Optimise stationary node #147

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xeolabs opened this Issue Nov 12, 2011 · 0 comments

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xeolabs commented Nov 12, 2011

In shader, just make it zero appropriate elements of the view matrix:

if (stationary) {
    m[3][0] =m[3][1] = m[3][2] = 0.0;
}

@xeolabs xeolabs closed this Aug 9, 2013

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