0]=e.pageX-s,t[1]=e.pageY-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}var a,l,A=null,h=null,c=!1,u=!1,p=.5;s._navCubeCanvas.addEventListener("mouseenter",s._onMouseEnter=function(e){u=!0}),s._navCubeCanvas.addEventListener("mouseleave",s._onMouseLeave=function(e){u=!1}),s._navCubeCanvas.addEventListener("mousedown",s._onMouseDown=function(e){if(1===e.which){A=e.x,h=e.y,a=e.clientX,l=e.clientY;var t=n(e),s=i.pick({canvasPos:t});c=!!s}}),document.addEventListener("mouseup",s._onMouseUp=function(e){if(1===e.which&&(c=!1,null!==A)){var t=n(e),a=i.pick({canvasPos:t,pickSurface:!0});if(a&&a.uv){var l=s._cubeTextureCanvas.getArea(a.uv);if(l>=0&&(document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0)){if(s._cubeTextureCanvas.setAreaHighlighted(l,!0),o=l,s._repaint(),e.xA+3||e.yh+3)return;var u=s._cubeTextureCanvas.getAreaDir(l);if(u){var d=s._cubeTextureCanvas.getAreaUp(l);s._isProjectNorth&&s._projectNorthOffsetAngle&&(u=r(1,u,yb),d=r(1,d,Pb)),g(u,d,(function(){o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),document.body.style.cursor="pointer",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),l>=0&&(s._cubeTextureCanvas.setAreaHighlighted(l,!1),o=-1,s._repaint())}))}}}}}),document.addEventListener("mousemove",s._onMouseMove=function(t){if(o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1),1!==t.buttons||c){if(c){var r=t.clientX,A=t.clientY;return document.body.style.cursor="move",void function(t,i){var s=(t-a)*-p,r=(i-l)*-p;e.camera.orbitYaw(s),e.camera.orbitPitch(-r),a=t,l=i}(r,A)}if(u){var h=n(t),d=i.pick({canvasPos:h,pickSurface:!0});if(d){if(d.uv){document.body.style.cursor="pointer";var g=s._cubeTextureCanvas.getArea(d.uv);if(g===o)return;o>=0&&s._cubeTextureCanvas.setAreaHighlighted(o,!1),g>=0&&(s._cubeTextureCanvas.setAreaHighlighted(g,!0),s._repaint(),o=g)}}else document.body.style.cursor="default",o>=0&&(s._cubeTextureCanvas.setAreaHighlighted(o,!1),s._repaint(),o=-1)}}});var g=function(){var t=d.vec3();return function(i,r,o){var n=s._fitVisible?e.scene.getAABB(e.scene.visibleObjectIds):e.scene.aabb,a=d.getAABB3Diag(n);d.getAABB3Center(n,t);var l=Math.abs(a/Math.tan(s._cameraFitFOV*d.DEGTORAD));e.cameraControl.pivotPos=t,s._cameraFly?e.cameraFlight.flyTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV,duration:s._cameraFlyDuration},o):e.cameraFlight.jumpTo({look:t,eye:[t[0]-l*i[0],t[1]-l*i[1],t[2]-l*i[2]],up:r||[0,1,0],orthoScale:1.1*a,fitFOV:s._cameraFitFOV},o)}}();this._onUpdated=e.localeService.on("updated",(()=>{this._cubeTextureCanvas.clear(),this._repaint()})),this.setVisible(t.visible),this.setCameraFitFOV(t.cameraFitFOV),this.setCameraFly(t.cameraFly),this.setCameraFlyDuration(t.cameraFlyDuration),this.setFitVisible(t.fitVisible),this.setSynchProjection(t.synchProjection)}send(e,t){if("language"===e)this._cubeTextureCanvas.clear(),this._repaint()}_repaint(){const e=this._cubeTextureCanvas.getImage();this._cubeMesh.material.diffuseMap.image=e,this._cubeMesh.material.emissiveMap.image=e}setVisible(e=!0){this._navCubeCanvas&&(this._cubeMesh.visible=e,this._shadow&&(this._shadow.visible=e),this._navCubeCanvas.style.visibility=e?"visible":"hidden")}getVisible(){return!!this._navCubeCanvas&&this._cubeMesh.visible}setFitVisible(e=!1){this._fitVisible=e}getFitVisible(){return this._fitVisible}setCameraFly(e=!0){this._cameraFly=e}getCameraFly(){return this._cameraFly}setCameraFitFOV(e=45){this._cameraFitFOV=e}getCameraFitFOV(){return this._cameraFitFOV}setCameraFlyDuration(e=.5){this._cameraFlyDuration=e}getCameraFlyDuration(){return this._cameraFlyDuration}setSynchProjection(e=!1){this._synchProjection=e}getSynchProjection(){return this._synchProjection}setIsProjectNorth(e=!1){this._isProjectNorth=e}getIsProjectNorth(){return this._isProjectNorth}setProjectNorthOffsetAngle(e){this._projectNorthOffsetAngle=e}getProjectNorthOffsetAngle(){return this._projectNorthOffsetAngle}destroy(){this._navCubeCanvas&&(this.viewer.localeService.off(this._onUpdated),this.viewer.camera.off(this._onCameraMatrix),this.viewer.camera.off(this._onCameraWorldAxis),this.viewer.camera.perspective.off(this._onCameraFOV),this.viewer.camera.off(this._onCameraProjection),this._navCubeCanvas.removeEventListener("mouseenter",this._onMouseEnter),this._navCubeCanvas.removeEventListener("mouseleave",this._onMouseLeave),this._navCubeCanvas.removeEventListener("mousedown",this._onMouseDown),document.removeEventListener("mousemove",this._onMouseMove),document.removeEventListener("mouseup",this._onMouseUp),this._navCubeCanvas=null,this._cubeTextureCanvas.destroy(),this._cubeTextureCanvas=null,this._onMouseEnter=null,this._onMouseLeave=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null),this._navCubeScene.destroy(),this._navCubeScene=null,this._cubeMesh=null,this._shadow=null,super.destroy()}}d.vec3();const Cb=new Float64Array([0,0,1]),Mb=new Float64Array(4);class Eb{constructor(e){this.id=null,this._viewer=e.viewer,this._visible=!1,this._pos=d.vec3(),this._origin=d.vec3(),this._rtcPos=d.vec3(),this._baseDir=d.vec3(),this._rootNode=null,this._displayMeshes=null,this._affordanceMeshes=null,this._ignoreNextSectionPlaneDirUpdate=!1,this._createNodes(),this._bindEvents()}_setSectionPlane(e){this._sectionPlane&&(this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._onSectionPlanePos=null,this._onSectionPlaneDir=null,this._sectionPlane=null),e&&(this.id=e.id,this._setPos(e.pos),this._setDir(e.dir),this._sectionPlane=e,this._onSectionPlanePos=e.on("pos",(()=>{this._setPos(this._sectionPlane.pos)})),this._onSectionPlaneDir=e.on("dir",(()=>{this._ignoreNextSectionPlaneDirUpdate?this._ignoreNextSectionPlaneDirUpdate=!1:this._setDir(this._sectionPlane.dir)})))}get sectionPlane(){return this._sectionPlane}_setPos(e){this._pos.set(e),G(this._pos,this._origin,this._rtcPos),this._rootNode.origin=this._origin,this._rootNode.position=this._rtcPos}_setDir(e){this._baseDir.set(e),this._rootNode.quaternion=d.vec3PairToQuaternion(Cb,e,Mb)}_setSectionPlaneDir(e){this._sectionPlane&&(this._ignoreNextSectionPlaneDirUpdate=!0,this._sectionPlane.dir=e)}setVisible(e=!0){if(this._visible!==e){var t;for(t in this._visible=e,this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].visible=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].visible=e)}}getVisible(){return this._visible}setCulled(e){var t;for(t in this._displayMeshes)this._displayMeshes.hasOwnProperty(t)&&(this._displayMeshes[t].culled=e);if(!e)for(t in this._affordanceMeshes)this._affordanceMeshes.hasOwnProperty(t)&&(this._affordanceMeshes[t].culled=e)}_createNodes(){const e=!1,t=this._viewer.scene,i=.01;this._rootNode=new Ms(t,{position:[0,0,0],scale:[5,5,5],isObject:!1});const s=this._rootNode,r={arrowHead:new Lt(s,gs({radiusTop:.001,radiusBottom:.07,radialSegments:32,heightSegments:1,height:.2,openEnded:!1})),arrowHeadBig:new Lt(s,gs({radiusTop:.001,radiusBottom:.09,radialSegments:32,heightSegments:1,height:.25,openEnded:!1})),arrowHeadHandle:new Lt(s,gs({radiusTop:.09,radiusBottom:.09,radialSegments:8,heightSegments:1,height:.37,openEnded:!1})),curve:new Lt(s,js({radius:.8,tube:i,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),curveHandle:new Lt(s,js({radius:.8,tube:.06,radialSegments:64,tubeSegments:14,arc:2*Math.PI/4})),hoop:new Lt(s,js({radius:.8,tube:i,radialSegments:64,tubeSegments:8,arc:2*Math.PI})),axis:new Lt(s,gs({radiusTop:i,radiusBottom:i,radialSegments:20,heightSegments:1,height:1,openEnded:!1})),axisHandle:new Lt(s,gs({radiusTop:.08,radiusBottom:.08,radialSegments:20,heightSegments:1,height:1,openEnded:!1}))},o={pickable:new Nt(s,{diffuse:[1,1,0],alpha:0,alphaMode:"blend"}),red:new Nt(s,{diffuse:[1,0,0],emissive:[1,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightRed:new Vt(s,{edges:!1,fill:!0,fillColor:[1,0,0],fillAlpha:.6}),green:new Nt(s,{diffuse:[0,1,0],emissive:[0,1,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightGreen:new Vt(s,{edges:!1,fill:!0,fillColor:[0,1,0],fillAlpha:.6}),blue:new Nt(s,{diffuse:[0,0,1],emissive:[0,0,1],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80,lineWidth:2}),highlightBlue:new Vt(s,{edges:!1,fill:!0,fillColor:[0,0,1],fillAlpha:.2}),center:new Nt(s,{diffuse:[0,0,0],emissive:[0,0,0],ambient:[0,0,0],specular:[.6,.6,.3],shininess:80}),highlightBall:new Vt(s,{edges:!1,fill:!0,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1}),highlightPlane:new Vt(s,{edges:!0,edgeWidth:3,fill:!1,fillColor:[.5,.5,.5],fillAlpha:.5,vertices:!1})};this._displayMeshes={plane:s.addChild(new ds(s,{geometry:new Lt(s,{primitive:"triangles",positions:[.5,.5,0,.5,-.5,0,-.5,-.5,0,-.5,.5,0,.5,.5,-0,.5,-.5,-0,-.5,-.5,-0,-.5,.5,-0],indices:[0,1,2,2,3,0]}),material:new Nt(s,{emissive:[0,0,0],diffuse:[0,0,0],backfaces:!0}),opacity:.6,ghosted:!0,ghostMaterial:new Vt(s,{edges:!1,filled:!0,fillColor:[1,1,0],edgeColor:[0,0,0],fillAlpha:.1,backfaces:!0}),pickable:!1,collidable:!0,clippable:!1,visible:!1,scale:[2.4,2.4,1],isObject:!1}),e),planeFrame:s.addChild(new ds(s,{geometry:new Lt(s,js({center:[0,0,0],radius:1.7,tube:.02,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new Nt(s,{emissive:[0,0,0],diffuse:[0,0,0],specular:[0,0,0],shininess:0}),highlightMaterial:new Vt(s,{edges:!1,edgeColor:[0,0,0],filled:!0,fillColor:[.8,.8,.8],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,.1],rotation:[0,0,45],isObject:!1}),e),xCurve:s.addChild(new ds(s,{geometry:r.curve,material:o.red,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveHandle:s.addChild(new ds(s,{geometry:r.curveHandle,material:o.pickable,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xCurveArrow1:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,-.07,-.8,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(0*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xCurveArrow2:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,-.8,-.07,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurve:s.addChild(new ds(s,{geometry:r.curve,material:o.green,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveHandle:s.addChild(new ds(s,{geometry:r.curveHandle,material:o.pickable,rotation:[-90,0,0],pickable:!0,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),yCurveArrow1:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(.07,0,-.8,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yCurveArrow2:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(.8,0,-.07,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurve:s.addChild(new ds(s,{geometry:r.curve,material:o.blue,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveHandle:s.addChild(new ds(s,{geometry:r.curveHandle,material:o.pickable,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveCurveArrow1:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(.8,-.07,0,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4());return d.mulMat4(e,t,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zCurveArrow2:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(.05,-.8,0,d.identityMat4()),t=d.scaleMat4v([.6,.6,.6],d.identityMat4()),i=d.rotationMat4v(90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(d.mulMat4(e,t,d.identityMat4()),i,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),center:s.addChild(new ds(s,{geometry:new Lt(s,ms({radius:.05})),material:o.center,pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.red,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisArrowHandle:s.addChild(new ds(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxis:s.addChild(new ds(s,{geometry:r.axis,material:o.red,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),xAxisHandle:s.addChild(new ds(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.green,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrowHandle:s.addChild(new ds(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,opacity:.2,isObject:!1}),e),yShaft:s.addChild(new ds(s,{geometry:r.axis,material:o.green,position:[0,-.5,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yShaftHandle:s.addChild(new ds(s,{geometry:r.axisHandle,material:o.pickable,position:[0,-.5,0],pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHead,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrowHandle:s.addChild(new ds(s,{geometry:r.arrowHeadHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!0,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zShaft:s.addChild(new ds(s,{geometry:r.axis,material:o.blue,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),clippable:!1,pickable:!1,collidable:!0,visible:!1,isObject:!1}),e),zAxisHandle:s.addChild(new ds(s,{geometry:r.axisHandle,material:o.pickable,matrix:function(){const e=d.translateMat4c(0,.5,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),clippable:!1,pickable:!0,collidable:!0,visible:!1,isObject:!1}),e)},this._affordanceMeshes={planeFrame:s.addChild(new ds(s,{geometry:new Lt(s,js({center:[0,0,0],radius:2,tube:i,radialSegments:4,tubeSegments:4,arc:2*Math.PI})),material:new Nt(s,{ambient:[1,1,1],diffuse:[0,0,0],emissive:[1,1,0]}),highlighted:!0,highlightMaterial:new Vt(s,{edges:!1,filled:!0,fillColor:[1,1,0],fillAlpha:1}),pickable:!1,collidable:!1,clippable:!1,visible:!1,scale:[1,1,1],rotation:[0,0,45],isObject:!1}),e),xHoop:s.addChild(new ds(s,{geometry:r.hoop,material:o.red,highlighted:!0,highlightMaterial:o.highlightRed,matrix:function(){const e=d.rotationMat4v(90*d.DEGTORAD,[0,1,0],d.identityMat4()),t=d.rotationMat4v(270*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yHoop:s.addChild(new ds(s,{geometry:r.hoop,material:o.green,highlighted:!0,highlightMaterial:o.highlightGreen,rotation:[-90,0,0],pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zHoop:s.addChild(new ds(s,{geometry:r.hoop,material:o.blue,highlighted:!0,highlightMaterial:o.highlightBlue,matrix:d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4()),pickable:!1,collidable:!0,clippable:!1,backfaces:!0,visible:!1,isObject:!1}),e),xAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHeadBig,material:o.red,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[0,0,1],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),yAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHeadBig,material:o.green,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(180*d.DEGTORAD,[1,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e),zAxisArrow:s.addChild(new ds(s,{geometry:r.arrowHeadBig,material:o.blue,matrix:function(){const e=d.translateMat4c(0,1.1,0,d.identityMat4()),t=d.rotationMat4v(-90*d.DEGTORAD,[.8,0,0],d.identityMat4());return d.mulMat4(t,e,d.identityMat4())}(),pickable:!1,collidable:!0,clippable:!1,visible:!1,isObject:!1}),e)}}_bindEvents(){const e=this;var t=!1;const i=-1,s=0,r=1,o=2,n=3,a=4,l=5,A=this._rootNode;var h=null,c=null;const u=d.vec2(),p=d.vec3([1,0,0]),g=d.vec3([0,1,0]),m=d.vec3([0,0,1]),f=this._viewer.scene.canvas.canvas,_=this._viewer.camera,v=this._viewer.scene;{const e=d.vec3([0,0,0]);let t=-1;this._onCameraViewMatrix=v.camera.on("viewMatrix",(()=>{})),this._onCameraProjMatrix=v.camera.on("projMatrix",(()=>{})),this._onSceneTick=v.on("tick",(()=>{const i=Math.abs(d.lenVec3(d.subVec3(v.camera.eye,this._pos,e)));if(i!==t&&"perspective"===_.projection){const e=.07*(Math.tan(_.perspective.fov*d.DEGTORAD)*i);A.scale=[e,e,e],t=i}if("ortho"===_.projection){const e=_.ortho.scale/10;A.scale=[e,e,e],t=i}}))}const b=function(){const e=new Float64Array(2);return function(t){if(t){for(var i=t.target,s=0,r=0;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,i=i.offsetParent;e[0]=t.pageX-s,e[1]=t.pageY-r}else t=window.event,e[0]=t.x,e[1]=t.y;return e}}(),x=function(){const t=d.mat4();return function(i,s){return d.quaternionToMat4(e._rootNode.quaternion,t),d.transformVec3(t,i,s),d.normalizeVec3(s),s}}();var w=function(){const e=d.vec3();return function(t){const i=Math.abs(t[0]);return i>Math.abs(t[1])&&i>Math.abs(t[2])?d.cross3Vec3(t,[0,1,0],e):d.cross3Vec3(t,[1,0,0],e),d.cross3Vec3(e,t,e),d.normalizeVec3(e),e}}();const y=function(){const t=d.vec3(),i=d.vec3(),s=d.vec4();return function(r,o,n){x(r,s);const a=w(s,o,n);B(o,a,t),B(n,a,i),d.subVec3(i,t);const l=d.dotVec3(i,s);e._pos[0]+=s[0]*l,e._pos[1]+=s[1]*l,e._pos[2]+=s[2]*l,e._rootNode.position=e._pos,e._sectionPlane&&(e._sectionPlane.pos=e._pos)}}();var P=function(){const t=d.vec4(),i=d.vec4(),s=d.vec4(),r=d.vec4();return function(o,n,a){x(o,r);if(!