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类(class)是面向对象编程的基础,类的设计是一切 OOP 的起点。构造类的本质就是构造新的类型(types)。C++ 语言的创始人,Bjarne Stroustrup,在他的著作《The C++ Programming Language》中提出了类的七种形式,即应用程序框架(application framework)、抽象类(abstract class)、结点类(node class)、实象类(concrete class)、界面类(interface class)、动作类(action class)、句柄类(handle class)等,本章结合我的感悟来谈在 Lisp 的设计中这七种类的意义和设计方法。
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类(class)是面向对象编程的基础,类的设计是一切 OOP 的起点。构造类的本质就是构造新的类型(types)。C++ 语言的创始人,Bjarne Stroustrup,在他的著作《The C++ Programming Language》中提出了类的七种形式,即应用程序框架(application framework)、抽象类(abstract class)、结点类(node class)、实象类(concrete class)、界面类(interface class)、动作类(action class)、句柄类(handle class)等,本章结合我的感悟来谈在 Lisp 的设计中这七种类的意义和设计方法。
The text was updated successfully, but these errors were encountered: