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<?php
#################################################################################
## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
## --------------------------------------------------------------------------- ##
## Project: TravianZ ##
## Version: 01.09.2013 ##
## Filename create_account.php ##
## Developed by: Dzoki , Advocaite , Donnchadh , yi12345 , Shadow , MisterX ##
## Fixed by: Shadow & MisterX - Scouting all players , artefact names. ##
## License: TravianZ Project ##
## Copyright: TravianZ (c) 2010-2013. All rights reserved. ##
## URLs: http://travian.shadowss.ro ##
## Source code: http://github.com/Shadowss/TravianZ-by-Shadow/ ##
## ##
#################################################################################
include_once ("GameEngine/Session.php");
include_once ("GameEngine/config.php");
mysql_connect(SQL_SERVER, SQL_USER, SQL_PASS);
mysql_select_db(SQL_DB);
/**
* If user is not administrator, access is denied!
*/
if($session->access < ADMIN){
die("Access Denied: You are not Admin!");
}else{
$start = $generator->pageLoadTimeStart();
?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
<head>
<title><?php echo SERVER_NAME ?></title>
<link REL="shortcut icon" HREF="favicon.ico"/>
<meta http-equiv="cache-control" content="max-age=0" />
<meta http-equiv="pragma" content="no-cache" />
<meta http-equiv="expires" content="0" />
<meta http-equiv="imagetoolbar" content="no" />
<meta http-equiv="content-type" content="text/html; charset=UTF-8" />
<script src="mt-full.js?0faaa" type="text/javascript"></script>
<script src="unx.js?0faaa" type="text/javascript"></script>
<script src="new.js?0faaa" type="text/javascript"></script>
<link href="<?php echo GP_LOCATE; ?>lang/en/compact.css?e21d2" rel="stylesheet" type="text/css" />
<link href="<?php echo GP_LOCATE; ?>lang/en/lang.css?e21d2" rel="stylesheet" type="text/css" />
<?php
if($session->gpack == null || GP_ENABLE == false) {
echo "
<link href='".GP_LOCATE."travian.css?e21d2' rel='stylesheet' type='text/css' />
<link href='".GP_LOCATE."lang/en/lang.css?e21d2' rel='stylesheet' type='text/css' />";
} else {
echo "
<link href='".$session->gpack."travian.css?e21d2' rel='stylesheet' type='text/css' />
<link href='".$session->gpack."lang/en/lang.css?e21d2' rel='stylesheet' type='text/css' />";
}
?>
<script type="text/javascript">
window.addEvent('domready', start);
</script>
</head>
<body class="v35 ie ie8">
<div class="wrapper">
<img style="filter:chroma();" src="img/x.gif" id="msfilter" alt="" />
<div id="dynamic_header">
</div>
<?php include("Templates/header.tpl"); ?>
<div id="mid">
<?php include("Templates/menu.tpl"); ?>
<div id="content" class="village1">
<?php
/**
* Functions
*/
if($_POST['password'] != ""){
function generateBase($kid, $uid, $username) {
global $database, $message;
if($kid == 0) {
$kid = rand(1, 4);
} else {
$kid = $_POST['kid'];
}
$wid = $database->generateBase($kid);
$database->setFieldTaken($wid);
$database->addVillage($wid, $uid, $username, 1);
$database->addResourceFields($wid, $database->getVillageType($wid));
$database->addUnits($wid);
$database->addTech($wid);
$database->addABTech($wid);
$database->updateUserField($uid, "access", USER, 1);
