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meat.dm
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/obj/item/reagent_containers/food/snacks/meat
var/subjectname = ""
var/subjectjob = null
/obj/item/reagent_containers/food/snacks/meat/slab
name = "meat"
desc = "A slab of meat."
icon_state = "meat"
dried_type = /obj/item/reagent_containers/food/snacks/sosjerky/healthy
bitesize = 3
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/consumable/cooking_oil = 2) //Meat has fats that a food processor can process into cooking oil
slice_path = /obj/item/reagent_containers/food/snacks/meat/raw_cutlet/plain
slices_num = 3
filling_color = "#FF0000"
tastes = list("meat" = 1)
foodtype = MEAT | RAW
/obj/item/reagent_containers/food/snacks/meat/slab/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/plain, rand(30 SECONDS, 90 SECONDS), TRUE, TRUE) //Add medium rare later maybe?
/obj/item/reagent_containers/food/snacks/meat/slab/initialize_slice(obj/item/reagent_containers/food/snacks/meat/raw_cutlet/slice, reagents_per_slice)
..()
var/mutable_appearance/filling = mutable_appearance(icon, "raw_cutlet_coloration")
filling.color = filling_color
slice.add_overlay(filling)
slice.filling_color = filling_color
slice.name = "raw [name] cutlet"
slice.meat_type = name
/obj/item/reagent_containers/food/snacks/meat/slab/initialize_cooked_food(obj/item/reagent_containers/food/snacks/S, cooking_efficiency)
..()
S.name = "[name] steak"
///////////////////////////////////// HUMAN MEATS //////////////////////////////////////////////////////
/obj/item/reagent_containers/food/snacks/meat/slab/human
name = "meat"
slice_path = /obj/item/reagent_containers/food/snacks/meat/raw_cutlet/plain/human
tastes = list("tender meat" = 1)
foodtype = MEAT | RAW | GROSS
/obj/item/reagent_containers/food/snacks/meat/slab/human/human/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/plain/human, rand(30 SECONDS, 90 SECONDS), TRUE, TRUE) //Add medium rare later mayb
/obj/item/reagent_containers/food/snacks/meat/slab/human/initialize_slice(obj/item/reagent_containers/food/snacks/meat/raw_cutlet/plain/human/slice, reagents_per_slice)
..()
slice.subjectname = subjectname
slice.subjectjob = subjectjob
if(subjectname)
slice.name = "raw [subjectname] cutlet"
else if(subjectjob)
slice.name = "raw [subjectjob] cutlet"
/obj/item/reagent_containers/food/snacks/meat/slab/human/initialize_cooked_food(obj/item/reagent_containers/food/snacks/meat/S, cooking_efficiency)
..()
S.subjectname = subjectname
S.subjectjob = subjectjob
if(subjectname)
S.name = "[subjectname] meatsteak"
else if(subjectjob)
S.name = "[subjectjob] meatsteak"
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
icon_state = "slimemeat"
desc = "Because jello wasn't offensive enough to vegans."
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/toxin/slimejelly = 3)
filling_color = "#00FFFF"
tastes = list("slime" = 1, "jelly" = 1)
foodtype = MEAT | RAW | TOXIC
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/golem
icon_state = "golemmeat"
desc = "Edible rocks, welcome to the future."
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/iron = 3)
filling_color = "#A9A9A9"
tastes = list("rock" = 1)
foodtype = MEAT | RAW | GROSS
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/golem/adamantine
icon_state = "agolemmeat"
desc = "From the slime pen to the rune to the kitchen, science."
filling_color = "#66CDAA"
foodtype = MEAT | RAW | GROSS
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard
icon_state = "lizardmeat"
desc = "Delicious dino damage."
cooked_type = /obj/item/reagent_containers/food/snacks/meat/steak/plain/human/lizard
filling_color = "#6B8E23"
tastes = list("meat" = 4, "scales" = 1)
foodtype = MEAT | RAW
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/plain/human/lizard, rand(30 SECONDS, 90 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/plant
icon_state = "plantmeat"
desc = "All the joys of healthy eating with all the fun of cannibalism."
filling_color = "#E9967A"
tastes = list("salad" = 1, "wood" = 1)
foodtype = VEGETABLES
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/shadow
icon_state = "shadowmeat"
desc = "Ow, the edge."
filling_color = "#202020"
tastes = list("darkness" = 1, "meat" = 1)
foodtype = MEAT | RAW
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/fly
icon_state = "flymeat"
desc = "Nothing says tasty like maggot filled radioactive mutant flesh."
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/uranium = 3)
tastes = list("maggots" = 1, "the inside of a reactor" = 1)
foodtype = MEAT | RAW | GROSS
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/moth
icon_state = "mothmeat"
desc = "Unpleasantly powdery and dry. Kind of pretty, though."
filling_color = "#BF896B"
tastes = list("dust" = 1, "powder" = 1, "meat" = 2)
foodtype = MEAT | RAW
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
name = "bone"
icon_state = "skeletonmeat"
desc = "There's a point where this needs to stop, and clearly we have passed it."
filling_color = "#F0F0F0"
tastes = list("bone" = 1)
slice_path = null //can't slice a bone into cutlets
foodtype = GROSS
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
name = "meat (rotten)"
icon_state = "rottenmeat"
desc = "Halfway to becoming fertilizer for your garden."
filling_color = "#6B8E23"
tastes = list("brains" = 1, "meat" = 1)
foodtype = RAW | MEAT | TOXIC
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ethereal
icon_state = "etherealmeat"
desc = "So shiny you feel like ingesting it might make you shine too."
filling_color = "#97ee63"
list_reagents = list(/datum/reagent/consumable/liquidelectricity = 3, /datum/reagent/consumable/tinlux = 3)
tastes = list("pure electricity" = 2, "meat" = 1)
foodtype = RAW | MEAT | TOXIC
////////////////////////////////////// OTHER MEATS ////////////////////////////////////////////////////////
/obj/item/reagent_containers/food/snacks/meat/slab/synthmeat
name = "synthmeat"
icon_state = "labmeatraw"
desc = "A synthetic slab of meat."
foodtype = RAW | MEAT //hurr durr chemicals were harmed in the production of this meat thus its non-vegan.
/obj/item/reagent_containers/food/snacks/meat/slab/synthmeat/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/synth, rand(30 SECONDS, 90 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/slab/meatproduct
name = "meat product"
icon_state = "meatproduct"
desc = "A slab of station reclaimed and chemically processed meat product."
tastes = list("meat flavoring" = 2, "modified starches" = 2, "natural & artificial dyes" = 1, "butyric acid" = 1)
foodtype = RAW | MEAT
/obj/item/reagent_containers/food/snacks/meat/slab/meatproduct/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/meatproduct, rand(30 SECONDS, 90 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/slab/monkey
name = "monkey meat"
foodtype = RAW | MEAT
/obj/item/reagent_containers/food/snacks/meat/slab/mouse
name = "mouse meat"
desc = "A slab of mouse meat. Best not eat it raw."
foodtype = MICE
/obj/item/reagent_containers/food/snacks/meat/slab/mouse/fat
name = "fatty mouse meat"
desc = "A decadently fatty slab of mouse meat. Best not eat it raw."
foodtype = MICE | JUNKFOOD
/obj/item/reagent_containers/food/snacks/meat/slab/corgi
name = "corgi meat"
desc = "Tastes like... well you know..."
tastes = list("meat" = 4, "a fondness for wearing hats" = 1)
foodtype = RAW | MEAT | GROSS
/obj/item/reagent_containers/food/snacks/meat/slab/mothroach
name = "mothroach meat"
desc = "A light slab of meat."
foodtype = RAW | MEAT | GROSS
/obj/item/reagent_containers/food/snacks/meat/slab/pug
name = "pug meat"
desc = "Tastes like... well you know..."
foodtype = RAW | MEAT | GROSS
/obj/item/reagent_containers/food/snacks/meat/slab/killertomato
name = "killer tomato meat"
desc = "A slice from a huge tomato."
