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Removed flex_sdk_3 from builder/componentbuild

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1 parent ceb4bc3 commit b3e21cb68b03d0a431a25aa163a3cea5a71197ff @sdesai sdesai committed Feb 27, 2009
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6 componentbuild/lib/flex_sdk_3/flex-sdk-description.xml
@@ -1,6 +0,0 @@
-<?xml version="1.0"?>
-<flex-sdk-description>
-<name>Flex 3</name>
-<version>3.0.0</version>
-<build>477</build>
-</flex-sdk-description>
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588 componentbuild/lib/flex_sdk_3/license-adobesdk.htm
@@ -1,588 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
-<head>
-<title>Adobe Adobe_Flex_Software_Development_Kit-en_US-20071221_1748</title>
-<meta name="Created-with"
- content="Document converted in part by ConvertDoc from www.Softinterface.com" />
-<meta http-equiv="Content-type" content="text/html; charset=UTF-8" />
-<style type="text/css">
-/*<![CDATA[*/
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- {
- font-size: 10pt;
- background-color: #FFFFFF;
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- :link { color: #FF0000 }
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-</head>
-<body>
-<p class="c2"><b>ADOBE SYSTEMS
-INCORPORATED<a target="ADB-ESG" name="_DV_M1" id="_DV_M1"></a></b></p>
-<p class="c2"><b>ADOBE FLEX SOFTWARE DEVELOPMENT
-KIT<a target="ADB-ESG" name="_DV_M2" id="_DV_M2"></a></b></p>
-<p class="c2"><b>Software License
-Agreement<a target="ADB-ESG" name="_DV_M4" id="_DV_M4"></a></b><b>.</b></p>
-<p class="c3">NOTICE TO USER: THIS LICENSE
-AGREEMENT GOVERNS INSTALLATION AND USE OF THE ADOBE SOFTWARE
-DESCRIBED HEREIN BY LICENSEES OF SUCH SOFTWARE. LICENSEE AGREES
-THAT THIS AGREEMENT IS LIKE ANY WRITTEN NEGOTIATED AGREEMENT SIGNED
-BY LICENSEE. BY CLICKING TO ACKNOWLEDGE AGREEMENT TO BE BOUND
-DURING REVIEW OF AN ELECTRONIC VERSION OF THIS LICENSE, OR
-DOWNLOADING, COPYING, INSTALLING OR USING THE SOFTWARE, LICENSEE
-ACCEPTS ALL THE TERMS AND CONDITIONS OF THIS AGREEMENT. THIS
-AGREEMENT IS ENFORCEABLE AGAINST ANY PERSON OR ENTITY THAT INSTALLS
-AND USES THE SOFTWARE AND ANY PERSON OR ENTITY (E.G., SYSTEM
-INTEGRATOR, CONSULTANT OR CONTRACTOR) THAT INSTALLS OR USES THE
-SOFTWARE ON ANOTHER PERSON&rsquo;S OR ENTITY&rsquo;S
-BEHALF.<a target="ADB-ESG" name="_DV_M5" id="_DV_M5"></a></p>
-<p class="c3">THIS AGREEMENT SHALL APPLY ONLY TO
-THE SOFTWARE TO WHICH LICENSEE HAS OBTAINED A VALID LICENSE,
-REGARDLESS OF WHETHER OTHER SOFTWARE IS REFERRED TO OR DESCRIBED
-HEREIN.</p>
-<p class="c3">LICENSEE&rsquo;S RIGHTS UNDER
-THIS AGREEMENT MAY BE SUBJECT TO ADDITIONAL TERMS AND CONDITIONS IN
-A SEPARATE WRITTEN AGREEMENT WITH ADOBE THAT SUPPLEMENTS OR
-SUPERSEDES ALL OR PORTIONS OF THIS AGREEMENT.<a target="ADB-ESG" name="_DV_M6" id=
-"_DV_M6"></a></p>
-<p class="c4"><b>1. Definitions.<a target="ADB-ESG" name="_DV_M7"
-id="_DV_M7"></a></b></p>
-<p class="c5">1.1 &ldquo;Adobe&rdquo; means
-Adobe Systems Incorporated, a Delaware corporation, 345 Park
-Avenue, San Jose, California 95110, if subsection 7(a) of this
-Agreement applies; otherwise it means Adobe Systems Software
-Ireland Limited, Unit 3100, Lake Drive, City West Campus, Saggart
-D24, Dublin, Republic of Ireland, a company organized under the
-laws of Ireland and an affiliate and licensee of Adobe Systems
-Incorporated.<a target="ADB-ESG" name="_DV_M8" id="_DV_M8"></a></p>
-<p class="c5">1.2 &ldquo;Authorized
-Users&rdquo; means employees and individual contractors (i.e.,
-temporary employees) of Licensee.<a target="ADB-ESG" name="_DV_M9" id=
-"_DV_M9"></a></p>
-<p class="c5">1.3 &ldquo;Computer&rdquo;
-means one or more central processing units
-(&ldquo;CPU&rdquo;) in a hardware device (including hardware
-devices accessed by multiple users through a network
-(&ldquo;Server&rdquo;)) that accepts information in digital
-or similar form and manipulates it for a specific result based on a
-sequence of instructions.<a target="ADB-ESG" name="_DV_M10" id=
-"_DV_M10"></a></p>
-<p class="c5">1.4 &ldquo;Internal
-Network&rdquo; means Licensee&rsquo;s private, proprietary
-network resource accessible only by Authorized Users.
-&ldquo;Internal Network&rdquo; specifically excludes the
-Internet (as such term is commonly defined) or any other network
-community open to the public, including membership or subscription
-driven groups, associations or similar organizations. Connection by
-secure links such as VPN or dial up to Licensee&rsquo;s Internal
-Network for the purpose of allowing Authorized Users to use the SDK
-Components should be deemed use over an Internal
-Network.</p>
-<p class="c5">1.5 &ldquo;Sample Code&rdquo;
-means sample software in source code format and found in
-directories labeled &ldquo;samples&rdquo; and
-&ldquo;templates.&rdquo;<a target="ADB-ESG" name="_DV_M14" id=
-"_DV_M14"></a></p>
-<p class="c5">1.6 &ldquo;SDK
-Components&rdquo; means the files, libraries, and executables
-(i) contained in the directories labeled flex_sdk_3, or as
-applicable, subsequently labeled directories(e.g.flex_sdk_4, etc.)
