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🌀 X-Ray Engine 1.7f Discord: https://discord.gg/P3aMf66
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Giperion Merge branch 'ox_dev-github'
# Conflicts:
#	code/SDK/include/Maya_17/maya/M3dView.h
#	code/SDK/include/Maya_17/maya/MAddRemoveAttrEdit.h
#	code/SDK/include/Maya_17/maya/MAngle.h
#	code/SDK/include/Maya_17/maya/MAnimControl.h
#	code/SDK/include/Maya_17/maya/MAnimCurveChange.h
#	code/SDK/include/Maya_17/maya/MAnimCurveClipboard.h
#	code/SDK/include/Maya_17/maya/MAnimCurveClipboardItem.h
#	code/SDK/include/Maya_17/maya/MAnimCurveClipboardItemArray.h
#	code/SDK/include/Maya_17/maya/MAnimMessage.h
#	code/SDK/include/Maya_17/maya/MAnimUtil.h
#	code/SDK/include/Maya_17/maya/MArgDatabase.h
#	code/SDK/include/Maya_17/maya/MArgList.h
#	code/SDK/include/Maya_17/maya/MArgParser.h
#	code/SDK/include/Maya_17/maya/MArrayDataBuilder.h
#	code/SDK/include/Maya_17/maya/MArrayDataHandle.h
#	code/SDK/include/Maya_17/maya/MAtomic.h
#	code/SDK/include/Maya_17/maya/MAttributeIndex.h
#	code/SDK/include/Maya_17/maya/MAttributePattern.h
#	code/SDK/include/Maya_17/maya/MAttributePatternArray.h
#	code/SDK/include/Maya_17/maya/MAttributeSpec.h
#	code/SDK/include/Maya_17/maya/MAttributeSpecArray.h
#	code/SDK/include/Maya_17/maya/MBoundingBox.h
#	code/SDK/include/Maya_17/maya/MCacheFormatDescription.h
#	code/SDK/include/Maya_17/maya/MCallbackIdArray.h
#	code/SDK/include/Maya_17/maya/MCameraSetMessage.h
#	code/SDK/include/Maya_17/maya/MColor.h
#	code/SDK/include/Maya_17/maya/MColorArray.h
#	code/SDK/include/Maya_17/maya/MColorManagementUtilities.h
#	code/SDK/include/Maya_17/maya/MCommandMessage.h
#	code/SDK/include/Maya_17/maya/MCommandResult.h
#	code/SDK/include/Maya_17/maya/MCommonRenderSettingsData.h
#	code/SDK/include/Maya_17/maya/MCommonSystemUtils.h
#	code/SDK/include/Maya_17/maya/MComponentDataIndexing.h
#	code/SDK/include/Maya_17/maya/MComputation.h
#	code/SDK/include/Maya_17/maya/MConditionMessage.h
#	code/SDK/include/Maya_17/maya/MConnectDisconnectAttrEdit.h
#	code/SDK/include/Maya_17/maya/MContainerMessage.h
#	code/SDK/include/Maya_17/maya/MCursor.h
#	code/SDK/include/Maya_17/maya/MCurveAttribute.h
#	code/SDK/include/Maya_17/maya/MCustomEvaluatorClusterNode.h
#	code/SDK/include/Maya_17/maya/MD3D9Renderer.h
#	code/SDK/include/Maya_17/maya/MDGContext.h
#	code/SDK/include/Maya_17/maya/MDGMessage.h
#	code/SDK/include/Maya_17/maya/MDGModifier.h
#	code/SDK/include/Maya_17/maya/MDagMessage.h
#	code/SDK/include/Maya_17/maya/MDagModifier.h
#	code/SDK/include/Maya_17/maya/MDagPath.h
#	code/SDK/include/Maya_17/maya/MDagPathArray.h
#	code/SDK/include/Maya_17/maya/MDataBlock.h
#	code/SDK/include/Maya_17/maya/MDataHandle.h
#	code/SDK/include/Maya_17/maya/MDeviceChannel.h
#	code/SDK/include/Maya_17/maya/MDeviceState.h