$message->sendWelcome($uid, $username);
}
/**
* Creating account & capital village - Fixed by Shadow - cata7007@gmail.com / Skype : cata7007
*/
$username = "Natars";
$password = md5($_POST['password']);
$email = "natars@noreply.com";
$tribe = 5;
$desc = "***************************
[#natars]
***************************";
$q = "INSERT INTO " . TB_PREFIX . "users (id,username,password,access,email,timestamp,tribe,location,act,protect) VALUES (3, '$username', '$password', " . USER . ", '$email', ".time().", $tribe, '', '', 0)";
mysql_query($q);
unset($q);
$uid = $database->getUserField($username, 'id', 1);
$arrayXY=array();
$arrayXY=array
(
array(WORLD_MAX, WORLD_MAX),
array(WORLD_MAX, -WORLD_MAX),
array(-WORLD_MAX, -WORLD_MAX),
array(WORLD_MAX-1, WORLD_MAX),
array(WORLD_MAX, WORLD_MAX-1),
array(-WORLD_MAX, WORLD_MAX-1),
array(WORLD_MAX-1, -WORLD_MAX),
array(WORLD_MAX-1, WORLD_MAX-1),
array(WORLD_MAX, -WORLD_MAX+1),
array(WORLD_MAX-1, -WORLD_MAX+1),
array(-WORLD_MAX+1, -WORLD_MAX+1),
array(WORLD_MAX-2, WORLD_MAX),
array(WORLD_MAX-2, -WORLD_MAX),
array(WORLD_MAX-2, WORLD_MAX-1),
array(WORLD_MAX-1, WORLD_MAX-2),
array(-WORLD_MAX+2, WORLD_MAX),
array(-WORLD_MAX+2, WORLD_MAX-1),
array(-WORLD_MAX+2, -WORLD_MAX+2)
);
$status=0;
$i=0;
while ($i<=17) {
$wid = $database->getVilWref($arrayXY[$i][0],$arrayXY[$i][1]);
$status = $database->getVillageState($wid);
$i++;
if ($status==0) break;
}
if($status != 0) { //have taken then random
generateBase(0, $uid, $username);
$status = 1;
}
if($status == 0) {
$database->setFieldTaken($wid);
$database->addVillage($wid, $uid, $username, 1);
$database->addResourceFields($wid, $database->getVillageType($wid));
$database->addUnits($wid);
$database->addTech($wid);
$database->addABTech($wid);
$database->updateUserField($uid, "access", USER, 1);
}
$wid = mysql_fetch_assoc(mysql_query("SELECT * FROM " . TB_PREFIX . "vdata WHERE owner = $uid"));
$q = "UPDATE " . TB_PREFIX . "vdata SET pop = 834 WHERE owner = $uid";
mysql_query($q) or die(mysql_error());
$q2 = "UPDATE " . TB_PREFIX . "users SET access = 2 WHERE id = $uid";
mysql_query($q2) or die(mysql_error());
if(SPEED > 3) {
$speed = 5;
} else {
$speed = SPEED;
}
$q3 = "UPDATE " . TB_PREFIX . "units SET u41 = " . (64700 * $speed) . ", u42 = " . (295231 * $speed) . ", u43 = " . (180747 * $speed) . ", u44 = " . (20000 * $speed) . ", u45 = " . (364401 * $speed) . ", u46 = " . (217602 * $speed) . ", u47 = " . (2034 * $speed) . ", u48 = " . (1040 * $speed) . " , u49 = " . (1 * $speed) . ", u50 = " . (9 * $speed) . " WHERE vref = " . $wid['wref'] . "";
mysql_query($q3) or die(mysql_error());
$q4 = "UPDATE " . TB_PREFIX . "users SET desc2 = '$desc' WHERE id = $uid";
mysql_query($q4) or die(mysql_error());
/**
* SCOUTING ALL PLAYERS FIX BY MisterX
*/
$natar = mysql_fetch_array(mysql_query("SELECT * FROM " . TB_PREFIX . "vdata WHERE owner = $uid and capital = 1"));
$multiplier = NATARS_UNITS;
$q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE capital = '1' and owner > '5'";
$array = $database->query_return($q);
$sendspytroops = 1500 * $multiplier;
foreach($array as $vill){
$ref = $database->addAttack($natar['wref'], 0, 0, 0, $sendspytroops, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 0);
$database->addMovement(3, $natar['wref'], $vill['wref'], $ref, time(), time()+10000);