(B(n,r,t)&&B(a,r,i))){const e=w(r,n,a);B(n,e,t,1),B(a,e,i,1);var l=d.dotVec3(t,r);t[0]-=l*r[0],t[1]-=l*r[1],t[2]-=l*r[2],l=d.dotVec3(i,r),i[0]-=l*r[0],i[1]-=l*r[1],i[2]-=l*r[2]}d.normalizeVec3(t),d.normalizeVec3(i),l=d.dotVec3(t,i),l=d.clamp(l,-1,1);var A=Math.acos(l)*d.RADTODEG;d.cross3Vec3(t,i,s),d.dotVec3(s,r)<0&&(A=-A),e._rootNode.rotate(o,A),C()}}(),B=function(){const t=d.vec4([0,0,0,1]),i=d.mat4();return function(s,r,o,n){n=n||0,t[0]=s[0]/f.width*2-1,t[1]=-(s[1]/f.height*2-1),t[2]=0,t[3]=1,d.mulMat4(_.projMatrix,_.viewMatrix,i),d.inverseMat4(i),d.transformVec4(i,t,t),d.mulVec4Scalar(t,1/t[3]);var a=_.eye;d.subVec4(t,a,t);const l=e._sectionPlane.pos;var A=-d.dotVec3(l,r)-n,h=d.dotVec3(r,t);if(Math.abs(h)>.005){var c=-(d.dotVec3(r,a)+A)/h;return d.mulVec3Scalar(t,c,o),d.addVec3(o,a),d.subVec3(o,l,o),!0}return!1}}();const C=function(){const t=d.vec3(),i=d.mat4();return function(){e.sectionPlane&&(d.quaternionToMat4(A.quaternion,i),d.transformVec3(i,[0,0,1],t),e._setSectionPlaneDir(t))}}();var M,E=!1;this._onCameraControlHover=this._viewer.cameraControl.on("hoverEnter",(e=>{if(!this._visible)return;if(E)return;var A;t=!1,M&&(M.visible=!1);switch(e.entity.id){case this._displayMeshes.xAxisArrowHandle.id:case this._displayMeshes.xAxisHandle.id:A=this._affordanceMeshes.xAxisArrow,h=s;break;case this._displayMeshes.yAxisArrowHandle.id:case this._displayMeshes.yShaftHandle.id:A=this._affordanceMeshes.yAxisArrow,h=r;break;case this._displayMeshes.zAxisArrowHandle.id:case this._displayMeshes.zAxisHandle.id:A=this._affordanceMeshes.zAxisArrow,h=o;break;case this._displayMeshes.xCurveHandle.id:A=this._affordanceMeshes.xHoop,h=n;break;case this._displayMeshes.yCurveHandle.id:A=this._affordanceMeshes.yHoop,h=a;break;case this._displayMeshes.zCurveHandle.id:A=this._affordanceMeshes.zHoop,h=l;break;default:return void(h=i)}A&&(A.visible=!0),M=A,t=!0})),this._onCameraControlHoverLeave=this._viewer.cameraControl.on("hoverOutEntity",(e=>{this._visible&&(M&&(M.visible=!1),M=null,h=i)})),f.addEventListener("mousedown",this._canvasMouseDownListener=e=>{if(e.preventDefault(),this._visible&&t&&(this._viewer.cameraControl.pointerEnabled=!1,1===e.which)){E=!0;var i=b(e);c=h,u[0]=i[0],u[1]=i[1]}}),f.addEventListener("mousemove",this._canvasMouseMoveListener=e=>{if(!this._visible)return;if(!E)return;var t=b(e);const i=t[0],A=t[1];switch(c){case s:y(p,u,t);break;case r:y(g,u,t);break;case o:y(m,u,t);break;case n:P(p,u,t);break;case a:P(g,u,t);break;case l:P(m,u,t)}u[0]=i,u[1]=A}),f.addEventListener("mouseup",this._canvasMouseUpListener=e=>{this._visible&&(this._viewer.cameraControl.pointerEnabled=!0,E&&(e.which,E=!1,t=!1))}),f.addEventListener("wheel",this._canvasWheelListener=e=>{if(this._visible)Math.max(-1,Math.min(1,40*-e.deltaY))})}_destroy(){this._unbindEvents(),this._destroyNodes()}_unbindEvents(){const e=this._viewer,t=e.scene,i=t.canvas.canvas,s=e.camera,r=e.cameraControl;t.off(this._onSceneTick),i.removeEventListener("mousedown",this._canvasMouseDownListener),i.removeEventListener("mousemove",this._canvasMouseMoveListener),i.removeEventListener("mouseup",this._canvasMouseUpListener),i.removeEventListener("wheel",this._canvasWheelListener),s.off(this._onCameraViewMatrix),s.off(this._onCameraProjMatrix),r.off(this._onCameraControlHover),r.off(this._onCameraControlHoverLeave)}_destroyNodes(){this._setSectionPlane(null),this._rootNode.destroy(),this._displayMeshes={},this._affordanceMeshes={}}}class Fb{constructor(e,t,i){this.id=i.id,this._sectionPlane=i,this._mesh=new ds(t,{id:i.id,geometry:new Lt(t,Rt({xSize:.5,ySize:.5,zSize:.001})),material:new Nt(t,{emissive:[1,1,1],diffuse:[0,0,0],backfaces:!1}),edgeMaterial:new Ht(t,{edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),highlightMaterial:new Vt(t,{fill:!0,fillColor:[.5,1,.5],fillAlpha:.7,edges:!0,edgeColor:[0,0,0],edgeAlpha:1,edgeWidth:1}),selectedMaterial:new Vt(t,{fill:!0,fillColor:[0,0,1],fillAlpha:.7,edges:!0,edgeColor:[1,0,0],edgeAlpha:1,edgeWidth:1}),highlighted:!0,scale:[3,3,3],position:[0,0,0],rotation:[0,0,0],opacity:.3,edges:!0});{const e=d.vec3([0,0,0]),t=d.vec3(),i=d.vec3([0,0,1]),s=d.vec4(4),r=d.vec3(),o=()=>{const o=this._sectionPlane.scene.center,n=[-this._sectionPlane.dir[0],-this._sectionPlane.dir[1],-this._sectionPlane.dir[2]];d.subVec3(o,this._sectionPlane.pos,e);const a=-d.dotVec3(n,e);d.normalizeVec3(n),d.mulVec3Scalar(n,a,t);const l=d.vec3PairToQuaternion(i,this._sectionPlane.dir,s);r[0]=.1*t[0],r[1]=.1*t[1],r[2]=.1*t[2],this._mesh.quaternion=l,this._mesh.position=r};this._onSectionPlanePos=this._sectionPlane.on("pos",o),this._onSectionPlaneDir=this._sectionPlane.on("dir",o)}this._highlighted=!1,this._selected=!1}setHighlighted(e){this._highlighted=!!e,this._mesh.highlighted=this._highlighted,this._mesh.highlightMaterial.fillColor=e?[0,.7,0]:[0,0,0]}getHighlighted(){return this._highlighted}setSelected(e){this._selected=!!e,this._mesh.edgeMaterial.edgeWidth=e?3:1,this._mesh.highlightMaterial.edgeWidth=e?3:1}getSelected(){return this._selected}destroy(){this._sectionPlane.off(this._onSectionPlanePos),this._sectionPlane.off(this._onSectionPlaneDir),this._mesh.destroy()}}class Ib{constructor(e,t){if(!(t.onHoverEnterPlane&&t.onHoverLeavePlane&&t.onClickedNothing&&t.onClickedPlane))throw"Missing config(s): onHoverEnterPlane, onHoverLeavePlane, onClickedNothing || onClickedPlane";this.plugin=e,this._viewer=e.viewer,this._onHoverEnterPlane=t.onHoverEnterPlane,this._onHoverLeavePlane=t.onHoverLeavePlane,this._onClickedNothing=t.onClickedNothing,this._onClickedPlane=t.onClickedPlane,this._visible=!0,this._planes={},this._canvas=t.overviewCanvas,this._scene=new $t(this._viewer,{canvasId:this._canvas.id,transparent:!0}),this._scene.clearLights(),new xt(this._scene,{dir:[.4,-.4,.8],color:[.8,1,1],intensity:1,space:"view"}),new xt(this._scene,{dir:[-.8,-.3,-.4],color:[.8,.8,.8],intensity:1,space:"view"}),new xt(this._scene,{dir:[.8,-.6,-.8],color:[1,1,1],intensity:1,space:"view"}),this._scene.camera,this._scene.camera.perspective.fov=70,this._zUp=!1;{const e=this._scene.camera,t=d.rotationMat4c(-90*d.DEGTORAD,1,0,0),i=d.vec3(),s=d.vec3(),r=d.vec3();this._synchCamera=()=>{const o=this._viewer.camera.eye,n=this._viewer.camera.look,a=this._viewer.camera.up;d.mulVec3Scalar(d.normalizeVec3(d.subVec3(o,n,i)),7),this._zUp?(d.transformVec3(t,i,s),d.transformVec3(t,a,r),e.look=[0,0,0],e.eye=d.transformVec3(t,i,s),e.up=d.transformPoint3(t,a,r)):(e.look=[0,0,0],e.eye=i,e.up=a)}}this._onViewerCameraMatrix=this._viewer.camera.on("matrix",this._synchCamera),this._onViewerCameraWorldAxis=this._viewer.camera.on("worldAxis",this._synchCamera),this._onViewerCameraFOV=this._viewer.camera.perspective.on("fov",(e=>{this._scene.camera.perspective.fov=e}));var i=null;this._onInputMouseMove=this._scene.input.on("mousemove",(e=>{const t=this._scene.pick({canvasPos:e});if(t){if(!i||t.entity.id!==i.id){if(i){this._planes[i.id]&&this._onHoverLeavePlane(i.id)}i=t.entity;this._planes[i.id]&&this._onHoverEnterPlane(i.id)}}else i&&(this._onHoverLeavePlane(i.id),i=null)})),this._scene.canvas.canvas.addEventListener("mouseup",this._onCanvasMouseUp=()=>{if(i){this._planes[i.id]&&this._onClickedPlane(i.id)}else this._onClickedNothing()}),this._scene.canvas.canvas.addEventListener("mouseout",this._onCanvasMouseOut=()=>{i&&(this._onHoverLeavePlane(i.id),i=null)}),this.setVisible(t.overviewVisible)}addSectionPlane(e){this._planes[e.id]=new Fb(this,this._scene,e)}setPlaneHighlighted(e,t){const i=this._planes[e];i&&i.setHighlighted(t)}setPlaneSelected(e,t){const i=this._planes[e];i&&i.setSelected(t)}removeSectionPlane(e){const t=this._planes[e.id];t&&(t.destroy(),delete this._planes[e.id])}setVisible(e=!0){this._visible=e,this._canvas.style.visibility=e?"visible":"hidden"}getVisible(){return this._visible}destroy(){this._viewer.camera.off(this._onViewerCameraMatrix),this._viewer.camera.off(this._onViewerCameraWorldAxis),this._viewer.camera.perspective.off(this._onViewerCameraFOV),this._scene.input.off(this._onInputMouseMove),this._scene.canvas.canvas.removeEventListener("mouseup",this._onCanvasMouseUp),this._scene.canvas.canvas.removeEventListener("mouseout",this._onCanvasMouseOut),this._scene.destroy()}}const Db=d.AABB3(),Sb=d.vec3();class Tb extends Q{constructor(e,t={}){if(super("SectionPlanes",e),this._freeControls=[],this._sectionPlanes=e.scene.sectionPlanes,this._controls={},this._shownControlId=null,null!==t.overviewCanvasId&&void 0!==t.overviewCanvasId){const e=document.getElementById(t.overviewCanvasId);e?this._overview=new Ib(this,{overviewCanvas:e,visible:t.overviewVisible,onHoverEnterPlane:e=>{this._overview.setPlaneHighlighted(e,!0)},onHoverLeavePlane:e=>{this._overview.setPlaneHighlighted(e,!1)},onClickedPlane:e=>{if(this.getShownControl()===e)return void this.hideControl();this.showControl(e);const t=this.sectionPlanes[e].pos;Db.set(this.viewer.scene.aabb),d.getAABB3Center(Db,Sb),Db[0]+=t[0]-Sb[0],Db[1]+=t[1]-Sb[1],Db[2]+=t[2]-Sb[2],Db[3]+=t[0]-Sb[0],Db[4]+=t[1]-Sb[1],Db[5]+=t[2]-Sb[2],this.viewer.cameraFlight.flyTo({aabb:Db,fitFOV:65})},onClickedNothing:()=>{this.hideControl()}}):this.warn("Can't find overview canvas: '"+t.overviewCanvasId+"' - will create plugin without overview")}this._onSceneSectionPlaneCreated=e.scene.on("sectionPlaneCreated",(e=>{this._sectionPlaneCreated(e)}))}setOverviewVisible(e){this._overview&&this._overview.setVisible(e)}getOverviewVisible(){if(this._overview)return this._overview.getVisible()}get sectionPlanes(){return this._sectionPlanes}createSectionPlane(e={}){void 0!==e.id&&null!==e.id&&this.viewer.scene.components[e.id]&&(this.error("Viewer component with this ID already exists: "+e.id),delete e.id);return new fs(this.viewer.scene,{id:e.id,pos:e.pos,dir:e.dir,active:!0})}_sectionPlaneCreated(e){const t=this._freeControls.length>0?this._freeControls.pop():new Eb(this);t._setSectionPlane(e),t.setVisible(!1),this._controls[e.id]=t,this._overview&&this._overview.addSectionPlane(e),e.once("destroyed",(()=>{this._sectionPlaneDestroyed(e)}))}flipSectionPlanes(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].flipDir()}}showControl(e){const t=this._controls[e];t?(this.hideControl(),t.setVisible(!0),this._overview&&this._overview.setPlaneSelected(e,!0),this._shownControlId=e):this.error("Control not found: "+e)}getShownControl(){return this._shownControlId}hideControl(){for(var e in this._controls)this._controls.hasOwnProperty(e)&&(this._controls[e].setVisible(!1),this._overview&&this._overview.setPlaneSelected(e,!1));this._shownControlId=null}destroySectionPlane(e){var t=this.viewer.scene.sectionPlanes[e];t?(this._sectionPlaneDestroyed(t),t.destroy(),e===this._shownControlId&&(this._shownControlId=null)):this.error("SectionPlane not found: "+e)}_sectionPlaneDestroyed(e){this._overview&&this._overview.removeSectionPlane(e);const t=this._controls[e.id];t&&(t.setVisible(!1),t._setSectionPlane(null),delete this._controls[e.id],this._freeControls.push(t))}clear(){const e=Object.keys(this._sectionPlanes);for(var t=0,i=e.length;t0){const i=document.createElement("a");i.href="#",i.id=`switch-${e.nodeId}`,i.textContent="+",i.classList.add("plus"),t&&i.addEventListener("click",t),o.appendChild(i)}const n=document.createElement("input");n.id=`checkbox-${e.nodeId}`,n.type="checkbox",n.checked=e.checked,n.style["pointer-events"]="all",i&&n.addEventListener("change",i),o.appendChild(n);const a=document.createElement("span");return a.textContent=e.title,o.appendChild(a),s&&(a.oncontextmenu=s),r&&(a.onclick=r),o}createDisabledNodeElement(e){const t=document.createElement("li"),i=document.createElement("a");i.href="#",i.textContent="!",i.classList.add("warn"),i.classList.add("warning"),t.appendChild(i);const s=document.createElement("span");return s.textContent=e,t.appendChild(s),t}addChildren(e,t){const i=document.createElement("ul");t.forEach((e=>{i.appendChild(e)})),e.parentElement.appendChild(i)}expand(e,t,i){e.classList.remove("plus"),e.classList.add("minus"),e.textContent="-",e.removeEventListener("click",t),e.addEventListener("click",i)}collapse(e,t,i){if(!e)return;const s=e.parentElement;if(!s)return;const r=s.querySelector("ul");r&&(s.removeChild(r),e.classList.remove("minus"),e.classList.add("plus"),e.textContent="+",e.removeEventListener("click",i),e.addEventListener("click",t))}isExpanded(e){return void 0!==e.parentElement.getElementsByTagName("li")[0]}getId(e){return e.parentElement.id}getIdFromCheckbox(e){return e.id.replace("checkbox-","")}getSwitchElement(e){return document.getElementById(`switch-${e}`)}isChecked(e){return e.checked}setCheckbox(e,t){const i=document.getElementById(`checkbox-${e}`);i&&t!==i.checked&&(i.checked=t)}setXRayed(e,t){const i=document.getElementById(e);i&&(t?i.classList.add("xrayed-node"):i.classList.remove("xrayed-node"))}setHighlighted(e,t){const i=document.getElementById(e);i&&(t?(i.scrollIntoView({block:"center"}),i.classList.add("highlighted-node")):i.classList.remove("highlighted-node"))}}const Rb=[];class Ub extends Q{constructor(e,t={}){super("TreeViewPlugin",e),this.errors=[],this.valid=!0;const i=t.containerElement||document.getElementById(t.containerElementId);if(i instanceof HTMLElement){for(let e=0;;e++)if(!Rb[e]){Rb[e]=this,this._index=e,this._id=`tree-${e}`;break}if(this._containerElement=i,this._metaModels={},this._autoAddModels=!1!==t.autoAddModels,this._autoExpandDepth=t.autoExpandDepth||0,this._sortNodes=!1!==t.sortNodes,this._viewer=e,this._rootElement=null,this._muteSceneEvents=!1,this._muteTreeEvents=!1,this._rootNodes=[],this._objectNodes={},this._nodeNodes={},this._rootNames={},this._sortNodes=t.sortNodes,this._pruneEmptyNodes=t.pruneEmptyNodes,this._showListItemElementId=null,this._renderService=t.renderService||new Lb,!this._renderService)throw new Error("TreeViewPlugin: no render service set");if(this._containerElement.oncontextmenu=e=>{e.preventDefault()},this._onObjectVisibility=this._viewer.scene.on("objectVisibility",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;const s=e.visible;if(!(s!==i.checked))return;this._muteTreeEvents=!0,i.checked=s,s?i.numVisibleEntities++:i.numVisibleEntities--,this._renderService.setCheckbox(i.nodeId,s);let r=i.parent;for(;r;)r.checked=s,s?r.numVisibleEntities++:r.numVisibleEntities--,this._renderService.setCheckbox(r.nodeId,r.numVisibleEntities>0),r=r.parent;this._muteTreeEvents=!1})),this._onObjectXrayed=this._viewer.scene.on("objectXRayed",(e=>{if(this._muteSceneEvents)return;const t=e.id,i=this._objectNodes[t];if(!i)return;this._muteTreeEvents=!0;const s=e.xrayed;s!==i.xrayed&&(i.xrayed=s,this._renderService.setXRayed(i.nodeId,s),this._muteTreeEvents=!1)})),this._switchExpandHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._expandSwitchElement(t)},this._switchCollapseHandler=e=>{e.preventDefault(),e.stopPropagation();const t=e.target;this._collapseSwitchElement(t)},this._checkboxChangeHandler=e=>{if(this._muteTreeEvents)return;this._muteSceneEvents=!0;const t=e.target,i=this._renderService.isChecked(t),s=this._renderService.getIdFromCheckbox(t),r=this._nodeNodes[s],o=this._viewer.scene.objects;let n=0;this._withNodeTree(r,(e=>{const t=e.objectId,s=o[t],r=0===e.children.length;e.numVisibleEntities=i?e.numEntities:0,r&&i!==e.checked&&n++,e.checked=i,this._renderService.setCheckbox(e.nodeId,i),s&&(s.visible=i)}));let a=r.parent;for(;a;)a.checked=i,i?a.numVisibleEntities+=n:a.numVisibleEntities-=n,this._renderService.setCheckbox(a.nodeId,a.numVisibleEntities>0),a=a.parent;this._muteSceneEvents=!1},this._hierarchy=t.hierarchy||"containment",this._autoExpandDepth=t.autoExpandDepth||0,this._autoAddModels){const e=Object.keys(this.viewer.metaScene.metaModels);for(let t=0,i=e.length;t{this.viewer.metaScene.metaModels[e]&&this.addModel(e)}))}this.hierarchy=t.hierarchy}else this.error("Mandatory config expected: valid containerElementId or containerElement")}set hierarchy(e){"containment"!==(e=e||"containment")&&"storeys"!==e&&"types"!==e&&(this.error("Unsupported value for `hierarchy' - defaulting to 'containment'"),e="containment"),this._hierarchy!==e&&(this._hierarchy=e,this._createNodes())}get hierarchy(){return this._hierarchy}addModel(e,t={}){if(!this._containerElement)return;const i=this.viewer.scene.models[e];if(!i)throw"Model not found: "+e;const s=this.viewer.metaScene.metaModels[e];s?this._metaModels[e]?this.warn("Model already added: "+e):(this._metaModels[e]=s,t&&t.rootName&&(this._rootNames[e]=t.rootName),i.on("destroyed",(()=>{this.removeModel(i.id)})),this._createNodes()):this.error("MetaModel not found: "+e)}removeModel(e){if(!this._containerElement)return;this._metaModels[e]&&(this._rootNames[e]&&delete this._rootNames[e],delete this._metaModels[e],this._createNodes())}showNode(e){this.unShowNode();const t=this._objectNodes[e];if(!t)return;const i=t.nodeId,s=this._renderService.getSwitchElement(i);if(s)return this._expandSwitchElement(s),s.scrollIntoView(),!0;const r=[];r.unshift(t);let o=t.parent;for(;o;)r.unshift(o),o=o.parent;for(let e=0,t=r.length;e{if(s===e)return;const r=this._renderService.getSwitchElement(i.nodeId);if(r){this._expandSwitchElement(r);const e=i.children;for(var o=0,n=e.length;o0;return this.valid}_validateMetaModelForStoreysHierarchy(e=0,t,i){return!0}_createEnabledNodes(){switch(this._pruneEmptyNodes&&this._findEmptyNodes(),this._hierarchy){case"storeys":this._createStoreysNodes(),0===this._rootNodes.length&&this.error("Failed to build storeys hierarchy");break;case"types":this._createTypesNodes();break;default:this._createContainmentNodes()}this._sortNodes&&this._doSortNodes(),this._synchNodesToEntities(),this._createTrees(),this.expandToDepth(this._autoExpandDepth)}_createDisabledNodes(){const e=this._renderService.createRootNode();this._rootElement=e,this._containerElement.appendChild(e);const t=this._viewer.metaScene.rootMetaObjects;for(let i in t){const s=t[i],r=s.type,o=s.name,n=o&&""!==o&&"Undefined"!==o&&"Default"!==o?o:r,a=this._renderService.createDisabledNodeElement(n);e.appendChild(a)}}_findEmptyNodes(){const e=this._viewer.metaScene.rootMetaObjects;for(let t in e)this._findEmptyNodes2(e[t])}_findEmptyNodes2(e,t=0){const i=this.viewer.scene,s=e.children,r=e.id,o=i.objects[r];if(e._countEntities=0,o&&e._countEntities++,s)for(let t=0,i=s.length;t{e.aabb&&r.aabb||(e.aabb||(e.aabb=t.getAABB(s.getObjectIDsInSubtree(e.objectId))),r.aabb||(r.aabb=t.getAABB(s.getObjectIDsInSubtree(r.objectId))));let o=0;return o=i.xUp?0:i.yUp?1:2,e.aabb[o]>r.aabb[o]?-1:e.aabb[o]s?1:0}_synchNodesToEntities(){const e=Object.keys(this.viewer.metaScene.metaObjects),t=this._viewer.metaScene.metaObjects,i=this._viewer.scene.objects;for(let s=0,r=e.length;sthis._createNodeElement(e))),t=this._renderService.createRootNode();e.forEach((e=>{t.appendChild(e)})),this._containerElement.appendChild(t),this._rootElement=t}_createNodeElement(e){return this._renderService.createNodeElement(e,this._switchExpandHandler,this._checkboxChangeHandler,(t=>{this.fire("contextmenu",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}),(t=>{this.fire("nodeTitleClicked",{event:t,viewer:this._viewer,treeViewPlugin:this,treeViewNode:e}),t.preventDefault()}))}_expandSwitchElement(e){if(this._renderService.isExpanded(e))return;const t=this._renderService.getId(e),i=this._nodeNodes[t].children.map((e=>this._createNodeElement(e)));this._renderService.addChildren(e,i),this._renderService.expand(e,this._switchExpandHandler,this._switchCollapseHandler)}_collapseNode(e){const t=this._renderService.getSwitchElement(e);this._collapseSwitchElement(t)}_collapseSwitchElement(e){this._renderService.collapse(e,this._switchExpandHandler,this._switchCollapseHandler)}}class kb{constructor(e={}){this.cacheBuster=!1!