-
Notifications
You must be signed in to change notification settings - Fork 25
Compatibility
This is a list of games converted with PSXperia and their playability.
Game Name: Try to keep the list alphabetized using the game name.
Title ID: Find it here: http://sonyindex.blogspot.com/p/sony-index.html, make sure you choose the right region. You can also have the same game name but different title ids if they're ripped from different regions.
Source APK: The APK you used in PSXperia to extract the data. Include the game name and it's region. Like so: Cool Boarders 2 EUR or Crash Bandicoot USA.
Status: "Perfect" means no major glitches or slowdowns. "Playable" means you can play through the game, but with some annoyance (graphical or sound glitches for example). "Broken" means you can't play the game. Try to give a detailed reason in the Notes section.
Notes: Anything you want to say such as a specific area that is broken, or advice on better compatibility (for example, turn on software rendering).
Game Name | Title ID | Source APK | Status | Notes |
---|---|---|---|---|
Abe's Oddysee (Oddworld) | SLUS-00190 | Crash Bandicoot USA | Perfect | |
Ace Combat 2 | SCES-00699 | Crash Bandicoot EU | Playable | Some video glitches. Use software rendering |
Ace Combat 3 (PAL) | SCES-02066 | Crash Bandicoot USA | Broken | Game freezes at language selection. Crashes at start with SW-Rendering. |
Ace Combat 3 (USA) | SLUS-00972 | Crash Bandicoot USA | Broken | Game freezes at start selection. Crashes at start with SW-Rendering. USA tester: This and the PAL version don't seem to actually be freezing, controller doesn't seem to be working? |
Alundra | SLES-01256 | Crash Bandicoot EU | Playable | Graphical glitches in message boxes and sometimes during the game itself, seems to work perfectly using sw rendering |
Alundra 2 - A New Legend Begins | SLUS-01017 | Crash Bandicoot USA | Perfect | |
Anna Kournikova's Smash Court Tennis | SLES-01833 | Crash Bandicoot EU | Broken | Game is fine the characters are pixelated unplayable with SW |
Ape Escape | SCUS-94423 | Crash Bandicoot USA | Playable | Funny thumbstick sensitivity and can't press L3 or R3. |
Arc the Lad | SLUS-01224 | Crash Bandicoot USA | Perfect | Use Software Rendering. |
Arc the Lad II | SLUS-01252 | Crash Bandicoot USA | Perfect | Use Software Rendering. |
Azure Dreams | SLUS-00614 | Crash Bandicoot EU | Playable | Use Software Rendering and frameskip, or you'll get glitchy FMVs |
Bloody Roar 2 (PAL) | SLES-01722 | Crash Bandicoot USA | Perfect | Working flawless even without SW-Rendering. Impressive resolution. |
Bloody Roar II | SCUS-94424 | Crash Bandicoot USA | Broken | No models with out Software Rending. Runs very slow with software rendering. Frame Skip tried, still to slow to be playable. |
Bomberman Fantasy Race | SLUS-00823 | Crash Bandicoot USA | Playable | Some graphical glitches even with Software Rendering, but the only really annoying is the invisible menu after the end of a race. |
Bomberman World | SLUS-00680 | Crash Bandicoot USA | Perfect | |
Breath of Fire III | SLUS-00422 | Crash Bandicoot USA | Playable | Screen blacks out on random frames during character movement. (Runs perfect with Software Rendering.) |
Breath of Fire IV | SLUS-01324 | Crash Bandicoot USA | Playable | Use Software Rendering. If Ryu or Fou-Lu use meditation to transform into a dragon, game will crash. This is problematic at the end of chapter 2 where Ryu is automatically forced to transform, rending the game impossible to finish unless exporting another save... |
