• SOUND/BIT.H
  • SOUND EFFECTS
  • void bit_beepfx(void *bfx)
  • void bit_beepfx_di(void *bfx)
  • void bit_fx(void *bfx)
  • void bit_fx_di(void *bfx)
  • TONE GENERATORS
  • void bit_beep(uint16_t dur_ms, uint16_t freq_hz)
  • void bit_beep_di(uint16_t dur_ms, uint16_t freq_hz)
  • void bit_beep_raw(uint16_t cycles_num, uint16_t period_T)
  • void bit_beep_raw_di(uint16_t cycles_num, uint16_t period_T)
  • void bit_synth(uint16_t dur, uint16_t freq_1, uint16_t freq_2, uint16_t freq_3, uint16_t freq_4)
  • void bit_synth_di(uint16_t dur, uint16_t freq_1, uint16_t freq_2, uint16_t freq_3, uint16_t freq_4)
  • MUSIC PLAYERS
  • char *bit_play(char *melody)
  • char *bit_play_di(char *melody)
  • void *bit_play_tritone(void *song)
  • void *bit_play_tritone_di(void *song)
  • MISCELLANEOUS
  • void bit_click(void)
  • void bit_click_di(void)