==e.cacheBuster}_cacheBusterURL(e){if(!this.cacheBuster)return e;const t=(new Date).getTime();return 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r;for(v(e,t-257,5),v(e,i-1,5),v(e,s-4,4),r=0;r(e.pending_buf[e.sym_buf+e.sym_next++]=t,e.pending_buf[e.sym_buf+e.sym_next++]=t>>8,e.pending_buf[e.sym_buf+e.sym_next++]=i,0===t?e.dyn_ltree[2*i]++:(e.matches++,t--,e.dyn_ltree[2*(A[i]+256+1)]++,e.dyn_dtree[2*f(t)]++),e.sym_next===e.sym_end),_tr_align:e=>{v(e,2,3),b(e,256,n),(e=>{16===e.bi_valid?(_(e,e.bi_buf),e.bi_buf=0,e.bi_valid=0):e.bi_valid>=8&&(e.pending_buf[e.pending++]=255&e.bi_buf,e.bi_buf>>=8,e.bi_valid-=8)})(e)}},L=(e,t,i,s)=>{let r=65535&e|0,o=e>>>16&65535|0,n=0;for(;0!==i;){n=i>2e3?2e3:i,i-=n;do{r=r+t[s++]|0,o=o+r|0}while(--n);r%=65521,o%=65521}return r|o<<16|0};const R=new Uint32Array((()=>{let e,t=[];for(var i=0;i<256;i++){e=i;for(var s=0;s<8;s++)e=1&e?3988292384^e>>>1:e>>>1;t[i]=e}return t})());var U=(e,t,i,s)=>{const r=R,o=s+i;e^=-1;for(let i=s;i>>8^r[255&(e^t[i])];return-1^e},k={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer 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t,i,s,r=e.w_size;t=e.hash_size,s=t;do{i=e.head[--s],e.head[s]=i>=r?i-r:0}while(--t);t=r,s=t;do{i=e.prev[--s],e.prev[s]=i>=r?i-r:0}while(--t)};let fe=(e,t,i)=>(t<{const t=e.state;let i=t.pending;i>e.avail_out&&(i=e.avail_out),0!==i&&(e.output.set(t.pending_buf.subarray(t.pending_out,t.pending_out+i),e.next_out),e.next_out+=i,t.pending_out+=i,e.total_out+=i,e.avail_out-=i,t.pending-=i,0===t.pending&&(t.pending_out=0))},ve=(e,t)=>{V(e,e.block_start>=0?e.block_start:-1,e.strstart-e.block_start,t),e.block_start=e.strstart,_e(e.strm)},be=(e,t)=>{e.pending_buf[e.pending++]=t},xe=(e,t)=>{e.pending_buf[e.pending++]=t>>>8&255,e.pending_buf[e.pending++]=255&t},we=(e,t,i,s)=>{let r=e.avail_in;return r>s&&(r=s),0===r?0:(e.avail_in-=r,t.set(e.input.subarray(e.next_in,e.next_in+r),i),1===e.state.wrap?e.adler=L(e.adler,t,r,i):2===e.state.wrap&&(e.adler=U(e.adler,t,r,i)),e.next_in+=r,e.total_in+=r,r)},ye=(e,t)=>{let i,s,r=e.max_chain_length,o=e.strstart,n=e.prev_length,a=e.nice_match;const 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n=function(e){return{metadata:e[0],positions:e[1],normals:e[2],colors:e[3],indices:e[4],edgeIndices:e[5],matrices:e[6],reusedGeometriesDecodeMatrix:e[7],eachGeometryPrimitiveType:e[8],eachGeometryPositionsPortion:e[9],eachGeometryNormalsPortion:e[10],eachGeometryColorsPortion:e[11],eachGeometryIndicesPortion:e[12],eachGeometryEdgeIndicesPortion:e[13],eachMeshGeometriesPortion:e[14],eachMeshMatricesPortion:e[15],eachMeshMaterial:e[16],eachEntityId:e[17],eachEntityMeshesPortion:e[18],eachTileAABB:e[19],eachTileEntitiesPortion:e[20]}}(i),a=function(e){function t(e,t){return 0===e.length?[]:dx.inflate(e,t).buffer}return{metadata:JSON.parse(dx.inflate(e.metadata,{to:"string"})),positions:new Uint16Array(t(e.positions)),normals:new Int8Array(t(e.normals)),colors:new Uint8Array(t(e.colors)),indices:new Uint32Array(t(e.indices)),edgeIndices:new Uint32Array(t(e.edgeIndices)),matrices:new Float32Array(t(e.matrices)),reusedGeometriesDecodeMatrix:new 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n=o.getNextId(),a=i.metadata,l=i.positions,A=i.normals,h=i.colors,c=i.indices,u=i.edgeIndices,p=i.matrices,g=i.reusedGeometriesDecodeMatrix,m=i.eachGeometryPrimitiveType,f=i.eachGeometryPositionsPortion,v=i.eachGeometryNormalsPortion,b=i.eachGeometryColorsPortion,x=i.eachGeometryIndicesPortion,w=i.eachGeometryEdgeIndicesPortion,y=i.eachMeshGeometriesPortion,P=i.eachMeshMatricesPortion,B=i.eachMeshMaterial,C=i.eachEntityId,M=i.eachEntityMeshesPortion,E=i.eachTileAABB,F=i.eachTileEntitiesPortion,I=f.length,D=y.length,S=M.length,T=F.length;r&&r.loadData(a,{includeTypes:t.includeTypes,excludeTypes:t.excludeTypes,globalizeObjectIds:t.globalizeObjectIds});const L=new Uint32Array(I);for(let e=0;e1,C=r===I-1,M=mx(B.subarray(6*e,6*e+3)),E=B[6*e+3]/255,F=B[6*e+4]/255,D=B[6*e+5]/255,S=o.getNextId();if(a){const o=P[e],a=p.slice(o,o+16),y=`${n}-geometry.${i}.${r}`;let B=k[y];if(!B){B={batchThisMesh:!t.reuseGeometries};let e=!1;switch(m[r]){case 0:B.primitiveName="solid",B.geometryPositions=l.subarray(f[r],C?l.length:f[r+1]),B.geometryNormals=A.subarray(v[r],C?A.length:v[r+1]),B.geometryIndices=c.subarray(x[r],C?c.length:x[r+1]),B.geometryEdgeIndices=u.subarray(w[r],C?u.length:w[r+1]),e=B.geometryPositions.length>0&&B.geometryIndices.length>0;break;case 1:B.primitiveName="surface",B.geometryPositions=l.subarray(f[r],C?l.length:f[r+1]),B.geometryNormals=A.subarray(v[r],C?A.length:v[r+1]),B.geometryIndices=c.subarray(x[r],C?c.length:x[r+1]),B.geometryEdgeIndices=u.subarray(w[r],C?u.length:w[r+1]),e=B.geometryPositions.length>0&&B.geometryIndices.length>0;break;case 2:B.primitiveName="points",B.geometryPositions=l.subarray(f[r],C?l.length:f[r+1]),B.geometryColors=h.subarray(b[r],C?h.length:b[r+1]),e=B.geometryPositions.length>0;break;case 3:B.primitiveName="lines",B.geometryPositions=l.subarray(f[r],C?l.length:f[r+1]),B.geometryIndices=c.subarray(x[r],C?c.length:x[r+1]),e=B.geometryPositions.length>0&&B.geometryIndices.length>0;break;default:continue}if(e||(B=null),B&&(B.geometryPositions.length,B.batchThisMesh)){B.decompressedPositions=new Float32Array(B.geometryPositions.length),B.transformedAndRecompressedPositions=new Uint16Array(B.geometryPositions.length);const e=B.geometryPositions,t=B.decompressedPositions;for(let i=0,s=e.length;i0&&n.length>0;break;case 1:e="surface",t=l.subarray(f[r],C?l.length:f[r+1]),i=A.subarray(v[r],C?A.length:v[r+1]),n=c.subarray(x[r],C?c.length:x[r+1]),a=u.subarray(w[r],C?u.length:w[r+1]),d=t.length>0&&n.length>0;break;case 2:e="points",t=l.subarray(f[r],C?l.length:f[r+1]),o=h.subarray(b[r],C?h.length:b[r+1]),d=t.length>0;break;case 3:e="lines",t=l.subarray(f[r],C?l.length:f[r+1]),n=c.subarray(x[r],C?c.length:x[r+1]),d=t.length>0&&n.length>0;break;default:continue}d&&(s.createMesh(_.apply(H,{id:S,origin:R,primitive:e,positionsCompressed:t,normalsCompressed:i,colorsCompressed:o,indices:n,edgeIndices:a,positionsDecodeMatrix:Q,color:M,metallic:F,roughness:D,opacity:E})),O.push(S))}}O.length>0&&s.createEntity(_.apply(j,{id:E,isObject:!0,meshIds:O}))}}}(e,t,a,s,r,o)}};let _x=window.pako||Ob;_x.inflate||(_x=_x.default);const vx=d.vec4(),bx=d.vec4();const xx=function(){const e=new Float32Array(3);return function(t){return e[0]=t[0]/255,e[1]=t[1]/255,e[2]=t[2]/255,e}}();function wx(e,t){const i=[];if(t.length>1)for(let e=0,s=t.length-1;e1)for(let t=0,s=e.length/3-1;t0,a=9*e,c=1===h[a+0],u=h[a+1];h[a+2],h[a+3];const d=h[a+4],p=h[a+5],g=h[a+6],m=h[a+7],f=h[a+8];if(o){const t=new Uint8Array(l.subarray(i,r)).buffer,o=`${n}-texture-${e}`;if(c)s.createTexture({id:o,buffers:[t],minFilter:d,magFilter:p,wrapS:g,wrapT:m,wrapR:f});else{const e=new Blob([t],{type:10001===u?"image/jpeg":10002===u?"image/png":"image/gif"}),i=(window.URL||window.webkitURL).createObjectURL(e),r=document.createElement("img");r.src=i,s.createTexture({id:o,image:r,minFilter:d,magFilter:p,wrapS:g,wrapT:m,wrapR:f})}}}for(let e=0;e=0?`${n}-texture-${r}`:null,normalsTextureId:a>=0?`${n}-texture-${a}`:null,metallicRoughnessTextureId:o>=0?`${n}-texture-${o}`:null,emissiveTextureId:l>=0?`${n}-texture-${l}`:null,occlusionTextureId:A>=0?`${n}-texture-${A}`:null})}const H=new Uint32Array(N);for(let e=0;e1,l=r===N-1,A=D[e],h=A>=0?`${n}-textureSet-${A}`:null,T=xx(S.subarray(6*e,6*e+3)),L=S[6*e+3]/255,R=S[6*e+4]/255,O=S[6*e+5]/255,Q=o.getNextId();if(a){const o=I[e],a=b.slice(o,o+16),A=`${n}-geometry.${i}.${r}`;let F=W[A];if(!F){F={batchThisMesh:!t.reuseGeometries};let e=!1;switch(w[r]){case 0:F.primitiveName="solid",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryNormals=u.subarray(P[r],l?u.length:P[r+1]),F.geometryUVs=g.subarray(C[r],l?g.length:C[r+1]),F.geometryIndices=m.subarray(M[r],l?m.length:M[r+1]),F.geometryEdgeIndices=f.subarray(E[r],l?f.length:E[r+1]),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;case 1:F.primitiveName="surface",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryNormals=u.subarray(P[r],l?u.length:P[r+1]),F.geometryUVs=g.subarray(C[r],l?g.length:C[r+1]),F.geometryIndices=m.subarray(M[r],l?m.length:M[r+1]),F.geometryEdgeIndices=f.subarray(E[r],l?f.length:E[r+1]),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;case 2:F.primitiveName="points",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryColors=p.subarray(B[r],l?p.length:B[r+1]),e=F.geometryPositions.length>0;break;case 3:F.primitiveName="lines",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryIndices=m.subarray(M[r],l?m.length:M[r+1]),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;case 4:F.primitiveName="lines",F.geometryPositions=c.subarray(y[r],l?c.length:y[r+1]),F.geometryIndices=wx(F.geometryPositions,m.subarray(M[r],l?m.length:M[r+1])),e=F.geometryPositions.length>0&&F.geometryIndices.length>0;break;default:continue}if(e||(F=null),F&&(F.geometryPositions.length,F.batchThisMesh)){F.decompressedPositions=new Float32Array(F.geometryPositions.length),F.transformedAndRecompressedPositions=new Uint16Array(F.geometryPositions.length);const e=F.geometryPositions,t=F.decompressedPositions;for(let i=0,s=e.length;i0&&a.length>0;break;case 1:e="surface",t=c.subarray(y[r],l?c.length:y[r+1]),i=u.subarray(P[r],l?u.length:P[r+1]),o=g.subarray(C[r],l?g.length:C[r+1]),a=m.subarray(M[r],l?m.length:M[r+1]),A=f.subarray(E[r],l?f.length:E[r+1]),d=t.length>0&&a.length>0;break;case 2:e="points",t=c.subarray(y[r],l?c.length:y[r+1]),n=p.subarray(B[r],l?p.length:B[r+1]),d=t.length>0;break;case 3:e="lines",t=c.subarray(y[r],l?c.length:y[r+1]),a=m.subarray(M[r],l?m.length:M[r+1]),d=t.length>0&&a.length>0;break;case 4:e="lines",t=c.subarray(y[r],l?c.length:y[r+1]),a=wx(t,m.subarray(M[r],l?m.length:M[r+1])),d=t.length>0&&a.length>0;break;default:continue}d&&(s.createMesh(_.apply(j,{id:Q,textureSetId:h,origin:z,primitive:e,positionsCompressed:t,normalsCompressed:i,uv:o&&o.length>0?o:null,colorsCompressed:n,indices:a,edgeIndices:A,positionsDecodeMatrix:v,color:T,metallic:R,roughness:O,opacity:L})),U.push(Q))}}U.length>0&&s.createEntity(_.apply(Q,{id:l,isObject:!0,meshIds:U}))}}}(e,t,a,s,r,o)}},Px={};Px[Vb.version]=Vb,Px[zb.version]=zb,Px[Kb.version]=Kb,Px[qb.version]=qb,Px[$b.version]=$b,Px[ix.version]=ix,Px[nx.version]=nx,Px[ux.version]=ux,Px[fx.version]=fx,Px[yx.version]=yx;class Bx extends Q{constructor(e,t={}){super("XKTLoader",e,t),this._maxGeometryBatchSize=t.maxGeometryBatchSize,this.textureTranscoder=t.textureTranscoder,this.dataSource=t.dataSource,this.objectDefaults=t.objectDefaults,this.includeTypes=t.includeTypes,this.excludeTypes=t.excludeTypes,this.excludeUnclassifiedObjects=t.excludeUnclassifiedObjects,this.reuseGeometries=t.reuseGeometries}get supportedVersions(){return Object.keys(Px)}get textureTranscoder(){return this._textureTranscoder}set textureTranscoder(e){this._textureTranscoder=e}get dataSource(){return this._dataSource}set dataSource(e){this._dataSource=e||new kb}get objectDefaults(){return this._objectDefaults}set objectDefaults(e){this._objectDefaults=e||xb}get includeTypes(){return this._includeTypes}set includeTypes(e){this._includeTypes=e}get excludeTypes(){return this._excludeTypes}set excludeTypes(e){this._excludeTypes=e}get excludeUnclassifiedObjects(){return this._excludeUnclassifiedObjects}set excludeUnclassifiedObjects(e){this._excludeUnclassifiedObjects=!!e}get globalizeObjectIds(){return this._globalizeObjectIds}set globalizeObjectIds(e){this._globalizeObjectIds=!!e}get reuseGeometries(){return this._reuseGeometries}set reuseGeometries(e){this._reuseGeometries=!1!==e}load(e={}){if(e.id&&this.viewer.scene.components[e.id]&&(this.error("Component with this ID already exists in viewer: "+e.id+" - will autogenerate this ID"),delete e.id),!(e.src||e.xkt||e.manifestSrc||e.manifest))return this.error("load() param expected: src, xkt, manifestSrc or manifestData"),o;const t={},i=e.includeTypes||this._includeTypes,s=e.excludeTypes||this._excludeTypes,r=e.objectDefaults||this._objectDefaults;if(t.reuseGeometries=null!==e.reuseGeometries&&void 0!==e.reuseGeometries?e.reuseGeometries:!1!==this._reuseGeometries,i){t.includeTypesMap={};for(let e=0,s=i.length;e{o.destroyed||(o.finalize(),a.finalize(),this.viewer.scene.canvas.spinner.processes--,o.once("destroyed",(()=>{this.viewer.metaScene.destroyMetaModel(a.id)})),this.scheduleTask((()=>{o.destroyed||(o.scene.fire("modelLoaded",o.id),o.fire("loaded",!0,!1))})))},A=e=>{this.viewer.scene.canvas.spinner.processes--,this.error(e),o.fire("error",e)};let h=0;const c={getNextId:()=>`${n}.${h++}`};if(e.metaModelSrc||e.metaModelData)if(e.metaModelSrc){const r=e.metaModelSrc;this._dataSource.getMetaModel(r,(r=>{o.destroyed||(a.loadData(r,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,e,t,o,null,c,l,A):(this._parseModel(e.xkt,e,t,o,null,c),l()))}),(e=>{A(`load(): Failed to load model metadata for model '${n} from '${r}' - ${e}`)}))}else e.metaModelData&&(a.loadData(e.metaModelData,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),e.src?this._loadModel(e.src,e,t,o,null,c,l,A):(this._parseModel(e.xkt,e,t,o,null,c),l()));else if(e.src)this._loadModel(e.src,e,t,o,a,c,l,A);else if(e.xkt)this._parseModel(e.xkt,e,t,o,a,c),l();else if(e.manifestSrc||e.manifest){const r=e.manifestSrc?function(e){const t=e.split("/");return t.pop(),t.join("/")+"/"}(e.manifestSrc):"",n=(e,n,l)=>{let A=0;const h=()=>{o.destroyed||A>=e.length?n():this._dataSource.getMetaModel(`${r}${e[A]}`,(e=>{a.loadData(e,{includeTypes:i,excludeTypes:s,globalizeObjectIds:t.globalizeObjectIds}),A++,this.scheduleTask(h,200)}),l)};h()},h=(i,s,n)=>{let a=0;const l=()=>{o.destroyed||a>=i.length?s():this._dataSource.getXKT(`${r}${i[a]}`,(i=>{this._parseModel(i,e,t,o,null,c),o.preFinalize(),a++,this.scheduleTask(l,200)}),n)};l()},u=(i,s,n)=>{let l=0;const A=()=>{o.destroyed||l>=i.length?s():this._dataSource.getXKT(`${r}${i[l]}`,(i=>{this._parseModel(i,e,t,o,a,c),o.preFinalize(),l++,this.scheduleTask(A,200)}),n)};A()};if(e.manifest){const t=e.manifest,i=t.xktFiles;if(!i||0===i.length)return void A("load(): Failed to load model manifest - manifest not valid");const s=t.metaModelFiles;s?n(s,(()=>{h(i,l,A)}),A):u(i,l,A)}else this._dataSource.getManifest(e.manifestSrc,(e=>{if(o.destroyed)return;const t=e.xktFiles;if(!t||0===t.length)return void A("load(): Failed to load model manifest - manifest not valid");const i=e.metaModelFiles;i?n(i,(()=>{h(t,l,A)}),A):u(t,l,A)}),A)}return o}_loadModel(e,t,i,s,r,o,n,a){this._dataSource.getXKT(t.src,(e=>{this._parseModel(e,t,i,s,r,o),s.preFinalize(),n()}),a)}async _parseModel(e,t,i,s,r,o){if(s.destroyed)return;const n=new DataView(e),a=new Uint8Array(e),l=n.getUint32(0,!0),A=Px[l];if(!A)return void this.error("Unsupported .XKT file version: "+l+" - this XKTLoaderPlugin supports versions 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this.items[e],t}}class Ex{constructor(e,t,i,s){this.bimViewer=e?e.bimViewer||e:this,this.server=e?e.server:i,this.viewer=e?e.viewer:s,this._children=[],e&&e._children.push(this),this._subIdMap=null,this._subIdEvents=null,this._eventSubs=null,this._events=null,this._eventCallDepth=0,this._enabled=null,this._active=null}fire(e,t,i){this._events||(this._events={}),this._eventSubs||(this._eventSubs={}),!0!==i&&(this._events[e]=t||!0);const s=this._eventSubs[e];let r;if(s)for(const i in s)s.hasOwnProperty(i)&&(r=s[i],this._eventCallDepth++,this._eventCallDepth<300?r.callback.call(r.scope,t):this.error("fire: potential stack overflow from recursive event '"+e+"' - dropping this event"),this._eventCallDepth--)}on(e,t,i){this._events||(this._events={}),this._subIdMap||(this._subIdMap=new Mx),this._subIdEvents||(this._subIdEvents={}),this._eventSubs||(this._eventSubs={});let s=this._eventSubs[e];s||(s={},this._eventSubs[e]=s);const r=this._subIdMap.addItem();s[r]={callback:t,scope:i||this},this._subIdEvents[r]=e;const o=this._events[e];return void 0!==o&&t.call(i||this,o),r}off(e){if(null==e)return;if(!this._subIdEvents)return;const t=this._subIdEvents[e];if(t){delete this._subIdEvents[e];const i=this._eventSubs[t];i&&delete i[e],this._subIdMap.removeItem(e)}}once(e,t,i){const s=this,r=this.on(e,(function(e){s.off(r),t.call(i||this,e)}),i)}log(e){e="[LOG] "+e,window.console.log(e)}warn(e){e="[WARN] "+e,window.console.warn(e)}error(e){e="[ERROR] "+e,window.console.error(e)}_mutexActivation(e){const t=e.length;for(let i=0;i
Default text