Broken Sword: The Shadow of the Templars | SLUS-00484 | Crash Bandicoot USA | Playable | Use Software Rendering. Animations sped up. Some dialogue is skipped. Timed puzzles may be impossible to pass. |
Broken Sword II: The Smoking Mirror | SLUS-00812 | Crash Bandicoot USA | Broken | Boots, but will not run correctly with either SW or HW rendering. Unplayable. |
Bugs Bunny & Taz: Time Busters | SLUS-01144 | Crash Bandicoot USA | Perfect | |
Bugs Bunny: Lost in Time | SLUS-00838 | Crash Bandicoot USA | Perfect | |
Bushido Blade 2 | SLUS-00663 | Crash Bandicoot USA | Perfect | |
Bust-A-Groove | SCUS-94263 | Crash Bandicoot USA | Perfect | |
Bust-A-Groove 2 | SLUS-01159 | Crash Bandicoot USA | Perfect | |
Bust-A-Move 4 | SLUS-00754 | Crash Bandicoot USA | Perfect | |
Buster Bros. Collection | SLUS-00208 | Crash Bandicoot USA | Playable | Use Software Rendering. No Music. Slight graphical glitches. |
Castlevania - Symphony of the Night | SLUS-00067 | Crash Bandicoot USA | Broken | Main character is blacked out as is the health meter |
Castlevania - Symphony of the Night | SLES-00524 | Crash Bandicoot USA | Broken | All characters (main and enemies), all health/magic/heart bars are blacked out in both HW and SW rendering... |
Chrono Cross | SLUS-01041 | Crash Bandicoot USA | Broken | Hangs after the title screen, then force closes. |
Chrono Trigger | SLUS-01363 | Crash Bandicoot EU | Perfect | Also known as Final Fantasy Chronicles - Chrono Trigger |
Clock Tower | SLUS-00539 | Clock Tower USA | Perfect | Perfect enough to play worry free. Sound little lacks in some parts |
Crash Bandicoot 2 | SCUS-94154 | Crash Bandicoot USA | Perfect | |
Crash Bandicoot: Warped (or Crash Bandicoot 3) | SCUS-94244 | Crash Bandicoot USA | Perfect | Use SW rendering to fix the Crash's shadow glitch. Use also SW when fighting the boss N.Gin, otherwise game will crash after defeating it. |
Crash Bash | SCUS-94570 | Crash Bandicoot USA | Perfect | |
Crash Bash (PAL) | SCES-02834 | Crash Bandicoot USA | Perfect | I haven't tried SW rendering. |
Crash Team Racing | SCUS-94426 | Crash Bandicoot USA | Playable | Some minor glitches in intro and menu -- Aku Aku's mouth doesn't move when talking. SAVE OFTEN! There is a bug that causes the memory card to go missing. Quit the game completely and reload last save to fix(adventure). |
Crash Team Racing (PAL) | SCES-02105 | Crash Bandicoot USA | Perfect | |
Dance Dance Revolution 2nd Mix | SLPM-86252 | Crash Bandicoot USA | Broken | In both HW and SW rendering, no music plays when stepcharts appears in both Game Mode and Training Mode |
Dance Dance Revolution 3rd Mix | SLPM-86370 | Crash Bandicoot USA | Broken | In both HW and SW rendering, no music plays when stepcharts appears in both Game Mode and Training Mode |
Dance Dance Revolution 4th Mix | SLPM-86752 | Crash Bandicoot USA | Broken | In both HW and SW rendering, no music plays when stepcharts appears in both Game Mode and Training Mode |
Dance Dance Revolution Extra Mix | SLPM-86831 | Crash Bandicoot USA | Broken | In both HW and SW rendering, no music plays when stepcharts appears in both Game Mode and Training Mode |
Dance Dance Revolution 5th Mix | SLPM-86897 | Crash Bandicoot USA | Broken | In both HW and SW rendering, no music plays when stepcharts appears in both Game Mode and Training Mode |
Demo One V7 (PAL) | PBPX-95008 | Crash Bandicoot USA | Perfect | |
Diablo | SLUS-00619 | Crash Bandicoot EU | Perfect | Use software rendering. Works with HW rendering but with some graphical artefacts. |
Die Hard Trilogy 2 | SLES-02746 | Crash Bandicoot EU | Perfect | |
