An infinite runner NES game!
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
.gitignore
Makefile
README.md
background.asm
bmp2chr.go
credits.asm
credits_00.bmp
credits_01.bmp
credits_ram.asm
debug.lua
ded.asm
dot-plan.txt
game.asm
generate-credits.go
jump.py
nes2header.inc
nes_001.cfg
runner.asm
runner_00.bmp
runner_01.bmp
scores.asm
seed.asm
title.asm
title_trans.asm
utils.asm
utils_ram.asm

README.md

runner.nes

This is a brand new NES game that I'm writing on stream over on Twitch.tv! The vast majority of this game has been written on stream with very little done off stream.

Assembling the ROM

  1. Follow this guide to setup the environment: NES_Build_Environment.md
  2. git clone https://github.com/zorchenhimer/nes-runner.git
  3. cd nes-runner
  4. make

After make is run you should have a sub-directory named bin/ that holds a bunch of stuff, namely runner.nes and some symbols files for the both the Mesen and FCEUX emulators.

But why though?

Because it's fun!

Where can I download the ROM?

This game is still being made and I'm not going to put together a "release" every other day. When I eventually finish this game I will provide an assembled ROM file. In the meantime, follow the steps above for assembling the ROM.