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lore_house.xml:add bunker capability
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andy5995 committed Apr 10, 2019
1 parent f4ee75f commit cd84a6752efbeb987b2fb8f0c041ec9470528a52
Showing with 29 additions and 7 deletions.
  1. +29 −7 factions/elves/units/lore_house/lore_house.xml
@@ -6,20 +6,20 @@
<height value="2" />
<ai-build-size value="6"/>
<max-hp value="4700" regeneration="0"/>
<max-ep value="0" />
<max-ep value="600" regeneration="0" start-percentage="100"/>
<armor value="0" />
<armor-type value="wood"/>
<sight value="15" />
<time value="120" />
<multi-selection value="true"/>
<uniform-selection value="true"/>
<max-unit-count value="2"/>
<!-- max-unit-count value="2"/ -->
<cellmap value="true">
<row value="11011"/>
<row value="00011"/>
<row value="11000"/>
<row value="11011"/>
<row value="01010"/>
<row value="11111"/>
<row value="10001"/>
<row value="10001"/>
<row value="10001"/>
<row value="11111"/>
</cellmap>
<levels/>
<fields>
@@ -99,6 +99,16 @@
<fade value="false"/>
</skill>

<skill>
<type value="produce" />
<name value="produce_skill"/>
<ep-cost value="2" />
<speed value="275" />
<anim-speed value="300" />
<animation path="models/lore_house.g3d" />
<sound enabled="false" />
</skill>

</skills>

<!-- *** commands *** -->
@@ -134,5 +144,17 @@
<produced-upgrade name="wisdom"/>
</command>

<command>
<type value="produce"/>
<name value="add_grey_elf_archer_to_bunker" />
<image path="../grey_elf_archer/images/ge_archer.bmp" />
<unit-requirements />
<upgrade-requirements>
<upgrade name="wisdom"/>
</upgrade-requirements>
<produce-skill value="produce_skill"/>
<produced-unit name="grey_elf_archer"/>
</command>

</commands>
</unit>

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