-, and/or (ii) that are described in a &ldquo;Read Me&rdquo;
-file or other similar file as being included as part of the Flex
-Software Development Kit and/or SDK Components and governed by this
-Agreement, including the Professional Component Source Files (as
-defined below in Section 2.1), build files, compilers, and related
-information, as well as the file format specifications, if
-any.<a target="ADB-ESG" name="_DV_M20" id="_DV_M20"></a></p>
-<p class="c4"><b>2. License.</b></p>
-<p class="c5">Subject to the terms and conditions
-of this Agreement, Adobe grants to Licensee a perpetual,
-non-exclusive license to use the SDK Components delivered hereunder
-according to the terms and conditions of this Agreement, on
-Computers connected to Licensee&rsquo;s Internal Network, on the
-licensed platforms and configurations.<a target="ADB-ESG" name="_DV_M22" id=
-"_DV_M22"></a></p>
-<p class="c5">2.1 SDK Components.</p>
-<p class="c5">2.1.1 License Grant.</p>
-<p class="c5">(a) SDK Components. Subject to the
-terms and conditions of this Agreement, Adobe grants Licensee a
-non-exclusive, nontransferable license to (A) use the SDK
-Components for the sole purpose of internally developing Developer
-Programs, and (B) use the SDK Components as part of
-Licensee&rsquo;s website for the sole purpose of compiling the
-Developer Programs that are distributed through the
-Licensee&rsquo;s website.</p>
-<p class="c5">(b) Professional Component Source
-Files. Subject to the terms and conditions of this Agreement, with
-respect to each Professional Component Source File, Adobe grants
-Licensee a non-exclusive, nontransferable license to (A) modify and
-reproduce such Professional Component Source File (as defined
-below) for use as a component of Developer Programs that add
-Material Improvements to such Professional Component Source File,
-and (B) distribute such Professional Component Source File in
-object code form and/or source code form only as a component of
-Developer Programs that add Material Improvements to such
-Professional Component Source File, provided that (1) such
-Developer Programs are designed to operate in connection with Adobe
-Flex Builder, Adobe Flex Data Services Software, Adobe LiveCycle
-Data Services Software or the SDK Components, (2) Licensee
-distributes such object code and/or source code under the terms and
-conditions of an End User License Agreement, (3) Licensee includes
-a copyright notice reflecting the copyright ownership of Developer
-in such Developer Programs, (4) Licensee shall be solely
-responsible to its customers for any update or support obligation
-or other liability which may arise from such distribution, (5)
-Licensee does not make any statements that its Developer Program is
-&ldquo;certified,&rdquo; or that its performance is
-guaranteed, by Adobe, (6) Licensee does not use Adobe&rsquo;s
-name or trademarks to market its Developer Programs without written
-permission of Adobe, (7) Licensee does not delete or in any manner
-alter the copyright notices, trademarks, logos or related notices,
-or other proprietary rights notices of Adobe (and its licensors, if
-any) appearing on or within such Professional Component Source File
-and/or SDK Components, or any documentation relating to the SDK
-Components, (8) Licensee causes any modified files to carry
-prominent notices stating that Licensee changed the files, (9)
-Licensee does not use &ldquo;mx,&rdquo;
-&ldquo;mxml,&rdquo; &ldquo;flex,&rdquo;
-&ldquo;flash,&rdquo; &ldquo;livecycle&rdquo; or
-&ldquo;adobe&rdquo; in any new package or class names
-distributed with such Professional Component Source File, and (10)
-Licensee complies with the below Adobe&reg; AIR&trade; Trademark
-Use Terms. Any modified or merged portion of Professional Component
-Source Files is subject to this Agreement. For the avoidance of
-doubt, Licensee shall have no rights to the Professional Component
-Source Files (or the object code form of such files), except to the
-extent such Professional Component Source Files are provided to
-Licensee in connection with Licensee&rsquo;s licensing of Flex
-Builder Professional.</p>
-<p class="c5">(c) &ldquo;Adobe&reg;
-AIR&trade;&rdquo; is a trademark of Adobe that may not be used
-by others except under a written license from Adobe. Licensee may
-not incorporate the Adobe AIR trademark, or any other Adobe
-trademark, in whole or in part, in the title of your Developer
-Programs or in your company name, domain name or the name of a
-service related to Adobe AIR. Licensee may indicate the
-interoperability of its Developer Program with the Adobe AIR
-runtime software, if true, by stating, for example, &ldquo;works
-with Adobe&reg; AIR&trade;&rdquo; or &ldquo;for Adobe&reg;
-AIR&trade;.&rdquo; Licensee may use the Adobe AIR trademark to
-refer to its Developer Program as an &ldquo;Adobe&reg;
-AIR&trade; application&rdquo; only as a statement that its
-Developer Program interoperates with the Adobe AIR runtime
-software. For purposes of this Agreement, the terms in this
-paragraph shall constitute the &ldquo;Adobe&reg; AIR&trade;
-Trademark Use Terms.&rdquo;</p>
-<p class="c5">2.1.2 Definitions Related To SDK
-Components.</p>
-<p class="c5">(a) &ldquo;Developer
-Programs&rdquo; shall mean programs that are built consisting
-partly of the Professional Component Source Files and other SDK
-Components and partly of user&rsquo;s Material Improvement to
-add to or extend the Professional Component Source
-Files.</p>
-<p class="c5">(b) &ldquo;End User License
-Agreement&rdquo; means an end user license agreement that
-provides a: (1) limited, nonexclusive right to use the subject
-Developer Program; (2) set of provisions that ensures that any
-sublicensee of Licensee exercising the rights in such End User
-License Agreement complies with all restrictions and obligations
-set forth herein with respect to SDK Components; (3) prohibition
-against reverse engineering, decompiling, disassembling or
-otherwise attempting to discover the source code of the subject
-Developer Program that is substantially similar to that set forth
-in Section 2.3.1 below; (4) statement that, if Licensee&rsquo;s
-customer requires any Adobe software in order to use the Developer
-Program, (i) Licensee&rsquo;s customer must obtain such Adobe
-software via a valid license, and (ii) Licensee&rsquo;s
-customer&rsquo;s use of such Adobe software must be in
-accordance with the terms and conditions of the end user license
-agreement that ships with such Adobe software; (5) statement that
-Licensee and its suppliers retain all right, title and interest in
-the subject Developer Program that is substantially similar to that
-set forth as Section 3 below, (6) statement that
-Licensee&rsquo;s suppliers disclaim all warranties, conditions,
-representations or terms with respect to the subject Developer
-Program, and (7) limit of liability that disclaims all liability
-for the benefit of Licensee&rsquo;s suppliers.</p>
-<p class="c5">(c) &ldquo;Material
-Improvement&rdquo; shall mean perceptible, measurable and
-definable improvements to the Professional Component Source Files
-that provide extended or additional significant and primary
-functionality that add significant business value to the
-Professional Component Source Files.</p>
-<p class="c5">(d) &ldquo;Professional Component
-Source File&rdquo; shall mean, if Licensee receives the SDK
-Components in connection with licensing Flex Builder, each Flex
-Framework&nbsp;source code file that is provided with the SDK
-Components in the directory labeled fbpro and/or another directory
-or directories as specified by Adobe from time to time.</p>
-<p class="c5">2.1.3 Restrictions.</p>
-<p class="c5">(a) General Restrictions. Except for
-the limited distribution rights as provided in Section 2.1.1 above
-with respect to Professional Component Source Files, Licensee may
-not distribute, sell, sublicense, rent, loan, or lease the SDK
-Components and/or any component thereof to any third party.
-Licensee also agrees not to add or delete any program files that
-would modify the functionality and/or appearance of other Adobe
-software and/or any component thereof.&nbsp;</p>
-<p class="c5">(b) Development Restrictions.
-Licensee agrees that Licensee will not use the SDK Components to
-create, develop or use any program, software or service which (1)
-contains any viruses, Trojan horses, worms, time bombs, cancelbots
-or other computer programming routines that are intended to damage,
-detrimentally interfere with, surreptitiously intercept or
-expropriate any system, data or personal information; (2) when used
-in the manner in which it is intended, violates any material law,
-statute, ordinance or regulation (including without limitation the
-laws and regulations governing export control, unfair competition,
-antidiscrimination or false advertising); or (3) interferes with
-the operability of other Adobe or third-party programs or
-software.</p>
-<p class="c5">(c) Indemnification. Licensee agrees
-to defend, indemnify, and hold Adobe and its suppliers harmless
-from and against any claims or lawsuits, including
-attorneys&rsquo; reasonable fees, that arise or result from the
-use or distribution of Developer Programs, provided that Adobe
-gives Licensee prompt written notice of any such claim, tenders to
-Licensee the defense or settlement of such a claim at
-Licensee&rsquo;s expense, and cooperates with Licensee, at
-Licensee&rsquo;s expense, in defending or settling such
-claim.</p>
-<p class="c5">2.2 Sample Code. Licensee may modify
-the Sample Code solely for the purposes of designing, developing
-and testing Licensee&rsquo;s own software applications. However,
-Licensee is permitted to use, copy and redistribute its modified
-Sample Code only if all of the following conditions are met: (a)
-Licensee includes Adobe&rsquo;s copyright notice (if any) with
-Licensee&rsquo;s application, including every location in which
-any other copyright notice appears in such application; and (b)
-Licensee does not otherwise use Adobe&rsquo;s name, logos or
-other Adobe trademarks to market Licensee&rsquo;s application.
-Licensee agrees to defend, indemnify, and hold Adobe and its
-suppliers harmless from and against any claims or lawsuits,
-including attorneys&rsquo; reasonable fees, that arise or result
-from the use or distribution of Licensee&rsquo;s applications,
-provided that Adobe gives Licensee prompt written notice of any
-such claim, tenders to Licensee the defense or settlement of such a
-claim at Licensee&rsquo;s expense, and cooperates with Licensee,
-at Licensee&rsquo;s expense, in defending or settling such
-claim.<a target="ADB-ESG" name="_DV_M24" id="_DV_M24"></a></p>
-<p class="c5">2.3 Restrictions <a target="ADB-ESG" name="_DV_M29"
-id="_DV_M29"></a></p>
-<p class="c5">2.3.1 No Modifications, No Reverse
-Engineering. Except as specifically provided herein , Licensee
-shall not modify, port, adapt or translate the SDK Components.
-Licensee shall not reverse engineer, decompile, disassemble or
-otherwise attempt to discover the source code of the SDK
-Components. Notwithstanding the foregoing, decompiling the SDK
-Components is permitted to the extent the laws of
-Licensee&rsquo;s jurisdiction give Licensee the right to do so
-to obtain information necessary to render the SDK Components
-interoperable with other software; provided, however, that Licensee
-must first request such information from Adobe and Adobe may, in
-its discretion, either provide such information to Licensee or
-impose reasonable conditions, including a reasonable fee, on such
-use of the source code to ensure that Adobe&rsquo;s and its
-suppliers&rsquo; proprietary rights in the source code for the
-SDK Components are protected.<a target="ADB-ESG" name="_DV_M30" id=
-"_DV_M30"></a></p>
-<p class="c5">2.3.2 No Unbundling. The SDK
-Components may include various applications, utilities and
-components, may support multiple platforms and languages or may be
-provided to Licensee on multiple media or in multiple copies.