icon_state = "tomatomeat"
list_reagents = list(/datum/reagent/consumable/nutriment = 2)
filling_color = "#FF0000"
slice_path = /obj/item/reagent_containers/food/snacks/meat/raw_cutlet/killertomato
tastes = list("tomato" = 1)
foodtype = FRUIT
/obj/item/reagent_containers/food/snacks/meat/slab/killertomato/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/killertomato, rand(70 SECONDS, 85 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/slab/bear
name = "bear meat"
desc = "A very manly slab of meat."
icon_state = "bearmeat"
list_reagents = list(/datum/reagent/consumable/nutriment = 12, /datum/reagent/medicine/morphine = 5, /datum/reagent/consumable/nutriment/vitamin = 2, /datum/reagent/consumable/cooking_oil = 6)
filling_color = "#FFB6C1"
slice_path = /obj/item/reagent_containers/food/snacks/meat/raw_cutlet/bear
tastes = list("meat" = 1, "salmon" = 1)
foodtype = RAW | MEAT
/obj/item/reagent_containers/food/snacks/meat/slab/bear/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/bear, rand(40 SECONDS, 70 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/slab/xeno
name = "xeno meat"
desc = "A slab of meat."
icon_state = "xenomeat"
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/consumable/nutriment/vitamin = 1)
bitesize = 4
filling_color = "#32CD32"
cooked_type = /obj/item/reagent_containers/food/snacks/meat/steak/xeno
slice_path = /obj/item/reagent_containers/food/snacks/meat/raw_cutlet/xeno
tastes = list("meat" = 1, "acid" = 1)
foodtype = RAW | MEAT
/obj/item/reagent_containers/food/snacks/meat/slab/xeno/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/xeno, rand(40 SECONDS, 70 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/slab/spider
name = "spider meat"
desc = "A slab of spider meat."
icon_state = "spidermeat"
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/toxin = 3, /datum/reagent/consumable/nutriment/vitamin = 1)
filling_color = "#7CFC00"
cooked_type = /obj/item/reagent_containers/food/snacks/meat/steak/spider
slice_path = /obj/item/reagent_containers/food/snacks/meat/raw_cutlet/spider
tastes = list("cobwebs" = 1)
foodtype = RAW | MEAT | TOXIC
/obj/item/reagent_containers/food/snacks/meat/slab/spider/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/spider, rand(40 SECONDS, 70 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/slab/goliath
name = "goliath meat"
desc = "A slab of goliath meat. It's not very edible now, but it cooks great in lava."
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/toxin = 5, /datum/reagent/consumable/cooking_oil = 3)
icon_state = "goliathmeat"
tastes = list("meat" = 1)
foodtype = RAW | MEAT | TOXIC
/obj/item/reagent_containers/food/snacks/meat/slab/goliath/burn()
visible_message("[src] finishes cooking!")
new /obj/item/reagent_containers/food/snacks/meat/steak/goliath(loc)
qdel(src)
/obj/item/reagent_containers/food/snacks/meat/slab/meatwheat
name = "meatwheat clump"
desc = "This doesn't look like meat, but your standards aren't <i>that</i> high to begin with."
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/consumable/nutriment/vitamin = 2, /datum/reagent/blood = 5, /datum/reagent/consumable/cooking_oil = 1)
filling_color = rgb(150, 0, 0)
icon_state = "meatwheat_clump"
bitesize = 4
tastes = list("meat" = 1, "wheat" = 1)
foodtype = GRAIN
/obj/item/reagent_containers/food/snacks/meat/slab/gorilla
name = "gorilla meat"
desc = "Much meatier than monkey meat."
list_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/nutriment/vitamin = 1, /datum/reagent/consumable/cooking_oil = 5) //Plenty of fat!
/obj/item/reagent_containers/food/snacks/meat/rawbacon
name = "raw piece of bacon"
desc = "A raw piece of bacon."
icon_state = "bacon"
bitesize = 2
list_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/cooking_oil = 3)
filling_color = "#B22222"
tastes = list("bacon" = 1)
foodtype = RAW | MEAT
/obj/item/reagent_containers/food/snacks/meat/rawbacon/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/bacon, rand(25 SECONDS, 45 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/bacon
name = "piece of bacon"
desc = "A delicious piece of bacon."
icon_state = "baconcooked"
list_reagents = list(/datum/reagent/consumable/nutriment = 2)
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1, /datum/reagent/consumable/cooking_oil = 2)
filling_color = "#854817"
tastes = list("bacon" = 1)
foodtype = MEAT | BREAKFAST
burns_on_grill = TRUE
/obj/item/reagent_containers/food/snacks/meat/slab/gondola
name = "gondola meat"
desc = "According to legends of old, consuming raw gondola flesh grants one inner peace."
