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Corrected the minecraft.net deployment numbers.

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1 parent 45d042c commit 24b7ce5d0dc6f14105d12b33b91a58ba259655cd @xlson committed Apr 25, 2012
Showing with 4 additions and 4 deletions.
  1. +4 −4 _posts/2012-04-25-deploying-minecraftnet-in-14-minutes.md
@@ -64,11 +64,11 @@ the dependencies command and pushed the deployment time down to ~1 minute.
## Benefits and cost
-It took me 2 days to do this, which is ~960 minutes (8 * 2 * 60). We do roughly 10 deploys each
+It took me 2 days to do this, which is ~960 minutes (8 * 2 * 60). We do roughly 5 deploys each
week, perhaps even more now that they are quicker. This means we'll
-save roughly 130 minutes ((14-1) * 10) each week, or 585 minutes
-(130 * 4.5) in a month. Given this we can see that the time spent on
-making the deploys faster will be recuperated in less than 2 months.
+save roughly 65 minutes ((14-1) * 5) each week, or 292.5 minutes
+(65 * 4.5) in a month. Given this we can see that the time spent on
+making the deploys faster will be recuperated in ~3 months.
More importantly, I can now do deploys more lightheartedly as I know
it will only take a short period of my my time. Deploying even the

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