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# features:
common.ids - automate assignations - not now
client.gui - add aim and attack order
server.stats - balance!
ships.flagship - standardize missile and small ships building behavior
common.comms - reduce bandwidth use - maybe by changing exchange protocols to event driven
client.network/client - make sure that all orders are sent
common.config - move universe width to scenario and in commms
server.stats - implemet civilian/non-weapon only turrets
common.comms.playerStats - add info for radar alerts instead of using objects
common.comms - add scenario definition/briefing object containing universe width, fps, pickled stat file
inputs management should be taken out of display and set up as an implementable engine
sound engine should be set up as an implementable engine
# bugs:
- allow cancel building of missiles, small ship, etc when ore is low
-