Skip to content
No description, website, or topics provided.
Python C# Jupyter Notebook ShaderLab
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Documentation
Implementation
README.md

README.md

3D_Traffic_in_Unity

This is a 3D simulation of real-world traffic in the game engine, Unity.

It uses Python to populate data on a local Flask server, updating real-time vehicle information like positions, directions, etc.

Paper

Here is the white paper 3D Traffic Simulation for Autonomous Vehicles in Unity and Python.

Traffic

File Structure

  • Documentation

  • Implementation

    • Python Folder: stores the Python code to contruct roads, and to generate position updates for vehicles.
    • Unity Folder: stores the Unity Project, incl. assets, scripts, etc.

Demonstration Videos

You can’t perform that action at this time.