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A Minecraft: Java Edition shaderpack that aims to look and feel "natural"
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scripts Improved 3D clouds shape some more + a few other things Aug 30, 2019
shaders Optimized two of the rotation functions Sep 29, 2019
LICENSE Rewrite is done. Dec 20, 2018
README.md Fix README.md formatting Dec 20, 2018

README.md

Spectrum

Spectrum is a Minecraft: Java Edition shaderpack, and it is currently in alpha.
It aims to provide a "natural" look and feel.

I have a Discord for Spectrum and my other projects.
Spectrum is also on the shaderLABS Discord.
My Twitter that I will probably rarely, if ever, use.

Requirements

  • Hardware and drivers that support OpenGL 4.0
  • OptiFine 1.13.2 HD U E5 (or newer)

Note: I currently only have access to Nvidia GPUs for testing.
Because of this, I cannot ensure that Spectrum will work properly for AMD and Intel GPUs.
That said, I will still try to fix any issues that occur for AMD and Intel users.

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