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/tranquility = 5, /datum/reagent/consumable/cooking_oil = 3)
tastes = list("meat" = 4, "tranquility" = 1)
filling_color = "#9A6750"
slice_path = /obj/item/reagent_containers/food/snacks/meat/raw_cutlet/gondola
foodtype = RAW | MEAT
/obj/item/reagent_containers/food/snacks/meat/slab/gondola/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/gondola, rand(30 SECONDS, 90 SECONDS), TRUE, TRUE) //Add medium rare later maybe?
/obj/item/reagent_containers/food/snacks/meat/slab/penguin
name = "penguin meat"
icon_state = "birdmeat"
desc = "A slab of penguin meat."
list_reagents = list(/datum/reagent/consumable/nutriment = 2, /datum/reagent/consumable/cooking_oil = 3)
cooked_type = /obj/item/reagent_containers/food/snacks/meat/steak/penguin
slice_path = /obj/item/reagent_containers/food/snacks/meat/raw_cutlet/penguin
filling_color = "#B22222"
tastes = list("chicken" = 1, "cod fish" = 1)
/obj/item/reagent_containers/food/snacks/meat/slab/penguin/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/penguin, rand(30 SECONDS, 90 SECONDS), TRUE, TRUE) //Add medium rare later maybe?
/obj/item/reagent_containers/food/snacks/meat/slab/chicken
name = "chicken meat"
icon_state = "birdmeat"
desc = "A slab of chicken meat. Tastes like ch....wait..."
list_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/cooking_oil = 2) //low fat high nutrition
cooked_type = /obj/item/reagent_containers/food/snacks/meat/steak/chicken
slice_path = /obj/item/reagent_containers/food/snacks/meat/raw_cutlet/chicken
filling_color = "#B22222"
tastes = list("chicken" = 1, "antibiotics" = 1)
/obj/item/reagent_containers/food/snacks/meat/slab/chicken/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/steak/chicken, rand(30 SECONDS, 90 SECONDS), TRUE, TRUE) //Add medium rare later maybe?
/obj/item/reagent_containers/food/snacks/meat/slab/blessed
name = "blessed meat"
icon_state = "shadowmeat"
desc = "It is covered in a strange darkness."
bitesize = 2
list_reagents = list(/datum/reagent/consumable/nutriment/vitamin = 3) //pretty healthy, chap could start a cult diner.
slice_path = null //its perfect as it is, why would you want to defile it
cooked_type = null
filling_color = "#202020"
tastes = list("holyness" = 1, "meat" = 1, "dread" = 1)
foodtype = MEAT | RAW | GROSS //they just don't understand how tasty it really is
/obj/item/reagent_containers/food/snacks/meat/slab/blessed/weak
name = "lesser blessed meat"
icon_state = "shadowmeat"
desc = "It is covered in a strange darkness. This slab's magical properties appear to be drastically weakened due to the synthetic nature of the meat."
/obj/item/reagent_containers/food/snacks/meat/slab/plagued
name = "meat"
desc = "A slab of disease-ridden meat. Eating it is a questionable idea."
icon_state = "meat"
dried_type = /obj/item/reagent_containers/food/snacks/sosjerky/
bitesize = 3
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/consumable/cooking_oil = 2, /datum/reagent/plaguebacteria = 3) //It is infected by plague
slice_path = /obj/item/reagent_containers/food/snacks/meat/raw_cutlet/plain
slices_num = 3
filling_color = "#FF0000"
tastes = list("meat" = 2, "decay" = 1)
foodtype = MEAT | RAW
////////////////////////////////////// MEAT STEAKS ///////////////////////////////////////////////////////////
/obj/item/reagent_containers/food/snacks/meat/steak
name = "steak"
desc = "A piece of hot spicy meat."