Digimon World | SLUS-01032 | Crash Bandicoot USA | Perfect | The game runs a bit slow, with a few drops in fps even with SW rendering on. |
Digimon World 3 | SLUS-01436 | Crash Bandicoot USA | Perfect | FMV's have some drops in fps. |
Dino Crisis | SLES-02210 | Crash Bandicoot USA | Playable | With HW rendering there are some errors during initial Developers FMVs, everything else seems OK. SW rendering solves FMV problems, but FMVs are slower than those in HW rendering and dialogues are cut. I suggest to use HW. |
Dino Crisis 2 | SLUS-01279 | Crash Bandicoot USA | Playable | With HW rendering there are some errors during initial Developers FMVs, everything else seems OK. |
Dino Crisis 2 | SLES-03224 | Crash Bandicoot USA | Broken | Doesn't even boot, with or without SW rendering. |
Disney's Aladdin in Nasira's Revenge | SCUS-94569 | Crash Bandicoot USA | Playable | Plays the first couple of seconds of audio track, then loops. Same problem with software rendering. Mute the sound is the only fix. |
Disney's Donald Duck: Goin' Quackers | SLUS-01242 | Crash Bandicoot USA | Perfect | |
Disney's Hercules | SCES-00891 | Crash Bandicoot EU | Perfect | |
Driver | SLES-01816 | Crash Bandicoot EU | Playable | Some video glitches. Use software Rendering |
Driver | SLES-01977 | Crash Bandicoot USA | Playable | Lags just a bit in harsh situations with HW rendering, but it could be an original game flaw. Crashes @ "verifying Memory Cards" message on SW Rendering. |
Driver | SLUS-00842 | Crash Bandicoot US | Perfect | |
Echo Night | SLUS-00820 | Crash Bandicoot USA | Perfect | |
Ehrgeiz | SLES-02111 | Crash Bandicoot USA | Perfect | |
Einhänder | SCUS-94243 | Crash Bandicoot EU | Perfect | |
Einhänder | SCUS-94243 | Crash Bandicoot USA | Playable | Some very minor graphical glitches with HW rendering, but screen goes completely black on 3rd level endboss, rendering game unplayable. SW rendering fixes this, but game drops a lot of frames and there's the occasional input lag. (Not good for a shmup!) |
Fighting Force | SLUS-00433 | Crash Bandicoot USA | Perfect | |
Fighting Force 2 | SLES-02237 | Crash Bandicoot USA | Playable | Audio is completely messed up, video is fine. Crashes after 5 seconds of gameplay with SW rendering. |
Final Doom | SLUS-00331 | Crash Bandicoot EU | Broken | Locks up at loading screen |
Final Fantasy Origins | SLUS-01541 | Crash Bandicoot USA | Perfect/Playable | Final Fantasy 1 works perfect, Final Fantasy 2 works perfect other than using the airship after paying Cid in Poft crashes the game. |
Final Fantasy VI | SLUS-00900 | Crash Bandicoot USA | Playable | Use software rendering |
Final Fantasy VII | SCUS-94163 | Crash Bandicoot USA | Playable | Use software rendering. Works with HW rendering but with some graphical artefacts. |
Final Fantasy VIII | SLUS-00892 | Crash Bandicoot USA | Playable | Artifacts during transitions and battles, but flawless with SW hack and frameskip; No sound during FMV cutscenes either way. |
Final Fantasy VIII (PAL) | SLES-02083 | Crash Bandicoot USA | Perfect | Working flawless with SW-Rendering. Glitchy sound during FMV cutscenes. |
Final Fantasy IX(NTSC-U) | SLUS-01251 | Crash Bandicoot USA | Playable | Use software rendering. Slight slowdown during encounter battles. No sound during FMV cutscenes. Sound effects during regular cutscenes glitch a lot (make VERY loud and annoying stutters). |
Final Fantasy IX(PAL-UK) | SLES-02965 | Crash Bandicoot USA | Broken | Black screen after PS logo boots up (copy protection). If patch is applied, game crashes after patch menu (which happens before the Squaresoft logo appears...) and phone returns to default launcher app. |