#	code/SDK/include/Maya_17/maya/MDistance.h
#	code/SDK/include/Maya_17/maya/MDoubleArray.h
#	code/SDK/include/Maya_17/maya/MDrawContext.h
#	code/SDK/include/Maya_17/maya/MDrawData.h
#	code/SDK/include/Maya_17/maya/MDrawInfo.h
#	code/SDK/include/Maya_17/maya/MDrawProcedureBase.h
#	code/SDK/include/Maya_17/maya/MDrawRegistry.h
#	code/SDK/include/Maya_17/maya/MDrawRequest.h
#	code/SDK/include/Maya_17/maya/MDrawRequestQueue.h
#	code/SDK/include/Maya_17/maya/MDrawTraversal.h
#	code/SDK/include/Maya_17/maya/MDynSweptLine.h
#	code/SDK/include/Maya_17/maya/MDynSweptTriangle.h
#	code/SDK/include/Maya_17/maya/MDynamicsUtil.h
#	code/SDK/include/Maya_17/maya/MEdit.h
#	code/SDK/include/Maya_17/maya/MEulerRotation.h
#	code/SDK/include/Maya_17/maya/MEvaluationGraph.h
#	code/SDK/include/Maya_17/maya/MEvaluationManager.h
#	code/SDK/include/Maya_17/maya/MEvaluationNode.h
#	code/SDK/include/Maya_17/maya/MEvaluationNodeIterator.h
#	code/SDK/include/Maya_17/maya/MEvent.h
#	code/SDK/include/Maya_17/maya/MEventMessage.h
#	code/SDK/include/Maya_17/maya/MExternalContentInfoTable.h
#	code/SDK/include/Maya_17/maya/MExternalContentLocationTable.h
#	code/SDK/include/Maya_17/maya/MExternalDropCallback.h
#	code/SDK/include/Maya_17/maya/MExternalDropData.h
#	code/SDK/include/Maya_17/maya/MFcurveEdit.h
#	code/SDK/include/Maya_17/maya/MFeedbackLine.h
#	code/SDK/include/Maya_17/maya/MFileIO.h
#	code/SDK/include/Maya_17/maya/MFileObject.h
#	code/SDK/include/Maya_17/maya/MFloatArray.h
#	code/SDK/include/Maya_17/maya/MFloatMatrix.h
#	code/SDK/include/Maya_17/maya/MFloatPoint.h
#	code/SDK/include/Maya_17/maya/MFloatPointArray.h
#	code/SDK/include/Maya_17/maya/MFloatVector.h
#	code/SDK/include/Maya_17/maya/MFloatVectorArray.h
#	code/SDK/include/Maya_17/maya/MFn.h
#	code/SDK/include/Maya_17/maya/MFnAirField.h
#	code/SDK/include/Maya_17/maya/MFnAmbientLight.h
#	code/SDK/include/Maya_17/maya/MFnAnimCurve.h
#	code/SDK/include/Maya_17/maya/MFnAnisotropyShader.h
#	code/SDK/include/Maya_17/maya/MFnAreaLight.h
#	code/SDK/include/Maya_17/maya/MFnArrayAttrsData.h
#	code/SDK/include/Maya_17/maya/MFnAssembly.h
#	code/SDK/include/Maya_17/maya/MFnAttribute.h
#	code/SDK/include/Maya_17/maya/MFnBase.h
#	code/SDK/include/Maya_17/maya/MFnBlendShapeDeformer.h
#	code/SDK/include/Maya_17/maya/MFnBlinnShader.h
#	code/SDK/include/Maya_17/maya/MFnCamera.h
#	code/SDK/include/Maya_17/maya/MFnCameraSet.h
#	code/SDK/include/Maya_17/maya/MFnCharacter.h
#	code/SDK/include/Maya_17/maya/MFnCircleSweepManip.h
#	code/SDK/include/Maya_17/maya/MFnClip.h
#	code/SDK/include/Maya_17/maya/MFnComponent.h
#	code/SDK/include/Maya_17/maya/MFnComponentListData.h
#	code/SDK/include/Maya_17/maya/MFnCompoundAttribute.h
#	code/SDK/include/Maya_17/maya/MFnContainerNode.h
#	code/SDK/include/Maya_17/maya/MFnCurveSegmentManip.h
#	