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Commits on Oct 31, 2016
Commits on May 16, 2015
  1. implement GET_STATE

    luto committed May 16, 2015
Commits on May 15, 2015
  1. STEP command

    luto committed May 15, 2015
Commits on May 14, 2015
  1. yaspc: implement run

    luto committed May 14, 2015
  2. yaspc connector

    luto committed May 14, 2015
Commits on May 11, 2015
Commits on Jan 25, 2015
  1. deactivate osci

    luto committed Jan 25, 2015
Commits on Jan 17, 2015
  1. remove unused timeTickSupplier

    luto committed Jan 17, 2015
  2. remove emulator.getTicks()

    luto committed Jan 17, 2015
  3. osci v2

    luto committed Jan 17, 2015
    new tracing algo
    draw scanner line to indicate current retrace position
    optimize drawGuideline()
  4. osci v1

    luto committed Jan 17, 2015
    rendering
    basic scanning for values (goofy for fast changes)
  5. do PWM in the hardware (e.g. LED), not the emulator

    luto committed Jan 17, 2015
    send all IO_CHANGED broadcasts, don't rate limit them
    add init function to hardware logic
    breadboard: render using requestAnimationFrame, not on IO-Updates
    add tick argument to Pin.setState() and remove Pin.tickSupplier
    add mode argument to IOBank.setStateChangedEvent (so setState can be
    used in hardware.receiveStateChange which otherwise caused an endless
    loop, because the breadboard subscribes to STATE_CHANGED of the IOBank)
Commits on Jan 16, 2015
Commits on Jan 13, 2015
  1. fix setup testing jquery

    luto committed Jan 13, 2015
  2. fix IO_CHANGED rate limiting

    luto committed Jan 13, 2015
  3. editor.js refactor

    luto committed Jan 13, 2015
    move autosave, code loading, popups, quickhelp, help, quickshare and
    labellist into own files
    clean up document.ready()
  4. fix js errors in editor.js

    luto committed Jan 13, 2015
Commits on Jan 12, 2015