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Getting Started with RTX Ray Tracing

C++ 285 33 Updated Mar 16, 2019

A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"

C++ 571 61 Updated Oct 24, 2017

Physics Informed Deep Learning: Data-driven Solutions and Discovery of Nonlinear Partial Differential Equations

Python 154 103 Updated May 2, 2018

C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. See the discussion group @ http://groups.google.com/group/partio…

Objective-C 294 111 Updated Jul 11, 2019

Library for collision detection between two convex shapes

C 177 58 Updated Oct 11, 2019

The Taichi Programming Language

C++ 3,429 342 Updated Oct 14, 2019

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 2,548 689 Updated Oct 13, 2019
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