',i.appendChild(this._modal),this._modalVisible=!1,this._modal.style.display="hidden"}show(e){this._modalVisible=!0,this._modal.querySelector(".xeokit-busy-modal-message").innerText=e,this._modal.style.display="block"}hide(){this._modalVisible=!1,this._modal.style.display="none"}destroy(){super.destroy(),this._modal&&(this._modal.parentNode.removeChild(this._modal),this._modal=null)}}const Ix=d.vec3();class Dx extends Ex{constructor(e,t={}){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement,s=this.viewer.camera;this._modelMementos={},s.eye=[.577,.577,.577],s.look=[0,0,0],s.up=[-1,1,-1],this.bimViewer._modelsExplorer.on("modelLoaded",(e=>{this._saveModelMemento(e)})),this.bimViewer._modelsExplorer.on("modelUnloaded",(e=>{this._destroyModelMemento(e)})),this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),i.addEventListener("click",(e=>{this.getEnabled()&&this.reset(),e.preventDefault()}))}_saveModelMemento(e){const t=this.viewer.metaScene.metaModels[e];if(!t)return;const i=new Gh;i.saveObjects(this.viewer.scene,t,{visible:!0,edges:!0,xrayed:!0,highlighted:!0,selected:!0,clippable:!0,pickable:!0,colorize:!1,opacity:!1}),this._modelMementos[e]=i}_restoreModelMemento(e){const t=this.viewer.metaScene.metaModels[e];if(!t)return;this._modelMementos[e].restoreObjects(this.viewer.scene,t)}_destroyModelMemento(e){delete this._modelMementos[e]}reset(){const e=this.viewer.scene.modelIds;for(var t=0,i=e.length;t{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),i.addEventListener("click",(e=>{this.getEnabled()&&this.fit(),e.preventDefault()}))}fit(){const e=this.viewer.scene,t=e.getAABB(e.visibleObjectIds);this.viewer.cameraFlight.flyTo({aabb:t}),this.viewer.cameraControl.pivotPos=d.getAABB3Center(t,Sx)}set fov(e){this.viewer.scene.cameraFlight.fitFOV=e}get fov(){return this.viewer.scene.cameraFlight.fitFOV}set duration(e){this.viewer.scene.cameraFlight.duration=e}get duration(){return this.viewer.scene.cameraFlight.duration}}class Lx extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement,s=this.viewer.cameraControl,r=t.cameraControlNavModeMediator;s.navMode="orbit",s.followPointer=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?i.classList.add("active"):i.classList.remove("active")})),this.on("active",(e=>{r.setFirstPersonModeActive(e),e?(s.followPointer=!0,s.pivoting=!1):s.pivoting=!0})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class Rx extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this.viewer.cameraControl.doublePickFlyTo=!1,this._onPick=this.viewer.cameraControl.on("picked",(e=>{e.entity&&(e.entity.visible=!1)}))):(i.classList.remove("active"),this.viewer.cameraControl.doublePickFlyTo=!1,void 0!==this._onPick&&(this.viewer.cameraControl.off(this._onPick),this._onPick=void 0))})),i.addEventListener("click",(e=>{if(this.getEnabled()){this.bimViewer._sectionTool.hideControl();const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class Ux extends Ex{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._onPick=this.viewer.cameraControl.on("picked",(e=>{e.entity&&(e.entity.selected=!e.entity.selected)}))):(i.classList.remove("active"),void 0!==this._onPick&&(this.viewer.cameraControl.off(this._onPick),this._onPick=void 0))})),i.addEventListener("click",(e=>{if(this.getEnabled()){this.bimViewer._sectionTool.hideControl();const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}))}}class kx extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._buttonElement=t.buttonElement,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&this.setActive(!this.getActive(),(()=>{})),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)})),this.viewer.scene.on("modelLoaded",(e=>{if(!this._active){const e=this.viewer.metaScene.getObjectIDsByType("IfcSpace");this.viewer.scene.setObjectsCulled(e,!0)}})),this._active=!1,this._buttonElement.classList.remove("active")}setActive(e){this._active!==e&&(this._active=e,e?(this._buttonElement.classList.add("active"),this._enterShowSpacesMode(),this.fire("active",this._active)):(this._buttonElement.classList.remove("active"),this._exitShowSpacesMode(),this.fire("active",this._active)))}_enterShowSpacesMode(){const e=this.viewer,t=e.scene,i=e.metaScene.getObjectIDsByType("IfcSpace");t.setObjectsCulled(i,!1)}_exitShowSpacesMode(){const e=this.viewer,t=e.scene,i=e.metaScene.getObjectIDsByType("IfcSpace");t.setObjectsCulled(i,!0)}}class Ox extends Ex{constructor(e,t){super(e)}}const Nx=d.AABB3(),Qx=d.vec3();class Vx extends n{constructor(e={}){if(!e.sectionPlanesPlugin)throw"Missing config: sectionPlanesPlugin";super(_.apply({},e)),this._sectionPlanesPlugin=e.sectionPlanesPlugin,this._viewer=this._sectionPlanesPlugin.viewer,this._onSceneSectionPlaneCreated=this._viewer.scene.on("sectionPlaneCreated",(()=>{this._buildMenu()})),this._onSceneSectionPlaneDestroyed=this._viewer.scene.on("sectionPlaneDestroyed",(()=>{this._buildMenu()})),this._buildMenu()}_buildMenu(){const e=this._sectionPlanesPlugin,t=Object.values(e.sectionPlanes),i=[];for(let s=0,r=t.length;s`${e.viewer.localeService.translate("sectionToolContextMenu.slice")||"Slice"} #`+(s+1),doHoverEnter(t){e.hideControl(),e.showControl(r.id)},doHoverLeave(t){e.hideControl()},items:[[{getTitle:e=>r.active?e.viewer.localeService.translate("sectionToolContextMenu.deactivate")||"Disable":e.viewer.localeService.translate("sectionToolContextMenu.activate")||"Enable",doAction:e=>{r.active=!r.active}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.edit")||"Edit",getEnabled:()=>r.active,doAction:t=>{e.hideControl(),e.showControl(r.id);const i=r.pos;Nx.set(this._viewer.scene.aabb),d.getAABB3Center(Nx,Qx),Nx[0]+=i[0]-Qx[0],Nx[1]+=i[1]-Qx[1],Nx[2]+=i[2]-Qx[2],Nx[3]+=i[0]-Qx[0],Nx[4]+=i[1]-Qx[1],Nx[5]+=i[2]-Qx[2],this._viewer.cameraFlight.flyTo({aabb:Nx,fitFOV:65})}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.flip")||"Flip",getEnabled:()=>r.active,doAction:e=>{r.flipDir()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.delete")||"Delete",doAction:e=>{r.destroy()}}]]})}this.items=[[{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.flipSlices")||"Flip Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.flipSections()}}],[{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.disableAllSlices")||"Disable all Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.disableSections()}},{getTitle:e=>e.viewer.localeService.translate("sectionToolContextMenu.enableAllSlices")||"Enable all Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.enableSections()}}],i]}destroy(){super.destroy();const e=this._viewer.scene;e.off(this._onSceneSectionPlaneCreated),e.off(this._onSceneSectionPlaneDestroyed)}}class jx extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";if(!t.menuButtonElement)throw"Missing config: menuButtonElement";this._buttonElement=t.buttonElement,this._counterElement=t.counterElement,this._menuButtonElement=t.menuButtonElement,this._menuButtonArrowElement=t.menuButtonArrowElement,this._sectionPlanesPlugin=new Tb(this.viewer,{}),this._sectionToolContextMenu=new Vx({sectionPlanesPlugin:this._sectionPlanesPlugin,hideOnMouseDown:!1,hideOnAction:!1}),this._sectionPlanesPlugin.setOverviewVisible(!1),this.on("enabled",(e=>{e?(this._buttonElement.classList.remove("disabled"),this._counterElement&&this._counterElement.classList.remove("disabled"),this._menuButtonElement.classList.remove("disabled"),this._menuButtonArrowElement.classList.remove("disabled")):(this._buttonElement.classList.add("disabled"),this._counterElement&&this._counterElement.classList.add("disabled"),this._menuButtonElement.classList.add("disabled"),this._menuButtonArrowElement.classList.add("disabled"))})),this.on("active",(e=>{e?(this._buttonElement.classList.add("active"),this._counterElement&&this._counterElement.classList.add("active"),this._menuButtonElement.classList.add("active"),this._menuButtonArrowElement.classList.add("active")):(this._buttonElement.classList.remove("active"),this._counterElement&&this._counterElement.classList.remove("active"),this._menuButtonElement.classList.remove("active"),this._menuButtonArrowElement.classList.remove("active"))})),this.on("active",(e=>{e||this._sectionPlanesPlugin.hideControl()})),this._buttonElement.addEventListener("click",(e=>{if(!this.getEnabled())return;if(e.target===this._menuButtonElement||e.target.parentNode===this._menuButtonElement){if(this._sectionToolContextMenu.shown)this._sectionToolContextMenu.hide();else{this._sectionToolContextMenu.context={bimViewer:this.bimViewer,viewer:this.viewer,sectionTool:this};const e=this._menuButtonElement.getBoundingClientRect();this._sectionToolContextMenu.show(e.left,e.bottom+5)}return}const t=this.getActive();this.setActive(!t),e.preventDefault()})),this._sectionToolContextMenu.on("shown",(()=>{this._menuButtonArrowElement.classList.remove("xeokit-arrow-down"),this._menuButtonArrowElement.classList.add("xeokit-arrow-up")})),this._sectionToolContextMenu.on("hidden",(()=>{this._menuButtonArrowElement.classList.remove("xeokit-arrow-up"),this._menuButtonArrowElement.classList.add("xeokit-arrow-down")})),this.bimViewer.on("reset",(()=>{this.clear(),this.setActive(!1)})),this.viewer.scene.on("sectionPlaneCreated",(()=>{this._updateSectionPlanesCount()})),this.viewer.scene.on("sectionPlaneDestroyed",(()=>{this._updateSectionPlanesCount()})),this._initSectionMode()}_initSectionMode(){document.addEventListener("mouseup",(e=>{if(1===e.which){const t=function(e){if(e){let t=e.target,i=0,s=0;for(;t.offsetParent;)i+=t.offsetLeft,s+=t.offsetTop,t=t.offsetParent;return[e.pageX-i,e.pageY-s]}e=window.event,this.mouseCanvasPos[0]=e.x,this.mouseCanvasPos[1]=e.y}(e);if(!this.getActive()||!this.getEnabled())return;const i=this.viewer.scene.pick({canvasPos:t,pickSurface:!0});if(i&&i.entity&&i.entity.isObject){const e=this._sectionPlanesPlugin.createSectionPlane({pos:i.worldPos,dir:d.mulVec3Scalar(i.worldNormal,-1)});this._sectionPlanesPlugin.showControl(e.id)}}})),this._updateSectionPlanesCount()}_updateSectionPlanesCount(){this._counterElement&&(this._counterElement.innerText=""+this.getNumSections())}getNumSections(){return Object.keys(this.viewer.scene.sectionPlanes).length}clear(){this._sectionPlanesPlugin.clear(),this._updateSectionPlanesCount()}flipSections(){this._sectionPlanesPlugin.flipSectionPlanes()}enableSections(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].active=!0}}disableSections(){const e=this.viewer.scene.sectionPlanes;for(let t in e){e[t].active=!1}}hideControl(){this._sectionPlanesPlugin.hideControl()}destroy(){this._sectionPlanesPlugin.destroy(),this._sectionToolContextMenu.destroy(),super.destroy()}}class Hx extends Ex{constructor(e,t){if(super(e,t),!t.navCubeCanvasElement)throw"Missing config: navCubeCanvasElement";const i=t.navCubeCanvasElement;this._navCube=new Bb(this.viewer,{canvasElement:i,fitVisible:!0,color:"#CFCFCF"}),this._navCube.setVisible(this._active),this.on("active",(e=>{this._navCube.setVisible(e)}))}destroy(){this._navCube.destroy(),super.destroy()}}class zx extends n{constructor(e={}){const t=!!e.enableEditModels,i=!!e.enableMeasurements,s=[[{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.loadModel")||"Load",getEnabled:e=>!e.bimViewer.isModelLoaded(e.modelId),doAction:e=>{e.bimViewer.loadModel(e.modelId)}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.unloadModel")||"Unload",getEnabled:e=>e.bimViewer.isModelLoaded(e.modelId),doAction:e=>{e.bimViewer.unloadModel(e.modelId)}}]];t&&s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.editModel")||"Edit",getEnabled:e=>!0,doAction:e=>{e.bimViewer.editModel(e.modelId)}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.deleteModel")||"Delete",getEnabled:e=>!0,doAction:e=>{e.bimViewer.deleteModel(e.modelId)}}]),s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.loadAllModels")||"Load All",getEnabled:e=>{const t=e.bimViewer,i=t.getModelIds();return t.getLoadedModelIds().length{e.bimViewer.loadAllModels()}},{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.unloadAllModels")||"Unload All",getEnabled:e=>e.bimViewer.getLoadedModelIds().length>0,doAction:e=>{e.bimViewer.unloadAllModels()}}]),s.push([{getTitle:e=>e.viewer.localeService.translate("modelsContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}]),i&&s.push([{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}]),super({hideOnAction:e.hideOnAction,context:e.context,items:s})}}const Gx=d.vec3();class Wx{constructor(e){this._server=e}setProjectId(e){this._projectId=e}setModelId(e){this._modelId=e}getManifest(e,t,i){this._server.getSplitModelManifest(this._projectId,this._modelId,e,t,i)}getMetaModel(e,t,i){this._server.getSplitModelMetadata(this._projectId,this._modelId,e,t,i)}getXKT(e,t,i){this._server.getSplitModelGeometry(this._projectId,this._modelId,e,t,i)}}class Kx extends Ex{constructor(e,t){if(super(e,t),!t.modelsTabElement)throw"Missing config: modelsTabElement";if(!t.unloadModelsButtonElement)throw"Missing config: unloadModelsButtonElement";if(!t.modelsElement)throw"Missing config: modelsElement";if(this._enableAddModels=!!t.enableEditModels,this._modelsTabElement=t.modelsTabElement,this._loadModelsButtonElement=t.loadModelsButtonElement,this._unloadModelsButtonElement=t.unloadModelsButtonElement,this._addModelButtonElement=t.addModelButtonElement,this._modelsElement=t.modelsElement,this._modelsTabButtonElement=this._modelsTabElement.querySelector(".xeokit-tab-btn"),!this._modelsTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";this._dataSource=new Wx(this.server),this._xktLoader=new Bx(this.viewer,{dataSource:this._dataSource}),this._modelsContextMenu=new zx({enableEditModels:t.enableEditModels,enableMeasurements:t.enableMeasurements,hideOnAction:!0}),this._modelsInfo={},this._numModels=0,this._numModelsLoaded=0,this._projectId=null}setObjectColors(e){this._xktLoader.objectDefaults=e}loadProject(e,t,i){this.server.getProject(e,(i=>{this.unloadProject(),this._projectId=e,this._modelsInfo={},this._numModels=0,this._parseProject(i,t),this._numModelsLoaded0&&this._unloadModelsButtonElement.classList.remove("disabled"),this._enableAddModels&&this._addModelButtonElement.classList.remove("disabled")}),(e=>{this.error(e),i&&i(e)}))}_parseProject(e,t){this._buildModelsMenu(e),this._parseViewerConfigs(e),this._parseViewerContent(e,(()=>{this._parseViewerState(e,(()=>{t()}))}))}_buildModelsMenu(e){var t="";const i=e.models||[];this._modelsInfo={},this._numModels=i.length;for(let e=0,s=i.length;e",t+=""+s.name+"",t+=""}this._modelsElement.innerHTML=t;for(let e=0,t=i.length;e{r.checked?this.loadModel(s):this.unloadModel(t.id)})),o.addEventListener("click",(()=>{!!this.viewer.scene.models[s]?this.unloadModel(t.id):this.loadModel(s)})),o.oncontextmenu=e=>{this._modelsContextMenu.context={bimViewer:this.bimViewer,viewer:this.viewer,modelId:s},this._modelsContextMenu.show(e.pageX,e.pageY),e.preventDefault()}}}_parseViewerConfigs(e){const t=e.viewerConfigs;t&&this.bimViewer.setConfigs(t)}_parseViewerContent(e,t){const i=e.viewerContent;i?this._parseModelsLoaded(i,(()=>{t()})):t()}_parseModelsLoaded(e,t){const i=e.modelsLoaded;i&&0!==i.length?this._loadNextModel(i.slice(0),t):t()}_loadNextModel(e,t){if(0===e.length)return void t();const i=e.pop();this.loadModel(i,(()=>{this._loadNextModel(e,t)}),(()=>{this._loadNextModel(e,t)}))}_parseViewerState(e,t){const i=e.viewerState;i?this.bimViewer.setViewerState(i,t):t()}unloadProject(){if(!this._projectId)return;const e=this.viewer.scene.models;for(var t in e)if(e.hasOwnProperty(t)){e[t].destroy()}this._modelsElement.innerHTML="",this._numModelsLoaded=0,this._loadModelsButtonElement.classList.add("disabled"),this._unloadModelsButtonElement.classList.add("disabled"),this._enableAddModels&&this._addModelButtonElement.classList.add("disabled");const i=this._projectId;this._projectId=null,this.fire("projectUnloaded",{projectId:i})}getLoadedProjectId(){return this._projectId}getModelIds(){return Object.keys(this._modelsInfo)}loadModel(e,t,i){if(!this._projectId){const e="No project currently loaded";return this.error(e),void(i&&i(e))}const s=this._modelsInfo[e];if(!s){const e="Model not in currently loaded project";return this.error(e),void(i&&i(e))}this.bimViewer._busyModal.show(`${this.viewer.localeService.translate("busyModal.loading")||"Loading"} ${s.name}`);this.bimViewer.getConfig("externalMetadata")&&!s.manifest?this.server.getMetadata(this._projectId,e,(r=>{this._loadGeometry(e,s,r,t,i)}),(e=>{this.bimViewer._busyModal.hide(),this.error(e),i&&i(e)})):this._loadGeometry(e,s,null,t,i)}_loadGeometry(e,t,i,s,r){const o=()=>{document.getElementById(""+e).checked=!0,this._numModelsLoaded++,this._unloadModelsButtonElement.classList.remove("disabled"),this._numModelsLoaded{this.bimViewer._busyModal.hide(),this.error(e),r&&r(e)};if(t.manifest){this._dataSource.setProjectId(this._projectId),this._dataSource.setModelId(e);const i=this._xktLoader.load({id:e,manifestSrc:t.manifest,excludeUnclassifiedObjects:!0,origin:t.origin||t.position,scale:t.scale,rotation:t.rotation,matrix:t.matrix,edges:!1!==t.edges,saoEnabled:t.saoEnabled,pbrEnabled:t.pbrEnabled,backfaces:t.backfaces,globalizeObjectIds:t.globalizeObjectIds,reuseGeometries:!1!==t.reuseGeometries});i.on("loaded",o),i.on("error",n)}else this.server.getGeometry(this._projectId,e,(s=>{const r=this._xktLoader.load({id:e,metaModelData:i,xkt:s,excludeUnclassifiedObjects:!0,origin:t.origin||t.position,scale:t.scale,rotation:t.rotation,matrix:t.matrix,edges:!1!==t.edges,saoEnabled:t.saoEnabled,pbrEnabled:t.pbrEnabled,backfaces:t.backfaces,globalizeObjectIds:t.globalizeObjectIds,reuseGeometries:!1!==t.reuseGeometries});r.on("loaded",o),r.on("error",n)}),n)}_jumpToInitialCamera(){const e=this.viewer,t=e.scene,i=t.getAABB(t.visibleObjectIds),s=d.getAABB3Diag(i),r=d.getAABB3Center(i,Gx),o=t.camera;o.perspective.fov;const n=Math.abs(s/Math.tan(45*d.DEGTORAD)),a=d.normalizeVec3(o.yUp?[-.5,-.7071,-.5]:[-1,1,-1]),l=d.normalizeVec3(o.yUp?