code/SDK/include/Maya_17/maya/MFnDagNode.h
#	code/SDK/include/Maya_17/maya/MFnData.h
#	code/SDK/include/Maya_17/maya/MFnDependencyNode.h
#	code/SDK/include/Maya_17/maya/MFnDirectionManip.h
#	code/SDK/include/Maya_17/maya/MFnDirectionalLight.h
#	code/SDK/include/Maya_17/maya/MFnDiscManip.h
#	code/SDK/include/Maya_17/maya/MFnDistanceManip.h
#	code/SDK/include/Maya_17/maya/MFnDoubleArrayData.h
#	code/SDK/include/Maya_17/maya/MFnDoubleIndexedComponent.h
#	code/SDK/include/Maya_17/maya/MFnDragField.h
#	code/SDK/include/Maya_17/maya/MFnDynSweptGeometryData.h
#	code/SDK/include/Maya_17/maya/MFnEnumAttribute.h
#	code/SDK/include/Maya_17/maya/MFnExpression.h
#	code/SDK/include/Maya_17/maya/MFnField.h
#	code/SDK/include/Maya_17/maya/MFnFloatArrayData.h
#	code/SDK/include/Maya_17/maya/MFnFluid.h
#	code/SDK/include/Maya_17/maya/MFnFreePointTriadManip.h
#	code/SDK/include/Maya_17/maya/MFnGenericAttribute.h
#	code/SDK/include/Maya_17/maya/MFnGeometryData.h
#	code/SDK/include/Maya_17/maya/MFnGeometryFilter.h
#	code/SDK/include/Maya_17/maya/MFnGravityField.h
#	code/SDK/include/Maya_17/maya/MFnHikEffector.h
#	code/SDK/include/Maya_17/maya/MFnIkEffector.h
#	code/SDK/include/Maya_17/maya/MFnIkHandle.h
#	code/SDK/include/Maya_17/maya/MFnIkJoint.h
#	code/SDK/include/Maya_17/maya/MFnIkSolver.h
#	code/SDK/include/Maya_17/maya/MFnImageSource.h
#	code/SDK/include/Maya_17/maya/MFnInstancer.h
#	code/SDK/include/Maya_17/maya/MFnIntArrayData.h
#	code/SDK/include/Maya_17/maya/MFnKeyframeDelta.h
#	code/SDK/include/Maya_17/maya/MFnKeyframeDeltaAddRemove.h
#	code/SDK/include/Maya_17/maya/MFnKeyframeDeltaBlockAddRemove.h
#	code/SDK/include/Maya_17/maya/MFnKeyframeDeltaBreakdown.h
#	code/SDK/include/Maya_17/maya/MFnKeyframeDeltaInfType.h
#	code/SDK/include/Maya_17/maya/MFnKeyframeDeltaMove.h
#	code/SDK/include/Maya_17/maya/MFnKeyframeDeltaScale.h
#	code/SDK/include/Maya_17/maya/MFnKeyframeDeltaTangent.h
#	code/SDK/include/Maya_17/maya/MFnKeyframeDeltaWeighted.h
#	code/SDK/include/Maya_17/maya/MFnLambertShader.h
#	code/SDK/include/Maya_17/maya/MFnLattice.h
#	code/SDK/include/Maya_17/maya/MFnLatticeData.h
#	code/SDK/include/Maya_17/maya/MFnLatticeDeformer.h
#	code/SDK/include/Maya_17/maya/MFnLayeredShader.h
#	code/SDK/include/Maya_17/maya/MFnLight.h
#	code/SDK/include/Maya_17/maya/MFnLightDataAttribute.h
#	code/SDK/include/Maya_17/maya/MFnManip3D.h
#	code/SDK/include/Maya_17/maya/MFnMatrixArrayData.h
#	code/SDK/include/Maya_17/maya/MFnMatrixAttribute.h
#	code/SDK/include/Maya_17/maya/MFnMatrixData.h
#	code/SDK/include/Maya_17/maya/MFnMesh.h
#	code/SDK/include/Maya_17/maya/MFnMeshData.h
#	code/SDK/include/Maya_17/maya/MFnMessageAttribute.h
#	code/SDK/include/Maya_17/maya/MFnMotionPath.h
#	code/SDK/include/Maya_17/maya/MFnNIdData.h
#	code/SDK/include/Maya_17/maya/MFnNObjectData.h
#	