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4.0.9.9.1 Legal MumboJumbo #44

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11 tasks done
zer0Kerbal opened this issue Dec 2, 2021 · 0 comments · Fixed by #48
Closed
11 tasks done

4.0.9.9.1 Legal MumboJumbo #44

zer0Kerbal opened this issue Dec 2, 2021 · 0 comments · Fixed by #48

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@zer0Kerbal
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zer0Kerbal commented Dec 2, 2021

4.0.9.9.1 Legal MumboJumbo

  • license check
  • LICENSE files in repo
  • CKAN notification
  • FORUMS:
    • adoption posting
    • adoption letter
  • offline adoption documentation
  • Github:
    • LICENSE
    • [license].txt
  • link(s) saved
@zer0Kerbal zer0Kerbal created this issue from a note in 4.0.9.9.1-prerelease Bigger Hammer (To do) Dec 2, 2021
@zer0Kerbal zer0Kerbal moved this from To do to In progress in 4.0.9.9.1-prerelease Bigger Hammer Dec 2, 2021
@zer0Kerbal zer0Kerbal self-assigned this Dec 2, 2021
@zer0Kerbal zer0Kerbal added this to the 4.0.99.1-prerelease milestone Dec 2, 2021
zer0Kerbal added a commit that referenced this issue Dec 2, 2021
# Version 4.0.9.9.1-prerelease - A Bigger Hammer

# This is PRE-RELEASE - and WILL break saves

- 01 Dec 2021
- Release for Kerbal Space Program [KSP 1.12.2]

## DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL

## WARNING: Only [CurseForge][CRSFG:url] version will include .dll’s

# Removed

- duplicate patches (SSPX.cfg)

# GUI Icons

- customized app icon with permission from taniwha! thank you!

# Localization

- added Chinese [zh-cn.cfg]

# CurseForge/Overwolf

- corrected archive packaging for installer

# Backend
- folder maintenance
- moved Patches --> Compatibility
- update automation to latest version
- convert _release.json to schema 1.0.2.1

# Kerbal Changelog

- due to concerns about bloating the game and module manager .cache files
- therefor changelogs might be affecting game load times
- renamed to [Changelog.kcl] and updates have been suspended.

# [ScienceLabs.cfg] v1.0.2.1

- add FullyEquipped = true (might increase productivity factor)
- Lint and maintenance pass

# [ExperienceTraits.cfg] v1.0.0.1

- adjust patch [EXPERIENCE_TRAIT[Pilot]] in order to reduce log spam
- adjust patch [EXPERIENCE_TRAIT[Engineer]] in order to reduce log spam

# [Launchclamps.cfg] v1.0.2.0

- the clampBurgler has been caught and locked away.

# [Tanks.cfg] v1.0.1.0

- append '-ore' to stock tanks
- adjusted :NEEDS so always will create / modify, even if a switcher add on is installed
- added tags:BEFORE[SimpleConstruction]
- remov tags:BEFORE[SimpleConstruction]
- adjust tags part of part creation - replacing ore with either metal or rocketparts
- adjust timing of patches to ensure proper execution

# [DockingPorts.cfg] v1.0.2.0

- [ELLauchpad]
  - PadName = $#../Title# (to help self label Pads)
  - adjusted [spawnOffset ] to help prevent clipping. NOTE: if rotate/offset gizmo's have been used this offset will not help. Feature Request has been submitted to taniwha.
- [ELTarget]
  - remove [TargetTransform]
  - remove [SpawnHeightOffset]
  - %TargetName = $#../Title# (to help self label Targets)
  - adjusted [spawnOffset ] to help prevent clipping. NOTE: if rotate/offset gizmo's have been used this offset will not help. Feature Request has been submitted to taniwha.
- [ELWorkshop]
  - add UnManned Productivity = 0.25;
  - add IgnoreCrewCapacity = true;

# [CrewedPods.cfg] v1.0.1.1

- add to none command/crewed parts: FullyEquipped = true (might increase productivity factor)

### Status

- Issues/Milestones
 - closes #10 - Create SC Icon
 - closes #17 - 4.0.99.1-prerelease
 - closes #13 - 1.1.2.99-prerelease - two week CurseForge
 - closes #19 - Localization - master
 - closes #21 - Localization - Chinese
 - closes #34 - Localization - German
 - closes #35 - Duplicate patches
 - closes #36 - Launchclamps
 - updates #36 - Spawn location
 - closes #43 - Version
 - closes #44 - Legal MumboJumbo
 - closes #45 - Update documentation
 - closes #46 - Release 4.0.9.9.1-prerelease
 - closes #47 - Social Media
- Pull Requests
  - closes #48 - 4.0.9.9.1 prerelease - A Bigger Hammer
  - closes # - [ImgBot] Optimize images - contributed by imgbot[bot]
- *** Possible future changes ***
  - #40 - Stock Recycler
  and more

