stuff
C++ C Shell
Latest commit e0e7f10 May 3, 2011 1 yumi_cheeseman Made the solar system class, for creating and managing solar systems.
Implemented a random number generator to determine how many planets should
be in each solar system, and have outlined how I will implement the procedural
generation of those planets.
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engine Fixed reference count issue. May 3, 2011
headers
math
pnoise Added perlin noise. May 2, 2011
space
ssystem Added Vector2, and the base class for planets, suns, etc. May 2, 2011
.gitignore Added cpp files to project, and added visual studio stuff to .gitignore May 3, 2011
LICENSE.md Got everything setup, the re-write begins May 1, 2011
Planets.sln
Planets.vcxproj Added cpp files to project, and added visual studio stuff to .gitignore May 3, 2011
Planets.vcxproj.filters
Planets.vcxproj.user WIN32 is more standard than PLATFORM_WINDOWS, also added vc100 soluti… May 3, 2011
README.md Got everything setup, the re-write begins May 1, 2011
game
main.cpp Added cpp files to project, and added visual studio stuff to .gitignore May 3, 2011
makefile Added Vector2, and the base class for planets, suns, etc. May 2, 2011
setup_env.sh Forogt to create the setup_env.sh script May 1, 2011

README.md

TODO: Write about the brief history of this project and about the idea. Also, talk about the project's aims and contributors.