Final Fantasy IX(PAL-FR) | SLUS-02966 | Crash Bandicoot USA | Playable | Black screen after PS logo boots up (copy protection). Use patch to remove copy protection. Use software rendering. Slight slowdown during encounter battles. No sound during FMV cutscenes. Sound effects during regular cutscenes glitch a lot (make VERY loud and annoying stutters). |
Final Fantasy Tactics | SCUS-94221 | Crash Bandicoot USA | Perfect | Use software rendering |
Fire Pro Wrestling G | SLPS-02065 | Crash Bandicoot USA | Perfect | Use software rendering to avoid minor graphical glitches. |
G-Police - Weapons Of Justice | SCES-01920 | Crash Bandicoot USA | Playable | Use HW renderer, crashes with SW. Major graphical glitches during gameplay, it's still playable with some will. |
Gex | SLUS-00042 | Crash Bandicoot USA | Perfect | Use Software Rendering. |
Gran Turismo | SCUS-94194 | Crash Bandicoot EU | Perfect | BGM sometimes lose sync. |
Gran Turismo | SLES-02380 | Crash Bandicoot EU | Perfect | So Addictive! |
Gran Turismo | SCES-00984 | Crash Bandicoot USA | Playable | With HW rendering analog Works, but music isn't played in options, during races, in arcade mode and language menu & cars lights doesn't work. With SW rendering cars lights work, but there aren't imporovements for the music. |
Gran Turismo 2 (Simulation Mode) | SCUS-94455 | Crash Bandicoot USA | Perfect | Use Software Rendering. Broken if not used. |
Gran Turismo 2 (Simulation Mode) | SLUS-94488 | Crash Bandicoot USA | Perfect | Use Software Rendering. Broken if not used. |
Gran Turismo 2 (Simulation Mode) | SCES-12380 | Crash Bandicoot USA | Broken | Use HW rendering, crashes after 10 seconds on the main map. |
Grand Theft Auto | SLES-00032 | Crash Bandicoot USA | Broken | Doesn't even boot. |
Grand Theft Auto 2 | SLES-01404 | Crash Bandicoot USA | Playable | Use HW rendering, crashes with SW. There's no music in the main menu, logos on the main menu are somewhat ruined and cars' radios are mute. Maybe the emulator doesn't support CDXA tracks? Everything else works good. |
The Grinch | SLUS-01197 | Crash Bandicoot USA | Playable | Renders the floor poorly/in visibly broken blocks. Same with software rendering. |
Gundam Battle Assault | SLUS-01226 | Crash Bandicoot USA | Perfect | Very slight graphical glitches. |
Gundam Battle Assault 2 | SLUS-01418 | Crash Bandicoot USA | Perfect | Very slight graphical glitches. |
Harry Potter and the Chamber of Secrets | SLES-03972 | Crash Bandicoot USA | Broken | Freezes during intro scene. Doesn't work even if you use a save file to get past the intro screen. |
Harry Potter and the Sorcerer's Stone | SLUS-01415 | Crash Bandicoot USA | Broken | Also freezes during intro scene. Doesn't work even if you use a save file to get past the intro screen. |
Harvest Moon Back to Nature | SLUS-01115 | Crash Bandicoot USA | Perfect | Use Software Rendering. Ground still renders poorly. |
Hexen | SLUS-00348 | Crash Bandicoot USA | Playable | Some Video and Sound Glitches. |
Hogs of War | SLES-01041 | Crash Bandicoot EU | Perfect | |
Hoshigami: Ruining Blue Earth | SLUS-01375 | Crash Bandicoot EU | Perfect | |
Hot Wheels: Extreme Racing | SLUS-01293 | Crash Bandicoot EU | Playable | |
Hot Wheels: Turbo Racing | SLUS-00964 | Crash Bandicoot USA | Broken | Screen and sound glitch out at the Electronic Arts screen. The game wont continue and will loop the electronic arts sound clip until the game is closed.. this screen is unskipable. Software rendering does not fix this. |
Hydro Thunder | SLES-02337 | Crash Bandicoot EU | Perfect | |
In The Hunt | SLUS00172 | Crash Bandicoot EU | Perfect | |
