openFrameworks shader blending demo
C++ GLSL C
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shaderTextureBlending.xcodeproj
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shaderTextureBlending.cbp

README

From source code originally posted here by Ruud Bijnen:

http://www.ruudbijnen.nl/blog/2010/09/blending-textures-in-a-shader/#comments

Compiled and test with Xcode, OSX 10.6, openFrameworks master branch. Original code::block project file included, untested. To compile you will need:

ofxControlPanel (https://github.com/ofTheo/ofxControlPanel)
ofxShader (http://code.google.com/p/kyle/source/browse/trunk/openframeworks/addons/ofxShader/)
ofxDirList
ofxXmlSettings