code/SDK/include/Maya_17/maya/MFnNewtonField.h
#	code/SDK/include/Maya_17/maya/MFnNonAmbientLight.h
#	code/SDK/include/Maya_17/maya/MFnNonExtendedLight.h
#	code/SDK/include/Maya_17/maya/MFnNumericAttribute.h
#	code/SDK/include/Maya_17/maya/MFnNumericData.h
#	code/SDK/include/Maya_17/maya/MFnNurbsCurve.h
#	code/SDK/include/Maya_17/maya/MFnNurbsCurveData.h
#	code/SDK/include/Maya_17/maya/MFnNurbsSurface.h
#	code/SDK/include/Maya_17/maya/MFnNurbsSurfaceData.h
#	code/SDK/include/Maya_17/maya/MFnParticleSystem.h
#	code/SDK/include/Maya_17/maya/MFnPartition.h
#	code/SDK/include/Maya_17/maya/MFnPfxGeometry.h
#	code/SDK/include/Maya_17/maya/MFnPhongEShader.h
#	code/SDK/include/Maya_17/maya/MFnPhongShader.h
#	code/SDK/include/Maya_17/maya/MFnPlugin.h
#	code/SDK/include/Maya_17/maya/MFnPluginData.h
#	code/SDK/include/Maya_17/maya/MFnPointArrayData.h
#	code/SDK/include/Maya_17/maya/MFnPointLight.h
#	code/SDK/include/Maya_17/maya/MFnPointOnCurveManip.h
#	code/SDK/include/Maya_17/maya/MFnPointOnSurfaceManip.h
#	code/SDK/include/Maya_17/maya/MFnRadialField.h
#	code/SDK/include/Maya_17/maya/MFnReference.h
#	code/SDK/include/Maya_17/maya/MFnReflectShader.h
#	code/SDK/include/Maya_17/maya/MFnRenderLayer.h
#	code/SDK/include/Maya_17/maya/MFnRenderPass.h
#	code/SDK/include/Maya_17/maya/MFnRotateManip.h
#	code/SDK/include/Maya_17/maya/MFnScaleManip.h
#	code/SDK/include/Maya_17/maya/MFnSet.h
#	code/SDK/include/Maya_17/maya/MFnSingleIndexedComponent.h
#	code/SDK/include/Maya_17/maya/MFnSkinCluster.h
#	code/SDK/include/Maya_17/maya/MFnSphereData.h
#	code/SDK/include/Maya_17/maya/MFnSpotLight.h
#	code/SDK/include/Maya_17/maya/MFnStateManip.h
#	code/SDK/include/Maya_17/maya/MFnStringArrayData.h
#	code/SDK/include/Maya_17/maya/MFnStringData.h
#	code/SDK/include/Maya_17/maya/MFnSubd.h
#	code/SDK/include/Maya_17/maya/MFnSubdData.h
#	code/SDK/include/Maya_17/maya/MFnSubdNames.h
#	code/SDK/include/Maya_17/maya/MFnToggleManip.h
#	code/SDK/include/Maya_17/maya/MFnToolContext.h
#	code/SDK/include/Maya_17/maya/MFnTransform.h
#	code/SDK/include/Maya_17/maya/MFnTripleIndexedComponent.h
#	code/SDK/include/Maya_17/maya/MFnTurbulenceField.h
#	code/SDK/include/Maya_17/maya/MFnTypedAttribute.h
#	code/SDK/include/Maya_17/maya/MFnUInt64ArrayData.h
#	code/SDK/include/Maya_17/maya/MFnUint64SingleIndexedComponent.h
#	code/SDK/include/Maya_17/maya/MFnUniformField.h
#	code/SDK/include/Maya_17/maya/MFnUnitAttribute.h
#	code/SDK/include/Maya_17/maya/MFnVectorArrayData.h
#	code/SDK/include/Maya_17/maya/MFnVolumeAxisField.h
#	code/SDK/include/Maya_17/maya/MFnVolumeLight.h
#	code/SDK/include/Maya_17/maya/MFnVortexField.h
#	code/SDK/include/Maya_17/maya/MFnWeightGeometryFilter.h
#	code/SDK/include/Maya_17/maya/MFnWireDeformer.h
#	code/SDK/include/Maya_17/maya/MFragmentManager.h
#	code/SDK/include/Maya_17/maya/MFrameContext.h