Intelligent Qube | SLUS94181 | Crash Bandicoot US | Perfect | |
Italian Job | SLES-03489 | Crash Bandicoot EU | Broken | Will not get past the first loading screen |
Jade Cocoon: The Legend of Tamamayu | SLES-02201 | Crash Bandicoot EU | Playable | Some corruption on videos. Use software rendering |
Jet Moto 2 | SCUS-94167 | Crash Bandicoot US | Perfect | |
Jumping Flash! | SCUS-94103 | Crash Bandicoot USA | Perfect | Use software rendering |
Jumping Flash! 2 | SCUS-94108 | Crash Bandicoot USA | Perfect | Use software rendering. Some slight graphical errors. |
Kula World | SCES-01000 | Crash Bandicoot USA | Perfect | I haven't tried SW rendering, the game runs flawlessly with HW rendering. |
Legend Of Dragoon | SCUS-94491 | Crash Bandicoot US | Playable | Graphical glitches in menus, can make menus hard or impossible to read. Same with either SW or HW rendering. |
Legend Of Legaia | SCUS-94254 | Crash Bandicoot EU | Perfect | |
Legend of Mana | SLUS-01013 | Crash Bandicoot USA | Perfect | Use software rendering. Works with HW rendering but with some graphical artefacts. |
Lunar: Silver Star Story Complete | SLUS-00628 | Crash Bandicoot USA | Perfect | Use software rendering |
Lunar 2: Eternal Blue | SLUS-01071 | Crash Bandicoot USA | Playable | Use software rendering |
M&M's Shell Shocked | SLUS-01306 | Crash Bandicoot USA | Perfect | |
Macross VF-X2 [NTSC-J] | SLPS-02237 | Crash Bandicoot USA | Perfect | Intro and FMV's display glitches. |
Monsters, Inc. Scream Team | SCUS-94635 | Crash Bandicoot USA | Playable | Renders the floor poorly/in visibly broken blocks. Same with software rendering. |
Mortal Kombat 4 | SLUS-00605 | Crash Bandicoot EU | Perfect | |
Mortal Kombat Trilogy (PAL) | SLES-00528 | Crash Bandicoot USA | Playable | Slow on HW-Rendering. Working flawless with SW-Rendering, with slight graphical glitches. |
MegaMan 8 | SLUS-00453 | Crash Bandicoot USA | Perfect | Use software rendering. |
Megaman Legends | SLES-01485 | Crash Bandicoot EU | Playable | Graphical glitches causing a flickering screen, works perfect with SW Rendering |
MegaMan Legends 2 | SLUS-01140 | Crash Bandicoot USA | Perfect | Use software rendering. |
MegaMan X4 | SLUS-00561 | Crash Bandicoot USA | Perfect | Use software rendering. |
MegaMan X5 | SLUS-01334 | Crash Bandicoot USA | Perfect | Use software rendering. |
MegaMan X6 | SLUS-01395 | Crash Bandicoot USA | Perfect | Use software rendering. |
Metal Gear Solid (Discs 1 & 2) | SLES-01508 & SLES 11508 | Crash Bandicoot USA | Broken | With or without SW rendering, there's no sound & the game hangs after any selection in the main menu. |
Metal Slug X | SLUS-01212 | Crash Bandicoot USA | Perfect | Use software rendering, also takes time during loading screens. |
Micro Maniacs | SLES-01921 | Crash Bandicoot EU | Perfect | Use software rendering |
Mr Driller | SLES-02771 | Crash Bandicoot EU | Perfect | |
Nanotek Warrior | SLUS-00325 | Crash Bandicoot USA | Perfect | |
NBA Extreme Jam | SLUS-00388 | Crash Bandicoot USA | Perfect | Some of the intro screens are messed up. Actual game play is flawless. |
NBA Live 2001 | SLUS-01271 | Crash Bandicoot USA | Broken | Will not get past first loading screen |
NBA Live 2002 | SLUS-01416 | Crash Bandicoot USA | Broken | Will not get past first loading screen |
NBA Live 2003 | SLUS-01483 | Crash Bandicoot USA | Broken | Will not get past first loading screen |
Need For Speed: Porche Unleashed | SLUS-01104 | Crash Bandicoot EU | Playable | Minor Glitches when going screen to screen |
