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3d-demo.js
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3d-demo.js
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import { multiply } from 'ogl/src/math/functions/Mat4Func.js';
/**
* 生成立方体6个面的24个顶点,12个三角形的索引,定义每个面的颜色信息
* @param size
* @param colors
* @returns {{cells: *[], color: *[], positions: *[]}}
*/
export function cube(size = 1.0, colors = [[1, 0, 0, 1]]) {
const h = 0.5 * size;
const vertices = [
[-h, -h, -h],
[-h, h, -h],
[h, h, -h],
[h, -h, -h],
[-h, -h, h],
[-h, h, h],
[h, h, h],
[h, -h, h]
];
const positions = [];
const color = [];
const cells = [];
let colorIdx = 0;
let cellsIdx = 0;
const colorLen = colors.length;
function quad(a, b, c, d) {
[a, b, c, d].forEach(item => {
positions.push(vertices[item]);
color.push(colors[colorIdx % colorLen]);
});
cells.push(
[0, 1, 2].map(i => i + cellsIdx),
[0, 2, 3].map(i => i + cellsIdx)
);
colorIdx ++;
cellsIdx += 4;
}
quad(1, 0, 3, 2); // 内
quad(4, 5, 6, 7); // 外
quad(2, 3, 7, 6); // 右
quad(5, 4, 0, 1); // 左
quad(3, 0, 4, 7); // 下
quad(6, 5, 1, 2); // 上
return {positions, color, cells};
}
export function fromRotation(rotationX, rotationY, rotationZ) {
let c = Math.cos(rotationX);
let s = Math.sin(rotationX);
const rx = [
1, 0, 0, 0, // 绕X轴旋转
0, c, s, 0,
0, -s, c, 0,
0, 0, 0, 1
];
c = Math.cos(rotationY);
s = Math.sin(rotationY);
const ry = [
c, 0, s, 0,
0, 1, 0, 0, // 绕Y轴旋转
-s, 0, c, 0,
0, 0, 0, 1
];
c = Math.cos(rotationZ);
s = Math.sin(rotationZ);
const rz = [
c, s, 0, 0,
-s, c, 0, 0,
0, 0, 1, 0, // 绕Z轴旋转
0, 0, 0, 1
];
const ret = [];
multiply(ret, rx, ry);
multiply(ret, ret, rz);
return ret;
}