}
/**
* SMALL ARTEFACTS
*/
function Artefact($uid, $type, $size, $art_name, $village_name, $desc, $effect, $img) {
global $database;
$kid = rand(1, 4);
$wid = $database->generateBase($kid, 1);
$database->addArtefact($wid, $uid, $type, $size, $art_name, $desc, $effect, $img);
$database->setFieldTaken($wid);
$database->addVillage($wid, $uid, $village_name, '0');
$database->addResourceFields($wid, $database->getVillageType($wid));
$database->addUnits($wid);
$database->addTech($wid);
$database->addABTech($wid);
mysql_query("UPDATE " . TB_PREFIX . "vdata SET pop = 163 WHERE wref = $wid");
mysql_query("UPDATE " . TB_PREFIX . "vdata SET name = '$village_name' WHERE wref = $wid");
if(SPEED > 3) {
$speed = 5;
} else {
$speed = SPEED;
}
if($size == 1) {
mysql_query("UPDATE " . TB_PREFIX . "units SET u41 = " . (rand(1000, 2000) * $speed) . ", u42 = " . (rand(1500, 2000) * $speed) . ", u43 = " . (rand(2300, 2800) * $speed) . ", u44 = " . (rand(25, 75) * $speed) . ", u45 = " . (rand(1200, 1900) * $speed) . ", u46 = " . (rand(1500, 2000) * $speed) . ", u47 = " . (rand(500, 900) * $speed) . ", u48 = " . (rand(100, 300) * $speed) . " , u49 = " . (rand(1, 5) * $speed) . ", u50 = " . (rand(1, 5) * $speed) . " WHERE vref = " . $wid . "");
mysql_query("UPDATE " . TB_PREFIX . "fdata SET f22t = 27, f22 = 10, f28t = 25, f28 = 10, f19t = 23, f19 = 10, f32t = 23, f32 = 10 WHERE vref = $wid");
} elseif($size == 2) {
mysql_query("UPDATE " . TB_PREFIX . "units SET u41 = " . (rand(2000, 4000) * $speed) . ", u42 = " . (rand(3000, 4000) * $speed) . ", u43 = " . (rand(4600, 5600) * $speed) . ", u44 = " . (rand(50, 150) * $speed) . ", u45 = " . (rand(2400, 3800) * $speed) . ", u46 = " . (rand(3000, 4000) * $speed) . ", u47 = " . (rand(1000, 1800) * $speed) . ", u48 = " . (rand(200, 600) * $speed) . " , u49 = " . (rand(2, 10) * $speed) . ", u50 = " . (rand(2, 10) * $speed) . " WHERE vref = " . $wid . "");
mysql_query("UPDATE " . TB_PREFIX . "fdata SET f22t = 27, f22 = 10, f28t = 25, f28 = 20, f19t = 23, f19 = 10, f32t = 23, f32 = 10 WHERE vref = $wid");
} elseif($size == 3) {
mysql_query("UPDATE " . TB_PREFIX . "units SET u41 = " . (rand(4000, 8000) * $speed) . ", u42 = " . (rand(6000, 8000) * $speed) . ", u43 = " . (rand(9200, 11200) * $speed) . ", u44 = " . (rand(100, 300) * $speed) . ", u45 = " . (rand(4800, 7600) * $speed) . ", u46 = " . (rand(6000, 8000) * $speed) . ", u47 = " . (rand(2000, 3600) * $speed) . ", u48 = " . (rand(400, 1200) * $speed) . " , u49 = " . (rand(4, 20) * $speed) . ", u50 = " . (rand(4, 20) * $speed) . " WHERE vref = " . $wid . "");
mysql_query("UPDATE " . TB_PREFIX . "fdata SET f22t = 27, f22 = 10, f28t = 25, f28 = 20, f19t = 23, f19 = 10, f32t = 23, f32 = 10 WHERE vref = $wid");
}
}
/**
* THE ARCHITECTS
*/
$desc = ARCHITECTS_DESC;
$vname = ARCHITECTS_SMALLVILLAGE;
$effect = '(4x)';
for($i > 1; $i < 6; $i++) {
Artefact($uid, 1, 1, ARCHITECTS_SMALL, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type1.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = ARCHITECTS_LARGEVILLAGE;
$effect = '(3x)';
for($i > 1; $i < 4; $i++) {
Artefact($uid, 1, 2, ARCHITECTS_LARGE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type1.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = ARCHITECTS_UNIQUEVILLAGE;