NGEN Racing | SLUS-01155 | Crash Bandicoot EU | Playable | After conversion, I get a ~60MiB zpak from a ~580MiB image file, because the converter somehow strips the CDDA tracks, so you get no sound in-game, BGM in menus plays fine. |
Pac-Man World | SLUS-00439 | Crash Bandicoot USA | Perfect | |
PaRappa The Rapper | SLPS-00743 | Crash Bandicoot EU | Perfect | |
Parasite Eve | SLUS-00662 and SLUS-00668 | Crash Bandicoot USA | Playable | Menu often gets impossible to read in combat mode because of graphical glitches. It happens in both HW and SW mode. |
Persona 2 - Tsumi(Sin) | SLPS-02100 | Crash Bandicoot USA | Perfect | |
Pocket Fighter | SLES-00653 | Crash Bandicoot EU | Playable | Flickering during battles. |
Pong: The Next Level | SLUS-00889 | Crash Bandicoot EU | Perfect | |
Power Rangers Lightspeed Rescue | SLUS-01114 | Crash Bandicoot USA | Playable | Random sfx plays, but otherwise perfectly playable. Seems to get better? |
PoyPoy | SLUS-00486 | Crash Bandicoot EU | Perfect | |
R-Type Delta | SLUS-00877 | Crash Bandicoot EU | Perfect | |
Rayman | SLES-00049 | Crash Bandicoot EU | Playable | Extremely slow in introduction. Once the game has started it runs fine. |
Rayman | SLUS-00005, SLES-00049 | Crash Bandicoot USA | Broken | As with other multi-track ISOs, the emulator isn't provided the information nessesary to play the game and so freezes at the intro screen. |
Raystorm | SLUS-00482 | Crash Bandicoot EU | Perfect | |
Resident Evil Director's Cut [Dual Shock Edition] | SLUS-00747 | Crash Bandicoot USA | Playable | Use software rendering. Can use hardware rendering with some graphic glitches |
Resident Evil Director's Cut | SLES-00969 | Crash Bandicoot USA | Perfect | Perfect with HW rendering. Never tried SW rendering. |
Resident Evil 2 (Disc 1-2) | SLUS-00421, SLUS-00592 | Crash Bandicoot USA | Perfect | |
Resident Evil 3: Nemesis | SLUS-00923 | Crash Bandicoot USA | Perfect | |
Revelation Series: Persona | SLUS-00339 | Crash Bandicoot USA | Perfect | SW-render must be enabled to play it perfectly. |
Revelation Series: Persona | SLUS-00339 | Crash Bandicoot EU | Broken | Crashes randomly after ~2 minutes in city map. Software Rendering doesn't fix this. |
Ridge Racer Type 4 | SCES-01706 | Crash Bandicoot EU | Playable | Some video glitches. Use software Rendering |
Rival Schools United By Fate [Evolution Disc] | SLUS-00771 | Crash Bandicoot USA | Perfect | |
Rugrats: Search For Reptar | SLUS-00650 | Crash Bandicoot USA | Perfect | |
Rugrats In Paris | SLUS-01116 | Crash Bandicoot USA | Perfect | |
Rugrats Studio Tour | SLUS-00880 | Crash Bandicoot USA | Perfect | |
Samurai Deeper Kyo [NTSC-J] | SLPS-03506 | Crash Bandicoot USA | Playable | Intro and FMV's display glitches. Game works almost perfectly with some drops in fps during fights. Slow loadings. |
Shaman King Spirit of Shamans [NTSC-J] | SLPS-03432 | Crash Bandicoot USA | Broken | Slow input from buttons, some backgrounds do not appear. Fighting is near impossible.Rendering does not solve the problem |
Sheep Dog 'N' Wolf | SLES-02895 | Crash Bandicoot EU | Perfect | |
Silent Hill | SLUS-00707 | Crash Bandicoot US | Perfect | Use software rendering. Minor graphical glitches. |
Soul Blade (PAL) | SCES-00577 | Crash Bandicoot USA | Playable | Some graphical glitches with HW-Rendering. Few crashes and slowdowns. |
Soul Reaver (PAL) | SLES-02027 | Crash Bandicoot USA | Broken | Black screen with both renderings. |
South Park | SLUS-00936 | Crash Bandicoot US | Playable | Intro to the game and the game menu flash rapidly with HW rendering. Fixed with software rendering. Renders the floor poorly/in visibly broken blocks either way. |