-Nonetheless, the SDK Components are designed and provided to
-Licensee as a single product to be used as a single product on
-Computers and platforms as permitted herein. Licensee is not
-required to use all component parts of the SDK Components, but
-Licensee shall not unbundle the component parts of the SDK
-Components for use on different Computers. Licensee shall not
-unbundle or repackage the SDK Components for distribution, transfer
-or resale.<a target="ADB-ESG" name="_DV_M31" id="_DV_M31"></a></p>
-<p class="c5">2.3.3 No Transfer. Licensee shall
-not sublicense, assign or transfer the SDK Components or
-Licensee&rsquo;s rights in the SDK Components, or authorize any
-portion of the SDK Components to be copied onto or accessed from
-another individual&rsquo;s or entity&rsquo;s Computer except
-as may be explicitly provided in this Agreement. Notwithstanding
-anything to the contrary in this Section 2.3.3, Licensee may
-transfer copies of the SDK Components installed on one of
-Licensee&rsquo;s Computers to another one of Licensee&rsquo;s
-Computers provided that the resulting installation and use of the
-SDK Components is in accordance with the terms of this Agreement
-and does not cause Licensee to exceed Licensee&rsquo;s right to
-use the SDK Components under this Agreement.<a target="ADB-ESG" name="_DV_M32" id=
-"_DV_M32"></a></p>
-<p class="c5">2.3.4 Prohibited Use. Except as
-expressly authorized under this Agreement, Licensee is prohibited
-from: (a) using the SDK Components on behalf of third parties; (b)
-renting, leasing, lending or granting other rights in the SDK
-Components including rights on a membership or subscription basis;
-and (c) providing use of the SDK Components in a computer service
-business, third party outsourcing facility or service, service
-bureau arrangement, network, or time sharing basis.<a target="ADB-ESG" name=
-"_DV_M33" id="_DV_M33"></a></p>
-<p class="c5">2.3.5 Export Rules. Licensee agrees
-that the SDK Components will not be shipped, transferred or
-exported into any country or used in any manner prohibited by the
-United States Export Administration Act or any other export laws,
-restrictions or regulations (collectively the &ldquo;Export
-Laws&rdquo;). In addition, if the SDK Components is identified
-as an export controlled item under the Export Laws, Licensee
-represents and warrants that Licensee is not a citizen of, or
-located within, an embargoed or otherwise restricted nation
-(including Iran, Iraq, Syria, Sudan, Libya, Cuba and North Korea)
-and that Licensee is not otherwise prohibited under the Export Laws
-from receiving the SDK Components. All rights to install and use
-the SDK Components are granted on condition that such rights are
-forfeited if Licensee fails to comply with the terms of this
-Agreement.<a target="ADB-ESG" name="_DV_M34" id="_DV_M34"></a></p>
-<p class="c4"><b>3. Intellectual Property
-Rights.</b></p>
-<p class="c5">The SDK Components and any copies
-that Licensee is authorized by Adobe to make are the intellectual
-property of and are owned by Adobe Systems Incorporated and its
-suppliers. The structure, organization and code of the SDK
-Components are the valuable trade secrets and confidential
-information of Adobe Systems Incorporated and its suppliers. The
-SDK Components is protected by copyright, including without
-limitation by United States Copyright Law, international treaty
-provisions and applicable laws in the country in which it is being
-used. Except as expressly stated herein, this Agreement does not
-grant Licensee any intellectual property rights in the SDK
-Components and all rights not expressly granted are reserved by
-Adobe.<a target="ADB-ESG" name="_DV_M49" id="_DV_M49"></a></p>
-<p class="c4"><b>4. Updates.</b></p>
-<p class="c5">If the SDK Components is an upgrade
-or update to a previous version of the SDK Components, Licensee
-must possess a valid license to such previous version in order to
-use such upgrade or update. All upgrades and updates are provided
-to Licensee subject to the terms of this Agreement on a license
-exchange basis. Licensee agrees that by using an upgrade or update,
-Licensee voluntarily terminates Licensee&rsquo;s right to use
-any previous version of the SDK Components. As an exception,
-Licensee may continue to use previous versions of the SDK
-Components on Licensee&rsquo;s Computers after Licensee obtains
-the upgrade or update but only for a reasonable period of time to
-assist Licensee in the transition to the upgrade or update, and
-further provided that such simultaneous use shall not be deemed to
-increase the number of copies, licensed amounts or scope of use
-granted to Licensee hereunder. Upgrades and updates may be licensed
-to Licensee by Adobe with additional or different terms.<a target="ADB-ESG" name=
-"_DV_M50" id="_DV_M50"></a></p>
-<p class="c4"><b>5. NO WARRANTY.<a target="ADB-ESG" name="_DV_M51"
-id="_DV_M51"></a></b></p>
-<p class="c5">No Warranty. Licensee acknowledges
-that the SDK Components is provided to Licensee &ldquo;AS
-IS,&rdquo; and Adobe disclaims any warranty or liability
-obligations to Licensee of any kind. Licensee acknowledges that
-ADOBE MAKES NO EXPRESS, IMPLIED, OR STATUTORY WARRANTY OF ANY KIND
-WITH RESPECT TO THE SDK COMPONENTS INCLUDING, BUT NOT LIMITED TO,
-ANY WARRANTY WITH REGARD TO PERFORMANCE, MERCHANTABILITY,
-SATISFACTORY QUALITY, NONINFRINGEMENT OR FITNESS FOR ANY PARTICULAR
-PURPOSE. Adobe is not obligated to provide maintenance, technical
-support or updates to Licensee for any SDK Components. The
-foregoing limitations, exclusions and limitations shall apply to
-the maximum extent permitted by applicable law, even if any remedy
-fails its essential purpose.<a target="ADB-ESG" name="_DV_M52" id=
-"_DV_M52"></a></p>
-<p class="c4"><b>6. LIMITATION OF
-LIABILITY.</b></p>
-<p class="c5">IN NO EVENT WILL ADOBE, ITS
-AFFILIATES OR ITS SUPPLIERS BE LIABLE TO LICENSEE FOR ANY LOSS,
-DAMAGES, CLAIMS OR COSTS WHATSOEVER INCLUDING ANY CONSEQUENTIAL,
-INDIRECT OR INCIDENTAL DAMAGES, ANY LOST PROFITS OR LOST SAVINGS,
-ANY DAMAGES RESULTING FROM BUSINESS INTERRUPTION, PERSONAL INJURY
-OR FAILURE TO MEET ANY DUTY OF CARE, OR CLAIMS BY A THIRD PARTY
-EVEN IF AN ADOBE REPRESENTATIVE HAS BEEN ADVISED OF THE POSSIBILITY
-OF SUCH LOSS, DAMAGES, CLAIMS OR COSTS. THE FOREGOING LIMITATIONS
-AND EXCLUSIONS APPLY TO THE EXTENT PERMITTED BY APPLICABLE LAW IN
-LICENSEE&rsquo;S JURISDICTION. ADOBE&rsquo;S AGGREGATE
-LIABILITY AND THAT OF ITS AFFILIATES AND SUPPLIERS UNDER OR IN
-CONNECTION WITH THIS AGREEMENT SHALL BE LIMITED TO THE AMOUNT PAID
-FOR THE SDK COMPONENTS, IF ANY. THIS LIMITATION WILL APPLY EVEN IN
-THE EVENT OF A FUNDAMENTAL OR MATERIAL BREACH OR A BREACH OF THE
-FUNDAMENTAL OR MATERIAL TERMS OF THIS AGREEMENT. Nothing contained
-in this Agreement limits Adobe&rsquo;s liability to Licensee in
-the event of death or personal injury resulting from
-Adobe&rsquo;s negligence or for the tort of deceit (fraud).