icon_state = "meatsteak"
list_reagents = list(/datum/reagent/consumable/nutriment = 5)
bonus_reagents = list(/datum/reagent/consumable/nutriment = 2, /datum/reagent/consumable/nutriment/vitamin = 1)
filling_color = "#B22222"
foodtype = MEAT
tastes = list("meat" = 1)
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet
slices_num = 3
juice_results = list(/datum/reagent/consumable/drippings = 15)
burns_on_grill = TRUE
/obj/item/reagent_containers/food/snacks/meat/steak/plain
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet/plain
foodtype = MEAT
/obj/item/reagent_containers/food/snacks/meat/steak/plain/human
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet/plain/human
tastes = list("tender meat" = 1)
foodtype = MEAT | GROSS
/obj/item/reagent_containers/food/snacks/meat/steak/killertomato
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet/killertomato
name = "killer tomato steak"
tastes = list("tomato" = 1)
foodtype = FRUIT
/obj/item/reagent_containers/food/snacks/meat/steak/bear
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet/bear
name = "bear steak"
tastes = list("meat" = 1, "salmon" = 1)
/obj/item/reagent_containers/food/snacks/meat/steak/xeno
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet/xeno
name = "xeno steak"
tastes = list("meat" = 1, "acid" = 1)
/obj/item/reagent_containers/food/snacks/meat/steak/spider
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet/spider
name = "spider steak"
tastes = list("cobwebs" = 1)
/obj/item/reagent_containers/food/snacks/meat/steak/goliath
name = "goliath steak"
desc = "A delicious, lava cooked steak."
resistance_flags = LAVA_PROOF | FIRE_PROOF
icon_state = "goliathsteak"
trash = null
tastes = list("meat" = 1, "rock" = 1)
foodtype = MEAT
/obj/item/reagent_containers/food/snacks/meat/steak/gondola
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet/gondola
name = "gondola steak"
tastes = list("meat" = 1, "tranquility" = 1)
/obj/item/reagent_containers/food/snacks/meat/steak/penguin
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet/penguin
name = "penguin steak"
icon_state = "birdsteak"
tastes = list("chicken" = 1, "cod fish" = 1)
/obj/item/reagent_containers/food/snacks/meat/steak/chicken
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet/chicken
name = "chicken steak"
icon_state = "birdsteak"
tastes = list("chicken" = 1, "antibiotics" = 1)
/obj/item/reagent_containers/food/snacks/meat/steak/plain/human/lizard
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet
name = "lizard steak"
icon_state = "birdsteak"
tastes = list("juicy chicken" = 3, "scales" = 1)
foodtype = MEAT
/obj/item/reagent_containers/food/snacks/meat/steak/meatproduct
name = "thermally processed meat product"
icon_state = "meatproductsteak"
tastes = list("enhanced char" = 2, "suspicious tenderness" = 2, "natural & artificial dyes" = 2, "emulsifying agents" = 1)
/obj/item/reagent_containers/food/snacks/meat/steak/synth
slice_path = /obj/item/reagent_containers/food/snacks/meat/cutlet
name = "synthsteak"
desc = "A synthetic meat steak. It doesn't look quite right, now does it?"
icon_state = "labmeatcooked"
tastes = list("meat" = 4, "cryoxandone" = 1)
//////////////////////////////// MEAT CUTLETS ///////////////////////////////////////////////////////
//Raw cutlets
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet
name = "raw cutlet"
desc = "A raw meat cutlet."
