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Commits on Aug 28, 2016
  1. Bump Version to 2.6.4

    Just bump the version number and (c) year for a rebuild of the binary distribution
    committed Aug 28, 2016
Commits on Oct 17, 2015
  1. Fixed STL opening issue on Mac OS X 10.10.5 and newer

    Added public.standard-tesselated-geometry-format to STL UTI definition (GitHub Issue #21)
    Also fixed a linker issue with the new Sparkle framework
    Eberhard Rensch committed Oct 17, 2015
  2. Fixed deprecated API and Xcode 7 & SDK 10.11 issues

    Updated Sparkle Framework to most current version
    Eberhard Rensch committed Oct 17, 2015
Commits on Oct 2, 2015
  1. Fixed a possible crash in GCodeDocument (removeObserver)

    Eberhard Rensch committed Oct 2, 2015
Commits on Apr 30, 2014
  1. Fixing stupid crash in SliceNDiceDocument

    Eberhard Rensch committed Apr 30, 2014
Commits on Apr 26, 2014
  1. Version number

    Eberhard Rensch committed Apr 26, 2014
  2. Supporting different Printer platforms in gcode preview

    Eberhard Rensch committed Apr 26, 2014
  3. Changes in Print support

    Eberhard Rensch committed Apr 26, 2014
  4. Fixed Quicklook Plugins on Mavericks

    Eberhard Rensch committed Apr 26, 2014
Commits on Feb 20, 2014
  1. Code Signing issues

    Eberhard Rensch committed Feb 20, 2014
Commits on Jan 31, 2014
  1. Cleanup

    Eberhard Rensch committed Jan 31, 2014
Commits on Dec 21, 2013
  1. Positioning issues of object in QL plugins

    Additional cleanup
    Eberhard Rensch committed Dec 21, 2013
Commits on Dec 18, 2013
  1. Optimized Mill GCode Rendering in GCodeView

    Eberhard Rensch committed Dec 18, 2013
  2. Mill Gcode Parser

    … and general cleanup
    Eberhard Rensch committed Dec 17, 2013
Commits on Dec 17, 2013
  1. No color blending in extrusionOff lines

    Eberhard Rensch committed Dec 17, 2013
  2. New color palettes for gcode display

    Integrated dual extrusion color palettes with singe extrusion palette
    Eberhard Rensch committed Dec 17, 2013
  3. Switched P3DParsedGCode to optimized format for OpenGL VBO drawing

    The parsed gcode is now rendered directly into a vertexarray buffer (instead of an array of pane arrays, containing color and Vector3 objects). The vertex array buffer can used directly to create a VBO.
    The panes are indexed in a new Array paneIndex. This array contains for each pane the index of its first vertex in the vertex array and the min and max layer height in the pane.
    Each vertex in the vertex array buffer contains 4 GLfloat color values (RGBA) and 4 GLfloat coordinate values (XYZW, W=0).
    Eberhard Rensch committed Dec 17, 2013
Commits on Dec 16, 2013
  1. Moved ParsedGCode & GCodeStatistics into P3DCore.framework

    Splitted ParsedGCode to P3DParsedGCodeBase and P3DParsedGCodePrinter (for easier extendibility)
    Eberhard Rensch committed Dec 16, 2013
  2. Silence static analyzer warning

    Eberhard Rensch committed Dec 16, 2013
  3. Fixed extrusion color changes (i.e. new color for each extrusion on/o…

    …ff change) for 5D code
    
    Re-enabled correct color codes for legacy gcode (M101/M103 extrusion on/off)
    Eberhard Rensch committed Dec 16, 2013
  4. GCode Quicklook plugin: Better preview generation code (5D) and autom…

    …atic platform size and centering
    Eberhard Rensch committed Dec 16, 2013
  5. Switched STL Quicklook plugin to VBOs.

    Automatic platform size and automatic centering of previewed object
    Eberhard Rensch committed Dec 16, 2013
Commits on Dec 15, 2013
  1. Switched Arrow-Drawing from DisplayLists to VBO

    Eberhard Rensch committed Dec 15, 2013
  2. Optimizing OpenGL rendering & bug fixes

    Eberhard Rensch committed Dec 15, 2013
  3. Fullscreen mode & Toolbar toggle

    Eberhard Rensch committed Dec 15, 2013
  4. Moved Platform rendering to ThreeDPreviewView base class

    Eberhard Rensch committed Dec 15, 2013
Commits on Dec 14, 2013
  1. Switched STLPreviewView from immediate mode to VBO drawing

    Also added max height display to platform display
    Eberhard Rensch committed Dec 14, 2013
  2. Automatic normal on STL files without normals

    Better light in STL preview
    Eberhard Rensch committed Dec 14, 2013
  3. Fixes

    Eberhard Rensch committed Dec 14, 2013
  4. Fixed an issue with calculating print time

    Eberhard Rensch committed Dec 14, 2013
  5. Fixed refresh issues when switching machine preferences

    Eberhard Rensch committed Dec 14, 2013
  6. Filament Diameter is now part of the new P3DPrinterDriverBase class

    - P3DMillDriverBase added
    - switched current concrete drivers to new base classes
    - GCodeStatistics now a full ObjC class with properties (no more public ivars)
    Eberhard Rensch committed Dec 14, 2013
  7. Added a Generic Mill driver

    Eberhard Rensch committed Dec 14, 2013
Commits on Dec 13, 2013
  1. P3DMachineDriverBase properties modernized

    Eberhard Rensch committed Dec 13, 2013