$effect = '(5x)';
for($i > 1; $i < 1; $i++) {
Artefact($uid, 1, 3, ARCHITECTS_UNIQUE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type1.gif');
}
/**
* MILITARY HASTE
*/
$desc = HASTE_DESC;
unset($i);
unset($vname);
unset($effect);
$vname = HASTE_SMALLVILLAGE;
$effect = '(2x)';
for($i > 1; $i < 6; $i++) {
Artefact($uid, 2, 1, HASTE_SMALL, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type2.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = HASTE_LARGEVILLAGE;
$effect = '(1.5x)';
for($i > 1; $i < 4; $i++) {
Artefact($uid, 2, 2, HASTE_LARGE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type2.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = HASTE_UNIQUEVILLAGE;
$effect = '(3x)';
for($i > 1; $i < 1; $i++) {
Artefact($uid, 2, 3, HASTE_UNIQUE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type2.gif');
}
/**
* HAWK'S EYESIGHT
*/
$desc = EYESIGHT_DESC;
unset($i);
unset($vname);
unset($effect);
$vname = EYESIGHT_SMALLVILLAGE;
$effect = '(5x)';
for($i > 1; $i < 6; $i++) {
Artefact($uid, 3, 1, EYESIGHT_SMALL, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type3.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = EYESIGHT_LARGEVILLAGE;
$effect = '(3x)';
for($i > 1; $i < 4; $i++) {
Artefact($uid, 3, 2, EYESIGHT_LARGE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type3.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = EYESIGHT_UNIQUEVILLAGE;
$effect = '(10x)';
for($i > 1; $i < 1; $i++) {
Artefact($uid, 3, 3, EYESIGHT_UNIQUE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type3.gif');
}
/**
* THE DIET
*/
$desc = DIET_DESC;
unset($i);
unset($vname);
unset($effect);
$vname = DIET_SMALLVILLAGE;
$effect = '(50%)';
for($i > 1; $i < 6; $i++) {
Artefact($uid, 4, 1, DIET_SMALL, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type4.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = DIET_LARGEVILLAGE;
$effect = '(25%)';
for($i > 1; $i < 4; $i++) {
Artefact($uid, 4, 2, DIET_LARGE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type4.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = DIET_UNIQUEVILLAGE;
$effect = '(50%)';
for($i > 1; $i < 1; $i++) {
Artefact($uid, 4, 3, DIET_UNIQUE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type4.gif');
}
/**
* ACADEMIC ADVANCEMENT
*/
$desc = ACADEMIC_DESC;
unset($i);
unset($vname);
unset($effect);
$vname = ACADEMIC_SMALLVILLAGE;
$effect = '(50%)';
for($i > 1; $i < 6; $i++) {
Artefact($uid, 5, 1, ACADEMIC_SMALL, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type5.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = ACADEMIC_LARGEVILLAGE;
$effect = '(25%)';
for($i > 1; $i < 4; $i++) {
Artefact($uid, 5, 2, ACADEMIC_LARGE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type5.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = ACADEMIC_UNIQUEVILLAGE;
$effect = '(50%)';
for($i > 1; $i < 1; $i++) {
Artefact($uid, 5, 3, ACADEMIC_UNIQUE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type5.gif');
}
/**
* STORAGE MASTER PLAN
*/
$desc = STORAGE_DESC;
unset($i);
unset($vname);
unset($effect);;
$vname = STORAGE_SMALLVILLAGE;
$effect = '(GG&GW)';
for($i > 1; $i < 6; $i++) {
Artefact($uid, 6, 1, STORAGE_SMALL, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type6.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = STORAGE_LARGEVILLAGE;