#	code/SDK/include/Maya_17/maya/MGLFunctionTable.h
#	code/SDK/include/Maya_17/maya/MGPUDeformerRegistry.h
#	code/SDK/include/Maya_17/maya/MGeometry.h
#	code/SDK/include/Maya_17/maya/MGeometryData.h
#	code/SDK/include/Maya_17/maya/MGeometryExtractor.h
#	code/SDK/include/Maya_17/maya/MGeometryList.h
#	code/SDK/include/Maya_17/maya/MGeometryManager.h
#	code/SDK/include/Maya_17/maya/MGeometryPrimitive.h
#	code/SDK/include/Maya_17/maya/MGeometryRequirements.h
#	code/SDK/include/Maya_17/maya/MGlobal.h
#	code/SDK/include/Maya_17/maya/MGraphEditorInfo.h
#	code/SDK/include/Maya_17/maya/MGraphNodeIterator.h
#	code/SDK/include/Maya_17/maya/MHWGeometry.h
#	code/SDK/include/Maya_17/maya/MHWGeometryUtilities.h
#	code/SDK/include/Maya_17/maya/MHWShaderSwatchGenerator.h
#	code/SDK/include/Maya_17/maya/MHairSystem.h
#	code/SDK/include/Maya_17/maya/MHardwareRenderer.h
#	code/SDK/include/Maya_17/maya/MHwTextureManager.h
#	code/SDK/include/Maya_17/maya/MHwrCallback.h
#	code/SDK/include/Maya_17/maya/MIffFile.h
#	code/SDK/include/Maya_17/maya/MIffTag.h
#	code/SDK/include/Maya_17/maya/MIkHandleGroup.h
#	code/SDK/include/Maya_17/maya/MIkSystem.h
#	code/SDK/include/Maya_17/maya/MImage.h
#	code/SDK/include/Maya_17/maya/MImageFileInfo.h
#	code/SDK/include/Maya_17/maya/MInt64Array.h
#	code/SDK/include/Maya_17/maya/MIntArray.h
#	code/SDK/include/Maya_17/maya/MItCurveCV.h
#	code/SDK/include/Maya_17/maya/MItDag.h
#	code/SDK/include/Maya_17/maya/MItDependencyGraph.h
#	code/SDK/include/Maya_17/maya/MItDependencyNodes.h
#	code/SDK/include/Maya_17/maya/MItEdits.h
#	code/SDK/include/Maya_17/maya/MItGeometry.h
#	code/SDK/include/Maya_17/maya/MItInstancer.h
#	code/SDK/include/Maya_17/maya/MItKeyframe.h
#	code/SDK/include/Maya_17/maya/MItMeshEdge.h
#	code/SDK/include/Maya_17/maya/MItMeshFaceVertex.h
#	code/SDK/include/Maya_17/maya/MItMeshPolygon.h
#	code/SDK/include/Maya_17/maya/MItMeshVertex.h
#	code/SDK/include/Maya_17/maya/MItSelectionList.h
#	code/SDK/include/Maya_17/maya/MItSubdEdge.h
#	code/SDK/include/Maya_17/maya/MItSubdFace.h
#	code/SDK/include/Maya_17/maya/MItSubdVertex.h
#	code/SDK/include/Maya_17/maya/MItSurfaceCV.h
#	code/SDK/include/Maya_17/maya/MIteratorType.h
#	code/SDK/include/Maya_17/maya/MLibrary.h
#	code/SDK/include/Maya_17/maya/MLightLinks.h
#	code/SDK/include/Maya_17/maya/MLockMessage.h
#	code/SDK/include/Maya_17/maya/MManipData.h
#	code/SDK/include/Maya_17/maya/MMaterial.h
#	code/SDK/include/Maya_17/maya/MMaterialArray.h
#	code/SDK/include/Maya_17/maya/MMatrix.h
#	code/SDK/include/Maya_17/maya/MMatrixArray.h
#	code/SDK/include/Maya_17/maya/MMeshIntersector.h
#	code/SDK/include/Maya_17/maya/MMeshSmoothOptions.h
#	code/SDK/include/Maya_17/maya/MMessage.h
#	code/SDK/include/Maya_17/maya/MModelMessage.h
#	code/SDK/include/Maya_17/maya/MMutexLock.h