-Adobe is acting on behalf of its affiliates and suppliers for the
-purpose of disclaiming, excluding and limiting obligations,
-warranties and liability, but in no other respects and for no other
-purpose. For further information, please see the jurisdiction
-specific information at the end of this agreement, if any, or
-contact Adobe&rsquo;s Licensee Support Department.<a target="ADB-ESG" name=
-"_DV_M54" id="_DV_M54"></a></p>
-<p class="c4"><b>7. Governing
-Law.&nbsp;</b></p>
-<p class="c5">This Agreement, each transaction
-entered into hereunder, and all matters arising from or related to
-this Agreement (including its validity and interpretation), will be
-governed and enforced by and construed in accordance with the
-substantive laws in force in: (a) the State of California, if a
-license to the SDK Components is acquired when Licensee is in the
-United States, Canada, or Mexico; or (b) Japan, if a license to the
-SDK Components is acquired when Licensee is in Japan, China, Korea,
-or other Southeast Asian country where all official languages are
-written in either an ideographic script (e.g., hanzi, kanji, or
-hanja), and/or other script based upon or similar in structure to
-an ideographic script, such as hangul or kana; or (c) England, if a
-license to the SDK Components is purchased when Licensee is in any
-other jurisdiction not described above. The respective courts of
-Santa Clara County, California when California law applies, Tokyo
-District Court in Japan, when Japanese law applies, and the
-competent courts of London, England, when the law of England
-applies, shall each have non-exclusive jurisdiction over all
-disputes relating to this Agreement. This Agreement will not be
-governed by the conflict of law rules of any jurisdiction or the
-United Nations Convention on Contracts for the International Sale
-of Goods, the application of which is expressly excluded.<a target="ADB-ESG" name=
-"_DV_M55" id="_DV_M55"></a></p>
-<p class="c4"><b>8. General
-Provisions.</b></p>
-<p class="c5">If any part of this Agreement is
-found void and unenforceable, it will not affect the validity of
-the balance of this Agreement, which shall remain valid and
-enforceable according to its terms. Updates may be licensed to
-Licensee by Adobe with additional or different terms. The English
-version of this Agreement shall be the version used when
-interpreting or construing this Agreement. This is the entire
-agreement between Adobe and Licensee relating to the SDK Components
-and it supersedes any prior representations, discussions,
-undertakings, communications or advertising relating to the SDK
-Components.<a target="ADB-ESG" name="_DV_M56" id="_DV_M56"></a></p>
-<p class="c4"><b>9. Notice to U.S. Government End
-Users.<a target="ADB-ESG" name="_DV_M57" id="_DV_M57"></a></b></p>
-<p class="c5">9.1 Commercial Items. The SDK
-Components and any documentation are &ldquo;Commercial
-Item(s),&rdquo; as that term is defined at 48 C.F.R. Section
-2.101, consisting of &ldquo;Commercial Computer
-Software&rdquo; and &ldquo;Commercial Computer Software
-Documentation,&rdquo; as such terms are used in 48 C.F.R.
-Section 12.212 or 48 C.F.R. Section 227.7202, as applicable.
-Consistent with 48 C.F.R. Section 12.212 or 48 C.F.R. Sections
-227.7202-1 through 227.7202-4, as applicable, the Commercial
-Computer Software and Commercial Computer Software Documentation
-are being licensed to U.S. Government end users (a) only as
-Commercial Items and (b) with only those rights as are granted to
-all other end users pursuant to the terms and conditions herein.
-Unpublished-rights reserved under the copyright laws of the United
-States. Adobe Systems Incorporated, 345 Park Avenue, San Jose, CA
-95110-2704, USA.<a target="ADB-ESG" name="_DV_M58" id="_DV_M58"></a></p>
-<p class="c5">9.2 U.S. Government Licensing of
-Adobe Technology. Licensee agrees that when licensing Adobe SDK
-Components for acquisition by the U.S. Government, or any
-contractor therefore, Licensee will license consistent with the
-policies set forth in 48 C.F.R. Section 12.212 (for civilian
-agencies) and 48 C.F.R. Sections 227-7202-1 and 227-7202-4 (for the
-Department of Defense). For U.S. Government End Users, Adobe agrees
-to comply with all applicable equal opportunity laws including, if
-appropriate, the provisions of Executive Order 11246, as amended,
-Section 402 of the Vietnam Era Veterans Readjustment Assistance Act
-of 1974 (38 USC 4212), and Section 503 of the Rehabilitation Act of
-1973, as amended, and the regulations at 41 CFR Parts 60-1 through
-60-60, 60-250, and 60-741. The affirmative action clause and
-regulations contained in the preceding sentence shall be
-incorporated by reference in this Agreement.<a target="ADB-ESG" name="_DV_M59" id=
-"_DV_M59"></a></p>
-<p class="c4"><b>10. Compliance with
-Licenses.</b></p>
-<p class="c5">Adobe may, at its expense, and no
-more than once every twelve (12) months, appoint its own personnel
-or an independent third party to verify the number of copies and
-installations as well as usage of the Adobe software in use by
-Licensee. Any such verification shall be conducted upon seven (7)
-business days notice, during regular business hours at
-Licensee&rsquo;s offices and shall not unreasonably interfere
-with Licensee&rsquo;s business activities. Both Adobe and its
-auditors shall execute a commercially reasonable non-disclosure
-agreement with Licensee before proceeding with the verification. If
-such verification shows that Licensee is using a greater number of
-copies of the SDK Components than that legitimately licensed, or
-are deploying or using the SDK Components in any way not permitted
-under this Agreement and which would require additional license
-fees, Licensee shall pay the applicable fees for such additional
-copies within thirty (30) days of invoice date, with such underpaid
-fees being the license fees as per Adobe&rsquo;s then-current,
-country specific, license fee list. If underpaid fees are in excess
-of five percent (5%) of the value of the fees paid under this
-Agreement, then Licensee shall pay such underpaid fees and
-Adobe&rsquo;s reasonable costs of conducting the verification.
-This Section shall survive expiration or termination of this
-Agreement for a period of two (2) years.<a target="ADB-ESG" name="_DV_M60" id=
-"_DV_M60"></a></p>
-<p class="c4"><b>11. Third-Party
-Beneficiary.</b></p>
-<p class="c5">Licensee acknowledges and agrees
-that Adobe&rsquo;s licensors (and/or Adobe if Licensee obtained
-the SDK Components from any party other than Adobe) are third party
-beneficiaries of this Agreement, with the right to enforce the
-obligations set forth herein with respect to the respective
-technology of such licensors and/or Adobe.</p>
-<p class="c4"><b>12. Specific Provisions and
-Exceptions.</b></p>
-<p class="c5">This section sets forth specific
-provisions related to certain components of the SDK Components as
-well as limited exceptions to the above terms and conditions. To
-the extent that any provision in this section is in conflict with
-any other term or condition in this agreement, this section will
-supersede such other term or condition.</p>
-<p class="c5">12.1 Limitation of Liability for
-Users Residing in Germany and Austria.</p>
-<p class="c5">12.1.1 If Licensee obtained the SDK
-Components in Germany or Austria, and Licensee usually resides in
-such country, then Section 6 does not apply. Instead, subject to
-the provisions in Section 12.1.2, Adobe and its
-affiliates&rsquo; statutory liability for damages will be
-limited as follows: (i) Adobe and its affiliates will be liable
-only up to the amount of damages as typically foreseeable at the
-time of entering into the purchase agreement in respect of damages
-caused by a slightly negligent breach of a material contractual
-obligation and (ii) Adobe and its affiliates will not be liable for
-damages caused by a slightly negligent breach of a non-material
-contractual obligation.</p>
-<p class="c5">12.1.2 The aforesaid limitation of
-liability will not apply to any mandatory statutory liability, in
-particular, to liability under the German Product Liability Act,
-liability for assuming a specific guarantee or liability for
-culpably caused personal injuries.</p>
-<p class="c5">12.1.3 Licensee is required to take
-all reasonable measures to avoid and reduce damages, in particular
-to make back-up copies of the SDK Components and
-Licensee&rsquo;s computer data subject to the provisions of this
-agreement.</p>
-<p class="c4"><b>13. Third Party
-Software.</b></p>
-<p class="c5">The Software may contain third party
-software which requires notices and/or additional terms and
-conditions. Such&nbsp;required third party software notices and/or
-additional terms and conditions are located at <a target="ADB-ESG" href=
-"http://www.adobe.com/go/thirdparty">http://www.adobe.com/go/thirdparty</a>
-(or a successor website thereto) and are made a
-part of and incorporated by reference into this Agreement.<a target="ADB-ESG" name=
-"_DV_M61" id="_DV_M61"></a></p>
-<p class="c6">If Licensee has any questions
-regarding this agreement or if Licensee wishes to request any
-information from Adobe please use the address and contact
-information included with this product to contact the Adobe office
-serving Licensee&rsquo;s jurisdiction.<a target="ADB-ESG" name="_DV_M62" id=
-"_DV_M62"></a></p>
-<p class="c3">Adobe is either a registered
-trademark or trademark of Adobe Systems Incorporated in the United
-States and/or other countries<a target="ADB-ESG" name="_DV_M170" id=
-"_DV_M170"></a>.</p>
-<p class="c7">Adobe_Flex_Software_Development_Kit-en_US-20071221_1748&nbsp;</p>
-</body>
-</html>
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388 componentbuild/lib/flex_sdk_3/license-mpl.htm
@@ -1,388 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <title>Mozilla Public License version 1.1</title>
- <style type="text/css">
- .very-strong{
- text-transform:uppercase;
- }
- dt{
- font-weight:bold;
- }
- dd p{
- margin:0;
- }
- </style>
-</head>
-<body>
-<h1>Mozilla Public License Version 1.1</h1>
-<h2 id="section-1">1. Definitions.</h2>
- <dl>
- <dt id="section-1.0.1">1.0.1. "Commercial Use"
- <dd>means distribution or otherwise making the Covered Code available to a third party.
