The X Toolkit: WebGL™ for Scientific Visualization
- XTK is easy, lightweight and fast !
- Native reading of a variety of scientific file formats (see File formats)
- Volume rendering, thresholding and cross-sectional slicing of 3d image data
- Label maps, color tables and surface overlays are supported, as well as Constructive Solid Geometry
- CDash + Google Closure driven build and test system
|Lesson 00: Hello cube!
The most simple XTK lesson displays a white cube.
|Lesson 01: Skin the cube and rotate it!
This one adds a texture to the cube and activates spinning.
|Lesson 02: Constructive Solid Geometry is fun!
Mesh primitives can be combined using boolean operations.
|Lesson 03: We need more cubes!
One thousand objects are rendered in a single scene.
|Lesson 04: The magic Porsche!
This lesson loads a mesh from a .STL file and shows off the magic mode.
|Lesson 05: Give me skull, baby!
A visualization of a mesh loaded from a .VTK file.
|Lesson 06: Connectivity!
Load and render brain fibers from a .TRK file.
|Lesson 07: One renderer is not enough!
Here multiple 3D renderers are showing the same object with different camera positions.
|Lesson 08: Surf free!
Loading freesurfer meshes and brain fibers at the same time.
|Lesson 09: Points to Spheres!
Point data is loaded from a .VTK file and each point is displayed as a sphere.
|Lesson 10: Slice it!
Load a .NRRD single-file DICOM volume and a segmentation mesh from a .VTK file.
|Lesson 11: Slice it with colors!
This one loads a .NRRD single-file DICOM volume and the corresponding segmentation as a label map colorized using a color lookup-table.
|Lesson 12: Curvature!
Here we load a freesurfer mesh (.SMOOTHWM) and different curvature (.CRV) values as an overlay.
|Lesson 13: I want 2D!
This lesson links three 2D renderers to one 3D renderer and loads a .NRRD single-file DICOM and a label map.
|Lesson 14: Is it a cube?
Zoom in to see the particles and some great effects!
|Lesson 15: D-I-C-O-M!
Here we visualize a brain MR scan read from DICOM files.
|Lesson 16: 10 PRINT 3D
A 3D version of the excellent 10 PRINT pattern showcasing advanced XTK object generation.
|Lesson 17: (RE)Slice it!
New arbitrary reslicing capabilities. Everything is happening in Real Time!
Leap Motion Ready!
Get it right here: xtk.js or include it like this:
// create a new 3d renderer var r = new X.renderer3D(); r.init(); // create a mesh from a .vtk file var skull = new X.mesh(); skull.file = 'skull.vtk'; // add the object r.add(skull); // .. and render it r.render();
Check out the live version!
The full documentation of the API is available here.
...is available at Project X, the X Toolkit wiki system.
We use http://stackoverflow.com/questions/tagged/xtk for user support. Please ask and tag ([xtk]) your question there!
Copyright (c) 2012 The X Toolkit Developers <dev@goXTK.com>
The X Toolkit (XTK) is licensed under the MIT License: http://www.opensource.org/licenses/mit-license.php
- Hähn D, Rannou N, Ahtam B, Grant PE, Pienaar R: Neuroimaging in the Browser using the X Toolkit. NeuroInformatics, September 2012. Abstract and Poster.