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- Added a built-in GLSL editor (press "E" to edit an effect)
- LightOutputNode allows interfacing with your custom lighting setups (see light_output.md)
- Significantly improved console output (e.g. for when shaders don't compile)
- Added a "user library" in the user's home folder, which overrides the "system library"
- General path cleanup, no longer tries to write to system directories