$effect = '(GG&GW)';
for($i > 1; $i < 4; $i++) {
Artefact($uid, 6, 2, STORAGE_LARGE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type6.gif');
}
/**
* RIVAL'S CONFUSION
*/
$desc = CONFUSION_DESC;
unset($i);
unset($vname);
unset($effect);
$vname = CONFUSION_SMALLVILLAGE;
$effect = '(200)';
for($i > 1; $i < 6; $i++) {
Artefact($uid, 7, 1, CONFUSION_SMALL, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type7.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = CONFUSION_LARGEVILLAGE;
$effect = '(100)';
for($i > 1; $i < 4; $i++) {
Artefact($uid, 7, 2, CONFUSION_LARGE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type7.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = CONFUSION_UNIQUEVILLAGE;
$effect = '(500)';
for($i > 1; $i < 1; $i++) {
Artefact($uid, 7, 3, CONFUSION_UNIQUE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type7.gif');
}
/**
* ARTEFACT OF THE FOOL
*/
$desc = FOOL_DESC;
unset($i);
unset($vname);
unset($effect);
$vname = FOOL_SMALLVILLAGE;
for($i > 1; $i < 5; $i++) {
Artefact($uid, 8, 1, FOOL_SMALL, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type8.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = FOOL_SMALLVILLAGE;
for($i > 1; $i < 5; $i++) {
Artefact($uid, 8, 2, FOOL_SMALL, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type8.gif');
}
unset($i);
unset($vname);
unset($effect);
$vname = FOOL_UNIQUEVILLAGE;
for($i > 1; $i < 1; $i++) {
Artefact($uid, 8, 3, FOOL_UNIQUE, '' . $vname . '', '' . $desc . '', '' . $effect . '', 'type8.gif');
}
$myFile = "Templates/text.tpl";
$fh = fopen($myFile, 'w') or die("<br/><br/><br/>Can't open file: templates/text.tpl");
$text = file_get_contents("Templates/text_format.tpl");
$text = preg_replace("'%TEKST%'",ARTEFACT ,$text);
fwrite($fh, $text);
$query="SELECT * FROM ".TB_PREFIX."users ORDER BY id + 0 DESC";
$result=mysql_query($query) or die (mysql_error());
for ($i=0; $row=mysql_fetch_row($result); $i++) {
$updateattquery = mysql_query("UPDATE ".TB_PREFIX."users SET ok = '1' WHERE id = '".$row[0]."'")
or die(mysql_error());
}
echo "Done";
}elseif($database->checkExist('Natars', 0)) {
?>
<p>
<span class="c2">Error: Natar account already exist</span>
</p>
<?php
}else {
?>
<form action="create_account.php" method="post">
<p>
<span>Choose Password</span>
<table>
<tr><td>Password:</td><td><input type="text" name="password" value=""></td></tr>
</table>
</p>
<center>
<input type="submit" name="Submit" id="Submit" value="Submit"></center>
</form>
<?php } ?>
</div>
</br></br></br></br><div id="side_info">
<?php
include("Templates/multivillage.tpl");
include("Templates/quest.tpl");
include("Templates/news.tpl");
include("Templates/links.tpl");
?>
</div>
<div class="clear"></div>
</div>
<div class="footer-stopper"></div>
<div class="clear"></div>
<?php
include("Templates/footer.tpl");
include("Templates/res.tpl")
?>
<div id="stime">
<div id="ltime">
<div id="ltimeWrap">
<?php echo CALCULATED_IN;?> <b><?php
echo round(($generator->pageLoadTimeEnd()-$start)*1000);
?></b> ms
<br /><?php echo SEVER_TIME;?> <span id="tp1" class="b"><?php echo date('H:i:s'); ?></span>
</div>
</div>
</div>
<div id="ce"></div>
</body>
</html>
<?php
}
?>
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