- [ELWorkshop]
  - newly discovered KSPFields
  - bool FullyEquipped;
  - bool - IgnoreCrewCapacity = true;
  - float - ProductivityFactor = 1f;
  - float - UnmannedProductivity;
4.0.9.9.1-prerelease Bigger Hammer automation moved this from In progress to Done Dec 2, 2021
zer0Kerbal added a commit that referenced this issue Dec 2, 2021
# Version 4.0.9.9.1-prerelease - A Bigger Hammer

# This is PRE-RELEASE - and WILL break saves

- 01 Dec 2021  
- Release for Kerbal Space Program [KSP 1.12.2] 

## DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL  

## WARNING: Only [CurseForge][CRSFG:url] version will include .dll’s

# Removed

- duplicate patches (SSPX.cfg)

# GUI Icons

- customized app icon with permission from taniwha! thank you!

# Localization

- added Chinese [zh-cn.cfg]

# CurseForge/Overwolf

- corrected archive packaging for installer

# Backend
- folder maintenance
- moved Patches --> Compatibility
- update automation to latest version
- convert _release.json to schema 1.0.2.1

# Kerbal Changelog

- due to concerns about bloating the game and module manager .cache files
- therefor changelogs might be affecting game load times
- renamed to [Changelog.kcl] and updates have been suspended.

# [ScienceLabs.cfg] v1.0.2.1

- add FullyEquipped = true (might increase productivity factor)
- Lint and maintenance pass

# [ExperienceTraits.cfg] v1.0.0.1

- adjust patch [EXPERIENCE_TRAIT[Pilot]] in order to reduce log spam
- adjust patch [EXPERIENCE_TRAIT[Engineer]] in order to reduce log spam

# [Launchclamps.cfg] v1.0.2.0

- the clampBurgler has been caught and locked away.

# [Tanks.cfg] v1.0.1.0

- append '-ore' to stock tanks
- adjusted :NEEDS so always will create / modify, even if a switcher add on is installed
- added tags:BEFORE[SimpleConstruction]
- remov tags:BEFORE[SimpleConstruction]
- adjust tags part of part creation - replacing ore with either metal or rocketparts
- adjust timing of patches to ensure proper execution
  
# [DockingPorts.cfg] v1.0.2.0

- [ELLauchpad]
  - PadName = $#../Title# (to help self label Pads)
  - adjusted [spawnOffset ] to help prevent clipping. NOTE: if rotate/offset gizmo's have been used this offset will not help. Feature Request has been submitted to taniwha.
- [ELTarget]
  - remove [TargetTransform]
  - remove [SpawnHeightOffset]
  - %TargetName = $#../Title# (to help self label Targets)
  - adjusted [spawnOffset ] to help prevent clipping. NOTE: if rotate/offset gizmo's have been used this offset will not help. Feature Request has been submitted to taniwha.
- [ELWorkshop]
  - add UnManned Productivity = 0.25; 
  - add IgnoreCrewCapacity = true;

# [CrewedPods.cfg] v1.0.1.1

- add to none command/crewed parts: FullyEquipped = true (might increase productivity factor)

### Status

- Issues/Milestones
 - closes #10 - Create SC Icon
 - closes #17 - 4.0.99.1-prerelease
 - closes #13 - 1.1.2.99-prerelease - two week CurseForge
 - closes #19 - Localization - master
 - closes #21 - Localization - Chinese
 - closes #34 - Localization - German
 - closes #35 - Duplicate patches
 - closes #36 - Launchclamps
 - updates #36 - Spawn location
 - closes #43 - Version 
 - closes #44 - Legal MumboJumbo 
 - closes #45 - Update documentation  
 - closes #46 - Release 4.0.9.9.1-prerelease 
 - closes #47 - Social Media 
- Pull Requests
  - closes #48 - 4.0.9.9.1 prerelease - A Bigger Hammer 
  - closes # - [ImgBot] Optimize images - contributed by imgbot[bot]
- *** Possible future changes ***
  - #40 - Stock Recycler
  and more

- [ELWorkshop]
  - newly discovered KSPFields
  - bool FullyEquipped;
  - bool - IgnoreCrewCapacity = true;
  - float - ProductivityFactor = 1f;
  - float - UnmannedProductivity;
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