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Python C# Jupyter Notebook ShaderLab
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This is a 3D simulation of real-world traffic in the game engine, Unity.

It uses Python to populate data on a local Flask server, updating real-time vehicle information like positions, directions, etc.


Here is the white paper 3D Traffic Simulation for Autonomous Vehicles in Unity and Python.


File Structure

  • Documentation

  • Implementation

    • Python Folder: stores the Python code to contruct roads, and to generate position updates for vehicles.
    • Unity Folder: stores the Unity Project, incl. assets, scripts, etc.

Demonstration Videos

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