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Commits on Jun 8, 2019

  1. ent:enable earlier in the game

    @titiger requested the ent be made available earlier in the game
    andy5995 committed Jun 8, 2019
  2. add faction links

    andy5995 committed Jun 8, 2019
  3. remove gallop sound

    @titiger suggested this is too much and I agree
    andy5995 committed Jun 8, 2019

Commits on May 29, 2019

  1. forest guardian:fix problem when selecting for attack

    In Blender, I selected the upper part of the tree and from the "data"
    tab, unchecked the box for "non-selectable". I think that will fix the
    problem, @Jammyjamjamman May be that you could select it, but you had to
    click closer to the base. This will fix that.
    andy5995 committed May 29, 2019

Commits on May 23, 2019

  1. minstrel:remove attack skill

    andy5995 committed May 23, 2019
  2. minstrel:radius heal allied units

    Ok @Jammyjamjamman now you can auto-heal your allies, but only when
    manually healing a nearby unit
    andy5995 committed May 23, 2019
  3. gryphon:change primary attack to ground/siege

    So "a" won't have to be pressed twice unless you want to attack an air
    attack.
    
    Done, @Jammyjamjamman
    andy5995 committed May 23, 2019

Commits on May 13, 2019

  1. elves-testing.xml:renamed post-release

    That way it'll work with this repo xD
    andy5995 committed May 13, 2019
  2. README.md:version -> A10

    andy5995 committed May 13, 2019
  3. grypon rider:remove

    andy5995 committed May 13, 2019
  4. wood.xml:1500 -> 900

    andy5995 committed May 13, 2019

Commits on May 5, 2019

  1. prince:reduce range of instant kill attack, increase start-time

    removed useless extra field property (air)
    increased attack-var
    reduce HP 2000 -> 1600
    andy5995 committed May 5, 2019
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