[-.5,.7071,-.5]:[-1,1,1]);e.cameraControl.pivotPos=r,e.cameraControl.planView=!1,e.cameraFlight.jumpTo({look:r,eye:[r[0]-n*a[0],r[1]-n*a[1],r[2]-n*a[2]],up:l,orthoScale:1.1*s})}unloadModel(e){const t=this.viewer.scene.models[e];if(!t)return void this.error("Model not loaded: "+e);t.destroy();document.getElementById(""+e).checked=!1,document.getElementById("span-"+e),this._numModelsLoaded--,this._numModelsLoaded>0?this._unloadModelsButtonElement.classList.remove("disabled"):this._unloadModelsButtonElement.classList.add("disabled"),this._numModelsLoadede.viewer.localeService.translate("treeViewContextMenu.inspectProperties")||"Inspect Properties",getShown:e=>!!e.viewer.metaScene.metaObjects[e.treeViewNode.objectId],doAction:e=>{const t=e.treeViewNode.objectId;e.bimViewer.showObjectProperties(t)}}),i.push({getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.viewFit")||"View Fit",doAction:function(e){const t=e.viewer,i=t.scene,s=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&s.push(e.objectId)})),i.setObjectsVisible(s,!0),i.setObjectsHighlighted(s,!0);const r=i.getAABB(s);t.cameraFlight.flyTo({aabb:r,duration:.5},(()=>{setTimeout((function(){i.setObjectsHighlighted(i.highlightedObjectIds,!1)}),500)})),t.cameraControl.pivotPos=d.getAABB3Center(r)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.viewFitAll")||"View Fit All",doAction:function(e){const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}}),r&&s.push({getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}),this.items=[t,i,[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.isolate")||"Isolate",doAction:function(e){const t=e.viewer,i=t.scene,s=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&s.push(e.objectId)}));const r=i.getAABB(s);t.cameraControl.pivotPos=d.getAABB3Center(r,Xx),i.setObjectsXRayed(i.xrayedObjectIds,!1),i.setObjectsVisible(i.visibleObjectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsVisible(s,!0),t.cameraFlight.flyTo({aabb:r},(()=>{}))}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hide")||"Hide",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.visible=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hideOthers")||"Hide Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.visibleObjectIds,!1),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.visible=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.hideAll")||"Hide All",getEnabled:function(e){return e.viewer.scene.visibleObjectIds.length>0},doAction:function(e){e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.show")||"Show",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.visible=!0,i.xrayed&&(i.pickable=!0),i.xrayed=!1,i.selected=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.showOthers")||"Shows Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.visible=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.showAll")||"Show All",getEnabled:function(e){const t=e.viewer.scene;return t.numVisibleObjects0},doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xray")||"X-Ray",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!1,i.xrayed=!0,i.visible=!0,i.pickable=e.bimViewer.getConfig("xrayPickable"))}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.undoXray")||"Undo X-Ray",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.xrayed=!1,i.pickable=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayOthers")||"X-Ray Others",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1),t.setObjectsXRayed(t.objectIds,!0),t.setObjectsSelected(t.selectedObjectIds,!1),e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{if(e.objectId){const i=t.objects[e.objectId];i&&(i.xrayed=!1,i.pickable=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayAll")||"X-Ray All",doAction:function(e){const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.objectIds,!0),t.setObjectsSelected(t.selectedObjectIds,!1),t.setObjectsPickable(t.objectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.xrayNone")||"X-Ray None",getEnabled:function(e){return e.viewer.scene.numXRayedObjects>0},doAction:function(e){const t=e.viewer.scene,i=t.xrayedObjectIds;t.setObjectsPickable(i,!0),t.setObjectsXRayed(i,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.select")||"Select",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!0,i.visible=!0)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.undoSelect")||"Undo Select",doAction:function(e){e.treeViewPlugin.withNodeTree(e.treeViewNode,(t=>{if(t.objectId){const i=e.viewer.scene.objects[t.objectId];i&&(i.selected=!1)}}))}},{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.selectNone")||"Select None",getEnabled:function(e){return e.viewer.scene.numSelectedObjects>0},doAction:function(e){e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("treeViewContextMenu.clearSlices")||"Clear Slices",getEnabled:function(e){return e.bimViewer.getNumSections()>0},doAction:function(e){e.bimViewer.clearSections()}}],s]}}class qx extends Ex{constructor(e,t={}){if(super(e),!t.objectsTabElement)throw"Missing config: objectsTabElement";if(!t.showAllObjectsButtonElement)throw"Missing config: showAllObjectsButtonElement";if(!t.hideAllObjectsButtonElement)throw"Missing config: hideAllObjectsButtonElement";if(!t.objectsElement)throw"Missing config: objectsElement";if(this._objectsTabElement=t.objectsTabElement,this._showAllObjectsButtonElement=t.showAllObjectsButtonElement,this._hideAllObjectsButtonElement=t.hideAllObjectsButtonElement,this._objectsTabButtonElement=this._objectsTabElement.querySelector(".xeokit-tab-btn"),!this._objectsTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";const i=t.objectsElement;this._treeView=new Ub(this.viewer,{containerElement:i,hierarchy:"containment",autoAddModels:!1,pruneEmptyNodes:!0}),this._treeViewContextMenu=new Yx(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{if(this.viewer.metaScene.metaModels[e]){const t=this.bimViewer._modelsExplorer.getModelInfo(e);if(!t)return;this._treeView.addModel(e,{rootName:t.name})}})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse()}))}setEnabled(e){e?(this._objectsTabButtonElement.classList.remove("disabled"),this._showAllObjectsButtonElement.classList.remove("disabled"),this._hideAllObjectsButtonElement.classList.remove("disabled")):(this._objectsTabButtonElement.classList.add("disabled"),this._showAllObjectsButtonElement.classList.add("disabled"),this._hideAllObjectsButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}class Zx extends Ex{constructor(e,t={}){if(super(e),!t.classesTabElement)throw"Missing config: classesTabElement";if(!t.showAllClassesButtonElement)throw"Missing config: showAllClassesButtonElement";if(!t.hideAllClassesButtonElement)throw"Missing config: hideAllClassesButtonElement";if(!t.classesElement)throw"Missing config: classesElement";if(this._classesTabElement=t.classesTabElement,this._showAllClassesButtonElement=t.showAllClassesButtonElement,this._hideAllClassesButtonElement=t.hideAllClassesButtonElement,this._classesTabButtonElement=this._classesTabElement.querySelector(".xeokit-tab-btn"),!this._classesTabButtonElement)throw"Missing DOM element: xeokit-tab-btn";const i=t.classesElement;this._treeView=new Ub(this.viewer,{containerElement:i,hierarchy:"types",autoAddModels:!1,pruneEmptyNodes:!0}),this._treeViewContextMenu=new Yx(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{if(this.viewer.metaScene.metaModels[e]){const t=this.bimViewer._modelsExplorer.getModelInfo(e);if(!t)return;this._treeView.addModel(e,{rootName:t.name})}})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse()}))}setEnabled(e){e?(this._classesTabButtonElement.classList.remove("disabled"),this._showAllClassesButtonElement.classList.remove("disabled"),this._hideAllClassesButtonElement.classList.remove("disabled")):(this._classesTabButtonElement.classList.add("disabled"),this._showAllClassesButtonElement.classList.add("disabled"),this._hideAllClassesButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}const Jx=d.vec3();class $x extends Ex{constructor(e,t={}){if(super(e),!t.storeysTabElement)throw"Missing config: storeysTabElement";if(!t.showAllStoreysButtonElement)throw"Missing config: showAllStoreysButtonElement";if(!t.hideAllStoreysButtonElement)throw"Missing config: hideAllStoreysButtonElement";if(!t.storeysElement)throw"Missing config: storeysElement";if(this._storeysTabElement=t.storeysTabElement,this._showAllStoreysButtonElement=t.showAllStoreysButtonElement,this._hideAllStoreysButtonElement=t.hideAllStoreysButtonElement,this._storeysTabButtonElement=this._storeysTabElement.querySelector(".xeokit-tab-btn"),!this._storeysTabButtonElement)throw"Missing DOM element: .xeokit-tab-btn";const i=t.storeysElement;this._treeView=new Ub(this.viewer,{containerElement:i,autoAddModels:!1,hierarchy:"storeys",autoExpandDepth:1}),this._treeViewContextMenu=new Yx(this.bimViewer,{hideOnAction:!0,enableMeasurements:t.enableMeasurements}),this._treeView.on("contextmenu",(e=>{this._treeViewContextMenu.context={bimViewer:this.bimViewer,viewer:e.viewer,treeViewPlugin:e.treeViewPlugin,treeViewNode:e.treeViewNode,pruneEmptyNodes:!0},this._treeViewContextMenu.show(e.event.pageX,e.event.pageY)})),this._treeView.on("nodeTitleClicked",(e=>{const t=this.viewer.scene,i=[];e.treeViewPlugin.withNodeTree(e.treeViewNode,(e=>{e.objectId&&i.push(e.objectId)}));e.treeViewNode.checked?(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!1),t.setObjectsPickable(i,!0)):(t.setObjectsXRayed(i,!1),t.setObjectsVisible(i,!0),t.setObjectsPickable(i,!0))})),this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{const t=this.bimViewer._modelsExplorer.getModelInfo(e);t&&this._treeView.addModel(e,{rootName:t.name})})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this.viewer.metaScene.metaModels[e]&&this._treeView.removeModel(e)})),this.bimViewer.on("reset",(()=>{this._treeView.collapse(),this._treeView.expandToDepth(1)}))}setEnabled(e){e?(this._storeysTabButtonElement.classList.remove("disabled"),this._showAllStoreysButtonElement.classList.remove("disabled"),this._hideAllStoreysButtonElement.classList.remove("disabled")):(this._storeysTabButtonElement.classList.add("disabled"),this._showAllStoreysButtonElement.classList.add("disabled"),this._hideAllStoreysButtonElement.classList.add("disabled"))}expandTreeViewToDepth(e){this._treeView.expandToDepth(e)}showNodeInTreeView(e){this._treeView.collapse(),this._treeView.showNode(e)}unShowNodeInTreeView(){this._treeView.unShowNode()}selectStorey(e,t){const i=this.viewer.metaScene.metaObjects[e];if(!i)return void this.error("selectStorey() - object is not found: '"+e+"'");if("IfcBuildingStorey"!==i.type)return void this.error("selectStorey() - object is not found: '"+e+"'");const s=i.getObjectIDsInSubtree();this._selectObjects(s,t)}_selectObjects(e,t){const i=this.viewer.scene,s=i.getAABB(e);this.viewer.cameraControl.pivotPos=d.getAABB3Center(s,Jx),t?(i.setObjectsXRayed(i.objectIds,!0),i.setObjectsVisible(i.objectIds,!0),i.setObjectsPickable(i.objectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsXRayed(e,!1),i.setObjectsVisible(e,!0),i.setObjectsPickable(e,!0),this.viewer.cameraFlight.flyTo({aabb:s},(()=>{setTimeout((function(){i.setObjectsVisible(i.xrayedObjectIds,!1),i.setObjectsXRayed(i.xrayedObjectIds,!1)}),500),t()}))):(i.setObjectsVisible(i.objectIds,!1),i.setObjectsPickable(i.xrayedObjectIds,!0),i.setObjectsXRayed(i.xrayedObjectIds,!1),i.setObjectsSelected(i.selectedObjectIds,!1),i.setObjectsVisible(e,!0),this.viewer.cameraFlight.jumpTo({aabb:s}))}destroy(){super.destroy(),this._treeView.destroy(),this._treeViewContextMenu.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded)}}const ew=d.vec3();class tw extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._saveOrthoActive=null,this._buttonElement=t.buttonElement,this._cameraControlNavModeMediator=t.cameraControlNavModeMediator,this._active=!1,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&(this.bimViewer._sectionTool.hideControl(),this.setActive(!this.getActive(),(()=>{}))),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!0,(()=>{}))}))}setEnabled(e){super.setEnabled(e),this._saveOrthoActive=this.bimViewer._orthoMode.getActive()}setActive(e,t){this._active!==e?(this._active=e,e?(this._buttonElement.classList.add("active"),t?this._enterThreeDMode((()=>{this.fire("active",this._active),t()})):(this._enterThreeDMode(),this.fire("active",this._active))):(this._buttonElement.classList.remove("active"),t?this._exitThreeDMode((()=>{this.fire("active",this._active),t()})):(this._exitThreeDMode(),this.fire("active",this._active)))):t&&t()}_enterThreeDMode(e){const t=this.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds),r=d.getAABB3Diag(s),o=d.getAABB3Center(s,ew),n=Math.abs(r/Math.tan(32.5)),a=i.camera,l=a.yUp?[-1,-1,-1]:[1,1,1],A=a.yUp?[-1,1,-1]:[-1,1,1];t.cameraControl.pivotPos=o,this.bimViewer._navCubeMode.setActive(!0),this.bimViewer._firstPersonMode.setEnabled(!0),this._cameraControlNavModeMediator.setThreeDModeActive(!0),this.bimViewer._sectionTool.setEnabled(!0),this.bimViewer._orthoMode.setEnabled(!0),e?t.cameraFlight.flyTo({look:o,eye:[o[0]-n*l[0],o[1]-n*l[1],o[2]-n*l[2]],up:A,orthoScale:1.3*r,duration:1,projection:this._saveOrthoActive?"ortho":"perspective"},(()=>{e()})):t.cameraFlight.jumpTo({look:o,eye:[o[0]-n*l[0],o[1]-n*l[1],o[2]-n*l[2]],up:A,orthoScale:1.3*r,projection:this._saveOrthoActive?"ortho":"perspective"})}_exitThreeDMode(e){const t=this.viewer,i=t.scene,s=i.camera,r=i.getAABB(i.visibleObjectIds),o=d.getAABB3Center(r),n=d.getAABB3Diag(r),a=Math.abs(n/Math.tan(45*d.DEGTORAD)),l=1.3*n,A=ew;A[0]=o[0]+s.worldUp[0]*a,A[1]=o[1]+s.worldUp[1]*a,A[2]=o[2]+s.worldUp[2]*a;const h=d.mulVec3Scalar(s.worldForward,-1,[]);this.bimViewer._sectionTool.setActive(!1),this.bimViewer._firstPersonMode.setEnabled(!1),this._saveOrthoActive=this.bimViewer._orthoMode.getActive(),this.bimViewer._orthoMode.setEnabled(!1),this._cameraControlNavModeMediator.setThreeDModeActive(!1),e?t.cameraFlight.flyTo({eye:A,look:o,up:h,orthoScale:l,projection:"ortho"},(()=>{this.bimViewer._navCubeMode.setActive(!1)})):(t.cameraFlight.jumpTo({eye:A,look:o,up:h,orthoScale:l,projection:"ortho"}),this.bimViewer._navCubeMode.setActive(!1))}}class iw extends n{constructor(e,t={}){super(t),this._bimViewer=e,this._buildMenu(t)}_buildMenu(e){const t=[],i=[],s=[],r=!!e.enableMeasurements;this._bimViewer._enablePropertiesInspector&&t.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.inspectProperties")||"Inspect Properties",doAction:e=>{const t=e.entity.id;e.bimViewer.showObjectProperties(t)}}),t.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.showInTree")||"Show in Explorer",doAction:e=>{const t=e.entity.id;e.showObjectInExplorers(t)}}),i.push({getTitle:e=>e.viewer.localeService.translate("objectContextMenu.viewFit")||"View Fit",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity;t.cameraFlight.flyTo({aabb:s.aabb,duration:.5},(()=>{setTimeout((function(){i.setObjectsHighlighted(i.highlightedObjectIds,!1)}),500)})),t.cameraControl.pivotPos=d.getAABB3Center(s.aabb)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.viewFitAll")||"View Fit All",doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}}),r&&s.push({getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.measurements")||"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}),this.items=[t,i,[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hide")||"Hide",getEnabled:e=>e.entity.visible,doAction:e=>{e.entity.visible=!1}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hideOthers")||"Hide Others",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity,r=t.metaScene.metaObjects[s.id];r&&(i.setObjectsVisible(i.visibleObjectIds,!1),r.withMetaObjectsInSubtree((e=>{const t=i.objects[e.id];t&&(t.visible=!0)})))}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.hideAll")||"Hide All",getEnabled:e=>e.viewer.scene.numVisibleObjects>0,doAction:e=>{e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.showAll")||"Show All",getEnabled:e=>{const t=e.viewer.scene;return t.numVisibleObjects0},doAction:e=>{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsPickable(t.xrayedObjectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xray")||"X-Ray",getEnabled:e=>!e.entity.xrayed,doAction:e=>{const t=e.entity;t.xrayed=!0,t.pickable=e.bimViewer.getConfig("xrayPickable")}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayOthers")||"X-Ray Others",doAction:e=>{const t=e.viewer,i=t.scene,s=e.entity,r=t.metaScene.metaObjects[s.id];r&&(i.setObjectsVisible(i.objectIds,!0),i.setObjectsXRayed(i.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||i.setObjectsPickable(i.objectIds,!1),r.withMetaObjectsInSubtree((e=>{const t=i.objects[e.id];t&&(t.xrayed=!1,t.pickable=!0)})))}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayAll")||"X-Ray All",getEnabled:e=>{const t=e.viewer.scene;return t.numXRayedObjects{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1),t.setObjectsXRayed(t.objectIds,!0)}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.xrayNone")||"X-Ray None",getEnabled:e=>e.viewer.scene.numXRayedObjects>0,doAction:e=>{const t=e.viewer.scene,i=t.xrayedObjectIds;t.setObjectsPickable(i,!0),t.setObjectsXRayed(i,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.select")||"Select",getEnabled:e=>!e.entity.selected,doAction:e=>{e.entity.selected=!0}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.undoSelect")||"Undo Select",getEnabled:e=>e.entity.selected,doAction:e=>{e.entity.selected=!1}},{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.selectNone")||"Select None",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("objectContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}],s]}}class sw extends n{constructor(e,t={}){super({hideOnAction:t.hideOnAction,context:t.context,items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitAll")||"View Fit All",doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.visibleObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.viewFitSelection")||"View Fit Selected",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{const t=e.viewer,i=t.scene,s=i.getAABB(i.selectedObjectIds);t.cameraFlight.flyTo({aabb:s,duration:.5}),t.cameraControl.pivotPos=d.getAABB3Center(s)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.hideAll")||"Hide All",getEnabled:e=>e.viewer.scene.numVisibleObjects>0,doAction:e=>{e.viewer.scene.setObjectsVisible(e.viewer.scene.visibleObjectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.showAll")||"Show All",getEnabled:e=>{const t=e.viewer.scene;return t.numVisibleObjects0},doAction:e=>{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.xrayedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.xRayAll")||"X-Ray All",getEnabled:e=>{const t=e.viewer.scene;return t.numXRayedObjects{const t=e.viewer.scene;t.setObjectsVisible(t.objectIds,!0),t.setObjectsXRayed(t.objectIds,!0),e.bimViewer.getConfig("xrayPickable")||t.setObjectsPickable(t.objectIds,!1)}},{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.xRayNone")||"X-Ray None",getEnabled:e=>e.viewer.scene.numXRayedObjects>0,doAction:e=>{const t=e.viewer.scene.xrayedObjectIds;e.viewer.scene.setObjectsPickable(t,!0),e.viewer.scene.setObjectsXRayed(t,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.selectNone")||"Select None",getEnabled:e=>e.viewer.scene.numSelectedObjects>0,doAction:e=>{e.viewer.scene.setObjectsSelected(e.viewer.scene.selectedObjectIds,!1)}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.resetView")||"Reset View",doAction:e=>{e.bimViewer.resetView()}}],[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearSlices")||"Clear Slices",getEnabled:e=>e.bimViewer.getNumSections()>0,doAction:e=>{e.bimViewer.clearSections()}}],t.enableMeasurements?