- <dt id="section-1.1">1.1. "Contributor"
- <dd>means each entity that creates or contributes to the creation of Modifications.
- <dt id="section-1.2">1.2. "Contributor Version"
- <dd>means the combination of the Original Code, prior Modifications used by a Contributor,
- and the Modifications made by that particular Contributor.
- <dt id="section-1.3">1.3. "Covered Code"
- <dd>means the Original Code or Modifications or the combination of the Original Code and
- Modifications, in each case including portions thereof.
- <dt id="section-1.4">1.4. "Electronic Distribution Mechanism"
- <dd>means a mechanism generally accepted in the software development community for the
- electronic transfer of data.
- <dt id="section-1.5">1.5. "Executable"
- <dd>means Covered Code in any form other than Source Code.
- <dt id="section-1.6">1.6. "Initial Developer"
- <dd>means the individual or entity identified as the Initial Developer in the Source Code
- notice required by <a href="#exhibit-a">Exhibit A</a>.
- <dt id="section-1.7">1.7. "Larger Work"
- <dd>means a work which combines Covered Code or portions thereof with code not governed
- by the terms of this License.
- <dt id="section-1.8">1.8. "License"
- <dd>means this document.
- <dt id="section-1.8.1">1.8.1. "Licensable"
- <dd>means having the right to grant, to the maximum extent possible, whether at the
- time of the initial grant or subsequently acquired, any and all of the rights
- conveyed herein.
- <dt id="section-1.9">1.9. "Modifications"
- <dd>
- <p>means any addition to or deletion from the substance or structure of either the
- Original Code or any previous Modifications. When Covered Code is released as a
- series of files, a Modification is:
- <ol type="a">
- <li id="section-1.9-a">Any addition to or deletion from the contents of a file
- containing Original Code or previous Modifications.
- <li id="section-1.9-b">Any new file that contains any part of the Original Code or
- previous Modifications.
- </ol>
- <dt id="section-1.10">1.10. "Original Code"
- <dd>means Source Code of computer software code which is described in the Source Code
- notice required by <a href="#exhibit-a">Exhibit A</a> as Original Code, and which,
- at the time of its release under this License is not already Covered Code governed
- by this License.
- <dt id="section-1.10.1">1.10.1. "Patent Claims"
- <dd>means any patent claim(s), now owned or hereafter acquired, including without
- limitation, method, process, and apparatus claims, in any patent Licensable by
- grantor.
- <dt id="section-1.11">1.11. "Source Code"
- <dd>means the preferred form of the Covered Code for making modifications to it,
- including all modules it contains, plus any associated interface definition files,
- scripts used to control compilation and installation of an Executable, or source
- code differential comparisons against either the Original Code or another well known,
- available Covered Code of the Contributor's choice. The Source Code can be in a
- compressed or archival form, provided the appropriate decompression or de-archiving
- software is widely available for no charge.
- <dt id="section-1.12">1.12. "You" (or "Your")
- <dd>means an individual or a legal entity exercising rights under, and complying with
- all of the terms of, this License or a future version of this License issued under
- <a href="#section-6.1">Section 6.1.</a> For legal entities, "You" includes any entity
- which controls, is controlled by, or is under common control with You. For purposes of
- this definition, "control" means (a) the power, direct or indirect, to cause the
- direction or management of such entity, whether by contract or otherwise, or (b)
- ownership of more than fifty percent (50%) of the outstanding shares or beneficial
- ownership of such entity.
- </dl>
- <h2 id="section-2">2. Source Code License.</h2>
- <h3 id="section-2.1">2.1. The Initial Developer Grant.</h3>
- <p>The Initial Developer hereby grants You a world-wide, royalty-free, non-exclusive
- license, subject to third party intellectual property claims:
- <ol type="a">
- <li id="section-2.1-a">under intellectual property rights (other than patent or
- trademark) Licensable by Initial Developer to use, reproduce, modify, display, perform,
- sublicense and distribute the Original Code (or portions thereof) with or without
- Modifications, and/or as part of a Larger Work; and
- <li id="section-2.1-b">under Patents Claims infringed by the making, using or selling
- of Original Code, to make, have made, use, practice, sell, and offer for sale, and/or
- otherwise dispose of the Original Code (or portions thereof).
- <li id="section-2.1-c">the licenses granted in this Section 2.1
- (<a href="#section-2.1-a">a</a>) and (<a href="#section-2.1-b">b</a>) are effective on
- the date Initial Developer first distributes Original Code under the terms of this
- License.
- <li id="section-2.1-d">Notwithstanding Section 2.1 (<a href="#section-2.1-b">b</a>)
- above, no patent license is granted: 1) for code that You delete from the Original Code;
- 2) separate from the Original Code; or 3) for infringements caused by: i) the
- modification of the Original Code or ii) the combination of the Original Code with other
- software or devices.
- </ol>
- <h3 id="section-2.2">2.2. Contributor Grant.</h3>
- <p>Subject to third party intellectual property claims, each Contributor hereby grants You
- a world-wide, royalty-free, non-exclusive license
- <ol type="a">
- <li id="section-2.2-a">under intellectual property rights (other than patent or trademark)
- Licensable by Contributor, to use, reproduce, modify, display, perform, sublicense and
- distribute the Modifications created by such Contributor (or portions thereof) either on
- an unmodified basis, with other Modifications, as Covered Code and/or as part of a Larger
- Work; and
- <li id="section-2.2-b">under Patent Claims infringed by the making, using, or selling of
- Modifications made by that Contributor either alone and/or in combination with its
- Contributor Version (or portions of such combination), to make, use, sell, offer for
- sale, have made, and/or otherwise dispose of: 1) Modifications made by that Contributor
- (or portions thereof); and 2) the combination of Modifications made by that Contributor
- with its Contributor Version (or portions of such combination).
- <li id="section-2.2-c">the licenses granted in Sections 2.2
- (<a href="#section-2.2-a">a</a>) and 2.2 (<a href="#section-2.2-b">b</a>) are effective
- on the date Contributor first makes Commercial Use of the Covered Code.
- <li id="section-2.2-d">Notwithstanding Section 2.2 (<a href="#section-2.2-b">b</a>)
- above, no patent license is granted: 1) for any code that Contributor has deleted from
- the Contributor Version; 2) separate from the Contributor Version; 3) for infringements
- caused by: i) third party modifications of Contributor Version or ii) the combination of
- Modifications made by that Contributor with other software (except as part of the
- Contributor Version) or other devices; or 4) under Patent Claims infringed by Covered Code
- in the absence of Modifications made by that Contributor.
- </ol>
- <h2 id="section-3">3. Distribution Obligations.</h2>
- <h3 id="section-3.1">3.1. Application of License.</h3>
- <p>The Modifications which You create or to which You contribute are governed by the terms
- of this License, including without limitation Section <a href="#section-2.2">2.2</a>. The
- Source Code version of Covered Code may be distributed only under the terms of this License
- or a future version of this License released under Section <a href="#section-6.1">6.1</a>,
- and You must include a copy of this License with every copy of the Source Code You
- distribute. You may not offer or impose any terms on any Source Code version that alters or
- restricts the applicable version of this License or the recipients' rights hereunder.
- However, You may include an additional document offering the additional rights described in
- Section <a href="#section-3.5">3.5</a>.
- <h3 id="section-3.2">3.2. Availability of Source Code.</h3>
- <p>Any Modification which You create or to which You contribute must be made available in
- Source Code form under the terms of this License either on the same media as an Executable
- version or via an accepted Electronic Distribution Mechanism to anyone to whom you made an
- Executable version available; and if made available via Electronic Distribution Mechanism,
- must remain available for at least twelve (12) months after the date it initially became
- available, or at least six (6) months after a subsequent version of that particular
- Modification has been made available to such recipients. You are responsible for ensuring
- that the Source Code version remains available even if the Electronic Distribution
- Mechanism is maintained by a third party.
