From ed9928f9ecbab5ee952260cb80ebd4ff2b81978a Mon Sep 17 00:00:00 2001 From: tim h Date: Sat, 15 Jul 2023 09:00:02 -0500 Subject: [PATCH] teensiest change for SDXL fill recommendation --- index.html | 8 ++++---- js/ui/tool/dream.js | 15 ++++++--------- 2 files changed, 10 insertions(+), 13 deletions(-) diff --git a/index.html b/index.html index 886cfa1..680d95c 100644 --- a/index.html +++ b/index.html @@ -1,4 +1,4 @@ - + @@ -287,8 +287,8 @@
- Alpha release v0.0.16.1 - v20230709.002 + Alpha release v0.0.16.2 + v20230715.001
- + diff --git a/js/ui/tool/dream.js b/js/ui/tool/dream.js index 0ccb20b..645989c 100644 --- a/js/ui/tool/dream.js +++ b/js/ui/tool/dream.js @@ -62,12 +62,9 @@ const _monitorProgress = (bb, oncheck = null) => { } const timeSpent = performance.now() - init; - setTimeout( - () => { - if (running) _checkProgress(); - }, - Math.max(0, minDelay - timeSpent) - ); + setTimeout(() => { + if (running) _checkProgress(); + }, Math.max(0, minDelay - timeSpent)); }; _checkProgress(); @@ -2028,11 +2025,11 @@ const dreamTool = () => "Outpaint Type", { 0: "fill", - 1: "original (AVOID)", - 2: "latent noise (suggested)", + 1: "original (SDXL)", + 2: "latent noise (SD1.x/2.x)", 3: "latent nothing", }, - 2, // AVOID ORIGINAL FOR OUTPAINT OR ELSE but we still give you the option because we love you + 2, // AVOID ORIGINAL FOR OUTPAINT OR ELSE but we still give you the option because we love you and because it seems to work better for SDXL () => { stableDiffusionData.outpainting_fill = state.outpainting_fill; }