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KOTOR2: GUI Scaling #374

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@Nostritius
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@Nostritius Nostritius commented Sep 30, 2018

This PR implements the UI Scaling for kotor2, as the original game did. This PR will lead to some ugly looking results regarding the border quads. I want to wait for @mirv-sillyfish until i fix this, since it is heavily opengl related.. Nevertheless, it is not interfering the playability of kotor2.

@farmboy0
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@farmboy0 farmboy0 commented Oct 1, 2018

Is there a reason you are not using the GUI scaling that is already in the GraphicsManager?

@Nostritius
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@Nostritius Nostritius commented Oct 1, 2018

Thanks for the hint. I tried this, but the problem is, that it scales everything, which leads to aliasing problems withthe text and borders.
bildschirmfoto vom 2018-10-01 12-38-07

@Nostritius Nostritius force-pushed the Nostritius:kotor2_uiscaling branch from c43329d to 611586e Oct 3, 2018
@DrMcCoy
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@DrMcCoy DrMcCoy commented Nov 3, 2018

Merged as 4830f8f...6e0ad44, thanks! :)

@DrMcCoy DrMcCoy closed this Nov 3, 2018
@Nostritius Nostritius deleted the Nostritius:kotor2_uiscaling branch Nov 29, 2018
@Nostritius Nostritius mentioned this pull request Dec 29, 2018
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3 participants