Block or report user

Report or block z0w0

Hide content and notifications from this user.

Contact Support about this user’s behavior.

Report abuse

Pinned repositories

  1. helm

    A functionally reactive game engine, with headgear to protect you from the headache of game development provided.

    Haskell 574 67

  2. creativecuriositystudio/squell

    A type-safe wrapper for the Sequelize library

    TypeScript 12 4

  3. jejune

    Generating stereotypical usernames has never been easier

    JavaScript 8 1

  4. creativecuriositystudio/modelsafe

    A type-safe data modelling library for TypeScript

    TypeScript 10 1

  5. atsaty

    A tweet says a thousand yeps

    JavaScript 2

  6. creativecuriositystudio/restla

    A full-stack Node.js web framework written in TypeScript

    TypeScript

241 contributions in 2013

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Mon Wed Fri

Contribution activity

December 2013

Created an issue in z0w0/helm that received 2 comments

Have some way to destroy the engine

Currently Helm works like Elm does - there's no way to kill rendering (AFAIK). There needs to be some sort of state sent back as well as the Element

2 comments

Seeing something unexpected? Take a look at the GitHub profile guide.