From bc03782a57b010df225135ba8e73b6c0662349ba Mon Sep 17 00:00:00 2001 From: Sam Nicholson Date: Sat, 3 Oct 2015 00:15:00 +0100 Subject: [PATCH] Prevented bailing out in singleshot Singleshot mode sets eventid to -1 in populatePlaceholderEvent, which causes said method to bail out and fall over. This is now removed, hopefully improving stability. --- src/Plugins/EventProcessor_Fill/EventProcessor_Fill.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/Plugins/EventProcessor_Fill/EventProcessor_Fill.cpp b/src/Plugins/EventProcessor_Fill/EventProcessor_Fill.cpp index 204d8f2..bbb8514 100644 --- a/src/Plugins/EventProcessor_Fill/EventProcessor_Fill.cpp +++ b/src/Plugins/EventProcessor_Fill/EventProcessor_Fill.cpp @@ -503,13 +503,6 @@ void EventProcessor_Fill::populatePlaceholderEvent (std::shared_ptr