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@gecko0307 gecko0307 released this Jul 28, 2019 · 23 commits to master since this release

  • Verlet physics engine for soft bodies simulation
  • Pipe primitive
  • TilePlane primitive
  • ViewerPixelRayToWorld, ViewerShadeModel, ViewerRenderToFilePNG
  • ActorGetAnimationName, ActorGetAnimationCount, ActorAnimationDestroy, ActorAnimationNextFrame, ActorAnimationPrevFrame, ActorTriangleCount, ActorSetFrame
  • MovementPathShow, MovementPathSetLoop, MovementPathDeleteNode
  • HUDSpriteXTiles,HUDSpriteYTiles
  • FireFXRingExplosion
  • FreeformMeshObjectGetName, FreeformMeshObjectSetName, FreeformMeshObjectDestroy.
  • Python SDK now uses cx_Freeze to build standalone applications
Assets 4