diff --git a/src/logindialog.cpp b/src/logindialog.cpp index 49c88809..ac9de5a5 100644 --- a/src/logindialog.cpp +++ b/src/logindialog.cpp @@ -99,7 +99,7 @@ void LoginDialog::OnLeaguesRequestFinished() { // But let's do our best and try to add at least some leagues! // It's in case GGG's API is broken and suddenly starts returning empty pages, // which of course will never happen. - leagues_ = { "Warbands", "Tempest", "Standard", "Hardcore" }; + leagues_ = { "Flashback Event (IC001)", "Flashback Event HC (IC002)", "Standard", "Hardcore" }; } else { for (auto &league : doc) leagues_.push_back(league["id"].GetString()); diff --git a/src/version_defines.h b/src/version_defines.h index 0344a9c8..41428c05 100644 --- a/src/version_defines.h +++ b/src/version_defines.h @@ -1,9 +1,9 @@ #pragma once -#define VER_CODE 15 -#define VER_STR "0.3a" -#define VER_FILEVERSION 0,3,1,0 -#define VER_FILEVERSION_STR "0.3.1.0" +#define VER_CODE 16 +#define VER_STR "0.3b" +#define VER_FILEVERSION 0,3,2,0 +#define VER_FILEVERSION_STR "0.3.2.0" #define VER_PRODUCTVERSION VER_FILEVERSION #define VER_PRODUCTVERSION_STR VER_FILEVERSION_STR