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Commits on Jul 4, 2018
  1. ENGINES: Use scancode for key events in KotOR 1/2

    Supermanu committed Jul 4, 2018
    The use of scancode allows to use the physical key location instead of
    the actual pressed character. This is very useful for other than qwerty
    keyboard layout.
Commits on Dec 5, 2017
Commits on Aug 28, 2016
  1. NWN: Remove an unnecessary check in CharSpells

    Supermanu committed Aug 28, 2016
    This fixes a Coverity Scan issue #1361970
  2. NWN: Correctly initialize Creature::Class, FeatItem and CharGenChoices

    Supermanu committed Aug 28, 2016
    This fixes Coverity Scan issues #1361971, #1361972 and #1354914
Commits on Jun 3, 2016
  1. NWN: Add recommendation in CharGen

    Supermanu committed Jun 3, 2016
    The following GUIs have been updated:
    * CharAlignment
    * CharClass
    * CharDomain
    * CharFeats
    * CharPackage
    * CharRace
    * CharSkills
    * CharSpells
  2. NWN: Refactor CharFeats in Chargen

    Supermanu committed Jun 3, 2016
    The refactoring goal is to move as many as possible code to
    CharGenChoices in order to reuse it for package and recommendation.
  3. NWN: Refactor CharSkill in Chargen

    Supermanu committed Jun 3, 2016
    The refactoring goal is to move as many as possible code to CharGenChoices
    in order to reuse it for package and recommendation.
Commits on May 6, 2016
Commits on May 5, 2016
Commits on May 4, 2016
Commits on Apr 27, 2016
  1. NWN: Add several getters/setters in Creature

    Supermanu committed Apr 27, 2016
    The following methods have been added:
    * changeClassLevel()
    * setAbility()
    * setSkillRank()
    * setFeat()
    * setGoodEvel()
    * setLawChaos()
    * get/setStartingPackage()
    * get/setDomains()
    * setSchool()
    * hasSpell()
    * setKnown/MemorizedSpell()
    * findClass()
    
    Furthermore, the StartingPackage property is now read from GFF3Struct
    when loaded.
Commits on Apr 9, 2016
  1. NWN: Add spell selection in CharGen

    Supermanu committed Apr 9, 2016
    This is a preliminary work. It will only work on character creation and the
    spell level buttons are not shown correctly.
Commits on Apr 6, 2016