#	code/SDK/include/Maya_17/maya/MNamespace.h
#	code/SDK/include/Maya_17/maya/MNativeWindowHdl.h
#	code/SDK/include/Maya_17/maya/MNodeClass.h
#	code/SDK/include/Maya_17/maya/MNodeMessage.h
#	code/SDK/include/Maya_17/maya/MNurbsIntersector.h
#	code/SDK/include/Maya_17/maya/MObject.h
#	code/SDK/include/Maya_17/maya/MObjectArray.h
#	code/SDK/include/Maya_17/maya/MObjectHandle.h
#	code/SDK/include/Maya_17/maya/MObjectListFilter.h
#	code/SDK/include/Maya_17/maya/MObjectSetMessage.h
#	code/SDK/include/Maya_17/maya/MOpenCLAutoPtr.h
#	code/SDK/include/Maya_17/maya/MOpenCLBuffer.h
#	code/SDK/include/Maya_17/maya/MOpenCLInfo.h
#	code/SDK/include/Maya_17/maya/MPaintMessage.h
#	code/SDK/include/Maya_17/maya/MParentingEdit.h
#	code/SDK/include/Maya_17/maya/MPlane.h
#	code/SDK/include/Maya_17/maya/MPlug.h
#	code/SDK/include/Maya_17/maya/MPlugArray.h
#	code/SDK/include/Maya_17/maya/MPoint.h
#	code/SDK/include/Maya_17/maya/MPointArray.h
#	code/SDK/include/Maya_17/maya/MPolyMessage.h
#	code/SDK/include/Maya_17/maya/MProfiler.h
#	code/SDK/include/Maya_17/maya/MProgressWindow.h
#	code/SDK/include/Maya_17/maya/MPx3dModelView.h
#	code/SDK/include/Maya_17/maya/MPxAnimCurveInterpolator.h
#	code/SDK/include/Maya_17/maya/MPxAssembly.h
#	code/SDK/include/Maya_17/maya/MPxAttributePatternFactory.h
#	code/SDK/include/Maya_17/maya/MPxBakeEngine.h
#	code/SDK/include/Maya_17/maya/MPxBlendShape.h
#	code/SDK/include/Maya_17/maya/MPxCacheFormat.h
#	code/SDK/include/Maya_17/maya/MPxCameraSet.h
#	code/SDK/include/Maya_17/maya/MPxClientDeviceNode.h
#	code/SDK/include/Maya_17/maya/MPxCommand.h
#	code/SDK/include/Maya_17/maya/MPxComponentConverter.h
#	code/SDK/include/Maya_17/maya/MPxComponentShape.h
#	code/SDK/include/Maya_17/maya/MPxConstraint.h
#	code/SDK/include/Maya_17/maya/MPxConstraintCommand.h
#	code/SDK/include/Maya_17/maya/MPxContext.h
#	code/SDK/include/Maya_17/maya/MPxContextCommand.h
#	code/SDK/include/Maya_17/maya/MPxControlCommand.h
#	code/SDK/include/Maya_17/maya/MPxCustomEvaluator.h
#	code/SDK/include/Maya_17/maya/MPxData.h
#	code/SDK/include/Maya_17/maya/MPxDeformerNode.h
#	code/SDK/include/Maya_17/maya/MPxDragAndDropBehavior.h
#	code/SDK/include/Maya_17/maya/MPxDrawOverride.h
#	code/SDK/include/Maya_17/maya/MPxEditData.h
#	code/SDK/include/Maya_17/maya/MPxEmitterNode.h
#	code/SDK/include/Maya_17/maya/MPxFieldNode.h
#	code/SDK/include/Maya_17/maya/MPxFileResolver.h
#	code/SDK/include/Maya_17/maya/MPxFileTranslator.h
#	code/SDK/include/Maya_17/maya/MPxFluidEmitterNode.h
#	code/SDK/include/Maya_17/maya/MPxGPUDeformer.h
#	code/SDK/include/Maya_17/maya/MPxGeometryData.h
#	code/SDK/include/Maya_17/maya/MPxGeometryFilter.h
#	code/SDK/include/Maya_17/maya/MPxGeometryIterator.h
#	code/SDK/include/Maya_17/maya/MPxGeometryOverride.h
#	code/SDK/include/Maya_17/maya/MPxGlBuffer.h
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#	code/SDK/include/Maya_17/maya/MPxIkSolver.h