icon_state = "rawcutlet"
bitesize = 2
list_reagents = list(/datum/reagent/consumable/nutriment = 2)
filling_color = "#B22222"
tastes = list("meat" = 1)
var/meat_type = "meat"
foodtype = MEAT | RAW
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/cutlet/plain, rand(35 SECONDS, 50 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/initialize_cooked_food(obj/item/reagent_containers/food/snacks/S, cooking_efficiency)
..()
S.name = "[meat_type] cutlet"
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/plain
foodtype = MEAT
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/plain/human
tastes = list("tender meat" = 1)
foodtype = MEAT | RAW | GROSS
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/plain/human/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/cutlet/plain/human, rand(35 SECONDS, 50 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/plain/human/initialize_cooked_food(obj/item/reagent_containers/food/snacks/S, cooking_efficiency)
..()
if(subjectname)
S.name = "[subjectname] [initial(S.name)]"
else if(subjectjob)
S.name = "[subjectjob] [initial(S.name)]"
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/killertomato
name = "raw killer tomato cutlet"
tastes = list("tomato" = 1)
foodtype = FRUIT
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/killertomato/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/cutlet/killertomato, rand(35 SECONDS, 50 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/bear
name = "raw bear cutlet"
tastes = list("meat" = 1, "salmon" = 1)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/bear/MakeGrillable()
AddComponent(/datum/component/grillable,/obj/item/reagent_containers/food/snacks/meat/cutlet/bear, rand(35 SECONDS, 50 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/xeno
name = "raw xeno cutlet"
tastes = list("meat" = 1, "acid" = 1)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/xeno/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/cutlet/xeno, rand(35 SECONDS, 50 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/spider
name = "raw spider cutlet"
tastes = list("cobwebs" = 1)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/spider/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/cutlet/spider, rand(35 SECONDS, 50 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/gondola
name = "raw gondola cutlet"
tastes = list("meat" = 1, "tranquility" = 1)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/gondola/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/cutlet/gondola, rand(35 SECONDS, 50 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/penguin
name = "raw penguin cutlet"
tastes = list("chicken" = 1, "cod fish" = 1)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/penguin/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/cutlet/penguin, rand(35 SECONDS, 50 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/chicken
name = "raw chicken cutlet"
tastes = list("chicken" = 1, "antibiotics" = 1)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/chicken/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/cutlet/chicken, rand(35 SECONDS, 50 SECONDS), TRUE, TRUE)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/axolotl
name = "axolotl cutlet"
tastes = list("meat" = 1, "fish" = 1)
/obj/item/reagent_containers/food/snacks/meat/raw_cutlet/axolotl/MakeGrillable()
AddComponent(/datum/component/grillable, /obj/item/reagent_containers/food/snacks/meat/cutlet/axolotl, rand(35 SECONDS, 50 SECONDS), TRUE, TRUE)
//Cooked cutlets
/obj/item/reagent_containers/food/snacks/meat/cutlet
name = "cutlet"
desc = "A cooked meat cutlet."
icon_state = "cutlet"
bitesize = 2
list_reagents = list(/datum/reagent/consumable/nutriment = 2)
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1)
filling_color = "#B22222"
tastes = list("meat" = 1)
foodtype = MEAT
juice_results = list(/datum/reagent/consumable/drippings = 5)
burns_on_grill = TRUE
/obj/item/reagent_containers/food/snacks/meat/cutlet/plain
/obj/item/reagent_containers/food/snacks/meat/cutlet/plain/human
tastes = list("tender meat" = 1)
foodtype = MEAT | GROSS
/obj/item/reagent_containers/food/snacks/meat/cutlet/killertomato
name = "killer tomato cutlet"
tastes = list("tomato" = 1)
foodtype = FRUIT
/obj/item/reagent_containers/food/snacks/meat/cutlet/bear
name = "bear cutlet"
tastes = list("meat" = 1, "salmon" = 1)
/obj/item/reagent_containers/food/snacks/meat/cutlet/xeno
name = "xeno cutlet"
tastes = list("meat" = 1, "acid" = 1)
/obj/item/reagent_containers/food/snacks/meat/cutlet/spider
name = "spider cutlet"
tastes = list("cobwebs" = 1)
/obj/item/reagent_containers/food/snacks/meat/cutlet/gondola
name = "gondola cutlet"
tastes = list("meat" = 1, "tranquility" = 1)
/obj/item/reagent_containers/food/snacks/meat/cutlet/penguin
name = "penguin cutlet"
tastes = list("chicken" = 1, "cod fish" = 1)
/obj/item/reagent_containers/food/snacks/meat/cutlet/chicken
name = "chicken cutlet"
tastes = list("chicken" = 1, "antibiotics" = 1)
/obj/item/reagent_containers/food/snacks/meat/cutlet/axolotl
name = "axolotl cutlet"
tastes = list("meat" = 1, "fish" = 1)