[{getTitle:e=>"Measurements",doAction:function(e){},items:[[{getTitle:e=>e.viewer.localeService.translate("canvasContextMenu.clearMeasurements")||"Clear",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.clearMeasurements()}},{getTitle:e=>e.bimViewer.getMeasurementsAxisVisible()?e.viewer.localeService.translate("canvasContextMenu.hideMeasurementAxisWires")||"Hide Axis Wires":e.viewer.localeService.translate("canvasContextMenu.showMeasurementAxisWires")||"Show Axis Wires",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsAxisVisible(!e.bimViewer.getMeasurementsAxisVisible())}},{getTitle:e=>e.bimViewer.getMeasurementsSnappingEnabled()?e.viewer.localeService.translate("canvasContextMenu.disableMeasurementSnapping")||"Disable Snapping":e.viewer.localeService.translate("canvasContextMenu.enableMeasurementSnapping")||"Enable Snapping",getEnabled:e=>e.bimViewer.getNumMeasurements()>0,doAction:e=>{e.bimViewer.setMeasurementsSnappingEnabled(!e.bimViewer.getMeasurementsSnappingEnabled())}}]]}]:[]]})}}class rw extends Ex{constructor(e,t){if(super(e,t),!t.buttonElement)throw"Missing config: buttonElement";this._buttonElement=t.buttonElement,this.on("enabled",(e=>{e?this._buttonElement.classList.remove("disabled"):this._buttonElement.classList.add("disabled")})),this._buttonElement.addEventListener("click",(e=>{this.getEnabled()&&this.setActive(!this.getActive(),(()=>{})),e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)})),this.viewer.camera.on("projection",(()=>{const e="ortho"===this.viewer.camera.projection;this._active=e,this._active?this._buttonElement.classList.add("active"):this._buttonElement.classList.remove("active")})),this._active=!1,this._buttonElement.classList.remove("active")}setActive(e,t){this._active!==e?(this._active=e,e?(this._buttonElement.classList.add("active"),t?this._enterOrthoMode((()=>{this.fire("active",this._active),t()})):(this._enterOrthoMode(),this.fire("active",this._active))):(this._buttonElement.classList.remove("active"),t?this._exitOrthoMode((()=>{this.fire("active",this._active),t()})):(this._exitOrthoMode(),this.fire("active",this._active)))):t&&t()}_enterOrthoMode(e){e?this.viewer.cameraFlight.flyTo({projection:"ortho",duration:.5},e):this.viewer.cameraFlight.jumpTo({projection:"ortho"})}_exitOrthoMode(e){e?this.viewer.cameraFlight.flyTo({projection:"perspective",duration:.5},e):this.viewer.cameraFlight.jumpTo({projection:"perspective"})}}class ow extends Ex{constructor(e,t={}){if(super(e),!t.propertiesTabElement)throw"Missing config: propertiesTabElement";if(!t.propertiesElement)throw"Missing config: propertiesElement";if(this._metaObject=null,this._propertiesTabElement=t.propertiesTabElement,this._propertiesElement=t.propertiesElement,this._propertiesTabButtonElement=this._propertiesTabElement.querySelector(".xeokit-tab-btn"),!this._propertiesTabButtonElement)throw"Missing DOM element: ,xeokit-tab-btn";this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{if(this._metaObject){const t=this._metaObject.metaModels;for(let i=0,s=t.length;i{this.clear()})),document.addEventListener("click",this._clickListener=e=>{e.target.matches(".xeokit-accordion .xeokit-accordion-button")&&(e.target.parentElement.classList.contains("active")?e.target.parentElement.classList.remove("active"):e.target.parentElement.classList.add("active"))}),this.clear()}showObjectPropertySets(e){const t=this.viewer.metaScene.metaObjects[e];if(!t)return;const i=t.propertySets;i&&i.length>0?this._setPropertySets(t,i):this._setPropertySets(t),this._metaObject=t}clear(){const e=[],t=this.viewer.localeService.translate("propertiesInspector.noObjectSelectedWarning")||"No object inspected. Right-click or long-tab an object and select 'Inspect Properties' to view its properties here.";e.push('
'),e.push(`

${t}

`),e.push("
");const i=e.join("");this._propertiesElement.innerHTML=i}_setPropertySets(e,t){const i=[];if(i.push('
'),e){i.push(''),i.push(``),e.type&&i.push(``),i.push(``),i.push(``);const s=e.attributes;if(s)for(let e in s)i.push(``);if(i.push("
Name:${e.name}
Class:${e.type}
UUID:${e.originalSystemId}
Viewer ID:${e.id}
${nw(e)}:${s[e]}
"),t&&0!==t.length){i.push("
"),i.push('
');for(let e=0,s=t.length;e0){i.push(`
\n

${s.name}

\n
\n `);for(let e=0,t=r.length;e`)}i.push("
${t.name||t.label}:${t.value}
\n
\n
")}}i.push("
")}else{const e=this.viewer.localeService.translate("propertiesInspector.noPropSetWarning")||"No properties sets found for this object";i.push(`

${e}

`),i.push("")}}else i.push('

No object selected

');this._propertiesElement.innerHTML=i.join("")}setEnabled(e){e?this._propertiesTabButtonElement.classList.remove("disabled"):this._propertiesTabButtonElement.classList.add("disabled")}destroy(){super.destroy(),this.viewer.scene.off(this._onModelLoaded),this.viewer.scene.off(this._onModelUnloaded),document.removeEventListener("click",this._clickListener)}}function nw(e){return e?e.charAt(0).toUpperCase()+e.slice(1):e}const aw=new Float32Array(3);class lw{constructor(e){if(!e)throw"Parameter expected: cfg";if(!e.viewer)throw"Parameter expected: cfg.viewer";this.viewer=e.viewer,this._maxTreeDepth=e.maxTreeDepth||15,this._root=null,this._needsRebuild=!0,this._onModelLoaded=this.viewer.scene.on("modelLoaded",(e=>{this._needsRebuild=!0})),this._onModelUnloaded=this.viewer.scene.on("modelUnloaded",(e=>{this._needsRebuild=!0}))}get root(){return this._needsRebuild&&this._rebuild(),this._root}_rebuild(){const e=this.viewer.scene;this._root={aabb:e.getAABB()};for(let t in e.objects){const i=e.objects[t];this._insertEntity(this._root,i,1)}this._needsRebuild=!1}_insertEntity(e,t,i){const s=t.aabb;if(i>=this._maxTreeDepth)return e.entities=e.entities||[],void e.entities.push(t);if(e.left&&d.containsAABB3(e.left.aabb,s))return void this._insertEntity(e.left,t,i+1);if(e.right&&d.containsAABB3(e.right.aabb,s))return void this._insertEntity(e.right,t,i+1);const r=e.aabb;aw[0]=r[3]-r[0],aw[1]=r[4]-r[1],aw[2]=r[5]-r[2];let o=0;if(aw[1]>aw[o]&&(o=1),aw[2]>aw[o]&&(o=2),!e.left){const n=r.slice();if(n[o+3]=(r[o]+r[o+3])/2,e.left={aabb:n},d.containsAABB3(n,s))return void this._insertEntity(e.left,t,i+1)}if(!e.right){const n=r.slice();if(n[o]=(r[o]+r[o+3])/2,e.right={aabb:n},d.containsAABB3(n,s))return void this._insertEntity(e.right,t,i+1)}e.entities=e.entities||[],e.entities.push(t)}destroy(){const e=this.viewer.scene;e.off(this._onModelLoaded),e.off(this._onModelUnloaded),this._root=null,this._needsRebuild=!0}}class Aw extends Ex{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";this._objectsKdTree3=t.objectsKdTree3,this._marquee=d.AABB2(),this._marqueeFrustum=new U,this._marqueeFrustumProjMat=d.mat4(),this._marqueeDir=!1;const i=t.buttonElement;this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._objectsKdTree3.root):i.classList.remove("active")})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1)}));const s=this.viewer.scene,r=s.canvas.canvas;this._marqueeElement=document.createElement("div"),document.body.appendChild(this._marqueeElement);const o=this._marqueeElement.style;let n,a,l,A,h,c,u,p;o.position="absolute",o["z-index"]="40000005",o.width="8px",o.height="8px",o.visibility="hidden",o.top="0px",o.left="0px",o["box-shadow"]="0 2px 5px 0 #182A3D;",o.opacity=1,o["pointer-events"]="none";let g=!1,m=!1;r.addEventListener("mousedown",(e=>{if(!this.getActive()||!this.getEnabled())return;if(0!==e.button)return;const t=this.bimViewer.viewer.scene.input;t.keyDown[t.KEY_CTRL]||s.setObjectsSelected(s.selectedObjectIds,!1),n=e.pageX,a=e.pageY,o.visibility="visible",o.left=`${n}px`,o.top=`${a}px`,o.width="0px",o.height="0px",o.display="block",h=e.offsetX,c=e.offsetY,g=!0,this.viewer.cameraControl.pointerEnabled=!1})),r.addEventListener("mouseup",(e=>{if(!this.getActive()||!this.getEnabled())return;if(!g&&!m)return;if(0!==e.button)return;l=e.pageX,A=e.pageY;const t=Math.abs(l-n),i=Math.abs(A-a);o.width=`${t}px`,o.height=`${i}px`,o.visibility="hidden",g=!1,this.viewer.cameraControl.pointerEnabled=!0,m&&(m=!1),(t>3||i>3)&&this._marqueePick()})),document.addEventListener("mouseup",(e=>{this.getActive()&&this.getEnabled()&&0===e.button&&g&&(o.visibility="hidden",g=!1,m=!0,this.viewer.cameraControl.pointerEnabled=!0)}),!0),r.addEventListener("mousemove",(e=>{if(!this.getActive()||!this.getEnabled())return;if(0!==e.button)return;if(!g)return;const t=e.pageX,i=e.pageY,s=t-n,r=i-a;o.width=`${Math.abs(s)}px`,o.height=`${Math.abs(r)}px`,o.left=`${Math.min(n,t)}px`,o.top=`${Math.min(a,i)}px`,u=e.offsetX,p=e.offsetY;const l=h{if(s===U.INTERSECT&&(s=O(this._marqueeFrustum,i.aabb)),s!==U.OUTSIDE){if(i.entities){const t=i.entities;for(let i=0,s=t.length;ie.measurement.axisVisible?"Hide Measurement Axis":"Show Measurement Axis",doAction:function(e){e.measurement.axisVisible=!e.measurement.axisVisible}},{getTitle:e=>e.measurement.labelsVisible?"Hide Measurement Labels":"Show Measurement Labels",doAction:function(e){e.measurement.labelsVisible=!e.measurement.labelsVisible}}],[{title:"Delete Measurement",doAction:function(e){e.measurement.destroy()}}]]}),this._contextMenu.on("hidden",(()=>{this._contextMenu.context.measurement&&this._contextMenu.context.measurement.setHighlighted(!1)})),this._distanceMeasurementsPlugin=new Sh(this.viewer,{defaultAxisVisible:!1,defaultLabelsOnWires:!1}),this._distanceMeasurementsPlugin.on("mouseOver",(e=>{e.measurement.setHighlighted(!0)})),this._distanceMeasurementsPlugin.on("mouseLeave",(e=>{this._contextMenu.shown&&this._contextMenu.context.measurement.id===e.measurement.id||e.measurement.setHighlighted(!1)})),this._distanceMeasurementsPlugin.on("contextMenu",(e=>{this._contextMenu.context={distanceMeasurementsPlugin:this._distanceMeasurementsPlugin,measurement:e.measurement},this._contextMenu.show(e.event.clientX,e.event.clientY),e.event.preventDefault()})),this._distanceMeasurementsMouseControl=new Dh(this._distanceMeasurementsPlugin,{}),this._distanceMeasurementsMouseControl.snapping=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._distanceMeasurementsMouseControl.activate()):(i.classList.remove("active"),this._distanceMeasurementsMouseControl.deactivate())})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1),this.clear()}))}getNumMeasurements(){return Object.keys(this._distanceMeasurementsPlugin.measurements).length}setMeasurementsAxisVisible(e){this._distanceMeasurementsPlugin.setAxisVisible(e)}getMeasurementsAxisVisible(){return this._distanceMeasurementsPlugin.getAxisVisible()}setSnappingEnabled(e){return this._distanceMeasurementsMouseControl.snapping=e}getSnappingEnabled(){return this._distanceMeasurementsMouseControl.snapping}clear(){this._distanceMeasurementsPlugin.clear()}destroy(){this._distanceMeasurementsPlugin.destroy(),this._distanceMeasurementsMouseControl.destroy(),this._contextMenu.destroy(),super.destroy()}}class cw extends Ex{constructor(e,t){if(super(e),!t.buttonElement)throw"Missing config: buttonElement";const i=t.buttonElement;this._contextMenu=new n({items:[[{getTitle:e=>e.measurement.labelsVisible?"Hide Measurement Label":"Show Measurement Label",doAction:function(e){e.measurement.labelsVisible=!e.measurement.labelsVisible}}],[{title:"Delete Measurement",doAction:function(e){e.measurement.destroy()}}]]}),this._contextMenu.on("hidden",(()=>{this._contextMenu.context.measurement&&this._contextMenu.context.measurement.setHighlighted(!1)})),this._angleMeasurementsPlugin=new fe(this.viewer,{}),this._angleMeasurementsPlugin.on("mouseOver",(e=>{e.measurement.setHighlighted(!0)})),this._angleMeasurementsPlugin.on("mouseLeave",(e=>{this._contextMenu.shown&&this._contextMenu.context.measurement.id===e.measurement.id||e.measurement.setHighlighted(!1)})),this._angleMeasurementsPlugin.on("contextMenu",(e=>{this._contextMenu.context={angleMeasurementsPlugin:this._angleMeasurementsPlugin,measurement:e.measurement},this._contextMenu.show(e.event.clientX,e.event.clientY),e.event.preventDefault()})),this._angleMeasurementsMouseControl=new me(this._angleMeasurementsPlugin,{}),this._angleMeasurementsMouseControl.snapping=!0,this.on("enabled",(e=>{e?i.classList.remove("disabled"):i.classList.add("disabled")})),this.on("active",(e=>{e?(i.classList.add("active"),this._angleMeasurementsMouseControl.activate()):(i.classList.remove("active"),this._angleMeasurementsMouseControl.deactivate())})),i.addEventListener("click",(e=>{if(this.getEnabled()){const e=this.getActive();this.setActive(!e)}e.preventDefault()})),this.bimViewer.on("reset",(()=>{this.setActive(!1),this.clear()}))}getNumMeasurements(){return Object.keys(this._angleMeasurementsPlugin.measurements).length}setSnappingEnabled(e){return this._angleMeasurementsMouseControl.snapping=e}getSnappingEnabled(){return this._angleMeasurementsMouseControl.snapping}clear(){this._angleMeasurementsPlugin.clear()}destroy(){this._angleMeasurementsPlugin.destroy(),this._angleMeasurementsMouseControl.destroy(),this._contextMenu.destroy(),super.destroy()}}function uw(e){const t="xeokit-tab",i="active";function s(e){let s=e.parentNode.querySelectorAll("."+t);for(let t=0;t{e.preventDefault()},o.oncontextmenu=e=>{e.preventDefault()},n.oncontextmenu=e=>{e.preventDefault()};const l=new nv({localeService:t.localeService,canvasElement:i,keyboardEventsElement:t.keyboardEventsElement,transparent:!1,backgroundColor:[1,1,1],backgroundColorFromAmbientLight:!1,saoEnabled:!0,pbrEnabled:!1,colorTextureEnabled:!0,numCachedSectionPlanes:4});super(null,t,e,l),this._configs={},this._enableAddModels=!!t.enableEditModels,this._enableMeasurements=!1!==t.enableMeasurements,this._enablePropertiesInspector=!!t.inspectorElement,this.viewer=l,this._objectsKdTree3=new lw({viewer:l}),this._customizeViewer(),this._initCanvasContextMenus(),s.innerHTML=function(e){return'
\n
\n Models\n
\n
\n \n '+(e.enableEditModels?'':"")+'
\n
\n
\n
\n
\n Objects\n
\n
\n \n \n
\n
\n
\n
\n
\n Classes\n
\n
\n \n \n
\n
\n
\n
\n
\n Storeys\n
\n
\n \n \n
\n
\n
\n
\n
'}(t),o.innerHTML=function(e={}){return'
\n \x3c!-- Reset button --\x3e\n
\n \n
\n
\n \x3c!-- 3D Mode button --\x3e\n \n \x3c!-- Perspective/Ortho Mode button --\x3e\n \n \x3c!-- Fit button --\x3e\n \n \x3c!-- First Person mode button --\x3e\n \n \x3c!-- Show/hide IFCSpaces --\x3e\n \n
\n \x3c!-- Tools button group --\x3e\n
\n \x3c!-- Hide tool button --\x3e\n \n \x3c!-- Select tool button --\x3e\n \n \x3c!-- Marquee select tool button --\x3e\n '+(e.enableMeasurements?'\x3c!-- Measure distance tool button --\x3e\n \n \x3c!-- Measure angle tool button --\x3e\n ':" ")+'\x3c!-- section tool button --\x3e\n \n
\n
'}({enableMeasurements:this._enableMeasurements}),this._enablePropertiesInspector&&(r.innerHTML='
\n
\n Properties\n
\n
\n
\n
\n
'),this._explorerElement=s,this._inspectorElement=r,uw(s),this._enablePropertiesInspector&&uw(r),this._modelsExplorer=new Kx(this,{enableMeasurements:this._enableMeasurements,modelsTabElement:s.querySelector(".xeokit-modelsTab"),loadModelsButtonElement:s.querySelector(".xeokit-loadAllModels"),unloadModelsButtonElement:s.querySelector(".xeokit-unloadAllModels"),addModelButtonElement:s.querySelector(".xeokit-addModel"),modelsElement:s.querySelector(".xeokit-models"),enableEditModels:this._enableAddModels}),this._objectsExplorer=new qx(this,{enableMeasurements:this._enableMeasurements,objectsTabElement:s.querySelector(".xeokit-objectsTab"),showAllObjectsButtonElement:s.querySelector(".xeokit-showAllObjects"),hideAllObjectsButtonElement:s.querySelector(".xeokit-hideAllObjects"),objectsElement:s.querySelector(".xeokit-objects")}),this._classesExplorer=new Zx(this,{enableMeasurements:this._enableMeasurements,classesTabElement:s.querySelector(".xeokit-classesTab"),showAllClassesButtonElement:s.querySelector(".xeokit-showAllClasses"),hideAllClassesButtonElement:s.querySelector(".xeokit-hideAllClasses"),classesElement:s.querySelector(".xeokit-classes")}),this._storeysExplorer=new $x(this,{enableMeasurements:this._enableMeasurements,storeysTabElement:s.querySelector(".xeokit-storeysTab"),showAllStoreysButtonElement:s.querySelector(".xeokit-showAllStoreys"),hideAllStoreysButtonElement:s.querySelector(".xeokit-hideAllStoreys"),storeysElement:s.querySelector(".xeokit-storeys")}),this._enablePropertiesInspector&&(this._propertiesInspector=new ow(this,{propertiesTabElement:r.querySelector(".xeokit-propertiesTab"),propertiesElement:r.querySelector(".xeokit-properties")})),this._resetAction=new Dx(this,{buttonElement:o.querySelector(".xeokit-reset"),active:!1}),this._fitAction=new Tx(this,{buttonElement:o.querySelector(".xeokit-fit"),active:!1});const A=new function(e){let t=!1;this.setThreeDModeActive=i=>{i?