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; Constants for audio effects
;
; Values for hJingle
JINGLE_TREASURE_FOUND equ $01
JINGLE_PUZZLE_SOLVED equ $02
JINGLE_BOW_WOW_CHOMP equ $03
JINGLE_CHARGING_SWORD equ $04
JINGLE_POWDER equ $05
JINGlE_ENNEMY_MORPH_IN equ $06
JINGLE_SWORD_POKING equ $07
JINGLE_JUMP_DOWN equ $08
JINGLE_BUMP equ $09
JINGLE_MOVE_SELECTION equ $0A
JINGLE_HUGE_BUMP equ $0B
JINGLE_REVOLVING_DOOR equ $0C
JINGLE_FEATHER_JUMP equ $0D
JINGLE_WATER_DIVE equ $0E
JINGLE_OPEN_INVENTORY equ $11
JINGLE_CLOSE_INVENTORY equ $12
JINGLE_VALIDATE equ $13
JINGLE_GOT_HEART equ $14
JINGLE_DIALOG_BREAK equ $15
JINGLE_GOT_POWER_UP equ $17
JINGLE_ITEM_FALLING equ $18
JINGLE_NEW_HEART equ $19
JINGLE_WRONG_ANSWER equ $1D
JINGLE_FOREST_LOST equ $1E
JINGLE_ENNEMY_MORPH_OUT equ $1F
JINGLE_BIG_BUMP equ $20
JINGLE_SEAGULL equ $21
JINGLE_DUNGEON_OPENED equ $23
JINGLE_JUMP equ $24
JINGLE_INSTRUMENT_WARP equ $2B
JINGLE_MANBO_WARP equ $2C
JINGLE_ENNEMY_SHRIEK equ $3C
; Values for hWaveSfx
WAVE_SFX_SEASHELL equ $01
WAVE_SFX_LINK_HURT equ $03
WAVE_SFX_LOW_HEARTS equ $04
WAVE_SFX_RUPEE equ $05
WAVE_SFX_HEART_PICKED_UP equ $06
WAVE_SFX_BOSS_GRAWL equ $07
WAVE_SFX_LINK_DIES equ $08
WAVE_SFX_OCARINA_BALLAD equ $09
WAVE_SFX_OCARINA_FROG equ $0A
WAVE_SFX_OCARINA_MAMBO equ $0B
WAVE_SFX_LINK_FALLS equ $0C
WAVE_SFX_TYPEWRITER equ $0F
WAVE_SFX_BOSS_AGONY equ $10
WAVE_SFX_CUCOO_HURT equ $13
WAVE_SFX_OCARINA_UNUSED equ $15
WAVE_SFX_BOSS_HIT equ $16
WAVE_SFX_CHAIN_CHOMP equ $18
WAVE_SFX_HOOT equ $19
WAVE_SFX_COMPASS equ $1B
; Values for hNoiseSfx
NOISE_SFX_SWORD_A equ $02
NOISE_SFX_SPIN_ATTACK equ $03
NOISE_SFX_DOOR_UNLOCKED equ $04
NOISE_SFX_RUPEE equ $05
NOISE_SFX_STAIRS equ $06
NOISE_SFX_FOOTSTEP equ $07
NOISE_SFX_POT_SMASHED equ $09
NOISE_SFX_SHOOT_ARROW equ $0A
NOISE_SFX_BOMB_EXPLOSION equ $0C
NOISE_SFX_MAGIC_ROD equ $0D
NOISE_SFX_SHOWEL_DIG equ $0E
NOISE_SFX_SEA_WAVES equ $0F
NOISE_SFX_DOOR_CLOSED equ $10
NOISE_SFX_BLOCK_RUMBLE equ $11
NOISE_SFX_ENEMY_DESTROYED equ $13
NOISE_SFX_SWORD_B equ $14
NOISE_SFX_SWORD_C equ $15
NOISE_SFX_DRAW_SHIELD equ $16
NOISE_SFX_SWORD_D equ $18
NOISE_SFX_TITLE_APPEARS equ $19
NOISE_SFX_DOOR_RUMBLE equ $2A
NOISE_SFX_ROCK_RUMBLE equ $2B
NOISE_SFX_EAGLE_TOUCHDOWN equ $30
NOISE_SFX_EAGLE_LIFT_UP equ $31
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