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ai_slot.dm
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/obj/item/computer_hardware/ai_slot
name = "intelliCard interface slot"
desc = "A module allowing this computer to interface with most common intelliCard modules. Necessary for some programs to run properly."
power_usage = 100 //W
icon_state = "card_mini"
w_class = WEIGHT_CLASS_NORMAL
device_type = MC_AI
expansion_hw = TRUE
var/obj/item/aicard/stored_card
var/locked = FALSE
///What happens when the intellicard is removed (or deleted) from the module, through try_eject() or not.
/obj/item/computer_hardware/ai_slot/Exited(atom/A, atom/newloc)
if(A == stored_card)
stored_card = null
return ..()
/obj/item/computer_hardware/ai_slot/examine(mob/user)
. = ..()
if(stored_card)
. += "There appears to be an intelliCard loaded. There appears to be a pinhole protecting a manual eject button. A screwdriver could probably press it."
/obj/item/computer_hardware/ai_slot/try_insert(obj/item/I, mob/living/user = null)
if(!holder)
return FALSE
if(!istype(I, /obj/item/aicard))
return FALSE
if(stored_card)
to_chat(user, span_warning("You try to insert \the [I] into \the [src], but the slot is occupied."))
return FALSE
if(user && !user.transferItemToLoc(I, src))
return FALSE
stored_card = I
to_chat(user, span_notice("You insert \the [I] into \the [src]."))
return TRUE
/obj/item/computer_hardware/ai_slot/try_eject(mob/living/user = null,forced = FALSE)
if(!stored_card)
to_chat(user, span_warning("There is no card in \the [src]."))
return FALSE
if(locked && !forced)
to_chat(user, span_warning("Safeties prevent you from removing the card until reconstruction is complete..."))
return FALSE
if(stored_card)
to_chat(user, span_notice("You remove [stored_card] from [src]."))
locked = FALSE
if(user)
user.put_in_hands(stored_card)
else
stored_card.forceMove(drop_location())
return TRUE
return FALSE
/obj/item/computer_hardware/ai_slot/attackby(obj/item/I, mob/living/user)
if(..())
return
if(I.tool_behaviour == TOOL_SCREWDRIVER)
to_chat(user, span_notice("You press down on the manual eject button with \the [I]."))
try_eject(,user,1)
return