(e._firstPersonMode.setActive(!1),e._marqueeSelectionTool.setEnabled(!0),e.viewer.cameraControl.navMode="orbit"):(e._marqueeSelectionTool.setEnabled(!1),e._marqueeSelectionTool.setActive(!1),e._firstPersonMode.setActive(!1),e.viewer.cameraControl.navMode="planView"),t=i},this.setFirstPersonModeActive=i=>{e.viewer.cameraControl.navMode=i?"firstPerson":t?"orbit":"planView"}}(this);this._threeDMode=new tw(this,{buttonElement:o.querySelector(".xeokit-threeD"),cameraControlNavModeMediator:A,active:!1}),this._orthoMode=new rw(this,{buttonElement:o.querySelector(".xeokit-ortho"),active:!1}),this._firstPersonMode=new Lx(this,{buttonElement:o.querySelector(".xeokit-firstPerson"),cameraControlNavModeMediator:A,active:!1}),this._hideTool=new Rx(this,{buttonElement:o.querySelector(".xeokit-hide"),active:!1}),this._selectionTool=new Ux(this,{buttonElement:o.querySelector(".xeokit-select"),active:!1}),this._marqueeSelectionTool=new Aw(this,{buttonElement:o.querySelector(".xeokit-marquee"),active:!1,objectsKdTree3:this._objectsKdTree3}),this._showSpacesMode=new kx(this,{buttonElement:o.querySelector(".xeokit-showSpaces"),active:!1}),this._queryTool=new Ox(this,{active:!1}),this._sectionTool=new jx(this,{buttonElement:o.querySelector(".xeokit-section"),counterElement:o.querySelector(".xeokit-section-counter"),menuButtonElement:o.querySelector(".xeokit-section-menu-button"),menuButtonArrowElement:o.querySelector(".xeokit-section-menu-button-arrow"),active:!1}),this._enableMeasurements&&(this._measureDistanceTool=new hw(this,{buttonElement:o.querySelector(".xeokit-measure-distance"),active:!1}),this._measureAngleTool=new cw(this,{buttonElement:o.querySelector(".xeokit-measure-angle"),active:!1})),this._navCubeMode=new Hx(this,{navCubeCanvasElement:n,active:!0}),this._busyModal=new Fx(this,{busyModalBackdropElement:a}),this._threeDMode.setActive(!0),this._firstPersonMode.setActive(!1),this._navCubeMode.setActive(!0),this._modelsExplorer.on("modelLoaded",(e=>{this._modelsExplorer.getNumModelsLoaded()>0&&this.setControlsEnabled(!0),this.fire("modelLoaded",e)})),this._modelsExplorer.on("modelUnloaded",(e=>{0===this._modelsExplorer.getNumModelsLoaded()&&(this.setControlsEnabled(!1),this.openTab("models")),this.fire("modelUnloaded",e)})),this._resetAction.on("reset",(()=>{this.fire("reset",!0)})),this._mutexActivation([this._hideTool,this._selectionTool,this._marqueeSelectionTool,this._sectionTool,this._enableMeasurements?this._measureDistanceTool:null,this._enableMeasurements?this._measureAngleTool:null]),s.querySelector(".xeokit-showAllObjects").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllObjects").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-showAllClasses").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllClasses").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-showAllStoreys").addEventListener("click",(e=>{this.setAllObjectsVisible(!0),this.setAllObjectsXRayed(!1),e.preventDefault()})),s.querySelector(".xeokit-hideAllStoreys").addEventListener("click",(e=>{this.setAllObjectsVisible(!1),e.preventDefault()})),s.querySelector(".xeokit-loadAllModels").addEventListener("click",(e=>{this.setControlsEnabled(!1),this.loadAllModels(),e.preventDefault()})),s.querySelector(".xeokit-unloadAllModels").addEventListener("click",(e=>{this.setControlsEnabled(!1),this._modelsExplorer.unloadAllModels(),e.preventDefault()})),this._enableAddModels&&s.querySelector(".xeokit-addModel").addEventListener("click",(e=>{this.fire("addModel",{}),e.preventDefault()})),this._bcfViewpointsPlugin=new wh(this.viewer,{xrayAsZeroAlpha:!0}),this._fastNavPlugin=new Th(l,{hideEdges:!0,hideSAO:!0,hidePBR:!1,hideColorTexture:!1,hideTransparentObjects:!1,scaleCanvasResolution:!1,scaleCanvasResolutionFactor:.6}),this._initConfigs(),this.setControlsEnabled(!1)}get localeService(){return this.viewer.localeService}_customizeViewer(){const e=this.viewer.scene;e.xrayMaterial.fill=!1,e.xrayMaterial.fillAlpha=.3,e.xrayMaterial.fillColor=[0,0,0],e.xrayMaterial.edges=!0,e.xrayMaterial.edgeAlpha=.1,e.xrayMaterial.edgeColor=[0,0,0],e.highlightMaterial.edges=!0,e.highlightMaterial.edgeColor=[1,1,1],e.highlightMaterial.edgeAlpha=1,e.highlightMaterial.fill=!0,e.highlightMaterial.fillAlpha=.1,e.highlightMaterial.fillColor=[1,0,0],e.selectedMaterial.edges=!0,e.selectedMaterial.edgeColor=[1,1,1],e.selectedMaterial.edgeAlpha=1,e.selectedMaterial.fill=!0,e.selectedMaterial.fillAlpha=.1,e.selectedMaterial.fillColor=[0,1,0],e.pointsMaterial.pointSize=1,e.pointsMaterial.roundPoints=!0,e.pointsMaterial.perspectivePoints=!0,e.pointsMaterial.minPerspectivePointSize=2,e.pointsMaterial.maxPerspectivePointSize=4,this.viewer.cameraControl.panRightClick=!1,this.viewer.cameraControl.followPointer=!0,this.viewer.cameraControl.doublePickFlyTo=!1,this.viewer.cameraControl.smartPivot=!0,this.viewer.cameraControl.keyboardDollyRate=100,this.viewer.cameraControl.mouseWheelDollyRate=100,this.viewer.cameraControl.dollyInertia=0,this.viewer.cameraControl.dollyMinSpeed=.04,this.viewer.cameraControl.dollyProximityThreshold=30;const t=document.createRange().createContextualFragment("
").firstChild;document.body.appendChild(t),this.viewer.cameraControl.pivotElement=t,e.camera.perspective.near=.01,e.camera.perspective.far=3e3,e.camera.ortho.near=.01,e.camera.ortho.far=2e3;const i=e.sao;i.enabled=!0,i.numSamples=50,i.kernelRadius=200}_initCanvasContextMenus(){this._canvasContextMenu=new sw(this,{hideOnAction:!0,enableMeasurements:this._enableMeasurements}),this._objectContextMenu=new iw(this,{hideOnAction:!0,enableMeasurements:this._enableMeasurements});this.viewer.scene.canvas.canvas.addEventListener("contextmenu",(e=>{const t=function(e){const t=[];if(e){let i=e.target,s=0,r=0,o=0,n=0;for(;i.offsetParent;)s+=i.offsetLeft,r+=i.offsetTop,o+=i.scrollLeft,n+=i.scrollTop,i=i.offsetParent;t[0]=e.pageX+o-s,t[1]=e.pageY+n-r}else e=window.event,t[0]=e.x,t[1]=e.y;return t}(e),i=this.viewer.scene.pick({canvasPos:t});i&&i.entity.isObject?(this._canvasContextMenu.hide(),this._objectContextMenu.context={viewer:this.viewer,bimViewer:this,showObjectInExplorers:e=>{const t=this.getOpenTab();"objects"!==t&&"classes"!==t&&"storeys"!==t&&this.openTab("objects"),this.showObjectInExplorers(e)},entity:i.entity},this._objectContextMenu.show(e.pageX,e.pageY)):(this._objectContextMenu.hide(),this._canvasContextMenu.context={viewer:this.viewer,bimViewer:this},this._canvasContextMenu.show(e.pageX,e.pageY))}))}_initConfigs(){this.setConfigs({cameraNear:"0.05",cameraFar:"3000.0",smartPivot:!0,saoEnabled:!0,pbrEnabled:!1,scaleCanvasResolution:!1,saoBias:.5,saoIntensity:.15,saoNumSamples:40,saoKernelRadius:100,edgesEnabled:!0,xrayContext:!0,xrayPickable:!1,selectedGlowThrough:!0,highlightGlowThrough:!0,backgroundColor:[1,1,1],externalMetadata:!1,dtxEnabled:!1})}setConfigs(e){for(let t in e)if(e.hasOwnProperty(t)){const i=e[t];this.setConfig(t,i)}}setConfig(e,t){function i(e){return!0===e||"true"===e}try{switch(e){case"backgroundColor":const s=t;this.setBackgroundColor(s),this._configs[e]=s;break;case"cameraNear":const r=parseFloat(t);this.viewer.scene.camera.perspective.near=r,this.viewer.scene.camera.ortho.near=r,this._configs[e]=r;break;case"cameraFar":const o=parseFloat(t);this.viewer.scene.camera.perspective.far=o,this._configs[e]=o;break;case"smartPivot":this.viewer.cameraControl.smartPivot=this._configs[e]=i(t);break;case"saoEnabled":this._fastNavPlugin.saoEnabled=this._configs[e]=i(t);break;case"saoBias":this.viewer.scene.sao.bias=parseFloat(t);break;case"saoIntensity":this.viewer.scene.sao.intensity=parseFloat(t);break;case"saoKernelRadius":this.viewer.scene.sao.kernelRadius=this._configs[e]=parseFloat(t);break;case"saoNumSamples":this.viewer.scene.sao.numSamples=this._configs[e]=parseFloat(t);break;case"saoBlur":this.viewer.scene.sao.blur=this._configs[e]=i(t);break;case"edgesEnabled":this._fastNavPlugin.edgesEnabled=this._configs[e]=i(t);break;case"pbrEnabled":this._fastNavPlugin.pbrEnabled=this._configs[e]=i(t);break;case"scaleCanvasResolution":this._fastNavPlugin.scaleCanvasResolution=this._configs[e]=i(t);break;case"viewFitFOV":this.viewer.cameraFlight.fitFOV=this._configs[e]=parseFloat(t);break;case"viewFitDuration":this.viewer.cameraFlight.duration=this._configs[e]=parseFloat(t);break;case"perspectiveFOV":this.viewer.camera.perspective.fov=this._configs[e]=parseFloat(t);break;case"excludeUnclassifiedObjects":case"xrayPickable":case"externalMetadata":this._configs[e]=i(t);break;case"xrayContext":this._configs[e]=t;break;case"selectedGlowThrough":const n=this._configs[e]=i(t),a=this.viewer.scene.selectedMaterial;a.glowThrough=n,a.fillAlpha=n?.5:1,a.edgeAlpha=n?.5:1;break;case"highlightGlowThrough":const l=this._configs[e]=i(t),A=this.viewer.scene.highlightMaterial;A.glowThrough=l,A.fillAlpha=l?.5:1,A.edgeAlpha=l?.5:1;break;case"showSpaces":this._configs[e]=i(t),this._showSpacesMode.setActive(t);break;case"dtxEnabled":this._configs[e]=i(t),this.viewer.scene.dtxEnabled=t;break;case"objectColors":this._configs[e]=t,this._modelsExplorer.setObjectColors(t);break;default:this.warn("setConfig() - unsupported configuration: '"+e+"'")}}catch(t){this.error("setConfig() - failed to configure '"+e+"': "+t)}}getConfig(e){return this._configs[e]}getProjectsInfo(e,t){e?this.server.getProjects(e,(e=>{this.error("getProjectsInfo() - "+e),t&&t(e)})):this.error("getProjectsInfo() - Argument expected: 'done'")}getProjectInfo(e,t,i){e?t?this.server.getProject(e,t,(e=>{this.error("getProjectInfo() - "+e),i&&i(e)})):this.error("getProjectInfo() - Argument expected: 'done'"):this.error("getProjectInfo() - Argument expected: projectId")}getObjectInfo(e,t,i,s,r){e?t?i?s?this.server.getObjectInfo(e,t,i,s,(e=>{r&&r(e)})):this.error("getProjectInfo() - Argument expected: 'done'"):this.error("getObjectInfo() - Argument expected: objectId"):this.error("getObjectInfo() - Argument expected: modelId"):this.error("getObjectInfo() - Argument expected: projectId")}loadProject(e,t,i){e?this._modelsExplorer.loadProject(e,(()=>{t&&t()}),(e=>{this.error("loadProject() - "+e),i&&i(e)})):this.error("loadProject() - Argument expected: objectId")}unloadProject(){this._modelsExplorer.unloadProject(),this.openTab("models"),this.setControlsEnabled(!1)}getLoadedProjectId(){return this._modelsExplorer.getLoadedProjectId()}getModelIds(){return this._modelsExplorer.getModelIds()}loadModel(e,t,i){e?this._modelsExplorer.loadModel(e,(()=>{t&&t()}),(e=>{this.error("loadModel() - "+e),i&&i(e)})):this.error("loadModel() - Argument expected: modelId")}loadAllModels(e=function(){}){const t=this._modelsExplorer.getModelIds(),i=(e,s)=>{if(e>=t.length)s();else{const r=t[e];this._modelsExplorer.isModelLoaded(r)?i(e+1,s):this._modelsExplorer.loadModel(r,(()=>{i(e+1,s)}),(t=>{this.error("loadAllModels() - "+t),i(e+1,s)}))}};i(0,e)}getLoadedModelIds(){return this._modelsExplorer._getLoadedModelIds()}isModelLoaded(e){if(e)return this._modelsExplorer.isModelLoaded(e);this.error("unloadModel() - Argument expected: modelId")}unloadModel(e){e?this._modelsExplorer.unloadModel(e):this.error("unloadModel() - Argument expected: modelId")}unloadAllModels(){this._modelsExplorer.unloadAllModels()}editModel(e){this.fire("editModel",{modelId:e})}deleteModel(e){this.fire("deleteModel",{modelId:e})}addModel(){this.fire("addModel",{})}setBackgroundColor(e){this.viewer.scene.canvas.backgroundColor=e}setObjectColorSource(e){console.log("BIMViewer.setObjectColorSource() is now deprecated and no longer functional. By default, BIMViewer.getObjectColorSource() will now always return the (formerly) default value of `model`.")}getObjectColorSource(){return"model"}setViewerState(e,t=(()=>{})){e.tabOpen&&this.openTab(e.tabOpen),e.expandObjectsTree&&this._objectsExplorer.expandTreeViewToDepth(e.expandObjectsTree),e.expandClassesTree&&this._classesExplorer.expandTreeViewToDepth(e.expandClassesTree),e.expandStoreysTree&&this._storeysExplorer.expandTreeViewToDepth(e.expandStoreysTree),e.setCamera&&this.setCamera(e.setCamera),this._parseSelectedStorey(e,(()=>{this._parseThreeDMode(e,(()=>{t()}))}))}_parseSelectedStorey(e,t){e.selectedStorey?(this.selectStorey(e.selectedStorey),t()):t()}_parseThreeDMode(e,t){const i=!1!==e.threeDActive;this.set3DEnabled(i,t)}showObjectInExplorers(e){e?(this._objectsExplorer.showNodeInTreeView(e),this._classesExplorer.showNodeInTreeView(e),this._storeysExplorer.showNodeInTreeView(e),this.fire("openExplorer",{})):this.error("showObjectInExplorers() - Argument expected: objectId")}unShowObjectInExplorers(){this._objectsExplorer.unShowNodeInTreeView(),this._classesExplorer.unShowNodeInTreeView(),this._storeysExplorer.unShowNodeInTreeView()}showObjectProperties(e){e?(this._enablePropertiesInspector&&this._propertiesInspector.showObjectPropertySets(e),this.fire("openInspector",{})):this.error("showObjectInExplorers() - Argument expected: objectId")}setObjectsVisible(e,t){this._withObjectsInSubtree(e,(e=>{e.visible=t}))}setAllObjectsVisible(e){e?this.viewer.scene.setObjectsVisible(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsVisible(this.viewer.scene.visibleObjectIds,!1)}setObjectsXRayed(e,t){this._withObjectsInSubtree(e,(e=>{e.xrayed=t}))}setAllObjectsXRayed(e){e?this.viewer.scene.setObjectsXRayed(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsXRayed(this.viewer.scene.xrayedObjectIds,!1)}setObjectsSelected(e,t){this._withObjectsInSubtree(e,(e=>{e.selected=t}))}setAllObjectsSelected(e){e?this.viewer.scene.setObjectsSelected(this.viewer.scene.objectIds,!0):this.viewer.scene.setObjectsSelected(this.viewer.scene.selectedObjectIds,!1)}_withObjectsInSubtree(e,t){if(e)for(let i=0,s=e.length;i{const i=this.viewer.scene.objects[e.id];i&&t(i)}))}else this.error("Argument expected: objectIds")}flyToObject(e,t){if(!e)return void this.error("flyToObject() - Argument expected: objectId");const i=this.viewer,s=i.scene,r=[];if(this.viewer.metaScene.withMetaObjectsInSubtree(e,(e=>{s.objects[e.id]&&r.push(e.id)})),0===r.length)return this.error("Object not found in viewer: '"+e+"'"),void(t&&t());s.setObjectsVisible(r,!0),s.setObjectsHighlighted(r,!0);const o=s.getAABB(r);i.cameraFlight.flyTo({aabb:o},(()=>{t&&t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})),i.cameraControl.pivotPos=d.getAABB3Center(o)}viewFitObjects(e,t){if(!e)return void this.error("flyToObject() - Argument expected: objectIds");const i=this.viewer,s=i.scene,r=[];for(var o=0,n=e.length;o{s.objects[e.id]&&r.push(e.id)}))}if(0===r.length)return void(t&&t());s.setObjectsVisible(r,!0),s.setObjectsHighlighted(r,!0);const a=s.getAABB(r);i.cameraFlight.flyTo({aabb:a},(()=>{t&&t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})),i.cameraControl.pivotPos=d.getAABB3Center(a)}viewFitAll(e){const t=this.viewer,i=t.scene.getAABB();t.cameraFlight.flyTo({aabb:i},(()=>{e&&e()})),t.cameraControl.pivotPos=d.getAABB3Center(i)}jumpToObject(e){if(!e)return void this.error("jumpToObject() - Argument expected: objectId");const t=this.viewer,i=t.scene,s=[];if(this.viewer.metaScene.withMetaObjectsInSubtree(e,(e=>{i.objects[e.id]&&s.push(e.id)})),0===s.length)return void this.error("Object not found in viewer: '"+e+"'");i.setObjectsVisible(s,!0);const r=i.getAABB(s);t.cameraFlight.jumpTo({aabb:r}),t.cameraControl.pivotPos=d.getAABB3Center(r)}setCamera(e){const t=this.viewer.scene.camera;e.eye&&(t.eye=e.eye),e.look&&(t.look=e.look),e.up&&(t.up=e.up)}viewFitModels(e,t){if(!e)return void this.error("viewFitModels() - Argument expected: modelIds");const i=this.viewer,s=i.scene,r=d.AABB3();d.collapseAABB3(r);for(var o=0,n=e.length;o{t(),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)})):(i.cameraFlight.jumpTo({aabb:r}),setTimeout((function(){s.setObjectsHighlighted(s.highlightedObjectIds,!1)}),500)),i.cameraControl.pivotPos=d.getAABB3Center(r)}openTab(e){if(!e)return void this.error("openTab() - Argument expected: tabId");let t;switch(e){case"models":t="xeokit-modelsTab";break;case"objects":t="xeokit-objectsTab";break;case"classes":t="xeokit-classesTab";break;case"storeys":t="xeokit-storeysTab";break;case"properties":t="xeokit-propertiesTab";break;default:return void this.error("openTab() - tab not recognized: '"+e+"'")}this._openTab(this._explorerElement,t)}_openTab(e,t){const i="active";let s=e.querySelectorAll(".xeokit-tab"),r=e.querySelector("."+t);for(let e=0;e-1}const t="active";return e(this._explorerElement.querySelector(".xeokit-modelsTab"),t)?"models":e(this._explorerElement.querySelector(".xeokit-objectsTab"),t)?"objects":e(this._explorerElement.querySelector(".xeokit-classesTab"),t)?"classes":e(this._explorerElement.querySelector(".xeokit-storeysTab"),t)?"storeys":e(this._inspectorElement.querySelector(".xeokit-propertiesTab"),t)?"properties":"none"}set3DEnabled(e,t){this._threeDMode.setActive(e,t)}get3DEnabled(){return this._threeDMode.getActive()}setSpacesShown(e){this._showSpacesMode.setActive(e)}getSpacesShown(){return this._showSpacesMode.getActive()}setOrthoEnabled(e,t){this._orthoMode.setActive(e,t)}getOrthoEnabled(){return this._orthoMode.getActive()}selectStorey(e,t){const i=this.viewer.metaScene.metaObjects[e];i?"IfcBuildingStorey"===i.type?this._storeysExplorer.selectStorey(e,t):this.error("selectStorey() - Object is not an IfcBuildingStorey: '"+e+"'"):this.error("selectStorey() - Object is not found: '"+e+"'")}saveBCFViewpoint(e){return this._bcfViewpointsPlugin.getViewpoint(e)}loadBCFViewpoint(e,t){e?