DrMcCoy edited this page Sep 17, 2014 · 14 revisions

NOTE: This wiki is not used anymore. Please go to the wiki on our website for up-to-date information.


Our coding style
The config file
A long list of stuff left to do

General status:

  • Basic file format loading
  • Resource management
  • Game detection
  • Simple rendering pipeline
  • No shaders
  • Audio support
  • Bink playback (courtesy of the FFmpeg project)
  • Cursor loading
  • Debug console, with some readline-like abilities
  • Minimal script support

Game specific status:

  • NWN: 2013-06-17 -- More screenshots
    • Initial model support
    • Basic main menu support
    • Loading modules works
    • Areas display their tiles, placeables and doors
    • Initial NPC models, with some animations
    • Moving/Flying around the areas with the keyboard
    • Stubby ingame GUI
    • Highlighting objects
    • Conversations with NPCs
  • NWN2: 2010-08-10
    • Initial model support
  • KotOR: 2010-08-28 2010-08-22 2010-08-10
    • Initial model support
    • Initial module and area loading, with placeables and creatures
    • Moving about within the module using the keyboard
    • Evaluation of room-room visibility info
  • KotOR2: 2010-08-28 2010-08-22 2010-08-10
    • Initial model support
    • Initial module and area loading, with placeables and creatures
    • Moving about within the module using the keyboard
    • Evaluation of room-room visibility info
  • The Witcher: 2010-08-10
    • Initial model support
  • Sonic Chronicles: The Dark Brotherhood
    • No model support, but raw TGA textures work
  • Dragon Age
    • No model support, but textures work
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