A Lisp tutorial game
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= Magical Language Lyrical Lisp Let's play in Lisp! == How to run Lyrical Lisp Lyrical Lisp is consist of text data, graphic data, and sound data. This repository has only source code of text data. In order to get all data, download ``lyricallisp_free-X.X.zip'' from following URL: http://lyrical.bugyo.tk/download.html If you unzip it, ``lyricallisp_free'' directory is created. You can run Lyrical Lisp by double-clicking the ``nsclisper.exe'' in the directory. == How to compile your source code In order to run Lyrical Lisp with your source code, you must make ``nscript.dat'' and put it to ``lyricallisp_free'' directory. You can compile your source files (``X.txt'') into ``nscript.dat'' using ``nscmake.exe'' which can be downloaded from following URL: http://www.nscripter.com/ Or you can also make ``nscript.dat'' with following commands: % vi a.c #include <stdio.h> int main(int argc, char** argv) { int i; for (i = 1; i < argc; ++i) { char b; FILE* fp = fopen(argv[i], "r"); while (fread(&b, 1, 1, fp)) { if (b != '\r') { printf("%c", b ^ 0x84); } } printf("%c", '\n' ^ 0x84); fclose(fp); } return 0; } % gcc -o a a.c % ./a *.txt > nscript.dat == License Unless otherwise noted, the Magical Language Lyrical Lisp source files are distributed under the BSD-style license found in the LICENSE file.
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