(this._orthoMode.setActive("ortho"===this.viewer.camera.projection),this._bcfViewpointsPlugin.setViewpoint(e,t)):this.error("loadBCFViewpoint() - Argument expected: bcfViewpoint")}resetView(){this._resetAction.reset()}setControlsEnabled(e){this._objectsExplorer.setEnabled(e),this._classesExplorer.setEnabled(e),this._storeysExplorer.setEnabled(e),this._resetAction.setEnabled(e),this._fitAction.setEnabled(e),this._threeDMode.setEnabled(e),this._orthoMode.setEnabled(e),this._firstPersonMode.setEnabled(e),this._queryTool.setEnabled(e),this._hideTool.setEnabled(e),this._selectionTool.setEnabled(e),this._marqueeSelectionTool.setEnabled(e),this._showSpacesMode.setEnabled(e),this._enableMeasurements&&(this._measureDistanceTool.setEnabled(e),this._measureAngleTool.setEnabled(e)),this._sectionTool.setEnabled(e),this._enablePropertiesInspector&&this._propertiesInspector.setEnabled(e)}setKeyboardEnabled(e){this.viewer.scene.input.keyboardEnabled=e}getKeyboardEnabled(){return this.viewer.scene.input.keyboardEnabled}clearSections(){this._sectionTool.clear()}disableSections(){this._sectionTool.disableSections()}enableSections(){this._sectionTool.enableSections()}flipSections(){this._sectionTool.flipSections()}hideSectionEditControl(){this._sectionTool.hideControl()}getNumSections(){return this._sectionTool.getNumSections()}getEnableMeasurements(){return this._enableMeasurements}clearMeasurements(){this._enableMeasurements&&(this._measureDistanceTool.clear(),this._measureAngleTool.clear())}getNumMeasurements(){return this._measureDistanceTool.getNumMeasurements()+this._measureAngleTool.getNumMeasurements()}setMeasurementsAxisVisible(e){this._enableMeasurements&&this._measureDistanceTool.setMeasurementsAxisVisible(e)}getMeasurementsAxisVisible(){return!!this._enableMeasurements&&this._measureDistanceTool.getMeasurementsAxisVisible()}setMeasurementsSnappingEnabled(e){this._enableMeasurements&&this._measureDistanceTool.setSnappingEnabled(e)}getMeasurementsSnappingEnabled(){return!!this._enableMeasurements&&this._measureDistanceTool.getSnappingEnabled()}destroy(){this.viewer.destroy(),this._bcfViewpointsPlugin.destroy(),this._canvasContextMenu.destroy(),this._objectContextMenu.destroy()}},e.LocaleService=Lh,e.Server=class{constructor(e={}){this._dataDir=e.dataDir||""}getProjects(e,t){const i=this._dataDir+"/projects/index.json";_.loadJSON(i,e,t)}getProject(e,t,i){const s=this._dataDir+"/projects/"+e+"/index.json";_.loadJSON(s,t,i)}getMetadata(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/metadata.json";_.loadJSON(r,i,s)}getGeometry(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/geometry.xkt";_.loadArraybuffer(r,i,s)}getObjectInfo(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/props/"+i+".json";_.loadJSON(o,s,r)}getIssues(e,t,i,s){const r=this._dataDir+"/projects/"+e+"/models/"+t+"/issues.json";_.loadJSON(r,i,s)}getSplitModelManifest(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;_.loadJSON(o,s,r)}getSplitModelMetadata(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;_.loadJSON(o,s,r)}getSplitModelGeometry(e,t,i,s,r){const o=this._dataDir+"/projects/"+e+"/models/"+t+"/"+i;_.loadArraybuffer(o,s,r)}},Object.defineProperty(e,"__esModule",{value:!0})})); diff --git a/dist/xeokit-bim-viewer.umd.js b/dist/xeokit-bim-viewer.umd.js index e20c8fec..2496ab76 100644 --- a/dist/xeokit-bim-viewer.umd.js +++ b/dist/xeokit-bim-viewer.umd.js @@ -8797,7 +8797,7 @@ this._dotClickable = document.createElement('div'); this._dotClickable.className += this._dotClickable.className ? ' viewer-ruler-dot-clickable' : 'viewer-ruler-dot-clickable'; - this._visible = !!cfg.visible; + this._visible = cfg.visible !== false; this._culled = false; var dot = this._dot; @@ -8809,7 +8809,7 @@ dotStyle["z-index"] = cfg.zIndex === undefined ? "40000005" : cfg.zIndex ; dotStyle.width = 8 + "px"; dotStyle.height = 8 + "px"; - dotStyle.visibility = cfg.visible !== false ? "visible" : "hidden"; + dotStyle.visibility = this._visible ? "visible" : "hidden"; dotStyle.top = 0 + "px"; dotStyle.left = 0 + "px"; dotStyle["box-shadow"] = "0 2px 5px 0 #182A3D;"; @@ -16206,6 +16206,9 @@ let drawableTypeInfo = {}; let drawables = {}; + let postSortDrawableList = []; + let postCullDrawableList = []; + let drawableListDirty = true; let stateSortDirty = true; let imageDirty = true; @@ -16426,33 +16429,33 @@ } function sortDrawableList() { + let lenDrawableList = 0; for (let type in drawableTypeInfo) { if (drawableTypeInfo.hasOwnProperty(type)) { const drawableInfo = drawableTypeInfo[type]; - if (drawableInfo.isStateSortable) { - drawableInfo.drawableListPreCull.sort(drawableInfo.stateSortCompare); + const drawableListPreCull = drawableInfo.drawableListPreCull; + for (let i = 0, len = drawableListPreCull.length; i < len; i++) { + const drawable = drawableListPreCull[i]; + postSortDrawableList[lenDrawableList++] = drawable; } } } + postSortDrawableList.length = lenDrawableList; + postSortDrawableList.sort((a, b) => { + return a.renderOrder - b.renderOrder; + }); } function cullDrawableList() { - for (let type in drawableTypeInfo) { - if (drawableTypeInfo.hasOwnProperty(type)) { - const drawableInfo = drawableTypeInfo[type]; - const drawableListPreCull = drawableInfo.drawableListPreCull; - const drawableList = drawableInfo.drawableList; - let lenDrawableList = 0; - for (let i = 0, len = drawableListPreCull.length; i < len; i++) { - const drawable = drawableListPreCull[i]; - drawable.rebuildRenderFlags(); - if (!drawable.renderFlags.culled) { - drawableList[lenDrawableList++] = drawable; - } - } - drawableList.length = lenDrawableList; + let lenDrawableList = 0; + for (let i = 0, len = postSortDrawableList.length; i < len; i++) { + const drawable = postSortDrawableList[i]; + drawable.rebuildRenderFlags(); + if (!drawable.renderFlags.culled) { + postCullDrawableList[lenDrawableList++] = drawable; } } + postCullDrawableList.length = lenDrawableList; } function draw(params) { @@ -16528,25 +16531,16 @@ if (params.clear !== false) { gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); } + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { - for (let type in drawableTypeInfo) { - if (drawableTypeInfo.hasOwnProperty(type)) { + const drawable = postCullDrawableList[i]; - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - - for (let i = 0, len = drawableList.length; i < len; i++) { - - const drawable = drawableList[i]; - - if (drawable.culled === true || drawable.visible === false || !drawable.drawDepth || !drawable.saoEnabled) { - continue; - } + if (drawable.culled === true || drawable.visible === false || !drawable.drawDepth || !drawable.saoEnabled) { + continue; + } - if (drawable.renderFlags.colorOpaque) { - drawable.drawDepth(frameCtx); - } - } + if (drawable.renderFlags.colorOpaque) { + drawable.drawDepth(frameCtx); } } @@ -16685,7 +16679,6 @@ } let i; - let len; let drawable; const startTime = Date.now(); @@ -16718,93 +16711,85 @@ // Render normal opaque solids, defer others to bins to render after //------------------------------------------------------------------------------------------------------ - for (let type in drawableTypeInfo) { - if (drawableTypeInfo.hasOwnProperty(type)) { + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - - for (i = 0, len = drawableList.length; i < len; i++) { - - drawable = drawableList[i]; + drawable = postCullDrawableList[i]; - if (drawable.culled === true || drawable.visible === false) { - continue; - } + if (drawable.culled === true || drawable.visible === false) { + continue; + } - const renderFlags = drawable.renderFlags; + const renderFlags = drawable.renderFlags; - if (renderFlags.colorOpaque) { - if (saoEnabled && saoPossible && drawable.saoEnabled) { - normalDrawSAOBin[normalDrawSAOBinLen++] = drawable; - } else { - drawable.drawColorOpaque(frameCtx); - } - } + if (renderFlags.colorOpaque) { + if (saoEnabled && saoPossible && drawable.saoEnabled) { + normalDrawSAOBin[normalDrawSAOBinLen++] = drawable; + } else { + drawable.drawColorOpaque(frameCtx); + } + } - if (transparentEnabled) { - if (renderFlags.colorTransparent) { - normalFillTransparentBin[normalFillTransparentBinLen++] = drawable; - } - } + if (transparentEnabled) { + if (renderFlags.colorTransparent) { + normalFillTransparentBin[normalFillTransparentBinLen++] = drawable; + } + } - if (renderFlags.xrayedSilhouetteTransparent) { - xrayedFillTransparentBin[xrayedFillTransparentBinLen++] = drawable; - } + if (renderFlags.xrayedSilhouetteTransparent) { + xrayedFillTransparentBin[xrayedFillTransparentBinLen++] = drawable; + } - if (renderFlags.xrayedSilhouetteOpaque) { - xrayedFillOpaqueBin[xrayedFillOpaqueBinLen++] = drawable; - } + if (renderFlags.xrayedSilhouetteOpaque) { + xrayedFillOpaqueBin[xrayedFillOpaqueBinLen++] = drawable; + } - if (renderFlags.highlightedSilhouetteTransparent) { - highlightedFillTransparentBin[highlightedFillTransparentBinLen++] = drawable; - } + if (renderFlags.highlightedSilhouetteTransparent) { + highlightedFillTransparentBin[highlightedFillTransparentBinLen++] = drawable; + } - if (renderFlags.highlightedSilhouetteOpaque) { - highlightedFillOpaqueBin[highlightedFillOpaqueBinLen++] = drawable; - } + if (renderFlags.highlightedSilhouetteOpaque) { + highlightedFillOpaqueBin[highlightedFillOpaqueBinLen++] = drawable; + } - if (renderFlags.selectedSilhouetteTransparent) { - selectedFillTransparentBin[selectedFillTransparentBinLen++] = drawable; - } + if (renderFlags.selectedSilhouetteTransparent) { + selectedFillTransparentBin[selectedFillTransparentBinLen++] = drawable; + } - if (renderFlags.selectedSilhouetteOpaque) { - selectedFillOpaqueBin[selectedFillOpaqueBinLen++] = drawable; - } + if (renderFlags.selectedSilhouetteOpaque) { + selectedFillOpaqueBin[selectedFillOpaqueBinLen++] = drawable; + } - if (drawable.edges && edgesEnabled) { - if (renderFlags.edgesOpaque) { - normalEdgesOpaqueBin[normalEdgesOpaqueBinLen++] = drawable; - } + if (drawable.edges && edgesEnabled) { + if (renderFlags.edgesOpaque) { + normalEdgesOpaqueBin[normalEdgesOpaqueBinLen++] = drawable; + } - if (renderFlags.edgesTransparent) { - normalEdgesTransparentBin[normalEdgesTransparentBinLen++] = drawable; - } + if (renderFlags.edgesTransparent) { + normalEdgesTransparentBin[normalEdgesTransparentBinLen++] = drawable; + } - if (renderFlags.selectedEdgesTransparent) { - selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable; - } + if (renderFlags.selectedEdgesTransparent) { + selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable; + } - if (renderFlags.selectedEdgesOpaque) { - selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable; - } + if (renderFlags.selectedEdgesOpaque) { + selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable; + } - if (renderFlags.xrayedEdgesTransparent) { - xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable; - } + if (renderFlags.xrayedEdgesTransparent) { + xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable; + } - if (renderFlags.xrayedEdgesOpaque) { - xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable; - } + if (renderFlags.xrayedEdgesOpaque) { + xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable; + } - if (renderFlags.highlightedEdgesTransparent) { - highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable; - } + if (renderFlags.highlightedEdgesTransparent) { + highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable; + } - if (renderFlags.highlightedEdgesOpaque) { - highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable; - } - } + if (renderFlags.highlightedEdgesOpaque) { + highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable; } } } @@ -17210,7 +17195,7 @@ frameCtx.pickInvisible = !!params.pickInvisible; frameCtx.pickClipPos = [ getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth), - getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight), + getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight) ]; gl.viewport(0, 0, 1, 1); @@ -17223,30 +17208,23 @@ const includeEntityIds = params.includeEntityIds; const excludeEntityIds = params.excludeEntityIds; - for (let type in drawableTypeInfo) { - if (drawableTypeInfo.hasOwnProperty(type)) { - - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - - for (let i = 0, len = drawableList.length; i < len; i++) { - - const drawable = drawableList[i]; - - if (!drawable.drawPickMesh || (params.pickInvisible !== true && drawable.visible === false) || drawable.pickable === false) { - continue; - } - if (includeEntityIds && !includeEntityIds[drawable.id]) { // TODO: push this logic into drawable - continue; - } - if (excludeEntityIds && excludeEntityIds[drawable.id]) { - continue; - } - - drawable.drawPickMesh(frameCtx); - } + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { + const drawable = postCullDrawableList[i]; + if (drawable.culled === true || drawable.visible === false) { + continue; + } + if (!drawable.drawPickMesh || (params.pickInvisible !== true && drawable.visible === false) || drawable.pickable === false) { + continue; + } + if (includeEntityIds && !includeEntityIds[drawable.id]) { // TODO: push this logic into drawable + continue; + } + if (excludeEntityIds && excludeEntityIds[drawable.id]) { + continue; } + drawable.drawPickMesh(frameCtx); } + const pix = pickBuffer.read(0, 0); const pickID = pix[0] + (pix[1] << 8) + (pix[2] << 16) + (pix[3] << 24); @@ -17276,7 +17254,7 @@ // frameCtx.pickInvisible = !!params.pickInvisible; frameCtx.pickClipPos = [ getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth), - getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight), + getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight) ]; gl.viewport(0, 0, 1, 1); @@ -17325,7 +17303,7 @@ frameCtx.pickElementsOffset = pickable.pickElementsOffset; frameCtx.pickClipPos = [ getClipPosX(canvasPos[0] * resolutionScale, gl.drawingBufferWidth), - getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight), + getClipPosY(canvasPos[1] * resolutionScale, gl.drawingBufferHeight) ]; gl.viewport(0, 0, 1, 1); @@ -17390,15 +17368,14 @@ function drawSnapInit(frameCtx) { frameCtx.snapPickLayerParams = []; frameCtx.snapPickLayerNumber = 0; - for (let type in drawableTypeInfo) { - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - for (let i = 0, len = drawableList.length; i < len; i++) { - const drawable = drawableList[i]; - if (drawable.drawSnapInit) { - if (!drawable.culled && drawable.visible && drawable.pickable) { - drawable.drawSnapInit(frameCtx); - } + + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { + + const drawable = postCullDrawableList[i]; + + if (drawable.drawSnapInit) { + if (!drawable.culled && drawable.visible && drawable.pickable) { + drawable.drawSnapInit(frameCtx); } } } @@ -17408,11 +17385,11 @@ function drawSnap(frameCtx) { frameCtx.snapPickLayerParams = frameCtx.snapPickLayerParams || []; frameCtx.snapPickLayerNumber = frameCtx.snapPickLayerParams.length; - for (let type in drawableTypeInfo) { - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - for (let i = 0, len = drawableList.length; i < len; i++) { - const drawable = drawableList[i]; + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { + + const drawable = postCullDrawableList[i]; + + if (drawable.drawSnapInit) { if (drawable.drawSnap) { if (!drawable.culled && drawable.visible && drawable.pickable) { drawable.drawSnap(frameCtx); @@ -17802,19 +17779,16 @@ gl.disable(gl.BLEND); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); - for (let type in drawableTypeInfo) { - if (drawableTypeInfo.hasOwnProperty(type)) { - const drawableInfo = drawableTypeInfo[type]; - const drawableList = drawableInfo.drawableList; - for (let i = 0, len = drawableList.length; i < len; i++) { - const drawable = drawableList[i]; - if (!drawable.drawOcclusion || drawable.culled === true || drawable.visible === false || drawable.pickable === false) { // TODO: Option to exclude transparent? - continue; - } - drawable.drawOcclusion(frameCtx); - } + for (let i = 0, len = postCullDrawableList.length; i < len; i++) { + + const drawable = postCullDrawableList[i]; + + if (!drawable.drawOcclusion || drawable.culled === true || drawable.visible === false || drawable.pickable === false) { // TODO: Option to exclude transparent? + continue; } + + drawable.drawOcclusion(frameCtx); } this._occlusionTester.drawMarkers(frameCtx); @@ -108946,6 +108920,9 @@ * represent the returned model. Set false to always use vertex buffer objects (VBOs). Note that DTX is only applicable * to non-textured triangle meshes, and that VBOs are always used for meshes that have textures, line segments, or point * primitives. Only works while {@link DTX#enabled} is also ````true````. + * @param {Number} [params.renderOrder=0] Specifies the rendering order for the model. This is used to control the order in which + * SceneModels are drawn when they have transparent objects, to give control over the order in which those objects are blended within the transparent + * render pass. * @returns {Entity} Entity representing the model, which will have {@link Entity#isModel} set ````true```` and will be registered by {@link Entity#id} in {@link Scene#models}. */ load(params = {}) { @@ -108995,7 +108972,8 @@ origin: params.origin, disableVertexWelding: params.disableVertexWelding || false, disableIndexRebucketing: params.disableIndexRebucketing || false, - dtxEnabled: params.dtxEnabled + dtxEnabled: params.dtxEnabled, + renderOrder: params.renderOrder })); const modelId = sceneModel.id; // In case ID was auto-generated diff --git a/package-lock.json b/package-lock.json index d8432424..9a9be1f5 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,15 +1,15 @@ { "name": "@xeokit/xeokit-bim-viewer", - "version": "2.5.1-beta-34", + "version": "2.5.1-beta-35", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "@xeokit/xeokit-bim-viewer", - "version": "2.5.1-beta-34", + "version": "2.5.1-beta-35", "license": "See LICENSE.txt", "dependencies": { - "@xeokit/xeokit-sdk": "2.6.31", + "@xeokit/xeokit-sdk": "2.6.32", "http-server": "^13.0.2" }, "devDependencies": { @@ -338,9 +338,9 @@ } }, "node_modules/@xeokit/xeokit-sdk": { - "version": "2.6.31", - "resolved": "https://registry.npmjs.org/@xeokit/xeokit-sdk/-/xeokit-sdk-2.6.31.tgz", - "integrity": "sha512-nTwkugoQ1BHvm99JZGrYlssOi94JsJVtDKu01URVnyMm/QA+lshtuBi0mZDaffPwXYGdLYhZHvjsEkr86JP1Tw==", + "version": "2.6.32", + "resolved": "https://registry.npmjs.org/@xeokit/xeokit-sdk/-/xeokit-sdk-2.6.32.tgz", + "integrity": "sha512-nC2aJsnxvksETznVeQbLHFsbd2Ris3KdNyQm7IOH9mu0CI1cXP6qaE6e2dwJTVhxB6NzV3EIFNS2W67hG9iLMw==", "dependencies": { "@loaders.gl/core": "^3.2.6", "@loaders.gl/gltf": "^3.2.6", @@ -4581,9 +4581,9 @@ } }, "@xeokit/xeokit-sdk": { - "version": "2.6.31", - "resolved": "https://registry.npmjs.org/@xeokit/xeokit-sdk/-/xeokit-sdk-2.6.31.tgz", - "integrity": "sha512-nTwkugoQ1BHvm99JZGrYlssOi94JsJVtDKu01URVnyMm/QA+lshtuBi0mZDaffPwXYGdLYhZHvjsEkr86JP1Tw==", + "version": "2.6.32", + "resolved": "https://registry.npmjs.org/@xeokit/xeokit-sdk/-/xeokit-sdk-2.6.32.tgz", + "integrity": "sha512-nC2aJsnxvksETznVeQbLHFsbd2Ris3KdNyQm7IOH9mu0CI1cXP6qaE6e2dwJTVhxB6NzV3EIFNS2W67hG9iLMw==", "requires": { "@loaders.gl/core": "^3.2.6", "@loaders.gl/gltf": "^3.2.6", diff --git a/package.json b/package.json index d0059523..c16f5160 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "@xeokit/xeokit-bim-viewer", - "version": "2.5.1-beta-34", + "version": "2.5.1-beta-35", "description": "BIM viewer built on xeokit", "main": "dist/xeokit-bim-viewer.min.es.js", "files": [ @@ -58,7 +58,7 @@ "auto-changelog": "^2.4.0" }, "dependencies": { - "@xeokit/xeokit-sdk": "2.6.31", + "@xeokit/xeokit-sdk": "2.6.32", "http-server": "^13.0.2" } } \ No newline at end of file