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Fix ztest deadman panic with indirect vdev damage
This patch fixes an issue where ztest's deadman thread would trigger a panic because reconstructing artifically damaged blocks would take too long to reconstruct. This patch simply limits how often ztest inflicts split-block damage and how many segments it can damage when it does. Reviewed-by: Brian Behlendorf <firstname.lastname@example.org> Reviewed-by: Serapheim Dimitropoulos <email@example.com> Reviewed-by: Matthew Ahrens <firstname.lastname@example.org> Signed-off-by: Tom Caputi <email@example.com> Closes #8010
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