-
-
Notifications
You must be signed in to change notification settings - Fork 444
/
Copy pathpressureplates.dm
87 lines (77 loc) · 2.77 KB
/
pressureplates.dm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
/obj/item/pressure_plate
name = "pressure plate"
desc = "An electronic device that triggers when stepped on."
icon = 'icons/obj/puzzle_small.dmi'
item_state = "flash"
icon_state = "pressureplate"
layer = LOW_OBJ_LAYER
var/trigger_mob = TRUE
var/trigger_item = FALSE
var/specific_item = null
var/trigger_silent = FALSE
var/sound/trigger_sound = 'sound/effects/pressureplate.ogg'
var/obj/item/assembly/signaler/sigdev = null
var/roundstart_signaller = FALSE
var/roundstart_signaller_freq = FREQ_PRESSURE_PLATE
var/roundstart_signaller_code = 30
var/roundstart_hide = FALSE
var/removable_signaller = TRUE
var/active = FALSE
var/image/tile_overlay = null
var/can_trigger = TRUE
var/trigger_delay = 10
var/protected = FALSE
var/undertile_pressureplate = TRUE
/obj/item/pressure_plate/Initialize(mapload)
. = ..()
tile_overlay = image(icon = 'icons/turf/floors.dmi', icon_state = "pp_overlay")
if(roundstart_signaller)
sigdev = new
sigdev.code = roundstart_signaller_code
sigdev.frequency = roundstart_signaller_freq
if(undertile_pressureplate)
AddElement(/datum/element/undertile, tile_overlay = tile_overlay, use_anchor = TRUE)
RegisterSignal(src, COMSIG_OBJ_HIDE, PROC_REF(ToggleActive))
/obj/item/pressure_plate/Crossed(atom/movable/AM)
. = ..()
if(!can_trigger || !active)
return
if(trigger_item && !istype(AM, specific_item))
return
if(trigger_mob && isliving(AM))
var/mob/living/L = AM
to_chat(L, span_warning("You feel something click beneath you!"))
else if(!trigger_item)
return
can_trigger = FALSE
addtimer(CALLBACK(src, PROC_REF(trigger)), trigger_delay)
/obj/item/pressure_plate/proc/trigger()
can_trigger = TRUE
if(istype(sigdev))
sigdev.signal()
/obj/item/pressure_plate/attackby(obj/item/I, mob/living/L)
if(istype(I, /obj/item/assembly/signaler) && !istype(sigdev) && removable_signaller && L.transferItemToLoc(I, src))
sigdev = I
to_chat(L, span_notice("You attach [I] to [src]!"))
return ..()
/obj/item/pressure_plate/attack_self(mob/living/L)
if(removable_signaller && istype(sigdev))
to_chat(L, span_notice("You remove [sigdev] from [src]"))
if(!L.put_in_hands(sigdev))
sigdev.forceMove(get_turf(src))
sigdev = null
return ..()
/obj/item/pressure_plate/CtrlClick(mob/user)
if(protected)
to_chat(user, span_warning("You can't quite seem to turn this pressure plate off..."))
return TRUE
active = !active
if (active == TRUE)
to_chat(user, span_notice("You turn [src] on."))
else
to_chat(user, span_notice("You turn [src] off."))
return TRUE
///Called from COMSIG_OBJ_HIDE to toggle the active part, because yeah im not making a special exception on the element to support it
/obj/item/pressure_plate/proc/ToggleActive(datum/source, underfloor_accessibility)
SIGNAL_HANDLER
active = underfloor_accessibility < UNDERFLOOR_VISIBLE