- <h3 id="section-3.3">3.3. Description of Modifications.</h3>
- <p>You must cause all Covered Code to which You contribute to contain a file documenting the
- changes You made to create that Covered Code and the date of any change. You must include a
- prominent statement that the Modification is derived, directly or indirectly, from Original
- Code provided by the Initial Developer and including the name of the Initial Developer in
- (a) the Source Code, and (b) in any notice in an Executable version or related documentation
- in which You describe the origin or ownership of the Covered Code.
- <h3 id="section-3.4">3.4. Intellectual Property Matters</h3>
- <h4 id="section-3.4-a">(a) Third Party Claims</h4>
- <p>If Contributor has knowledge that a license under a third party's intellectual property
- rights is required to exercise the rights granted by such Contributor under Sections
- <a href="#section-2.1">2.1</a> or <a href="#section-2.2">2.2</a>, Contributor must include a
- text file with the Source Code distribution titled "LEGAL" which describes the claim and the
- party making the claim in sufficient detail that a recipient will know whom to contact. If
- Contributor obtains such knowledge after the Modification is made available as described in
- Section <a href="#section-3.2">3.2</a>, Contributor shall promptly modify the LEGAL file in
- all copies Contributor makes available thereafter and shall take other steps (such as
- notifying appropriate mailing lists or newsgroups) reasonably calculated to inform those who
- received the Covered Code that new knowledge has been obtained.
- <h4 id="section-3.4-b">(b) Contributor APIs</h4>
- <p>If Contributor's Modifications include an application programming interface and Contributor
- has knowledge of patent licenses which are reasonably necessary to implement that
- <abbr>API</abbr>, Contributor must also include this information in the
- <strong class="very-strong">legal</strong> file.
- <h4 id="section-3.4-c">(c) Representations.</h4>
- <p>Contributor represents that, except as disclosed pursuant to Section 3.4
- (<a href="#section-3.4-a">a</a>) above, Contributor believes that Contributor's Modifications
- are Contributor's original creation(s) and/or Contributor has sufficient rights to grant the
- rights conveyed by this License.
- <h3 id="section-3.5">3.5. Required Notices.</h3>
- <p>You must duplicate the notice in <a href="#exhibit-a">Exhibit A</a> in each file of the
- Source Code. If it is not possible to put such notice in a particular Source Code file due to
- its structure, then You must include such notice in a location (such as a relevant directory)
- where a user would be likely to look for such a notice. If You created one or more
- Modification(s) You may add your name as a Contributor to the notice described in
- <a href="#exhibit-a">Exhibit A</a>. You must also duplicate this License in any documentation
- for the Source Code where You describe recipients' rights or ownership rights relating to
- Covered Code. You may choose to offer, and to charge a fee for, warranty, support, indemnity
- or liability obligations to one or more recipients of Covered Code. However, You may do so
- only on Your own behalf, and not on behalf of the Initial Developer or any Contributor. You
- must make it absolutely clear than any such warranty, support, indemnity or liability
- obligation is offered by You alone, and You hereby agree to indemnify the Initial Developer
- and every Contributor for any liability incurred by the Initial Developer or such Contributor
- as a result of warranty, support, indemnity or liability terms You offer.
- <h3 id="section-3.6">3.6. Distribution of Executable Versions.</h3>
- <p>You may distribute Covered Code in Executable form only if the requirements of Sections
- <a href="#section-3.1">3.1</a>, <a href="#section-3.2">3.2</a>,
- <a href="#section-3.3">3.3</a>, <a href="#section-3.4">3.4</a> and
- <a href="#section-3.5">3.5</a> have been met for that Covered Code, and if You include a
- notice stating that the Source Code version of the Covered Code is available under the terms
- of this License, including a description of how and where You have fulfilled the obligations
- of Section <a href="#section-3.2">3.2</a>. The notice must be conspicuously included in any
- notice in an Executable version, related documentation or collateral in which You describe
- recipients' rights relating to the Covered Code. You may distribute the Executable version of
- Covered Code or ownership rights under a license of Your choice, which may contain terms
- different from this License, provided that You are in compliance with the terms of this
- License and that the license for the Executable version does not attempt to limit or alter the
- recipient's rights in the Source Code version from the rights set forth in this License. If
- You distribute the Executable version under a different license You must make it absolutely
- clear that any terms which differ from this License are offered by You alone, not by the
- Initial Developer or any Contributor. You hereby agree to indemnify the Initial Developer and
- every Contributor for any liability incurred by the Initial Developer or such Contributor as
- a result of any such terms You offer.
- <h3 id="section-3.7">3.7. Larger Works.</h3>
- <p>You may create a Larger Work by combining Covered Code with other code not governed by the
- terms of this License and distribute the Larger Work as a single product. In such a case,
- You must make sure the requirements of this License are fulfilled for the Covered Code.
- <h2 id="section-4">4. Inability to Comply Due to Statute or Regulation.</h2>
- <p>If it is impossible for You to comply with any of the terms of this License with respect to
- some or all of the Covered Code due to statute, judicial order, or regulation then You must:
- (a) comply with the terms of this License to the maximum extent possible; and (b) describe
- the limitations and the code they affect. Such description must be included in the
- <strong class="very-strong">legal</strong> file described in Section
- <a href="#section-3.4">3.4</a> and must be included with all distributions of the Source Code.
- Except to the extent prohibited by statute or regulation, such description must be
- sufficiently detailed for a recipient of ordinary skill to be able to understand it.
- <h2 id="section-5">5. Application of this License.</h2>
- <p>This License applies to code to which the Initial Developer has attached the notice in
- <a href="#exhibit-a">Exhibit A</a> and to related Covered Code.
- <h2 id="section-6">6. Versions of the License.</h2>
- <h3 id="section-6.1">6.1. New Versions</h3>
- <p>Netscape Communications Corporation ("Netscape") may publish revised and/or new versions
- of the License from time to time. Each version will be given a distinguishing version number.
- <h3 id="section-6.2">6.2. Effect of New Versions</h3>
- <p>Once Covered Code has been published under a particular version of the License, You may
- always continue to use it under the terms of that version. You may also choose to use such
- Covered Code under the terms of any subsequent version of the License published by Netscape.
- No one other than Netscape has the right to modify the terms applicable to Covered Code
- created under this License.
- <h3 id="section-6.3">6.3. Derivative Works</h3>
- <p>If You create or use a modified version of this License (which you may only do in order to
- apply it to code which is not already Covered Code governed by this License), You must (a)
- rename Your license so that the phrases "Mozilla", "MOZILLAPL", "MOZPL", "Netscape", "MPL",
- "NPL" or any confusingly similar phrase do not appear in your license (except to note that
- your license differs from this License) and (b) otherwise make it clear that Your version of
- the license contains terms which differ from the Mozilla Public License and Netscape Public
- License. (Filling in the name of the Initial Developer, Original Code or Contributor in the
- notice described in <a href="#exhibit-a">Exhibit A</a> shall not of themselves be deemed to
- be modifications of this License.)
- <h2 id="section-7">7. <strong class="very-strong">Disclaimer of warranty</strong></h2>
- <p><strong class="very-strong">Covered code is provided under this license on an "as is"
- basis, without warranty of any kind, either expressed or implied, including, without
- limitation, warranties that the covered code is free of defects, merchantable, fit for a
- particular purpose or non-infringing. The entire risk as to the quality and performance of
- the covered code is with you. Should any covered code prove defective in any respect, you
- (not the initial developer or any other contributor) assume the cost of any necessary
- servicing, repair or correction. This disclaimer of warranty constitutes an essential part
- of this license. No use of any covered code is authorized hereunder except under this
- disclaimer.</strong>
- <h2 id="section-8">8. Termination</h2>
- <p id="section-8.1">8.1. This License and the rights granted hereunder will terminate
- automatically if You fail to comply with terms herein and fail to cure such breach
- within 30 days of becoming aware of the breach. All sublicenses to the Covered Code which
- are properly granted shall survive any termination of this License. Provisions which, by
- their nature, must remain in effect beyond the termination of this License shall survive.
- <p id="section-8.2">8.2. If You initiate litigation by asserting a patent infringement
- claim (excluding declatory judgment actions) against Initial Developer or a Contributor
- (the Initial Developer or Contributor against whom You file such action is referred to
- as "Participant") alleging that:
- <ol type="a">
- <li id="section-8.2-a">such Participant's Contributor Version directly or indirectly
- infringes any patent, then any and all rights granted by such Participant to You under
- Sections <a href="#section-2.1">2.1</a> and/or <a href="#section-2.2">2.2</a> of this
- License shall, upon 60 days notice from Participant terminate prospectively, unless if
- within 60 days after receipt of notice You either: (i) agree in writing to pay
- Participant a mutually agreeable reasonable royalty for Your past and future use of
- Modifications made by such Participant, or (ii) withdraw Your litigation claim with
- respect to the Contributor Version against such Participant. If within 60 days of
- notice, a reasonable royalty and payment arrangement are not mutually agreed upon in
- writing by the parties or the litigation claim is not withdrawn, the rights granted by
- Participant to You under Sections <a href="#section-2.1">2.1</a> and/or
- <a href="#section-2.2">2.2</a> automatically terminate at the expiration of the 60 day
- notice period specified above.
