zetaglest / elves-testing Public
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Commits on Jun 8, 2019
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ent:enable earlier in the game
@titiger requested the ent be made available earlier in the game
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Commits on May 29, 2019
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forest guardian:fix problem when selecting for attack
In Blender, I selected the upper part of the tree and from the "data" tab, unchecked the box for "non-selectable". I think that will fix the problem, @Jammyjamjamman May be that you could select it, but you had to click closer to the base. This will fix that.
Commits on May 28, 2019
Commits on May 26, 2019
Commits on May 25, 2019
Commits on May 24, 2019
Commits on May 23, 2019
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tree of life:change selection sound to 242605__gabrielaraujo__opening…
…-pop-up.ogg sound by GabrielAraujo https://freesound.org/people/GabrielAraujo/
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minstrel:radius heal allied units
Ok @Jammyjamjamman now you can auto-heal your allies, but only when manually healing a nearby unit
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gryphon:change primary attack to ground/siege
So "a" won't have to be pressed twice unless you want to attack an air attack. Done, @Jammyjamjamman
Commits on May 13, 2019
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elves-testing.xml:renamed post-release
That way it'll work with this repo xD
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Commits on May 5, 2019
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prince:reduce range of instant kill attack, increase start-time
removed useless extra field property (air) increased attack-var reduce HP 2000 -> 1600