A sample HTML5 labyrinth game made with Phaser.
Play it here from any recent browser. Mouse click or tap to move around.
You are trapped in a labyrinth. The trick: the walls only appear as you get close to them!
- Two (lame) levels
- No sound
- No custom player sprite
- Checkout the project
- Fire any HTTP server, for instance
python -m SimpleHTTPServer 8080
Wiring is done by
require.js. The code is split is small, cohesive components or modules taking care of walls, screen splash, pointer, teleporting...
The main logic is in
GNU General Public License v3, except for the game engine and the sprites.