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Requires sbt

To use the plugin in a project, you just need to create project/plugins/Plugins.scala:

import sbt._
class Plugins(info: ProjectInfo) extends PluginDefinition(info) {
  val android = "org.scala-tools.sbt" % "android-plugin" % "0.3"

and make the project definition in project/build/Project (for example):

import sbt._

class Project(info: ProjectInfo) extends AndroidProject(info) {
  override def androidPlatformName = "android-1.5"
  // or preferably set the ANDROID_SDK_HOME environment variable
  override def androidSdkPath = Path.fromFile(new File("/home/mark/code/java/android-sdk-linux_x86-1.5_r2"))

Alternatively, you can also use a provided script to set everything up for you:

$ script/create_project MyAndroidProject

This will generate the project structure as well as all needed files plus skeleton tests, specs and activities.

To build the package:

$ cd MyAndroidProject
$ sbt update package-debug

To install the package:

$ sbt install-emulator

Hacking on the plugin

If you need make modifications to the plugin itself, you can compile and install it locally:

$ git clone git://
$ cd android-plugin
$ sbt publish-local    


This code is based on work by Walter Chang (saisiyat), turned into a plugin by Mark Harrah.