Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and
privacy statement. We’ll occasionally send you account related emails.
Already on GitHub?
to your account
The xbox version of Dragon Age 2 uses two new compressions with the ids 2 and 3 in the erf files which cannot be recognized from ther ERFFile class at the moment.
The text was updated successfully, but these errors were encountered:
My suspicion is, that it is lzo since bioware used this compression before Dragon Age 2 in the Mass Effect 2 pcc archives.
Sorry, something went wrong.
According to @gibbed
None = 0, // all platforms
BiowareZlib = 1, // all platforms
LZMA = 2, // PS3
XMemLZX = 3, // XBOX 360
HeaderlessZlib = 7, // all platforms
Thanks for the ping, you made me realize I hadn't removed the old repo for my Bioware code. That code has been migrated to GitHub:
(I'll be removing the old repo when I have time, so I don't want to leave you hanging in that case)
Successfully merging a pull request may close this issue.