- <li id="section-8.2-b">any software, hardware, or device, other than such Participant's
- Contributor Version, directly or indirectly infringes any patent, then any rights
- granted to You by such Participant under Sections 2.1(<a href="#section-2.1-b">b</a>)
- and 2.2(<a href="#section-2.2-b">b</a>) are revoked effective as of the date You first
- made, used, sold, distributed, or had made, Modifications made by that Participant.
- </ol>
- <p id="section-8.3">8.3. If You assert a patent infringement claim against Participant
- alleging that such Participant's Contributor Version directly or indirectly infringes
- any patent where such claim is resolved (such as by license or settlement) prior to the
- initiation of patent infringement litigation, then the reasonable value of the licenses
- granted by such Participant under Sections <a href="#section-2.1">2.1</a> or
- <a href="#section-2.2">2.2</a> shall be taken into account in determining the amount or
- value of any payment or license.
- <p id="section-8.4">8.4. In the event of termination under Sections
- <a href="#section-8.1">8.1</a> or <a href="#section-8.2">8.2</a> above, all end user
- license agreements (excluding distributors and resellers) which have been validly
- granted by You or any distributor hereunder prior to termination shall survive
- termination.
- <h2 id="section-9">9. <strong class="very-strong">Limitation of liability</strong></h2>
- <p><strong class="very-strong">Under no circumstances and under no legal theory, whether
- tort (including negligence), contract, or otherwise, shall you, the initial developer,
- any other contributor, or any distributor of covered code, or any supplier of any of
- such parties, be liable to any person for any indirect, special, incidental, or
- consequential damages of any character including, without limitation, damages for loss
- of goodwill, work stoppage, computer failure or malfunction, or any and all other
- commercial damages or losses, even if such party shall have been informed of the
- possibility of such damages. This limitation of liability shall not apply to liability
- for death or personal injury resulting from such party's negligence to the extent
- applicable law prohibits such limitation. Some jurisdictions do not allow the exclusion
- or limitation of incidental or consequential damages, so this exclusion and limitation
- may not apply to you.</strong>
- <h2 id="section-10">10. <abbr title="United States">U.S.</abbr> government end users</h2>
- <p>The Covered Code is a "commercial item," as that term is defined in 48
- <abbr>C.F.R.</abbr> 2.101 (<abbr title="October">Oct.</abbr> 1995), consisting of
- "commercial computer software" and "commercial computer software documentation," as such
- terms are used in 48 <abbr>C.F.R.</abbr> 12.212 (<abbr title="September">Sept.</abbr>
- 1995). Consistent with 48 <abbr>C.F.R.</abbr> 12.212 and 48 <abbr>C.F.R.</abbr>
- 227.7202-1 through 227.7202-4 (June 1995), all <abbr>U.S.</abbr> Government End Users
- acquire Covered Code with only those rights set forth herein.
- <h2 id="section-11">11. Miscellaneous</h2>
- <p>This License represents the complete agreement concerning subject matter hereof. If
- any provision of this License is held to be unenforceable, such provision shall be
- reformed only to the extent necessary to make it enforceable. This License shall be
- governed by California law provisions (except to the extent applicable law, if any,
- provides otherwise), excluding its conflict-of-law provisions. With respect to
- disputes in which at least one party is a citizen of, or an entity chartered or
- registered to do business in the United States of America, any litigation relating to
- this License shall be subject to the jurisdiction of the Federal Courts of the
- Northern District of California, with venue lying in Santa Clara County, California,
- with the losing party responsible for costs, including without limitation, court
- costs and reasonable attorneys' fees and expenses. The application of the United
- Nations Convention on Contracts for the International Sale of Goods is expressly
- excluded. Any law or regulation which provides that the language of a contract
- shall be construed against the drafter shall not apply to this License.
- <h2 id="section-12">12. Responsibility for claims</h2>
- <p>As between Initial Developer and the Contributors, each party is responsible for
- claims and damages arising, directly or indirectly, out of its utilization of rights
- under this License and You agree to work with Initial Developer and Contributors to
- distribute such responsibility on an equitable basis. Nothing herein is intended or
- shall be deemed to constitute any admission of liability.
- <h2 id="section-13">13. Multiple-licensed code</h2>
- <p>Initial Developer may designate portions of the Covered Code as
- "Multiple-Licensed". "Multiple-Licensed" means that the Initial Developer permits
- you to utilize portions of the Covered Code under Your choice of the <abbr>MPL</abbr>
- or the alternative licenses, if any, specified by the Initial Developer in the file
- described in <a href="#exhibit-a">Exhibit A</a>.
- <h2 id="exhibit-a">Exhibit A - Mozilla Public License.</h2>
- <pre>"The contents of this file are subject to the Mozilla Public License
-Version 1.1 (the "License"); you may not use this file except in
-compliance with the License. You may obtain a copy of the License at
-http://www.mozilla.org/MPL/
-
-Software distributed under the License is distributed on an "AS IS"
-basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
-License for the specific language governing rights and limitations
-under the License.
-
-The Original Code is ______________________________________.
-
-The Initial Developer of the Original Code is ________________________.
-Portions created by ______________________ are Copyright (C) ______
-_______________________. All Rights Reserved.
-
-Contributor(s): ______________________________________.
-
-Alternatively, the contents of this file may be used under the terms
-of the _____ license (the "[___] License"), in which case the
-provisions of [______] License are applicable instead of those
-above. If you wish to allow use of your version of this file only
-under the terms of the [____] License and not to allow others to use
-your version of this file under the MPL, indicate your decision by
-deleting the provisions above and replace them with the notice and
-other provisions required by the [___] License. If you do not delete
-the provisions above, a recipient may use your version of this file
-under either the MPL or the [___] License."</pre>
- <p>NOTE: The text of this Exhibit A may differ slightly from the text of
- the notices in the Source Code files of the Original Code. You should
- use the text of this Exhibit A rather than the text found in the
- Original Code Source Code for Your Modifications.
