g++ -O0 -std=c++11 -DLINUX -march=native -fPIC -W -Wall -Wextra -Werror -pedantic -Wno-unused-parameter -Wno-implicit-fallthrough -Wno-maybe-uninitialized -DCAP_GLEW=0 -DCAP_PNG=0 langen.cpp -o langen ./langen > language-data.cpp g++ -O2 makeh.cpp -o makeh ./makeh classes.cpp locations.cpp hyperpoint.cpp geometry.cpp goldberg.cpp init.cpp floorshapes.cpp cell.cpp multi.cpp shmup.cpp pattern2.cpp mapeditor.cpp graph.cpp textures.cpp hprint.cpp language.cpp util.cpp complex.cpp *.cpp > autohdr.h g++ -O2 -std=c++11 -DLINUX -march=native -fPIC -W -Wall -Wextra -Werror -pedantic -Wno-unused-parameter -Wno-implicit-fallthrough -Wno-maybe-uninitialized -DCAP_GLEW=0 -DCAP_PNG=0 -c savepng.cpp -o savepng.o preprocessing... compiling hyper... compiling modules using batch size of 5: compiling classes... [1/100] compiling glhr... [2/100] compiling shaders... [3/100] compiling raycaster... [4/100] compiling hprint... [5/100] compiling util... [6/100] compiling hyperpoint... [7/100] compiling patterns... [8/100] compiling fieldpattern... [9/100] compiling heptagon... [10/100] compiling binary-tiling... [11/100] compiling nonisotropic... [12/100] compiling asonov... [13/100] compiling kite... [14/100] compiling archimedean... [15/100] compiling arbitrile... [16/100] compiling euclid... [17/100] compiling sphere... [18/100] compiling fake... [19/100] compiling quotient... [20/100] compiling crystal... [21/100] compiling reg3... [22/100] compiling language... [23/100] compiling cell... [24/100] compiling locations... [25/100] compiling expansion... [26/100] compiling goldberg... [27/100] compiling irregular... [28/100] compiling pattern2... [29/100] compiling flags... [30/100] compiling yendor... [31/100] compiling complex... [32/100] compiling complex2... [33/100] compiling savemem... [34/100] compiling game... [35/100] compiling passable... [36/100] compiling checkmove... [37/100] compiling pcmove... [38/100] compiling environment... [39/100] compiling monstermove... [40/100] compiling mapeffects... [41/100] compiling attack... [42/100] compiling items... [43/100] compiling orbgen... [44/100] compiling monstergen... [45/100] compiling landlock... [46/100] compiling landgen... [47/100] compiling wfcgen... [48/100] compiling orbs... [49/100] compiling inventory... [50/100] compiling system... [51/100] compiling debug... [52/100] compiling geometry... [53/100] compiling geometry2... [54/100] compiling polygons... [55/100] compiling 3d-models... [56/100] compiling floorshapes... [57/100] compiling usershapes... [58/100] compiling drawing... [59/100] compiling mapeditor... [60/100] compiling netgen... [61/100] compiling nofont... [62/100] compiling basegraph... [63/100] compiling screenshot... [64/100] compiling renderbuffer... [65/100] compiling help... [66/100] compiling legacy... [67/100] compiling config... [68/100] compiling scores... [69/100] compiling dialogs... [70/100] compiling menus... [71/100] compiling geom-exp... [72/100] compiling quit... [73/100] compiling multi... [74/100] compiling shmup... [75/100] compiling racing... [76/100] compiling models... [77/100] compiling history... [78/100] compiling rug... [79/100] compiling control... [80/100] compiling hud... [81/100] compiling radar... [82/100] compiling hypgraph... [83/100] compiling textures... [84/100] compiling graph... [85/100] compiling celldrawer... [86/100] compiling sky... [87/100] compiling blizzard... [88/100] compiling sound... [89/100] compiling achievement... [90/100] compiling barriers... [91/100] compiling surface... [92/100] compiling tour... [93/100] compiling commandline... [94/100] compiling bigstuff... [95/100] compiling multigame... [96/100] compiling inforder... [97/100] compiling dpgen... [98/100] compiling mobile... [99/100] compiling hyper-main... [100/100] linking...