- Windows/ANSI encoding support for TTFont (TTFontSetEncoding)
- New Material functions: MaterialSetTextureExFromLibrary, MaterialGetNameFromLibrary
- New Freeform functions: FreeformSetMaterialLibraries, FreeformMeshFaceGroupSetLightmapIndex, FreeformMeshFaceGroupGetLightmapIndex
- ActorProxy objects
- New Actor functions: ActorMoveBone, ActorRotateBone, ActorMeshSetVisible
- New Object function: ObjectInFrustrum
- Mouse and keyboard input functions
- Window creation and management functions
- RGB color packing functions
- Saving and loading scene files (experimental): EngineSaveScene, EngineLoadScene
- GLSLShader doesn't show empty error message if there are no errors
- Fixed specular highlights in PhongShader and BumpShader
- Many new demos and improved old demos.
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