-</body>
-</html>
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249 componentbuild/lib/flex_sdk_3/readme.htm
@@ -1,249 +0,0 @@
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- .changebar {
- padding-left: 12px;
- border-left-style: solid;
- border-left-color: green;
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-
- <title>Welcome to Adobe&reg; Flex&trade; 3 SDK</title>
-</head>
-
-<body>
-<h1>Adobe Flex SDK</h1>
-<h3>Version 3</h3>
-<h2 class="head">Readme</h2>
-<h4>February 2008</h4>
-<p class="legal">&copy; 2008 Adobe Systems Incorporated. All rights reserved.</p>
-<p class="legal">This file contains important information including a link to release notes that were not available when the product documentation was written. Review this information before using this version of Adobe Flex SDK.</p>
-
-<hr />
-<p>Welcome to Adobe<sup>&reg;</sup> Flex&trade; 3 SDK.</p>
-
-<h3 class="head"><a name="contents"></a>Contents</h3>
-<div class="indent">
-
-<ul class="contents">
- <li class="contents"><a href="#Getting_Started">Getting Started</a></li>
- <li class="contents"><a href="#docs">Flex Documentation</a></li>
- <li class="contents"><a href="#Samples">Flex Samples</a></li>
- <li class="contents"><a href="#Community">Community and Resources</a></li>
- <li class="contents"><a href="#Licenses">License</a></li>
-
-</ul>
-</div>
-<p class="backlink"></p>
-
-<hr />
-
-<h3 class="head"><a name="Getting_Started"></a>Getting Started</h3>
-<div class="indent">
- <p>For information on getting started with the Flex 3 SDK explore the new feature descriptions, documentation, and samples available at the <a href="http://www.adobe.com/go/flex_documentation">Flex Documentation Resource Center</a> and review the <a href="http://www.adobe.com/go/flex3_releasenotes_fb">Flex SDK Release Notes.</a></p>
-</div>
-<p class="backlink"><a href="#contents">Back to contents</a></p>
-
-<hr />
-
-<h3 class="head"><a name="docs"></a>Flex Documentation</h3>
-<div class="indent">
- <p>Flex documentation, including Release Notes, is available for download at the <a href="http://www.adobe.com/go/flex_documentation">Flex Documentation Resource Center</a>. Documentation is also available online in the LiveDocs format.</p>
-
- <table width="85%" cellpadding="8" cellspacing="0" border="1">
- <tr>
- <td class="left_col"><em>Adobe Flex 3 Installation and Overview</em></td>
- <td>Provides instructions on installing and configuring Adobe Flex Builder 3. It also provides an introduction to the Adobe Flex product line and includes a tutorial to help you get started.</td>
- </tr>
- <tr>
- <td><em>Getting Started with Flex</em></td>
- <td>Online document available from the Flex Start Page in the Flex Builder IDE and also from the <a href="http://learn.adobe.com/wiki/display/Flex/Getting+Started">Adobe Learning Center</a>. Getting Started with Flex is for application developers who are new to the Flex product line and require an overview of Flex features and capabilities. It includes tutorials highlighting the capabilities of Flex, and provides sample Flex Application projects that you can download, open, and run in Flex Builder.</td>
- </tr>
- <tr>
- <td><em>Adobe Flex 3 Developer Guide</em></td>
- <td>Describes application development basics, such as MXML and ActionScript syntax, creating applications, using Flex components, the Flex data model, error handling, Adobe LiveCycle Data Services ES, and Flex Advanced Data Visualization Components.</td>
- </tr>
- <tr>
- <td><em>Adobe Flex Data Visualization Developer Guide</em></td>
- <td>Describes how to use data visualization tools and Flex charting components to enhance Adobe Flex applications. This document also includes chapters on using the automation framework and automation API to enable automated testing, gather metrics, and perform other automated tasks.</td>
- </tr>
- <tr>
- <td><em>Building and Deploying Adobe Flex 3 Applications</em></td>
- <td>Describes the tasks you perform when analyzing, designing, building,
- and deploying a Flex 3 application.</td>
- </tr>
- <tr>
- <td><em>Creating and Extending Adobe Flex 3 Components</em></td>
- <td>Provides instructions on creating, using, and extending components.</td>
- </tr>
- <tr>
- <td><em>Programming ActionScript 3.0</em></td>
- <td>Provides concepts and usage information for ActionScript 3.0.</td>
- </tr>
- <tr>
- <td><em>Adobe Flex Language Reference</em></td>
- <td>Describes the Flex 3 and ActionScript 3.0 MXML and ActionScript programming interfaces, including the API
- reference for core ActionScript language elements (HTML-only).</td>
- </tr>
- </table>
-
-</div>
-<p class="backlink"><a href="#contents">Back to contents</a></p>
-
-<hr />
-
-<h3 class="head"><a name="Samples"></a>Flex Samples</h3>
-<div class="indent">
- <p>The SDK samples directory contains source code for the Component Explorer sample application. The Component Explorer sample application provides basic examples for most of the MXML components available with the Adobe Flex 3 framework.</p>
- <p>To compile the Component Explorer application:</p>
- <ul class="plain">
- <li class="plain">Windows: Run the build.bat file in the <em>Flex_Install_Dir</em>/sdks/<em>version</em>/samples/explorer directory.</li>
- <li class="plain">Macintosh or Unix: Run the build.sh file in the <em>Flex_Install_Dir</em>/sdks/<em>version</em>/samples/explorer directory.</li>
- </ul>
- <p>After you compile the Component Explorer sample, open explorer.html in a web browser to view the application.</p>
- <p>You can download additional <a href="http://www.adobe.com/go/flex3_sample_apps">Flex samples</a> from the Adobe Flex Developer Center.</p>
-</div>
-<p class="backlink"><a href="#contents">Back to contents</a></p>
-
-<hr />
-
-<h3 class="head"><a name="Community"></a>Community Resources</h3>
-<div class="indent">
- <p>You can access the Flex community and online resources from the following pages: </p>
- <ul>
- <li><a href="http://www.adobe.com/go/flex3_product">Flex Product Home Page</a> </li>
- <li><a href="http://learn.adobe.com/wiki/display/Flex/Getting+Started">Getting Started with Flex</a></li>
- <li><a href="http://www.adobe.com/go/flex_devcenter ">Flex Developer Center</a> </li>
- <li><a href="http://www.adobe.com/go/flex_support">Flex Support Center </a> </li>
- <li><a href="http://www.adobe.com/go/flex_forums">Flex Forums</a> </li>
- <li><a href="http://www.adobe.com/go/labs_home">Adobe Labs</a></li>
- <li><a href="http://www.flex.org/">Flex.org</a></li>
- </ul>
-</div>
-<p class="backlink"><a href="#contents">Back to contents</a></p>
-
-<hr />
-
-<h3 class="head"><a name="Licenses"></a>License</h3>
-<div class="indent">
- <p><u>Adobe Flex SDK License Agreement</u>:</p>
- <p class="indent">All files contained in this Adobe Flex SDK directory are subject to and governed by the Adobe Flex SDK License Agreement specified here: <a href="license-adobesdk.htm">Adobe Flex SDK License Agreement</a>, EXCEPT those files specifically identified below as &quot;Mozilla Public License Files&quot;.</p>
- <p class="indent"> By downloading, modifying, distributing, using and/or accessing any files in this directory, you agree to the terms and conditions of the applicable end user license agreement. </p>
- <p class="indent">In addition to the Adobe license terms, you also agree to be bound by the third-party terms specified here: <a href="http://www.adobe.com/go/thirdparty">Third Party Software Notices</a>. Adobe recommends that you review these third-party terms.</p>
- <p><u>Mozilla Public License Files</u>:</p>
- <p class="indent">The files located in the following directory locations of the Adobe Flex SDK are governed by the &quot;Mozilla Public License Version 1.1&quot; found below. </p>
- <p class="indent"> ant<br />
- asdoc<br />
- frameworks/javascript<br />
- frameworks/locale<br />
- frameworks/projects<br />
- frameworks/themes</p>
- <p class="indent"> The contents of such above files are subject to the Mozilla Public License Version 1.1 (the &quot;License&quot;); you may not use these files except in compliance with the License. You may obtain a copy of the License here: <a href="license-mpl.htm">Mozilla Public License Version 1.1</a> or <a href="http://www.mozilla.org/MPL/">http://www.mozilla.org/MPL/</a>.</p>
- <p class="indent"> Software distributed under the License is distributed on an &quot;AS IS&quot; basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License.</p>
- <p class="indent">The Original Code consists of the files listed above.</p>
- <p class="indent">The Initial Developer of the Original Code is Adobe Systems Incorporated.<br />
- By downloading, modifying, distributing, using and/or accessing any files in this directory, you agree to the terms and conditions of the applicable end user license agreement.</p>
- <p><strong>NOTICES RELATED TO CERTAIN THIRD PARTY MATERIALS</strong>:</p>
- <p><u> Apache 1.1 Licensed Products</u>: </p>
- <p class="indent"> This product includes software listed below that were developed by the Apache Software Foundation (<a href="http://www.apache.org/">http://www.apache.org/</a>). Such software is licensed under the Apache Software License, Version 1.1; you may obtain a copy of such license at <a href="http://apache.org/licenses/LICENSE-1.1">http://apache.org/licenses/LICENSE-1.1</a>.</p>
- <p class="indent"> Apache Commons Collections 2.1<br />
- Apache Commons Discovery 0.2<br />
- Apache Xerces 2.4</p>
- <p> <u>Apache 2.0 Licensed Products</u>: </p>
- <p class="indent"> This product includes software listed below that were licensed under the Apache License, Version 2.0 (the &quot;License&quot;); you may not use this file except in compliance with the License. You may obtain a copy of the License at <a href="http://www.apache.org/licenses/LICENSE-2.0">http://www.apache.org/licenses/LICENSE-2.0</a>. Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an &quot;AS IS&quot; BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.</p>
- <p class="indent"> Apache Axis 1.1, &copy; 2001-2004, Apache Software Foundation<br />
- Apache Batik SVG Toolkit 1.6, &copy; 2005, Apache Software Foundation<br />
- Apache Commons Logging 1.0.4, &copy; 2004, Apache Software Foundation<br />
- Apache Velocity 1.4, &copy; 2004, Apache Software Foundation<br />
- Apache Xalan 2.6.0, &copy; 2004, Apache Software Foundation</p>
- <p><u>BSD Licensed Products</u>:</p>
- <p class="indent"> Easing Equations &copy; 2001-2003, Robert Penner<br />
- All rights reserved.</p>
- <p class="indent">Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:</p>
- <ul>
- <li class="indent">Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. </li>
- <li class="indent">Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.</li>
- <li class="indent">Neither the name of the &lt;ORGANIZATION&gt; nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.</li>
- </ul>
- <p class="indent">THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &quot;AS IS&quot; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</p>
-</div>
-<p class="backlink"><a href="#contents">Back to contents</a></p>
-
-<hr />
-<p class="legal">&copy; 2008 Adobe Systems Incorporated. All rights reserved.</p>
-</body>
-</html>

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