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#	code/SDK/include/Maya_17/maya/MPxUITableControl.h
#	code/SDK/include/Maya_17/maya/MPxVertexBufferGenerator.h
#	code/SDK/include/Maya_17/maya/MPxVertexBufferMutator.h
#	code/SDK/include/Maya_17/maya/MQtUtil.h
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#	code/SDK/include/Maya_17/maya/MTemplateCommand.h
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#	code/SDK/include/Maya_17/maya/MTesselationParams.h
#	code/SDK/include/Maya_17/maya/MTextureEditorDrawInfo.h
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#	code/SDK/include/Maya_17/maya/MThreadAsync.h
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#	code/SDK/include/Maya_17/maya/MTransformationMatrix.h
#	code/SDK/include/Maya_17/maya/MTrimBoundaryArray.h
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#	code/SDK/include/Maya_17/maya/MUIDrawManager.h
#	code/SDK/include/Maya_17/maya/MURI.h
#	code/SDK/include/Maya_17/maya/MUiMessage.h
#	code/SDK/include/Maya_17/maya/MUint64Array.h
#	code/SDK/include/Maya_17/maya/MUintArray.h
#	code/SDK/include/Maya_17/maya/MUniformParameter.h
#	code/SDK/include/Maya_17/maya/MUniformParameterList.h
#	code/SDK/include/Maya_17/maya/MUserData.h
#	code/SDK/include/Maya_17/maya/MUserEventMessage.h
#	code/SDK/include/Maya_17/maya/MUuid.h
#	code/SDK/include/Maya_17/maya/MVaryingParameter.h
#	code/SDK/include/Maya_17/maya/MVaryingParameterList.h
#	code/SDK/include/Maya_17/maya/MVector.h
#	code/SDK/include/Maya_17/maya/MVectorArray.h
#	code/SDK/include/Maya_17/maya/MViewport2Renderer.h
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#	code/SDK/include/Maya_17/maya/MWeight.h
#	code/SDK/include/Maya_17/maya/MnCloth.h
#	code/SDK/include/Maya_17/maya/MnObject.h
#	code/SDK/include/Maya_17/maya/MnParticle.h
#	code/SDK/include/Maya_17/maya/MnRigid.h
#	code/SDK/include/Maya_17/maya/MnSolver.h
#	code/SDK/include/Maya_17/maya/adskDataHandle.h
#	code/SDK/include/Maya_17/maya/adskDataIndex.h
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#	code/engine.vc2008/FrayBuildConfig.hpp
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README.md

X-Ray Oxygen 1.7

Codacy Badge Build status Logo -> X-Ray 1.7f project an offshoot of the Im-Dex.

xrOxygen is an project that uses experimental C++ features, has no special restrictions on changing the engine and tries to bring something new to the usual modding.

Purposes

  • Update third party APIs used in original X-Ray 1.6.02
  • Correction of X-Ray errors
  • Remove unnecessary, obsolete and dead code
  • Make modkit

Downloads

Documentation

License

Contributors

Team of developers and contributors:

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