Speedball 2100 | SLES-02782 | Crash Bandicoot EU | Perfect | |
Spider - The Video Game | SLUS-00230 | Crash Bandicoot USA | Perfect | Use software rendering. |
Spider-Man | SLUS-00875 | Crash Bandicoot USA | Broken | Character and buildings blead. Unplayable in this state. Software rendering doesn't fix it. |
Spider-Man 2: Enter: Electro | SLUS-01378 | Crash Bandicoot USA | Broken | Same problem as above. |
Spyro the Dragon | SCUS-98228 | Crash Bandicoot USA | Perfect | HW rendering works fine. Haven't needed to test software. |
Spyro 2: Ripto's Rage | SCUS-94425 | Crash Bandicoot USA | Playable | No more portal freeze/locks. Character audio cuts short 2-5 seconds before it should. |
Spyro 3: Year of the Dragon | SLUS-02835 | Crash Bandicoot USA | Playable | Character audio cuts short 2-5 seconds before it should. |
Star Wars: Dark Forces | SLUS-00297 | Crash Bandicoot EU | Perfect | Use software rendering. With HW rendering the graphics are garbled and becomes unplayable. |
Star Wars: Demolition | SLUS-01183, SLES-00585 | Crash Bandicoot USA | Broken | Gets as far as the menu screen, then crashes. As a result of it being a multi-track ISO. |
Star Wars: Episode I The Phantom Menace | SLUS-00884, SLES-02037 | Crash Bandicoot USA | Broken | Black screen for 30 seconds before it crashes. |
Star Wars: Episode I Jedi Power Battles (PAL-FR) | SLES-02608 | Crash Bandicoot USA | Playable | Analog mode doesn't work, meaning that the Jedi player is condemned to walk unless you also press the run button... |
Star Wars: Episode I Jedi Power Battles (PAL-SP) | SLES-02611 | Crash Bandicoot USA | Playable | Analog mode doesn't work, meaning that the Jedi player is condemned to walk unless you also press the run button... |
Spyro the Dragon | SCUS-98228 | Crash Bandicoot USA | Perfect | HW rendering works fine. Haven't needed to test software. |
Street Fighter Alpha 3 | SLUS-00821 | Crash Bandicoot USA | Playable | Runs well but feels slower. |
Suikoden | SLUS-00292 | Crash Bandicoot USA | Playable | Plays the first couple of seconds of audio track, then loops. Same problem with software rendering. |
Suikoden II | SLUS-00958 | Crash Bandicoot USA | Perfect | Use software rendering |
Super Robot Wars Alpha Gaiden(eng) | SLPS-03147 | Crash Bandicoot USA | Perfect | Some minor glitches during attack animations |
Syphon Filter (ITA) | SCES-01913 | Crash Bandicoot USA | Perfect | Perfect with HW rendering. Never tried SW rendering. |
Tail Concerto | SLUS-00660 | Crash Bandicoot EU | Playable | Use Software Rendering, or you'll get glitchy FMVs. Some glitches appears randomly in text boxes. |
Tales of Destiny II (Disc 1-3) | SLUS-01355 SLUS-01367 SLUS-01368 |
Crash Bandicoot USA | Playable | Also know as Tales of Eternia. SW-render value must be "true" to play it perfectly. If the value is "false", still playable but there are some glitches. On second disc (SLUS-01367), game crashes VERY often on random encounters around Luishka village, Chat's hut and if player uses support fire in naval battle mini-game (it happens when invading Balir's castle, though the mini-game is very winnable without support fire). |
Tekken | SCES-00005 | Crash Bandicoot USA | Broken | Doesn't even boot to PS logo, in HW or SW rendering. |
Tekken | SLUS-00006 | Crash Bandicoot USA | Playable | |
Tekken 2 | SLUS-00213 | Crash Bandicoot USA | Broken | Buggy character models in both HW and SW rendering. Unplayable in this state. |
Tekken 3 | SLUS-00402 | Crash Bandicoot USA | Playable | Use software rendering. Minor graphic glitches in character selection screen. Press start to skip ending credits or else game will hang up. Use hardware rendering for hi-res models and graphics, with the problem that the game crashes at the end of each fight. |
The Crow: City of Angels | SLES-00279 | Crash Bandicoot EU | Perfect | |
Thrasher : Skate and Destroy | SLUS-00935 | Crash Bandicoot USA | Perfect | The music of the first menu stops suddenly and starts again, but the game runs perfectly. |
Threads of Fate | SLUS-01019 | Crash Bandicoot US | Broken | For some reason the game will automatically exit/close. After you select the character you want. |
Tobal 2 | SLPM-86033 | Crash Bandicoot USA | Playable | Use HW rendering |
Tomba! | SCES-01330 | Crash Bandicoot EU | Perfect | |
Tomba! | SCUS-94236 | Crash Bandicoot USA | Perfect | Use software rendering to fix graphical glitches. |
Tomba! 2 The Evil Swine Returns | SCUS-94454 | Crash Bandicoot USA | Playable | Some dialogue audio cuts off and background music glitches. Also, minor graphical glitches. Software Rendering makes it worse. |
Tomb Raider | SLUS-00152 | Crash Bandicoot USA | Broken | As with other multi-track ISOs, the emulator isn't provided the information nessesary to play the game and so it freezes. |
Tomb Raider II | SLUS-00437 | Crash Bandicoot USA | Broken | Same problem as above. |
Tomb Raider III: Adventures of Lara Croft | SLUS-00691 | Crash Bandicoot USA | Perfect | |
Tomb Raider: The Last Revelation | SLUS-00885 | Crash Bandicoot USA | Perfect | |
Tomb Raider Chronicles | SLUS-01311 | Crash Bandicoot USA | Perfect | |
Tony Hawk's Pro Skater 2 | SLUS-01419 | Crash Bandicoot USA | Broken | Boots up, but 3D models are completely broken, unplayable even with some will. Tested with HW and SW rendering. |
Tony Hawk's Pro Skater 2 | SLUS-01066 | Crash Bandicoot USA | Broken | Boots up, but 3D models are completely broken, unplayable even with some will. Tested with HW and SW rendering. |
Tony Hawk's Pro Skater 3 | SLUS-01419 | Crash Bandicoot USA | Broken | Boots up, but 3D models are completely broken, unplayable even with some will. Tested with HW and SW rendering. |
Twisted Metal 2 | SCUS-94306 | Crash Bandicoot USA | Perfect | |
Twisted Metal 4 | SCUS-94560 | Crash Bandicoot USA | Playable | Use software rendering, unplayable using hardware rendering. Few graphic glitches. Loading bar loads backwards. Runs at normal speeds. |
Twisted Metal: Small Brawl | SCUS-94642 | Crash Bandicoot USA | Perfect | |
Um Jammer Lammy | SLES-01753 | Crash Bandicoot EU | Playable | few glitched screens but playable |
Vagrant Story | SLES-02754 | Crash Bandicoot EU | Playable | Some glitches in most cutscenes but none that are gamebreaking. Using SW still remains optional as game runs very fine in HW mode. |
Valkyrie Profile (Discs 1 & 2) | SLUS-01156 & SLUS-01179 | Crash Bandicoot EU | Playable | BGM, SFX and FMVs plays fine, but there are heavy and annoying voice FX glitches, recommended to disable sound. |
Vegas Casino | SLES-02918 | Crash Bandicoot USA | Perfect | |
Warcraft II: The Dark Saga | SLUS-00480 | Crash Bandicoot EU | Perfect | |
Warpath Jurassic Park | SLUS-00976 | Crash Bandicoot USA | Perfect | |
Wipeout | SCUS-94301 | Crash Bandicoot USA | Broken | Does not get past loading screen. As a result of it being a multi-track ISO. |
Wipeout 3 | SLUS-00865 | Crash Bandicoot USA | Playable | No Music. |
Wipeout XL | SCUS-94351 | Crash Bandicoot USA | Broken | Does not get past loading screen. |
WWF Smackdown! 2 - Know Your Role | SLUS-01234 | Crash Bandicoot USA | Perfect | |
Xenogears | SLUS-00664 | Crash Bandicoot USA | Playable | Screen flickers during text, but so far was able to get to Doc's house. |